@glassly/engine 0.3.3-beta.633 → 0.3.3-beta.654
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/engine.d.ts +1 -0
- package/build/engine.d.ts.map +1 -1
- package/build/facades/glasses.d.ts +7 -0
- package/build/facades/glasses.d.ts.map +1 -1
- package/build/facades/glasses.js +34 -1
- package/build/facades/glasses.js.map +1 -1
- package/build/generated/releaseMetadata.js +3 -3
- package/build/generated/releaseMetadata.js.map +1 -1
- package/build/index.d.ts +1 -1
- package/build/index.d.ts.map +1 -1
- package/build/index.js +1 -1
- package/build/index.js.map +1 -1
- package/build/services/AiTierResolution.d.ts.map +1 -1
- package/build/services/AiTierResolution.js +11 -3
- package/build/services/AiTierResolution.js.map +1 -1
- package/build/services/GestureDotsService.d.ts.map +1 -1
- package/build/services/GestureDotsService.js +15 -6
- package/build/services/GestureDotsService.js.map +1 -1
- package/build/services/MicStateCoordinator.d.ts +8 -0
- package/build/services/MicStateCoordinator.d.ts.map +1 -1
- package/build/services/MicStateCoordinator.js +24 -3
- package/build/services/MicStateCoordinator.js.map +1 -1
- package/build/services/gestureDotGlyphs.d.ts +1 -1
- package/build/services/gestureDotGlyphs.d.ts.map +1 -1
- package/build/services/gestureDotGlyphs.js +1 -0
- package/build/services/gestureDotGlyphs.js.map +1 -1
- package/build/stores/glasses.d.ts.map +1 -1
- package/build/stores/glasses.js +1 -0
- package/build/stores/glasses.js.map +1 -1
- package/build/stores/settings.js +5 -5
- package/build/stores/settings.js.map +1 -1
- package/build/types/capabilities/even-realities-g2.js +1 -1
- package/build/types/capabilities/even-realities-g2.js.map +1 -1
- package/build/types/capabilities/mentra-display.js +1 -1
- package/build/types/capabilities/mentra-display.js.map +1 -1
- package/build/types/capabilities/rayneo-io.js +1 -1
- package/build/types/capabilities/rayneo-io.js.map +1 -1
- package/build/utils/timers/index.d.ts +1 -2
- package/build/utils/timers/index.d.ts.map +1 -1
- package/build/utils/timers/index.js +1 -2
- package/build/utils/timers/index.js.map +1 -1
- package/build/utils/timers/timers.d.ts +3 -5
- package/build/utils/timers/timers.d.ts.map +1 -1
- package/build/utils/timers/timers.js +78 -128
- package/build/utils/timers/timers.js.map +1 -1
- package/package.json +8 -8
- package/src/facades/glasses.ts +34 -1
- package/src/generated/releaseMetadata.ts +3 -3
- package/src/index.ts +1 -1
- package/src/services/AiTierResolution.ts +12 -3
- package/src/services/GestureDotsService.ts +16 -6
- package/src/services/MicStateCoordinator.ts +25 -3
- package/src/services/gestureDotGlyphs.ts +2 -1
- package/src/stores/glasses.ts +1 -0
- package/src/stores/settings.ts +5 -5
- package/src/types/capabilities/even-realities-g2.ts +1 -1
- package/src/types/capabilities/mentra-display.ts +1 -1
- package/src/types/capabilities/rayneo-io.ts +1 -1
- package/src/utils/timers/index.ts +1 -2
- package/src/utils/timers/timers.ts +82 -157
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{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/utils/timers/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,OAAO,
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{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/utils/timers/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,OAAO,EAAC,MAAM,UAAU,CAAA","sourcesContent":["export {BgTimer} from \"./timers\"\n"]}
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export declare class BgTimer {
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static setInterval(callback: () => void, delay: number): number;
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static clearInterval(intervalId: number): void;
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static setTimeout(callback: () => void, delay: number): number;
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static clearTimeout(
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static clearTimeout(id: number): void;
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static setInterval(callback: () => void, delay: number): number;
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static clearInterval(id: number): void;
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}
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export declare function throttle<T extends (...args: any[]) => any>(fn: T, ms: number): (...args: Parameters<T>) => void;
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export declare function debounce<T extends (...args: any[]) => any>(fn: T, ms: number): (...args: Parameters<T>) => void;
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//# sourceMappingURL=timers.d.ts.map
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{"version":3,"file":"timers.d.ts","sourceRoot":"","sources":["../../../src/utils/timers/timers.ts"],"names":[],"mappings":"
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{"version":3,"file":"timers.d.ts","sourceRoot":"","sources":["../../../src/utils/timers/timers.ts"],"names":[],"mappings":"AA+GA,qBAAa,OAAO;IAClB,MAAM,CAAC,UAAU,CAAC,QAAQ,EAAE,MAAM,IAAI,EAAE,KAAK,EAAE,MAAM,GAAG,MAAM;IAI9D,MAAM,CAAC,YAAY,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI;IAIrC,MAAM,CAAC,WAAW,CAAC,QAAQ,EAAE,MAAM,IAAI,EAAE,KAAK,EAAE,MAAM,GAAG,MAAM;IAI/D,MAAM,CAAC,aAAa,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI;CAGvC"}
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// BgTimer
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// BgTimer: every engine timer (miniapp liveness watchdog, display expiries,
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// boot windows, token refresh) goes through here. Android pauses plain JS
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// timers while the app is backgrounded, so on a device these run on the
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// native react-native-nitro-bg-timer instead. iOS needs that package at
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// >= 0.2.0: earlier versions cleared each timer right after scheduling it
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// (https://github.com/tconns/react-native-nitro-bg-timer/issues/2).
