@google-cloud/agones-sdk 1.32.0 → 1.34.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/alpha/alpha_grpc_pb.js +177 -0
- package/lib/alpha/alpha_pb.js +1576 -0
- package/lib/alpha/google/api/client_pb.js +3373 -0
- package/lib/alpha/google/api/field_behavior_pb.js +61 -0
- package/lib/alpha/google/api/launch_stage_pb.js +33 -0
- package/lib/alpha/google/api/resource_pb.js +678 -0
- package/lib/google/api/client_pb.js +3373 -0
- package/lib/google/api/field_behavior_pb.js +61 -0
- package/lib/google/api/launch_stage_pb.js +33 -0
- package/lib/google/api/resource_pb.js +678 -0
- package/lib/sdk_pb.js +712 -21
- package/package.json +1 -1
package/lib/sdk_pb.js
CHANGED
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@@ -41,6 +41,9 @@ goog.exportSymbol('proto.agones.dev.sdk.GameServer.ObjectMeta', null, global);
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goog.exportSymbol('proto.agones.dev.sdk.GameServer.Spec', null, global);
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goog.exportSymbol('proto.agones.dev.sdk.GameServer.Spec.Health', null, global);
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goog.exportSymbol('proto.agones.dev.sdk.GameServer.Status', null, global);
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goog.exportSymbol('proto.agones.dev.sdk.GameServer.Status.Address', null, global);
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goog.exportSymbol('proto.agones.dev.sdk.GameServer.Status.CounterStatus', null, global);
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goog.exportSymbol('proto.agones.dev.sdk.GameServer.Status.ListStatus', null, global);
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goog.exportSymbol('proto.agones.dev.sdk.GameServer.Status.PlayerStatus', null, global);
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goog.exportSymbol('proto.agones.dev.sdk.GameServer.Status.Port', null, global);
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goog.exportSymbol('proto.agones.dev.sdk.KeyValue', null, global);
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@@ -212,6 +215,27 @@ if (goog.DEBUG && !COMPILED) {
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*/
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proto.agones.dev.sdk.GameServer.Status.displayName = 'proto.agones.dev.sdk.GameServer.Status';
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}
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/**
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* Generated by JsPbCodeGenerator.
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* @param {Array=} opt_data Optional initial data array, typically from a
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* server response, or constructed directly in Javascript. The array is used
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* in place and becomes part of the constructed object. It is not cloned.
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* If no data is provided, the constructed object will be empty, but still
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* valid.
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* @extends {jspb.Message}
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* @constructor
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*/
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proto.agones.dev.sdk.GameServer.Status.Address = function(opt_data) {
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jspb.Message.initialize(this, opt_data, 0, -1, null, null);
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};
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goog.inherits(proto.agones.dev.sdk.GameServer.Status.Address, jspb.Message);
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if (goog.DEBUG && !COMPILED) {
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/**
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* @public
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* @override
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*/
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proto.agones.dev.sdk.GameServer.Status.Address.displayName = 'proto.agones.dev.sdk.GameServer.Status.Address';
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}
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/**
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* Generated by JsPbCodeGenerator.
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* @param {Array=} opt_data Optional initial data array, typically from a
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@@ -254,6 +278,48 @@ if (goog.DEBUG && !COMPILED) {
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*/
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proto.agones.dev.sdk.GameServer.Status.PlayerStatus.displayName = 'proto.agones.dev.sdk.GameServer.Status.PlayerStatus';
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}
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/**
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* Generated by JsPbCodeGenerator.
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* @param {Array=} opt_data Optional initial data array, typically from a
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* server response, or constructed directly in Javascript. The array is used
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* in place and becomes part of the constructed object. It is not cloned.
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* If no data is provided, the constructed object will be empty, but still
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* valid.
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* @extends {jspb.Message}
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* @constructor
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*/
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proto.agones.dev.sdk.GameServer.Status.CounterStatus = function(opt_data) {
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jspb.Message.initialize(this, opt_data, 0, -1, null, null);
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};
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goog.inherits(proto.agones.dev.sdk.GameServer.Status.CounterStatus, jspb.Message);
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if (goog.DEBUG && !COMPILED) {
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/**
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* @public
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* @override
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*/
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proto.agones.dev.sdk.GameServer.Status.CounterStatus.displayName = 'proto.agones.dev.sdk.GameServer.Status.CounterStatus';
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}
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/**
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* Generated by JsPbCodeGenerator.
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* @param {Array=} opt_data Optional initial data array, typically from a
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* server response, or constructed directly in Javascript. The array is used
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* in place and becomes part of the constructed object. It is not cloned.
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* If no data is provided, the constructed object will be empty, but still
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* valid.
