@gradeui/ui 1.1.0 → 1.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -9,20 +9,21 @@ import * as AvatarPrimitive from '@radix-ui/react-avatar';
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  import { DayPicker, DayButton, DateRange } from 'react-day-picker';
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  import { UseEmblaCarouselType } from 'embla-carousel-react';
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  import * as CheckboxPrimitive from '@radix-ui/react-checkbox';
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+ import * as RadioGroupPrimitive from '@radix-ui/react-radio-group';
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+ import * as SwitchPrimitives from '@radix-ui/react-switch';
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  import { Language } from 'prism-react-renderer';
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+ import { LexicalEditor } from 'lexical';
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  import * as DialogPrimitive from '@radix-ui/react-dialog';
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  import * as DropdownMenuPrimitive from '@radix-ui/react-dropdown-menu';
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  import * as LabelPrimitive from '@radix-ui/react-label';
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  import * as PopoverPrimitive from '@radix-ui/react-popover';
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  import * as ProgressPrimitive from '@radix-ui/react-progress';
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- import * as RadioGroupPrimitive from '@radix-ui/react-radio-group';
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  import * as ResizablePrimitive from 'react-resizable-panels';
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  import * as ScrollAreaPrimitive from '@radix-ui/react-scroll-area';
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  import * as SelectPrimitive from '@radix-ui/react-select';
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  import * as SeparatorPrimitive from '@radix-ui/react-separator';
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  import * as SliderPrimitive from '@radix-ui/react-slider';
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  import { UniqueIdentifier } from '@dnd-kit/core';
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- import * as SwitchPrimitives from '@radix-ui/react-switch';
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  import * as TabsPrimitive from '@radix-ui/react-tabs';
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  import * as TogglePrimitive from '@radix-ui/react-toggle';
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  import * as ToggleGroupPrimitive from '@radix-ui/react-toggle-group';
@@ -47,6 +48,7 @@ declare const MediaSurfaceContract: _gradeui_contracts.ComponentContract<{
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  hint: {
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  schema: z.ZodOptional<z.ZodEnum<["album", "tv-show", "movie", "game", "book", "portrait", "landscape", "poster", "product", "food", "video", "audio", "embed", "3d", "generic"]>>;
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  design: "knob";
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+ group: string;
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  control: "glyph-picker";
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  label: string;
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  description: string;
@@ -92,6 +94,7 @@ declare const MediaSurfaceContract: _gradeui_contracts.ComponentContract<{
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  alt: {
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  schema: z.ZodOptional<z.ZodString>;
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  design: "content";
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+ group: string;
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  control: "text";
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  label: string;
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  description: string;
@@ -100,6 +103,7 @@ declare const MediaSurfaceContract: _gradeui_contracts.ComponentContract<{
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  src: {
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  schema: z.ZodOptional<z.ZodString>;
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  design: "content";
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+ group: string;
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  control: "url";
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  label: string;
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  description: string;
@@ -173,14 +177,14 @@ declare const MediaSurfaceContract: _gradeui_contracts.ComponentContract<{
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  description: z.ZodOptional<z.ZodString>;
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  }, "strip", z.ZodTypeAny, {
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  kind: "book";
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- description?: string | undefined;
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  title?: string | undefined;
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+ description?: string | undefined;
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  author?: string | undefined;
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  isbn?: string | undefined;
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  }, {
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  kind: "book";
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- description?: string | undefined;
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  title?: string | undefined;
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+ description?: string | undefined;
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  author?: string | undefined;
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  isbn?: string | undefined;
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  }>, z.ZodObject<{
@@ -466,9 +470,38 @@ interface AppShellFooterProps extends React$1.HTMLAttributes<HTMLElement>, Varia
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  }
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  declare const AppShellFooter: React$1.ForwardRefExoticComponent<AppShellFooterProps & React$1.RefAttributes<HTMLElement>>;
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- declare const Avatar: React$1.ForwardRefExoticComponent<Omit<AvatarPrimitive.AvatarProps & React$1.RefAttributes<HTMLSpanElement>, "ref"> & React$1.RefAttributes<HTMLSpanElement>>;
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+ /**
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+ * Avatar — circular user/entity glyph. Wraps Radix's avatar primitive
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+ * with two ergonomic additions over the base shadcn shape:
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+ *
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+ * size — t-shirt scale (xs / sm / md / lg / xl) so consumers pick a
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+ * token instead of writing `h-7 w-7` every time. Defaults
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+ * to md (40px) to preserve previous behaviour.
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+ *
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+ * tone — on AvatarFallback only. Picks a tinted bg/text colour
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+ * pair (violet / amber / emerald / sky / rose / plum / lime /
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+ * primary / muted). Default `muted` matches the previous
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+ * `bg-muted` behaviour. Reach for explicit tones when each
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+ * author needs a stable colour mapping (chat avatars, comment
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+ * threads, member lists).
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+ *
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+ * Both additions are backwards compatible — code that passed className
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+ * directly still works and overrides the variant defaults.
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+ */
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+ declare const avatarSizes: (props?: ({
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+ size?: "sm" | "md" | "lg" | "xl" | "xs" | null | undefined;
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+ } & class_variance_authority_types.ClassProp) | undefined) => string;
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+ interface AvatarProps extends React$1.ComponentPropsWithoutRef<typeof AvatarPrimitive.Root>, VariantProps<typeof avatarSizes> {
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+ }
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+ declare const Avatar: React$1.ForwardRefExoticComponent<AvatarProps & React$1.RefAttributes<HTMLSpanElement>>;
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  declare const AvatarImage: React$1.ForwardRefExoticComponent<Omit<AvatarPrimitive.AvatarImageProps & React$1.RefAttributes<HTMLImageElement>, "ref"> & React$1.RefAttributes<HTMLImageElement>>;
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- declare const AvatarFallback: React$1.ForwardRefExoticComponent<Omit<AvatarPrimitive.AvatarFallbackProps & React$1.RefAttributes<HTMLSpanElement>, "ref"> & React$1.RefAttributes<HTMLSpanElement>>;
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+ declare const avatarFallbackTones: (props?: ({
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+ tone?: "muted" | "primary" | "violet" | "amber" | "emerald" | "sky" | "rose" | "plum" | "lime" | null | undefined;
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+ } & class_variance_authority_types.ClassProp) | undefined) => string;
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+ type AvatarTone = NonNullable<VariantProps<typeof avatarFallbackTones>["tone"]>;
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+ interface AvatarFallbackProps extends React$1.ComponentPropsWithoutRef<typeof AvatarPrimitive.Fallback>, VariantProps<typeof avatarFallbackTones> {
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+ }
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+ declare const AvatarFallback: React$1.ForwardRefExoticComponent<AvatarFallbackProps & React$1.RefAttributes<HTMLSpanElement>>;
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  declare const badgeVariants: (props?: ({
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  variant?: "default" | "info" | "success" | "warning" | "destructive" | "outline" | "secondary" | "highlight" | "success-soft" | "warning-soft" | "destructive-soft" | "info-soft" | "highlight-soft" | "success-outline" | "warning-outline" | "destructive-outline" | "info-outline" | null | undefined;
@@ -538,7 +571,7 @@ type Surface = "solid" | "translucent" | "glass" | "glass-strong";
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  */
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  declare const bannerVariants: (props?: ({
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  variant?: "default" | "info" | "success" | "warning" | "destructive" | "announcement" | null | undefined;
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- align?: "start" | "center" | "between" | null | undefined;
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+ align?: "center" | "start" | "between" | null | undefined;
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  sticky?: boolean | null | undefined;
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  } & class_variance_authority_types.ClassProp) | undefined) => string;
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  interface BannerProps extends Omit<React$1.HTMLAttributes<HTMLDivElement>, "title">, VariantProps<typeof bannerVariants> {
@@ -594,8 +627,8 @@ declare const Banner: React$1.ForwardRefExoticComponent<BannerProps & React$1.Re
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  * consistent across primitives.
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  */
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  declare const buttonVariants: (props?: ({
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- variant?: "default" | "destructive" | "outline" | "secondary" | "ghost" | "link" | "raised" | null | undefined;
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- size?: "default" | "icon" | "sm" | "md" | "lg" | null | undefined;
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+ variant?: "link" | "default" | "destructive" | "outline" | "secondary" | "ghost" | "raised" | null | undefined;
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+ size?: "default" | "sm" | "md" | "lg" | "icon" | "xs" | null | undefined;
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  } & class_variance_authority_types.ClassProp) | undefined) => string;
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  interface ButtonProps extends React$1.ButtonHTMLAttributes<HTMLButtonElement>, VariantProps<typeof buttonVariants> {
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  asChild?: boolean;
@@ -770,6 +803,107 @@ declare const CardFooter: React$1.ForwardRefExoticComponent<React$1.HTMLAttribut
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  declare const Checkbox: React$1.ForwardRefExoticComponent<Omit<CheckboxPrimitive.CheckboxProps & React$1.RefAttributes<HTMLButtonElement>, "ref"> & React$1.RefAttributes<HTMLButtonElement>>;
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+ /**
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+ * Field — the inline composition primitive for a control + its caption.
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+ *
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+ * Pairs a bare control (Checkbox / RadioGroupItem / Switch) with a label,
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+ * an optional description, and an optional trailing slot — and wires the
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+ * accessibility plumbing for you:
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+ *
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+ * - generates one id, hands it to the control, and points the label's
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+ * `htmlFor` at it (click-the-label-to-toggle for free)
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+ * - if a <Field.Description> is present, links it via `aria-describedby`
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+ *
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+ * The control stays a bare primitive — Field clones it to inject the id +
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+ * aria wiring, so Checkbox/Radio/Switch never grow a `description` prop.
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+ *
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+ * <Field>
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+ * <Checkbox value="terms" />
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+ * <Field.Label>Accept terms</Field.Label>
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+ * <Field.Description>You agree to the privacy policy.</Field.Description>
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+ * <Field.Trailing><Badge>New</Badge></Field.Trailing>
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+ * </Field>
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+ *
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+ * Two layouts:
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+ * - `option` (default) — control leads, text stacks beside it. The
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+ * checkbox/radio-with-label case. Top-aligned for two lines.
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+ * - `setting` — text leads, control pinned trailing. The classic
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+ * settings row (label + description on the left, Switch right).
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+ *
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+ * For a selectable *card* (the whole surface is the control), reach for
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+ * RadioCard / CheckboxCard / SwitchCard instead — see `selection-card.tsx`.
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+ */
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+ type FieldLayout = "option" | "setting";
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+ declare const FieldLabel: React$1.ForwardRefExoticComponent<Omit<React$1.DetailedHTMLProps<React$1.LabelHTMLAttributes<HTMLLabelElement>, HTMLLabelElement>, "ref"> & React$1.RefAttributes<HTMLLabelElement>>;
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+ declare const FieldDescription: React$1.ForwardRefExoticComponent<Omit<React$1.DetailedHTMLProps<React$1.HTMLAttributes<HTMLParagraphElement>, HTMLParagraphElement>, "ref"> & React$1.RefAttributes<HTMLParagraphElement>>;
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+ declare const FieldTrailing: React$1.ForwardRefExoticComponent<React$1.HTMLAttributes<HTMLDivElement> & React$1.RefAttributes<HTMLDivElement>>;
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+ interface FieldProps extends React$1.HTMLAttributes<HTMLDivElement> {
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+ /** `option` (control leads) or `setting` (text leads, control trailing). */
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+ layout?: FieldLayout;
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+ }
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+ declare const Field: React$1.ForwardRefExoticComponent<FieldProps & React$1.RefAttributes<HTMLDivElement>> & {
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+ Label: React$1.ForwardRefExoticComponent<Omit<React$1.DetailedHTMLProps<React$1.LabelHTMLAttributes<HTMLLabelElement>, HTMLLabelElement>, "ref"> & React$1.RefAttributes<HTMLLabelElement>>;
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+ Description: React$1.ForwardRefExoticComponent<Omit<React$1.DetailedHTMLProps<React$1.HTMLAttributes<HTMLParagraphElement>, HTMLParagraphElement>, "ref"> & React$1.RefAttributes<HTMLParagraphElement>>;
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+ Trailing: React$1.ForwardRefExoticComponent<React$1.HTMLAttributes<HTMLDivElement> & React$1.RefAttributes<HTMLDivElement>>;
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+ };
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+
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+ /**
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+ * Selection cards — RadioCard / CheckboxCard / SwitchCard.
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+ *
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+ * The whole card IS the control. RadioCard renders as a
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+ * `RadioGroupPrimitive.Item`, CheckboxCard as a `CheckboxPrimitive.Root`,
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+ * SwitchCard as a `SwitchPrimitives.Root` — so focus, hover, and the
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+ * checked state all live on the parent surface, and the entire card is the
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+ * hit target. The small glyph (dot / check / switch) is just a visual
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+ * indicator; it differs by type on purpose, because that's how someone
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+ * reads single-select vs multi-select vs toggle at a glance.
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+ *
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+ * All three share ONE surface (`.gds-selection-card`) so they look identical
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+ * sitting together. Every visual is token-driven (`--gds-selection-card-*`
