@gitlab/ui 86.9.0 → 86.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +16 -0
- package/dist/components/base/new_dropdowns/disclosure/disclosure_dropdown.js +10 -6
- package/dist/components/base/new_dropdowns/disclosure/mock_data.js +8 -1
- package/dist/index.css +2 -2
- package/dist/index.css.map +1 -1
- package/dist/tailwind.css +1 -1
- package/dist/tokens/build/js/tokens.dark.js +77 -77
- package/dist/tokens/build/js/tokens.js +63 -63
- package/dist/tokens/css/tokens.css +24 -24
- package/dist/tokens/css/tokens.dark.css +23 -23
- package/dist/tokens/js/tokens.dark.js +77 -77
- package/dist/tokens/js/tokens.js +63 -63
- package/dist/tokens/json/tokens.dark.json +107 -107
- package/dist/tokens/json/tokens.json +93 -93
- package/dist/tokens/scss/_tokens.dark.scss +23 -23
- package/dist/tokens/scss/_tokens.scss +24 -24
- package/dist/tokens/tailwind/tokens.cjs +18 -18
- package/dist/utility_classes.css +1 -1
- package/dist/utility_classes.css.map +1 -1
- package/dist/utils/utils.js +1 -1
- package/package.json +1 -1
- package/src/components/base/new_dropdowns/disclosure/disclosure_dropdown.vue +10 -6
- package/src/components/base/new_dropdowns/disclosure/mock_data.js +12 -0
- package/src/tokens/build/css/tokens.css +24 -24
- package/src/tokens/build/css/tokens.dark.css +23 -23
- package/src/tokens/build/js/tokens.dark.js +77 -77
- package/src/tokens/build/js/tokens.js +63 -63
- package/src/tokens/build/json/tokens.dark.json +107 -107
- package/src/tokens/build/json/tokens.json +93 -93
- package/src/tokens/build/scss/_tokens.dark.scss +23 -23
- package/src/tokens/build/scss/_tokens.scss +24 -24
- package/src/tokens/build/tailwind/tokens.cjs +18 -18
- package/src/tokens/color.alpha.tokens.json +6 -6
- package/src/tokens/color.constant.tokens.json +5 -5
- package/src/tokens/color.tokens.json +14 -14
- package/src/tokens/color.transparency.tokens.json +6 -6
- package/src/tokens/shadow.tokens.json +2 -2
- package/src/tokens/text.tokens.json +1 -1
- package/src/utils/utils.js +1 -1
package/dist/tailwind.css
CHANGED
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.gl-fixed{position:fixed}.\!gl-absolute{position:absolute!important}.gl-absolute{position:absolute}.gl-relative{position:relative}.gl-bottom-0{bottom:0}.gl-bottom-2{bottom:.25rem}.gl-left-0{left:0}.gl-right-2{right:.25rem}.gl-float-right{float:right}.gl-fill-current{fill:currentColor}.gl-fill-gray-100{fill:var(--gray-100,#dcdcde)}.gl-fill-icon-danger{fill:var(--gl-icon-color-danger,var(--gl-color-red-600,#c91c00))}.gl-fill-icon-default{fill:var(--gl-icon-color-default,var(--gl-color-neutral-700,#
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.gl-fixed{position:fixed}.\!gl-absolute{position:absolute!important}.gl-absolute{position:absolute}.gl-relative{position:relative}.gl-bottom-0{bottom:0}.gl-bottom-2{bottom:.25rem}.gl-left-0{left:0}.gl-right-2{right:.25rem}.gl-float-right{float:right}.gl-fill-current{fill:currentColor}.gl-fill-gray-100{fill:var(--gray-100,#dcdcde)}.gl-fill-icon-danger{fill:var(--gl-icon-color-danger,var(--gl-color-red-600,#c91c00))}.gl-fill-icon-default{fill:var(--gl-icon-color-default,var(--gl-color-neutral-700,#4c4b51))}.gl-fill-icon-disabled{fill:var(--gl-icon-color-disabled,var(--gl-color-neutral-300,#a4a3a8))}.gl-fill-icon-info{fill:var(--gl-icon-color-info,var(--gl-color-blue-600,#1068bf))}.gl-fill-icon-link{fill:var(--gl-icon-color-link,var(--gl-color-blue-600,#1068bf))}.gl-fill-icon-strong{fill:var(--gl-icon-color-strong,var(--gl-color-neutral-900,#28272d))}.gl-fill-icon-subtle{fill:var(--gl-icon-color-subtle,var(--gl-color-neutral-500,#737278))}.gl-fill-icon-success{fill:var(--gl-icon-color-success,var(--gl-color-green-600,#217645))}.gl-fill-icon-warning{fill:var(--gl-icon-color-warning,var(--gl-color-orange-600,#9e5400))}.gl-text-blue-100{color:var(--blue-100,#cbe2f9)}.gl-text-blue-500{color:var(--blue-500,#1f75cb)}.gl-text-blue-900{color:var(--blue-900,#033464)}.gl-text-danger{color:var(--gl-text-color-danger,var(--gl-color-red-600,#c91c00))}.gl-text-gray-400{color:var(--gray-400,#89888d)}.gl-text-gray-500{color:var(--gray-500,#737278)}.gl-text-gray-600{color:var(--gray-600,#626168)}.gl-text-gray-700{color:var(--gray-700,#4c4b51)}.gl-text-gray-900{color:var(--gray-900,#28272d)}.gl-text-gray-950{color:var(--gray-950,#18171d)}.gl-text-green-500{color:var(--green-500,#108548)}.gl-text-green-600{color:var(--green-600,#217645)}.gl-text-orange-500{color:var(--orange-500,#ab6100)}.gl-text-red-300{color:var(--red-300,#f57f6c)}.gl-text-red-500{color:var(--red-500,#dd2b0e)}.gl-text-red-600{color:var(--red-600,#c91c00)}.gl-text-secondary{color:var(--gl-text-secondary,#737278)}.gl-text-strong{color:var(--gl-text-color-strong,var(--gl-color-neutral-950,#18171d))}.gl-text-subtle{color:var(--gl-text-color-subtle,var(--gl-color-neutral-600,#626168))}.gl-text-white{color:var(--white,#fff)}.gl-font-monospace{font-family:var(--default-mono-font,"GitLab Mono"),"JetBrains Mono","Menlo","DejaVu Sans Mono","Liberation Mono","Consolas","Ubuntu Mono","Courier New","andale mono","lucida console",monospace;font-variant-ligatures:none}.gl-border-b-solid{border-bottom-style:solid}.gl-border-t-solid{border-top-style:solid}
