@gjsify/webgl 0.3.15 → 0.3.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/esm/conformance/attribs.spec.js +3 -315
- package/lib/esm/conformance/buffers.spec.js +1 -220
- package/lib/esm/conformance/context.spec.js +3 -302
- package/lib/esm/conformance/programs.spec.js +3 -477
- package/lib/esm/conformance/rendering-basic.spec.js +3 -141
- package/lib/esm/conformance/rendering.spec.js +7 -514
- package/lib/esm/conformance/setup.js +1 -47
- package/lib/esm/conformance/state.spec.js +1 -365
- package/lib/esm/conformance/textures.spec.js +3 -337
- package/lib/esm/conformance/uniforms.spec.js +1 -484
- package/lib/esm/conformance-test.js +1 -25
- package/lib/esm/extensions/ext-blend-minmax.js +1 -18
- package/lib/esm/extensions/ext-color-buffer-float.js +1 -12
- package/lib/esm/extensions/ext-color-buffer-half-float.js +1 -12
- package/lib/esm/extensions/ext-texture-filter-anisotropic.js +1 -18
- package/lib/esm/extensions/oes-element-index-unit.js +1 -13
- package/lib/esm/extensions/oes-standard-derivatives.js +1 -17
- package/lib/esm/extensions/oes-texture-float-linear.js +1 -13
- package/lib/esm/extensions/oes-texture-float.js +1 -13
- package/lib/esm/extensions/oes-texture-half-float.js +1 -19
- package/lib/esm/extensions/stackgl-destroy-context.js +1 -12
- package/lib/esm/extensions/stackgl-resize-drawing-buffer.js +1 -12
- package/lib/esm/html-canvas-element.js +1 -65
- package/lib/esm/index.js +1 -33
- package/lib/esm/linkable.js +1 -50
- package/lib/esm/test-utils.js +4 -186
- package/lib/esm/test.js +1 -11
- package/lib/esm/types/index.js +1 -5
- package/lib/esm/utils.js +1 -201
- package/lib/esm/webgl-active-info.js +1 -11
- package/lib/esm/webgl-bridge.js +1 -167
- package/lib/esm/webgl-buffer.js +1 -19
- package/lib/esm/webgl-context-attributes.js +1 -24
- package/lib/esm/webgl-context-base.js +8 -3069
- package/lib/esm/webgl-drawing-buffer-wrapper.js +1 -11
- package/lib/esm/webgl-framebuffer.js +1 -110
- package/lib/esm/webgl-program.js +1 -27
- package/lib/esm/webgl-query.js +1 -17
- package/lib/esm/webgl-renderbuffer.js +1 -25
- package/lib/esm/webgl-rendering-context.js +1 -175
- package/lib/esm/webgl-sampler.js +1 -17
- package/lib/esm/webgl-shader-precision-format.js +1 -11
- package/lib/esm/webgl-shader.js +1 -25
- package/lib/esm/webgl-sync.js +1 -17
- package/lib/esm/webgl-texture-unit.js +1 -13
- package/lib/esm/webgl-texture.js +1 -23
- package/lib/esm/webgl-transform-feedback.js +1 -17
- package/lib/esm/webgl-uniform-location.js +1 -15
- package/lib/esm/webgl-vertex-array-object.js +1 -23
- package/lib/esm/webgl-vertex-attribute.js +1 -151
- package/lib/esm/webgl1.spec.js +10 -1044
- package/lib/esm/webgl2-rendering-context.js +1 -1218
- package/lib/esm/webgl2.spec.js +45 -1288
- package/lib/types/webgl-bridge.d.ts +9 -9
- package/package.json +9 -9
|
@@ -1,11 +1 @@
|
|
|
1
|
-
|
|
2
|
-
var WebGLDrawingBufferWrapper = class {
|
|
3
|
-
constructor(framebuffer, color, depthStencil) {
|
|
4
|
-
this._framebuffer = framebuffer;
|
|
5
|
-
this._color = color;
|
|
6
|
-
this._depthStencil = depthStencil;
|
|
7
|
-
}
|
|
8
|
-
};
|
|
9
|
-
|
|
10
|
-
//#endregion
|
|
11
|
-
export { WebGLDrawingBufferWrapper };
|
|
1
|
+
var e=class{constructor(e,t,n){this._framebuffer=e,this._color=t,this._depthStencil=n}};export{e as WebGLDrawingBufferWrapper};
|
|
@@ -1,110 +1 @@
|
|
|
1
|
-
import
|
|
2
|
-
|
|
3
|
-
//#region src/ts/webgl-framebuffer.ts
|
|
4
|
-
var WebGLFramebuffer = class extends Linkable {
|
|
5
|
-
constructor(_, ctx) {
|
|
6
|
-
super(_);
|
|
7
|
-
this._binding = 0;
|
|
8
|
-
this._width = 0;
|
|
9
|
-
this._height = 0;
|
|
10
|
-
this._status = null;
|
|
11
|
-
this._ctx = ctx;
|
|
12
|
-
this._attachments = {};
|
|
13
|
-
this._attachments[ctx.COLOR_ATTACHMENT0] = null;
|
|
14
|
-
this._attachments[ctx.DEPTH_ATTACHMENT] = null;
|
|
15
|
-
this._attachments[ctx.STENCIL_ATTACHMENT] = null;
|
|
16
|
-
this._attachments[ctx.DEPTH_STENCIL_ATTACHMENT] = null;
|
|
17
|
-
this._attachmentLevel = {};
|
|
18
|
-
this._attachmentLevel[ctx.COLOR_ATTACHMENT0] = 0;
|
|
19
|
-
this._attachmentLevel[ctx.DEPTH_ATTACHMENT] = 0;
|
|
20
|
-
this._attachmentLevel[ctx.STENCIL_ATTACHMENT] = 0;
|
|
21
|
-
this._attachmentLevel[ctx.DEPTH_STENCIL_ATTACHMENT] = 0;
|
|
22
|
-
