@girs/meta-9 4.3.0 → 4.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +36 -41
  2. package/meta-9.d.ts +659 -399
  3. package/package.json +24 -24
package/meta-9.d.ts CHANGED
@@ -58,23 +58,23 @@ export namespace Meta {
58
58
  /**
59
59
  * Menu
60
60
  */
61
- MENU,
61
+ MENU = 0,
62
62
  /**
63
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  * Minimize
64
64
  */
65
- MINIMIZE,
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+ MINIMIZE = 1,
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  /**
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  * Maximize
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  */
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- MAXIMIZE,
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+ MAXIMIZE = 2,
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  /**
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  * Close
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  */
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- CLOSE,
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+ CLOSE = 3,
74
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  /**
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  * Marks the end of the {@link Meta.ButtonFunction} enumeration
76
76
  */
77
- LAST,
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+ LAST = 4,
78
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  }
79
79
 
80
80
 
@@ -89,8 +89,8 @@ export namespace Meta {
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  * @gir-type Enum
90
90
  */
91
91
  enum CloseDialogResponse {
92
- WAIT,
93
- FORCE_CLOSE,
92
+ WAIT = 0,
93
+ FORCE_CLOSE = 1,
94
94
  }
95
95
 
96
96
 
@@ -113,26 +113,26 @@ export namespace Meta {
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  * workspace and is changed to become visible on the active
114
114
  * workspace.)
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  */
116
- CREATE,
116
+ CREATE = 0,
117
117
  /**
118
118
  * The window should be shown
119
119
  * as unminimizing from its icon geometry.
120
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  */
121
- UNMINIMIZE,
121
+ UNMINIMIZE = 1,
122
122
  /**
123
123
  * The window is being destroyed
124
124
  */
125
- DESTROY,
125
+ DESTROY = 2,
126
126
  /**
127
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  * The window should be shown
128
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  * as minimizing to its icon geometry.
129
129
  */
130
- MINIMIZE,
130
+ MINIMIZE = 3,
131
131
  /**
132
132
  * No effect, the window should be
133
133
  * shown or hidden immediately.
134
134
  */
135
- NONE,
135
+ NONE = 4,
136
136
  }
137
137
 
138
138
 
@@ -147,8 +147,8 @@ export namespace Meta {
147
147
  * @gir-type Enum
148
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  */
149
149
  enum CompositorType {
150
- WAYLAND,
151
- X11,
150
+ WAYLAND = 0,
151
+ X11 = 1,
152
152
  }
153
153
 
154
154
 
@@ -163,84 +163,84 @@ export namespace Meta {
163
163
  * @gir-type Enum
164
164
  */
165
165
  enum Cursor {
166
- NONE,
166
+ NONE = 0,
167
167
  /**
168
168
  * Default cursor
169
169
  */
170
- DEFAULT,
170
+ DEFAULT = 1,
171
171
  /**
172
172
  * Resize northern edge cursor
173
173
  */
174
- NORTH_RESIZE,
174
+ NORTH_RESIZE = 2,
175
175
  /**
176
176
  * Resize southern edge cursor
177
177
  */
178
- SOUTH_RESIZE,
178
+ SOUTH_RESIZE = 3,
179
179
  /**
180
180
  * Resize western edge cursor
181
181
  */
182
- WEST_RESIZE,
182
+ WEST_RESIZE = 4,
183
183
  /**
184
184
  * Resize eastern edge cursor
185
185
  */
186
- EAST_RESIZE,
186
+ EAST_RESIZE = 5,
187
187
  /**
188
188
  * Resize south-eastern corner cursor
189
189
  */
190
- SE_RESIZE,
190
+ SE_RESIZE = 6,
191
191
  /**
192
192
  * Resize south-western corner cursor
193
193
  */
194
- SW_RESIZE,
194
+ SW_RESIZE = 7,
195
195
  /**
196
196
  * Resize north-eastern corner cursor
197
197
  */
198
- NE_RESIZE,
198
+ NE_RESIZE = 8,
199
199
  /**
200
200
  * Resize north-western corner cursor
201
201
  */
202
- NW_RESIZE,
202
+ NW_RESIZE = 9,
203
203
  /**
204
204
  * Move or resize cursor
205
205
  */
206
- MOVE_OR_RESIZE_WINDOW,
206
+ MOVE_OR_RESIZE_WINDOW = 10,
207
207
  /**
208
208
  * Busy cursor
209
209
  */
210
- BUSY,
210
+ BUSY = 11,
211
211
  /**
212
212
  * DND in drag cursor
213
213
  */
214
- DND_IN_DRAG,
214
+ DND_IN_DRAG = 12,
215
215
  /**
216
216
  * DND move cursor
217
217
  */
218
- DND_MOVE,
218
+ DND_MOVE = 13,
219
219
  /**
220
220
  * DND copy cursor
221
221
  */
222
- DND_COPY,
222
+ DND_COPY = 14,
223
223
  /**
224
224
  * DND unsupported target
225
225
  */
226
- DND_UNSUPPORTED_TARGET,
226
+ DND_UNSUPPORTED_TARGET = 15,
227
227
  /**
228
228
  * pointing hand
229
229
  */
230
- POINTING_HAND,
230
+ POINTING_HAND = 16,
231
231
  /**
232
232
  * crosshair (action forbidden)
233
233
  */
234
- CROSSHAIR,
234
+ CROSSHAIR = 17,
235
235
  /**
236
236
  * I-beam (text input)
237
237
  */
238
- IBEAM,
238
+ IBEAM = 18,
239
239
  /**
240
240
  * Invisible cursor
241
241
  */
242
- BLANK,
243
- LAST,
242
+ BLANK = 19,
243
+ LAST = 20,
244
244
  }
245
245
 
246
246
 
@@ -258,19 +258,19 @@ export namespace Meta {
258
258
  /**
259
259
  * top-left corner
260
260
  */
261
- TOPLEFT,
261
+ TOPLEFT = 0,
262
262
  /**
263
263
  * top-right corner
264
264
  */
265
- TOPRIGHT,
265
+ TOPRIGHT = 1,
266
266
  /**
267
267
  * bottom-left corner
268
268
  */
269
- BOTTOMLEFT,
269
+ BOTTOMLEFT = 2,
270
270
  /**
271
271
  * bottom-right corner
272
272
  */
273
- BOTTOMRIGHT,
273
+ BOTTOMRIGHT = 3,
274
274
  }
275
275
 
276
276
 
@@ -288,19 +288,19 @@ export namespace Meta {
288
288
  /**
289
289
  * up
290
290
  */
291
- UP,
291
+ UP = 0,
292
292
  /**
293
293
  * down
294
294
  */
295
- DOWN,
295
+ DOWN = 1,
296
296
  /**
297
297
  * left
298
298
  */
299
- LEFT,
299
+ LEFT = 2,
300
300
  /**
301
301
  * right
302
302
  */
303
- RIGHT,
303
+ RIGHT = 3,
304
304
  }
305
305
 
306
306
 
@@ -318,15 +318,15 @@ export namespace Meta {
318
318
  /**
319
319
  * Whether the edge belongs to a window
320
320
  */
321
- WINDOW,
321
+ WINDOW = 0,
322
322
  /**
323
323
  * Whether the edge belongs to a monitor
324
324
  */
325
- MONITOR,
325
+ MONITOR = 1,
326
326
  /**
327
327
  * Whether the edge belongs to a screen
328
328
  */
329
- SCREEN,
329
+ SCREEN = 2,
330
330
  }
331
331
 
332
332
 
@@ -344,11 +344,11 @@ export namespace Meta {
344
344
  /**
345
345
  * Success
346
346
  */
347
- SUCCESS,
347
+ SUCCESS = 0,
348
348
  /**
349
349
  * Error
350
350
  */
351
- ERROR,
351
+ ERROR = 1,
352
352
  }
353
353
 
354
354
 
@@ -366,35 +366,35 @@ export namespace Meta {
366
366
  /**
367
367
  * Normal frame
368
368
  */
369
- NORMAL,
369
+ NORMAL = 0,
370
370
  /**
371
371
  * Dialog frame
372
372
  */
373
- DIALOG,
373
+ DIALOG = 1,
374
374
  /**
375
375
  * Modal dialog frame
376
376
  */
377
- MODAL_DIALOG,
377
+ MODAL_DIALOG = 2,
378
378
  /**
379
379
  * Utility frame
380
380
  */
381
- UTILITY,
381
+ UTILITY = 3,
382
382
  /**
383
383
  * Menu frame
384
384
  */
385
- MENU,
385
+ MENU = 4,
386
386
  /**
387
387
  * Border frame
388
388
  */
389
- BORDER,
389
+ BORDER = 5,
390
390
  /**
391
391
  * Attached frame
392
392
  */
393
- ATTACHED,
393
+ ATTACHED = 6,
394
394
  /**
395
395
  * Marks the end of the {@link Meta.FrameType} enumeration
396
396
  */
397
- LAST,
397
+ LAST = 7,
398
398
  }
399
399
 
400
400
 
@@ -412,90 +412,90 @@ export namespace Meta {
412
412
  /**
413
413
  * None
414
414
  */
415
- NONE,
416
- WINDOW_BASE,
415
+ NONE = 0,
416
+ WINDOW_BASE = 1,
417
417
  /**
418
418
  * Compositor asked for grab
419
419
  */
420
- COMPOSITOR,
421
- WAYLAND_POPUP,
422
- FRAME_BUTTON,
420
+ COMPOSITOR = 2,
421
+ WAYLAND_POPUP = 3,
422
+ FRAME_BUTTON = 4,
423
423
  /**
424
424
  * Moving with pointer
425
425
  */
426
- MOVING,
426
+ MOVING = 1,
427
427
  /**
428
428
  * Resizing NW with pointer
429
429
  */
430
- RESIZING_NW,
430
+ RESIZING_NW = 36865,
431
431
  /**
432
432
  * Resizing N with pointer
433
433
  */
434
- RESIZING_N,
434
+ RESIZING_N = 32769,
435
435
  /**
436
436
  * Resizing NE with pointer
437
437
  */
438
- RESIZING_NE,
438
+ RESIZING_NE = 40961,
439
439
  /**
440
440
  * Resizing E with pointer
441
441
  */
442
- RESIZING_E,
442
+ RESIZING_E = 8193,
443
443
  /**
444
444
  * Resizing SW with pointer
445
445
  */
446
- RESIZING_SW,
446
+ RESIZING_SW = 20481,
447
447
  /**
448
448
  * Resizing S with pointer
449
449
  */
450
- RESIZING_S,
450
+ RESIZING_S = 16385,
451
451
  /**
452
452
  * Resizing SE with pointer
453
453
  */
454
- RESIZING_SE,
454
+ RESIZING_SE = 24577,
455
455
  /**
456
456
  * Resizing W with pointer
457
457
  */
458
- RESIZING_W,
458
+ RESIZING_W = 4097,
459
459
  /**
460
460
  * Moving with keyboard
461
461
  */
462
- KEYBOARD_MOVING,
462
+ KEYBOARD_MOVING = 257,
463
463
  /**
464
464
  * Resizing with keyboard
465
465
  */
466
- KEYBOARD_RESIZING_UNKNOWN,
466
+ KEYBOARD_RESIZING_UNKNOWN = 769,
467
467
  /**
468
468
  * Resizing NS with keyboard
469
469
  */
470
- KEYBOARD_RESIZING_NW,
470
+ KEYBOARD_RESIZING_NW = 37121,
471
471
  /**
472
472
  * Resizing N with keyboard
473
473
  */
474
- KEYBOARD_RESIZING_N,
474
+ KEYBOARD_RESIZING_N = 33025,
475
475
  /**
476
476
  * Resizing NE with keyboard
477
477
  */
478
- KEYBOARD_RESIZING_NE,
478
+ KEYBOARD_RESIZING_NE = 41217,
479
479
  /**
480
480
  * Resizing E with keyboard
481
481
  */
482
- KEYBOARD_RESIZING_E,
482
+ KEYBOARD_RESIZING_E = 8449,
483
483
  /**
484
484
  * Resizing SW with keyboard
485
485
  */
486
- KEYBOARD_RESIZING_SW,
486
+ KEYBOARD_RESIZING_SW = 20737,
487
487
  /**
488
488
  * Resizing S with keyboard
489
489
  */
490
- KEYBOARD_RESIZING_S,
490
+ KEYBOARD_RESIZING_S = 16641,
491
491
  /**
492
492
  * Resizing SE with keyboard
493
493
  */
494
- KEYBOARD_RESIZING_SE,
494
+ KEYBOARD_RESIZING_SE = 24833,
495
495
  /**
496
496
  * Resizing W with keyboard
497
497
  */
498
- KEYBOARD_RESIZING_W,
498
+ KEYBOARD_RESIZING_W = 4353,
499
499
  }
500
500
 
501
501
 
@@ -510,17 +510,17 @@ export namespace Meta {
510
510
  * @gir-type Enum
511
511
  */
512
512
  enum Gravity {
513
- NONE,
514
- NORTH_WEST,
515
- NORTH,
516
- NORTH_EAST,
517
- WEST,
518
- CENTER,
519
- EAST,
520
- SOUTH_WEST,
521
- SOUTH,
522
- SOUTH_EAST,
523
- STATIC,
513
+ NONE = 0,
514
+ NORTH_WEST = 1,
515
+ NORTH = 2,
516
+ NORTH_EAST = 3,
517
+ WEST = 4,
518
+ CENTER = 5,
519
+ EAST = 6,
520
+ SOUTH_WEST = 7,
521
+ SOUTH = 8,
522
+ SOUTH_EAST = 9,
523
+ STATIC = 10,
524
524
  }
525
525
 
526
526
 
@@ -535,8 +535,8 @@ export namespace Meta {
535
535
  * @gir-type Enum
536
536
  */
537
537
  enum InhibitShortcutsDialogResponse {
538
- ALLOW,
539
- DENY,
538
+ ALLOW = 0,
539
+ DENY = 1,
540
540
  }
541
541
 
