@gnsx/genesys.sdk 4.2.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (185) hide show
  1. package/README.md +60 -0
  2. package/dist/src/asset-pack/eslint.config.js +58 -0
  3. package/dist/src/asset-pack/scripts/post-install.js +64 -0
  4. package/dist/src/asset-pack/src/index.js +1 -0
  5. package/dist/src/core/cli.js +303 -0
  6. package/dist/src/core/common.js +325 -0
  7. package/dist/src/core/index.js +6 -0
  8. package/dist/src/core/tools/build-project.js +456 -0
  9. package/dist/src/core/tools/index.js +2 -0
  10. package/dist/src/core/tools/new-asset-pack.js +153 -0
  11. package/dist/src/core/tools/new-project.js +293 -0
  12. package/dist/src/core/types.js +1 -0
  13. package/dist/src/dependencies.js +84 -0
  14. package/dist/src/electron/IpcSerializableError.js +38 -0
  15. package/dist/src/electron/api.js +7 -0
  16. package/dist/src/electron/backend/actions.js +56 -0
  17. package/dist/src/electron/backend/handler.js +452 -0
  18. package/dist/src/electron/backend/logging.js +41 -0
  19. package/dist/src/electron/backend/main.js +369 -0
  20. package/dist/src/electron/backend/menu.js +196 -0
  21. package/dist/src/electron/backend/state.js +201 -0
  22. package/dist/src/electron/backend/telemetry.js +9 -0
  23. package/dist/src/electron/backend/tools/const.js +9 -0
  24. package/dist/src/electron/backend/tools/file-server.js +383 -0
  25. package/dist/src/electron/backend/tools/open-project.js +249 -0
  26. package/dist/src/electron/backend/window.js +161 -0
  27. package/dist/src/templates/eslint.config.js +58 -0
  28. package/dist/src/templates/scripts/genesys/build-project.js +42 -0
  29. package/dist/src/templates/scripts/genesys/calc-bounding-box.js +205 -0
  30. package/dist/src/templates/scripts/genesys/common.js +36 -0
  31. package/dist/src/templates/scripts/genesys/const.js +9 -0
  32. package/dist/src/templates/scripts/genesys/dev/dump-default-scene.js +8 -0
  33. package/dist/src/templates/scripts/genesys/dev/generate-manifest.js +116 -0
  34. package/dist/src/templates/scripts/genesys/dev/launcher.js +39 -0
  35. package/dist/src/templates/scripts/genesys/dev/storage-provider.js +188 -0
  36. package/dist/src/templates/scripts/genesys/dev/update-template-scenes.js +67 -0
  37. package/dist/src/templates/scripts/genesys/doc-server.js +12 -0
  38. package/dist/src/templates/scripts/genesys/genesys-mcp.js +413 -0
  39. package/dist/src/templates/scripts/genesys/mcp/doc-tools.js +70 -0
  40. package/dist/src/templates/scripts/genesys/mcp/editor-functions.js +123 -0
  41. package/dist/src/templates/scripts/genesys/mcp/editor-tools.js +51 -0
  42. package/dist/src/templates/scripts/genesys/mcp/get-scene-state.js +26 -0
  43. package/dist/src/templates/scripts/genesys/mcp/run-subprocess.js +23 -0
  44. package/dist/src/templates/scripts/genesys/mcp/search-actors.js +703 -0
  45. package/dist/src/templates/scripts/genesys/mcp/search-assets.js +296 -0
  46. package/dist/src/templates/scripts/genesys/mcp/utils.js +234 -0
  47. package/dist/src/templates/scripts/genesys/migrate-scenes-and-prefabs.js +252 -0
  48. package/dist/src/templates/scripts/genesys/misc.js +32 -0
  49. package/dist/src/templates/scripts/genesys/mock.js +5 -0
  50. package/dist/src/templates/scripts/genesys/place-actors.js +112 -0
  51. package/dist/src/templates/scripts/genesys/post-install.js +33 -0
  52. package/dist/src/templates/scripts/genesys/remove-engine-comments.js +113 -0
  53. package/dist/src/templates/scripts/genesys/storageProvider.js +146 -0
  54. package/dist/src/templates/scripts/genesys/validate-prefabs.js +115 -0
  55. package/dist/src/templates/src/index.js +20 -0
  56. package/dist/src/templates/src/templates/firstPerson/src/auto-imports.js +1 -0
  57. package/dist/src/templates/src/templates/firstPerson/src/game.js +30 -0
  58. package/dist/src/templates/src/templates/firstPerson/src/player.js +55 -0
  59. package/dist/src/templates/src/templates/fps/src/auto-imports.js +1 -0
  60. package/dist/src/templates/src/templates/fps/src/game.js +30 -0
  61. package/dist/src/templates/src/templates/fps/src/player.js +60 -0
  62. package/dist/src/templates/src/templates/fps/src/weapon.js +54 -0
  63. package/dist/src/templates/src/templates/freeCamera/src/auto-imports.js +1 -0
  64. package/dist/src/templates/src/templates/freeCamera/src/game.js +30 -0
