@gradio/imageeditor 0.12.13 → 0.13.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (130) hide show
  1. package/CHANGELOG.md +23 -0
  2. package/Example.svelte +1 -1
  3. package/IMAGE_EDITOR_OVERVIEW.md +224 -0
  4. package/ImageEditor.stories.svelte +4 -4
  5. package/Index.svelte +35 -46
  6. package/{shared/InteractiveImageEditor.svelte → InteractiveImageEditor.svelte} +56 -103
  7. package/dist/Example.svelte.d.ts +1 -1
  8. package/dist/Index.svelte +29 -33
  9. package/dist/Index.svelte.d.ts +17 -16
  10. package/dist/{shared/InteractiveImageEditor.svelte → InteractiveImageEditor.svelte} +47 -88
  11. package/dist/{shared/InteractiveImageEditor.svelte.d.ts → InteractiveImageEditor.svelte.d.ts} +13 -15
  12. package/dist/shared/Anchor.svelte +311 -0
  13. package/dist/shared/Anchor.svelte.d.ts +18 -0
  14. package/dist/shared/Controls.svelte +162 -23
  15. package/dist/shared/Controls.svelte.d.ts +7 -2
  16. package/dist/shared/{tools/IconButton.svelte → IconButton.svelte} +19 -3
  17. package/dist/shared/{tools/IconButton.svelte.d.ts → IconButton.svelte.d.ts} +4 -1
  18. package/dist/shared/ImageEditor.svelte +546 -289
  19. package/dist/shared/ImageEditor.svelte.d.ts +51 -56
  20. package/dist/shared/Layers.svelte +233 -0
  21. package/dist/shared/Layers.svelte.d.ts +35 -0
  22. package/dist/shared/Resize.svelte +218 -0
  23. package/dist/shared/Resize.svelte.d.ts +29 -0
  24. package/dist/shared/SecondaryToolbar.svelte +54 -0
  25. package/dist/shared/SecondaryToolbar.svelte.d.ts +35 -0
  26. package/dist/shared/Toolbar.svelte +337 -0
  27. package/dist/shared/Toolbar.svelte.d.ts +42 -0
  28. package/dist/shared/{tools → brush}/BrushOptions.svelte +68 -64
  29. package/dist/shared/{tools → brush}/BrushOptions.svelte.d.ts +9 -9
  30. package/dist/shared/{tools → brush}/BrushSize.svelte +2 -27
  31. package/dist/shared/{tools → brush}/ColorField.svelte +2 -1
  32. package/dist/shared/{tools → brush}/ColorField.svelte.d.ts +1 -0
  33. package/dist/shared/{tools → brush}/ColorPicker.svelte +81 -9
  34. package/dist/shared/{tools → brush}/ColorPicker.svelte.d.ts +1 -0
  35. package/dist/shared/{tools → brush}/ColorSwatch.svelte +78 -38
  36. package/dist/shared/{tools → brush}/ColorSwatch.svelte.d.ts +6 -2
  37. package/dist/shared/brush/brush-cursor.d.ts +101 -0
  38. package/dist/shared/brush/brush-cursor.js +327 -0
  39. package/dist/shared/brush/brush-textures.d.ts +71 -0
  40. package/dist/shared/brush/brush-textures.js +404 -0
  41. package/dist/shared/brush/brush-utils.d.ts +32 -0
  42. package/dist/shared/brush/brush-utils.js +59 -0
  43. package/dist/shared/brush/brush.d.ts +152 -0
  44. package/dist/shared/brush/brush.js +396 -0
  45. package/dist/shared/brush/types.d.ts +37 -0
  46. package/dist/shared/brush/types.js +1 -0
  47. package/dist/shared/core/editor.d.ts +252 -0
  48. package/dist/shared/core/editor.js +1221 -0
  49. package/dist/shared/crop/crop.d.ts +201 -0
  50. package/dist/shared/crop/crop.js +727 -0
  51. package/dist/shared/image/image.d.ts +89 -0
  52. package/dist/shared/image/image.js +185 -0
  53. package/dist/shared/resize/resize.d.ts +270 -0
  54. package/dist/shared/resize/resize.js +1413 -0
  55. package/dist/shared/types.d.ts +12 -0
  56. package/dist/shared/utils/pixi.d.ts +16 -57
  57. package/dist/shared/utils/pixi.js +15 -113
  58. package/dist/shared/zoom/zoom.d.ts +136 -0
  59. package/dist/shared/zoom/zoom.js +548 -0
  60. package/package.json +11 -10
  61. package/shared/Anchor.svelte +384 -0
  62. package/shared/Controls.svelte +194 -27
  63. package/shared/{tools/IconButton.svelte → IconButton.svelte} +21 -4
  64. package/shared/ImageEditor.svelte +682 -349
  65. package/shared/Layers.svelte +249 -0
  66. package/shared/Resize.svelte +239 -0
  67. package/shared/SecondaryToolbar.svelte +61 -0
  68. package/shared/Toolbar.svelte +386 -0
  69. package/shared/brush/BRUSH_TOOL.md +134 -0
  70. package/shared/brush/BrushOptions.svelte +200 -0
  71. package/shared/{tools → brush}/BrushSize.svelte +2 -30
  72. package/shared/{tools → brush}/ColorField.svelte +3 -1
  73. package/shared/{tools → brush}/ColorPicker.svelte +86 -9
  74. package/shared/{tools → brush}/ColorSwatch.svelte +95 -42
  75. package/shared/brush/brush-cursor.ts +408 -0
  76. package/shared/brush/brush-textures.ts +508 -0
  77. package/shared/brush/brush-utils.ts +76 -0
  78. package/shared/brush/brush.ts +506 -0
  79. package/shared/brush/types.ts +41 -0
  80. package/shared/core/EDITOR.md +182 -0
  81. package/shared/core/editor.ts +1730 -0
  82. package/shared/crop/CROP.md +139 -0
  83. package/shared/crop/crop.ts +1027 -0
  84. package/shared/image/IMAGE.md +135 -0
  85. package/shared/image/image.ts +300 -0
  86. package/shared/resize/resize.ts +1894 -0
  87. package/shared/types.ts +14 -0
  88. package/shared/utils/pixi.ts +19 -246
  89. package/shared/zoom/zoom.ts +729 -0
  90. package/dist/shared/layers/Layers.svelte +0 -231
  91. package/dist/shared/layers/Layers.svelte.d.ts +0 -18
  92. package/dist/shared/layers/utils.d.ts +0 -73
  93. package/dist/shared/layers/utils.js +0 -156
  94. package/dist/shared/tools/Brush.svelte +0 -215
  95. package/dist/shared/tools/Brush.svelte.d.ts +0 -29
  96. package/dist/shared/tools/Crop.svelte +0 -155
  97. package/dist/shared/tools/Crop.svelte.d.ts +0 -16
  98. package/dist/shared/tools/Cropper.svelte +0 -271
  99. package/dist/shared/tools/Cropper.svelte.d.ts +0 -41
  100. package/dist/shared/tools/Handle.svelte +0 -260
  101. package/dist/shared/tools/Handle.svelte.d.ts +0 -29
  102. package/dist/shared/tools/Sources.svelte +0 -257
  103. package/dist/shared/tools/Sources.svelte.d.ts +0 -34
  104. package/dist/shared/tools/Tools.svelte +0 -102
  105. package/dist/shared/tools/Tools.svelte.d.ts +0 -48
  106. package/dist/shared/tools/brush.d.ts +0 -62
  107. package/dist/shared/tools/brush.js +0 -133
  108. package/dist/shared/tools/crop.d.ts +0 -15
  109. package/dist/shared/tools/crop.js +0 -154
  110. package/dist/shared/tools/index.d.ts +0 -5
  111. package/dist/shared/tools/index.js +0 -5
  112. package/dist/shared/tools/sources.d.ts +0 -46
  113. package/dist/shared/tools/sources.js +0 -121
  114. package/dist/shared/tools/types.d.ts +0 -1
  115. package/shared/layers/Layers.svelte +0 -250
  116. package/shared/layers/utils.ts +0 -294
  117. package/shared/tools/Brush.svelte +0 -280
  118. package/shared/tools/BrushOptions.svelte +0 -180
  119. package/shared/tools/Crop.svelte +0 -189
  120. package/shared/tools/Cropper.svelte +0 -346
  121. package/shared/tools/Handle.svelte +0 -289
  122. package/shared/tools/Sources.svelte +0 -283
  123. package/shared/tools/Tools.svelte +0 -162
  124. package/shared/tools/brush.ts +0 -247
  125. package/shared/tools/crop.ts +0 -213
  126. package/shared/tools/index.ts +0 -5
  127. package/shared/tools/sources.ts +0 -195
  128. package/shared/tools/types.ts +0 -1
  129. /package/dist/shared/{tools → brush}/BrushSize.svelte.d.ts +0 -0
  130. /package/dist/shared/{tools/types.js → types.js} +0 -0
@@ -0,0 +1,1730 @@
1
+ import {
2
+ Application,
3
+ Container,
4
+ Graphics,
5
+ Sprite,
6
+ Filter,
7
+ RenderTexture,
8
+ GlProgram,
9
+ defaultFilterVert,
10
+ SCALE_MODES,
11
+ Texture,
12
+ type ALPHA_MODES,
13
+ Assets
14
+ } from "pixi.js";
15
+
16
+ import { DropShadowFilter as BlurFilter } from "pixi-filters/drop-shadow";
17
+
18
+ import { ImageTool } from "../image/image";
19
+ import { AddImageCommand } from "../image/image";
20
+
21
+ import { ZoomTool } from "../zoom/zoom";
22
+ import type { Subtool, Tool as ToolbarTool } from "../Toolbar.svelte";
23
+ import type { Readable, Writable } from "svelte/store";
24
+ import { spring, type Spring } from "svelte/motion";
25
+ import { writable, get } from "svelte/store";
26
+ import { Rectangle } from "pixi.js";