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* @extends {jspb.Message}
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* @constructor
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*/
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proto.agones.dev.sdk.GameServer.Status.ListStatus = function(opt_data) {
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jspb.Message.initialize(this, opt_data, 0, -1, proto.agones.dev.sdk.GameServer.Status.ListStatus.repeatedFields_, null);
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};
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goog.inherits(proto.agones.dev.sdk.GameServer.Status.ListStatus, jspb.Message);
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if (goog.DEBUG && !COMPILED) {
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/**
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* @public
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* @override
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*/
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proto.agones.dev.sdk.GameServer.Status.ListStatus.displayName = 'proto.agones.dev.sdk.GameServer.Status.ListStatus';
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}
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@@ -1540,7 +1606,7 @@ proto.agones.dev.sdk.GameServer.Spec.prototype.hasHealth = function() {
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* @private {!Array<number>}
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* @const
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*/
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-
proto.agones.dev.sdk.GameServer.Status.repeatedFields_ = [3];
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proto.agones.dev.sdk.GameServer.Status.repeatedFields_ = [7,3];
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@@ -1575,9 +1641,13 @@ proto.agones.dev.sdk.GameServer.Status.toObject = function(includeInstance, msg)
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var f, obj = {
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state: jspb.Message.getFieldWithDefault(msg, 1, ""),
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address: jspb.Message.getFieldWithDefault(msg, 2, ""),
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addressesList: jspb.Message.toObjectList(msg.getAddressesList(),
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proto.agones.dev.sdk.GameServer.Status.Address.toObject, includeInstance),
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portsList: jspb.Message.toObjectList(msg.getPortsList(),
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proto.agones.dev.sdk.GameServer.Status.Port.toObject, includeInstance),
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players: (f = msg.getPlayers()) && proto.agones.dev.sdk.GameServer.Status.PlayerStatus.toObject(includeInstance, f)
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players: (f = msg.getPlayers()) && proto.agones.dev.sdk.GameServer.Status.PlayerStatus.toObject(includeInstance, f),
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countersMap: (f = msg.getCountersMap()) ? f.toObject(includeInstance, proto.agones.dev.sdk.GameServer.Status.CounterStatus.toObject) : [],
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listsMap: (f = msg.getListsMap()) ? f.toObject(includeInstance, proto.agones.dev.sdk.GameServer.Status.ListStatus.toObject) : []
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};
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if (includeInstance) {
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@@ -1622,6 +1692,11 @@ proto.agones.dev.sdk.GameServer.Status.deserializeBinaryFromReader = function(ms
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var value = /** @type {string} */ (reader.readString());
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msg.setAddress(value);
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break;
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case 7:
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var value = new proto.agones.dev.sdk.GameServer.Status.Address;
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reader.readMessage(value,proto.agones.dev.sdk.GameServer.Status.Address.deserializeBinaryFromReader);
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msg.addAddresses(value);
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break;
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case 3:
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var value = new proto.agones.dev.sdk.GameServer.Status.Port;
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reader.readMessage(value,proto.agones.dev.sdk.GameServer.Status.Port.deserializeBinaryFromReader);
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@@ -1632,6 +1707,18 @@ proto.agones.dev.sdk.GameServer.Status.deserializeBinaryFromReader = function(ms
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reader.readMessage(value,proto.agones.dev.sdk.GameServer.Status.PlayerStatus.deserializeBinaryFromReader);
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msg.setPlayers(value);
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break;
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case 5:
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var value = msg.getCountersMap();
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reader.readMessage(value, function(message, reader) {
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jspb.Map.deserializeBinary(message, reader, jspb.BinaryReader.prototype.readString, jspb.BinaryReader.prototype.readMessage, proto.agones.dev.sdk.GameServer.Status.CounterStatus.deserializeBinaryFromReader, "", new proto.agones.dev.sdk.GameServer.Status.CounterStatus());
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1714
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});
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break;
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case 6:
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var value = msg.getListsMap();
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reader.readMessage(value, function(message, reader) {
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jspb.Map.deserializeBinary(message, reader, jspb.BinaryReader.prototype.readString, jspb.BinaryReader.prototype.readMessage, proto.agones.dev.sdk.GameServer.Status.ListStatus.deserializeBinaryFromReader, "", new proto.agones.dev.sdk.GameServer.Status.ListStatus());
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});
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break;
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default:
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reader.skipField();
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break;
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@@ -1675,6 +1762,14 @@ proto.agones.dev.sdk.GameServer.Status.serializeBinaryToWriter = function(messag
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f
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);
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}
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f = message.getAddressesList();
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if (f.length > 0) {
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writer.writeRepeatedMessage(
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7,
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f,
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proto.agones.dev.sdk.GameServer.Status.Address.serializeBinaryToWriter
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);
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}
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f = message.getPortsList();
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if (f.length > 0) {
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writer.writeRepeatedMessage(
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@@ -1691,6 +1786,174 @@ proto.agones.dev.sdk.GameServer.Status.serializeBinaryToWriter = function(messag
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proto.agones.dev.sdk.GameServer.Status.PlayerStatus.serializeBinaryToWriter
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);
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}
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f = message.getCountersMap(true);
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if (f && f.getLength() > 0) {
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f.serializeBinary(5, writer, jspb.BinaryWriter.prototype.writeString, jspb.BinaryWriter.prototype.writeMessage, proto.agones.dev.sdk.GameServer.Status.CounterStatus.serializeBinaryToWriter);
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1792
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}
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f = message.getListsMap(true);
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if (f && f.getLength() > 0) {
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f.serializeBinary(6, writer, jspb.BinaryWriter.prototype.writeString, jspb.BinaryWriter.prototype.writeMessage, proto.agones.dev.sdk.GameServer.Status.ListStatus.serializeBinaryToWriter);
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1796
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}
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1797
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};
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+
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1803
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if (jspb.Message.GENERATE_TO_OBJECT) {
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1804
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/**
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1805
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* Creates an object representation of this proto.
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1806
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+
* Field names that are reserved in JavaScript and will be renamed to pb_name.
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1807
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* Optional fields that are not set will be set to undefined.
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1808
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* To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
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1809
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* For the list of reserved names please see:
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* net/proto2/compiler/js/internal/generator.cc#kKeyword.
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1811
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+
* @param {boolean=} opt_includeInstance Deprecated. whether to include the
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1812
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* JSPB instance for transitional soy proto support:
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1813
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+
* http://goto/soy-param-migration
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1814
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* @return {!Object}
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1815
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*/
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1816
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proto.agones.dev.sdk.GameServer.Status.Address.prototype.toObject = function(opt_includeInstance) {
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1817
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return proto.agones.dev.sdk.GameServer.Status.Address.toObject(opt_includeInstance, this);
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1818
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};
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1819
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+
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1820
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+
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1821
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/**
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1822
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* Static version of the {@see toObject} method.
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1823
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* @param {boolean|undefined} includeInstance Deprecated. Whether to include
|
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1824
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* the JSPB instance for transitional soy proto support:
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1825
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+
* http://goto/soy-param-migration
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1826
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* @param {!proto.agones.dev.sdk.GameServer.Status.Address} msg The msg instance to transform.
