@glissade/svg 0.6.0-pre.1

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package/LICENSE ADDED
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+ limitations under the License.
@@ -0,0 +1,58 @@
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+ import { Group, PathSeg, SceneModule } from "@glissade/scene";
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+
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+ //#region src/parser.d.ts
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+
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+ /**
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+ * Parse an SVG path `d` string into `PathSeg[]`. Unknown/degenerate inputs are
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+ * skipped gracefully rather than throwing.
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+ */
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+ declare function parseSvgPath(d: string): PathSeg[];
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+ //#endregion
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+ //#region src/xml.d.ts
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+ /**
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+ * A tiny XML reader for the SVG subset — elements, attributes (either quote
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+ * style), nesting, self-closing tags. Comments / declarations / doctype are
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+ * stripped; text content is ignored (glissade SVG import is shape-only). Not a
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+ * general XML parser; just enough to walk an SVG's element tree.
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+ */
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+ interface XmlNode {
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+ tag: string;
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+ attrs: Record<string, string>;
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+ children: XmlNode[];
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+ }
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+ /** Parse SVG source into its root element tree, or null if there's no element. */
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+ declare function parseXml(src: string): XmlNode | null;
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+ //#endregion
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+ //#region src/convert.d.ts
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+ interface ConvertResult {
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+ size: {
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+ w: number;
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+ h: number;
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+ };
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+ root: Group;
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+ warnings: string[];
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+ }
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+ /** Convert a parsed SVG root element into a scene-ready Group + size. */
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+ declare function convertSvg(svg: XmlNode): ConvertResult;
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+ //#endregion
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+ //#region src/index.d.ts
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+ declare class SvgImportError extends Error {
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+ constructor(message: string);
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+ }
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+ interface SvgImportResult {
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+ /** Intrinsic size from width/height or viewBox (falls back to 100×100). */
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+ size: {
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+ w: number;
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+ h: number;
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+ };
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+ /** The imported tree as a single Group node (positioned in SVG user units). */
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+ root: Group;
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+ /** Non-fatal feature gaps (dropped elements, unsupported paint/transform). */
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+ warnings: string[];
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+ /** Wrap the import as a static, renderable SceneModule. */
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+ toSceneModule(): SceneModule;
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+ }
