@glowjs/core 2022.9.5 → 2023.4.4

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Files changed (47) hide show
  1. package/dist/glow.core.js +1 -1
  2. package/dist/typings/camera/AutoRotate.d.ts +36 -0
  3. package/dist/typings/camera/CameraMgr.d.ts +14 -4
  4. package/dist/typings/core/App.d.ts +5 -0
  5. package/dist/typings/core/AppOptions.d.ts +8 -2
  6. package/dist/typings/effect/EffectMgr.d.ts +1 -2
  7. package/dist/typings/effect/HighLight.d.ts +2 -1
  8. package/dist/typings/effect/SkyBox.d.ts +5 -0
  9. package/dist/typings/effect/SkyBoxSource.d.ts +4 -0
  10. package/dist/typings/entity/Entity.d.ts +1 -6
  11. package/dist/typings/entity/Floor.d.ts +1 -1
  12. package/dist/typings/entity/Path.d.ts +1 -45
  13. package/dist/typings/entity/Thing.d.ts +2 -2
  14. package/dist/typings/entity/component/Animator.d.ts +1 -1
  15. package/dist/typings/entity/component/Style.d.ts +1 -24
  16. package/dist/typings/entity/component/archive/ArchiveCabinet.d.ts +7 -0
  17. package/dist/typings/entity/component/archive/ArchiveCabinetGroup.d.ts +13 -4
  18. package/dist/typings/entity/component/cabinet/Cabinet.d.ts +64 -14
  19. package/dist/typings/entity/component/cabinet/CabinetCapacityData.d.ts +17 -0
  20. package/dist/typings/entity/component/cabinet/CabinetMgr.d.ts +13 -1
  21. package/dist/typings/entity/component/cabinet/RackMounted.d.ts +14 -0
  22. package/dist/typings/entity/component/cabinet/events/onCabinetLeftDoubleClick.d.ts +1 -2
  23. package/dist/typings/entity/component/roaming/Roaming.d.ts +6 -2
  24. package/dist/typings/entity/path/Path.d.ts +48 -0
  25. package/dist/typings/entity/path/attachDrag.d.ts +2 -0
  26. package/dist/typings/entity/path/createLineMeshData.d.ts +3 -0
  27. package/dist/typings/entity/path/createPointInstance.d.ts +5 -0
  28. package/dist/typings/entity/path/detachDrag.d.ts +2 -0
  29. package/dist/typings/entity/path/dragData.d.ts +9 -0
  30. package/dist/typings/entity/path/getLineMaterial.d.ts +2 -0
  31. package/dist/typings/entity/util/getPathIconMesh.d.ts +7 -0
  32. package/dist/typings/entity/util/getPathLineMesh.d.ts +2 -0
  33. package/dist/typings/event/EventMgr.d.ts +1 -1
  34. package/dist/typings/event/KeyCode.d.ts +2 -1
  35. package/dist/typings/gui/Billboard.d.ts +2 -1
  36. package/dist/typings/gui/GradientRectangle.d.ts +1 -1
  37. package/dist/typings/gui/LinkTip.d.ts +30 -0
  38. package/dist/typings/gui/getTextWidth.d.ts +6 -0
  39. package/dist/typings/index.d.ts +8 -2
  40. package/dist/typings/misc/SystemResId.d.ts +2 -2
  41. package/dist/typings/misc/math/vec/isClockwise.d.ts +6 -0
  42. package/dist/typings/res/ResOptions.d.ts +5 -0
  43. package/dist/typings/res/ResPool.d.ts +2 -2
  44. package/dist/typings/res/registerBuffer.d.ts +6 -0
