@gjsify/webgl 0.3.16 → 0.3.18

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Files changed (55) hide show
  1. package/lib/esm/conformance/attribs.spec.js +3 -315
  2. package/lib/esm/conformance/buffers.spec.js +1 -220
  3. package/lib/esm/conformance/context.spec.js +3 -302
  4. package/lib/esm/conformance/programs.spec.js +3 -477
  5. package/lib/esm/conformance/rendering-basic.spec.js +3 -141
  6. package/lib/esm/conformance/rendering.spec.js +7 -514
  7. package/lib/esm/conformance/setup.js +1 -47
  8. package/lib/esm/conformance/state.spec.js +1 -365
  9. package/lib/esm/conformance/textures.spec.js +3 -337
  10. package/lib/esm/conformance/uniforms.spec.js +1 -484
  11. package/lib/esm/conformance-test.js +1 -25
  12. package/lib/esm/extensions/ext-blend-minmax.js +1 -18
  13. package/lib/esm/extensions/ext-color-buffer-float.js +1 -12
  14. package/lib/esm/extensions/ext-color-buffer-half-float.js +1 -12
  15. package/lib/esm/extensions/ext-texture-filter-anisotropic.js +1 -18
  16. package/lib/esm/extensions/oes-element-index-unit.js +1 -13
  17. package/lib/esm/extensions/oes-standard-derivatives.js +1 -17
  18. package/lib/esm/extensions/oes-texture-float-linear.js +1 -13
  19. package/lib/esm/extensions/oes-texture-float.js +1 -13
  20. package/lib/esm/extensions/oes-texture-half-float.js +1 -19
  21. package/lib/esm/extensions/stackgl-destroy-context.js +1 -12
  22. package/lib/esm/extensions/stackgl-resize-drawing-buffer.js +1 -12
  23. package/lib/esm/html-canvas-element.js +1 -65
  24. package/lib/esm/index.js +1 -33
  25. package/lib/esm/linkable.js +1 -50
  26. package/lib/esm/test-utils.js +4 -186
  27. package/lib/esm/test.js +1 -11
  28. package/lib/esm/types/index.js +1 -5
  29. package/lib/esm/utils.js +1 -201
  30. package/lib/esm/webgl-active-info.js +1 -11
  31. package/lib/esm/webgl-bridge.js +1 -167
  32. package/lib/esm/webgl-buffer.js +1 -19
  33. package/lib/esm/webgl-context-attributes.js +1 -24
  34. package/lib/esm/webgl-context-base.js +8 -3069
  35. package/lib/esm/webgl-drawing-buffer-wrapper.js +1 -11
  36. package/lib/esm/webgl-framebuffer.js +1 -110
  37. package/lib/esm/webgl-program.js +1 -27
  38. package/lib/esm/webgl-query.js +1 -17
  39. package/lib/esm/webgl-renderbuffer.js +1 -25
  40. package/lib/esm/webgl-rendering-context.js +1 -175
  41. package/lib/esm/webgl-sampler.js +1 -17
  42. package/lib/esm/webgl-shader-precision-format.js +1 -11
  43. package/lib/esm/webgl-shader.js +1 -25
  44. package/lib/esm/webgl-sync.js +1 -17
  45. package/lib/esm/webgl-texture-unit.js +1 -13
  46. package/lib/esm/webgl-texture.js +1 -23
  47. package/lib/esm/webgl-transform-feedback.js +1 -17
  48. package/lib/esm/webgl-uniform-location.js +1 -15
  49. package/lib/esm/webgl-vertex-array-object.js +1 -23
  50. package/lib/esm/webgl-vertex-attribute.js +1 -151
  51. package/lib/esm/webgl1.spec.js +10 -1044
  52. package/lib/esm/webgl2-rendering-context.js +1 -1218
  53. package/lib/esm/webgl2.spec.js +45 -1288
  54. package/lib/types/webgl-bridge.d.ts +9 -9
  55. package/package.json +9 -9
@@ -1,151 +1 @@
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- import { WebGLBuffer } from "./webgl-buffer.js";
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-
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- //#region src/ts/webgl-vertex-attribute.ts
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- var WebGLVertexArrayObjectAttribute = class {
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- constructor(ctx, idx) {
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- this._isPointer = false;
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- this._pointerBuffer = null;
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- this._pointerOffset = 0;
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- this._pointerSize = 0;
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- this._pointerStride = 0;
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- this._pointerType = 0;
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- this._pointerNormal = false;
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- this._divisor = 0;
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- this._inputSize = 4;
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- this._inputStride = 0;
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- this._ctx = ctx;
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- this._idx = idx;
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- this._pointerType = ctx.FLOAT;
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- this._clear();
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- }
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- _clear() {
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- this._isPointer = false;
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- this._pointerBuffer = null;
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- this._pointerOffset = 0;
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- this._pointerSize = 0;
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- this._pointerStride = 0;
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- this._pointerType = this._ctx.FLOAT;
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- this._pointerNormal = false;
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- this._divisor = 0;
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- this._inputSize = 4;
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- this._inputStride = 0;
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- }
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- };
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- var WebGLVertexArrayGlobalAttribute = class {
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- constructor(idx) {
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- this._idx = 0;
