@gisatcz/deckgl-geolib 2.5.0-dev.3 → 2.5.0-dev.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/cjs/index.js CHANGED
@@ -9,6 +9,45 @@ var schema = require('@loaders.gl/schema');
9
9
  var loaderUtils = require('@loaders.gl/loader-utils');
10
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  var meshLayers = require('@deck.gl/mesh-layers');
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11
 
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+ let isListenerAttached = false;
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+ /**
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+ * Suppresses unhandled AbortErrors from deck.gl tile cancellation.
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+ *
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+ * NOTE: The library's main entry point installs this handler automatically
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+ * when the package is imported via its primary build (for example
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+ * `import '@gisatcz/deckgl-geolib'`). This default prevents console spam during
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+ * normal tile cancellation (pan/zoom) for the vast majority of consumers.
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+ *
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+ * If you need to control installation manually (for example when importing
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+ * internals or for custom lifecycle control), import and call the exported
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+ * function yourself:
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+ *
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+ * import { suppressGlobalAbortErrors } from '@gisatcz/deckgl-geolib';
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+ * suppressGlobalAbortErrors();
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+ *
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+ * Warning: This suppresses ALL unhandled AbortErrors (including from your own
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+ * code). If you need finer control, implement a custom `unhandledrejection`
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+ * handler instead.
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+ *
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+ * The listener is attached only once and only in browser environments,
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+ * making this function idempotent and safe to call multiple times.
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+ */
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+ function suppressGlobalAbortErrors() {
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+ // Ensure we are in a browser environment and haven't already attached the listener
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+ if (typeof window !== 'undefined' && !isListenerAttached) {
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+ window.addEventListener('unhandledrejection', (event) => {
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+ // Suppress standard AbortErrors from tile cancellation and fetch aborts.
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+ // These are expected during viewport changes and represent normal control flow,
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+ // not application errors.
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+ if (event.reason && event.reason.name === 'AbortError') {
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+ // Prevent the browser from logging it to the console
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+ event.preventDefault();
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+ }
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+ });
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+ isListenerAttached = true;
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+ }
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+ }
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+
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  /* eslint-disable no-restricted-globals, no-restricted-syntax */
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  /* global SharedArrayBuffer */
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@@ -2959,7 +2998,7 @@ class CustomAggregateError extends Error {
2959
2998
  this.name = 'AggregateError';
2960
2999
  }
2961
3000
  }
2962
- const AggregateError = CustomAggregateError;
3001
+ const AggregateError$1 = CustomAggregateError;
2963
3002
 