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+ /** Parse an SVG string and convert it to a glissade scene. Throws on no `<svg>`. */
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+ declare function importSvg(svg: string): SvgImportResult;
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+ //#endregion
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+ export { type ConvertResult, SvgImportError, SvgImportResult, type XmlNode, convertSvg, importSvg, parseSvgPath, parseXml };
package/dist/index.js ADDED
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+ import { timeline } from "@glissade/core";
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+ import { Circle, Group, Path, Rect, createScene, pathFromSegs } from "@glissade/scene";
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+ //#region src/parser.ts
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+ const TOKEN = /([MmLlHhVvCcSsQqTtAaZz])|(-?(?:\d*\.\d+|\d+\.?)(?:[eE][+-]?\d+)?)/g;
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+ function tokenize(d) {
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+ const out = [];
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+ let m;
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+ TOKEN.lastIndex = 0;
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+ while ((m = TOKEN.exec(d)) !== null) if (m[1] !== void 0) out.push({ cmd: m[1] });
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+ else out.push({ num: parseFloat(m[2]) });
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+ return out;
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+ }
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+ /** SVG endpoint-arc → glissade 'E' segment (center parameterization). */
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+ function arcToE(x1, y1, rx, ry, phiDeg, large, sweep, x2, y2) {
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+ if (rx === 0 || ry === 0) return null;
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+ rx = Math.abs(rx);
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+ ry = Math.abs(ry);
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+ const phi = phiDeg * Math.PI / 180;
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+ const cosP = Math.cos(phi);
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+ const sinP = Math.sin(phi);
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+ const dx = (x1 - x2) / 2;
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+ const dy = (y1 - y2) / 2;
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+ const x1p = cosP * dx + sinP * dy;
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+ const y1p = -sinP * dx + cosP * dy;
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+ const lambda = x1p * x1p / (rx * rx) + y1p * y1p / (ry * ry);
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+ if (lambda > 1) {
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+ const s = Math.sqrt(lambda);
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+ rx *= s;
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+ ry *= s;
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+ }
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+ const sign = large !== sweep ? 1 : -1;
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+ const num = rx * rx * ry * ry - rx * rx * y1p * y1p - ry * ry * x1p * x1p;
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+ const den = rx * rx * y1p * y1p + ry * ry * x1p * x1p;
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+ const co = sign * Math.sqrt(Math.max(0, num / den));
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+ const cxp = co * (rx * y1p) / ry;
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+ const cyp = co * -(ry * x1p) / rx;
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+ const cx = cosP * cxp - sinP * cyp + (x1 + x2) / 2;
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+ const cy = sinP * cxp + cosP * cyp + (y1 + y2) / 2;
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+ const ang = (ux, uy, vx, vy) => {
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+ const dot = ux * vx + uy * vy;
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+ const len = Math.hypot(ux, uy) * Math.hypot(vx, vy);
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+ let a = Math.acos(Math.min(1, Math.max(-1, dot / len)));
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+ if (ux * vy - uy * vx < 0) a = -a;
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+ return a;
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+ };
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+ const theta1 = ang(1, 0, (x1p - cxp) / rx, (y1p - cyp) / ry);