  45. package/dist/typings/runtime/RunTime.d.ts +45 -0
  46. package/dist/typings/runtime/index.d.ts +1 -0
  47. package/package.json +6 -6
@@ -0,0 +1,36 @@
1
+ import { CameraMgr } from './CameraMgr';
2
+ /**
3
+ * 自动旋转
4
+ */
5
+ export declare class AutoRotate {
6
+ /**
7
+ * 管理器
8
+ */
9
+ readonly mgr: CameraMgr;
10
+ /**
11
+ * 获取或设置是否启用
12
+ */
13
+ enable: boolean;
14
+ /**
15
+ * 间隔时间
16
+ */
17
+ timeout: number;
18
+ /**
19
+ * 旋转速度
20
+ */
21
+ speed: number;
22
+ private _timeoutId;
23
+ private _mouseIndex;
24
+ private _cacheMouseIndex;
25
+ /**
26
+ * 实例化一个自动旋转对象
27
+ * @param mgr 管理器
28
+ */
29
+ constructor(mgr: CameraMgr);
30
+ private _update;
31
+ private _onMouseEvent;
32
+ /**
33
+ * 检查,true=无操作,false=有操作
34
+ */
35
+ private _check;
36
+ }
@@ -1,10 +1,11 @@
1
- import { ArcRotateCamera } from '../runtime';
1
+ import { ArcRotateCamera, BoundingInfo } from '../runtime';
2
2
  import { Base } from '../base/Base';
3
3
  import { App } from '../core/App';
4
4
  import { Entity } from '../entity/Entity';
5
5
  import { CameraMode } from './CameraMode';
6
6
  import { CameraPerson } from './CameraPerson';
7
7
  import { OrthographicView } from './OrthographicView';
8
+ import { AutoRotate } from './AutoRotate';
8
9
  /**
9
10
  * 相机管理器
10
11
  */
@@ -25,6 +26,10 @@ export declare class CameraMgr extends Base {
25
26
  * 获取或设置跟随对象
26
27
  */
27
28
  followObj: Entity;
29
+ /**
30
+ * 自动旋转
31
+ */
32
+ readonly autoRotate: AutoRotate;
28
33
  /**
29
34
  * 实例化一个相机管理器对象
30
35
  * @param app 应用
@@ -224,8 +229,6 @@ export declare class CameraMgr extends Base {
224
229
  */
225
230
  get allowUpsideDown(): boolean;
226
231
  set allowUpsideDown(value: boolean);
227
- get autoRotate(): boolean;
228
- set autoRotate(value: boolean);
229
232
  /**
230
233
  * 获取或设置相机的模式,0=透视,1=正交
231
234
  */
@@ -287,7 +290,14 @@ export declare class CameraMgr extends Base {
287
290
  * @param time 花费的时间,默认值500毫秒
288
291
  * @param callback 完成回调函数
289
292
  */
290
- fit(obj: Entity, time?: number, callback?: () => void): void;
293
+ fit(obj: Entity | BoundingInfo, time?: number, callback?: () => void): void;
294
+ /**
295
+ * 自适应观察指定物体数组
296
+ * @param arr 物体数组
297
+ * @param time 花费的时间,默认值500毫秒
298
+ * @param callback 完成回调函数
299
+ */
300
+ fitArray(arr: Entity[], time?: number, callback?: () => void): void;
291
301
  /**
292
302
  * 飞行
293
303
  * @param position 相机位置
@@ -13,6 +13,7 @@ import { MaterialMgr } from '../material/MaterialMgr';
13
13
  import { EntityType } from '../entity/EntityType';
14
14
  import { Component } from '../entity/component/Component';
15
15
  import { Tracker } from '../entity/Tracker';
16
+ import { LinkMgr } from '../link/LinkMgr';
16
17
  /**
17
18
  * 应用
18
19
  */
