@glassly/engine 0.3.5-beta.734 → 0.3.5-beta.767
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/engine.d.ts +3 -0
- package/build/engine.d.ts.map +1 -1
- package/build/engine.js +4 -0
- package/build/engine.js.map +1 -1
- package/build/facades/glasses.d.ts +5 -1
- package/build/facades/glasses.d.ts.map +1 -1
- package/build/facades/glasses.js +5 -0
- package/build/facades/glasses.js.map +1 -1
- package/build/generated/releaseMetadata.js +3 -3
- package/build/generated/releaseMetadata.js.map +1 -1
- package/build/services/BlobStore.js +3 -3
- package/build/services/BlobStore.js.map +1 -1
- package/build/services/ForegroundLocationPermission.d.ts +1 -1
- package/build/services/ForegroundLocationPermission.d.ts.map +1 -1
- package/build/services/ForegroundLocationPermission.js.map +1 -1
- package/build/services/GestureDotsService.d.ts.map +1 -1
- package/build/services/GestureDotsService.js +2 -1
- package/build/services/GestureDotsService.js.map +1 -1
- package/build/services/GlassesTouchInput.d.ts +2 -1
- package/build/services/GlassesTouchInput.d.ts.map +1 -1
- package/build/services/GlassesTouchInput.js +64 -26
- package/build/services/GlassesTouchInput.js.map +1 -1
- package/build/services/LocalLlmModelManager.d.ts +3 -1
- package/build/services/LocalLlmModelManager.d.ts.map +1 -1
- package/build/services/LocalLlmModelManager.js +13 -5
- package/build/services/LocalLlmModelManager.js.map +1 -1
- package/build/services/LocalLlmPrompt.d.ts +10 -9
- package/build/services/LocalLlmPrompt.d.ts.map +1 -1
- package/build/services/LocalLlmPrompt.js +43 -32
- package/build/services/LocalLlmPrompt.js.map +1 -1
- package/build/services/LocalLlmProvider.d.ts.map +1 -1
- package/build/services/LocalLlmProvider.js +39 -20
- package/build/services/LocalLlmProvider.js.map +1 -1
- package/build/services/LocalMiniappRuntime.d.ts +19 -4
- package/build/services/LocalMiniappRuntime.d.ts.map +1 -1
- package/build/services/LocalMiniappRuntime.js +70 -127
- package/build/services/LocalMiniappRuntime.js.map +1 -1
- package/build/services/SceneRenderer.d.ts.map +1 -1
- package/build/services/SceneRenderer.js +3 -1
- package/build/services/SceneRenderer.js.map +1 -1
- package/build/services/actionInvoke.d.ts +37 -0
- package/build/services/actionInvoke.d.ts.map +1 -0
- package/build/services/actionInvoke.js +89 -0
- package/build/services/actionInvoke.js.map +1 -0
- package/build/services/appleWatch/AppleWatchLink.d.ts +42 -0
- package/build/services/appleWatch/AppleWatchLink.d.ts.map +1 -0
- package/build/services/appleWatch/AppleWatchLink.js +259 -0
- package/build/services/appleWatch/AppleWatchLink.js.map +1 -0
- package/build/services/controllers.d.ts.map +1 -1
- package/build/services/controllers.js +16 -0
- package/build/services/controllers.js.map +1 -1
- package/build/services/settingsBridge.d.ts +4 -4
- package/build/services/settingsBridge.d.ts.map +1 -1
- package/build/services/settingsBridge.js +9 -4
- package/build/services/settingsBridge.js.map +1 -1
- package/build/stores/bluetoothSettingKeys.d.ts +2 -0
- package/build/stores/bluetoothSettingKeys.d.ts.map +1 -1
- package/build/stores/bluetoothSettingKeys.js +17 -0
- package/build/stores/bluetoothSettingKeys.js.map +1 -1
- package/build/stores/settings.d.ts.map +1 -1
- package/build/stores/settings.js +32 -2
- package/build/stores/settings.js.map +1 -1
- package/build/types/capabilities/rayneo-io.d.ts.map +1 -1
- package/build/types/capabilities/rayneo-io.js +2 -0
- package/build/types/capabilities/rayneo-io.js.map +1 -1
- package/build/types/enums.d.ts +2 -1
- package/build/types/enums.d.ts.map +1 -1
- package/build/types/enums.js +1 -0
- package/build/types/enums.js.map +1 -1
- package/build/utils/display/scene/index.d.ts +1 -1
- package/build/utils/display/scene/index.d.ts.map +1 -1
- package/build/utils/display/scene/index.js.map +1 -1
- package/build/utils/display/scene/process.d.ts.map +1 -1
- package/build/utils/display/scene/process.js +20 -1
- package/build/utils/display/scene/process.js.map +1 -1
- package/build/utils/display/scene/types.d.ts +1 -1
- package/build/utils/display/scene/types.d.ts.map +1 -1
- package/build/utils/display/scene/types.js.map +1 -1
- package/package.json +9 -9
- package/src/engine.ts +4 -0
- package/src/facades/glasses.ts +7 -0
- package/src/generated/releaseMetadata.ts +3 -3
- package/src/services/BlobStore.ts +3 -3
- package/src/services/ForegroundLocationPermission.ts +1 -1
- package/src/services/GestureDotsService.ts +2 -1
- package/src/services/GlassesTouchInput.ts +69 -23
- package/src/services/LocalLlmModelManager.ts +16 -6
- package/src/services/LocalLlmPrompt.ts +56 -37
- package/src/services/LocalLlmProvider.ts +49 -22
- package/src/services/LocalMiniappRuntime.ts +105 -127
- package/src/services/SceneRenderer.ts +3 -1
- package/src/services/actionInvoke.ts +105 -0
- package/src/services/appleWatch/AppleWatchLink.ts +297 -0
- package/src/services/controllers.ts +17 -0
- package/src/services/settingsBridge.ts +9 -4
- package/src/stores/bluetoothSettingKeys.ts +20 -0
- package/src/stores/settings.ts +34 -2
- package/src/types/capabilities/rayneo-io.ts +2 -0
- package/src/types/enums.ts +1 -0
- package/src/utils/display/scene/index.ts +1 -0
- package/src/utils/display/scene/process.ts +17 -1
- package/src/utils/display/scene/types.ts +1 -0
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{"version":3,"file":"process.d.ts","sourceRoot":"","sources":["../../../../src/utils/display/scene/process.ts"],"names":[],"mappings":"AAAA;;;;;;;;GAQG;AAKH,OAAO,KAAK,EAAC,cAAc,EAAC,MAAM,mBAAmB,CAAA;AACrD,OAAO,KAAK,EAAC,eAAe,EAAC,MAAM,UAAU,CAAA;AAC7C,OAAO,KAAK,EAGV,wBAAwB,EACxB,iBAAiB,EAKlB,MAAM,SAAS,CAAA;AAGhB,MAAM,WAAW,cAAc;IAC7B,QAAQ,EAAE,eAAe,EAAE,CAAA;IAC3B,QAAQ,EAAE,OAAO,CAAA;IACjB,OAAO,EAAE,MAAM,EAAE,CAAA;CAClB;AAmED;;;;;;;;GAQG;AACH,wBAAgB,mBAAmB,CAAC,OAAO,EAAE,cAAc,EAAE,aAAa,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI,CAEjG;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAC1B,KAAK,EAAE,SAAS,iBAAiB,EAAE,EACnC,IAAI,EAAE,wBAAwB,EAC9B,OAAO,EAAE,cAAc,GACtB,cAAc,CAkThB"}
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@@ -45,13 +45,29 @@ function pointsBox(points) {
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const y = Math.min(...ys);
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return { x, y, w: Math.max(...xs) - x + 1, h: Math.max(...ys) - y + 1 };
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}
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function validEdge(e) {
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if (!e || typeof e !== "object")
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return undefined;
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const dx = Math.round(Number(e.dx ?? 0));
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const dy = Math.round(Number(e.dy ?? 0));
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if (!isFinite(dx) || !isFinite(dy) || Math.abs(dx) > 1024 || Math.abs(dy) > 1024)
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return undefined;
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return { dx, dy };
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}
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function validTransition(t) {
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if (!t || typeof t !== "object")
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return undefined;
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const { durationMs, easing } = t;
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if (!isFinite(durationMs) || durationMs <= 0)
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return undefined;
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const out = easing ? { durationMs, easing } : { durationMs };
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const enter = validEdge(t.enter);
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const exit = validEdge(t.exit);
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if (enter)
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out.enter = enter;
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if (exit)
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out.exit = exit;
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return out;
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}
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function boxShrunk(orig, clamped) {
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return (clamped.x !== Math.floor(orig.x) ||
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@@ -143,6 +159,9 @@ export function processScene(input, caps, profile) {
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let pathEdges = 0;
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for (const { el, index, box, points } of valid) {
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const transition = validTransition(el.transition);
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// Leaving elements only exist to tween away; a device that jumps never shows them.