27
+ import { type ImageBlobs, type LayerOptions } from "../types";
28
+ import { get_canvas_blob } from "../utils/pixi";
29
+ import type { BrushTool } from "../brush/brush";
30
+ import type { CropTool } from "../crop/crop";
31
+ export interface Command {
32
+ execute: () => Promise<void>;
33
+ undo: () => Promise<void>;
34
+ }
35
+
36
+ export interface Tool {
37
+ name: string;
38
+ setup(
39
+ context: ImageEditorContext,
40
+ tool: ToolbarTool,
41
+ subtool: Subtool
42
+ ): Promise<void>;
43
+ cleanup(): void;
44
+ set_tool(tool: ToolbarTool, subtool: Subtool): void;
45
+ on?: (event: string, callback: () => void) => void;
46
+ off?: (event: string, callback: () => void) => void;
47
+ }
48
+
49
+ export class CommandManager {
50
+ private undo_stack: Command[] = [];
51
+ private redo_stack: Command[] = [];
52
+
53
+ async execute(command: Command): Promise<void> {
54
+ await command.execute();
55
+ this.undo_stack.push(command);
56
+ this.redo_stack = []; // Clear redo stack when new command is executed
57
+ }
58
+
59
+ async undo(): Promise<void> {
60
+ const command = this.undo_stack.pop();
61
+ if (command) {
62
+ await command.undo();
63
+ this.redo_stack.push(command);
64
+ }
65
+ }
66
+
67
+ async redo(): Promise<void> {
68
+ const command = this.redo_stack.pop();
69
+ if (command) {
70
+ await command.execute();
71
+ this.undo_stack.push(command);
72
+ }
73
+ }
74
+ }
75
+
76
+ export class LayerManager {
77
+ private layers: {
78
+ name: string;
79
+ id: string;
80
+ container: Container;
81
+ user_created: boolean;
82
+ }[] = [];
83
+ private active_layer: Container | null = null;
84
+ private draw_textures: Map<Container, RenderTexture> = new Map();
85
+ layer_store: Writable<{
86
+ active_layer: string;
87
+ layers: { name: string; id: string; user_created: boolean }[];
88
+ }> = writable({
89
+ active_layer: "",
90
+
91
+ layers: []
92
+ });
93
+ private background_layer: Container | null = null;
94
+ private image_container: Container;
95
+ private app: Application;
96
+ private fixed_canvas: boolean;
97
+ private dark: boolean;
98
+ private border_region: number;
99
+ private layer_options: LayerOptions;
100
+ constructor(
101
+ image_container: Container,
102
+ app: Application,
103
+ fixed_canvas: boolean,
104
+ dark: boolean,
105
+ border_region: number,
106
+ layer_options: LayerOptions
107
+ ) {
108
+ this.image_container = image_container;
109
+ this.app = app;
110
+ this.fixed_canvas = fixed_canvas;
111
+ this.dark = dark;
112
+ this.border_region = border_region;
113
+ this.layer_options = layer_options;
114
+ }
115
+
116
+ create_background_layer(width: number, height: number): Container {
117
+ if (this.background_layer) {
118
+ this.background_layer.destroy();
119
+ }
120
+
121
+ // Create new background layer
122
+ const layer = new Container();
123
+
124
+ this.background_layer = layer;
125
+
126
+ // Create a render texture for the background with transparency
127
+ const bg_texture = RenderTexture.create({
128
+ width,
129
+ height,
130
+ resolution: window.devicePixelRatio,
131
+ antialias: true,
132
+ scaleMode: SCALE_MODES.NEAREST
133
+ });
134
+
135
+ // Create sprite to display the texture with transparency
136
+ const bg_sprite = new Sprite(bg_texture);
137
+ layer.addChild(bg_sprite);
138
+
139
+ // Clear the texture with transparency
140
+ const clear_graphics = new Graphics();
141
+ clear_graphics.clear();
142
+
143
+ clear_graphics
144
+ .rect(0, 0, width, height)
145
+ .fill({ color: this.dark ? 0x333333 : 0xffffff, alpha: 1 });
146
+
147
+ // Render with transparency
148
+ this.app.renderer.render({
149
+ container: clear_graphics,
150
+ target: bg_texture,
151
+ clear: true
152
+ });
153
+
154
+ this.image_container.addChild(layer);
155
+
156
+ layer.zIndex = -1;
157
+
158
+ this.update_layer_order();
159
+ return layer;
160
+ }
161
+
162
+ set_layer_options(
163
+ layer_options: LayerOptions,
164
+ width: number,
165
+ height: number
166
+ ): void {
167
+ this.layer_options = layer_options;
168
+ this.reset_layers(width, height);
169
+ }
170
+
171
+ /**
172
+ * Creates a background layer from an image URL
173
+ * @param url The URL of the image to use as background
174
+ * @param width The width of the layer (if fixed_canvas is true)
175
+ * @param height The height of the layer (if fixed_canvas is true)
176
+ * @param borderRegion Minimum border region to add around the image for outpainting (in pixels)
177
+ * @returns A Promise that resolves to the background Container when the image is loaded
178
+ */
179
+ async create_background_layer_from_url(
180
+ url: string,
181
+ width?: number,
182
+ height?: number
183
+ ): Promise<Container> {
184
+ const layer = this.create_background_layer(
185
+ width || this.image_container.width,
186
+ height || this.image_container.height
187
+ );
188
+
189
+ try {
190
+ const texture = await Texture.from(url);
191
+ const sprite = new Sprite(texture);
192
+
193
+ const imageWidth = sprite.texture.width;
194
+ const imageHeight = sprite.texture.height;
195
+
196
+ // Calculate dimensions based on whether canvas size is fixed
197
+ const containerWidth = width || this.image_container.width;
198
+ const containerHeight = height || this.image_container.height;
199
+
200
+ if (this.fixed_canvas) {
201
+ // If fixed canvas, fit the image within the specified dimensions minus border region
202
+ // Calculate aspect-preserving dimensions
203
+ const effectiveContainerWidth = Math.max(
204
+ containerWidth - this.border_region * 2,
205
+ 10
206
+ );
207
+ const effectiveContainerHeight = Math.max(
208
+ containerHeight - this.border_region * 2,
209
+ 10
210
+ );
211
+
212
+ const imageAspectRatio = imageWidth / imageHeight;
213
+ const containerAspectRatio =
214
+ effectiveContainerWidth / effectiveContainerHeight;
215
+
216
+ let finalWidth, finalHeight;
217
+ let posX = this.border_region, // Start with border offset
218
+ posY = this.border_region;
219
+
220
+ if (
221
+ imageWidth <= effectiveContainerWidth &&
222
+ imageHeight <= effectiveContainerHeight
223
+ ) {
224
+ // Image fits within container without scaling
225
+ finalWidth = imageWidth;
226
+ finalHeight = imageHeight;
227
+ } else {
228
+ if (imageAspectRatio > containerAspectRatio) {
229
+ // Width is the limiting factor
230
+ finalWidth = effectiveContainerWidth;
231
+ finalHeight = effectiveContainerWidth / imageAspectRatio;
232
+ } else {
233
+ // Height is the limiting factor
234
+ finalHeight = effectiveContainerHeight;
235
+ finalWidth = effectiveContainerHeight * imageAspectRatio;
236
+ }
237
+ }
238
+
239
+ // Center image within the effective container area (which already accounts for border)
240
+ posX += Math.round((effectiveContainerWidth - finalWidth) / 2);
241
+ posY += Math.round((effectiveContainerHeight - finalHeight) / 2);
242
+ sprite.width = finalWidth;
243
+ sprite.height = finalHeight;
244
+ sprite.position.set(posX, posY);
245
+ } else {
246
+ // If not fixed canvas, use the natural dimensions of the image plus border
247
+ // Position starts at the border offset
248
+ sprite.position.set(this.border_region, this.border_region);
249
+
250
+ // We need to re-create the background layer with the actual image dimensions plus border
251
+ if (this.background_layer) {
252
+ this.background_layer.destroy();
253
+ }
254
+
255
+ // Create new layer with image dimensions plus border on all sides
256
+ const totalWidth = imageWidth + this.border_region * 2;
257
+ const totalHeight = imageHeight + this.border_region * 2;
258
+ const newLayer = this.create_background_layer(totalWidth, totalHeight);
259
+
260
+ sprite.width = imageWidth;
261
+ sprite.height = imageHeight;
262
+ newLayer.addChild(sprite);
263
+
264
+ return newLayer;
265
+ }
266
+
267
+ layer.addChild(sprite);
268
+
269
+ return layer;
270