  65. package/dist/src/templates/src/templates/freeCamera/src/player.js +38 -0
  66. package/dist/src/templates/src/templates/sideScroller/src/auto-imports.js +1 -0
  67. package/dist/src/templates/src/templates/sideScroller/src/const.js +43 -0
  68. package/dist/src/templates/src/templates/sideScroller/src/game.js +102 -0
  69. package/dist/src/templates/src/templates/sideScroller/src/level-generator.js +249 -0
  70. package/dist/src/templates/src/templates/sideScroller/src/player.js +100 -0
  71. package/dist/src/templates/src/templates/thirdPerson/src/auto-imports.js +1 -0
  72. package/dist/src/templates/src/templates/thirdPerson/src/game.js +30 -0
  73. package/dist/src/templates/src/templates/thirdPerson/src/player.js +58 -0
  74. package/dist/src/templates/src/templates/vehicle/src/auto-imports.js +1 -0
  75. package/dist/src/templates/src/templates/vehicle/src/base-vehicle.js +122 -0
  76. package/dist/src/templates/src/templates/vehicle/src/game.js +33 -0
  77. package/dist/src/templates/src/templates/vehicle/src/mesh-vehicle.js +188 -0
  78. package/dist/src/templates/src/templates/vehicle/src/player.js +97 -0
  79. package/dist/src/templates/src/templates/vehicle/src/primitive-vehicle.js +258 -0
  80. package/dist/src/templates/src/templates/vehicle/src/ui-hints.js +100 -0
  81. package/dist/src/templates/src/templates/vr-game/src/auto-imports.js +1 -0
  82. package/dist/src/templates/src/templates/vr-game/src/game.js +55 -0
  83. package/dist/src/templates/src/templates/vr-game/src/sample-vr-actor.js +29 -0
  84. package/dist/src/templates/vite.config.js +46 -0
  85. package/package.json +181 -0
  86. package/scripts/post-install.ts +143 -0
  87. package/src/asset-pack/.gitattributes +89 -0
  88. package/src/asset-pack/.github/workflows/publish.yml +90 -0
  89. package/src/asset-pack/eslint.config.js +59 -0
  90. package/src/asset-pack/gitignore +11 -0
  91. package/src/asset-pack/scripts/post-install.ts +81 -0
  92. package/src/asset-pack/src/index.ts +0 -0
  93. package/src/asset-pack/tsconfig.json +34 -0
  94. package/src/templates/.cursor/mcp.json +20 -0
  95. package/src/templates/.cursorignore +2 -0
  96. package/src/templates/.gitattributes +89 -0
  97. package/src/templates/.vscode/settings.json +6 -0
  98. package/src/templates/AGENTS.md +104 -0
  99. package/src/templates/CLAUDE.md +1 -0
  100. package/src/templates/README.md +24 -0
  101. package/src/templates/eslint.config.js +60 -0
  102. package/src/templates/gitignore +11 -0
  103. package/src/templates/index.html +34 -0
  104. package/src/templates/pnpm-lock.yaml +3676 -0
  105. package/src/templates/scripts/genesys/build-project.ts +51 -0
  106. package/src/templates/scripts/genesys/calc-bounding-box.ts +272 -0
  107. package/src/templates/scripts/genesys/common.ts +46 -0
  108. package/src/templates/scripts/genesys/const.ts +9 -0
  109. package/src/templates/scripts/genesys/dev/dump-default-scene.ts +11 -0
  110. package/src/templates/scripts/genesys/dev/generate-manifest.ts +146 -0
  111. package/src/templates/scripts/genesys/dev/launcher.ts +46 -0
  112. package/src/templates/scripts/genesys/dev/storage-provider.ts +229 -0
  113. package/src/templates/scripts/genesys/dev/update-template-scenes.ts +84 -0
  114. package/src/templates/scripts/genesys/doc-server.ts +16 -0
  115. package/src/templates/scripts/genesys/genesys-mcp.ts +526 -0
  116. package/src/templates/scripts/genesys/mcp/doc-tools.ts +86 -0
  117. package/src/templates/scripts/genesys/mcp/editor-functions.ts +151 -0
  118. package/src/templates/scripts/genesys/mcp/editor-tools.ts +73 -0
  119. package/src/templates/scripts/genesys/mcp/get-scene-state.ts +35 -0
  120. package/src/templates/scripts/genesys/mcp/run-subprocess.ts +30 -0
  121. package/src/templates/scripts/genesys/mcp/search-actors.ts +858 -0
  122. package/src/templates/scripts/genesys/mcp/search-assets.ts +380 -0
  123. package/src/templates/scripts/genesys/mcp/utils.ts +281 -0
  124. package/src/templates/scripts/genesys/migrate-scenes-and-prefabs.ts +301 -0
  125. package/src/templates/scripts/genesys/misc.ts +42 -0
  126. package/src/templates/scripts/genesys/mock.ts +6 -0
  127. package/src/templates/scripts/genesys/place-actors.ts +179 -0
  128. package/src/templates/scripts/genesys/post-install.ts +39 -0