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/*# sourceMappingURL=tailwind.css.map */
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*/
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const GL_ACTION_BACKGROUND_COLOR_DISABLED = '#
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const GL_ACTION_BORDER_COLOR_DISABLED = '#
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const GL_ACTION_BACKGROUND_COLOR_DISABLED = '#28272d'; // Used for the background of a disabled action.
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const GL_ACTION_BORDER_COLOR_DISABLED = '#3a383f'; // Used for the border of a disabled action.
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const GL_ACTION_TEXT_COLOR_DISABLED = '#89888d'; // Used for the text of a disabled action.
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const GL_ACTION_ICON_COLOR_DISABLED = '#737278'; // Used for the icon of a disabled action.
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_DEFAULT = '#
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_HOVER = '#
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_FOCUS = '#
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_ACTIVE = '#
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_DEFAULT = '#28272d'; // Used for the background of an outlined neutral action in the default state.
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_HOVER = '#28272d'; // Used for the background of an outlined neutral action in the hover state.
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_FOCUS = '#28272d'; // Used for the background of an outlined neutral action in the focus state.
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_ACTIVE = '#3a383f'; // Used for the background of an outlined neutral action in the active state.
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_SUBTLE_DEFAULT = 'transparent'; // Used for the background of a borderless, subtle neutral action in the default state.
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_SUBTLE_HOVER = '#
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_SUBTLE_FOCUS = '#
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_SUBTLE_ACTIVE = '#
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_SUBTLE_HOVER = '#28272d'; // Used for the background of a borderless, subtle neutral action in the hover state.
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_SUBTLE_FOCUS = '#28272d'; // Used for the background of a borderless, subtle neutral action in the focus state.
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_SUBTLE_ACTIVE = '#3a383f'; // Used for the background of a borderless, subtle neutral action in the active state.
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_STRONG_DEFAULT = '#89888d'; // Used for the background of a solid, strong neutral action in the default state.
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_STRONG_HOVER = '#a4a3a8'; // Used for the background of a solid, strong neutral action in the hover state.
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_STRONG_FOCUS = '#a4a3a8'; // Used for the background of a solid, strong neutral action in the focus state.
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const GL_ACTION_NEUTRAL_BACKGROUND_COLOR_STRONG_ACTIVE = '#bfbfc3'; // Used for the background of a solid, strong neutral action in the active state.
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const GL_ACTION_NEUTRAL_BORDER_COLOR_DEFAULT = '#
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const GL_ACTION_NEUTRAL_BORDER_COLOR_DEFAULT = '#4c4b51'; // Used for the border of an outlined neutral action in the default state.
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const GL_ACTION_NEUTRAL_BORDER_COLOR_HOVER = '#737278'; // Used for the border of an outlined neutral action in the hover state.
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const GL_ACTION_NEUTRAL_BORDER_COLOR_FOCUS = '#737278'; // Used for the border of an outlined neutral action in the focus state.
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const GL_ACTION_NEUTRAL_BORDER_COLOR_ACTIVE = '#a4a3a8'; // Used for the border of an outlined neutral action in the active state.
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const GL_ACTION_NEUTRAL_BORDER_COLOR_SELECTED = '#
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const GL_ACTION_NEUTRAL_BORDER_COLOR_SELECTED = '#4c4b51'; // Used for the border of a outlined neutral action when in a selected or current state.