2964
3003
  class Block {
2965
3004
  /**
@@ -3090,7 +3129,7 @@ class BlockedSource extends BaseSource {
3090
3129
  const blocks = allBlockIds.map((id) => this.blockCache.get(id) || this.evictedBlocks.get(id));
3091
3130
  const failedBlocks = blocks.filter((i) => !i);
3092
3131
  if (failedBlocks.length) {
3093
- throw new AggregateError(failedBlocks, 'Request failed');
3132
+ throw new AggregateError$1(failedBlocks, 'Request failed');
3094
3133
  }
3095
3134
  // create a final Map, with all required blocks for this request to satisfy
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3135
  const requiredBlocks = new Map(zip(allBlockIds, blocks));
@@ -5549,14 +5588,14 @@ function addSkirt(attributes, triangles, skirtHeight, outsideIndices) {
5549
5588
  * @returns {number[][]} - outside edges data
5550
5589
  */
5551
5590
  function getOutsideEdgesFromTriangles(triangles) {
5552
- // Use integer keys instead of strings: min * 70000 + max is collision-free
5553
- // for any grid 257×257 (66,049 vertices < 70,000)
5591
+ // Use BigInt keys to avoid collisions for large meshes.
5592
+ // Pack min and max into a single BigInt key: (min << 32) | max
5554
5593
  const edgeMap = new Map();
5555
5594
  const processEdge = (a, b) => {
5556
5595
  const min = Math.min(a, b);
5557
5596
  const max = Math.max(a, b);
5558
- // Integer key: no string allocation per edge
5559
- const key = min * 70000 + max;
5597
+ // Pack indices into a single BigInt key to avoid string allocation and collisions
5598
+ const key = (BigInt(min) << 32n) | BigInt(max);
5560
5599
  if (edgeMap.has(key)) {
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5600
  edgeMap.delete(key); // Interior edge, remove
5562
5601
  }
@@ -6834,113 +6873,137 @@ class CogTiles {
6834
6873
  }
6835
6874
  return exactMatchIndex;
6836
6875
  }
6837
- async getTileFromImage(tileX, tileY, zoom, fetchSize) {
6838
- const imageIndex = this.getImageIndexForZoomLevel(zoom);
6839
- // Cache Promises to share in-flight requests across concurrent tiles at the same overview
6840
- let imagePromise = this.imageCache.get(imageIndex);
6841
- if (!imagePromise) {
6842
- imagePromise = this.cog.getImage(imageIndex);
6843
- this.imageCache.set(imageIndex, imagePromise);
6844
- }
6845
- const targetImage = await imagePromise;
6846
- // --- STEP 1: CALCULATE BOUNDS IN METERS ---
6847
- // 2. Get COG Metadata (image = COG)
6848
- const imageResolution = this.cogResolutionLookup[imageIndex];
6849
- const imageHeight = targetImage.getHeight();
6850
- const imageWidth = targetImage.getWidth();
6851
- const [imgOriginX, imgOriginY] = this.cogOrigin;
6852
- // 3. Define Web Mercator Constants
6853
- // We use the class property tileSize (usually 256) as the ground truth for grid calculations
6854
- const TILE_SIZE = this.tileSize;
6855
- const ORIGIN_X = webMercatorOrigin[0];
6856
- const ORIGIN_Y = webMercatorOrigin[1];
6857
- // 4. Calculate Tile BBox in World Meters
6858
- // This defines where the map expects the tile to be physically located
6859
- const tileGridResolution = (EARTH_CIRCUMFERENCE / TILE_SIZE) / (2 ** zoom);
6860
- const tileMinXMeters = ORIGIN_X + (tileX * TILE_SIZE * tileGridResolution);
6861
- const tileMaxYMeters = ORIGIN_Y - (tileY * TILE_SIZE * tileGridResolution);
6862
- // Note: We don't strictly need MaxX/MinY meters for the start calculation,
6863
- // but they are useful if debugging the full meter footprint.
6864
- // --- STEP 2: CONVERT TO PIXEL COORDINATES ---
6865
- // 5. Calculate precise floating-point start position relative to the image
6866
- const windowMinX = (tileMinXMeters - imgOriginX) / imageResolution;
6867
- const windowMinY = (imgOriginY - tileMaxYMeters) / imageResolution;
6868
- // 6. Snap to Integer Grid (The "Force 256" Fix)
6869
- // We round the start position to align with the nearest pixel.
6870
- const FETCH_SIZE = fetchSize || TILE_SIZE; // Default to 256 if not provided
6871
- const startX = Math.round(windowMinX);