  129. package/src/templates/scripts/genesys/prefab.schema.json +85 -0
  130. package/src/templates/scripts/genesys/remove-engine-comments.ts +135 -0
  131. package/src/templates/scripts/genesys/run-mcp-inspector.bat +5 -0
  132. package/src/templates/scripts/genesys/storageProvider.ts +182 -0
  133. package/src/templates/scripts/genesys/validate-prefabs.ts +138 -0
  134. package/src/templates/src/index.ts +22 -0
  135. package/src/templates/src/templates/firstPerson/assets/default.genesys-scene +166 -0
  136. package/src/templates/src/templates/firstPerson/src/auto-imports.ts +0 -0
  137. package/src/templates/src/templates/firstPerson/src/game.ts +39 -0
  138. package/src/templates/src/templates/firstPerson/src/player.ts +59 -0
  139. package/src/templates/src/templates/fps/assets/default.genesys-scene +9460 -0
  140. package/src/templates/src/templates/fps/assets/models/SM_Beam_400.glb +0 -0
  141. package/src/templates/src/templates/fps/assets/models/SM_ChamferCube.glb +0 -0
  142. package/src/templates/src/templates/fps/assets/models/SM_Floor_Thick_400x400.glb +0 -0
  143. package/src/templates/src/templates/fps/assets/models/SM_Floor_Thick_400x400_Orange.glb +0 -0
  144. package/src/templates/src/templates/fps/assets/models/SM_Floor_Thin_400x400.glb +0 -0
  145. package/src/templates/src/templates/fps/assets/models/SM_Floor_Thin_400x400_Orange.glb +0 -0
  146. package/src/templates/src/templates/fps/assets/models/SM_Ramp_400x400.glb +0 -0
  147. package/src/templates/src/templates/fps/assets/models/SM_Rifle.glb +0 -0
  148. package/src/templates/src/templates/fps/assets/models/SM_Wall_Thin_400x200.glb +0 -0
  149. package/src/templates/src/templates/fps/assets/models/SM_Wall_Thin_400x200_Orange.glb +0 -0
  150. package/src/templates/src/templates/fps/assets/models/SM_Wall_Thin_400x400.glb +0 -0
  151. package/src/templates/src/templates/fps/assets/models/SM_Wall_Thin_400x400_Orange.glb +0 -0
  152. package/src/templates/src/templates/fps/src/auto-imports.ts +0 -0
  153. package/src/templates/src/templates/fps/src/game.ts +39 -0
  154. package/src/templates/src/templates/fps/src/player.ts +66 -0
  155. package/src/templates/src/templates/fps/src/weapon.ts +47 -0
  156. package/src/templates/src/templates/freeCamera/assets/default.genesys-scene +166 -0
  157. package/src/templates/src/templates/freeCamera/src/auto-imports.ts +0 -0
  158. package/src/templates/src/templates/freeCamera/src/game.ts +39 -0
  159. package/src/templates/src/templates/freeCamera/src/player.ts +40 -0
  160. package/src/templates/src/templates/sideScroller/assets/default.genesys-scene +122 -0
  161. package/src/templates/src/templates/sideScroller/src/auto-imports.ts +0 -0
  162. package/src/templates/src/templates/sideScroller/src/const.ts +46 -0
  163. package/src/templates/src/templates/sideScroller/src/game.ts +121 -0
  164. package/src/templates/src/templates/sideScroller/src/level-generator.ts +361 -0
  165. package/src/templates/src/templates/sideScroller/src/player.ts +123 -0
  166. package/src/templates/src/templates/thirdPerson/assets/default.genesys-scene +166 -0
  167. package/src/templates/src/templates/thirdPerson/src/auto-imports.ts +0 -0
  168. package/src/templates/src/templates/thirdPerson/src/game.ts +39 -0
  169. package/src/templates/src/templates/thirdPerson/src/player.ts +58 -0
  170. package/src/templates/src/templates/vehicle/assets/default.genesys-scene +226 -0
  171. package/src/templates/src/templates/vehicle/assets/models/cyberTruck/chassis.glb +0 -0
  172. package/src/templates/src/templates/vehicle/assets/models/cyberTruck/wheel.glb +0 -0
  173. package/src/templates/src/templates/vehicle/src/auto-imports.ts +0 -0
  174. package/src/templates/src/templates/vehicle/src/base-vehicle.ts +145 -0
  175. package/src/templates/src/templates/vehicle/src/game.ts +43 -0
  176. package/src/templates/src/templates/vehicle/src/mesh-vehicle.ts +189 -0
  177. package/src/templates/src/templates/vehicle/src/player.ts +106 -0
  178. package/src/templates/src/templates/vehicle/src/primitive-vehicle.ts +264 -0
  179. package/src/templates/src/templates/vehicle/src/ui-hints.ts +101 -0
  180. package/src/templates/src/templates/vr-game/assets/default.genesys-scene +247 -0
  181. package/src/templates/src/templates/vr-game/src/auto-imports.ts +1 -0
