@govtechsg/sgds-web-component 3.4.0-rc.2 → 3.4.0-rc.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/components/ComboBox/index.umd.js +629 -43
- package/components/ComboBox/index.umd.js.map +1 -1
- package/components/ComboBox/sgds-combo-box.d.ts +11 -1
- package/components/ComboBox/sgds-combo-box.js +60 -23
- package/components/ComboBox/sgds-combo-box.js.map +1 -1
- package/components/index.umd.js +629 -43
- package/components/index.umd.js.map +1 -1
- package/index.umd.js +629 -43
- package/index.umd.js.map +1 -1
- package/package.json +1 -1
- package/react/components/ComboBox/sgds-combo-box.cjs.js +60 -23
- package/react/components/ComboBox/sgds-combo-box.cjs.js.map +1 -1
- package/react/components/ComboBox/sgds-combo-box.js +60 -23
- package/react/components/ComboBox/sgds-combo-box.js.map +1 -1
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@@ -1234,7 +1234,7 @@
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};
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issueWarning$4('dev-mode', `Lit is in dev mode. Not recommended for production!`);
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}
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-
const wrap = global$2.ShadyDOM?.inUse &&
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const wrap$1 = global$2.ShadyDOM?.inUse &&
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global$2.ShadyDOM?.noPatch === true
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? global$2.ShadyDOM.wrap
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: (node) => node;
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@@ -1286,7 +1286,7 @@
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const nodeMarker = `<${markerMatch}>`;
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const d = document;
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// Creates a dynamic marker. We never have to search for these in the DOM.
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-
const createMarker = () => d.createComment('');
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const createMarker$1 = () => d.createComment('');
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const isPrimitive = (value) => value === null || (typeof value != 'object' && typeof value != 'function');
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const isArray = Array.isArray;
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const isIterable = (value) => isArray(value) ||
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@@ -1718,7 +1718,7 @@
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// normalized when cloning in IE (could simplify when
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// IE is no longer supported)
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for (let i = 0; i < lastIndex; i++) {
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-
node.append(strings[i], createMarker());
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node.append(strings[i], createMarker$1());
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// Walk past the marker node we just added
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walker.nextNode();
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parts.push({ type: CHILD_PART, index: ++nodeIndex });
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// Note because this marker is added after the walker's current
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// node, it will be walked to in the outer loop (and ignored), so
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// we don't need to adjust nodeIndex here
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-
node.append(strings[lastIndex], createMarker());
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node.append(strings[lastIndex], createMarker$1());
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}
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}
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}
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@@ -1856,7 +1856,7 @@
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if (nodeIndex === templatePart.index) {
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let part;
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if (templatePart.type === CHILD_PART) {
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-
part = new ChildPart(node, node.nextSibling, this, options);
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part = new ChildPart$1(node, node.nextSibling, this, options);
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}
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else if (templatePart.type === ATTRIBUTE_PART) {
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part = new templatePart.ctor(node, templatePart.name, templatePart.strings, this, options);
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}
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}
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}
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class ChildPart {
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class ChildPart$1 {
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// See comment in Disconnectable interface for why this is a getter
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get _$isConnected() {
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// ChildParts that are not at the root should always be created with a
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@@ -1953,7 +1953,7 @@
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* consists of all child nodes of `.parentNode`.
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*/
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get parentNode() {
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let parentNode = wrap(this._$startNode).parentNode;
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let parentNode = wrap$1(this._$startNode).parentNode;
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const parent = this._$parent;
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if (parent !== undefined &&
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parentNode?.nodeType === 11 /* Node.DOCUMENT_FRAGMENT */) {
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@@ -2027,7 +2027,7 @@
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}
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}
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_insert(node) {
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return wrap(wrap(this._$startNode).parentNode).insertBefore(node, this._$endNode);
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return wrap$1(wrap$1(this._$startNode).parentNode).insertBefore(node, this._$endNode);
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}
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_commitNode(value) {
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if (this._$committedValue !== value) {
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// Text node. We can now just replace the text content (.data) of the node.
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if (this._$committedValue !== nothing &&
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isPrimitive(this._$committedValue)) {
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const node = wrap(this._$startNode).nextSibling;
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const node = wrap$1(this._$startNode).nextSibling;
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{
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if (this._textSanitizer === undefined) {
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this._textSanitizer = createSanitizer(node, 'data', 'property');
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// TODO (justinfagnani): test perf impact of always creating two parts
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// instead of sharing parts between nodes
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// https://github.com/lit/lit/issues/1266
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itemParts.push((itemPart = new ChildPart(this._insert(createMarker()), this._insert(createMarker()), this, this.options)));
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itemParts.push((itemPart = new ChildPart$1(this._insert(createMarker$1()), this._insert(createMarker$1()), this, this.options)));
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}
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else {
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// Reuse an existing part
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}
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if (partIndex < itemParts.length) {
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// itemParts always have end nodes
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this._$clear(itemPart && wrap(itemPart._$endNode).nextSibling, partIndex);
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this._$clear(itemPart && wrap$1(itemPart._$endNode).nextSibling, partIndex);
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// Truncate the parts array so _value reflects the current state
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itemParts.length = partIndex;
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}
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*
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* @internal
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*/
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_$clear(start = wrap(this._$startNode).nextSibling, from) {
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_$clear(start = wrap$1(this._$startNode).nextSibling, from) {
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this._$notifyConnectionChanged?.(false, true, from);
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while (start && start !== this._$endNode) {
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const n = wrap(start).nextSibling;
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wrap(start).remove();
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const n = wrap$1(start).nextSibling;
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wrap$1(start).remove();
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start = n;
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}
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}
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/** @internal */
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_commitValue(value) {
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if (value === nothing) {
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wrap(this.element).removeAttribute(this.name);
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wrap$1(this.element).removeAttribute(this.name);
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}
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else {
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{
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value,
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options: this.options,
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});
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wrap(this.element).setAttribute(this.name, (value ?? ''));
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wrap$1(this.element).setAttribute(this.name, (value ?? ''));
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}
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}
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}
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value: !!(value && value !== nothing),
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options: this.options,
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});
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wrap(this.element).toggleAttribute(this.name, !!value && value !== nothing);
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wrap$1(this.element).toggleAttribute(this.name, !!value && value !== nothing);
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}
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}
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class EventPart extends AttributePart {
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resolveDirective(this, value);
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}
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}
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/**
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* END USERS SHOULD NOT RELY ON THIS OBJECT.