6872
- const startY = Math.round(windowMinY);
6873
- const endX = startX + FETCH_SIZE;
6874
- const endY = startY + FETCH_SIZE;
6875
- // --- STEP 3: CALCULATE INTERSECTION ---
6876
- // 7. Clamp the read window to the actual image dimensions
6877
- // This defines the "Safe" area we can actually read from the file.
6878
- const validReadX = Math.max(0, startX);
6879
- const validReadY = Math.max(0, startY);
6880
- const validReadMaxX = Math.min(imageWidth, endX);
6881
- const validReadMaxY = Math.min(imageHeight, endY);
6882
- const readWidth = validReadMaxX - validReadX;
6883
- const readHeight = validReadMaxY - validReadY;
6884
- // CHECK: If no overlap, return empty
6885
- if (readWidth <= 0 || readHeight <= 0) {
6886
- return [this.createEmptyTile(FETCH_SIZE)];
6887
- }
6888
- // 8. Calculate Offsets (Padding)
6889
- // "missingLeft" is how many blank pixels we need to insert before the image data starts.
6890
- // Logic: If we wanted to read from -50 (startX), but clamped to 0 (validReadX),
6891
- // we are missing the first 50 pixels.
6892
- const missingLeft = validReadX - startX;
6893
- const missingTop = validReadY - startY;
6894
- const window = [validReadX, validReadY, validReadMaxX, validReadMaxY];
6895
- // --- STEP 4: READ AND COMPOSITE ---
6896
- // Case A: Partial Overlap (Padding or Cropping required)
6897
- // If the tile is hanging off the edge, we need to manually reconstruct it.
6898
- // We strictly compare against FETCH_SIZE because that is our target buffer dimension.
6899
- if (missingLeft > 0 || missingTop > 0 || readWidth < FETCH_SIZE || readHeight < FETCH_SIZE) {
6900
- const numChannels = this.options.numOfChannels || 1;
6901
- // Initialize with a TypedArray of the full target size and correct data type
6902
- const validImageData = this.createTileBuffer(this.options.format || 'Float32', FETCH_SIZE, numChannels);
6903
- if (this.options.noDataValue !== undefined) {
6904
- validImageData.fill(this.options.noDataValue);
6905
- }
6906
- // if the valid window is smaller than the tile size, it gets the image size width and height, thus validRasterData.width must be used as below
6907
- const validRasterData = await targetImage.readRasters({ window });
6908
- // Place the valid pixel data into the tile buffer.
6909
- for (let band = 0; band < validRasterData.length; band += 1) {
6910
- // We must reset the buffer for each band, otherwise data from previous band persists in padding areas
6911
- const tileBuffer = this.createTileBuffer(this.options.format || 'Float32', FETCH_SIZE);
6876
+ async getTileFromImage(tileX, tileY, zoom, fetchSize, signal) {
6877
+ // Create a fresh local AbortController for this specific fetch.
6878
+ // We do NOT pass `signal` directly to readRasters because deck.gl may reuse tile
6879
+ // objects whose signal is already aborted (same tile re-requested after viewport change).
6880
+ // An already-aborted signal passed to geotiff.js immediately cancels the fetch,
6881
+ // leaving the tile permanently empty. Instead, we only forward cancellation when
6882
+ // the signal fires WHILE the request is actually in flight.
6883
+ const controller = new AbortController();
6884
+ if (signal && !signal.aborted) {
6885
+ signal.addEventListener('abort', () => controller.abort(), { once: true });
6886
+ }
6887
+ const localSignal = controller.signal;
6888
+ try {
6889
+ const imageIndex = this.getImageIndexForZoomLevel(zoom);
6890
+ // Cache Promises to share in-flight requests across concurrent tiles at the same overview
6891
+ let imagePromise = this.imageCache.get(imageIndex);
6892
+ if (!imagePromise) {
6893
+ imagePromise = this.cog.getImage(imageIndex);
6894
+ this.imageCache.set(imageIndex, imagePromise);
6895
+ }
6896
+ const targetImage = await imagePromise;
6897
+ // --- STEP 1: CALCULATE BOUNDS IN METERS ---
6898
+ // 2. Get COG Metadata (image = COG)
6899
+ const imageResolution = this.cogResolutionLookup[imageIndex];
6900
