@glassly/engine 0.3.5-beta.710 → 0.3.5-beta.760
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/engine.d.ts +4 -1
- package/build/engine.d.ts.map +1 -1
- package/build/engine.js +5 -1
- package/build/engine.js.map +1 -1
- package/build/facades/ai.d.ts +3 -3
- package/build/facades/ai.d.ts.map +1 -1
- package/build/facades/ai.js +3 -3
- package/build/facades/ai.js.map +1 -1
- package/build/facades/glasses.d.ts +5 -1
- package/build/facades/glasses.d.ts.map +1 -1
- package/build/facades/glasses.js +5 -0
- package/build/facades/glasses.js.map +1 -1
- package/build/generated/releaseMetadata.js +3 -3
- package/build/generated/releaseMetadata.js.map +1 -1
- package/build/services/GestureDotsService.d.ts.map +1 -1
- package/build/services/GestureDotsService.js +2 -1
- package/build/services/GestureDotsService.js.map +1 -1
- package/build/services/GlassesTouchInput.d.ts +6 -4
- package/build/services/GlassesTouchInput.d.ts.map +1 -1
- package/build/services/GlassesTouchInput.js +76 -37
- package/build/services/GlassesTouchInput.js.map +1 -1
- package/build/services/LocalDisplayManager.d.ts +12 -4
- package/build/services/LocalDisplayManager.d.ts.map +1 -1
- package/build/services/LocalDisplayManager.js +21 -7
- package/build/services/LocalDisplayManager.js.map +1 -1
- package/build/services/LocalLlmModelManager.d.ts +3 -1
- package/build/services/LocalLlmModelManager.d.ts.map +1 -1
- package/build/services/LocalLlmModelManager.js +13 -5
- package/build/services/LocalLlmModelManager.js.map +1 -1
- package/build/services/LocalLlmPrompt.d.ts +10 -9
- package/build/services/LocalLlmPrompt.d.ts.map +1 -1
- package/build/services/LocalLlmPrompt.js +43 -32
- package/build/services/LocalLlmPrompt.js.map +1 -1
- package/build/services/LocalLlmProvider.d.ts.map +1 -1
- package/build/services/LocalLlmProvider.js +39 -20
- package/build/services/LocalLlmProvider.js.map +1 -1
- package/build/services/LocalMiniappRuntime.d.ts +22 -4
- package/build/services/LocalMiniappRuntime.d.ts.map +1 -1
- package/build/services/LocalMiniappRuntime.js +108 -134
- package/build/services/LocalMiniappRuntime.js.map +1 -1
- package/build/services/MiniappExitGesture.d.ts +6 -3
- package/build/services/MiniappExitGesture.d.ts.map +1 -1
- package/build/services/MiniappExitGesture.js +4 -4
- package/build/services/MiniappExitGesture.js.map +1 -1
- package/build/services/MiniappWidgetMode.d.ts +6 -4
- package/build/services/MiniappWidgetMode.d.ts.map +1 -1
- package/build/services/MiniappWidgetMode.js +7 -6
- package/build/services/MiniappWidgetMode.js.map +1 -1
- package/build/services/SceneRenderer.d.ts.map +1 -1
- package/build/services/SceneRenderer.js +3 -1
- package/build/services/SceneRenderer.js.map +1 -1
- package/build/services/actionInvoke.d.ts +37 -0
- package/build/services/actionInvoke.d.ts.map +1 -0
- package/build/services/actionInvoke.js +89 -0
- package/build/services/actionInvoke.js.map +1 -0
- package/build/services/appleWatch/AppleWatchLink.d.ts +42 -0
- package/build/services/appleWatch/AppleWatchLink.d.ts.map +1 -0
- package/build/services/appleWatch/AppleWatchLink.js +259 -0
- package/build/services/appleWatch/AppleWatchLink.js.map +1 -0
- package/build/services/controllers.d.ts.map +1 -1
- package/build/services/controllers.js +16 -0
- package/build/services/controllers.js.map +1 -1
- package/build/services/settingsBridge.d.ts +4 -4
- package/build/services/settingsBridge.d.ts.map +1 -1
- package/build/services/settingsBridge.js +9 -4
- package/build/services/settingsBridge.js.map +1 -1
- package/build/stores/apps.d.ts.map +1 -1
- package/build/stores/apps.js +13 -11
- package/build/stores/apps.js.map +1 -1
- package/build/stores/bluetoothSettingKeys.d.ts +2 -0
- package/build/stores/bluetoothSettingKeys.d.ts.map +1 -1
- package/build/stores/bluetoothSettingKeys.js +17 -0
- package/build/stores/bluetoothSettingKeys.js.map +1 -1
- package/build/stores/settings.d.ts.map +1 -1
- package/build/stores/settings.js +32 -2
- package/build/stores/settings.js.map +1 -1
- package/build/types/capabilities/rayneo-io.d.ts.map +1 -1
- package/build/types/capabilities/rayneo-io.js +2 -0
- package/build/types/capabilities/rayneo-io.js.map +1 -1
- package/build/types/enums.d.ts +2 -1
- package/build/types/enums.d.ts.map +1 -1
- package/build/types/enums.js +1 -0
- package/build/types/enums.js.map +1 -1
- package/build/utils/display/scene/index.d.ts +1 -1
- package/build/utils/display/scene/index.d.ts.map +1 -1
- package/build/utils/display/scene/index.js.map +1 -1
- package/build/utils/display/scene/process.d.ts.map +1 -1
- package/build/utils/display/scene/process.js +20 -1
- package/build/utils/display/scene/process.js.map +1 -1
- package/build/utils/display/scene/types.d.ts +1 -1
- package/build/utils/display/scene/types.d.ts.map +1 -1
- package/build/utils/display/scene/types.js.map +1 -1
- package/package.json +7 -7
- package/src/engine.ts +5 -1
- package/src/facades/ai.ts +3 -3
- package/src/facades/glasses.ts +7 -0
- package/src/generated/releaseMetadata.ts +3 -3
- package/src/services/GestureDotsService.ts +2 -1
- package/src/services/GlassesTouchInput.ts +81 -34
- package/src/services/LocalDisplayManager.ts +22 -8
- package/src/services/LocalLlmModelManager.ts +16 -6
- package/src/services/LocalLlmPrompt.ts +56 -37
- package/src/services/LocalLlmProvider.ts +49 -22
- package/src/services/LocalMiniappRuntime.ts +140 -134
- package/src/services/MiniappExitGesture.ts +8 -5
- package/src/services/MiniappWidgetMode.ts +9 -7
- package/src/services/SceneRenderer.ts +3 -1
- package/src/services/actionInvoke.ts +105 -0
- package/src/services/appleWatch/AppleWatchLink.ts +297 -0
- package/src/services/controllers.ts +17 -0
- package/src/services/settingsBridge.ts +9 -4
- package/src/stores/apps.ts +12 -10
- package/src/stores/bluetoothSettingKeys.ts +20 -0
- package/src/stores/settings.ts +34 -2
- package/src/types/capabilities/rayneo-io.ts +2 -0
- package/src/types/enums.ts +1 -0
- package/src/utils/display/scene/index.ts +1 -0
- package/src/utils/display/scene/process.ts +17 -1
- package/src/utils/display/scene/types.ts +1 -0
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@@ -1 +1 @@
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+
{"version":3,"file":"process.d.ts","sourceRoot":"","sources":["../../../../src/utils/display/scene/process.ts"],"names":[],"mappings":"AAAA;;;;;;;;GAQG;AAKH,OAAO,KAAK,EAAC,cAAc,EAAC,MAAM,mBAAmB,CAAA;AACrD,OAAO,KAAK,EAAC,eAAe,EAAC,MAAM,UAAU,CAAA;AAC7C,OAAO,KAAK,EAGV,wBAAwB,EACxB,iBAAiB,EAKlB,MAAM,SAAS,CAAA;AAGhB,MAAM,WAAW,cAAc;IAC7B,QAAQ,EAAE,eAAe,EAAE,CAAA;IAC3B,QAAQ,EAAE,OAAO,CAAA;IACjB,OAAO,EAAE,MAAM,EAAE,CAAA;CAClB;AAmED;;;;;;;;GAQG;AACH,wBAAgB,mBAAmB,CAAC,OAAO,EAAE,cAAc,EAAE,aAAa,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI,CAEjG;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAC1B,KAAK,EAAE,SAAS,iBAAiB,EAAE,EACnC,IAAI,EAAE,wBAAwB,EAC9B,OAAO,EAAE,cAAc,GACtB,cAAc,CAkThB"}
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@@ -45,13 +45,29 @@ function pointsBox(points) {
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const y = Math.min(...ys);
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return { x, y, w: Math.max(...xs) - x + 1, h: Math.max(...ys) - y + 1 };
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}
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function validEdge(e) {
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if (!e || typeof e !== "object")
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return undefined;
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const dx = Math.round(Number(e.dx ?? 0));
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const dy = Math.round(Number(e.dy ?? 0));
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if (!isFinite(dx) || !isFinite(dy) || Math.abs(dx) > 1024 || Math.abs(dy) > 1024)
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return undefined;
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return { dx, dy };
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}
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function validTransition(t) {
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if (!t || typeof t !== "object")
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return undefined;
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const { durationMs, easing } = t;
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if (!isFinite(durationMs) || durationMs <= 0)
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return undefined;
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const out = easing ? { durationMs, easing } : { durationMs };
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const enter = validEdge(t.enter);
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const exit = validEdge(t.exit);
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if (enter)
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out.enter = enter;
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if (exit)
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out.exit = exit;
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return out;
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}
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function boxShrunk(orig, clamped) {
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return (clamped.x !== Math.floor(orig.x) ||
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@@ -143,6 +159,9 @@ export function processScene(input, caps, profile) {
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let pathEdges = 0;
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for (const { el, index, box, points } of valid) {
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const transition = validTransition(el.transition);
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// Leaving elements only exist to tween away; a device that jumps never shows them.