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*
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* Private exports for use by other Lit packages, not intended for use by
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* external users.
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*
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* We currently do not make a mangled rollup build of the lit-ssr code. In order
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* to keep a number of (otherwise private) top-level exports mangled in the
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* client side code, we export a _$LH object containing those members (or
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* helper methods for accessing private fields of those members), and then
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* re-export them for use in lit-ssr. This keeps lit-ssr agnostic to whether the
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* client-side code is being used in `dev` mode or `prod` mode.
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*
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* This has a unique name, to disambiguate it from private exports in
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* lit-element, which re-exports all of lit-html.
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*
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* @private
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*/
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const _$LH = {
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// Used in lit-ssr
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_boundAttributeSuffix: boundAttributeSuffix,
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_marker: marker,
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_markerMatch: markerMatch,
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_HTML_RESULT: HTML_RESULT,
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_getTemplateHtml: getTemplateHtml,
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// Used in tests and private-ssr-support
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_TemplateInstance: TemplateInstance,
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_isIterable: isIterable,
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_resolveDirective: resolveDirective,
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_ChildPart: ChildPart$1,
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_AttributePart: AttributePart,
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_BooleanAttributePart: BooleanAttributePart,
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_EventPart: EventPart,
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_PropertyPart: PropertyPart,
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_ElementPart: ElementPart,
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};
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// Apply polyfills if available
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const polyfillSupport$2 = global$2.litHtmlPolyfillSupportDevMode
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;
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polyfillSupport$2?.(Template, ChildPart);
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polyfillSupport$2?.(Template, ChildPart$1);
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// IMPORTANT: do not change the property name or the assignment expression.
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// This line will be used in regexes to search for lit-html usage.
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(global$2.litHtmlVersions ??= []).push('3.2.0');
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const endNode = options?.renderBefore ?? null;
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// This property needs to remain unminified.
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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partOwnerNode['_$litPart$'] = part = new ChildPart(container.insertBefore(createMarker(), endNode), endNode, undefined, options ?? {});
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partOwnerNode['_$litPart$'] = part = new ChildPart$1(container.insertBefore(createMarker$1(), endNode), endNode, undefined, options ?? {});
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}
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part._$setValue(value);
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debugLogEvent$1 &&
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* Copyright 2020 Google LLC
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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const { _ChildPart: ChildPart } = _$LH;
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const wrap = window.ShadyDOM?.inUse &&
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window.ShadyDOM?.noPatch === true
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? window.ShadyDOM.wrap
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: (node) => node;
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* parts do not.
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*/
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const isSingleExpression = (part) => part.strings === undefined;
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const createMarker = () => document.createComment('');
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/**
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* Inserts a ChildPart into the given container ChildPart's DOM, either at the
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* end of the container ChildPart, or before the optional `refPart`.
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*
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* This does not add the part to the containerPart's committed value. That must
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* be done by callers.
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*
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* @param containerPart Part within which to add the new ChildPart
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* @param refPart Part before which to add the new ChildPart; when omitted the
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* part added to the end of the `containerPart`
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* @param part Part to insert, or undefined to create a new part
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*/
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const insertPart = (containerPart, refPart, part) => {
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const container = wrap(containerPart._$startNode).parentNode;
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const refNode = refPart === undefined ? containerPart._$endNode : refPart._$startNode;
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if (part === undefined) {
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const startNode = wrap(container).insertBefore(createMarker(), refNode);
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const endNode = wrap(container).insertBefore(createMarker(), refNode);
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part = new ChildPart(startNode, endNode, containerPart, containerPart.options);
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}
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else {
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const endNode = wrap(part._$endNode).nextSibling;
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const oldParent = part._$parent;
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const parentChanged = oldParent !== containerPart;
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if (parentChanged) {
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part._$reparentDisconnectables?.(containerPart);
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// Note that although `_$reparentDisconnectables` updates the part's
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// `_$parent` reference after unlinking from its current parent, that
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// method only exists if Disconnectables are present, so we need to
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// unconditionally set it here
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part._$parent = containerPart;
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// Since the _$isConnected getter is somewhat costly, only
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// read it once we know the subtree has directives that need
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// to be notified
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let newConnectionState;
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if (part._$notifyConnectionChanged !== undefined &&
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(newConnectionState = containerPart._$isConnected) !==
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oldParent._$isConnected) {
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part._$notifyConnectionChanged(newConnectionState);
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}
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}
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if (endNode !== refNode || parentChanged) {
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let start = part._$startNode;
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while (start !== endNode) {
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const n = wrap(start).nextSibling;
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wrap(container).insertBefore(start, refNode);
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start = n;
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}
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}
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}
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return part;
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};
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/**
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* Sets the value of a Part.
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*
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* Note that this should only be used to set/update the value of user-created
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* parts (i.e. those created using `insertPart`); it should not be used
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* by directives to set the value of the directive's container part. Directives
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* should return a value from `update`/`render` to update their part state.
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*
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* For directives that require setting their part value asynchronously, they
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* should extend `AsyncDirective` and call `this.setValue()`.
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*
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* @param part Part to set
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* @param value Value to set
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|
4606
|
+
* @param index For `AttributePart`s, the index to set
|
|
4607
|
+
* @param directiveParent Used internally; should not be set by user
|
|
4608
|
+
*/
|
|
4609
|
+
const setChildPartValue = (part, value, directiveParent = part) => {
|
|
4610
|
+
part._$setValue(value, directiveParent);
|
|
4611
|
+
return part;
|
|
4612
|
+
};
|
|
4503
4613
|
// A sentinel value that can never appear as a part value except when set by
|
|
4504
4614
|
// live(). Used to force a dirty-check to fail and cause a re-render.
|
|
4505
4615
|
const RESET_VALUE = {};
|
|
@@ -4515,6 +4625,36 @@
|
|
|
4515
4625
|
* @param value
|
|
4516
4626
|
*/
|
|
4517
4627
|
const setCommittedValue = (part, value = RESET_VALUE) => (part._$committedValue = value);
|
|
4628
|
+
/**
|
|
4629
|
+
* Returns the committed value of a ChildPart.
