@girs/meta-8 4.3.0 → 4.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +36 -41
  2. package/meta-8.d.ts +646 -397
  3. package/package.json +24 -24
package/meta-8.d.ts CHANGED
@@ -58,23 +58,23 @@ export namespace Meta {
58
58
  /**
59
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  * Menu
60
60
  */
61
- MENU,
61
+ MENU = 0,
62
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  /**
63
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  * Minimize
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  */
65
- MINIMIZE,
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+ MINIMIZE = 1,
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  /**
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  * Maximize
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  */
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- MAXIMIZE,
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+ MAXIMIZE = 2,
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  /**
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  * Close
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  */
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- CLOSE,
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+ CLOSE = 3,
74
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  /**
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  * Marks the end of the {@link Meta.ButtonFunction} enumeration
76
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  */
77
- LAST,
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+ LAST = 4,
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  }
79
79
 
80
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@@ -89,8 +89,8 @@ export namespace Meta {
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  * @gir-type Enum
90
90
  */
91
91
  enum CloseDialogResponse {
92
- WAIT,
93
- FORCE_CLOSE,
92
+ WAIT = 0,
93
+ FORCE_CLOSE = 1,
94
94
  }
95
95
 
96
96
 
@@ -113,26 +113,26 @@ export namespace Meta {
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  * workspace and is changed to become visible on the active
114
114
  * workspace.)
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  */
116
- CREATE,
116
+ CREATE = 0,
117
117
  /**
118
118
  * The window should be shown
119
119
  * as unminimizing from its icon geometry.
120
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  */
121
- UNMINIMIZE,
121
+ UNMINIMIZE = 1,
122
122
  /**
123
123
  * The window is being destroyed
124
124
  */
125
- DESTROY,
125
+ DESTROY = 2,
126
126
  /**
127
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  * The window should be shown
128
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  * as minimizing to its icon geometry.
129
129
  */
130
- MINIMIZE,
130
+ MINIMIZE = 3,
131
131
  /**
132
132
  * No effect, the window should be
133
133
  * shown or hidden immediately.
134
134
  */
135
- NONE,
135
+ NONE = 4,
136
136
  }
137
137
 
138
138
 
@@ -147,84 +147,84 @@ export namespace Meta {
147
147
  * @gir-type Enum
148
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  */
149
149
  enum Cursor {
150
- NONE,
150
+ NONE = 0,
151
151
  /**
152
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  * Default cursor
153
153
  */
154
- DEFAULT,
154
+ DEFAULT = 1,
155
155
  /**
156
156
  * Resize northern edge cursor
157
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  */
158
- NORTH_RESIZE,
158
+ NORTH_RESIZE = 2,
159
159
  /**
160
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  * Resize southern edge cursor
161
161
  */
162
- SOUTH_RESIZE,
162
+ SOUTH_RESIZE = 3,
163
163
  /**
164
164
  * Resize western edge cursor
165
165
  */
166
- WEST_RESIZE,
166
+ WEST_RESIZE = 4,
167
167
  /**
168
168
  * Resize eastern edge cursor
169
169
  */
170
- EAST_RESIZE,
170
+ EAST_RESIZE = 5,
171
171
  /**
172
172
  * Resize south-eastern corner cursor
173
173
  */
174
- SE_RESIZE,
174
+ SE_RESIZE = 6,
175
175
  /**
176
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  * Resize south-western corner cursor
177
177
  */
178
- SW_RESIZE,
178
+ SW_RESIZE = 7,
179
179
  /**
180
180
  * Resize north-eastern corner cursor
181
181
  */
182
- NE_RESIZE,
182
+ NE_RESIZE = 8,
183
183
  /**
184
184
  * Resize north-western corner cursor
185
185
  */
186
- NW_RESIZE,
186
+ NW_RESIZE = 9,
187
187
  /**
188
188
  * Move or resize cursor
189
189
  */
190
- MOVE_OR_RESIZE_WINDOW,
190
+ MOVE_OR_RESIZE_WINDOW = 10,
191
191
  /**
192
192
  * Busy cursor
193
193
  */
194
- BUSY,
194
+ BUSY = 11,
195
195
  /**
196
196
  * DND in drag cursor
197
197
  */
198
- DND_IN_DRAG,
198
+ DND_IN_DRAG = 12,
199
199
  /**
200
200
  * DND move cursor
201
201
  */
202
- DND_MOVE,
202
+ DND_MOVE = 13,
203
203
  /**
204
204
  * DND copy cursor
205
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  */
206
- DND_COPY,
206
+ DND_COPY = 14,
207
207
  /**
208
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  * DND unsupported target
209
209
  */
210
- DND_UNSUPPORTED_TARGET,
210
+ DND_UNSUPPORTED_TARGET = 15,
211
211
  /**
212
212
  * pointing hand
213
213
  */
214
- POINTING_HAND,
214
+ POINTING_HAND = 16,
215
215
  /**
216
216
  * crosshair (action forbidden)
217
217
  */
218
- CROSSHAIR,
218
+ CROSSHAIR = 17,
219
219
  /**
220
220
  * I-beam (text input)
221
221
  */
222
- IBEAM,
222
+ IBEAM = 18,
223
223
  /**
224
224
  * Invisible cursor
225
225
  */
226
- BLANK,
227
- LAST,
226
+ BLANK = 19,
227
+ LAST = 20,
228
228
  }
229
229
 
230
230
 
@@ -242,19 +242,19 @@ export namespace Meta {
242
242
  /**
243
243
  * top-left corner
244
244
  */
245
- TOPLEFT,
245
+ TOPLEFT = 0,
246
246
  /**
247
247
  * top-right corner
248
248
  */
249
- TOPRIGHT,
249
+ TOPRIGHT = 1,
250
250
  /**
251
251
  * bottom-left corner
252
252
  */
253
- BOTTOMLEFT,
253
+ BOTTOMLEFT = 2,
254
254
  /**
255
255
  * bottom-right corner
256
256
  */
257
- BOTTOMRIGHT,
257
+ BOTTOMRIGHT = 3,
258
258
  }
259
259
 
260
260
 
@@ -272,19 +272,19 @@ export namespace Meta {
272
272
  /**
273
273
  * up
274
274
  */
275
- UP,
275
+ UP = 0,
276
276
  /**
277
277
  * down
278
278
  */
279
- DOWN,
279
+ DOWN = 1,
280
280
  /**
281
281
  * left
282
282
  */
283
- LEFT,
283
+ LEFT = 2,
284
284
  /**
285
285
  * right
286
286
  */
287
- RIGHT,
287
+ RIGHT = 3,
288
288
  }
289
289
 
290
290
 
@@ -302,15 +302,15 @@ export namespace Meta {
302
302
  /**
303
303
  * Whether the edge belongs to a window
304
304
  */
305
- WINDOW,
305
+ WINDOW = 0,
306
306
  /**
307
307
  * Whether the edge belongs to a monitor
308
308
  */
309
- MONITOR,
309
+ MONITOR = 1,
310
310
  /**
311
311
  * Whether the edge belongs to a screen
312
312
  */
313
- SCREEN,
313
+ SCREEN = 2,
314
314
  }
315
315
 
316
316
 
@@ -328,11 +328,11 @@ export namespace Meta {
328
328
  /**
329
329
  * Success
330
330
  */
331
- SUCCESS,
331
+ SUCCESS = 0,
332
332
  /**
333
333
  * Error
334
334
  */
335
- ERROR,
335
+ ERROR = 1,
336
336
  }
337
337
 
338
338
 
@@ -350,35 +350,35 @@ export namespace Meta {
350
350
  /**
351
351
  * Normal frame
352
352
  */
353
- NORMAL,
353
+ NORMAL = 0,
354
354
  /**
355
355
  * Dialog frame
356
356
  */
357
- DIALOG,
357
+ DIALOG = 1,
358
358
  /**
359
359
  * Modal dialog frame
360
360
  */
361
- MODAL_DIALOG,
361
+ MODAL_DIALOG = 2,
362
362
  /**
363
363
  * Utility frame
364
364
  */
365
- UTILITY,
365
+ UTILITY = 3,
366
366
  /**
367
367
  * Menu frame
368
368
  */
369
- MENU,
369
+ MENU = 4,
370
370
  /**
371
371
  * Border frame
372
372
  */
373
- BORDER,
373
+ BORDER = 5,
374
374
  /**
375
375
  * Attached frame
376
376
  */
377
- ATTACHED,
377
+ ATTACHED = 6,
378
378
  /**
379
379
  * Marks the end of the {@link Meta.FrameType} enumeration
380
380
  */
381
- LAST,
381
+ LAST = 7,
382
382
  }
383
383
 
384
384
 
@@ -396,90 +396,90 @@ export namespace Meta {
396
396
  /**
397
397
  * None
398
398
  */
399
- NONE,
400
- WINDOW_BASE,
399
+ NONE = 0,
400
+ WINDOW_BASE = 1,
401
401
  /**
402
402
  * Compositor asked for grab
403
403
  */
404
- COMPOSITOR,
405
- WAYLAND_POPUP,
406
- FRAME_BUTTON,
404
+ COMPOSITOR = 2,
405
+ WAYLAND_POPUP = 3,
406
+ FRAME_BUTTON = 4,
407
407
  /**
408
408
  * Moving with pointer
409
409
  */
410
- MOVING,
410
+ MOVING = 1,
411
411
  /**
412
412
  * Resizing NW with pointer
413
413
  */
414
- RESIZING_NW,
414
+ RESIZING_NW = 36865,
415
415
  /**
416
416
  * Resizing N with pointer
417
417
  */
418
- RESIZING_N,
418
+ RESIZING_N = 32769,
419
419
  /**
420
420
  * Resizing NE with pointer
421
421
  */
422
- RESIZING_NE,
422
+ RESIZING_NE = 40961,
423
423
  /**
424
424
  * Resizing E with pointer
425
425
  */
426
- RESIZING_E,
426
+ RESIZING_E = 8193,
427
427
  /**
428
428
  * Resizing SW with pointer
429
429
  */
430
- RESIZING_SW,
430
+ RESIZING_SW = 20481,
431
431
  /**
432
432
  * Resizing S with pointer
433
433
  */
434
- RESIZING_S,
434
+ RESIZING_S = 16385,
435
435
  /**
436
436
  * Resizing SE with pointer
437
437
  */
438
- RESIZING_SE,
438
+ RESIZING_SE = 24577,
439
439
  /**
440
440
  * Resizing W with pointer
441
441
  */
442
- RESIZING_W,
442
+ RESIZING_W = 4097,
443
443
  /**
444
444
  * Moving with keyboard
445
445
  */
446
- KEYBOARD_MOVING,
446
+ KEYBOARD_MOVING = 257,
447
447
  /**
448
448
  * Resizing with keyboard
449
449
  */
450
- KEYBOARD_RESIZING_UNKNOWN,
450
+ KEYBOARD_RESIZING_UNKNOWN = 769,
451
451
  /**
452
452
  * Resizing NS with keyboard
453
453
  */
454
- KEYBOARD_RESIZING_NW,
454
+ KEYBOARD_RESIZING_NW = 37121,
455
455
  /**
456
456
  * Resizing N with keyboard
457
457
  */
458
- KEYBOARD_RESIZING_N,
458
+ KEYBOARD_RESIZING_N = 33025,
459
459
  /**
460
460
  * Resizing NE with keyboard
461
461
  */
462
- KEYBOARD_RESIZING_NE,
462
+ KEYBOARD_RESIZING_NE = 41217,
463
463
  /**
464
464
  * Resizing E with keyboard
465
465
  */
466
- KEYBOARD_RESIZING_E,
466
+ KEYBOARD_RESIZING_E = 8449,
467
467
  /**
468
468
  * Resizing SW with keyboard
469
469
  */
470
- KEYBOARD_RESIZING_SW,
470
+ KEYBOARD_RESIZING_SW = 20737,
471
471
  /**
472
472
  * Resizing S with keyboard
473
473
  */
474
- KEYBOARD_RESIZING_S,
474
+ KEYBOARD_RESIZING_S = 16641,
475
475
  /**
476
476
  * Resizing SE with keyboard
477
477
  */
478
- KEYBOARD_RESIZING_SE,
478
+ KEYBOARD_RESIZING_SE = 24833,
479
479
  /**
480
480
  * Resizing W with keyboard
481
481
  */
482
- KEYBOARD_RESIZING_W,
482
+ KEYBOARD_RESIZING_W = 4353,
483
483
  }
484
484
 
485
485
 
@@ -494,17 +494,17 @@ export namespace Meta {
494
494
  * @gir-type Enum
495
495
  */
496
496
  enum Gravity {
497
- NONE,
498
- NORTH_WEST,
499
- NORTH,
500
- NORTH_EAST,
501
- WEST,
502
- CENTER,
503
- EAST,
504
- SOUTH_WEST,
505
- SOUTH,
506
- SOUTH_EAST,
507
- STATIC,
497
+ NONE = 0,
498
+ NORTH_WEST = 1,
499
+ NORTH = 2,
500
+ NORTH_EAST = 3,
501
+ WEST = 4,
502
+ CENTER = 5,
503
+ EAST = 6,
504
+ SOUTH_WEST = 7,
505
+ SOUTH = 8,
506
+ SOUTH_EAST = 9,
507
+ STATIC = 10,
508
508
  }
509
509
 
510
510
 
@@ -519,8 +519,8 @@ export namespace Meta {
519
519
  * @gir-type Enum
520
520
  */
521
521
  enum InhibitShortcutsDialogResponse {
522
- ALLOW,
523
- DENY,
522
+ ALLOW = 0,
523
+ DENY = 1,
524
524
  }
525
525
 
