@girs/meta-7 4.3.0 → 4.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +36 -41
  2. package/meta-7.d.ts +659 -398
  3. package/package.json +24 -24
package/meta-7.d.ts CHANGED
@@ -58,23 +58,23 @@ export namespace Meta {
58
58
  /**
59
59
  * Menu
60
60
  */
61
- MENU,
61
+ MENU = 0,
62
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  /**
63
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  * Minimize
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  */
65
- MINIMIZE,
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+ MINIMIZE = 1,
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  /**
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  * Maximize
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  */
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- MAXIMIZE,
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+ MAXIMIZE = 2,
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  /**
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  * Close
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  */
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- CLOSE,
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+ CLOSE = 3,
74
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  /**
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  * Marks the end of the {@link Meta.ButtonFunction} enumeration
76
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  */
77
- LAST,
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+ LAST = 4,
78
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  }
79
79
 
80
80
 
@@ -89,8 +89,8 @@ export namespace Meta {
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  * @gir-type Enum
90
90
  */
91
91
  enum CloseDialogResponse {
92
- WAIT,
93
- FORCE_CLOSE,
92
+ WAIT = 0,
93
+ FORCE_CLOSE = 1,
94
94
  }
95
95
 
96
96
 
@@ -113,26 +113,26 @@ export namespace Meta {
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  * workspace and is changed to become visible on the active
114
114
  * workspace.)
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  */
116
- CREATE,
116
+ CREATE = 0,
117
117
  /**
118
118
  * The window should be shown
119
119
  * as unminimizing from its icon geometry.
120
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  */
121
- UNMINIMIZE,
121
+ UNMINIMIZE = 1,
122
122
  /**
123
123
  * The window is being destroyed
124
124
  */
125
- DESTROY,
125
+ DESTROY = 2,
126
126
  /**
127
127
  * The window should be shown
128
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  * as minimizing to its icon geometry.
129
129
  */
130
- MINIMIZE,
130
+ MINIMIZE = 3,
131
131
  /**
132
132
  * No effect, the window should be
133
133
  * shown or hidden immediately.
134
134
  */
135
- NONE,
135
+ NONE = 4,
136
136
  }
137
137
 
138
138
 
@@ -147,84 +147,84 @@ export namespace Meta {
147
147
  * @gir-type Enum
148
148
  */
149
149
  enum Cursor {
150
- NONE,
150
+ NONE = 0,
151
151
  /**
152
152
  * Default cursor
153
153
  */
154
- DEFAULT,
154
+ DEFAULT = 1,
155
155
  /**
156
156
  * Resize northern edge cursor
157
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  */
158
- NORTH_RESIZE,
158
+ NORTH_RESIZE = 2,
159
159
  /**
160
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  * Resize southern edge cursor
161
161
  */
162
- SOUTH_RESIZE,
162
+ SOUTH_RESIZE = 3,
163
163
  /**
164
164
  * Resize western edge cursor
165
165
  */
166
- WEST_RESIZE,
166
+ WEST_RESIZE = 4,
167
167
  /**
168
168
  * Resize eastern edge cursor
169
169
  */
170
- EAST_RESIZE,
170
+ EAST_RESIZE = 5,
171
171
  /**
172
172
  * Resize south-eastern corner cursor
173
173
  */
174
- SE_RESIZE,
174
+ SE_RESIZE = 6,
175
175
  /**
176
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  * Resize south-western corner cursor
177
177
  */
178
- SW_RESIZE,
178
+ SW_RESIZE = 7,
179
179
  /**
180
180
  * Resize north-eastern corner cursor
181
181
  */
182
- NE_RESIZE,
182
+ NE_RESIZE = 8,
183
183
  /**
184
184
  * Resize north-western corner cursor
185
185
  */
186
- NW_RESIZE,
186
+ NW_RESIZE = 9,
187
187
  /**
188
188
  * Move or resize cursor
189
189
  */
190
- MOVE_OR_RESIZE_WINDOW,
190
+ MOVE_OR_RESIZE_WINDOW = 10,
191
191
  /**
192
192
  * Busy cursor
193
193
  */
194
- BUSY,
194
+ BUSY = 11,
195
195
  /**
196
196
  * DND in drag cursor
197
197
  */
198
- DND_IN_DRAG,
198
+ DND_IN_DRAG = 12,
199
199
  /**
200
200
  * DND move cursor
201
201
  */
202
- DND_MOVE,
202
+ DND_MOVE = 13,
203
203
  /**
204
204
  * DND copy cursor
205
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  */
206
- DND_COPY,
206
+ DND_COPY = 14,
207
207
  /**
208
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  * DND unsupported target
209
209
  */
210
- DND_UNSUPPORTED_TARGET,
210
+ DND_UNSUPPORTED_TARGET = 15,
211
211
  /**
212
212
  * pointing hand
213
213
  */
214
- POINTING_HAND,
214
+ POINTING_HAND = 16,
215
215
  /**
216
216
  * crosshair (action forbidden)
217
217
  */
218
- CROSSHAIR,
218
+ CROSSHAIR = 17,
219
219
  /**
220
220
  * I-beam (text input)
221
221
  */
222
- IBEAM,
222
+ IBEAM = 18,
223
223
  /**
224
224
  * Invisible cursor
225
225
  */
226
- BLANK,
227
- LAST,
226
+ BLANK = 19,
227
+ LAST = 20,
228
228
  }
229
229
 
230
230
 
@@ -242,19 +242,19 @@ export namespace Meta {
242
242
  /**
243
243
  * top-left corner
244
244
  */
245
- TOPLEFT,
245
+ TOPLEFT = 0,
246
246
  /**
247
247
  * top-right corner
248
248
  */
249
- TOPRIGHT,
249
+ TOPRIGHT = 1,
250
250
  /**
251
251
  * bottom-left corner
252
252
  */
253
- BOTTOMLEFT,
253
+ BOTTOMLEFT = 2,
254
254
  /**
255
255
  * bottom-right corner
256
256
  */
257
- BOTTOMRIGHT,
257
+ BOTTOMRIGHT = 3,
258
258
  }
259
259
 
260
260
 
@@ -272,19 +272,19 @@ export namespace Meta {
272
272
  /**
273
273
  * up
274
274
  */
275
- UP,
275
+ UP = 0,
276
276
  /**
277
277
  * down
278
278
  */
279
- DOWN,
279
+ DOWN = 1,
280
280
  /**
281
281
  * left
282
282
  */
283
- LEFT,
283
+ LEFT = 2,
284
284
  /**
285
285
  * right
286
286
  */
287
- RIGHT,
287
+ RIGHT = 3,
288
288
  }
289
289
 
290
290
 
@@ -302,15 +302,15 @@ export namespace Meta {
302
302
  /**
303
303
  * Whether the edge belongs to a window
304
304
  */
305
- WINDOW,
305
+ WINDOW = 0,
306
306
  /**
307
307
  * Whether the edge belongs to a monitor
308
308
  */
309
- MONITOR,
309
+ MONITOR = 1,
310
310
  /**
311
311
  * Whether the edge belongs to a screen
312
312
  */
313
- SCREEN,
313
+ SCREEN = 2,
314
314
  }
315
315
 
316
316
 
@@ -328,11 +328,11 @@ export namespace Meta {
328
328
  /**
329
329
  * Success
330
330
  */
331
- SUCCESS,
331
+ SUCCESS = 0,
332
332
  /**
333
333
  * Error
334
334
  */
335
- ERROR,
335
+ ERROR = 1,
336
336
  }
337
337
 
338
338
 
@@ -350,35 +350,35 @@ export namespace Meta {
350
350
  /**
351
351
  * Normal frame
352
352
  */
353
- NORMAL,
353
+ NORMAL = 0,
354
354
  /**
355
355
  * Dialog frame
356
356
  */
357
- DIALOG,
357
+ DIALOG = 1,
358
358
  /**
359
359
  * Modal dialog frame
360
360
  */
361
- MODAL_DIALOG,
361
+ MODAL_DIALOG = 2,
362
362
  /**
363
363
  * Utility frame
364
364
  */
365
- UTILITY,
365
+ UTILITY = 3,
366
366
  /**
367
367
  * Menu frame
368
368
  */
369
- MENU,
369
+ MENU = 4,
370
370
  /**
371
371
  * Border frame
372
372
  */
373
- BORDER,
373
+ BORDER = 5,
374
374
  /**
375
375
  * Attached frame
376
376
  */
377
- ATTACHED,
377
+ ATTACHED = 6,
378
378
  /**
379
379
  * Marks the end of the {@link Meta.FrameType} enumeration
380
380
  */
381
- LAST,
381
+ LAST = 7,
382
382
  }
383
383
 
