@golstats/lilini-player-detection 1.0.0 → 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +31 -31
- package/dist/{FilterConditions-e2f8c819-BzFouX2T.js → FilterConditions-e741517d-C9tSHZq9.js} +16 -16
- package/dist/FilterConditions-e741517d-Db6i2YSz-Dfi2_1Kt.js +191 -0
- package/dist/{FilterField-a2e8ef44-DRCJX6vg.js → FilterField-6ba5128c-BF0eWTLA.js} +7 -7
- package/dist/FilterField-6ba5128c-CwcmXpuL-Ce2hq7Xx.js +21 -0
- package/dist/FilterSubcategories-42fd5c17-DhhX2TZz-BTelP3FP.js +42 -0
- package/dist/{FilterSubcategories-d538a4eb-DbJuVf-E.js → FilterSubcategories-42fd5c17-DsCn3HZE.js} +7 -7
- package/dist/css/fonts.css +112 -112
- package/dist/index-uzHblu_C.js +29318 -0
- package/dist/lilini-player-detection.css +1 -1
- package/dist/lilini-player-detection.es.js +1 -1
- package/dist/lilini-player-detection.umd.js +20 -6
- package/package.json +5 -3
- package/dist/index-DsMJ4CGB.js +0 -13354
package/README.md
CHANGED
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# Lilini Player Detection
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Un componente Vue 3 para mostrar y gestionar tarjetas de jugadores con estadísticas.
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## Instalación
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```bash
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npm install @golstats/lilini-player-detection
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```
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## Uso
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```vue
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<template>
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<LiliniPlayerDetection />
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</template>
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<script setup>
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import { LiliniPlayerDetection } from '@golstats/lilini-player-detection'
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</script>
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```
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## Componente
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### LiliniPlayerDetection
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El componente principal que incluye toda la funcionalidad de detección de jugadores.
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## Licencia
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MIT
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# Lilini Player Detection
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Un componente Vue 3 para mostrar y gestionar tarjetas de jugadores con estadísticas.
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## Instalación
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```bash
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npm install @golstats/lilini-player-detection
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```
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## Uso
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```vue
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<template>
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<LiliniPlayerDetection />
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</template>
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<script setup>
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import { LiliniPlayerDetection } from '@golstats/lilini-player-detection'
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</script>
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```
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## Componente
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### LiliniPlayerDetection
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El componente principal que incluye toda la funcionalidad de detección de jugadores.
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## Licencia
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MIT
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package/dist/{FilterConditions-e2f8c819-BzFouX2T.js → FilterConditions-e741517d-C9tSHZq9.js}
RENAMED
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import { useCssVars as E, computed as c, createElementBlock as
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import { X as T, Z as m } from "./index-
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const n = (s) => (H("data-v-
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import { useCssVars as E, computed as c, createElementBlock as i, openBlock as d, normalizeStyle as $, createElementVNode as o, createVNode as y, unref as g, Fragment as u, renderList as _, normalizeClass as b, toDisplayString as v, pushScopeId as H, popScopeId as R } from "vue";
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import { X as T, Z as m } from "./index-uzHblu_C.js";
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const n = (s) => (H("data-v-893b389d"), s = s(), R(), s), V = { class: "details__header" }, W = /* @__PURE__ */ n(() => /* @__PURE__ */ o("div", { class: "details__header__title" }, "Jugando como", -1)), I = { class: "details__header__checkbox" }, z = { class: "details__body" }, F = { class: "details__body__playing-as" }, L = ["onClick"], N = { class: "details__header" }, U = /* @__PURE__ */ n(() => /* @__PURE__ */ o("div", { class: "details__header__title" }, "En: (Elige el lapso de tiempo)", -1)), D = { class: "details__header__checkbox" }, J = { class: "details__body" }, j = /* @__PURE__ */ n(() => /* @__PURE__ */ o("div", { class: "details__body__title" }, "1er tiempo", -1)), q = { class: "details__body__game-section" }, w = ["onClick"], G = { class: "details__body" }, K = /* @__PURE__ */ n(() => /* @__PURE__ */ o("div", { class: "details__body__title" }, "2do tiempo", -1)), M = { class: "details__body__game-section" }, O = ["onClick"], P = {
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__name: "FilterConditions",
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props: {
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playingAs: {
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setup(s) {
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const a = s;
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E((e) => ({
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"2715f84a": s.buttonsBackgroundColor,
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"97bea92a": s.buttonsTextColor,
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"544788ef": s.buttonsBorderWidth,
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"53308a8c": s.buttonsBorderColor,
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e844f820: s.buttonsBackgroundColorActive,
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"76839a51": s.buttonsTextColorActive,
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"2bf17656": s.buttonsBorderWidthActive,
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a4c4469c: s.buttonsBorderColorActive
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}));
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const h = c(() => a.playingAs.every((e) => e.isSelected)), C = c(() => a.gameSections.every((e) => e.isSelected)), p = c(() => a.gameSections.reduce(
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(e, t) => (t.value <= 3 ? e.firstHalf.push(t) : e.secondHalf.push(t), e),