+ const imageHeight = targetImage.getHeight();
6901
+ const imageWidth = targetImage.getWidth();
6902
+ const [imgOriginX, imgOriginY] = this.cogOrigin;
6903
+ // 3. Define Web Mercator Constants
6904
+ // We use the class property tileSize (usually 256) as the ground truth for grid calculations
6905
+ const TILE_SIZE = this.tileSize;
6906
+ const ORIGIN_X = webMercatorOrigin[0];
6907
+ const ORIGIN_Y = webMercatorOrigin[1];
6908
+ // 4. Calculate Tile BBox in World Meters
6909
+ // This defines where the map expects the tile to be physically located
6910
+ const tileGridResolution = (EARTH_CIRCUMFERENCE / TILE_SIZE) / (2 ** zoom);
6911
+ const tileMinXMeters = ORIGIN_X + (tileX * TILE_SIZE * tileGridResolution);
6912
+ const tileMaxYMeters = ORIGIN_Y - (tileY * TILE_SIZE * tileGridResolution);
6913
+ // Note: We don't strictly need MaxX/MinY meters for the start calculation,
6914
+ // but they are useful if debugging the full meter footprint.
6915
+ // --- STEP 2: CONVERT TO PIXEL COORDINATES ---
6916
+ // 5. Calculate precise floating-point start position relative to the image
6917
+ const windowMinX = (tileMinXMeters - imgOriginX) / imageResolution;
6918
+ const windowMinY = (imgOriginY - tileMaxYMeters) / imageResolution;
6919
+ // 6. Snap to Integer Grid (The "Force 256" Fix)
6920
+ // We round the start position to align with the nearest pixel.
6921
+ const FETCH_SIZE = fetchSize || TILE_SIZE; // Default to 256 if not provided
6922
+ const startX = Math.round(windowMinX);
6923
+ const startY = Math.round(windowMinY);
6924
+ const endX = startX + FETCH_SIZE;
6925
+ const endY = startY + FETCH_SIZE;
6926
+ // --- STEP 3: CALCULATE INTERSECTION ---
6927
+ // 7. Clamp the read window to the actual image dimensions
6928
+ // This defines the "Safe" area we can actually read from the file.
6929
+ const validReadX = Math.max(0, startX);
6930
+ const validReadY = Math.max(0, startY);
6931
+ const validReadMaxX = Math.min(imageWidth, endX);
6932
+ const validReadMaxY = Math.min(imageHeight, endY);
6933
+ const readWidth = validReadMaxX - validReadX;
6934
+ const readHeight = validReadMaxY - validReadY;
6935
+ // CHECK: If no overlap, return empty
6936
+ if (readWidth <= 0 || readHeight <= 0) {
6937
+ return [this.createEmptyTile(FETCH_SIZE)];
6938
+ }
6939
+ // 8. Calculate Offsets (Padding)
6940
+ // "missingLeft" is how many blank pixels we need to insert before the image data starts.
6941
+ // Logic: If we wanted to read from -50 (startX), but clamped to 0 (validReadX),
6942
+ // we are missing the first 50 pixels.
6943
+ const missingLeft = validReadX - startX;
6944
+ const missingTop = validReadY - startY;
6945
+ const window = [validReadX, validReadY, validReadMaxX, validReadMaxY];
6946
+ // --- STEP 4: READ AND COMPOSITE ---
6947
+ // Case A: Partial Overlap (Padding or Cropping required)
6948
+ // If the tile is hanging off the edge, we need to manually reconstruct it.
6949
+ // We strictly compare against FETCH_SIZE because that is our target buffer dimension.
6950
+ if (missingLeft > 0 || missingTop > 0 || readWidth < FETCH_SIZE || readHeight < FETCH_SIZE) {
6951
+ const numChannels = this.options.numOfChannels || 1;
6952
+ // Initialize with a TypedArray of the full target size and correct data type
6953
+ const validImageData = this.createTileBuffer(this.options.format || 'Float32', FETCH_SIZE, numChannels);
6912
6954
  if (this.options.noDataValue !== undefined) {
6913
- tileBuffer.fill(this.options.noDataValue);
6955
+ validImageData.fill(this.options.noDataValue);
6914
6956
  }
6915
- for (let row = 0; row < readHeight; row += 1) {
6916
- const destRow = missingTop + row;
6917
- const destRowOffset = destRow * FETCH_SIZE;
6918
- const srcRowOffset = row * validRasterData.width;
6919
- for (let col = 0; col < readWidth; col += 1) {
6920
- // Compute the destination position in the tile buffer.
6921
- const destCol = missingLeft + col;
6922
- // Bounds Check: Ensure we don't write outside the allocated buffer