  182. package/src/templates/src/templates/vr-game/src/game.ts +66 -0
  183. package/src/templates/src/templates/vr-game/src/sample-vr-actor.ts +26 -0
  184. package/src/templates/tsconfig.json +35 -0
  185. package/src/templates/vite.config.ts +52 -0
@@ -0,0 +1,135 @@
1
+ #!/usr/bin/env tsx
2
+
3
+ import { readdir, readFile, stat, writeFile } from 'fs/promises';
4
+ import { join } from 'path';
5
+
6
+ /**
7
+ * Recursively finds all TypeScript files in a directory
8
+ */
9
+ async function findTsFiles(dir: string): Promise<string[]> {
10
+ const files: string[] = [];
11
+
12
+ try {
13
+ const entries = await readdir(dir);
14
+
15
+ for (const entry of entries) {
16
+ const fullPath = join(dir, entry);
17
+ const stats = await stat(fullPath);
18
+
19
+ if (stats.isDirectory()) {
20
+ const subFiles = await findTsFiles(fullPath);
21
+ files.push(...subFiles);
22
+ } else if (entry.endsWith('.ts') || entry.endsWith('.tsx')) {
23
+ files.push(fullPath);
24
+ }
25
+ }
26
+ } catch (error) {
27
+ console.warn(`Warning: Could not read directory ${dir}:`, error);
28
+ }
29
+
30
+ return files;
31
+ }
32
+
33
+ /**
34
+ * Removes comments from TypeScript code using regex
35
+ */
36
+ function removeComments(code: string): { cleaned: string; hadComments: boolean } {
37
+ const originalLength = code.length;
38
+
39
+ // Remove single-line comments (// comments)
40
+ // This regex handles // comments but preserves URLs and string literals
41
+ let cleaned = code.replace(/^(\s*)\/\/.*$/gm, '$1');
42
+
43
+ // Remove multi-line comments (/* ... */ and /** ... */)
44
+ // This regex handles nested quotes and preserves strings
45
+ cleaned = cleaned.replace(/\/\*[\s\S]*?\*\//g, '');
46
+
47
+ // Clean up multiple consecutive empty lines (replace with single empty line)
48
+ cleaned = cleaned.replace(/\n\s*\n\s*\n/g, '\n\n');
49
+
50
+ // Trim trailing whitespace on each line
51
+ cleaned = cleaned.replace(/[ \t]+$/gm, '');
52
+
53
+ const hadComments = cleaned.length !== originalLength || cleaned !== code;
54
+
55
+ return { cleaned, hadComments };
56
+ }
57
+
58
+ /**
59
+ * Removes comments from a TypeScript file
60
+ */
61
+ async function removeCommentsFromFile(filePath: string): Promise<boolean> {
62
+ try {
63
+ const content = await readFile(filePath, 'utf8');
64
+ const { cleaned, hadComments } = removeComments(content);
65
+
66
+ if (!hadComments) {
67
+ return false; // No comments to remove
68
+ }
69
+
70
+ await writeFile(filePath, cleaned, 'utf8');
71
+ return true;
72
+ } catch (error) {
73
+ console.error(`Error processing file ${filePath}:`, error);
74
+ return false;
75
+ }
76
+ }
77
+
78
+ async function main() {
79
+ const engineDir = '.engine';
80
+
81
+ console.log(`Searching for TypeScript files in ${engineDir}...`);
82
+ console.log(`Current working directory: ${process.cwd()}`);
83
+
84
+ try {
85
+ const tsFiles = await findTsFiles(engineDir);
86
+
87
+ console.log(`Found ${tsFiles.length} TypeScript files.`);
88
+ if (tsFiles.length > 0) {
89
+ console.log('First few files:');
90
+ tsFiles.slice(0, 5).forEach(file => console.log(` - ${file}`));
91
+ }
92
+
93
+ if (tsFiles.length === 0) {
94
+ console.log('No TypeScript files found in .engine folder.');
95
+ return;
96
+ }
97
+
98
+ let processedCount = 0;
99
+ let modifiedCount = 0;
100
+
101
+ for (const filePath of tsFiles) {
102
+ console.log(`Processing: ${filePath}`);
103
+
104
+ try {
105
+ const wasModified = await removeCommentsFromFile(filePath);
106
+ processedCount++;
107
+
108
+ if (wasModified) {
109
+ modifiedCount++;
110
+ console.log(' ✓ Comments removed');
111
+ } else {
112
+ console.log(' - No comments found');
113
+ }
114
+ } catch (error) {
115
+ console.error(` ✗ Error: ${error}`);
116
+ }
117
+ }
118
+
119
+ console.log('\nCompleted:');
120
+ console.log(`- Files processed: ${processedCount}`);
121
+ console.log(`- Files modified: ${modifiedCount}`);
122
+ console.log(`- Files skipped: ${processedCount - modifiedCount}`);
123
+
124
+ } catch (error) {
125
+ console.error('Error:', error);
126
+ process.exit(1);
127
+ }
128
+ }
129
+
130
+ // Always run main if this file is executed directly
131
+ main().catch((error) => {
132
+ console.error('Unexpected error:', error);
133
+ console.error('Stack trace:', error.stack);
134
+ process.exit(1);
135
+ });
@@ -0,0 +1,5 @@
1
+ pushd %~dp0
2
+ cd ..