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const GL_ACTION_NEUTRAL_BORDER_COLOR_STRONG_DEFAULT = '#a4a3a8'; // Used for the border of a solid, strong neutral action in the default state.
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const GL_ACTION_NEUTRAL_BORDER_COLOR_STRONG_HOVER = '#dcdcde'; // Used for the border of a solid, strong neutral action in the hover state.
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const GL_ACTION_NEUTRAL_BORDER_COLOR_STRONG_FOCUS = '#dcdcde'; // Used for the border of a solid, strong neutral action in the focus state.
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@@ -32,13 +32,13 @@ const GL_ACTION_NEUTRAL_TEXT_COLOR_DEFAULT = '#ececef'; // Used for the text of
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const GL_ACTION_NEUTRAL_TEXT_COLOR_HOVER = '#ececef'; // Used for the text of a neutral action in the hover state.
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const GL_ACTION_NEUTRAL_TEXT_COLOR_FOCUS = '#ececef'; // Used for the text of a neutral action in the focus state.
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const GL_ACTION_NEUTRAL_TEXT_COLOR_ACTIVE = '#ececef'; // Used for the text of a neutral action in the active state.
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const GL_ACTION_NEUTRAL_TEXT_COLOR_STRONG = '#
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const GL_ACTION_NEUTRAL_TEXT_COLOR_STRONG = '#28272d'; // Used for the text on a solid, strong neutral action background.
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const GL_ACTION_NEUTRAL_ICON_COLOR_DEFAULT = '#89888d'; // Used for the icon of outlined and borderless neutral actions.
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const GL_ACTION_NEUTRAL_ICON_COLOR_HOVER = '#bfbfc3'; // Used for the icon of outlined and borderless neutral actions in the hover state.
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const GL_ACTION_NEUTRAL_ICON_COLOR_FOCUS = '#bfbfc3'; // Used for the icon of outlined and borderless neutral actions in the focus state.
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const GL_ACTION_NEUTRAL_ICON_COLOR_ACTIVE = '#ececef'; // Used for the icon of outlined and borderless neutral actions in the active state.
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const GL_ACTION_NEUTRAL_ICON_COLOR_STRONG = '#
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const GL_ACTION_CONFIRM_BACKGROUND_COLOR_DEFAULT = '#
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const GL_ACTION_NEUTRAL_ICON_COLOR_STRONG = '#28272d'; // Used for the icon on a solid, strong neutral action background.
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const GL_ACTION_CONFIRM_BACKGROUND_COLOR_DEFAULT = '#28272d'; // Used for the background of an outlined confirm (positive) action in the default state.
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const GL_ACTION_CONFIRM_BACKGROUND_COLOR_HOVER = '#033464'; // Used for the background of an outlined confirm (positive) action in the hover state.
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const GL_ACTION_CONFIRM_BACKGROUND_COLOR_FOCUS = '#033464'; // Used for the background of an outlined confirm (positive) action in the focus state.
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const GL_ACTION_CONFIRM_BACKGROUND_COLOR_ACTIVE = '#064787'; // Used for the background of an outlined confirm (positive) action in the active state.
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@@ -64,13 +64,13 @@ const GL_ACTION_CONFIRM_TEXT_COLOR_DEFAULT = '#428fdc'; // Used for the text of
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const GL_ACTION_CONFIRM_TEXT_COLOR_HOVER = '#9dc7f1'; // Used for the text of a confirm (positive) action in the hover state.
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const GL_ACTION_CONFIRM_TEXT_COLOR_FOCUS = '#9dc7f1'; // Used for the text of a confirm (positive) action in the focus state.
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const GL_ACTION_CONFIRM_TEXT_COLOR_ACTIVE = '#e9f3fc'; // Used for the text of a confirm (positive) action in the active state.
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const GL_ACTION_CONFIRM_TEXT_COLOR_STRONG = '#
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const GL_ACTION_CONFIRM_TEXT_COLOR_STRONG = '#28272d'; // Used for the text on a solid, strong confirm (positive) action background.
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const GL_ACTION_CONFIRM_ICON_COLOR_DEFAULT = '#428fdc'; // Used for the icon of a confirm (positive) action in the default state.
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const GL_ACTION_CONFIRM_ICON_COLOR_HOVER = '#9dc7f1'; // Used for the icon of a confirm (positive) action in the hover state.
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const GL_ACTION_CONFIRM_ICON_COLOR_FOCUS = '#9dc7f1'; // Used for the icon of a confirm (positive) action in the focus state.
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const GL_ACTION_CONFIRM_ICON_COLOR_ACTIVE = '#e9f3fc'; // Used for the icon of a confirm (positive) action in the active state.
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const GL_ACTION_CONFIRM_ICON_COLOR_STRONG = '#
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const GL_ACTION_DANGER_BACKGROUND_COLOR_DEFAULT = '#
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const GL_ACTION_CONFIRM_ICON_COLOR_STRONG = '#28272d'; // Used for the icon on a solid, strong confirm (positive) action background.