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- this._idx = idx;
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- this._data = new Float32Array([
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- 0,
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- 0,
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- 0,
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- 1
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- ]);
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- }
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- };
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- var WebGLVertexArrayObjectState = class {
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- constructor(ctx) {
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- this._elementArrayBufferBinding = null;
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- const numAttribs = ctx.getParameter(ctx.MAX_VERTEX_ATTRIBS);
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- this._attribs = new Array(numAttribs);
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- for (let i = 0; i < numAttribs; ++i) {
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- this._attribs[i] = new WebGLVertexArrayObjectAttribute(ctx, i);
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- }
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- this._elementArrayBufferBinding = null;
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- }
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- setElementArrayBuffer(buffer) {
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- if (buffer !== null && !(buffer instanceof WebGLBuffer)) {
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- throw new TypeError("setElementArrayBuffer(WebGLBuffer?)");
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- }
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- const current = this._elementArrayBufferBinding;
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- if (current !== buffer) {
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- if (current) {
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- current._refCount -= 1;
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- current._checkDelete();
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- }
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- if (buffer) {
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- buffer._refCount += 1;
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- }
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- this._elementArrayBufferBinding = buffer;
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- }
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- }
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- cleanUp() {
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- const elementArrayBuffer = this._elementArrayBufferBinding;
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- if (elementArrayBuffer) {
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- elementArrayBuffer._refCount -= 1;
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- elementArrayBuffer._checkDelete();
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- this._elementArrayBufferBinding = null;
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- }
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- for (let i = 0; i < this._attribs.length; ++i) {
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- const attrib = this._attribs[i];
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- if (attrib._pointerBuffer) {
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- attrib._pointerBuffer._refCount -= 1;
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- attrib._pointerBuffer._checkDelete();
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- }
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- attrib._clear();
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- }
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- }
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- releaseArrayBuffer(buffer) {
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- if (!buffer) {
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- return;
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- }
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- for (let i = 0; i < this._attribs.length; ++i) {
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- const attrib = this._attribs[i];
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- if (attrib._pointerBuffer === buffer) {
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- attrib._pointerBuffer._refCount -= 1;
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- attrib._pointerBuffer._checkDelete();
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- attrib._clear();
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- }
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- }
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- }
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- setVertexAttribPointer(buffer, index, pointerSize, pointerOffset, pointerStride, pointerType, pointerNormal, inputStride, inputSize) {
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- const attrib = this._attribs[index];
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- if (buffer !== attrib._pointerBuffer) {
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- if (attrib._pointerBuffer) {
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- attrib._pointerBuffer._refCount -= 1;
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- attrib._pointerBuffer._checkDelete();
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- }
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- if (buffer) {
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- buffer._refCount += 1;
