@glyphcss/react 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +83 -0
- package/dist/index.cjs +808 -0
- package/dist/index.d.cts +189 -0
- package/dist/index.d.ts +189 -0
- package/dist/index.js +766 -0
- package/package.json +66 -0
package/LICENSE
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MIT License
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Copyright (c) 2025 Layoutit
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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package/README.md
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> **Status: pre-1.0. APIs may still change before a stable 1.0 release.**
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# @glyphcss/react
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React components for glyphcss — an ASCII polygon mesh renderer that projects 3D scenes into a single `<pre>` element. Loads OBJ, glTF, GLB, and MagicaVoxel `.vox` files; renders the result as monospace text in the browser.
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## Install
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```bash
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npm install @glyphcss/react
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```
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Requires React 18 or 19 as a peer dependency.
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## Quickstart
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```tsx
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import {
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GlyphcssScene,
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GlyphcssCamera,
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GlyphcssMesh,
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GlyphcssOrbitControls,
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} from "@glyphcss/react";
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export function App() {
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return (
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<GlyphcssScene cols={80} rows={40}>
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<GlyphcssCamera rotX={65} rotY={45}>
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<GlyphcssOrbitControls />
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<GlyphcssMesh src="/cottage.glb" />
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</GlyphcssCamera>
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</GlyphcssScene>
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);
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}
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```
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## Component reference
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### `<GlyphcssScene>`
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Root of every React glyphcss render tree. Owns the `<pre>` output element and rasterizes all meshes on camera or state change.
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| Prop | Type | Default | Description |
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|---|---|---|---|
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| `cols` | `number` | `80` | Grid width in character cells |
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| `rows` | `number` | `40` | Grid height in character cells |
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| `mode` | `"wireframe" \| "solid" \| "voxel"` | `"solid"` | Render mode |
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| `className` | `string` | — | CSS class on the `<pre>` container |
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### `<GlyphcssCamera>` / `<GlyphcssPerspectiveCamera>`
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Perspective camera. `GlyphcssCamera` is the ergonomic alias.
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| Prop | Type | Default | Description |
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|---|---|---|---|
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| `fov` | `number` | `60` | Vertical field of view in degrees |
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| `rotX` | `number` | `35` | Tilt in degrees |
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| `rotY` | `number` | `45` | Azimuth in degrees |
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| `zoom` | `number` | `1` | Zoom multiplier |
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### `<GlyphcssMesh>`
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Loads and displays a 3D mesh. Supports `.obj`, `.glb`, `.gltf`, `.vox`.
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| Prop | Type | Description |
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|---|---|---|
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| `src` | `string` | URL of the mesh file |
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| `color` | `string` | Override mesh color |
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### `<GlyphcssOrbitControls>` / `<GlyphcssMapControls>`
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Mouse/touch/keyboard camera controls.
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### Hooks
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- `useGlyphcssCamera()` — access the camera context
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- `useGlyphcssSceneContext()` — access scene state
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- `useGlyphcssMesh(handle)` — mesh state and imperative API
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- `useGlyphcssAnimation(clips, controller)` — three.js-style animation mixer
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## License
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MIT
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