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+ * with semantic fallbacks), so a project can re-skin the cards through the
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+ * per-project override layer without forking the component.
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+ *
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+ * <RadioGroup defaultValue="standard" className="grid gap-3">
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+ * <RadioCard value="standard" label="Standard" description="4–10 business days" />
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+ * <RadioCard value="fast" label="Fast" description="2–5 business days" />
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+ * <RadioCard value="next-day" label="Next day" description="1 business day" />
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+ * </RadioGroup>
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+ *
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+ * IMPORTANT — interactive content. Because the card is itself a control
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+ * (a `role=radio`/`checkbox`/`switch` button), you must NOT nest other
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+ * interactive elements (Slider, Input, Button, links) inside it. Put only
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+ * static content here (text, images, badges). If a card needs its own
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+ * controls, use a plain `Card` containing a `Field` row + the control as
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+ * siblings instead.
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+ */
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+ type IndicatorPosition = "leading" | "trailing";
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+ interface SelectionCardOwnProps {
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+ /** Title line. Omit and pass `children` for fully custom content. */
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+ label?: React$1.ReactNode;
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+ /** Secondary line under the label. */
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+ description?: React$1.ReactNode;
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+ /** Optional slot rendered between the content and the indicator
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+ * (a Badge, price, kbd hint, …). */
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+ aside?: React$1.ReactNode;
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+ /** Hide the dot/check/switch glyph — selection is then conveyed purely by
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+ * the card's selected border + background. Semantics stay intact. */
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+ hideIndicator?: boolean;
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+ /** Which side the indicator sits on. Default `trailing`. */
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+ indicatorPosition?: IndicatorPosition;
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+ }
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+ interface RadioCardProps extends Omit<React$1.ComponentPropsWithoutRef<typeof RadioGroupPrimitive.Item>, "children">, SelectionCardOwnProps {
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+ children?: React$1.ReactNode;
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+ }
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+ declare const RadioCard: React$1.ForwardRefExoticComponent<RadioCardProps & React$1.RefAttributes<HTMLButtonElement>>;
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+ interface CheckboxCardProps extends Omit<React$1.ComponentPropsWithoutRef<typeof CheckboxPrimitive.Root>, "children">, SelectionCardOwnProps {
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+ children?: React$1.ReactNode;
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+ }
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+ declare const CheckboxCard: React$1.ForwardRefExoticComponent<CheckboxCardProps & React$1.RefAttributes<HTMLButtonElement>>;
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+ interface SwitchCardProps extends Omit<React$1.ComponentPropsWithoutRef<typeof SwitchPrimitives.Root>, "children">, SelectionCardOwnProps {
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+ children?: React$1.ReactNode;
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+ }
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+ declare const SwitchCard: React$1.ForwardRefExoticComponent<SwitchCardProps & React$1.RefAttributes<HTMLButtonElement>>;
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+
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  /**
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  * Code — syntax-highlighted code surface with diff, line-emphasis, and
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  * reveal animation modes. Designed for marketing heroes ("diff hero"),
@@ -797,6 +931,7 @@ type CodeLanguage = Language;
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  type CodeReveal = "none" | "lines" | "typewriter" | "diff";
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  type CodeTrigger = "mount" | "inView" | "manual";
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  type CodeSpeed = "slow" | "normal" | "fast";
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+ type CodeSize = "xs" | "sm" | "md";
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  /**
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  * Step shape for scripted terminal / CLI sessions. Lives on `<Code>`
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  * itself rather than a sibling `CodeSequence` so the theme bridge,
@@ -921,6 +1056,17 @@ interface CodeProps extends Omit<React$1.HTMLAttributes<HTMLDivElement>, "childr
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  * Overflowing content scrolls. Pair with `wrap` to break long lines
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  * instead of horizontal scroll.
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  */
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+ /**
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+ * Type-scale preset. `xs` (12px) for dense changelog cards and inline
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+ * code in tables; `sm` (14px, default) for marketing heroes and most
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+ * docs blocks; `md` (16px) for "this is the focal point" displays
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+ * like AI-output demos and large screen-capture replacements.
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+ *
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+ * Composes with `maxLines` correctly because the container height
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+ * uses `1lh` which inherits whatever line-height the size class
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+ * produces — switching size resizes the container automatically.
1068
+ */
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+ size?: CodeSize;
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  height?: number | string | "auto";
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  /**
926
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  * Cap the visible line count — the container is fixed at exactly
@@ -935,6 +1081,669 @@ interface CodeProps extends Omit<React$1.HTMLAttributes<HTMLDivElement>, "childr
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  }
936
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  declare const Code: React$1.ForwardRefExoticComponent<CodeProps & React$1.RefAttributes<HTMLDivElement>>;
937
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1084
+ /**
1085
+ * Message — the canonical "avatar + author + timestamp + body" row.
1086
+ *
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+ * THE primitive for any chat message, comment, post-reply, activity-log
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+ * entry, or notification row that follows the people-and-text shape.
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+ * Surfaced after three scaffolds (chat, comments, hero preview) all
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+ * re-rolled the same flex layout inline — that was the signal.
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+ *
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+ * Slot-based composition for the avatar so consumers pass whatever
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+ * Avatar variant fits their surface (sized, toned, image, fallback).
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+ * Message doesn't pick an Avatar shape for you — it just hosts.
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+ *
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+ * <Message
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+ * author="alice"
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+ * timestamp="11:24"
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+ * avatar={
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+ * <Avatar size="sm">
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+ * <AvatarFallback tone="violet">A</AvatarFallback>
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+ * </Avatar>
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+ * }
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+ * >
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+ * Post copy is in the doc.
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+ * </Message>
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+ *
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+ * For "your messages right-aligned" chat surfaces (iMessage / WhatsApp
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+ * / your own DM threads), pass `align="end"` and the row + content
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+ * mirror.
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+ *
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+ * Anti-patterns to avoid (caught from real scaffold use):
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+ *
1114
+ * - Don't roll a custom "AuthorDot" inline — Avatar with
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+ * <AvatarFallback tone="..."> covers the colored-initials case
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+ * cleanly and stays themable.
1117
+ * - Don't use Message for non-people activity (system events,
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+ * log lines). Reach for Callout or a plain Row.
1119
+ */
1120
+ interface MessageProps extends Omit<React$1.HTMLAttributes<HTMLDivElement>, "title"> {
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+ /** Display name of the message author. */
1122
+ author: string;
1123
+ /**
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+ * Timestamp string ("11:24", "2 hours ago") OR any node for custom
1125
+ * formatting (tooltip-wrapped time, link to permalink, etc).
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+ */
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+ timestamp?: React$1.ReactNode;
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+ /**
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+ * Avatar slot. Pass any `<Avatar>` composition. When omitted, the
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+ * row renders without an avatar column — handy for grouped messages
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+ * from the same author where only the first row shows the avatar.
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+ */
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+ avatar?: React$1.ReactNode;
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+ /**
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+ * Small chip(s) next to the author name. Use for "OP", "Bot",
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+ * "Admin", or any role/state badge that belongs in the header
1137
+ * rhythm rather than the body.
1138
+ */
1139
+ badge?: React$1.ReactNode;
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+ /**
1141
+ * Editing state — renders an "(edited)" hint next to the timestamp.
1142
+ * Pass a string to customise the label (e.g. "(edited 2 minutes ago)").
1143
+ */
1144
+ edited?: boolean | string;
1145
+ /**
1146
+ * Pinned state — renders a small pin glyph at the top of the row.
1147
+ * Surfaces "this is a sticky / pinned message" in Slack-style feeds.
1148
+ */
1149
+ pinned?: boolean;
1150
+ /**
1151
+ * End-of-header slot. Common use: a hover-revealed Row of small
1152
+ * icon buttons (reply / react / pin / more). Pushed to the right
1153
+ * with `ml-auto`.
1154
+ */
1155
+ actions?: React$1.ReactNode;
1156
+ /**
1157
+ * Reactions slot — renders below the body. Typically a Row of
1158
+ * reaction chips (emoji + count). Hidden when no node is passed.
1159
+ */
1160
+ reactions?: React$1.ReactNode;
1161
+ /**
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+ * Thread / reply count — renders a "N replies" link affordance
1163
+ * below the body. Click handler is the consumer's responsibility.
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+ * Wire `onThreadClick` if you want the built-in button to fire.
1165
+ */
1166
+ threadCount?: number;
1167
+ /** Fires when the built-in "N replies" affordance is clicked. */
1168
+ onThreadClick?: () => void;
1169
+ /**
1170
+ * Visual alignment. `start` (default) puts the avatar on the left
1171
+ * — the standard chat / comment shape. `end` mirrors the row so the
1172
+ * avatar sits on the right and the content right-aligns — use for
1173
+ * "your messages" in DM threads.
1174
+ */
1175
+ align?: "start" | "end";
1176
+ /**
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+ * Row rhythm. `default` is the canonical chat / channel-feed shape.
1178
+ * `compact` tightens text sizes + gaps for dense side-panel use
1179
+ * (Studio comments tab, activity feeds, notification rows where many
1180
+ * rows stack vertically and the surface is narrow). Avatar size is
1181
+ * still consumer-controlled — pair `density="compact"` with
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+ * `Avatar size="xs"` for the tightest rhythm.
1183
+ */
1184
+ density?: "default" | "compact";
1185
+ /**
1186
+ * Body content (the message text). Accepts any node so consumers
1187
+ * can embed rich content — Markdown-rendered prose, images,
1188
+ * embedded cards, etc. Plain text is the common case.
1189
+ */
1190
+ children: React$1.ReactNode;
1191
+ }
1192
+ declare const Message: React$1.ForwardRefExoticComponent<MessageProps & React$1.RefAttributes<HTMLDivElement>>;
1193
+
1194
+ /**
1195
+ * Shared types + presets for scripted component demos.
1196
+ *
1197
+ * Lives at the bottom of the demo primitive stack so the hook, the
1198
+ * cursor, and any component that opts in (`<Code>`, `<Composer>`,
1199
+ * `<DemoStage>`) all read from one definition of "what slow / normal /
1200
+ * fast feels like" and one definition of "when do we start playing".
1201
+ *
1202
+ * If you ever want to retune the cadence of every demo on the marketing
1203
+ * site at once, this is the file to edit.
1204
+ */
1205
+ /**
1206
+ * Animation feel. Maps onto a triple of timing values so authors can
1207
+ * pick a vibe (slow / normal / fast) instead of hand-tuning ms.
1208
+ * Components that need finer control can still override the resolved
1209
+ * values per-instance.
1210
+ */
1211
+ type DemoSpeed = "slow" | "normal" | "fast";
1212
+ /**
1213
+ * What kicks the demo off:
1214
+ * - `mount` plays immediately on first paint
1215
+ * - `inView` waits for the container to cross the viewport threshold
1216
+ * - `manual` driven by the `play` prop or imperative ref
1217
+ */
1218
+ type DemoTrigger = "mount" | "inView" | "manual";
1219
+ /**
1220
+ * Speed presets shared across every scripted-demo surface. Three
1221
+ * unambiguously distinct feels: `slow` is "I am being shown", `normal`
1222
+ * is "I am being told", `fast` is "I am being briefed".
1223
+ *
1224
+ * - `tokenStagger` per-character cadence for typing-style steps
1225
+ * - `lineStagger` per-line cadence for reveal-style demos
1226
+ * - `preDelay` pause after the trigger fires before the first tick
1227
+ * - `fadeMs` default enter-transition duration for revealed parts
1228
+ */
1229
+ declare const DEMO_SPEED_PRESETS: Record<DemoSpeed, {
1230
+ tokenStagger: number;
1231
+ lineStagger: number;
1232
+ preDelay: number;
1233
+ fadeMs: number;
1234
+ }>;
1235
+
1236
+ /**
1237
+ * Cancellable sleep + type helpers for scripted demos.
1238
+ *
1239
+ * The runner threads an `AbortSignal` through every step so a `stop()`
1240
+ * call (or an unmount) can short-circuit long waits and typing loops
1241
+ * cleanly. Consumers write `await sleep(ms, signal)` inside their
1242
+ * interpret callback and the cancellation is automatic.
1243
+ *
1244
+ * Note: this throws DOMException("Aborted", "AbortError") on cancel.
1245
+ * The runner's outer try/catch swallows that specific error and exits;
1246
+ * any other rejection bubbles up so authoring bugs aren't silenced.
1247
+ */
1248
+ /**
1249
+ * Promisified setTimeout that resolves after `ms` milliseconds, or
1250
+ * rejects with an AbortError if the signal fires first. Resolves
1251
+ * immediately if `ms <= 0`.
1252
+ */
1253
+ declare function sleep(ms: number, signal?: AbortSignal): Promise<void>;
1254
+ /**
1255
+ * Type `text` one character at a time, calling `onTick(partial)` for
1256
+ * each prefix. Stagger between ticks defaults to 22ms (the `normal`
1257
+ * speed preset's `tokenStagger`).
1258
+ *
1259
+ * `onTick` receives the cumulative typed text (not the new char), so
1260
+ * consumers can do `setBuffer(prefix + partial)` without tracking state
1261
+ * themselves. The final call fires with the complete text — there's no
1262
+ * separate "done" callback.
1263
+ */
1264
+ declare function typeText(text: string, onTick: (partial: string) => void, stagger?: number, signal?: AbortSignal): Promise<void>;
1265
+
1266
+ /**
1267
+ * useScriptedDemo — the shared step-machine hook behind every
1268
+ * scripted-demo surface in gradeui (`<Code>`, `<Composer>`,
1269
+ * `<DemoStage>`, anything else that wants the same play / stop / speed
1270
+ * semantics).
1271
+ *
1272
+ * Generic over the Step type. Each consumer defines its own verbs
1273
+ * (Code has `output`, Composer has `mention`, DemoStage has `reveal`)
1274
+ * and passes an `interpret(step, ctx)` callback that executes one
1275
+ * step. The hook owns: sequencing, cancellation, trigger detection
1276
+ * (mount / inView / manual), loop, pre-delay, completion signal, and
1277
+ * the imperative play() / stop() API.
1278
+ *
1279
+ * Reduced motion: this hook is the declarative-motion layer's accessibility
1280
+ * boundary. When the OS reports `prefers-reduced-motion: reduce` OR the
1281
+ * global `data-motion="off"` toggle is set (both via `useReducedMotion`),
1282
+ * the runner settles on the FINAL frame instead of animating — zeroed
1283
+ * timings run every step instantly and the sequence never loops, so the
1284
+ * end state shows and holds. That keeps lib/demo honouring the same motion
1285
+ * control as ThreeScene and the CSS reset; without it, a screen built with
1286
+ * <Code> would keep typing under reduced motion and would not be accessible.
1287
+ *
1288
+ * Authoring guide for `interpret`:
1289
+ * - `await sleep(ms, ctx.signal)` for any pause so stop() can short
1290
+ * a long wait cleanly.
1291
+ * - `await typeText(text, onTick, stagger, ctx.signal)` for typing
1292
+ * loops, again so stop() interrupts mid-character. A non-positive
1293
+ * stagger (what the reduced-motion preset supplies) emits the whole
1294
+ * string in one tick, so the final state shows with no animation.
1295
+ * - Read `ctx.speed` to grab the resolved DEMO_SPEED_PRESETS entry
1296
+ * when a step doesn't pin its own cadence.
1297
+ * - Throw nothing on cancel — the helpers do it for you. Anything
1298