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if (transition?.exit && !caps.animation)
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continue;
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const transform = {};
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if (el.rotation !== undefined || el.pivot !== undefined) {
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const angle = el.rotation ?? 0;
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@@ -1 +1 @@
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* Scene processing — validate → clamp → budget → wrap. Everything here is\n * generic; device variation enters only through the capabilities block and the\n * display profile (data, not code). Spec §5.\n *\n * Never rejects a frame: offending elements are dropped per-element and\n * reported via `dropped` / `degraded` (design doc §3.4.6; spec §4 refines the\n * design doc's image \"reject\" to per-element drop).\n */\n\nimport {compileSvgPath} from \"./svgPath\"\nimport {TextMeasurer} from \"../measurer/TextMeasurer\"\nimport {TextWrapper} from \"../wrapper/TextWrapper\"\nimport type {DisplayProfile} from \"../profiles/types\"\nimport type {DiffableElement} from \"./differ\"\nimport type {\n SceneBox,\n SceneBoxInput,\n SceneDisplayCapabilities,\n SceneElementInput,\n ScenePoint,\n SceneTextStyle,\n SceneTransition,\n} from \"./types\"\nimport {MAX_SCENE_DEPTH, POINT_SHAPE_ARITY, POINT_SHAPE_TYPES, elementContentHash} from \"./types\"\n\nexport interface ProcessedScene {\n elements: DiffableElement[]\n degraded: boolean\n dropped: string[]\n}\n\n/** Reporting id for an element the app may not have named. */\nfunction reportId(el: SceneElementInput, index: number): string {\n return el.id ?? `${el.type}[${index}]`\n}\n\nfunction clampBox(box: SceneBox, width: number, height: number): SceneBox | null {\n const x1 = Math.max(0, Math.floor(box.x))\n const y1 = Math.max(0, Math.floor(box.y))\n const x2 = Math.min(width, Math.floor(box.x) + Math.max(0, Math.floor(box.w)))\n const y2 = Math.min(height, Math.floor(box.y) + Math.max(0, Math.floor(box.h)))\n if (x2 <= x1 || y2 <= y1) return null\n return {x: x1, y: y1, w: x2 - x1, h: y2 - y1}\n}\n\nconst isFinite = (n: unknown): n is number => typeof n === \"number\" && Number.isFinite(n)\n\n/** Integer points, or null when the count/values are invalid for the type. */\nfunction validPoints(el: SceneElementInput): ScenePoint[] | null {\n const raw = (el as {points?: unknown}).points\n if (!Array.isArray(raw) || !(POINT_SHAPE_ARITY[el.type] ?? []).includes(raw.length)) return null\n const points: ScenePoint[] = []\n for (const p of raw) {\n if (!p || typeof p !== \"object\" || !isFinite((p as ScenePoint).x) || !isFinite((p as ScenePoint).y)) return null\n points.push({x: Math.floor((p as ScenePoint).x), y: Math.floor((p as ScenePoint).y)})\n }\n return points\n}\n\nfunction pointsBox(points: ScenePoint[]): SceneBox {\n const xs = points.map((p) => p.x)\n const ys = points.map((p) => p.y)\n const x = Math.min(...xs)\n const y = Math.min(...ys)\n return {x, y, w: Math.max(...xs) - x + 1, h: Math.max(...ys) - y + 1}\n}\n\nfunction validTransition(t: unknown): SceneTransition | undefined {\n if (!t || typeof t !== \"object\") return undefined\n const {durationMs, easing} = t as SceneTransition\n if (!isFinite(durationMs) || durationMs <= 0) return undefined\n return easing ? {durationMs, easing} : {durationMs}\n}\n\nfunction boxShrunk(orig: SceneBox, clamped: SceneBox): boolean {\n return (\n clamped.x !== Math.floor(orig.x) ||\n clamped.y !== Math.floor(orig.y) ||\n clamped.w !== Math.floor(orig.w) ||\n clamped.h !== Math.floor(orig.h)\n )\n}\n\n/**\n * Line height for box-height→line-count math — ONLY when the profile declares\n * a calibrated `lineHeightPx`. Deriving one from full-canvas numbers proved\n * wrong on hardware (288/8=36px clipped the G2 nav instruction to one line;\n * the real container line height is smaller). Without calibration we return\n * null and the wrap step skips host-side height clipping entirely — text wraps\n * to the box WIDTH and the firmware clips vertically in-box, which is exactly\n * the legacy behavior.\n */\nexport function profileLineHeightPx(profile: DisplayProfile, _canvasHeight: number): number | null {\n return profile.lineHeightPx ?? null\n}\n\n/**\n * Process a raw scene against a device's capabilities + profile. Output is\n * diff-ready (text pre-wrapped, boxes clamped, content hashed) and reflects\n * exactly what will be sent — the diff baseline is post-processed by design\n * (spec §4).\n */\nexport function processScene(\n input: readonly SceneElementInput[],\n caps: SceneDisplayCapabilities,\n profile: DisplayProfile,\n): ProcessedScene {\n const dropped: string[] = []\n let degraded = false\n\n const measurer = new TextMeasurer(profile)\n const wrapper = new TextWrapper(measurer)\n const lineHeight = profileLineHeightPx(profile, caps.height)\n\n // Validate + dedupe explicit ids (first occurrence wins; dupes are dev error).\n const seenIds = new Set<string>()\n const valid: {el: SceneElementInput; index: number; box: SceneBoxInput; points?: ScenePoint[]}[] = []\n input.forEach((raw, index) => {\n if (!raw || typeof raw !== \"object\") {\n dropped.push(reportId(raw ?? ({type: \"text\"} as SceneElementInput), index))\n degraded = true\n return\n }\n let points: ScenePoint[] | undefined\n if (POINT_SHAPE_TYPES.includes(raw.type)) {\n const valid = validPoints(raw)\n if (!valid) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n points = valid\n raw = {...raw, box: pointsBox(valid)} as SceneElementInput\n }\n if (!raw.box) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n // Non-finite box numbers (NaN/±Infinity/non-number) would survive the\n // Math.* clamp below and poison the frame all the way to native ints.\n const b = raw.box\n if (![b.x, b.y, b.w, b.h].every(isFinite)) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n if ((raw.type === \"arc\" || raw.type === \"pie\") && !(isFinite(raw.startDeg) && isFinite(raw.endDeg))) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n // Leading \"~\" is the differ's synthetic-id namespace — an app id there\n // would never match across frames (re-created every push). Normalize by\n // stripping; the rewrite is deterministic, so diffing stays stable.\n const el = raw.id?.startsWith(\"~\") ? {...raw, id: raw.id.replace(/^~+/, \"\") || undefined} : raw\n if (el.id) {\n const key = `${el.type}:${el.id}`\n if (seenIds.has(key)) {\n dropped.push(reportId(el, index))\n degraded = true\n return\n }\n seenIds.add(key)\n }\n valid.push({el, index, box: el.box as SceneBoxInput, points})\n })\n\n // Clamp + per-type limits, then budget in array order.\n let textBudget = caps.maxTextElements\n let imageBudget = caps.maxImageElements\n const out: DiffableElement[] = []\n let pathEdges = 0\n\n for (const {el, index, box, points} of valid) {\n const transition = validTransition((el as {transition?: unknown}).transition)\n const transform: {rotation?: number; pivot?: ScenePoint} = {}\n if (el.rotation !== undefined || el.pivot !== undefined) {\n const angle = el.rotation ?? 0\n const pivot = el.pivot ?? {x: box.x + box.w / 2, y: box.y + box.h / 2}\n if (\n !isFinite(angle) ||\n Math.abs(angle) > 36000 ||\n !isFinite(pivot.x) ||\n !isFinite(pivot.y) ||\n Math.abs(pivot.x) > 32767 ||\n Math.abs(pivot.y) > 32767 ||\n !caps.rotation ||\n el.type === \"image\" ||\n el.type === \"text\"\n ) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n transform.rotation = Math.round(angle * 256) / 256\n transform.pivot = {x: Math.round(pivot.x), y: Math.round(pivot.y)}\n if (transition) transition.durationMs = Math.min(65535, transition.durationMs)\n }\n const transformHash =\n transform.rotation === undefined ? undefined : `${transform.rotation}:${transform.pivot?.x}:${transform.pivot?.y}`\n // Depth is a lens disparity, not content: devices without it draw the\n // element flat instead of dropping it. A non-number is still a dev error.