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if (transition?.exit && !caps.animation)
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continue;
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const transform = {};
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if (el.rotation !== undefined || el.pivot !== undefined) {
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const angle = el.rotation ?? 0;
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@@ -1 +1 @@
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-
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* Scene processing — validate → clamp → budget → wrap. Everything here is\n * generic; device variation enters only through the capabilities block and the\n * display profile (data, not code). Spec §5.\n *\n * Never rejects a frame: offending elements are dropped per-element and\n * reported via `dropped` / `degraded` (design doc §3.4.6; spec §4 refines the\n * design doc's image \"reject\" to per-element drop).\n */\n\nimport {compileSvgPath} from \"./svgPath\"\nimport {TextMeasurer} from \"../measurer/TextMeasurer\"\nimport {TextWrapper} from \"../wrapper/TextWrapper\"\nimport type {DisplayProfile} from \"../profiles/types\"\nimport type {DiffableElement} from \"./differ\"\nimport type {\n SceneBox,\n SceneBoxInput,\n SceneDisplayCapabilities,\n SceneElementInput,\n ScenePoint,\n SceneTextStyle,\n SceneTransition,\n} from \"./types\"\nimport {MAX_SCENE_DEPTH, POINT_SHAPE_ARITY, POINT_SHAPE_TYPES, elementContentHash} from \"./types\"\n\nexport interface ProcessedScene {\n elements: DiffableElement[]\n degraded: boolean\n dropped: string[]\n}\n\n/** Reporting id for an element the app may not have named. */\nfunction reportId(el: SceneElementInput, index: number): string {\n return el.id ?? `${el.type}[${index}]`\n}\n\nfunction clampBox(box: SceneBox, width: number, height: number): SceneBox | null {\n const x1 = Math.max(0, Math.floor(box.x))\n const y1 = Math.max(0, Math.floor(box.y))\n const x2 = Math.min(width, Math.floor(box.x) + Math.max(0, Math.floor(box.w)))\n const y2 = Math.min(height, Math.floor(box.y) + Math.max(0, Math.floor(box.h)))\n if (x2 <= x1 || y2 <= y1) return null\n return {x: x1, y: y1, w: x2 - x1, h: y2 - y1}\n}\n\nconst isFinite = (n: unknown): n is number => typeof n === \"number\" && Number.isFinite(n)\n\n/** Integer points, or null when the count/values are invalid for the type. */\nfunction validPoints(el: SceneElementInput): ScenePoint[] | null {\n const raw = (el as {points?: unknown}).points\n if (!Array.isArray(raw) || !(POINT_SHAPE_ARITY[el.type] ?? []).includes(raw.length)) return null\n const points: ScenePoint[] = []\n for (const p of raw) {\n if (!p || typeof p !== \"object\" || !isFinite((p as ScenePoint).x) || !isFinite((p as ScenePoint).y)) return null\n points.push({x: Math.floor((p as ScenePoint).x), y: Math.floor((p as ScenePoint).y)})\n }\n return points\n}\n\nfunction pointsBox(points: ScenePoint[]): SceneBox {\n const xs = points.map((p) => p.x)\n const ys = points.map((p) => p.y)\n const x = Math.min(...xs)\n const y = Math.min(...ys)\n return {x, y, w: Math.max(...xs) - x + 1, h: Math.max(...ys) - y + 1}\n}\n\nfunction validTransition(t: unknown): SceneTransition | undefined {\n if (!t || typeof t !== \"object\") return undefined\n const {durationMs, easing} = t as SceneTransition\n if (!isFinite(durationMs) || durationMs <= 0) return undefined\n return easing ? {durationMs, easing} : {durationMs}\n}\n\nfunction boxShrunk(orig: SceneBox, clamped: SceneBox): boolean {\n return (\n clamped.x !== Math.floor(orig.x) ||\n clamped.y !== Math.floor(orig.y) ||\n clamped.w !== Math.floor(orig.w) ||\n clamped.h !== Math.floor(orig.h)\n )\n}\n\n/**\n * Line height for box-height→line-count math — ONLY when the profile declares\n * a calibrated `lineHeightPx`. Deriving one from full-canvas numbers proved\n * wrong on hardware (288/8=36px clipped the G2 nav instruction to one line;\n * the real container line height is smaller). Without calibration we return\n * null and the wrap step skips host-side height clipping entirely — text wraps\n * to the box WIDTH and the firmware clips vertically in-box, which is exactly\n * the legacy behavior.\n */\nexport function profileLineHeightPx(profile: DisplayProfile, _canvasHeight: number): number | null {\n return profile.lineHeightPx ?? null\n}\n\n/**\n * Process a raw scene against a device's capabilities + profile. Output is\n * diff-ready (text pre-wrapped, boxes clamped, content hashed) and reflects\n * exactly what will be sent — the diff baseline is post-processed by design\n * (spec §4).\n */\nexport function processScene(\n input: readonly SceneElementInput[],\n caps: SceneDisplayCapabilities,\n profile: DisplayProfile,\n): ProcessedScene {\n const dropped: string[] = []\n let degraded = false\n\n const measurer = new TextMeasurer(profile)\n const wrapper = new TextWrapper(measurer)\n const lineHeight = profileLineHeightPx(profile, caps.height)\n\n // Validate + dedupe explicit ids (first occurrence wins; dupes are dev error).\n const seenIds = new Set<string>()\n const valid: {el: SceneElementInput; index: number; box: SceneBoxInput; points?: ScenePoint[]}[] = []\n input.forEach((raw, index) => {\n if (!raw || typeof raw !== \"object\") {\n dropped.push(reportId(raw ?? ({type: \"text\"} as SceneElementInput), index))\n degraded = true\n return\n }\n let points: ScenePoint[] | undefined\n if (POINT_SHAPE_TYPES.includes(raw.type)) {\n const valid = validPoints(raw)\n if (!valid) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n points = valid\n raw = {...raw, box: pointsBox(valid)} as SceneElementInput\n }\n if (!raw.box) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n // Non-finite box numbers (NaN/±Infinity/non-number) would survive the\n // Math.* clamp below and poison the frame all the way to native ints.\n const b = raw.box\n if (![b.x, b.y, b.w, b.h].every(isFinite)) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n if ((raw.type === \"arc\" || raw.type === \"pie\") && !(isFinite(raw.startDeg) && isFinite(raw.endDeg))) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n // Leading \"~\" is the differ's synthetic-id namespace — an app id there\n // would never match across frames (re-created every push). Normalize by\n // stripping; the rewrite is deterministic, so diffing stays stable.\n const el = raw.id?.startsWith(\"~\") ? {...raw, id: raw.id.replace(/^~+/, \"\") || undefined} : raw\n if (el.id) {\n const key = `${el.type}:${el.id}`\n if (seenIds.has(key)) {\n dropped.push(reportId(el, index))\n degraded = true\n return\n }\n seenIds.add(key)\n }\n valid.push({el, index, box: el.box as SceneBoxInput, points})\n })\n\n // Clamp + per-type limits, then budget in array order.\n let textBudget = caps.maxTextElements\n let imageBudget = caps.maxImageElements\n const out: DiffableElement[] = []\n let pathEdges = 0\n\n for (const {el, index, box, points} of valid) {\n const transition = validTransition((el as {transition?: unknown}).transition)\n const transform: {rotation?: number; pivot?: ScenePoint} = {}\n if (el.rotation !== undefined || el.pivot !== undefined) {\n const angle = el.rotation ?? 0\n const pivot = el.pivot ?? {x: box.x + box.w / 2, y: box.y + box.h / 2}\n if (\n !isFinite(angle) ||\n Math.abs(angle) > 36000 ||\n !isFinite(pivot.x) ||\n !isFinite(pivot.y) ||\n Math.abs(pivot.x) > 32767 ||\n Math.abs(pivot.y) > 32767 ||\n !caps.rotation ||\n el.type === \"image\" ||\n el.type === \"text\"\n ) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n transform.rotation = Math.round(angle * 256) / 256\n transform.pivot = {x: Math.round(pivot.x), y: Math.round(pivot.y)}\n if (transition) transition.durationMs = Math.min(65535, transition.durationMs)\n }\n const transformHash =\n transform.rotation === undefined ? undefined : `${transform.rotation}:${transform.pivot?.x}:${transform.pivot?.y}`\n // Depth is a lens disparity, not content: devices without it draw the\n // element flat instead of dropping it. A non-number is still a dev error.\n let depth: number | undefined\n if (el.depth !