+ } catch (error) {
271
+ console.error("Error loading image from URL:", error);
272
+ return layer;
273
+ }
274
+ }
275
+
276
+ create_layer({
277
+ width,
278
+ height,
279
+ layer_name,
280
+ user_created
281
+ }: {
282
+ width: number;
283
+ height: number;
284
+ layer_name?: string;
285
+ user_created: boolean;
286
+ }): Container {
287
+ const layer = new Container();
288
+ const layer_id = Math.random().toString(36).substring(2, 15);
289
+ const _layer_name = layer_name || `Layer ${this.layers.length + 1}`;
290
+
291
+ this.layers.push({
292
+ name: _layer_name,
293
+ id: layer_id,
294
+ container: layer,
295
+ user_created
296
+ });
297
+
298
+ this.image_container.addChild(layer);
299
+
300
+ // Create a single render texture for drawing with transparency
301
+ const draw_texture = RenderTexture.create({
302
+ width,
303
+ height,
304
+ resolution: window.devicePixelRatio,
305
+ antialias: true,
306
+ scaleMode: SCALE_MODES.NEAREST
307
+ });
308
+
309
+ const canvas_sprite = new Sprite(draw_texture);
310
+ layer.addChild(canvas_sprite);
311
+
312
+ const clear_graphics = new Graphics();
313
+ clear_graphics.clear();
314
+ clear_graphics.beginFill(0, 0);
315
+ clear_graphics.drawRect(0, 0, width, height);
316
+ clear_graphics.endFill();
317
+
318
+ this.app.renderer.render({
319
+ container: clear_graphics,
320
+ target: draw_texture,
321
+ clear: true
322
+ });
323
+
324
+ // Store texture for drawing
325
+ this.draw_textures.set(layer, draw_texture);
326
+
327
+ this.update_layer_order();
328
+ this.active_layer = layer;
329
+ this.layer_store.set({
330
+ active_layer: layer_id,
331
+ layers: this.layers
332
+ });
333
+ return layer;
334
+ }
335
+
336
+ /**
337
+ * Creates a new layer with an image loaded from a URL
338
+ * @param url The URL of the image to load
339
+ * @param borderRegion Minimum border region to add around the image for outpainting (in pixels)
340
+ * @returns A Promise that resolves to the layer ID
341
+ */
342
+ async add_layer_from_url(url: string): Promise<string> {
343
+ const { width, height } = this.image_container.getLocalBounds();
344
+ const layer = this.create_layer({
345
+ width,
346
+ height,
347
+ layer_name: "Layer 1",
348
+ user_created: true
349
+ });
350
+
351
+ const layerIndex = this.layers.findIndex((l) => l.container === layer);
352
+ if (layerIndex === -1) {
353
+ console.error("Could not find newly created layer");
354
+ return "";
355
+ }
356
+ const layerId = this.layers[layerIndex].id;
357
+
358
+ try {
359
+ const texture = await Assets.load(url);
360
+
361
+ const drawTexture = this.draw_textures.get(layer);
362
+ if (!drawTexture) {
363
+ console.error("No draw texture found for layer");
364
+ return layerId;
365
+ }
366
+
367
+ const sprite = new Sprite(texture);
368
+ const imageWidth = sprite.width;
369
+ const imageHeight = sprite.height;
370
+
371
+ let posX = this.border_region;
372
+ let posY = this.border_region;
373
+
374
+ // Calculate effective dimensions (accounting for border)
375
+ const effectiveWidth = this.fixed_canvas
376
+ ? width - this.border_region * 2
377
+ : width;
378
+ const effectiveHeight = this.fixed_canvas
379
+ ? height - this.border_region * 2
380
+ : height;
381
+
382
+ // If the image is smaller than the effective layer area, center it within that area
383
+ if (imageWidth < effectiveWidth || imageHeight < effectiveHeight) {
384
+ posX = Math.floor((effectiveWidth - imageWidth) / 2);
385
+ posY = Math.floor((effectiveHeight - imageHeight) / 2);
386
+ }
387
+
388
+ sprite.position.set(posX, posY);
389
+
390
+ // If the image is larger than the effective layer area, scale it down to fit
391
+ if (imageWidth > effectiveWidth || imageHeight > effectiveHeight) {
392
+ const imageAspectRatio = imageWidth / imageHeight;
393
+ const areaAspectRatio = effectiveWidth / effectiveHeight;
394
+
395
+ let finalWidth, finalHeight;
396
+
397
+ if (imageAspectRatio > areaAspectRatio) {
398
+ // Width is the limiting factor
399
+ finalWidth = effectiveWidth;
400
+ finalHeight = effectiveWidth / imageAspectRatio;
401
+ } else {
402
+ // Height is the limiting factor
403
+ finalHeight = effectiveHeight;
404
+ finalWidth = effectiveHeight * imageAspectRatio;
405
+ }
406
+
407
+ sprite.width = finalWidth;
408
+ sprite.height = finalHeight;
409
+
410
+ // Recalculate position to center within effective area
411
+ posX =
412
+ this.border_region + Math.floor((effectiveWidth - finalWidth) / 2);
413
+ posY =
414
+ this.border_region + Math.floor((effectiveHeight - finalHeight) / 2);
415
+ sprite.position.set(posX, posY);
416
+ }
417
+
418
+ this.app.renderer.render(sprite, { renderTexture: drawTexture });
419
+
420
+ this.set_active_layer(layerId);
421
+
422
+ return layerId;
423
+ } catch (error) {
424
+ console.error("Error loading image from URL:", error);
425
+ return layerId;
426
+ }
427
+ }
428
+
429
+ get_active_layer(): typeof this.active_layer {
430
+ return this.active_layer;
431
+ }
432
+
433
+ set_active_layer(id: string): void {
434
+ if (this.layers.some((l) => l.id === id)) {
435
+ this.active_layer =
436
+ this.layers.find((l) => l.id === id)?.container ||
437
+ this.layers[0]?.container ||
438
+ null;
439
+ this.layer_store.set({
440
+ active_layer: id,
441
+ layers: this.layers
442
+ });
443
+ }
444
+ }
445
+
446
+ get_layers(): typeof this.layers {
447
+ return this.layers;
448
+ }
449
+
450
+ get_layer_textures(id: string): { draw: RenderTexture } | null {
451
+ const layer = this.layers.find((l) => l.id === id);
452
+ if (layer) {
453
+ const draw = this.draw_textures.get(layer.container);
454
+ if (draw) {
455
+ return { draw };
456
+ }
457
+ }
458
+ return null;
459
+ }
460
+
461
+ delete_layer(id: string): void {
462
+ const index = this.layers.findIndex((l) => l.id === id);
463
+ if (index > -1) {
464
+ // Clean up texture
465
+ const draw_texture = this.draw_textures.get(this.layers[index].container);
466
+ if (draw_texture) {
467
+ draw_texture.destroy();
468
+ this.draw_textures.delete(this.layers[index].container);
469
+ }
470
+ this.layers[index].container.destroy();
471
+ if (this.active_layer === this.layers[index].container) {
472
+ this.active_layer =
473
+ this.layers[Math.max(0, index - 1)]?.container || null;
474
+ }
475
+ this.layers = this.layers.filter((l) => l.id !== id);
476
+
477
+ this.layer_store.update((_layers) => ({
478
+ active_layer:
479
+ _layers.active_layer === id
480
+ ? this.layers[this.layers.length - 1]?.id
481
+ : _layers.active_layer,
482
+ layers: this.layers
483
+ }));
484
+
485
+ this.update_layer_order();
486
+ }
487
+ }
488
+
489
+ private update_layer_order(): void {
490
+ // Ensure background layer always has lowest z-index
491
+ if (this.background_layer) {
492
+ this.background_layer.zIndex = -1;
493
+ }
494
+ // Update other layers starting from 0
495
+ this.layers.forEach((layer, index) => {
496
+ layer.container.zIndex = index;
497
+ });
498
+ }
499
+
500
+ move_layer(id: string, direction: "up" | "down"): void {
501
+ const index = this.layers.findIndex((l) => l.id === id);
502
+ if (index > -1) {
503
+ const new_index = direction === "up" ? index - 1 : index + 1;
504
+
505
+ this.layers = this.layers.map((l, i) => {
506
+ if (i === index) {
507
+ return this.layers[new_index];
508
+ }
509
+ if (i === new_index) {
510
+ return this.layers[index];
511
+ }
512
+ return l;
513
+ });
514
+ this.update_layer_order();
515
+ this.layer_store.update((_layers) => ({
516
+ active_layer: id,
517
+ layers: this.layers
518
+ }));
519
+ }
520
+ }
521
+
522
+ /**
523
+ * Resizes all layers to a new width and height
524
+ * @param newWidth The new width of the layers
525
+ * @param newHeight The new height of the layers
526
+ * @param scale If true, scales the layer content to fit the new dimensions. If false, keeps the content size unchanged.