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1827
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+
* @return {!Object}
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1828
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+
* @suppress {unusedLocalVariables} f is only used for nested messages
|
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1829
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+
*/
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1830
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+
proto.agones.dev.sdk.GameServer.Status.Address.toObject = function(includeInstance, msg) {
|
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1831
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var f, obj = {
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1832
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type: jspb.Message.getFieldWithDefault(msg, 1, ""),
|
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1833
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+
address: jspb.Message.getFieldWithDefault(msg, 2, "")
|
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1834
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+
};
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1835
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+
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1836
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+
if (includeInstance) {
|
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1837
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+
obj.$jspbMessageInstance = msg;
|
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1838
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+
}
|
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1839
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+
return obj;
|
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1840
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+
};
|
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1841
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+
}
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1842
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+
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1843
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+
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1844
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/**
|
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1845
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* Deserializes binary data (in protobuf wire format).
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1846
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* @param {jspb.ByteSource} bytes The bytes to deserialize.
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* @return {!proto.agones.dev.sdk.GameServer.Status.Address}
|
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1848
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+
*/
|
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1849
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proto.agones.dev.sdk.GameServer.Status.Address.deserializeBinary = function(bytes) {
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1850
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var reader = new jspb.BinaryReader(bytes);
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1851
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+
var msg = new proto.agones.dev.sdk.GameServer.Status.Address;
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return proto.agones.dev.sdk.GameServer.Status.Address.deserializeBinaryFromReader(msg, reader);
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1853
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};
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1854
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+
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+
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1856
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/**
|
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1857
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* Deserializes binary data (in protobuf wire format) from the
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1858
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+
* given reader into the given message object.
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1859
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* @param {!proto.agones.dev.sdk.GameServer.Status.Address} msg The message object to deserialize into.
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1860
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+
* @param {!jspb.BinaryReader} reader The BinaryReader to use.
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* @return {!proto.agones.dev.sdk.GameServer.Status.Address}
|
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1862
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+
*/
|
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1863
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+
proto.agones.dev.sdk.GameServer.Status.Address.deserializeBinaryFromReader = function(msg, reader) {
|
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1864
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+
while (reader.nextField()) {
|
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1865
|
+
if (reader.isEndGroup()) {
|
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1866
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+
break;
|
|
1867
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+
}
|
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1868
|
+
var field = reader.getFieldNumber();
|
|
1869
|
+
switch (field) {
|
|
1870
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+
case 1:
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1871
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+
var value = /** @type {string} */ (reader.readString());
|
|
1872
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+
msg.setType(value);
|
|
1873
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+
break;
|
|
1874
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+
case 2:
|
|
1875
|
+
var value = /** @type {string} */ (reader.readString());
|
|
1876
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+
msg.setAddress(value);
|
|
1877
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+
break;
|
|
1878
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+
default:
|
|
1879
|
+
reader.skipField();
|
|
1880
|
+
break;
|
|
1881
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+
}
|
|
1882
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+
}
|
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1883
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+
return msg;
|
|
1884
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+
};
|
|
1885
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+