3
+ set DANGEROUSLY_OMIT_AUTH=1
4
+ pnpm dlx @modelcontextprotocol/inspector pnpm dlx tsx ./scripts/genesys/genesys-mcp.ts
5
+ popd
@@ -0,0 +1,182 @@
1
+ import fs from 'fs';
2
+ import path from 'path';
3
+
4
+ import * as ENGINE from '@gnsx/genesys.js';
5
+ import { AssetPath, AssetPathEncodeState } from '@gnsx/genesys.js';
6
+
7
+ import { getProjectRoot } from './common.js';
8
+
9
+
10
+ export class StorageProvider implements ENGINE.IStorageProvider {
11
+ public async resolvePath(assetPath: AssetPath, expiry?: number): Promise<AssetPath> {
12
+ if (assetPath.isResolved()) {
13
+ return assetPath;
14
+ }
15
+
16
+ assetPath.resolvePath(this.getFullPath(assetPath.initialPath), AssetPathEncodeState.Decoded);
17
+ return assetPath;
18
+ }
19
+
20
+ public getFullPath(filePath: string): string {
21
+ let fullPath = filePath;
22
+ let rootPath = undefined;
23
+
24
+ if (filePath.startsWith(ENGINE.PROJECT_PATH_PREFIX)) {
25
+ filePath = filePath.slice(ENGINE.PROJECT_PATH_PREFIX.length);
26
+ rootPath = getProjectRoot();
27
+ }
28
+ else if (filePath.startsWith(ENGINE.ENGINE_PATH_PREFIX)) {
29
+ filePath = filePath.slice(ENGINE.ENGINE_PATH_PREFIX.length);
30
+ rootPath = path.join(getProjectRoot(), 'node_modules', 'genesys.js');
31
+ }
32
+
33
+ if (rootPath !== undefined) {
34
+ fullPath = AssetPath.join(rootPath, filePath);
35
+ }
36
+ return fullPath;
37
+ }
38
+
39
+ public async downloadFileAsBuffer(
40
+ assetPath: AssetPath,
41
+ ): Promise<ArrayBuffer> {
42
+ assetPath = await this.resolvePath(assetPath);
43
+ const fullPath = getResolvedPath(assetPath);
44
+ if (!fs.existsSync(fullPath)) {
45
+ return new ArrayBuffer(0);
46
+ }
47
+
48
+ const data = fs.readFileSync(fullPath);
49
+ const arrayBuffer = data.buffer.slice(
50
+ data.byteOffset,
51
+ data.byteOffset + data.byteLength
52
+ );
53
+ return arrayBuffer;
54
+ }
55
+
56
+ public async downloadFileAsJson<T>(assetPath: AssetPath): Promise<T> {
57
+ assetPath = await this.resolvePath(assetPath);
58
+ const fullPath = getResolvedPath(assetPath);
59
+ if (!fs.existsSync(fullPath)) {
60
+ return {} as T;
61
+ }
62
+ return JSON.parse(fs.readFileSync(fullPath, 'utf8'));
63
+ }
64
+
65
+ public async downloadFileAsText(assetPath: AssetPath): Promise<string> {
66
+ assetPath = await this.resolvePath(assetPath);
67
+ const fullPath = getResolvedPath(assetPath);
68
+ if (!fs.existsSync(fullPath)) {
69
+ return '';
70
+ }
71
+ return fs.readFileSync(fullPath, 'utf8');
72
+ }
73
+
74
+ public async exists(assetPath: AssetPath): Promise<boolean> {
75
+ assetPath = await this.resolvePath(assetPath);
76
+ const fullPath = getResolvedPath(assetPath);
77
+ return fs.existsSync(fullPath);
78
+ }
79
+
80
+ public async buildCurrentProject(runTsc: boolean): Promise<boolean> {
81
+ throw new Error('Not implemented');
82
+ }
83
+
84
+ public async uploadFile(assetPath: AssetPath, content: Blob | File | string | ArrayBuffer, options?: ENGINE.FileUploadOptions): Promise<{
85
+ path: string;
86
+ name: string;
87
+ }>
88
+ {
89
+ assetPath = await this.resolvePath(assetPath);
90
+ const fullPath = getResolvedPath(assetPath);
91
+ fs.mkdirSync(path.dirname(fullPath), { recursive: true });
92
+
93
+ if (typeof content === 'string') {
94
+ fs.writeFileSync(fullPath, content);
95
+ } else {
96
+ throw new Error(`Unsupported content type: ${typeof content}`);
97
+ }
98
+
99
+ return {
100
+ path: fullPath,
101
+ name: path.basename(fullPath)
102
+ };
103
+ }
104
+
105
+ public async deleteFile(assetPath: AssetPath): Promise<void> {
106
+ assetPath = await this.resolvePath(assetPath);
107
+ const fullPath = getResolvedPath(assetPath);
108
+ if (fs.existsSync(fullPath)) {
109
+ fs.unlinkSync(fullPath);
110
+ }
111
+ }
112
+
113
+ public async listFiles(assetPath: AssetPath, recursive?: boolean, includeHiddenFiles?: boolean): Promise<ENGINE.FileListResult> {