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//
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//
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//
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//
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//
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// background when the native implementation (react-native-nitro-bg-timer)
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// is active.
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// Dev and release behave the same; there is no env switch. A missing native
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// module falls back to JS timers so the foreground keeps working, and says so
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// once, loudly: a quiet fallback already cost a day of phantom "zombie
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// miniapp" bugs (OS-1790). Never downgrade that report to a warning.
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//
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//
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//
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//
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// - iOS: never, dev or prod — the package is disabled pending
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// https://github.com/tconns/react-native-nitro-bg-timer/issues/2. iOS
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// suspends the whole process in background anyway, so background timing
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// there is handled by native per-device queues, not JS timers.
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//
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// react-native is loaded lazily, not imported. Every engine service runs its
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// timers through this module, and the engine's bun test suites load those
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// services in a plain JS runtime that cannot parse react-native's Flow
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// source. A static import would force every such suite to mock this module;
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// with the lazy load, a runtime without react-native simply gets the JS
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// timers, which is the correct answer there anyway.
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// react-native and the nitro packages are require()d lazily. The engine's bun
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// suites run services in a plain JS runtime that cannot parse react-native;
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// there the native lookup finds no platform and JS timers are the right answer.
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const TIMER_METHODS = ["setTimeout", "clearTimeout", "setInterval", "clearInterval"];
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const jsTimers = {
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setTimeout: (callback, delay) => setTimeout(callback, delay),
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clearTimeout: (id) => clearTimeout(id),
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setInterval: (callback, delay) => setInterval(callback, delay),
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clearInterval: (id) => clearInterval(id),
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};
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let reactNative;
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// undefined = not looked up yet, null = unavailable (JS timers from here on).
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let nativeTimers;
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let reported = false;
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function loadReactNative() {
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if (reactNative === undefined) {
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try {
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reactNative = require("react-native");
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}
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catch {
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reactNative = null;
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}
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}
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return reactNative;
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}
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function
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}
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let nitroTimer;
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let nitroDisabled = false;
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let failedLoud = false;
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/**
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* The native background timer is unavailable — say so ONCE, loudly, with the
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* remediation. The JS-timer fallback keeps foreground behavior working, but
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* everything timing-driven freezes while the app is backgrounded, which
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* presents as phantom miniapp bugs (frozen captions, missed wake words,
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* watchdog kills on resume). A quiet warning here has already cost a full
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* debugging day; never downgrade this to console.warn.
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*/
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function failUnavailable(reason) {
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if (failedLoud) {
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function reportUnavailable(reason) {
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if (reported)
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return;
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reported = true;
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const rn = loadReactNative();
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const platform = rn?.Platform.OS === "ios" ? "ios" : "android";
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const message = `BgTimer: native background timer unavailable (${reason}). ` +
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`Backgrounded behavior IS BROKEN until you rebuild the app: run \`bun ${platform}\`. ` +
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"Engine timers and local miniapps (captions, wake words) freeze whenever the app is not foregrounded.";
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if (
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// A stale dev client may
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//
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if (typeof __DEV__ !== "undefined" && __DEV__) {
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// A stale dev client may also red-box inside the library itself; this
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// alert is the one that names the fix.