384
384
 
@@ -396,90 +396,90 @@ export namespace Meta {
396
396
  /**
397
397
  * None
398
398
  */
399
- NONE,
400
- WINDOW_BASE,
399
+ NONE = 0,
400
+ WINDOW_BASE = 1,
401
401
  /**
402
402
  * Compositor asked for grab
403
403
  */
404
- COMPOSITOR,
405
- WAYLAND_POPUP,
406
- FRAME_BUTTON,
404
+ COMPOSITOR = 2,
405
+ WAYLAND_POPUP = 3,
406
+ FRAME_BUTTON = 4,
407
407
  /**
408
408
  * Moving with pointer
409
409
  */
410
- MOVING,
410
+ MOVING = 1,
411
411
  /**
412
412
  * Resizing NW with pointer
413
413
  */
414
- RESIZING_NW,
414
+ RESIZING_NW = 36865,
415
415
  /**
416
416
  * Resizing N with pointer
417
417
  */
418
- RESIZING_N,
418
+ RESIZING_N = 32769,
419
419
  /**
420
420
  * Resizing NE with pointer
421
421
  */
422
- RESIZING_NE,
422
+ RESIZING_NE = 40961,
423
423
  /**
424
424
  * Resizing E with pointer
425
425
  */
426
- RESIZING_E,
426
+ RESIZING_E = 8193,
427
427
  /**
428
428
  * Resizing SW with pointer
429
429
  */
430
- RESIZING_SW,
430
+ RESIZING_SW = 20481,
431
431
  /**
432
432
  * Resizing S with pointer
433
433
  */
434
- RESIZING_S,
434
+ RESIZING_S = 16385,
435
435
  /**
436
436
  * Resizing SE with pointer
437
437
  */
438
- RESIZING_SE,
438
+ RESIZING_SE = 24577,
439
439
  /**
440
440
  * Resizing W with pointer
441
441
  */
442
- RESIZING_W,
442
+ RESIZING_W = 4097,
443
443
  /**
444
444
  * Moving with keyboard
445
445
  */
446
- KEYBOARD_MOVING,
446
+ KEYBOARD_MOVING = 257,
447
447
  /**
448
448
  * Resizing with keyboard
449
449
  */
450
- KEYBOARD_RESIZING_UNKNOWN,
450
+ KEYBOARD_RESIZING_UNKNOWN = 769,
451
451
  /**
452
452
  * Resizing NS with keyboard
453
453
  */
454
- KEYBOARD_RESIZING_NW,
454
+ KEYBOARD_RESIZING_NW = 37121,
455
455
  /**
456
456
  * Resizing N with keyboard
457
457
  */
458
- KEYBOARD_RESIZING_N,
458
+ KEYBOARD_RESIZING_N = 33025,
459
459
  /**
460
460
  * Resizing NE with keyboard
461
461
  */
462
- KEYBOARD_RESIZING_NE,
462
+ KEYBOARD_RESIZING_NE = 41217,
463
463
  /**
464
464
  * Resizing E with keyboard
465
465
  */
466
- KEYBOARD_RESIZING_E,
466
+ KEYBOARD_RESIZING_E = 8449,
467
467
  /**
468
468
  * Resizing SW with keyboard
469
469
  */
470
- KEYBOARD_RESIZING_SW,
470
+ KEYBOARD_RESIZING_SW = 20737,
471
471
  /**
472
472
  * Resizing S with keyboard
473
473
  */
474
- KEYBOARD_RESIZING_S,
474
+ KEYBOARD_RESIZING_S = 16641,
475
475
  /**
476
476
  * Resizing SE with keyboard
477
477
  */
478
- KEYBOARD_RESIZING_SE,
478
+ KEYBOARD_RESIZING_SE = 24833,
479
479
  /**
480
480
  * Resizing W with keyboard
481
481
  */
482
- KEYBOARD_RESIZING_W,
482
+ KEYBOARD_RESIZING_W = 4353,
483
483
  }
484
484
 
485
485
 
@@ -494,17 +494,17 @@ export namespace Meta {
494
494
  * @gir-type Enum
495
495
  */
496
496
  enum Gravity {
497
- NONE,
498
- NORTH_WEST,
499
- NORTH,
500
- NORTH_EAST,
501
- WEST,
502
- CENTER,
503
- EAST,
504
- SOUTH_WEST,
505
- SOUTH,
506
- SOUTH_EAST,
507
- STATIC,
497
+ NONE = 0,
498
+ NORTH_WEST = 1,
499
+ NORTH = 2,
500
+ NORTH_EAST = 3,
501
+ WEST = 4,
502
+ CENTER = 5,
503
+ EAST = 6,
504
+ SOUTH_WEST = 7,
505
+ SOUTH = 8,
506
+ SOUTH_EAST = 9,
507
+ STATIC = 10,
508
508
  }
509
509
 
510
510
 
@@ -519,8 +519,8 @@ export namespace Meta {
519
519
  * @gir-type Enum
520
520
  */
521
521
  enum InhibitShortcutsDialogResponse {
522
- ALLOW,
523
- DENY,
522
+ ALLOW = 0,
523
+ DENY = 1,
524
524
  }
525
525
 