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const GL_ACTION_DANGER_BACKGROUND_COLOR_DEFAULT = '#28272d'; // Used for the background of an outlined danger (destructive) action in the default state.
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const GL_ACTION_DANGER_BACKGROUND_COLOR_HOVER = '#660e00'; // Used for the background of an outlined danger (destructive) action in the hover state.
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const GL_ACTION_DANGER_BACKGROUND_COLOR_FOCUS = '#660e00'; // Used for the background of an outlined danger (destructive) action in the focus state.
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const GL_ACTION_DANGER_BACKGROUND_COLOR_ACTIVE = '#8d1300'; // Used for the background of an outlined danger (destructive) action in the active state.
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@@ -94,28 +94,28 @@ const GL_ACTION_DANGER_TEXT_COLOR_DEFAULT = '#ec5941'; // Used for the text of a
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const GL_ACTION_DANGER_TEXT_COLOR_HOVER = '#fcb5aa'; // Used for the text of a danger (destructive) action in the hover state.
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const GL_ACTION_DANGER_TEXT_COLOR_FOCUS = '#fcb5aa'; // Used for the text of a danger (destructive) action in the focus state.
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const GL_ACTION_DANGER_TEXT_COLOR_ACTIVE = '#fcf1ef'; // Used for the text of a danger (destructive) action in the active state.
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const GL_ACTION_DANGER_TEXT_COLOR_STRONG = '#
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const GL_ACTION_DANGER_TEXT_COLOR_STRONG = '#28272d'; // Used for the text on a solid, strong danger (destructive) action background.
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const GL_ACTION_DANGER_ICON_COLOR_DEFAULT = '#ec5941'; // Used for the icon of a danger (destructive) action in the default state.
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const GL_ACTION_DANGER_ICON_COLOR_HOVER = '#fcb5aa'; // Used for the icon of a danger (destructive) action in the hover state.
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const GL_ACTION_DANGER_ICON_COLOR_FOCUS = '#fcb5aa'; // Used for the icon of a danger (destructive) action in the focus state.
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const GL_ACTION_DANGER_ICON_COLOR_ACTIVE = '#fcf1ef'; // Used for the icon of a danger (destructive) action in the active state.
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const GL_ACTION_DANGER_ICON_COLOR_STRONG = '#
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const GL_BACKGROUND_COLOR_DEFAULT = '#
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const GL_BACKGROUND_COLOR_SUBTLE = '#
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const GL_BACKGROUND_COLOR_STRONG = '#
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const GL_BACKGROUND_COLOR_DISABLED = '#
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const GL_ACTION_DANGER_ICON_COLOR_STRONG = '#28272d'; // Used for the icon on a solid, strong danger (destructive) action background.
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const GL_BACKGROUND_COLOR_DEFAULT = '#18171d'; // Used for the default background color.
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const GL_BACKGROUND_COLOR_SUBTLE = '#28272d'; // Used to slightly differentiate the background from the default.
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const GL_BACKGROUND_COLOR_STRONG = '#3a383f'; // Used to make the background easily stand out from the default.
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const GL_BACKGROUND_COLOR_DISABLED = '#28272d'; // Used to identify a disabled section.
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const GL_BACKGROUND_COLOR_OVERLAY = 'rgba(0,0,0,0.64)'; // Used for an overlay that covers other content.
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const GL_BORDER_COLOR_DEFAULT = '#
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const GL_BORDER_COLOR_SUBTLE = '#
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const GL_BORDER_COLOR_DEFAULT = '#3a383f'; // Used for the default border color.
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const GL_BORDER_COLOR_SUBTLE = '#28272d'; // Used for a subtle border in combination with the default background.
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const GL_BORDER_COLOR_STRONG = '#89888d'; // Used for a distinct border that emphasizes an edge or boundaries.
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const GL_BORDER_COLOR_TRANSPARENT = 'transparent'; // Used when a border needs to be present, but not visibly perceived.