|
|
4630
|
+
*
|
|
4631
|
+
* The committed value is used for change detection and efficient updates of
|
|
4632
|
+
* the part. It can differ from the value set by the template or directive in
|
|
4633
|
+
* cases where the template value is transformed before being committed.
|
|
4634
|
+
*
|
|
4635
|
+
* - `TemplateResult`s are committed as a `TemplateInstance`
|
|
4636
|
+
* - Iterables are committed as `Array<ChildPart>`
|
|
4637
|
+
* - All other types are committed as the template value or value returned or
|
|
4638
|
+
* set by a directive.
|
|
4639
|
+
*
|
|
4640
|
+
* @param part
|
|
4641
|
+
*/
|
|
4642
|
+
const getCommittedValue = (part) => part._$committedValue;
|
|
4643
|
+
/**
|
|
4644
|
+
* Removes a ChildPart from the DOM, including any of its content.
|
|
4645
|
+
*
|
|
4646
|
+
* @param part The Part to remove
|
|
4647
|
+
*/
|
|
4648
|
+
const removePart = (part) => {
|
|
4649
|
+
part._$notifyConnectionChanged?.(false, true);
|
|
4650
|
+
let start = part._$startNode;
|
|
4651
|
+
const end = wrap(part._$endNode).nextSibling;
|
|
4652
|
+
while (start !== end) {
|
|
4653
|
+
const n = wrap(start).nextSibling;
|
|
4654
|
+
wrap(start).remove();
|
|
4655
|
+
start = n;
|
|
4656
|
+
}
|
|
4657
|
+
};
|
|
4518
4658
|
|
|
4519
4659
|
/**
|
|
4520
4660
|
* @license
|
|
@@ -13145,6 +13285,416 @@
|
|
|
13145
13285
|
|
|
13146
13286
|
var css_248z = css`:host{display:block;position:relative}.combobox{display:flex;flex-direction:column;gap:var(--sgds-form-gap-md)}.dropdown{display:flex;height:100%}.sgds.combobox{align-items:stretch;display:flex;flex-wrap:wrap;justify-content:flex-end;position:relative;width:-webkit-fill-available;width:-moz-available}.dropdown-menu{box-sizing:border-box;max-height:10rem;overflow-x:hidden;overflow-y:auto}.visually-hidden{clip:rect(0,0,0,0)!important;border:0!important;height:1px!important;margin:-1px!important;overflow:hidden!important;padding:0!important;position:absolute!important;white-space:nowrap!important;width:1px!important}.form-control-group.disabled{cursor:not-allowed;opacity:var(--sgds-opacity-50)}.form-control-group{align-items:center;background-color:var(--sgds-form-surface-default);border:var(--sgds-form-border-width-default) solid var(--sgds-border-color-default);border-radius:var(--sgds-form-border-radius-md);display:flex;gap:var(--sgds-form-gap-md);justify-content:space-between;min-height:var(--sgds-dimension-48);min-width:var(--sgds-dimension-256);padding:var(--sgds-form-padding-y) var(--sgds-form-padding-x);transition:border-color .15s ease-in-out,box-shadow .15s ease-in-out;width:-webkit-fill-available;width:-moz-available}.form-control{appearance:none;background-clip:padding-box;background:none;border:none;color:var(--sgds-form-color-default);display:inline;flex-grow:1;font-size:var(--sgds-font-size-2);line-height:var(--sgds-line-height-body);outline:none;padding:0}.combobox-input-container{display:flex;flex-wrap:wrap;gap:var(--sgds-gap-xs);width:calc(100% - var(--sgds-icon-size-md, 1.25rem))}.empty-menu{padding:var(--sgds-padding-sm) var(--sgds-padding-lg,20px)}.form-control-group.readonly{border-color:var(--sgds-border-color-muted)}.form-control-group:not(.disabled):not(.is-invalid):hover{border:var(--sgds-form-border-width-thick) solid var(--sgds-border-color-emphasis)}.form-control-group:not(.disabled):not(.is-invalid):focus,.form-control-group:not(.disabled):not(.is-invalid):focus-within{border:var(--sgds-form-border-width-thick) solid var(--sgds-border-color-emphasis);box-shadow:var(--sgds-form-box-shadow-focus);outline:0}.form-control-group.is-invalid{border:var(--sgds-form-border-width-thick) solid var(--sgds-form-danger-border-color-default)}.form-control-group.disabled{background-color:var(--sgds-form-surface-muted)}`;
|
|
13147
13287
|
|
|
13288
|
+
/**
|
|
13289
|
+
* @license
|
|
13290
|
+
* Copyright 2017 Google LLC
|
|
13291
|
+
* SPDX-License-Identifier: BSD-3-Clause
|
|
13292
|
+
*/
|
|
13293
|
+
// Helper for generating a map of array item to its index over a subset
|
|
13294
|
+
// of an array (used to lazily generate `newKeyToIndexMap` and
|
|
13295
|
+
// `oldKeyToIndexMap`)
|
|
13296
|
+
const generateMap = (list, start, end) => {
|
|
13297
|
+
const map = new Map();
|
|
13298
|
+
for (let i = start; i <= end; i++) {
|
|
13299
|
+
map.set(list[i], i);
|
|
13300
|
+
}
|
|
13301
|
+
return map;
|
|
13302
|
+
};
|
|
13303
|
+
class RepeatDirective extends Directive {
|
|
13304
|
+
constructor(partInfo) {
|
|
13305
|
+
super(partInfo);
|
|
13306
|
+
if (partInfo.type !== PartType.CHILD) {
|
|
13307
|
+
throw new Error('repeat() can only be used in text expressions');
|
|
13308
|
+
}
|
|
13309
|
+
}
|
|
13310
|
+
_getValuesAndKeys(items, keyFnOrTemplate, template) {
|
|
13311
|
+
let keyFn;
|
|
13312
|
+
if (template === undefined) {
|
|
13313
|
+
template = keyFnOrTemplate;
|
|
13314
|
+
}
|
|
13315
|
+
else if (keyFnOrTemplate !== undefined) {
|
|
13316
|
+
keyFn = keyFnOrTemplate;
|
|
13317
|
+
}
|
|
13318
|
+
const keys = [];
|
|
13319
|
+
const values = [];
|
|
13320
|
+
let index = 0;
|
|
13321
|
+
for (const item of items) {
|
|
13322
|
+
keys[index] = keyFn ? keyFn(item, index) : index;
|
|
13323
|
+
values[index] = template(item, index);
|
|
13324
|
+
index++;
|
|
13325
|
+
}
|
|
13326
|
+
return {
|
|
13327
|
+
values,
|
|
13328
|
+
keys,
|
|
13329
|
+
};
|
|
13330
|
+
}
|
|
13331
|
+
render(items, keyFnOrTemplate, template) {
|
|
13332
|
+
return this._getValuesAndKeys(items, keyFnOrTemplate, template).values;
|
|
13333
|
+
}
|
|
13334
|
+
update(containerPart, [items, keyFnOrTemplate, template]) {
|
|
13335
|
+
// Old part & key lists are retrieved from the last update (which may
|
|
13336
|
+
// be primed by hydration)
|
|
13337
|
+
const oldParts = getCommittedValue(containerPart);
|
|
13338
|
+
const { values: newValues, keys: newKeys } = this._getValuesAndKeys(items, keyFnOrTemplate, template);
|
|
13339
|
+
// We check that oldParts, the committed value, is an Array as an
|
|
13340
|
+
// indicator that the previous value came from a repeat() call. If
|
|
13341
|
+
// oldParts is not an Array then this is the first render and we return
|
|
13342
|
+
// an array for lit-html's array handling to render, and remember the
|
|
13343
|
+
// keys.