+ * else thrown is treated as a real bug and bubbles to the console.
1299
+ */
1300
+ interface ScriptedDemoContext {
1301
+ /** Resolved speed preset for the current run. Zeroed under reduced motion. */
1302
+ speed: (typeof DEMO_SPEED_PRESETS)[DemoSpeed];
1303
+ /** AbortSignal that fires on stop() / unmount / steps change. */
1304
+ signal: AbortSignal;
1305
+ /** Live cancellation check for code paths that can't take a signal. */
1306
+ cancelled: () => boolean;
1307
+ /** True when the run is in reduced-motion mode (settling, not animating).
1308
+ * Most interpreters don't need this — zeroed timings handle it — but a
1309
+ * step that does something non-timing-based (confetti, sound) can skip it. */
1310
+ reduced: boolean;
1311
+ }
1312
+ interface UseScriptedDemoOptions<TStep> {
1313
+ /** The steps to run. Undefined or empty means "no script". */
1314
+ steps?: TStep[];
1315
+ /**
1316
+ * Per-step interpreter. Receives one step + a context with timing
1317
+ * helpers, runs whatever the step means, and returns when done.
1318
+ * Synchronous or async — the runner awaits either.
1319
+ */
1320
+ interpret: (step: TStep, ctx: ScriptedDemoContext) => Promise<void> | void;
1321
+ /** Animation feel. Defaults to `normal`. */
1322
+ speed?: DemoSpeed;
1323
+ /** What kicks the script off. Defaults to `mount`. */
1324
+ trigger?: DemoTrigger;
1325
+ /** For `trigger="manual"` — flip true to play. */
1326
+ play?: boolean;
1327
+ /** Loop the sequence forever after completion. Pause length controlled by `loopDelay`. */
1328
+ loop?: boolean;
1329
+ /**
1330
+ * Milliseconds to pause between loop cycles. Only applies when
1331
+ * `loop` is true. Defaults to 2000. Marketing surfaces that want
1332
+ * the demo to breathe between repeats bump this to 4000-6000; tight
1333
+ * inline demos drop it to 800.
1334
+ */
1335
+ loopDelay?: number;
1336
+ /** Container ref for inView detection. Required when `trigger="inView"`. */
1337
+ containerRef?: React$1.RefObject<HTMLElement | null>;
1338
+ /**
1339
+ * Fires when one loop iteration completes (or the whole run, when
1340
+ * `loop` is false). Consumers can use this to reset their buffer or
1341
+ * fire a parent callback.
1342
+ */
1343
+ onComplete?: () => void;
1344
+ /**
1345
+ * Fires before each loop iteration starts (after the 2s pause).
1346
+ * Use to reset per-iteration state in the consumer.
1347
+ */
1348
+ onLoopReset?: () => void;
1349
+ }
1350
+ interface ScriptedDemoState {
1351
+ /** True while the runner is actively walking steps. */
1352
+ isPlaying: boolean;
1353
+ /** True after the last step has run (and stays true until reset). */
1354
+ isComplete: boolean;
1355
+ /** 0-indexed pointer to the currently executing step, or -1 idle. */
1356
+ currentIndex: number;
1357
+ /** Imperative trigger. Mostly for `trigger="manual"` ref handles. */
1358
+ play: () => void;
1359
+ /** Cancel the in-flight script. Idempotent. */
1360
+ stop: () => void;
1361
+ /**
1362
+ * One-shot replay. Cancels any in-flight run, then re-plays from
1363
+ * step 0. Pass a delay in ms to schedule the replay (useful for
1364
+ * "play, finish, breathe, play once more" cadences without the
1365
+ * commitment of `loop`).
1366
+ */
1367
+ restart: (delayMs?: number) => void;
1368
+ }
1369
+ declare function useScriptedDemo<TStep>(opts: UseScriptedDemoOptions<TStep>): ScriptedDemoState;
1370
+
1371
+ /**
1372
+ * BlinkingCursor — the shared caret used by every scripted-demo
1373
+ * surface in gradeui. Styled via CSS variables so each host (Code's
1374
+ * terminal, Composer's inline caret, future surfaces) can tweak
1375
+ * dimensions and colour without forking the component.
1376
+ *
1377
+ * Tokens read from the cascade:
1378
+ * --gds-demo-cursor-color defaults to currentColor
1379
+ * --gds-demo-cursor-width defaults to 0.55ch (a hair narrower than
1380
+ * a monospace char so it reads as a caret
1381
+ * rather than a block)
1382
+ * --gds-demo-cursor-height defaults to 1.1em
1383
+ *
1384
+ * The animation lives in `styles/globals.css` as `.gds-demo-cursor`
1385
+ * (alongside the other demo primitives). Keeping it in CSS rather
1386
+ * than motion / framer keeps the cursor available in environments
1387
+ * that disable JS animation but still render the page.
1388
+ */
1389
+ interface BlinkingCursorProps extends Omit<React$1.HTMLAttributes<HTMLSpanElement>, "children"> {
1390
+ /**
1391
+ * Visual variant. `inline` (default) is for caret-in-text demos
1392
+ * (Code, Composer). `block` is for terminal-style square cursors
1393
+ * that fill a character cell.
1394
+ */
1395
+ variant?: "inline" | "block";
1396
+ }
1397
+ declare const BlinkingCursor: React$1.ForwardRefExoticComponent<BlinkingCursorProps & React$1.RefAttributes<HTMLSpanElement>>;
1398
+
1399
+ /**
1400
+ * DemoStage + Reveal — staged appearance for whole-interface demos.
1401
+ *
1402
+ * Drop `<Reveal id="hero">…</Reveal>` around any subtree that should
1403
+ * appear on cue. Wrap a region in `<DemoStage steps={…}>` and the
1404
+ * script drives which targets become visible, in what order, with
1405
+ * what cadence. Same speed / trigger / loop / play semantics as
1406
+ * `<Code>` and `<Composer>`.
1407
+ *
1408
+ * Why a context-based pattern instead of one-component-per-region:
1409
+ * - Authoring stays declarative — the script reads as a storyboard,
1410
+ * not as a stack of imperative ref calls.
1411
+ * - Reveals can live deep in a subtree without prop-drilling.
1412
+ * - The same `<Reveal>` works whether or not a parent stage exists
1413
+ * (it just renders visible if there's no context, so the same
1414
+ * markup ships to production without the demo wrapper).
1415
+ *
1416
+ * Reduced motion: if the user has `prefers-reduced-motion`, every
1417
+ * Reveal renders immediately at its destination state — the stage's
1418
+ * script still walks, but the visual transitions are no-ops.
1419
+ */
1420
+ type RevealStep = {
1421
+ type: "reveal";
1422
+ target: string;
1423
+ } | {
1424
+ type: "reveal-all";
1425
+ } | {
1426
+ type: "hide";
1427
+ target: string;
1428
+ } | {
1429
+ type: "wait";
1430
+ ms: number;
1431
+ } | {
1432
+ type: "reset";
1433
+ };
1434
+ type RevealAnimation = "fade" | "fade-up" | "fade-down" | "fade-left" | "fade-right" | "scale" | "none";
1435
+ interface DemoStageProps {
1436
+ /** Steps that drive which Reveals are visible at what time. */
1437
+ steps?: RevealStep[];
1438
+ /** Speed preset. Same vocabulary as Code / Composer. */
1439
+ speed?: DemoSpeed;
1440
+ /** When the stage starts running. Defaults to `mount`. */
1441
+ trigger?: DemoTrigger;
1442
+ /** For trigger="manual" — flip true to play. */
1443
+ play?: boolean;
1444
+ /** Loop the script forever. */
1445
+ loop?: boolean;
1446
+ /** Default enter animation for child Reveals that don't override. */
1447
+ defaultAnimation?: RevealAnimation;
1448
+ /**
1449
+ * Render content visible by default (every target shown) when the
1450
+ * stage has no steps. Useful for sharing the same JSX between live
1451
+ * production use and demo playback.
1452
+ */
1453
+ visibleWhenIdle?: boolean;
1454
+ className?: string;
1455
+ children: React$1.ReactNode;
1456
+ }
1457
+ declare function DemoStage({ steps, speed, trigger, play, loop, defaultAnimation, visibleWhenIdle, className, children, }: DemoStageProps): React$1.JSX.Element;
1458
+ interface RevealProps {
1459
+ /** Stage target id. The matching `{ type: "reveal", target: id }` step shows this. */
1460
+ id: string;
1461
+ /** Enter animation. Falls back to the parent stage's `defaultAnimation`. */
1462
+ animation?: RevealAnimation;
1463
+ /** Override transition duration (ms). Defaults to the stage speed's fadeMs. */
1464
+ durationMs?: number;
1465
+ /**
1466
+ * When true and there's no parent DemoStage, render hidden anyway.
1467
+ * Default false — naked usage renders visible so production markup
1468
+ * matches demo markup.
1469
+ */
1470
+ hideOutsideStage?: boolean;
1471
+ /**
1472
+ * Fires when this Reveal transitions from hidden to visible. Use to
1473
+ * kick off a nested scripted demo (Composer.restart(), Code.play(),
1474
+ * etc) at the moment the user actually sees the surface. Without
1475
+ * this hook, nested demos with `trigger="mount"` would run while
1476
+ * still hidden and the user would miss the animation entirely.
1477
+ */
1478
+ onReveal?: () => void;
1479
+ /**
1480
+ * Fires when this Reveal transitions from visible to hidden (e.g.
1481
+ * because the stage script ran a `hide` step or looped via `reset`).
1482
+ * Use to pause/reset nested state.
1483
+ */
1484
+ onHide?: () => void;
1485
+ className?: string;
1486
+ children: React$1.ReactNode;
1487
+ }
1488
+ declare function Reveal({ id, animation, durationMs, hideOutsideStage, onReveal, onHide, className, children, }: RevealProps): React$1.JSX.Element;
1489
+
1490
+ /**
1491
+ * Composer — the generic text composition surface for the design system.
1492
+ *
1493
+ * The answer wherever a user is composing a message: AI chat input,
1494
+ * comment thread reply, post-body editor, future copilot panels.
1495
+ * Replaces the textarea-with-buttons pattern that hosts kept rolling
1496
+ * by hand.
1497
+ *
1498
+ * Built on Lexical (Meta's React-first editor framework) so it can do:
1499
+ * - rich text formatting (B / I / U / S / code, headings, blockquote,
1500
+ * pullquote, lists)
1501
+ * - mentions and slash commands via lexical-beautiful-mentions, with
1502
+ * a typeahead popover and theme-able tokens
1503
+ * - image attachments (paperclip + clipboard paste) when opted in
1504
+ * - scripted demo playback for marketing surfaces (types text, opens
1505
+ * mention popovers, applies formatting, all via the same step
1506
+ * vocabulary as <Code>)
1507
+ *
1508
+ * Slot-based composition for the action row: hosts that need custom
1509
+ * affordances (template picker, voice button, attach-document) pass
1510
+ * `leftActions` / `rightActions`. Default Send / Stop / paperclip
1511
+ * render only when the host hasn't replaced the slot.
1512
+ *
1513
+ * Hosts that want the canned "chat composer with paperclip + send"
1514
+ * preset should reach for `<AIChatComposer>` instead, which configures
1515
+ * this Composer with the right slots wired up.
1516
+ *
1517
+ * Scripted demos: same `speed` / `trigger` / `play` / `loop` vocabulary
1518
+ * as `<Code>`, sharing the underlying `useScriptedDemo` hook from
1519
+ * `lib/demo/`. The Composer adds its own verbs (`mention`, `format`,
1520
+ * `select`, `submit`) on top of the universal `type` / `wait` / `clear`.
1521
+ */
1522
+ type ComposerFormat = "bold" | "italic" | "underline" | "strikethrough" | "code" | "h1" | "h2" | "h3" | "blockquote" | "pullquote" | "ul" | "ol";
1523
+ interface ComposerMentionItem {
1524
+ id: string;
1525
+ /** Display value (without the trigger char). */
1526
+ value: string;
1527
+ /** Optional secondary label shown in the suggester. */
1528
+ label?: string;
1529
+ /** Avatar URL or initials for the suggester row. */
1530
+ avatar?: string;
1531
+ /** Arbitrary payload the host can attach to the mention. */
1532
+ data?: Record<string, unknown>;
1533
+ }
1534
+ interface ComposerTriggerConfig {
1535
+ /** The trigger character, eg. "@" or "/". */
1536
+ char: string;
1537
+ /**
1538
+ * Items to populate the suggester. Either a static array or a
1539
+ * resolver function (sync or async) that receives the typed query.
1540
+ * The plugin filters automatically when items is an array.
1541
+ */
1542
+ items: ComposerMentionItem[] | ((query: string) => ComposerMentionItem[] | Promise<ComposerMentionItem[]>);
1543
+ /**
1544
+ * Whether to strip the trigger char on insert. Defaults: keep for
1545
+ * "@" (mentions read as "@alice"), strip for "/" (commands read as
1546
+ * "Insert image" not "/insert-image").
1547
+ */
1548
+ stripTrigger?: boolean;
1549
+ }
1550
+ interface ComposerAttachmentConfig {
1551
+ /** Master enable. Set true on the prop to use defaults, or pass a config object. */
1552
+ enabled?: boolean;
1553
+ /** HTML accept attribute on the file input. Default "image/*". */
1554
+ accept?: string;
1555
+ /** Max number of attachments. Default 10. */
1556
+ maxItems?: number;
1557
+ /** Allow multiple selection in the file picker. Default true. */
1558
+ multiple?: boolean;
1559
+ }
1560
+ interface ComposerAttachment {
1561
+ id: string;
1562
+ file: File;
1563
+ /** Object URL owned by the composer. Hosts must NOT revoke it. */
1564
+ previewUrl: string;
1565
+ name: string;
1566
+ }
1567
+ interface ComposerContent {
1568
+ /** Plain text representation of the editor contents (whitespace preserved). */
1569
+ text: string;
1570
+ /** Lexical editor state serialised to JSON (for round-trip persistence). */
1571
+ json: string;
1572
+ /** Resolved mention tokens in document order. */
1573
+ mentions: Array<{
1574
+ trigger: string;
1575
+ value: string;
1576
+ data?: Record<string, unknown>;
1577
+ }>;
1578
+ }
1579
+ interface ComposerHandle {
1580
+ /** Run a demo script imperatively (vs. via `steps` + `trigger="manual"`). */
1581
+ play: (steps: ComposerStep[]) => void;
1582
+ /** Cancel an in-flight demo. Idempotent. */
1583
+ stop: () => void;
1584
+ /**
1585
+ * One-shot replay of the configured `steps`. Cancels any in-flight
1586
+ * run, clears the editor, replays from step 0. Pass a delay (ms) to
1587
+ * schedule the replay (useful for chaining demos). Requires `steps`
1588
+ * to be configured.
1589
+ */
1590
+ restart: (delayMs?: number) => void;
1591
+ /** Move focus into the editor. */
1592
+ focus: () => void;
1593
+ /** Wipe the editor. */
1594
+ clear: () => void;
1595
+ /** Insert plain text at the current selection. */
1596
+ insert: (text: string) => void;
1597
+ /** Snapshot the current content + mentions. */
1598
+ getContent: () => ComposerContent;
1599
+ /** Direct access to the underlying Lexical editor (escape hatch). */
1600
+ getEditor: () => LexicalEditor | null;
1601
+ }
1602
+ /**
1603
+ * Demo step vocabulary for Composer scripts. Shares `type` / `wait` /
1604
+ * `clear` with the universal `lib/demo` verbs; adds composer-specific
1605
+ * `mention`, `format`, `select`, `newline`, `submit` on top.
1606
+ */
1607
+ type ComposerStep = {
1608
+ type: "type";
1609
+ text: string;
1610
+ speed?: DemoSpeed;
1611
+ } | {
1612
+ type: "wait";
1613
+ ms: number;
1614
+ } | {
1615
+ type: "clear";
1616
+ } | {
1617
+ type: "newline";
1618
+ } | {
1619
+ type: "submit";
1620
+ } | {
1621
+ type: "mention";
1622
+ /** Trigger char (must match a registered ComposerTriggerConfig.char). */
1623
+ trigger: string;
1624
+ /** Value to insert (without the trigger). Looks up the matching item by `value`. */
1625
+ value: string;
1626
+ /** Optional pre-typed query — the demo types this after the trigger char before "selecting" the value, to show the typeahead in action. */
1627
+ query?: string;
1628
+ } | {
1629
+ type: "format";
1630
+ format: ComposerFormat;
1631
+ } | {
1632
+ type: "select";
1633
+ /** Substring to find and select. First match wins. */
1634
+ text: string;
1635
+ };
1636
+ interface ComposerProps {
1637
+ /** Placeholder copy shown when empty. */
1638
+ placeholder?: string;
1639
+ /** Initial plain text content. For richer initial state, use `initialJson`. */
1640
+ initialText?: string;
1641
+ /** Initial Lexical state JSON (from a previous `onSubmit` round-trip). */
1642
+ initialJson?: string;
1643
+ /**
1644
+ * Available formats. Pass false to disable rich text entirely
1645
+ * (plain text mode, half the bundle weight, no toolbar). Default
1646
+ * enables a sensible set for most chat / comment surfaces.
1647
+ */
1648
+ formats?: ComposerFormat[] | false;
1649
+ /**
1650
+ * Render the formatting toolbar. Default false because most uses
1651
+ * are short-form. Set true (or "top") to show the toolbar above the
1652
+ * editor. "floating" is planned; not yet implemented.
1653
+ */
1654
+ toolbar?: boolean | "top";
1655
+ /**
1656
+ * Mention / slash command configs. Each entry registers one trigger
1657
+ * char and its items. Pass `[{ char: "@", items: people }, { char: "/", items: commands }]`
1658
+ * for the common chat-app setup.
1659
+ */
1660
+ triggers?: ComposerTriggerConfig[];
1661
+ /**
1662
+ * Image attachments (paperclip + clipboard paste). Pass true for
1663
+ * defaults, an object to customise, or omit/false to skip the
1664
+ * attachment plumbing entirely.
1665
+ */
1666
+ attachments?: boolean | ComposerAttachmentConfig;
1667
+ /** Fires when the user submits (Enter, click Send, or scripted `submit` step). */
1668
+ onSubmit?: (content: ComposerContent, attachments?: ComposerAttachment[]) => void;
1669
+ /**
1670
+ * Fires on every editor change with the current plain text. Use for
1671
+ * length validation, controlled-value bridges (eg. AIChatComposer
1672
+ * forwarding to a host's `value`/`onChange` pair), or live preview
1673
+ * surfaces. Cheap, called frequently; debounce if you need the
1674
+ * Lexical state JSON (use `getContent()` via ref instead).
1675
+ */
1676
+ onChange?: (text: string) => void;
1677
+ /**
1678
+ * Loading state — disables the editor + paperclip and swaps the
1679
+ * default Send button for Stop. Has no effect when `rightActions`
1680
+ * overrides the default Send.
1681
+ */
1682
+ isLoading?: boolean;
1683
+ /** Stop handler — required for Stop to be active when loading. */
1684
+ onStop?: () => void;
1685
+ /** Hard character cap. */
1686
+ maxLength?: number;
1687
+ /** Auto-focus the editor on mount. Default false. */
1688
+ autoFocus?: boolean;
1689
+ /** Whether Enter submits. Default true (Shift-Enter still inserts a newline). */
1690
+ submitOnEnter?: boolean;
1691
+ /**
1692
+ * Custom content for the left action slot. Replaces the default
1693
+ * paperclip button when `attachments` is enabled.
1694
+ */
1695
+ leftActions?: React$1.ReactNode;
1696
+ /**
1697
+ * Custom content for the right action slot. Replaces the default
1698
+ * Send / Stop button. Use the `useComposer()` hook inside to access
1699
+ * imperative methods.
1700
+ */
1701
+ rightActions?: React$1.ReactNode;
1702
+ /** Hide the default Send button without replacing it. */
1703
+ hideSend?: boolean;
1704
+ /** Scripted demo steps. */
1705
+ steps?: ComposerStep[];
1706
+ /** What kicks the script off. Defaults to "mount". */
1707
+ trigger?: DemoTrigger;
1708
+ /** For trigger="manual" — flip true to play. */
1709
+ play?: boolean;
1710
+ /** Animation feel. */
1711
+ speed?: DemoSpeed;
1712
+ /** Loop the script forever. */
1713
+ loop?: boolean;
1714
+ /**
1715
+ * Pause between loop iterations (ms). Defaults to 2000. Marketing
1716
+ * heroes that want the demo to breathe between repeats bump this
1717
+ * higher; tight inline demos drop it.
1718
+ */
1719
+ loopDelay?: number;
1720
+ /**
1721
+ * Fires once per loop cycle, AFTER the loopDelay pause and BEFORE
1722
+ * the script replays. Use to reset parent state that the script
1723
+ * mutated via onSubmit (e.g., wipe a messages list back to its
1724
+ * seed before the demo types into it again). The editor is cleared
1725
+ * automatically — you only need this hook if state outside the
1726
+ * Composer needs to reset too.
1727
+ */
1728
+ onLoopReset?: () => void;
1729
+ /**
1730
+ * Bare mode — strip the card chrome (border / bg / rounding). Use
1731
+ * when embedding inside an existing card or column layout.
1732
+ */
1733
+ bare?: boolean;
1734
+ /**
1735
+ * Read-only mode — disables editing AND focusability. Programmatic
1736
+ * updates (including scripted demo playback) still work. Use for
1737
+ * marketing surfaces that render a Composer purely for show, so the
1738
+ * scripted typing doesn't steal focus from other inputs on the page.
1739
+ * Hides the default Send / paperclip action row.
1740
+ */
1741
+ readOnly?: boolean;
1742
+ className?: string;
1743
+ }
1744
+ declare const Composer: React$1.ForwardRefExoticComponent<ComposerProps & React$1.RefAttributes<ComposerHandle>>;
1745
+ declare const ComposerReply: React$1.ForwardRefExoticComponent<ComposerProps & React$1.RefAttributes<ComposerHandle>>;
1746
+
938
1747
  /**
939
1748
  * DatePicker + DateRangePicker
940
1749
  *
@@ -1033,6 +1842,15 @@ declare const DialogDescription: React$1.ForwardRefExoticComponent<Omit<DialogPr
1033
1842
 
