@gitlab/ui 89.2.0 → 89.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +20 -0
- package/dist/index.css +2 -2
- package/dist/index.css.map +1 -1
- package/dist/tokens/build/js/tokens.dark.js +116 -92
- package/dist/tokens/build/js/tokens.js +33 -9
- package/dist/tokens/css/tokens.css +38 -14
- package/dist/tokens/css/tokens.dark.css +95 -71
- package/dist/tokens/js/tokens.dark.js +115 -91
- package/dist/tokens/js/tokens.js +32 -8
- package/dist/tokens/json/tokens.dark.json +744 -177
- package/dist/tokens/json/tokens.json +661 -94
- package/dist/tokens/scss/_tokens.dark.scss +95 -71
- package/dist/tokens/scss/_tokens.scss +38 -14
- package/dist/tokens/scss/_tokens_custom_properties.scss +24 -0
- package/package.json +3 -3
- package/src/components/base/badge/badge.scss +65 -32
- package/src/components/base/datepicker/datepicker.scss +5 -0
- package/src/components/base/toggle/toggle.scss +8 -5
- package/src/tokens/action.tokens.json +171 -3
- package/src/tokens/build/css/tokens.css +38 -14
- package/src/tokens/build/css/tokens.dark.css +95 -71
- package/src/tokens/build/js/tokens.dark.js +115 -91
- package/src/tokens/build/js/tokens.js +32 -8
- package/src/tokens/build/json/tokens.dark.json +744 -177
- package/src/tokens/build/json/tokens.json +661 -94
- package/src/tokens/build/scss/_tokens.dark.scss +95 -71
- package/src/tokens/build/scss/_tokens.scss +38 -14
- package/src/tokens/build/scss/_tokens_custom_properties.scss +24 -0
- package/src/tokens/contextual/badge.tokens.json +69 -69
- package/src/tokens/contextual/button.tokens.json +8 -17
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@@ -42,6 +42,30 @@ export const GL_ACTION_DANGER_BORDER_COLOR_DEFAULT = 'transparent'; // Used for
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export const GL_ACTION_DANGER_BORDER_COLOR_HOVER = 'transparent'; // Used for the border of a danger action in the hover state.
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export const GL_ACTION_DANGER_BORDER_COLOR_FOCUS = 'transparent'; // Used for the border of a danger action in the focus state.
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export const GL_ACTION_DANGER_BORDER_COLOR_ACTIVE = 'transparent'; // Used for the border of a danger action in the active state.
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export const GL_ACTION_STRONG_CONFIRM_BACKGROUND_COLOR_DEFAULT = '#1f75cb'; // Used for the background of a strong confirm action in the default state.
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export const GL_ACTION_STRONG_CONFIRM_BACKGROUND_COLOR_HOVER = '#1068bf'; // Used for the background of a strong confirm action in the hover state.
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export const GL_ACTION_STRONG_CONFIRM_BACKGROUND_COLOR_FOCUS = '#1068bf'; // Used for the background of a strong confirm action in the focus state.
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export const GL_ACTION_STRONG_CONFIRM_BACKGROUND_COLOR_ACTIVE = '#0b5cad'; // Used for the background of a strong confirm action in the active state.
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export const GL_ACTION_STRONG_CONFIRM_FOREGROUND_COLOR_DEFAULT = '#fff'; // Used for the foreground of a strong confirm action in the default state.
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export const GL_ACTION_STRONG_CONFIRM_FOREGROUND_COLOR_HOVER = '#fff'; // Used for the foreground of a strong confirm action in the hover state.
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export const GL_ACTION_STRONG_CONFIRM_FOREGROUND_COLOR_FOCUS = '#fff'; // Used for the foreground of a strong confirm action in the focus state.
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export const GL_ACTION_STRONG_CONFIRM_FOREGROUND_COLOR_ACTIVE = '#fff'; // Used for the foreground of a strong confirm action in the active state.
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export const GL_ACTION_STRONG_CONFIRM_BORDER_COLOR_DEFAULT = 'transparent'; // Used for the border of a strong confirm action in the default state.
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export const GL_ACTION_STRONG_CONFIRM_BORDER_COLOR_HOVER = 'transparent'; // Used for the border of a strong confirm action in the hover state.
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export const GL_ACTION_STRONG_CONFIRM_BORDER_COLOR_FOCUS = 'transparent'; // Used for the border of a strong confirm action in the focus state.
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export const GL_ACTION_STRONG_CONFIRM_BORDER_COLOR_ACTIVE = 'transparent'; // Used for the border of a strong confirm action in the active state.
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export const GL_ACTION_STRONG_NEUTRAL_BACKGROUND_COLOR_DEFAULT = '#626168'; // Used for the background of a strong neutral action in the default state.
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export const GL_ACTION_STRONG_NEUTRAL_BACKGROUND_COLOR_HOVER = '#4c4b51'; // Used for the background of a strong neutral action in the hover state.
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export const GL_ACTION_STRONG_NEUTRAL_BACKGROUND_COLOR_FOCUS = '#4c4b51'; // Used for the background of a strong neutral action in the focus state.
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export const GL_ACTION_STRONG_NEUTRAL_BACKGROUND_COLOR_ACTIVE = '#3a383f'; // Used for the background of a strong neutral action in the active state.
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export const GL_ACTION_STRONG_NEUTRAL_FOREGROUND_COLOR_DEFAULT = '#fff'; // Used for the foreground of a strong neutral action in the default state.
