@gradio/imageeditor 0.1.0

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+ import { writable, type Writable } from "svelte/store";
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+
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+ /**
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+ * Base command interface that is added to the command_managers history
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+ */
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+ export interface Command {
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+ /**
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+ * Optionally called when the command is first executed for multi-step commands
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+ * @param args arguments to pass to the command
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+ */
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+ start?: (...args: any) => any | Promise<any>;
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+ /**
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+ * Optionally called when the command is continued for multi-step commands
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+ * @param args arguments to pass to the command
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+ */
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+ continue?: (...args: any) => any | Promise<any>;
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+ /**
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+ * Optionally called when the command is stopped for multi-step commands
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+ * @param args arguments to pass to the command
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+ */
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+ stop?: (...args: any) => any | Promise<any>;
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+ /**
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+ * Called by the command manager to execute the command, can act as a no-op if the work has already been done
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+ * This function must be able to recreate the command if the command is undone and redone (`stop`/`start`/`continue` will not be called again)
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+ */
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+ execute(): any | Promise<any>;
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+ /**
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+ * Called by the command manager to undo the command
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+ * This function must be able to undo the work done by the execute function
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+ */
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+ undo(): any | Promise<any>;
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+ }
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+
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+ /**
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+ * Command manager interface that handles the undo/redo history
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+ */
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+ export interface CommandManager {
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+ /**
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+ * Undo the last command
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+ */
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+ undo(): void;
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+ /**
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+ * Redo the last undone command
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+ */
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+ redo(): void;
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+ /**
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+ * Execute a command and add it to the history
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+ * @param command command to execute
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+ */
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+ execute(command: Command): void;
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+ /**
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+ * Whether or not there are commands that can be undone
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+ * Observable store that you can subscribe to for updates
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+ */
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+ readonly can_undo: Writable<boolean>;
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+ /**
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+ * Whether or not there are commands that can be redone
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+ * Observable store that you can subscribe to for updates
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+ */
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+ readonly can_redo: Writable<boolean>;
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+ /**
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+ * Resets the history
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+ */
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+ reset(): void;
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+ /**
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+ * The current history node
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+ * Observable store that you can subscribe to for updates
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+ */
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+ readonly current_history: Writable<CommandNode>;
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+ }
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+
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+ /**
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+ * Command node interface that is used to create the undo/redo history
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+ */
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+ interface CommandNode {
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+ /**
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+ * Command that the node holds
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+ */
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+ command: Command | null;
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+ /**
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+ * Next command in the history
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+ */
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+ next: CommandNode | null;
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+ /**
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+ * Previous command in the history
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+ */
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+ previous: CommandNode | null;
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+ /**
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+ * Push a command onto the history
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+ * @param command command to push onto the history
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+ */
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+ push(command: Command): void;
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+ }
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+
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+ /**
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+ * Creates a command node
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+ * @param command command to add to the node
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+ * @returns a command node
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+ */
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+ function command_node(command?: Command): CommandNode {
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+ return {
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+ command: command || null,
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+ next: null,
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+ previous: null,
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+ push: function (command: Command) {
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+ const node = command_node(command);
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+ node.previous = this;
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+ this.next = node;
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+ }
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+ };
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+ }
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+
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+ /**
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+ * Creates a command manager
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+ * @returns a command manager
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+ */
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+ export function command_manager(): CommandManager {
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+ let history: CommandNode = command_node();
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+ const can_undo = writable(false);
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+ const can_redo = writable(false);
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+ const current_history = writable(history);
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+ return {
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+ undo: function () {
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+ if (history.previous) {
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+ history.command?.undo();
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+ history = history.previous;
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+ }
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+ can_undo.set(!!history.previous);
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+ can_redo.set(!!history.next);
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+ current_history.set(history);
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+ },
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+ redo: function () {
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+ if (history.next) {
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+ history.next.command?.execute();
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+ history = history.next;
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+ }
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+
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+ can_undo.set(!!history.previous);
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+ can_redo.set(!!history.next);
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+ current_history.set(history);
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+ },
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+ execute: function (command: Command) {
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+ command.execute();
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+ history.push(command);
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+ history = history.next!;
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+ can_undo.set(!!history.previous);
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+ can_redo.set(!!history.next);
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+ current_history.set(history);
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+ },
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+
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+ can_undo,
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+ can_redo,
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+ current_history,
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+
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+ reset: function () {
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+ history = command_node();
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+ can_undo.set(false);
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+ can_redo.set(false);
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+ current_history.set(history);
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+ }
