@glydeunity/voice-sdk 1.5.18 → 1.5.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/glyde-chat.umd.js +16 -16
- package/dist/glyde-chat.umd.js.map +1 -1
- package/dist/index.d.ts +29 -56
- package/dist/voice-sdk.es.js +2171 -2133
- package/dist/voice-sdk.es.js.map +1 -1
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
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@@ -323,6 +323,15 @@ export declare const componentStyles: {
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};
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};
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+
/**
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* Payload when the server requests a context switch (e.g. screening -> candidate_discover or after create_application).
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328
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* contextType may be any server-returned context (e.g. 'screening', 'candidate_discover').
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*/
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export declare interface ContextSwitchPayload {
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contextType: string;
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contextId: string;
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}
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/**
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* Conversation summary from Unity API
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*/
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@@ -647,6 +656,10 @@ export declare class GlydeVoice {
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private readonly inputSampleRate;
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private isAgentSpeaking;
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private agentAudioDoneReceived;
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/** Pending context reinit after context_switch; run when agent stops speaking or after fallback timeout */
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private pendingContextReinit;
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private pendingContextReinitFallbackTimer;
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private static readonly PENDING_REINIT_FALLBACK_MS;
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private conversationHistory;
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private sessionContext;
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/**
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@@ -786,6 +799,20 @@ export declare class GlydeVoice {
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contextType?: VoiceContextType_2;
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currentJobUuid?: string;
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}): void;
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/**
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* If a context reinit was pending (after context_switch), run it now. Called when the agent
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* stops speaking (playback buffer empty) or when the fallback timeout fires.
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*/
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private tryFlushPendingContextReinit;
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/**
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* Reinitialize the voice session with a new context (e.g. after context_switch from the server).
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* Stops the current session, updates config and session context, then starts a new session
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* so chat history is stored under the correct application/placeholder.
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*
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* @param contextType - New voice context type (e.g. 'screening', 'candidate_discover')
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* @param contextId - New context ID (e.g. application_uuid, candidate_uuid)
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*/
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reinitializeWithContext(contextType: VoiceContextType_2, contextId: string): Promise<void>;
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}
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/**
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@@ -845,7 +872,7 @@ declare interface GlydeVoiceConfig_2 {
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/** DOM element to render the widget UI (optional) */
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container?: HTMLElement | string;
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/** Event callback for voice agent events */
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-
onEvent?: (event:
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onEvent?: (event: VoiceEvent) => void;
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/** Transcript callback for conversation text */
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onTranscript?: (text: string, role: 'user' | 'agent') => void;
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/** Previous conversation history to continue the conversation */
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@@ -1250,52 +1277,6 @@ declare interface VoiceConfig_2 {
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*/
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export declare type VoiceContextType = 'screening' | 'recruiter' | 'custom' | 'phone';
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/**
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* GlydeVoice SDK - Voice Agent Client for GLYDE Unity
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*
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* Provides voice interaction capabilities with GLYDE AI agents through Deepgram Voice API.
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* Supports multiple authentication methods: publishableKey, apiKey, and JWT token.
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*
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* Context Types:
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* - screening: Known candidate with application_uuid - screening interview
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* - recruiter: Internal recruiter copilot
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* - custom: Custom context with overridden prompts
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* - phone: Phone agent context
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* - discovery: Unknown candidate, no job - guide to opportunities (publishable_key only)
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* - job_apply: Unknown candidate, known job - apply to specific job (contextId = job_uuid)
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* - candidate_discover: Known candidate (OTP verified), no job - explore opportunities (contextId = candidate_uuid)
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* - candidate_apply: Known candidate, known job - apply and start screening (contextId = candidate_uuid:job_uuid)
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*
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* @example
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* // Screening interview for existing application
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* const voice = new GlydeVoice({
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* publishableKey: 'pk_...',
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* contextType: 'screening',
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* contextId: 'application-uuid'
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* });
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*
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* @example
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* // Discovery mode - unknown candidate exploring opportunities
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* const voice = new GlydeVoice({
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* publishableKey: 'pk_...',
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* contextType: 'discovery'
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* });
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*
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* @example
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* // Job apply - unknown candidate applying to specific job
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* const voice = new GlydeVoice({
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* publishableKey: 'pk_...',
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* contextType: 'job_apply',
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* contextId: 'job-uuid'
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* });
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*
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* @example
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* // Using JWT token (GLYDEBuddy Teams app)
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* const voice = new GlydeVoice({
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* authToken: userSession.accessToken,
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* contextType: 'recruiter'
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* });
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*/
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/**
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* Voice context types supported by the voice agent
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* - screening: Known candidate with application_uuid - screening interview
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@@ -1313,15 +1294,7 @@ declare type VoiceContextType_2 = 'screening' | 'recruiter' | 'custom' | 'phone'
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* Voice events emitted by the agent
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*/
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export declare interface VoiceEvent {
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type: 'open' | 'close' | 'error' | 'ready' | 'user_speaking' | 'agent_speaking' | 'microphone_ready' | 'transcript' | 'agent_audio';
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payload?: unknown;
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}
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/**
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* Voice events emitted by the agent
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*/
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declare interface VoiceEvent_2 {
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type: 'open' | 'close' | 'error' | 'ready' | 'user_speaking' | 'agent_speaking' | 'microphone_ready' | 'transcript' | 'agent_audio';
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type: 'open' | 'close' | 'error' | 'ready' | 'user_speaking' | 'agent_speaking' | 'microphone_ready' | 'transcript' | 'agent_audio' | 'context_switch';
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payload?: unknown;
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}
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