526
526
 
@@ -538,366 +538,366 @@ export namespace Meta {
538
538
  /**
539
539
  * FILLME
540
540
  */
541
- NONE,
541
+ NONE = 0,
542
542
  /**
543
543
  * FILLME
544
544
  */
545
- WORKSPACE_1,
545
+ WORKSPACE_1 = 1,
546
546
  /**
547
547
  * FILLME
548
548
  */
549
- WORKSPACE_2,
549
+ WORKSPACE_2 = 2,
550
550
  /**
551
551
  * FILLME
552
552
  */
553
- WORKSPACE_3,
553
+ WORKSPACE_3 = 3,
554
554
  /**
555
555
  * FILLME
556
556
  */
557
- WORKSPACE_4,
557
+ WORKSPACE_4 = 4,
558
558
  /**
559
559
  * FILLME
560
560
  */
561
- WORKSPACE_5,
561
+ WORKSPACE_5 = 5,
562
562
  /**
563
563
  * FILLME
564
564
  */
565
- WORKSPACE_6,
565
+ WORKSPACE_6 = 6,
566
566
  /**
567
567
  * FILLME
568
568
  */
569
- WORKSPACE_7,
569
+ WORKSPACE_7 = 7,
570
570
  /**
571
571
  * FILLME
572
572
  */
573
- WORKSPACE_8,
573
+ WORKSPACE_8 = 8,
574
574
  /**
575
575
  * FILLME
576
576
  */
577
- WORKSPACE_9,
577
+ WORKSPACE_9 = 9,
578
578
  /**
579
579
  * FILLME
580
580
  */
581
- WORKSPACE_10,
581
+ WORKSPACE_10 = 10,
582
582
  /**
583
583
  * FILLME
584
584
  */
585
- WORKSPACE_11,
585
+ WORKSPACE_11 = 11,
586
586
  /**
587
587
  * FILLME
588
588
  */
589
- WORKSPACE_12,
589
+ WORKSPACE_12 = 12,
590
590
  /**
591
591
  * FILLME
592
592
  */
593
- WORKSPACE_LEFT,
593
+ WORKSPACE_LEFT = 13,
594
594
  /**
595
595
  * FILLME
596
596
  */
597
- WORKSPACE_RIGHT,
597
+ WORKSPACE_RIGHT = 14,
598
598
  /**
599
599
  * FILLME
600
600
  */
601
- WORKSPACE_UP,
601
+ WORKSPACE_UP = 15,
602
602
  /**
603
603
  * FILLME
604
604
  */
605
- WORKSPACE_DOWN,
605
+ WORKSPACE_DOWN = 16,
606
606
  /**
607
607
  * FILLME
608
608
  */
609
- WORKSPACE_LAST,
609
+ WORKSPACE_LAST = 17,
610
610
  /**
611
611
  * FILLME
612
612
  */
613
- SWITCH_APPLICATIONS,
613
+ SWITCH_APPLICATIONS = 18,
614
614
  /**
615
615
  * FILLME
616
616
  */
617
- SWITCH_APPLICATIONS_BACKWARD,
617
+ SWITCH_APPLICATIONS_BACKWARD = 19,
618
618
  /**
619
619
  * FILLME
620
620
  */
621
- SWITCH_GROUP,
621
+ SWITCH_GROUP = 20,
622
622
  /**
623
623
  * FILLME
624
624
  */
625
- SWITCH_GROUP_BACKWARD,
625
+ SWITCH_GROUP_BACKWARD = 21,
626
626
  /**
627
627
  * FILLME
628
628
  */
629
- SWITCH_WINDOWS,
629
+ SWITCH_WINDOWS = 22,
630
630
  /**
631
631
  * FILLME
632
632
  */
633
- SWITCH_WINDOWS_BACKWARD,
633
+ SWITCH_WINDOWS_BACKWARD = 23,
634
634
  /**
635
635
  * FILLME
636
636
  */
637
- SWITCH_PANELS,
637
+ SWITCH_PANELS = 24,
638
638
  /**
639
639
  * FILLME
640
640
  */
641
- SWITCH_PANELS_BACKWARD,
641
+ SWITCH_PANELS_BACKWARD = 25,
642
642
  /**
643
643
  * FILLME
644
644
  */
645
- CYCLE_GROUP,
645
+ CYCLE_GROUP = 26,
646
646
  /**
647
647
  * FILLME
648
648
  */
649
- CYCLE_GROUP_BACKWARD,
649
+ CYCLE_GROUP_BACKWARD = 27,
650
650
  /**
651
651
  * FILLME
652
652
  */
653
- CYCLE_WINDOWS,
653
+ CYCLE_WINDOWS = 28,
654
654
  /**
655
655
  * FILLME
656
656
  */
657
- CYCLE_WINDOWS_BACKWARD,
657
+ CYCLE_WINDOWS_BACKWARD = 29,
658
658
  /**
659
659
  * FILLME
660
660
  */
661
- CYCLE_PANELS,
661
+ CYCLE_PANELS = 30,
662
662
  /**
663
663
  * FILLME
664
664
  */
665
- CYCLE_PANELS_BACKWARD,
665
+ CYCLE_PANELS_BACKWARD = 31,
666
666
  /**
667
667
  * FILLME
668
668
  */
669
- SHOW_DESKTOP,
669
+ SHOW_DESKTOP = 32,
670
670
  /**
671
671
  * FILLME
672
672
  */
673
- PANEL_MAIN_MENU,
673
+ PANEL_MAIN_MENU = 33,
674
674
  /**
675
675
  * FILLME
676
676
  */
677
- PANEL_RUN_DIALOG,
677
+ PANEL_RUN_DIALOG = 34,
678
678
  /**
679
679
  * FILLME
680
680
  */
681
- TOGGLE_RECORDING,
681
+ TOGGLE_RECORDING = 35,
682
682
  /**
683
683
  * FILLME
684
684
  */
685
- SET_SPEW_MARK,
685
+ SET_SPEW_MARK = 36,
686
686
  /**
687
687
  * FILLME
688
688
  */
689
- ACTIVATE_WINDOW_MENU,
689
+ ACTIVATE_WINDOW_MENU = 37,
690
690
  /**
691
691
  * FILLME
692
692
  */
693
- TOGGLE_FULLSCREEN,
693
+ TOGGLE_FULLSCREEN = 38,
694
694
  /**
695
695
  * FILLME
696
696
  */
697
- TOGGLE_MAXIMIZED,
697
+ TOGGLE_MAXIMIZED = 39,
698
698
  /**
699
699
  * FILLME
700
700
  */
701
- TOGGLE_TILED_LEFT,
701
+ TOGGLE_TILED_LEFT = 40,
702
702
  /**
703
703
  * FILLME
704
704
  */
705
- TOGGLE_TILED_RIGHT,
705
+ TOGGLE_TILED_RIGHT = 41,
706
706
  /**
707
707
  * FILLME
708
708
  */
709
- TOGGLE_ABOVE,
709
+ TOGGLE_ABOVE = 42,
710
710
  /**
711
711
  * FILLME
712
712
  */
713
- MAXIMIZE,
713
+ MAXIMIZE = 43,
714
714
  /**
715
715
  * FILLME
716
716
  */
717
- UNMAXIMIZE,
717
+ UNMAXIMIZE = 44,
718
718
  /**
719
719
  * FILLME
720
720
  */
721
- TOGGLE_SHADED,
721
+ TOGGLE_SHADED = 45,
722
722
  /**
723
723
  * FILLME
724
724
  */
725
- MINIMIZE,
725
+ MINIMIZE = 46,
726
726
  /**
727
727
  * FILLME
728
728
  */
729
- CLOSE,
729
+ CLOSE = 47,
730
730
  /**
731
731
  * FILLME
732
732
  */
733
- BEGIN_MOVE,
733
+ BEGIN_MOVE = 48,
734
734
  /**
735
735
  * FILLME
736
736
  */
737
- BEGIN_RESIZE,
737
+ BEGIN_RESIZE = 49,
738
738
  /**
739
739
  * FILLME
740
740
  */
741
- TOGGLE_ON_ALL_WORKSPACES,
741
+ TOGGLE_ON_ALL_WORKSPACES = 50,
742
742
  /**
743
743
  * FILLME
744
744
  */
745
- MOVE_TO_WORKSPACE_1,
745
+ MOVE_TO_WORKSPACE_1 = 51,
746
746
  /**
747
747
  * FILLME
748
748
  */
749
- MOVE_TO_WORKSPACE_2,
749
+ MOVE_TO_WORKSPACE_2 = 52,
750
750
  /**
751
751
  * FILLME
752
752
  */
753
- MOVE_TO_WORKSPACE_3,
753
+ MOVE_TO_WORKSPACE_3 = 53,
754
754
  /**
755
755
  * FILLME
756
756
  */
757
- MOVE_TO_WORKSPACE_4,
757
+ MOVE_TO_WORKSPACE_4 = 54,
758
758
  /**
759
759
  * FILLME
760
760
  */
761
- MOVE_TO_WORKSPACE_5,
761
+ MOVE_TO_WORKSPACE_5 = 55,
762
762
  /**
763
763
  * FILLME
764
764
  */
765
- MOVE_TO_WORKSPACE_6,
765
+ MOVE_TO_WORKSPACE_6 = 56,
766
766
  /**
767
767
  * FILLME
768
768
  */
769
- MOVE_TO_WORKSPACE_7,
769
+ MOVE_TO_WORKSPACE_7 = 57,
770
770
  /**
771
771
  * FILLME
772
772
  */
773
- MOVE_TO_WORKSPACE_8,
773
+ MOVE_TO_WORKSPACE_8 = 58,
774
774
  /**
775
775
  * FILLME
776
776
  */
777
- MOVE_TO_WORKSPACE_9,
777
+ MOVE_TO_WORKSPACE_9 = 59,
778
778
  /**
779
779
  * FILLME
780
780
  */
781
- MOVE_TO_WORKSPACE_10,
781
+ MOVE_TO_WORKSPACE_10 = 60,
782
782
  /**
783
783
  * FILLME
784
784
  */
785
- MOVE_TO_WORKSPACE_11,
785
+ MOVE_TO_WORKSPACE_11 = 61,
786
786
  /**
787
787
  * FILLME
788
788
  */
789
- MOVE_TO_WORKSPACE_12,
789
+ MOVE_TO_WORKSPACE_12 = 62,
790
790
  /**
791
791
  * FILLME
792
792
  */
793
- MOVE_TO_WORKSPACE_LEFT,
793
+ MOVE_TO_WORKSPACE_LEFT = 63,
794
794
  /**
795
795
  * FILLME
796
796
  */
797
- MOVE_TO_WORKSPACE_RIGHT,
797
+ MOVE_TO_WORKSPACE_RIGHT = 64,
798
798
  /**
799
799
  * FILLME
800
800
  */
801
- MOVE_TO_WORKSPACE_UP,
801
+ MOVE_TO_WORKSPACE_UP = 65,
802
802
  /**
803
803
  * FILLME
804
804
  */
805
- MOVE_TO_WORKSPACE_DOWN,
805
+ MOVE_TO_WORKSPACE_DOWN = 66,
806
806
  /**
807
807
  * FILLME
808
808
  */
809
- MOVE_TO_WORKSPACE_LAST,
809
+ MOVE_TO_WORKSPACE_LAST = 67,
810
810
  /**
811
811
  * FILLME
812
812
  */
813
- MOVE_TO_MONITOR_LEFT,
813
+ MOVE_TO_MONITOR_LEFT = 68,
814
814
  /**
815
815
  * FILLME
816
816
  */
817
- MOVE_TO_MONITOR_RIGHT,
817
+ MOVE_TO_MONITOR_RIGHT = 69,
818
818
  /**
819
819
  * FILLME
820
820
  */
821
- MOVE_TO_MONITOR_UP,
821
+ MOVE_TO_MONITOR_UP = 70,
822
822
  /**
823
823
  * FILLME
824
824
  */
825
- MOVE_TO_MONITOR_DOWN,
825
+ MOVE_TO_MONITOR_DOWN = 71,
826
826
  /**
827
827
  * FILLME
828
828
  */
829
- RAISE_OR_LOWER,
829
+ RAISE_OR_LOWER = 72,
830
830
  /**
831
831
  * FILLME
832
832
  */
833
- RAISE,
833
+ RAISE = 73,
834
834
  /**
835
835
  * FILLME
836
836
  */
837
- LOWER,
837
+ LOWER = 74,
838
838
  /**
839
839
  * FILLME
840
840
  */
841
- MAXIMIZE_VERTICALLY,
841
+ MAXIMIZE_VERTICALLY = 75,
842
842
  /**
843
843
  * FILLME
844
844
  */
845
- MAXIMIZE_HORIZONTALLY,
845
+ MAXIMIZE_HORIZONTALLY = 76,
846
846
  /**
847
847
  * FILLME
848
848
  */
849
- MOVE_TO_CORNER_NW,
849
+ MOVE_TO_CORNER_NW = 77,
850
850
  /**
851
851
  * FILLME
852
852
  */
853
- MOVE_TO_CORNER_NE,
853
+ MOVE_TO_CORNER_NE = 78,
854
854
  /**
855
855
  * FILLME
856
856
  */
857
- MOVE_TO_CORNER_SW,
857
+ MOVE_TO_CORNER_SW = 79,
858
858
  /**
859
859
  * FILLME
860
860
  */
861
- MOVE_TO_CORNER_SE,
861
+ MOVE_TO_CORNER_SE = 80,
862
862
  /**
863
863
  * FILLME
864
864
  */
865
- MOVE_TO_SIDE_N,
865
+ MOVE_TO_SIDE_N = 81,
866
866
  /**
867
867
  * FILLME
868
868
  */
869
- MOVE_TO_SIDE_S,
869
+ MOVE_TO_SIDE_S = 82,
870
870
  /**
871
871
  * FILLME
872
872
  */
873
- MOVE_TO_SIDE_E,
873
+ MOVE_TO_SIDE_E = 83,
874
874
  /**
875
875
  * FILLME
876
876
  */
877
- MOVE_TO_SIDE_W,
877
+ MOVE_TO_SIDE_W = 84,
878
878
  /**
879
879
  * FILLME
880
880
  */
881
- MOVE_TO_CENTER,
881
+ MOVE_TO_CENTER = 85,
882
882
  /**
883
883
  * FILLME
884
884
  */
885
- OVERLAY_KEY,
885
+ OVERLAY_KEY = 86,
886
886
  /**
887
887
  * FILLME
888
888
  */
889
- LOCATE_POINTER_KEY,
890
- ISO_NEXT_GROUP,
889
+ LOCATE_POINTER_KEY = 87,
890
+ ISO_NEXT_GROUP = 88,
891
891
  /**
892
892
  * FILLME
893
893
  */
894
- ALWAYS_ON_TOP,
895
- SWITCH_MONITOR,
896
- ROTATE_MONITOR,
894
+ ALWAYS_ON_TOP = 89,
895
+ SWITCH_MONITOR = 90,
896
+ ROTATE_MONITOR = 91,
897
897
  /**
898
898
  * FILLME
899
899
  */
900
- LAST,
900
+ LAST = 92,
901
901
  }
902
902
 