\n let depth: number | undefined\n if (el.depth !== undefined) {\n if (!isFinite(el.depth)) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n const d = Math.max(-MAX_SCENE_DEPTH, Math.min(MAX_SCENE_DEPTH, Math.round(el.depth)))\n if (caps.depth && d !== 0) depth = d\n }\n const plane = depth === undefined ? {} : {depth}\n const clamped = clampBox(box, caps.width, caps.height)\n if (!clamped) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n const shrunk = boxShrunk(box, clamped)\n if (shrunk) degraded = true\n\n if (el.type === \"svg\") {\n try {\n if (!caps.shapes.includes(\"svg\") || textBudget <= 0 || shrunk)\n throw new Error(\"SVG unavailable or out of bounds\")\n const scale = el.scale ?? 1\n if (\n !isFinite(scale) ||\n scale < 0 ||\n scale > 8 ||\n (el.fillRule !== undefined && el.fillRule !== \"evenodd\" && el.fillRule !== \"nonzero\")\n )\n throw new Error(\"Invalid SVG scale or fill rule\")\n const compiled = compileSvgPath(el.d)\n if (pathEdges + compiled.edges > 4096) throw new Error(\"SVG scene exceeds the edge budget\")\n pathEdges += compiled.edges\n textBudget--\n out.push({\n id: el.id,\n type: \"svg\",\n box: clamped,\n d: el.d,\n path: compiled.commands,\n pathScale: Math.round(scale * 256),\n fillRule: el.fillRule ?? \"nonzero\",\n style: el.style,\n ...transform,\n ...plane,\n ...(transition ? {transition} : {}),\n contentHash: elementContentHash({\n type: \"svg\",\n data: `${el.d}:${scale}:${el.fillRule}:${transformHash}`,\n style: el.style,\n depth,\n }),\n })\n } catch {\n dropped.push(reportId(el, index))\n degraded = true\n }\n continue\n }\n\n if (el.type !== \"text\" && el.type !== \"image\" && el.type !== \"rect\") {\n // Vector shapes: only devices that draw them get them; the device clips\n // point shapes itself, so an off-canvas point is not a drop.\n if (!caps.shapes.includes(el.type) || textBudget <= 0) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n textBudget--\n const angles = el.type === \"arc\" || el.type === \"pie\" ? {startDeg: el.startDeg, endDeg: el.endDeg} : {}\n out.push({\n id: el.id,\n type: el.type,\n box: clamped,\n style: el.style,\n ...(points ? {points} : {}),\n ...angles,\n ...(transition ? {transition} : {}),\n ...transform,\n ...plane,\n contentHash: elementContentHash({\n type: el.type,\n style: el.style,\n points,\n ...angles,\n data: transformHash,\n depth,\n }),\n })\n continue\n }\n\n if (el.type === \"image\") {\n // Images: a shrunk box can't be honored (we don't crop pixels host-side)\n // and per-image device limits are box-level (the firmware allocates the\n // component from the box). SGCs scale pixels to the box (phone-side\n // scaling — never on glasses).\n if (shrunk) {\n dropped.push(reportId(el, index))\n continue\n }\n if (caps.maxImagePx && (clamped.w > caps.maxImagePx.width || clamped.h > caps.maxImagePx.height)) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n if (imageBudget <= 0) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n imageBudget--\n out.push({\n id: el.id,\n type: \"image\",\n box: clamped,\n data: el.data,\n ...(el.style ? {style: el.style} : {}),\n ...(transition ? {transition} : {}),\n ...plane,\n contentHash: elementContentHash({type: \"image\", data: el.data, style: el.style, depth}),\n })\n continue\n }\n\n // text + rect share the text-container budget (design doc §3.4.6).\n if (textBudget <= 0) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n textBudget--\n\n if (el.type === \"rect\") {\n out.push({\n id: el.id,\n type: \"rect\",\n box: clamped,\n style: el.style,\n ...(transition ? {transition} : {}),\n ...transform,\n ...plane,\n contentHash: elementContentHash({type: \"rect\", style: el.style, data: transformHash, depth}),\n })\n continue\n }\n\n // Text: wrap on the phone into the (clamped) box. The box then carries\n // pre-wrapped text; firmware in-box wrap is a fallback, not the mechanism.\n // Height clipping only applies with a CALIBRATED line height — otherwise\n // the firmware clips vertically in-box (legacy behavior).\n const style: SceneTextStyle = el.style ?? {}\n if (style.font === \"mono\" || style.font === \"builtin\") {\n // Grid text is laid out by the app (cols × rows) and builtin text by the\n // glasses' own font engine; the host's proportional wrap metrics don't\n // apply to either. Pass lines through and let the device clip.\n const monoText = el.text ?? \"\"\n out.push({\n id: el.id,\n type: \"text\",\n box: clamped,\n text: monoText,\n style: el.style,\n ...(transition ? {transition} : {}),\n ...plane,\n contentHash: elementContentHash({type: \"text\", text: monoText, style: el.style, depth}),\n })\n continue\n }\n const maxLines = lineHeight ? Math.max(1, Math.floor(clamped.h / lineHeight)) : profile.maxLines\n const result = wrapper.wrap(el.text ?? \"\", {\n maxWidthPx: clamped.w,\n maxLines,\n ...(style.breakMode ? {breakMode: style.breakMode} : {}),\n })\n let lines = result.lines\n if (result.truncated) {\n degraded = true\n if (style.overflow === \"ellipsis\" && lines.length > 0) {\n // Trim the last line until it fits WITH the ellipsis appended —\n // otherwise the extra glyph can overflow the clamped box width.\n let last = lines[lines.length - 1]\n while (last.length > 0 && !measurer.fitsInWidth(`${last}…`, clamped.w)) {\n last = last.slice(0, -1)\n }\n // A box narrower than the ellipsis glyph itself gets an empty line —\n // never emit a line wider than the clamped box.\n const ellipsized = last.length > 0 || measurer.fitsInWidth(\"…\", clamped.w) ? `${last}…` : \"\"\n lines = [...lines.slice(0, -1), ellipsized]\n }\n }\n const wrappedText = lines.join(\"\\n\")\n out.push({\n id: el.id,\n type: \"text\",\n box: clamped,\n text: wrappedText,\n style: el.style,\n ...(transition ? {transition} : {}),\n ...plane,\n contentHash: elementContentHash({type: \"text\", text: wrappedText, style: el.style, depth}),\n })\n }\n\n return {elements: out, degraded, dropped}\n}\n"]}
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* Scene processing — validate → clamp → budget → wrap. Everything here is\n * generic; device variation enters only through the capabilities block and the\n * display profile (data, not code). Spec §5.\n *\n * Never rejects a frame: offending elements are dropped per-element and\n * reported via `dropped` / `degraded` (design doc §3.4.6; spec §4 refines the\n * design doc's image \"reject\" to per-element drop).\n */\n\nimport {compileSvgPath} from \"./svgPath\"\nimport {TextMeasurer} from \"../measurer/TextMeasurer\"\nimport {TextWrapper} from \"../wrapper/TextWrapper\"\nimport type {DisplayProfile} from \"../profiles/types\"\nimport type {DiffableElement} from \"./differ\"\nimport type {\n SceneBox,\n SceneBoxInput,\n SceneDisplayCapabilities,\n SceneElementInput,\n ScenePoint,\n SceneTextStyle,\n SceneTransition,\n SceneTransitionEdge,\n} from \"./types\"\nimport {MAX_SCENE_DEPTH, POINT_SHAPE_ARITY, POINT_SHAPE_TYPES, elementContentHash} from \"./types\"\n\nexport interface ProcessedScene {\n elements: DiffableElement[]\n degraded: boolean\n dropped: string[]\n}\n\n/** Reporting id for an element the app may not have named. */\nfunction reportId(el: SceneElementInput, index: number): string {\n return el.id ?? `${el.type}[${index}]`\n}\n\nfunction clampBox(box: SceneBox, width: number, height: number): SceneBox | null {\n const x1 = Math.max(0, Math.floor(box.x))\n const y1 = Math.max(0, Math.floor(box.y))\n const x2 = Math.min(width, Math.floor(box.x) + Math.max(0, Math.floor(box.w)))\n const y2 = Math.min(height, Math.floor(box.y) + Math.max(0, Math.floor(box.h)))\n if (x2 <= x1 || y2 <= y1) return null\n return {x: x1, y: y1, w: x2 - x1, h: y2 - y1}\n}\n\nconst isFinite = (n: unknown): n is number => typeof n === \"number\" && Number.isFinite(n)\n\n/** Integer points, or null when the count/values are invalid for the type. */\nfunction validPoints(el: SceneElementInput): ScenePoint[] | null {\n const raw = (el as {points?: unknown}).points\n if (!Array.isArray(raw) || !