|
|
13344
|
+
if (!Array.isArray(oldParts)) {
|
|
13345
|
+
this._itemKeys = newKeys;
|
|
13346
|
+
return newValues;
|
|
13347
|
+
}
|
|
13348
|
+
// In SSR hydration it's possible for oldParts to be an array but for us
|
|
13349
|
+
// to not have item keys because the update() hasn't run yet. We set the
|
|
13350
|
+
// keys to an empty array. This will cause all oldKey/newKey comparisons
|
|
13351
|
+
// to fail and execution to fall to the last nested brach below which
|
|
13352
|
+
// reuses the oldPart.
|
|
13353
|
+
const oldKeys = (this._itemKeys ??= []);
|
|
13354
|
+
// New part list will be built up as we go (either reused from
|
|
13355
|
+
// old parts or created for new keys in this update). This is
|
|
13356
|
+
// saved in the above cache at the end of the update.
|
|
13357
|
+
const newParts = [];
|
|
13358
|
+
// Maps from key to index for current and previous update; these
|
|
13359
|
+
// are generated lazily only when needed as a performance
|
|
13360
|
+
// optimization, since they are only required for multiple
|
|
13361
|
+
// non-contiguous changes in the list, which are less common.
|
|
13362
|
+
let newKeyToIndexMap;
|
|
13363
|
+
let oldKeyToIndexMap;
|
|
13364
|
+
// Head and tail pointers to old parts and new values
|
|
13365
|
+
let oldHead = 0;
|
|
13366
|
+
let oldTail = oldParts.length - 1;
|
|
13367
|
+
let newHead = 0;
|
|
13368
|
+
let newTail = newValues.length - 1;
|
|
13369
|
+
// Overview of O(n) reconciliation algorithm (general approach
|
|
13370
|
+
// based on ideas found in ivi, vue, snabbdom, etc.):
|
|
13371
|
+
//
|
|
13372
|
+
// * We start with the list of old parts and new values (and
|
|
13373
|
+
// arrays of their respective keys), head/tail pointers into
|
|
13374
|
+
// each, and we build up the new list of parts by updating
|
|
13375
|
+
// (and when needed, moving) old parts or creating new ones.
|
|
13376
|
+
// The initial scenario might look like this (for brevity of
|
|
13377
|
+
// the diagrams, the numbers in the array reflect keys
|
|
13378
|
+
// associated with the old parts or new values, although keys
|
|
13379
|
+
// and parts/values are actually stored in parallel arrays
|
|
13380
|
+
// indexed using the same head/tail pointers):
|
|
13381
|
+
//
|
|
13382
|
+
// oldHead v v oldTail
|
|
13383
|
+
// oldKeys: [0, 1, 2, 3, 4, 5, 6]
|
|
13384
|
+
// newParts: [ , , , , , , ]
|
|
13385
|
+
// newKeys: [0, 2, 1, 4, 3, 7, 6] <- reflects the user's new
|
|
13386
|
+
// item order
|
|
13387
|
+
// newHead ^ ^ newTail
|
|
13388
|
+
//
|
|
13389
|
+
// * Iterate old & new lists from both sides, updating,
|
|
13390
|
+
// swapping, or removing parts at the head/tail locations
|
|
13391
|
+
// until neither head nor tail can move.
|
|
13392
|
+
//
|
|
13393
|
+
// * Example below: keys at head pointers match, so update old
|
|
13394
|
+
// part 0 in-place (no need to move it) and record part 0 in
|
|
13395
|
+
// the `newParts` list. The last thing we do is advance the
|
|
13396
|
+
// `oldHead` and `newHead` pointers (will be reflected in the
|
|
13397
|
+
// next diagram).
|
|
13398
|
+
//
|
|
13399
|
+
// oldHead v v oldTail
|
|
13400
|
+
// oldKeys: [0, 1, 2, 3, 4, 5, 6]
|
|
13401
|
+
// newParts: [0, , , , , , ] <- heads matched: update 0
|
|
13402
|
+
// newKeys: [0, 2, 1, 4, 3, 7, 6] and advance both oldHead
|
|
13403
|
+
// & newHead
|
|
13404
|
+
// newHead ^ ^ newTail
|
|
13405
|
+
//
|
|
13406
|
+
// * Example below: head pointers don't match, but tail
|
|
13407
|
+
// pointers do, so update part 6 in place (no need to move
|
|
13408
|
+
// it), and record part 6 in the `newParts` list. Last,
|
|
13409
|
+
// advance the `oldTail` and `oldHead` pointers.