== undefined) {\n if (!isFinite(el.depth)) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n const d = Math.max(-MAX_SCENE_DEPTH, Math.min(MAX_SCENE_DEPTH, Math.round(el.depth)))\n if (caps.depth && d !== 0) depth = d\n }\n const plane = depth === undefined ? {} : {depth}\n const clamped = clampBox(box, caps.width, caps.height)\n if (!clamped) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n const shrunk = boxShrunk(box, clamped)\n if (shrunk) degraded = true\n\n if (el.type === \"svg\") {\n try {\n if (!caps.shapes.includes(\"svg\") || textBudget <= 0 || shrunk)\n throw new Error(\"SVG unavailable or out of bounds\")\n const scale = el.scale ?? 1\n if (\n !isFinite(scale) ||\n scale < 0 ||\n scale > 8 ||\n (el.fillRule !== undefined && el.fillRule !== \"evenodd\" && el.fillRule !== \"nonzero\")\n )\n throw new Error(\"Invalid SVG scale or fill rule\")\n const compiled = compileSvgPath(el.d)\n if (pathEdges + compiled.edges > 4096) throw new Error(\"SVG scene exceeds the edge budget\")\n pathEdges += compiled.edges\n textBudget--\n out.push({\n id: el.id,\n type: \"svg\",\n box: clamped,\n d: el.d,\n path: compiled.commands,\n pathScale: Math.round(scale * 256),\n fillRule: el.fillRule ?? \"nonzero\",\n style: el.style,\n ...transform,\n ...plane,\n ...(transition ? {transition} : {}),\n contentHash: elementContentHash({\n type: \"svg\",\n data: `${el.d}:${scale}:${el.fillRule}:${transformHash}`,\n style: el.style,\n depth,\n }),\n })\n } catch {\n dropped.push(reportId(el, index))\n degraded = true\n }\n continue\n }\n\n if (el.type !== \"text\" && el.type !== \"image\" && el.type !== \"rect\") {\n // Vector shapes: only devices that draw them get them; the device clips\n // point shapes itself, so an off-canvas point is not a drop.\n if (!caps.shapes.includes(el.type) || textBudget <= 0) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n textBudget--\n const angles = el.type === \"arc\" || el.type === \"pie\" ? {startDeg: el.startDeg, endDeg: el.endDeg} : {}\n out.push({\n id: el.id,\n type: el.type,\n box: clamped,\n style: el.style,\n ...(points ? {points} : {}),\n ...angles,\n ...(transition ? {transition} : {}),\n ...transform,\n ...plane,\n contentHash: elementContentHash({\n type: el.type,\n style: el.style,\n points,\n ...angles,\n data: transformHash,\n depth,\n }),\n })\n continue\n }\n\n if (el.type === \"image\") {\n // Images: a shrunk box can't be honored (we don't crop pixels host-side)\n // and per-image device limits are box-level (the firmware allocates the\n // component from the box). SGCs scale pixels to the box (phone-side\n // scaling — never on glasses).\n if (shrunk) {\n dropped.push(reportId(el, index))\n continue\n }\n if (caps.maxImagePx && (clamped.w > caps.maxImagePx.width || clamped.h > caps.maxImagePx.height)) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n if (imageBudget <= 0) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n imageBudget--\n out.push({\n id: el.id,\n type: \"image\",\n box: clamped,\n data: el.data,\n ...(el.style ? {style: el.style} : {}),\n ...(transition ? {transition} : {}),\n ...plane,\n contentHash: elementContentHash({type: \"image\", data: el.data, style: el.style, depth}),\n })\n continue\n }\n\n // text + rect share the text-container budget (design doc §3.4.6).\n if (textBudget <= 0) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n textBudget--\n\n if (el.type === \"rect\") {\n out.push({\n id: el.id,\n type: \"rect\",\n box: clamped,\n style: el.style,\n ...(transition ? {transition} : {}),\n ...transform,\n ...plane,\n contentHash: elementContentHash({type: \"rect\", style: el.style, data: transformHash, depth}),\n })\n continue\n }\n\n // Text: wrap on the phone into the (clamped) box. The box then carries\n // pre-wrapped text; firmware in-box wrap is a fallback, not the mechanism.\n // Height clipping only applies with a CALIBRATED line height — otherwise\n // the firmware clips vertically in-box (legacy behavior).\n const style: SceneTextStyle = el.style ?? {}\n if (style.font === \"mono\" || style.font === \"builtin\") {\n // Grid text is laid out by the app (cols × rows) and builtin text by the\n // glasses' own font engine; the host's proportional wrap metrics don't\n // apply to either. Pass lines through and let the device clip.\n const monoText = el.text ?? \"\"\n out.push({\n id: el.id,\n type: \"text\",\n box: clamped,\n text: monoText,\n style: el.style,\n ...(transition ? {transition} : {}),\n ...plane,\n contentHash: elementContentHash({type: \"text\", text: monoText, style: el.style, depth}),\n })\n continue\n }\n const maxLines = lineHeight ? Math.max(1, Math.floor(clamped.h / lineHeight)) : profile.maxLines\n const result = wrapper.wrap(el.text ?? \"\", {\n maxWidthPx: clamped.w,\n maxLines,\n ...(style.breakMode ? {breakMode: style.breakMode} : {}),\n })\n let lines = result.lines\n if (result.truncated) {\n degraded = true\n if (style.overflow === \"ellipsis\" && lines.length > 0) {\n // Trim the last line until it fits WITH the ellipsis appended —\n // otherwise the extra glyph can overflow the clamped box width.\n let last = lines[lines.length - 1]\n while (last.length > 0 && !measurer.fitsInWidth(`${last}…`, clamped.w)) {\n last = last.slice(0, -1)\n }\n // A box narrower than the ellipsis glyph itself gets an empty line —\n // never emit a line wider than the clamped box.\n const ellipsized = last.length > 0 || measurer.fitsInWidth(\"…\", clamped.w) ? `${last}…` : \"\"\n lines = [...lines.slice(0, -1), ellipsized]\n }\n }\n const wrappedText = lines.join(\"\\n\")\n out.push({\n id: el.id,\n type: \"text\",\n box: clamped,\n text: wrappedText,\n style: el.style,\n ...(transition ? {transition} : {}),\n ...plane,\n contentHash: elementContentHash({type: \"text\", text: wrappedText, style: el.style, depth}),\n })\n }\n\n return {elements: out, degraded, dropped}\n}\n"]}
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* Scene processing — validate → clamp → budget → wrap. Everything here is\n * generic; device variation enters only through the capabilities block and the\n * display profile (data, not code). Spec §5.\n *\n * Never rejects a frame: offending elements are dropped per-element and\n * reported via `dropped` / `degraded` (design doc §3.4.6; spec §4 refines the\n * design doc's image \"reject\" to per-element drop).\n */\n\nimport {compileSvgPath} from \"./svgPath\"\nimport {TextMeasurer} from \"../measurer/TextMeasurer\"\nimport {TextWrapper} from \"../wrapper/TextWrapper\"\nimport type {DisplayProfile} from \"../profiles/types\"\nimport type {DiffableElement} from \"./differ\"\nimport type {\n SceneBox,\n SceneBoxInput,\n SceneDisplayCapabilities,\n SceneElementInput,\n ScenePoint,\n SceneTextStyle,\n SceneTransition,\n SceneTransitionEdge,\n} from \"./types\"\nimport {MAX_SCENE_DEPTH, POINT_SHAPE_ARITY, POINT_SHAPE_TYPES, elementContentHash} from \"./types\"\n\nexport interface ProcessedScene {\n elements: DiffableElement[]\n degraded: boolean\n dropped: string[]\n}\n\n/** Reporting id for an element the app may not have named. */\nfunction reportId(el: SceneElementInput, index: number): string {\n return el.id ?? `${el.type}[${index}]`\n}\n\nfunction clampBox(box: SceneBox, width: number, height: number): SceneBox | null {\n const x1 = Math.max(0, Math.floor(box.x))\n const y1 = Math.max(0, Math.floor(box.y))\n const x2 = Math.min(width, Math.floor(box.x) + Math.max(0, Math.floor(box.w)))\n const y2 = Math.min(height, Math.floor(box.y) + Math.max(0, Math.floor(box.h)))\n if (x2 <= x1 || y2 <= y1) return null\n return {x: x1, y: y1, w: x2 - x1, h: y2 - y1}\n}\n\nconst isFinite = (n: unknown): n is number => typeof n === \"number\" && Number.isFinite(n)\n\n/** Integer points, or null when the count/values are invalid for the type. */\nfunction validPoints(el: SceneElementInput): ScenePoint[] | null {\n const raw = (el as {points?: unknown}).points\n if (!Array.isArray(raw) || !(POINT_SHAPE_ARITY[el.type] ?? []).includes(raw.length)) return null\n const points: ScenePoint[] = []\n for (const p of raw) {\n if (!p || typeof p !