1034
1843
  declare const DropdownMenu: React$1.FC<DropdownMenuPrimitive.DropdownMenuProps>;
1035
1844
  declare const DropdownMenuTrigger: React$1.ForwardRefExoticComponent<DropdownMenuPrimitive.DropdownMenuTriggerProps & React$1.RefAttributes<HTMLButtonElement>>;
1845
+ /**
1846
+ * Menu density. Set `size` on `<DropdownMenuContent>` (or
1847
+ * `<DropdownMenuSubContent>`) and every item inside — Item, Checkbox,
1848
+ * Radio, SubTrigger, Label — picks up matching padding / text-size via
1849
+ * context (which flows through the Radix portal). Mirrors Select so a
1850
+ * compact trigger can have an equally compact menu. `xs` is the
1851
+ * tool-panel density (the Studio inspector).
1852
+ */
1853
+ type DropdownMenuSize = "default" | "sm" | "xs";
1036
1854
  declare const DropdownMenuGroup: React$1.ForwardRefExoticComponent<DropdownMenuPrimitive.DropdownMenuGroupProps & React$1.RefAttributes<HTMLDivElement>>;
1037
1855
  declare const DropdownMenuPortal: React$1.FC<DropdownMenuPrimitive.DropdownMenuPortalProps>;
1038
1856
  declare const DropdownMenuSub: React$1.FC<DropdownMenuPrimitive.DropdownMenuSubProps>;
@@ -1043,6 +1861,8 @@ declare const DropdownMenuSubTrigger: React$1.ForwardRefExoticComponent<Omit<Dro
1043
1861
  interface DropdownMenuSubContentProps extends React$1.ComponentPropsWithoutRef<typeof DropdownMenuPrimitive.SubContent> {
1044
1862
  /** What the submenu surface is *made of*. See dropdown-menu.md. */
1045
1863
  surface?: Surface;
1864
+ /** Menu density — cascades to items via context. */
1865
+ size?: DropdownMenuSize;
1046
1866
  }
1047
1867
  declare const DropdownMenuSubContent: React$1.ForwardRefExoticComponent<DropdownMenuSubContentProps & React$1.RefAttributes<HTMLDivElement>>;
1048
1868
  interface DropdownMenuContentProps extends React$1.ComponentPropsWithoutRef<typeof DropdownMenuPrimitive.Content> {
@@ -1052,6 +1872,8 @@ interface DropdownMenuContentProps extends React$1.ComponentPropsWithoutRef<type
1052
1872
  * floating over rich canvases. See dropdown-menu.md.
1053
1873
  */
1054
1874
  surface?: Surface;
1875
+ /** Menu density — cascades to items via context. */
1876
+ size?: DropdownMenuSize;
1055
1877
  }
1056
1878
  declare const DropdownMenuContent: React$1.ForwardRefExoticComponent<DropdownMenuContentProps & React$1.RefAttributes<HTMLDivElement>>;
1057
1879
  declare const DropdownMenuItem: React$1.ForwardRefExoticComponent<Omit<DropdownMenuPrimitive.DropdownMenuItemProps & React$1.RefAttributes<HTMLDivElement>, "ref"> & {
@@ -1081,15 +1903,26 @@ declare const DropdownMenuShortcut: {
1081
1903
  * rationale.
1082
1904
  */
1083
1905
  declare const inputVariants: (props?: ({
1084
- size?: "default" | "sm" | null | undefined;
1906
+ size?: "default" | "sm" | "xs" | null | undefined;
1085
1907
  } & class_variance_authority_types.ClassProp) | undefined) => string;
1086
1908
  type InputSize = NonNullable<VariantProps<typeof inputVariants>["size"]>;
1087
1909
  type InputProps = Omit<React$1.ComponentProps<"input">, "size"> & {
1088
1910
  size?: InputSize;
1911
+ /** Adornment rendered inside the field on the leading edge — an icon,
1912
+ * a unit, a prefix. Non-interactive by default (clicks pass through
1913
+ * to focus the input); pass an element with its own pointer-events
1914
+ * if you need it clickable. */
1915
+ startSlot?: React$1.ReactNode;
1916
+ /** Adornment rendered inside the field on the trailing edge — a unit
1917
+ * ("px"), a clear button, a stepper. Same pointer rules as
1918
+ * `startSlot`. */
1919
+ endSlot?: React$1.ReactNode;
1089
1920
  };
1090
1921
  declare const Input: React$1.ForwardRefExoticComponent<Omit<InputProps, "ref"> & React$1.RefAttributes<HTMLInputElement>>;
1091
1922
 