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t.isSelected = l === 0;
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});
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}
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return (e, t) => (
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return (e, t) => (d(), i("div", {
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class: "details",
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style: $(B.value)
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}, [
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]),
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o("div", z, [
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o("div", F, [
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(
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(d(!0), i(u, null, _(a.playingAs, (l, r) => (d(), i("div", {
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key: `pa${r}`,
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class: b(["details__body__button", { active: l.isSelected }]),
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onClick: (f) => k(l)
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o("div", J, [
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j,
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o("div", q, [
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(
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(d(!0), i(u, null, _(p.value.firstHalf, (l, r) => (d(), i("div", {
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key: `pa${r}`,
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class: b(["details__body__button", { active: l.isSelected }]),
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onClick: (f) => S(l)
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o("div", G, [
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K,
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o("div", M, [
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(
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(d(!0), i(u, null, _(p.value.secondHalf, (l, r) => (d(), i("div", {
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key: `pa${r}`,
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class: b(["details__body__button", { active: l.isSelected }]),
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onClick: (f) => S(l)
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])
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], 4));
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}
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}, Z = /* @__PURE__ */ T(P, [["__scopeId", "data-v-
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}, Z = /* @__PURE__ */ T(P, [["__scopeId", "data-v-893b389d"]]);
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export {
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Z as default
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};
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import { useCssVars as $, computed as c, createElementBlock as s, openBlock as i, normalizeStyle as E, createElementVNode as o, createVNode as y, unref as g, Fragment as u, renderList as _, normalizeClass as b, toDisplayString as v, pushScopeId as V, popScopeId as H } from "vue";
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import { K as T, q as m } from "./index-uzHblu_C.js";
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const n = (d) => (V("data-v-893b389d"), d = d(), H(), d), R = { class: "details__header" }, W = /* @__PURE__ */ n(() => /* @__PURE__ */ o("div", { class: "details__header__title" }, "Jugando como", -1)), I = { class: "details__header__checkbox" }, q = { class: "details__body" }, z = { class: "details__body__playing-as" }, F = ["onClick"], K = { class: "details__header" }, L = /* @__PURE__ */ n(() => /* @__PURE__ */ o("div", { class: "details__header__title" }, "En: (Elige el lapso de tiempo)", -1)), N = { class: "details__header__checkbox" }, U = { class: "details__body" }, D = /* @__PURE__ */ n(() => /* @__PURE__ */ o("div", { class: "details__body__title" }, "1er tiempo", -1)), J = { class: "details__body__game-section" }, j = ["onClick"], w = { class: "details__body" }, G = /* @__PURE__ */ n(() => /* @__PURE__ */ o("div", { class: "details__body__title" }, "2do tiempo", -1)), M = { class: "details__body__game-section" }, O = ["onClick"], P = {
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__name: "FilterConditions",
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props: {
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playingAs: {
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type: Array,
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default: () => [
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{
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name: "Local",
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isSelected: !0
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},
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{
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name: "Visitante",
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isSelected: !0
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}
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]
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},
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gameSections: {
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type: Array,
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default: () => [
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{
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text: "0-15",
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value: 1,
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isSelected: !0
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},
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{
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text: "16-30",
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value: 2,
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isSelected: !0
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},
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{
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text: "31-45",
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value: 3,
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isSelected: !0
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},
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{
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text: "46-60",
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value: 4,
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isSelected: !0
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},
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{
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text: "61-75",
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value: 5,
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isSelected: !0
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},
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{
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text: "76-90",
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value: 6,