== \"object\" || !isFinite((p as ScenePoint).x) || !isFinite((p as ScenePoint).y)) return null\n points.push({x: Math.floor((p as ScenePoint).x), y: Math.floor((p as ScenePoint).y)})\n }\n return points\n}\n\nfunction pointsBox(points: ScenePoint[]): SceneBox {\n const xs = points.map((p) => p.x)\n const ys = points.map((p) => p.y)\n const x = Math.min(...xs)\n const y = Math.min(...ys)\n return {x, y, w: Math.max(...xs) - x + 1, h: Math.max(...ys) - y + 1}\n}\n\nfunction validEdge(e: unknown): SceneTransitionEdge | undefined {\n if (!e || typeof e !== \"object\") return undefined\n const dx = Math.round(Number((e as SceneTransitionEdge).dx ?? 0))\n const dy = Math.round(Number((e as SceneTransitionEdge).dy ?? 0))\n if (!isFinite(dx) || !isFinite(dy) || Math.abs(dx) > 1024 || Math.abs(dy) > 1024) return undefined\n return {dx, dy}\n}\n\nfunction validTransition(t: unknown): SceneTransition | undefined {\n if (!t || typeof t !== \"object\") return undefined\n const {durationMs, easing} = t as SceneTransition\n if (!isFinite(durationMs) || durationMs <= 0) return undefined\n const out: SceneTransition = easing ? {durationMs, easing} : {durationMs}\n const enter = validEdge((t as SceneTransition).enter)\n const exit = validEdge((t as SceneTransition).exit)\n if (enter) out.enter = enter\n if (exit) out.exit = exit\n return out\n}\n\nfunction boxShrunk(orig: SceneBox, clamped: SceneBox): boolean {\n return (\n clamped.x !== Math.floor(orig.x) ||\n clamped.y !== Math.floor(orig.y) ||\n clamped.w !== Math.floor(orig.w) ||\n clamped.h !== Math.floor(orig.h)\n )\n}\n\n/**\n * Line height for box-height→line-count math — ONLY when the profile declares\n * a calibrated `lineHeightPx`. Deriving one from full-canvas numbers proved\n * wrong on hardware (288/8=36px clipped the G2 nav instruction to one line;\n * the real container line height is smaller). Without calibration we return\n * null and the wrap step skips host-side height clipping entirely — text wraps\n * to the box WIDTH and the firmware clips vertically in-box, which is exactly\n * the legacy behavior.\n */\nexport function profileLineHeightPx(profile: DisplayProfile, _canvasHeight: number): number | null {\n return profile.lineHeightPx ?? null\n}\n\n/**\n * Process a raw scene against a device's capabilities + profile. Output is\n * diff-ready (text pre-wrapped, boxes clamped, content hashed) and reflects\n * exactly what will be sent — the diff baseline is post-processed by design\n * (spec §4).\n */\nexport function processScene(\n input: readonly SceneElementInput[],\n caps: SceneDisplayCapabilities,\n profile: DisplayProfile,\n): ProcessedScene {\n const dropped: string[] = []\n let degraded = false\n\n const measurer = new TextMeasurer(profile)\n const wrapper = new TextWrapper(measurer)\n const lineHeight = profileLineHeightPx(profile, caps.height)\n\n // Validate + dedupe explicit ids (first occurrence wins; dupes are dev error).\n const seenIds = new Set<string>()\n const valid: {el: SceneElementInput; index: number; box: SceneBoxInput; points?: ScenePoint[]}[] = []\n input.forEach((raw, index) => {\n if (!raw || typeof raw !== \"object\") {\n dropped.push(reportId(raw ?? ({type: \"text\"} as SceneElementInput), index))\n degraded = true\n return\n }\n let points: ScenePoint[] | undefined\n if (POINT_SHAPE_TYPES.includes(raw.type)) {\n const valid = validPoints(raw)\n if (!valid) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n points = valid\n raw = {...raw, box: pointsBox(valid)} as SceneElementInput\n }\n if (!raw.box) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n // Non-finite box numbers (NaN/±Infinity/non-number) would survive the\n // Math.* clamp below and poison the frame all the way to native ints.\n const b = raw.box\n if (![b.x, b.y, b.w, b.h].every(isFinite)) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n if ((raw.type === \"arc\" || raw.type === \"pie\") && !(isFinite(raw.startDeg) && isFinite(raw.endDeg))) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n // Leading \"~\" is the differ's synthetic-id namespace — an app id there\n // would never match across frames (re-created every push). Normalize by\n // stripping; the rewrite is deterministic, so diffing stays stable.\n const el = raw.id?.startsWith(\"~\") ? {...raw, id: raw.id.replace(/^~+/, \"\") || undefined} : raw\n if (el.id) {\n const key = `${el.type}:${el.id}`\n if (seenIds.has(key)) {\n dropped.push(reportId(el, index))\n degraded = true\n return\n }\n seenIds.add(key)\n }\n valid.push({el, index, box: el.box as SceneBoxInput, points})\n })\n\n // Clamp + per-type limits, then budget in array order.\n let textBudget = caps.maxTextElements\n let imageBudget = caps.maxImageElements\n const out: DiffableElement[] = []\n let pathEdges = 0\n\n for (const {el, index, box, points} of valid) {\n const transition = validTransition((el as {transition?: unknown}).transition)\n // Leaving elements only exist to tween away; a device that jumps never shows them.\n if (transition?.exit && !caps.animation) continue\n const transform: {rotation?: number; pivot?: ScenePoint} = {}\n if (el.rotation !== undefined || el.pivot !== undefined) {\n const angle = el.rotation ?? 0\n const pivot = el.pivot ?? {x: box.x + box.w / 2, y: box.y + box.h / 2}\n if (\n !isFinite(angle) ||\n Math.abs(angle) > 36000 ||\n !isFinite(pivot.x) ||\n !isFinite(pivot.y) ||\n Math.abs(pivot.x) > 32767 ||\n Math.abs(pivot.y) > 32767 ||\n !caps.rotation ||\n el.type === \"image\" ||\n el.type === \"text\"\n ) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n transform.rotation = Math.round(angle * 256) / 256\n transform.pivot = {x: Math.round(pivot.x), y: Math.round(pivot.y)}\n if (transition) transition.durationMs = Math.min(65535, transition.durationMs)\n }\n const transformHash =\n transform.rotation === undefined ? undefined : `${transform.rotation}:${transform.pivot?.x}:${transform.pivot?.y}`\n // Depth is a lens disparity, not content: devices without it draw the\n // element flat instead of dropping it. A non-number is still a dev error.\n let depth: number | undefined\n if (el.depth !== undefined) {\n if (!isFinite(el.depth)) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n const d = Math.max(-MAX_SCENE_DEPTH, Math.min(MAX_SCENE_DEPTH, Math.round(el.depth)))\n if (caps.depth && d !== 0) depth = d\n }\n const plane = depth === undefined ? {} : {depth}\n const clamped = clampBox(box, caps.width, caps.height)\n if (!clamped) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n const shrunk = boxShrunk(box, clamped)\n if (shrunk) degraded = true\n\n if (el.type === \"svg\") {\n try {\n if (!caps.shapes.includes(\"svg\") || textBudget <= 0 || shrunk)\n throw new Error(\"SVG unavailable or out of bounds\")\n const scale = el.scale ?? 1\n if (\n !isFinite(scale) ||\n scale < 0 ||\n scale > 8 ||\n (el.fillRule !== undefined && el.fillRule !== \"evenodd\" && el.fillRule !== \"nonzero\")\n )\n throw new Error(\"Invalid SVG scale or fill rule\")\n const compiled = compileSvgPath(el.d)\n if (pathEdges + compiled.edges > 4096) throw new Error(\"SVG scene exceeds the edge budget\")\n pathEdges += compiled.edges\n textBudget--\n out.push({\n id: el.id,\n type: \"svg\",\n box: clamped,\n d: el.d,\n path: compiled.commands,\n pathScale: Math.round(scale * 256),\n fillRule: el.fillRule ?? \"nonzero\",\n style: el.style,\n ...transform,\n ...plane,\n ...(transition ? {transition} : {}),\n contentHash: elementContentHash({\n type: \"svg\",\n data: `${el.d}:${scale}:${el.fillRule}:${transformHash}`,\n style: el.style,\n depth,\n }),\n })\n } catch {\n dropped.push(reportId(el, index))\n degraded = true\n }\n continue\n }\n\n if (el.type !== \"text\" && el.type !== \"image\" && el.type !== \"rect\") {\n // Vector shapes: only devices that draw them get them; the device clips\n // point shapes itself, so an off-canvas point is not a drop.\n if (!caps.shapes.includes(el.type) || textBudget <= 0) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n textBudget--\n const angles = el.type === \"arc\" || el.type === \"pie\" ? {startDeg: el.startDeg, endDeg: el.endDeg} : {}\n out.push({\n id: el.id,\n type: el.type,\n box: clamped,\n style: el.style,\n ...(points ? {points} : {}),\n ...angles,\n ...