526
526
 
@@ -538,366 +538,366 @@ export namespace Meta {
538
538
  /**
539
539
  * FILLME
540
540
  */
541
- NONE,
541
+ NONE = 0,
542
542
  /**
543
543
  * FILLME
544
544
  */
545
- WORKSPACE_1,
545
+ WORKSPACE_1 = 1,
546
546
  /**
547
547
  * FILLME
548
548
  */
549
- WORKSPACE_2,
549
+ WORKSPACE_2 = 2,
550
550
  /**
551
551
  * FILLME
552
552
  */
553
- WORKSPACE_3,
553
+ WORKSPACE_3 = 3,
554
554
  /**
555
555
  * FILLME
556
556
  */
557
- WORKSPACE_4,
557
+ WORKSPACE_4 = 4,
558
558
  /**
559
559
  * FILLME
560
560
  */
561
- WORKSPACE_5,
561
+ WORKSPACE_5 = 5,
562
562
  /**
563
563
  * FILLME
564
564
  */
565
- WORKSPACE_6,
565
+ WORKSPACE_6 = 6,
566
566
  /**
567
567
  * FILLME
568
568
  */
569
- WORKSPACE_7,
569
+ WORKSPACE_7 = 7,
570
570
  /**
571
571
  * FILLME
572
572
  */
573
- WORKSPACE_8,
573
+ WORKSPACE_8 = 8,
574
574
  /**
575
575
  * FILLME
576
576
  */
577
- WORKSPACE_9,
577
+ WORKSPACE_9 = 9,
578
578
  /**
579
579
  * FILLME
580
580
  */
581
- WORKSPACE_10,
581
+ WORKSPACE_10 = 10,
582
582
  /**
583
583
  * FILLME
584
584
  */
585
- WORKSPACE_11,
585
+ WORKSPACE_11 = 11,
586
586
  /**
587
587
  * FILLME
588
588
  */
589
- WORKSPACE_12,
589
+ WORKSPACE_12 = 12,
590
590
  /**
591
591
  * FILLME
592
592
  */
593
- WORKSPACE_LEFT,
593
+ WORKSPACE_LEFT = 13,
594
594
  /**
595
595
  * FILLME
596
596
  */
597
- WORKSPACE_RIGHT,
597
+ WORKSPACE_RIGHT = 14,
598
598
  /**
599
599
  * FILLME
600
600
  */
601
- WORKSPACE_UP,
601
+ WORKSPACE_UP = 15,
602
602
  /**
603
603
  * FILLME
604
604
  */
605
- WORKSPACE_DOWN,
605
+ WORKSPACE_DOWN = 16,
606
606
  /**
607
607
  * FILLME
608
608
  */
609
- WORKSPACE_LAST,
609
+ WORKSPACE_LAST = 17,
610
610
  /**
611
611
  * FILLME
612
612
  */
613
- SWITCH_APPLICATIONS,
613
+ SWITCH_APPLICATIONS = 18,
614
614
  /**
615
615
  * FILLME
616
616
  */
617
- SWITCH_APPLICATIONS_BACKWARD,
617
+ SWITCH_APPLICATIONS_BACKWARD = 19,
618
618
  /**
619
619
  * FILLME
620
620
  */
621
- SWITCH_GROUP,
621
+ SWITCH_GROUP = 20,
622
622
  /**
623
623
  * FILLME
624
624
  */
625
- SWITCH_GROUP_BACKWARD,
625
+ SWITCH_GROUP_BACKWARD = 21,
626
626
  /**
627
627
  * FILLME
628
628
  */
629
- SWITCH_WINDOWS,
629
+ SWITCH_WINDOWS = 22,
630
630
  /**
631
631
  * FILLME
632
632
  */
633
- SWITCH_WINDOWS_BACKWARD,
633
+ SWITCH_WINDOWS_BACKWARD = 23,
634
634
  /**
635
635
  * FILLME
636
636
  */
637
- SWITCH_PANELS,
637
+ SWITCH_PANELS = 24,
638
638
  /**
639
639
  * FILLME
640
640
  */
641
- SWITCH_PANELS_BACKWARD,
641
+ SWITCH_PANELS_BACKWARD = 25,
642
642
  /**
643
643
  * FILLME
644
644
  */
645
- CYCLE_GROUP,
645
+ CYCLE_GROUP = 26,
646
646
  /**
647
647
  * FILLME
648
648
  */
649
- CYCLE_GROUP_BACKWARD,
649
+ CYCLE_GROUP_BACKWARD = 27,
650
650
  /**
651
651
  * FILLME
652
652
  */
653
- CYCLE_WINDOWS,
653
+ CYCLE_WINDOWS = 28,
654
654
  /**
655
655
  * FILLME
656
656
  */
657
- CYCLE_WINDOWS_BACKWARD,
657
+ CYCLE_WINDOWS_BACKWARD = 29,
658
658
  /**
659
659
  * FILLME
660
660
  */
661
- CYCLE_PANELS,
661
+ CYCLE_PANELS = 30,
662
662
  /**
663
663
  * FILLME
664
664
  */
665
- CYCLE_PANELS_BACKWARD,
665
+ CYCLE_PANELS_BACKWARD = 31,
666
666
  /**
667
667
  * FILLME
668
668
  */
669
- SHOW_DESKTOP,
669
+ SHOW_DESKTOP = 32,
670
670
  /**
671
671
  * FILLME
672
672
  */
673
- PANEL_MAIN_MENU,
673
+ PANEL_MAIN_MENU = 33,
674
674
  /**
675
675
  * FILLME
676
676
  */
677
- PANEL_RUN_DIALOG,
677
+ PANEL_RUN_DIALOG = 34,
678
678
  /**
679
679
  * FILLME
680
680
  */
681
- TOGGLE_RECORDING,
681
+ TOGGLE_RECORDING = 35,
682
682
  /**
683
683
  * FILLME
684
684
  */
685
- SET_SPEW_MARK,
685
+ SET_SPEW_MARK = 36,
686
686
  /**
687
687
  * FILLME
688
688
  */
689
- ACTIVATE_WINDOW_MENU,
689
+ ACTIVATE_WINDOW_MENU = 37,
690
690
  /**
691
691
  * FILLME
692
692
  */
693
- TOGGLE_FULLSCREEN,
693
+ TOGGLE_FULLSCREEN = 38,
694
694
  /**
695
695
  * FILLME
696
696
  */
697
- TOGGLE_MAXIMIZED,
697
+ TOGGLE_MAXIMIZED = 39,
698
698
  /**
699
699
  * FILLME
700
700
  */
701
- TOGGLE_TILED_LEFT,
701
+ TOGGLE_TILED_LEFT = 40,
702
702
  /**
703
703
  * FILLME
704
704
  */
705
- TOGGLE_TILED_RIGHT,
705
+ TOGGLE_TILED_RIGHT = 41,
706
706
  /**
707
707
  * FILLME
708
708
  */
709
- TOGGLE_ABOVE,
709
+ TOGGLE_ABOVE = 42,
710
710
  /**
711
711
  * FILLME
712
712
  */
713
- MAXIMIZE,
713
+ MAXIMIZE = 43,
714
714
  /**
715
715
  * FILLME
716
716
  */
717
- UNMAXIMIZE,
717
+ UNMAXIMIZE = 44,
718
718
  /**
719
719
  * FILLME
720
720
  */
721
- TOGGLE_SHADED,
721
+ TOGGLE_SHADED = 45,
722
722
  /**
723
723
  * FILLME
724
724
  */
725
- MINIMIZE,
725
+ MINIMIZE = 46,
726
726
  /**
727
727
  * FILLME
728
728
  */
729
- CLOSE,
729
+ CLOSE = 47,
730
730
  /**
731
731
  * FILLME
732
732
  */
733
- BEGIN_MOVE,
733
+ BEGIN_MOVE = 48,
734
734
  /**
735
735
  * FILLME
736
736
  */
737
- BEGIN_RESIZE,
737
+ BEGIN_RESIZE = 49,
738
738
  /**
739
739
  * FILLME
740
740
  */
741
- TOGGLE_ON_ALL_WORKSPACES,
741
+ TOGGLE_ON_ALL_WORKSPACES = 50,
742
742
  /**
743
743
  * FILLME
744
744
  */
745
- MOVE_TO_WORKSPACE_1,
745
+ MOVE_TO_WORKSPACE_1 = 51,
746
746
  /**
747
747
  * FILLME
748
748
  */
749
- MOVE_TO_WORKSPACE_2,
749
+ MOVE_TO_WORKSPACE_2 = 52,
750
750
  /**
751
751
  * FILLME
752
752
  */
753
- MOVE_TO_WORKSPACE_3,
753
+ MOVE_TO_WORKSPACE_3 = 53,
754
754
  /**
755
755
  * FILLME
756
756
  */
757
- MOVE_TO_WORKSPACE_4,
757
+ MOVE_TO_WORKSPACE_4 = 54,
758
758
  /**
759
759
  * FILLME
760
760
  */
761
- MOVE_TO_WORKSPACE_5,
761
+ MOVE_TO_WORKSPACE_5 = 55,
762
762
  /**
763
763
  * FILLME
764
764
  */
765
- MOVE_TO_WORKSPACE_6,
765
+ MOVE_TO_WORKSPACE_6 = 56,
766
766
  /**
767
767
  * FILLME
768
768
  */
769
- MOVE_TO_WORKSPACE_7,
769
+ MOVE_TO_WORKSPACE_7 = 57,
770
770
  /**
771
771
  * FILLME
772
772
  */
773
- MOVE_TO_WORKSPACE_8,
773
+ MOVE_TO_WORKSPACE_8 = 58,
774
774
  /**
775
775
  * FILLME
776
776
  */
777
- MOVE_TO_WORKSPACE_9,
777
+ MOVE_TO_WORKSPACE_9 = 59,
778
778
  /**
779
779
  * FILLME
780
780
  */
781
- MOVE_TO_WORKSPACE_10,
781
+ MOVE_TO_WORKSPACE_10 = 60,
782
782
  /**
783
783
  * FILLME
784
784
  */
785
- MOVE_TO_WORKSPACE_11,
785
+ MOVE_TO_WORKSPACE_11 = 61,
786
786
  /**
787
787
  * FILLME
788
788
  */
789
- MOVE_TO_WORKSPACE_12,
789
+ MOVE_TO_WORKSPACE_12 = 62,
790
790
  /**
791
791
  * FILLME
792
792
  */
793
- MOVE_TO_WORKSPACE_LEFT,
793
+ MOVE_TO_WORKSPACE_LEFT = 63,
794
794
  /**
795
795
  * FILLME
796
796
  */
797
- MOVE_TO_WORKSPACE_RIGHT,
797
+ MOVE_TO_WORKSPACE_RIGHT = 64,
798
798
  /**
799
799
  * FILLME
800
800
  */
801
- MOVE_TO_WORKSPACE_UP,
801
+ MOVE_TO_WORKSPACE_UP = 65,
802
802
  /**
803
803
  * FILLME
804
804
  */
805
- MOVE_TO_WORKSPACE_DOWN,
805
+ MOVE_TO_WORKSPACE_DOWN = 66,
806
806
  /**
807
807
  * FILLME
808
808
  */
809
- MOVE_TO_WORKSPACE_LAST,
809
+ MOVE_TO_WORKSPACE_LAST = 67,
810
810
  /**
811
811
  * FILLME
812
812
  */
813
- MOVE_TO_MONITOR_LEFT,
813
+ MOVE_TO_MONITOR_LEFT = 68,
814
814
  /**
815
815
  * FILLME
816
816
  */
817
- MOVE_TO_MONITOR_RIGHT,
817
+ MOVE_TO_MONITOR_RIGHT = 69,
818
818
  /**
819
819
  * FILLME
820
820
  */
821
- MOVE_TO_MONITOR_UP,
821
+ MOVE_TO_MONITOR_UP = 70,
822
822
  /**
823
823
  * FILLME
824
824
  */
825
- MOVE_TO_MONITOR_DOWN,
825
+ MOVE_TO_MONITOR_DOWN = 71,
826
826
  /**
827
827
  * FILLME
828
828
  */
829
- RAISE_OR_LOWER,
829
+ RAISE_OR_LOWER = 72,
830
830
  /**
831
831
  * FILLME
832
832
  */
833
- RAISE,
833
+ RAISE = 73,
834
834
  /**
835
835
  * FILLME
836
836
  */
837
- LOWER,
837
+ LOWER = 74,
838
838
  /**
839
839
  * FILLME
840
840
  */
841
- MAXIMIZE_VERTICALLY,
841
+ MAXIMIZE_VERTICALLY = 75,
842
842
  /**
843
843
  * FILLME
844
844
  */
845
- MAXIMIZE_HORIZONTALLY,
845
+ MAXIMIZE_HORIZONTALLY = 76,
846
846
  /**
847
847
  * FILLME
848
848
  */
849
- MOVE_TO_CORNER_NW,
849
+ MOVE_TO_CORNER_NW = 77,
850
850
  /**
851
851
  * FILLME
852
852
  */
853
- MOVE_TO_CORNER_NE,
853
+ MOVE_TO_CORNER_NE = 78,
854
854
  /**
855
855
  * FILLME
856
856
  */
857
- MOVE_TO_CORNER_SW,
857
+ MOVE_TO_CORNER_SW = 79,
858
858
  /**
859
859
  * FILLME
860
860
  */
861
- MOVE_TO_CORNER_SE,
861
+ MOVE_TO_CORNER_SE = 80,
862
862
  /**
863
863
  * FILLME
864
864
  */
865
- MOVE_TO_SIDE_N,
865
+ MOVE_TO_SIDE_N = 81,
866
866
  /**
867
867
  * FILLME
868
868
  */
869
- MOVE_TO_SIDE_S,
869
+ MOVE_TO_SIDE_S = 82,
870
870
  /**
871
871
  * FILLME
872
872
  */
873
- MOVE_TO_SIDE_E,
873
+ MOVE_TO_SIDE_E = 83,
874
874
  /**
875
875
  * FILLME
876
876
  */
877
- MOVE_TO_SIDE_W,
877
+ MOVE_TO_SIDE_W = 84,
878
878
  /**
879
879
  * FILLME
880
880
  */
881
- MOVE_TO_CENTER,
881
+ MOVE_TO_CENTER = 85,
882
882
  /**
883
883
  * FILLME
884
884
  */
885
- OVERLAY_KEY,
885
+ OVERLAY_KEY = 86,
886
886
  /**
887
887
  * FILLME
888
888
  */
889
- LOCATE_POINTER_KEY,
890
- ISO_NEXT_GROUP,
889
+ LOCATE_POINTER_KEY = 87,
890
+ ISO_NEXT_GROUP = 88,
891
891
  /**
892
892
  * FILLME
893
893
  */
894
- ALWAYS_ON_TOP,
895
- SWITCH_MONITOR,
896
- ROTATE_MONITOR,
894
+ ALWAYS_ON_TOP = 89,
895
+ SWITCH_MONITOR = 90,
896
+ ROTATE_MONITOR = 91,
897
897
  /**
898
898
  * FILLME
899
899
  */
900
- LAST,
900
+ LAST = 92,
901
901
  }
902
902
 
903
903
 
@@ -916,28 +916,28 @@ export namespace Meta {
916
916
  * call in a resize processing phase that is done
917
917
  * before GTK+ repainting (including window borders) is done.
918
918
  */
919
- RESIZE,
919
+ RESIZE = 0,
920
920
  /**
921
921
  * used by Mutter to compute which windows should be mapped
922
922
  */
923
- CALC_SHOWING,
923
+ CALC_SHOWING = 1,
924
924
  /**
925
925
  * used by Mutter to see if there's a fullscreen window
926
926
  */
927
- CHECK_FULLSCREEN,
927
+ CHECK_FULLSCREEN = 2,
928
928
  /**
929
929
  * used by Mutter to send it's idea of the stacking order to the server
930
930
  */
931
- SYNC_STACK,
931
+ SYNC_STACK = 3,
932
932
  /**
933
933
  * call before the stage is redrawn
934
934
  */
935
- BEFORE_REDRAW,
935
+ BEFORE_REDRAW = 4,
936
936
  /**
937
937
  * call at a very low priority (can be blocked
938
938
  * by running animations or redrawing applications)
939
939
  */
940
- IDLE,
940
+ IDLE = 5,
941
941
  }
942
942
 
943
943
 
@@ -952,8 +952,8 @@ export namespace Meta {
952
952
  * @gir-type Enum
953
953
  */
954
954
  enum LocaleDirection {
955
- LTR,
956
- RTL,
955
+ LTR = 0,
956
+ RTL = 1,
957
957
  }
958
958
 
959
959
 
@@ -968,11 +968,11 @@ export namespace Meta {
968
968
  * @gir-type Enum
969
969
  */
970
970
  enum MonitorSwitchConfigType {
971
- ALL_MIRROR,
972
- ALL_LINEAR,
973
- EXTERNAL,
974
- BUILTIN,
975
- UNKNOWN,
971
+ ALL_MIRROR = 0,
972
+ ALL_LINEAR = 1,
973
+ EXTERNAL = 2,
974
+ BUILTIN = 3,
975
+ UNKNOWN = 4,
976
976
  }
977
977
 
978
978
 
@@ -990,35 +990,35 @@ export namespace Meta {
990
990
  /**
991
991
  * Upwards motion
992
992
  */
993
- UP,
993
+ UP = -1,
994
994
  /**
995
995
  * Downwards motion
996
996
  */
997
- DOWN,
997
+ DOWN = -2,
998
998
  /**
999
999
  * Motion to the left
1000
1000
  */
1001
- LEFT,
1001
+ LEFT = -3,
1002
1002
  /**
1003
1003
  * Motion to the right
1004
1004
  */
1005
- RIGHT,
1005
+ RIGHT = -4,
1006
1006
  /**
1007
1007
  * Motion up and to the left
1008
1008
  */
1009
- UP_LEFT,
1009
+ UP_LEFT = -5,
1010
1010
  /**
1011
1011
  * Motion up and to the right
1012
1012
  */
1013
- UP_RIGHT,
1013
+ UP_RIGHT = -6,
1014
1014
  /**
1015
1015
  * Motion down and to the left
1016
1016
  */
1017
- DOWN_LEFT,
1017
+ DOWN_LEFT = -7,
1018
1018
  /**
1019
1019
  * Motion down and to the right
1020
1020
  */
1021
- DOWN_RIGHT,
1021
+ DOWN_RIGHT = -8,
1022
1022
  }
1023
1023
 