this._attachmentFace = {};
|
|
23
|
-
this._attachmentFace[ctx.COLOR_ATTACHMENT0] = 0;
|
|
24
|
-
this._attachmentFace[ctx.DEPTH_ATTACHMENT] = 0;
|
|
25
|
-
this._attachmentFace[ctx.STENCIL_ATTACHMENT] = 0;
|
|
26
|
-
this._attachmentFace[ctx.DEPTH_STENCIL_ATTACHMENT] = 0;
|
|
27
|
-
if (ctx._extensions.webgl_draw_buffers) {
|
|
28
|
-
const webGLDrawBuffers = ctx._extensions.webgl_draw_buffers;
|
|
29
|
-
this._attachments[webGLDrawBuffers.COLOR_ATTACHMENT1_WEBGL] = null;
|
|
30
|
-
this._attachments[webGLDrawBuffers.COLOR_ATTACHMENT2_WEBGL] = null;
|
|
31
|
-
this._attachments[webGLDrawBuffers.COLOR_ATTACHMENT3_WEBGL] = null;
|
|
32
|
-
this._attachments[webGLDrawBuffers.COLOR_ATTACHMENT4_WEBGL] = null;
|
|
33
|
-
this._attachments[webGLDrawBuffers.COLOR_ATTACHMENT5_WEBGL] = null;
|
|
34
|
-
this._attachments[webGLDrawBuffers.COLOR_ATTACHMENT6_WEBGL] = null;
|
|
35
|
-
this._attachments[webGLDrawBuffers.COLOR_ATTACHMENT7_WEBGL] = null;
|
|
36
|
-
this._attachments[webGLDrawBuffers.COLOR_ATTACHMENT8_WEBGL] = null;
|
|
37
|
-
this._attachments[webGLDrawBuffers.COLOR_ATTACHMENT9_WEBGL] = null;
|
|
38
|
-
this._attachments[webGLDrawBuffers.COLOR_ATTACHMENT10_WEBGL] = null;
|
|
39
|
-
this._attachments[webGLDrawBuffers.COLOR_ATTACHMENT11_WEBGL] = null;
|
|
40
|
-
this._attachments[webGLDrawBuffers.COLOR_ATTACHMENT12_WEBGL] = null;
|
|
41
|
-
this._attachments[webGLDrawBuffers.COLOR_ATTACHMENT13_WEBGL] = null;
|
|
42
|
-
this._attachments[webGLDrawBuffers.COLOR_ATTACHMENT14_WEBGL] = null;
|
|
43
|
-
this._attachments[webGLDrawBuffers.COLOR_ATTACHMENT15_WEBGL] = null;
|
|
44
|
-
this._attachments[ctx.NONE] = null;
|
|
45
|
-
this._attachments[ctx.BACK] = null;
|
|
46
|
-
this._attachmentLevel[webGLDrawBuffers.COLOR_ATTACHMENT1_WEBGL] = 0;
|
|
47
|
-
this._attachmentLevel[webGLDrawBuffers.COLOR_ATTACHMENT2_WEBGL] = 0;
|
|
48
|
-
this._attachmentLevel[webGLDrawBuffers.COLOR_ATTACHMENT3_WEBGL] = 0;
|
|
49
|
-
this._attachmentLevel[webGLDrawBuffers.COLOR_ATTACHMENT4_WEBGL] = 0;
|
|
50
|
-
this._attachmentLevel[webGLDrawBuffers.COLOR_ATTACHMENT5_WEBGL] = 0;
|
|
51
|
-
this._attachmentLevel[webGLDrawBuffers.COLOR_ATTACHMENT6_WEBGL] = 0;
|
|
52
|
-
this._attachmentLevel[webGLDrawBuffers.COLOR_ATTACHMENT7_WEBGL] = 0;
|
|
53
|
-
this._attachmentLevel[webGLDrawBuffers.COLOR_ATTACHMENT8_WEBGL] = 0;
|
|
54
|
-
this._attachmentLevel[webGLDrawBuffers.COLOR_ATTACHMENT9_WEBGL] = 0;
|
|
55
|
-
this._attachmentLevel[webGLDrawBuffers.COLOR_ATTACHMENT10_WEBGL] = 0;
|
|
56
|
-
this._attachmentLevel[webGLDrawBuffers.COLOR_ATTACHMENT11_WEBGL] = 0;
|
|
57
|
-
this._attachmentLevel[webGLDrawBuffers.COLOR_ATTACHMENT12_WEBGL] = 0;
|
|
58
|
-
this._attachmentLevel[webGLDrawBuffers.COLOR_ATTACHMENT13_WEBGL] = 0;
|
|
59
|
-
this._attachmentLevel[webGLDrawBuffers.COLOR_ATTACHMENT14_WEBGL] = 0;
|
|
60
|
-
this._attachmentLevel[webGLDrawBuffers.COLOR_ATTACHMENT15_WEBGL] = 0;
|
|
61
|
-
this._attachmentLevel[ctx.NONE] = null;
|
|
62
|
-
this._attachmentLevel[ctx.BACK] = null;
|
|
63
|
-
this._attachmentFace[webGLDrawBuffers.COLOR_ATTACHMENT1_WEBGL] = 0;
|
|
64
|
-
this._attachmentFace[webGLDrawBuffers.COLOR_ATTACHMENT2_WEBGL] = 0;
|
|
65
|
-
this._attachmentFace[webGLDrawBuffers.COLOR_ATTACHMENT3_WEBGL] = 0;
|
|
66
|
-
this._attachmentFace[webGLDrawBuffers.COLOR_ATTACHMENT4_WEBGL] = 0;
|
|
67
|
-
this._attachmentFace[webGLDrawBuffers.COLOR_ATTACHMENT5_WEBGL] = 0;
|
|
68
|
-
this._attachmentFace[webGLDrawBuffers.COLOR_ATTACHMENT6_WEBGL] = 0;
|
|
69
|
-
this._attachmentFace[webGLDrawBuffers.COLOR_ATTACHMENT7_WEBGL] = 0;
|
|
70
|
-
this._attachmentFace[webGLDrawBuffers.COLOR_ATTACHMENT8_WEBGL] = 0;
|
|
71
|
-
this._attachmentFace[webGLDrawBuffers.COLOR_ATTACHMENT9_WEBGL] = 0;
|
|
72
|
-
this._attachmentFace[webGLDrawBuffers.COLOR_ATTACHMENT10_WEBGL] = 0;
|
|
73
|
-
this._attachmentFace[webGLDrawBuffers.COLOR_ATTACHMENT11_WEBGL] = 0;
|
|
74
|
-
this._attachmentFace[webGLDrawBuffers.COLOR_ATTACHMENT12_WEBGL] = 0;
|
|
75
|
-
this._attachmentFace[webGLDrawBuffers.COLOR_ATTACHMENT13_WEBGL] = 0;
|
|
76
|
-
this._attachmentFace[webGLDrawBuffers.COLOR_ATTACHMENT14_WEBGL] = 0;
|
|
77
|
-
this._attachmentFace[webGLDrawBuffers.COLOR_ATTACHMENT15_WEBGL] = 0;
|
|
78
|
-
this._attachmentFace[ctx.NONE] = null;
|
|
79
|
-
this._attachmentFace[ctx.BACK] = null;