527
+ * @param anchor The anchor point to position the content relative to the new size
528
+ */
529
+ resize_all_layers(
530
+ newWidth: number,
531
+ newHeight: number,
532
+ scale: boolean,
533
+ anchor:
534
+ | "top-left"
535
+ | "top"
536
+ | "top-right"
537
+ | "left"
538
+ | "center"
539
+ | "right"
540
+ | "bottom-left"
541
+ | "bottom"
542
+ | "bottom-right",
543
+ // Add old canvas dimensions for anchor calculations when not scaling
544
+ oldCanvasWidth: number,
545
+ oldCanvasHeight: number
546
+ ): void {
547
+ // Create a map of the old layers by ID for reference
548
+ const oldLayersById = new Map(this.layers.map((l) => [l.id, l]));
549
+ const oldBackgroundLayer = this.background_layer;
550
+
551
+ // Calculate offset for non-scaling resize based on anchor and dimension change
552
+ const calculateOffset = (): { offsetX: number; offsetY: number } => {
553
+ let offsetX = 0;
554
+ let offsetY = 0;
555
+ const deltaWidth = newWidth - oldCanvasWidth;
556
+ const deltaHeight = newHeight - oldCanvasHeight;
557
+
558
+ // Determine X offset based on anchor point
559
+ if (anchor.includes("left")) {
560
+ offsetX = 0;
561
+ } else if (anchor.includes("right")) {
562
+ offsetX = deltaWidth;
563
+ } else {
564
+ // center
565
+ offsetX = Math.floor(deltaWidth / 2);
566
+ }
567
+
568
+ // Determine Y offset based on anchor point
569
+ if (anchor.includes("top")) {
570
+ offsetY = 0;
571
+ } else if (anchor.includes("bottom")) {
572
+ offsetY = deltaHeight;
573
+ } else {
574
+ // center
575
+ offsetY = Math.floor(deltaHeight / 2);
576
+ }
577
+
578
+ return { offsetX, offsetY };
579
+ };
580
+
581
+ // First, handle the background layer using the helper method
582
+ // Note: create_background_layer called inside the helper might destroy the old one
583
+ this.background_layer = this._resize_background_layer(
584
+ oldBackgroundLayer, // Pass the potentially null old layer
585
+ newWidth,
586
+ newHeight,
587
+ scale,
588
+ calculateOffset
589
+ );
590
+
591
+ // Now process regular layers
592
+ const processedLayers: {
593
+ name: string;
594
+ id: string;
595
+ container: Container;
596
+ user_created: boolean;
597
+ }[] = [];
598
+
599
+ // Store old layer data before clearing the main arrays
600
+ const oldLayerData = this.layers.map((oldLayer) => ({
601
+ id: oldLayer.id,
602
+ name: oldLayer.name,
603
+ user_created: oldLayer.user_created,
604
+ texture: this.draw_textures.get(oldLayer.container),
605
+ container: oldLayer.container
606
+ }));
607
+
608
+ // Clear the current layers array and textures map. New layers will be added by the helper.
609
+ this.layers = [];
610
+ this.draw_textures.clear(); // Ensure map is cleared before helpers add to it
611
+
612
+ // Rebuild layers in the original order using the helper method
613
+ for (const oldData of oldLayerData) {
614
+ // The helper _resize_single_layer handles creating the new layer,
615
+ // drawing content, cleanup, and adding the new layer to this.layers.
616
+ // It returns null if resizing failed for that layer.
617
+ const newLayer = this._resize_single_layer(
618
+ oldData,
619
+ newWidth,
620
+ newHeight,
621
+ scale,
622
+ calculateOffset
623
+ );
624
+ if (newLayer) {
625
+ processedLayers.push(newLayer);
626
+ }
627
+ }
628
+
629
+ // Ensure the active layer still exists, otherwise select the top one
630
+ const currentActiveId = get(this.layer_store).active_layer;
631
+ const activeLayerExists = processedLayers.some(
632
+ (l) => l.id === currentActiveId
633
+ );
634
+
635
+ if (!activeLayerExists && processedLayers.length > 0) {
636
+ this.set_active_layer(processedLayers[0].id); // Set to top layer (index 0 is bottom visually)
637
+ } else if (processedLayers.length === 0) {
638
+ this.layer_store.update((s) => ({ ...s, active_layer: "" })); // No layers left
639
+ } else {
640
+ // If the active layer still exists, just trigger an update to ensure consistency
641
+ this.layer_store.update((s) => ({ ...s }));
642
+ }
643
+
644
+ // Update Z-indices
645
+ this.update_layer_order();
646
+
647
+ // Final cleanup attempt - textures might need explicit destroy calls
648
+ // Using setTimeout allows the current execution stack to clear
649
+ setTimeout(() => {
650
+ // Attempt to force GC or resource cleanup if needed, though Pixi often handles this
651
+ Assets.cache.reset(); // Be careful with this, might clear too much
652
+ this.app.renderer.textureGC.run(); // Force texture garbage collection
653
+ }, 100);
654
+ }
655
+
656
+ /**
657
+ * Helper method to resize the background layer.
658
+ */
659
+ private _resize_background_layer(
660
+ oldBackgroundLayer: Container | null,
661
+ newWidth: number,
662
+ newHeight: number,
663
+ scale: boolean,
664
+ calculateOffset: () => { offsetX: number; offsetY: number }
665
+ ): Container | null {
666
+ if (!oldBackgroundLayer) {
667
+ // If no old background layer existed, create a new one
668
+ return this.create_background_layer(newWidth, newHeight);
669
+ }
670
+
671
+ // Identify the actual image sprite within the background container
672
+ let backgroundImage: Sprite | null = oldBackgroundLayer.children.find(
673
+ (child) =>
674
+ child instanceof Sprite &&
675
+ child.texture !== (oldBackgroundLayer.children[0] as Sprite)?.texture
676
+ ) as Sprite | null;
677
+
678
+ // Create the new background layer first (this also destroys the old one implicitly if it exists)
679
+ const newBackgroundLayer = this.create_background_layer(
680
+ newWidth,
681
+ newHeight
682
+ );
683
+
684
+ if (backgroundImage) {
685
+ const newBgImage = new Sprite(backgroundImage.texture);
686
+ newBgImage.width = backgroundImage.width; // Preserve original size unless scaling
687
+ newBgImage.height = backgroundImage.height;
688
+
689
+ if (scale) {
690
+ newBgImage.width = newWidth;
691
+ newBgImage.height = newHeight;
692
+ newBgImage.position.set(0, 0);
693
+ } else {
694
+ const { offsetX, offsetY } = calculateOffset();
695
+ newBgImage.position.set(
696
+ backgroundImage.x + offsetX,
697
+ backgroundImage.y + offsetY
698
+ );
699
+ }
700
+ newBackgroundLayer.addChild(newBgImage);
701
+ }
702
+ // If no background image, the new layer created above is already blank and correctly sized.
703
+
704
+ return newBackgroundLayer;
705
+ }
706
+
707
+ /**
708
+ * Helper method to resize a single regular layer.