903
903
 
@@ -916,28 +916,28 @@ export namespace Meta {
916
916
  * call in a resize processing phase that is done
917
917
  * before GTK+ repainting (including window borders) is done.
918
918
  */
919
- RESIZE,
919
+ RESIZE = 0,
920
920
  /**
921
921
  * used by Mutter to compute which windows should be mapped
922
922
  */
923
- CALC_SHOWING,
923
+ CALC_SHOWING = 1,
924
924
  /**
925
925
  * used by Mutter to see if there's a fullscreen window
926
926
  */
927
- CHECK_FULLSCREEN,
927
+ CHECK_FULLSCREEN = 2,
928
928
  /**
929
929
  * used by Mutter to send it's idea of the stacking order to the server
930
930
  */
931
- SYNC_STACK,
931
+ SYNC_STACK = 3,
932
932
  /**
933
933
  * call before the stage is redrawn
934
934
  */
935
- BEFORE_REDRAW,
935
+ BEFORE_REDRAW = 4,
936
936
  /**
937
937
  * call at a very low priority (can be blocked
938
938
  * by running animations or redrawing applications)
939
939
  */
940
- IDLE,
940
+ IDLE = 5,
941
941
  }
942
942
 
943
943
 
@@ -952,8 +952,8 @@ export namespace Meta {
952
952
  * @gir-type Enum
953
953
  */
954
954
  enum LocaleDirection {
955
- LTR,
956
- RTL,
955
+ LTR = 0,
956
+ RTL = 1,
957
957
  }
958
958
 
959
959
 
@@ -968,11 +968,11 @@ export namespace Meta {
968
968
  * @gir-type Enum
969
969
  */
970
970
  enum MonitorSwitchConfigType {
971
- ALL_MIRROR,
972
- ALL_LINEAR,
973
- EXTERNAL,
974
- BUILTIN,
975
- UNKNOWN,
971
+ ALL_MIRROR = 0,
972
+ ALL_LINEAR = 1,
973
+ EXTERNAL = 2,
974
+ BUILTIN = 3,
975
+ UNKNOWN = 4,
976
976
  }
977
977
 
978
978
 
@@ -990,35 +990,35 @@ export namespace Meta {
990
990
  /**
991
991
  * Upwards motion
992
992
  */
993
- UP,
993
+ UP = -1,
994
994
  /**
995
995
  * Downwards motion
996
996
  */
997
- DOWN,
997
+ DOWN = -2,
998
998
  /**
999
999
  * Motion to the left
1000
1000
  */
1001
- LEFT,
1001
+ LEFT = -3,
1002
1002
  /**
1003
1003
  * Motion to the right
1004
1004
  */
1005
- RIGHT,
1005
+ RIGHT = -4,
1006
1006
  /**
1007
1007
  * Motion up and to the left
1008
1008
  */
1009
- UP_LEFT,
1009
+ UP_LEFT = -5,
1010
1010
  /**
1011
1011
  * Motion up and to the right
1012
1012
  */
1013
- UP_RIGHT,
1013
+ UP_RIGHT = -6,
1014
1014
  /**
1015
1015
  * Motion down and to the left
1016
1016
  */
1017
- DOWN_LEFT,
1017
+ DOWN_LEFT = -7,
1018
1018
  /**
1019
1019
  * Motion down and to the right
1020
1020
  */
1021
- DOWN_RIGHT,
1021
+ DOWN_RIGHT = -8,
1022
1022
  }
1023
1023
 
1024
1024
 
@@ -1033,9 +1033,9 @@ export namespace Meta {
1033
1033
  * @gir-type Enum
1034
1034
  */
1035
1035
  enum PadActionType {
1036
- BUTTON,
1037
- RING,
1038
- STRIP,
1036
+ BUTTON = 0,
1037
+ RING = 1,
1038
+ STRIP = 2,
1039
1039
  }
1040
1040
 
1041
1041
 
@@ -1053,140 +1053,140 @@ export namespace Meta {
1053
1053
  /**
1054
1054
  * mouse button modifiers
1055
1055
  */
1056
- MOUSE_BUTTON_MODS,
1056
+ MOUSE_BUTTON_MODS = 0,
1057
1057
  /**
1058
1058
  * focus mode
1059
1059
  */
1060
- FOCUS_MODE,
1060
+ FOCUS_MODE = 1,
1061
1061
  /**
1062
1062
  * focus new windows
1063
1063
  */
1064
- FOCUS_NEW_WINDOWS,
1064
+ FOCUS_NEW_WINDOWS = 2,
1065
1065
  /**
1066
1066
  * attach modal dialogs
1067
1067
  */
1068
- ATTACH_MODAL_DIALOGS,
1068
+ ATTACH_MODAL_DIALOGS = 3,
1069
1069
  /**
1070
1070
  * raise on click
1071
1071
  */
1072
- RAISE_ON_CLICK,
1072
+ RAISE_ON_CLICK = 4,
1073
1073
  /**
1074
1074
  * action double click titlebar
1075
1075
  */
1076
- ACTION_DOUBLE_CLICK_TITLEBAR,
1076
+ ACTION_DOUBLE_CLICK_TITLEBAR = 5,
1077
1077
  /**
1078
1078
  * action middle click titlebar
1079
1079
  */
1080
- ACTION_MIDDLE_CLICK_TITLEBAR,
1080
+ ACTION_MIDDLE_CLICK_TITLEBAR = 6,
1081
1081
  /**
1082
1082
  * action right click titlebar
1083
1083
  */
1084
- ACTION_RIGHT_CLICK_TITLEBAR,
1084
+ ACTION_RIGHT_CLICK_TITLEBAR = 7,
1085
1085
  /**
1086
1086
  * auto-raise
1087
1087
  */
1088
- AUTO_RAISE,
1088
+ AUTO_RAISE = 8,
1089
1089
  /**
1090
1090
  * auto-raise delay
1091
1091
  */
1092
- AUTO_RAISE_DELAY,
1092
+ AUTO_RAISE_DELAY = 9,
1093
1093
  /**
1094
1094
  * focus change on pointer rest
1095
1095
  */
1096
- FOCUS_CHANGE_ON_POINTER_REST,
1096
+ FOCUS_CHANGE_ON_POINTER_REST = 10,
1097
1097
  /**
1098
1098
  * title-bar font
1099
1099
  */
1100
- TITLEBAR_FONT,
1100
+ TITLEBAR_FONT = 11,
1101
1101
  /**
1102
1102
  * number of workspaces
1103
1103
  */
1104
- NUM_WORKSPACES,
1104
+ NUM_WORKSPACES = 12,
1105
1105
  /**
1106
1106
  * dynamic workspaces
1107
1107
  */
1108
- DYNAMIC_WORKSPACES,
1108
+ DYNAMIC_WORKSPACES = 13,
1109
1109
  /**
1110
1110
  * keybindings
1111
1111
  */
1112
- KEYBINDINGS,
1112
+ KEYBINDINGS = 14,
1113
1113
  /**
1114
1114
  * disable workarounds
1115
1115
  */
1116
- DISABLE_WORKAROUNDS,
1116
+ DISABLE_WORKAROUNDS = 15,
1117
1117
  /**
1118
1118
  * button layout
1119
1119
  */
1120
- BUTTON_LAYOUT,
1120
+ BUTTON_LAYOUT = 16,
1121
1121
  /**
1122
1122
  * workspace names
1123
1123
  */
1124
- WORKSPACE_NAMES,
1124
+ WORKSPACE_NAMES = 17,
1125
1125
  /**
1126
1126
  * visual bell
1127
1127
  */
1128
- VISUAL_BELL,
1128
+ VISUAL_BELL = 18,
1129
1129
  /**
1130
1130
  * audible bell
1131
1131
  */
1132
- AUDIBLE_BELL,
1132
+ AUDIBLE_BELL = 19,
1133
1133
  /**
1134
1134
  * visual bell type
1135
1135
  */
1136
- VISUAL_BELL_TYPE,
1136
+ VISUAL_BELL_TYPE = 20,
1137
1137
  /**
1138
1138
  * GNOME accessibility
1139
1139
  */
1140
- GNOME_ACCESSIBILITY,
1140
+ GNOME_ACCESSIBILITY = 21,
1141
1141
  /**
1142
1142
  * GNOME animations
1143
1143
  */
1144
- GNOME_ANIMATIONS,
1144
+ GNOME_ANIMATIONS = 22,
1145
1145
  /**
1146
1146
  * cursor theme
1147
1147
  */
1148
- CURSOR_THEME,
1148
+ CURSOR_THEME = 23,
1149
1149
  /**
1150
1150
  * cursor size
1151
1151
  */
1152
- CURSOR_SIZE,
1152
+ CURSOR_SIZE = 24,
1153
1153
  /**
1154
1154
  * resize with right button
1155
1155
  */
1156
- RESIZE_WITH_RIGHT_BUTTON,
1156
+ RESIZE_WITH_RIGHT_BUTTON = 25,
1157
1157
  /**
1158
1158
  * edge tiling
1159
1159
  */
1160
- EDGE_TILING,
1160
+ EDGE_TILING = 26,
1161
1161
  /**
1162
1162
  * force fullscreen
1163
1163
  */
1164
- FORCE_FULLSCREEN,
1164
+ FORCE_FULLSCREEN = 27,
1165
1165
  /**
1166
1166
  * workspaces only on primary
1167
1167
  */
1168
- WORKSPACES_ONLY_ON_PRIMARY,
1168
+ WORKSPACES_ONLY_ON_PRIMARY = 28,
1169
1169
  /**
1170
1170
  * draggable border width
1171
1171
  */
1172
- DRAGGABLE_BORDER_WIDTH,
1172
+ DRAGGABLE_BORDER_WIDTH = 29,
1173
1173
  /**
1174
1174
  * auto-maximize
1175
1175
  */
1176
- AUTO_MAXIMIZE,
1176
+ AUTO_MAXIMIZE = 30,
1177
1177
  /**
1178
1178
  * center new windows
1179
1179
  */
1180
- CENTER_NEW_WINDOWS,
1180
+ CENTER_NEW_WINDOWS = 31,
1181
1181
  /**
1182
1182
  * drag threshold
1183
1183
  */
1184
- DRAG_THRESHOLD,
1184
+ DRAG_THRESHOLD = 32,
1185
1185
  /**
1186
1186
  * show pointer location
1187
1187
  */
1188
- LOCATE_POINTER,
1189
- CHECK_ALIVE_TIMEOUT,
1188
+ LOCATE_POINTER = 33,
1189
+ CHECK_ALIVE_TIMEOUT = 34,
1190
1190
  }
1191
1191
 