|
|
80
|
-
}
|
|
81
|
-
}
|
|
82
|
-
_clearAttachment(attachment) {
|
|
83
|
-
const object = this._attachments[attachment];
|
|
84
|
-
if (!object) {
|
|
85
|
-
return;
|
|
86
|
-
}
|
|
87
|
-
this._attachments[attachment] = null;
|
|
88
|
-
this._unlink(object);
|
|
89
|
-
}
|
|
90
|
-
_setAttachment(object, attachment) {
|
|
91
|
-
const prevObject = this._attachments[attachment];
|
|
92
|
-
if (prevObject === object) {
|
|
93
|
-
return;
|
|
94
|
-
}
|
|
95
|
-
this._clearAttachment(attachment);
|
|
96
|
-
if (!object) {
|
|
97
|
-
return;
|
|
98
|
-
}
|
|
99
|
-
this._attachments[attachment] = object;
|
|
100
|
-
this._link(object);
|
|
101
|
-
}
|
|
102
|
-
_performDelete() {
|
|
103
|
-
const ctx = this._ctx;
|
|
104
|
-
delete ctx._framebuffers[this._ | 0];
|
|
105
|
-
ctx._gl.deleteFramebuffer(this._ | 0);
|
|
106
|
-
}
|
|
107
|
-
};
|
|
108
|
-
|
|
109
|
-
//#endregion
|
|
110
|
-
export { WebGLFramebuffer };
|
|
1
|
+
import{Linkable as e}from"./linkable.js";var t=class extends e{constructor(e,t){if(super(e),this._binding=0,this._width=0,this._height=0,this._status=null,this._ctx=t,this._attachments={},this._attachments[t.COLOR_ATTACHMENT0]=null,this._attachments[t.DEPTH_ATTACHMENT]=null,this._attachments[t.STENCIL_ATTACHMENT]=null,this._attachments[t.DEPTH_STENCIL_ATTACHMENT]=null,this._attachmentLevel={},this._attachmentLevel[t.COLOR_ATTACHMENT0]=0,this._attachmentLevel[t.DEPTH_ATTACHMENT]=0,this._attachmentLevel[t.STENCIL_ATTACHMENT]=0,this._attachmentLevel[t.DEPTH_STENCIL_ATTACHMENT]=0,this._attachmentFace={},this._attachmentFace[t.COLOR_ATTACHMENT0]=0,this._attachmentFace[t.DEPTH_ATTACHMENT]=0,this._attachmentFace[t.STENCIL_ATTACHMENT]=0,this._attachmentFace[t.DEPTH_STENCIL_ATTACHMENT]=0,t._extensions.webgl_draw_buffers){let e=t._extensions.webgl_draw_buffers;this._attachments[e.COLOR_ATTACHMENT1_WEBGL]=null,this._attachments[e.COLOR_ATTACHMENT2_WEBGL]=null,this._attachments[e.COLOR_ATTACHMENT3_WEBGL]=null,this._attachments[e.COLOR_ATTACHMENT4_WEBGL]=null,this._attachments[e.COLOR_ATTACHMENT5_WEBGL]=null,this._attachments[e.COLOR_ATTACHMENT6_WEBGL]=null,this._attachments[e.COLOR_ATTACHMENT7_WEBGL]=null,this._attachments[e.COLOR_ATTACHMENT8_WEBGL]=null,this._attachments[e.COLOR_ATTACHMENT9_WEBGL]=null,this._attachments[e.COLOR_ATTACHMENT10_WEBGL]=null,this._attachments[e.COLOR_ATTACHMENT11_WEBGL]=null,this._attachments[e.COLOR_ATTACHMENT12_WEBGL]=null,this._attachments[e.COLOR_ATTACHMENT13_WEBGL]=null,this._attachments[e.COLOR_ATTACHMENT14_WEBGL]=null,this._attachments[e.COLOR_ATTACHMENT15_WEBGL]=null,this._attachments[t.NONE]=null,this._attachments[t.BACK]=null,this._attachmentLevel[e.COLOR_ATTACHMENT1_WEBGL]=0,this._attachmentLevel[e.COLOR_ATTACHMENT2_WEBGL]=0,this._attachmentLevel[e.COLOR_ATTACHMENT3_WEBGL]=0,this._attachmentLevel[e.COLOR_ATTACHMENT4_WEBGL]=0,this._attachmentLevel[e.COLOR_ATTACHMENT5_WEBGL]=0,this._attachmentLevel[e.COLOR_ATTACHMENT6_WEBGL]=0,this._attachmentLevel[e.COLOR_ATTACHMENT7_WEBGL]=0,this._attachmentLevel[e.COLOR_ATTACHMENT8_WEBGL]=0,this._attachmentLevel[e.COLOR_ATTACHMENT9_WEBGL]=0,this._attachmentLevel[e.COLOR_ATTACHMENT10_WEBGL]=0,this._attachmentLevel[e.COLOR_ATTACHMENT11_WEBGL]=0,this._attachmentLevel[e.COLOR_ATTACHMENT12_WEBGL]=0,this._attachmentLevel[e.COLOR_ATTACHMENT13_WEBGL]=0,this._attachmentLevel[e.COLOR_ATTACHMENT14_WEBGL]=0,this._attachmentLevel[e.COLOR_ATTACHMENT15_WEBGL]=0,this._attachmentLevel[t.NONE]=null,this._attachmentLevel[t.BACK]=null,this._attachmentFace[e.COLOR_ATTACHMENT1_WEBGL]=0,this._attachmentFace[e.COLOR_ATTACHMENT2_WEBGL]=0,this._attachmentFace[e.COLOR_ATTACHMENT3_WEBGL]=0,this._attachmentFace[e.COLOR_ATTACHMENT4_WEBGL]=0,this._attachmentFace[e.COLOR_ATTACHMENT5_WEBGL]=0,this._attachmentFace[e.COLOR_ATTACHMENT6_WEBGL]=0,this._attachmentFace[e.COLOR_ATTACHMENT7_WEBGL]=0,this._attachmentFace[e.COLOR_ATTACHMENT8_WEBGL]=0,this._attachmentFace[e.COLOR_ATTACHMENT9_WEBGL]=0,this._attachmentFace[e.COLOR_ATTACHMENT10_WEBGL]=0,this._attachmentFace[e.COLOR_ATTACHMENT11_WEBGL]=0,this._attachmentFace[e.COLOR_ATTACHMENT12_WEBGL]=0,this._attachmentFace[e.COLOR_ATTACHMENT13_WEBGL]=0,this._attachmentFace[e.COLOR_ATTACHMENT14_WEBGL]=0,this._attachmentFace[e.COLOR_ATTACHMENT15_WEBGL]=0,this._attachmentFace[t.NONE]=null,this._attachmentFace[t.BACK]=null}}_clearAttachment(e){let t=this._attachments[e];t&&(this._attachments[e]=null,this._unlink(t))}_setAttachment(e,t){this._attachments[t]!==e&&(this._clearAttachment(t),e&&(this._attachments[t]=e,this._link(e)))}_performDelete(){let e=this._ctx;delete e._framebuffers[this._|0],e._gl.deleteFramebuffer(this._|0)}};export{t as WebGLFramebuffer};