542
542
 
@@ -554,362 +554,362 @@ export namespace Meta {
554
554
  /**
555
555
  * FILLME
556
556
  */
557
- NONE,
557
+ NONE = 0,
558
558
  /**
559
559
  * FILLME
560
560
  */
561
- WORKSPACE_1,
561
+ WORKSPACE_1 = 1,
562
562
  /**
563
563
  * FILLME
564
564
  */
565
- WORKSPACE_2,
565
+ WORKSPACE_2 = 2,
566
566
  /**
567
567
  * FILLME
568
568
  */
569
- WORKSPACE_3,
569
+ WORKSPACE_3 = 3,
570
570
  /**
571
571
  * FILLME
572
572
  */
573
- WORKSPACE_4,
573
+ WORKSPACE_4 = 4,
574
574
  /**
575
575
  * FILLME
576
576
  */
577
- WORKSPACE_5,
577
+ WORKSPACE_5 = 5,
578
578
  /**
579
579
  * FILLME
580
580
  */
581
- WORKSPACE_6,
581
+ WORKSPACE_6 = 6,
582
582
  /**
583
583
  * FILLME
584
584
  */
585
- WORKSPACE_7,
585
+ WORKSPACE_7 = 7,
586
586
  /**
587
587
  * FILLME
588
588
  */
589
- WORKSPACE_8,
589
+ WORKSPACE_8 = 8,
590
590
  /**
591
591
  * FILLME
592
592
  */
593
- WORKSPACE_9,
593
+ WORKSPACE_9 = 9,
594
594
  /**
595
595
  * FILLME
596
596
  */
597
- WORKSPACE_10,
597
+ WORKSPACE_10 = 10,
598
598
  /**
599
599
  * FILLME
600
600
  */
601
- WORKSPACE_11,
601
+ WORKSPACE_11 = 11,
602
602
  /**
603
603
  * FILLME
604
604
  */
605
- WORKSPACE_12,
605
+ WORKSPACE_12 = 12,
606
606
  /**
607
607
  * FILLME
608
608
  */
609
- WORKSPACE_LEFT,
609
+ WORKSPACE_LEFT = 13,
610
610
  /**
611
611
  * FILLME
612
612
  */
613
- WORKSPACE_RIGHT,
613
+ WORKSPACE_RIGHT = 14,
614
614
  /**
615
615
  * FILLME
616
616
  */
617
- WORKSPACE_UP,
617
+ WORKSPACE_UP = 15,
618
618
  /**
619
619
  * FILLME
620
620
  */
621
- WORKSPACE_DOWN,
621
+ WORKSPACE_DOWN = 16,
622
622
  /**
623
623
  * FILLME
624
624
  */
625
- WORKSPACE_LAST,
625
+ WORKSPACE_LAST = 17,
626
626
  /**
627
627
  * FILLME
628
628
  */
629
- SWITCH_APPLICATIONS,
629
+ SWITCH_APPLICATIONS = 18,
630
630
  /**
631
631
  * FILLME
632
632
  */
633
- SWITCH_APPLICATIONS_BACKWARD,
633
+ SWITCH_APPLICATIONS_BACKWARD = 19,
634
634
  /**
635
635
  * FILLME
636
636
  */
637
- SWITCH_GROUP,
637
+ SWITCH_GROUP = 20,
638
638
  /**
639
639
  * FILLME
640
640
  */
641
- SWITCH_GROUP_BACKWARD,
641
+ SWITCH_GROUP_BACKWARD = 21,
642
642
  /**
643
643
  * FILLME
644
644
  */
645
- SWITCH_WINDOWS,
645
+ SWITCH_WINDOWS = 22,
646
646
  /**
647
647
  * FILLME
648
648
  */
649
- SWITCH_WINDOWS_BACKWARD,
649
+ SWITCH_WINDOWS_BACKWARD = 23,
650
650
  /**
651
651
  * FILLME
652
652
  */
653
- SWITCH_PANELS,
653
+ SWITCH_PANELS = 24,
654
654
  /**
655
655
  * FILLME
656
656
  */
657
- SWITCH_PANELS_BACKWARD,
657
+ SWITCH_PANELS_BACKWARD = 25,
658
658
  /**
659
659
  * FILLME
660
660
  */
661
- CYCLE_GROUP,
661
+ CYCLE_GROUP = 26,
662
662
  /**
663
663
  * FILLME
664
664
  */
665
- CYCLE_GROUP_BACKWARD,
665
+ CYCLE_GROUP_BACKWARD = 27,
666
666
  /**
667
667
  * FILLME
668
668
  */
669
- CYCLE_WINDOWS,
669
+ CYCLE_WINDOWS = 28,
670
670
  /**
671
671
  * FILLME
672
672
  */
673
- CYCLE_WINDOWS_BACKWARD,
673
+ CYCLE_WINDOWS_BACKWARD = 29,
674
674
  /**
675
675
  * FILLME
676
676
  */
677
- CYCLE_PANELS,
677
+ CYCLE_PANELS = 30,
678
678
  /**
679
679
  * FILLME
680
680
  */
681
- CYCLE_PANELS_BACKWARD,
681
+ CYCLE_PANELS_BACKWARD = 31,
682
682
  /**
683
683
  * FILLME
684
684
  */
685
- SHOW_DESKTOP,
685
+ SHOW_DESKTOP = 32,
686
686
  /**
687
687
  * FILLME
688
688
  */
689
- PANEL_RUN_DIALOG,
689
+ PANEL_RUN_DIALOG = 33,
690
690
  /**
691
691
  * FILLME
692
692
  */
693
- TOGGLE_RECORDING,
693
+ TOGGLE_RECORDING = 34,
694
694
  /**
695
695
  * FILLME
696
696
  */
697
- SET_SPEW_MARK,
697
+ SET_SPEW_MARK = 35,
698
698
  /**
699
699
  * FILLME
700
700
  */
701
- ACTIVATE_WINDOW_MENU,
701
+ ACTIVATE_WINDOW_MENU = 36,
702
702
  /**
703
703
  * FILLME
704
704
  */
705
- TOGGLE_FULLSCREEN,
705
+ TOGGLE_FULLSCREEN = 37,
706
706
  /**
707
707
  * FILLME
708
708
  */
709
- TOGGLE_MAXIMIZED,
709
+ TOGGLE_MAXIMIZED = 38,
710
710
  /**
711
711
  * FILLME
712
712
  */
713
- TOGGLE_TILED_LEFT,
713
+ TOGGLE_TILED_LEFT = 39,
714
714
  /**
715
715
  * FILLME
716
716
  */
717
- TOGGLE_TILED_RIGHT,
717
+ TOGGLE_TILED_RIGHT = 40,
718
718
  /**
719
719
  * FILLME
720
720
  */
721
- TOGGLE_ABOVE,
721
+ TOGGLE_ABOVE = 41,
722
722
  /**
723
723
  * FILLME
724
724
  */
725
- MAXIMIZE,
725
+ MAXIMIZE = 42,
726
726
  /**
727
727
  * FILLME
728
728
  */
729
- UNMAXIMIZE,
729
+ UNMAXIMIZE = 43,
730
730
  /**
731
731
  * FILLME
732
732
  */
733
- TOGGLE_SHADED,
733
+ TOGGLE_SHADED = 44,
734
734
  /**
735
735
  * FILLME
736
736
  */
737
- MINIMIZE,
737
+ MINIMIZE = 45,
738
738
  /**
739
739
  * FILLME
740
740
  */
741
- CLOSE,
741
+ CLOSE = 46,
742
742
  /**
743
743
  * FILLME
744
744
  */
745
- BEGIN_MOVE,
745
+ BEGIN_MOVE = 47,
746
746
  /**
747
747
  * FILLME
748
748
  */
749
- BEGIN_RESIZE,
749
+ BEGIN_RESIZE = 48,
750
750
  /**
751
751
  * FILLME
752
752
  */
753
- TOGGLE_ON_ALL_WORKSPACES,
753
+ TOGGLE_ON_ALL_WORKSPACES = 49,
754
754
  /**
755
755
  * FILLME
756
756
  */
757
- MOVE_TO_WORKSPACE_1,
757
+ MOVE_TO_WORKSPACE_1 = 50,
758
758
  /**
759
759
  * FILLME
760
760
  */
761
- MOVE_TO_WORKSPACE_2,
761
+ MOVE_TO_WORKSPACE_2 = 51,
762
762
  /**
763
763
  * FILLME
764
764
  */
765
- MOVE_TO_WORKSPACE_3,
765
+ MOVE_TO_WORKSPACE_3 = 52,
766
766
  /**
767
767
  * FILLME
768
768
  */
769
- MOVE_TO_WORKSPACE_4,
769
+ MOVE_TO_WORKSPACE_4 = 53,
770
770
  /**
771
771
  * FILLME
772
772
  */
773
- MOVE_TO_WORKSPACE_5,
773
+ MOVE_TO_WORKSPACE_5 = 54,
774
774
  /**
775
775
  * FILLME
776
776
  */
777
- MOVE_TO_WORKSPACE_6,
777
+ MOVE_TO_WORKSPACE_6 = 55,
778
778
  /**
779
779
  * FILLME
780
780
  */
781
- MOVE_TO_WORKSPACE_7,
781
+ MOVE_TO_WORKSPACE_7 = 56,
782
782
  /**
783
783
  * FILLME
784
784
  */
785
- MOVE_TO_WORKSPACE_8,
785
+ MOVE_TO_WORKSPACE_8 = 57,
786
786
  /**
787
787
  * FILLME
788
788
  */
789
- MOVE_TO_WORKSPACE_9,
789
+ MOVE_TO_WORKSPACE_9 = 58,
790
790
  /**
791
791
  * FILLME
792
792
  */
793
- MOVE_TO_WORKSPACE_10,
793
+ MOVE_TO_WORKSPACE_10 = 59,
794
794
  /**
795
795
  * FILLME
796
796
  */
797
- MOVE_TO_WORKSPACE_11,
797
+ MOVE_TO_WORKSPACE_11 = 60,
798
798
  /**
799
799
  * FILLME
800
800
  */
801
- MOVE_TO_WORKSPACE_12,
801
+ MOVE_TO_WORKSPACE_12 = 61,
802
802
  /**
803
803
  * FILLME
804
804
  */
805
- MOVE_TO_WORKSPACE_LEFT,
805
+ MOVE_TO_WORKSPACE_LEFT = 62,
806
806
  /**
807
807
  * FILLME
808
808
  */
809
- MOVE_TO_WORKSPACE_RIGHT,
809
+ MOVE_TO_WORKSPACE_RIGHT = 63,
810
810
  /**
811
811
  * FILLME
812
812
  */
813
- MOVE_TO_WORKSPACE_UP,
813
+ MOVE_TO_WORKSPACE_UP = 64,
814
814
  /**
815
815
  * FILLME
816
816
  */
817
- MOVE_TO_WORKSPACE_DOWN,
817
+ MOVE_TO_WORKSPACE_DOWN = 65,
818
818
  /**
819
819
  * FILLME
820
820
  */
821
- MOVE_TO_WORKSPACE_LAST,
821
+ MOVE_TO_WORKSPACE_LAST = 66,
822
822
  /**
823
823
  * FILLME
824
824
  */
825
- MOVE_TO_MONITOR_LEFT,
825
+ MOVE_TO_MONITOR_LEFT = 67,
826
826
  /**
827
827
  * FILLME
828
828
  */
829
- MOVE_TO_MONITOR_RIGHT,
829
+ MOVE_TO_MONITOR_RIGHT = 68,
830
830
  /**
831
831
  * FILLME
832
832
  */
833
- MOVE_TO_MONITOR_UP,
833
+ MOVE_TO_MONITOR_UP = 69,
834
834
  /**
835
835
  * FILLME
836
836
  */
837
- MOVE_TO_MONITOR_DOWN,
837
+ MOVE_TO_MONITOR_DOWN = 70,
838
838
  /**
839
839
  * FILLME
840
840
  */
841
- RAISE_OR_LOWER,
841
+ RAISE_OR_LOWER = 71,
842
842
  /**
843
843
  * FILLME
844
844
  */
845
- RAISE,
845
+ RAISE = 72,
846
846
  /**
847
847
  * FILLME
848
848
  */
849
- LOWER,
849
+ LOWER = 73,
850
850
  /**
851
851
  * FILLME
852
852
  */
853
- MAXIMIZE_VERTICALLY,
853
+ MAXIMIZE_VERTICALLY = 74,
854
854
  /**
855
855
  * FILLME
856
856
  */
857
- MAXIMIZE_HORIZONTALLY,
857
+ MAXIMIZE_HORIZONTALLY = 75,
858
858
  /**
859
859
  * FILLME
860
860
  */
861
- MOVE_TO_CORNER_NW,
861
+ MOVE_TO_CORNER_NW = 76,
862
862
  /**
863
863
  * FILLME
864
864
  */
865
- MOVE_TO_CORNER_NE,
865
+ MOVE_TO_CORNER_NE = 77,
866
866
  /**
867
867
  * FILLME
868
868
  */
869
- MOVE_TO_CORNER_SW,
869
+ MOVE_TO_CORNER_SW = 78,
870
870
  /**
871
871
  * FILLME
872
872
  */
873
- MOVE_TO_CORNER_SE,
873
+ MOVE_TO_CORNER_SE = 79,
874
874
  /**
875
875
  * FILLME
876
876
  */
877
- MOVE_TO_SIDE_N,
877
+ MOVE_TO_SIDE_N = 80,
878
878
  /**
879
879
  * FILLME
880
880
  */
881
- MOVE_TO_SIDE_S,
881
+ MOVE_TO_SIDE_S = 81,
882
882
  /**
883
883
  * FILLME
884
884
  */
885
- MOVE_TO_SIDE_E,
885
+ MOVE_TO_SIDE_E = 82,
886
886
  /**
887
887
  * FILLME
888
888
  */
889
- MOVE_TO_SIDE_W,
889
+ MOVE_TO_SIDE_W = 83,
890
890
  /**
891
891
  * FILLME
892
892
  */
893
- MOVE_TO_CENTER,
893
+ MOVE_TO_CENTER = 84,
894
894
  /**
895
895
  * FILLME
896
896
  */
897
- OVERLAY_KEY,
897
+ OVERLAY_KEY = 85,
898
898
  /**
899
899
  * FILLME
900
900
  */
901
- LOCATE_POINTER_KEY,
902
- ISO_NEXT_GROUP,
901
+ LOCATE_POINTER_KEY = 86,
902
+ ISO_NEXT_GROUP = 87,
903
903
  /**
904
904
  * FILLME
905
905
  */
906
- ALWAYS_ON_TOP,
907
- SWITCH_MONITOR,
908
- ROTATE_MONITOR,
906
+ ALWAYS_ON_TOP = 88,
907
+ SWITCH_MONITOR = 89,
908
+ ROTATE_MONITOR = 90,
909
909
  /**
910
910
  * FILLME
911
911
  */
912
- LAST,
912
+ LAST = 91,
913
913
  }
914
914
 
915
915
 
@@ -928,28 +928,28 @@ export namespace Meta {
928
928
  * call in a resize processing phase that is done
929
929
  * before GTK+ repainting (including window borders) is done.
930
930
  */
931
- RESIZE,
931
+ RESIZE = 0,
932
932
  /**
933
933
  * used by Mutter to compute which windows should be mapped
934
934
  */
935
- CALC_SHOWING,
935
+ CALC_SHOWING = 1,
936
936
  /**
937
937
  * used by Mutter to see if there's a fullscreen window
938
938
  */
939
- CHECK_FULLSCREEN,
939
+ CHECK_FULLSCREEN = 2,
940
940
  /**
941
941
  * used by Mutter to send it's idea of the stacking order to the server
942
942
  */
943
- SYNC_STACK,
943
+ SYNC_STACK = 3,
944
944
  /**
945
945
  * call before the stage is redrawn
946
946
  */
947
- BEFORE_REDRAW,
947
+ BEFORE_REDRAW = 4,
948
948
  /**
949
949
  * call at a very low priority (can be blocked
950
950
  * by running animations or redrawing applications)
951
951
  */
952
- IDLE,
952
+ IDLE = 5,
953
953
  }
954
954
 
955
955
 
@@ -964,8 +964,8 @@ export namespace Meta {
964
964
  * @gir-type Enum
965
965
  */
966
966
  enum LocaleDirection {
967
- LTR,
968
- RTL,
967
+ LTR = 0,
968
+ RTL = 1,
969
969
  }
970
970
 
971
971
 
@@ -980,11 +980,11 @@ export namespace Meta {
980
980
  * @gir-type Enum
981
981
  */
982
982
  enum MonitorSwitchConfigType {
983
- ALL_MIRROR,
984
- ALL_LINEAR,
985
- EXTERNAL,
986
- BUILTIN,
987
- UNKNOWN,
983
+ ALL_MIRROR = 0,
984
+ ALL_LINEAR = 1,
985
+ EXTERNAL = 2,
986
+ BUILTIN = 3,
987
+ UNKNOWN = 4,
988
988
  }
989
989
 
990
990
 
@@ -1002,35 +1002,35 @@ export namespace Meta {
1002
1002
  /**
1003
1003
  * Upwards motion
1004
1004
  */
1005
- UP,
1005
+ UP = -1,
1006
1006
  /**
1007
1007
  * Downwards motion
1008
1008
  */
1009
- DOWN,
1009
+ DOWN = -2,
1010
1010
  /**
1011
1011
  * Motion to the left
1012
1012
  */
1013
- LEFT,
1013
+ LEFT = -3,
1014
1014
  /**
1015
1015
  * Motion to the right
1016
1016
  */
1017
- RIGHT,
1017
+ RIGHT = -4,
1018
1018
  /**
1019
1019
  * Motion up and to the left
1020
1020
  */
1021
- UP_LEFT,
1021
+ UP_LEFT = -5,
1022
1022
  /**
1023
1023
  * Motion up and to the right
1024
1024
  */
1025
- UP_RIGHT,
1025
+ UP_RIGHT = -6,
1026
1026
  /**
1027
1027
  * Motion down and to the left
1028
1028
  */
1029
- DOWN_LEFT,
1029
+ DOWN_LEFT = -7,
1030
1030
  /**
1031
1031
  * Motion down and to the right
1032
1032
  */
1033
- DOWN_RIGHT,
1033
+ DOWN_RIGHT = -8,
1034
1034
  }
1035
1035
 