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rn?.Alert?.alert("Background timers unavailable", message);
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if (
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function loadNativeTimers() {
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if (nativeTimers !== undefined)
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return nativeTimers;
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const platform = loadReactNative()?.Platform.OS;
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nativeTimers = null;
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return null;
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throw new Error("nitro runtime is not alive");
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const { BackgroundTimer } = require("react-native-nitro-bg-timer");
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BackgroundTimer
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? BackgroundTimer
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: null;
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}
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nitroTimer = null;
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for (const method of TIMER_METHODS) {
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throw new Error(`BackgroundTimer.${method} missing`);
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nativeTimers = BackgroundTimer;
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// A native call that throws mid-session is new information: drop to JS timers
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function call(run) {
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return run(jsTimers);
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call((timers) => timers.clearTimeout(id));
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}
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timeoutId = BgTimer.setTimeout(() => {
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On Android, React Native PAUSES plain JS timers while\n// the app is backgrounded, so those features only keep working in the\n// background when the native implementation (react-native-nitro-bg-timer)\n// is active.\n//\n// Who actually gets native timers:\n// - Android, dev AND release: always attempted — dev must match production\n// background behavior. There is no opt-in/opt-out env var. If the native\n// module is unavailable (a dev client whose binary predates it, or a\n// broken release binary), the failure is LOUD: a console.error with the\n// remediation, plus a blocking dev alert. The JS-timer fallback still\n// engages so foreground behavior keeps working, but backgrounded\n// behavior is broken until the native rebuild — the error says exactly\n// that. (A silent dev fallback previously cost a full debugging day of\n// phantom \"zombie miniapp\" bugs; see OS-1790.)\n// - iOS: never, dev or prod — the package is disabled pending\n// https://github.com/tconns/react-native-nitro-bg-timer/issues/2. iOS\n// suspends the whole process in background anyway, so background timing\n// there is handled by native per-device queues, not JS timers.\n//\n// react-native is loaded lazily, not imported. Every engine service runs its\n// timers through this module, and the engine's bun test suites load those\n// services in a plain JS runtime that cannot parse react-native's Flow\n// source. A static import would force every such suite to mock this module;\n// with the lazy load, a runtime without react-native simply gets the JS\n// timers, which is the correct answer there anyway.\n\ntype ReactNativeSubset = {\n Platform: {OS: string}\n Alert?: {alert: (title: string, message?: string) => void}\n}\n\nlet reactNative: ReactNativeSubset | null | undefined\n\nfunction getReactNative(): ReactNativeSubset | null {\n if (reactNative !== undefined) {\n return reactNative\n }\n try {\n reactNative = require(\"react-native\") as ReactNativeSubset\n } catch {\n reactNative = null\n }\n return reactNative\n}\n\nfunction isDev(): boolean {\n return typeof __DEV__ !== \"undefined\" && __DEV__\n}\n\ntype NitroTimerApi = {\n setInterval: (callback: () => void, delay: number) => number\n clearInterval: (intervalId: number) => void\n setTimeout: (callback: () => void, delay: number) => number\n clearTimeout: (timeoutId: number) => void\n}\n\nlet nitroTimer: NitroTimerApi | null | undefined\nlet nitroDisabled = false\nlet failedLoud = false\n\n/**\n * The native background timer is unavailable — say so ONCE, loudly, with the\n * remediation. The JS-timer fallback keeps foreground behavior working, but\n * everything timing-driven freezes while the app is backgrounded, which\n * presents as phantom miniapp bugs (frozen captions, missed wake words,\n * watchdog kills on resume). A quiet warning here has already cost a full\n * debugging day; never downgrade this to console.warn.\n */\nfunction failUnavailable(reason: string) {\n if (failedLoud) {\n return\n }\n failedLoud = true\n const message =\n `BgTimer: native background timer unavailable (${reason}). ` +\n \"Backgrounded behavior IS BROKEN until you rebuild the Android app: run `bun android`. \" +\n \"Engine timers and local miniapps (captions, wake words) freeze whenever the app is not foregrounded.\"\n console.error(message)\n if (isDev()) {\n // A stale dev client may ALSO show the library's own require-time red box\n // (bridgeless LogBox surfaces it even though we catch below) — this alert\n // is the actionable one: it names the fix.\n try {\n getReactNative()?.Alert?.alert(\"Background timers unavailable\", message)\n } catch {\n /* Alert not available (tests / headless) — the console.error stands. */\n }\n }\n}\n\nfunction getNitroTimer(): NitroTimerApi | null {\n if (nitroDisabled || getReactNative()?.Platform.OS !== \"android\") {\n return null\n }\n\n if (nitroTimer !