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+ };
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+ }
@@ -0,0 +1,28 @@
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+ /**
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+ * Svelte action to handle clicks outside of a DOM node
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+ * @param node DOM node to check the click is outside of
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+ * @param callback callback function to call if click is outside
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+ * @returns svelte action return object with destroy method to remove event listener
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+ */
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+ export function click_outside(
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+ node: Node,
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+ callback: (arg: MouseEvent) => void
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+ ): any {
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+ const handle_click = (event: MouseEvent): void => {
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+ if (
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+ node &&
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+ !node.contains(event.target as Node) &&
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+ !event.defaultPrevented
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+ ) {
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+ callback(event);
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+ }
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+ };
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+
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+ document.addEventListener("mousedown", handle_click, true);
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+
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+ return {
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+ destroy() {
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+ document.removeEventListener("mousedown", handle_click, true);
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+ }
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+ };
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+ }
@@ -0,0 +1,296 @@
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+ import {
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+ Application,
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+ Container,
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+ Graphics,
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+ Sprite,
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+ Rectangle,
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+ RenderTexture,
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+ type IRenderer,
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+ type DisplayObject,
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+ type ICanvas
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+ } from "pixi.js";
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+
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+ import { type LayerScene } from "../layers/utils";
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+ import { background } from "@storybook/theming";
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+
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+ /**
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+ * interface holding references to pixi app components
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+ */
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+ export interface PixiApp {
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+ /**
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+ * The pixi container for layers
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+ */
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+ layer_container: Container;
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+ /**
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+ * The pixi container for background images and colors
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+ */
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+ background_container: Container;
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+ /**
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+ * The pixi renderer
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+ */
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+ renderer: IRenderer;
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+ /**
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+ * The pixi canvas
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+ */
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+ view: HTMLCanvasElement & ICanvas;
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+ /**
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+ * The pixi container for masking
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+ */
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+ mask_container: Container;
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+ destroy(): void;
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+ /**
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+ * Resizes the pixi app
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+ * @param width the new width
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+ * @param height the new height
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+ */
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+ resize(width: number, height: number): void;
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+ /**
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+ * Gets the blobs for the background, layers, and composite
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+ * @param bounds the bounds of the canvas
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+ * @returns a promise with the blobs
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+ */
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+ get_blobs(
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+ layers: LayerScene[],
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+ bounds: Rectangle,
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+ dimensions: [number, number]
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+ ): Promise<ImageBlobs>;
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+ // /**
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+ // * Resets the mask
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+ // */
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+ // reset?: () => void;
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+
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+ /**
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+ * Gets the layers
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+ */
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+ get_layers?: () => LayerScene[];
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+ }
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+
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+ /**
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+ * Creates a PIXI app and attaches it to a DOM element
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+ * @param target DOM element to attach PIXI app to
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+ * @param width Width of the PIXI app
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+ * @param height Height of the PIXI app
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+ * @param antialias Whether to use antialiasing
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+ * @returns object with pixi container and renderer
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+ */
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+ export function create_pixi_app(
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+ target: HTMLElement,
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+ width: number,
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+ height: number,
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+ antialias: boolean
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+ ): PixiApp {
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+ const ratio = window.devicePixelRatio || 1;
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+ const app = new Application({
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+ width,
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+ height,
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+ antialias: antialias,
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+ backgroundAlpha: 0,
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+ eventMode: "static"
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+ });
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+ const view = app.view as HTMLCanvasElement;
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+ // ensure that we can sort the background and layer containers
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+ app.stage.sortableChildren = true;
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+ view.style.maxWidth = `${width / ratio}px`;
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+ view.style.maxHeight = `${height / ratio}px`;
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+ view.style.width = "100%";
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+ view.style.height = "100%";
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+
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+ target.appendChild(app.view as HTMLCanvasElement);
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+
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+ // we need a separate container for the background so that we can
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+ // clear its content without knowing too much about its children
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+ const background_container = new Container() as Container & DisplayObject;
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+ background_container.zIndex = 0;
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+ const layer_container = new Container() as Container & DisplayObject;
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+ layer_container.zIndex = 1;
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+
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+ // ensure we can reorder layers via zIndex
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+ layer_container.sortableChildren = true;
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+
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+ const mask_container = new Container() as Container & DisplayObject;
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+ mask_container.zIndex = 1;
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+ const composite_container = new Container() as Container & DisplayObject;
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+ composite_container.zIndex = 0;
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+
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+ mask_container.addChild(background_container);
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+ mask_container.addChild(layer_container);
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+
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+ app.stage.addChild(mask_container);
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+ app.stage.addChild(composite_container);
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+ const mask = new Graphics();
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+ let text = RenderTexture.create({
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+ width,
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+ height
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+ });
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+ const sprite = new Sprite(text);
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+
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+ mask_container.mask = sprite;
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+
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+ app.render();
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+