709
+ */
710
+ private _resize_single_layer(
711
+ oldData: {
712
+ id: string;
713
+ name: string;
714
+ user_created: boolean;
715
+ texture: RenderTexture | undefined;
716
+ container: Container;
717
+ },
718
+ newWidth: number,
719
+ newHeight: number,
720
+ scale: boolean,
721
+ calculateOffset: () => { offsetX: number; offsetY: number }
722
+ ): {
723
+ name: string;
724
+ id: string;
725
+ container: Container;
726
+ user_created: boolean;
727
+ } | null {
728
+ if (!oldData.texture) {
729
+ console.warn(
730
+ `No texture found for layer ${oldData.id}, skipping cleanup.`
731
+ );
732
+ // Destroy the old container if it exists and is not destroyed
733
+ if (oldData.container && !oldData.container.destroyed) {
734
+ if (this.image_container.children.includes(oldData.container)) {
735
+ this.image_container.removeChild(oldData.container);
736
+ }
737
+ oldData.container.destroy({ children: true });
738
+ }
739
+ return null;
740
+ }
741
+
742
+ // Create a new layer container and associated render texture
743
+ const newContainer = this.create_layer({
744
+ // This adds the layer to this.layers and draw_textures
745
+ width: newWidth,
746
+ height: newHeight,
747
+ layer_name: oldData.name,
748
+ user_created: oldData.user_created
749
+ });
750
+
751
+ // Retrieve the newly created layer data (it's the last one added by create_layer)
752
+ const newLayer = this.layers[this.layers.length - 1];
753
+ newLayer.id = oldData.id; // Restore the original ID
754
+
755
+ // Get the render texture for the new layer
756
+ const newTexture = this.draw_textures.get(newContainer);
757
+
758
+ if (!newTexture) {
759
+ console.error(
760
+ `Failed to get texture for newly created layer ${newLayer.id}. Cleaning up.`
761
+ );
762
+ // Clean up the partially created new layer resources
763
+ if (newContainer && !newContainer.destroyed) {
764
+ if (this.image_container.children.includes(newContainer)) {
765
+ this.image_container.removeChild(newContainer);
766
+ }
767
+ newContainer.destroy({ children: true });
768
+ const idx = this.layers.findIndex((l) => l.container === newContainer);
769
+ if (idx > -1) this.layers.splice(idx, 1);
770
+ this.draw_textures.delete(newContainer);
771
+ }
772
+ // Clean up old resources
773
+ if (oldData.texture && !oldData.texture.destroyed)
774
+ oldData.texture.destroy(true);
775
+ if (oldData.container && !oldData.container.destroyed)
776
+ oldData.container.destroy({ children: true });
777
+ return null;
778
+ }
779
+
780
+ // Explicitly clear the new render texture (create_layer might already do this, but explicit is safer)
781
+ this.app.renderer.clear({ target: newTexture, clearColor: [0, 0, 0, 0] });
782
+
783
+ // Create a sprite with the old texture content
784
+ const sprite = new Sprite(oldData.texture);
785
+
786
+ if (scale) {
787
+ sprite.width = newWidth;
788
+ sprite.height = newHeight;
789
+ sprite.position.set(0, 0);
790
+ } else {
791
+ const { offsetX, offsetY } = calculateOffset();
792
+ sprite.position.set(offsetX, offsetY);
793
+ }
794
+
795
+ // Render the sprite onto the new texture
796
+ this.app.renderer.render(sprite, { renderTexture: newTexture });
797
+
798
+ // Clean up temporary sprite and old resources
799
+ sprite.destroy();
800
+ if (oldData.texture && !oldData.texture.destroyed) {
801
+ oldData.texture.destroy(true);
802
+ }
803
+ if (oldData.container && !oldData.container.destroyed) {
804
+ if (this.image_container.children.includes(oldData.container)) {
805
+ this.image_container.removeChild(oldData.container);
806
+ }
807
+ oldData.container.destroy({ children: true });
808
+ }
809
+
810
+ // Return the data for the successfully resized layer
811
+ return newLayer;
812
+ }
813
+
814
+ async get_blobs(width: number, height: number): Promise<ImageBlobs> {
815
+ const blobs = {
816
+ background: await get_canvas_blob(
817
+ this.app.renderer,
818
+ this.background_layer,
819
+ {
820
+ width,
821
+ height,
822
+ x: 0,
823
+ y: 0
824
+ }
825
+ ),
826
+ layers: await Promise.all(
827
+ this.layers.map(async (layer) => {
828
+ const blob = await get_canvas_blob(
829
+ this.app.renderer,
830
+ layer.container,
831
+ {
832
+ width,
833
+ height,
834
+ x: 0,
835
+ y: 0
836
+ }
837
+ );
838
+ if (blob) {
839
+ return blob;
840
+ }
841
+ return null;
842
+ })
843
+ ),
844
+ composite: await get_canvas_blob(this.app.renderer, this.image_container)
845
+ };
846
+
847
+ return blobs;
848
+ }
849
+
850
+ reset_layers(width: number, height: number, persist = false): void {
851
+ const _layers_to_recreate = persist
852
+ ? this.layers.map((layer) => layer.name)
853
+ : this.layer_options.layers;
854
+
855
+ this.layers.forEach((layer) => {
856
+ this.delete_layer(layer.id);
857
+ });
858
+
859
+ for (const layer of _layers_to_recreate) {
860
+ this.create_layer({
861
+ width,
862
+ height,
863
+ layer_name: layer,
864
+ user_created: this.layer_options.layers.includes(layer) ? false : true
865
+ });
866
+ }
867
+ }
868
+
869
+ init_layers(width: number, height: number): void {
870
+ for (const layer of this.layers) {
871
+ this.delete_layer(layer.id);
872
+ }
873
+ for (const layer of this.layer_options.layers) {
874
+ this.create_layer({
875
+ width,
876
+ height,
877
+ layer_name: layer,
878
+ user_created: false
879
+ });
880
+ }
881
+
882
+ this.active_layer = this.layers[0].container;
883
+ this.layer_store.update((_layers) => ({
884
+ active_layer: _layers.layers[0].id,
885
+ layers: this.layers
886
+ }));
887
+ }
888
+ }
889
+
890
+ const core_tools = ["image", "zoom"] as const;
891
+
892
+ interface ImageEditorOptions {
893
+ target_element: HTMLElement;
894
+ width: number;
895
+ height: number;
896
+ tools: ((typeof core_tools)[number] | Tool)[];
897
+ fixed_canvas?: boolean;
898
+ dark?: boolean;
899
+ border_region?: number;
900
+ layer_options?: LayerOptions;
901
+ pad_bottom?: number;
902
+ }
903
+
904
+ const core_tool_map = {
905
+ image: () => new ImageTool(),
906
+ zoom: () => new ZoomTool()
907
+ } as const;
908
+
909
+ export interface ImageEditorContext {
910
+ app: Application;
911
+ ui_container: Container;
912
+ image_container: Container;
913
+ background_image?: Sprite;
914
+ command_manager: CommandManager;
915
+ layer_manager: LayerManager;
916
+ dimensions: Readable<{ width: number; height: number }>;
917
+ scale: Readable<number>;
918
+ position: Readable<{ x: number; y: number }>;
919
+ set_image_properties: (properties: {
920
+ width?: number;
921
+ height?: number;
922
+ scale?: number;
923
+ position?: { x: number; y: number };
924
+ animate?: boolean;
925
+ }) => void;
926
+ execute_command: (command: Command) => void;
927
+ resize_canvas: (width: number, height: number) => void;
928
+ reset: () => void;
929
+ set_background_image: (image: Sprite) => void;
930
+ pad_bottom: number;
931
+ }
932
+
933
+ const spring_config = {
934
+ stiffness: 0.45,
935
+ damping: 0.8
936
+ };
937
+
938
+ interface EditorStatePublic {
939
+ position: { x: number; y: number };
940
+ scale: number;
941
+ subscribe: (callback: (value: any) => void) => () => void;
942
+ current_tool: ToolbarTool;
943
+ current_subtool: Subtool;
944
+ }
945
+
946
+ class EditorState {
947
+ state: EditorStatePublic;
948
+ private scale: number;
949
+ private position: { x: number; y: number };
950
+ private subscribers: Set<(value: any) => void>;
951
+ constructor(editor: ImageEditor) {
952
+ if (!(editor instanceof ImageEditor)) {
953
+ throw new Error("EditorState must be created by ImageEditor");
954
+ }
955
+
956
+ // Store private data
957
+ this.scale = 1.0;
958
+ this.position = { x: 0, y: 0 };
959
+ this.subscribers = new Set();
960
+ // @ts-ignore
961
+ this.state = Object.freeze({
962
+ get position() {
963
+ return { ...this.position };
964
+ },
965
+ get scale() {
966
+ return this.scale;
967
+ },
968
+ get current_tool() {
969
+ return this.current_tool;
970
+ },
971
+ get current_subtool() {
972
+ return this.current_subtool;