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const GL_COLOR_ALPHA_0 = 'transparent';
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const GL_COLOR_ALPHA_DARK_2 = 'rgba(
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const GL_COLOR_ALPHA_DARK_4 = 'rgba(
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const GL_COLOR_ALPHA_DARK_6 = 'rgba(
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const GL_COLOR_ALPHA_DARK_8 = 'rgba(
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const GL_COLOR_ALPHA_DARK_16 = 'rgba(
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const GL_COLOR_ALPHA_DARK_24 = 'rgba(
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const GL_COLOR_ALPHA_DARK_2 = 'rgba(05, 05, 06, 0.02)';
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const GL_COLOR_ALPHA_DARK_4 = 'rgba(05, 05, 06, 0.04)';
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const GL_COLOR_ALPHA_DARK_6 = 'rgba(05, 05, 06, 0.06)';
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const GL_COLOR_ALPHA_DARK_8 = 'rgba(05, 05, 06, 0.08)';
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const GL_COLOR_ALPHA_DARK_16 = 'rgba(05, 05, 06, 0.16)';
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const GL_COLOR_ALPHA_DARK_24 = 'rgba(05, 05, 06, 0.24)';
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const GL_COLOR_ALPHA_LIGHT_2 = 'rgba(255, 255, 255, 0.02)';
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const GL_COLOR_ALPHA_LIGHT_4 = 'rgba(255, 255, 255, 0.04)';
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const GL_COLOR_ALPHA_LIGHT_6 = 'rgba(255, 255, 255, 0.06)';
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const GL_COLOR_NEUTRAL_500 = '#737278';
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const GL_COLOR_NEUTRAL_600 = '#626168';
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const GL_COLOR_NEUTRAL_700 = '#
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const GL_COLOR_NEUTRAL_800 = '#
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const GL_COLOR_NEUTRAL_900 = '#
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const GL_COLOR_NEUTRAL_950 = '#
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const GL_COLOR_NEUTRAL_1000 = '#
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const GL_COLOR_NEUTRAL_700 = '#4c4b51';
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const GL_COLOR_NEUTRAL_800 = '#3a383f';
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const GL_COLOR_NEUTRAL_900 = '#28272d';
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const GL_COLOR_NEUTRAL_950 = '#18171d';
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const GL_COLOR_NEUTRAL_1000 = '#050506';
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const GL_COLOR_GREEN_50 = '#ecf4ee';
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const GL_COLOR_GREEN_100 = '#c3e6cd';
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const GL_COLOR_GREEN_200 = '#91d4a8';
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@@ -407,7 +407,7 @@ const THEME_LIGHT_RED_800 = '#f6d9d5';
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const THEME_LIGHT_RED_900 = '#faf2f1';
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const THEME_LIGHT_RED_950 = '#fdf9f8';
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const BLACK = '#fff';
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const WHITE = '#
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const WHITE = '#28272d';
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const BLUE_50 = '#033464';
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const BLUE_100 = '#064787';
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const BLUE_200 = '#0b5cad';
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@@ -419,10 +419,10 @@ const BLUE_700 = '#9dc7f1';
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const BLUE_800 = '#cbe2f9';
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const BLUE_900 = '#e9f3fc';
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const BLUE_950 = '#f2f9ff';
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const GRAY_10 = '#
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const GRAY_50 = '#
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const GRAY_100 = '#
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const GRAY_200 = '#
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const GRAY_10 = '#18171d';
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const GRAY_50 = '#28272d';
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const GRAY_100 = '#3a383f';
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const GRAY_200 = '#4c4b51';
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const GRAY_300 = '#626168';
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const GRAY_400 = '#737278';
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const GRAY_500 = '#89888d';
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@@ -486,12 +486,12 @@ const BRAND_GRAY_02 = '#a2a1a6';
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const BRAND_GRAY_03 = '#74717a';
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const BRAND_GRAY_04 = '#45424d';
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const BRAND_GRAY_05 = '#2b2838';
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const T_GRAY_A_16 = 'rgba(
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const T_GRAY_A_24 = 'rgba(
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const T_GRAY_A_02 = 'rgba(
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const T_GRAY_A_04 = 'rgba(
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const T_GRAY_A_06 = 'rgba(
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const T_GRAY_A_08 = 'rgba(
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const T_GRAY_A_16 = 'rgba(05, 05, 06, 0.16)';
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const T_GRAY_A_24 = 'rgba(05, 05, 06, 0.24)';
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const T_GRAY_A_02 = 'rgba(05, 05, 06, 0.02)';
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const T_GRAY_A_04 = 'rgba(05, 05, 06, 0.04)';
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const T_GRAY_A_06 = 'rgba(05, 05, 06, 0.06)';
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const T_GRAY_A_08 = 'rgba(05, 05, 06, 0.08)';
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const T_WHITE_A_16 = 'rgba(255, 255, 255, 0.16)';
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const T_WHITE_A_24 = 'rgba(255, 255, 255, 0.24)';
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const T_WHITE_A_36 = 'rgba(255, 255, 255, 0.36)';
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@@ -499,21 +499,21 @@ const T_WHITE_A_02 = 'rgba(255, 255, 255, 0.02)';
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const T_WHITE_A_04 = 'rgba(255, 255, 255, 0.04)';
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const T_WHITE_A_06 = 'rgba(255, 255, 255, 0.06)';
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const T_WHITE_A_08 = 'rgba(255, 255, 255, 0.08)';
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const GL_AVATAR_BORDER_COLOR_DEFAULT = 'rgba(
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const GL_AVATAR_BORDER_COLOR_HOVER = 'rgba(
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const GL_AVATAR_BORDER_COLOR_DEFAULT = 'rgba(05, 05, 06, 0.08)'; // Used to define the edge of an avatar.
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const GL_AVATAR_BORDER_COLOR_HOVER = 'rgba(05, 05, 06, 0.24)'; // Used to increase the edge definition of an avatar in the hover state.