@@ -91,6 +92,10 @@ export declare class App extends EventDispatcher {
91
92
  * 事件管理器
92
93
  */
93
94
  eventMgr: EventMgr;
95
+ /**
96
+ * 链路管理器
97
+ */
98
+ linkMgr: LinkMgr;
94
99
  /**
95
100
  * 跟踪器
96
101
  */
@@ -1,3 +1,5 @@
1
+ import { EnvironmentTextureSource } from '../effect/EnvironmentTextureSource';
2
+ import { SkyBoxSource } from '../effect/SkyBoxSource';
1
3
  /**
2
4
  * App选项
3
5
  */
@@ -19,9 +21,13 @@ export declare type AppOptions = {
19
21
  */
20
22
  basePath?: string;
21
23
  /**
22
- * 是否启用天空盒子,默认启用
24
+ * 是否启用天空盒子,默认不启用
23
25
  */
24
- skyBox?: boolean;
26
+ skyBox?: SkyBoxSource;
27
+ /**
28
+ * 环境贴图
29
+ */
30
+ environmentTexture?: EnvironmentTextureSource;
25
31
  /**
26
32
  * 科技风建筑,默认false
27
33
  */
@@ -42,9 +42,8 @@ export declare class EffectMgr extends Base {
42
42
  /**
43
43
  * 实例化一个效果管理器对象
44
44
  * @param app 应用
45
- * @param skyBox 是否启用天空盒子
46
45
  */
47
- constructor(app: App, skyBox?: boolean);
46
+ constructor(app: App);
48
47
  /**
49
48
  * 获取或设置背景色
50
49
  */
@@ -1,3 +1,4 @@
1
+ import { HighlightLayer } from '../runtime';
1
2
  import { Entity } from '../entity/Entity';
2
3
  import { Base } from '../base/Base';
3
4
  import { App } from '../core/App';
@@ -5,7 +6,7 @@ import { App } from '../core/App';
5
6
  * 高亮层
6
7
  */
7
8
  export declare class HighLight extends Base {
8
- private _layer;
9
+ _layer: HighlightLayer;
9
10
  private _entites;
10
11
  /**
11
12
  * 实例化一个高亮层对象
@@ -18,6 +18,11 @@ export declare class SkyBox extends Base {
18
18
  * @param autoRotate 自动旋转
19
19
  */
20
20
  constructor(app: App, texture?: SkyBoxSource, autoRotate?: boolean);
21
+ /**
22
+ * 获取或设置可见性
23
+ */
24
+ get visible(): boolean;
25
+ set visible(value: boolean);
21
26
  /**
22
27
  * 获取或设置贴图
23
28
  */
@@ -2,6 +2,10 @@
2
2
  * 天空盒子资源枚举
3
3
  */
4
4
  export declare enum SkyBoxSource {
5
+ /**
6
+ * 无
7
+ */
8
+ None = "",
5
9
  /**
6
10
  * 黑色(适合科技风)
7
11
  */
@@ -2,7 +2,6 @@ import { Base } from '../base/Base';
2
2
  import { App } from '../core/App';
3
3
  import { AbstractMesh, TransformNode, BoundingInfo, Ray, Material, Mesh } from '../runtime';
4
4
  import { ViewInfo } from './ViewInfo';
5
- import { EnvironmentTextureSource } from '../effect/EnvironmentTextureSource';
6
5
  import { Point3D } from '../misc/Point3D';
7
6
  import { Point4D } from '../misc/Point4D';
8
7
  import { EntityType } from './EntityType';
@@ -63,10 +62,6 @@ export declare class Entity extends Base {
63
62
  * 获取或设置路径动画移动速度
64
63
  */
65
64
  moveSpeed: number;
66
- /**
67
- * 环境贴图
68
- */
69
- environmentTexture: EnvironmentTextureSource;
70
65
  /**
71
66
  * 实体注册的应用事件ID列表,当实体销毁时自动移除集合中的事件
72
67
  */
@@ -239,7 +234,7 @@ export declare class Entity extends Base {
239
234
  /**
240
235
  * 获取所有子网格(递归获取子元素的网格),含实例网格
241