973
+ },
974
+ subscribe: this.subscribe.bind(this)
975
+ });
976
+ }
977
+
978
+ // Internal methods - only accessible to EditorState class
979
+ _set_position(x: number, y: number): void {
980
+ const oldPosition = { ...this.position };
981
+ this.position = { x, y };
982
+ this._notify_subscribers("position", oldPosition, this.position);
983
+ }
984
+
985
+ _set_scale(scale: number): void {
986
+ const oldScale = this.scale;
987
+ this.scale = scale;
988
+ this._notify_subscribers("scale", oldScale, scale);
989
+ }
990
+
991
+ _notify_subscribers(property: string, oldValue: any, newValue: any): void {
992
+ this.subscribers.forEach((callback) => {
993
+ callback({
994
+ property,
995
+ oldValue,
996
+ newValue,
997
+ timestamp: Date.now()
998
+ });
999
+ });
1000
+ }
1001
+
1002
+ // Public method but only affects notifications
1003
+ subscribe(callback: (value: any) => void): () => void {
1004
+ this.subscribers.add(callback);
1005
+ return () => this.subscribers.delete(callback);
1006
+ }
1007
+ }
1008
+
1009
+ export class ImageEditor {
1010
+ public ready: Promise<void>;
1011
+ public background_image_present = writable(false);
1012
+ public min_zoom = writable(true);
1013
+
1014
+ private app!: Application;
1015
+ private ui_container!: Container;
1016
+ private image_container!: Container;
1017
+ private command_manager: CommandManager;
1018
+ private layer_manager!: LayerManager;
1019
+ private tools: Map<string, Tool> = new Map<string, Tool>();
1020
+ private current_tool!: ToolbarTool;
1021
+ private current_subtool!: Subtool;
1022
+ private target_element: HTMLElement;
1023
+ private width: number;
1024
+ private height: number;
1025
+ dimensions: Spring<{ width: number; height: number }>;
1026
+ scale: Spring<number>;
1027
+ private position: Spring<{ x: number; y: number }>;
1028
+ private state: EditorState;
1029
+ private scale_value = 1;
1030
+ private position_value: { x: number; y: number } = { x: 0, y: 0 };
1031
+ private dimensions_value: { width: number; height: number } = {
1032
+ width: 0,
1033
+ height: 0
1034
+ };
1035
+ layers: Writable<{
1036
+ active_layer: string;
1037
+ layers: { name: string; id: string; user_created: boolean }[];
1038
+ }> = writable({
1039
+ active_layer: "",
1040
+ layers: []
1041
+ });
1042
+ private outline_container!: Container;
1043
+ private outline_graphics!: Graphics;
1044
+ private background_image?: Sprite;
1045
+ private ready_resolve!: (value: void | PromiseLike<void>) => void;
1046
+ private event_callbacks: Map<string, (() => void)[]> = new Map();
1047
+ private fixed_canvas: boolean;
1048
+ private dark: boolean;
1049
+ private border_region: number;
1050
+ private layer_options: LayerOptions;
1051
+ private overlay_container!: Container;
1052
+ private overlay_graphics!: Graphics;
1053
+ private pad_bottom: number;
1054
+ constructor(options: ImageEditorOptions) {
1055
+ this.pad_bottom = options.pad_bottom || 0;
1056
+ this.dark = options.dark || false;
1057
+ this.target_element = options.target_element;
1058
+ this.width = options.width;
1059
+ this.height = options.height;
1060
+ this.command_manager = new CommandManager();
1061
+ // this.layers = writable([]);
1062
+ this.ready = new Promise((resolve) => {
1063
+ this.ready_resolve = resolve;
1064
+ });
1065
+ this.fixed_canvas = options.fixed_canvas || false;
1066
+ this.tools = new Map<string, Tool>(
1067
+ options.tools.map((tool) => {
1068
+ if (typeof tool === "string") {
1069
+ return [tool, core_tool_map[tool]()];
1070
+ }
1071
+
1072
+ return [tool.name, tool];
1073
+ })
1074
+ );
1075
+
1076
+ for (const tool of this.tools.values()) {
1077
+ if (tool?.on) {
1078
+ tool.on("change", () => {
1079
+ this.notify("change");
1080
+ });
1081
+ }
1082
+ }
1083
+
1084
+ this.dimensions = spring(
1085
+ { width: this.width, height: this.height },
1086
+ spring_config
1087
+ );
1088
+ this.scale = spring(1, spring_config);
1089
+ this.position = spring({ x: 0, y: 0 }, spring_config);
1090
+ this.state = new EditorState(this);
1091
+ this.border_region = options.border_region || 0;
1092
+ this.layer_options = options.layer_options || {
1093
+ allow_additional_layers: true,
1094
+ layers: ["Layer 1"],
1095
+ disabled: false
1096
+ };
1097
+ this.scale.subscribe((scale) => {
1098
+ this.state._set_scale(scale);
1099
+ });
1100
+ this.position.subscribe((position) => {
1101
+ this.state._set_position(position.x, position.y);
1102
+ });
1103
+ this.init();
1104
+ }
1105
+
1106
+ private get context(): ImageEditorContext {
1107
+ const editor = this;
1108
+ return {
1109
+ app: this.app,
1110
+ ui_container: this.ui_container,
1111
+ image_container: this.image_container,
1112
+ get background_image() {
1113
+ return editor.background_image;
1114
+ },
1115
+ pad_bottom: this.pad_bottom,
1116
+ command_manager: this.command_manager,
1117
+ layer_manager: this.layer_manager,
1118
+ dimensions: { subscribe: this.dimensions.subscribe },
1119
+ scale: { subscribe: this.scale.subscribe },
1120
+ position: { subscribe: this.position.subscribe },
1121
+ set_image_properties: this.set_image_properties.bind(this),
1122
+ execute_command: this.execute_command.bind(this),
1123
+ resize_canvas: this.resize_canvas.bind(this),
1124
+ reset: this.reset.bind(this),
1125
+ set_background_image: this.set_background_image.bind(this)
1126
+ };
1127
+ }
1128
+
1129
+ async init(): Promise<void> {
1130
+ const container_box = this.target_element.getBoundingClientRect();
1131
+ new ResizeObserver((entries) => {
1132
+ entries.forEach((entry) => {
1133
+ this.resize_canvas(
1134
+ entry.contentBoxSize[0].inlineSize,
1135
+ entry.contentBoxSize[0].blockSize
1136
+ );
1137
+ });
1138
+ }).observe(this.target_element);
1139
+
1140
+ this.app = new Application();
1141
+ await this.app.init({
1142
+ width: container_box.width,
1143
+ height: container_box.height,
1144
+ backgroundAlpha: this.dark ? 0 : 1,
1145
+ backgroundColor: this.dark ? 0x333333 : 0xffffff,
1146
+ resolution: window.devicePixelRatio,
1147
+ autoDensity: true,
1148
+ antialias: true,
1149
+ powerPreference: "high-performance"
1150
+ });
1151
+
1152
+ // Set canvas properties
1153
+ const canvas = this.app.canvas as HTMLCanvasElement;
1154
+ canvas.style.background = "transparent";
1155
+
1156
+ await this.setup_containers();
1157
+
1158
+ //create background layer
1159
+ this.layer_manager.create_background_layer(this.width, this.height);
1160
+
1161
+ // Create initial layer
1162
+ this.layer_manager.init_layers(this.width, this.height);
1163
+
1164
+ for (const tool of this.tools.values()) {
1165
+ await tool.setup(this.context, this.current_tool, this.current_subtool);
1166
+ }
1167
+
1168
+ const zoom = this.tools.get("zoom") as ZoomTool;
1169
+ if (zoom) {
1170
+ zoom.min_zoom.subscribe((is_min_zoom) => {
1171
+ this.min_zoom.set(is_min_zoom);
1172
+ });
1173
+ }
1174
+
1175
+ this.target_element.appendChild(canvas);
1176
+
1177
+ // Ensure parent element is transparent
1178
+ this.target_element.style.background = "transparent";
1179
+
1180
+ this.dimensions.subscribe((dimensions) => {
1181
+ this.dimensions_value = dimensions;
1182
+ this.image_container.width = dimensions.width;
1183
+ this.image_container.height = dimensions.height;
1184
+ });
1185
+
1186
+ this.scale.subscribe((scale) => {
1187
+ this.scale_value = scale;
1188
+ });
1189
+
1190
+ this.position.subscribe((position) => {
1191
+ this.position_value = position;
1192
+ });
1193
+
1194
+ this.app.ticker.add(() => {
1195
+ this.image_container.scale.set(this.scale_value);
1196
+ this.image_container.position.set(
1197
+ this.position_value.x,
1198
+ this.position_value.y
1199
+ );
1200
+
1201
+ const effective_width = this.dimensions_value.width * this.scale_value;
1202
+ const effective_height = this.dimensions_value.height * this.scale_value;
1203
+
1204
+ // Convert image_container's position (in stage space) to outline_container local coordinates.