1192
1192
 
@@ -1201,10 +1201,10 @@ export namespace Meta {
1201
1201
  * @gir-type Enum
1202
1202
  */
1203
1203
  enum SelectionType {
1204
- SELECTION_PRIMARY,
1205
- SELECTION_CLIPBOARD,
1206
- SELECTION_DND,
1207
- N_SELECTION_TYPES,
1204
+ SELECTION_PRIMARY = 0,
1205
+ SELECTION_CLIPBOARD = 1,
1206
+ SELECTION_DND = 2,
1207
+ N_SELECTION_TYPES = 3,
1208
1208
  }
1209
1209
 
1210
1210
 
@@ -1219,9 +1219,9 @@ export namespace Meta {
1219
1219
  * @gir-type Enum
1220
1220
  */
1221
1221
  enum ShadowMode {
1222
- AUTO,
1223
- FORCED_OFF,
1224
- FORCED_ON,
1222
+ AUTO = 0,
1223
+ FORCED_OFF = 1,
1224
+ FORCED_ON = 2,
1225
1225
  }
1226
1226
 
1227
1227
 
@@ -1239,19 +1239,19 @@ export namespace Meta {
1239
1239
  /**
1240
1240
  * Left side
1241
1241
  */
1242
- LEFT,
1242
+ LEFT = 1,
1243
1243
  /**
1244
1244
  * Right side
1245
1245
  */
1246
- RIGHT,
1246
+ RIGHT = 2,
1247
1247
  /**
1248
1248
  * Top side
1249
1249
  */
1250
- TOP,
1250
+ TOP = 4,
1251
1251
  /**
1252
1252
  * Bottom side
1253
1253
  */
1254
- BOTTOM,
1254
+ BOTTOM = 8,
1255
1255
  }
1256
1256
 
1257
1257
 
@@ -1266,10 +1266,10 @@ export namespace Meta {
1266
1266
  * @gir-type Enum
1267
1267
  */
1268
1268
  enum SizeChange {
1269
- MAXIMIZE,
1270
- UNMAXIMIZE,
1271
- FULLSCREEN,
1272
- UNFULLSCREEN,
1269
+ MAXIMIZE = 0,
1270
+ UNMAXIMIZE = 1,
1271
+ FULLSCREEN = 2,
1272
+ UNFULLSCREEN = 3,
1273
1273
  }
1274
1274
 
1275
1275
 
@@ -1289,31 +1289,31 @@ export namespace Meta {
1289
1289
  /**
1290
1290
  * Desktop layer
1291
1291
  */
1292
- DESKTOP,
1292
+ DESKTOP = 0,
1293
1293
  /**
1294
1294
  * Bottom layer
1295
1295
  */
1296
- BOTTOM,
1296
+ BOTTOM = 1,
1297
1297
  /**
1298
1298
  * Normal layer
1299
1299
  */
1300
- NORMAL,
1300
+ NORMAL = 2,
1301
1301
  /**
1302
1302
  * Top layer
1303
1303
  */
1304
- TOP,
1304
+ TOP = 4,
1305
1305
  /**
1306
1306
  * Dock layer
1307
1307
  */
1308
- DOCK,
1308
+ DOCK = 4,
1309
1309
  /**
1310
1310
  * Override-redirect layer
1311
1311
  */
1312
- OVERRIDE_REDIRECT,
1312
+ OVERRIDE_REDIRECT = 7,
1313
1313
  /**
1314
1314
  * Marks the end of the {@link Meta.StackLayer} enumeration
1315
1315
  */
1316
- LAST,
1316
+ LAST = 8,
1317
1317
  }
1318
1318
 
1319
1319
 
@@ -1331,19 +1331,19 @@ export namespace Meta {
1331
1331
  /**
1332
1332
  * Normal windows
1333
1333
  */
1334
- NORMAL,
1334
+ NORMAL = 0,
1335
1335
  /**
1336
1336
  * Dock windows
1337
1337
  */
1338
- DOCKS,
1338
+ DOCKS = 1,
1339
1339
  /**
1340
1340
  * Groups
1341
1341
  */
1342
- GROUP,
1342
+ GROUP = 2,
1343
1343
  /**
1344
1344
  * All windows
1345
1345
  */
1346
- NORMAL_ALL,
1346
+ NORMAL_ALL = 3,
1347
1347
  }
1348
1348
 
1349
1349
 
@@ -1361,11 +1361,11 @@ export namespace Meta {
1361
1361
  /**
1362
1362
  * Show icon (Alt-Tab mode)
1363
1363
  */
1364
- ICON,
1364
+ ICON = 0,
1365
1365
  /**
1366
1366
  * Show instantly (Alt-Esc mode)
1367
1367
  */
1368
- INSTANTLY,
1368
+ INSTANTLY = 1,
1369
1369
  }
1370
1370
 
1371
1371
 
@@ -1383,11 +1383,11 @@ export namespace Meta {
1383
1383
  /**
1384
1384
  * A Wayland based window
1385
1385
  */
1386
- WAYLAND,
1386
+ WAYLAND = 0,
1387
1387
  /**
1388
1388
  * An X11 based window
1389
1389
  */
1390
- X11,
1390
+ X11 = 1,
1391
1391
  }
1392
1392
 
1393
1393
 
@@ -1406,11 +1406,11 @@ export namespace Meta {
1406
1406
  /**
1407
1407
  * the window manager menu
1408
1408
  */
1409
- WM,
1409
+ WM = 0,
1410
1410
  /**
1411
1411
  * the (fallback) app menu
1412
1412
  */
1413
- APP,
1413
+ APP = 1,
1414
1414
  }
1415
1415
 