== undefined) {\n return nitroTimer\n }\n\n try {\n const {isRuntimeAlive} = require(\"react-native-nitro-modules\") as {isRuntimeAlive?: () => boolean}\n if (typeof isRuntimeAlive === \"function\" && !isRuntimeAlive()) {\n nitroTimer = null\n failUnavailable(\"nitro runtime is not alive\")\n return nitroTimer\n }\n\n const {BackgroundTimer} = require(\"react-native-nitro-bg-timer\") as {BackgroundTimer?: NitroTimerApi}\n nitroTimer =\n BackgroundTimer &&\n typeof BackgroundTimer.setTimeout === \"function\" &&\n typeof BackgroundTimer.setInterval === \"function\" &&\n typeof BackgroundTimer.clearTimeout === \"function\" &&\n typeof BackgroundTimer.clearInterval === \"function\"\n ? BackgroundTimer\n : null\n } catch {\n nitroTimer = null\n nitroDisabled = true\n }\n\n if (!nitroTimer) {\n failUnavailable(\"react-native-nitro-bg-timer failed to load\")\n }\n return nitroTimer\n}\n\nfunction withNitro<T>(run: (api: NitroTimerApi) => T, fallback: () => T): T {\n const api = getNitroTimer()\n if (!api) {\n return fallback()\n }\n try {\n return run(api)\n } catch (error) {\n nitroDisabled = true\n nitroTimer = null\n failedLoud = false // a mid-session failure is new information — re-announce\n failUnavailable(`nitro timer call threw: ${String(error)}`)\n return fallback()\n }\n}\n\nexport class BgTimer {\n static setInterval(callback: () => void, delay: number): number {\n return withNitro(\n (api) => api.setInterval(callback, delay),\n () => setInterval(callback, delay) as unknown as number,\n )\n }\n\n static clearInterval(intervalId: number): void {\n withNitro(\n (api) => api.clearInterval(intervalId),\n () => clearInterval(intervalId),\n )\n }\n\n static setTimeout(callback: () => void, delay: number): number {\n return withNitro(\n (api) => api.setTimeout(callback, delay),\n () => setTimeout(callback, delay) as unknown as number,\n )\n }\n\n static clearTimeout(timeoutId: number): void {\n withNitro(\n (api) => api.clearTimeout(timeoutId),\n () => clearTimeout(timeoutId),\n )\n }\n}\n\nexport function throttle<T extends (...args: any[]) => any>(fn: T, ms: number): (...args: Parameters<T>) => void {\n let lastCalled = 0\n\n return (...args: Parameters<T>) => {\n const now = Date.now()\n if (now - lastCalled >= ms) {\n lastCalled = now\n fn(...args)\n }\n }\n}\n\nexport function debounce<T extends (...args: any[]) => any>(fn: T, ms: number): (...args: Parameters<T>) => void {\n let timeoutId: number | null = null\n\n return (...args: Parameters<T>) => {\n if (timeoutId) {\n BgTimer.clearTimeout(timeoutId)\n }\n timeoutId = BgTimer.setTimeout(() => {\n fn(...args)\n timeoutId = null\n }, ms)\n }\n}\n"]}
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Android pauses plain JS\n// timers while the app is backgrounded, so on a device these run on the\n// native react-native-nitro-bg-timer instead. iOS needs that package at\n// >= 0.2.0: earlier versions cleared each timer right after scheduling it\n// (https://github.com/tconns/react-native-nitro-bg-timer/issues/2).\n//\n// Dev and release behave the same; there is no env switch. A missing native\n// module falls back to JS timers so the foreground keeps working, and says so\n// once, loudly: a quiet fallback already cost a day of phantom \"zombie\n// miniapp\" bugs (OS-1790). Never downgrade that report to a warning.\n//\n// react-native and the nitro packages are require()d lazily. The engine's bun\n// suites run services in a plain JS runtime that cannot parse react-native;\n// there the native lookup finds no platform and JS timers are the right answer.\n\ntype TimerApi = {\n setTimeout(callback: () => void, delay: number): number\n clearTimeout(id: number): void\n setInterval(callback: () => void, delay: number): number\n clearInterval(id: number): void\n}\n\ntype ReactNativeSubset = {\n Platform: {OS: string}\n Alert?: {alert(title: string, message?: string): void}\n}\n\nconst TIMER_METHODS = [\"setTimeout\", \"clearTimeout\", \"setInterval\", \"clearInterval\"] as const\n\nconst jsTimers: TimerApi = {\n setTimeout: (callback, delay) => setTimeout(callback, delay) as unknown as number,\n clearTimeout: (id) => clearTimeout(id),\n setInterval: (callback, delay) => setInterval(callback, delay) as unknown as number,\n clearInterval: (id) => clearInterval(id),\n}\n\nlet reactNative: ReactNativeSubset | null | undefined\n// undefined = not looked up yet, null = unavailable (JS timers from here on).\nlet nativeTimers: TimerApi | null | undefined\nlet reported = false\n\nfunction loadReactNative(): ReactNativeSubset | null {\n if (reactNative === undefined) {\n try {\n reactNative = require(\"react-native\") as ReactNativeSubset\n } catch {\n reactNative = null\n }\n }\n return reactNative\n}\n\nfunction reportUnavailable(reason: string): void {\n if (reported) return\n reported = true\n const rn = loadReactNative()\n const platform = rn?.Platform.OS === \"ios\" ? \"ios\" : \"android\"\n const message =\n `BgTimer: native background timer unavailable (${reason}). ` +\n `Backgrounded behavior IS BROKEN until you rebuild the app: run \\`bun ${platform}\\`. ` +\n \"Engine timers and local miniapps (captions, wake words) freeze whenever the app is not foregrounded.\"\n console.error(message)\n if (typeof __DEV__ !== \"undefined\" && __DEV__) {\n // A stale dev client may also red-box inside the library itself; this\n // alert is the one that names the fix.\n try {\n rn?.Alert?.alert(\"Background timers unavailable\", message)\n } catch {\n // Headless runtime: the console.error stands.\n }\n }\n}\n\nfunction loadNativeTimers(): TimerApi | null {\n if (nativeTimers !== undefined) return nativeTimers\n const platform = loadReactNative()?.Platform.OS\n if (platform !== \"android\" && platform !== \"ios\") {\n nativeTimers = null\n return null\n }\n try {\n const {isRuntimeAlive} = require(\"react-native-nitro-modules\") as {isRuntimeAlive?: () => boolean}\n if (typeof isRuntimeAlive === \"function\" && !isRuntimeAlive()) throw new Error(\"nitro runtime is not alive\")\n const {BackgroundTimer} = require(\"react-native-nitro-bg-timer\") as {BackgroundTimer?: Partial<TimerApi>}\n for (const method of TIMER_METHODS) {\n if (typeof BackgroundTimer?.[method] !== \"function\") throw new Error(`BackgroundTimer.${method} missing`)\n }\n nativeTimers = BackgroundTimer as TimerApi\n } catch (error) {\n nativeTimers = null\n reportUnavailable(error instanceof Error ? error.message : String(error))\n }\n return nativeTimers\n}\n\n// A native call that throws mid-session is new information: drop to JS timers\n// and announce again.\nfunction call<T>(run: (timers: TimerApi) => T): T {\n const native = loadNativeTimers()\n if (!native) return run(jsTimers)\n try {\n return run(native)\n } catch (error) {\n nativeTimers = null\n reported = false\n reportUnavailable(`native timer call threw: ${String(error)}`)\n return run(jsTimers)\n }\n}\n\nexport class BgTimer {\n static setTimeout(callback: () => void, delay: number): number {\n return call((timers) => timers.setTimeout(callback, delay))\n }\n\n static clearTimeout(id: number): void {\n call((timers) => timers.clearTimeout(id))\n }\n\n static setInterval(callback: () => void, delay: number): number {\n return call((timers) => timers.setInterval(callback, delay))\n }\n\n static clearInterval(id: number): void {\n call((timers) => timers.clearInterval(id))\n }\n}\n"]}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@glassly/engine",
|
|
3
|
-
"version": "0.3.3-beta.