1024
1024
 
@@ -1033,9 +1033,9 @@ export namespace Meta {
1033
1033
  * @gir-type Enum
1034
1034
  */
1035
1035
  enum PadActionType {
1036
- BUTTON,
1037
- RING,
1038
- STRIP,
1036
+ BUTTON = 0,
1037
+ RING = 1,
1038
+ STRIP = 2,
1039
1039
  }
1040
1040
 
1041
1041
 
@@ -1053,140 +1053,140 @@ export namespace Meta {
1053
1053
  /**
1054
1054
  * mouse button modifiers
1055
1055
  */
1056
- MOUSE_BUTTON_MODS,
1056
+ MOUSE_BUTTON_MODS = 0,
1057
1057
  /**
1058
1058
  * focus mode
1059
1059
  */
1060
- FOCUS_MODE,
1060
+ FOCUS_MODE = 1,
1061
1061
  /**
1062
1062
  * focus new windows
1063
1063
  */
1064
- FOCUS_NEW_WINDOWS,
1064
+ FOCUS_NEW_WINDOWS = 2,
1065
1065
  /**
1066
1066
  * attach modal dialogs
1067
1067
  */
1068
- ATTACH_MODAL_DIALOGS,
1068
+ ATTACH_MODAL_DIALOGS = 3,
1069
1069
  /**
1070
1070
  * raise on click
1071
1071
  */
1072
- RAISE_ON_CLICK,
1072
+ RAISE_ON_CLICK = 4,
1073
1073
  /**
1074
1074
  * action double click titlebar
1075
1075
  */
1076
- ACTION_DOUBLE_CLICK_TITLEBAR,
1076
+ ACTION_DOUBLE_CLICK_TITLEBAR = 5,
1077
1077
  /**
1078
1078
  * action middle click titlebar
1079
1079
  */
1080
- ACTION_MIDDLE_CLICK_TITLEBAR,
1080
+ ACTION_MIDDLE_CLICK_TITLEBAR = 6,
1081
1081
  /**
1082
1082
  * action right click titlebar
1083
1083
  */
1084
- ACTION_RIGHT_CLICK_TITLEBAR,
1084
+ ACTION_RIGHT_CLICK_TITLEBAR = 7,
1085
1085
  /**
1086
1086
  * auto-raise
1087
1087
  */
1088
- AUTO_RAISE,
1088
+ AUTO_RAISE = 8,
1089
1089
  /**
1090
1090
  * auto-raise delay
1091
1091
  */
1092
- AUTO_RAISE_DELAY,
1092
+ AUTO_RAISE_DELAY = 9,
1093
1093
  /**
1094
1094
  * focus change on pointer rest
1095
1095
  */
1096
- FOCUS_CHANGE_ON_POINTER_REST,
1096
+ FOCUS_CHANGE_ON_POINTER_REST = 10,
1097
1097
  /**
1098
1098
  * title-bar font
1099
1099
  */
1100
- TITLEBAR_FONT,
1100
+ TITLEBAR_FONT = 11,
1101
1101
  /**
1102
1102
  * number of workspaces
1103
1103
  */
1104
- NUM_WORKSPACES,
1104
+ NUM_WORKSPACES = 12,
1105
1105
  /**
1106
1106
  * dynamic workspaces
1107
1107
  */
1108
- DYNAMIC_WORKSPACES,
1108
+ DYNAMIC_WORKSPACES = 13,
1109
1109
  /**
1110
1110
  * keybindings
1111
1111
  */
1112
- KEYBINDINGS,
1112
+ KEYBINDINGS = 14,
1113
1113
  /**
1114
1114
  * disable workarounds
1115
1115
  */
1116
- DISABLE_WORKAROUNDS,
1116
+ DISABLE_WORKAROUNDS = 15,
1117
1117
  /**
1118
1118
  * button layout
1119
1119
  */
1120
- BUTTON_LAYOUT,
1120
+ BUTTON_LAYOUT = 16,
1121
1121
  /**
1122
1122
  * workspace names
1123
1123
  */
1124
- WORKSPACE_NAMES,
1124
+ WORKSPACE_NAMES = 17,
1125
1125
  /**
1126
1126
  * visual bell
1127
1127
  */
1128
- VISUAL_BELL,
1128
+ VISUAL_BELL = 18,
1129
1129
  /**
1130
1130
  * audible bell
1131
1131
  */
1132
- AUDIBLE_BELL,
1132
+ AUDIBLE_BELL = 19,
1133
1133
  /**
1134
1134
  * visual bell type
1135
1135
  */
1136
- VISUAL_BELL_TYPE,
1136
+ VISUAL_BELL_TYPE = 20,
1137
1137
  /**
1138
1138
  * GNOME accessibility
1139
1139
  */
1140
- GNOME_ACCESSIBILITY,
1140
+ GNOME_ACCESSIBILITY = 21,
1141
1141
  /**
1142
1142
  * GNOME animations
1143
1143
  */
1144
- GNOME_ANIMATIONS,
1144
+ GNOME_ANIMATIONS = 22,
1145
1145
  /**
1146
1146
  * cursor theme
1147
1147
  */
1148
- CURSOR_THEME,
1148
+ CURSOR_THEME = 23,
1149
1149
  /**
1150
1150
  * cursor size
1151
1151
  */
1152
- CURSOR_SIZE,
1152
+ CURSOR_SIZE = 24,
1153
1153
  /**
1154
1154
  * resize with right button
1155
1155
  */
1156
- RESIZE_WITH_RIGHT_BUTTON,
1156
+ RESIZE_WITH_RIGHT_BUTTON = 25,
1157
1157
  /**
1158
1158
  * edge tiling
1159
1159
  */
1160
- EDGE_TILING,
1160
+ EDGE_TILING = 26,
1161
1161
  /**
1162
1162
  * force fullscreen
1163
1163
  */
1164
- FORCE_FULLSCREEN,
1164
+ FORCE_FULLSCREEN = 27,
1165
1165
  /**
1166
1166
  * workspaces only on primary
1167
1167
  */
1168
- WORKSPACES_ONLY_ON_PRIMARY,
1168
+ WORKSPACES_ONLY_ON_PRIMARY = 28,
1169
1169
  /**
1170
1170
  * draggable border width
1171
1171
  */
1172
- DRAGGABLE_BORDER_WIDTH,
1172
+ DRAGGABLE_BORDER_WIDTH = 29,
1173
1173
  /**
1174
1174
  * auto-maximize
1175
1175
  */
1176
- AUTO_MAXIMIZE,
1176
+ AUTO_MAXIMIZE = 30,
1177
1177
  /**
1178
1178
  * center new windows
1179
1179
  */
1180
- CENTER_NEW_WINDOWS,
1180
+ CENTER_NEW_WINDOWS = 31,
1181
1181
  /**
1182
1182
  * drag threshold
1183
1183
  */
1184
- DRAG_THRESHOLD,
1184
+ DRAG_THRESHOLD = 32,
1185
1185
  /**
1186
1186
  * show pointer location
1187
1187
  */
1188
- LOCATE_POINTER,
1189
- CHECK_ALIVE_TIMEOUT,
1188
+ LOCATE_POINTER = 33,
1189
+ CHECK_ALIVE_TIMEOUT = 34,
1190
1190
  }
1191
1191
 
1192
1192
 
@@ -1201,10 +1201,10 @@ export namespace Meta {
1201
1201
  * @gir-type Enum
1202
1202
  */
1203
1203
  enum SelectionType {
1204
- SELECTION_PRIMARY,
1205
- SELECTION_CLIPBOARD,
1206
- SELECTION_DND,
1207
- N_SELECTION_TYPES,
1204
+ SELECTION_PRIMARY = 0,
1205
+ SELECTION_CLIPBOARD = 1,
1206
+ SELECTION_DND = 2,
1207
+ N_SELECTION_TYPES = 3,
1208
1208
  }
1209
1209
 
1210
1210
 
@@ -1219,9 +1219,9 @@ export namespace Meta {
1219
1219
  * @gir-type Enum
1220
1220
  */
1221
1221
  enum ShadowMode {
1222
- AUTO,
1223
- FORCED_OFF,
1224
- FORCED_ON,
1222
+ AUTO = 0,
1223
+ FORCED_OFF = 1,
1224
+ FORCED_ON = 2,
1225
1225
  }
1226
1226
 
1227
1227
 
@@ -1239,19 +1239,19 @@ export namespace Meta {
1239
1239
  /**
1240
1240
  * Left side
1241
1241
  */
1242
- LEFT,
1242
+ LEFT = 1,
1243
1243
  /**
1244
1244
  * Right side
1245
1245
  */
1246
- RIGHT,
1246
+ RIGHT = 2,
1247
1247
  /**
1248
1248
  * Top side
1249
1249
  */
1250
- TOP,
1250
+ TOP = 4,
1251
1251
  /**
1252
1252
  * Bottom side
1253
1253
  */
1254
- BOTTOM,
1254
+ BOTTOM = 8,
1255
1255
  }
1256
1256
 
1257
1257
 
@@ -1266,10 +1266,10 @@ export namespace Meta {
1266
1266
  * @gir-type Enum
1267
1267
  */
1268
1268
  enum SizeChange {
1269
- MAXIMIZE,
1270
- UNMAXIMIZE,
1271
- FULLSCREEN,
1272
- UNFULLSCREEN,
1269
+ MAXIMIZE = 0,
1270
+ UNMAXIMIZE = 1,
1271
+ FULLSCREEN = 2,
1272
+ UNFULLSCREEN = 3,
1273
1273
  }
1274
1274
 
1275
1275
 
@@ -1289,31 +1289,31 @@ export namespace Meta {
1289
1289
  /**
1290
1290
  * Desktop layer
1291
1291
  */
1292
- DESKTOP,
1292
+ DESKTOP = 0,
1293
1293
  /**
1294
1294
  * Bottom layer
1295
1295
  */
1296
- BOTTOM,
1296
+ BOTTOM = 1,
1297
1297
  /**
1298
1298
  * Normal layer
1299
1299
  */
1300
- NORMAL,
1300
+ NORMAL = 2,
1301
1301
  /**
1302
1302
  * Top layer
1303
1303
  */
1304
- TOP,
1304
+ TOP = 4,
1305
1305
  /**
1306
1306
  * Dock layer
1307
1307
  */
1308
- DOCK,
1308
+ DOCK = 4,
1309
1309
  /**
1310
1310
  * Override-redirect layer
1311
1311
  */
1312
- OVERRIDE_REDIRECT,
1312
+ OVERRIDE_REDIRECT = 7,
1313
1313
  /**
1314
1314
  * Marks the end of the {@link Meta.StackLayer} enumeration
1315
1315
  */
1316
- LAST,
1316
+ LAST = 8,
1317
1317
  }
1318
1318
 
1319
1319
 
@@ -1331,19 +1331,19 @@ export namespace Meta {
1331
1331
  /**
1332
1332
  * Normal windows
1333
1333
  */
1334
- NORMAL,
1334
+ NORMAL = 0,
1335
1335
  /**
1336
1336
  * Dock windows
1337
1337
  */
1338
- DOCKS,
1338
+ DOCKS = 1,
1339
1339
  /**
1340
1340
  * Groups
1341
1341
  */
1342
- GROUP,
1342
+ GROUP = 2,
1343
1343
  /**
1344
1344
  * All windows
1345
1345
  */
1346
- NORMAL_ALL,
1346
+ NORMAL_ALL = 3,
1347
1347
  }
1348
1348
 
1349
1349
 
@@ -1361,11 +1361,11 @@ export namespace Meta {
1361
1361
  /**
1362
1362
  * Show icon (Alt-Tab mode)
1363
1363
  */
1364
- ICON,
1364
+ ICON = 0,
1365
1365
  /**
1366
1366
  * Show instantly (Alt-Esc mode)
1367
1367
  */
1368
- INSTANTLY,
1368
+ INSTANTLY = 1,
1369
1369
  }
1370
1370
 
1371
1371
 
@@ -1383,11 +1383,11 @@ export namespace Meta {
1383
1383
  /**
1384
1384
  * A Wayland based window
1385
1385
  */
1386
- WAYLAND,
1386
+ WAYLAND = 0,
1387
1387
  /**
1388
1388
  * An X11 based window
1389
1389
  */
1390
- X11,
1390
+ X11 = 1,
1391
1391
  }
1392
1392
 
1393
1393
 
@@ -1406,11 +1406,11 @@ export namespace Meta {
1406
1406
  /**
1407
1407
  * the window manager menu
1408
1408
  */
1409
- WM,
1409
+ WM = 0,
1410
1410
  /**
1411
1411
  * the (fallback) app menu
1412
1412
  */
1413
- APP,
1413
+ APP = 1,
1414
1414
  }
1415
1415
 
1416
1416
 
@@ -1428,92 +1428,128 @@ export namespace Meta {
1428
1428
  /**
1429
1429
  * Normal
1430
1430
  */
1431
- NORMAL,
1431
+ NORMAL = 0,
1432
1432
  /**
1433
1433
  * Desktop
1434
1434
  */
1435
- DESKTOP,
1435
+ DESKTOP = 1,
1436
1436
  /**
1437
1437
  * Dock
1438
1438
  */
1439
- DOCK,
1439
+ DOCK = 2,
1440
1440
  /**
1441
1441
  * Dialog
1442
1442
  */
1443
- DIALOG,
1443
+ DIALOG = 3,
1444
1444
  /**
1445
1445
  * Modal dialog
1446
1446
  */
1447
- MODAL_DIALOG,
1447
+ MODAL_DIALOG = 4,
1448
1448
  /**
1449
1449
  * Toolbar
1450
1450
  */
1451
- TOOLBAR,
1451
+ TOOLBAR = 5,
1452
1452
  /**
1453
1453
  * Menu
1454
1454
  */
1455
- MENU,
1455
+ MENU = 6,
1456
1456
  /**
1457
1457
  * Utility
1458
1458
  */
1459
- UTILITY,
1459
+ UTILITY = 7,
1460
1460
  /**
1461
1461
  * Splashcreen
1462
1462
  */
1463
- SPLASHSCREEN,
1463
+ SPLASHSCREEN = 8,
1464
1464
  /**
1465
1465
  * Dropdown menu
1466
1466
  */
1467
- DROPDOWN_MENU,
1467
+ DROPDOWN_MENU = 9,
1468
1468
  /**
1469
1469
  * Popup menu
1470
1470
  */
1471
- POPUP_MENU,
1471
+ POPUP_MENU = 10,
1472
1472
  /**
1473
1473
  * Tooltip
1474
1474
  */
1475
- TOOLTIP,
1475
+ TOOLTIP = 11,
1476
1476
  /**
1477
1477
  * Notification
1478
1478
  */
1479
- NOTIFICATION,
1479
+ NOTIFICATION = 12,
1480
1480
  /**
1481
1481
  * Combobox
1482
1482
  */
1483
- COMBO,
1483
+ COMBO = 13,
1484
1484
  /**
1485
1485
  * Drag and drop
1486
1486
  */
1487
- DND,
1487
+ DND = 14,
1488
1488
  /**
1489
1489
  * Other override-redirect window type
1490
1490
  */
1491
- OVERRIDE_OTHER,
1491
+ OVERRIDE_OTHER = 15,
1492
1492
  }
1493
1493
 
1494
1494
 
1495
+ /**
1496
+ * @default 0
1497
+ */
1495
1498
  const CURRENT_TIME: number;
1496
1499
 
1500
+ /**
1501
+ * @default window
1502
+ */
1497
1503
  const DEFAULT_ICON_NAME: string;
1498
1504
 
1505
+ /**
1506
+ * @default 96
1507
+ */
1499
1508
  const ICON_HEIGHT: number;
1500
1509
 
1510
+ /**
1511
+ * @default 96
1512
+ */
1501
1513
  const ICON_WIDTH: number;
1502
1514
 
1515
+ /**
1516
+ * @default 16
1517
+ */
1503
1518
  const MINI_ICON_HEIGHT: number;
1504
1519
 