|
package/lib/esm/webgl-program.js
CHANGED
|
@@ -1,27 +1 @@
|
|
|
1
|
-
import
|
|
2
|
-
|
|
3
|
-
//#region src/ts/webgl-program.ts
|
|
4
|
-
var WebGLProgram = class extends Linkable {
|
|
5
|
-
constructor(_, ctx) {
|
|
6
|
-
super(_);
|
|
7
|
-
this._linkCount = 0;
|
|
8
|
-
this._linkStatus = false;
|
|
9
|
-
this._linkInfoLog = "not linked";
|
|
10
|
-
this._attributes = [];
|
|
11
|
-
this._uniforms = [];
|
|
12
|
-
this._ctx = ctx;
|
|
13
|
-
this._linkCount = 0;
|
|
14
|
-
this._linkStatus = false;
|
|
15
|
-
this._linkInfoLog = "not linked";
|
|
16
|
-
this._attributes = [];
|
|
17
|
-
this._uniforms = [];
|
|
18
|
-
}
|
|
19
|
-
_performDelete() {
|
|
20
|
-
const ctx = this._ctx;
|
|
21
|
-
delete ctx._programs[this._ | 0];
|
|
22
|
-
ctx._gl.deleteProgram(this._ | 0);
|
|
23
|
-
}
|
|
24
|
-
};
|
|
25
|
-
|
|
26
|
-
//#endregion
|
|
27
|
-
export { WebGLProgram };
|
|
1
|
+
import{Linkable as e}from"./linkable.js";var t=class extends e{constructor(e,t){super(e),this._linkCount=0,this._linkStatus=!1,this._linkInfoLog=`not linked`,this._attributes=[],this._uniforms=[],this._ctx=t,this._linkCount=0,this._linkStatus=!1,this._linkInfoLog=`not linked`,this._attributes=[],this._uniforms=[]}_performDelete(){let e=this._ctx;delete e._programs[this._|0],e._gl.deleteProgram(this._|0)}};export{t as WebGLProgram};
|
package/lib/esm/webgl-query.js
CHANGED
|
@@ -1,17 +1 @@
|
|
|
1
|
-
import
|
|
2
|
-
|
|
3
|
-
//#region src/ts/webgl-query.ts
|
|
4
|
-
var WebGLQuery = class extends Linkable {
|
|
5
|
-
constructor(_, ctx) {
|
|
6
|
-
super(_);
|
|
7
|
-
this._ctx = ctx;
|
|
8
|
-
}
|
|
9
|
-
_performDelete() {
|
|
10
|
-
const ctx = this._ctx;
|
|
11
|
-
delete ctx._queries[this._ | 0];
|
|
12
|
-
ctx._native2.deleteQuery(this._ | 0);
|
|
13
|
-
}
|
|
14
|
-
};
|
|
15
|
-
|
|
16
|
-
//#endregion
|
|
17
|
-
export { WebGLQuery };
|
|
1
|
+
import{Linkable as e}from"./linkable.js";var t=class extends e{constructor(e,t){super(e),this._ctx=t}_performDelete(){let e=this._ctx;delete e._queries[this._|0],e._native2.deleteQuery(this._|0)}};export{t as WebGLQuery};
|
|
@@ -1,25 +1 @@
|
|
|
1
|
-
import
|
|
2
|
-
|
|
3
|
-
//#region src/ts/webgl-renderbuffer.ts
|
|
4
|
-
var WebGLRenderbuffer = class extends Linkable {
|
|
5
|
-
constructor(_, ctx) {
|
|
6
|
-
super(_);
|
|
7
|
-
this._binding = 0;
|
|
8
|
-
this._width = 0;
|
|
9
|
-
this._height = 0;
|
|
10
|
-
this._format = 0;
|
|
11
|
-
this._ctx = ctx;
|
|
12
|
-
this._binding = 0;
|
|
13
|
-
this._width = 0;
|
|
14
|
-
this._height = 0;
|
|
15
|
-
this._format = 0;
|
|
16
|
-
}
|
|
17
|
-
_performDelete() {
|
|
18
|
-
const ctx = this._ctx;
|
|
19
|
-
delete ctx._renderbuffers[this._ | 0];
|
|
20
|
-
ctx._gl.deleteRenderbuffer(this._);
|
|
21
|
-
}
|
|
22
|
-
};
|
|
23
|
-
|
|
24
|
-
//#endregion
|
|
25
|
-
export { WebGLRenderbuffer };
|
|
1
|
+
import{Linkable as e}from"./linkable.js";var t=class extends e{constructor(e,t){super(e),this._binding=0,this._width=0,this._height=0,this._format=0,this._ctx=t,this._binding=0,this._width=0,this._height=0,this._format=0}_performDelete(){let e=this._ctx;delete e._renderbuffers[this._|0],e._gl.deleteRenderbuffer(this._)}};export{t as WebGLRenderbuffer};
|
|
@@ -1,175 +1 @@
|
|
|
1
|
-
import
|
|
2
|
-
import { WebGLContextBase } from "./webgl-context-base.js";
|
|
3
|
-
import Gwebgl from "@girs/gwebgl-0.1";
|
|
4
|
-
|
|
5
|
-
//#region src/ts/webgl-rendering-context.ts
|
|
6
|
-
var WebGLRenderingContext = class extends WebGLContextBase {
|
|
7
|
-
get _gl() {
|
|
8
|
-
return this._native;
|
|
9
|
-
}
|
|
10
|
-
constructor(canvas, options = {}) {
|
|
11
|
-
super(canvas, options);
|
|
12
|
-
this._attrib0Buffer = null;
|
|
13
|
-
this._native = new Gwebgl.WebGLRenderingContext({});
|
|
14
|
-
this._init();
|
|
15
|
-
const attrib0Buffer = this.createBuffer();
|
|
16
|
-
this._attrib0Buffer = attrib0Buffer;
|
|
17
|
-
}
|
|
18
|
-