(transition ? {transition} : {}),\n ...transform,\n ...plane,\n contentHash: elementContentHash({\n type: el.type,\n style: el.style,\n points,\n ...angles,\n data: transformHash,\n depth,\n }),\n })\n continue\n }\n\n if (el.type === \"image\") {\n // Images: a shrunk box can't be honored (we don't crop pixels host-side)\n // and per-image device limits are box-level (the firmware allocates the\n // component from the box). SGCs scale pixels to the box (phone-side\n // scaling — never on glasses).\n if (shrunk) {\n dropped.push(reportId(el, index))\n continue\n }\n if (caps.maxImagePx && (clamped.w > caps.maxImagePx.width || clamped.h > caps.maxImagePx.height)) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n if (imageBudget <= 0) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n imageBudget--\n out.push({\n id: el.id,\n type: \"image\",\n box: clamped,\n data: el.data,\n ...(el.style ? {style: el.style} : {}),\n ...(transition ? {transition} : {}),\n ...plane,\n contentHash: elementContentHash({type: \"image\", data: el.data, style: el.style, depth}),\n })\n continue\n }\n\n // text + rect share the text-container budget (design doc §3.4.6).\n if (textBudget <= 0) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n textBudget--\n\n if (el.type === \"rect\") {\n out.push({\n id: el.id,\n type: \"rect\",\n box: clamped,\n style: el.style,\n ...(transition ? {transition} : {}),\n ...transform,\n ...plane,\n contentHash: elementContentHash({type: \"rect\", style: el.style, data: transformHash, depth}),\n })\n continue\n }\n\n // Text: wrap on the phone into the (clamped) box. The box then carries\n // pre-wrapped text; firmware in-box wrap is a fallback, not the mechanism.\n // Height clipping only applies with a CALIBRATED line height — otherwise\n // the firmware clips vertically in-box (legacy behavior).\n const style: SceneTextStyle = el.style ?? {}\n if (style.font === \"mono\" || style.font === \"builtin\") {\n // Grid text is laid out by the app (cols × rows) and builtin text by the\n // glasses' own font engine; the host's proportional wrap metrics don't\n // apply to either. Pass lines through and let the device clip.\n const monoText = el.text ?? \"\"\n out.push({\n id: el.id,\n type: \"text\",\n box: clamped,\n text: monoText,\n style: el.style,\n ...(transition ? {transition} : {}),\n ...plane,\n contentHash: elementContentHash({type: \"text\", text: monoText, style: el.style, depth}),\n })\n continue\n }\n const maxLines = lineHeight ? Math.max(1, Math.floor(clamped.h / lineHeight)) : profile.maxLines\n const result = wrapper.wrap(el.text ?? \"\", {\n maxWidthPx: clamped.w,\n maxLines,\n ...(style.breakMode ? {breakMode: style.breakMode} : {}),\n })\n let lines = result.lines\n if (result.truncated) {\n degraded = true\n if (style.overflow === \"ellipsis\" && lines.length > 0) {\n // Trim the last line until it fits WITH the ellipsis appended —\n // otherwise the extra glyph can overflow the clamped box width.\n let last = lines[lines.length - 1]\n while (last.length > 0 && !measurer.fitsInWidth(`${last}…`, clamped.w)) {\n last = last.slice(0, -1)\n }\n // A box narrower than the ellipsis glyph itself gets an empty line —\n // never emit a line wider than the clamped box.\n const ellipsized = last.length > 0 || measurer.fitsInWidth(\"…\", clamped.w) ? `${last}…` : \"\"\n lines = [...lines.slice(0, -1), ellipsized]\n }\n }\n const wrappedText = lines.join(\"\\n\")\n out.push({\n id: el.id,\n type: \"text\",\n box: clamped,\n text: wrappedText,\n style: el.style,\n ...(transition ? {transition} : {}),\n ...plane,\n contentHash: elementContentHash({type: \"text\", text: wrappedText, style: el.style, depth}),\n })\n }\n\n return {elements: out, degraded, dropped}\n}\n"]}
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@@ -1,3 +1,3 @@
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1
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-
export type { FrameElement, SceneAnchor, SceneBox, SceneBoxInput, SceneBreakMode, SceneChange, SceneDisplayCapabilities, SceneElementInput, SceneElementType, SceneFrame, SceneImageStyle, ScenePoint, SceneProcessResult, SceneRectStyle, SceneShapeStyle, SceneStrokeStyle, SceneTextStyle, SceneTransition, } from "@glassly/miniapp/display";
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1
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+
export type { FrameElement, SceneAnchor, SceneBox, SceneBoxInput, SceneBreakMode, SceneChange, SceneDisplayCapabilities, SceneElementInput, SceneElementType, SceneFrame, SceneImageStyle, ScenePoint, SceneProcessResult, SceneRectStyle, SceneShapeStyle, SceneStrokeStyle, SceneTextStyle, SceneTransition, SceneTransitionEdge, } from "@glassly/miniapp/display";
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2
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export { boxesEqual, contentHash, elementContentHash, MAX_SCENE_DEPTH, POINT_SHAPE_ARITY, POINT_SHAPE_TYPES, } from "@glassly/miniapp/display";
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//# sourceMappingURL=types.d.ts.map
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../../../src/utils/display/scene/types.ts"],"names":[],"mappings":"AACA,YAAY,EACV,YAAY,EACZ,WAAW,EACX,QAAQ,EACR,aAAa,EACb,cAAc,EACd,WAAW,EACX,wBAAwB,EACxB,iBAAiB,EACjB,gBAAgB,EAChB,UAAU,EACV,eAAe,EACf,UAAU,EACV,kBAAkB,EAClB,cAAc,EACd,eAAe,EACf,gBAAgB,EAChB,cAAc,EACd,eAAe,
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1
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+
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../../../src/utils/display/scene/types.ts"],"names":[],"mappings":"AACA,YAAY,EACV,YAAY,EACZ,WAAW,EACX,QAAQ,EACR,aAAa,EACb,cAAc,EACd,WAAW,EACX,wBAAwB,EACxB,iBAAiB,EACjB,gBAAgB,EAChB,UAAU,EACV,eAAe,EACf,UAAU,EACV,kBAAkB,EAClB,cAAc,EACd,eAAe,EACf,gBAAgB,EAChB,cAAc,EACd,eAAe,EACf,mBAAmB,GACpB,MAAM,0BAA0B,CAAA;AACjC,OAAO,EACL,UAAU,EACV,WAAW,EACX,kBAAkB,EAClB,eAAe,EACf,iBAAiB,EACjB,iBAAiB,GAClB,MAAM,0BAA0B,CAAA"}
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../../../src/utils/display/scene/types.ts"],"names":[],"mappings":"
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1
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+
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../../../src/utils/display/scene/types.ts"],"names":[],"mappings":"AAsBA,OAAO,EACL,UAAU,EACV,WAAW,EACX,kBAAkB,EAClB,eAAe,EACf,iBAAiB,EACjB,iBAAiB,GAClB,MAAM,0BAA0B,CAAA","sourcesContent":["// Moved into the SDK (@glassly/miniapp/display) so miniapps lay text out the way the host measures it; this path re-exports it for the engine.\nexport type {\n FrameElement,\n SceneAnchor,\n SceneBox,\n SceneBoxInput,\n SceneBreakMode,\n SceneChange,\n SceneDisplayCapabilities,\n SceneElementInput,\n SceneElementType,\n SceneFrame,\n SceneImageStyle,\n ScenePoint,\n SceneProcessResult,\n SceneRectStyle,\n SceneShapeStyle,\n SceneStrokeStyle,\n SceneTextStyle,\n SceneTransition,\n SceneTransitionEdge,\n} from \"@glassly/miniapp/display\"\nexport {\n boxesEqual,\n contentHash,\n elementContentHash,\n MAX_SCENE_DEPTH,\n POINT_SHAPE_ARITY,\n POINT_SHAPE_TYPES,\n} from \"@glassly/miniapp/display\"\n"]}
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
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{
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2
2
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"name": "@glassly/engine",
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-
"version": "0.3.5-beta.
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3
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+
"version": "0.3.5-beta.767",
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4
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"description": "Glassly Engine — miniapp registry, WebView bridge, and miniapp store",
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"main": "build/index.js",
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"react-native": "src/index.ts",
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@@ -97,17 +97,17 @@
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"registry": "https://registry.npmjs.org/"
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},
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"dependencies": {
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-
"@glassly/bluetooth-sdk": "0.3.5-beta.
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-
"@glassly/cloud-client": "0.3.5-beta.