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isSelected: !0
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}
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]
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},
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buttonsBackgroundColor: {
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type: String,
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default: "rgba(255, 255, 255, 0)"
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},
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buttonsBackgroundColorActive: {
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type: String,
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default: "rgba(203, 238, 107, 0.05)"
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},
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buttonsTextColor: {
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type: String,
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default: "rgba(255, 255, 255, 0.8)"
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},
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buttonsTextColorActive: {
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type: String,
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default: "rgba(255, 255, 255, 1)"
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},
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buttonsBorderColor: {
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type: String,
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default: "#8ea2ab"
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},
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buttonsBorderColorActive: {
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type: String,
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default: "#cbee6b"
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},
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buttonsBorderWidth: {
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type: String,
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default: "0.8px"
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},
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buttonsBorderWidthActive: {
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type: String,
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default: "1px"
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},
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buttonsBorderRadius: {
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type: String,
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default: "4px"
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}
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},
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setup(d) {
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const a = d;
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$((e) => ({
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"2715f84a": d.buttonsBackgroundColor,
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"97bea92a": d.buttonsTextColor,
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"544788ef": d.buttonsBorderWidth,
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"53308a8c": d.buttonsBorderColor,
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e844f820: d.buttonsBackgroundColorActive,
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"76839a51": d.buttonsTextColorActive,
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"2bf17656": d.buttonsBorderWidthActive,
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a4c4469c: d.buttonsBorderColorActive
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}));
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const h = c(() => a.playingAs.every((e) => e.isSelected)), C = c(() => a.gameSections.every((e) => e.isSelected)), p = c(() => a.gameSections.reduce(
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(e, t) => (t.value <= 3 ? e.firstHalf.push(t) : e.secondHalf.push(t), e),
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{
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firstHalf: [],
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secondHalf: []
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}
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)), B = c(() => ({
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"--border-radius-first-button": `${a.buttonsBorderRadius} 0 0 ${a.buttonsBorderRadius}`,
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"--border-radius-last-button": `0 ${a.buttonsBorderRadius} ${a.buttonsBorderRadius} 0`
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}));
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function x(e) {
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e ? a.playingAs.forEach((t) => {
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t.isSelected = !0;
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}) : a.playingAs.forEach((t, l) => {
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t.isSelected = l === 0;
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});
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}
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function k(e) {
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a.playingAs.filter((t) => t.isSelected).length === 1 && e.isSelected || (e.isSelected = !e.isSelected);
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}
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function S(e) {
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a.gameSections.filter((t) => t.isSelected).length === 1 && e.isSelected || (e.isSelected = !e.isSelected);
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}
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function A(e) {
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e ? a.gameSections.forEach((t) => {
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t.isSelected = !0;
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}) : a.gameSections.forEach((t, l) => {
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t.isSelected = l === 0;
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});
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}
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return (e, t) => (i(), s("div", {
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class: "details",
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style: E(B.value)
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}, [
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default: () => []
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key: e.id,
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modelValue: e.isSelected,
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}, null, 8, ["modelValue", "onUpdate:modelValue", "label"]))), 128))
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}, m = /* @__PURE__ */ l(y, [["__scopeId", "data-v-85bc2114"]]), _ = { class: "filter-subcategories" }, f = {
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class: "filter-subcategories__group"
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package/dist/{FilterSubcategories-d538a4eb-DbJuVf-E.js → FilterSubcategories-42fd5c17-DsCn3HZE.js}
RENAMED
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