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- }
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- attrib._pointerBuffer = buffer;
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- }
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- attrib._pointerSize = pointerSize;
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- attrib._pointerOffset = pointerOffset;
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- attrib._pointerStride = pointerStride;
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- attrib._pointerType = pointerType;
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- attrib._pointerNormal = pointerNormal;
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- attrib._inputStride = inputStride;
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- attrib._inputSize = inputSize;
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- }
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- };
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- var WebGLVertexArrayGlobalState = class {
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- constructor(ctx) {
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- this._arrayBufferBinding = null;
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- const numAttribs = ctx.getParameter(ctx.MAX_VERTEX_ATTRIBS);
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- this._attribs = new Array(numAttribs);
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- for (let i = 0; i < numAttribs; ++i) {
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- this._attribs[i] = new WebGLVertexArrayGlobalAttribute(i);
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- }
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- this._arrayBufferBinding = null;
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- }
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- setArrayBuffer(buffer) {
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- if (buffer !== null && !(buffer instanceof WebGLBuffer)) {
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- throw new TypeError("setArrayBuffer(WebGLBuffer?)");
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- }
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- const current = this._arrayBufferBinding;
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- if (current !== buffer) {
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- if (current) {
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- current._refCount -= 1;
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- current._checkDelete();
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- }
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- if (buffer) {
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- buffer._refCount += 1;
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- }
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- this._arrayBufferBinding = buffer;
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- }
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- }
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- };
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-
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- //#endregion
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- export { WebGLVertexArrayGlobalAttribute, WebGLVertexArrayGlobalState, WebGLVertexArrayObjectAttribute, WebGLVertexArrayObjectState };
1
+ import{WebGLBuffer as e}from"./webgl-buffer.js";var t=class{constructor(e,t){this._isPointer=!1,this._pointerBuffer=null,this._pointerOffset=0,this._pointerSize=0,this._pointerStride=0,this._pointerType=0,this._pointerNormal=!1,this._divisor=0,this._inputSize=4,this._inputStride=0,this._ctx=e,this._idx=t,this._pointerType=e.FLOAT,this._clear()}_clear(){this._isPointer=!1,this._pointerBuffer=null,this._pointerOffset=0,this._pointerSize=0,this._pointerStride=0,this._pointerType=this._ctx.FLOAT,this._pointerNormal=!1,this._divisor=0,this._inputSize=4,this._inputStride=0}},n=class{constructor(e){this._idx=0,this._idx=e,this._data=new Float32Array([0,0,0,1])}},r=class{constructor(e){this._elementArrayBufferBinding=null;let n=e.getParameter(e.MAX_VERTEX_ATTRIBS);this._attribs=Array(n);for(let r=0;r<n;++r)this._attribs[r]=new t(e,r);this._elementArrayBufferBinding=null}setElementArrayBuffer(t){if(t!==null&&!(t instanceof e))throw TypeError(`setElementArrayBuffer(WebGLBuffer?)`);let n=this._elementArrayBufferBinding;n!==t&&(n&&(--n._refCount,n._checkDelete()),t&&(t._refCount+=1),this._elementArrayBufferBinding=t)}cleanUp(){let e=this._elementArrayBufferBinding;e&&(--e._refCount,e._checkDelete(),this._elementArrayBufferBinding=null);for(let e=0;e<this._attribs.length;++e){let t=this._attribs[e];t._pointerBuffer&&(--t._pointerBuffer._refCount,t._pointerBuffer._checkDelete()),t._clear()}}releaseArrayBuffer(e){if(e)for(let t=0;t<this._attribs.length;++t){let n=this._attribs[t];n._pointerBuffer===e&&(--n._pointerBuffer._refCount,n._pointerBuffer._checkDelete(),n._clear())}}setVertexAttribPointer(e,t,n,r,i,a,o,s,c){let l=this._attribs[t];e!==l._pointerBuffer&&(l._pointerBuffer&&(--l._pointerBuffer._refCount,l._pointerBuffer._checkDelete()),e&&(e._refCount+=1),l._pointerBuffer=e),l._pointerSize=n,l._pointerOffset=r,l._pointerStride=i,l._pointerType=a,l._pointerNormal=o,l._inputStride=s,l._inputSize=c}},i=class{constructor(e){this._arrayBufferBinding=null;let t=e.getParameter(e.MAX_VERTEX_ATTRIBS);this._attribs=Array(t);for(let e=0;e<t;++e)this._attribs[e]=new n(e);this._arrayBufferBinding=null}setArrayBuffer(t){if(t!==null&&!(t instanceof e))throw TypeError(`setArrayBuffer(WebGLBuffer?)`);let n=this._arrayBufferBinding;n!==t&&(n&&(--n._refCount,n._checkDelete()),t&&(t._refCount+=1),this._arrayBufferBinding=t)}};export{n as WebGLVertexArrayGlobalAttribute,i as WebGLVertexArrayGlobalState,t as WebGLVertexArrayObjectAttribute,r as WebGLVertexArrayObjectState};