(POINT_SHAPE_ARITY[el.type] ?? []).includes(raw.length)) return null\n const points: ScenePoint[] = []\n for (const p of raw) {\n if (!p || typeof p !== \"object\" || !isFinite((p as ScenePoint).x) || !isFinite((p as ScenePoint).y)) return null\n points.push({x: Math.floor((p as ScenePoint).x), y: Math.floor((p as ScenePoint).y)})\n }\n return points\n}\n\nfunction pointsBox(points: ScenePoint[]): SceneBox {\n const xs = points.map((p) => p.x)\n const ys = points.map((p) => p.y)\n const x = Math.min(...xs)\n const y = Math.min(...ys)\n return {x, y, w: Math.max(...xs) - x + 1, h: Math.max(...ys) - y + 1}\n}\n\nfunction validEdge(e: unknown): SceneTransitionEdge | undefined {\n if (!e || typeof e !== \"object\") return undefined\n const dx = Math.round(Number((e as SceneTransitionEdge).dx ?? 0))\n const dy = Math.round(Number((e as SceneTransitionEdge).dy ?? 0))\n if (!isFinite(dx) || !isFinite(dy) || Math.abs(dx) > 1024 || Math.abs(dy) > 1024) return undefined\n return {dx, dy}\n}\n\nfunction validTransition(t: unknown): SceneTransition | undefined {\n if (!t || typeof t !== \"object\") return undefined\n const {durationMs, easing} = t as SceneTransition\n if (!isFinite(durationMs) || durationMs <= 0) return undefined\n const out: SceneTransition = easing ? {durationMs, easing} : {durationMs}\n const enter = validEdge((t as SceneTransition).enter)\n const exit = validEdge((t as SceneTransition).exit)\n if (enter) out.enter = enter\n if (exit) out.exit = exit\n return out\n}\n\nfunction boxShrunk(orig: SceneBox, clamped: SceneBox): boolean {\n return (\n clamped.x !== Math.floor(orig.x) ||\n clamped.y !== Math.floor(orig.y) ||\n clamped.w !== Math.floor(orig.w) ||\n clamped.h !== Math.floor(orig.h)\n )\n}\n\n/**\n * Line height for box-height→line-count math — ONLY when the profile declares\n * a calibrated `lineHeightPx`. Deriving one from full-canvas numbers proved\n * wrong on hardware (288/8=36px clipped the G2 nav instruction to one line;\n * the real container line height is smaller). Without calibration we return\n * null and the wrap step skips host-side height clipping entirely — text wraps\n * to the box WIDTH and the firmware clips vertically in-box, which is exactly\n * the legacy behavior.\n */\nexport function profileLineHeightPx(profile: DisplayProfile, _canvasHeight: number): number | null {\n return profile.lineHeightPx ?? null\n}\n\n/**\n * Process a raw scene against a device's capabilities + profile. Output is\n * diff-ready (text pre-wrapped, boxes clamped, content hashed) and reflects\n * exactly what will be sent — the diff baseline is post-processed by design\n * (spec §4).\n */\nexport function processScene(\n input: readonly SceneElementInput[],\n caps: SceneDisplayCapabilities,\n profile: DisplayProfile,\n): ProcessedScene {\n const dropped: string[] = []\n let degraded = false\n\n const measurer = new TextMeasurer(profile)\n const wrapper = new TextWrapper(measurer)\n const lineHeight = profileLineHeightPx(profile, caps.height)\n\n // Validate + dedupe explicit ids (first occurrence wins; dupes are dev error).\n const seenIds = new Set<string>()\n const valid: {el: SceneElementInput; index: number; box: SceneBoxInput; points?: ScenePoint[]}[] = []\n input.forEach((raw, index) => {\n if (!raw || typeof raw !== \"object\") {\n dropped.push(reportId(raw ?? ({type: \"text\"} as SceneElementInput), index))\n degraded = true\n return\n }\n let points: ScenePoint[] | undefined\n if (POINT_SHAPE_TYPES.includes(raw.type)) {\n const valid = validPoints(raw)\n if (!valid) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n points = valid\n raw = {...raw, box: pointsBox(valid)} as SceneElementInput\n }\n if (!raw.box) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n // Non-finite box numbers (NaN/±Infinity/non-number) would survive the\n // Math.* clamp below and poison the frame all the way to native ints.\n const b = raw.box\n if (![b.x, b.y, b.w, b.h].every(isFinite)) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n if ((raw.type === \"arc\" || raw.type === \"pie\") && !(isFinite(raw.startDeg) && isFinite(raw.endDeg))) {\n dropped.push(reportId(raw, index))\n degraded = true\n return\n }\n // Leading \"~\" is the differ's synthetic-id namespace — an app id there\n // would never match across frames (re-created every push). Normalize by\n // stripping; the rewrite is deterministic, so diffing stays stable.\n const el = raw.id?.startsWith(\"~\") ? {...raw, id: raw.id.replace(/^~+/, \"\") || undefined} : raw\n if (el.id) {\n const key = `${el.type}:${el.id}`\n if (seenIds.has(key)) {\n dropped.push(reportId(el, index))\n degraded = true\n return\n }\n seenIds.add(key)\n }\n valid.push({el, index, box: el.box as SceneBoxInput, points})\n })\n\n // Clamp + per-type limits, then budget in array order.\n let textBudget = caps.maxTextElements\n let imageBudget = caps.maxImageElements\n const out: DiffableElement[] = []\n let pathEdges = 0\n\n for (const {el, index, box, points} of valid) {\n const transition = validTransition((el as {transition?: unknown}).transition)\n // Leaving elements only exist to tween away; a device that jumps never shows them.\n if (transition?.exit && !caps.animation) continue\n const transform: {rotation?: number; pivot?: ScenePoint} = {}\n if (el.rotation !== undefined || el.pivot !== undefined) {\n const angle = el.rotation ?? 0\n const pivot = el.pivot ?? {x: box.x + box.w / 2, y: box.y + box.h / 2}\n if (\n !isFinite(angle) ||\n Math.abs(angle) > 36000 ||\n !isFinite(pivot.x) ||\n !isFinite(pivot.y) ||\n Math.abs(pivot.x) > 32767 ||\n Math.abs(pivot.y) > 32767 ||\n !caps.rotation ||\n el.type === \"image\" ||\n el.type === \"text\"\n ) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n transform.rotation = Math.round(angle * 256) / 256\n transform.pivot = {x: Math.round(pivot.x), y: Math.round(pivot.y)}\n if (transition) transition.durationMs = Math.min(65535, transition.durationMs)\n }\n const transformHash =\n transform.rotation === undefined ? undefined : `${transform.rotation}:${transform.pivot?.x}:${transform.pivot?.y}`\n // Depth is a lens disparity, not content: devices without it draw the\n // element flat instead of dropping it. A non-number is still a dev error.\n let depth: number | undefined\n if (el.depth !== undefined) {\n if (!isFinite(el.depth)) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n const d = Math.max(-MAX_SCENE_DEPTH, Math.min(MAX_SCENE_DEPTH, Math.round(el.depth)))\n if (caps.depth && d !== 0) depth = d\n }\n const plane = depth === undefined ? {} : {depth}\n const clamped = clampBox(box, caps.width, caps.height)\n if (!clamped) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n const shrunk = boxShrunk(box, clamped)\n if (shrunk) degraded = true\n\n if (el.type === \"svg\") {\n try {\n if (!caps.shapes.includes(\"svg\") || textBudget <= 0 || shrunk)\n throw new Error(\"SVG unavailable or out of bounds\")\n const scale = el.scale ?? 1\n if (\n !isFinite(scale) ||\n scale < 0 ||\n scale > 8 ||\n (el.fillRule !== undefined && el.fillRule !== \"evenodd\" && el.fillRule !== \"nonzero\")\n )\n throw new Error(\"Invalid SVG scale or fill rule\")\n const compiled = compileSvgPath(el.d)\n if (pathEdges + compiled.edges > 4096) throw new Error(\"SVG scene exceeds the edge budget\")\n pathEdges += compiled.edges\n textBudget--\n out.push({\n id: el.id,\n type: \"svg\",\n box: clamped,\n d: el.d,\n path: compiled.commands,\n pathScale: Math.round(scale * 256),\n fillRule: el.fillRule ?? \"nonzero\",\n style: el.style,\n ...transform,\n ...plane,\n ...(transition ? {transition} : {}),\n contentHash: elementContentHash({\n type: \"svg\",\n data: `${el.d}:${scale}:${el.fillRule}:${transformHash}`,\n style: el.style,\n depth,\n }),\n })\n } catch {\n dropped.push(reportId(el, index))\n degraded = true\n }\n continue\n }\n\n if (el.type !== \"text\" && el.type !== \"image\" && el.type !== \"rect\") {\n // Vector shapes: only devices that draw them get them; the device clips\n // point shapes itself, so an off-canvas point is not a drop.