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+ function reset_mask(width: number, height: number): void {
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+ background_container.removeChildren();
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+ mask.beginFill(0xffffff, 1);
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+ mask.drawRect(0, 0, width, height);
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+ mask.endFill();
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+ text = RenderTexture.create({
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+ width,
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+ height
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+ });
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+ app.renderer.render(mask, {
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+ renderTexture: text
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+ });
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+
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+ const sprite = new Sprite(text);
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+
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+ mask_container.mask = sprite;
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+ }
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+
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+ function resize(width: number, height: number): void {
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+ app.renderer.resize(width, height);
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+ view.style.maxWidth = `${width / ratio}px`;
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+ view.style.maxHeight = `${height / ratio}px`;
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+ reset_mask(width, height);
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+ }
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+
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+ async function get_blobs(
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+ _layers: LayerScene[],
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+ bounds: Rectangle,
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+ [w, h]: [number, number]
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+ ): Promise<ImageBlobs> {
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+ const background = await get_canvas_blob(
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+ app.renderer,
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+ background_container,
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+ bounds,
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+ w,
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+ h
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+ );
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+
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+ const layers = await Promise.all(
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+ _layers.map((layer) =>
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+ get_canvas_blob(
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+ app.renderer,
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+ layer.composite as DisplayObject,
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+ bounds,
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+ w,
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+ h
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+ )
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+ )
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+ );
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+
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+ const composite = await get_canvas_blob(
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+ app.renderer,
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+ mask_container,
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+ bounds,
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+ w,
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+ h
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+ );
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+
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+ return {
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+ background,
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+ layers,
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+ composite
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+ };
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+ }
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+
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+ return {
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+ layer_container,
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+ renderer: app.renderer,
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+ destroy: () => app.destroy(true),
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+ view: app.view as HTMLCanvasElement & ICanvas,
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+ background_container,
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+ mask_container,
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+ resize,
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+ get_blobs
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+ };
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+ }
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+
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+ /**
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+ * Creates a pixi graphics object.
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+ * @param z_index the z index of the graphics object
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+ * @returns a graphics object
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+ */
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+ export function make_graphics(z_index: number): Graphics {
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+ const graphics = new Graphics();
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+ graphics.eventMode = "none";
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+ graphics.zIndex = z_index;
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+
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+ return graphics;
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+ }
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+
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+ /**
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+ * Clamps a number between a min and max value.
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+ * @param n The number to clamp.
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+ * @param min The minimum value.
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+ * @param max The maximum value.
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+ * @returns The clamped number.
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+ */
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+ export function clamp(n: number, min: number, max: number): number {
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+ return n < min ? min : n > max ? max : n;
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+ }
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+
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+ /**
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+ * Generates a blob from a pixi object.
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+ * @param renderer The pixi renderer.
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+ * @param obj The pixi object to generate a blob from.
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+ * @param bounds The bounds of the canvas that we wish to extract
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+ * @param width The full width of the canvas
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+ * @param height The full height of the canvas
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+ * @returns A promise with the blob.
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+ */
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+ function get_canvas_blob(
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+ renderer: IRenderer,
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+ obj: DisplayObject,
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+ bounds: Rectangle,
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+ width: number,
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+ height: number
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+ ): Promise<Blob | null> {
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+ return new Promise((resolve) => {
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+ // for some reason pixi won't extract a cropped canvas without distorting it
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+ // so we have to extract the whole canvas and crop it manually
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+ const src_canvas = renderer.extract.canvas(
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+ obj,
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+ new Rectangle(0, 0, width, height)
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+ );
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+
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+ // Create a new canvas for the cropped area with the appropriate size
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+ let dest_canvas = document.createElement("canvas");
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+ dest_canvas.width = bounds.width;
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+ dest_canvas.height = bounds.height;
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+ let dest_ctx = dest_canvas.getContext("2d");
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+
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+ if (!dest_ctx) {
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+ resolve(null);
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+ throw new Error("Could not create canvas context");
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+ }
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+
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+ // Draw the cropped area onto the destination canvas
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+ dest_ctx.drawImage(
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+ src_canvas as HTMLCanvasElement,
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+ // this is the area of the source that we want to copy (the crop box)
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+ bounds.x,
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+ bounds.y,
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+ bounds.width,
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+ bounds.height,
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+ // this is where we want to draw the crop box on the destination canvas
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+ 0,
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+ 0,
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+ bounds.width,
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+ bounds.height
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+ );
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+
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+ // we grab a blob here so we can upload it
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+ dest_canvas.toBlob?.((blob) => {
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+ if (!blob) {
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+ resolve(null);
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+ }
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+ resolve(blob);
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+ });
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+ });
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+ }
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+
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+ export interface ImageBlobs {
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+ background: Blob | null;
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+ layers: (Blob | null)[];
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+ composite: Blob | null;
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+ }