1520
+ /**
1521
+ * @default 16
1522
+ */
1505
1523
  const MINI_ICON_WIDTH: number;
1506
1524
 
1525
+ /**
1526
+ * @default 40
1527
+ */
1507
1528
  const PRIORITY_BEFORE_REDRAW: number;
1508
1529
 
1530
+ /**
1531
+ * @default 10
1532
+ */
1509
1533
  const PRIORITY_PREFS_NOTIFY: number;
1510
1534
 
1535
+ /**
1536
+ * @default 50
1537
+ */
1511
1538
  const PRIORITY_REDRAW: number;
1512
1539
 
1540
+ /**
1541
+ * @default 15
1542
+ */
1513
1543
  const PRIORITY_RESIZE: number;
1514
1544
 
1545
+ /**
1546
+ * @default 3
1547
+ */
1515
1548
  const VIRTUAL_CORE_KEYBOARD_ID: number;
1516
1549
 
1550
+ /**
1551
+ * @default 2
1552
+ */
1517
1553
  const VIRTUAL_CORE_POINTER_ID: number;
1518
1554
 
1519
1555
  /**
@@ -1892,6 +1928,9 @@ export namespace Meta {
1892
1928
  */
1893
1929
  function x11_error_trap_push(x11_display: X11Display): void;
1894
1930
 
1931
+ /**
1932
+ * @throws GLib.Error
1933
+ */
1895
1934
  function x11_init_gdk_display(): boolean;
1896
1935
 
1897
1936
  /**
@@ -1936,19 +1975,19 @@ export namespace Meta {
1936
1975
  /**
1937
1976
  * Positive direction in the X axis
1938
1977
  */
1939
- POSITIVE_X,
1978
+ POSITIVE_X = 1,
1940
1979
  /**
1941
1980
  * Positive direction in the Y axis
1942
1981
  */
1943
- POSITIVE_Y,
1982
+ POSITIVE_Y = 2,
1944
1983
  /**
1945
1984
  * Negative direction in the X axis
1946
1985
  */
1947
- NEGATIVE_X,
1986
+ NEGATIVE_X = 4,
1948
1987
  /**
1949
1988
  * Negative direction in the Y axis
1950
1989
  */
1951
- NEGATIVE_Y,
1990
+ NEGATIVE_Y = 8,
1952
1991
  }
1953
1992
 
1954
1993
 
@@ -1966,11 +2005,11 @@ export namespace Meta {
1966
2005
  /**
1967
2006
  * default
1968
2007
  */
1969
- NONE,
2008
+ NONE = 0,
1970
2009
  /**
1971
2010
  * paint opaque regions
1972
2011
  */
1973
- OPAQUE_REGION,
2012
+ OPAQUE_REGION = 1,
1974
2013
  }
1975
2014
 
1976
2015
 
@@ -1988,97 +2027,97 @@ export namespace Meta {
1988
2027
  /**
1989
2028
  * verbose logging
1990
2029
  */
1991
- VERBOSE,
2030
+ VERBOSE = -1,
1992
2031
  /**
1993
2032
  * focus
1994
2033
  */
1995
- FOCUS,
2034
+ FOCUS = 1,
1996
2035
  /**
1997
2036
  * workarea
1998
2037
  */
1999
- WORKAREA,
2038
+ WORKAREA = 2,
2000
2039
  /**
2001
2040
  * stack
2002
2041
  */
2003
- STACK,
2042
+ STACK = 4,
2004
2043
  /**
2005
2044
  * session management
2006
2045
  */
2007
- SM,
2046
+ SM = 8,
2008
2047
  /**
2009
2048
  * events
2010
2049
  */
2011
- EVENTS,
2050
+ EVENTS = 16,
2012
2051
  /**
2013
2052
  * window state
2014
2053
  */
2015
- WINDOW_STATE,
2054
+ WINDOW_STATE = 32,
2016
2055
  /**
2017
2056
  * window operations
2018
2057
  */
2019
- WINDOW_OPS,
2058
+ WINDOW_OPS = 64,
2020
2059
  /**
2021
2060
  * geometry
2022
2061
  */
2023
- GEOMETRY,
2062
+ GEOMETRY = 128,
2024
2063
  /**
2025
2064
  * window placement
2026
2065
  */
2027
- PLACEMENT,
2066
+ PLACEMENT = 256,
2028
2067
  /**
2029
2068
  * ping
2030
2069
  */
2031
- PING,
2070
+ PING = 512,
2032
2071
  /**
2033
2072
  * keybindings
2034
2073
  */
2035
- KEYBINDINGS,
2074
+ KEYBINDINGS = 1024,
2036
2075
  /**
2037
2076
  * sync
2038
2077
  */
2039
- SYNC,
2078
+ SYNC = 2048,
2040
2079
  /**
2041
2080
  * startup
2042
2081
  */
2043
- STARTUP,
2082
+ STARTUP = 4096,
2044
2083
  /**
2045
2084
  * preferences
2046
2085
  */
2047
- PREFS,
2086
+ PREFS = 8192,
2048
2087
  /**
2049
2088
  * groups
2050
2089
  */
2051
- GROUPS,
2090
+ GROUPS = 16384,
2052
2091
  /**
2053
2092
  * resizing
2054
2093
  */
2055
- RESIZING,
2094
+ RESIZING = 32768,
2056
2095
  /**
2057
2096
  * shapes
2058
2097
  */
2059
- SHAPES,
2098
+ SHAPES = 65536,
2060
2099
  /**
2061
2100
  * edge resistance
2062
2101
  */
2063
- EDGE_RESISTANCE,
2064
- DBUS,
2065
- INPUT,
2102
+ EDGE_RESISTANCE = 131072,
2103
+ DBUS = 262144,
2104
+ INPUT = 524288,
2066
2105
  /**
2067
2106
  * Wayland
2068
2107
  */
2069
- WAYLAND,
2108
+ WAYLAND = 1048576,
2070
2109
  /**
2071
2110
  * kernel mode setting
2072
2111
  */
2073
- KMS,
2112
+ KMS = 2097152,
2074
2113
  /**
2075
2114
  * screencasting
2076
2115
  */
2077
- SCREEN_CAST,
2116
+ SCREEN_CAST = 4194304,
2078
2117
  /**
2079
2118
  * remote desktop
2080
2119
  */
2081
- REMOTE_DESKTOP,
2120
+ REMOTE_DESKTOP = 8388608,
2082
2121
  }
2083
2122
 
2084
2123
 
@@ -2096,35 +2135,35 @@ export namespace Meta {
2096
2135
  /**
2097
2136
  * Left
2098
2137
  */
2099
- LEFT,
2138
+ LEFT = 1,
2100
2139
  /**
2101
2140
  * Right
2102
2141
  */
2103
- RIGHT,
2142
+ RIGHT = 2,
2104
2143
  /**
2105
2144
  * Top
2106
2145
  */
2107
- TOP,
2146
+ TOP = 4,
2108
2147
  /**
2109
2148
  * Bottom
2110
2149
  */
2111
- BOTTOM,
2150
+ BOTTOM = 8,
2112
2151
  /**
2113
2152
  * Up
2114
2153
  */
2115
- UP,
2154
+ UP = 4,
2116
2155
  /**
2117
2156
  * Down
2118
2157
  */
2119
- DOWN,
2158
+ DOWN = 8,
2120
2159
  /**
2121
2160
  * Horizontal
2122
2161
  */
2123
- HORIZONTAL,
2162
+ HORIZONTAL = 3,
2124
2163
  /**
2125
2164
  * Vertical
2126
2165
  */
2127
- VERTICAL,
2166
+ VERTICAL = 12,
2128
2167
  }
2129
2168
 
2130
2169
 
@@ -2142,67 +2181,67 @@ export namespace Meta {
2142
2181
  /**
2143
2182
  * frame allows delete
2144
2183
  */
2145
- ALLOWS_DELETE,
2184
+ ALLOWS_DELETE = 1,
2146
2185
  /**
2147
2186
  * frame allows menu
2148
2187
  */
2149
- ALLOWS_MENU,
2188
+ ALLOWS_MENU = 2,
2150
2189
  /**
2151
2190
  * frame allows minimize
2152
2191
  */
2153
- ALLOWS_MINIMIZE,
2192
+ ALLOWS_MINIMIZE = 4,
2154
2193
  /**
2155
2194
  * frame allows maximize
2156
2195
  */
2157
- ALLOWS_MAXIMIZE,
2196
+ ALLOWS_MAXIMIZE = 8,
2158
2197
  /**
2159
2198
  * frame allows vertical resize
2160
2199
  */
2161
- ALLOWS_VERTICAL_RESIZE,
2200
+ ALLOWS_VERTICAL_RESIZE = 16,
2162
2201
  /**
2163
2202
  * frame allows horizontal resize
2164
2203
  */
2165
- ALLOWS_HORIZONTAL_RESIZE,
2204
+ ALLOWS_HORIZONTAL_RESIZE = 32,
2166
2205
  /**
2167
2206
  * frame has focus
2168
2207
  */
2169
- HAS_FOCUS,
2208
+ HAS_FOCUS = 64,
2170
2209
  /**
2171
2210
  * frame is shaded
2172
2211
  */
2173
- SHADED,
2212
+ SHADED = 128,
2174
2213
  /**
2175
2214
  * frame is stuck
2176
2215
  */
2177
- STUCK,
2216
+ STUCK = 256,
2178
2217
  /**
2179
2218
  * frame is maximized
2180
2219
  */
2181
- MAXIMIZED,
2220
+ MAXIMIZED = 512,
2182
2221
  /**
2183
2222
  * frame allows shade
2184
2223
  */
2185
- ALLOWS_SHADE,
2224
+ ALLOWS_SHADE = 1024,
2186
2225
  /**
2187
2226
  * frame allows move
2188
2227
  */
2189
- ALLOWS_MOVE,
2228
+ ALLOWS_MOVE = 2048,
2190
2229
  /**
2191
2230
  * frame allows fullscreen
2192
2231
  */
2193
- FULLSCREEN,
2232
+ FULLSCREEN = 4096,
2194
2233
  /**
2195
2234
  * frame is above
2196
2235
  */
2197
- ABOVE,
2236
+ ABOVE = 8192,
2198
2237
  /**
2199
2238
  * frame is tiled to the left
2200
2239
  */
2201
- TILED_LEFT,
2240
+ TILED_LEFT = 16384,
2202
2241
  /**
2203
2242
  * frame is tiled to the right
2204
2243
  */
2205
- TILED_RIGHT,
2244
+ TILED_RIGHT = 32768,
2206
2245
  }
2207
2246
 
2208
2247
 
@@ -2220,28 +2259,28 @@ export namespace Meta {
2220
2259
  /**
2221
2260
  * none
2222
2261
  */
2223
- NONE,
2262
+ NONE = 0,
2224
2263
  /**
2225
2264
  * per-window
2226
2265
  */
2227
- PER_WINDOW,
2266
+ PER_WINDOW = 1,
2228
2267
  /**
2229
2268
  * built-in
2230
2269
  */
2231
- BUILTIN,
2270
+ BUILTIN = 2,
2232
2271
  /**
2233
2272
  * is reversed
2234
2273
  */
2235
- IS_REVERSED,
2274
+ IS_REVERSED = 4,
2236
2275
  /**
2237
2276
  * always active
2238
2277
  */
2239
- NON_MASKABLE,
2240
- IGNORE_AUTOREPEAT,
2278
+ NON_MASKABLE = 8,
2279
+ IGNORE_AUTOREPEAT = 16,
2241
2280
  /**
2242
2281
  * not grabbed automatically
2243
2282
  */
2244
- NO_AUTO_GRAB,
2283
+ NO_AUTO_GRAB = 32,
2245
2284
  }
2246
2285
 
2247
2286
 
@@ -2259,15 +2298,15 @@ export namespace Meta {
2259
2298
  /**
2260
2299
  * Horizontal
2261
2300
  */
2262
- HORIZONTAL,
2301
+ HORIZONTAL = 1,
2263
2302
  /**
2264
2303
  * Vertical
2265
2304
  */
2266
- VERTICAL,
2305
+ VERTICAL = 2,
2267
2306
  /**
2268
2307
  * Both
2269
2308
  */
2270
- BOTH,
2309
+ BOTH = 3,
2271
2310
  }
2272
2311
 
2273
2312
 
@@ -2287,12 +2326,12 @@ export namespace Meta {
2287
2326
  * if set the pointer is already
2288
2327
  * grabbed by the plugin and should not be grabbed again.
2289
2328
  */
2290
- POINTER_ALREADY_GRABBED,
2329
+ POINTER_ALREADY_GRABBED = 1,
2291
2330
  /**
2292
2331
  * if set the keyboard is already
2293
2332
  * grabbed by the plugin and should not be grabbed again.
2294
2333
  */
2295
- KEYBOARD_ALREADY_GRABBED,
2334
+ KEYBOARD_ALREADY_GRABBED = 2,
2296
2335
  }
2297
2336
 
2298
2337
 
@@ -2310,43 +2349,43 @@ export namespace Meta {
2310
2349
  /**
2311
2350
  * Shift mask
2312
2351
  */
2313
- SHIFT_MASK,
2352
+ SHIFT_MASK = 32,
2314
2353
  /**
2315
2354
  * Control mask
2316
2355
  */
2317
- CONTROL_MASK,
2356
+ CONTROL_MASK = 64,
2318
2357
  /**
2319
2358
  * Alt mask
2320
2359
  */
2321
- ALT_MASK,
2360
+ ALT_MASK = 128,
2322
2361
  /**
2323
2362
  * Meta mask
2324
2363
  */
2325
- META_MASK,
2364
+ META_MASK = 256,
2326
2365
  /**
2327
2366
  * Super mask
2328
2367
  */
2329
- SUPER_MASK,
2368
+ SUPER_MASK = 512,
2330
2369
  /**
2331
2370
  * Hyper mask
2332
2371
  */
2333
- HYPER_MASK,
2372
+ HYPER_MASK = 1024,
2334
2373
  /**
2335
2374
  * Mod2 mask
2336
2375
  */
2337
- MOD2_MASK,
2376
+ MOD2_MASK = 2048,
2338
2377
  /**
2339
2378
  * Mod3 mask
2340
2379
  */
2341
- MOD3_MASK,
2380
+ MOD3_MASK = 4096,
2342
2381
  /**
2343
2382
  * Mod4 mask
2344
2383
  */
2345
- MOD4_MASK,
2384
+ MOD4_MASK = 8192,
2346
2385
  /**
2347
2386
  * Mod5 mask
2348
2387
  */
2349
- MOD5_MASK,
2388
+ MOD5_MASK = 16384,
2350
2389
  }
2351
2390
 
2352
2391
 
@@ -2357,7 +2396,7 @@ export namespace Meta {
2357
2396
  * @signal
2358
2397
  * @run-last
2359
2398
  */
2360
- "gpu-added": (arg0: unknown) => void;
2399
+ "gpu-added": (gpu: unknown) => void;
2361
2400
  /**
2362
2401
  * @signal
2363
2402
  * @run-last
@@ -2367,17 +2406,17 @@ export namespace Meta {
2367
2406
  * @signal
2368
2407
  * @run-last
2369
2408
  */
2370
- "keymap-layout-group-changed": (arg0: number) => void;
2409
+ "keymap-layout-group-changed": (object: number) => void;
2371
2410
  /**
2372
2411
  * @signal
2373
2412
  * @run-last
2374
2413
  */
2375
- "last-device-changed": (arg0: Clutter.InputDevice) => void;
2414
+ "last-device-changed": (object: Clutter.InputDevice) => void;
2376
2415
  /**
2377
2416
  * @signal
2378
2417
  * @run-last
2379
2418
  */
2380
- "lid-is-closed-changed": (arg0: boolean) => void;
2419
+ "lid-is-closed-changed": (object: boolean) => void;
2381
2420
  /**
2382
2421
  * @signal
2383
2422
  * @run-last
@@ -2503,6 +2542,8 @@ export namespace Meta {
2503
2542
  * instance.
2504
2543
  * @param cancellable optional {@link Gio.Cancellable} object, `null` to ignore.
2505
2544
  * @returns `true` if successful. If an error has occurred, this function will return `false` and set `error` appropriately if present.
2545
+ * @since 2.22
2546
+ * @throws GLib.Error
2506
2547
  */
2507
2548
  init(cancellable: Gio.Cancellable | null): boolean;
2508
2549
 