1092
- declare const Label: React$1.ForwardRefExoticComponent<Omit<LabelPrimitive.LabelProps & React$1.RefAttributes<HTMLLabelElement>, "ref"> & VariantProps<(props?: class_variance_authority_types.ClassProp | undefined) => string> & React$1.RefAttributes<HTMLLabelElement>>;
1923
+ declare const Label: React$1.ForwardRefExoticComponent<Omit<LabelPrimitive.LabelProps & React$1.RefAttributes<HTMLLabelElement>, "ref"> & VariantProps<(props?: ({
1924
+ size?: "default" | "sm" | "xs" | null | undefined;
1925
+ } & class_variance_authority_types.ClassProp) | undefined) => string> & React$1.RefAttributes<HTMLLabelElement>>;
1093
1926
 
1094
1927
  declare const Popover: React$1.FC<PopoverPrimitive.PopoverProps>;
1095
1928
  declare const PopoverTrigger: React$1.ForwardRefExoticComponent<PopoverPrimitive.PopoverTriggerProps & React$1.RefAttributes<HTMLButtonElement>>;
@@ -1232,7 +2065,7 @@ declare const RadioGroupItem: React$1.ForwardRefExoticComponent<Omit<RadioGroupP
1232
2065
  * </ResizablePanelGroup>
1233
2066
  */
1234
2067
  declare const ResizablePanelGroup: ({ className, ...props }: React$1.ComponentProps<typeof ResizablePrimitive.PanelGroup>) => React$1.JSX.Element;
1235
- declare const ResizablePanel: React$1.ForwardRefExoticComponent<Omit<React$1.HTMLAttributes<HTMLDivElement | HTMLElement | HTMLObjectElement | HTMLSelectElement | HTMLTextAreaElement | HTMLMapElement | HTMLTitleElement | HTMLButtonElement | HTMLLinkElement | HTMLLabelElement | HTMLStyleElement | HTMLSourceElement | HTMLHtmlElement | HTMLTableColElement | HTMLVideoElement | HTMLAudioElement | HTMLEmbedElement | HTMLProgressElement | HTMLHRElement | HTMLTableElement | HTMLAnchorElement | HTMLFormElement | HTMLHeadingElement | HTMLImageElement | HTMLInputElement | HTMLLIElement | HTMLOListElement | HTMLParagraphElement | HTMLSpanElement | HTMLUListElement | HTMLAreaElement | HTMLBaseElement | HTMLQuoteElement | HTMLBodyElement | HTMLBRElement | HTMLCanvasElement | HTMLDataElement | HTMLDataListElement | HTMLModElement | HTMLDetailsElement | HTMLDialogElement | HTMLDListElement | HTMLFieldSetElement | HTMLHeadElement | HTMLIFrameElement | HTMLLegendElement | HTMLMetaElement | HTMLMeterElement | HTMLOptGroupElement | HTMLOptionElement | HTMLOutputElement | HTMLPreElement | HTMLSlotElement | HTMLScriptElement | HTMLTemplateElement | HTMLTableSectionElement | HTMLTableCellElement | HTMLTimeElement | HTMLTableRowElement | HTMLTrackElement | HTMLTableCaptionElement | HTMLMenuElement | HTMLPictureElement>, "id" | "onResize"> & {
2068
+ declare const ResizablePanel: React$1.ForwardRefExoticComponent<Omit<React$1.HTMLAttributes<HTMLHeadElement | HTMLElement | HTMLLinkElement | HTMLDivElement | HTMLObjectElement | HTMLAnchorElement | HTMLAreaElement | HTMLAudioElement | HTMLBaseElement | HTMLQuoteElement | HTMLBodyElement | HTMLBRElement | HTMLButtonElement | HTMLCanvasElement | HTMLTableColElement | HTMLDataElement | HTMLDataListElement | HTMLModElement | HTMLDetailsElement | HTMLDialogElement | HTMLDListElement | HTMLEmbedElement | HTMLFieldSetElement | HTMLFormElement | HTMLHeadingElement | HTMLHRElement | HTMLHtmlElement | HTMLIFrameElement | HTMLImageElement | HTMLInputElement | HTMLLabelElement | HTMLLegendElement | HTMLLIElement | HTMLMapElement | HTMLMetaElement | HTMLMeterElement | HTMLOListElement | HTMLOptGroupElement | HTMLOptionElement | HTMLOutputElement | HTMLParagraphElement | HTMLPreElement | HTMLProgressElement | HTMLScriptElement | HTMLSelectElement | HTMLSlotElement | HTMLSourceElement | HTMLSpanElement | HTMLStyleElement | HTMLTableElement | HTMLTableSectionElement | HTMLTableCellElement | HTMLTemplateElement | HTMLTextAreaElement | HTMLTimeElement | HTMLTitleElement | HTMLTableRowElement | HTMLTrackElement | HTMLUListElement | HTMLVideoElement | HTMLTableCaptionElement | HTMLMenuElement | HTMLPictureElement>, "id" | "onResize"> & {
1236
2069
  className?: string | undefined;
1237
2070
  collapsedSize?: number | undefined;
1238
2071
  collapsible?: boolean | undefined;
@@ -1271,9 +2104,9 @@ declare const ResizableHandle: ({ withHandle, className, ...props }: React$1.Com
1271
2104
  * etc.) and is a separate primitive.
1272
2105
  */
1273
2106
  declare const rowVariants: (props?: ({
1274
- gap?: "none" | "sm" | "md" | "lg" | "xs" | "xl" | "2xl" | null | undefined;
1275
- align?: "start" | "center" | "end" | "stretch" | "baseline" | null | undefined;
1276
- justify?: "start" | "center" | "between" | "end" | "around" | "evenly" | null | undefined;
2107
+ gap?: "none" | "sm" | "md" | "lg" | "xl" | "xs" | "2xl" | null | undefined;
2108
+ align?: "center" | "start" | "end" | "stretch" | "baseline" | null | undefined;
2109
+ justify?: "center" | "start" | "between" | "end" | "around" | "evenly" | null | undefined;
1277
2110
  wrap?: boolean | null | undefined;
1278
2111
  } & class_variance_authority_types.ClassProp) | undefined) => string;
1279
2112
  interface RowProps extends React$1.HTMLAttributes<HTMLDivElement>, VariantProps<typeof rowVariants> {
@@ -1307,8 +2140,8 @@ declare const Row: React$1.ForwardRefExoticComponent<RowProps & React$1.RefAttri
1307
2140
  */
1308
2141
  declare const gridVariants: (props?: ({
1309
2142
  cols?: "1" | "2" | "3" | "4" | "5" | "6" | "12" | null | undefined;
1310
- gap?: "none" | "sm" | "md" | "lg" | "xs" | "xl" | "2xl" | null | undefined;
1311
- align?: "start" | "center" | "end" | "stretch" | null | undefined;
2143
+ gap?: "none" | "sm" | "md" | "lg" | "xl" | "xs" | "2xl" | null | undefined;
2144
+ align?: "center" | "start" | "end" | "stretch" | null | undefined;
1312
2145
  } & class_variance_authority_types.ClassProp) | undefined) => string;
1313
2146
  interface GridProps extends React$1.HTMLAttributes<HTMLDivElement>, VariantProps<typeof gridVariants> {
1314
2147
  /** When true, render as the single child element via Radix Slot — lets
@@ -1340,10 +2173,10 @@ declare const Grid: React$1.ForwardRefExoticComponent<GridProps & React$1.RefAtt
1340
2173
  * case. Flex is the escape hatch, not the default.
1341
2174
  */
1342
2175
  declare const flexVariants: (props?: ({
1343
- direction?: "row" | "col" | "row-reverse" | "col-reverse" | null | undefined;
1344
- gap?: "none" | "sm" | "md" | "lg" | "xs" | "xl" | "2xl" | null | undefined;
1345
- align?: "start" | "center" | "end" | "stretch" | "baseline" | null | undefined;
1346
- justify?: "start" | "center" | "between" | "end" | "around" | "evenly" | null | undefined;
2176
+ direction?: "col" | "row" | "row-reverse" | "col-reverse" | null | undefined;
2177
+ gap?: "none" | "sm" | "md" | "lg" | "xl" | "xs" | "2xl" | null | undefined;
2178
+ align?: "center" | "start" | "end" | "stretch" | "baseline" | null | undefined;
2179
+ justify?: "center" | "start" | "between" | "end" | "around" | "evenly" | null | undefined;
1347
2180
  wrap?: "wrap" | "nowrap" | "wrap-reverse" | null | undefined;
1348
2181
  } & class_variance_authority_types.ClassProp) | undefined) => string;
1349
2182
  interface FlexProps extends React$1.HTMLAttributes<HTMLDivElement>, VariantProps<typeof flexVariants> {
@@ -1360,6 +2193,15 @@ declare const ScrollBar: React$1.ForwardRefExoticComponent<Omit<ScrollAreaPrimit
1360
2193
  declare const Select: React$1.FC<SelectPrimitive.SelectProps>;
1361
2194
  declare const SelectGroup: React$1.ForwardRefExoticComponent<SelectPrimitive.SelectGroupProps & React$1.RefAttributes<HTMLDivElement>>;
1362
2195
  declare const SelectValue: React$1.ForwardRefExoticComponent<SelectPrimitive.SelectValueProps & React$1.RefAttributes<HTMLSpanElement>>;
2196
+ /**
2197
+ * Menu density. Set `size` on `<SelectContent>` and every `<SelectItem>`
2198
+ * inside it picks up matching padding / text-size / check-indicator
2199
+ * sizing via context — so a compact trigger (`size="xs"`) can have an
2200
+ * equally compact dropdown without per-item overrides. React context
2201
+ * flows through the Radix portal (it follows the React tree, not the
2202
+ * DOM), so items styled this way work even though the menu is portaled.
2203
+ */
2204
+ type SelectMenuSize = "default" | "sm" | "xs";
1363
2205
  /**
1364
2206
  * Select trigger variants — `size` lets dense surfaces (the
1365
2207
  * Studio inspector, settings sheets) reach for a compact `sm`
@@ -1368,7 +2210,7 @@ declare const SelectValue: React$1.ForwardRefExoticComponent<SelectPrimitive.Sel
1368
2210
  * existing call site.
1369
2211
  */
1370
2212
  declare const selectTriggerVariants: (props?: ({
1371
- size?: "default" | "sm" | null | undefined;
2213
+ size?: "default" | "sm" | "xs" | null | undefined;
1372
2214
  } & class_variance_authority_types.ClassProp) | undefined) => string;
1373
2215
  type SelectTriggerSize = NonNullable<VariantProps<typeof selectTriggerVariants>["size"]>;
1374
2216
  declare const SelectTrigger: React$1.ForwardRefExoticComponent<Omit<SelectPrimitive.SelectTriggerProps & React$1.RefAttributes<HTMLButtonElement>, "ref"> & {
@@ -1376,7 +2218,9 @@ declare const SelectTrigger: React$1.ForwardRefExoticComponent<Omit<SelectPrimit
1376
2218
  } & React$1.RefAttributes<HTMLButtonElement>>;
1377
2219
  declare const SelectScrollUpButton: React$1.ForwardRefExoticComponent<Omit<SelectPrimitive.SelectScrollUpButtonProps & React$1.RefAttributes<HTMLDivElement>, "ref"> & React$1.RefAttributes<HTMLDivElement>>;
1378
2220
  declare const SelectScrollDownButton: React$1.ForwardRefExoticComponent<Omit<SelectPrimitive.SelectScrollDownButtonProps & React$1.RefAttributes<HTMLDivElement>, "ref"> & React$1.RefAttributes<HTMLDivElement>>;
1379
- declare const SelectContent: React$1.ForwardRefExoticComponent<Omit<SelectPrimitive.SelectContentProps & React$1.RefAttributes<HTMLDivElement>, "ref"> & React$1.RefAttributes<HTMLDivElement>>;
2221
+ declare const SelectContent: React$1.ForwardRefExoticComponent<Omit<SelectPrimitive.SelectContentProps & React$1.RefAttributes<HTMLDivElement>, "ref"> & {
2222
+ size?: SelectMenuSize;
2223
+ } & React$1.RefAttributes<HTMLDivElement>>;
1380
2224
  declare const SelectLabel: React$1.ForwardRefExoticComponent<Omit<SelectPrimitive.SelectLabelProps & React$1.RefAttributes<HTMLDivElement>, "ref"> & React$1.RefAttributes<HTMLDivElement>>;
1381
2225
  declare const SelectItem: React$1.ForwardRefExoticComponent<Omit<SelectPrimitive.SelectItemProps & React$1.RefAttributes<HTMLDivElement>, "ref"> & React$1.RefAttributes<HTMLDivElement>>;
1382
2226
  declare const SelectSeparator: React$1.ForwardRefExoticComponent<Omit<SelectPrimitive.SelectSeparatorProps & React$1.RefAttributes<HTMLDivElement>, "ref"> & React$1.RefAttributes<HTMLDivElement>>;
@@ -1389,7 +2233,7 @@ declare const SheetClose: React$1.ForwardRefExoticComponent<DialogPrimitive.Dial
1389
2233
  declare const SheetPortal: React$1.FC<DialogPrimitive.DialogPortalProps>;
1390
2234
  declare const SheetOverlay: React$1.ForwardRefExoticComponent<Omit<DialogPrimitive.DialogOverlayProps & React$1.RefAttributes<HTMLDivElement>, "ref"> & React$1.RefAttributes<HTMLDivElement>>;
1391
2235
  declare const sheetVariants: (props?: ({
1392
- side?: "top" | "right" | "bottom" | "left" | null | undefined;
2236
+ side?: "bottom" | "top" | "right" | "left" | null | undefined;
1393
2237
  } & class_variance_authority_types.ClassProp) | undefined) => string;
1394
2238
  interface SheetContentProps extends React$1.ComponentPropsWithoutRef<typeof DialogPrimitive.Content>, VariantProps<typeof sheetVariants> {
1395
2239
  /**
@@ -1527,9 +2371,9 @@ declare const Sortable: SortableRootComponent;
1527
2371
  * for a centred narrow column (auth cards, marketing copy).
1528
2372
  */
1529
2373
  declare const stackVariants: (props?: ({
1530
- gap?: "none" | "sm" | "md" | "lg" | "xs" | "xl" | "2xl" | null | undefined;
1531
- align?: "start" | "center" | "end" | "stretch" | null | undefined;
1532
- justify?: "start" | "center" | "between" | "end" | "around" | "evenly" | null | undefined;
2374
+ gap?: "none" | "sm" | "md" | "lg" | "xl" | "xs" | "2xl" | null | undefined;
2375
+ align?: "center" | "start" | "end" | "stretch" | null | undefined;
2376
+ justify?: "center" | "start" | "between" | "end" | "around" | "evenly" | null | undefined;
1533
2377
  } & class_variance_authority_types.ClassProp) | undefined) => string;
1534
2378
  interface StackProps extends React$1.HTMLAttributes<HTMLDivElement>, VariantProps<typeof stackVariants> {
1535
2379
  /** When true, render as the single child element via Radix Slot — lets
@@ -1656,15 +2500,27 @@ interface TabsTriggerProps extends React$1.ComponentPropsWithoutRef<typeof TabsP
1656
2500
  declare const TabsTrigger: React$1.ForwardRefExoticComponent<TabsTriggerProps & React$1.RefAttributes<HTMLButtonElement>>;
1657
2501
  declare const TabsContent: React$1.ForwardRefExoticComponent<Omit<TabsPrimitive.TabsContentProps & React$1.RefAttributes<HTMLDivElement>, "ref"> & React$1.RefAttributes<HTMLDivElement>>;
1658
2502
 
