@gisatcz/deckgl-geolib 2.6.0-dev.5 → 2.6.0-dev.6

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@@ -83,6 +83,8 @@ export type GeoImageOptions = {
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  disableLighting?: boolean;
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  /** When true, fetch and cache all bands for a tile on first access. Enables instant slider animation. */
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  cacheAllBands?: boolean;
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+ /** When true, bypass the Web Worker pool for terrain tessellation. Set this for smooth animation during rapid band changes (e.g., slider scrubbing). Default: false */
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+ disableWorkerPool?: boolean;
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  };
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  export declare const DefaultGeoImageOptions: GeoImageOptions;
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  export type TypedArray = Int8Array | Uint8Array | Uint8ClampedArray | Int16Array | Uint16Array | Int32Array | Uint32Array | Float32Array | Float64Array;
@@ -55,6 +55,17 @@ type _CogTerrainLayerProps = {
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  terrainOptions: GeoImageOptions;
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  /** Pre-initialized CogTiles object for terrain */
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  cogTiles?: CogTiles;
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+ /**
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+ * Override layer zoom. When set, both minZoom and maxZoom will use this value,
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+ * effectively locking the TileLayer to a single zoom level (used for LOD placeholder).
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+ */
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+ zoomOverride?: number;
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+ /**
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+ * When true (default), automatically loads low-resolution overview tiles first
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+ * before fetching high-resolution detail tiles. Prevents blank-map delays on slow connections.
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+ * Set to false to disable automatic LOD gate and request all visible tiles immediately.
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+ */
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+ enableProgressiveLoading?: boolean;
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  /**
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  * When true, suppresses any texture generated by the tile (e.g. heatmap/hillshade)
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  * and renders the mesh in the plain `color` instead.
@@ -76,6 +87,8 @@ export default class CogTerrainLayer<ExtraPropsT extends object = object> extend
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  static defaultProps: DefaultProps<_CogTerrainLayerProps>;
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  static layerName: string;
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  terrainUrl: string;
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+ private zRangeUpdateTimeoutId;
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+ private lastZRangeValue;
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  state: {
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  isTiled?: boolean;
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  terrain?: MeshAttributes;
@@ -84,6 +97,7 @@ export default class CogTerrainLayer<ExtraPropsT extends object = object> extend
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  maxZoom: number;
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  terrainCogTiles: CogTiles;
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  initialized: boolean;
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+ overviewLoaded: boolean;
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  };
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  initializeState(context: any): Promise<void>;
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  init(): Promise<void>;
@@ -97,5 +111,6 @@ export default class CogTerrainLayer<ExtraPropsT extends object = object> extend
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  }): SimpleMeshLayer<any, {}> | null;
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  onViewportLoad(tiles?: Tile2DHeader<MeshAndTexture | null>[]): void;
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  renderLayers(): Layer | null | LayersList;
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+ _finalize(): void;
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  }
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  export {};
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@gisatcz/deckgl-geolib",
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- "version": "2.6.0-dev.5",
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+ "version": "2.6.0-dev.6",
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  "description": "Deck.gl extension for rendering Cloud-Optimized GeoTIFF (COG) data",
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  "keywords": [
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  "deck.gl",