|
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+
|
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1887
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+
/**
|
|
1888
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+
* Serializes the message to binary data (in protobuf wire format).
|
|
1889
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+
* @return {!Uint8Array}
|
|
1890
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+
*/
|
|
1891
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+
proto.agones.dev.sdk.GameServer.Status.Address.prototype.serializeBinary = function() {
|
|
1892
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+
var writer = new jspb.BinaryWriter();
|
|
1893
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+
proto.agones.dev.sdk.GameServer.Status.Address.serializeBinaryToWriter(this, writer);
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1894
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+
return writer.getResultBuffer();
|
|
1895
|
+
};
|
|
1896
|
+
|
|
1897
|
+
|
|
1898
|
+
/**
|
|
1899
|
+
* Serializes the given message to binary data (in protobuf wire
|
|
1900
|
+
* format), writing to the given BinaryWriter.
|
|
1901
|
+
* @param {!proto.agones.dev.sdk.GameServer.Status.Address} message
|
|
1902
|
+
* @param {!jspb.BinaryWriter} writer
|
|
1903
|
+
* @suppress {unusedLocalVariables} f is only used for nested messages
|
|
1904
|
+
*/
|
|
1905
|
+
proto.agones.dev.sdk.GameServer.Status.Address.serializeBinaryToWriter = function(message, writer) {
|
|
1906
|
+
var f = undefined;
|
|
1907
|
+
f = message.getType();
|
|
1908
|
+
if (f.length > 0) {
|
|
1909
|
+
writer.writeString(
|
|
1910
|
+
1,
|
|
1911
|
+
f
|
|
1912
|
+
);
|
|
1913
|
+
}
|
|
1914
|
+
f = message.getAddress();
|
|
1915
|
+
if (f.length > 0) {
|
|
1916
|
+
writer.writeString(
|
|
1917
|
+
2,
|
|
1918
|
+
f
|
|
1919
|
+
);
|
|
1920
|
+
}
|
|
1921
|
+
};
|
|
1922
|
+
|
|
1923
|
+
|
|
1924
|
+
/**
|
|
1925
|
+
* optional string type = 1;
|
|
1926
|
+
* @return {string}
|
|
1927
|
+
*/
|
|
1928
|
+
proto.agones.dev.sdk.GameServer.Status.Address.prototype.getType = function() {
|
|
1929
|
+
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
|
|
1930
|
+
};
|
|
1931
|
+
|
|
1932
|
+
|
|
1933
|
+
/**
|
|
1934
|
+
* @param {string} value
|
|
1935
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status.Address} returns this
|
|
1936
|
+
*/
|
|
1937
|
+
proto.agones.dev.sdk.GameServer.Status.Address.prototype.setType = function(value) {
|
|
1938
|
+
return jspb.Message.setProto3StringField(this, 1, value);
|
|
1939
|
+
};
|
|
1940
|
+
|
|
1941
|
+
|
|
1942
|
+
/**
|
|
1943
|
+
* optional string address = 2;
|
|
1944
|
+
* @return {string}
|
|
1945
|
+
*/
|
|
1946
|
+
proto.agones.dev.sdk.GameServer.Status.Address.prototype.getAddress = function() {
|
|
1947
|
+
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
|
|
1948
|
+
};
|
|
1949
|
+
|
|
1950
|
+
|
|
1951
|
+
/**
|
|
1952
|
+
* @param {string} value
|
|
1953
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status.Address} returns this
|
|
1954
|
+
*/
|
|
1955
|
+
proto.agones.dev.sdk.GameServer.Status.Address.prototype.setAddress = function(value) {
|
|
1956
|
+
return jspb.Message.setProto3StringField(this, 2, value);
|
|
1694
1957
|
};
|
|
1695
1958
|
|
|
1696
1959
|
|
|
@@ -2070,39 +2333,423 @@ proto.agones.dev.sdk.GameServer.Status.PlayerStatus.prototype.clearIdsList = fun
|
|
|
2070
2333
|
};
|
|
2071
2334
|
|
|
2072
2335
|
|
|
2073
|
-
/**
|
|
2074
|
-
* optional string state = 1;
|
|
2075
|
-
* @return {string}
|
|
2076
|
-
*/
|
|
2077
|
-
proto.agones.dev.sdk.GameServer.Status.prototype.getState = function() {
|
|
2078
|
-
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
|
|
2079
|
-
};
|
|
2080
2336
|
|
|
2081
2337
|
|
|
2338
|
+
|
|
2339
|
+
if (jspb.Message.GENERATE_TO_OBJECT) {
|
|
2082
2340
|
/**
|
|
2083
|
-
*
|
|
2084
|
-
*
|
|
2341
|
+
* Creates an object representation of this proto.
|
|
2342
|
+
* Field names that are reserved in JavaScript and will be renamed to pb_name.
|
|
2343
|
+
* Optional fields that are not set will be set to undefined.
|
|
2344
|
+
* To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
|
|
2345
|
+
* For the list of reserved names please see:
|
|
2346
|
+
* net/proto2/compiler/js/internal/generator.cc#kKeyword.
|
|
2347
|
+
* @param {boolean=} opt_includeInstance Deprecated. whether to include the
|
|
2348
|
+
* JSPB instance for transitional soy proto support:
|
|
2349
|
+
* http://goto/soy-param-migration
|
|
2350
|
+
* @return {!Object}
|
|
2085
2351
|
*/
|
|
2086
|
-
proto.agones.dev.sdk.GameServer.Status.prototype.
|
|
2087
|
-
return
|
|
2352
|
+
proto.agones.dev.sdk.GameServer.Status.CounterStatus.prototype.toObject = function(opt_includeInstance) {
|
|
2353
|
+
return proto.agones.dev.sdk.GameServer.Status.CounterStatus.toObject(opt_includeInstance, this);
|
|
2088
2354
|
};
|
|
2089
2355
|
|
|
2090
2356
|
|
|
2091
2357
|
/**
|
|
2092
|
-
*
|
|
2093
|
-
* @
|
|
2358
|
+
* Static version of the {@see toObject} method.
|
|
2359
|
+
* @param {boolean|undefined} includeInstance Deprecated. Whether to include
|
|
2360
|
+
* the JSPB instance for transitional soy proto support:
|
|
2361
|
+
* http://goto/soy-param-migration
|
|
2362
|
+
* @param {!proto.agones.dev.sdk.GameServer.Status.CounterStatus} msg The msg instance to transform.
|
|
2363
|
+
* @return {!Object}
|
|
2364
|
+
* @suppress {unusedLocalVariables} f is only used for nested messages
|
|
2094
2365
|
*/
|
|
2095
|
-
proto.agones.dev.sdk.GameServer.Status.
|
|
2096
|
-
|
|
2366
|
+
proto.agones.dev.sdk.GameServer.Status.CounterStatus.toObject = function(includeInstance, msg) {
|
|
2367
|
+
var f, obj = {
|
|
2368
|
+
count: jspb.Message.getFieldWithDefault(msg, 1, 0),
|
|
2369
|
+
capacity: jspb.Message.getFieldWithDefault(msg, 2, 0)
|
|
2370
|
+
};
|
|
2371
|
+
|
|
2372
|
+
if (includeInstance) {
|
|
2373
|
+
obj.$jspbMessageInstance = msg;
|
|
2374
|
+
}
|
|
2375
|
+
return obj;
|
|
2097
2376
|
};
|
|
2377
|
+
}
|
|
2098
2378
|
|
|
2099
2379
|
|
|
2100
2380
|
/**
|
|
2101
|
-
*
|
|
2102
|
-
* @
|
|
2381
|
+
* Deserializes binary data (in protobuf wire format).
|
|
2382
|
+
* @param {jspb.ByteSource} bytes The bytes to deserialize.
|
|
2383
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status.CounterStatus}
|
|
2103
2384
|
*/
|
|
2104
|
-
proto.agones.dev.sdk.GameServer.Status.
|
|
2105
|
-
|
|
2385
|
+
proto.agones.dev.sdk.GameServer.Status.CounterStatus.deserializeBinary = function(bytes) {
|
|
2386
|
+
var reader = new jspb.BinaryReader(bytes);
|
|
2387
|
+
var msg = new proto.agones.dev.sdk.GameServer.Status.CounterStatus;
|
|
2388
|
+
return proto.agones.dev.sdk.GameServer.Status.CounterStatus.deserializeBinaryFromReader(msg, reader);
|
|
2389
|
+
};
|
|
2390
|
+
|
|
2391
|
+
|
|
2392
|
+
/**
|
|
2393
|
+
* Deserializes binary data (in protobuf wire format) from the
|
|
2394
|
+
* given reader into the given message object.