1036
1036
 
@@ -1045,9 +1045,9 @@ export namespace Meta {
1045
1045
  * @gir-type Enum
1046
1046
  */
1047
1047
  enum PadActionType {
1048
- BUTTON,
1049
- RING,
1050
- STRIP,
1048
+ BUTTON = 0,
1049
+ RING = 1,
1050
+ STRIP = 2,
1051
1051
  }
1052
1052
 
1053
1053
 
@@ -1065,140 +1065,140 @@ export namespace Meta {
1065
1065
  /**
1066
1066
  * mouse button modifiers
1067
1067
  */
1068
- MOUSE_BUTTON_MODS,
1068
+ MOUSE_BUTTON_MODS = 0,
1069
1069
  /**
1070
1070
  * focus mode
1071
1071
  */
1072
- FOCUS_MODE,
1072
+ FOCUS_MODE = 1,
1073
1073
  /**
1074
1074
  * focus new windows
1075
1075
  */
1076
- FOCUS_NEW_WINDOWS,
1076
+ FOCUS_NEW_WINDOWS = 2,
1077
1077
  /**
1078
1078
  * attach modal dialogs
1079
1079
  */
1080
- ATTACH_MODAL_DIALOGS,
1080
+ ATTACH_MODAL_DIALOGS = 3,
1081
1081
  /**
1082
1082
  * raise on click
1083
1083
  */
1084
- RAISE_ON_CLICK,
1084
+ RAISE_ON_CLICK = 4,
1085
1085
  /**
1086
1086
  * action double click titlebar
1087
1087
  */
1088
- ACTION_DOUBLE_CLICK_TITLEBAR,
1088
+ ACTION_DOUBLE_CLICK_TITLEBAR = 5,
1089
1089
  /**
1090
1090
  * action middle click titlebar
1091
1091
  */
1092
- ACTION_MIDDLE_CLICK_TITLEBAR,
1092
+ ACTION_MIDDLE_CLICK_TITLEBAR = 6,
1093
1093
  /**
1094
1094
  * action right click titlebar
1095
1095
  */
1096
- ACTION_RIGHT_CLICK_TITLEBAR,
1096
+ ACTION_RIGHT_CLICK_TITLEBAR = 7,
1097
1097
  /**
1098
1098
  * auto-raise
1099
1099
  */
1100
- AUTO_RAISE,
1100
+ AUTO_RAISE = 8,
1101
1101
  /**
1102
1102
  * auto-raise delay
1103
1103
  */
1104
- AUTO_RAISE_DELAY,
1104
+ AUTO_RAISE_DELAY = 9,
1105
1105
  /**
1106
1106
  * focus change on pointer rest
1107
1107
  */
1108
- FOCUS_CHANGE_ON_POINTER_REST,
1108
+ FOCUS_CHANGE_ON_POINTER_REST = 10,
1109
1109
  /**
1110
1110
  * title-bar font
1111
1111
  */
1112
- TITLEBAR_FONT,
1112
+ TITLEBAR_FONT = 11,
1113
1113
  /**
1114
1114
  * number of workspaces
1115
1115
  */
1116
- NUM_WORKSPACES,
1116
+ NUM_WORKSPACES = 12,
1117
1117
  /**
1118
1118
  * dynamic workspaces
1119
1119
  */
1120
- DYNAMIC_WORKSPACES,
1120
+ DYNAMIC_WORKSPACES = 13,
1121
1121
  /**
1122
1122
  * keybindings
1123
1123
  */
1124
- KEYBINDINGS,
1124
+ KEYBINDINGS = 14,
1125
1125
  /**
1126
1126
  * disable workarounds
1127
1127
  */
1128
- DISABLE_WORKAROUNDS,
1128
+ DISABLE_WORKAROUNDS = 15,
1129
1129
  /**
1130
1130
  * button layout
1131
1131
  */
1132
- BUTTON_LAYOUT,
1132
+ BUTTON_LAYOUT = 16,
1133
1133
  /**
1134
1134
  * workspace names
1135
1135
  */
1136
- WORKSPACE_NAMES,
1136
+ WORKSPACE_NAMES = 17,
1137
1137
  /**
1138
1138
  * visual bell
1139
1139
  */
1140
- VISUAL_BELL,
1140
+ VISUAL_BELL = 18,
1141
1141
  /**
1142
1142
  * audible bell
1143
1143
  */
1144
- AUDIBLE_BELL,
1144
+ AUDIBLE_BELL = 19,
1145
1145
  /**
1146
1146
  * visual bell type
1147
1147
  */
1148
- VISUAL_BELL_TYPE,
1148
+ VISUAL_BELL_TYPE = 20,
1149
1149
  /**
1150
1150
  * GNOME accessibility
1151
1151
  */
1152
- GNOME_ACCESSIBILITY,
1152
+ GNOME_ACCESSIBILITY = 21,
1153
1153
  /**
1154
1154
  * GNOME animations
1155
1155
  */
1156
- GNOME_ANIMATIONS,
1156
+ GNOME_ANIMATIONS = 22,
1157
1157
  /**
1158
1158
  * cursor theme
1159
1159
  */
1160
- CURSOR_THEME,
1160
+ CURSOR_THEME = 23,
1161
1161
  /**
1162
1162
  * cursor size
1163
1163
  */
1164
- CURSOR_SIZE,
1164
+ CURSOR_SIZE = 24,
1165
1165
  /**
1166
1166
  * resize with right button
1167
1167
  */
1168
- RESIZE_WITH_RIGHT_BUTTON,
1168
+ RESIZE_WITH_RIGHT_BUTTON = 25,
1169
1169
  /**
1170
1170
  * edge tiling
1171
1171
  */
1172
- EDGE_TILING,
1172
+ EDGE_TILING = 26,
1173
1173
  /**
1174
1174
  * force fullscreen
1175
1175
  */
1176
- FORCE_FULLSCREEN,
1176
+ FORCE_FULLSCREEN = 27,
1177
1177
  /**
1178
1178
  * workspaces only on primary
1179
1179
  */
1180
- WORKSPACES_ONLY_ON_PRIMARY,
1180
+ WORKSPACES_ONLY_ON_PRIMARY = 28,
1181
1181
  /**
1182
1182
  * draggable border width
1183
1183
  */
1184
- DRAGGABLE_BORDER_WIDTH,
1184
+ DRAGGABLE_BORDER_WIDTH = 29,
1185
1185
  /**
1186
1186
  * auto-maximize
1187
1187
  */
1188
- AUTO_MAXIMIZE,
1188
+ AUTO_MAXIMIZE = 30,
1189
1189
  /**
1190
1190
  * center new windows
1191
1191
  */
1192
- CENTER_NEW_WINDOWS,
1192
+ CENTER_NEW_WINDOWS = 31,
1193
1193
  /**
1194
1194
  * drag threshold
1195
1195
  */
1196
- DRAG_THRESHOLD,
1196
+ DRAG_THRESHOLD = 32,
1197
1197
  /**
1198
1198
  * show pointer location
1199
1199
  */
1200
- LOCATE_POINTER,
1201
- CHECK_ALIVE_TIMEOUT,
1200
+ LOCATE_POINTER = 33,
1201
+ CHECK_ALIVE_TIMEOUT = 34,
1202
1202
  }
1203
1203
 
1204
1204
 
@@ -1213,10 +1213,10 @@ export namespace Meta {
1213
1213
  * @gir-type Enum
1214
1214
  */
1215
1215
  enum SelectionType {
1216
- SELECTION_PRIMARY,
1217
- SELECTION_CLIPBOARD,
1218
- SELECTION_DND,
1219
- N_SELECTION_TYPES,
1216
+ SELECTION_PRIMARY = 0,
1217
+ SELECTION_CLIPBOARD = 1,
1218
+ SELECTION_DND = 2,
1219
+ N_SELECTION_TYPES = 3,
1220
1220
  }
1221
1221
 
1222
1222
 
@@ -1231,9 +1231,9 @@ export namespace Meta {
1231
1231
  * @gir-type Enum
1232
1232
  */
1233
1233
  enum ShadowMode {
1234
- AUTO,
1235
- FORCED_OFF,
1236
- FORCED_ON,
1234
+ AUTO = 0,
1235
+ FORCED_OFF = 1,
1236
+ FORCED_ON = 2,
1237
1237
  }
1238
1238
 
1239
1239
 
@@ -1251,19 +1251,19 @@ export namespace Meta {
1251
1251
  /**
1252
1252
  * Left side
1253
1253
  */
1254
- LEFT,
1254
+ LEFT = 1,
1255
1255
  /**
1256
1256
  * Right side
1257
1257
  */
1258
- RIGHT,
1258
+ RIGHT = 2,
1259
1259
  /**
1260
1260
  * Top side
1261
1261
  */
1262
- TOP,
1262
+ TOP = 4,
1263
1263
  /**
1264
1264
  * Bottom side
1265
1265
  */
1266
- BOTTOM,
1266
+ BOTTOM = 8,
1267
1267
  }
1268
1268
 
1269
1269
 
@@ -1278,10 +1278,10 @@ export namespace Meta {
1278
1278
  * @gir-type Enum
1279
1279
  */
1280
1280
  enum SizeChange {
1281
- MAXIMIZE,
1282
- UNMAXIMIZE,
1283
- FULLSCREEN,
1284
- UNFULLSCREEN,
1281
+ MAXIMIZE = 0,
1282
+ UNMAXIMIZE = 1,
1283
+ FULLSCREEN = 2,
1284
+ UNFULLSCREEN = 3,
1285
1285
  }
1286
1286
 
1287
1287
 
@@ -1301,31 +1301,31 @@ export namespace Meta {
1301
1301
  /**
1302
1302
  * Desktop layer
1303
1303
  */
1304
- DESKTOP,
1304
+ DESKTOP = 0,
1305
1305
  /**
1306
1306
  * Bottom layer
1307
1307
  */
1308
- BOTTOM,
1308
+ BOTTOM = 1,
1309
1309
  /**
1310
1310
  * Normal layer
1311
1311
  */
1312
- NORMAL,
1312
+ NORMAL = 2,
1313
1313
  /**
1314
1314
  * Top layer
1315
1315
  */
1316
- TOP,
1316
+ TOP = 4,
1317
1317
  /**
1318
1318
  * Dock layer
1319
1319
  */
1320
- DOCK,
1320
+ DOCK = 4,
1321
1321
  /**
1322
1322
  * Override-redirect layer
1323
1323
  */
1324
- OVERRIDE_REDIRECT,
1324
+ OVERRIDE_REDIRECT = 7,
1325
1325
  /**
1326
1326
  * Marks the end of the {@link Meta.StackLayer} enumeration
1327
1327
  */
1328
- LAST,
1328
+ LAST = 8,
1329
1329
  }
1330
1330
 
1331
1331
 
@@ -1343,19 +1343,19 @@ export namespace Meta {
1343
1343
  /**
1344
1344
  * Normal windows
1345
1345
  */
1346
- NORMAL,
1346
+ NORMAL = 0,
1347
1347
  /**
1348
1348
  * Dock windows
1349
1349
  */
1350
- DOCKS,
1350
+ DOCKS = 1,
1351
1351
  /**
1352
1352
  * Groups
1353
1353
  */
1354
- GROUP,
1354
+ GROUP = 2,
1355
1355
  /**
1356
1356
  * All windows
1357
1357
  */
1358
- NORMAL_ALL,
1358
+ NORMAL_ALL = 3,
1359
1359
  }
1360
1360
 
1361
1361
 
@@ -1373,11 +1373,11 @@ export namespace Meta {
1373
1373
  /**
1374
1374
  * Show icon (Alt-Tab mode)
1375
1375
  */
1376
- ICON,
1376
+ ICON = 0,
1377
1377
  /**
1378
1378
  * Show instantly (Alt-Esc mode)
1379
1379
  */
1380
- INSTANTLY,
1380
+ INSTANTLY = 1,
1381
1381
  }
1382
1382
 
1383
1383
 
@@ -1395,11 +1395,11 @@ export namespace Meta {
1395
1395
  /**
1396
1396
  * A Wayland based window
1397
1397
  */
1398
- WAYLAND,
1398
+ WAYLAND = 0,
1399
1399
  /**
1400
1400
  * An X11 based window
1401
1401
  */
1402
- X11,
1402
+ X11 = 1,
1403
1403
  }
1404
1404
 
1405
1405
 
@@ -1418,11 +1418,11 @@ export namespace Meta {
1418
1418
  /**
1419
1419
  * the window manager menu
1420
1420
  */
1421
- WM,
1421
+ WM = 0,
1422
1422
  /**
1423
1423
  * the (fallback) app menu
1424
1424
  */
1425
- APP,
1425
+ APP = 1,
1426
1426
  }
1427
1427
 
1428
1428
 
@@ -1440,92 +1440,128 @@ export namespace Meta {
1440
1440
  /**
1441
1441
  * Normal
1442
1442
  */
1443
- NORMAL,
1443
+ NORMAL = 0,
1444
1444
  /**
1445
1445
  * Desktop
1446
1446
  */
1447
- DESKTOP,
1447
+ DESKTOP = 1,
1448
1448
  /**
1449
1449
  * Dock
1450
1450
  */
1451
- DOCK,
1451
+ DOCK = 2,
1452
1452
  /**
1453
1453
  * Dialog
1454
1454
  */
1455
- DIALOG,
1455
+ DIALOG = 3,
1456
1456
  /**
1457
1457
  * Modal dialog
1458
1458
  */
1459
- MODAL_DIALOG,
1459
+ MODAL_DIALOG = 4,
1460
1460
  /**
1461
1461
  * Toolbar
1462
1462
  */
1463
- TOOLBAR,
1463
+ TOOLBAR = 5,
1464
1464
  /**
1465
1465
  * Menu
1466
1466
  */
1467
- MENU,
1467
+ MENU = 6,
1468
1468
  /**
1469
1469
  * Utility
1470
1470
  */
1471
- UTILITY,
1471
+ UTILITY = 7,
1472
1472
  /**
1473
1473
  * Splashcreen
1474
1474
  */
1475
- SPLASHSCREEN,
1475
+ SPLASHSCREEN = 8,
1476
1476
  /**
1477
1477
  * Dropdown menu
1478
1478
  */
1479
- DROPDOWN_MENU,
1479
+ DROPDOWN_MENU = 9,
1480
1480
  /**
1481
1481
  * Popup menu
1482
1482
  */
1483
- POPUP_MENU,
1483
+ POPUP_MENU = 10,
1484
1484
  /**
1485
1485
  * Tooltip
1486
1486
  */
1487
- TOOLTIP,
1487
+ TOOLTIP = 11,
1488
1488
  /**
1489
1489
  * Notification
1490
1490
  */
1491
- NOTIFICATION,
1491
+ NOTIFICATION = 12,
1492
1492
  /**
1493
1493
  * Combobox
1494
1494
  */
1495
- COMBO,
1495
+ COMBO = 13,
1496
1496
  /**
1497
1497
  * Drag and drop
1498
1498
  */
1499
- DND,
1499
+ DND = 14,
1500
1500
  /**
1501
1501
  * Other override-redirect window type
1502
1502
  */
1503
- OVERRIDE_OTHER,
1503
+ OVERRIDE_OTHER = 15,
1504
1504
  }
1505
1505
 
1506
1506
 
1507
+ /**
1508
+ * @default 0
1509
+ */
1507
1510
  const CURRENT_TIME: number;
1508
1511
 
1512
+ /**
1513
+ * @default window
1514
+ */
1509
1515
  const DEFAULT_ICON_NAME: string;
1510
1516
 
1517
+ /**
1518
+ * @default 96
1519
+ */
1511
1520
  const ICON_HEIGHT: number;
1512
1521
 
1522
+ /**
1523
+ * @default 96
1524
+ */
1513
1525
  const ICON_WIDTH: number;
1514
1526
 
1527
+ /**
1528
+ * @default 16
1529
+ */
1515
1530
  const MINI_ICON_HEIGHT: number;
1516
1531
 
1532
+ /**
1533
+ * @default 16
1534
+ */
1517
1535
  const MINI_ICON_WIDTH: number;
1518
1536
 
1537
+ /**
1538
+ * @default 40
1539
+ */
1519
1540
  const PRIORITY_BEFORE_REDRAW: number;
1520
1541
 
1542
+ /**
1543
+ * @default 10
1544
+ */
1521
1545
  const PRIORITY_PREFS_NOTIFY: number;
1522
1546
 