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const GL_AVATAR_FALLBACK_BACKGROUND_COLOR_RED = '#660e00'; // Red background for avatar fallback with no particular meaning.
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const GL_AVATAR_FALLBACK_BACKGROUND_COLOR_PURPLE = '#232150'; // Purple background for avatar fallback with no particular meaning.
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const GL_AVATAR_FALLBACK_BACKGROUND_COLOR_BLUE = '#033464'; // Blue background for avatar fallback with no particular meaning.
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const GL_AVATAR_FALLBACK_BACKGROUND_COLOR_GREEN = '#0a4020'; // Green background for avatar fallback with no particular meaning.
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const GL_AVATAR_FALLBACK_BACKGROUND_COLOR_ORANGE = '#5c2900'; // Orange background for avatar fallback with no particular meaning.
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const GL_AVATAR_FALLBACK_BACKGROUND_COLOR_NEUTRAL = '#
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const GL_AVATAR_FALLBACK_BACKGROUND_COLOR_NEUTRAL = '#28272d'; // Neutral background for avatar fallback with no particular meaning.
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const GL_BANNER_INTRO_BORDER_COLOR = '#1068bf'; // Used to compliment the info banner.
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const GL_BANNER_PROMO_BACKGROUND_COLOR = '#
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const GL_BREADCRUMB_SEPARATOR_COLOR = '#
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const GL_LABEL_LIGHT_TEXT_COLOR = '#
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const GL_BANNER_PROMO_BACKGROUND_COLOR = '#28272d'; // Used as background for the default banner type.
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const GL_BREADCRUMB_SEPARATOR_COLOR = '#4c4b51'; // Used for the breadcrumb level separator.
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const GL_LABEL_LIGHT_TEXT_COLOR = '#18171d'; // Used for the label text color on a light background color.
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const GL_LABEL_LIGHT_BUTTON_BACKGROUND_COLOR_DEFAULT = 'transparent'; // Used for the label remove button background on a light background color in the default state.
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const GL_LABEL_LIGHT_BUTTON_BACKGROUND_COLOR_HOVER = '#
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const GL_LABEL_LIGHT_BUTTON_ICON_COLOR_DEFAULT = '#
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const GL_LABEL_LIGHT_BUTTON_BACKGROUND_COLOR_HOVER = '#18171d'; // Used for the label remove button background on a light background color in the hover state.
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const GL_LABEL_LIGHT_BUTTON_ICON_COLOR_DEFAULT = '#18171d'; // Used for the label remove button icon on a light background color in the default state.
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const GL_LABEL_DARK_TEXT_COLOR = '#fff'; // Used for the label text color on a dark background color.
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const GL_LABEL_DARK_BUTTON_BACKGROUND_COLOR_DEFAULT = 'transparent'; // Used for the label remove button background on a dark background color in the default state.
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const GL_LABEL_DARK_BUTTON_BACKGROUND_COLOR_HOVER = '#fff'; // Used for the label remove button background on a dark background color in the hover state.
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@@ -521,25 +521,25 @@ const GL_LABEL_DARK_BUTTON_ICON_COLOR_DEFAULT = '#fff'; // Used for the label re
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const GL_LABEL_SCOPED_TEXT_COLOR = '#fff'; // Used for the scoped label text color.
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const GL_LABEL_SCOPED_BUTTON_BACKGROUND_COLOR_HOVER = '#fff'; // Used for the scoped label remove button background in the hover state.
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const GL_LABEL_SCOPED_BUTTON_ICON_COLOR_DEFAULT = '#fff'; // Used for the scoped label remove button icon in the default state.
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const GL_LABEL_SCOPED_BUTTON_ICON_COLOR_HOVER = '#
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const GL_POPOVER_BACKGROUND_COLOR = '#
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const GL_SKELETON_LOADER_BACKGROUND_COLOR = '#
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const GL_SKELETON_LOADER_SHIMMER_COLOR = '#
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const GL_SPINNER_TRACK_COLOR_DEFAULT = '#
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const GL_SPINNER_TRACK_COLOR_LIGHT = '#
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const GL_LABEL_SCOPED_BUTTON_ICON_COLOR_HOVER = '#18171d'; // Used for the scoped label remove button icon in the hover state.
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const GL_POPOVER_BACKGROUND_COLOR = '#28272d'; // Used for the background color of popover.
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const GL_SKELETON_LOADER_BACKGROUND_COLOR = '#3a383f'; // Used for the skeleton loader background color.
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const GL_SKELETON_LOADER_SHIMMER_COLOR = '#4c4b51'; // Used for the animated shimmer effect in a skeleton loader.
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const GL_SPINNER_TRACK_COLOR_DEFAULT = '#3a383f'; // Used for the static track (background) of a loading spinner.
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const GL_SPINNER_TRACK_COLOR_LIGHT = '#3a383f'; // Used for the static track (background) of a loading spinner on a dark background.
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const GL_SPINNER_SEGMENT_COLOR_DEFAULT = '#bfbfc3'; // Used for the animated segment of a loading spinner.