|
|
2395
|
+
* @param {!proto.agones.dev.sdk.GameServer.Status.CounterStatus} msg The message object to deserialize into.
|
|
2396
|
+
* @param {!jspb.BinaryReader} reader The BinaryReader to use.
|
|
2397
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status.CounterStatus}
|
|
2398
|
+
*/
|
|
2399
|
+
proto.agones.dev.sdk.GameServer.Status.CounterStatus.deserializeBinaryFromReader = function(msg, reader) {
|
|
2400
|
+
while (reader.nextField()) {
|
|
2401
|
+
if (reader.isEndGroup()) {
|
|
2402
|
+
break;
|
|
2403
|
+
}
|
|
2404
|
+
var field = reader.getFieldNumber();
|
|
2405
|
+
switch (field) {
|
|
2406
|
+
case 1:
|
|
2407
|
+
var value = /** @type {number} */ (reader.readInt64());
|
|
2408
|
+
msg.setCount(value);
|
|
2409
|
+
break;
|
|
2410
|
+
case 2:
|
|
2411
|
+
var value = /** @type {number} */ (reader.readInt64());
|
|
2412
|
+
msg.setCapacity(value);
|
|
2413
|
+
break;
|
|
2414
|
+
default:
|
|
2415
|
+
reader.skipField();
|
|
2416
|
+
break;
|
|
2417
|
+
}
|
|
2418
|
+
}
|
|
2419
|
+
return msg;
|
|
2420
|
+
};
|
|
2421
|
+
|
|
2422
|
+
|
|
2423
|
+
/**
|
|
2424
|
+
* Serializes the message to binary data (in protobuf wire format).
|
|
2425
|
+
* @return {!Uint8Array}
|
|
2426
|
+
*/
|
|
2427
|
+
proto.agones.dev.sdk.GameServer.Status.CounterStatus.prototype.serializeBinary = function() {
|
|
2428
|
+
var writer = new jspb.BinaryWriter();
|
|
2429
|
+
proto.agones.dev.sdk.GameServer.Status.CounterStatus.serializeBinaryToWriter(this, writer);
|
|
2430
|
+
return writer.getResultBuffer();
|
|
2431
|
+
};
|
|
2432
|
+
|
|
2433
|
+
|
|
2434
|
+
/**
|
|
2435
|
+
* Serializes the given message to binary data (in protobuf wire
|
|
2436
|
+
* format), writing to the given BinaryWriter.
|
|
2437
|
+
* @param {!proto.agones.dev.sdk.GameServer.Status.CounterStatus} message
|
|
2438
|
+
* @param {!jspb.BinaryWriter} writer
|
|
2439
|
+
* @suppress {unusedLocalVariables} f is only used for nested messages
|
|
2440
|
+
*/
|
|
2441
|
+
proto.agones.dev.sdk.GameServer.Status.CounterStatus.serializeBinaryToWriter = function(message, writer) {
|
|
2442
|
+
var f = undefined;
|
|
2443
|
+
f = message.getCount();
|
|
2444
|
+
if (f !== 0) {
|
|
2445
|
+
writer.writeInt64(
|
|
2446
|
+
1,
|
|
2447
|
+
f
|
|
2448
|
+
);
|
|
2449
|
+
}
|
|
2450
|
+
f = message.getCapacity();
|
|
2451
|
+
if (f !== 0) {
|
|
2452
|
+
writer.writeInt64(
|
|
2453
|
+
2,
|
|
2454
|
+
f
|
|
2455
|
+
);
|
|
2456
|
+
}
|
|
2457
|
+
};
|
|
2458
|
+
|
|
2459
|
+
|
|
2460
|
+
/**
|
|
2461
|
+
* optional int64 count = 1;
|
|
2462
|
+
* @return {number}
|
|
2463
|
+
*/
|
|
2464
|
+
proto.agones.dev.sdk.GameServer.Status.CounterStatus.prototype.getCount = function() {
|
|
2465
|
+
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 1, 0));
|
|
2466
|
+
};
|
|
2467
|
+
|
|
2468
|
+
|
|
2469
|
+
/**
|
|
2470
|
+
* @param {number} value
|
|
2471
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status.CounterStatus} returns this
|
|
2472
|
+
*/
|
|
2473
|
+
proto.agones.dev.sdk.GameServer.Status.CounterStatus.prototype.setCount = function(value) {
|
|
2474
|
+
return jspb.Message.setProto3IntField(this, 1, value);
|
|
2475
|
+
};
|
|
2476
|
+
|
|
2477
|
+
|
|
2478
|
+
/**
|
|
2479
|
+
* optional int64 capacity = 2;
|
|
2480
|
+
* @return {number}
|
|
2481
|
+
*/
|
|
2482
|
+
proto.agones.dev.sdk.GameServer.Status.CounterStatus.prototype.getCapacity = function() {
|
|
2483
|
+
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 2, 0));
|
|
2484
|
+
};
|
|
2485
|
+
|
|
2486
|
+
|
|
2487
|
+
/**
|
|
2488
|
+
* @param {number} value
|
|
2489
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status.CounterStatus} returns this
|
|
2490
|
+
*/
|
|
2491
|
+
proto.agones.dev.sdk.GameServer.Status.CounterStatus.prototype.setCapacity = function(value) {
|
|
2492
|
+
return jspb.Message.setProto3IntField(this, 2, value);
|
|
2493
|
+
};
|
|
2494
|
+
|
|
2495
|
+
|
|
2496
|
+
|
|
2497
|
+
/**
|
|
2498
|
+
* List of repeated fields within this message type.
|
|
2499
|
+
* @private {!Array<number>}
|
|
2500
|
+
* @const
|
|
2501
|
+
*/
|
|
2502
|
+
proto.agones.dev.sdk.GameServer.Status.ListStatus.repeatedFields_ = [2];
|
|
2503
|
+
|
|
2504
|
+
|
|
2505
|
+
|
|
2506
|
+
if (jspb.Message.GENERATE_TO_OBJECT) {
|
|
2507
|
+
/**
|
|
2508
|
+
* Creates an object representation of this proto.