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+ let dTheta = ang((x1p - cxp) / rx, (y1p - cyp) / ry, (-x1p - cxp) / rx, (-y1p - cyp) / ry);
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+ if (sweep === 0 && dTheta > 0) dTheta -= 2 * Math.PI;
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+ else if (sweep === 1 && dTheta < 0) dTheta += 2 * Math.PI;
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+ return [
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+ "E",
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+ cx,
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+ cy,
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+ rx,
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+ ry,
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+ phi,
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+ theta1,
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+ theta1 + dTheta
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+ ];
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+ }
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+ /**
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+ * Parse an SVG path `d` string into `PathSeg[]`. Unknown/degenerate inputs are
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+ * skipped gracefully rather than throwing.
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+ */
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+ function parseSvgPath(d) {
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+ const toks = tokenize(d);
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+ const segs = [];
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+ let i = 0;
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+ let cx = 0;
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+ let cy = 0;
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+ let sx = 0;
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+ let sy = 0;
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+ let lastCtrlX = 0;
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+ let lastCtrlY = 0;
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+ let prevCmd = "";
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+ const num = () => {
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+ const t = toks[i++];
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+ return t && "num" in t ? t.num : NaN;
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+ };
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+ const hasNum = () => {
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+ const t = toks[i];
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+ return !!t && "num" in t;
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+ };
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+ while (i < toks.length) {
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+ const t = toks[i];
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+ let cmd;
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+ if (t && "cmd" in t) {
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+ cmd = t.cmd;
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+ i++;
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+ } else {
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+ cmd = prevCmd === "M" ? "L" : prevCmd === "m" ? "l" : prevCmd;
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+ if (!cmd) break;
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+ }
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+ const rel = cmd === cmd.toLowerCase();
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+ const C = cmd.toUpperCase();
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+ switch (C) {
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+ case "M": {
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+ const x = num() + (rel ? cx : 0);
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+ const y = num() + (rel ? cy : 0);
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+ cx = x;
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+ cy = y;
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+ sx = x;
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+ sy = y;
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+ segs.push([
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+ "M",
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+ x,
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+ y
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+ ]);
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+ break;
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+ }
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+ case "L": {
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+ const x = num() + (rel ? cx : 0);