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const GL_SPINNER_SEGMENT_COLOR_LIGHT = '#bfbfc3'; // Used for the animated segment of a loading spinner on a dark background.
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const GL_TABLE_ROW_BACKGROUND_COLOR_HOVER = '#
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const GL_TABLE_ROW_BACKGROUND_COLOR_HOVER = '#28272d'; // Used for the background of a table row in hover state.
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const GL_TABLE_SORTING_ICON_COLOR = '#fff'; // Used for the color of the sorting icons in the column headers.
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const GL_CONTROL_BACKGROUND_COLOR_DEFAULT = '#
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const GL_CONTROL_BACKGROUND_COLOR_DISABLED = '#
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const GL_CONTROL_BACKGROUND_COLOR_DEFAULT = '#28272d'; // Used for form control (input, radio button, checkbox, textarea) default background.
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const GL_CONTROL_BACKGROUND_COLOR_DISABLED = '#18171d'; // Used for disabled form control (checkbox, input, radio button, textarea) background.
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const GL_CONTROL_BACKGROUND_COLOR_SELECTED_DEFAULT = '#428fdc'; // Used for checked and indeterminate (selected) form control (checkbox, radio button) background.
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const GL_CONTROL_BACKGROUND_COLOR_SELECTED_HOVER = '#9dc7f1'; // Used for checked and indeterminate (selected) form control (checkbox, radio button) background on hover.
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const GL_CONTROL_BACKGROUND_COLOR_SELECTED_FOCUS = '#9dc7f1'; // Used for checked and indeterminate (selected) form control (checkbox, radio button) background on hover.
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const GL_CONTROL_BORDER_COLOR_DEFAULT = '#737278'; // Used for form control (input, radio button, checkbox, textarea) default border.
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const GL_CONTROL_BORDER_COLOR_HOVER = '#a4a3a8'; // Used for form control (input, radio button, checkbox, textarea) border on hover.
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const GL_CONTROL_BORDER_COLOR_FOCUS = '#ececef'; // Used for form control (input, radio button, checkbox, textarea) border on focus.
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const GL_CONTROL_BORDER_COLOR_DISABLED = '#
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const GL_CONTROL_BORDER_COLOR_DISABLED = '#3a383f'; // Used for disabled form control (input, radio button, checkbox, textarea) border.
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const GL_CONTROL_BORDER_COLOR_ERROR = '#ec5941'; // Used for invalid form control (input, textarea) border.
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const GL_CONTROL_BORDER_COLOR_SELECTED_DEFAULT = '#428fdc'; // Used for checked and indeterminate (selected) form control (checkbox, radio button) border.
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const GL_CONTROL_BORDER_COLOR_SELECTED_HOVER = '#9dc7f1'; // Used for checked and indeterminate (selected) form control (checkbox, radio button) border on hover.
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@@ -547,13 +547,13 @@ const GL_CONTROL_BORDER_COLOR_SELECTED_FOCUS = '#9dc7f1'; // Used for checked an
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const GL_CONTROL_TEXT_COLOR_ERROR = '#ec5941'; // Used for the helper text when the input is invalid.
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const GL_CONTROL_TEXT_COLOR_VALID = '#2da160'; // Used for the helper text when the input is valid.
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const GL_CONTROL_PLACEHOLDER_COLOR = '#737278'; // Used for placeholder text within inputs.
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const GL_CONTROL_INDICATOR_COLOR_SELECTED = '#
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const GL_CONTROL_INDICATOR_COLOR_SELECTED = '#28272d'; // Used for checkbox and radio button state indicators.
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const GL_CONTROL_INDICATOR_COLOR_DISABLED = '#89888d'; // Used for disabled checkbox and radio button state indicators.
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const GL_FEEDBACK_BACKGROUND_COLOR_STRONG = '#fbfafd'; // Used for a background associated with feedback like a tooltip or toast message.
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const GL_FEEDBACK_TEXT_COLOR_STRONG = '#
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const GL_FEEDBACK_ICON_COLOR_STRONG = '#
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const GL_FEEDBACK_TEXT_COLOR_STRONG = '#28272d'; // Used for text on a strong feedback background.
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const GL_FEEDBACK_ICON_COLOR_STRONG = '#28272d'; // Used for an icon on a strong feedback background.
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const GL_FEEDBACK_LINK_COLOR_STRONG = '#0b5cad'; // Used for a link on a strong feedback background.
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const GL_FEEDBACK_NEUTRAL_BACKGROUND_COLOR = '#
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const GL_FEEDBACK_NEUTRAL_BACKGROUND_COLOR = '#28272d'; // Used for a background associated with neutral feedback.
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const GL_FEEDBACK_NEUTRAL_ICON_COLOR = '#a4a3a8'; // Used for an icon associated with a neutral feedback section.
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const GL_FEEDBACK_INFO_BACKGROUND_COLOR = '#033464'; // Used for a background associated with informational feedback or a highlighted section resulting from a user action.