|
|
2509
|
+
* Field names that are reserved in JavaScript and will be renamed to pb_name.
|
|
2510
|
+
* Optional fields that are not set will be set to undefined.
|
|
2511
|
+
* To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
|
|
2512
|
+
* For the list of reserved names please see:
|
|
2513
|
+
* net/proto2/compiler/js/internal/generator.cc#kKeyword.
|
|
2514
|
+
* @param {boolean=} opt_includeInstance Deprecated. whether to include the
|
|
2515
|
+
* JSPB instance for transitional soy proto support:
|
|
2516
|
+
* http://goto/soy-param-migration
|
|
2517
|
+
* @return {!Object}
|
|
2518
|
+
*/
|
|
2519
|
+
proto.agones.dev.sdk.GameServer.Status.ListStatus.prototype.toObject = function(opt_includeInstance) {
|
|
2520
|
+
return proto.agones.dev.sdk.GameServer.Status.ListStatus.toObject(opt_includeInstance, this);
|
|
2521
|
+
};
|
|
2522
|
+
|
|
2523
|
+
|
|
2524
|
+
/**
|
|
2525
|
+
* Static version of the {@see toObject} method.
|
|
2526
|
+
* @param {boolean|undefined} includeInstance Deprecated. Whether to include
|
|
2527
|
+
* the JSPB instance for transitional soy proto support:
|
|
2528
|
+
* http://goto/soy-param-migration
|
|
2529
|
+
* @param {!proto.agones.dev.sdk.GameServer.Status.ListStatus} msg The msg instance to transform.
|
|
2530
|
+
* @return {!Object}
|
|
2531
|
+
* @suppress {unusedLocalVariables} f is only used for nested messages
|
|
2532
|
+
*/
|
|
2533
|
+
proto.agones.dev.sdk.GameServer.Status.ListStatus.toObject = function(includeInstance, msg) {
|
|
2534
|
+
var f, obj = {
|
|
2535
|
+
capacity: jspb.Message.getFieldWithDefault(msg, 1, 0),
|
|
2536
|
+
valuesList: (f = jspb.Message.getRepeatedField(msg, 2)) == null ? undefined : f
|
|
2537
|
+
};
|
|
2538
|
+
|
|
2539
|
+
if (includeInstance) {
|
|
2540
|
+
obj.$jspbMessageInstance = msg;
|
|
2541
|
+
}
|
|
2542
|
+
return obj;
|
|
2543
|
+
};
|
|
2544
|
+
}
|
|
2545
|
+
|
|
2546
|
+
|
|
2547
|
+
/**
|
|
2548
|
+
* Deserializes binary data (in protobuf wire format).
|
|
2549
|
+
* @param {jspb.ByteSource} bytes The bytes to deserialize.
|
|
2550
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status.ListStatus}
|
|
2551
|
+
*/
|
|
2552
|
+
proto.agones.dev.sdk.GameServer.Status.ListStatus.deserializeBinary = function(bytes) {
|
|
2553
|
+
var reader = new jspb.BinaryReader(bytes);
|
|
2554
|
+
var msg = new proto.agones.dev.sdk.GameServer.Status.ListStatus;
|
|
2555
|
+
return proto.agones.dev.sdk.GameServer.Status.ListStatus.deserializeBinaryFromReader(msg, reader);
|
|
2556
|
+
};
|
|
2557
|
+
|
|
2558
|
+
|
|
2559
|
+
/**
|
|
2560
|
+
* Deserializes binary data (in protobuf wire format) from the
|
|
2561
|
+
* given reader into the given message object.
|
|
2562
|
+
* @param {!proto.agones.dev.sdk.GameServer.Status.ListStatus} msg The message object to deserialize into.
|
|
2563
|
+
* @param {!jspb.BinaryReader} reader The BinaryReader to use.
|
|
2564
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status.ListStatus}
|
|
2565
|
+
*/
|
|
2566
|
+
proto.agones.dev.sdk.GameServer.Status.ListStatus.deserializeBinaryFromReader = function(msg, reader) {
|
|
2567
|
+
while (reader.nextField()) {
|
|
2568
|
+
if (reader.isEndGroup()) {
|
|
2569
|
+
break;
|
|
2570
|
+
}
|
|
2571
|
+
var field = reader.getFieldNumber();
|
|
2572
|
+
switch (field) {
|
|
2573
|
+
case 1:
|
|
2574
|
+
var value = /** @type {number} */ (reader.readInt64());
|
|
2575
|
+
msg.setCapacity(value);
|
|
2576
|
+
break;
|
|
2577
|
+
case 2:
|
|
2578
|
+
var value = /** @type {string} */ (reader.readString());
|
|
2579
|
+
msg.addValues(value);
|
|
2580
|
+
break;
|
|
2581
|
+
default:
|
|
2582
|
+
reader.skipField();
|
|
2583
|
+
break;
|
|
2584
|
+
}
|
|
2585
|
+
}
|
|
2586
|
+
return msg;
|
|
2587
|
+
};
|
|
2588
|
+
|
|
2589
|
+
|
|
2590
|
+
/**
|
|
2591
|
+
* Serializes the message to binary data (in protobuf wire format).
|
|
2592
|
+
* @return {!Uint8Array}
|
|
2593
|
+
*/
|
|
2594
|
+
proto.agones.dev.sdk.GameServer.Status.ListStatus.prototype.serializeBinary = function() {
|
|
2595
|
+
var writer = new jspb.BinaryWriter();
|
|
2596
|
+
proto.agones.dev.sdk.GameServer.Status.ListStatus.serializeBinaryToWriter(this, writer);
|
|
2597
|
+
return writer.getResultBuffer();
|
|
2598
|
+
};
|
|
2599
|
+
|
|
2600
|
+
|
|
2601
|
+
/**
|
|
2602
|
+
* Serializes the given message to binary data (in protobuf wire
|
|
2603
|
+
* format), writing to the given BinaryWriter.