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+ const y = num() + (rel ? cy : 0);
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+ cx = x;
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+ cy = y;
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+ segs.push([
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+ "L",
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+ x,
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+ y
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+ ]);
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+ break;
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+ }
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+ case "H": {
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+ const x = num() + (rel ? cx : 0);
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+ cx = x;
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+ segs.push([
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+ "L",
128
+ x,
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+ cy
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+ ]);
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+ break;
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+ }
133
+ case "V": {
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+ const y = num() + (rel ? cy : 0);
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+ cy = y;
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+ segs.push([
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+ "L",
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+ cx,
139
+ y
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+ ]);
141
+ break;
142
+ }
143
+ case "C": {
144
+ const x1 = num() + (rel ? cx : 0);
145
+ const y1 = num() + (rel ? cy : 0);
146
+ const x2 = num() + (rel ? cx : 0);
147
+ const y2 = num() + (rel ? cy : 0);
148
+ const x = num() + (rel ? cx : 0);
149
+ const y = num() + (rel ? cy : 0);
150
+ segs.push([
151
+ "C",
152
+ x1,
153
+ y1,
154
+ x2,
155
+ y2,
156
+ x,
157
+ y
158
+ ]);
159
+ lastCtrlX = x2;
160
+ lastCtrlY = y2;
161
+ cx = x;
162
+ cy = y;
163
+ break;
164
+ }
165
+ case "S": {
166
+ const reflect = prevCmd.toUpperCase() === "C" || prevCmd.toUpperCase() === "S";
167
+ const x1 = reflect ? 2 * cx - lastCtrlX : cx;
168
+ const y1 = reflect ? 2 * cy - lastCtrlY : cy;
169
+ const x2 = num() + (rel ? cx : 0);
170
+ const y2 = num() + (rel ? cy : 0);
171
+ const x = num() + (rel ? cx : 0);
172
+ const y = num() + (rel ? cy : 0);
173
+ segs.push([
174
+ "C",
175
+ x1,
176
+ y1,
177
+ x2,
178
+ y2,
179
+ x,
180
+ y
181
+ ]);
182
+ lastCtrlX = x2;
183
+ lastCtrlY = y2;
184
+ cx = x;
185
+ cy = y;
186
+ break;
187
+ }
188
+ case "Q": {
189
+ const x1 = num() + (rel ? cx : 0);
190
+ const y1 = num() + (rel ? cy : 0);
191
+ const x = num() + (rel ? cx : 0);
192
+ const y = num() + (rel ? cy : 0);
193
+ segs.push([
194
+ "Q",
195
+ x1,
196
+ y1,
197
+ x,
198
+ y
199
+ ]);
200
+ lastCtrlX = x1;
201
+ lastCtrlY = y1;
202
+ cx = x;
203
+ cy = y;
204
+ break;
205
+ }
206
+ case "T": {
207
+ const reflect = prevCmd.toUpperCase() === "Q" || prevCmd.toUpperCase() === "T";
208
+ const x1 = reflect ? 2 * cx - lastCtrlX : cx;
209
+ const y1 = reflect ? 2 * cy - lastCtrlY : cy;
210
+ const x = num() + (rel ? cx : 0);
211
+ const y = num() + (rel ? cy : 0);
212
+ segs.push([
213
+ "Q",
214
+ x1,
215
+ y1,
216
+ x,
217
+ y
218
+ ]);
219
+ lastCtrlX = x1;
220
+ lastCtrlY = y1;
221
+ cx = x;
222
+ cy = y;
223
+ break;
224
+ }
225
+ case "A": {
226
+ const rx = num();
227
+ const ry = num();
228
+ const rot = num();
229
+ const large = num();
230
+ const sweep = num();
231
+ const x = num() + (rel ? cx : 0);
232
+ const y = num() + (rel ? cy : 0);
233
+ const e = arcToE(cx, cy, rx, ry, rot, large, sweep, x, y);
234
+ segs.push(e ?? [
235
+ "L",
236
+ x,
237
+ y
238
+ ]);
239
+ cx = x;
240
+ cy = y;
241
+ break;
242
+ }
243
+ case "Z":
244
+ segs.push(["Z"]);
245
+ cx = sx;
246
+ cy = sy;
247
+ break;
248
+ default:
249
+ i++;
250
+ break;
251
+ }
252
+ prevCmd = cmd;
253
+ if (C !== "Z" && !hasNum() && toks[i] && "cmd" in toks[i] === false) break;
254
+ }
255
+ return segs;
256
+ }
257
+ //#endregion
258
+ //#region src/convert.ts
259
+ const num = (v, d = 0) => {
260
+ const n = parseFloat(v ?? "");
261
+ return Number.isFinite(n) ? n : d;
262
+ };
263
+ function color(v, warnings) {
264
+ if (v === void 0) return void 0;
265
+ const c = v.trim();
266
+ if (c === "" || c === "none") return void 0;
267
+ if (c.startsWith("url(")) {
268
+ warnings.push(`gradient/pattern paint not supported (${c}); dropped`);
269
+ return;
270
+ }
271
+ return c;
272
+ }
273
+ /** Resolve this element's paint, inheriting from the parent (SVG presentation). */
274
+ function resolvePaint(attrs, inh, warnings) {
275