\n if (!caps.shapes.includes(el.type) || textBudget <= 0) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n textBudget--\n const angles = el.type === \"arc\" || el.type === \"pie\" ? {startDeg: el.startDeg, endDeg: el.endDeg} : {}\n out.push({\n id: el.id,\n type: el.type,\n box: clamped,\n style: el.style,\n ...(points ? {points} : {}),\n ...angles,\n ...(transition ? {transition} : {}),\n ...transform,\n ...plane,\n contentHash: elementContentHash({\n type: el.type,\n style: el.style,\n points,\n ...angles,\n data: transformHash,\n depth,\n }),\n })\n continue\n }\n\n if (el.type === \"image\") {\n // Images: a shrunk box can't be honored (we don't crop pixels host-side)\n // and per-image device limits are box-level (the firmware allocates the\n // component from the box). SGCs scale pixels to the box (phone-side\n // scaling — never on glasses).\n if (shrunk) {\n dropped.push(reportId(el, index))\n continue\n }\n if (caps.maxImagePx && (clamped.w > caps.maxImagePx.width || clamped.h > caps.maxImagePx.height)) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n if (imageBudget <= 0) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n imageBudget--\n out.push({\n id: el.id,\n type: \"image\",\n box: clamped,\n data: el.data,\n ...(el.style ? {style: el.style} : {}),\n ...(transition ? {transition} : {}),\n ...plane,\n contentHash: elementContentHash({type: \"image\", data: el.data, style: el.style, depth}),\n })\n continue\n }\n\n // text + rect share the text-container budget (design doc §3.4.6).\n if (textBudget <= 0) {\n dropped.push(reportId(el, index))\n degraded = true\n continue\n }\n textBudget--\n\n if (el.type === \"rect\") {\n out.push({\n id: el.id,\n type: \"rect\",\n box: clamped,\n style: el.style,\n ...(transition ? {transition} : {}),\n ...transform,\n ...plane,\n contentHash: elementContentHash({type: \"rect\", style: el.style, data: transformHash, depth}),\n })\n continue\n }\n\n // Text: wrap on the phone into the (clamped) box. The box then carries\n // pre-wrapped text; firmware in-box wrap is a fallback, not the mechanism.\n // Height clipping only applies with a CALIBRATED line height — otherwise\n // the firmware clips vertically in-box (legacy behavior).\n const style: SceneTextStyle = el.style ?? {}\n if (style.font === \"mono\" || style.font === \"builtin\") {\n // Grid text is laid out by the app (cols × rows) and builtin text by the\n // glasses' own font engine; the host's proportional wrap metrics don't\n // apply to either. Pass lines through and let the device clip.\n const monoText = el.text ?? \"\"\n out.push({\n id: el.id,\n type: \"text\",\n box: clamped,\n text: monoText,\n style: el.style,\n ...(transition ? {transition} : {}),\n ...plane,\n contentHash: elementContentHash({type: \"text\", text: monoText, style: el.style, depth}),\n })\n continue\n }\n const maxLines = lineHeight ? Math.max(1, Math.floor(clamped.h / lineHeight)) : profile.maxLines\n const result = wrapper.wrap(el.text ?? \"\", {\n maxWidthPx: clamped.w,\n maxLines,\n ...(style.breakMode ? {breakMode: style.breakMode} : {}),\n })\n let lines = result.lines\n if (result.truncated) {\n degraded = true\n if (style.overflow === \"ellipsis\" && lines.length > 0) {\n // Trim the last line until it fits WITH the ellipsis appended —\n // otherwise the extra glyph can overflow the clamped box width.\n let last = lines[lines.length - 1]\n while (last.length > 0 && !measurer.fitsInWidth(`${last}…`, clamped.w)) {\n last = last.slice(0, -1)\n }\n // A box narrower than the ellipsis glyph itself gets an empty line —\n // never emit a line wider than the clamped box.\n const ellipsized = last.length > 0 || measurer.fitsInWidth(\"…\", clamped.w) ? `${last}…` : \"\"\n lines = [...lines.slice(0, -1), ellipsized]\n }\n }\n const wrappedText = lines.join(\"\\n\")\n out.push({\n id: el.id,\n type: \"text\",\n box: clamped,\n text: wrappedText,\n style: el.style,\n ...(transition ? {transition} : {}),\n ...plane,\n contentHash: elementContentHash({type: \"text\", text: wrappedText, style: el.style, depth}),\n })\n }\n\n return {elements: out, degraded, dropped}\n}\n"]}
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@@ -1,3 +1,3 @@
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1
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-
export type { FrameElement, SceneAnchor, SceneBox, SceneBoxInput, SceneBreakMode, SceneChange, SceneDisplayCapabilities, SceneElementInput, SceneElementType, SceneFrame, SceneImageStyle, ScenePoint, SceneProcessResult, SceneRectStyle, SceneShapeStyle, SceneStrokeStyle, SceneTextStyle, SceneTransition, } from "@glassly/miniapp/display";
|
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1
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+
export type { FrameElement, SceneAnchor, SceneBox, SceneBoxInput, SceneBreakMode, SceneChange, SceneDisplayCapabilities, SceneElementInput, SceneElementType, SceneFrame, SceneImageStyle, ScenePoint, SceneProcessResult, SceneRectStyle, SceneShapeStyle, SceneStrokeStyle, SceneTextStyle, SceneTransition, SceneTransitionEdge, } from "@glassly/miniapp/display";
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2
2
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export { boxesEqual, contentHash, elementContentHash, MAX_SCENE_DEPTH, POINT_SHAPE_ARITY, POINT_SHAPE_TYPES, } from "@glassly/miniapp/display";
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3
3
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//# sourceMappingURL=types.d.ts.map
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../../../src/utils/display/scene/types.ts"],"names":[],"mappings":"AACA,YAAY,EACV,YAAY,EACZ,WAAW,EACX,QAAQ,EACR,aAAa,EACb,cAAc,EACd,WAAW,EACX,wBAAwB,EACxB,iBAAiB,EACjB,gBAAgB,EAChB,UAAU,EACV,eAAe,EACf,UAAU,EACV,kBAAkB,EAClB,cAAc,EACd,eAAe,EACf,gBAAgB,EAChB,cAAc,EACd,eAAe,
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1
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+
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../../../src/utils/display/scene/types.ts"],"names":[],"mappings":"AACA,YAAY,EACV,YAAY,EACZ,WAAW,EACX,QAAQ,EACR,aAAa,EACb,cAAc,EACd,WAAW,EACX,wBAAwB,EACxB,iBAAiB,EACjB,gBAAgB,EAChB,UAAU,EACV,eAAe,EACf,UAAU,EACV,kBAAkB,EAClB,cAAc,EACd,eAAe,EACf,gBAAgB,EAChB,cAAc,EACd,eAAe,EACf,mBAAmB,GACpB,MAAM,0BAA0B,CAAA;AACjC,OAAO,EACL,UAAU,EACV,WAAW,EACX,kBAAkB,EAClB,eAAe,EACf,iBAAiB,EACjB,iBAAiB,GAClB,MAAM,0BAA0B,CAAA"}
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@@ -1 +1 @@
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1
|
-
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../../../src/utils/display/scene/types.ts"],"names":[],"mappings":"
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1
|
+
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../../../src/utils/display/scene/types.ts"],"names":[],"mappings":"AAsBA,OAAO,EACL,UAAU,EACV,WAAW,EACX,kBAAkB,EAClB,eAAe,EACf,iBAAiB,EACjB,iBAAiB,GAClB,MAAM,0BAA0B,CAAA","sourcesContent":["// Moved into the SDK (@glassly/miniapp/display) so miniapps lay text out the way the host measures it; this path re-exports it for the engine.\nexport type {\n FrameElement,\n SceneAnchor,\n SceneBox,\n SceneBoxInput,\n SceneBreakMode,\n SceneChange,\n SceneDisplayCapabilities,\n SceneElementInput,\n SceneElementType,\n SceneFrame,\n SceneImageStyle,\n ScenePoint,\n SceneProcessResult,\n SceneRectStyle,\n SceneShapeStyle,\n SceneStrokeStyle,\n SceneTextStyle,\n SceneTransition,\n SceneTransitionEdge,\n} from \"@glassly/miniapp/display\"\nexport {\n boxesEqual,\n contentHash,\n elementContentHash,\n MAX_SCENE_DEPTH,\n POINT_SHAPE_ARITY,\n POINT_SHAPE_TYPES,\n} from \"@glassly/miniapp/display\"\n"]}
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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2
2
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"name": "@glassly/engine",
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3
|
-
"version": "0.3.5-beta.