|
|
13410
|
+
//
|
|
13411
|
+
// oldHead v v oldTail
|
|
13412
|
+
// oldKeys: [0, 1, 2, 3, 4, 5, 6]
|
|
13413
|
+
// newParts: [0, , , , , , 6] <- tails matched: update 6
|
|
13414
|
+
// newKeys: [0, 2, 1, 4, 3, 7, 6] and advance both oldTail
|
|
13415
|
+
// & newTail
|
|
13416
|
+
// newHead ^ ^ newTail
|
|
13417
|
+
//
|
|
13418
|
+
// * If neither head nor tail match; next check if one of the
|
|
13419
|
+
// old head/tail items was removed. We first need to generate
|
|
13420
|
+
// the reverse map of new keys to index (`newKeyToIndexMap`),
|
|
13421
|
+
// which is done once lazily as a performance optimization,
|
|
13422
|
+
// since we only hit this case if multiple non-contiguous
|
|
13423
|
+
// changes were made. Note that for contiguous removal
|
|
13424
|
+
// anywhere in the list, the head and tails would advance
|
|
13425
|
+
// from either end and pass each other before we get to this
|
|
13426
|
+
// case and removals would be handled in the final while loop
|
|
13427
|
+
// without needing to generate the map.
|
|
13428
|
+
//
|
|
13429
|
+
// * Example below: The key at `oldTail` was removed (no longer
|
|
13430
|
+
// in the `newKeyToIndexMap`), so remove that part from the
|
|
13431
|
+
// DOM and advance just the `oldTail` pointer.
|
|
13432
|
+
//
|
|
13433
|
+
// oldHead v v oldTail
|
|
13434
|
+
// oldKeys: [0, 1, 2, 3, 4, 5, 6]
|
|
13435
|
+
// newParts: [0, , , , , , 6] <- 5 not in new map: remove
|
|
13436
|
+
// newKeys: [0, 2, 1, 4, 3, 7, 6] 5 and advance oldTail
|
|
13437
|
+
// newHead ^ ^ newTail
|
|
13438
|
+
//
|
|
13439
|
+
// * Once head and tail cannot move, any mismatches are due to
|
|
13440
|
+
// either new or moved items; if a new key is in the previous
|
|
13441
|
+
// "old key to old index" map, move the old part to the new
|
|
13442
|
+
// location, otherwise create and insert a new part. Note
|
|
13443
|
+
// that when moving an old part we null its position in the
|
|
13444
|
+
// oldParts array if it lies between the head and tail so we
|
|
13445
|
+
// know to skip it when the pointers get there.
|
|
13446
|
+
//
|
|
13447
|
+
// * Example below: neither head nor tail match, and neither
|
|
13448
|
+
// were removed; so find the `newHead` key in the
|
|
13449
|
+
// `oldKeyToIndexMap`, and move that old part's DOM into the
|
|
13450
|
+
// next head position (before `oldParts[oldHead]`). Last,
|
|
13451
|
+
// null the part in the `oldPart` array since it was
|
|
13452
|
+
// somewhere in the remaining oldParts still to be scanned
|
|
13453
|
+
// (between the head and tail pointers) so that we know to
|
|
13454
|
+
// skip that old part on future iterations.
|
|
13455
|
+
//
|
|
13456
|
+
// oldHead v v oldTail
|
|
13457
|
+
// oldKeys: [0, 1, -, 3, 4, 5, 6]
|
|
13458
|
+
// newParts: [0, 2, , , , , 6] <- stuck: update & move 2
|
|
13459
|
+
// newKeys: [0, 2, 1, 4, 3, 7, 6] into place and advance
|
|
13460
|
+
// newHead
|
|
13461
|
+
// newHead ^ ^ newTail
|
|
13462
|
+
//
|
|
13463
|
+
// * Note that for moves/insertions like the one above, a part
|
|
13464
|
+
// inserted at the head pointer is inserted before the
|
|
13465
|
+
// current `oldParts[oldHead]`, and a part inserted at the
|
|
13466
|
+
// tail pointer is inserted before `newParts[newTail+1]`. The
|
|
13467
|
+
// seeming asymmetry lies in the fact that new parts are
|
|
13468
|
+
// moved into place outside in, so to the right of the head
|
|
13469
|
+
// pointer are old parts, and to the right of the tail
|
|
13470
|
+
// pointer are new parts.
|
|
13471
|
+
//
|
|
13472
|
+
// * We always restart back from the top of the algorithm,
|
|
13473
|
+
// allowing matching and simple updates in place to
|
|
13474
|
+
// continue...
|
|
13475
|
+
//
|
|
13476
|
+
// * Example below: the head pointers once again match, so
|
|
13477
|
+
// simply update part 1 and record it in the `newParts`
|
|
13478
|
+
// array. Last, advance both head pointers.
|
|
13479
|
+
//
|
|
13480
|
+
// oldHead v v oldTail
|
|
13481
|
+
// oldKeys: [0, 1, -, 3, 4, 5, 6]
|
|
13482
|
+
// newParts: [0, 2, 1, , , , 6] <- heads matched: update 1
|
|
13483
|
+
// newKeys: [0, 2, 1, 4, 3, 7, 6] and advance both oldHead
|
|
13484
|
+
// & newHead
|
|
13485
|
+
// newHead ^ ^ newTail
|
|
13486
|
+
//
|
|
13487
|
+
// * As mentioned above, items that were moved as a result of
|
|
13488
|
+
// being stuck (the final else clause in the code below) are
|
|
13489
|
+
// marked with null, so we always advance old pointers over
|
|
13490
|
+
// these so we're comparing the next actual old value on
|
|
13491
|
+
// either end.
|
|
13492
|
+
//
|
|
13493
|
+
// * Example below: `oldHead` is null (already placed in
|
|
13494
|
+
// newParts), so advance `oldHead`.
|
|
13495
|
+
//
|
|
13496
|
+
// oldHead v v oldTail
|
|
13497
|
+
// oldKeys: [0, 1, -, 3, 4, 5, 6] <- old head already used:
|
|
13498
|
+
// newParts: [0, 2, 1, , , , 6] advance oldHead
|
|
13499
|
+
// newKeys: [0, 2, 1, 4, 3, 7, 6]
|
|
13500
|
+
// newHead ^ ^ newTail
|
|
13501
|
+
//
|
|
13502
|
+
// * Note it's not critical to mark old parts as null when they
|
|
13503
|
+
// are moved from head to tail or tail to head, since they
|
|
13504
|
+
// will be outside the pointer range and never visited again.