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const GL_FEEDBACK_INFO_ICON_COLOR = '#63a6e9'; // Used for an icon associated with informational feedback.
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@@ -564,7 +564,7 @@ const GL_FEEDBACK_WARNING_ICON_COLOR = '#d99530'; // Used for an icon associated
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const GL_FEEDBACK_DANGER_BACKGROUND_COLOR = '#660e00'; // Used for a background associated with danger or critical feedback.
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const GL_FEEDBACK_DANGER_ICON_COLOR = '#f57f6c'; // Used for an icon associated with danger or critical feedback.
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const GL_FOCUS_RING_OUTER_COLOR = '#428fdc'; // Used for the outer color portion of the focus ring.
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const GL_FOCUS_RING_INNER_COLOR = '#
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const GL_FOCUS_RING_INNER_COLOR = '#18171d'; // Used for the inner neutral portion of the focus ring.
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const GL_ICON_COLOR_DEFAULT = '#dcdcde'; // Used for the default icon color. Can be paired with default text.
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const GL_ICON_COLOR_SUBTLE = '#a4a3a8'; // Used for a static or decorational icon. Can be paired with subtle text.
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const GL_ICON_COLOR_STRONG = '#fbfafd'; // Used for an icon with the highest contrast.
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@@ -584,10 +584,10 @@ const GL_LINE_HEIGHT_36 = '2.25rem';
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const GL_LINE_HEIGHT_42 = '2.625rem';
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const GL_LINE_HEIGHT_44 = '2.75rem';
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const GL_LINE_HEIGHT_52 = '3.25rem';
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const GL_SHADOW_COLOR_DEFAULT = 'rgba(
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const GL_STATUS_MUTED_BACKGROUND_COLOR_DEFAULT = '#
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const GL_STATUS_MUTED_BACKGROUND_COLOR_ACTIVE = '#
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const GL_STATUS_MUTED_BORDER_COLOR_HOVER = '#
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const GL_SHADOW_COLOR_DEFAULT = 'rgba(05, 05, 06, 0.24)'; // Used for the default shadow color.
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const GL_STATUS_MUTED_BACKGROUND_COLOR_DEFAULT = '#28272d'; // Used for the background of a subtle neutral status item when static or the default state when linked.
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const GL_STATUS_MUTED_BACKGROUND_COLOR_ACTIVE = '#3a383f'; // Used for the background of a subtle neutral status item in the active state.
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const GL_STATUS_MUTED_BORDER_COLOR_HOVER = '#4c4b51'; // Used for the border of a subtle neutral status item in the hover state.
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const GL_STATUS_MUTED_TEXT_COLOR_DEFAULT = '#a4a3a8'; // Used for the text of a subtle neutral status item when static or the default state when linked.
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const GL_STATUS_MUTED_TEXT_COLOR_HOVER = '#bfbfc3'; // Used for the text of a subtle neutral status item in the hover state.
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const GL_STATUS_MUTED_TEXT_COLOR_FOCUS = '#bfbfc3'; // Used for the text of a subtle neutral status item in the focus state.
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@@ -596,9 +596,9 @@ const GL_STATUS_MUTED_ICON_COLOR_DEFAULT = '#89888d'; // Used for the icon of a
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const GL_STATUS_MUTED_ICON_COLOR_HOVER = '#a4a3a8'; // Used for the icon of a subtle neutral status item in the hover state.
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const GL_STATUS_MUTED_ICON_COLOR_FOCUS = '#a4a3a8'; // Used for the icon of a subtle neutral status item in the focus state.
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const GL_STATUS_MUTED_ICON_COLOR_ACTIVE = '#bfbfc3'; // Used for the icon of a subtle neutral status item in the active state.
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const GL_STATUS_NEUTRAL_BACKGROUND_COLOR_DEFAULT = '#
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const GL_STATUS_NEUTRAL_BACKGROUND_COLOR_ACTIVE = '#
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const GL_STATUS_NEUTRAL_BORDER_COLOR_HOVER = '#
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const GL_STATUS_NEUTRAL_BACKGROUND_COLOR_DEFAULT = '#3a383f'; // Used for the background of a neutral status item when static or the default state when linked.
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const GL_STATUS_NEUTRAL_BACKGROUND_COLOR_ACTIVE = '#4c4b51'; // Used for the background of a neutral status item in the active state.
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const GL_STATUS_NEUTRAL_BORDER_COLOR_HOVER = '#4c4b51'; // Used for the border of a neutral status item in the hover state.
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const GL_STATUS_NEUTRAL_TEXT_COLOR_DEFAULT = '#bfbfc3'; // Used for the text of a neutral status item when static or the default state when linked.
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const GL_STATUS_NEUTRAL_TEXT_COLOR_HOVER = '#dcdcde'; // Used for the text of a neutral status item in the hover state.
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const GL_STATUS_NEUTRAL_TEXT_COLOR_FOCUS = '#dcdcde'; // Used for the text of a neutral status item in the focus state.
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