114
+ assetPath = await this.resolvePath(assetPath);
115
+ const fullPath = getResolvedPath(assetPath);
116
+
117
+ if (!fs.existsSync(fullPath)) {
118
+ return { files: [], directories: [] };
119
+ }
120
+
121
+ const files: ENGINE.FileItem[] = [];
122
+ const directories: ENGINE.FileItem[] = [];
123
+
124
+ const processDirectory = (dirPath: string, basePath: string = '') => {
125
+ const entries = fs.readdirSync(dirPath, { withFileTypes: true });
126
+
127
+ for (const entry of entries) {
128
+ // Skip hidden files if not requested
129
+ if (!includeHiddenFiles && entry.name.startsWith('.')) {
130
+ continue;
131
+ }
132
+
133
+ const fullEntryPath = path.join(dirPath, entry.name);
134
+ const relativePath = basePath ? path.join(basePath, entry.name) : entry.name;
135
+ const stats = fs.statSync(fullEntryPath);
136
+
137
+ const fileItem: ENGINE.FileItem = {
138
+ name: entry.name,
139
+ path: relativePath,
140
+ absolutePath: fullEntryPath,
141
+ size: stats.size,
142
+ modifiedTime: stats.mtime,
143
+ isDirectory: entry.isDirectory()
144
+ };
145
+
146
+ if (entry.isDirectory()) {
147
+ directories.push(fileItem);
148
+
149
+ // Recursively process subdirectories if requested
150
+ if (recursive) {
151
+ processDirectory(fullEntryPath, relativePath);
152
+ }
153
+ } else {
154
+ files.push(fileItem);
155
+ }
156
+ }
157
+ };
158
+
159
+ // Check if the path is a directory
160
+ const stats = fs.statSync(fullPath);
161
+ if (stats.isDirectory()) {
162
+ processDirectory(fullPath);
163
+ } else {
164
+ // If it's a file, return just that file
165
+ const fileItem: ENGINE.FileItem = {
166
+ name: path.basename(fullPath),
167
+ path: path.basename(fullPath),
168
+ absolutePath: fullPath,
169
+ size: stats.size,
170
+ modifiedTime: stats.mtime,
171
+ isDirectory: false
172
+ };
173
+ files.push(fileItem);
174
+ }
175
+
176
+ return { files, directories };
177
+ }
178
+ }
179
+
180
+ export function getResolvedPath(assetPath: ENGINE.AssetPath): string {
181
+ return assetPath.getResolvedPath(false);
182
+ }
@@ -0,0 +1,138 @@
1
+ import fs from 'fs';
2
+ import path from 'path';
3
+
4
+ import Ajv, { type ErrorObject } from 'ajv';
5
+
6
+ import { getProjectRoot } from './common.js';
7
+
8
+ interface ValidationError {
9
+ file: string;
10
+ errors: string[];
11
+ }
12
+
13
+ function findPrefabFiles(dir: string, prefabFiles: string[] = []): string[] {
14
+ const files = fs.readdirSync(dir);
15
+
16
+ for (const file of files) {
17
+ const filePath = path.join(dir, file);
18
+ const stat = fs.statSync(filePath);
19
+
20
+ if (stat.isDirectory()) {
21
+ // Skip node_modules and other common directories that shouldn't contain prefabs
22
+ if (file === 'node_modules' || file === 'dist' || file === '.git') {
23
+ continue;
24
+ }
25
+ findPrefabFiles(filePath, prefabFiles);
26
+ } else if (file.endsWith('.prefab.json')) {
27
+ prefabFiles.push(filePath);
28
+ }
29
+ }
30
+
31
+ return prefabFiles;
32
+ }
33
+
34
+ function validatePrefabs() {
35
+ const projectRoot = getProjectRoot();
36
+ const schemaPath = path.join(__dirname, 'prefab.schema.json');
37
+
38
+ // Load the schema
39
+ let schema: any;
40
+ try {
41
+ const schemaContent = fs.readFileSync(schemaPath, 'utf-8');
42
+ schema = JSON.parse(schemaContent);
43
+ } catch (error) {
44
+ console.error(`❌ Failed to load schema from ${schemaPath}`);
45
+ console.error(error);
46
+ process.exit(1);
47
+ }
48
+
49
+ // Initialize Ajv
50
+ const ajv = new (Ajv as any)({
51
+ allErrors: true,
52
+ validateSchema: false // Don't validate the schema itself
53
+ });
54
+
55
+ // Process $ref in the schema to use proper format
56
+ const processedSchema = JSON.parse(JSON.stringify(schema), (key, value) => {
57
+ if (key === '$ref' && typeof value === 'string' && !value.startsWith('#')) {