1547
+ /**
1548
+ * @default 50
1549
+ */
1523
1550
  const PRIORITY_REDRAW: number;
1524
1551
 
1552
+ /**
1553
+ * @default 15
1554
+ */
1525
1555
  const PRIORITY_RESIZE: number;
1526
1556
 
1557
+ /**
1558
+ * @default 3
1559
+ */
1527
1560
  const VIRTUAL_CORE_KEYBOARD_ID: number;
1528
1561
 
1562
+ /**
1563
+ * @default 2
1564
+ */
1529
1565
  const VIRTUAL_CORE_POINTER_ID: number;
1530
1566
 
1531
1567
  /**
@@ -1878,6 +1914,9 @@ export namespace Meta {
1878
1914
  */
1879
1915
  function x11_error_trap_push(x11_display: X11Display): void;
1880
1916
 
1917
+ /**
1918
+ * @throws GLib.Error
1919
+ */
1881
1920
  function x11_init_gdk_display(): boolean;
1882
1921
 
1883
1922
  /**
@@ -1922,19 +1961,19 @@ export namespace Meta {
1922
1961
  /**
1923
1962
  * Positive direction in the X axis
1924
1963
  */
1925
- POSITIVE_X,
1964
+ POSITIVE_X = 1,
1926
1965
  /**
1927
1966
  * Positive direction in the Y axis
1928
1967
  */
1929
- POSITIVE_Y,
1968
+ POSITIVE_Y = 2,
1930
1969
  /**
1931
1970
  * Negative direction in the X axis
1932
1971
  */
1933
- NEGATIVE_X,
1972
+ NEGATIVE_X = 4,
1934
1973
  /**
1935
1974
  * Negative direction in the Y axis
1936
1975
  */
1937
- NEGATIVE_Y,
1976
+ NEGATIVE_Y = 8,
1938
1977
  }
1939
1978
 
1940
1979
 
@@ -1952,11 +1991,11 @@ export namespace Meta {
1952
1991
  /**
1953
1992
  * default
1954
1993
  */
1955
- NONE,
1994
+ NONE = 0,
1956
1995
  /**
1957
1996
  * paint opaque regions
1958
1997
  */
1959
- OPAQUE_REGION,
1998
+ OPAQUE_REGION = 1,
1960
1999
  }
1961
2000
 
1962
2001
 
@@ -1974,101 +2013,101 @@ export namespace Meta {
1974
2013
  /**
1975
2014
  * verbose logging
1976
2015
  */
1977
- VERBOSE,
2016
+ VERBOSE = -1,
1978
2017
  /**
1979
2018
  * focus
1980
2019
  */
1981
- FOCUS,
2020
+ FOCUS = 1,
1982
2021
  /**
1983
2022
  * workarea
1984
2023
  */
1985
- WORKAREA,
2024
+ WORKAREA = 2,
1986
2025
  /**
1987
2026
  * stack
1988
2027
  */
1989
- STACK,
2028
+ STACK = 4,
1990
2029
  /**
1991
2030
  * session management
1992
2031
  */
1993
- SM,
2032
+ SM = 8,
1994
2033
  /**
1995
2034
  * events
1996
2035
  */
1997
- EVENTS,
2036
+ EVENTS = 16,
1998
2037
  /**
1999
2038
  * window state
2000
2039
  */
2001
- WINDOW_STATE,
2040
+ WINDOW_STATE = 32,
2002
2041
  /**
2003
2042
  * window operations
2004
2043
  */
2005
- WINDOW_OPS,
2044
+ WINDOW_OPS = 64,
2006
2045
  /**
2007
2046
  * geometry
2008
2047
  */
2009
- GEOMETRY,
2048
+ GEOMETRY = 128,
2010
2049
  /**
2011
2050
  * window placement
2012
2051
  */
2013
- PLACEMENT,
2052
+ PLACEMENT = 256,
2014
2053
  /**
2015
2054
  * ping
2016
2055
  */
2017
- PING,
2056
+ PING = 512,
2018
2057
  /**
2019
2058
  * keybindings
2020
2059
  */
2021
- KEYBINDINGS,
2060
+ KEYBINDINGS = 1024,
2022
2061
  /**
2023
2062
  * sync
2024
2063
  */
2025
- SYNC,
2064
+ SYNC = 2048,
2026
2065
  /**
2027
2066
  * startup
2028
2067
  */
2029
- STARTUP,
2068
+ STARTUP = 4096,
2030
2069
  /**
2031
2070
  * preferences
2032
2071
  */
2033
- PREFS,
2072
+ PREFS = 8192,
2034
2073
  /**
2035
2074
  * groups
2036
2075
  */
2037
- GROUPS,
2076
+ GROUPS = 16384,
2038
2077
  /**
2039
2078
  * resizing
2040
2079
  */
2041
- RESIZING,
2080
+ RESIZING = 32768,
2042
2081
  /**
2043
2082
  * shapes
2044
2083
  */
2045
- SHAPES,
2084
+ SHAPES = 65536,
2046
2085
  /**
2047
2086
  * edge resistance
2048
2087
  */
2049
- EDGE_RESISTANCE,
2050
- DBUS,
2051
- INPUT,
2088
+ EDGE_RESISTANCE = 131072,
2089
+ DBUS = 262144,
2090
+ INPUT = 524288,
2052
2091
  /**
2053
2092
  * Wayland
2054
2093
  */
2055
- WAYLAND,
2094
+ WAYLAND = 1048576,
2056
2095
  /**
2057
2096
  * kernel mode setting
2058
2097
  */
2059
- KMS,
2098
+ KMS = 2097152,
2060
2099
  /**
2061
2100
  * screencasting
2062
2101
  */
2063
- SCREEN_CAST,
2102
+ SCREEN_CAST = 4194304,
2064
2103
  /**
2065
2104
  * remote desktop
2066
2105
  */
2067
- REMOTE_DESKTOP,
2106
+ REMOTE_DESKTOP = 8388608,
2068
2107
  /**
2069
2108
  * backend
2070
2109
  */
2071
- BACKEND,
2110
+ BACKEND = 16777216,
2072
2111
  }
2073
2112
 
2074
2113
 
@@ -2086,35 +2125,35 @@ export namespace Meta {
2086
2125
  /**
2087
2126
  * Left
2088
2127
  */
2089
- LEFT,
2128
+ LEFT = 1,
2090
2129
  /**
2091
2130
  * Right
2092
2131
  */
2093
- RIGHT,
2132
+ RIGHT = 2,
2094
2133
  /**
2095
2134
  * Top
2096
2135
  */
2097
- TOP,
2136
+ TOP = 4,
2098
2137
  /**
2099
2138
  * Bottom
2100
2139
  */
2101
- BOTTOM,
2140
+ BOTTOM = 8,
2102
2141
  /**
2103
2142
  * Up
2104
2143
  */
2105
- UP,
2144
+ UP = 4,
2106
2145
  /**
2107
2146
  * Down
2108
2147
  */
2109
- DOWN,
2148
+ DOWN = 8,
2110
2149
  /**
2111
2150
  * Horizontal
2112
2151
  */
2113
- HORIZONTAL,
2152
+ HORIZONTAL = 3,
2114
2153
  /**
2115
2154
  * Vertical
2116
2155
  */
2117
- VERTICAL,
2156
+ VERTICAL = 12,
2118
2157
  }
2119
2158
 
2120
2159
 
@@ -2132,67 +2171,67 @@ export namespace Meta {
2132
2171
  /**
2133
2172
  * frame allows delete
2134
2173
  */
2135
- ALLOWS_DELETE,
2174
+ ALLOWS_DELETE = 1,
2136
2175
  /**
2137
2176
  * frame allows menu
2138
2177
  */
2139
- ALLOWS_MENU,
2178
+ ALLOWS_MENU = 2,
2140
2179
  /**
2141
2180
  * frame allows minimize
2142
2181
  */
2143
- ALLOWS_MINIMIZE,
2182
+ ALLOWS_MINIMIZE = 4,
2144
2183
  /**
2145
2184
  * frame allows maximize
2146
2185
  */
2147
- ALLOWS_MAXIMIZE,
2186
+ ALLOWS_MAXIMIZE = 8,
2148
2187
  /**
2149
2188
  * frame allows vertical resize
2150
2189
  */
2151
- ALLOWS_VERTICAL_RESIZE,
2190
+ ALLOWS_VERTICAL_RESIZE = 16,
2152
2191
  /**
2153
2192
  * frame allows horizontal resize
2154
2193
  */
2155
- ALLOWS_HORIZONTAL_RESIZE,
2194
+ ALLOWS_HORIZONTAL_RESIZE = 32,
2156
2195
  /**
2157
2196
  * frame has focus
2158
2197
  */
2159
- HAS_FOCUS,
2198
+ HAS_FOCUS = 64,
2160
2199
  /**
2161
2200
  * frame is shaded
2162
2201
  */
2163
- SHADED,
2202
+ SHADED = 128,
2164
2203
  /**
2165
2204
  * frame is stuck
2166
2205
  */
2167
- STUCK,
2206
+ STUCK = 256,
2168
2207
  /**
2169
2208
  * frame is maximized
2170
2209
  */
2171
- MAXIMIZED,
2210
+ MAXIMIZED = 512,
2172
2211
  /**
2173
2212
  * frame allows shade
2174
2213
  */
2175
- ALLOWS_SHADE,
2214
+ ALLOWS_SHADE = 1024,
2176
2215
  /**
2177
2216
  * frame allows move
2178
2217
  */
2179
- ALLOWS_MOVE,
2218
+ ALLOWS_MOVE = 2048,
2180
2219
  /**
2181
2220
  * frame allows fullscreen
2182
2221
  */
2183
- FULLSCREEN,
2222
+ FULLSCREEN = 4096,
2184
2223
  /**
2185
2224
  * frame is above
2186
2225
  */
2187
- ABOVE,
2226
+ ABOVE = 8192,
2188
2227
  /**
2189
2228
  * frame is tiled to the left
2190
2229
  */
2191
- TILED_LEFT,
2230
+ TILED_LEFT = 16384,
2192
2231
  /**
2193
2232
  * frame is tiled to the right
2194
2233
  */
2195
- TILED_RIGHT,
2234
+ TILED_RIGHT = 32768,
2196
2235
  }
2197
2236
 
2198
2237
 
@@ -2210,28 +2249,28 @@ export namespace Meta {
2210
2249
  /**
2211
2250
  * none
2212
2251
  */
2213
- NONE,
2252
+ NONE = 0,
2214
2253
  /**
2215
2254
  * per-window
2216
2255
  */
2217
- PER_WINDOW,
2256
+ PER_WINDOW = 1,
2218
2257
  /**
2219
2258
  * built-in
2220
2259
  */
2221
- BUILTIN,
2260
+ BUILTIN = 2,
2222
2261
  /**
2223
2262
  * is reversed
2224
2263
  */
2225
- IS_REVERSED,
2264
+ IS_REVERSED = 4,
2226
2265
  /**
2227
2266
  * always active
2228
2267
  */
2229
- NON_MASKABLE,
2230
- IGNORE_AUTOREPEAT,
2268
+ NON_MASKABLE = 8,
2269
+ IGNORE_AUTOREPEAT = 16,
2231
2270
  /**
2232
2271
  * not grabbed automatically
2233
2272
  */
2234
- NO_AUTO_GRAB,
2273
+ NO_AUTO_GRAB = 32,
2235
2274
  }
2236
2275
 
2237
2276
 
@@ -2249,15 +2288,15 @@ export namespace Meta {
2249
2288
  /**
2250
2289
  * Horizontal
2251
2290
  */
2252
- HORIZONTAL,
2291
+ HORIZONTAL = 1,
2253
2292
  /**
2254
2293
  * Vertical
2255
2294
  */
2256
- VERTICAL,
2295
+ VERTICAL = 2,
2257
2296
  /**
2258
2297
  * Both
2259
2298
  */
2260
- BOTH,
2299
+ BOTH = 3,
2261
2300
  }
2262
2301
 
2263
2302
 
@@ -2277,12 +2316,12 @@ export namespace Meta {
2277
2316
  * if set the pointer is already
2278
2317
  * grabbed by the plugin and should not be grabbed again.
2279
2318
  */
2280
- POINTER_ALREADY_GRABBED,
2319
+ POINTER_ALREADY_GRABBED = 1,
2281
2320
  /**
2282
2321
  * if set the keyboard is already
2283
2322
  * grabbed by the plugin and should not be grabbed again.
2284
2323
  */
2285
- KEYBOARD_ALREADY_GRABBED,
2324
+ KEYBOARD_ALREADY_GRABBED = 2,
2286
2325
  }
2287
2326
 
2288
2327
 
@@ -2300,43 +2339,43 @@ export namespace Meta {
2300
2339
  /**
2301
2340
  * Shift mask
2302
2341
  */
2303
- SHIFT_MASK,
2342
+ SHIFT_MASK = 32,
2304
2343
  /**
2305
2344
  * Control mask
2306
2345
  */
2307
- CONTROL_MASK,
2346
+ CONTROL_MASK = 64,
2308
2347
  /**
2309
2348
  * Alt mask
2310
2349
  */
2311
- ALT_MASK,
2350
+ ALT_MASK = 128,
2312
2351
  /**
2313
2352
  * Meta mask
2314
2353
  */
2315
- META_MASK,
2354
+ META_MASK = 256,
2316
2355
  /**
2317
2356
  * Super mask
2318
2357
  */
2319
- SUPER_MASK,
2358
+ SUPER_MASK = 512,
2320
2359
  /**
2321
2360
  * Hyper mask
2322
2361
  */
2323
- HYPER_MASK,
2362
+ HYPER_MASK = 1024,
2324
2363
  /**
2325
2364
  * Mod2 mask
2326
2365
  */
2327
- MOD2_MASK,
2366
+ MOD2_MASK = 2048,
2328
2367
  /**
2329
2368
  * Mod3 mask
2330
2369
  */
2331
- MOD3_MASK,
2370
+ MOD3_MASK = 4096,
2332
2371
  /**
2333
2372
  * Mod4 mask
2334
2373
  */
2335
- MOD4_MASK,
2374
+ MOD4_MASK = 8192,
2336
2375
  /**
2337
2376
  * Mod5 mask
2338
2377
  */
2339
- MOD5_MASK,
2378
+ MOD5_MASK = 16384,
2340
2379
  }
2341
2380
 
2342
2381
 
@@ -2347,7 +2386,7 @@ export namespace Meta {
2347
2386
  * @signal
2348
2387
  * @run-last
2349
2388
  */
2350
- "gpu-added": (arg0: unknown) => void;
2389
+ "gpu-added": (gpu: unknown) => void;
2351
2390
  /**
2352
2391
  * @signal
2353
2392
  * @run-last
@@ -2357,17 +2396,17 @@ export namespace Meta {
2357
2396
  * @signal
2358
2397
  * @run-last
2359
2398
  */
2360
- "keymap-layout-group-changed": (arg0: number) => void;
2399
+ "keymap-layout-group-changed": (object: number) => void;
2361
2400
  /**
2362
2401
  * @signal
2363
2402
  * @run-last
2364
2403
  */
2365
- "last-device-changed": (arg0: Clutter.InputDevice) => void;
2404
+ "last-device-changed": (object: Clutter.InputDevice) => void;
2366
2405
  /**
2367
2406
  * @signal
2368
2407
  * @run-last
2369
2408
  */
2370
- "lid-is-closed-changed": (arg0: boolean) => void;
2409
+ "lid-is-closed-changed": (object: boolean) => void;
2371
2410
  /**
2372
2411
  * @signal
2373
2412
  * @run-last
@@ -2507,6 +2546,8 @@ export namespace Meta {
2507
2546
  * instance.
2508
2547
  * @param cancellable optional {@link Gio.Cancellable} object, `null` to ignore.
2509
2548
  * @returns `true` if successful. If an error has occurred, this function will return `false` and set `error` appropriately if present.
2549
+ * @since 2.22
2550
+ * @throws GLib.Error
2510
2551
  */
2511
2552
  init(cancellable: Gio.Cancellable | null): boolean;
2512
2553
 