236
  */
242
- protected _getAllSubMeshes2(): Mesh[];
237
+ _getAllSubMeshes2(): Mesh[];
243
238
  /**
244
239
  * 计算包围盒
245
240
  */
@@ -84,7 +84,7 @@ export declare class Floor extends Entity {
84
84
  /**
85
85
  * 创建合并的网格
86
86
  */
87
- buildMergedMesh(): Promise<void>;
87
+ buildMergedMesh(transparent?: boolean): Promise<void>;
88
88
  /**
89
89
  * 创建轮廓线
90
90
  */
@@ -1,45 +1 @@
1
- import { App } from '../core/App';
2
- import { Point3D } from '../misc/Point3D';
3
- import { Entity } from './Entity';
4
- /**
5
- * 路径
6
- */
7
- export declare class Path extends Entity {
8
- private static _lineMaterial;
9
- private static _pointMaterial;
10
- private static _index;
11
- /**
12
- * 路径点集合
13
- */
14
- readonly points: Point3D[];
15
- /**
16
- * 是否需要创建
17
- */
18
- needBuild: boolean;
19
- /**
20
- * 实例化一个路径对象
21
- * @param app 应用
22
- */
23
- constructor(app: App);
24
- /**
25
- * 序列化成JSON对象
26
- */
27
- toJson(): any;
28
- /**
29
- * 从JSON对象反序列化(仅生成层级树)
30
- * @param json JSON对象
31
- */
32
- fromJson(json: any): void;
33
- /**
34
- * 创建(仅当前层级可见对象)
35
- * @param force 是否强制
36
- * @param onlyLatest 只创建最后一段,编辑器用
37
- */
38
- build(force?: boolean, onlyLatest?: boolean): Promise<void>;
39
- private _createPoint;
40
- private _createLine;
41
- /**
42
- * 拆毁(删掉网格,仅保留层级树
43
- */
44
- unbuild(onlyLatest?: boolean): void;
45
- }
1
+ export { Path } from './path/Path';
@@ -59,9 +59,9 @@ export declare class Thing extends Entity {
59
59
  */
60
60
  properties: any;
61
61
  /**
62
- * 是否优化性能,1=强制优化,0=无动画时优化,其它=不优化
62
+ * 父物体计算包围盒时是否排除此物体
63
63
  */
64
- optimized: -1 | 0 | 1;
64
+ excludeBoundingBox: boolean;
65
65
  private _autoAnimationLoopIndex;
66
66
  /**
67
67
  * 获取或设置自动动画循环索引
@@ -18,7 +18,7 @@ export declare class Animator extends Component {
18
18
  * 获取动画组名称列表
19
19
  */
20
20
  get animationGroupNames(): string[];
21
- private _current;
21
+ _current: AnimationGroup;
22
22
  /**
23
23
  * 播放指定索引动画组一次(适用于常规播放一次的动话)
24
24
  * @param index 动画索引
@@ -4,6 +4,7 @@ import { Entity } from '../Entity';
4
4
  * 样式组件
5
5
  */
6
6
  export declare class Style extends Component {
7
+ private _buffer;
7
8
  /**
8
9
  * 实例化一个样式组件对象
9
10
  * @param entity 实体
@@ -15,30 +16,6 @@ export declare class Style extends Component {
15
16
  */
16
17
  get color(): string;
17
18
  set color(value: string);
18
- private _emissive;
19
- /**
20
- * 获取或设置发光颜色
21
- */
22
- get emissive(): string;
23
- set emissive(value: string);
24
- private _emissiveIntensity;
25
- /**
26
- * 获取或设置发光强度
27
- */
28
- get emissiveIntensity(): number;
29
- set emissiveIntensity(value: number);
30
- private _opacity;
31
- /**
32
- * 获取或设置透明度
33
- */
34
- get opacity(): number;
35
- set opacity(value: number);
36
- private _wireframe;
37
- /**
38
- * 获取或设置线框模式