1416
1416
 
@@ -1428,100 +1428,148 @@ export namespace Meta {
1428
1428
  /**
1429
1429
  * Normal
1430
1430
  */
1431
- NORMAL,
1431
+ NORMAL = 0,
1432
1432
  /**
1433
1433
  * Desktop
1434
1434
  */
1435
- DESKTOP,
1435
+ DESKTOP = 1,
1436
1436
  /**
1437
1437
  * Dock
1438
1438
  */
1439
- DOCK,
1439
+ DOCK = 2,
1440
1440
  /**
1441
1441
  * Dialog
1442
1442
  */
1443
- DIALOG,
1443
+ DIALOG = 3,
1444
1444
  /**
1445
1445
  * Modal dialog
1446
1446
  */
1447
- MODAL_DIALOG,
1447
+ MODAL_DIALOG = 4,
1448
1448
  /**
1449
1449
  * Toolbar
1450
1450
  */
1451
- TOOLBAR,
1451
+ TOOLBAR = 5,
1452
1452
  /**
1453
1453
  * Menu
1454
1454
  */
1455
- MENU,
1455
+ MENU = 6,
1456
1456
  /**
1457
1457
  * Utility
1458
1458
  */
1459
- UTILITY,
1459
+ UTILITY = 7,
1460
1460
  /**
1461
1461
  * Splashcreen
1462
1462
  */
1463
- SPLASHSCREEN,
1463
+ SPLASHSCREEN = 8,
1464
1464
  /**
1465
1465
  * Dropdown menu
1466
1466
  */
1467
- DROPDOWN_MENU,
1467
+ DROPDOWN_MENU = 9,
1468
1468
  /**
1469
1469
  * Popup menu
1470
1470
  */
1471
- POPUP_MENU,
1471
+ POPUP_MENU = 10,
1472
1472
  /**
1473
1473
  * Tooltip
1474
1474
  */
1475
- TOOLTIP,
1475
+ TOOLTIP = 11,
1476
1476
  /**
1477
1477
  * Notification
1478
1478
  */
1479
- NOTIFICATION,
1479
+ NOTIFICATION = 12,
1480
1480
  /**
1481
1481
  * Combobox
1482
1482
  */
1483
- COMBO,
1483
+ COMBO = 13,
1484
1484
  /**
1485
1485
  * Drag and drop
1486
1486
  */
1487
- DND,
1487
+ DND = 14,
1488
1488
  /**
1489
1489
  * Other override-redirect window type
1490
1490
  */
1491
- OVERRIDE_OTHER,
1491
+ OVERRIDE_OTHER = 15,
1492
1492
  }
1493
1493
 
1494
1494
 
1495
+ /**
1496
+ * @default 0
1497
+ */
1495
1498
  const CURRENT_TIME: number;
1496
1499
 
1500
+ /**
1501
+ * @default window
1502
+ */
1497
1503
  const DEFAULT_ICON_NAME: string;
1498
1504
 
1505
+ /**
1506
+ * @default 96
1507
+ */
1499
1508
  const ICON_HEIGHT: number;
1500
1509
 
1510
+ /**
1511
+ * @default 96
1512
+ */
1501
1513
  const ICON_WIDTH: number;
1502
1514
 
1515
+ /**
1516
+ * @default 3
1517
+ */
1503
1518
  const MAJOR_VERSION: number;
1504
1519
 
1520
+ /**
1521
+ * @default 4
1522
+ */
1505
1523
  const MICRO_VERSION: number;
1506
1524
 
1525
+ /**
1526
+ * @default 16
1527
+ */
1507
1528
  const MINI_ICON_HEIGHT: number;
1508
1529
 
1530
+ /**
1531
+ * @default 16
1532
+ */
1509
1533
  const MINI_ICON_WIDTH: number;
1510
1534
 
1535
+ /**
1536
+ * @default 38
1537
+ */
1511
1538
  const MINOR_VERSION: number;
1512
1539
 
1540
+ /**
1541
+ * @default 3
1542
+ */
1513
1543
  const PLUGIN_API_VERSION: number;
1514
1544
 
1545
+ /**
1546
+ * @default 40
1547
+ */
1515
1548
  const PRIORITY_BEFORE_REDRAW: number;
1516
1549
 
1550
+ /**
1551
+ * @default 10
1552
+ */
1517
1553
  const PRIORITY_PREFS_NOTIFY: number;
1518
1554
 
1555
+ /**
1556
+ * @default 50
1557
+ */
1519
1558
  const PRIORITY_REDRAW: number;
1520
1559
 
1560
+ /**
1561
+ * @default 15
1562
+ */
1521
1563
  const PRIORITY_RESIZE: number;
1522
1564
 
1565
+ /**
1566
+ * @default 3
1567
+ */
1523
1568
  const VIRTUAL_CORE_KEYBOARD_ID: number;
1524
1569
 
1570
+ /**
1571
+ * @default 2
1572
+ */
1525
1573
  const VIRTUAL_CORE_POINTER_ID: number;
1526
1574
 
1527
1575
  /**
@@ -1896,6 +1944,9 @@ export namespace Meta {
1896
1944
  */
1897
1945
  function x11_error_trap_push(x11_display: X11Display): void;
1898
1946
 
1947
+ /**
1948
+ * @throws GLib.Error
1949
+ */
1899
1950
  function x11_init_gdk_display(): boolean;
1900
1951
 
1901
1952
  /**
@@ -1940,19 +1991,19 @@ export namespace Meta {
1940
1991
  /**
1941
1992
  * Positive direction in the X axis
1942
1993
  */
1943
- POSITIVE_X,
1994
+ POSITIVE_X = 1,
1944
1995
  /**
1945
1996
  * Positive direction in the Y axis
1946
1997
  */
1947
- POSITIVE_Y,
1998
+ POSITIVE_Y = 2,
1948
1999
  /**
1949
2000
  * Negative direction in the X axis
1950
2001
  */
1951
- NEGATIVE_X,
2002
+ NEGATIVE_X = 4,
1952
2003
  /**
1953
2004
  * Negative direction in the Y axis
1954
2005
  */
1955
- NEGATIVE_Y,
2006
+ NEGATIVE_Y = 8,
1956
2007
  }
1957
2008
 
1958
2009
 
@@ -1970,11 +2021,11 @@ export namespace Meta {
1970
2021
  /**
1971
2022
  * default
1972
2023
  */
1973
- NONE,
2024
+ NONE = 0,
1974
2025
  /**
1975
2026
  * paint opaque regions
1976
2027
  */
1977
- OPAQUE_REGION,
2028
+ OPAQUE_REGION = 1,
1978
2029
  }
1979
2030
 
1980
2031
 
@@ -1992,97 +2043,97 @@ export namespace Meta {
1992
2043
  /**
1993
2044
  * verbose logging
1994
2045
  */
1995
- VERBOSE,
2046
+ VERBOSE = -1,
1996
2047
  /**
1997
2048
  * focus
1998
2049
  */
1999
- FOCUS,
2050
+ FOCUS = 1,
2000
2051
  /**
2001
2052
  * workarea
2002
2053
  */
2003
- WORKAREA,
2054
+ WORKAREA = 2,
2004
2055
  /**
2005
2056
  * stack
2006
2057
  */
2007
- STACK,
2058
+ STACK = 4,
2008
2059
  /**
2009
2060
  * themes
2010
2061
  */
2011
- THEMES,
2062
+ THEMES = 8,
2012
2063
  /**
2013
2064
  * session management
2014
2065
  */
2015
- SM,
2066
+ SM = 16,
2016
2067
  /**
2017
2068
  * events
2018
2069
  */
2019
- EVENTS,
2070
+ EVENTS = 32,
2020
2071
  /**
2021
2072
  * window state
2022
2073
  */
2023
- WINDOW_STATE,
2074
+ WINDOW_STATE = 64,
2024
2075
  /**
2025
2076
  * window operations
2026
2077
  */
2027
- WINDOW_OPS,
2078
+ WINDOW_OPS = 128,
2028
2079
  /**
2029
2080
  * geometry
2030
2081
  */
2031
- GEOMETRY,
2082
+ GEOMETRY = 256,
2032
2083
  /**
2033
2084
  * window placement
2034
2085
  */
2035
- PLACEMENT,
2086
+ PLACEMENT = 512,
2036
2087
  /**
2037
2088
  * ping
2038
2089
  */
2039
- PING,
2090
+ PING = 1024,
2040
2091
  /**
2041
2092
  * Xinerama
2042
2093
  */
2043
- XINERAMA,
2094
+ XINERAMA = 2048,
2044
2095
  /**
2045
2096
  * keybindings
2046
2097
  */
2047
- KEYBINDINGS,
2098
+ KEYBINDINGS = 4096,
2048
2099
  /**
2049
2100
  * sync
2050
2101
  */
2051
- SYNC,
2102
+ SYNC = 8192,
2052
2103
  /**
2053
2104
  * errors
2054
2105
  */
2055
- ERRORS,
2106
+ ERRORS = 16384,
2056
2107
  /**
2057
2108
  * startup
2058
2109
  */
2059
- STARTUP,
2110
+ STARTUP = 32768,
2060
2111
  /**
2061
2112
  * preferences
2062
2113
  */
2063
- PREFS,
2114
+ PREFS = 65536,
2064
2115
  /**
2065
2116
  * groups
2066
2117
  */
2067
- GROUPS,
2118
+ GROUPS = 131072,
2068
2119
  /**
2069
2120
  * resizing
2070
2121
  */
2071
- RESIZING,
2122
+ RESIZING = 262144,
2072
2123
  /**
2073
2124
  * shapes
2074
2125
  */
2075
- SHAPES,
2126
+ SHAPES = 524288,
2076
2127
  /**
2077
2128
  * compositor
2078
2129
  */
2079
- COMPOSITOR,
2130
+ COMPOSITOR = 1048576,
2080
2131
  /**
2081
2132
  * edge resistance
2082
2133
  */
2083
- EDGE_RESISTANCE,
2084
- DBUS,
2085
- INPUT,
2134
+ EDGE_RESISTANCE = 2097152,
2135
+ DBUS = 4194304,
2136
+ INPUT = 8388608,
2086
2137
  }
2087
2138
 