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"@glassly/cloud-protocol": "0.3.5-beta.
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"@glassly/crust": "0.3.5-beta.
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-
"@glassly/miniapp": "0.3.5-beta.
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+
"@glassly/bluetooth-sdk": "0.3.5-beta.767",
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+
"@glassly/cloud-client": "0.3.5-beta.767",
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+
"@glassly/cloud-protocol": "0.3.5-beta.767",
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"@glassly/crust": "0.3.5-beta.767",
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+
"@glassly/miniapp": "0.3.5-beta.767",
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"buffer": "^6.0.3",
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"events": "^3.3.0",
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"react-native-marked": "8.1.1",
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"semver": "^7.7.4",
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"typesafe-ts": "^1.7.1",
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-
"@glassly/llm-providers": "0.3.5-beta.
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+
"@glassly/llm-providers": "0.3.5-beta.767",
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"@huggingface/jinja": "^0.5.9",
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"jsonrepair": "^3.12.0"
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},
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@@ -115,8 +115,8 @@
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"@glassly/llm-providers": "workspace:*",
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"@types/semver": "^7.7.1",
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"expo-module-scripts": "^56.0.3",
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-
"expo-modules-core": "^
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-
"react-native-nitro-modules": "^0.
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+
"expo-modules-core": "^58.0.23",
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+
"react-native-nitro-modules": "^0.37.1",
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"typescript": "~5.9.2"
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},
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"peerDependencies": {
|
package/src/engine.ts
CHANGED
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@@ -24,6 +24,7 @@ import {startPhoneActivityTracking, stopPhoneActivityTracking} from "./services/
|
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24
24
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import {startPhoneNotificationsSync, stopPhoneNotificationsSync} from "./services/PhoneNotificationsSync"
|
|
25
25
|
import {startSpeakerIdSync, stopSpeakerIdSync} from "./services/SpeakerIdSync"
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26
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import {startNeuralBandSettingsSync, stopNeuralBandSettingsSync} from "./services/neuralBand/NeuralBandSettingsSync"
|
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27
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+
import {startAppleWatchLink, stopAppleWatchLink} from "./services/appleWatch/AppleWatchLink"
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|
import {startCaptionsTesterReportService, stopCaptionsTesterReportService} from "./services/CaptionsTesterReportService"
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28
29
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import {startJSCrashloopReportService, stopJSCrashloopReportService} from "./services/JSCrashloopReportService"
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import {ensureMiniappEngine, stopMiniappEngine} from "./services/MiniappEngine"
|
|
@@ -137,6 +138,8 @@ export const engine = {
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137
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startSpeakerIdSync()
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138
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// Meta Neural Band: push the air mouse and wearing-hand settings to the band on connect.
|
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139
140
|
startNeuralBandSettingsSync()
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141
|
+
// Apple Watch remote (iOS): status and mirror frames out, wrist commands in.
|
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142
|
+
startAppleWatchLink()
|
|
140
143
|
// Android internal/e2e: laptop captions tester can broadcast a failure intent;
|
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144
|
// engine owns turning that into a Cloud report.
|
|
142
145
|
startCaptionsTesterReportService()
|
|
@@ -181,6 +184,7 @@ export const engine = {
|
|
|
181
184
|
await safely("phone activity tracking", stopPhoneActivityTracking)
|
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182
185
|
await safely("speaker id sync", stopSpeakerIdSync)
|
|
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186
|
await safely("neural band settings sync", stopNeuralBandSettingsSync)
|
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|
+
await safely("apple watch link", stopAppleWatchLink)
|
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184
188
|
await safely("captions tester report service", stopCaptionsTesterReportService)
|
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185
189
|
await safely("js crashloop report service", stopJSCrashloopReportService)
|
|
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190
|
await safely("miniapp engine", stopMiniappEngine)
|
package/src/facades/glasses.ts
CHANGED
|
@@ -12,6 +12,7 @@
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12
12
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// standalone build); jest moduleNameMapper + tsconfig both resolve it.
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13
13
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import BluetoothSdk from "@glassly/bluetooth-sdk/internal"
|
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import type {
|
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+
AppleWatchAvailability,
|
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ButtonPressEvent,
|
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16
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ConnectOptions,
|
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ControllerStatus,
|
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@@ -329,6 +330,12 @@ export const glasses = {
|
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setHand: (id: string, hand: "left" | "right"): Promise<void> => BluetoothSdk.neuralBandSetHand(id, hand),
|
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},
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+
// --- Apple Watch (iOS): pairs through the Glassly watch app over WatchConnectivity ---
|
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appleWatch: {
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/** Whether this iPhone has a paired watch and the Glassly watch app is on it. */
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availability: (): Promise<AppleWatchAvailability> => BluetoothSdk.appleWatchAvailability(),
|
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},
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// --- audio (glasses media-volume, own-app playback hint, live mic level) ---
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audio: {
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/** Read the glasses' current media volume. */
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@@ -12,9 +12,9 @@ export interface EngineReleaseMetadata {
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export const ENGINE_RELEASE_METADATA: Readonly<EngineReleaseMetadata> = Object.freeze({
|
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"schemaVersion": 1,
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"familyBaseVersion": "0.3.5",
|
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"releaseIdentity": "0.3.5-beta.