1205
+ const local_x = Math.round(
1206
+ this.image_container.position.x - this.outline_container.position.x
1207
+ );
1208
+ const local_y = Math.round(
1209
+ this.image_container.position.y - this.outline_container.position.y
1210
+ );
1211
+
1212
+ // Make sure overlay container follows the same position as outline container
1213
+ this.overlay_container.position.set(
1214
+ this.outline_container.position.x,
1215
+ this.outline_container.position.y
1216
+ );
1217
+
1218
+ this.outline_graphics.clear();
1219
+ this.outline_graphics
1220
+ .rect(local_x, local_y, effective_width, effective_height)
1221
+ .fill({
1222
+ color: this.dark ? 0x333333 : 0xffffff,
1223
+ alpha: 1
1224
+ });
1225
+
1226
+ // Draw border region indicator if border_region > 0
1227
+ if (this.border_region > 0) {
1228
+ const scaled_border = this.border_region * this.scale_value;
1229
+ const border_x = local_x + scaled_border - 1;
1230
+ const border_y = local_y + scaled_border - 1;
1231
+ const border_width = effective_width - scaled_border * 2 + 1;
1232
+ const border_height = effective_height - scaled_border * 2 + 1;
1233
+
1234
+ // Clear previous overlay graphics
1235
+ this.overlay_graphics.clear();
1236
+
1237
+ // Draw border rectangle using pixelLine for crisp 1px outline
1238
+ this.overlay_graphics
1239
+ .rect(border_x, border_y, border_width, border_height)
1240
+ .stroke({
1241
+ color: 0x999999,
1242
+ width: 1,
1243
+ alpha: 0,
1244
+ pixelLine: true
1245
+ });
1246
+
1247
+ // Create dashed line effect by drawing small rects along the border
1248
+ const dashLength = 5;
1249
+ const gapLength = 5;
1250
+ const totalLength = dashLength + gapLength;
1251
+ const lineColor = 0x999999;
1252
+
1253
+ // Draw dashed horizontal lines (top and bottom)
1254
+ for (let x = border_x; x < border_x + border_width; x += totalLength) {
1255
+ // Top dash
1256
+ this.overlay_graphics
1257
+ .rect(
1258
+ x,
1259
+ border_y,
1260
+ Math.min(dashLength, border_x + border_width - x),
1261
+ 1
1262
+ )
1263
+ .fill({ color: lineColor, alpha: 0.7 });
1264
+
1265
+ // Bottom dash
1266
+ this.overlay_graphics
1267
+ .rect(
1268
+ x,
1269
+ border_y + border_height,
1270
+ Math.min(dashLength, border_x + border_width - x),
1271
+ 1
1272
+ )
1273
+ .fill({ color: lineColor, alpha: 0.7 });
1274
+ }
1275
+
1276
+ // Draw dashed vertical lines (left and right)
1277
+ for (let y = border_y; y < border_y + border_height; y += totalLength) {
1278
+ // Left dash
1279
+ this.overlay_graphics
1280
+ .rect(
1281
+ border_x,
1282
+ y,
1283
+ 1,
1284
+ Math.min(dashLength, border_y + border_height - y)
1285
+ )
1286
+ .fill({ color: lineColor, alpha: 0.7 });
1287
+
1288
+ // Right dash
1289
+ this.overlay_graphics
1290
+ .rect(
1291
+ border_x + border_width,
1292
+ y,
1293
+ 1,
1294
+ Math.min(dashLength, border_y + border_height - y)
1295
+ )
1296
+ .fill({ color: lineColor, alpha: 0.7 });
1297
+ }
1298
+ } else {
1299
+ // Clear overlay graphics if no border region
1300
+ this.overlay_graphics.clear();
1301
+ }
1302
+ });
1303
+
1304
+ this.ready_resolve();
1305
+ }
1306
+
1307
+ private async setup_containers(): Promise<void> {
1308
+ this.image_container = new Container({
1309
+ eventMode: "static",
1310
+ sortableChildren: true
1311
+ });
1312
+
1313
+ this.image_container.width = this.width;
1314
+ this.image_container.height = this.height;
1315
+
1316
+ this.app.stage.sortableChildren = true;
1317
+ this.app.stage.alpha = 1;
1318
+ this.app.stage.addChild(this.image_container);
1319
+
1320
+ this.image_container.scale.set(1);
1321
+
1322
+ this.ui_container = new Container({
1323
+ eventMode: "static"
1324
+ });
1325
+ this.app.stage.addChild(this.ui_container);
1326
+ this.ui_container.width = this.width;
1327
+ this.ui_container.height = this.height;
1328
+
1329
+ this.outline_container = new Container();
1330
+ this.outline_container.zIndex = -10;
1331
+
1332
+ this.outline_graphics = new Graphics();
1333
+
1334
+ this.outline_graphics.rect(0, 0, this.width, this.height).fill({
1335
+ color: this.dark ? 0x333333 : 0xffffff,
1336
+ alpha: 0
1337
+ });
1338
+
1339
+ if (!this.dark) {
1340
+ const blurFilter = new BlurFilter({
1341
+ alpha: 0.1,
1342
+ blur: 2,
1343
+ color: 0x000000,
1344
+ offset: { x: 0, y: 0 },
1345
+ quality: 4,
1346
+ shadowOnly: false
1347
+ });
1348
+
1349
+ this.outline_graphics.filters = [blurFilter];
1350
+ }
1351
+
1352
+ this.outline_container.addChild(this.outline_graphics);
1353
+ this.app.stage.addChild(this.outline_container);
1354
+
1355
+ this.overlay_container = new Container();
1356
+ this.app.stage.addChild(this.overlay_container);
1357
+ this.overlay_container.width = this.width;
1358
+ this.overlay_container.height = this.height;
1359
+
1360
+ this.overlay_container.zIndex = 999;
1361
+ this.overlay_container.eventMode = "static";
1362
+ this.overlay_container.interactiveChildren = true;
1363
+ this.overlay_graphics = new Graphics();
1364
+ this.overlay_container.addChild(this.overlay_graphics);
1365
+
1366
+ this.overlay_graphics.rect(0, 0, this.width, this.height).fill({
1367
+ color: 0x000000,
1368
+ alpha: 0
1369
+ });
1370
+
1371
+ const app_center_x = this.app.screen.width / 2;
1372
+ const app_center_y = this.app.screen.height / 2;
1373
+
1374
+ this.image_container.position.set(app_center_x, app_center_y);
1375
+ this.outline_container.position.set(app_center_x, app_center_y);
1376
+
1377
+ this.layer_manager = new LayerManager(
1378
+ this.image_container,
1379
+ this.app,
1380
+ this.fixed_canvas,
1381
+ this.dark,
1382
+ this.border_region,
1383
+ this.layer_options
1384
+ );
1385
+ this.layers = this.layer_manager.layer_store;
1386
+ }
1387
+
1388
+ // private resize_image(width: number, height: number): void {
1389
+ // // Implement image resizing logic here
1390
+ // this.image_container.width = width;
1391
+ // this.image_container.height = height;
1392
+ // }
1393
+
1394
+ resize_canvas(width: number, height: number): void {
1395
+ if (this.app.renderer) {
1396
+ this.app.renderer.resize(width, height);
1397
+ }
1398
+
1399
+ // Instead, update the container position to stay centered
1400
+ const app_center_x = width / 2;
1401
+ const app_center_y = height / 2;
1402
+
1403
+ if (this.image_container) {
1404
+ this.image_container.position.set(app_center_x, app_center_y);
1405
+ }
1406
+ if (this.outline_container) {
1407
+ this.outline_container.position.set(app_center_x, app_center_y);
1408
+ }
1409
+ }
1410
+
1411
+ reset(): void {
1412
+ const zoom = this.tools.get("zoom");
1413
+
1414
+ if (zoom) {
1415
+ zoom.cleanup();
1416
+ zoom.setup(this.context, this.current_tool, this.current_subtool);
1417
+ }
1418
+ }
1419
+
1420
+ set_image_properties(properties: {
1421
+ width?: number;
1422
+ height?: number;
1423
+ scale?: number;
1424
+ position?: { x: number; y: number };
1425
+ animate?: boolean;
1426
+ }): void {
1427
+ let hard =
1428
+ typeof properties.animate !== "undefined" ? !properties.animate : true;
1429
+ if (properties.position) {
1430
+ this.position.set(properties.position, { hard });
1431
+ }
1432
+ if (properties.scale) {
1433
+ this.scale.set(properties.scale, { hard });
1434
+ }
1435
+ if (properties.width && properties.height) {
1436
+ this.width = properties.width;
1437
+ this.height = properties.height;
1438
+ this.dimensions.set(
1439
+ { width: properties.width, height: properties.height },
1440
+ { hard }
1441
+ );
1442
+ }
1443
+ }
1444
+
1445
+ execute_command(command: Command): void {
1446
+ this.command_manager.execute(command);
1447
+ }
1448
+
1449
+ undo(): void {
1450
+ this.command_manager.undo();
1451
+ this.notify("change");
1452
+ }
1453
+
1454
+ redo(): void {
1455
+ this.command_manager.redo();
1456
+ this.notify("change");
1457