|
|
3
|
+
"version": "0.3.3-beta.654",
|
|
4
4
|
"description": "Glassly Engine — miniapp registry, WebView bridge, and miniapp store",
|
|
5
5
|
"main": "build/index.js",
|
|
6
6
|
"react-native": "src/index.ts",
|
|
@@ -97,24 +97,24 @@
|
|
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97
97
|
"registry": "https://registry.npmjs.org/"
|
|
98
98
|
},
|
|
99
99
|
"dependencies": {
|
|
100
|
-
"@glassly/bluetooth-sdk": "0.3.3-beta.
|
|
101
|
-
"@glassly/cloud-client": "0.3.3-beta.
|
|
102
|
-
"@glassly/cloud-protocol": "0.3.3-beta.
|
|
103
|
-
"@glassly/crust": "0.3.3-beta.
|
|
104
|
-
"@glassly/miniapp": "0.3.3-beta.
|
|
100
|
+
"@glassly/bluetooth-sdk": "0.3.3-beta.654",
|
|
101
|
+
"@glassly/cloud-client": "0.3.3-beta.654",
|
|
102
|
+
"@glassly/cloud-protocol": "0.3.3-beta.654",
|
|
103
|
+
"@glassly/crust": "0.3.3-beta.654",
|
|
104
|
+
"@glassly/miniapp": "0.3.3-beta.654",
|
|
105
105
|
"buffer": "^6.0.3",
|
|
106
106
|
"events": "^3.3.0",
|
|
107
107
|
"react-native-marked": "8.1.1",
|
|
108
108
|
"semver": "^7.7.4",
|
|
109
109
|
"typesafe-ts": "^1.7.1",
|
|
110
|
-
"@glassly/llm-providers": "0.3.3-beta.
|
|
110
|
+
"@glassly/llm-providers": "0.3.3-beta.654"
|
|
111
111
|
},
|
|
112
112
|
"devDependencies": {
|
|
113
113
|
"@glassly/llm-providers": "workspace:*",
|
|
114
114
|
"@types/semver": "^7.7.1",
|
|
115
115
|
"expo-module-scripts": "^56.0.3",
|
|
116
116
|
"expo-modules-core": "^57.0.7",
|
|
117
|
-
"react-native-nitro-modules": "^0.
|
|
117
|
+
"react-native-nitro-modules": "^0.35.10",
|
|
118
118
|
"typescript": "~5.9.2"
|
|
119
119
|
},
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|
120
120
|
"peerDependencies": {
|
package/src/facades/glasses.ts
CHANGED
|
@@ -22,6 +22,7 @@ import type {
|
|
|
22
22
|
import {useGlassesStore} from "../stores/glasses"
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|
23
23
|
import {useSettingsStore, SETTINGS} from "../stores/settings"
|
|
24
24
|
import {hasDefaultDevice} from "../services/DeviceStoreHydration"
|
|
25
|
+
import micStateCoordinator from "../services/MicStateCoordinator"
|
|
25
26
|
import {projectPairingIdentity} from "../services/PairingIdentity"
|
|
26
27
|
import {isGlassesConnected, isGlassesReady} from "../services/GlassesReadiness"
|
|
27
28
|
import {pushAllBluetoothSettings} from "../services/GlassesSettingsSync"
|
|
@@ -34,6 +35,21 @@ import {getModelCapabilities, type DeviceTypes} from "../types"
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|
|
34
35
|
import {glassesWifi} from "./glassesWifi"
|
|
35
36
|
import {glassesSettings} from "./glassesSettings"
|
|
36
37
|
|
|
38
|
+
/** Floor for the mic level readout; digital silence would otherwise be -Infinity. */
|
|
39
|
+
const MIC_LEVEL_FLOOR_DBFS = -120
|
|
40
|
+
|
|
41
|
+
/** RMS level of one s16le chunk in dBFS, on the volume gate's 32767 full scale. */
|
|
42
|
+
function pcmLevelDbfs(pcm: ArrayBuffer): number {
|
|
43
|
+
const samples = new Int16Array(pcm, 0, pcm.byteLength >> 1)
|
|
44
|
+
if (samples.length === 0) return MIC_LEVEL_FLOOR_DBFS
|
|
45
|
+
let sumSquares = 0
|
|
46
|
+
for (let i = 0; i < samples.length; i++) sumSquares += samples[i] * samples[i]
|
|
47
|
+
const rms = Math.sqrt(sumSquares / samples.length)
|
|
48
|
+
return Math.max(MIC_LEVEL_FLOOR_DBFS, 20 * Math.log10(rms / 32767))
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
let micLevelSubscriptions = 0
|
|
52
|
+
|
|
37
53
|
function projectStatus() {
|
|
38
54
|
const s = useGlassesStore.getState()
|
|
39
55
|
return {
|
|
@@ -96,6 +112,7 @@ function projectInfo() {
|
|
|
96
112
|
sceneCanvasWidth: s.sceneCanvasWidth,
|
|
97
113
|
sceneCanvasHeight: s.sceneCanvasHeight,
|
|
98
114
|
volumeGate: s.volumeGate === true,
|
|
115
|
+
firmwareUpdateAvailable: s.firmwareUpdateAvailable === true,
|
|
99
116
|
// Copy: the snapshot must not hand callers a mutable reference into the store.