39
- */
40
- get wireframe(): boolean;
41
- set wireframe(value: boolean);
42
19
  /**
43
20
  * 获取是否可以更新
44
21
  */
@@ -7,6 +7,13 @@ import { ArchiveGrid } from './ArchiveGrid';
7
7
  * 密集架(列)
8
8
  */
9
9
  export declare class ArchiveCabinet extends Component {
10
+ static tagStyleConfig: {
11
+ show: boolean;
12
+ hasBackground: boolean;
13
+ backgroundColor: string;
14
+ fontSize: number;
15
+ fontColor: string;
16
+ };
10
17
  private _eventIds;
11
18
  _door: Mesh;
12
19
  /**
@@ -116,11 +116,20 @@ export declare class ArchiveCabinetGroup extends Component {
116
116
  */
117
117
  show(): void;
118
118
  /**
119
- * 触发进入事件
119
+ * 手动触发进入组
120
120
  */
121
- triggerEnter(): void;
121
+ triggerEnterGroup(): void;
122
122
  /**
123
- * 触发离开事件
123
+ * 手动触发进入列
124
+ * @param cabinet 列
124
125
  */
125
- triggerLeave(): void;
126
+ triggerEnterCabinet(cabinet: ArchiveCabinet): void;
127
+ /**
128
+ * 手动离开组
129
+ */
130
+ triggerExistGroup(): void;
131
+ /**
132
+ * 手动触发离开列
133
+ */
134
+ triggerExistCabinet(): void;
126
135
  }
@@ -1,45 +1,71 @@
1
- import { Billboard } from '../../../gui/Billboard';
2
1
  import { TransformNode } from '../../../runtime';
3
2
  import { Entity } from '../../Entity';
4
- import { Thing } from '../../Thing';
5
3
  import { Component } from '../Component';
4
+ import { CabinetCapacityData } from './CabinetCapacityData';
6
5
  import { RackMounted } from './RackMounted';
7
6
  /**
8
7
  * 机柜
9
8
  */
10
9
  export declare class Cabinet extends Component {
11
10
  /**
12
- * 获取机柜基准点
11
+ * 机柜标签样式配置
13
12
  */
14
- static getBasePoint(thing: Thing): TransformNode;
15
- private _isAlarm;
13
+ static tagStyleConfig: {
14
+ show: boolean;
15
+ hasBackground: boolean;
16
+ backgroundColor: string;
17
+ fontSize: number;
18
+ fontColor: string;
19
+ };
20
+ private _eventIds;
21
+ private _tagMesh;
22
+ _showAssetId: string;
16
23
  /**
17
24
  * 数据
18
25
  */
19
- data: any;
26
+ data: {
27
+ cabinet_id: string;
28
+ cabinet_name: string;
29
+ area_id: string;
30
+ };
20
31
  /**
21
32
  * 资产设备列表
22
33
  */
23
34
  readonly assets: RackMounted[];
24
35
  /**
25
- * 告警图标
36
+ * 进入机柜事件
26
37
  */
27
- alarmIcon: Billboard;
38
+ onEnterCabinet: (cabinet: Cabinet) => void;
39
+ /**
40
+ * 退出机柜事件
41
+ */
42
+ onExistCabinet: (cabinet: Cabinet) => void;
43
+ /**
44
+ * 机柜右键菜单事件
45
+ */
46
+ onCabinetRightMenu: (cabinet: Cabinet, left: number, top: number) => void;
28
47
  /**
29
48
  * 实例化一个机柜对象
30
49
  * @param entity 实体
31
50
  */
32
51
  constructor(entity: Entity);
33
52
  /**
34
- * 获取或设置是否告警
53
+ * 获取实体ID
35
54
  */
36
- get isAlarm(): boolean;
37
- set isAlarm(value: boolean);
55
+ get entityId(): string;
56
+ /**
57
+ * 获取机柜ID
58
+ */
59
+ get cabinetId(): string;
60
+ /**
61
+ * 获取机柜名称
62