@@ -2546,6 +2587,7 @@ export namespace Meta {
2546
2587
  * on the result of `g_object_new()`, regardless of whether it is in fact a new
2547
2588
  * instance.
2548
2589
  * @param cancellable optional {@link Gio.Cancellable} object, `null` to ignore.
2590
+ * @since 2.22
2549
2591
  * @virtual
2550
2592
  */
2551
2593
  vfunc_init(cancellable: Gio.Cancellable | null): boolean;
@@ -2798,6 +2840,7 @@ export namespace Meta {
2798
2840
  * Finds the {@link GObject.ParamSpec} for `property_name`
2799
2841
  * @param property_name the name of the animatable property to find
2800
2842
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
2843
+ * @since 1.4
2801
2844
  */
2802
2845
  find_property(property_name: string): GObject.ParamSpec;
2803
2846
 
@@ -2811,6 +2854,7 @@ export namespace Meta {
2811
2854
  * Retrieves the current state of `property_name` and sets `value` with it
2812
2855
  * @param property_name the name of the animatable property to retrieve
2813
2856
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
2857
+ * @since 1.4
2814
2858
  */
2815
2859
  get_initial_state(property_name: string, value: GObject.Value | any): void;
2816
2860
 
@@ -2828,6 +2872,7 @@ export namespace Meta {
2828
2872
  * @param interval a {@link Clutter.Interval} with the animation range
2829
2873
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
2830
2874
  * @returns `true` if the interpolation was successful, and `false` otherwise
2875
+ * @since 1.8
2831
2876
  */
2832
2877
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
2833
2878
 
@@ -2835,12 +2880,14 @@ export namespace Meta {
2835
2880
  * Sets the current state of `property_name` to `value`
2836
2881
  * @param property_name the name of the animatable property to set
2837
2882
  * @param value the value of the animatable property to set
2883
+ * @since 1.4
2838
2884
  */
2839
2885
  set_final_state(property_name: string, value: GObject.Value | any): void;
2840
2886
 
2841
2887
  /**
2842
2888
  * Finds the {@link GObject.ParamSpec} for `property_name`
2843
2889
  * @param property_name the name of the animatable property to find
2890
+ * @since 1.4
2844
2891
  * @virtual
2845
2892
  */
2846
2893
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -2855,6 +2902,7 @@ export namespace Meta {
2855
2902
  * Retrieves the current state of `property_name` and sets `value` with it
2856
2903
  * @param property_name the name of the animatable property to retrieve
2857
2904
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
2905
+ * @since 1.4
2858
2906
  * @virtual
2859
2907
  */
2860
2908
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -2872,6 +2920,7 @@ export namespace Meta {
2872
2920
  * @param property_name the name of the property to interpolate
2873
2921
  * @param interval a {@link Clutter.Interval} with the animation range
2874
2922
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
2923
+ * @since 1.8
2875
2924
  * @virtual
2876
2925
  */
2877
2926
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -2880,6 +2929,7 @@ export namespace Meta {
2880
2929
  * Sets the current state of `property_name` to `value`
2881
2930
  * @param property_name the name of the animatable property to set
2882
2931
  * @param value the value of the animatable property to set
2932
+ * @since 1.4
2883
2933
  * @virtual
2884
2934
  */
2885
2935
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -2894,6 +2944,8 @@ export namespace Meta {
2894
2944
  * deprecated virtual function. The default implementation will
2895
2945
  * call `clutter_actor_add_child()`.
2896
2946
  * @param actor the first {@link Clutter.Actor} to add
2947
+ * @since 0.4
2948
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
2897
2949
  */
2898
2950
  add_actor(actor: Clutter.Actor): void;
2899
2951
 
@@ -2908,6 +2960,7 @@ export namespace Meta {
2908
2960
  * @param child a {@link Clutter.Actor} that is a child of `container`.
2909
2961
  * @param property the name of the property to set.
2910
2962
  * @param value the value.
2963
+ * @since 0.8
2911
2964
  */
2912
2965
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
2913
2966
 
@@ -2917,6 +2970,7 @@ export namespace Meta {
2917
2970
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
2918
2971
  * @param child a {@link Clutter.Actor}
2919
2972
  * @param pspec a {@link GObject.ParamSpec}
2973
+ * @since 1.6
2920
2974
  */
2921
2975
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
2922
2976
 
@@ -2925,6 +2979,7 @@ export namespace Meta {
2925
2979
  * @param child a {@link Clutter.Actor} that is a child of `container`.
2926
2980
  * @param property the name of the property to set.
2927
2981
  * @param value the value.
2982
+ * @since 0.8
2928
2983
  */
2929
2984
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
2930
2985
 
@@ -2939,6 +2994,7 @@ export namespace Meta {
2939
2994
  *
2940
2995
  * Applications should not call this function.
2941
2996
  * @param actor a {@link Clutter.Actor}
2997
+ * @since 1.2
2942
2998
  */
2943
2999
  create_child_meta(actor: Clutter.Actor): void;
2944
3000
 
@@ -2952,6 +3008,7 @@ export namespace Meta {
2952
3008
  *
2953
3009
  * Applications should not call this function.
2954
3010
  * @param actor a {@link Clutter.Actor}
3011
+ * @since 1.2
2955
3012
  */
2956
3013
  destroy_child_meta(actor: Clutter.Actor): void;
2957
3014
 
@@ -2960,6 +3017,7 @@ export namespace Meta {
2960
3017
  * into any child container.
2961
3018
  * @param child_name the name of the requested child.
2962
3019
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
3020
+ * @since 0.6
2963
3021
  */
2964
3022
  find_child_by_name(child_name: string): Clutter.Actor;
2965
3023
 
@@ -2968,12 +3026,15 @@ export namespace Meta {
2968
3026
  * `container` specific state for `actor`.
2969
3027
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
2970
3028
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
3029
+ * @since 0.8
2971
3030
  */
2972
3031
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
2973
3032
 
2974
3033
  /**
2975
3034
  * Retrieves all the children of `container`.
2976
3035
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
3036
+ * @since 0.4
3037
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
2977
3038
  */
2978
3039
  get_children(): Clutter.Actor[];
2979
3040
 
@@ -2985,6 +3046,8 @@ export namespace Meta {
2985
3046
  * `clutter_actor_set_child_below_sibling()`.
2986
3047
  * @param actor the actor to raise
2987
3048
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3049
+ * @since 0.6
3050
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
2988
3051
  */
2989
3052
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
2990
3053
 
@@ -2996,6 +3059,8 @@ export namespace Meta {
2996
3059
  * `clutter_actor_set_child_above_sibling()`.
2997
3060
  * @param actor the actor to raise
2998
3061
  * @param sibling the sibling to raise to, or `null` to raise to the top
3062
+ * @since 0.6
3063
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
2999
3064
  */
3000
3065
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3001
3066
 
@@ -3009,12 +3074,16 @@ export namespace Meta {
3009
3074
  * deprecated virtual function. The default implementation will call
3010
3075
  * `clutter_actor_remove_child()`.
3011
3076
  * @param actor a {@link Clutter.Actor}
3077
+ * @since 0.4
3078
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3012
3079
  */
3013
3080
  remove_actor(actor: Clutter.Actor): void;
3014
3081
 
3015
3082
  /**
3016
3083
  * Sorts a container's children using their depth. This function should not
3017
3084
  * be normally used by applications.
3085
+ * @since 0.6
3086
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3018
3087
  */
3019
3088
  sort_depth_order(): void;
3020
3089
 
@@ -3040,6 +3109,8 @@ export namespace Meta {
3040
3109
  * deprecated virtual function. The default implementation will
3041
3110
  * call `clutter_actor_add_child()`.
3042
3111
  * @param actor the first {@link Clutter.Actor} to add
3112
+ * @since 0.4
3113
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
3043
3114
  * @virtual
3044
3115
  */
3045
3116
  vfunc_add(actor: Clutter.Actor): void;
@@ -3050,6 +3121,7 @@ export namespace Meta {
3050
3121
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
3051
3122
  * @param child a {@link Clutter.Actor}
3052
3123
  * @param pspec a {@link GObject.ParamSpec}
3124
+ * @since 1.6
3053
3125
  * @virtual
3054
3126
  */
3055
3127
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -3065,6 +3137,7 @@ export namespace Meta {
3065
3137
  *
3066
3138
  * Applications should not call this function.
3067
3139
  * @param actor a {@link Clutter.Actor}
3140
+ * @since 1.2
3068
3141
  * @virtual
3069
3142
  */
3070
3143
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -3079,6 +3152,7 @@ export namespace Meta {
3079
3152
  *
3080
3153
  * Applications should not call this function.
3081
3154
  * @param actor a {@link Clutter.Actor}
3155
+ * @since 1.2
3082
3156
  * @virtual
3083
3157
  */
3084
3158
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -3087,6 +3161,7 @@ export namespace Meta {
3087
3161
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
3088
3162
  * `container` specific state for `actor`.
3089
3163
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3164
+ * @since 0.8
3090
3165
  * @virtual
3091
3166
  */
3092
3167
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -3099,6 +3174,8 @@ export namespace Meta {
3099
3174
  * `clutter_actor_set_child_below_sibling()`.
3100
3175
  * @param actor the actor to raise
3101
3176
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3177
+ * @since 0.6
3178
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3102
3179
  * @virtual
3103
3180
  */
3104
3181
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3111,6 +3188,8 @@ export namespace Meta {
3111
3188
  * `clutter_actor_set_child_above_sibling()`.
3112
3189
  * @param actor the actor to raise
3113
3190
  * @param sibling the sibling to raise to, or `null` to raise to the top
3191
+ * @since 0.6
3192
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3114
3193
  * @virtual
3115
3194
  */
3116
3195
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3125,6 +3204,8 @@ export namespace Meta {
3125
3204
  * deprecated virtual function. The default implementation will call
3126
3205
  * `clutter_actor_remove_child()`.
3127
3206
  * @param actor a {@link Clutter.Actor}
3207
+ * @since 0.4
3208
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3128
3209
  * @virtual
3129
3210
  */
3130
3211
  vfunc_remove(actor: Clutter.Actor): void;
@@ -3132,6 +3213,8 @@ export namespace Meta {
3132
3213
  /**
3133
3214
  * Sorts a container's children using their depth. This function should not
3134
3215
  * be normally used by applications.
3216
+ * @since 0.6
3217
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3135
3218
  * @virtual
3136
3219
  */
3137
3220
  vfunc_sort_depth_order(): void;
@@ -3139,6 +3222,7 @@ export namespace Meta {
3139
3222
  /**
3140
3223
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3141
3224
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
3225
+ * @since 0.6
3142
3226
  */
3143
3227
  get_id(): string;
3144
3228
 
@@ -3150,6 +3234,7 @@ export namespace Meta {
3150
3234
  * @param name the name of the node
3151
3235
  * @param node the JSON node to be parsed
3152
3236
  * @returns `true` if the node was successfully parsed, `false` otherwise.
3237
+ * @since 0.6
3153
3238
  */
3154
3239
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
3155
3240
 
@@ -3159,6 +3244,7 @@ export namespace Meta {
3159
3244
  * @param script the {@link Clutter.Script} creating the scriptable instance
3160
3245
  * @param name the name of the property
3161
3246
  * @param value the value of the property
3247
+ * @since 0.6
3162
3248
  */
3163
3249
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
3164
3250
 
@@ -3170,11 +3256,13 @@ export namespace Meta {
3170
3256
  * define a unique name for an object constructable using the UI
3171
3257
  * definition language parsed by {@link Clutter.Script}.
3172
3258
  * @param id_ the {@link Clutter.Script} id of the object
3259
+ * @since 0.6
3173
3260
  */
3174
3261
  set_id(id_: string): void;
3175
3262
 
3176
3263
  /**
3177
3264
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3265
+ * @since 0.6
3178
3266
  * @virtual
3179
3267
  */
3180
3268
  vfunc_get_id(): string;
@@ -3186,6 +3274,7 @@ export namespace Meta {
3186
3274
  * @param value the generic value to be set
3187
3275
  * @param name the name of the node
3188
3276
  * @param node the JSON node to be parsed
3277
+ * @since 0.6
3189
3278
  * @virtual
3190
3279
  */
3191
3280
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -3196,6 +3285,7 @@ export namespace Meta {
3196
3285
  * @param script the {@link Clutter.Script} creating the scriptable instance
3197
3286
  * @param name the name of the property
3198
3287
  * @param value the value of the property
3288
+ * @since 0.6
3199
3289
  * @virtual
3200
3290
  */
3201
3291
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -3208,6 +3298,7 @@ export namespace Meta {
3208
3298
  * define a unique name for an object constructable using the UI
3209
3299
  * definition language parsed by {@link Clutter.Script}.
3210
3300
  * @param id_ the {@link Clutter.Script} id of the object
3301
+ * @since 0.6
3211
3302
  * @virtual
3212
3303
  */
3213
3304
  vfunc_set_id(id_: string): void;
@@ -3386,6 +3477,7 @@ export namespace Meta {
3386
3477
  * would have regardless of the allocation of the actor that is painting it,
3387
3478
  * for instance the size of an image data.
3388
3479
  * @returns `true` if the content has a preferred size, and `false` otherwise
3480
+ * @since 1.10
3389
3481
  */
3390
3482
  get_preferred_size(): [boolean, number, number];
3391
3483
 
@@ -3395,6 +3487,7 @@ export namespace Meta {
3395
3487
  * This function should be called by {@link Clutter.Content} implementations when
3396
3488
  * they change the way a the content should be painted regardless of the
3397
3489
  * actor state.
3490
+ * @since 1.10
3398
3491
  */
3399
3492
  invalidate(): void;
3400
3493
 
@@ -3425,6 +3518,7 @@ export namespace Meta {
3425
3518
  * The natural size of a {@link Clutter.Content} is defined as the size the content
3426
3519
  * would have regardless of the allocation of the actor that is painting it,
3427
3520
  * for instance the size of an image data.
3521
+ * @since 1.10
3428
3522
  * @virtual
3429
3523
  */
3430
3524
  vfunc_get_preferred_size(): [boolean, number, number];
@@ -3435,6 +3529,7 @@ export namespace Meta {
3435
3529
  * This function should be called by {@link Clutter.Content} implementations when
3436
3530
  * they change the way a the content should be painted regardless of the
3437
3531
  * actor state.
3532
+ * @since 1.10
3438
3533
  * @virtual
3439
3534
  */
3440
3535
  vfunc_invalidate(): void;
@@ -3577,6 +3672,7 @@ export namespace Meta {
3577
3672
  * Finds the {@link GObject.ParamSpec} for `property_name`
3578
3673
  * @param property_name the name of the animatable property to find
3579
3674
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
3675
+ * @since 1.4
3580
3676
  */
3581
3677
  find_property(property_name: string): GObject.ParamSpec;
3582
3678
 
@@ -3590,6 +3686,7 @@ export namespace Meta {
3590
3686
  * Retrieves the current state of `property_name` and sets `value` with it
3591
3687
  * @param property_name the name of the animatable property to retrieve
3592
3688
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
3689
+ * @since 1.4
3593
3690
  */
3594
3691
  get_initial_state(property_name: string, value: GObject.Value | any): void;
3595
3692
 
@@ -3607,6 +3704,7 @@ export namespace Meta {
3607
3704
  * @param interval a {@link Clutter.Interval} with the animation range
3608
3705
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
3609
3706
  * @returns `true` if the interpolation was successful, and `false` otherwise
3707
+ * @since 1.8
3610
3708
  */
3611
3709
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
3612
3710
 