6923
- if (destRow < FETCH_SIZE && destCol < FETCH_SIZE) {
6924
- tileBuffer[destRowOffset + destCol] = validRasterData[band][srcRowOffset + col];
6925
- }
6926
- else {
6927
- /* eslint-disable no-console */
6928
- console.log(`error in assigning data to tile buffer: destRow ${destRow}, destCol ${destCol}, FETCH_SIZE ${FETCH_SIZE}`);
6957
+ // if the valid window is smaller than the tile size, it gets the image size width and height, thus validRasterData.width must be used as below
6958
+ const validRasterData = await targetImage.readRasters({ window, signal: localSignal });
6959
+ // Place the valid pixel data into the tile buffer.
6960
+ for (let band = 0; band < validRasterData.length; band += 1) {
6961
+ // We must reset the buffer for each band, otherwise data from previous band persists in padding areas
6962
+ const tileBuffer = this.createTileBuffer(this.options.format || 'Float32', FETCH_SIZE);
6963
+ if (this.options.noDataValue !== undefined) {
6964
+ tileBuffer.fill(this.options.noDataValue);
6965
+ }
6966
+ for (let row = 0; row < readHeight; row += 1) {
6967
+ const destRow = missingTop + row;
6968
+ const destRowOffset = destRow * FETCH_SIZE;
6969
+ const srcRowOffset = row * validRasterData.width;
6970
+ for (let col = 0; col < readWidth; col += 1) {
6971
+ // Compute the destination position in the tile buffer.
6972
+ const destCol = missingLeft + col;
6973
+ // Bounds Check: Ensure we don't write outside the allocated buffer
6974
+ if (destRow < FETCH_SIZE && destCol < FETCH_SIZE) {
6975
+ tileBuffer[destRowOffset + destCol] = validRasterData[band][srcRowOffset + col];
6976
+ }
6977
+ else {
6978
+ /* eslint-disable no-console */
6979
+ console.log(`error in assigning data to tile buffer: destRow ${destRow}, destCol ${destCol}, FETCH_SIZE ${FETCH_SIZE}`);
6980
+ }
6929
6981
  }
6930
6982
  }
6983
+ for (let i = 0; i < tileBuffer.length; i += 1) {
6984
+ validImageData[i * numChannels + band] = tileBuffer[i];
6985
+ }
6931
6986
  }
6932
- for (let i = 0; i < tileBuffer.length; i += 1) {
6933
- validImageData[i * numChannels + band] = tileBuffer[i];
6934
- }
6987
+ return [validImageData];
6935
6988
  }
6936
- return [validImageData];
6989
+ // Case B: Perfect Match (Optimization)
6990
+ // If the read window is exactly 256x256 and aligned, we can read directly interleaved.
6991
+ const tileData = await targetImage.readRasters({ window, interleave: true, signal: localSignal });
6992
+ return [tileData];
6993
+ }
6994
+ catch (error) {
6995
+ // If the signal was aborted (or geotiff.js threw AggregateError wrapping an abort),
6996
+ // re-throw as a standard AbortError so deck.gl handles tile cancellation gracefully
6997
+ // and suppressGlobalAbortErrors() can suppress the unhandled rejection noise.
6998
+ const isAbortRelated = localSignal.aborted
6999
+ || (error instanceof AggregateError && error.errors?.some((e) => e?.name === 'AbortError' || e?.message?.includes('aborted') || e?.message?.includes('abort')))
7000
+ || (error instanceof DOMException && error.name === 'AbortError')
7001
+ || (error instanceof Error && error.message === 'Request was aborted');
7002
+ if (isAbortRelated) {
7003
+ throw new DOMException('Tile request aborted', 'AbortError');
7004
+ }
7005
+ throw error;
6937
7006
  }
6938
- // Case B: Perfect Match (Optimization)
6939
- // If the read window is exactly 256x256 and aligned, we can read directly interleaved.
6940
- // console.log("Perfect aligned read");
6941
- const tileData = await targetImage.readRasters({ window, interleave: true });
6942
- // console.log(`data that starts at the left top corner of the tile ${tileX}, ${tileY}`);
6943
- return [tileData];
6944
7007
  }
6945
7008
  /**
6946
7009
  * Creates a blank tile buffer filled with the "No Data" value.
@@ -6956,7 +7019,7 @@ class CogTiles {
6956
7019
  }
6957
7020
  return tileData;
6958
7021
  }
6959
- async getTile(x, y, z, bounds, meshMaxError) {
7022
+ async getTile(x, y, z, bounds, meshMaxError, signal) {