@@ -2550,6 +2591,7 @@ export namespace Meta {
2550
2591
  * on the result of `g_object_new()`, regardless of whether it is in fact a new
2551
2592
  * instance.
2552
2593
  * @param cancellable optional {@link Gio.Cancellable} object, `null` to ignore.
2594
+ * @since 2.22
2553
2595
  * @virtual
2554
2596
  */
2555
2597
  vfunc_init(cancellable: Gio.Cancellable | null): boolean;
@@ -2802,6 +2844,7 @@ export namespace Meta {
2802
2844
  * Finds the {@link GObject.ParamSpec} for `property_name`
2803
2845
  * @param property_name the name of the animatable property to find
2804
2846
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
2847
+ * @since 1.4
2805
2848
  */
2806
2849
  find_property(property_name: string): GObject.ParamSpec;
2807
2850
 
@@ -2815,6 +2858,7 @@ export namespace Meta {
2815
2858
  * Retrieves the current state of `property_name` and sets `value` with it
2816
2859
  * @param property_name the name of the animatable property to retrieve
2817
2860
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
2861
+ * @since 1.4
2818
2862
  */
2819
2863
  get_initial_state(property_name: string, value: GObject.Value | any): void;
2820
2864
 
@@ -2832,6 +2876,7 @@ export namespace Meta {
2832
2876
  * @param interval a {@link Clutter.Interval} with the animation range
2833
2877
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
2834
2878
  * @returns `true` if the interpolation was successful, and `false` otherwise
2879
+ * @since 1.8
2835
2880
  */
2836
2881
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
2837
2882
 
@@ -2839,12 +2884,14 @@ export namespace Meta {
2839
2884
  * Sets the current state of `property_name` to `value`
2840
2885
  * @param property_name the name of the animatable property to set
2841
2886
  * @param value the value of the animatable property to set
2887
+ * @since 1.4
2842
2888
  */
2843
2889
  set_final_state(property_name: string, value: GObject.Value | any): void;
2844
2890
 
2845
2891
  /**
2846
2892
  * Finds the {@link GObject.ParamSpec} for `property_name`
2847
2893
  * @param property_name the name of the animatable property to find
2894
+ * @since 1.4
2848
2895
  * @virtual
2849
2896
  */
2850
2897
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -2859,6 +2906,7 @@ export namespace Meta {
2859
2906
  * Retrieves the current state of `property_name` and sets `value` with it
2860
2907
  * @param property_name the name of the animatable property to retrieve
2861
2908
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
2909
+ * @since 1.4
2862
2910
  * @virtual
2863
2911
  */
2864
2912
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -2876,6 +2924,7 @@ export namespace Meta {
2876
2924
  * @param property_name the name of the property to interpolate
2877
2925
  * @param interval a {@link Clutter.Interval} with the animation range
2878
2926
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
2927
+ * @since 1.8
2879
2928
  * @virtual
2880
2929
  */
2881
2930
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -2884,6 +2933,7 @@ export namespace Meta {
2884
2933
  * Sets the current state of `property_name` to `value`
2885
2934
  * @param property_name the name of the animatable property to set
2886
2935
  * @param value the value of the animatable property to set
2936
+ * @since 1.4
2887
2937
  * @virtual
2888
2938
  */
2889
2939
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -2898,6 +2948,8 @@ export namespace Meta {
2898
2948
  * deprecated virtual function. The default implementation will
2899
2949
  * call `clutter_actor_add_child()`.
2900
2950
  * @param actor the first {@link Clutter.Actor} to add
2951
+ * @since 0.4
2952
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
2901
2953
  */
2902
2954
  add_actor(actor: Clutter.Actor): void;
2903
2955
 
@@ -2912,6 +2964,7 @@ export namespace Meta {
2912
2964
  * @param child a {@link Clutter.Actor} that is a child of `container`.
2913
2965
  * @param property the name of the property to set.
2914
2966
  * @param value the value.
2967
+ * @since 0.8
2915
2968
  */
2916
2969
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
2917
2970
 
@@ -2921,6 +2974,7 @@ export namespace Meta {
2921
2974
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
2922
2975
  * @param child a {@link Clutter.Actor}
2923
2976
  * @param pspec a {@link GObject.ParamSpec}
2977
+ * @since 1.6
2924
2978
  */
2925
2979
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
2926
2980
 
@@ -2929,6 +2983,7 @@ export namespace Meta {
2929
2983
  * @param child a {@link Clutter.Actor} that is a child of `container`.
2930
2984
  * @param property the name of the property to set.
2931
2985
  * @param value the value.
2986
+ * @since 0.8
2932
2987
  */
2933
2988
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
2934
2989
 
@@ -2943,6 +2998,7 @@ export namespace Meta {
2943
2998
  *
2944
2999
  * Applications should not call this function.
2945
3000
  * @param actor a {@link Clutter.Actor}
3001
+ * @since 1.2
2946
3002
  */
2947
3003
  create_child_meta(actor: Clutter.Actor): void;
2948
3004
 
@@ -2956,6 +3012,7 @@ export namespace Meta {
2956
3012
  *
2957
3013
  * Applications should not call this function.
2958
3014
  * @param actor a {@link Clutter.Actor}
3015
+ * @since 1.2
2959
3016
  */
2960
3017
  destroy_child_meta(actor: Clutter.Actor): void;
2961
3018
 
@@ -2964,6 +3021,7 @@ export namespace Meta {
2964
3021
  * into any child container.
2965
3022
  * @param child_name the name of the requested child.
2966
3023
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
3024
+ * @since 0.6
2967
3025
  */
2968
3026
  find_child_by_name(child_name: string): Clutter.Actor;
2969
3027
 
@@ -2972,12 +3030,15 @@ export namespace Meta {
2972
3030
  * `container` specific state for `actor`.
2973
3031
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
2974
3032
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
3033
+ * @since 0.8
2975
3034
  */
2976
3035
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
2977
3036
 
2978
3037
  /**
2979
3038
  * Retrieves all the children of `container`.
2980
3039
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
3040
+ * @since 0.4
3041
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
2981
3042
  */
2982
3043
  get_children(): Clutter.Actor[];
2983
3044
 
@@ -2989,6 +3050,8 @@ export namespace Meta {
2989
3050
  * `clutter_actor_set_child_below_sibling()`.
2990
3051
  * @param actor the actor to raise
2991
3052
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3053
+ * @since 0.6
3054
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
2992
3055
  */
2993
3056
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
2994
3057
 
@@ -3000,6 +3063,8 @@ export namespace Meta {
3000
3063
  * `clutter_actor_set_child_above_sibling()`.
3001
3064
  * @param actor the actor to raise
3002
3065
  * @param sibling the sibling to raise to, or `null` to raise to the top
3066
+ * @since 0.6
3067
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3003
3068
  */
3004
3069
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3005
3070
 
@@ -3013,12 +3078,16 @@ export namespace Meta {
3013
3078
  * deprecated virtual function. The default implementation will call
3014
3079
  * `clutter_actor_remove_child()`.
3015
3080
  * @param actor a {@link Clutter.Actor}
3081
+ * @since 0.4
3082
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3016
3083
  */
3017
3084
  remove_actor(actor: Clutter.Actor): void;
3018
3085
 
3019
3086
  /**
3020
3087
  * Sorts a container's children using their depth. This function should not
3021
3088
  * be normally used by applications.
3089
+ * @since 0.6
3090
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3022
3091
  */
3023
3092
  sort_depth_order(): void;
3024
3093
 
@@ -3044,6 +3113,8 @@ export namespace Meta {
3044
3113
  * deprecated virtual function. The default implementation will
3045
3114
  * call `clutter_actor_add_child()`.
3046
3115
  * @param actor the first {@link Clutter.Actor} to add
3116
+ * @since 0.4
3117
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
3047
3118
  * @virtual
3048
3119
  */
3049
3120
  vfunc_add(actor: Clutter.Actor): void;
@@ -3054,6 +3125,7 @@ export namespace Meta {
3054
3125
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
3055
3126
  * @param child a {@link Clutter.Actor}
3056
3127
  * @param pspec a {@link GObject.ParamSpec}
3128
+ * @since 1.6
3057
3129
  * @virtual
3058
3130
  */
3059
3131
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -3069,6 +3141,7 @@ export namespace Meta {
3069
3141
  *
3070
3142
  * Applications should not call this function.
3071
3143
  * @param actor a {@link Clutter.Actor}
3144
+ * @since 1.2
3072
3145
  * @virtual
3073
3146
  */
3074
3147
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -3083,6 +3156,7 @@ export namespace Meta {
3083
3156
  *
3084
3157
  * Applications should not call this function.
3085
3158
  * @param actor a {@link Clutter.Actor}
3159
+ * @since 1.2
3086
3160
  * @virtual
3087
3161
  */
3088
3162
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -3091,6 +3165,7 @@ export namespace Meta {
3091
3165
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
3092
3166
  * `container` specific state for `actor`.
3093
3167
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3168
+ * @since 0.8
3094
3169
  * @virtual
3095
3170
  */
3096
3171
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -3103,6 +3178,8 @@ export namespace Meta {
3103
3178
  * `clutter_actor_set_child_below_sibling()`.
3104
3179
  * @param actor the actor to raise
3105
3180
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3181
+ * @since 0.6
3182
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3106
3183
  * @virtual
3107
3184
  */
3108
3185
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3115,6 +3192,8 @@ export namespace Meta {
3115
3192
  * `clutter_actor_set_child_above_sibling()`.
3116
3193
  * @param actor the actor to raise
3117
3194
  * @param sibling the sibling to raise to, or `null` to raise to the top
3195
+ * @since 0.6
3196
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3118
3197
  * @virtual
3119
3198
  */
3120
3199
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3129,6 +3208,8 @@ export namespace Meta {
3129
3208
  * deprecated virtual function. The default implementation will call
3130
3209
  * `clutter_actor_remove_child()`.
3131
3210
  * @param actor a {@link Clutter.Actor}
3211
+ * @since 0.4
3212
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3132
3213
  * @virtual
3133
3214
  */
3134
3215
  vfunc_remove(actor: Clutter.Actor): void;
@@ -3136,6 +3217,8 @@ export namespace Meta {
3136
3217
  /**
3137
3218
  * Sorts a container's children using their depth. This function should not
3138
3219
  * be normally used by applications.
3220
+ * @since 0.6
3221
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3139
3222
  * @virtual
3140
3223
  */
3141
3224
  vfunc_sort_depth_order(): void;
@@ -3143,6 +3226,7 @@ export namespace Meta {
3143
3226
  /**
3144
3227
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3145
3228
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
3229
+ * @since 0.6
3146
3230
  */
3147
3231
  get_id(): string;
3148
3232
 
@@ -3154,6 +3238,7 @@ export namespace Meta {
3154
3238
  * @param name the name of the node
3155
3239
  * @param node the JSON node to be parsed
3156
3240
  * @returns `true` if the node was successfully parsed, `false` otherwise.
3241
+ * @since 0.6
3157
3242
  */
3158
3243
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
3159
3244
 
@@ -3163,6 +3248,7 @@ export namespace Meta {
3163
3248
  * @param script the {@link Clutter.Script} creating the scriptable instance
3164
3249
  * @param name the name of the property
3165
3250
  * @param value the value of the property
3251
+ * @since 0.6
3166
3252
  */
3167
3253
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
3168
3254
 
@@ -3174,11 +3260,13 @@ export namespace Meta {
3174
3260
  * define a unique name for an object constructable using the UI
3175
3261
  * definition language parsed by {@link Clutter.Script}.
3176
3262
  * @param id_ the {@link Clutter.Script} id of the object
3263
+ * @since 0.6
3177
3264
  */
3178
3265
  set_id(id_: string): void;
3179
3266
 
3180
3267
  /**
3181
3268
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3269
+ * @since 0.6
3182
3270
  * @virtual
3183
3271
  */
3184
3272
  vfunc_get_id(): string;
@@ -3190,6 +3278,7 @@ export namespace Meta {
3190
3278
  * @param value the generic value to be set
3191
3279
  * @param name the name of the node
3192
3280
  * @param node the JSON node to be parsed
3281
+ * @since 0.6
3193
3282
  * @virtual
3194
3283
  */
3195
3284
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -3200,6 +3289,7 @@ export namespace Meta {
3200
3289
  * @param script the {@link Clutter.Script} creating the scriptable instance
3201
3290
  * @param name the name of the property
3202
3291
  * @param value the value of the property
3292
+ * @since 0.6
3203
3293
  * @virtual
3204
3294
  */
3205
3295
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -3212,6 +3302,7 @@ export namespace Meta {
3212
3302
  * define a unique name for an object constructable using the UI
3213
3303
  * definition language parsed by {@link Clutter.Script}.
3214
3304
  * @param id_ the {@link Clutter.Script} id of the object
3305
+ * @since 0.6
3215
3306
  * @virtual
3216
3307
  */
3217
3308
  vfunc_set_id(id_: string): void;
@@ -3390,6 +3481,7 @@ export namespace Meta {
3390
3481
  * would have regardless of the allocation of the actor that is painting it,
3391
3482
  * for instance the size of an image data.
3392
3483
  * @returns `true` if the content has a preferred size, and `false` otherwise
3484
+ * @since 1.10
3393
3485
  */
3394
3486
  get_preferred_size(): [boolean, number, number];
3395
3487
 
@@ -3399,6 +3491,7 @@ export namespace Meta {
3399
3491
  * This function should be called by {@link Clutter.Content} implementations when
3400
3492
  * they change the way a the content should be painted regardless of the
3401
3493
  * actor state.
3494
+ * @since 1.10
3402
3495
  */
3403
3496
  invalidate(): void;
3404
3497
 
@@ -3429,6 +3522,7 @@ export namespace Meta {
3429
3522
  * The natural size of a {@link Clutter.Content} is defined as the size the content
3430
3523
  * would have regardless of the allocation of the actor that is painting it,
3431
3524
  * for instance the size of an image data.
3525
+ * @since 1.10
3432
3526
  * @virtual
3433
3527
  */
3434
3528
  vfunc_get_preferred_size(): [boolean, number, number];
@@ -3439,6 +3533,7 @@ export namespace Meta {
3439
3533
  * This function should be called by {@link Clutter.Content} implementations when
3440
3534
  * they change the way a the content should be painted regardless of the
3441
3535
  * actor state.
3536
+ * @since 1.10
3442
3537
  * @virtual
3443
3538
  */
3444
3539
  vfunc_invalidate(): void;
@@ -3581,6 +3676,7 @@ export namespace Meta {
3581
3676
  * Finds the {@link GObject.ParamSpec} for `property_name`
3582
3677
  * @param property_name the name of the animatable property to find
3583
3678
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
3679
+ * @since 1.4
3584
3680
  */
3585
3681
  find_property(property_name: string): GObject.ParamSpec;
3586
3682
 
@@ -3594,6 +3690,7 @@ export namespace Meta {
3594
3690
  * Retrieves the current state of `property_name` and sets `value` with it
3595
3691
  * @param property_name the name of the animatable property to retrieve
3596
3692
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
3693
+ * @since 1.4
3597
3694
  */
3598
3695
  get_initial_state(property_name: string, value: GObject.Value | any): void;
3599
3696
 
@@ -3611,6 +3708,7 @@ export namespace Meta {
3611
3708
  * @param interval a {@link Clutter.Interval} with the animation range
3612
3709
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
3613
3710
  * @returns `true` if the interpolation was successful, and `false` otherwise
3711
+ * @since 1.8
3614
3712
  */
3615
3713
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
3616
3714
 
@@ -3618,12 +3716,14 @@ export namespace Meta {
3618
3716
  * Sets the current state of `property_name` to `value`
3619
3717
  * @param property_name the name of the animatable property to set
3620
3718
  * @param value the value of the animatable property to set
3719
+ * @since 1.4
3621
3720
  */
3622
3721
  set_final_state(property_name: string, value: GObject.Value | any): void;
3623
3722
 
