@glissade/core 0.25.0-pre.0 → 0.25.0
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- package/dist/track.d.ts +5 -2
- package/package.json +1 -1
package/dist/track.d.ts
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@@ -236,8 +236,11 @@ interface ColorStop {
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*/
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type GradientInterpolation = 'linear' | 'smooth' | 'gaussian';
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/** One mesh-gradient color point: `pos` in normalized [0,1]² fill space, `color`
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239
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* a CSS string.
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240
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*
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239
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* a CSS string. To ANIMATE a mesh (aurora drift), drive the WHOLE `fill` as a
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240
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* `paint` track — `track('node/fill', 'paint', [key(0, meshA), key(1, meshB)])` —
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241
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* and two same-point-count meshes interpolate their points PAIRWISE (pos + color).
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* There are **no per-point sub-path targets**: `fill.points.<i>.pos`/`.color` do
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* NOT resolve (`fill` is one signal, not a nested tree), so animate the whole mesh. */
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interface MeshPoint {
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pos: [number, number];
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color: string;
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package/package.json
CHANGED