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export const GL_ACTION_STRONG_NEUTRAL_FOREGROUND_COLOR_HOVER = '#fff'; // Used for the foreground of a strong neutral action in the hover state.
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export const GL_ACTION_STRONG_NEUTRAL_FOREGROUND_COLOR_FOCUS = '#fff'; // Used for the foreground of a strong neutral action in the focus state.
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export const GL_ACTION_STRONG_NEUTRAL_FOREGROUND_COLOR_ACTIVE = '#fff'; // Used for the foreground of a strong neutral action in the active state.
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export const GL_ACTION_STRONG_NEUTRAL_BORDER_COLOR_DEFAULT = 'transparent'; // Used for the border of a strong neutral action in the default state.
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export const GL_ACTION_STRONG_NEUTRAL_BORDER_COLOR_HOVER = 'transparent'; // Used for the border of a strong neutral action in the hover state.
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export const GL_ACTION_STRONG_NEUTRAL_BORDER_COLOR_FOCUS = 'transparent'; // Used for the border of a strong neutral action in the focus state.
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export const GL_ACTION_STRONG_NEUTRAL_BORDER_COLOR_ACTIVE = 'transparent'; // Used for the border of a strong neutral action in the active state.
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export const GL_BACKGROUND_COLOR_DEFAULT = '#fff'; // Used for the default background color.
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export const GL_BACKGROUND_COLOR_SUBTLE = '#fbfafd'; // Used to slightly differentiate the background from the default.
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export const GL_BACKGROUND_COLOR_STRONG = '#ececef'; // Used to make the background easily stand out from the default.
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@@ -383,10 +407,10 @@ export const GL_BADGE_DANGER_TEXT_COLOR_DEFAULT = '#ae1800'; // Used for the tex
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export const GL_BADGE_DANGER_TEXT_COLOR_HOVER = '#8d1300'; // Used for the text of a danger badge in the hover state.
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export const GL_BADGE_DANGER_TEXT_COLOR_FOCUS = '#8d1300'; // Used for the text of a danger badge in the focus state.
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export const GL_BADGE_DANGER_TEXT_COLOR_ACTIVE = '#660e00'; // Used for the text of a danger badge in the active state.
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export const GL_BADGE_DANGER_ICON_COLOR_DEFAULT = '#
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export const GL_BADGE_DANGER_ICON_COLOR_HOVER = '#
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export const GL_BADGE_DANGER_ICON_COLOR_FOCUS = '#
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export const GL_BADGE_DANGER_ICON_COLOR_ACTIVE = '#
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export const GL_BADGE_DANGER_ICON_COLOR_DEFAULT = '#ae1800'; // Used for the icon of a danger badge when static or the default state when linked.
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export const GL_BADGE_DANGER_ICON_COLOR_HOVER = '#8d1300'; // Used for the icon of a danger badge in the hover state.
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export const GL_BADGE_DANGER_ICON_COLOR_FOCUS = '#8d1300'; // Used for the icon of a danger badge in the focus state.
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export const GL_BADGE_DANGER_ICON_COLOR_ACTIVE = '#660e00'; // Used for the icon of a danger badge in the active state.
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export const GL_BADGE_TIER_BACKGROUND_COLOR_DEFAULT = '#e1d8f9'; // Used for the background of a tier related badge when static or the default state when linked.
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export const GL_BADGE_TIER_BACKGROUND_COLOR_HOVER = '#e1d8f9'; // Used for the background of a tier related badge in the hover state.
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export const GL_BADGE_TIER_BACKGROUND_COLOR_FOCUS = '#e1d8f9'; // Used for the background of a tier related badge in the focus state.
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@@ -399,10 +423,10 @@ export const GL_BADGE_TIER_TEXT_COLOR_DEFAULT = '#5943b6'; // Used for the text
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export const GL_BADGE_TIER_TEXT_COLOR_HOVER = '#453894'; // Used for the text of a tier related badge in the hover state.
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export const GL_BADGE_TIER_TEXT_COLOR_FOCUS = '#453894'; // Used for the text of a tier related badge in the focus state.
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export const GL_BADGE_TIER_TEXT_COLOR_ACTIVE = '#2f2a6b'; // Used for the text of a tier related badge in the active state.
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export const GL_BADGE_TIER_ICON_COLOR_DEFAULT = '#
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export const GL_BADGE_TIER_ICON_COLOR_HOVER = '#
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export const GL_BADGE_TIER_ICON_COLOR_FOCUS = '#
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export const GL_BADGE_TIER_ICON_COLOR_ACTIVE = '#
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export const GL_BADGE_TIER_ICON_COLOR_DEFAULT = '#5943b6'; // Used for the icon of a tier related badge when static or the default state when linked.
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export const GL_BADGE_TIER_ICON_COLOR_HOVER = '#453894'; // Used for the icon of a tier related badge in the hover state.
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export const GL_BADGE_TIER_ICON_COLOR_FOCUS = '#453894'; // Used for the icon of a tier related badge in the focus state.
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export const GL_BADGE_TIER_ICON_COLOR_ACTIVE = '#2f2a6b'; // Used for the icon of a tier related badge in the active state.
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export const GL_BANNER_INTRO_BORDER_COLOR = '#63a6e9'; // Used to compliment the info banner.
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export const GL_BANNER_PROMO_BACKGROUND_COLOR = '#fbfafd'; // Used as background for the default banner type.
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export const GL_BREADCRUMB_SEPARATOR_COLOR = '#89888d'; // Used for the breadcrumb level separator.
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