_beginAttrib0Hack() {
|
|
19
|
-
this._native.bindBuffer(this.ARRAY_BUFFER, this._attrib0Buffer?._ || 0);
|
|
20
|
-
const uInt8Data = new Uint8Array(this._vertexGlobalState._attribs[0]._data.buffer);
|
|
21
|
-
this._native.bufferData(this.ARRAY_BUFFER, Uint8ArrayToVariant(uInt8Data), this.STREAM_DRAW);
|
|
22
|
-
this._native.enableVertexAttribArray(0);
|
|
23
|
-
this._native.vertexAttribPointer(0, 4, this.FLOAT, false, 0, 0);
|
|
24
|
-
this._native._vertexAttribDivisor(0, 1);
|
|
25
|
-
}
|
|
26
|
-
_endAttrib0Hack() {
|
|
27
|
-
const attrib = this._vertexObjectState._attribs[0];
|
|
28
|
-
if (attrib._pointerBuffer) {
|
|
29
|
-
this._native.bindBuffer(this.ARRAY_BUFFER, attrib._pointerBuffer._);
|
|
30
|
-
} else {
|
|
31
|
-
this._native.bindBuffer(this.ARRAY_BUFFER, 0);
|
|
32
|
-
}
|
|
33
|
-
this._native.vertexAttribPointer(0, attrib._inputSize, attrib._pointerType, attrib._pointerNormal, attrib._inputStride, attrib._pointerOffset);
|
|
34
|
-
this._native._vertexAttribDivisor(0, attrib._divisor);
|
|
35
|
-
this._native.disableVertexAttribArray(0);
|
|
36
|
-
if (this._vertexGlobalState._arrayBufferBinding) {
|
|
37
|
-
this._native.bindBuffer(this.ARRAY_BUFFER, this._vertexGlobalState._arrayBufferBinding._);
|
|
38
|
-
} else {
|
|
39
|
-
this._native.bindBuffer(this.ARRAY_BUFFER, 0);
|
|
40
|
-
}
|
|
41
|
-
}
|
|
42
|
-
drawArrays(mode = 0, first = 0, count = 0) {
|
|
43
|
-
if (first < 0 || count < 0) {
|
|
44
|
-
this.setError(this.INVALID_VALUE);
|
|
45
|
-
return;
|
|
46
|
-
}
|
|
47
|
-
if (!this._checkStencilState()) {
|
|
48
|
-
return;
|
|
49
|
-
}
|
|
50
|
-
const reducedCount = vertexCount(this, mode, count);
|
|
51
|
-
if (reducedCount < 0) {
|
|
52
|
-
this.setError(this.INVALID_ENUM);
|
|
53
|
-
return;
|
|
54
|
-
}
|
|
55
|
-
if (!this._framebufferOk()) {
|
|
56
|
-
return;
|
|
57
|
-
}
|
|
58
|
-
if (count === 0) {
|
|
59
|
-
return;
|
|
60
|
-
}
|
|
61
|
-
let maxIndex = first;
|
|
62
|
-
if (count > 0) {
|
|
63
|
-
maxIndex = count + first - 1 >>> 0;
|
|
64
|
-
}
|
|
65
|
-
if (this._checkVertexAttribState(maxIndex)) {
|
|
66
|
-
if (this._vertexObjectState._attribs[0]._isPointer || this._extensions.webgl_draw_buffers && this._extensions.webgl_draw_buffers._buffersState && this._extensions.webgl_draw_buffers._buffersState.length > 0) {
|
|
67
|
-
return this._native.drawArrays(mode, first, reducedCount);
|
|
68
|
-
} else {
|
|
69
|
-
this._beginAttrib0Hack();
|
|
70
|
-
this._native._drawArraysInstanced(mode, first, reducedCount, 1);
|
|
71
|
-
this._endAttrib0Hack();
|
|
72
|
-
}
|
|
73
|
-
}
|
|
74
|
-
}
|
|
75
|
-
drawElements(mode = 0, count = 0, type = 0, ioffset = 0) {
|
|
76
|
-
if (count < 0 || ioffset < 0) {
|
|
77
|
-
this.setError(this.INVALID_VALUE);
|
|
78
|
-
return;
|
|
79
|
-
}
|
|
80
|
-
if (!this._checkStencilState()) {
|
|
81
|
-
return;
|
|
82
|
-
}
|
|
83
|
-
const elementBuffer = this._vertexObjectState._elementArrayBufferBinding;
|
|
84
|
-
if (!elementBuffer) {
|
|
85
|
-
this.setError(this.INVALID_OPERATION);
|
|
86
|
-
return;
|
|
87
|
-
}
|
|
88
|
-
let elementData = null;
|
|
89
|
-
let offset = ioffset;
|
|
90
|
-
if (type === this.UNSIGNED_SHORT) {
|
|
91
|
-
if (offset % 2) {
|
|
92
|
-
this.setError(this.INVALID_OPERATION);
|
|
93
|
-
return;
|
|
94
|
-
}
|
|
95
|
-
offset >>= 1;
|
|
96
|
-
elementData = new Uint16Array(elementBuffer._elements.buffer);
|
|
97
|
-
} else if (this._extensions.oes_element_index_uint && type === this.UNSIGNED_INT) {
|
|
98
|
-
if (offset % 4) {
|
|
99
|
-
this.setError(this.INVALID_OPERATION);
|
|
100
|
-
return;
|
|
101
|
-
}
|
|
102
|
-
offset >>= 2;
|
|
103
|
-
elementData = new Uint32Array(elementBuffer._elements.buffer);
|
|
104
|
-
} else if (type === this.UNSIGNED_BYTE) {
|
|
105
|
-
elementData = elementBuffer._elements;
|
|
106
|
-
} else {
|
|
107
|
-
this.setError(this.INVALID_ENUM);
|
|
108
|
-
return;
|
|
109
|
-
}
|
|
110
|
-
let reducedCount = count;
|
|
111
|
-
switch (mode) {
|
|
112
|
-
case this.TRIANGLES:
|
|
113
|
-
if (count % 3) {
|
|
114
|
-
reducedCount -= count % 3;
|
|
115
|
-
}
|
|
116
|
-
break;
|
|
117
|
-
case this.LINES:
|
|
118
|
-
if (count % 2) {
|
|
119
|
-
reducedCount -= count % 2;
|
|
120
|
-
}
|
|
121
|
-
break;
|
|
122
|
-
case this.POINTS: break;
|
|
123
|
-