@@ -3614,12 +3712,14 @@ export namespace Meta {
3614
3712
  * Sets the current state of `property_name` to `value`
3615
3713
  * @param property_name the name of the animatable property to set
3616
3714
  * @param value the value of the animatable property to set
3715
+ * @since 1.4
3617
3716
  */
3618
3717
  set_final_state(property_name: string, value: GObject.Value | any): void;
3619
3718
 
3620
3719
  /**
3621
3720
  * Finds the {@link GObject.ParamSpec} for `property_name`
3622
3721
  * @param property_name the name of the animatable property to find
3722
+ * @since 1.4
3623
3723
  * @virtual
3624
3724
  */
3625
3725
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -3634,6 +3734,7 @@ export namespace Meta {
3634
3734
  * Retrieves the current state of `property_name` and sets `value` with it
3635
3735
  * @param property_name the name of the animatable property to retrieve
3636
3736
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
3737
+ * @since 1.4
3637
3738
  * @virtual
3638
3739
  */
3639
3740
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -3651,6 +3752,7 @@ export namespace Meta {
3651
3752
  * @param property_name the name of the property to interpolate
3652
3753
  * @param interval a {@link Clutter.Interval} with the animation range
3653
3754
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
3755
+ * @since 1.8
3654
3756
  * @virtual
3655
3757
  */
3656
3758
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -3659,6 +3761,7 @@ export namespace Meta {
3659
3761
  * Sets the current state of `property_name` to `value`
3660
3762
  * @param property_name the name of the animatable property to set
3661
3763
  * @param value the value of the animatable property to set
3764
+ * @since 1.4
3662
3765
  * @virtual
3663
3766
  */
3664
3767
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -3673,6 +3776,8 @@ export namespace Meta {
3673
3776
  * deprecated virtual function. The default implementation will
3674
3777
  * call `clutter_actor_add_child()`.
3675
3778
  * @param actor the first {@link Clutter.Actor} to add
3779
+ * @since 0.4
3780
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
3676
3781
  */
3677
3782
  add_actor(actor: Clutter.Actor): void;
3678
3783
 
@@ -3687,6 +3792,7 @@ export namespace Meta {
3687
3792
  * @param child a {@link Clutter.Actor} that is a child of `container`.
3688
3793
  * @param property the name of the property to set.
3689
3794
  * @param value the value.
3795
+ * @since 0.8
3690
3796
  */
3691
3797
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
3692
3798
 
@@ -3696,6 +3802,7 @@ export namespace Meta {
3696
3802
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
3697
3803
  * @param child a {@link Clutter.Actor}
3698
3804
  * @param pspec a {@link GObject.ParamSpec}
3805
+ * @since 1.6
3699
3806
  */
3700
3807
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
3701
3808
 
@@ -3704,6 +3811,7 @@ export namespace Meta {
3704
3811
  * @param child a {@link Clutter.Actor} that is a child of `container`.
3705
3812
  * @param property the name of the property to set.
3706
3813
  * @param value the value.
3814
+ * @since 0.8
3707
3815
  */
3708
3816
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
3709
3817
 
@@ -3718,6 +3826,7 @@ export namespace Meta {
3718
3826
  *
3719
3827
  * Applications should not call this function.
3720
3828
  * @param actor a {@link Clutter.Actor}
3829
+ * @since 1.2
3721
3830
  */
3722
3831
  create_child_meta(actor: Clutter.Actor): void;
3723
3832
 
@@ -3731,6 +3840,7 @@ export namespace Meta {
3731
3840
  *
3732
3841
  * Applications should not call this function.
3733
3842
  * @param actor a {@link Clutter.Actor}
3843
+ * @since 1.2
3734
3844
  */
3735
3845
  destroy_child_meta(actor: Clutter.Actor): void;
3736
3846
 
@@ -3739,6 +3849,7 @@ export namespace Meta {
3739
3849
  * into any child container.
3740
3850
  * @param child_name the name of the requested child.
3741
3851
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
3852
+ * @since 0.6
3742
3853
  */
3743
3854
  find_child_by_name(child_name: string): Clutter.Actor;
3744
3855
 
@@ -3747,12 +3858,15 @@ export namespace Meta {
3747
3858
  * `container` specific state for `actor`.
3748
3859
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3749
3860
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
3861
+ * @since 0.8
3750
3862
  */
3751
3863
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
3752
3864
 
3753
3865
  /**
3754
3866
  * Retrieves all the children of `container`.
3755
3867
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
3868
+ * @since 0.4
3869
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
3756
3870
  */
3757
3871
  get_children(): Clutter.Actor[];
3758
3872
 
@@ -3764,6 +3878,8 @@ export namespace Meta {
3764
3878
  * `clutter_actor_set_child_below_sibling()`.
3765
3879
  * @param actor the actor to raise
3766
3880
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3881
+ * @since 0.6
3882
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3767
3883
  */
3768
3884
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3769
3885
 
@@ -3775,6 +3891,8 @@ export namespace Meta {
3775
3891
  * `clutter_actor_set_child_above_sibling()`.
3776
3892
  * @param actor the actor to raise
3777
3893
  * @param sibling the sibling to raise to, or `null` to raise to the top
3894
+ * @since 0.6
3895
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3778
3896
  */
3779
3897
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3780
3898
 
@@ -3788,12 +3906,16 @@ export namespace Meta {
3788
3906
  * deprecated virtual function. The default implementation will call
3789
3907
  * `clutter_actor_remove_child()`.
3790
3908
  * @param actor a {@link Clutter.Actor}
3909
+ * @since 0.4
3910
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3791
3911
  */
3792
3912
  remove_actor(actor: Clutter.Actor): void;
3793
3913
 
3794
3914
  /**
3795
3915
  * Sorts a container's children using their depth. This function should not
3796
3916
  * be normally used by applications.
3917
+ * @since 0.6
3918
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3797
3919
  */
3798
3920
  sort_depth_order(): void;
3799
3921
 
@@ -3819,6 +3941,8 @@ export namespace Meta {
3819
3941
  * deprecated virtual function. The default implementation will
3820
3942
  * call `clutter_actor_add_child()`.
3821
3943
  * @param actor the first {@link Clutter.Actor} to add
3944
+ * @since 0.4
3945
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
3822
3946
  * @virtual
3823
3947
  */
3824
3948
  vfunc_add(actor: Clutter.Actor): void;
@@ -3829,6 +3953,7 @@ export namespace Meta {
3829
3953
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
3830
3954
  * @param child a {@link Clutter.Actor}
3831
3955
  * @param pspec a {@link GObject.ParamSpec}
3956
+ * @since 1.6
3832
3957
  * @virtual
3833
3958
  */
3834
3959
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -3844,6 +3969,7 @@ export namespace Meta {
3844
3969
  *
3845
3970
  * Applications should not call this function.
3846
3971
  * @param actor a {@link Clutter.Actor}
3972
+ * @since 1.2
3847
3973
  * @virtual
3848
3974
  */
3849
3975
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -3858,6 +3984,7 @@ export namespace Meta {
3858
3984
  *
3859
3985
  * Applications should not call this function.
3860
3986
  * @param actor a {@link Clutter.Actor}
3987
+ * @since 1.2
3861
3988
  * @virtual
3862
3989
  */
3863
3990
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -3866,6 +3993,7 @@ export namespace Meta {
3866
3993
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
3867
3994
  * `container` specific state for `actor`.
3868
3995
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3996
+ * @since 0.8
3869
3997
  * @virtual
3870
3998
  */
3871
3999
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -3878,6 +4006,8 @@ export namespace Meta {
3878
4006
  * `clutter_actor_set_child_below_sibling()`.
3879
4007
  * @param actor the actor to raise
3880
4008
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
4009
+ * @since 0.6
4010
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3881
4011
  * @virtual
3882
4012
  */
3883
4013
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3890,6 +4020,8 @@ export namespace Meta {
3890
4020
  * `clutter_actor_set_child_above_sibling()`.
3891
4021
  * @param actor the actor to raise
3892
4022
  * @param sibling the sibling to raise to, or `null` to raise to the top
4023
+ * @since 0.6
4024
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3893
4025
  * @virtual
3894
4026
  */
3895
4027
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3904,6 +4036,8 @@ export namespace Meta {
3904
4036
  * deprecated virtual function. The default implementation will call
3905
4037
  * `clutter_actor_remove_child()`.
3906
4038
  * @param actor a {@link Clutter.Actor}
4039
+ * @since 0.4
4040
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3907
4041
  * @virtual
3908
4042
  */
3909
4043
  vfunc_remove(actor: Clutter.Actor): void;
@@ -3911,6 +4045,8 @@ export namespace Meta {
3911
4045
  /**
3912
4046
  * Sorts a container's children using their depth. This function should not
3913
4047
  * be normally used by applications.
4048
+ * @since 0.6
4049
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3914
4050
  * @virtual
3915
4051
  */
3916
4052
  vfunc_sort_depth_order(): void;
@@ -3918,6 +4054,7 @@ export namespace Meta {
3918
4054
  /**
3919
4055
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3920
4056
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
4057
+ * @since 0.6
3921
4058
  */
3922
4059
  get_id(): string;
3923
4060
 
@@ -3929,6 +4066,7 @@ export namespace Meta {
3929
4066
  * @param name the name of the node
3930
4067
  * @param node the JSON node to be parsed
3931
4068
  * @returns `true` if the node was successfully parsed, `false` otherwise.
4069
+ * @since 0.6
3932
4070
  */
3933
4071
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
3934
4072
 
@@ -3938,6 +4076,7 @@ export namespace Meta {
3938
4076
  * @param script the {@link Clutter.Script} creating the scriptable instance
3939
4077
  * @param name the name of the property
3940
4078
  * @param value the value of the property
4079
+ * @since 0.6
3941
4080
  */
3942
4081
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
3943
4082
 
@@ -3949,11 +4088,13 @@ export namespace Meta {
3949
4088
  * define a unique name for an object constructable using the UI
3950
4089
  * definition language parsed by {@link Clutter.Script}.
3951
4090
  * @param id_ the {@link Clutter.Script} id of the object
4091
+ * @since 0.6
3952
4092
  */
3953
4093
  set_id(id_: string): void;
3954
4094
 
3955
4095
  /**
3956
4096
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
4097
+ * @since 0.6
3957
4098
  * @virtual
3958
4099
  */
3959
4100
  vfunc_get_id(): string;
@@ -3965,6 +4106,7 @@ export namespace Meta {
3965
4106
  * @param value the generic value to be set
3966
4107
  * @param name the name of the node
3967
4108
  * @param node the JSON node to be parsed
4109
+ * @since 0.6
3968
4110
  * @virtual
3969
4111
  */
3970
4112
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -3975,6 +4117,7 @@ export namespace Meta {
3975
4117
  * @param script the {@link Clutter.Script} creating the scriptable instance
3976
4118
  * @param name the name of the property
3977
4119
  * @param value the value of the property
4120
+ * @since 0.6
3978
4121
  * @virtual
3979
4122
  */
3980
4123
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -3987,6 +4130,7 @@ export namespace Meta {
3987
4130
  * define a unique name for an object constructable using the UI
3988
4131
  * definition language parsed by {@link Clutter.Script}.
3989
4132
  * @param id_ the {@link Clutter.Script} id of the object
4133
+ * @since 0.6
3990
4134
  * @virtual
3991
4135
  */
3992
4136
  vfunc_set_id(id_: string): void;
@@ -4141,14 +4285,14 @@ export namespace Meta {
4141
4285
  * @signal
4142
4286
  * @run-first
4143
4287
  */
4144
- hit: (arg0: BarrierEvent) => void;
4288
+ hit: (event: BarrierEvent) => void;
4145
4289
  /**
4146
4290
  * When a pointer barrier hitbox was left, this will trigger.
4147
4291
  * This requires an XI2-enabled server.
4148
4292
  * @signal
4149
4293
  * @run-first
4150
4294
  */
4151
- left: (arg0: BarrierEvent) => void;
4295
+ left: (event: BarrierEvent) => void;
4152
4296
  "notify::directions": (pspec: GObject.ParamSpec) => void;
4153
4297
  "notify::display": (pspec: GObject.ParamSpec) => void;
4154
4298
  "notify::x1": (pspec: GObject.ParamSpec) => void;
@@ -4350,7 +4494,7 @@ export namespace Meta {
4350
4494
  * @signal
4351
4495
  * @run-last
4352
4496
  */
4353
- "accelerator-activated": (arg0: number, arg1: Clutter.InputDevice, arg2: number) => void;
4497
+ "accelerator-activated": (object: number, p0: Clutter.InputDevice, p1: number) => void;
4354
4498
  /**
4355
4499
  * @signal
4356
4500
  * @run-last
@@ -4370,12 +4514,12 @@ export namespace Meta {
4370
4514
  * @signal
4371
4515
  * @run-last
4372
4516
  */
4373
- "grab-op-begin": (arg0: Window, arg1: GrabOp) => void;
4517
+ "grab-op-begin": (object: Window, p0: GrabOp) => void;
4374
4518
  /**
4375
4519
  * @signal
4376
4520
  * @run-last
4377
4521
  */
4378
- "grab-op-end": (arg0: Window, arg1: GrabOp) => void;
4522
+ "grab-op-end": (object: Window, p0: GrabOp) => void;
4379
4523
  /**
4380
4524
  * @signal
4381
4525
  * @run-last
@@ -4385,7 +4529,7 @@ export namespace Meta {
4385
4529
  * @signal
4386
4530
  * @run-last
4387
4531
  */
4388
- "init-xserver": (arg0: Gio.Task) => boolean | void;
4532
+ "init-xserver": (object: Gio.Task) => boolean | void;
4389
4533
  /**
4390
4534
  * The ::modifiers-accelerator-activated signal will be emitted when
4391
4535
  * a special modifiers-only keybinding is activated.
@@ -4402,7 +4546,7 @@ export namespace Meta {
4402
4546
  * @signal
4403
4547
  * @run-last
4404
4548
  */
4405
- "pad-mode-switch": (arg0: Clutter.InputDevice, arg1: number, arg2: number) => void;
4549
+ "pad-mode-switch": (object: Clutter.InputDevice, p0: number, p1: number) => void;
4406
4550
  /**
4407
4551
  * @signal
4408
4552
  * @run-last
@@ -4422,18 +4566,18 @@ export namespace Meta {
4422
4566
  * @signal
4423
4567
  * @run-last
4424
4568
  */
4425
- "show-osd": (arg0: number, arg1: string, arg2: string) => void;
4569
+ "show-osd": (object: number, p0: string, p1: string) => void;
4426
4570
  /**
4427
4571
  * Requests the pad button mapping OSD to be shown.
4428
4572
  * @signal
4429
4573
  * @run-last
4430
4574
  */
4431
- "show-pad-osd": (arg0: Clutter.InputDevice, arg1: Gio.Settings, arg2: string, arg3: boolean, arg4: number) => Clutter.Actor | null;
4575
+ "show-pad-osd": (pad: Clutter.InputDevice, settings: Gio.Settings, layout_path: string, edition_mode: boolean, monitor_idx: number) => Clutter.Actor | null;
4432
4576
  /**
4433
4577
  * @signal
4434
4578
  * @run-last
4435
4579
  */
4436
- "show-resize-popup": (arg0: boolean, arg1: Rectangle, arg2: number, arg3: number) => boolean | void;
4580
+ "show-resize-popup": (object: boolean, p0: Rectangle, p1: number, p2: number) => boolean | void;
4437
4581
  /**
4438
4582
  * The ::show-restart-message signal will be emitted to indicate
4439
4583
  * that the compositor should show a message during restart. This is
@@ -4448,7 +4592,7 @@ export namespace Meta {
4448
4592
  * @signal
4449
4593
  * @run-last
4450
4594
  */
4451
- "show-restart-message": (arg0: string | null) => boolean | void;
4595
+ "show-restart-message": (message: string | null) => boolean | void;
4452
4596
  /**
4453
4597
  * @signal
4454
4598
  * @run-last
@@ -4458,27 +4602,27 @@ export namespace Meta {
4458
4602
  * @signal
4459
4603
  * @run-last
4460
4604
  */
4461
- "window-created": (arg0: Window) => void;
4605
+ "window-created": (object: Window) => void;
4462
4606
  /**
4463
4607
  * @signal
4464
4608
  * @run-last
4465
4609
  */
4466
- "window-demands-attention": (arg0: Window) => void;
4610
+ "window-demands-attention": (object: Window) => void;
4467
4611
  /**
4468
4612
  * @signal
4469
4613
  * @run-last
4470
4614
  */
4471
- "window-entered-monitor": (arg0: number, arg1: Window) => void;
4615
+ "window-entered-monitor": (object: number, p0: Window) => void;
4472
4616
  /**
4473
4617
  * @signal
4474
4618
  * @run-last
4475
4619
  */
4476
- "window-left-monitor": (arg0: number, arg1: Window) => void;
4620
+ "window-left-monitor": (object: number, p0: Window) => void;
4477
4621
  /**
4478
4622
  * @signal
4479
4623
  * @run-last
4480
4624
  */
4481
- "window-marked-urgent": (arg0: Window) => void;
4625
+ "window-marked-urgent": (object: Window) => void;
4482
4626
  /**
4483
4627
  * @signal
4484
4628
  * @run-last
@@ -4899,7 +5043,7 @@ export namespace Meta {
4899
5043
  * @signal
4900
5044
  * @run-last
4901
5045
  */
4902
- "dnd-position-change": (arg0: number, arg1: number) => void;
5046
+ "dnd-position-change": (object: number, p0: number) => void;
4903
5047
  }
4904
5048
 