|
|
2604
|
+
* @param {!proto.agones.dev.sdk.GameServer.Status.ListStatus} message
|
|
2605
|
+
* @param {!jspb.BinaryWriter} writer
|
|
2606
|
+
* @suppress {unusedLocalVariables} f is only used for nested messages
|
|
2607
|
+
*/
|
|
2608
|
+
proto.agones.dev.sdk.GameServer.Status.ListStatus.serializeBinaryToWriter = function(message, writer) {
|
|
2609
|
+
var f = undefined;
|
|
2610
|
+
f = message.getCapacity();
|
|
2611
|
+
if (f !== 0) {
|
|
2612
|
+
writer.writeInt64(
|
|
2613
|
+
1,
|
|
2614
|
+
f
|
|
2615
|
+
);
|
|
2616
|
+
}
|
|
2617
|
+
f = message.getValuesList();
|
|
2618
|
+
if (f.length > 0) {
|
|
2619
|
+
writer.writeRepeatedString(
|
|
2620
|
+
2,
|
|
2621
|
+
f
|
|
2622
|
+
);
|
|
2623
|
+
}
|
|
2624
|
+
};
|
|
2625
|
+
|
|
2626
|
+
|
|
2627
|
+
/**
|
|
2628
|
+
* optional int64 capacity = 1;
|
|
2629
|
+
* @return {number}
|
|
2630
|
+
*/
|
|
2631
|
+
proto.agones.dev.sdk.GameServer.Status.ListStatus.prototype.getCapacity = function() {
|
|
2632
|
+
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 1, 0));
|
|
2633
|
+
};
|
|
2634
|
+
|
|
2635
|
+
|
|
2636
|
+
/**
|
|
2637
|
+
* @param {number} value
|
|
2638
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status.ListStatus} returns this
|
|
2639
|
+
*/
|
|
2640
|
+
proto.agones.dev.sdk.GameServer.Status.ListStatus.prototype.setCapacity = function(value) {
|
|
2641
|
+
return jspb.Message.setProto3IntField(this, 1, value);
|
|
2642
|
+
};
|
|
2643
|
+
|
|
2644
|
+
|
|
2645
|
+
/**
|
|
2646
|
+
* repeated string values = 2;
|
|
2647
|
+
* @return {!Array<string>}
|
|
2648
|
+
*/
|
|
2649
|
+
proto.agones.dev.sdk.GameServer.Status.ListStatus.prototype.getValuesList = function() {
|
|
2650
|
+
return /** @type {!Array<string>} */ (jspb.Message.getRepeatedField(this, 2));
|
|
2651
|
+
};
|
|
2652
|
+
|
|
2653
|
+
|
|
2654
|
+
/**
|
|
2655
|
+
* @param {!Array<string>} value
|
|
2656
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status.ListStatus} returns this
|
|
2657
|
+
*/
|
|
2658
|
+
proto.agones.dev.sdk.GameServer.Status.ListStatus.prototype.setValuesList = function(value) {
|
|
2659
|
+
return jspb.Message.setField(this, 2, value || []);
|
|
2660
|
+
};
|
|
2661
|
+
|
|
2662
|
+
|
|
2663
|
+
/**
|
|
2664
|
+
* @param {string} value
|
|
2665
|
+
* @param {number=} opt_index
|
|
2666
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status.ListStatus} returns this
|
|
2667
|
+
*/
|
|
2668
|
+
proto.agones.dev.sdk.GameServer.Status.ListStatus.prototype.addValues = function(value, opt_index) {
|
|
2669
|
+
return jspb.Message.addToRepeatedField(this, 2, value, opt_index);
|
|
2670
|
+
};
|
|
2671
|
+
|
|
2672
|
+
|
|
2673
|
+
/**
|
|
2674
|
+
* Clears the list making it empty but non-null.
|
|
2675
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status.ListStatus} returns this
|
|
2676
|
+
*/
|
|
2677
|
+
proto.agones.dev.sdk.GameServer.Status.ListStatus.prototype.clearValuesList = function() {
|
|
2678
|
+
return this.setValuesList([]);
|
|
2679
|
+
};
|
|
2680
|
+
|
|
2681
|
+
|
|
2682
|
+
/**
|
|
2683
|
+
* optional string state = 1;
|
|
2684
|
+
* @return {string}
|
|
2685
|
+
*/
|
|
2686
|
+
proto.agones.dev.sdk.GameServer.Status.prototype.getState = function() {
|
|
2687
|
+
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
|
|
2688
|
+
};
|
|
2689
|
+
|
|
2690
|
+
|
|
2691
|
+
/**
|
|
2692
|
+
* @param {string} value
|
|
2693
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status} returns this
|
|
2694
|
+
*/
|
|
2695
|
+
proto.agones.dev.sdk.GameServer.Status.prototype.setState = function(value) {
|
|
2696
|
+
return jspb.Message.setProto3StringField(this, 1, value);
|
|
2697
|
+
};
|
|
2698
|
+
|
|
2699
|
+
|
|
2700
|
+
/**
|
|
2701
|
+
* optional string address = 2;
|
|
2702
|
+
* @return {string}
|
|
2703
|
+
*/
|
|
2704
|
+
proto.agones.dev.sdk.GameServer.Status.prototype.getAddress = function() {
|
|
2705
|
+
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
|
|
2706
|
+
};
|
|
2707
|
+
|
|
2708
|
+
|
|
2709
|
+
/**
|
|
2710
|
+
* @param {string} value
|
|
2711
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status} returns this
|
|
2712
|
+
*/
|
|
2713
|
+
proto.agones.dev.sdk.GameServer.Status.prototype.setAddress = function(value) {
|
|
2714
|
+
return jspb.Message.setProto3StringField(this, 2, value);