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3
|
+
"version": "0.3.5-beta.760",
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4
4
|
"description": "Glassly Engine — miniapp registry, WebView bridge, and miniapp store",
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5
5
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"main": "build/index.js",
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6
6
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"react-native": "src/index.ts",
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@@ -97,17 +97,17 @@
|
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97
97
|
"registry": "https://registry.npmjs.org/"
|
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98
98
|
},
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99
99
|
"dependencies": {
|
|
100
|
-
"@glassly/bluetooth-sdk": "0.3.5-beta.
|
|
101
|
-
"@glassly/cloud-client": "0.3.5-beta.
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102
|
-
"@glassly/cloud-protocol": "0.3.5-beta.
|
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103
|
-
"@glassly/crust": "0.3.5-beta.
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104
|
-
"@glassly/miniapp": "0.3.5-beta.
|
|
100
|
+
"@glassly/bluetooth-sdk": "0.3.5-beta.760",
|
|
101
|
+
"@glassly/cloud-client": "0.3.5-beta.760",
|
|
102
|
+
"@glassly/cloud-protocol": "0.3.5-beta.760",
|
|
103
|
+
"@glassly/crust": "0.3.5-beta.760",
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104
|
+
"@glassly/miniapp": "0.3.5-beta.760",
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105
105
|
"buffer": "^6.0.3",
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106
106
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"events": "^3.3.0",
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107
107
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"react-native-marked": "8.1.1",
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108
108
|
"semver": "^7.7.4",
|
|
109
109
|
"typesafe-ts": "^1.7.1",
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110
|
-
"@glassly/llm-providers": "0.3.5-beta.
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110
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+
"@glassly/llm-providers": "0.3.5-beta.760",
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111
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"@huggingface/jinja": "^0.5.9",
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112
112
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"jsonrepair": "^3.12.0"
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},
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package/src/engine.ts
CHANGED
|
@@ -24,6 +24,7 @@ import {startPhoneActivityTracking, stopPhoneActivityTracking} from "./services/
|
|
|
24
24
|
import {startPhoneNotificationsSync, stopPhoneNotificationsSync} from "./services/PhoneNotificationsSync"
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25
25
|
import {startSpeakerIdSync, stopSpeakerIdSync} from "./services/SpeakerIdSync"
|
|
26
26
|
import {startNeuralBandSettingsSync, stopNeuralBandSettingsSync} from "./services/neuralBand/NeuralBandSettingsSync"
|
|
27
|
+
import {startAppleWatchLink, stopAppleWatchLink} from "./services/appleWatch/AppleWatchLink"
|
|
27
28
|
import {startCaptionsTesterReportService, stopCaptionsTesterReportService} from "./services/CaptionsTesterReportService"
|
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28
29
|
import {startJSCrashloopReportService, stopJSCrashloopReportService} from "./services/JSCrashloopReportService"
|
|
29
30
|
import {ensureMiniappEngine, stopMiniappEngine} from "./services/MiniappEngine"
|
|
@@ -137,6 +138,8 @@ export const engine = {
|
|
|
137
138
|
startSpeakerIdSync()
|
|
138
139
|
// Meta Neural Band: push the air mouse and wearing-hand settings to the band on connect.
|
|
139
140
|
startNeuralBandSettingsSync()
|
|
141
|
+
// Apple Watch remote (iOS): status and mirror frames out, wrist commands in.
|
|
142
|
+
startAppleWatchLink()
|
|
140
143
|
// Android internal/e2e: laptop captions tester can broadcast a failure intent;
|
|
141
144
|
// engine owns turning that into a Cloud report.
|
|
142
145
|
startCaptionsTesterReportService()
|
|
@@ -181,6 +184,7 @@ export const engine = {
|
|
|
181
184
|
await safely("phone activity tracking", stopPhoneActivityTracking)
|
|
182
185
|
await safely("speaker id sync", stopSpeakerIdSync)
|
|
183
186
|
await safely("neural band settings sync", stopNeuralBandSettingsSync)
|
|
187
|
+
await safely("apple watch link", stopAppleWatchLink)
|
|
184
188
|
await safely("captions tester report service", stopCaptionsTesterReportService)
|
|
185
189
|
await safely("js crashloop report service", stopJSCrashloopReportService)
|
|
186
190
|
await safely("miniapp engine", stopMiniappEngine)
|
|
@@ -192,7 +196,7 @@ export const engine = {
|
|
|
192
196
|
},
|
|
193
197
|
glasses,
|
|
194
198
|
speech,
|
|
195
|
-
/** On-device LLM model management (Settings >
|
|
199
|
+
/** On-device LLM model management (Settings > Offline Models). */
|
|
196
200
|
ai,
|
|
197
201
|
/** Cloud live-session status + account ops — engine owns the client. */
|
|
198
202
|
session,
|
package/src/facades/ai.ts
CHANGED
|
@@ -2,8 +2,8 @@
|
|
|
2
2
|
* ai facade — `engine.ai.local`: the on-device LLM model that serves
|
|
3
3
|
* session.ai calls routed to the phone (forceLocal / localFallback). Thin
|
|
4
4
|
* passthrough over LocalLlmModelManager and LocalLlmProvider so Settings >
|
|
5
|
-
*
|
|
6
|
-
* into engine internals.
|
|
5
|
+
* Offline Models can list, pick, download, and delete models without
|
|
6
|
+
* reaching into engine internals.
|
|
7
7
|
*/
|
|
8
8
|
import localLlmModelManager, {
|
|
9
9
|
LocalLlmModelManager,
|
|
@@ -17,7 +17,7 @@ export const ai = {
|
|
|
17
17
|
local: {
|
|
18
18
|
/** The catalog, in dropdown order. */
|
|
19
19
|
models: (): LocalLlmModelConfig[] => localLlmModelManager.models(),
|
|
20
|
-
/** The Settings >
|
|
20
|
+
/** The Settings > Offline Models pick. */
|
|
21
21
|
selectedModelId: (): LocalLlmModelId => localLlmModelManager.selectedModelId(),
|
|
22
22
|
select: (id: LocalLlmModelId): Promise<void> => localLlmModelManager.select(id),
|
|
23
23
|
isDownloaded: (id?: LocalLlmModelId): Promise<boolean> => localLlmModelManager.isModelAvailable(id),
|
package/src/facades/glasses.ts
CHANGED
|
@@ -12,6 +12,7 @@
|
|
|
12
12
|
// standalone build); jest moduleNameMapper + tsconfig both resolve it.