|
|
100
117
|
wifi: {...s.wifi},
|
|
101
118
|
}
|
|
@@ -295,7 +312,7 @@ export const glasses = {
|
|
|
295
312
|
setHand: (hand: "left" | "right"): Promise<void> => BluetoothSdk.neuralBandSetHand(hand),
|
|
296
313
|
},
|
|
297
314
|
|
|
298
|
-
// --- audio (glasses media-volume
|
|
315
|
+
// --- audio (glasses media-volume, own-app playback hint, live mic level) ---
|
|
299
316
|
audio: {
|
|
300
317
|
/** Read the glasses' current media volume. */
|
|
301
318
|
getMediaVolume: () => BluetoothSdk.getGlassesMediaVolume(),
|
|
@@ -303,6 +320,22 @@ export const glasses = {
|
|
|
303
320
|
setMediaVolume: (level: number) => BluetoothSdk.setGlassesMediaVolume(level),
|
|
304
321
|
/** Tell native whether THIS app is currently playing audio (for ducking). */
|
|
305
322
|
setOwnAppPlaying: (playing: boolean): Promise<void> => BluetoothSdk.setOwnAppAudioPlaying(playing),
|
|
323
|
+
/**
|
|
324
|
+
* Stream the active mic's level in dBFS, one reading per PCM chunk. Holds
|
|
325
|
+
* raw PCM open while subscribed, so the mic runs with no miniapp listening
|
|
326
|
+
* (and the G2 volume gate stays open).
|
|
327
|
+
*/
|
|
328
|
+
onMicLevel: (cb: (dbfs: number) => void): (() => void) => {
|
|
329
|
+
const owner = `mic_level_${++micLevelSubscriptions}`
|
|
330
|
+
micStateCoordinator.acquireHostPcm(owner)
|
|
331
|
+
const sub = BluetoothSdk.addListener("mic_pcm", (event: {pcm: ArrayBuffer}) => {
|
|
332
|
+
if (event?.pcm) cb(pcmLevelDbfs(event.pcm))
|
|
333
|
+
})
|
|
334
|
+
return () => {
|
|
335
|
+
sub.remove()
|
|
336
|
+
micStateCoordinator.releaseHostPcm(owner)
|
|
337
|
+
}
|
|
338
|
+
},
|
|
306
339
|
},
|
|
307
340
|
|
|
308
341
|
// --- sub-facades ---
|
|
@@ -12,9 +12,9 @@ export interface EngineReleaseMetadata {
|
|
|
12
12
|
export const ENGINE_RELEASE_METADATA: Readonly<EngineReleaseMetadata> = Object.freeze({
|
|
13
13
|
"schemaVersion": 1,
|
|
14
14
|
"familyBaseVersion": "0.3.3",
|
|
15
|
-
"releaseIdentity": "0.3.3-beta.
|
|
16
|
-
"releaseSetId": "glassly-0.3.3-beta.
|
|
17
|
-
"sourceCommit": "
|
|
15
|
+
"releaseIdentity": "0.3.3-beta.654",
|
|
16
|
+
"releaseSetId": "glassly-0.3.3-beta.654",
|
|
17
|
+
"sourceCommit": "9c554ec6e0d33cd235914ccee98e7d39e4fa29e2",
|
|
18
18
|
"otaManifestUrl": null,
|
|
19
19
|
"otaManifestSha256": null
|
|
20
20
|
})
|
package/src/index.ts
CHANGED
|
@@ -201,7 +201,7 @@ export {
|
|
|
201
201
|
type DevManifest,
|
|
202
202
|
} from "./utils/devMiniappLaunch"
|
|
203
203
|
export {HardwareCompatibility, type CompatibilityResult} from "./utils/hardware"
|
|
204
|
-
export {BgTimer
|
|
204
|
+
export {BgTimer} from "./utils/timers"
|
|
205
205
|
// Meta Neural Band: the account sign-in a claim needs (the WebView lives in the host).