2088
2139
 
@@ -2100,35 +2151,35 @@ export namespace Meta {
2100
2151
  /**
2101
2152
  * Left
2102
2153
  */
2103
- LEFT,
2154
+ LEFT = 1,
2104
2155
  /**
2105
2156
  * Right
2106
2157
  */
2107
- RIGHT,
2158
+ RIGHT = 2,
2108
2159
  /**
2109
2160
  * Top
2110
2161
  */
2111
- TOP,
2162
+ TOP = 4,
2112
2163
  /**
2113
2164
  * Bottom
2114
2165
  */
2115
- BOTTOM,
2166
+ BOTTOM = 8,
2116
2167
  /**
2117
2168
  * Up
2118
2169
  */
2119
- UP,
2170
+ UP = 4,
2120
2171
  /**
2121
2172
  * Down
2122
2173
  */
2123
- DOWN,
2174
+ DOWN = 8,
2124
2175
  /**
2125
2176
  * Horizontal
2126
2177
  */
2127
- HORIZONTAL,
2178
+ HORIZONTAL = 3,
2128
2179
  /**
2129
2180
  * Vertical
2130
2181
  */
2131
- VERTICAL,
2182
+ VERTICAL = 12,
2132
2183
  }
2133
2184
 
2134
2185
 
@@ -2146,67 +2197,67 @@ export namespace Meta {
2146
2197
  /**
2147
2198
  * frame allows delete
2148
2199
  */
2149
- ALLOWS_DELETE,
2200
+ ALLOWS_DELETE = 1,
2150
2201
  /**
2151
2202
  * frame allows menu
2152
2203
  */
2153
- ALLOWS_MENU,
2204
+ ALLOWS_MENU = 2,
2154
2205
  /**
2155
2206
  * frame allows minimize
2156
2207
  */
2157
- ALLOWS_MINIMIZE,
2208
+ ALLOWS_MINIMIZE = 4,
2158
2209
  /**
2159
2210
  * frame allows maximize
2160
2211
  */
2161
- ALLOWS_MAXIMIZE,
2212
+ ALLOWS_MAXIMIZE = 8,
2162
2213
  /**
2163
2214
  * frame allows vertical resize
2164
2215
  */
2165
- ALLOWS_VERTICAL_RESIZE,
2216
+ ALLOWS_VERTICAL_RESIZE = 16,
2166
2217
  /**
2167
2218
  * frame allows horizontal resize
2168
2219
  */
2169
- ALLOWS_HORIZONTAL_RESIZE,
2220
+ ALLOWS_HORIZONTAL_RESIZE = 32,
2170
2221
  /**
2171
2222
  * frame has focus
2172
2223
  */
2173
- HAS_FOCUS,
2224
+ HAS_FOCUS = 64,
2174
2225
  /**
2175
2226
  * frame is shaded
2176
2227
  */
2177
- SHADED,
2228
+ SHADED = 128,
2178
2229
  /**
2179
2230
  * frame is stuck
2180
2231
  */
2181
- STUCK,
2232
+ STUCK = 256,
2182
2233
  /**
2183
2234
  * frame is maximized
2184
2235
  */
2185
- MAXIMIZED,
2236
+ MAXIMIZED = 512,
2186
2237
  /**
2187
2238
  * frame allows shade
2188
2239
  */
2189
- ALLOWS_SHADE,
2240
+ ALLOWS_SHADE = 1024,
2190
2241
  /**
2191
2242
  * frame allows move
2192
2243
  */
2193
- ALLOWS_MOVE,
2244
+ ALLOWS_MOVE = 2048,
2194
2245
  /**
2195
2246
  * frame allows fullscreen
2196
2247
  */
2197
- FULLSCREEN,
2248
+ FULLSCREEN = 4096,
2198
2249
  /**
2199
2250
  * frame is above
2200
2251
  */
2201
- ABOVE,
2252
+ ABOVE = 8192,
2202
2253
  /**
2203
2254
  * frame is tiled to the left
2204
2255
  */
2205
- TILED_LEFT,
2256
+ TILED_LEFT = 16384,
2206
2257
  /**
2207
2258
  * frame is tiled to the right
2208
2259
  */
2209
- TILED_RIGHT,
2260
+ TILED_RIGHT = 32768,
2210
2261
  }
2211
2262
 
2212
2263
 
@@ -2224,28 +2275,28 @@ export namespace Meta {
2224
2275
  /**
2225
2276
  * none
2226
2277
  */
2227
- NONE,
2278
+ NONE = 0,
2228
2279
  /**
2229
2280
  * per-window
2230
2281
  */
2231
- PER_WINDOW,
2282
+ PER_WINDOW = 1,
2232
2283
  /**
2233
2284
  * built-in
2234
2285
  */
2235
- BUILTIN,
2286
+ BUILTIN = 2,
2236
2287
  /**
2237
2288
  * is reversed
2238
2289
  */
2239
- IS_REVERSED,
2290
+ IS_REVERSED = 4,
2240
2291
  /**
2241
2292
  * always active
2242
2293
  */
2243
- NON_MASKABLE,
2244
- IGNORE_AUTOREPEAT,
2294
+ NON_MASKABLE = 8,
2295
+ IGNORE_AUTOREPEAT = 16,
2245
2296
  /**
2246
2297
  * not grabbed automatically
2247
2298
  */
2248
- NO_AUTO_GRAB,
2299
+ NO_AUTO_GRAB = 32,
2249
2300
  }
2250
2301
 
2251
2302
 
@@ -2263,15 +2314,15 @@ export namespace Meta {
2263
2314
  /**
2264
2315
  * Horizontal
2265
2316
  */
2266
- HORIZONTAL,
2317
+ HORIZONTAL = 1,
2267
2318
  /**
2268
2319
  * Vertical
2269
2320
  */
2270
- VERTICAL,
2321
+ VERTICAL = 2,
2271
2322
  /**
2272
2323
  * Both
2273
2324
  */
2274
- BOTH,
2325
+ BOTH = 3,
2275
2326
  }
2276
2327
 
2277
2328
 
@@ -2291,12 +2342,12 @@ export namespace Meta {
2291
2342
  * if set the pointer is already
2292
2343
  * grabbed by the plugin and should not be grabbed again.
2293
2344
  */
2294
- POINTER_ALREADY_GRABBED,
2345
+ POINTER_ALREADY_GRABBED = 1,
2295
2346
  /**
2296
2347
  * if set the keyboard is already
2297
2348
  * grabbed by the plugin and should not be grabbed again.
2298
2349
  */
2299
- KEYBOARD_ALREADY_GRABBED,
2350
+ KEYBOARD_ALREADY_GRABBED = 2,
2300
2351
  }
2301
2352
 
2302
2353
 
@@ -2314,43 +2365,43 @@ export namespace Meta {
2314
2365
  /**
2315
2366
  * Shift mask
2316
2367
  */
2317
- SHIFT_MASK,
2368
+ SHIFT_MASK = 32,
2318
2369
  /**
2319
2370
  * Control mask
2320
2371
  */
2321
- CONTROL_MASK,
2372
+ CONTROL_MASK = 64,
2322
2373
  /**
2323
2374
  * Alt mask
2324
2375
  */
2325
- ALT_MASK,
2376
+ ALT_MASK = 128,
2326
2377
  /**
2327
2378
  * Meta mask
2328
2379
  */
2329
- META_MASK,
2380
+ META_MASK = 256,
2330
2381
  /**
2331
2382
  * Super mask
2332
2383
  */
2333
- SUPER_MASK,
2384
+ SUPER_MASK = 512,
2334
2385
  /**
2335
2386
  * Hyper mask
2336
2387
  */
2337
- HYPER_MASK,
2388
+ HYPER_MASK = 1024,
2338
2389
  /**
2339
2390
  * Mod2 mask
2340
2391
  */
2341
- MOD2_MASK,
2392
+ MOD2_MASK = 2048,
2342
2393
  /**
2343
2394
  * Mod3 mask
2344
2395
  */
2345
- MOD3_MASK,
2396
+ MOD3_MASK = 4096,
2346
2397
  /**
2347
2398
  * Mod4 mask
2348
2399
  */
2349
- MOD4_MASK,
2400
+ MOD4_MASK = 8192,
2350
2401
  /**
2351
2402
  * Mod5 mask
2352
2403
  */
2353
- MOD5_MASK,
2404
+ MOD5_MASK = 16384,
2354
2405
  }
2355
2406
 
2356
2407
 
@@ -2361,7 +2412,7 @@ export namespace Meta {
2361
2412
  * @signal
2362
2413
  * @run-last
2363
2414
  */
2364
- "gpu-added": (arg0: unknown) => void;
2415
+ "gpu-added": (gpu: unknown) => void;
2365
2416
  /**
2366
2417
  * @signal
2367
2418
  * @run-last
@@ -2371,17 +2422,17 @@ export namespace Meta {
2371
2422
  * @signal
2372
2423
  * @run-last
2373
2424
  */
2374
- "keymap-layout-group-changed": (arg0: number) => void;
2425
+ "keymap-layout-group-changed": (object: number) => void;
2375
2426
  /**
2376
2427
  * @signal
2377
2428
  * @run-last
2378
2429
  */
2379
- "last-device-changed": (arg0: Clutter.InputDevice) => void;
2430
+ "last-device-changed": (object: Clutter.InputDevice) => void;
2380
2431
  /**
2381
2432
  * @signal
2382
2433
  * @run-last
2383
2434
  */
2384
- "lid-is-closed-changed": (arg0: boolean) => void;
2435
+ "lid-is-closed-changed": (object: boolean) => void;
2385
2436
  }
2386
2437
 