|
|
13
13
|
import BluetoothSdk from "@glassly/bluetooth-sdk/internal"
|
|
14
14
|
import type {
|
|
15
|
+
AppleWatchAvailability,
|
|
15
16
|
ButtonPressEvent,
|
|
16
17
|
ConnectOptions,
|
|
17
18
|
ControllerStatus,
|
|
@@ -329,6 +330,12 @@ export const glasses = {
|
|
|
329
330
|
setHand: (id: string, hand: "left" | "right"): Promise<void> => BluetoothSdk.neuralBandSetHand(id, hand),
|
|
330
331
|
},
|
|
331
332
|
|
|
333
|
+
// --- Apple Watch (iOS): pairs through the Glassly watch app over WatchConnectivity ---
|
|
334
|
+
appleWatch: {
|
|
335
|
+
/** Whether this iPhone has a paired watch and the Glassly watch app is on it. */
|
|
336
|
+
availability: (): Promise<AppleWatchAvailability> => BluetoothSdk.appleWatchAvailability(),
|
|
337
|
+
},
|
|
338
|
+
|
|
332
339
|
// --- audio (glasses media-volume, own-app playback hint, live mic level) ---
|
|
333
340
|
audio: {
|
|
334
341
|
/** Read the glasses' current media volume. */
|
|
@@ -12,9 +12,9 @@ export interface EngineReleaseMetadata {
|
|
|
12
12
|
export const ENGINE_RELEASE_METADATA: Readonly<EngineReleaseMetadata> = Object.freeze({
|
|
13
13
|
"schemaVersion": 1,
|
|
14
14
|
"familyBaseVersion": "0.3.5",
|
|
15
|
-
"releaseIdentity": "0.3.5-beta.
|
|
16
|
-
"releaseSetId": "glassly-0.3.5-beta.
|
|
17
|
-
"sourceCommit": "
|
|
15
|
+
"releaseIdentity": "0.3.5-beta.760",
|
|
16
|
+
"releaseSetId": "glassly-0.3.5-beta.760",
|
|
17
|
+
"sourceCommit": "d5e2a8877bc5441b410677c79d96b38b985d5f91",
|
|
18
18
|
"otaManifestUrl": null,
|
|
19
19
|
"otaManifestSha256": null
|
|
20
20
|
})
|
|
@@ -132,7 +132,8 @@ class GestureDotsService {
|
|
|
132
132
|
* `controllerId` keeps two controllers' fingers apart.
|
|
133
133
|
*/
|
|
134
134
|
noteGesture(gestureName: string, claimed = false, fingerIndex?: number, controllerId?: string): void {
|
|
135
|
-
|
|
135
|
+
// A ring's scroll steps ride beside their stroke's one swipe, which already flashed.
|
|
136
|
+
if (!this.started || !this.enabled() || gestureName === "scroll_up" || gestureName === "scroll_down") return
|
|
136
137
|
this.applyGesture(gestureName, claimed, fingerIndex, controllerId)
|
|
137
138
|
this.trace("input", {gestureName, claimed})
|
|
138
139
|
}
|
|
@@ -5,6 +5,7 @@ import BluetoothSdk from "@glassly/bluetooth-sdk/internal"
|
|
|
5
5
|
import {useAppStatusStore} from "../stores/apps"
|
|
6
6
|
import {useGlassesStore} from "../stores/glasses"
|
|
7
7
|
import {BgTimer} from "../utils/timers"
|
|
8
|
+
import {hasInput2d} from "./controllers"
|
|
8
9
|
import dashboardOpenTrace from "./debug/DashboardOpenTrace"
|
|
9
10
|
import gestureDotsService from "./GestureDotsService"
|
|
10
11
|
import {isGlassesConnected} from "./GlassesReadiness"
|
|
@@ -17,7 +18,7 @@ import {pagesEligible} from "./pages/pageEligibility"
|
|
|
17
18
|
|
|
18
19
|
const miniappExitGesture = new MiniappExitGesture({
|
|
19
20
|
getState: () => useAppStatusStore.getState(),
|
|
20
|
-
|
|
21
|
+
getTargetPackageName: () => localDisplayManager.getMiniappToLeave(),
|
|
21
22
|
beginExitNotice: (packageName, text) => localDisplayManager.beginMiniappExit(packageName, text),
|
|
22
23
|
finishExitNotice: (packageName) => localDisplayManager.finishMiniappExit(packageName),
|
|
23
24
|
cancelExitNotice: (packageName) => localDisplayManager.cancelMiniappExit(packageName),
|
|
@@ -25,36 +26,85 @@ const miniappExitGesture = new MiniappExitGesture({
|
|
|
25
26
|
clearTimeout: (timerId) => BgTimer.clearTimeout(timerId),
|
|
26
27
|
})
|
|
27
28
|
|
|
28
|
-
//
|
|
29
|
-
// (deviceModel G2) or the ring sends
|
|
30
|
-
// both tag source 2.
|
|
31
|
-
//
|
|
32
|
-
//
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
29
|
+
// The ring reports a slide once per step of travel, whether the CFW forwards
|
|
30
|
+
// it (deviceModel G2) or the ring sends it to the phone itself (deviceModel
|
|
31
|
+
// R1); both tag source 2. One press is one swipe: the stroke's first step goes
|
|
32
|
+
// out as swipe_up / swipe_down, and every step, the first included, as
|
|
33
|
+
// scroll_up / scroll_down with its distance and speed for smooth scrolling. A
|
|
34
|
+
// stroke ends at the ring's next touch_down or tap_end, or after
|
|
35
|
+
// RING_STROKE_IDLE_MS without a step when a report was lost. Reversing within
|
|
36
|
+
// a stroke fires no swipe (a finger rolling back at lift-off). Native receipt
|
|
37
|
+
// timestamps keep strokes apart when JS drains a backlog.
|
|
38
|
+
const RING_STROKE_IDLE_MS = 1000
|
|
39
|
+
/** Per ring, when the open stroke's last step arrived. */
|
|
40
|
+
const ringStrokes = new Map<string, number>()
|
|
41
|
+
|
|
42
|
+
function ringKey(event: TouchEvent): string {
|
|
43
|
+
return event.controllerId ?? `source:${event.source}`
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
function isRingSlideStep(event: TouchEvent): boolean {
|
|
47
|
+
return event.source === 2 && (event.gestureName === "swipe_up" || event.gestureName === "swipe_down")
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
function opensRingStroke(event: TouchEvent): boolean {
|
|
51
|
+
const last = ringStrokes.get(ringKey(event))
|
|
52
|
+
ringStrokes.set(ringKey(event), event.timestamp)
|
|
40
53
|
const elapsed = last === undefined ? null : event.timestamp - last
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
54
|
+
return elapsed === null || elapsed < 0 || elapsed >= RING_STROKE_IDLE_MS
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
function endRingStroke(event: TouchEvent): void {
|
|
58
|
+
if (event.source === 2 && (event.gestureName === "touch_down" || event.gestureName === "tap_end")) {
|
|
59
|
+
ringStrokes.delete(ringKey(event))
|
|
60
|
+
}
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
/** The discrete swipe a stroke opens with: the step's travel belongs to scroll_*. */
|
|
64
|
+
function strokeSwipe(step: TouchEvent): TouchEvent {
|
|
65
|
+
const swipe = {...step}
|
|
66
|
+
delete swipe.distance
|
|
67
|
+
delete swipe.speed
|
|
68
|
+
return swipe
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
/**
|
|
72
|
+
* Miniapps' copy of the touch: `input2d: true` when it came from a controller
|
|
73
|
+
* that swipes in two dimensions (the Neural Band), the field absent otherwise,
|
|
74
|
+
* so a 1D swipe from the temples or the ring stays tellable while a band is
|
|
75
|
+
* connected under the same gesture names.
|
|
76
|
+
*/
|
|
77
|
+
function toMiniapps(event: TouchEvent): TouchEvent & {input2d?: true} {
|
|
78
|
+
const id = event.controllerId
|
|
79
|
+
if (id === undefined) return event
|
|
80
|
+
const model = useGlassesStore.getState().controllers?.[id]?.model
|
|
81
|
+
return model !== undefined && hasInput2d(model) ? {...event, input2d: true} : event
|
|
44
82
|
}
|
|
45
83
|
|
|
46
84
|
/**
|
|
47
85
|
* Route both real glasses input and phone mirror controls through the same
|
|
48
86
|
* policy. A claimed gesture goes to the app holding the claim, alone; an
|
|
49
87
|
* unclaimed one goes to every subscriber and then the engine's default. The
|
|
50
|
-
* one rule ahead of the claims: an unclaimed double tap
|
|
51
|
-
*
|
|
52
|
-
*
|
|
88
|
+
* one rule ahead of the claims: an unclaimed double tap leaves the miniapp
|
|
89
|
+
* the wearer is in — the one visibly on the glasses, else the running
|
|
90
|
+
* standard app on an empty screen — whoever else claimed the gesture; the
|
|
91
|
+
* dashboard's claim is for the screen with no app in it. Head position
|
|
53
92
|
* (head_up / head_down) is a gesture like any other: the dashboard claims it
|
|
54
93
|
* while it runs, and an unclaimed head_up on glasses that defer the dashboard
|
|
55
|
-
* to the phone opens the native one, as it would with no app at all.