+ */
63
+ get cabinetName(): string;
38
64
  /**
39
65
  * 显示容量
40
66
  * @param data 容量数据
41
67
  */
42
- showCapacity(data: any): void;
68
+ showCapacity(data: CabinetCapacityData): void;
43
69
  /**
44
70
  * 隐藏容量
45
71
  */
@@ -63,11 +89,35 @@ export declare class Cabinet extends Component {
63
89
  */
64
90
  backOn(callback?: () => void): void;
65
91
  /**
66
- * 获取基准点
92
+ * 获取挂接点
93
+ * @param flag 标记,true=前面,false=后面
67
94
  */
68
- get basePoint(): TransformNode;
95
+ getPoint(flag?: boolean): TransformNode;
96
+ /**
97
+ * 手动触发退出机柜事件
98
+ */
99
+ triggerExist(): void;
69
100
  /**
70
101
  * 添加编号
71
102
  */
72
103
  private _afterBuild;
104
+ /**
105
+ * 更新顶部编号标签
106
+ */
107
+ updateTag(): void;
108
+ /**
109
+ * 添加资产
110
+ * @param item 机架设备
111
+ * @param flag 挂接点标记,true=前面,false=后面
112
+ */
113
+ add(item: RackMounted, flag?: boolean): void;
114
+ /**
115
+ * 加载资产
116
+ * @param list 资产配置列表
117
+ */
118
+ loadAssets(list: any[]): Promise<void>;
119
+ /***
120
+ * 清理资产
121
+ */
122
+ clear(): void;
73
123
  }
@@ -0,0 +1,17 @@
1
+ /**
2
+ * 机柜容量数据
3
+ */
4
+ export declare type CabinetCapacityData = {
5
+ /**
6
+ * 机柜ID
7
+ */
8
+ cabinet_id: string;
9
+ /**
10
+ * 百分比
11
+ */
12
+ percent: number;
13
+ /**
14
+ * 提示文本
15
+ */
16
+ tip: string;
17
+ };
@@ -1,15 +1,27 @@
1
1
  import { Entity } from '../../Entity';
2
2
  import { Component } from '../Component';
3
3
  import { Cabinet } from './Cabinet';
4
+ import { CabinetCapacityData } from './CabinetCapacityData';
4
5
  import { RackMounted } from './RackMounted';
5
6
  /**
6
7
  * 机柜管理器
7
8
  */
8
9
  export declare class CabinetMgr extends Component {
10
+ /**
11
+ * 资产模型配置字典
12
+ */
13
+ static readonly assetModelConfigDic: Map<string, any>;
14
+ /**
15
+ * 获取资产模型配置
16
+ * @param model_id 模型ID
17
+ * @param uheight U高
18
+ */
19
+ static getAssetModelConfig(model_id: string, uheight: number): any;
9
20
  /**
10
21
  * 当前场景机柜列表
11
22
  */
12
23
  readonly cabinets: Cabinet[];
24
+ _capacity: boolean;
13
25
  /**
14
26
  * 当前选中的机柜
15
27
  */
@@ -27,7 +39,7 @@ export declare class CabinetMgr extends Component {
27
39
  * 显示容量
28
40
  * @param data 容量数据
29
41
  */
30
- showCapacity(data: any[]): void;
42
+ showCapacity(data: CabinetCapacityData[]): void;
31
43
  /**
32
44
  * 隐藏容量
33
45
  */
@@ -1,6 +1,7 @@
1
1
  import { App } from '../../../core/App';
2
2
  import { Entity } from '../../Entity';
3
3
  import { ResImageSource } from './ResImageSource';
4
+ import { Cabinet } from '../../..';
4
5
  /**
5
6
  * 机架设备
6
7
  */
@@ -26,6 +27,11 @@ export declare class RackMounted extends Entity {
26
27
  private _frontImg;
27
28
  private _backImg;
28
29
  private _backgroundColor;
30
+ data: any;
31
+ /**
32
+ * 机柜
33
+ */
34
+ cabinet: Cabinet;
29
35