1659
- declare const Textarea: React$1.ForwardRefExoticComponent<Omit<React$1.DetailedHTMLProps<React$1.TextareaHTMLAttributes<HTMLTextAreaElement>, HTMLTextAreaElement>, "ref"> & React$1.RefAttributes<HTMLTextAreaElement>>;
2503
+ /**
2504
+ * Textarea variants — `size` mirrors Input so the whole form-control
2505
+ * family scales together. Default keeps the existing min-h-[80px] /
2506
+ * px-3 / text-sm; `sm` and `xs` are for dense tool panels.
2507
+ */
2508
+ declare const textareaVariants: (props?: ({
2509
+ size?: "default" | "sm" | "xs" | null | undefined;
2510
+ } & class_variance_authority_types.ClassProp) | undefined) => string;
2511
+ type TextareaSize = NonNullable<VariantProps<typeof textareaVariants>["size"]>;
2512
+ type TextareaProps = Omit<React$1.ComponentProps<"textarea">, "size"> & {
2513
+ size?: TextareaSize;
2514
+ };
2515
+ declare const Textarea: React$1.ForwardRefExoticComponent<Omit<TextareaProps, "ref"> & React$1.RefAttributes<HTMLTextAreaElement>>;
1660
2516
 
1661
2517
  declare const toggleVariants: (props?: ({
1662
2518
  variant?: "default" | "outline" | null | undefined;
1663
- size?: "default" | "sm" | "lg" | null | undefined;
2519
+ size?: "default" | "sm" | "lg" | "xs" | null | undefined;
1664
2520
  } & class_variance_authority_types.ClassProp) | undefined) => string;
1665
2521
  declare const Toggle: React$1.ForwardRefExoticComponent<Omit<TogglePrimitive.ToggleProps & React$1.RefAttributes<HTMLButtonElement>, "ref"> & VariantProps<(props?: ({
1666
2522
  variant?: "default" | "outline" | null | undefined;
1667
- size?: "default" | "sm" | "lg" | null | undefined;
2523
+ size?: "default" | "sm" | "lg" | "xs" | null | undefined;
1668
2524
  } & class_variance_authority_types.ClassProp) | undefined) => string> & React$1.RefAttributes<HTMLButtonElement>>;
1669
2525
 
1670
2526
  declare const TooltipProvider: React$1.FC<TooltipPrimitive.TooltipProviderProps>;
@@ -1749,7 +2605,7 @@ declare const ToggleGroupItem: React$1.ForwardRefExoticComponent<Omit<ToggleGrou
1749
2605
  * persistent footer toolbars on mobile-style layouts.
1750
2606
  */
1751
2607
  declare const toolbarVariants: (props?: ({
1752
- position?: "top" | "bottom" | "inline" | null | undefined;
2608
+ position?: "bottom" | "top" | "inline" | null | undefined;
1753
2609
  variant?: "default" | "transparent" | "subtle" | null | undefined;
1754
2610
  size?: "sm" | "md" | "lg" | null | undefined;
1755
2611
  sticky?: boolean | null | undefined;
@@ -1993,6 +2849,60 @@ declare const Map: React$1.ForwardRefExoticComponent<MapProps & React$1.RefAttri
1993
2849
 
1994
2850
  declare const MapMarker: React$1.NamedExoticComponent<MapMarkerProps>;
1995
2851
 
2852
+ /**
2853
+ * lib/motion — the global motion control for gradeui.
2854
+ *
2855
+ * One choke point for "should this animate?". Every animated component
2856
+ * (ThreeScene, RivePlayer, VideoPlayer, aura surfaces) asks
2857
+ * `useReducedMotion()`, so flipping motion off in one place stills them all.
2858
+ *
2859
+ * Two independent inputs, ORed together (reduce-only by design — the toggle
2860
+ * can ADD restriction but never override a user's OS preference to force
2861
+ * motion ON):
2862
+ *
2863
+ * 1. the OS `prefers-reduced-motion: reduce` media query, and
2864
+ * 2. a `data-motion="off"` attribute on the document root (`<html>`),
2865
+ * the manual toggle.
2866
+ *
2867
+ * The attribute is the same mechanism the renderer's `data-fidelity` flag
2868
+ * uses: stamp it on `<html>` and CSS + components react. Inside Studio's
2869
+ * Fast Frame / embed / share iframes it is driven over postMessage
2870
+ * (`grade:set-motion`), so the toggle reaches into the sandbox where the
2871
+ * ThreeScene surfaces actually run. A matching `[data-motion="off"]` CSS
2872
+ * reset in `styles/globals.css` covers pure-CSS animation/transition.
2873
+ *
2874
+ * Sibling to lib/demo (the scripted-reveal spine).
2875
+ */
2876
+ /** The attribute stamped on `<html>` to force motion off. */
2877
+ declare const MOTION_ATTR = "data-motion";
2878
+ /**
2879
+ * Returns `true` when motion should be suppressed — either the OS reports
2880
+ * `prefers-reduced-motion: reduce`, or the global `data-motion="off"` toggle
2881
+ * is set on `<html>`. Stays live: re-reads on media-query change and on the
2882
+ * attribute mutating.
2883
+ *
2884
+ * SSR-safe — defaults to `false` (motion allowed) on the server and
2885
+ * rehydrates in an effect, so it never causes a hydration mismatch.
2886
+ */
2887
+ declare function useReducedMotion(): boolean;
2888
+ /**
2889
+ * @deprecated Prefer {@link useReducedMotion}. Kept for back-compat with the
2890
+ * components that import it from `media-surface`; it now also folds in the
2891
+ * global `data-motion="off"` toggle, not just the OS query.
2892
+ */
2893
+ declare const usePrefersReducedMotion: typeof useReducedMotion;
2894
+ /**
2895
+ * Imperatively set the global motion toggle on `<html>`.
2896
+ *
2897
+ * setMotion(false) → stamps `data-motion="off"` (animation suppressed)
2898
+ * setMotion(true) → removes the attribute (default: respect the OS only)
2899
+ *
2900
+ * Reduce-only: turning motion "on" never forces animation for a viewer whose
2901
+ * OS asks for reduced motion — `useReducedMotion()` still honours the query.
2902
+ * No-op on the server.
2903
+ */
2904
+ declare function setMotion(enabled: boolean): void;
2905
+
1996
2906
  /**
1997
2907
  * MediaSurface — the shared shell used by VideoPlayer, RivePlayer, ThreeScene
1998
2908
  * AND the canonical "media slot" primitive for still images, posters, album
@@ -2030,7 +2940,7 @@ declare const MapMarker: React$1.NamedExoticComponent<MapMarkerProps>;
2030
2940
  * the right semantics.
2031
2941
  */
2032
2942
 
2033
- type MediaAspect = "video" | "square" | "portrait" | "wide" | "auto";
2943
+ type MediaAspect = "video" | "standard" | "square" | "portrait" | "wide" | "auto";
2034
2944
  type MediaRadius = "none" | "sm" | "md" | "lg" | "xl";
2035
2945
  /**
2036
2946
  * What kind of media is this slot intended for? Drives three things:
@@ -2288,8 +3198,6 @@ interface BaseMediaProps {
2288
3198
  className?: string;
2289
3199
  style?: React$1.CSSProperties;
2290
3200
  }
2291
- /** Hook — returns `true` when the OS reports reduced-motion preference. */
2292
- declare function usePrefersReducedMotion(): boolean;
2293
3201
 
2294
3202
  /**
2295
3203
  * VideoPlayer — native HTML5 video wrapped in a MediaSurface.
@@ -2333,6 +3241,153 @@ interface RivePlayerProps extends BaseMediaProps {
2333
3241
  }
2334
3242
  declare const RivePlayer: React$1.ForwardRefExoticComponent<RivePlayerProps & React$1.RefAttributes<HTMLDivElement>>;
2335
3243
 