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-
"releaseSetId": "glassly-0.3.5-beta.
|
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"sourceCommit": "
|
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+
"releaseIdentity": "0.3.5-beta.767",
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+
"releaseSetId": "glassly-0.3.5-beta.767",
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"sourceCommit": "4878ce3a85c552bd524283b61c14c9fe5b24b582",
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"otaManifestUrl": null,
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"otaManifestSha256": null
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})
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@@ -383,7 +383,7 @@ export class BlobStore {
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return
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}
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up.handle.offset = payload.offset
|
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up.handle.
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+
up.handle.writeBytesSync(bytes)
|
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up.handle.offset = up.bytes // restore append position
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this.hooks.sendResult(packageName, requestId, true, {bytesWritten: up.bytes})
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return
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@@ -397,7 +397,7 @@ export class BlobStore {
|
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return
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}
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up.handle.offset = up.bytes
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up.handle.
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up.handle.writeBytesSync(bytes)
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|
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this.hooks.sendResult(packageName, requestId, true, {bytesWritten: up.bytes})
|
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} catch (err) {
|
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@@ -633,7 +633,7 @@ export class BlobStore {
|
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}
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try {
|
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const want = Math.max(0, Math.min(Number(payload.maxBytes) || 1024 * 1024, reader.remaining))
|
|
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|
-
const bytes = want > 0 ? reader.handle.
|
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+
const bytes = want > 0 ? reader.handle.readBytesSync(want) : new Uint8Array(0)
|
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reader.remaining -= bytes.length
|
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const done = reader.remaining <= 0
|
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const base64 = bytes.length
|
|
@@ -13,7 +13,7 @@ export interface ForegroundLocationPermissionClient {
|
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*/
|
|
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|
export async function resolveForegroundLocationPermission(
|
|
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|
client: ForegroundLocationPermissionClient,
|
|
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|
-
getAppState: () => string,
|
|
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|
+
getAppState: () => string | null | undefined,
|
|
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|
): Promise<ForegroundLocationPermissionResponse> {
|
|
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|
const current = await client.getForegroundPermissionsAsync()
|
|
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|
if (current.status === "granted" || getAppState() !== "active") {
|
|
@@ -132,7 +132,8 @@ class GestureDotsService {
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* `controllerId` keeps two controllers' fingers apart.
|
|
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*/
|
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|
noteGesture(gestureName: string, claimed = false, fingerIndex?: number, controllerId?: string): void {
|
|
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|
-
|
|
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|
+
// A ring's scroll steps ride beside their stroke's one swipe, which already flashed.
|
|
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|
+
if (!this.started || !this.enabled() || gestureName === "scroll_up" || gestureName === "scroll_down") return
|
|
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|
this.applyGesture(gestureName, claimed, fingerIndex, controllerId)
|
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this.trace("input", {gestureName, claimed})
|
|
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|
}
|
|
@@ -5,6 +5,7 @@ import BluetoothSdk from "@glassly/bluetooth-sdk/internal"
|
|
|
5
5
|
import {useAppStatusStore} from "../stores/apps"
|
|
6
6
|
import {useGlassesStore} from "../stores/glasses"
|
|
7
7
|
import {BgTimer} from "../utils/timers"
|
|
8
|
+
import {hasInput2d} from "./controllers"
|
|
8
9
|
import dashboardOpenTrace from "./debug/DashboardOpenTrace"
|
|
9
10
|
import gestureDotsService from "./GestureDotsService"
|
|
10
11
|
import {isGlassesConnected} from "./GlassesReadiness"
|
|
@@ -25,22 +26,59 @@ const miniappExitGesture = new MiniappExitGesture({
|
|
|
25
26
|
clearTimeout: (timerId) => BgTimer.clearTimeout(timerId),
|
|
26
27
|
})
|
|
27
28
|
|
|
28
|
-
//
|
|
29
|
-
// (deviceModel G2) or the ring sends
|
|
30
|
-
// both tag source 2.
|
|
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|
-
//
|
|
32
|
-
//
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
29
|
+
// The ring reports a slide once per step of travel, whether the CFW forwards
|
|
30
|
+
// it (deviceModel G2) or the ring sends it to the phone itself (deviceModel
|
|
31
|
+
// R1); both tag source 2. One press is one swipe: the stroke's first step goes
|
|
32
|
+
// out as swipe_up / swipe_down, and every step, the first included, as
|
|
33
|
+
// scroll_up / scroll_down with its distance and speed for smooth scrolling. A
|
|
34
|
+
// stroke ends at the ring's next touch_down or tap_end, or after
|
|
35
|
+
// RING_STROKE_IDLE_MS without a step when a report was lost. Reversing within
|
|
36
|
+
// a stroke fires no swipe (a finger rolling back at lift-off). Native receipt
|
|
37
|
+
// timestamps keep strokes apart when JS drains a backlog.
|
|
38
|
+
const RING_STROKE_IDLE_MS = 1000
|
|
39
|
+
/** Per ring, when the open stroke's last step arrived. */
|
|
40
|
+
const ringStrokes = new Map<string, number>()
|
|
41
|
+
|
|
42
|
+
function ringKey(event: TouchEvent): string {
|
|
43
|
+
return event.controllerId ?? `source:${event.source}`
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
function isRingSlideStep(event: TouchEvent): boolean {
|
|
47
|
+
return event.source === 2 && (event.gestureName === "swipe_up" || event.gestureName === "swipe_down")
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
function opensRingStroke(event: TouchEvent): boolean {
|
|
51
|
+
const last = ringStrokes.get(ringKey(event))
|
|
52
|
+
ringStrokes.set(ringKey(event), event.timestamp)
|
|
40
53
|
const elapsed = last === undefined ? null : event.timestamp - last
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
54
|
+
return elapsed === null || elapsed < 0 || elapsed >= RING_STROKE_IDLE_MS
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
function endRingStroke(event: TouchEvent): void {
|
|
58
|
+
if (event.source === 2 && (event.gestureName === "touch_down" || event.gestureName === "tap_end")) {
|
|
59
|
+
ringStrokes.delete(ringKey(event))
|
|
60
|
+
}
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
/** The discrete swipe a stroke opens with: the step's travel belongs to scroll_*. */
|
|
64
|
+
function strokeSwipe(step: TouchEvent): TouchEvent {
|
|
65
|
+
const swipe = {...step}
|
|
66
|
+
delete swipe.distance
|
|
67
|
+
delete swipe.speed
|
|
68
|
+
return swipe
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
/**
|
|
72
|
+
* Miniapps' copy of the touch: `input2d: true` when it came from a controller
|
|
73
|
+
* that swipes in two dimensions (the Neural Band), the field absent otherwise,
|
|
74
|
+
* so a 1D swipe from the temples or the ring stays tellable while a band is
|
|
75
|
+
* connected under the same gesture names.
|
|
76
|
+
*/
|
|
77
|
+
function toMiniapps(event: TouchEvent): TouchEvent & {input2d?: true} {
|
|
78
|
+
const id = event.controllerId
|
|
79
|
+
if (id === undefined) return event
|
|
80
|
+
const model = useGlassesStore.getState().controllers?.[id]?.model
|
|
81
|
+
return model !== undefined && hasInput2d(model) ? {...event, input2d: true} : event
|
|
44
82
|
}
|
|
45
83
|
|
|
46
84
|
/**
|
|
@@ -53,9 +91,20 @@ function shouldForwardScroll(event: TouchEvent): boolean {
|
|
|
53
91
|
* dashboard's claim is for the screen with no app in it. Head position
|
|
54
92
|
* (head_up / head_down) is a gesture like any other: the dashboard claims it
|
|
55
93
|
* while it runs, and an unclaimed head_up on glasses that defer the dashboard
|
|
56
|
-
* to the phone opens the native one, as it would with no app at all.
|
|
94
|
+
* to the phone opens the native one, as it would with no app at all. A ring
|
|
95
|
+
* slide step becomes one swipe per stroke plus a scroll step (see above).