3624
3723
  /**
3625
3724
  * Finds the {@link GObject.ParamSpec} for `property_name`
3626
3725
  * @param property_name the name of the animatable property to find
3726
+ * @since 1.4
3627
3727
  * @virtual
3628
3728
  */
3629
3729
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -3638,6 +3738,7 @@ export namespace Meta {
3638
3738
  * Retrieves the current state of `property_name` and sets `value` with it
3639
3739
  * @param property_name the name of the animatable property to retrieve
3640
3740
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
3741
+ * @since 1.4
3641
3742
  * @virtual
3642
3743
  */
3643
3744
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -3655,6 +3756,7 @@ export namespace Meta {
3655
3756
  * @param property_name the name of the property to interpolate
3656
3757
  * @param interval a {@link Clutter.Interval} with the animation range
3657
3758
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
3759
+ * @since 1.8
3658
3760
  * @virtual
3659
3761
  */
3660
3762
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -3663,6 +3765,7 @@ export namespace Meta {
3663
3765
  * Sets the current state of `property_name` to `value`
3664
3766
  * @param property_name the name of the animatable property to set
3665
3767
  * @param value the value of the animatable property to set
3768
+ * @since 1.4
3666
3769
  * @virtual
3667
3770
  */
3668
3771
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -3677,6 +3780,8 @@ export namespace Meta {
3677
3780
  * deprecated virtual function. The default implementation will
3678
3781
  * call `clutter_actor_add_child()`.
3679
3782
  * @param actor the first {@link Clutter.Actor} to add
3783
+ * @since 0.4
3784
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
3680
3785
  */
3681
3786
  add_actor(actor: Clutter.Actor): void;
3682
3787
 
@@ -3691,6 +3796,7 @@ export namespace Meta {
3691
3796
  * @param child a {@link Clutter.Actor} that is a child of `container`.
3692
3797
  * @param property the name of the property to set.
3693
3798
  * @param value the value.
3799
+ * @since 0.8
3694
3800
  */
3695
3801
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
3696
3802
 
@@ -3700,6 +3806,7 @@ export namespace Meta {
3700
3806
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
3701
3807
  * @param child a {@link Clutter.Actor}
3702
3808
  * @param pspec a {@link GObject.ParamSpec}
3809
+ * @since 1.6
3703
3810
  */
3704
3811
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
3705
3812
 
@@ -3708,6 +3815,7 @@ export namespace Meta {
3708
3815
  * @param child a {@link Clutter.Actor} that is a child of `container`.
3709
3816
  * @param property the name of the property to set.
3710
3817
  * @param value the value.
3818
+ * @since 0.8
3711
3819
  */
3712
3820
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
3713
3821
 
@@ -3722,6 +3830,7 @@ export namespace Meta {
3722
3830
  *
3723
3831
  * Applications should not call this function.
3724
3832
  * @param actor a {@link Clutter.Actor}
3833
+ * @since 1.2
3725
3834
  */
3726
3835
  create_child_meta(actor: Clutter.Actor): void;
3727
3836
 
@@ -3735,6 +3844,7 @@ export namespace Meta {
3735
3844
  *
3736
3845
  * Applications should not call this function.
3737
3846
  * @param actor a {@link Clutter.Actor}
3847
+ * @since 1.2
3738
3848
  */
3739
3849
  destroy_child_meta(actor: Clutter.Actor): void;
3740
3850
 
@@ -3743,6 +3853,7 @@ export namespace Meta {
3743
3853
  * into any child container.
3744
3854
  * @param child_name the name of the requested child.
3745
3855
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
3856
+ * @since 0.6
3746
3857
  */
3747
3858
  find_child_by_name(child_name: string): Clutter.Actor;
3748
3859
 
@@ -3751,12 +3862,15 @@ export namespace Meta {
3751
3862
  * `container` specific state for `actor`.
3752
3863
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3753
3864
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
3865
+ * @since 0.8
3754
3866
  */
3755
3867
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
3756
3868
 
3757
3869
  /**
3758
3870
  * Retrieves all the children of `container`.
3759
3871
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
3872
+ * @since 0.4
3873
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
3760
3874
  */
3761
3875
  get_children(): Clutter.Actor[];
3762
3876
 
@@ -3768,6 +3882,8 @@ export namespace Meta {
3768
3882
  * `clutter_actor_set_child_below_sibling()`.
3769
3883
  * @param actor the actor to raise
3770
3884
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3885
+ * @since 0.6
3886
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3771
3887
  */
3772
3888
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3773
3889
 
@@ -3779,6 +3895,8 @@ export namespace Meta {
3779
3895
  * `clutter_actor_set_child_above_sibling()`.
3780
3896
  * @param actor the actor to raise
3781
3897
  * @param sibling the sibling to raise to, or `null` to raise to the top
3898
+ * @since 0.6
3899
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3782
3900
  */
3783
3901
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3784
3902
 
@@ -3792,12 +3910,16 @@ export namespace Meta {
3792
3910
  * deprecated virtual function. The default implementation will call
3793
3911
  * `clutter_actor_remove_child()`.
3794
3912
  * @param actor a {@link Clutter.Actor}
3913
+ * @since 0.4
3914
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3795
3915
  */
3796
3916
  remove_actor(actor: Clutter.Actor): void;
3797
3917
 
3798
3918
  /**
3799
3919
  * Sorts a container's children using their depth. This function should not
3800
3920
  * be normally used by applications.
3921
+ * @since 0.6
3922
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3801
3923
  */
3802
3924
  sort_depth_order(): void;
3803
3925
 
@@ -3823,6 +3945,8 @@ export namespace Meta {
3823
3945
  * deprecated virtual function. The default implementation will
3824
3946
  * call `clutter_actor_add_child()`.
3825
3947
  * @param actor the first {@link Clutter.Actor} to add
3948
+ * @since 0.4
3949
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
3826
3950
  * @virtual
3827
3951
  */
3828
3952
  vfunc_add(actor: Clutter.Actor): void;
@@ -3833,6 +3957,7 @@ export namespace Meta {
3833
3957
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
3834
3958
  * @param child a {@link Clutter.Actor}
3835
3959
  * @param pspec a {@link GObject.ParamSpec}
3960
+ * @since 1.6
3836
3961
  * @virtual
3837
3962
  */
3838
3963
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -3848,6 +3973,7 @@ export namespace Meta {
3848
3973
  *
3849
3974
  * Applications should not call this function.
3850
3975
  * @param actor a {@link Clutter.Actor}
3976
+ * @since 1.2
3851
3977
  * @virtual
3852
3978
  */
3853
3979
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -3862,6 +3988,7 @@ export namespace Meta {
3862
3988
  *
3863
3989
  * Applications should not call this function.
3864
3990
  * @param actor a {@link Clutter.Actor}
3991
+ * @since 1.2
3865
3992
  * @virtual
3866
3993
  */
3867
3994
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -3870,6 +3997,7 @@ export namespace Meta {
3870
3997
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
3871
3998
  * `container` specific state for `actor`.
3872
3999
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
4000
+ * @since 0.8
3873
4001
  * @virtual
3874
4002
  */
3875
4003
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -3882,6 +4010,8 @@ export namespace Meta {
3882
4010
  * `clutter_actor_set_child_below_sibling()`.
3883
4011
  * @param actor the actor to raise
3884
4012
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
4013
+ * @since 0.6
4014
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3885
4015
  * @virtual
3886
4016
  */
3887
4017
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3894,6 +4024,8 @@ export namespace Meta {
3894
4024
  * `clutter_actor_set_child_above_sibling()`.
3895
4025
  * @param actor the actor to raise
3896
4026
  * @param sibling the sibling to raise to, or `null` to raise to the top
4027
+ * @since 0.6
4028
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3897
4029
  * @virtual
3898
4030
  */
3899
4031
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3908,6 +4040,8 @@ export namespace Meta {
3908
4040
  * deprecated virtual function. The default implementation will call
3909
4041
  * `clutter_actor_remove_child()`.
3910
4042
  * @param actor a {@link Clutter.Actor}
4043
+ * @since 0.4
4044
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3911
4045
  * @virtual
3912
4046
  */
3913
4047
  vfunc_remove(actor: Clutter.Actor): void;
@@ -3915,6 +4049,8 @@ export namespace Meta {
3915
4049
  /**
3916
4050
  * Sorts a container's children using their depth. This function should not
3917
4051
  * be normally used by applications.
4052
+ * @since 0.6
4053
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3918
4054
  * @virtual
3919
4055
  */
3920
4056
  vfunc_sort_depth_order(): void;
@@ -3922,6 +4058,7 @@ export namespace Meta {
3922
4058
  /**
3923
4059
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3924
4060
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
4061
+ * @since 0.6
3925
4062
  */
3926
4063
  get_id(): string;
3927
4064
 
@@ -3933,6 +4070,7 @@ export namespace Meta {
3933
4070
  * @param name the name of the node
3934
4071
  * @param node the JSON node to be parsed
3935
4072
  * @returns `true` if the node was successfully parsed, `false` otherwise.
4073
+ * @since 0.6
3936
4074
  */
3937
4075
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
3938
4076
 
@@ -3942,6 +4080,7 @@ export namespace Meta {
3942
4080
  * @param script the {@link Clutter.Script} creating the scriptable instance
3943
4081
  * @param name the name of the property
3944
4082
  * @param value the value of the property
4083
+ * @since 0.6
3945
4084
  */
3946
4085
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
3947
4086
 
@@ -3953,11 +4092,13 @@ export namespace Meta {
3953
4092
  * define a unique name for an object constructable using the UI
3954
4093
  * definition language parsed by {@link Clutter.Script}.
3955
4094
  * @param id_ the {@link Clutter.Script} id of the object
4095
+ * @since 0.6
3956
4096
  */
3957
4097
  set_id(id_: string): void;
3958
4098
 
3959
4099
  /**
3960
4100
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
4101
+ * @since 0.6
3961
4102
  * @virtual
3962
4103
  */
3963
4104
  vfunc_get_id(): string;
@@ -3969,6 +4110,7 @@ export namespace Meta {
3969
4110
  * @param value the generic value to be set
3970
4111
  * @param name the name of the node
3971
4112
  * @param node the JSON node to be parsed
4113
+ * @since 0.6
3972
4114
  * @virtual
3973
4115
  */
3974
4116
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -3979,6 +4121,7 @@ export namespace Meta {
3979
4121
  * @param script the {@link Clutter.Script} creating the scriptable instance
3980
4122
  * @param name the name of the property
3981
4123
  * @param value the value of the property
4124
+ * @since 0.6
3982
4125
  * @virtual
3983
4126
  */
3984
4127
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -3991,6 +4134,7 @@ export namespace Meta {
3991
4134
  * define a unique name for an object constructable using the UI
3992
4135
  * definition language parsed by {@link Clutter.Script}.
3993
4136
  * @param id_ the {@link Clutter.Script} id of the object
4137
+ * @since 0.6
3994
4138
  * @virtual
3995
4139
  */
3996
4140
  vfunc_set_id(id_: string): void;
@@ -4145,14 +4289,14 @@ export namespace Meta {
4145
4289
  * @signal
4146
4290
  * @run-first
4147
4291
  */
4148
- hit: (arg0: BarrierEvent) => void;
4292
+ hit: (event: BarrierEvent) => void;
4149
4293
  /**
4150
4294
  * When a pointer barrier hitbox was left, this will trigger.
4151
4295
  * This requires an XI2-enabled server.
4152
4296
  * @signal
4153
4297
  * @run-first
4154
4298
  */
4155
- left: (arg0: BarrierEvent) => void;
4299
+ left: (event: BarrierEvent) => void;
4156
4300
  "notify::directions": (pspec: GObject.ParamSpec) => void;
4157
4301
  "notify::display": (pspec: GObject.ParamSpec) => void;
4158
4302
  "notify::x1": (pspec: GObject.ParamSpec) => void;
@@ -4331,6 +4475,7 @@ export namespace Meta {
4331
4475
  /**
4332
4476
  * @param argv Address of the`argv` parameter of `main()`, or `null`.
4333
4477
  * @returns `true` if the commandline arguments (if any) were valid and if the configuration has been successfull, `false` otherwise
4478
+ * @throws GLib.Error
4334
4479
  */
4335
4480
  configure(argv: string[] | null): [boolean, string[] | null];
4336
4481
 
@@ -4352,6 +4497,9 @@ export namespace Meta {
4352
4497
 
4353
4498
  notify_ready(): void;
4354
4499
 
4500
+ /**
4501
+ * @throws GLib.Error
4502
+ */
4355
4503
  run_main_loop(): boolean;
4356
4504
 
4357
4505
  /**
@@ -4369,8 +4517,14 @@ export namespace Meta {
4369
4517
  */
4370
4518
  set_plugin_name(plugin_name: string): void;
4371
4519
 
4520
+ /**
4521
+ * @throws GLib.Error
4522
+ */
4372
4523
  setup(): boolean;
4373
4524
 
4525
+ /**
4526
+ * @throws GLib.Error
4527
+ */
4374
4528
  start(): boolean;
4375
4529
 
4376
4530
  terminate(): void;
@@ -4484,7 +4638,7 @@ export namespace Meta {
4484
4638
  * @signal
4485
4639
  * @run-last
4486
4640
  */
4487
- "accelerator-activated": (arg0: number, arg1: Clutter.InputDevice, arg2: number) => void;
4641
+ "accelerator-activated": (object: number, p0: Clutter.InputDevice, p1: number) => void;
4488
4642
  /**
4489
4643
  * @signal
4490
4644
  * @run-last
@@ -4504,12 +4658,12 @@ export namespace Meta {
4504
4658
  * @signal
4505
4659
  * @run-last
4506
4660
  */
4507
- "grab-op-begin": (arg0: Window, arg1: GrabOp) => void;
4661
+ "grab-op-begin": (object: Window, p0: GrabOp) => void;
4508
4662
  /**
4509
4663
  * @signal
4510
4664
  * @run-last
4511
4665
  */
4512
- "grab-op-end": (arg0: Window, arg1: GrabOp) => void;
4666
+ "grab-op-end": (object: Window, p0: GrabOp) => void;
4513
4667
  /**
4514
4668
  * @signal
4515
4669
  * @run-last
@@ -4519,7 +4673,7 @@ export namespace Meta {
4519
4673
  * @signal
4520
4674
  * @run-last
4521
4675
  */
4522
- "init-xserver": (arg0: Gio.Task) => boolean | void;
4676
+ "init-xserver": (object: Gio.Task) => boolean | void;
4523
4677
  /**
4524
4678
  * The ::modifiers-accelerator-activated signal will be emitted when
4525
4679
  * a special modifiers-only keybinding is activated.
@@ -4536,7 +4690,7 @@ export namespace Meta {
4536
4690
  * @signal
4537
4691
  * @run-last
4538
4692
  */
4539
- "pad-mode-switch": (arg0: Clutter.InputDevice, arg1: number, arg2: number) => void;
4693
+ "pad-mode-switch": (object: Clutter.InputDevice, p0: number, p1: number) => void;
4540
4694
  /**
4541
4695
  * @signal
4542
4696
  * @run-last
@@ -4556,18 +4710,18 @@ export namespace Meta {
4556
4710
  * @signal
4557
4711
  * @run-last
4558
4712
  */
4559
- "show-osd": (arg0: number, arg1: string, arg2: string) => void;
4713
+ "show-osd": (object: number, p0: string, p1: string) => void;
4560
4714
  /**
4561
4715
  * Requests the pad button mapping OSD to be shown.
4562
4716
  * @signal
4563
4717
  * @run-last
4564
4718
  */
4565
- "show-pad-osd": (arg0: Clutter.InputDevice, arg1: Gio.Settings, arg2: string, arg3: boolean, arg4: number) => Clutter.Actor | null;
4719
+ "show-pad-osd": (pad: Clutter.InputDevice, settings: Gio.Settings, layout_path: string, edition_mode: boolean, monitor_idx: number) => Clutter.Actor | null;
4566
4720
  /**
4567
4721
  * @signal
4568
4722
  * @run-last
4569
4723
  */
4570
- "show-resize-popup": (arg0: boolean, arg1: Rectangle, arg2: number, arg3: number) => boolean | void;
4724
+ "show-resize-popup": (object: boolean, p0: Rectangle, p1: number, p2: number) => boolean | void;
4571
4725
  /**
4572
4726
  * The ::show-restart-message signal will be emitted to indicate
4573
4727
  * that the compositor should show a message during restart. This is
@@ -4582,7 +4736,7 @@ export namespace Meta {
4582
4736
  * @signal
4583
4737
  * @run-last
4584
4738
  */
4585
- "show-restart-message": (arg0: string | null) => boolean | void;
4739
+ "show-restart-message": (message: string | null) => boolean | void;
4586
4740
  /**
4587
4741
  * @signal
4588
4742
  * @run-last
@@ -4592,27 +4746,27 @@ export namespace Meta {
4592
4746
  * @signal
4593
4747
  * @run-last
4594
4748
  */
4595
- "window-created": (arg0: Window) => void;
4749
+ "window-created": (object: Window) => void;
4596
4750
  /**
4597
4751
  * @signal
4598
4752
  * @run-last
4599
4753
  */
4600
- "window-demands-attention": (arg0: Window) => void;
4754
+ "window-demands-attention": (object: Window) => void;
4601
4755
  /**
4602
4756
  * @signal
4603
4757
  * @run-last
4604
4758
  */
4605
- "window-entered-monitor": (arg0: number, arg1: Window) => void;
4759
+ "window-entered-monitor": (object: number, p0: Window) => void;
4606
4760
  /**
4607
4761
  * @signal
4608
4762
  * @run-last
4609
4763
  */
4610
- "window-left-monitor": (arg0: number, arg1: Window) => void;
4764
+ "window-left-monitor": (object: number, p0: Window) => void;
4611
4765
  /**
4612
4766
  * @signal
4613
4767
  * @run-last
4614
4768
  */
4615
- "window-marked-urgent": (arg0: Window) => void;
4769
+ "window-marked-urgent": (object: Window) => void;
4616
4770
  /**
4617
4771
  * @signal
4618
4772
  * @run-last
@@ -5038,7 +5192,7 @@ export namespace Meta {
5038
5192
  * @signal
5039
5193
  * @run-last
5040
5194
  */
5041
- "dnd-position-change": (arg0: number, arg1: number) => void;
5195
+ "dnd-position-change": (object: number, p0: number) => void;
5042
5196
  }
5043
5197
 
