@glowjs/core 2026.3.12 → 2026.3.17-2

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@@ -908,6 +908,12 @@ export declare class App extends EventDispatcher {
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  * @returns 实体对象
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  */
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  getEntityById(id: string): Entity | undefined;
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+ /**
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+ * 世界坐标转屏幕坐标
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+ * @param world 世界坐标
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+ * @returns 屏幕坐标
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+ */
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+ worldToScreen(world: Point3D): Point2D;
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  /**
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  * 创建实体
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  * @param type 实体类型
@@ -1461,8 +1467,12 @@ export declare class Billboard extends EventDispatcher {
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  /**
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  * 获取或设置数据
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  */
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- get data(): any;
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- set data(value: any);
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+ get data(): {
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+ [key: string]: string;
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+ };
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+ set data(value: {
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+ [key: string]: string;
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+ });
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  /**
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  * 设置颜色
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  * @param value 值
@@ -1470,6 +1480,17 @@ export declare class Billboard extends EventDispatcher {
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  setColor(value: {
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  [key: string]: string;
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  }): void;
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+ /**
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+ * 获取指定顺序索引的图片地址
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+ * @param index 顺序索引,0、1、2...
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+ */
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+ getImageUrlAt(index: number): string;
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+ /**
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+ * 设置指定顺序索引的图片地址
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+ * @param index 顺序索引,0、1、2...
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+ * @param value 图片地址
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+ */
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+ setImageUrlAt(index: number, value: string): void;
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  private _observer;
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  private _scale;
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  private _direction;
@@ -1846,6 +1867,26 @@ export declare class CameraMgr extends Base {
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  * @param app 应用
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  */
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  constructor(app: App);
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+ /**
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+ * 获取或设置左移键
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+ */
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+ get keyLeft(): KeyCode;
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+ set keyLeft(value: KeyCode);
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+ /**
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+ * 获取或设置右移键
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+ */
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+ get keyRight(): KeyCode;
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+ set keyRight(value: KeyCode);
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+ /**
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+ * 获取或设置上移键
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+ */
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+ get keyUp(): KeyCode;
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+ set keyUp(value: KeyCode);
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+ /**
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+ * 获取或设置下移键
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+ */
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+ get keyDown(): KeyCode;
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+ set keyDown(value: KeyCode);
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  get mapPanning(): boolean;
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  set mapPanning(value: boolean);
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  /** 当前层级Y轴世界坐标 */
@@ -4427,10 +4468,6 @@ export declare class Pipe extends Entity {
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  * 拆毁
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  */
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  unbuild(): void;
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- /**
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- * 释放
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- */
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- dispose(): void;
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  }
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  /**
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  * 管线管理器
@@ -4710,14 +4747,14 @@ export declare class ResPool extends Base {
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  /**
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  * 获取指定资源
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  * @param id 编号
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- * @param optimized 是否优化网格
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+ * @param optimizedOrInvertY 是否优化网格或贴图Y方向翻转
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  * @param archiveGrid 是否包含档案格
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  * @param unionNodeName 联合体节点名称
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  */
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- getRes(id: string, optimized?: boolean, archiveGrid?: boolean, unionNodeName?: string): Promise<Texture | InstantiatedEntries | NodeMaterial | any>;
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+ getRes(id: string, optimizedOrInvertY?: boolean, archiveGrid?: boolean, unionNodeName?: string): Promise<Texture | InstantiatedEntries | NodeMaterial | any>;
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  private _cloneEntires;
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  private _loadModel;
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- private _getTexture;
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+ _getTexture(info: ResOptions, invertY: boolean): Texture;
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  private _loadMaterial;
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  private _loadParticle;
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  private _getResType;