case this.LINE_LOOP:
|
|
124
|
-
case this.LINE_STRIP:
|
|
125
|
-
if (count < 2) {
|
|
126
|
-
this.setError(this.INVALID_OPERATION);
|
|
127
|
-
return;
|
|
128
|
-
}
|
|
129
|
-
break;
|
|
130
|
-
case this.TRIANGLE_FAN:
|
|
131
|
-
case this.TRIANGLE_STRIP:
|
|
132
|
-
if (count < 3) {
|
|
133
|
-
this.setError(this.INVALID_OPERATION);
|
|
134
|
-
return;
|
|
135
|
-
}
|
|
136
|
-
break;
|
|
137
|
-
default:
|
|
138
|
-
this.setError(this.INVALID_ENUM);
|
|
139
|
-
return;
|
|
140
|
-
}
|
|
141
|
-
if (!this._framebufferOk()) {
|
|
142
|
-
return;
|
|
143
|
-
}
|
|
144
|
-
if (count === 0) {
|
|
145
|
-
this._checkVertexAttribState(0);
|
|
146
|
-
return;
|
|
147
|
-
}
|
|
148
|
-
if (count + offset >>> 0 > elementData.length) {
|
|
149
|
-
this.setError(this.INVALID_OPERATION);
|
|
150
|
-
return;
|
|
151
|
-
}
|
|
152
|
-
let maxIndex = -1;
|
|
153
|
-
for (let i = offset; i < offset + count; ++i) {
|
|
154
|
-
maxIndex = Math.max(maxIndex, elementData[i]);
|
|
155
|
-
}
|
|
156
|
-
if (maxIndex < 0) {
|
|
157
|
-
this._checkVertexAttribState(0);
|
|
158
|
-
return;
|
|
159
|
-
}
|
|
160
|
-
if (this._checkVertexAttribState(maxIndex)) {
|
|
161
|
-
if (reducedCount > 0) {
|
|
162
|
-
if (this._vertexObjectState._attribs[0]._isPointer) {
|
|
163
|
-
return this._native.drawElements(mode, reducedCount, type, ioffset);
|
|
164
|
-
} else {
|
|
165
|
-
this._beginAttrib0Hack();
|
|
166
|
-
this._native._drawElementsInstanced(mode, reducedCount, type, ioffset, 1);
|
|
167
|
-
this._endAttrib0Hack();
|
|
168
|
-
}
|
|
169
|
-
}
|
|
170
|
-
}
|
|
171
|
-
}
|
|
172
|
-
};
|
|
173
|
-
|
|
174
|
-
//#endregion
|
|
175
|
-
export { WebGLContextBase, WebGLRenderingContext };
|
|
1
|
+
import{Uint8ArrayToVariant as e,vertexCount as t}from"./utils.js";import{WebGLContextBase as n}from"./webgl-context-base.js";import r from"@girs/gwebgl-0.1";var i=class extends n{get _gl(){return this._native}constructor(e,t={}){super(e,t),this._attrib0Buffer=null,this._native=new r.WebGLRenderingContext({}),this._init();let n=this.createBuffer();this._attrib0Buffer=n}_beginAttrib0Hack(){this._native.bindBuffer(this.ARRAY_BUFFER,this._attrib0Buffer?._||0);let t=new Uint8Array(this._vertexGlobalState._attribs[0]._data.buffer);this._native.bufferData(this.ARRAY_BUFFER,e(t),this.STREAM_DRAW),this._native.enableVertexAttribArray(0),this._native.vertexAttribPointer(0,4,this.FLOAT,!1,0,0),this._native._vertexAttribDivisor(0,1)}_endAttrib0Hack(){let e=this._vertexObjectState._attribs[0];e._pointerBuffer?this._native.bindBuffer(this.ARRAY_BUFFER,e._pointerBuffer._):this._native.bindBuffer(this.ARRAY_BUFFER,0),this._native.vertexAttribPointer(0,e._inputSize,e._pointerType,e._pointerNormal,e._inputStride,e._pointerOffset),this._native._vertexAttribDivisor(0,e._divisor),this._native.disableVertexAttribArray(0),this._vertexGlobalState._arrayBufferBinding?this._native.bindBuffer(this.ARRAY_BUFFER,this._vertexGlobalState._arrayBufferBinding._):this._native.bindBuffer(this.ARRAY_BUFFER,0)}drawArrays(e=0,n=0,r=0){if(n<0||r<0){this.setError(this.INVALID_VALUE);return}if(!this._checkStencilState())return;let i=t(this,e,r);if(i<0){this.setError(this.INVALID_ENUM);return}if(!this._framebufferOk()||r===0)return;let a=n;if(r>0&&(a=r+n-1>>>0),this._checkVertexAttribState(a)){if(this._vertexObjectState._attribs[0]._isPointer||this._extensions.webgl_draw_buffers&&this._extensions.webgl_draw_buffers._buffersState&&this._extensions.webgl_draw_buffers._buffersState.length>0)return this._native.drawArrays(e,n,i);this._beginAttrib0Hack(),this._native._drawArraysInstanced(e,n,i,1),this._endAttrib0Hack()}}drawElements(e=0,t=0,n=0,r=0){if(t<0||r<0){this.setError(this.INVALID_VALUE);return}if(!this._checkStencilState())return;let i=this._vertexObjectState._elementArrayBufferBinding;if(!i){this.setError(this.INVALID_OPERATION);return}let a=null,o=r;if(n===this.UNSIGNED_SHORT){if(o%2){this.setError(this.INVALID_OPERATION);return}o>>=1,a=new Uint16Array(i._elements.buffer)}else if(this._extensions.oes_element_index_uint&&n===this.UNSIGNED_INT){if(o%4){this.setError(this.INVALID_OPERATION);return}o>>=2,a=new Uint32Array(i._elements.buffer)}else if(n===this.UNSIGNED_BYTE)a=i._elements;else{this.setError(this.INVALID_ENUM);return}let s=t;switch(e){case