5044
5198
  // Constructor properties interface
@@ -5616,7 +5770,7 @@ export namespace Meta {
5616
5770
  * @signal
5617
5771
  * @run-last
5618
5772
  */
5619
- "new-handle": (arg0: RemoteAccessHandle) => void;
5773
+ "new-handle": (object: RemoteAccessHandle) => void;
5620
5774
  }
5621
5775
 
5622
5776
  // Constructor properties interface
@@ -5758,7 +5912,7 @@ export namespace Meta {
5758
5912
  * @signal
5759
5913
  * @run-last
5760
5914
  */
5761
- "owner-changed": (arg0: number, arg1: SelectionSource) => void;
5915
+ "owner-changed": (object: number, p0: SelectionSource) => void;
5762
5916
  }
5763
5917
 
5764
5918
  // Constructor properties interface
@@ -5855,6 +6009,7 @@ export namespace Meta {
5855
6009
  * Finishes the transfer of a queried mimetype.
5856
6010
  * @param result The async result
5857
6011
  * @returns `TRUE` if the transfer was successful.
6012
+ * @throws GLib.Error
5858
6013
  */
5859
6014
  transfer_finish(result: Gio.AsyncResult): boolean;
5860
6015
 
@@ -5991,6 +6146,7 @@ export namespace Meta {
5991
6146
  * Finishes a read from the selection source.
5992
6147
  * @param result The async result
5993
6148
  * @returns The resulting {@link Gio.InputStream}
6149
+ * @throws GLib.Error
5994
6150
  */
5995
6151
  read_finish(result: Gio.AsyncResult): Gio.InputStream;
5996
6152
  }
@@ -6215,6 +6371,7 @@ export namespace Meta {
6215
6371
  * would have regardless of the allocation of the actor that is painting it,
6216
6372
  * for instance the size of an image data.
6217
6373
  * @returns `true` if the content has a preferred size, and `false` otherwise
6374
+ * @since 1.10
6218
6375
  */
6219
6376
  get_preferred_size(): [boolean, number, number];
6220
6377
 
@@ -6224,6 +6381,7 @@ export namespace Meta {
6224
6381
  * This function should be called by {@link Clutter.Content} implementations when
6225
6382
  * they change the way a the content should be painted regardless of the
6226
6383
  * actor state.
6384
+ * @since 1.10
6227
6385
  */
6228
6386
  invalidate(): void;
6229
6387
 
@@ -6254,6 +6412,7 @@ export namespace Meta {
6254
6412
  * The natural size of a {@link Clutter.Content} is defined as the size the content
6255
6413
  * would have regardless of the allocation of the actor that is painting it,
6256
6414
  * for instance the size of an image data.
6415
+ * @since 1.10
6257
6416
  * @virtual
6258
6417
  */
6259
6418
  vfunc_get_preferred_size(): [boolean, number, number];
@@ -6264,6 +6423,7 @@ export namespace Meta {
6264
6423
  * This function should be called by {@link Clutter.Content} implementations when
6265
6424
  * they change the way a the content should be painted regardless of the
6266
6425
  * actor state.
6426
+ * @since 1.10
6267
6427
  * @virtual
6268
6428
  */
6269
6429
  vfunc_invalidate(): void;
@@ -6483,7 +6643,7 @@ export namespace Meta {
6483
6643
  * @signal
6484
6644
  * @run-last
6485
6645
  */
6486
- changed: (arg0: null) => void;
6646
+ changed: (object: null) => void;
6487
6647
  "notify::display": (pspec: GObject.ParamSpec) => void;
6488
6648
  }
6489
6649
 
@@ -6745,6 +6905,7 @@ export namespace Meta {
6745
6905
  * @param display the current MetaDisplay
6746
6906
  * @param argv Command line arguments
6747
6907
  * @returns A new {@link Gio.Subprocess}, or `null` on error (and `error` will be set)
6908
+ * @throws GLib.Error
6748
6909
  */
6749
6910
  spawnv(display: Display, argv: string[]): Gio.Subprocess;
6750
6911
  }
@@ -7848,6 +8009,7 @@ export namespace Meta {
7848
8009
  /**
7849
8010
  * @param clip A clipping rectangle, in actor coordinates, to help prevent extra processing. In the case that the clipping rectangle is partially or fully outside the bounds of the actor, the rectangle will be clipped.
7850
8011
  * @returns a new {@link Clutter.Content}
8012
+ * @throws GLib.Error
7851
8013
  */
7852
8014
  paint_to_content(clip: Rectangle | null): Clutter.Content | null;
7853
8015
 
@@ -7863,6 +8025,7 @@ export namespace Meta {
7863
8025
  * Finds the {@link GObject.ParamSpec} for `property_name`
7864
8026
  * @param property_name the name of the animatable property to find
7865
8027
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
8028
+ * @since 1.4
7866
8029
  */
7867
8030
  find_property(property_name: string): GObject.ParamSpec;
7868
8031
 
@@ -7876,6 +8039,7 @@ export namespace Meta {
7876
8039
  * Retrieves the current state of `property_name` and sets `value` with it
7877
8040
  * @param property_name the name of the animatable property to retrieve
7878
8041
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
8042
+ * @since 1.4
7879
8043
  */
7880
8044
  get_initial_state(property_name: string, value: GObject.Value | any): void;
7881
8045
 
@@ -7893,6 +8057,7 @@ export namespace Meta {
7893
8057
  * @param interval a {@link Clutter.Interval} with the animation range
7894
8058
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
7895
8059
  * @returns `true` if the interpolation was successful, and `false` otherwise
8060
+ * @since 1.8
7896
8061
  */
7897
8062
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
7898
8063
 
@@ -7900,12 +8065,14 @@ export namespace Meta {
7900
8065
  * Sets the current state of `property_name` to `value`
7901
8066
  * @param property_name the name of the animatable property to set
7902
8067
  * @param value the value of the animatable property to set
8068
+ * @since 1.4
7903
8069
  */
7904
8070
  set_final_state(property_name: string, value: GObject.Value | any): void;
7905
8071
 
7906
8072
  /**
7907
8073
  * Finds the {@link GObject.ParamSpec} for `property_name`
7908
8074
  * @param property_name the name of the animatable property to find
8075
+ * @since 1.4
7909
8076
  * @virtual
7910
8077
  */
7911
8078
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -7920,6 +8087,7 @@ export namespace Meta {
7920
8087
  * Retrieves the current state of `property_name` and sets `value` with it
7921
8088
  * @param property_name the name of the animatable property to retrieve
7922
8089
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
8090
+ * @since 1.4
7923
8091
  * @virtual
7924
8092
  */
7925
8093
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -7937,6 +8105,7 @@ export namespace Meta {
7937
8105
  * @param property_name the name of the property to interpolate
7938
8106
  * @param interval a {@link Clutter.Interval} with the animation range
7939
8107
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
8108
+ * @since 1.8
7940
8109
  * @virtual
7941
8110
  */
7942
8111
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -7945,6 +8114,7 @@ export namespace Meta {
7945
8114
  * Sets the current state of `property_name` to `value`
7946
8115
  * @param property_name the name of the animatable property to set
7947
8116
  * @param value the value of the animatable property to set
8117
+ * @since 1.4
7948
8118
  * @virtual
7949
8119
  */
7950
8120
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -7959,6 +8129,8 @@ export namespace Meta {
7959
8129
  * deprecated virtual function. The default implementation will
7960
8130
  * call `clutter_actor_add_child()`.
7961
8131
  * @param actor the first {@link Clutter.Actor} to add
8132
+ * @since 0.4
8133
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
7962
8134
  */
7963
8135
  add_actor(actor: Clutter.Actor): void;
7964
8136
 
@@ -7973,6 +8145,7 @@ export namespace Meta {
7973
8145
  * @param child a {@link Clutter.Actor} that is a child of `container`.
7974
8146
  * @param property the name of the property to set.
7975
8147
  * @param value the value.
8148
+ * @since 0.8
7976
8149
  */
7977
8150
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
7978
8151
 
@@ -7982,6 +8155,7 @@ export namespace Meta {
7982
8155
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
7983
8156
  * @param child a {@link Clutter.Actor}
7984
8157
  * @param pspec a {@link GObject.ParamSpec}
8158
+ * @since 1.6
7985
8159
  */
7986
8160
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
7987
8161
 
@@ -7990,6 +8164,7 @@ export namespace Meta {
7990
8164
  * @param child a {@link Clutter.Actor} that is a child of `container`.
7991
8165
  * @param property the name of the property to set.
7992
8166
  * @param value the value.
8167
+ * @since 0.8
7993
8168
  */
7994
8169
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
7995
8170
 
@@ -8004,6 +8179,7 @@ export namespace Meta {
8004
8179
  *
8005
8180
  * Applications should not call this function.
8006
8181
  * @param actor a {@link Clutter.Actor}
8182
+ * @since 1.2
8007
8183
  */
8008
8184
  create_child_meta(actor: Clutter.Actor): void;
8009
8185
 
@@ -8017,6 +8193,7 @@ export namespace Meta {
8017
8193
  *
8018
8194
  * Applications should not call this function.
8019
8195
  * @param actor a {@link Clutter.Actor}
8196
+ * @since 1.2
8020
8197
  */
8021
8198
  destroy_child_meta(actor: Clutter.Actor): void;
8022
8199
 
@@ -8025,6 +8202,7 @@ export namespace Meta {
8025
8202
  * into any child container.
8026
8203
  * @param child_name the name of the requested child.
8027
8204
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
8205
+ * @since 0.6
8028
8206
  */
8029
8207
  find_child_by_name(child_name: string): Clutter.Actor;
8030
8208
 
@@ -8033,12 +8211,15 @@ export namespace Meta {
8033
8211
  * `container` specific state for `actor`.
8034
8212
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
8035
8213
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
8214
+ * @since 0.8
8036
8215
  */
8037
8216
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
8038
8217
 
8039
8218
  /**
8040
8219
  * Retrieves all the children of `container`.
8041
8220
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
8221
+ * @since 0.4
8222
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
8042
8223
  */
8043
8224
  get_children(): Clutter.Actor[];
8044
8225
 
@@ -8050,6 +8231,8 @@ export namespace Meta {
8050
8231
  * `clutter_actor_set_child_below_sibling()`.
8051
8232
  * @param actor the actor to raise
8052
8233
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8234
+ * @since 0.6
8235
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
8053
8236
  */
8054
8237
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
8055
8238
 
@@ -8061,6 +8244,8 @@ export namespace Meta {
8061
8244
  * `clutter_actor_set_child_above_sibling()`.
8062
8245
  * @param actor the actor to raise
8063
8246
  * @param sibling the sibling to raise to, or `null` to raise to the top
8247
+ * @since 0.6
8248
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
8064
8249
  */
8065
8250
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
8066
8251
 
@@ -8074,12 +8259,16 @@ export namespace Meta {
8074
8259
  * deprecated virtual function. The default implementation will call
8075
8260
  * `clutter_actor_remove_child()`.
8076
8261
  * @param actor a {@link Clutter.Actor}
8262
+ * @since 0.4
8263
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
8077
8264
  */
8078
8265
  remove_actor(actor: Clutter.Actor): void;
8079
8266
 
8080
8267
  /**
8081
8268
  * Sorts a container's children using their depth. This function should not
8082
8269
  * be normally used by applications.
8270
+ * @since 0.6
8271
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
8083
8272
  */
8084
8273
  sort_depth_order(): void;
8085
8274
 
@@ -8105,6 +8294,8 @@ export namespace Meta {
8105
8294
  * deprecated virtual function. The default implementation will
8106
8295
  * call `clutter_actor_add_child()`.
8107
8296
  * @param actor the first {@link Clutter.Actor} to add
8297
+ * @since 0.4
8298
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
8108
8299
  * @virtual
8109
8300
  */
8110
8301
  vfunc_add(actor: Clutter.Actor): void;
@@ -8115,6 +8306,7 @@ export namespace Meta {
8115
8306
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
8116
8307
  * @param child a {@link Clutter.Actor}
8117
8308
  * @param pspec a {@link GObject.ParamSpec}
8309
+ * @since 1.6
8118
8310
  * @virtual
8119
8311
  */
8120
8312
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -8130,6 +8322,7 @@ export namespace Meta {
8130
8322
  *
8131
8323
  * Applications should not call this function.
8132
8324
  * @param actor a {@link Clutter.Actor}
8325
+ * @since 1.2
8133
8326
  * @virtual
8134
8327
  */
8135
8328
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -8144,6 +8337,7 @@ export namespace Meta {
8144
8337
  *
8145
8338
  * Applications should not call this function.
8146
8339
  * @param actor a {@link Clutter.Actor}
8340
+ * @since 1.2
8147
8341
  * @virtual
8148
8342
  */
8149
8343
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -8152,6 +8346,7 @@ export namespace Meta {
8152
8346
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
8153
8347
  * `container` specific state for `actor`.
8154
8348
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
8349
+ * @since 0.8
8155
8350
  * @virtual
8156
8351
  */
8157
8352
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -8164,6 +8359,8 @@ export namespace Meta {
8164
8359
  * `clutter_actor_set_child_below_sibling()`.
8165
8360
  * @param actor the actor to raise
8166
8361
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8362
+ * @since 0.6
8363
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
8167
8364
  * @virtual
8168
8365
  */
8169
8366
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -8176,6 +8373,8 @@ export namespace Meta {
8176
8373
  * `clutter_actor_set_child_above_sibling()`.
8177
8374
  * @param actor the actor to raise
8178
8375
  * @param sibling the sibling to raise to, or `null` to raise to the top
8376
+ * @since 0.6
8377
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
8179
8378
  * @virtual
8180
8379
  */
8181
8380
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -8190,6 +8389,8 @@ export namespace Meta {
8190
8389
  * deprecated virtual function. The default implementation will call
8191
8390
  * `clutter_actor_remove_child()`.
8192
8391
  * @param actor a {@link Clutter.Actor}
8392
+ * @since 0.4
8393
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
8193
8394
  * @virtual
8194
8395
  */
8195
8396
  vfunc_remove(actor: Clutter.Actor): void;
@@ -8197,6 +8398,8 @@ export namespace Meta {
8197
8398
  /**
8198
8399
  * Sorts a container's children using their depth. This function should not
8199
8400
  * be normally used by applications.
8401
+ * @since 0.6
8402
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
8200
8403
  * @virtual
8201
8404
  */
8202
8405
  vfunc_sort_depth_order(): void;
@@ -8204,6 +8407,7 @@ export namespace Meta {
8204
8407
  /**
8205
8408
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8206
8409
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
8410
+ * @since 0.6
8207
8411
  */
8208
8412
  get_id(): string;
8209
8413
 
