@gisatcz/deckgl-geolib 1.12.0-dev.2 → 1.12.0-dev.3

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package/dist/cjs/index.js CHANGED
@@ -5883,6 +5883,7 @@ class CogBitmapLayer extends core.CompositeLayer {
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  });
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  }
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  updateState({ props, oldProps }) {
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+ var _a, _b, _c;
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  const rasterDataChanged = props.rasterData !== oldProps.rasterData;
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  if (rasterDataChanged) {
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  const { rasterData } = props;
@@ -5897,6 +5898,14 @@ class CogBitmapLayer extends core.CompositeLayer {
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  // || props.elevationDecoder !== oldProps.elevationDecoder
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  || props.bounds !== oldProps.bounds;
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  if (!this.state.isTiled && shouldReload) ;
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+ // Update the useChannel option for bitmapCogTiles when cogBitmapOptions.useChannel changes.
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+ // This ensures that the correct channel is used for rendering, but directly modifying the state
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+ // object in this way is not ideal and may need refactoring in the future to follow a more
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+ // declarative state management approach. Consider revisiting this if additional properties
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+ // need to be synchronized or if the state structure changes.
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+ if (((_a = props === null || props === void 0 ? void 0 : props.cogBitmapOptions) === null || _a === void 0 ? void 0 : _a.useChannel) && (((_b = props.cogBitmapOptions) === null || _b === void 0 ? void 0 : _b.useChannel) !== ((_c = oldProps.cogBitmapOptions) === null || _c === void 0 ? void 0 : _c.useChannel))) {
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+ this.state.bitmapCogTiles.options.useChannel = props.cogBitmapOptions.useChannel;
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+ }
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  // TODO - remove in v9
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  // @ts-ignore
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  if (props.workerUrl) {
@@ -5941,13 +5950,15 @@ class CogBitmapLayer extends core.CompositeLayer {
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  getTileData: this.getTiledBitmapData.bind(this),
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  renderSubLayers: this.renderSubLayers.bind(this),
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  updateTriggers: {
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- getTileData: {
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+ getTileData: [
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  // rasterData: urlTemplateToUpdateTrigger(rasterData),
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  // blurredTexture,
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  // opacity,
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  // cogBitmapOptions,
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  clampToTerrain,
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- },
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+ cogBitmapOptions,
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+ ],
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+ // renderSubLayers: [cogBitmapOptions],
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  },
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  extent: this.state.bitmapCogTiles.getBoundsAsLatLon(),
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  tileSize,