this.TRIANGLES:t%3&&(s-=t%3);break;case this.LINES:t%2&&(s-=t%2);break;case this.POINTS:break;case this.LINE_LOOP:case this.LINE_STRIP:if(t<2){this.setError(this.INVALID_OPERATION);return}break;case this.TRIANGLE_FAN:case this.TRIANGLE_STRIP:if(t<3){this.setError(this.INVALID_OPERATION);return}break;default:this.setError(this.INVALID_ENUM);return}if(!this._framebufferOk())return;if(t===0){this._checkVertexAttribState(0);return}if(t+o>>>0>a.length){this.setError(this.INVALID_OPERATION);return}let c=-1;for(let e=o;e<o+t;++e)c=Math.max(c,a[e]);if(c<0){this._checkVertexAttribState(0);return}if(this._checkVertexAttribState(c)&&s>0){if(this._vertexObjectState._attribs[0]._isPointer)return this._native.drawElements(e,s,n,r);this._beginAttrib0Hack(),this._native._drawElementsInstanced(e,s,n,r,1),this._endAttrib0Hack()}}};export{n as WebGLContextBase,i as WebGLRenderingContext};
|
package/lib/esm/webgl-sampler.js
CHANGED
|
@@ -1,17 +1 @@
|
|
|
1
|
-
import
|
|
2
|
-
|
|
3
|
-
//#region src/ts/webgl-sampler.ts
|
|
4
|
-
var WebGLSampler = class extends Linkable {
|
|
5
|
-
constructor(_, ctx) {
|
|
6
|
-
super(_);
|
|
7
|
-
this._ctx = ctx;
|
|
8
|
-
}
|
|
9
|
-
_performDelete() {
|
|
10
|
-
const ctx = this._ctx;
|
|
11
|
-
delete ctx._samplers[this._ | 0];
|
|
12
|
-
ctx._native2.deleteSampler(this._ | 0);
|
|
13
|
-
}
|
|
14
|
-
};
|
|
15
|
-
|
|
16
|
-
//#endregion
|
|
17
|
-
export { WebGLSampler };
|
|
1
|
+
import{Linkable as e}from"./linkable.js";var t=class extends e{constructor(e,t){super(e),this._ctx=t}_performDelete(){let e=this._ctx;delete e._samplers[this._|0],e._native2.deleteSampler(this._|0)}};export{t as WebGLSampler};
|
|
@@ -1,11 +1 @@
|
|
|
1
|
-
|
|
2
|
-
var WebGLShaderPrecisionFormat = class {
|
|
3
|
-
constructor(_) {
|
|
4
|
-
this.rangeMin = _.rangeMin;
|
|
5
|
-
this.rangeMax = _.rangeMax;
|
|
6
|
-
this.precision = _.precision;
|
|
7
|
-
}
|
|
8
|
-
};
|
|
9
|
-
|
|
10
|
-
//#endregion
|
|
11
|
-
export { WebGLShaderPrecisionFormat };
|
|
1
|
+
var e=class{constructor(e){this.rangeMin=e.rangeMin,this.rangeMax=e.rangeMax,this.precision=e.precision}};export{e as WebGLShaderPrecisionFormat};
|
package/lib/esm/webgl-shader.js
CHANGED
|
@@ -1,25 +1 @@
|
|
|
1
|
-
import
|
|
2
|
-
|
|
3
|
-
//#region src/ts/webgl-shader.ts
|
|
4
|
-
var WebGLShader = class extends Linkable {
|
|
5
|
-
constructor(_, ctx, type) {
|
|
6
|
-
super(_);
|
|
7
|
-
this._source = "";
|
|
8
|
-
this._compileStatus = false;
|
|
9
|
-
this._compileInfo = "";
|
|
10
|
-
this._needsRecompile = false;
|
|
11
|
-
this._type = type;
|
|
12
|
-
this._ctx = ctx;
|
|
13
|
-
this._source = "";
|
|
14
|
-
this._compileStatus = false;
|
|
15
|
-
this._compileInfo = "";
|
|
16
|
-
}
|
|
17
|
-
_performDelete() {
|
|
18
|
-
const ctx = this._ctx;
|
|
19
|
-
delete ctx._shaders[this._ | 0];
|
|
20
|
-
ctx._gl.deleteShader(this._ | 0);
|
|
21
|
-
}
|
|
22
|
-
};
|
|
23
|
-
|
|
24
|
-
//#endregion
|
|
25
|
-
export { WebGLShader };
|
|
1
|
+
import{Linkable as e}from"./linkable.js";var t=class extends e{constructor(e,t,n){super(e),this._source=``,this._compileStatus=!1,this._compileInfo=``,this._needsRecompile=!1,this._type=n,this._ctx=t,this._source=``,this._compileStatus=!1,this._compileInfo=``}_performDelete(){let e=this._ctx;delete e._shaders[this._|0],e._gl.deleteShader(this._|0)}};export{t as WebGLShader};
|
package/lib/esm/webgl-sync.js
CHANGED
|
@@ -1,17 +1 @@
|
|
|
1
|
-
import
|
|
2
|
-
|
|
3
|
-
//#region src/ts/webgl-sync.ts
|
|
4
|
-
var WebGLSync = class extends Linkable {
|
|
5
|
-
constructor(_, ctx) {
|
|
6
|
-
super(_);
|
|
7
|
-
this._ctx = ctx;
|
|
8
|
-
}
|
|
9
|
-
_performDelete() {
|
|
10
|
-
const ctx = this._ctx;
|
|
11
|
-
delete ctx._syncs[this._ | 0];
|
|
12
|
-
ctx._native2.deleteSync(this._ | 0);
|
|
13
|
-
}
|
|
14
|
-
};
|
|
15
|
-
|
|
16
|
-
//#endregion
|
|
17
|
-
export { WebGLSync };
|
|
1
|
+
import{Linkable as e}from"./linkable.js";var t=class extends e{constructor(e,t){super(e),this._ctx=t}_performDelete(){let e=this._ctx;delete e._syncs[this._|0],e._native2.deleteSync(this._|0)}};export{t as WebGLSync};
|
|
@@ -1,13 +1 @@
|
|
|
1
|
-
|
|
2
|
-
var WebGLTextureUnit = class {
|
|
3
|
-
constructor(ctx, idx) {
|
|
4
|
-
this._mode = 0;
|
|
5
|
-
this._bind2D = null;
|
|
6
|
-