|
|
13505
|
+
//
|
|
13506
|
+
// * Example below: Here the old tail key matches the new head
|
|
13507
|
+
// key, so the part at the `oldTail` position and move its
|
|
13508
|
+
// DOM to the new head position (before `oldParts[oldHead]`).
|
|
13509
|
+
// Last, advance `oldTail` and `newHead` pointers.
|
|
13510
|
+
//
|
|
13511
|
+
// oldHead v v oldTail
|
|
13512
|
+
// oldKeys: [0, 1, -, 3, 4, 5, 6]
|
|
13513
|
+
// newParts: [0, 2, 1, 4, , , 6] <- old tail matches new
|
|
13514
|
+
// newKeys: [0, 2, 1, 4, 3, 7, 6] head: update & move 4,
|
|
13515
|
+
// advance oldTail & newHead
|
|
13516
|
+
// newHead ^ ^ newTail
|
|
13517
|
+
//
|
|
13518
|
+
// * Example below: Old and new head keys match, so update the
|
|
13519
|
+
// old head part in place, and advance the `oldHead` and
|
|
13520
|
+
// `newHead` pointers.
|
|
13521
|
+
//
|
|
13522
|
+
// oldHead v oldTail
|
|
13523
|
+
// oldKeys: [0, 1, -, 3, 4, 5, 6]
|
|
13524
|
+
// newParts: [0, 2, 1, 4, 3, ,6] <- heads match: update 3
|
|
13525
|
+
// newKeys: [0, 2, 1, 4, 3, 7, 6] and advance oldHead &
|
|
13526
|
+
// newHead
|
|
13527
|
+
// newHead ^ ^ newTail
|
|
13528
|
+
//
|
|
13529
|
+
// * Once the new or old pointers move past each other then all
|
|
13530
|
+
// we have left is additions (if old list exhausted) or
|
|
13531
|
+
// removals (if new list exhausted). Those are handled in the
|
|
13532
|
+
// final while loops at the end.
|
|
13533
|
+
//
|
|
13534
|
+
// * Example below: `oldHead` exceeded `oldTail`, so we're done
|
|
13535
|
+
// with the main loop. Create the remaining part and insert
|
|
13536
|
+
// it at the new head position, and the update is complete.
|
|
13537
|
+
//
|
|
13538
|
+
// (oldHead > oldTail)
|
|
13539
|
+
// oldKeys: [0, 1, -, 3, 4, 5, 6]
|
|
13540
|
+
// newParts: [0, 2, 1, 4, 3, 7 ,6] <- create and insert 7
|
|
13541
|
+
// newKeys: [0, 2, 1, 4, 3, 7, 6]
|
|
13542
|
+
// newHead ^ newTail
|
|
13543
|
+
//
|
|
13544
|
+
// * Note that the order of the if/else clauses is not
|
|
13545
|
+
// important to the algorithm, as long as the null checks
|
|
13546
|
+
// come first (to ensure we're always working on valid old
|
|
13547
|
+
// parts) and that the final else clause comes last (since
|
|
13548
|
+
// that's where the expensive moves occur). The order of
|
|
13549
|
+
// remaining clauses is just a simple guess at which cases
|
|
13550
|
+
// will be most common.
|
|
13551
|
+
//
|
|
13552
|
+
// * Note, we could calculate the longest
|
|
13553
|
+
// increasing subsequence (LIS) of old items in new position,
|
|
13554
|
+
// and only move those not in the LIS set. However that costs
|
|
13555
|
+
// O(nlogn) time and adds a bit more code, and only helps
|
|
13556
|
+
// make rare types of mutations require fewer moves. The
|
|
13557
|
+
// above handles removes, adds, reversal, swaps, and single
|
|
13558
|
+
// moves of contiguous items in linear time, in the minimum
|
|
13559
|
+
// number of moves. As the number of multiple moves where LIS
|
|
13560
|
+
// might help approaches a random shuffle, the LIS
|
|
13561
|
+
// optimization becomes less helpful, so it seems not worth
|
|
13562
|
+
// the code at this point. Could reconsider if a compelling
|
|
13563
|
+
// case arises.
|
|
13564
|
+
while (oldHead <= oldTail && newHead <= newTail) {
|
|
13565
|
+
if (oldParts[oldHead] === null) {
|
|
13566
|
+
// `null` means old part at head has already been used
|
|
13567
|
+
// below; skip
|
|
13568
|
+
oldHead++;
|
|
13569
|
+
}
|
|
13570
|
+
else if (oldParts[oldTail] === null) {
|
|
13571
|
+
// `null` means old part at tail has already been used
|
|
13572
|
+
// below; skip
|
|
13573
|
+
oldTail--;
|
|
13574
|
+
}
|
|
13575
|
+
else if (oldKeys[oldHead] === newKeys[newHead]) {
|
|
13576
|
+
// Old head matches new head; update in place
|
|
13577
|
+
newParts[newHead] = setChildPartValue(oldParts[oldHead], newValues[newHead]);
|
|
13578
|
+
oldHead++;
|
|
13579
|
+
newHead++;
|
|
13580
|
+
}
|
|
13581
|
+
else if (oldKeys[oldTail] === newKeys[newTail]) {
|
|
13582
|
+
// Old tail matches new tail; update in place
|
|
13583
|
+
newParts[newTail] = setChildPartValue(oldParts[oldTail], newValues[newTail]);
|
|
13584
|
+
oldTail--;
|
|
13585
|
+
newTail--;
|
|
13586
|
+
}
|
|
13587
|
+
else if (oldKeys[oldHead] === newKeys[newTail]) {
|
|
13588
|
+
// Old head matches new tail; update and move to new tail
|
|
13589
|
+
newParts[newTail] = setChildPartValue(oldParts[oldHead], newValues[newTail]);
|
|
13590
|
+
insertPart(containerPart, newParts[newTail + 1], oldParts[oldHead]);
|
|
13591
|
+
oldHead++;
|
|
13592
|
+
newTail--;
|
|
13593
|
+
}
|
|
13594
|
+
else if (oldKeys[oldTail] === newKeys[newHead]) {
|
|
13595
|
+
// Old tail matches new head; update and move to new head