6960
7023
  let requiredSize = this.tileSize; // Default 256 for image/bitmap
6961
7024
  if (this.options.type === 'terrain') {
6962
7025
  const isKernel = this.options.useSlope || this.options.useHillshade || this.options.useSwissRelief;
@@ -6966,7 +7029,7 @@ class CogTiles {
6966
7029
  // Bitmap layer with relief glaze mode needs kernel padding for slope/hillshade computation
6967
7030
  requiredSize = this.tileSize + 2; // 258 for kernel
6968
7031
  }
6969
- const tileData = await this.getTileFromImage(x, y, z, requiredSize);
7032
+ const tileData = await this.getTileFromImage(x, y, z, requiredSize, signal);
6970
7033
  // Compute true ground cell size in meters from tile indices.
6971
7034
  // Tile y in slippy-map convention → center latitude → Web Mercator distortion correction.
6972
7035
  const latRad = Math.atan(Math.sinh(Math.PI * (1 - 2 * (y + 0.5) / Math.pow(2, z))));
@@ -6990,9 +7053,9 @@ class CogTiles {
6990
7053
  rasters,
6991
7054
  width: tileWidth,
6992
7055
  height: tileHeight,
6993
- bounds,
7056
+ bounds: bounds ?? [0, 0, 0, 0],
6994
7057
  cellSizeMeters,
6995
- }, this.options, meshMaxError);
7058
+ }, this.options, meshMaxError ?? 4.0);
6996
7059
  }
6997
7060
  /**
6998
7061
  * Determines the data type (e.g., "Int32", "Float64") of a GeoTIFF image
@@ -7202,20 +7265,11 @@ class CogBitmapLayer extends core.CompositeLayer {
7202
7265
  }
7203
7266
  }
7204
7267
  async getTiledBitmapData(tile) {
7205
- try {
7206
- // TODO - pass signal to getTile
7207
- // abort request if signal is aborted
7208
- const tileData = await this.state.bitmapCogTiles.getTile(tile.index.x, tile.index.y, tile.index.z);
7209
- if (tileData && !this.props.pickable) {
7210
- tileData.raw = null;
7211
- }
7212
- return tileData;
7213
- }
7214
- catch (error) {
7215
- // Log the error and rethrow so TileLayer can surface the failure via onTileError
7216
- core.log.warn(`Failed to load bitmap tile at ${tile.index.z}/${tile.index.x}/${tile.index.y}:`, error)();
7217
- throw error;
7268
+ const resolvedTileData = await this.state.bitmapCogTiles.getTile(tile.index.x, tile.index.y, tile.index.z, undefined, undefined, tile.signal);
7269
+ if (resolvedTileData && !this.props.pickable) {
7270
+ resolvedTileData.raw = null;
7218
7271
  }
7272
+ return resolvedTileData;
7219
7273
  }
7220
7274
  renderSubLayers(props) {
7221
7275
  const SubLayerClass = this.getSubLayerClass('image', layers.BitmapLayer);
@@ -7349,7 +7403,6 @@ function urlTemplateToUpdateTrigger(template) {
7349
7403
  }
7350
7404
  // TODO remove elevationDecoder
7351
7405
  // TODO use meshMaxError
7352
- // TODO - pass signal to getTile
7353
7406
  /** Render mesh surfaces from height map images. */
7354
7407
  class CogTerrainLayer extends core.CompositeLayer {
7355
7408
  static defaultProps = defaultProps;
@@ -7448,13 +7501,11 @@ class CogTerrainLayer extends core.CompositeLayer {
7448
7501
  topRight = [bbox.right, bbox.top];
7449
7502
  }
7450
7503
  const bounds = [bottomLeft[0], bottomLeft[1], topRight[0], topRight[1]];
7451
- // TODO - pass signal to getTile
7452
- // abort request if signal is aborted
7453
- const terrain = await this.state.terrainCogTiles.getTile(tile.index.x, tile.index.y, tile.index.z, bounds, this.props.meshMaxError);
7454
- if (terrain && !this.props.pickable) {
7455
- terrain.raw = null;
7504
+ const resolvedTerrain = await this.state.terrainCogTiles.getTile(tile.index.x, tile.index.y, tile.index.z, bounds, this.props.meshMaxError, tile.signal);
7505
+ if (resolvedTerrain && !this.props.pickable) {
7506
+ resolvedTerrain.raw = null;
7456
7507
  }
7457
- return Promise.all([terrain, null]);
7508
+ return Promise.all([resolvedTerrain, null]);
7458
7509
  }
7459
7510
  renderSubLayers(props) {
7460
7511
  const SubLayerClass = this.getSubLayerClass('mesh', meshLayers.SimpleMeshLayer);
@@ -7563,6 +7614,10 @@ class CogTerrainLayer extends core.CompositeLayer {
7563
7614
  }
7564
7615
  }
7565
7616
 