|
|
2715
|
+
};
|
|
2716
|
+
|
|
2717
|
+
|
|
2718
|
+
/**
|
|
2719
|
+
* repeated Address addresses = 7;
|
|
2720
|
+
* @return {!Array<!proto.agones.dev.sdk.GameServer.Status.Address>}
|
|
2721
|
+
*/
|
|
2722
|
+
proto.agones.dev.sdk.GameServer.Status.prototype.getAddressesList = function() {
|
|
2723
|
+
return /** @type{!Array<!proto.agones.dev.sdk.GameServer.Status.Address>} */ (
|
|
2724
|
+
jspb.Message.getRepeatedWrapperField(this, proto.agones.dev.sdk.GameServer.Status.Address, 7));
|
|
2725
|
+
};
|
|
2726
|
+
|
|
2727
|
+
|
|
2728
|
+
/**
|
|
2729
|
+
* @param {!Array<!proto.agones.dev.sdk.GameServer.Status.Address>} value
|
|
2730
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status} returns this
|
|
2731
|
+
*/
|
|
2732
|
+
proto.agones.dev.sdk.GameServer.Status.prototype.setAddressesList = function(value) {
|
|
2733
|
+
return jspb.Message.setRepeatedWrapperField(this, 7, value);
|
|
2734
|
+
};
|
|
2735
|
+
|
|
2736
|
+
|
|
2737
|
+
/**
|
|
2738
|
+
* @param {!proto.agones.dev.sdk.GameServer.Status.Address=} opt_value
|
|
2739
|
+
* @param {number=} opt_index
|
|
2740
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status.Address}
|
|
2741
|
+
*/
|
|
2742
|
+
proto.agones.dev.sdk.GameServer.Status.prototype.addAddresses = function(opt_value, opt_index) {
|
|
2743
|
+
return jspb.Message.addToRepeatedWrapperField(this, 7, opt_value, proto.agones.dev.sdk.GameServer.Status.Address, opt_index);
|
|
2744
|
+
};
|
|
2745
|
+
|
|
2746
|
+
|
|
2747
|
+
/**
|
|
2748
|
+
* Clears the list making it empty but non-null.
|
|
2749
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status} returns this
|
|
2750
|
+
*/
|
|
2751
|
+
proto.agones.dev.sdk.GameServer.Status.prototype.clearAddressesList = function() {
|
|
2752
|
+
return this.setAddressesList([]);
|
|
2106
2753
|
};
|
|
2107
2754
|
|
|
2108
2755
|
|
|
@@ -2181,6 +2828,50 @@ proto.agones.dev.sdk.GameServer.Status.prototype.hasPlayers = function() {
|
|
|
2181
2828
|
};
|
|
2182
2829
|
|
|
2183
2830
|
|
|
2831
|
+
/**
|
|
2832
|
+
* map<string, CounterStatus> counters = 5;
|
|
2833
|
+
* @param {boolean=} opt_noLazyCreate Do not create the map if
|
|
2834
|
+
* empty, instead returning `undefined`
|
|
2835
|
+
* @return {!jspb.Map<string,!proto.agones.dev.sdk.GameServer.Status.CounterStatus>}
|
|
2836
|
+
*/
|
|
2837
|
+
proto.agones.dev.sdk.GameServer.Status.prototype.getCountersMap = function(opt_noLazyCreate) {
|
|
2838
|
+
return /** @type {!jspb.Map<string,!proto.agones.dev.sdk.GameServer.Status.CounterStatus>} */ (
|
|
2839
|
+
jspb.Message.getMapField(this, 5, opt_noLazyCreate,
|
|
2840
|
+
proto.agones.dev.sdk.GameServer.Status.CounterStatus));
|
|
2841
|
+
};
|
|
2842
|
+
|
|
2843
|
+
|
|
2844
|
+
/**
|
|
2845
|
+
* Clears values from the map. The map will be non-null.
|
|
2846
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status} returns this
|
|
2847
|
+
*/
|
|
2848
|
+
proto.agones.dev.sdk.GameServer.Status.prototype.clearCountersMap = function() {
|
|
2849
|
+
this.getCountersMap().clear();
|
|
2850
|
+
return this;};
|
|
2851
|
+
|
|
2852
|
+
|
|
2853
|
+
/**
|
|
2854
|
+
* map<string, ListStatus> lists = 6;
|
|
2855
|
+
* @param {boolean=} opt_noLazyCreate Do not create the map if
|
|
2856
|
+
* empty, instead returning `undefined`
|
|
2857
|
+
* @return {!jspb.Map<string,!proto.agones.dev.sdk.GameServer.Status.ListStatus>}
|
|
2858
|
+
*/
|
|
2859
|
+
proto.agones.dev.sdk.GameServer.Status.prototype.getListsMap = function(opt_noLazyCreate) {
|
|
2860
|
+
return /** @type {!jspb.Map<string,!proto.agones.dev.sdk.GameServer.Status.ListStatus>} */ (
|
|
2861
|
+
jspb.Message.getMapField(this, 6, opt_noLazyCreate,
|
|
2862
|
+
proto.agones.dev.sdk.GameServer.Status.ListStatus));
|
|
2863
|
+
};
|
|
2864
|
+
|
|
2865
|
+
|
|
2866
|
+
/**
|
|
2867
|
+
* Clears values from the map. The map will be non-null.
|
|
2868
|
+
* @return {!proto.agones.dev.sdk.GameServer.Status} returns this
|
|
2869
|
+
*/
|
|
2870
|
+
proto.agones.dev.sdk.GameServer.Status.prototype.clearListsMap = function() {
|
|
2871
|
+
this.getListsMap().clear();
|
|
2872
|
+
return this;};
|
|
2873
|
+
|
|
2874
|
+
|
|
2184
2875
|
/**
|
|
2185
2876
|
* optional ObjectMeta object_meta = 1;
|
|
2186
2877
|
* @return {?proto.agones.dev.sdk.GameServer.ObjectMeta}
|