|
|
206
206
|
export {
|
|
207
207
|
MetaAuthError,
|
|
@@ -42,7 +42,7 @@ export const TIER_MODEL_OPTIONS: Record<AiTier, TierModelOption[]> = {
|
|
|
42
42
|
],
|
|
43
43
|
frontier: [
|
|
44
44
|
{provider: "anthropic", model: "claude-sonnet-5", label: "Claude Sonnet 5"},
|
|
45
|
-
{provider: "gemini", model: "gemini-3.
|
|
45
|
+
{provider: "gemini", model: "gemini-3.1-pro-preview", label: "Gemini 3.1 Pro"},
|
|
46
46
|
{provider: "openai", model: "gpt-5.1", label: "GPT-5.1"},
|
|
47
47
|
],
|
|
48
48
|
}
|
|
@@ -60,6 +60,14 @@ export interface ResolvedTierModel {
|
|
|
60
60
|
model?: string
|
|
61
61
|
}
|
|
62
62
|
|
|
63
|
+
/**
|
|
64
|
+
* Stored dropdown picks for model ids the provider never served, mapped to the
|
|
65
|
+
* curated replacement. gemini-3.5-pro 404s on generateContent.
|
|
66
|
+
*/
|
|
67
|
+
const RETIRED_MODELS: Record<string, string> = {
|
|
68
|
+
"gemini-3.5-pro": "gemini-3.1-pro-preview",
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/** Coerce an untrusted wire value into a tier; anything else is "balanced". */
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export function normalizeAiTier(value: unknown): AiTier {
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return value === "quick" || value === "frontier" ? value : "balanced"
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@@ -71,8 +79,9 @@ export function parseTierSetting(value: unknown): {provider: AiTierProvider; mod
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const sep = value.indexOf(":")
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if (sep <= 0) return null
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const provider = value.slice(0, sep)
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const
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if (!
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if (!stored) return null
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const model = RETIRED_MODELS[stored] ?? stored
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return {provider, model}
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}
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@@ -5,7 +5,8 @@
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* (cleared after a short pulse), a bullseye for a recognized long press.
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* Controllers that report press edges (touch_down … tap_end) show the press
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* itself instead: a dot while pressed, the bullseye once held, cleared at
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* release. The Neural Band's middle finger (index 1) draws the same shapes
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* release. The Neural Band's middle finger (index 1) draws the same shapes
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* hollow: a ring for its tap, the bullseye without its center for its hold. Extracted from
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* the CFW dashboard service; it renders through
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* the ordinary scene pipeline, so it works on any positioning device (stock
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* G2 included), and is gated by the gesture_dots debug setting.
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@@ -41,7 +42,16 @@ const FLASH_GLYPHS: Record<string, GestureDotGlyph> = {
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swipe_right: "right",
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}
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/** The band's middle finger draws the filled shapes hollow. */
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const MIDDLE_FINGER_GLYPHS: Partial<Record<GestureDotGlyph, GestureDotGlyph>> = {
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const MIDDLE_FINGER_GLYPHS: Partial<Record<GestureDotGlyph, GestureDotGlyph>> = {
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dot: "ring",
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double: "doubleRing",
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hold: "holdRing",
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}
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/** `glyph` as `finger` draws it: the middle finger's shapes are hollow. */
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function fingerGlyph(glyph: GestureDotGlyph, finger: number): GestureDotGlyph {
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return finger === 1 ? (MIDDLE_FINGER_GLYPHS[glyph] ?? glyph) : glyph
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}
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class GestureDotsService {
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private started = false
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@@ -135,12 +145,12 @@ class GestureDotsService {
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if (press) {
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// Both reports describe one press: after touch_down, tap_start means it is held.
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if (gestureName === "touch_down") press.raw = true
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else if (press.raw) press.glyph = "hold"
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+
else if (press.raw) press.glyph = fingerGlyph("hold", finger)
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this.render()
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return
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}
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this.clearFlash()
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-
this.presses.set(finger, {raw: gestureName === "touch_down", glyph:
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+
this.presses.set(finger, {raw: gestureName === "touch_down", glyph: fingerGlyph("dot", finger)})
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this.render()
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return
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}
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@@ -152,14 +162,14 @@ class GestureDotsService {
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return
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}
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const shape = FLASH_GLYPHS[gestureName]
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-
const glyph = shape
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+
const glyph = shape ? fingerGlyph(shape, finger) : shape
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// The press already showed its own tap and hold; the device's report of
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// them follows after its double-tap window, often after release.
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const shownByPress = gestureName === "single_tap" || gestureName === "long_press"
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if (press?.raw && (!glyph || shownByPress)) {
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// Pinch-and-turn reports do not release a finger. A recognized hold
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// stays visible until tap_end instead of expiring halfway through it.