this._bindCube = null;
|
|
7
|
-
this._ctx = ctx;
|
|
8
|
-
this._idx = idx;
|
|
9
|
-
}
|
|
10
|
-
};
|
|
11
|
-
|
|
12
|
-
//#endregion
|
|
13
|
-
export { WebGLTextureUnit };
|
|
1
|
+
var e=class{constructor(e,t){this._mode=0,this._bind2D=null,this._bindCube=null,this._ctx=e,this._idx=t}};export{e as WebGLTextureUnit};
|
package/lib/esm/webgl-texture.js
CHANGED
|
@@ -1,23 +1 @@
|
|
|
1
|
-
import
|
|
2
|
-
|
|
3
|
-
//#region src/ts/webgl-texture.ts
|
|
4
|
-
var WebGLTexture = class extends Linkable {
|
|
5
|
-
constructor(_, ctx) {
|
|
6
|
-
super(_);
|
|
7
|
-
this._binding = 0;
|
|
8
|
-
this._levelWidth = new Int32Array(32);
|
|
9
|
-
this._levelHeight = new Int32Array(32);
|
|
10
|
-
this._format = 0;
|
|
11
|
-
this._type = 0;
|
|
12
|
-
this._complete = true;
|
|
13
|
-
this._ctx = ctx;
|
|
14
|
-
}
|
|
15
|
-
_performDelete() {
|
|
16
|
-
const ctx = this._ctx;
|
|
17
|
-
delete ctx._textures[this._ | 0];
|
|
18
|
-
ctx._gl.deleteTexture(this._ | 0);
|
|
19
|
-
}
|
|
20
|
-
};
|
|
21
|
-
|
|
22
|
-
//#endregion
|
|
23
|
-
export { WebGLTexture };
|
|
1
|
+
import{Linkable as e}from"./linkable.js";var t=class extends e{constructor(e,t){super(e),this._binding=0,this._levelWidth=new Int32Array(32),this._levelHeight=new Int32Array(32),this._format=0,this._type=0,this._complete=!0,this._ctx=t}_performDelete(){let e=this._ctx;delete e._textures[this._|0],e._gl.deleteTexture(this._|0)}};export{t as WebGLTexture};
|
|
@@ -1,17 +1 @@
|
|
|
1
|
-
import
|
|
2
|
-
|
|
3
|
-
//#region src/ts/webgl-transform-feedback.ts
|
|
4
|
-
var WebGLTransformFeedback = class extends Linkable {
|
|
5
|
-
constructor(_, ctx) {
|
|
6
|
-
super(_);
|
|
7
|
-
this._ctx = ctx;
|
|
8
|
-
}
|
|
9
|
-
_performDelete() {
|
|
10
|
-
const ctx = this._ctx;
|
|
11
|
-
delete ctx._transformFeedbacks[this._ | 0];
|
|
12
|
-
ctx._native2.deleteTransformFeedback(this._ | 0);
|
|
13
|
-
}
|
|
14
|
-
};
|
|
15
|
-
|
|
16
|
-
//#endregion
|
|
17
|
-
export { WebGLTransformFeedback };
|
|
1
|
+
import{Linkable as e}from"./linkable.js";var t=class extends e{constructor(e,t){super(e),this._ctx=t}_performDelete(){let e=this._ctx;delete e._transformFeedbacks[this._|0],e._native2.deleteTransformFeedback(this._|0)}};export{t as WebGLTransformFeedback};
|
|
@@ -1,15 +1 @@
|
|
|
1
|
-
|
|
2
|
-
var WebGLUniformLocation = class {
|
|
3
|
-
constructor(_, program, info) {
|
|
4
|
-
this._linkCount = 0;
|
|
5
|
-
this._array = null;
|
|
6
|
-
this._ = _;
|
|
7
|
-
this._program = program;
|
|
8
|
-
this._linkCount = program._linkCount;
|
|
9
|
-
this._activeInfo = info;
|
|
10
|
-
this._array = null;
|
|
11
|
-
}
|
|
12
|
-
};
|
|
13
|
-
|
|
14
|
-
//#endregion
|
|
15
|
-
export { WebGLUniformLocation };
|
|
1
|
+
var e=class{constructor(e,t,n){this._linkCount=0,this._array=null,this._=e,this._program=t,this._linkCount=t._linkCount,this._activeInfo=n,this._array=null}};export{e as WebGLUniformLocation};
|
|
@@ -1,23 +1 @@
|
|
|
1
|
-
import
|
|
2
|
-
import { WebGLVertexArrayObjectState } from "./webgl-vertex-attribute.js";
|
|
3
|
-
|
|
4
|
-
//#region src/ts/webgl-vertex-array-object.ts
|
|
5
|
-
var WebGLVertexArrayObject = class extends Linkable {
|
|
6
|
-
constructor(_, ctx) {
|
|
7
|
-
super(_);
|
|
8
|
-
this._ctx = ctx;
|
|
9
|
-
this._objectState = new WebGLVertexArrayObjectState(ctx);
|
|
10
|
-
}
|
|
11
|
-
_performDelete() {
|
|
12
|
-
const ctx = this._ctx;
|
|
13
|
-
if (ctx._vertexObjectState === this._objectState) {
|
|
14
|
-
ctx._vertexObjectState = ctx._defaultVertexObjectState;
|
|
15
|
-
}
|
|
16
|
-
this._objectState.cleanUp();
|
|
17
|
-
delete ctx._vertexArrayObjects[this._ | 0];
|
|
18
|
-
ctx._native2.deleteVertexArray(this._ | 0);
|
|
19
|
-
}
|
|
20
|
-
};
|
|
21
|
-
|
|
22
|
-
//#endregion
|
|
23
|
-
export { WebGLVertexArrayObject };
|
|
1
|
+
import{Linkable as e}from"./linkable.js";import{WebGLVertexArrayObjectState as t}from"./webgl-vertex-attribute.js";var n=class extends e{constructor(e,n){super(e),this._ctx=n,this._objectState=new t(n)}_performDelete(){let e=this._ctx;e._vertexObjectState===this._objectState&&(e._vertexObjectState=e._defaultVertexObjectState),this._objectState.cleanUp(),delete e._vertexArrayObjects[this._|0],e._native2.deleteVertexArray(this._|0)}};export{n as WebGLVertexArrayObject};
|