+ const fill = "fill" in attrs ? color(attrs["fill"], warnings) : inh.fill;
276
+ const stroke = "stroke" in attrs ? color(attrs["stroke"], warnings) : inh.stroke;
277
+ const strokeWidth = "stroke-width" in attrs ? num(attrs["stroke-width"], 1) : inh.strokeWidth;
278
+ return {
279
+ ...fill !== void 0 ? { fill } : {},
280
+ ...stroke !== void 0 ? { stroke } : {},
281
+ ...strokeWidth !== void 0 ? { strokeWidth } : {}
282
+ };
283
+ }
284
+ const shapeProps = (p) => ({
285
+ ...p.fill !== void 0 ? { fill: p.fill } : {},
286
+ ...p.stroke !== void 0 ? { stroke: p.stroke } : {},
287
+ ...p.strokeWidth !== void 0 ? { strokeWidth: p.strokeWidth } : {}
288
+ });
289
+ /** Compose an SVG transform list into a node TRS (skew is dropped + warned). */
290
+ function parseTransform(s, warnings) {
291
+ if (!s) return null;
292
+ let M = [
293
+ 1,
294
+ 0,
295
+ 0,
296
+ 1,
297
+ 0,
298
+ 0
299
+ ];
300
+ const mul = (m) => {
301
+ const [a, b, c, d, e, f] = M;
302
+ const [A, B, C, D, E, F] = m;
303
+ M = [
304
+ a * A + c * B,
305
+ b * A + d * B,
306
+ a * C + c * D,
307
+ b * C + d * D,
308
+ a * E + c * F + e,
309
+ b * E + d * F + f
310
+ ];
311
+ };
312
+ const re = /(translate|scale|rotate|matrix|skewX|skewY)\s*\(([^)]*)\)/g;
313
+ let m;
314
+ let any = false;
315
+ while ((m = re.exec(s)) !== null) {
316
+ any = true;
317
+ const args = m[2].split(/[\s,]+/).filter(Boolean).map(parseFloat);
318
+ switch (m[1]) {
319
+ case "translate":
320
+ mul([
321
+ 1,
322
+ 0,
323
+ 0,
324
+ 1,
325
+ args[0] ?? 0,
326
+ args[1] ?? 0
327
+ ]);
328
+ break;
329
+ case "scale":
330
+ mul([
331
+ args[0] ?? 1,
332
+ 0,
333
+ 0,
334
+ args[1] ?? args[0] ?? 1,
335
+ 0,
336
+ 0
337
+ ]);
338
+ break;
339
+ case "rotate": {
340
+ const r = (args[0] ?? 0) * Math.PI / 180;
341
+ const rot = [
342
+ Math.cos(r),
343
+ Math.sin(r),
344
+ -Math.sin(r),
345
+ Math.cos(r),
346
+ 0,
347
+ 0
348
+ ];
349
+ if (args.length >= 3) {
350
+ mul([
351
+ 1,
352
+ 0,
353
+ 0,
354
+ 1,
355
+ args[1],
356
+ args[2]
357
+ ]);
358
+ mul(rot);
359
+ mul([
360
+ 1,
361
+ 0,
362
+ 0,
363
+ 1,
364
+ -args[1],
365
+ -args[2]
366
+ ]);
367
+ } else mul(rot);
368
+ break;
369
+ }
370
+ case "matrix":
371
+ if (args.length === 6) mul(args);
372
+ break;
373
+ default: warnings.push(`transform ${m[1]}() (skew) not supported; dropped`);
374
+ }
375
+ }
376
+ if (!any) return null;
377
+ const [a, b, c, d, e, f] = M;
378
+ const sx = Math.hypot(a, b);
379
+ const det = a * d - b * c;
380
+ const sy = sx === 0 ? 0 : det / sx;
381
+ return {
382
+ position: [e, f],
383
+ rotation: Math.atan2(b, a) * 180 / Math.PI,
384
+ scale: [sx, sy]
385
+ };
386
+ }
387
+ const ellipsePath = (cx, cy, rx, ry) => pathFromSegs([
388
+ [
389
+ "M",
390
+ cx + rx,
391
+ cy
392
+ ],
393
+ [
394
+ "E",
395
+ cx,
396
+ cy,
397
+ rx,
398
+ ry,
399
+ 0,
400
+ 0,
401
+ Math.PI * 2
402
+ ],
403
+ ["Z"]
404
+ ]);
405
+ const pointsToSegs = (pts, close) => {
406
+ const n = pts.split(/[\s,]+/).filter(Boolean).map(parseFloat);
407
+ const segs = [];
408
+ for (let i = 0; i + 1 < n.length; i += 2) segs.push([
409
+ i === 0 ? "M" : "L",
410
+ n[i],
411
+ n[i + 1]
412
+ ]);
413
+ if (close) segs.push(["Z"]);
414
+ return segs;
415
+ };
416
+ /** Convert one element (and its subtree) to a node, or null if it produces none. */
417
+ function convertElement(el, inh, warnings) {
418
+ const tag = el.tag.replace(/^.*:/, "");
419
+ const a = el.attrs;
420
+ const paint = resolvePaint(a, inh, warnings);
421
+ const wrap = (node) => {
422
+ const t = parseTransform(a["transform"], warnings);
423
+ return t ? new Group({
424
+ position: t.position,
425
+ rotation: t.rotation,
426
+ scale: t.scale,
427
+ children: [node]
428
+ }) : node;
429
+ };
430
+ switch (tag) {
431
+ case "g":
432
+ case "svg": {
433
+ const children = el.children.map((c) => convertElement(c, paint, warnings)).filter((n) => n !== null);
434
+ const t = parseTransform(a["transform"], warnings);
435
+ return new Group({
436
+ ...t ? {
437
+ position: t.position,
438
+ rotation: t.rotation,
439
+ scale: t.scale
440
+ } : {},
441
+ children
442
+ });
443
+ }
444
+ case "path":
445
+ if (!a["d"]) return null;
446
+ return wrap(new Path({
447
+ data: pathFromSegs(parseSvgPath(a["d"])),
448
+ ...shapeProps(paint)
449
+ }));
450
+ case "rect": {
451
+ const x = num(a["x"]);
452
+ const y = num(a["y"]);
453
+ const w = num(a["width"]);
454
+ const h = num(a["height"]);
455
+ const r = num(a["rx"] ?? a["ry"]);
456
+ return wrap(new Rect({
457
+ position: [x + w / 2, y + h / 2],
458
+ width: w,
459
+ height: h,
460
+ ...r ? { cornerRadius: r } : {},
461
+ ...shapeProps(paint)
462
+ }));
463
+ }
464
+ case "circle": return wrap(new Circle({
465
+ position: [num(a["cx"]), num(a["cy"])],
466
+ radius: num(a["r"]),
467
+ ...shapeProps(paint)
468
+ }));
469