@@ -8215,6 +8419,7 @@ export namespace Meta {
8215
8419
  * @param name the name of the node
8216
8420
  * @param node the JSON node to be parsed
8217
8421
  * @returns `true` if the node was successfully parsed, `false` otherwise.
8422
+ * @since 0.6
8218
8423
  */
8219
8424
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
8220
8425
 
@@ -8224,6 +8429,7 @@ export namespace Meta {
8224
8429
  * @param script the {@link Clutter.Script} creating the scriptable instance
8225
8430
  * @param name the name of the property
8226
8431
  * @param value the value of the property
8432
+ * @since 0.6
8227
8433
  */
8228
8434
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
8229
8435
 
@@ -8235,11 +8441,13 @@ export namespace Meta {
8235
8441
  * define a unique name for an object constructable using the UI
8236
8442
  * definition language parsed by {@link Clutter.Script}.
8237
8443
  * @param id_ the {@link Clutter.Script} id of the object
8444
+ * @since 0.6
8238
8445
  */
8239
8446
  set_id(id_: string): void;
8240
8447
 
8241
8448
  /**
8242
8449
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8450
+ * @since 0.6
8243
8451
  * @virtual
8244
8452
  */
8245
8453
  vfunc_get_id(): string;
@@ -8251,6 +8459,7 @@ export namespace Meta {
8251
8459
  * @param value the generic value to be set
8252
8460
  * @param name the name of the node
8253
8461
  * @param node the JSON node to be parsed
8462
+ * @since 0.6
8254
8463
  * @virtual
8255
8464
  */
8256
8465
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -8261,6 +8470,7 @@ export namespace Meta {
8261
8470
  * @param script the {@link Clutter.Script} creating the scriptable instance
8262
8471
  * @param name the name of the property
8263
8472
  * @param value the value of the property
8473
+ * @since 0.6
8264
8474
  * @virtual
8265
8475
  */
8266
8476
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -8273,6 +8483,7 @@ export namespace Meta {
8273
8483
  * define a unique name for an object constructable using the UI
8274
8484
  * definition language parsed by {@link Clutter.Script}.
8275
8485
  * @param id_ the {@link Clutter.Script} id of the object
8486
+ * @since 0.6
8276
8487
  * @virtual
8277
8488
  */
8278
8489
  vfunc_set_id(id_: string): void;
@@ -8395,6 +8606,7 @@ export namespace Meta {
8395
8606
  * Finds the {@link GObject.ParamSpec} for `property_name`
8396
8607
  * @param property_name the name of the animatable property to find
8397
8608
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
8609
+ * @since 1.4
8398
8610
  */
8399
8611
  find_property(property_name: string): GObject.ParamSpec;
8400
8612
 
@@ -8408,6 +8620,7 @@ export namespace Meta {
8408
8620
  * Retrieves the current state of `property_name` and sets `value` with it
8409
8621
  * @param property_name the name of the animatable property to retrieve
8410
8622
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
8623
+ * @since 1.4
8411
8624
  */
8412
8625
  get_initial_state(property_name: string, value: GObject.Value | any): void;
8413
8626
 
@@ -8425,6 +8638,7 @@ export namespace Meta {
8425
8638
  * @param interval a {@link Clutter.Interval} with the animation range
8426
8639
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
8427
8640
  * @returns `true` if the interpolation was successful, and `false` otherwise
8641
+ * @since 1.8
8428
8642
  */
8429
8643
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
8430
8644
 
@@ -8432,12 +8646,14 @@ export namespace Meta {
8432
8646
  * Sets the current state of `property_name` to `value`
8433
8647
  * @param property_name the name of the animatable property to set
8434
8648
  * @param value the value of the animatable property to set
8649
+ * @since 1.4
8435
8650
  */
8436
8651
  set_final_state(property_name: string, value: GObject.Value | any): void;
8437
8652
 
8438
8653
  /**
8439
8654
  * Finds the {@link GObject.ParamSpec} for `property_name`
8440
8655
  * @param property_name the name of the animatable property to find
8656
+ * @since 1.4
8441
8657
  * @virtual
8442
8658
  */
8443
8659
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -8452,6 +8668,7 @@ export namespace Meta {
8452
8668
  * Retrieves the current state of `property_name` and sets `value` with it
8453
8669
  * @param property_name the name of the animatable property to retrieve
8454
8670
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
8671
+ * @since 1.4
8455
8672
  * @virtual
8456
8673
  */
8457
8674
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -8469,6 +8686,7 @@ export namespace Meta {
8469
8686
  * @param property_name the name of the property to interpolate
8470
8687
  * @param interval a {@link Clutter.Interval} with the animation range
8471
8688
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
8689
+ * @since 1.8
8472
8690
  * @virtual
8473
8691
  */
8474
8692
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -8477,6 +8695,7 @@ export namespace Meta {
8477
8695
  * Sets the current state of `property_name` to `value`
8478
8696
  * @param property_name the name of the animatable property to set
8479
8697
  * @param value the value of the animatable property to set
8698
+ * @since 1.4
8480
8699
  * @virtual
8481
8700
  */
8482
8701
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -8491,6 +8710,8 @@ export namespace Meta {
8491
8710
  * deprecated virtual function. The default implementation will
8492
8711
  * call `clutter_actor_add_child()`.
8493
8712
  * @param actor the first {@link Clutter.Actor} to add
8713
+ * @since 0.4
8714
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
8494
8715
  */
8495
8716
  add_actor(actor: Clutter.Actor): void;
8496
8717
 
@@ -8505,6 +8726,7 @@ export namespace Meta {
8505
8726
  * @param child a {@link Clutter.Actor} that is a child of `container`.
8506
8727
  * @param property the name of the property to set.
8507
8728
  * @param value the value.
8729
+ * @since 0.8
8508
8730
  */
8509
8731
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
8510
8732
 
@@ -8514,6 +8736,7 @@ export namespace Meta {
8514
8736
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
8515
8737
  * @param child a {@link Clutter.Actor}
8516
8738
  * @param pspec a {@link GObject.ParamSpec}
8739
+ * @since 1.6
8517
8740
  */
8518
8741
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
8519
8742
 
@@ -8522,6 +8745,7 @@ export namespace Meta {
8522
8745
  * @param child a {@link Clutter.Actor} that is a child of `container`.
8523
8746
  * @param property the name of the property to set.
8524
8747
  * @param value the value.
8748
+ * @since 0.8
8525
8749
  */
8526
8750
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
8527
8751
 
@@ -8536,6 +8760,7 @@ export namespace Meta {
8536
8760
  *
8537
8761
  * Applications should not call this function.
8538
8762
  * @param actor a {@link Clutter.Actor}
8763
+ * @since 1.2
8539
8764
  */
8540
8765
  create_child_meta(actor: Clutter.Actor): void;
8541
8766
 
@@ -8549,6 +8774,7 @@ export namespace Meta {
8549
8774
  *
8550
8775
  * Applications should not call this function.
8551
8776
  * @param actor a {@link Clutter.Actor}
8777
+ * @since 1.2
8552
8778
  */
8553
8779
  destroy_child_meta(actor: Clutter.Actor): void;
8554
8780
 
@@ -8557,6 +8783,7 @@ export namespace Meta {
8557
8783
  * into any child container.
8558
8784
  * @param child_name the name of the requested child.
8559
8785
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
8786
+ * @since 0.6
8560
8787
  */
8561
8788
  find_child_by_name(child_name: string): Clutter.Actor;
8562
8789
 
@@ -8565,12 +8792,15 @@ export namespace Meta {
8565
8792
  * `container` specific state for `actor`.
8566
8793
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
8567
8794
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
8795
+ * @since 0.8
8568
8796
  */
8569
8797
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
8570
8798
 
8571
8799
  /**
8572
8800
  * Retrieves all the children of `container`.
8573
8801
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
8802
+ * @since 0.4
8803
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
8574
8804
  */
8575
8805
  get_children(): Clutter.Actor[];
8576
8806
 
@@ -8582,6 +8812,8 @@ export namespace Meta {
8582
8812
  * `clutter_actor_set_child_below_sibling()`.
8583
8813
  * @param actor the actor to raise
8584
8814
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8815
+ * @since 0.6
8816
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
8585
8817
  */
8586
8818
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
8587
8819
 
@@ -8593,6 +8825,8 @@ export namespace Meta {
8593
8825
  * `clutter_actor_set_child_above_sibling()`.
8594
8826
  * @param actor the actor to raise
8595
8827
  * @param sibling the sibling to raise to, or `null` to raise to the top
8828
+ * @since 0.6
8829
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
8596
8830
  */
8597
8831
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
8598
8832
 
@@ -8606,12 +8840,16 @@ export namespace Meta {
8606
8840
  * deprecated virtual function. The default implementation will call
8607
8841
  * `clutter_actor_remove_child()`.
8608
8842
  * @param actor a {@link Clutter.Actor}
8843
+ * @since 0.4
8844
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
8609
8845
  */
8610
8846
  remove_actor(actor: Clutter.Actor): void;
8611
8847
 
8612
8848
  /**
8613
8849
  * Sorts a container's children using their depth. This function should not
8614
8850
  * be normally used by applications.
8851
+ * @since 0.6
8852
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
8615
8853
  */
8616
8854
  sort_depth_order(): void;
8617
8855
 
@@ -8637,6 +8875,8 @@ export namespace Meta {
8637
8875
  * deprecated virtual function. The default implementation will
8638
8876
  * call `clutter_actor_add_child()`.
8639
8877
  * @param actor the first {@link Clutter.Actor} to add
8878
+ * @since 0.4
8879
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
8640
8880
  * @virtual
8641
8881
  */
8642
8882
  vfunc_add(actor: Clutter.Actor): void;
@@ -8647,6 +8887,7 @@ export namespace Meta {
8647
8887
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
8648
8888
  * @param child a {@link Clutter.Actor}
8649
8889
  * @param pspec a {@link GObject.ParamSpec}
8890
+ * @since 1.6
8650
8891
  * @virtual
8651
8892
  */
8652
8893
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -8662,6 +8903,7 @@ export namespace Meta {
8662
8903
  *
8663
8904
  * Applications should not call this function.
8664
8905
  * @param actor a {@link Clutter.Actor}
8906
+ * @since 1.2
8665
8907
  * @virtual
8666
8908
  */
8667
8909
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -8676,6 +8918,7 @@ export namespace Meta {
8676
8918
  *
8677
8919
  * Applications should not call this function.
8678
8920
  * @param actor a {@link Clutter.Actor}
8921
+ * @since 1.2
8679
8922
  * @virtual
8680
8923
  */
8681
8924
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -8684,6 +8927,7 @@ export namespace Meta {
8684
8927
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
8685
8928
  * `container` specific state for `actor`.
8686
8929
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
8930
+ * @since 0.8
8687
8931
  * @virtual
8688
8932
  */
8689
8933
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -8696,6 +8940,8 @@ export namespace Meta {
8696
8940
  * `clutter_actor_set_child_below_sibling()`.
8697
8941
  * @param actor the actor to raise
8698
8942
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8943
+ * @since 0.6
8944
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
8699
8945
  * @virtual
8700
8946
  */
8701
8947
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -8708,6 +8954,8 @@ export namespace Meta {
8708
8954
  * `clutter_actor_set_child_above_sibling()`.
8709
8955
  * @param actor the actor to raise
8710
8956
  * @param sibling the sibling to raise to, or `null` to raise to the top
8957
+ * @since 0.6
8958
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
8711
8959
  * @virtual
8712
8960
  */
8713
8961
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -8722,6 +8970,8 @@ export namespace Meta {
8722
8970
  * deprecated virtual function. The default implementation will call
8723
8971
  * `clutter_actor_remove_child()`.
8724
8972
  * @param actor a {@link Clutter.Actor}
8973
+ * @since 0.4
8974
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
8725
8975
  * @virtual
8726
8976
  */
8727
8977
  vfunc_remove(actor: Clutter.Actor): void;
@@ -8729,6 +8979,8 @@ export namespace Meta {
8729
8979
  /**
8730
8980
  * Sorts a container's children using their depth. This function should not
8731
8981
  * be normally used by applications.
8982
+ * @since 0.6
8983
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
8732
8984
  * @virtual
8733
8985
  */
8734
8986
  vfunc_sort_depth_order(): void;
@@ -8736,6 +8988,7 @@ export namespace Meta {
8736
8988
  /**
8737
8989
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8738
8990
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
8991
+ * @since 0.6
8739
8992
  */
8740
8993
  get_id(): string;
8741
8994
 
@@ -8747,6 +9000,7 @@ export namespace Meta {
8747
9000
  * @param name the name of the node
8748
9001
  * @param node the JSON node to be parsed
8749
9002
  * @returns `true` if the node was successfully parsed, `false` otherwise.
9003
+ * @since 0.6
8750
9004
  */
8751
9005
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
8752
9006
 
@@ -8756,6 +9010,7 @@ export namespace Meta {
8756
9010
  * @param script the {@link Clutter.Script} creating the scriptable instance
8757
9011
  * @param name the name of the property
8758
9012
  * @param value the value of the property
9013
+ * @since 0.6
8759
9014
  */
8760
9015
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
8761
9016
 
@@ -8767,11 +9022,13 @@ export namespace Meta {
8767
9022
  * define a unique name for an object constructable using the UI
8768
9023
  * definition language parsed by {@link Clutter.Script}.
8769
9024
  * @param id_ the {@link Clutter.Script} id of the object
9025
+ * @since 0.6
8770
9026
  */
8771
9027
  set_id(id_: string): void;
8772
9028
 
8773
9029
  /**
8774
9030
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
9031
+ * @since 0.6
8775
9032
  * @virtual
8776
9033
  */
8777
9034
  vfunc_get_id(): string;
@@ -8783,6 +9040,7 @@ export namespace Meta {
8783
9040
  * @param value the generic value to be set
8784
9041
  * @param name the name of the node
8785
9042
  * @param node the JSON node to be parsed
9043
+ * @since 0.6
8786
9044
  * @virtual
8787
9045
  */
8788
9046
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -8793,6 +9051,7 @@ export namespace Meta {
8793
9051
  * @param script the {@link Clutter.Script} creating the scriptable instance
8794
9052
  * @param name the name of the property
8795
9053
  * @param value the value of the property
9054
+ * @since 0.6
8796
9055
  * @virtual
8797
9056
  */
8798
9057
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -8805,6 +9064,7 @@ export namespace Meta {
8805
9064
  * define a unique name for an object constructable using the UI
8806
9065
  * definition language parsed by {@link Clutter.Script}.
8807
9066
  * @param id_ the {@link Clutter.Script} id of the object
9067
+ * @since 0.6
8808
9068
  * @virtual
8809
9069
  */
8810
9070
  vfunc_set_id(id_: string): void;
@@ -8818,12 +9078,12 @@ export namespace Meta {
8818
9078
  * @signal
8819
9079
  * @run-last
8820
9080
  */
8821
- "window-added": (arg0: Window) => void;
9081
+ "window-added": (object: Window) => void;
8822
9082
  /**
8823
9083
  * @signal
8824
9084
  * @run-last
8825
9085
  */
8826
- "window-removed": (arg0: Window) => void;
9086
+ "window-removed": (object: Window) => void;
8827
9087
  "notify::active": (pspec: GObject.ParamSpec) => void;
8828
9088
  "notify::n-windows": (pspec: GObject.ParamSpec) => void;
8829
9089
  "notify::workspace-index": (pspec: GObject.ParamSpec) => void;
@@ -8985,17 +9245,17 @@ export namespace Meta {
8985
9245
  * @signal
8986
9246
  * @run-last
8987
9247
  */
8988
- "workspace-added": (arg0: number) => void;
9248
+ "workspace-added": (object: number) => void;
8989
9249
  /**
8990
9250
  * @signal
8991
9251
  * @run-last
8992
9252
  */
8993
- "workspace-removed": (arg0: number) => void;
9253
+ "workspace-removed": (object: number) => void;
8994
9254
  /**
8995
9255
  * @signal
8996
9256
  * @run-last
8997
9257
  */
8998
- "workspace-switched": (arg0: number, arg1: number, arg2: MotionDirection) => void;
9258
+ "workspace-switched": (object: number, p0: number, p1: MotionDirection) => void;
8999
9259
  /**
9000
9260
  * @signal
9001
9261
  * @run-last