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|
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|
-
if (gestureName === "long_press") press.glyph = "hold"
|
|
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|
+
if (gestureName === "long_press") press.glyph = fingerGlyph("hold", finger)
|
|
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|
this.render()
|
|
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|
return
|
|
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|
}
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|
@@ -48,6 +48,8 @@ class MicStateCoordinator {
|
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|
// Local miniapp requirements (set when miniapps subscribe to audio streams)
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|
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49
|
private localWantsPcm = false
|
|
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50
|
private localWantsLc3 = false
|
|
51
|
+
// Host screens that read raw PCM themselves (e.g. the Microphone settings level meter)
|
|
52
|
+
private readonly hostPcmOwners = new Set<string>()
|
|
51
53
|
private configuredVad: boolean | undefined
|
|
52
54
|
private configuredLoudnessGate: boolean | undefined
|
|
53
55
|
private readonly miniappVadOverrides = new Map<string, GateOverride>()
|
|
@@ -75,6 +77,21 @@ class MicStateCoordinator {
|
|
|
75
77
|
this.applyUnion()
|
|
76
78
|
}
|
|
77
79
|
|
|
80
|
+
/**
|
|
81
|
+
* Hold raw PCM open for a host-side consumer, independent of miniapp
|
|
82
|
+
* subscriptions. Release with `releaseHostPcm` using the same owner.
|
|
83
|
+
*/
|
|
84
|
+
public acquireHostPcm(owner: string): void {
|
|
85
|
+
if (this.hostPcmOwners.has(owner)) return
|
|
86
|
+
this.hostPcmOwners.add(owner)
|
|
87
|
+
this.applyUnion()
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
public releaseHostPcm(owner: string): void {
|
|
91
|
+
if (!this.hostPcmOwners.delete(owner)) return
|
|
92
|
+
this.applyUnion()
|
|
93
|
+
}
|
|
94
|
+
|
|
78
95
|
/**
|
|
79
96
|
* Apply a miniapp-owned gate override without changing the OS preference.
|
|
80
97
|
* Overrides are lifecycle-scoped and last-live-owner-wins independently for
|
|
@@ -159,7 +176,7 @@ class MicStateCoordinator {
|
|
|
159
176
|
const vadOverride = this.latestOverride(this.miniappVadOverrides)
|
|
160
177
|
const loudnessOverride = this.latestOverride(this.miniappLoudnessGateOverrides)
|
|
161
178
|
|
|
162
|
-
if (this.
|
|
179
|
+
if (this.wantsPcm()) {
|
|
163
180
|
runtimeSettings.voice_activity_detection_enabled = false
|
|
164
181
|
} else if (vadOverride) {
|
|
165
182
|
runtimeSettings.voice_activity_detection_enabled = vadOverride.enabled
|
|
@@ -176,7 +193,7 @@ class MicStateCoordinator {
|
|
|
176
193
|
* on-device PCM consumers; cloud audio uses LC3 through AudioCloudUplink.
|
|
177
194
|
*/
|
|
178
195
|
private applyUnion(): void {
|
|
179
|
-
const shouldSendPcm = this.
|
|
196
|
+
const shouldSendPcm = this.wantsPcm()
|
|
180
197
|
const shouldSendLc3 = this.localWantsLc3
|
|
181
198
|
|
|
182
199
|
// console.log(
|
|
@@ -195,6 +212,10 @@ class MicStateCoordinator {
|
|
|
195
212
|
flushMicRequirementsPatch(patch)
|
|
196
213
|
}
|
|
197
214
|
|
|
215
|
+
private wantsPcm(): boolean {
|
|
216
|
+
return this.localWantsPcm || this.hostPcmOwners.size > 0
|
|
217
|
+
}
|
|
218
|
+
|
|
198
219
|
private rememberConfiguredGates(configured: ConfiguredMicGates): void {
|
|
199
220
|
// null means the connected device intentionally omits that setting.
|
|
200
221
|
// undefined means the caller is not updating the remembered preference.
|
|
@@ -225,7 +246,7 @@ class MicStateCoordinator {
|
|
|
225
246
|
|
|
226
247
|
// Hardware VAD suppresses silence. Raw-audio consumers need a continuous
|
|
227
248
|
// timeline, so their requirement wins over both OS and miniapp VAD values.
|
|
228
|
-
if (this.
|
|
249
|
+
if (this.wantsPcm()) patch.voice_activity_detection_enabled = false
|
|
229
250
|
else if (vadOverride) patch.voice_activity_detection_enabled = vadOverride.enabled
|
|
230
251
|
else if (this.configuredVad !== undefined) patch.voice_activity_detection_enabled = this.configuredVad
|
|
231
252
|
|
|
@@ -250,6 +271,7 @@ class MicStateCoordinator {
|
|
|
250
271
|
console.log(`${LOG_TAG}: cleanup()`)
|
|
251
272
|
this.miniappVadOverrides.clear()
|
|
252
273
|
this.miniappLoudnessGateOverrides.clear()
|
|
274
|
+
this.hostPcmOwners.clear()
|
|
253
275
|
this.reset()
|
|
254
276
|
MicStateCoordinator.instance = null
|
|
255
277
|
}
|