4905
5049
  // Constructor properties interface
@@ -5480,7 +5624,7 @@ export namespace Meta {
5480
5624
  * @signal
5481
5625
  * @run-last
5482
5626
  */
5483
- "new-handle": (arg0: RemoteAccessHandle) => void;
5627
+ "new-handle": (object: RemoteAccessHandle) => void;
5484
5628
  }
5485
5629
 
5486
5630
  // Constructor properties interface
@@ -5622,7 +5766,7 @@ export namespace Meta {
5622
5766
  * @signal
5623
5767
  * @run-last
5624
5768
  */
5625
- "owner-changed": (arg0: number, arg1: SelectionSource) => void;
5769
+ "owner-changed": (object: number, p0: SelectionSource) => void;
5626
5770
  }
5627
5771
 
5628
5772
  // Constructor properties interface
@@ -5719,6 +5863,7 @@ export namespace Meta {
5719
5863
  * Finishes the transfer of a queried mimetype.
5720
5864
  * @param result The async result
5721
5865
  * @returns `TRUE` if the transfer was successful.
5866
+ * @throws GLib.Error
5722
5867
  */
5723
5868
  transfer_finish(result: Gio.AsyncResult): boolean;
5724
5869
 
@@ -5855,6 +6000,7 @@ export namespace Meta {
5855
6000
  * Finishes a read from the selection source.
5856
6001
  * @param result The async result
5857
6002
  * @returns The resulting {@link Gio.InputStream}
6003
+ * @throws GLib.Error
5858
6004
  */
5859
6005
  read_finish(result: Gio.AsyncResult): Gio.InputStream;
5860
6006
  }
@@ -6079,6 +6225,7 @@ export namespace Meta {
6079
6225
  * would have regardless of the allocation of the actor that is painting it,
6080
6226
  * for instance the size of an image data.
6081
6227
  * @returns `true` if the content has a preferred size, and `false` otherwise
6228
+ * @since 1.10
6082
6229
  */
6083
6230
  get_preferred_size(): [boolean, number, number];
6084
6231
 
@@ -6088,6 +6235,7 @@ export namespace Meta {
6088
6235
  * This function should be called by {@link Clutter.Content} implementations when
6089
6236
  * they change the way a the content should be painted regardless of the
6090
6237
  * actor state.
6238
+ * @since 1.10
6091
6239
  */
6092
6240
  invalidate(): void;
6093
6241
 
@@ -6118,6 +6266,7 @@ export namespace Meta {
6118
6266
  * The natural size of a {@link Clutter.Content} is defined as the size the content
6119
6267
  * would have regardless of the allocation of the actor that is painting it,
6120
6268
  * for instance the size of an image data.
6269
+ * @since 1.10
6121
6270
  * @virtual
6122
6271
  */
6123
6272
  vfunc_get_preferred_size(): [boolean, number, number];
@@ -6128,6 +6277,7 @@ export namespace Meta {
6128
6277
  * This function should be called by {@link Clutter.Content} implementations when
6129
6278
  * they change the way a the content should be painted regardless of the
6130
6279
  * actor state.
6280
+ * @since 1.10
6131
6281
  * @virtual
6132
6282
  */
6133
6283
  vfunc_invalidate(): void;
@@ -6347,7 +6497,7 @@ export namespace Meta {
6347
6497
  * @signal
6348
6498
  * @run-last
6349
6499
  */
6350
- changed: (arg0: null) => void;
6500
+ changed: (object: null) => void;
6351
6501
  "notify::display": (pspec: GObject.ParamSpec) => void;
6352
6502
  }
6353
6503
 
@@ -6604,6 +6754,7 @@ export namespace Meta {
6604
6754
  * @param display the current MetaDisplay
6605
6755
  * @param argv Command line arguments
6606
6756
  * @returns A new {@link Gio.Subprocess}, or `null` on error (and `error` will be set)
6757
+ * @throws GLib.Error
6607
6758
  */
6608
6759
  spawnv(display: Display, argv: string[]): Gio.Subprocess;
6609
6760
  }
@@ -7711,6 +7862,7 @@ export namespace Meta {
7711
7862
  * Finds the {@link GObject.ParamSpec} for `property_name`
7712
7863
  * @param property_name the name of the animatable property to find
7713
7864
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
7865
+ * @since 1.4
7714
7866
  */
7715
7867
  find_property(property_name: string): GObject.ParamSpec;
7716
7868
 
@@ -7724,6 +7876,7 @@ export namespace Meta {
7724
7876
  * Retrieves the current state of `property_name` and sets `value` with it
7725
7877
  * @param property_name the name of the animatable property to retrieve
7726
7878
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
7879
+ * @since 1.4
7727
7880
  */
7728
7881
  get_initial_state(property_name: string, value: GObject.Value | any): void;
7729
7882
 
@@ -7741,6 +7894,7 @@ export namespace Meta {
7741
7894
  * @param interval a {@link Clutter.Interval} with the animation range
7742
7895
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
7743
7896
  * @returns `true` if the interpolation was successful, and `false` otherwise
7897
+ * @since 1.8
7744
7898
  */
7745
7899
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
7746
7900
 
@@ -7748,12 +7902,14 @@ export namespace Meta {
7748
7902
  * Sets the current state of `property_name` to `value`
7749
7903
  * @param property_name the name of the animatable property to set
7750
7904
  * @param value the value of the animatable property to set
7905
+ * @since 1.4
7751
7906
  */
7752
7907
  set_final_state(property_name: string, value: GObject.Value | any): void;
7753
7908
 
7754
7909
  /**
7755
7910
  * Finds the {@link GObject.ParamSpec} for `property_name`
7756
7911
  * @param property_name the name of the animatable property to find
7912
+ * @since 1.4
7757
7913
  * @virtual
7758
7914
  */
7759
7915
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -7768,6 +7924,7 @@ export namespace Meta {
7768
7924
  * Retrieves the current state of `property_name` and sets `value` with it
7769
7925
  * @param property_name the name of the animatable property to retrieve
7770
7926
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
7927
+ * @since 1.4
7771
7928
  * @virtual
7772
7929
  */
7773
7930
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -7785,6 +7942,7 @@ export namespace Meta {
7785
7942
  * @param property_name the name of the property to interpolate
7786
7943
  * @param interval a {@link Clutter.Interval} with the animation range
7787
7944
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
7945
+ * @since 1.8
7788
7946
  * @virtual
7789
7947
  */
7790
7948
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -7793,6 +7951,7 @@ export namespace Meta {
7793
7951
  * Sets the current state of `property_name` to `value`
7794
7952
  * @param property_name the name of the animatable property to set
7795
7953
  * @param value the value of the animatable property to set
7954
+ * @since 1.4
7796
7955
  * @virtual
7797
7956
  */
7798
7957
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -7807,6 +7966,8 @@ export namespace Meta {
7807
7966
  * deprecated virtual function. The default implementation will
7808
7967
  * call `clutter_actor_add_child()`.
7809
7968
  * @param actor the first {@link Clutter.Actor} to add
7969
+ * @since 0.4
7970
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
7810
7971
  */
7811
7972
  add_actor(actor: Clutter.Actor): void;
7812
7973
 
@@ -7821,6 +7982,7 @@ export namespace Meta {
7821
7982
  * @param child a {@link Clutter.Actor} that is a child of `container`.
7822
7983
  * @param property the name of the property to set.
7823
7984
  * @param value the value.
7985
+ * @since 0.8
7824
7986
  */
7825
7987
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
7826
7988
 
@@ -7830,6 +7992,7 @@ export namespace Meta {
7830
7992
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
7831
7993
  * @param child a {@link Clutter.Actor}
7832
7994
  * @param pspec a {@link GObject.ParamSpec}
7995
+ * @since 1.6
7833
7996
  */
7834
7997
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
7835
7998
 
@@ -7838,6 +8001,7 @@ export namespace Meta {
7838
8001
  * @param child a {@link Clutter.Actor} that is a child of `container`.
7839
8002
  * @param property the name of the property to set.
7840
8003
  * @param value the value.
8004
+ * @since 0.8
7841
8005
  */
7842
8006
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
7843
8007
 
@@ -7852,6 +8016,7 @@ export namespace Meta {
7852
8016
  *
7853
8017
  * Applications should not call this function.
7854
8018
  * @param actor a {@link Clutter.Actor}
8019
+ * @since 1.2
7855
8020
  */
7856
8021
  create_child_meta(actor: Clutter.Actor): void;
7857
8022
 
@@ -7865,6 +8030,7 @@ export namespace Meta {
7865
8030
  *
7866
8031
  * Applications should not call this function.
7867
8032
  * @param actor a {@link Clutter.Actor}
8033
+ * @since 1.2
7868
8034
  */
7869
8035
  destroy_child_meta(actor: Clutter.Actor): void;
7870
8036
 
@@ -7873,6 +8039,7 @@ export namespace Meta {
7873
8039
  * into any child container.
7874
8040
  * @param child_name the name of the requested child.
7875
8041
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
8042
+ * @since 0.6
7876
8043
  */
7877
8044
  find_child_by_name(child_name: string): Clutter.Actor;
7878
8045
 
@@ -7881,12 +8048,15 @@ export namespace Meta {
7881
8048
  * `container` specific state for `actor`.
7882
8049
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
7883
8050
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
8051
+ * @since 0.8
7884
8052
  */
7885
8053
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
7886
8054
 
7887
8055
  /**
7888
8056
  * Retrieves all the children of `container`.
7889
8057
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
8058
+ * @since 0.4
8059
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
7890
8060
  */
7891
8061
  get_children(): Clutter.Actor[];
7892
8062
 
@@ -7898,6 +8068,8 @@ export namespace Meta {
7898
8068
  * `clutter_actor_set_child_below_sibling()`.
7899
8069
  * @param actor the actor to raise
7900
8070
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8071
+ * @since 0.6
8072
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
7901
8073
  */
7902
8074
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
7903
8075
 
@@ -7909,6 +8081,8 @@ export namespace Meta {
7909
8081
  * `clutter_actor_set_child_above_sibling()`.
7910
8082
  * @param actor the actor to raise
7911
8083
  * @param sibling the sibling to raise to, or `null` to raise to the top
8084
+ * @since 0.6
8085
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
7912
8086
  */
7913
8087
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
7914
8088
 
@@ -7922,12 +8096,16 @@ export namespace Meta {
7922
8096
  * deprecated virtual function. The default implementation will call
7923
8097
  * `clutter_actor_remove_child()`.
7924
8098
  * @param actor a {@link Clutter.Actor}
8099
+ * @since 0.4
8100
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
7925
8101
  */
7926
8102
  remove_actor(actor: Clutter.Actor): void;
7927
8103
 
7928
8104
  /**
7929
8105
  * Sorts a container's children using their depth. This function should not
7930
8106
  * be normally used by applications.
8107
+ * @since 0.6
8108
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
7931
8109
  */
7932
8110
  sort_depth_order(): void;
7933
8111
 
@@ -7953,6 +8131,8 @@ export namespace Meta {
7953
8131
  * deprecated virtual function. The default implementation will
7954
8132
  * call `clutter_actor_add_child()`.
7955
8133
  * @param actor the first {@link Clutter.Actor} to add
8134
+ * @since 0.4
8135
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
7956
8136
  * @virtual
7957
8137
  */
7958
8138
  vfunc_add(actor: Clutter.Actor): void;
@@ -7963,6 +8143,7 @@ export namespace Meta {
7963
8143
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
7964
8144
  * @param child a {@link Clutter.Actor}
7965
8145
  * @param pspec a {@link GObject.ParamSpec}
8146
+ * @since 1.6
7966
8147
  * @virtual
7967
8148
  */
7968
8149
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -7978,6 +8159,7 @@ export namespace Meta {
7978
8159
  *
7979
8160
  * Applications should not call this function.
7980
8161
  * @param actor a {@link Clutter.Actor}
8162
+ * @since 1.2
7981
8163
  * @virtual
7982
8164
  */
7983
8165
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -7992,6 +8174,7 @@ export namespace Meta {
7992
8174
  *
7993
8175
  * Applications should not call this function.
7994
8176
  * @param actor a {@link Clutter.Actor}
8177
+ * @since 1.2
7995
8178
  * @virtual
7996
8179
  */
7997
8180
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -8000,6 +8183,7 @@ export namespace Meta {
8000
8183
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
8001
8184
  * `container` specific state for `actor`.
8002
8185
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
8186
+ * @since 0.8
8003
8187
  * @virtual
8004
8188
  */
8005
8189
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -8012,6 +8196,8 @@ export namespace Meta {
8012
8196
  * `clutter_actor_set_child_below_sibling()`.
8013
8197
  * @param actor the actor to raise
8014
8198
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8199
+ * @since 0.6
8200
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
8015
8201
  * @virtual
8016
8202
  */
8017
8203
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -8024,6 +8210,8 @@ export namespace Meta {
8024
8210
  * `clutter_actor_set_child_above_sibling()`.
8025
8211
  * @param actor the actor to raise
8026
8212
  * @param sibling the sibling to raise to, or `null` to raise to the top
8213
+ * @since 0.6
8214
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
8027
8215
  * @virtual
8028
8216
  */
8029
8217
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -8038,6 +8226,8 @@ export namespace Meta {
8038
8226
  * deprecated virtual function. The default implementation will call
8039
8227
  * `clutter_actor_remove_child()`.
8040
8228
  * @param actor a {@link Clutter.Actor}
8229
+ * @since 0.4
8230
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
8041
8231
  * @virtual
8042
8232
  */
8043
8233
  vfunc_remove(actor: Clutter.Actor): void;
@@ -8045,6 +8235,8 @@ export namespace Meta {
8045
8235
  /**
8046
8236
  * Sorts a container's children using their depth. This function should not
8047
8237
  * be normally used by applications.
8238
+ * @since 0.6
8239
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
8048
8240
  * @virtual
8049
8241
  */
8050
8242
  vfunc_sort_depth_order(): void;
@@ -8052,6 +8244,7 @@ export namespace Meta {
8052
8244
  /**
8053
8245
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8054
8246
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
8247
+ * @since 0.6
8055
8248
  */
8056
8249
  get_id(): string;
8057
8250
 
@@ -8063,6 +8256,7 @@ export namespace Meta {
8063
8256
  * @param name the name of the node
8064
8257
  * @param node the JSON node to be parsed
8065
8258
  * @returns `true` if the node was successfully parsed, `false` otherwise.
8259
+ * @since 0.6
8066
8260
  */
8067
8261
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
8068
8262
 