  /**
30
36
  * 实例化一个机架设备
31
37
  * @param app 应用
@@ -71,6 +77,10 @@ export declare class RackMounted extends Entity {
71
77
  */
72
78
  get backgroundColor(): string;
73
79
  set backgroundColor(value: string);
80
+ /**
81
+ * 居中显示
82
+ */
83
+ frontOn(): void;
74
84
  /**
75
85
  * 序列化成JSON对象
76
86
  */
@@ -89,4 +99,8 @@ export declare class RackMounted extends Entity {
89
99
  * 拆毁
90
100
  */
91
101
  unbuild(): void;
102
+ /**
103
+ * 释放
104
+ */
105
+ dispose(): void;
92
106
  }
@@ -1,8 +1,7 @@
1
- import { EventArg } from '../../../../event/EventArg';
2
1
  import { Cabinet } from '../Cabinet';
3
2
  /**
4
3
  * 机柜左键双击事件
5
4
  * @param this 机柜
6
5
  * @param ev 事件参数
7
6
  */
8
- export declare function onCabinetLeftDoubleClick(this: Cabinet, ev: EventArg): void;
7
+ export declare function onCabinetLeftDoubleClick(this: Cabinet): void;
@@ -1,6 +1,7 @@
1
1
  import { EventArg } from '../../../event/EventArg';
2
2
  import { Point3D } from '../../../misc';
3
3
  import { Entity } from '../../Entity';
4
+ import { Path } from '../../Path';
4
5
  import { Component } from '../Component';
5
6
  /**
6
7
  * 漫游
@@ -11,7 +12,7 @@ export declare class Roaming extends Component {
11
12
  /**
12
13
  * 路径
13
14
  */
14
- private _path;
15
+ _path: Path;
15
16
  /**
16
17
  * 角色
17
18
  */
@@ -79,5 +80,8 @@ export declare class Roaming extends Component {
79
80
  private _setAppEvents;
80
81
  private _onLeftClick;
81
82
  private _onAfterFrame;
82
- private _onRightClick;
83
+ /**
84
+ * 结束路径编辑
85
+ */
86
+ endPathEdit(): Promise<void>;
83
87
  }
@@ -0,0 +1,48 @@
1
+ import { App } from '../../core/App';
2
+ import { Point3D } from '../../misc/Point3D';
3
+ import { Entity } from '../Entity';
4
+ /**
5
+ * 路径
6
+ */
7
+ export declare class Path extends Entity {
8
+ private static _index;
9
+ /**
10
+ * 路径点集合
11
+ */
12
+ readonly points: Point3D[];
13
+ /**
14
+ * 是否需要创建
15
+ */
16
+ needBuild: boolean;
17
+ /**
18
+ * 实例化一个路径对象
19
+ * @param app 应用
20
+ */
21
+ constructor(app: App);
22
+ /**
23
+ * 序列化成JSON对象
24
+ */
25
+ toJson(): any;
26
+ /**
27
+ * 从JSON对象反序列化(仅生成层级树)
28
+ * @param json JSON对象
29
+ */
30
+ fromJson(json: any): void;
31
+ /**
32
+ * 创建(仅当前层级可见对象)
33
+ * @param force 是否强制
34
+ */
35
+ build(force?: boolean): Promise<void>;
36
+ /**
37
+ * 拆毁(删掉网格,仅保留层级树
38
+ */
39
+ unbuild(): void;
40
+ /**
41
+ * 附加拖动功能
42
+ */
43
+ attachDrag(): void;
44
+ /**
45
+ * 移除拖动功能
46
+ */
47
+ detachDrag(): void;
48
+ }
@@ -0,0 +1,2 @@
1
+ import { Path } from './Path';
2
+ export declare function attachDrag(this: Path): void;
@@ -0,0 +1,3 @@
1
+ import { Point3D } from '../../misc';
2
+ import { MeshFaceData } from '../MeshFaceData';
3
+ export declare function createLineMeshData(p1: Point3D, p2: Point3D): MeshFaceData;