58
+ return `#/definitions/${value}`;
59
+ }
60
+ return value;
61
+ });
62
+
63
+ const validate = ajv.compile(processedSchema);
64
+
65
+ // Find all prefab files
66
+ const prefabFiles = findPrefabFiles(projectRoot);
67
+
68
+ if (prefabFiles.length === 0) {
69
+ console.log('⚠️ No prefab files found in the project.');
70
+ return;
71
+ }
72
+
73
+ console.log(`Found ${prefabFiles.length} prefab file(s) to validate:\n`);
74
+
75
+ const validationErrors: ValidationError[] = [];
76
+ let validCount = 0;
77
+
78
+ // Validate each prefab file
79
+ for (const prefabPath of prefabFiles) {
80
+ const relativePath = path.relative(projectRoot, prefabPath);
81
+
82
+ try {
83
+ const prefabContent = fs.readFileSync(prefabPath, 'utf-8');
84
+ const prefabData = JSON.parse(prefabContent);
85
+
86
+ const valid = validate(prefabData);
87
+
88
+ if (valid) {
89
+ console.log(`✅ ${relativePath}`);
90
+ validCount++;
91
+ } else {
92
+ console.log(`❌ ${relativePath}`);
93
+ const errors = validate.errors?.map((err: ErrorObject) => {
94
+ const path = (err as any).instancePath ?? '/';
95
+ const message = err.message ?? 'unknown error';
96
+ return ` - ${path}: ${message}`;
97
+ }) ?? [];
98
+ validationErrors.push({
99
+ file: relativePath,
100
+ errors
101
+ });
102
+ }
103
+ } catch (error) {
104
+ console.log(`❌ ${relativePath} (parse error)`);
105
+ validationErrors.push({
106
+ file: relativePath,
107
+ errors: [`Failed to parse JSON: ${error instanceof Error ? error.message : String(error)}`]
108
+ });
109
+ }
110
+ }
111
+
112
+ // Print summary
113
+ console.log(`\n${'='.repeat(60)}`);
114
+ console.log('Validation Summary:');
115
+ console.log(` Total files: ${prefabFiles.length}`);
116
+ console.log(` Valid: ${validCount}`);
117
+ console.log(` Invalid: ${validationErrors.length}`);
118
+ console.log(`${'='.repeat(60)}\n`);
119
+
120
+ // Print detailed errors if any
121
+ if (validationErrors.length > 0) {
122
+ console.log('Validation Errors:\n');
123
+ for (const { file, errors } of validationErrors) {
124
+ console.log(`${file}:`);
125
+ for (const error of errors) {
126
+ console.log(error);
127
+ }
128
+ console.log('');
129
+ }
130
+ process.exit(1);
131
+ } else {
132
+ console.log('🎉 All prefab files are valid!');
133
+ }
134
+ }
135
+
136
+ // Run validation
137
+ validatePrefabs();
138
+
@@ -0,0 +1,22 @@
1
+ // which items will be copied to the new project, includes files and folders
2
+ export const sharedTemplateItems: string[] = [
3
+ '.cursor',
4
+ '.vscode',
5
+ 'scripts/genesys',
6
+ 'gitignore', // npm excludes .gitignore files from packages, so we rename it when copying
7
+ '.gitattributes',
8
+ '.cursorignore',
9
+ 'eslint.config.js',
10
+ 'tsconfig.json',
11
+ 'AGENTS.md',
12
+ 'CLAUDE.md',
13
+ 'index.html',
14
+ 'vite.config.ts',
15
+ ];
16
+
17
+ // which items will be deleted from the project, if exists
18
+ export const deletedTemplateItems: string[] = [
19
+ '.cursorrules'
20
+ ];
21
+
22
+ export * as ENGINE from '@gnsx/genesys.js';
@@ -0,0 +1,166 @@
1
+ {
2
+ "$version": 0,
3
+ "class": "ENGINE.World",
4
+ "uuid": "c0ae85792bc3b946",
5
+ "ctor": {
6
+ "backgroundColor": 3026478,
7
+ "navigationOptions": {
8
+ "engine": "recast-navigation",
9
+ "debug": false,
10
+ "generateOnStartUp": false
11
+ },
12
+ "physicsOptions": {
13
+ "gravity": [
14
+ 0,
15
+ -9.81,
16
+ 0,
17
+ "v"
18
+ ],
19
+ "engine": "rapier"
20
+ },
21
+ "useManifold": true
22
+ },
23
+ "actors": [
24
+ {
25
+ "uuid": "9a86d389088b361c",
26
+ "class": "ENGINE.Actor",
27
+ "properties": {
28
+ "editorData": {
29
+ "displayName": "Directional Light",
30
+ "hidden": false
31
+ }
32
+ },
33
+ "ctor": {
34
+ "rootComponent": {
35
+ "class": "ENGINE.DirectionalLightComponent",
36
+ "uuid": "cfe05433-9edc-4dfe-a535-c71f33e92d78",