3244
+ /**
3245
+ * Logo — a brand mark with lockup, background-mode, and monochrome
3246
+ * variations, fed bespoke artwork per slot.
3247
+ *
3248
+ * A brand rarely has one logo: there's a square mark for tight spaces, a
3249
+ * horizontal lockup for headers, and single-colour versions for busy or
3250
+ * inverted backgrounds. This component holds that set and renders the right
3251
+ * one for the context, so a sidenav, toolbar, and footer can all reach for
3252
+ * `<Logo>` and ask for the lockup/mode they need.
3253
+ *
3254
+ * Artwork is yours: each slot is any React node — an inline `<svg>`, an
3255
+ * `<img>`, or a component. Supply only what you have; the component falls
3256
+ * back across appearances and lockups so a partial set still renders
3257
+ * something. Monochrome artwork should paint with `currentColor` so it
3258
+ * inherits the surrounding text colour.
3259
+ *
3260
+ * Selection is explicit, not theme-coupled: set `mode="dark"` when the logo
3261
+ * sits on a dark surface. (Wrap it in your own theme hook if you want it
3262
+ * automatic.)
3263
+ */
3264
+ type LogoLockup = "square" | "horizontal" | "icon";
3265
+ type LogoMode = "light" | "dark";
3266
+ type LogoSize = "sm" | "md" | "lg" | "xl";
3267
+ /** Artwork for one lockup. `light`/`dark` are the full-colour versions for a
3268
+ * light or dark background; `mono` is a single-colour treatment that
3269
+ * inherits `currentColor` and works on any background. */
3270
+ interface LogoVariant {
3271
+ light?: React$1.ReactNode;
3272
+ dark?: React$1.ReactNode;
3273
+ mono?: React$1.ReactNode;
3274
+ }
3275
+ /** The brand artwork set, keyed by lockup then appearance. */
3276
+ interface LogoSources {
3277
+ square?: LogoVariant;
3278
+ horizontal?: LogoVariant;
3279
+ icon?: LogoVariant;
3280
+ }
3281
+ interface LogoProps extends Omit<React$1.HTMLAttributes<HTMLElement>, "children"> {
3282
+ /** The brand artwork. Supply only the slots you have. */
3283
+ sources: LogoSources;
3284
+ /** Which lockup to show. Falls back to another lockup if this one is
3285
+ * empty. Default `"horizontal"`. */
3286
+ lockup?: LogoLockup;
3287
+ /** The background the logo sits on — selects the light/dark artwork.
3288
+ * Explicit (not theme-coupled). Default `"light"`. */
3289
+ mode?: LogoMode;
3290
+ /** Render the monochrome artwork instead of full colour. Mono inherits
3291
+ * `currentColor`, so set the text colour on a parent. Default `false`. */
3292
+ mono?: boolean;
3293
+ /** Height of the logo — a t-shirt token or a raw pixel number. Width is
3294
+ * intrinsic (square/icon are 1:1, horizontal keeps its ratio).
3295
+ * Default `"md"`. */
3296
+ size?: LogoSize | number;
3297
+ /** Accessible name (e.g. the brand name) → `aria-label` + `role="img"`.
3298
+ * Omit and set `decorative` when something nearby already names it. */
3299
+ label?: string;
3300
+ /** Mark the logo decorative (`aria-hidden`, no role). Use when the brand
3301
+ * name is already in the DOM beside it. */
3302
+ decorative?: boolean;
3303
+ /** Optional link target — renders the logo as an `<a>` (logo-links-home). */
3304
+ href?: string;
3305
+ }
3306
+ declare const Logo: React$1.ForwardRefExoticComponent<LogoProps & React$1.RefAttributes<HTMLElement>>;
3307
+
3308
+ /**
3309
+ * Control schema — the canonical, UI-agnostic descriptor for a shader's
3310
+ * (or effect layer's) tweakable parameters. Shared by base demos AND the
3311
+ * universal post stack, so a single `<ShaderControls schema={...} />`
3312
+ * renders any of them.
3313
+ *
3314
+ * Ported from the three-lab experiments (the proven shape) and extended
3315
+ * with two controls from the Paper reference — `segmented` and
3316
+ * `colorList` (Paper's colorCount) — plus an optional palette-slot
3317
+ * binding on `color` (the "Line colour → accent" affordance).
3318
+ *
3319
+ * Kept free of three.js / React imports so post-stack.ts and any other
3320
+ * renderer can depend on it without a circular import.
3321
+ */
3322
+ /** Global palette slots a colour control can bind to. */
3323
+ type PaletteSlot = "primary" | "secondary" | "accent" | "background";
3324
+ type NumberControl = {
3325
+ type: "slider";
3326
+ key: string;
3327
+ label: string;
3328
+ min: number;
3329
+ max: number;
3330
+ step: number;
3331
+ default: number;
3332
+ /** Display unit appended in the readout (e.g. "px", "°", "%"). */
3333
+ unit?: string;
3334
+ };
3335
+ type ColorControl = {
3336
+ type: "color";
3337
+ key: string;
3338
+ label: string;
3339
+ default: string;
3340
+ /** When set, the control FOLLOWS this palette slot (re-tints with the
3341
+ * theme, shows a "→ accent" affordance) until the user overrides it. */
3342
+ slot?: PaletteSlot;
3343
+ };
3344
+ /** A variable-length list of colours — Paper's colorCount + swatches. */
3345
+ type ColorListControl = {
3346
+ type: "colorList";
3347
+ key: string;
3348
+ label: string;
3349
+ default: string[];
3350
+ /** Min / max swatches the user can add. */
3351
+ min?: number;
3352
+ max?: number;
3353
+ };
3354
+ type ToggleControl = {
3355
+ type: "toggle";
3356
+ key: string;
3357
+ label: string;
3358
+ default: boolean;
3359
+ };
3360
+ type SelectControl = {
3361
+ type: "select";
3362
+ key: string;
3363
+ label: string;
3364
+ options: ReadonlyArray<{
3365
+ value: string;
3366
+ label: string;
3367
+ }>;
3368
+ default: string;
3369
+ };
3370
+ /** Same data as a select, rendered as a segmented toggle (≤4 options). */
3371
+ type SegmentedControl = {
3372
+ type: "segmented";
3373
+ key: string;
3374
+ label: string;
3375
+ options: ReadonlyArray<{
3376
+ value: string;
3377
+ label: string;
3378
+ }>;
3379
+ default: string;
3380
+ };
3381
+ type DividerControl = {
3382
+ type: "divider";
3383
+ key: string;
3384
+ /** Optional section heading above the divider line. */
3385
+ label?: string;
3386
+ };
3387
+ type ControlSpec = NumberControl | ColorControl | ColorListControl | ToggleControl | SelectControl | SegmentedControl | DividerControl;
3388
+ /** A flat bag of current values, keyed by ControlSpec.key. */
3389
+ type DemoState = Record<string, number | string | boolean | string[]>;
3390
+
2336
3391
  /**
2337
3392
  * Shared types for the three.js layer of the design system.
2338
3393
  *
@@ -2402,6 +3457,7 @@ interface PostPreset {
2402
3457
  };
2403
3458
  };
2404
3459
  }
3460
+
2405
3461
  /** A shader preset is the data needed to instantiate one of the canned scenes. */
2406
3462
  interface ShaderPreset {
2407
3463
  id: string;
@@ -2419,6 +3475,10 @@ interface ShaderPreset {
2419
3475
  defaultPalette?: Partial<Palette>;
2420
3476
  /** Static poster image path for non-hover previews. Served from /public. */
2421
3477
  poster?: string;
3478
+ /** Tweakable controls for this base shader (drives the controls panel
3479
+ * + maps to uniforms). Effect layers (grain etc.) carry their own
3480
+ * controls separately via EffectLayerSpec. */
3481
+ controls?: ControlSpec[];
2422
3482
  }
2423
3483
 
2424
3484
  /**
@@ -2473,7 +3533,7 @@ declare function buildFragmentShaderScene(userFragment: string): SceneFactory;
2473
3533
  * play/pause overlay. Scene pauses when offscreen (pauseOffscreen default `true`).
2474
3534
  */
2475
3535
 
2476
- interface ThreeSceneProps extends Omit<BaseMediaProps, "src" | "poster"> {
3536
+ interface ThreeSceneProps extends Omit<BaseMediaProps, "src" | "poster">, Omit<React$1.HTMLAttributes<HTMLDivElement>, keyof BaseMediaProps> {
2477
3537
  /** Preset id from the shader preset registry. */
2478
3538
  preset?: string;
2479
3539
  /**
@@ -2489,8 +3549,12 @@ interface ThreeSceneProps extends Omit<BaseMediaProps, "src" | "poster"> {
2489
3549
  fragmentShader?: string;
2490
3550
  /** Called when a supplied `fragmentShader` fails to compile. */
2491
3551
  onShaderError?: (error: ShaderCompileError) => void;
2492
- /** Post-FX preset id. Defaults to the preset's `defaultPostPreset` or "vhs". */
2493
- postPreset?: string;
3552
+ /** Post-FX preset. Either a registry id (`"vhs"`) OR a full `PostPreset`
3553
+ * object — pass an object (e.g. from `postStateToPreset`) to drive the
3554
+ * stack live from a controls panel; changes are applied via the
3555
+ * composer's `setPreset` WITHOUT remounting WebGL. Defaults to the
3556
+ * base preset's `defaultPostPreset` or "vhs". */
3557
+ postPreset?: string | PostPreset;
2494
3558
  /** Palette overrides. Unset slots fall back to `DEFAULT_PALETTE`. */
2495
3559
  palette?: Partial<Palette>;
2496
3560
  /**
@@ -2502,9 +3566,161 @@ interface ThreeSceneProps extends Omit<BaseMediaProps, "src" | "poster"> {
2502
3566
  poster?: string;
2503
3567
  /** Pixel-ratio cap. Defaults to `Math.min(window.devicePixelRatio, 2)`. */
2504
3568
  maxDpr?: number;
3569
+ /**
3570
+ * Controlled play/pause. When provided, pauses/resumes the render loop
3571
+ * WITHOUT remounting the WebGL context (unlike `autoPlay`, which only
3572
+ * sets the initial state and remounts on change). Use for "animate on
3573
+ * hover" thumbnails. Reduced-motion still forces paused.
3574
+ */
3575
+ play?: boolean;
2505
3576
  }
2506
3577
  declare const ThreeScene: React$1.ForwardRefExoticComponent<ThreeSceneProps & React$1.RefAttributes<HTMLDivElement>>;
2507
3578
 
3579
+ /**
3580
+ * ShaderControls — renders a `ControlSpec[]` schema into a live controls
3581
+ * panel using the DS control primitives. One component drives every
3582
+ * shader's params, the universal post stack (POST_CONTROLS), and any
3583
+ * effect layer — because they all describe themselves as ControlSpec[].
3584
+ *
3585
+ * Controlled: parent owns the `DemoState` and gets `onChange(key, value)`
3586
+ * on every edit. UI-only; it knows nothing about WebGL.
3587
+ *
3588
+ * Mapping:
3589
+ * slider → Slider + editable number (with optional unit)
3590
+ * segmented → ToggleGroup (single)
3591
+ * select → Select (compact)
3592
+ * toggle → Switch
3593
+ * color → swatch + hex field (with optional "→ slot" binding hint)
3594
+ * colorList → N swatches + add/remove (Paper's colorCount)
3595
+ * divider → section heading + rule
3596
+ */
3597
+
3598
+ interface ShaderControlsProps {
3599
+ controls: readonly ControlSpec[];
3600
+ state: DemoState;
3601
+ onChange: (key: string, value: number | string | boolean | string[]) => void;
3602
+ disabled?: boolean;
3603
+ className?: string;
3604
+ }
3605
+ declare function ShaderControls({ controls, state, onChange, disabled, className, }: ShaderControlsProps): React$1.JSX.Element;
3606
+
3607
+ /**
3608
+ * BackgroundFill — a frame's background *paint*, as a layer.
3609
+ *
3610
+ * This is the render boundary for the "fill" model: a generative
3611
+ * background (shader), an image, a video, a gradient, a repeating
3612
+ * texture, or a solid token is NEVER a free-standing selectable node.
3613
+ * It is a paint that belongs to a frame, exactly like a fill in Figma /
3614
+ * Paper. The frame is the thing you select; this layer is plumbing.
3615
+ *
3616
+ * Drop it as the FIRST child of a `relative` frame. It paints an
3617
+ * `absolute inset-0`, `z-0`, `pointer-events-none` layer behind the
3618
+ * frame's content — so siblings that carry `relative z-10` (or any
3619
+ * positioned/z-indexed content) sit on top automatically. It is marked
3620
+ * `data-gds-part="frame-fill"` + `aria-hidden` so Studio treats it as
3621
+ * chrome (not separately selectable) and a11y trees skip it.
3622
+ *
3623
+ * The `type` switch picks what gets painted:
3624
+ * none → renders nothing
3625
+ * solid → a theme token (or any CSS colour)
3626
+ * gradient → a linear-gradient from from/via/to stops
3627
+ * image → an <img> (object-fit) or a tiled background (repeat)
3628
+ * video → a muted, looping, autoplaying <video>
3629
+ * shader → a <ThreeScene> generative shader (preset or GLSL)
3630
+ *
3631
+ * Common controls — `opacity` and `blendMode` — apply to every type,
3632
+ * mirroring the inspector's Blending section.
3633
+ */
3634
+
3635
+ type BackgroundFillType = "none" | "solid" | "gradient" | "image" | "video" | "shader";
3636
+ type BackgroundFillFit = "cover" | "contain" | "fill" | "none";
3637
+ interface BackgroundFillProps {
3638
+ /** Which paint to render. */
3639
+ type: BackgroundFillType;
3640
+ /** Token name (`primary`, `card`, …) or any CSS colour. */
3641
+ color?: string;
3642
+ /** Gradient stops — token names or CSS colours. */
3643
+ gradient?: {
3644
+ from?: string;
3645
+ via?: string;
3646
+ to?: string;
3647
+ angle?: number;
3648
+ };
3649
+ /** Image or video URL. */
3650
+ src?: string;
3651
+ /** object-fit for image / video. Default `cover`. */
3652
+ fit?: BackgroundFillFit;
3653
+ /** CSS object-position / background-position. Default `center`. */
3654
+ position?: string;
3655
+ /** Tile the image (uses background-image + repeat instead of <img>). */
3656
+ repeat?: boolean;
3657
+ /** Tile size when `repeat` (CSS background-size, e.g. "120px"). */
3658
+ tileSize?: string;
3659
+ /** Shader preset id (see ThreeScene). */
3660
+ preset?: string;
3661
+ /** Custom GLSL fragment shader (takes precedence over preset). */
3662
+ fragmentShader?: string;
3663
+ /** Palette overrides for the shader. */
3664
+ palette?: Partial<Palette>;
3665
+ /** Post-FX preset id or live PostPreset object. */
3666
+ postPreset?: string | PostPreset;
3667
+ /** Layer opacity (0–1). */
3668
+ opacity?: number;
3669
+ /** CSS mix-blend-mode against the frame behind it. */
3670
+ blendMode?: React$1.CSSProperties["mixBlendMode"];
3671
+ /** Corner radius — match the frame's so the paint clips cleanly. */
3672
+ radius?: MediaRadius;
3673
+ className?: string;
3674
+ style?: React$1.CSSProperties;
3675
+ }
3676
+ declare const BackgroundFill: React$1.ForwardRefExoticComponent<BackgroundFillProps & React$1.RefAttributes<HTMLDivElement>>;
3677
+
3678
+ /**
3679
+ * FillPicker — Grade's paint picker, modelled on Figma's fill popover.
3680
+ *
3681
+ * A type-icon row across the top (solid · gradient · image · pattern ·
3682
+ * video · shader) switches the panel below to that paint's controls,
3683
+ * with a global opacity at the foot. It emits a `FillValue` that maps
3684
+ * 1:1 onto `<BackgroundFill>` props, so the inspector's Fill section and
3685
+ * any frame background share one control + one data shape.
3686
+ *
3687
+ * Grade is token-led, so the SOLID tab leads with theme-token swatches
3688
+ * (the "Libraries" half of Figma's picker) rather than a freeform HSV
3689
+ * square. A custom-colour square is a deliberate later pass.
3690
+ */
3691
+
3692
+ /** A paint value — the serialisable shape both the picker and
3693
+ * `<BackgroundFill>` speak. */
3694
+ interface FillValue {
3695
+ type: BackgroundFillType;
3696
+ color?: string;
3697
+ gradient?: {
3698
+ from?: string;
3699
+ via?: string;
3700
+ to?: string;
3701
+ angle?: number;
3702
+ };
3703
+ src?: string;
3704
+ fit?: BackgroundFillFit;
3705
+ repeat?: boolean;
3706
+ tileSize?: string;
3707
+ preset?: string;
3708
+ palette?: Partial<Palette>;
3709
+ postPreset?: string | PostPreset;
3710
+ opacity?: number;
3711
+ }
3712
+ /** Theme tokens offered as solid / gradient swatches. */
3713
+ declare const FILL_TOKENS: readonly ["primary", "accent", "secondary", "muted", "card", "background", "destructive", "transparent"];
3714
+ interface FillPickerProps {
3715
+ value: FillValue;
3716
+ onChange: (value: FillValue) => void;
3717
+ className?: string;
3718
+ }
3719
+ declare function FillPicker({ value, onChange, className }: FillPickerProps): React$1.JSX.Element;
3720
+ declare namespace FillPicker {
3721
+ var displayName: string;
3722
+ }
3723
+
2508
3724
  /**
2509
3725
  * ShaderPresetPreview — a thumbnail-sized preview of a shader preset.
2510
3726
  *
@@ -2524,7 +3740,7 @@ interface ShaderPresetPreviewProps {
2524
3740
  postPreset?: string;
2525
3741
  palette?: Partial<Palette>;
2526
3742
  className?: string;
2527
- aspect?: "video" | "square" | "portrait" | "wide";
3743
+ aspect?: "video" | "standard" | "square" | "portrait" | "wide";
2528
3744
  radius?: "none" | "sm" | "md" | "lg" | "xl";
2529
3745
  /** Text label shown on the card. Defaults to preset label. */
2530
3746
  label?: string;
@@ -3076,4 +4292,4 @@ declare function GradeModeSwitcher({ className, variant }: GradeModeSwitcherProp
3076
4292
  */
3077
4293
  declare function ThemeToggle(): React$1.JSX.Element;
3078
4294
 