|
|
94
|
+
* to the phone opens the native one, as it would with no app at all. A ring
|
|
95
|
+
* slide step becomes one swipe per stroke plus a scroll step (see above).
|
|
56
96
|
*/
|
|
57
97
|
export function dispatchTouchEvent(event: TouchEvent): void {
|
|
98
|
+
if (isRingSlideStep(event)) {
|
|
99
|
+
if (opensRingStroke(event)) routeTouchEvent(strokeSwipe(event))
|
|
100
|
+
routeTouchEvent({...event, gestureName: event.gestureName === "swipe_up" ? "scroll_up" : "scroll_down"})
|
|
101
|
+
return
|
|
102
|
+
}
|
|
103
|
+
endRingStroke(event)
|
|
104
|
+
routeTouchEvent(event)
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
function routeTouchEvent(event: TouchEvent): void {
|
|
58
108
|
const gesture = event.gestureName
|
|
59
109
|
const claimant = localMiniappRuntime.gestureClaimant(gesture)
|
|
60
110
|
// The Neural Band's middle finger (index 1) shares the tap names but is left
|
|
@@ -63,16 +113,16 @@ export function dispatchTouchEvent(event: TouchEvent): void {
|
|
|
63
113
|
const osHeadUp = gesture === "head_up"
|
|
64
114
|
|
|
65
115
|
if (osDoubleTap) {
|
|
66
|
-
//
|
|
116
|
+
// The app being left opts out of OS exit by registering double tap (the
|
|
67
117
|
// terminal's back-to-menu). The latest claimant still receives it. Otherwise
|
|
68
118
|
// the tap means "leave the app". The controller shows the bounded OS
|
|
69
|
-
// notice first, then uses the normal
|
|
70
|
-
//
|
|
71
|
-
const
|
|
119
|
+
// notice first, then uses the normal store stop path (and closes its
|
|
120
|
+
// phone overlay).
|
|
121
|
+
const leaving = localDisplayManager.getMiniappToLeave()
|
|
72
122
|
if (
|
|
73
|
-
|
|
74
|
-
!localMiniappRuntime.hasGestureClaim(
|
|
75
|
-
miniappExitGesture.
|
|
123
|
+
leaving !== null &&
|
|
124
|
+
!localMiniappRuntime.hasGestureClaim(leaving, gesture) &&
|
|
125
|
+
miniappExitGesture.tryExitMiniapp()
|
|
76
126
|
) {
|
|
77
127
|
gestureDotsService.noteGesture(gesture, true, event.index, event.controllerId)
|
|
78
128
|
return
|
|
@@ -86,18 +136,15 @@ export function dispatchTouchEvent(event: TouchEvent): void {
|
|
|
86
136
|
}
|
|
87
137
|
// The press may have started before this app claimed its release edge.
|
|
88
138
|
gestureDotsService.noteGesture(gesture, true, event.index, event.controllerId)
|
|
89
|
-
|
|
90
|
-
localMiniappRuntime.forwardEvent("touch_event", event, undefined, claimant)
|
|
139
|
+
localMiniappRuntime.forwardEvent("touch_event", toMiniapps(event), undefined, claimant)
|
|
91
140
|
return
|
|
92
141
|
}
|
|
93
142
|
|
|
94
143
|
// Gesture-dots debug indicator (any device, gated by its setting). It
|
|
95
|
-
// only paints while the screen is otherwise empty.
|
|
96
|
-
// scroll repeats here so their completion still clears a held dot.
|
|
144
|
+
// only paints while the screen is otherwise empty.
|
|
97
145
|
gestureDotsService.noteGesture(gesture, false, event.index, event.controllerId)
|
|
98
146
|
|
|
99
|
-
|
|
100
|
-
localMiniappRuntime.forwardEvent("touch_event", event)
|
|
147
|
+
localMiniappRuntime.forwardEvent("touch_event", toMiniapps(event))
|
|
101
148
|
|
|
102
149
|
// Nobody claimed a double tap or a head-up: the glasses' native dashboard.
|
|
103
150
|
// On eligible Glassly CFW glasses the dashboard miniapp claims both while it
|
|
@@ -118,7 +165,7 @@ export function dispatchTouchEvent(event: TouchEvent): void {
|
|
|
118
165
|
|
|
119
166
|
export function resetTouchInput(): void {
|
|
120
167
|
miniappExitGesture.reset()
|
|
121
|
-
|
|
168
|
+
ringStrokes.clear()
|
|
122
169
|
}
|
|
123
170
|
|
|
124
171
|
/** Phone mirror input uses the same dashboard/miniapp policy as real glasses. */
|
|
@@ -165,7 +165,7 @@ class LocalDisplayManager {
|
|
|
165
165
|
private overlayOwner: string | null = null
|
|
166
166
|
|
|
167
167
|
/** Miniapp whose visible frame is temporarily covered by an OS exit notice. */
|
|
168
|
-
private exitingApp: {packageName: string; coveredDisplay: ActiveDisplay} | null = null
|
|
168
|
+
private exitingApp: {packageName: string; coveredDisplay: ActiveDisplay | null} | null = null
|
|
169
169
|
|
|
170
170
|
private expiryTimerId: number | null = null
|
|
171
171
|
|
|
@@ -309,16 +309,30 @@ class LocalDisplayManager {
|
|
|
309
309
|
}
|
|
310
310
|
|
|
311
311
|
/**
|
|
312
|
-
*
|
|
313
|
-
*
|
|
314
|
-
*
|
|
315
|
-
*
|
|
312
|
+
* The miniapp an unclaimed double tap leaves: the one visibly drawing on
|
|
313
|
+
* the main view, else the core (running standard) app on an empty or
|
|
314
|
+
* system-drawn screen — an app that has drawn nothing yet, or whose frame
|
|
315
|
+
* expired, is still the one the wearer is in. Nothing while a page covers
|
|
316
|
+
* the main view: the page's claims own the tap.
|
|
317
|
+
*/
|
|
318
|
+
public getMiniappToLeave(): string | null {
|
|
319
|
+
if (this.overlayOwner !== null) return null
|
|
320
|
+
return this.getVisibleMiniappPackageName() ?? this.coreApp
|
|
321
|
+
}
|
|
322
|
+
|
|
323
|
+
/**
|
|
324
|
+
* Cover the leaving miniapp with a persistent system exit notice. While it
|
|
325
|
+
* is up, miniapp display traffic is held off so a streaming app cannot
|
|
326
|
+
* immediately overwrite the notice. The caller completes the normal stop
|
|
327
|
+
* flow and then calls finishMiniappExit(); onUnmount does the same as a
|
|
316
328
|
* safety net.
|
|
317
329
|
*/
|
|
318
330
|
public beginMiniappExit(packageName: string, text: string): boolean {
|
|
319
331
|
if (this.exitingApp !== null) return this.exitingApp.packageName === packageName
|
|
320
|
-
|
|
321
|
-
|
|
332
|
+
if (this.getMiniappToLeave() !== packageName) return false
|
|
333
|
+
// Only the app's own visible frame comes back on cancel; a system frame
|
|
334
|
+
// or an empty screen does not.
|
|
335
|
+
const coveredDisplay = this.getVisibleMiniappPackageName() === packageName ? this.currentDisplay : null
|
|
322
336
|
|
|
323
337
|
console.log(`${LOG_TAG}: beginMiniappExit(${packageName})`)
|
|
324
338
|
this.exitingApp = {packageName, coveredDisplay}
|
|
@@ -349,7 +363,7 @@ class LocalDisplayManager {
|
|
|
349
363
|
this.exitingApp = null
|
|
350
364
|
|
|
351
365
|
if (this.currentDisplay?.packageName !== SYSTEM_NOTICE_PKG) return
|
|
352
|
-
if (covered.expiresAt === null || covered.expiresAt > this.now()) {
|
|
366
|
+
if (covered && (covered.expiresAt === null || covered.expiresAt > this.now())) {
|
|
353
367
|
this.restoreDisplay(covered)
|
|
354
368
|
} else {
|
|
355
369
|
this.currentDisplay = null
|