37
+ "ctor": {
38
+ "color": 16777215,
39
+ "intensity": 1,
40
+ "castShadow": true,
41
+ "shadowMapSize": 2048,
42
+ "shadowBias": 0,
43
+ "shadowNormalBias": 0,
44
+ "shadowNear": 0.1,
45
+ "shadowFar": 100
46
+ },
47
+ "properties": {
48
+ "position": [
49
+ 10,
50
+ 50,
51
+ -10,
52
+ "v"
53
+ ],
54
+ "castShadow": true
55
+ }
56
+ }
57
+ }
58
+ },
59
+ {
60
+ "uuid": "9d428f2a16e5374a",
61
+ "class": "ENGINE.Actor",
62
+ "properties": {
63
+ "editorData": {
64
+ "displayName": "Ground",
65
+ "hidden": false
66
+ }
67
+ },
68
+ "ctor": {
69
+ "rootComponent": {
70
+ "class": "ENGINE.MeshComponent",
71
+ "uuid": "71caea24-62d7-4e45-a76e-4c7519de2c3c",
72
+ "ctor": {
73
+ "geometry": {
74
+ "class": "THREE.BoxGeometry",
75
+ "ctor": [
76
+ 500,
77
+ 0.1,
78
+ 500
79
+ ]
80
+ },
81
+ "material": {
82
+ "@external": "DefaultMaterial"
83
+ },
84
+ "uvScaleTilesPerUnit": 0.2,
85
+ "physicsOptions": {
86
+ "enabled": true,
87
+ "motionType": "static",
88
+ "collisionProfile": "BlockAll"
89
+ }
90
+ },
91
+ "properties": {
92
+ "position": [
93
+ 0,
94
+ -0.9,
95
+ 0,
96
+ "v"
97
+ ],
98
+ "receiveShadow": true
99
+ }
100
+ }
101
+ }
102
+ },
103
+ {
104
+ "uuid": "b87cbc5e60a2e54c",
105
+ "class": "ENGINE.PlayerStart",
106
+ "properties": {
107
+ "editorData": {
108
+ "displayName": "Player Start",
109
+ "hidden": false
110
+ }
111
+ },
112
+ "ctor": {
113
+ "rootComponent": {
114
+ "class": "ENGINE.SceneComponent",
115
+ "uuid": "b4d5f8f7-2512-45e1-9157-c7ff6772402d",
116
+ "ctor": {},
117
+ "properties": {
118
+ "position": [
119
+ 0,
120
+ 0.9,
121
+ 0,
122
+ "v"
123
+ ]
124
+ }
125
+ }
126
+ }
127
+ },
128
+ {
129
+ "uuid": "0ba1f4677e8370d1",
130
+ "class": "ENGINE.Actor",
131
+ "properties": {
132
+ "editorData": {
133
+ "displayName": "Skybox",
134
+ "hidden": false
135
+ }
136
+ },
137
+ "ctor": {
138
+ "rootComponent": {
139
+ "class": "ENGINE.SceneComponent",
140
+ "uuid": "195e88df-73ff-4f4b-82ae-7fb58671463d",
141
+ "ctor": {},
142
+ "properties": {},
143
+ "children": [
144
+ {
145
+ "class": "ENGINE.SkyboxComponent",
146
+ "uuid": "f7e33ae7d5ac74f9",
147
+ "ctor": {
148
+ "textureUrl": "@engine/assets/textures/skybox/citrus_orchard_road_puresky_2k.hdr",
149
+ "width": 2048,
150
+ "height": 1024,
151
+ "bottomColor": "#E6F3FF",
152
+ "middleColor": "#4A90E2",
153
+ "topColor": "#0F1B3C",
154
+ "envMapIntensity": 1
155
+ },
156
+ "properties": {}
157
+ }
158
+ ]
159
+ }
160
+ }
161
+ }
162
+ ],
163
+ "properties": {
164
+ "editorData": {}
165
+ }
166
+ }
@@ -0,0 +1,39 @@
1
+
2
+ import * as ENGINE from '@gnsx/genesys.js';
3
+ import * as THREE from 'three';
4
+
5
+ import { FirstPersonPlayer } from './player.js';
6
+ import './auto-imports.js';
7
+
8
+ class FirstPersonGame extends ENGINE.BaseGameLoop {
9
+ private pawn: FirstPersonPlayer | null = null;
10
+ private controller: ENGINE.PlayerController | null = null;
11
+
12
+ protected override createLoadingScreen(): ENGINE.ILoadingScreen | null {
13
+ // enable the default loading screen
14
+ return new ENGINE.DefaultLoadingScreen();
15
+ }
16
+
17
+ protected override async preStart(): Promise<void> {
18
+ // default spawn location
19
+ const position = new THREE.Vector3(0, ENGINE.CHARACTER_HEIGHT / 2, 0);
20
+
21
+ // now create the pawn
22
+ this.pawn = FirstPersonPlayer.create({ position });
23
+
24
+ // create the controller and possess the pawn
25
+ this.controller = ENGINE.PlayerController.create();
26
+ this.controller.possess(this.pawn);
27
+
28
+ // add both to the world
29
+ this.world.addActors(this.pawn, this.controller);
30
+ }
31
+ }
32
+
33
+ export function main(container: HTMLElement, gameId: string): ENGINE.IGameLoop {
34
+ const game = new FirstPersonGame(container, {
35
+ ...ENGINE.BaseGameLoop.DEFAULT_OPTIONS,
36
+ gameId
37
+ });
38
+ return game;
39
+ }