|
|
13596
|
+
newParts[newHead] = setChildPartValue(oldParts[oldTail], newValues[newHead]);
|
|
13597
|
+
insertPart(containerPart, oldParts[oldHead], oldParts[oldTail]);
|
|
13598
|
+
oldTail--;
|
|
13599
|
+
newHead++;
|
|
13600
|
+
}
|
|
13601
|
+
else {
|
|
13602
|
+
if (newKeyToIndexMap === undefined) {
|
|
13603
|
+
// Lazily generate key-to-index maps, used for removals &
|
|
13604
|
+
// moves below
|
|
13605
|
+
newKeyToIndexMap = generateMap(newKeys, newHead, newTail);
|
|
13606
|
+
oldKeyToIndexMap = generateMap(oldKeys, oldHead, oldTail);
|
|
13607
|
+
}
|
|
13608
|
+
if (!newKeyToIndexMap.has(oldKeys[oldHead])) {
|
|
13609
|
+
// Old head is no longer in new list; remove
|
|
13610
|
+
removePart(oldParts[oldHead]);
|
|
13611
|
+
oldHead++;
|
|
13612
|
+
}
|
|
13613
|
+
else if (!newKeyToIndexMap.has(oldKeys[oldTail])) {
|
|
13614
|
+
// Old tail is no longer in new list; remove
|
|
13615
|
+
removePart(oldParts[oldTail]);
|
|
13616
|
+
oldTail--;
|
|
13617
|
+
}
|
|
13618
|
+
else {
|
|
13619
|
+
// Any mismatches at this point are due to additions or
|
|
13620
|
+
// moves; see if we have an old part we can reuse and move
|
|
13621
|
+
// into place
|
|
13622
|
+
const oldIndex = oldKeyToIndexMap.get(newKeys[newHead]);
|
|
13623
|
+
const oldPart = oldIndex !== undefined ? oldParts[oldIndex] : null;
|
|
13624
|
+
if (oldPart === null) {
|
|
13625
|
+
// No old part for this value; create a new one and
|
|
13626
|
+
// insert it
|
|
13627
|
+
const newPart = insertPart(containerPart, oldParts[oldHead]);
|
|
13628
|
+
setChildPartValue(newPart, newValues[newHead]);
|
|
13629
|
+
newParts[newHead] = newPart;
|
|
13630
|
+
}
|
|
13631
|
+
else {
|
|
13632
|
+
// Reuse old part
|
|
13633
|
+
newParts[newHead] = setChildPartValue(oldPart, newValues[newHead]);
|
|
13634
|
+
insertPart(containerPart, oldParts[oldHead], oldPart);
|
|
13635
|
+
// This marks the old part as having been used, so that
|
|
13636
|
+
// it will be skipped in the first two checks above
|
|
13637
|
+
oldParts[oldIndex] = null;
|
|
13638
|
+
}
|
|
13639
|
+
newHead++;
|
|
13640
|
+
}
|
|
13641
|
+
}
|
|
13642
|
+
}
|
|
13643
|
+
// Add parts for any remaining new values
|
|
13644
|
+
while (newHead <= newTail) {
|
|
13645
|
+
// For all remaining additions, we insert before last new
|
|
13646
|
+
// tail, since old pointers are no longer valid
|
|
13647
|
+
const newPart = insertPart(containerPart, newParts[newTail + 1]);
|
|
13648
|
+
setChildPartValue(newPart, newValues[newHead]);
|
|
13649
|
+
newParts[newHead++] = newPart;
|
|
13650
|
+
}
|
|
13651
|
+
// Remove any remaining unused old parts
|
|
13652
|
+
while (oldHead <= oldTail) {
|
|
13653
|
+
const oldPart = oldParts[oldHead++];
|
|
13654
|
+
if (oldPart !== null) {
|
|
13655
|
+
removePart(oldPart);
|
|
13656
|
+
}
|
|
13657
|
+
}
|
|
13658
|
+
// Save order of new parts for next round
|
|
13659
|
+
this._itemKeys = newKeys;
|
|
13660
|
+
// Directly set part value, bypassing it's dirty-checking
|
|
13661
|
+
setCommittedValue(containerPart, newParts);
|
|
13662
|
+
return noChange;
|
|
13663
|
+
}
|
|
13664
|
+
}
|
|
13665
|
+
/**
|
|
13666
|
+
* A directive that repeats a series of values (usually `TemplateResults`)
|
|
13667
|
+
* generated from an iterable, and updates those items efficiently when the
|
|
13668
|
+
* iterable changes based on user-provided `keys` associated with each item.
|
|
13669
|
+
*
|
|
13670
|
+
* Note that if a `keyFn` is provided, strict key-to-DOM mapping is maintained,
|
|
13671
|
+
* meaning previous DOM for a given key is moved into the new position if
|
|
13672
|
+
* needed, and DOM will never be reused with values for different keys (new DOM
|
|
13673
|
+
* will always be created for new keys). This is generally the most efficient
|
|
13674
|
+
* way to use `repeat` since it performs minimum unnecessary work for insertions
|
|
13675
|
+
* and removals.
|
|
13676
|
+
*
|
|
13677
|
+
* The `keyFn` takes two parameters, the item and its index, and returns a unique key value.
|
|
13678
|
+
*
|
|
13679
|
+
* ```js
|
|
13680
|
+
* html`
|
|
13681
|
+
* <ol>
|
|
13682
|
+
* ${repeat(this.items, (item) => item.id, (item, index) => {
|
|
13683
|
+
* return html`<li>${index}: ${item.name}</li>`;
|
|
13684
|
+
* })}
|
|
13685
|
+
* </ol>
|
|
13686
|
+
* `
|
|
13687
|
+
* ```
|
|
13688
|
+
*
|
|
13689
|
+
* **Important**: If providing a `keyFn`, keys *must* be unique for all items in a
|
|
13690
|
+
* given call to `repeat`. The behavior when two or more items have the same key
|
|
13691
|
+
* is undefined.
|
|
13692
|
+
*
|
|
13693
|
+
* If no `keyFn` is provided, this directive will perform similar to mapping
|
|
13694
|
+
* items to values, and DOM will be reused against potentially different items.