7617
+ // src/index.ts
7618
+ // Initialize global error suppression for deck.gl AbortErrors
7619
+ suppressGlobalAbortErrors();
7620
+
7566
7621
  class RawDecoder extends BaseDecoder {
7567
7622
  /** @param {ArrayBuffer} buffer */
7568
7623
  decodeBlock(buffer) {
@@ -7571,8 +7626,8 @@ class RawDecoder extends BaseDecoder {
7571
7626
  }
7572
7627
 
7573
7628
  var raw = /*#__PURE__*/Object.freeze({
7574
- __proto__: null,
7575
- default: RawDecoder
7629
+ __proto__: null,
7630
+ default: RawDecoder
7576
7631
  });
7577
7632
 
7578
7633
  const MIN_BITS = 9;
@@ -7730,8 +7785,8 @@ class LZWDecoder extends BaseDecoder {
7730
7785
  }
7731
7786
 
7732
7787
  var lzw = /*#__PURE__*/Object.freeze({
7733
- __proto__: null,
7734
- default: LZWDecoder
7788
+ __proto__: null,
7789
+ default: LZWDecoder
7735
7790
  });
7736
7791
 
7737
7792
  /* -*- tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- /
@@ -8794,8 +8849,8 @@ class JpegDecoder extends BaseDecoder {
8794
8849
  }
8795
8850
 
8796
8851
  var jpeg = /*#__PURE__*/Object.freeze({
8797
- __proto__: null,
8798
- default: JpegDecoder
8852
+ __proto__: null,
8853
+ default: JpegDecoder
8799
8854
  });
8800
8855
 
8801
8856
  /*============================================================================*/
@@ -12041,8 +12096,8 @@ class DeflateDecoder extends BaseDecoder {
12041
12096
  }
12042
12097
 
12043
12098
  var deflate = /*#__PURE__*/Object.freeze({
12044
- __proto__: null,
12045
- default: DeflateDecoder
12099
+ __proto__: null,
12100
+ default: DeflateDecoder
12046
12101
  });
12047
12102
 
12048
12103
  class PackbitsDecoder extends BaseDecoder {
@@ -12072,8 +12127,8 @@ class PackbitsDecoder extends BaseDecoder {
12072
12127
  }
12073
12128
 
12074
12129
  var packbits = /*#__PURE__*/Object.freeze({
12075
- __proto__: null,
12076
- default: PackbitsDecoder
12130
+ __proto__: null,
12131
+ default: PackbitsDecoder
12077
12132
  });
12078
12133
 
12079
12134
  function getDefaultExportFromCjs (x) {
@@ -14527,9 +14582,9 @@ class LercDecoder extends BaseDecoder {
14527
14582
  }
14528
14583
 
14529
14584
  var lerc = /*#__PURE__*/Object.freeze({
14530
- __proto__: null,
14531
- default: LercDecoder,
14532
- zstd: zstd$2
14585
+ __proto__: null,
14586
+ default: LercDecoder,
14587
+ zstd: zstd$2
14533
14588
  });
14534
14589
 
14535
14590
  /**
@@ -14703,9 +14758,9 @@ class ZstdDecoder extends BaseDecoder {
14703
14758
  }
14704
14759
 
14705
14760
  var zstd$1 = /*#__PURE__*/Object.freeze({
14706
- __proto__: null,
14707
- default: ZstdDecoder,
14708
- zstd: zstd
14761
+ __proto__: null,
14762
+ default: ZstdDecoder,
14763
+ zstd: zstd
14709
14764
  });
14710
14765
 
14711
14766
  /**
@@ -14768,12 +14823,13 @@ class WebImageDecoder extends BaseDecoder {
14768
14823
  }
14769
14824
 
14770
14825
  var webimage = /*#__PURE__*/Object.freeze({
14771
- __proto__: null,
14772
- default: WebImageDecoder
14826
+ __proto__: null,
14827
+ default: WebImageDecoder
14773
14828
  });
14774
14829
 
14775
14830
  exports.CogBitmapLayer = CogBitmapLayer;
14776
14831
  exports.CogTerrainLayer = CogTerrainLayer;
14777
14832
  exports.CogTiles = CogTiles;
14778
14833
  exports.GeoImage = GeoImage;
14834
+ exports.suppressGlobalAbortErrors = suppressGlobalAbortErrors;
14779
14835
  //# sourceMappingURL=index.js.map