@@ -8072,6 +8266,7 @@ export namespace Meta {
8072
8266
  * @param script the {@link Clutter.Script} creating the scriptable instance
8073
8267
  * @param name the name of the property
8074
8268
  * @param value the value of the property
8269
+ * @since 0.6
8075
8270
  */
8076
8271
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
8077
8272
 
@@ -8083,11 +8278,13 @@ export namespace Meta {
8083
8278
  * define a unique name for an object constructable using the UI
8084
8279
  * definition language parsed by {@link Clutter.Script}.
8085
8280
  * @param id_ the {@link Clutter.Script} id of the object
8281
+ * @since 0.6
8086
8282
  */
8087
8283
  set_id(id_: string): void;
8088
8284
 
8089
8285
  /**
8090
8286
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8287
+ * @since 0.6
8091
8288
  * @virtual
8092
8289
  */
8093
8290
  vfunc_get_id(): string;
@@ -8099,6 +8296,7 @@ export namespace Meta {
8099
8296
  * @param value the generic value to be set
8100
8297
  * @param name the name of the node
8101
8298
  * @param node the JSON node to be parsed
8299
+ * @since 0.6
8102
8300
  * @virtual
8103
8301
  */
8104
8302
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -8109,6 +8307,7 @@ export namespace Meta {
8109
8307
  * @param script the {@link Clutter.Script} creating the scriptable instance
8110
8308
  * @param name the name of the property
8111
8309
  * @param value the value of the property
8310
+ * @since 0.6
8112
8311
  * @virtual
8113
8312
  */
8114
8313
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -8121,6 +8320,7 @@ export namespace Meta {
8121
8320
  * define a unique name for an object constructable using the UI
8122
8321
  * definition language parsed by {@link Clutter.Script}.
8123
8322
  * @param id_ the {@link Clutter.Script} id of the object
8323
+ * @since 0.6
8124
8324
  * @virtual
8125
8325
  */
8126
8326
  vfunc_set_id(id_: string): void;
@@ -8243,6 +8443,7 @@ export namespace Meta {
8243
8443
  * Finds the {@link GObject.ParamSpec} for `property_name`
8244
8444
  * @param property_name the name of the animatable property to find
8245
8445
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
8446
+ * @since 1.4
8246
8447
  */
8247
8448
  find_property(property_name: string): GObject.ParamSpec;
8248
8449
 
@@ -8256,6 +8457,7 @@ export namespace Meta {
8256
8457
  * Retrieves the current state of `property_name` and sets `value` with it
8257
8458
  * @param property_name the name of the animatable property to retrieve
8258
8459
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
8460
+ * @since 1.4
8259
8461
  */
8260
8462
  get_initial_state(property_name: string, value: GObject.Value | any): void;
8261
8463
 
@@ -8273,6 +8475,7 @@ export namespace Meta {
8273
8475
  * @param interval a {@link Clutter.Interval} with the animation range
8274
8476
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
8275
8477
  * @returns `true` if the interpolation was successful, and `false` otherwise
8478
+ * @since 1.8
8276
8479
  */
8277
8480
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
8278
8481
 
@@ -8280,12 +8483,14 @@ export namespace Meta {
8280
8483
  * Sets the current state of `property_name` to `value`
8281
8484
  * @param property_name the name of the animatable property to set
8282
8485
  * @param value the value of the animatable property to set
8486
+ * @since 1.4
8283
8487
  */
8284
8488
  set_final_state(property_name: string, value: GObject.Value | any): void;
8285
8489
 
8286
8490
  /**
8287
8491
  * Finds the {@link GObject.ParamSpec} for `property_name`
8288
8492
  * @param property_name the name of the animatable property to find
8493
+ * @since 1.4
8289
8494
  * @virtual
8290
8495
  */
8291
8496
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -8300,6 +8505,7 @@ export namespace Meta {
8300
8505
  * Retrieves the current state of `property_name` and sets `value` with it
8301
8506
  * @param property_name the name of the animatable property to retrieve
8302
8507
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
8508
+ * @since 1.4
8303
8509
  * @virtual
8304
8510
  */
8305
8511
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -8317,6 +8523,7 @@ export namespace Meta {
8317
8523
  * @param property_name the name of the property to interpolate
8318
8524
  * @param interval a {@link Clutter.Interval} with the animation range
8319
8525
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
8526
+ * @since 1.8
8320
8527
  * @virtual
8321
8528
  */
8322
8529
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -8325,6 +8532,7 @@ export namespace Meta {
8325
8532
  * Sets the current state of `property_name` to `value`
8326
8533
  * @param property_name the name of the animatable property to set
8327
8534
  * @param value the value of the animatable property to set
8535
+ * @since 1.4
8328
8536
  * @virtual
8329
8537
  */
8330
8538
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -8339,6 +8547,8 @@ export namespace Meta {
8339
8547
  * deprecated virtual function. The default implementation will
8340
8548
  * call `clutter_actor_add_child()`.
8341
8549
  * @param actor the first {@link Clutter.Actor} to add
8550
+ * @since 0.4
8551
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
8342
8552
  */
8343
8553
  add_actor(actor: Clutter.Actor): void;
8344
8554
 
@@ -8353,6 +8563,7 @@ export namespace Meta {
8353
8563
  * @param child a {@link Clutter.Actor} that is a child of `container`.
8354
8564
  * @param property the name of the property to set.
8355
8565
  * @param value the value.
8566
+ * @since 0.8
8356
8567
  */
8357
8568
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
8358
8569
 
@@ -8362,6 +8573,7 @@ export namespace Meta {
8362
8573
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
8363
8574
  * @param child a {@link Clutter.Actor}
8364
8575
  * @param pspec a {@link GObject.ParamSpec}
8576
+ * @since 1.6
8365
8577
  */
8366
8578
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
8367
8579
 
@@ -8370,6 +8582,7 @@ export namespace Meta {
8370
8582
  * @param child a {@link Clutter.Actor} that is a child of `container`.
8371
8583
  * @param property the name of the property to set.
8372
8584
  * @param value the value.
8585
+ * @since 0.8
8373
8586
  */
8374
8587
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
8375
8588
 
@@ -8384,6 +8597,7 @@ export namespace Meta {
8384
8597
  *
8385
8598
  * Applications should not call this function.
8386
8599
  * @param actor a {@link Clutter.Actor}
8600
+ * @since 1.2
8387
8601
  */
8388
8602
  create_child_meta(actor: Clutter.Actor): void;
8389
8603
 
@@ -8397,6 +8611,7 @@ export namespace Meta {
8397
8611
  *
8398
8612
  * Applications should not call this function.
8399
8613
  * @param actor a {@link Clutter.Actor}
8614
+ * @since 1.2
8400
8615
  */
8401
8616
  destroy_child_meta(actor: Clutter.Actor): void;
8402
8617
 
@@ -8405,6 +8620,7 @@ export namespace Meta {
8405
8620
  * into any child container.
8406
8621
  * @param child_name the name of the requested child.
8407
8622
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
8623
+ * @since 0.6
8408
8624
  */
8409
8625
  find_child_by_name(child_name: string): Clutter.Actor;
8410
8626
 
@@ -8413,12 +8629,15 @@ export namespace Meta {
8413
8629
  * `container` specific state for `actor`.
8414
8630
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
8415
8631
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
8632
+ * @since 0.8
8416
8633
  */
8417
8634
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
8418
8635
 
8419
8636
  /**
8420
8637
  * Retrieves all the children of `container`.
8421
8638
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
8639
+ * @since 0.4
8640
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
8422
8641
  */
8423
8642
  get_children(): Clutter.Actor[];
8424
8643
 
@@ -8430,6 +8649,8 @@ export namespace Meta {
8430
8649
  * `clutter_actor_set_child_below_sibling()`.
8431
8650
  * @param actor the actor to raise
8432
8651
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8652
+ * @since 0.6
8653
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
8433
8654
  */
8434
8655
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
8435
8656
 
@@ -8441,6 +8662,8 @@ export namespace Meta {
8441
8662
  * `clutter_actor_set_child_above_sibling()`.
8442
8663
  * @param actor the actor to raise
8443
8664
  * @param sibling the sibling to raise to, or `null` to raise to the top
8665
+ * @since 0.6
8666
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
8444
8667
  */
8445
8668
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
8446
8669
 
@@ -8454,12 +8677,16 @@ export namespace Meta {
8454
8677
  * deprecated virtual function. The default implementation will call
8455
8678
  * `clutter_actor_remove_child()`.
8456
8679
  * @param actor a {@link Clutter.Actor}
8680
+ * @since 0.4
8681
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
8457
8682
  */
8458
8683
  remove_actor(actor: Clutter.Actor): void;
8459
8684
 
8460
8685
  /**
8461
8686
  * Sorts a container's children using their depth. This function should not
8462
8687
  * be normally used by applications.
8688
+ * @since 0.6
8689
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
8463
8690
  */
8464
8691
  sort_depth_order(): void;
8465
8692
 
@@ -8485,6 +8712,8 @@ export namespace Meta {
8485
8712
  * deprecated virtual function. The default implementation will
8486
8713
  * call `clutter_actor_add_child()`.
8487
8714
  * @param actor the first {@link Clutter.Actor} to add
8715
+ * @since 0.4
8716
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
8488
8717
  * @virtual
8489
8718
  */
8490
8719
  vfunc_add(actor: Clutter.Actor): void;
@@ -8495,6 +8724,7 @@ export namespace Meta {
8495
8724
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
8496
8725
  * @param child a {@link Clutter.Actor}
8497
8726
  * @param pspec a {@link GObject.ParamSpec}
8727
+ * @since 1.6
8498
8728
  * @virtual
8499
8729
  */
8500
8730
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -8510,6 +8740,7 @@ export namespace Meta {
8510
8740
  *
8511
8741
  * Applications should not call this function.
8512
8742
  * @param actor a {@link Clutter.Actor}
8743
+ * @since 1.2
8513
8744
  * @virtual
8514
8745
  */
8515
8746
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -8524,6 +8755,7 @@ export namespace Meta {
8524
8755
  *
8525
8756
  * Applications should not call this function.
8526
8757
  * @param actor a {@link Clutter.Actor}
8758
+ * @since 1.2
8527
8759
  * @virtual
8528
8760
  */
8529
8761
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -8532,6 +8764,7 @@ export namespace Meta {
8532
8764
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
8533
8765
  * `container` specific state for `actor`.
8534
8766
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
8767
+ * @since 0.8
8535
8768
  * @virtual
8536
8769
  */
8537
8770
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -8544,6 +8777,8 @@ export namespace Meta {
8544
8777
  * `clutter_actor_set_child_below_sibling()`.
8545
8778
  * @param actor the actor to raise
8546
8779
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8780
+ * @since 0.6
8781
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
8547
8782
  * @virtual
8548
8783
  */
8549
8784
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -8556,6 +8791,8 @@ export namespace Meta {
8556
8791
  * `clutter_actor_set_child_above_sibling()`.
8557
8792
  * @param actor the actor to raise
8558
8793
  * @param sibling the sibling to raise to, or `null` to raise to the top
8794
+ * @since 0.6
8795
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
8559
8796
  * @virtual
8560
8797
  */
8561
8798
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -8570,6 +8807,8 @@ export namespace Meta {
8570
8807
  * deprecated virtual function. The default implementation will call
8571
8808
  * `clutter_actor_remove_child()`.
8572
8809
  * @param actor a {@link Clutter.Actor}
8810
+ * @since 0.4
8811
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
8573
8812
  * @virtual
8574
8813
  */
8575
8814
  vfunc_remove(actor: Clutter.Actor): void;
@@ -8577,6 +8816,8 @@ export namespace Meta {
8577
8816
  /**
8578
8817
  * Sorts a container's children using their depth. This function should not
8579
8818
  * be normally used by applications.
8819
+ * @since 0.6
8820
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
8580
8821
  * @virtual
8581
8822
  */
8582
8823
  vfunc_sort_depth_order(): void;
@@ -8584,6 +8825,7 @@ export namespace Meta {
8584
8825
  /**
8585
8826
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8586
8827
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
8828
+ * @since 0.6
8587
8829
  */
8588
8830
  get_id(): string;
8589
8831
 
@@ -8595,6 +8837,7 @@ export namespace Meta {
8595
8837
  * @param name the name of the node
8596
8838
  * @param node the JSON node to be parsed
8597
8839
  * @returns `true` if the node was successfully parsed, `false` otherwise.
8840
+ * @since 0.6
8598
8841
  */
8599
8842
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
8600
8843
 
@@ -8604,6 +8847,7 @@ export namespace Meta {
8604
8847
  * @param script the {@link Clutter.Script} creating the scriptable instance
8605
8848
  * @param name the name of the property
8606
8849
  * @param value the value of the property
8850
+ * @since 0.6
8607
8851
  */
8608
8852
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
8609
8853
 
@@ -8615,11 +8859,13 @@ export namespace Meta {
8615
8859
  * define a unique name for an object constructable using the UI
8616
8860
  * definition language parsed by {@link Clutter.Script}.
8617
8861
  * @param id_ the {@link Clutter.Script} id of the object
8862
+ * @since 0.6
8618
8863
  */
8619
8864
  set_id(id_: string): void;
8620
8865
 
8621
8866
  /**
8622
8867
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8868
+ * @since 0.6
8623
8869
  * @virtual
8624
8870
  */
8625
8871
  vfunc_get_id(): string;
@@ -8631,6 +8877,7 @@ export namespace Meta {
8631
8877
  * @param value the generic value to be set
8632
8878
  * @param name the name of the node
8633
8879
  * @param node the JSON node to be parsed
8880
+ * @since 0.6
8634
8881
  * @virtual
8635
8882
  */
8636
8883
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -8641,6 +8888,7 @@ export namespace Meta {
8641
8888
  * @param script the {@link Clutter.Script} creating the scriptable instance
8642
8889
  * @param name the name of the property
8643
8890
  * @param value the value of the property
8891
+ * @since 0.6
8644
8892
  * @virtual
8645
8893
  */
8646
8894
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -8653,6 +8901,7 @@ export namespace Meta {
8653
8901
  * define a unique name for an object constructable using the UI
8654
8902
  * definition language parsed by {@link Clutter.Script}.
8655
8903
  * @param id_ the {@link Clutter.Script} id of the object
8904
+ * @since 0.6
8656
8905
  * @virtual
8657
8906
  */
8658
8907
  vfunc_set_id(id_: string): void;
@@ -8666,12 +8915,12 @@ export namespace Meta {
8666
8915
  * @signal
8667
8916
  * @run-last
8668
8917
  */
8669
- "window-added": (arg0: Window) => void;
8918
+ "window-added": (object: Window) => void;
8670
8919
  /**
8671
8920
  * @signal
8672
8921
  * @run-last
8673
8922
  */
8674
- "window-removed": (arg0: Window) => void;
8923
+ "window-removed": (object: Window) => void;
8675
8924
  "notify::active": (pspec: GObject.ParamSpec) => void;
8676
8925
  "notify::n-windows": (pspec: GObject.ParamSpec) => void;
8677
8926
  "notify::workspace-index": (pspec: GObject.ParamSpec) => void;
@@ -8833,17 +9082,17 @@ export namespace Meta {
8833
9082
  * @signal
8834
9083
  * @run-last
8835
9084
  */
8836
- "workspace-added": (arg0: number) => void;
9085
+ "workspace-added": (object: number) => void;
8837
9086
  /**
8838
9087
  * @signal
8839
9088
  * @run-last
8840
9089
  */
8841
- "workspace-removed": (arg0: number) => void;
9090
+ "workspace-removed": (object: number) => void;
8842
9091
  /**
8843
9092
  * @signal
8844
9093
  * @run-last
8845
9094
  */
8846
- "workspace-switched": (arg0: number, arg1: number, arg2: MotionDirection) => void;
9095
+ "workspace-switched": (object: number, p0: number, p1: MotionDirection) => void;
8847
9096
  /**
8848
9097
  * @signal
8849
9098
  * @run-last