+ case "ellipse": return wrap(new Path({
470
+ data: ellipsePath(num(a["cx"]), num(a["cy"]), num(a["rx"]), num(a["ry"])),
471
+ ...shapeProps(paint)
472
+ }));
473
+ case "line": return wrap(new Path({
474
+ data: pathFromSegs([[
475
+ "M",
476
+ num(a["x1"]),
477
+ num(a["y1"])
478
+ ], [
479
+ "L",
480
+ num(a["x2"]),
481
+ num(a["y2"])
482
+ ]]),
483
+ ...shapeProps(paint)
484
+ }));
485
+ case "polyline": return wrap(new Path({
486
+ data: pathFromSegs(pointsToSegs(a["points"] ?? "", false)),
487
+ ...shapeProps(paint)
488
+ }));
489
+ case "polygon": return wrap(new Path({
490
+ data: pathFromSegs(pointsToSegs(a["points"] ?? "", true)),
491
+ ...shapeProps(paint)
492
+ }));
493
+ case "defs":
494
+ case "title":
495
+ case "desc":
496
+ case "metadata":
497
+ case "style": return null;
498
+ case "text":
499
+ case "image":
500
+ case "use":
501
+ case "linearGradient":
502
+ case "radialGradient":
503
+ case "filter":
504
+ case "mask":
505
+ case "clipPath":
506
+ case "pattern":
507
+ warnings.push(`<${tag}> not supported; dropped`);
508
+ return null;
509
+ default: return null;
510
+ }
511
+ }
512
+ /** Convert a parsed SVG root element into a scene-ready Group + size. */
513
+ function convertSvg(svg) {
514
+ const warnings = [];
515
+ const a = svg.attrs;
516
+ let w = num(a["width"]);
517
+ let h = num(a["height"]);
518
+ if ((!w || !h) && a["viewBox"]) {
519
+ const vb = a["viewBox"].split(/[\s,]+/).filter(Boolean).map(parseFloat);
520
+ if (vb.length === 4) {
521
+ w = w || vb[2];
522
+ h = h || vb[3];
523
+ }
524
+ }
525
+ const root = convertElement(svg, {
526
+ fill: "black",
527
+ strokeWidth: 1
528
+ }, warnings);
529
+ return {
530
+ size: {
531
+ w: w || 100,
532
+ h: h || 100
533
+ },
534
+ root,
535
+ warnings
536
+ };
537
+ }
538
+ //#endregion
539
+ //#region src/xml.ts
540
+ const TAG = /<(\/?)([a-zA-Z][\w:.-]*)((?:\s+[\w:.-]+\s*=\s*(?:"[^"]*"|'[^']*'))*)\s*(\/?)>/g;
541
+ const ATTR = /([\w:.-]+)\s*=\s*(?:"([^"]*)"|'([^']*)')/g;
542
+ /** Parse SVG source into its root element tree, or null if there's no element. */
543
+ function parseXml(src) {
544
+ const clean = src.replace(/<!--[\s\S]*?-->/g, "").replace(/<\?[\s\S]*?\?>/g, "").replace(/<!DOCTYPE[\s\S]*?>/gi, "");
545
+ const root = {
546
+ tag: "#root",
547
+ attrs: {},
548
+ children: []
549
+ };
550
+ const stack = [root];
551
+ let m;
552
+ TAG.lastIndex = 0;
553
+ while ((m = TAG.exec(clean)) !== null) {
554
+ const [, close, tag, attrStr, selfClose] = m;
555
+ if (close) {
556
+ if (stack.length > 1) stack.pop();
557
+ continue;
558
+ }
559
+ const attrs = {};
560
+ let a;
561
+ ATTR.lastIndex = 0;
562
+ while ((a = ATTR.exec(attrStr)) !== null) attrs[a[1]] = a[2] ?? a[3] ?? "";
563
+ const node = {
564
+ tag,
565
+ attrs,
566
+ children: []
567
+ };
568
+ stack[stack.length - 1].children.push(node);
569
+ if (!selfClose) stack.push(node);
570
+ }
571
+ return root.children[0] ?? null;
572
+ }
573
+ //#endregion
574
+ //#region src/index.ts
575
+ var SvgImportError = class extends Error {
576
+ constructor(message) {
577
+ super(message);
578
+ this.name = "SvgImportError";
579
+ }
580
+ };
581
+ /** Parse an SVG string and convert it to a glissade scene. Throws on no `<svg>`. */
582
+ function importSvg(svg) {
583
+ const root = parseXml(svg);
584
+ if (root === null || root.tag.replace(/^.*:/, "") !== "svg") throw new SvgImportError("[invalid-document] no root <svg> element found");
585
+ const { size, root: group, warnings } = convertSvg(root);
586
+ return {
587
+ size,
588
+ root: group,
589
+ warnings,
590
+ toSceneModule() {
591
+ return {
592
+ createScene: () => createScene({
593
+ size,
594
+ children: [group]
595
+ }),
596
+ timeline: timeline({
597
+ fps: 60,
598
+ duration: 1,
599
+ tracks: []
600
+ })
601
+ };
602
+ }
603
+ };
604
+ }
605
+ //#endregion
606
+ export { SvgImportError, convertSvg, importSvg, parseSvgPath, parseXml };
package/package.json ADDED
@@ -0,0 +1,33 @@
1
+ {
2
+ "name": "@glissade/svg",
3
+ "version": "0.6.0-pre.1",
4
+ "description": "glissade SVG import: parse an SVG into a deterministic scene module — <path d> and the basic shapes become Path/Rect/Circle nodes with fills, strokes, and transforms.",
5
+ "license": "Apache-2.0",
6
+ "type": "module",
7
+ "sideEffects": false,
8
+ "publishConfig": {
9
+ "access": "public"
10
+ },
11
+ "exports": {
12
+ ".": {
13
+ "types": "./dist/index.d.ts",
14
+ "default": "./dist/index.js"
15
+ }
16
+ },
17
+ "files": [
18
+ "dist"
19
+ ],
20
+ "dependencies": {
21
+ "@glissade/core": "0.6.0-pre.1",
22
+ "@glissade/scene": "0.6.0-pre.1"
23
+ },
24
+ "repository": {
25
+ "type": "git",
26
+ "url": "git+https://github.com/tyevco/glissade.git",
27
+ "directory": "packages/svg"
28
+ },
29
+ "scripts": {
30
+ "build": "tsdown",
31
+ "typecheck": "tsc --noEmit"
32
+ }
33
+ }