|
|
13695
|
+
*/
|
|
13696
|
+
const repeat = directive(RepeatDirective);
|
|
13697
|
+
|
|
13148
13698
|
/**
|
|
13149
13699
|
* @summary ComboBox component is used for users to make one or more selections from a list through user input, keyboard or mouse actions
|
|
13150
13700
|
*
|
|
@@ -13213,6 +13763,29 @@
|
|
|
13213
13763
|
if (!this._isTouched && this.value === "")
|
|
13214
13764
|
return;
|
|
13215
13765
|
this.invalid = !this._mixinReportValidity();
|
|
13766
|
+
// When value is updated by user and it doesn't map to selectedItems, we should re-map selectedItems
|
|
13767
|
+
const selectedItemVal = this.selectedItems.map(val => val.value).join(";");
|
|
13768
|
+
if (selectedItemVal !== this.value) {
|
|
13769
|
+
this._updateValueAndDisplayValue();
|
|
13770
|
+
}
|
|
13771
|
+
}
|
|
13772
|
+
_handleMenuListChange() {
|
|
13773
|
+
this._updateValueAndDisplayValue();
|
|
13774
|
+
this._renderedMenu = this.menuList;
|
|
13775
|
+
}
|
|
13776
|
+
_updateValueAndDisplayValue() {
|
|
13777
|
+
var _a, _b;
|
|
13778
|
+
const valueArray = this.value.split(";");
|
|
13779
|
+
const initialSelectedItem = this.menuList.filter(({ value }) => valueArray.includes(value));
|
|
13780
|
+
this.selectedItems = [...initialSelectedItem];
|
|
13781
|
+
// When the new filtered items don't match value we update it
|
|
13782
|
+
const updatedValue = initialSelectedItem.map(item => item.value).join(";");
|
|
13783
|
+
if (updatedValue !== this.value) {
|
|
13784
|
+
this.value = updatedValue;
|
|
13785
|
+
}
|
|
13786
|
+
if (!this.multiSelect) {
|
|
13787
|
+
this.displayValue = (_b = (_a = initialSelectedItem[0]) === null || _a === void 0 ? void 0 : _a.label) !== null && _b !== void 0 ? _b : "";
|
|
13788
|
+
}
|
|
13216
13789
|
}
|
|
13217
13790
|
// Called each time the user types in the <sgds-input>, we set .value and show the menu
|
|
13218
13791
|
async _handleInputChange(e) {
|
|
@@ -13335,29 +13908,39 @@
|
|
|
13335
13908
|
}
|
|
13336
13909
|
_renderMenu() {
|
|
13337
13910
|
const emptyMenu = html ` <div class="empty-menu">No options</div> `;
|
|
13338
|
-
const menu = this._renderedMenu.
|
|
13339
|
-
|
|
13340
|
-
|
|
13341
|
-
|
|
13342
|
-
|
|
13343
|
-
|
|
13344
|
-
|
|
13345
|
-
|
|
13346
|
-
|
|
13347
|
-
|
|
13348
|
-
|
|
13349
|
-
|
|
13350
|
-
|
|
13351
|
-
|
|
13352
|
-
|
|
13353
|
-
|
|
13354
|
-
|
|
13355
|
-
|
|
13356
|
-
|
|
13357
|
-
|
|
13358
|
-
|
|
13359
|
-
|
|
13911
|
+
const menu = this._renderedMenu.length === 0
|
|
13912
|
+
? emptyMenu
|
|
13913
|
+
: repeat(this._renderedMenu, item => item.value, item => {
|
|
13914
|
+
let isActive = false;
|
|
13915
|
+
if (this.multiSelect) {
|
|
13916
|
+
const selectedItemValueArray = this.selectedItems.map(i => i.value);
|
|
13917
|
+
isActive = selectedItemValueArray.includes(item.value);
|
|
13918
|
+
}
|
|
13919
|
+
else {
|
|
13920
|
+
isActive = item.value === this.value;
|
|
13921
|
+
}
|
|
13922
|
+
return html `
|
|
13923
|
+
<sgds-combo-box-item
|
|
13924
|
+
?active=${isActive}
|
|
13925
|
+
?checkbox=${this.multiSelect}
|
|
13926
|
+
value=${item.value}
|
|
13927
|
+
@sgds-select=${this._handleItemSelected}
|
|
13928
|
+
@sgds-unselect=${this._handleItemUnselect}
|
|
13929
|
+
>
|
|
13930
|
+
${item.label}
|
|
13931
|
+
</sgds-combo-box-item>
|
|
13932
|
+
`;
|
|
13933
|
+
});
|
|
13934
|
+
return menu;
|
|
13360
13935
|
}
|
|
13936
|
+
/**
|
|
13937
|
+
* Used `repeat` helper from Lit to render instead of .map:
|
|
13938
|
+
* The reassigning of value is affecting the truncation on badge as it is not triggering the slot change event.
|
|
13939
|
+
*
|
|
13940
|
+
* To compare this to lit-html's default handling for lists, consider reversing a large list of names:
|
|
13941
|
+
* For a list created using Array.map, lit-html maintains the DOM nodes for the list items, but reassigns the values
|
|
13942
|
+
* For a list created using repeat, the repeat directive reorders the existing DOM nodes, so the nodes representing the first list item move to the last position.
|
|
13943
|
+
*/
|
|
13361
13944
|
_renderInput() {
|
|
13362
13945
|
const wantFeedbackStyle = this.hasFeedback;
|
|
13363
13946
|
return html `
|
|
@@ -13373,7 +13956,7 @@
|
|
|
13373
13956
|
<div class="combobox-input-container">
|
|
13374
13957
|
${this.multiSelect
|
|
13375
13958
|
? html `
|
|
13376
|
-
${this.selectedItems.
|
|
13959
|
+
${repeat(this.selectedItems, item => item.value, item => html `<sgds-badge
|
|
13377
13960
|
outlined
|
|
13378
13961
|
variant="neutral"
|
|
13379
13962
|
show
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@@ -13456,6 +14039,9 @@
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13456
14039
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__decorate([
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13457
14040
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watch("value", { waitUntilFirstUpdate: true })
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13458
14041
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], SgdsComboBox.prototype, "_handleValueChange", null);
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14042
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+
__decorate([
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14043
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+
watch("menuList", { waitUntilFirstUpdate: true })
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14044
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+
], SgdsComboBox.prototype, "_handleMenuListChange", null);
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13459
14045
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13460
14046
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register("sgds-combo-box", SgdsComboBox);
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13461
14047
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