3079
- export { ALL_MODES, Accordion, AccordionContent, AccordionItem, AccordionTrigger, AppShell, AppShellAside, type AppShellAsideProps, AppShellFooter, type AppShellFooterProps, AppShellHeader, type AppShellHeaderProps, AppShellMain, type AppShellMainProps, AppShellNav, type AppShellNavProps, type AppShellProps, Avatar, AvatarFallback, AvatarImage, BUILT_IN_INPUTS, Badge, Banner, type BannerProps, type BaseMediaProps, Breadcrumb, BreadcrumbEllipsis, BreadcrumbItem, BreadcrumbLink, BreadcrumbList, type BreadcrumbMenuItem, BreadcrumbMenuTrigger, BreadcrumbPage, BreadcrumbSeparator, Button, type ButtonShape, COMPONENT_CONTRACTS, Calendar, CalendarDayButton, Callout, CalloutDescription, CalloutTitle, Card, CardContent, CardDescription, CardFooter, CardHeader, type CardStyle, CardTitle, Carousel, CarouselArrows, type CarouselArrowsProps, type AutoplayConfig as CarouselAutoplayConfig, CarouselDots, type CarouselDotsProps, type CarouselNavButtonProps, CarouselNext, CarouselPrev, type CarouselProps, CarouselSlide, type CarouselSlideProps, CarouselVideoSlide, type CarouselVideoSlideProps, type ChartPalette, Checkbox, Code, type CodeDiff, type CodeLanguage, type CodeProps, type CodeReveal, type CodeTrigger, type ColorIntensity, DatePicker, type DatePickerProps, DateRangePicker, type DateRangePickerProps, Dialog, DialogClose, DialogContent, DialogDescription, DialogFooter, DialogHeader, DialogOverlay, DialogPortal, DialogTitle, DialogTrigger, DropdownMenu, DropdownMenuCheckboxItem, DropdownMenuContent, DropdownMenuGroup, DropdownMenuItem, DropdownMenuLabel, DropdownMenuPortal, DropdownMenuRadioGroup, DropdownMenuRadioItem, DropdownMenuSeparator, DropdownMenuShortcut, DropdownMenuSub, DropdownMenuSubContent, DropdownMenuSubTrigger, DropdownMenuTrigger, FRAGMENT_HEADER, Flex, type FlexProps, type FontKey, GRADE_PRE_HYDRATION_SCRIPT, type GeneratedTheme, GradeModeSwitcher, GradeThemeProvider, type GradeThemeProviderProps, GradeThemeSwitcher, Grid, type GridProps, Input, type InputStyle, Label, LenisProvider, Map, MapHandle, MapMarker, MapMarkerProps, MapProps, type MediaAspect, type MediaRadius, MediaSurface, MediaSurfaceContract, type MediaSurfaceProps, type ModeName, MultiSelect, type MultiSelectOption, type MultiSelectProps, type OKLCHTriplet, type Palette, Popover, PopoverAnchor, PopoverContent, PopoverTrigger, type PostPreset, Progress, RadioGroup, RadioGroupItem, type RadiusStyle, type Ramp, ResizableHandle, ResizablePanel, ResizablePanelGroup, RivePlayer, type RivePlayerProps, Row, type RowProps, type SceneContext, type SceneFactory, type SceneHandle, ScrollArea, ScrollBar, Select, SelectContent, SelectGroup, SelectItem, SelectLabel, SelectScrollDownButton, SelectScrollUpButton, SelectSeparator, SelectTrigger, SelectValue, Separator, ShaderCompileError, type ShaderPreset, ShaderPresetPicker, type ShaderPresetPickerProps, ShaderPresetPreview, type ShaderPresetPreviewProps, type ShadowIntensity, Sheet, SheetClose, SheetContent, SheetDescription, SheetFooter, SheetHeader, SheetOverlay, SheetPortal, SheetTitle, SheetTrigger, Sidebar, SidebarContent, type SidebarContentProps, SidebarFooter, type SidebarFooterProps, SidebarHeader, type SidebarHeaderProps, SidebarItem, type SidebarItemProps, type SidebarProps, SidebarSection, type SidebarSectionProps, SidebarTreeItem, type SidebarTreeItemProps, Skeleton, Slider, Sortable, SortableGroup, type SortableGroupProps, SortableHandle, type SortableHandleProps, SortableItem, type SortableItemProps, type SortableProps, type SpacingDensity, Stack, type StackProps, Switch, Table, TableBody, TableCaption, TableCell, TableFooter, TableHead, TableHeader, TableRow, Tabs, TabsContent, TabsList, TabsTrigger, Textarea, type ThemeInput, ThemeToggle, ThreeScene, type ThreeSceneProps, Toggle, ToggleGroup, ToggleGroupItem, Toolbar, type ToolbarProps, ToolbarSlot, type ToolbarSlotProps, Tooltip, TooltipContent, TooltipProvider, TooltipTrigger, type TypeScalePreset, VideoPlayer, type VideoPlayerProps, asideVariants as appShellAsideVariants, footerVariants as appShellFooterVariants, headerVariants as appShellHeaderVariants, mainVariants as appShellMainVariants, navVariants as appShellNavVariants, applyThemeToRoot, badgeVariants, bannerVariants, buildFragmentShaderScene, builtInThemes, buttonVariants, calloutVariants, calmInput, cn, defaultPostPreset, defaultThemeId, deleteUserTheme, duplicateTheme, energyInput, flexVariants, generateTheme, getComponentContract, getTheme, gridVariants, listContractedComponents, listThemes, listUserThemes, loadUserThemeInput, postPresets, rowVariants, saveUserTheme, sceneRegistry, shaderPresetById, shaderPresets, shellVariants, stackVariants, themeToCSSVars, toggleVariants, useCarouselApi, useGradeTheme, useMaybeGradeTheme, usePrefersReducedMotion };
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+ export { ALL_MODES, Accordion, AccordionContent, AccordionItem, AccordionTrigger, AppShell, AppShellAside, type AppShellAsideProps, AppShellFooter, type AppShellFooterProps, AppShellHeader, type AppShellHeaderProps, AppShellMain, type AppShellMainProps, AppShellNav, type AppShellNavProps, type AppShellProps, Avatar, AvatarFallback, AvatarImage, type AvatarTone, BUILT_IN_INPUTS, BackgroundFill, type BackgroundFillFit, type BackgroundFillProps, type BackgroundFillType, Badge, Banner, type BannerProps, type BaseMediaProps, BlinkingCursor, type BlinkingCursorProps, Breadcrumb, BreadcrumbEllipsis, BreadcrumbItem, BreadcrumbLink, BreadcrumbList, type BreadcrumbMenuItem, BreadcrumbMenuTrigger, BreadcrumbPage, BreadcrumbSeparator, Button, type ButtonShape, COMPONENT_CONTRACTS, Calendar, CalendarDayButton, Callout, CalloutDescription, CalloutTitle, Card, CardContent, CardDescription, CardFooter, CardHeader, type CardStyle, CardTitle, Carousel, CarouselArrows, type CarouselArrowsProps, type AutoplayConfig as CarouselAutoplayConfig, CarouselDots, type CarouselDotsProps, type CarouselNavButtonProps, CarouselNext, CarouselPrev, type CarouselProps, CarouselSlide, type CarouselSlideProps, CarouselVideoSlide, type CarouselVideoSlideProps, type ChartPalette, Checkbox, CheckboxCard, type CheckboxCardProps, Code, type CodeDiff, type CodeLanguage, type CodeProps, type CodeReveal, type CodeTrigger, type ColorIntensity, Composer, type ComposerAttachment, type ComposerAttachmentConfig, type ComposerContent, type ComposerFormat, type ComposerHandle, type ComposerMentionItem, type ComposerProps, ComposerReply, type ComposerStep, type ComposerTriggerConfig, DEMO_SPEED_PRESETS, DatePicker, type DatePickerProps, DateRangePicker, type DateRangePickerProps, type DemoSpeed, DemoStage, type DemoStageProps, type DemoTrigger, Dialog, DialogClose, DialogContent, DialogDescription, DialogFooter, DialogHeader, DialogOverlay, DialogPortal, DialogTitle, DialogTrigger, DropdownMenu, DropdownMenuCheckboxItem, DropdownMenuContent, DropdownMenuGroup, DropdownMenuItem, DropdownMenuLabel, DropdownMenuPortal, DropdownMenuRadioGroup, DropdownMenuRadioItem, DropdownMenuSeparator, DropdownMenuShortcut, DropdownMenuSub, DropdownMenuSubContent, DropdownMenuSubTrigger, DropdownMenuTrigger, FILL_TOKENS, FRAGMENT_HEADER, Field, FieldDescription, FieldLabel, type FieldProps, FieldTrailing, FillPicker, type FillPickerProps, type FillValue, Flex, type FlexProps, type FontKey, GRADE_PRE_HYDRATION_SCRIPT, type GeneratedTheme, GradeModeSwitcher, GradeThemeProvider, type GradeThemeProviderProps, GradeThemeSwitcher, Grid, type GridProps, Input, type InputStyle, Label, LenisProvider, Logo, type LogoLockup, type LogoMode, type LogoProps, type LogoSize, type LogoSources, type LogoVariant, MOTION_ATTR, Map, MapHandle, MapMarker, MapMarkerProps, MapProps, type MediaAspect, type MediaRadius, MediaSurface, MediaSurfaceContract, type MediaSurfaceProps, Message, type MessageProps, type ModeName, MultiSelect, type MultiSelectOption, type MultiSelectProps, type OKLCHTriplet, type Palette, Popover, PopoverAnchor, PopoverContent, PopoverTrigger, type PostPreset, Progress, RadioCard, type RadioCardProps, RadioGroup, RadioGroupItem, type RadiusStyle, type Ramp, ResizableHandle, ResizablePanel, ResizablePanelGroup, Reveal, type RevealAnimation, type RevealProps, type RevealStep, RivePlayer, type RivePlayerProps, Row, type RowProps, type SceneContext, type SceneFactory, type SceneHandle, type ScriptedDemoContext, type ScriptedDemoState, ScrollArea, ScrollBar, Select, SelectContent, SelectGroup, SelectItem, SelectLabel, SelectScrollDownButton, SelectScrollUpButton, SelectSeparator, SelectTrigger, SelectValue, Separator, ShaderCompileError, ShaderControls, type ShaderControlsProps, type ShaderPreset, ShaderPresetPicker, type ShaderPresetPickerProps, ShaderPresetPreview, type ShaderPresetPreviewProps, type ShadowIntensity, Sheet, SheetClose, SheetContent, SheetDescription, SheetFooter, SheetHeader, SheetOverlay, SheetPortal, SheetTitle, SheetTrigger, Sidebar, SidebarContent, type SidebarContentProps, SidebarFooter, type SidebarFooterProps, SidebarHeader, type SidebarHeaderProps, SidebarItem, type SidebarItemProps, type SidebarProps, SidebarSection, type SidebarSectionProps, SidebarTreeItem, type SidebarTreeItemProps, Skeleton, Slider, Sortable, SortableGroup, type SortableGroupProps, SortableHandle, type SortableHandleProps, SortableItem, type SortableItemProps, type SortableProps, type SpacingDensity, Stack, type StackProps, Switch, SwitchCard, type SwitchCardProps, Table, TableBody, TableCaption, TableCell, TableFooter, TableHead, TableHeader, TableRow, Tabs, TabsContent, TabsList, TabsTrigger, Textarea, type ThemeInput, ThemeToggle, ThreeScene, type ThreeSceneProps, Toggle, ToggleGroup, ToggleGroupItem, Toolbar, type ToolbarProps, ToolbarSlot, type ToolbarSlotProps, Tooltip, TooltipContent, TooltipProvider, TooltipTrigger, type TypeScalePreset, type UseScriptedDemoOptions, VideoPlayer, type VideoPlayerProps, asideVariants as appShellAsideVariants, footerVariants as appShellFooterVariants, headerVariants as appShellHeaderVariants, mainVariants as appShellMainVariants, navVariants as appShellNavVariants, applyThemeToRoot, badgeVariants, bannerVariants, buildFragmentShaderScene, builtInThemes, buttonVariants, calloutVariants, calmInput, cn, defaultPostPreset, defaultThemeId, deleteUserTheme, sleep as demoSleep, typeText as demoTypeText, duplicateTheme, energyInput, flexVariants, generateTheme, getComponentContract, getTheme, gridVariants, listContractedComponents, listThemes, listUserThemes, loadUserThemeInput, postPresets, rowVariants, saveUserTheme, sceneRegistry, setMotion, shaderPresetById, shaderPresets, shellVariants, stackVariants, themeToCSSVars, toggleVariants, useCarouselApi, useGradeTheme, useMaybeGradeTheme, usePrefersReducedMotion, useReducedMotion, useScriptedDemo };