+ }
1458
+
1459
+ async add_image({
1460
+ image,
1461
+ resize = true
1462
+ }: {
1463
+ image: Blob | File;
1464
+ resize?: boolean;
1465
+ }): Promise<void> {
1466
+ const image_command = new AddImageCommand(
1467
+ this.context,
1468
+ image,
1469
+ this.fixed_canvas,
1470
+ this.border_region
1471
+ );
1472
+
1473
+ await image_command.start();
1474
+ this.context.execute_command(image_command);
1475
+ }
1476
+
1477
+ /**
1478
+ * Adds an image from a URL as the background layer
1479
+ * @param url The URL of the image to add
1480
+ */
1481
+ async add_image_from_url(url: string): Promise<void> {
1482
+ const image_tool = this.tools.get("image") as ImageTool;
1483
+ const texture = await Assets.load(url);
1484
+ await image_tool.add_image({
1485
+ image: texture,
1486
+ fixed_canvas: this.fixed_canvas,
1487
+ border_region: this.border_region
1488
+ });
1489
+
1490
+ // Update resize tool if present
1491
+ const resize_tool = this.tools.get("resize") as any;
1492
+ if (resize_tool && typeof resize_tool.set_border_region === "function") {
1493
+ resize_tool.set_border_region(this.border_region);
1494
+ }
1495
+
1496
+ this.notify("change");
1497
+ this.notify("input");
1498
+ }
1499
+
1500
+ set_tool(tool: ToolbarTool): void {
1501
+ this.current_tool = tool;
1502
+
1503
+ for (const tool of this.tools.values()) {
1504
+ tool.set_tool(this.current_tool, this.current_subtool);
1505
+ }
1506
+ }
1507
+
1508
+ set_subtool(subtool: Subtool): void {
1509
+ this.current_subtool = subtool;
1510
+
1511
+ for (const tool of this.tools.values()) {
1512
+ tool.set_tool(this.current_tool, this.current_subtool);
1513
+ }
1514
+ }
1515
+
1516
+ set_background_image(image: Sprite): void {
1517
+ this.background_image = image;
1518
+ }
1519
+
1520
+ reset_canvas(): void {
1521
+ this.layer_manager.reset_layers(this.width, this.height);
1522
+ // Clear background image
1523
+ this.background_image = undefined;
1524
+ this.background_image_present.set(false);
1525
+
1526
+ // Reset position, scale and dimensions to default values
1527
+ this.set_image_properties({
1528
+ width: this.width,
1529
+ height: this.height,
1530
+ scale: 1,
1531
+ position: { x: 0, y: 0 },
1532
+ animate: false
1533
+ });
1534
+
1535
+ // Reset command stacks
1536
+ this.command_manager = new CommandManager();
1537
+
1538
+ //create background layer
1539
+ this.layer_manager.create_background_layer(this.width, this.height);
1540
+
1541
+ // Reset tools
1542
+ for (const tool of this.tools.values()) {
1543
+ tool.cleanup();
1544
+ tool.setup(this.context, this.current_tool, this.current_subtool);
1545
+ }
1546
+
1547
+ const zoom_tool = this.tools.get("zoom") as ZoomTool;
1548
+ if (zoom_tool) {
1549
+ zoom_tool.min_zoom.subscribe((is_min_zoom) => {
1550
+ this.min_zoom.set(is_min_zoom);
1551
+ });
1552
+ }
1553
+
1554
+ this.notify("change");
1555
+ }
1556
+
1557
+ add_layer(): void {
1558
+ this.layer_manager.create_layer({
1559
+ width: this.width,
1560
+ height: this.height,
1561
+ layer_name: undefined,
1562
+ user_created: true
1563
+ });
1564
+ this.notify("change");
1565
+ }
1566
+
1567
+ /**
1568
+ * Adds a new layer with an image loaded from a URL
1569
+ * @param layer_urls The URLs of the images to load
1570
+ * @returns A Promise that resolves when all layers are added
1571
+ */
1572
+ async add_layers_from_url(layer_urls: string[] | undefined): Promise<void> {
1573
+ const _layers = this.layer_manager.get_layers();
1574
+ _layers.forEach((l) => this.layer_manager.delete_layer(l.id));
1575
+ if (layer_urls === undefined || layer_urls.length === 0) {
1576
+ this.layer_manager.create_layer({
1577
+ width: this.width,
1578
+ height: this.height,
1579
+ layer_name: undefined,
1580
+ user_created: false
1581
+ });
1582
+ return;
1583
+ }
1584
+
1585
+ for await (const url of layer_urls) {
1586
+ await this.layer_manager.add_layer_from_url(url);
1587
+ }
1588
+
1589
+ // Update resize tool if present with border region
1590
+ const resize_tool = this.tools.get("resize") as any;
1591
+ if (resize_tool && typeof resize_tool.set_border_region === "function") {
1592
+ resize_tool.set_border_region(this.border_region);
1593
+ }
1594
+
1595
+ this.notify("change");
1596
+ this.notify("input");
1597
+ }
1598
+
1599
+ set_layer(id: string): void {
1600
+ this.layer_manager.set_active_layer(id);
1601
+ this.notify("change");
1602
+ }
1603
+
1604
+ move_layer(id: string, direction: "up" | "down"): void {
1605
+ this.layer_manager.move_layer(id, direction);
1606
+ this.notify("change");
1607
+ }
1608
+
1609
+ delete_layer(id: string): void {
1610
+ this.layer_manager.delete_layer(id);
1611
+ this.notify("change");
1612
+ }
1613
+
1614
+ modify_canvas_size(
1615
+ width: number,
1616
+ height: number,
1617
+ anchor:
1618
+ | "top-left"
1619
+ | "top"
1620
+ | "top-right"
1621
+ | "left"
1622
+ | "center"
1623
+ | "right"
1624
+ | "bottom-left"
1625
+ | "bottom"
1626
+ | "bottom-right",
1627
+ scale: boolean
1628
+ ): void {
1629
+ // Store old dimensions before updating
1630
+ const oldWidth = this.width;
1631
+ const oldHeight = this.height;
1632
+
1633
+ // Resize layers first, passing old dimensions for anchor calculation
1634
+ this.layer_manager.resize_all_layers(
1635
+ width,
1636
+ height,
1637
+ scale,
1638
+ anchor,
1639
+ oldWidth,
1640
+ oldHeight
1641
+ );
1642
+
1643
+ // Update the editor's main dimension tracking *after* resizing layers
1644
+ this.width = width;
1645
+ this.height = height;
1646
+
1647
+ // Update the dimensions store and reset view scale/position
1648
+ this.set_image_properties({
1649
+ width,
1650
+ height,
1651
+ scale: 1, // Reset scale
1652
+ position: { x: 0, y: 0 }, // Reset pan/position of the image_container
1653
+ animate: false
1654
+ });
1655
+ this.notify("change");
1656
+ }
1657
+
1658
+ async get_blobs(): Promise<ImageBlobs> {
1659
+ const blobs = await this.layer_manager.get_blobs(this.width, this.height);
1660
+ return blobs;
1661
+ }
1662
+
1663
+ on(event: "change" | "input", callback: () => void): void {
1664
+ this.event_callbacks.set(event, [
1665
+ ...(this.event_callbacks.get(event) || []),
1666
+ callback
1667
+ ]);
1668
+ }
1669
+
1670
+ off(event: "change", callback: () => void): void {
1671
+ this.event_callbacks.set(
1672
+ event,
1673
+ this.event_callbacks.get(event)?.filter((cb) => cb !== callback) || []
1674
+ );
1675
+ }
1676
+
1677
+ private notify(event: "change" | "input"): void {
1678
+ for (const callback of this.event_callbacks.get(event) || []) {
1679
+ callback();
1680
+ }
1681
+ }
1682
+
1683
+ destroy(): void {
1684
+ if (!this.app) return;
1685
+ // for (const tool of this.tools) {
1686
+ // tool[1]?.cleanup();
1687
+ // }
1688
+
1689
+ this.app?.destroy();
1690
+ }
1691
+
1692
+ resize(width: number, height: number): void {
1693
+ this.set_image_properties({
1694
+ width,
1695
+ height
1696
+ });
1697
+
1698
+ this.reset();
1699
+ }
1700
+
1701
+ async get_crop_bounds(): Promise<{
1702
+ image: Blob | null;
1703
+ crop_dimensions: { width: number; height: number };
1704
+ image_dimensions: { width: number; height: number };
1705
+ x: number;
1706
+ y: number;
1707
+ }> {
1708
+ const crop_tool = this.tools.get("crop") as CropTool;
1709
+ const crop_bounds = crop_tool.get_crop_bounds();
1710
+ const image = await crop_tool.get_image();
1711
+
1712
+ return {
1713
+ image,
1714
+ ...crop_bounds
1715
+ };
1716
+ }
1717
+
1718
+ get background_image_sprite(): Sprite | undefined {
1719
+ return this.background_image;
1720
+ }
1721
+
1722
+ set_layer_options(layer_options: LayerOptions): void {
1723
+ this.layer_options = layer_options;
1724
+ this.layer_manager.set_layer_options(
1725
+ layer_options,
1726
+ this.width,
1727
+ this.height
1728
+ );
1729
+ }
1730
+ }