|
|
57
96
|
*/
|
|
58
97
|
export function dispatchTouchEvent(event: TouchEvent): void {
|
|
98
|
+
if (isRingSlideStep(event)) {
|
|
99
|
+
if (opensRingStroke(event)) routeTouchEvent(strokeSwipe(event))
|
|
100
|
+
routeTouchEvent({...event, gestureName: event.gestureName === "swipe_up" ? "scroll_up" : "scroll_down"})
|
|
101
|
+
return
|
|
102
|
+
}
|
|
103
|
+
endRingStroke(event)
|
|
104
|
+
routeTouchEvent(event)
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
function routeTouchEvent(event: TouchEvent): void {
|
|
59
108
|
const gesture = event.gestureName
|
|
60
109
|
const claimant = localMiniappRuntime.gestureClaimant(gesture)
|
|
61
110
|
// The Neural Band's middle finger (index 1) shares the tap names but is left
|
|
@@ -87,18 +136,15 @@ export function dispatchTouchEvent(event: TouchEvent): void {
|
|
|
87
136
|
}
|
|
88
137
|
// The press may have started before this app claimed its release edge.
|
|
89
138
|
gestureDotsService.noteGesture(gesture, true, event.index, event.controllerId)
|
|
90
|
-
|
|
91
|
-
localMiniappRuntime.forwardEvent("touch_event", event, undefined, claimant)
|
|
139
|
+
localMiniappRuntime.forwardEvent("touch_event", toMiniapps(event), undefined, claimant)
|
|
92
140
|
return
|
|
93
141
|
}
|
|
94
142
|
|
|
95
143
|
// Gesture-dots debug indicator (any device, gated by its setting). It
|
|
96
|
-
// only paints while the screen is otherwise empty.
|
|
97
|
-
// scroll repeats here so their completion still clears a held dot.
|
|
144
|
+
// only paints while the screen is otherwise empty.
|
|
98
145
|
gestureDotsService.noteGesture(gesture, false, event.index, event.controllerId)
|
|
99
146
|
|
|
100
|
-
|
|
101
|
-
localMiniappRuntime.forwardEvent("touch_event", event)
|
|
147
|
+
localMiniappRuntime.forwardEvent("touch_event", toMiniapps(event))
|
|
102
148
|
|
|
103
149
|
// Nobody claimed a double tap or a head-up: the glasses' native dashboard.
|
|
104
150
|
// On eligible Glassly CFW glasses the dashboard miniapp claims both while it
|
|
@@ -119,7 +165,7 @@ export function dispatchTouchEvent(event: TouchEvent): void {
|
|
|
119
165
|
|
|
120
166
|
export function resetTouchInput(): void {
|
|
121
167
|
miniappExitGesture.reset()
|
|
122
|
-
|
|
168
|
+
ringStrokes.clear()
|
|
123
169
|
}
|
|
124
170
|
|
|
125
171
|
/** Phone mirror input uses the same dashboard/miniapp policy as real glasses. */
|
|
@@ -24,8 +24,10 @@ export interface LocalLlmModelConfig {
|
|
|
24
24
|
id: LocalLlmModelId
|
|
25
25
|
/** Human label for the Settings dropdown. */
|
|
26
26
|
label: string
|
|
27
|
-
/**
|
|
27
|
+
/** Total download size in bytes (the .pte dominates). */
|
|
28
28
|
sizeBytes: number
|
|
29
|
+
/** Exact size of the published .pte; the availability check compares against it. */
|
|
30
|
+
modelBytes: number
|
|
29
31
|
/** Rough resident memory while loaded; the Settings copy warns above ~half of device RAM. */
|
|
30
32
|
ramBytes: number
|
|
31
33
|
urls: {
|
|
@@ -54,8 +56,10 @@ export interface LocalLlmDownloadStatus {
|
|
|
54
56
|
|
|
55
57
|
// XNNPACK 8da4w exports from software-mansion/react-native-executorch-qwen-3,
|
|
56
58
|
// pinned to the v0.10.0 release tag that react-native-executorch 0.10.x
|
|
57
|
-
// expects.
|
|
59
|
+
// expects. modelBytes are the .pte sizes on the Hub; sizeBytes adds the
|
|
60
|
+
// tokenizer files (~11 MB).
|
|
58
61
|
const QWEN3_BASE = "https://huggingface.co/software-mansion/react-native-executorch-qwen-3/resolve/v0.10.0"
|
|
62
|
+
const TOKENIZER_BYTES = 11_431_080
|
|
59
63
|
const MB = 1024 * 1024
|
|
60
64
|
const GB = 1024 * MB
|
|
61
65
|
|
|
@@ -63,7 +67,8 @@ const MODELS: Record<LocalLlmModelId, LocalLlmModelConfig> = {
|
|
|
63
67
|
"qwen3-0.6b": {
|
|
64
68
|
id: "qwen3-0.6b",
|
|
65
69
|
label: "Qwen3 0.6B",
|
|
66
|
-
sizeBytes:
|
|
70
|
+
sizeBytes: 505_686_400 + TOKENIZER_BYTES,
|
|
71
|
+
modelBytes: 505_686_400,
|
|
67
72
|
ramBytes: 0.9 * GB,
|
|
68
73
|
urls: {
|
|
69
74
|
model: `${QWEN3_BASE}/0_6b/xnnpack/qwen_3_0_6b_xnnpack_8da4w.pte`,
|
|
@@ -74,7 +79,8 @@ const MODELS: Record<LocalLlmModelId, LocalLlmModelConfig> = {
|
|
|
74
79
|
"qwen3-1.7b": {
|
|
75
80
|
id: "qwen3-1.7b",
|
|
76
81
|
label: "Qwen3 1.7B",
|
|
77
|
-
sizeBytes:
|
|
82
|
+
sizeBytes: 1_303_738_496 + TOKENIZER_BYTES,
|
|
83
|
+
modelBytes: 1_303_738_496,
|
|
78
84
|
ramBytes: 1.8 * GB,
|
|
79
85
|
urls: {
|
|
80
86
|
model: `${QWEN3_BASE}/1_7b/xnnpack/qwen_3_1_7b_xnnpack_8da4w.pte`,
|
|
@@ -85,7 +91,8 @@ const MODELS: Record<LocalLlmModelId, LocalLlmModelConfig> = {
|
|
|
85
91
|
"qwen3-4b": {
|
|
86
92
|
id: "qwen3-4b",
|
|
87
93
|
label: "Qwen3 4B",
|
|
88
|
-
sizeBytes:
|
|
94
|
+
sizeBytes: 2_681_646_976 + TOKENIZER_BYTES,
|
|
95
|
+
modelBytes: 2_681_646_976,
|
|
89
96
|
ramBytes: 3.4 * GB,
|
|
90
97
|
urls: {
|
|
91
98
|
model: `${QWEN3_BASE}/4b/xnnpack/qwen_3_4b_xnnpack_8da4w.pte`,
|
|
@@ -161,7 +168,7 @@ class LocalLlmModelManager {
|
|
|
161
168
|
// most of the published size. Downloads land in a .part file and are
|
|
162
169
|
// renamed only once whole, so this only catches external tampering.
|
|
163
170
|
const stat = await RNFS.stat(paths.model)
|
|
164
|
-
return Number(stat.size) >= MODELS[id].
|
|
171
|
+
return Number(stat.size) >= MODELS[id].modelBytes * 0.95
|
|
165
172
|
} catch (error) {
|
|
166
173
|
console.warn("LOCAL_LLM: availability check failed:", error)
|
|
167
174
|
return false
|
|
@@ -243,6 +250,9 @@ class LocalLlmModelManager {
|
|
|
243
250
|
await this.fetchFile(config.urls.model, paths.model, (percent) =>
|
|
244
251
|
this.setStatus({modelId: id, stage: "downloading", percent}),
|
|
245
252
|
)
|
|
253
|
+
if (!(await this.isModelAvailable(id))) {
|
|
254
|
+
throw new Error(`downloaded model is smaller than the expected ${config.modelBytes} bytes`)
|
|
255
|
+
}
|
|
246
256
|
this.setStatus({modelId: id, stage: "complete", percent: 100})
|
|
247
257
|
for (const listener of this.modelReadyListeners) {
|
|
248
258
|
try {
|