2387
2438
  // Constructor properties interface
@@ -2502,6 +2553,8 @@ export namespace Meta {
2502
2553
  * instance.
2503
2554
  * @param cancellable optional {@link Gio.Cancellable} object, `null` to ignore.
2504
2555
  * @returns `true` if successful. If an error has occurred, this function will return `false` and set `error` appropriately if present.
2556
+ * @since 2.22
2557
+ * @throws GLib.Error
2505
2558
  */
2506
2559
  init(cancellable: Gio.Cancellable | null): boolean;
2507
2560
 
@@ -2545,6 +2598,7 @@ export namespace Meta {
2545
2598
  * on the result of `g_object_new()`, regardless of whether it is in fact a new
2546
2599
  * instance.
2547
2600
  * @param cancellable optional {@link Gio.Cancellable} object, `null` to ignore.
2601
+ * @since 2.22
2548
2602
  * @virtual
2549
2603
  */
2550
2604
  vfunc_init(cancellable: Gio.Cancellable | null): boolean;
@@ -2795,6 +2849,7 @@ export namespace Meta {
2795
2849
  * Finds the {@link GObject.ParamSpec} for `property_name`
2796
2850
  * @param property_name the name of the animatable property to find
2797
2851
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
2852
+ * @since 1.4
2798
2853
  */
2799
2854
  find_property(property_name: string): GObject.ParamSpec;
2800
2855
 
@@ -2808,6 +2863,7 @@ export namespace Meta {
2808
2863
  * Retrieves the current state of `property_name` and sets `value` with it
2809
2864
  * @param property_name the name of the animatable property to retrieve
2810
2865
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
2866
+ * @since 1.4
2811
2867
  */
2812
2868
  get_initial_state(property_name: string, value: GObject.Value | any): void;
2813
2869
 
@@ -2825,6 +2881,7 @@ export namespace Meta {
2825
2881
  * @param interval a {@link Clutter.Interval} with the animation range
2826
2882
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
2827
2883
  * @returns `true` if the interpolation was successful, and `false` otherwise
2884
+ * @since 1.8
2828
2885
  */
2829
2886
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
2830
2887
 
@@ -2832,12 +2889,14 @@ export namespace Meta {
2832
2889
  * Sets the current state of `property_name` to `value`
2833
2890
  * @param property_name the name of the animatable property to set
2834
2891
  * @param value the value of the animatable property to set
2892
+ * @since 1.4
2835
2893
  */
2836
2894
  set_final_state(property_name: string, value: GObject.Value | any): void;
2837
2895
 
2838
2896
  /**
2839
2897
  * Finds the {@link GObject.ParamSpec} for `property_name`
2840
2898
  * @param property_name the name of the animatable property to find
2899
+ * @since 1.4
2841
2900
  * @virtual
2842
2901
  */
2843
2902
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -2852,6 +2911,7 @@ export namespace Meta {
2852
2911
  * Retrieves the current state of `property_name` and sets `value` with it
2853
2912
  * @param property_name the name of the animatable property to retrieve
2854
2913
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
2914
+ * @since 1.4
2855
2915
  * @virtual
2856
2916
  */
2857
2917
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -2869,6 +2929,7 @@ export namespace Meta {
2869
2929
  * @param property_name the name of the property to interpolate
2870
2930
  * @param interval a {@link Clutter.Interval} with the animation range
2871
2931
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
2932
+ * @since 1.8
2872
2933
  * @virtual
2873
2934
  */
2874
2935
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -2877,6 +2938,7 @@ export namespace Meta {
2877
2938
  * Sets the current state of `property_name` to `value`
2878
2939
  * @param property_name the name of the animatable property to set
2879
2940
  * @param value the value of the animatable property to set
2941
+ * @since 1.4
2880
2942
  * @virtual
2881
2943
  */
2882
2944
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -2891,6 +2953,8 @@ export namespace Meta {
2891
2953
  * deprecated virtual function. The default implementation will
2892
2954
  * call `clutter_actor_add_child()`.
2893
2955
  * @param actor the first {@link Clutter.Actor} to add
2956
+ * @since 0.4
2957
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
2894
2958
  */
2895
2959
  add_actor(actor: Clutter.Actor): void;
2896
2960
 
@@ -2905,6 +2969,7 @@ export namespace Meta {
2905
2969
  * @param child a {@link Clutter.Actor} that is a child of `container`.
2906
2970
  * @param property the name of the property to set.
2907
2971
  * @param value the value.
2972
+ * @since 0.8
2908
2973
  */
2909
2974
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
2910
2975
 
@@ -2914,6 +2979,7 @@ export namespace Meta {
2914
2979
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
2915
2980
  * @param child a {@link Clutter.Actor}
2916
2981
  * @param pspec a {@link GObject.ParamSpec}
2982
+ * @since 1.6
2917
2983
  */
2918
2984
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
2919
2985
 
@@ -2922,6 +2988,7 @@ export namespace Meta {
2922
2988
  * @param child a {@link Clutter.Actor} that is a child of `container`.
2923
2989
  * @param property the name of the property to set.
2924
2990
  * @param value the value.
2991
+ * @since 0.8
2925
2992
  */
2926
2993
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
2927
2994
 
@@ -2936,6 +3003,7 @@ export namespace Meta {
2936
3003
  *
2937
3004
  * Applications should not call this function.
2938
3005
  * @param actor a {@link Clutter.Actor}
3006
+ * @since 1.2
2939
3007
  */
2940
3008
  create_child_meta(actor: Clutter.Actor): void;
2941
3009
 
@@ -2949,6 +3017,7 @@ export namespace Meta {
2949
3017
  *
2950
3018
  * Applications should not call this function.
2951
3019
  * @param actor a {@link Clutter.Actor}
3020
+ * @since 1.2
2952
3021
  */
2953
3022
  destroy_child_meta(actor: Clutter.Actor): void;
2954
3023
 
@@ -2957,6 +3026,7 @@ export namespace Meta {
2957
3026
  * into any child container.
2958
3027
  * @param child_name the name of the requested child.
2959
3028
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
3029
+ * @since 0.6
2960
3030
  */
2961
3031
  find_child_by_name(child_name: string): Clutter.Actor;
2962
3032
 
@@ -2965,12 +3035,15 @@ export namespace Meta {
2965
3035
  * `container` specific state for `actor`.
2966
3036
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
2967
3037
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
3038
+ * @since 0.8
2968
3039
  */
2969
3040
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
2970
3041
 
2971
3042
  /**
2972
3043
  * Retrieves all the children of `container`.
2973
3044
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
3045
+ * @since 0.4
3046
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
2974
3047
  */
2975
3048
  get_children(): Clutter.Actor[];
2976
3049
 
@@ -2982,6 +3055,8 @@ export namespace Meta {
2982
3055
  * `clutter_actor_set_child_below_sibling()`.
2983
3056
  * @param actor the actor to raise
2984
3057
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3058
+ * @since 0.6
3059
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
2985
3060
  */
2986
3061
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
2987
3062
 
@@ -2993,6 +3068,8 @@ export namespace Meta {
2993
3068
  * `clutter_actor_set_child_above_sibling()`.
2994
3069
  * @param actor the actor to raise
2995
3070
  * @param sibling the sibling to raise to, or `null` to raise to the top
3071
+ * @since 0.6
3072
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
2996
3073
  */
2997
3074
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
2998
3075
 
@@ -3006,12 +3083,16 @@ export namespace Meta {
3006
3083
  * deprecated virtual function. The default implementation will call
3007
3084
  * `clutter_actor_remove_child()`.
3008
3085
  * @param actor a {@link Clutter.Actor}
3086
+ * @since 0.4
3087
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3009
3088
  */
3010
3089
  remove_actor(actor: Clutter.Actor): void;
3011
3090
 
3012
3091
  /**
3013
3092
  * Sorts a container's children using their depth. This function should not
3014
3093
  * be normally used by applications.
3094
+ * @since 0.6
3095
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3015
3096
  */
3016
3097
  sort_depth_order(): void;
3017
3098
 
@@ -3037,6 +3118,8 @@ export namespace Meta {
3037
3118
  * deprecated virtual function. The default implementation will
3038
3119
  * call `clutter_actor_add_child()`.
3039
3120
  * @param actor the first {@link Clutter.Actor} to add
3121
+ * @since 0.4
3122
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
3040
3123
  * @virtual
3041
3124
  */
3042
3125
  vfunc_add(actor: Clutter.Actor): void;
@@ -3047,6 +3130,7 @@ export namespace Meta {
3047
3130
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
3048
3131
  * @param child a {@link Clutter.Actor}
3049
3132
  * @param pspec a {@link GObject.ParamSpec}
3133
+ * @since 1.6
3050
3134
  * @virtual
3051
3135
  */
3052
3136
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -3062,6 +3146,7 @@ export namespace Meta {
3062
3146
  *
3063
3147
  * Applications should not call this function.
3064
3148
  * @param actor a {@link Clutter.Actor}
3149
+ * @since 1.2
3065
3150
  * @virtual
3066
3151
  */
3067
3152
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -3076,6 +3161,7 @@ export namespace Meta {
3076
3161
  *
3077
3162
  * Applications should not call this function.
3078
3163
  * @param actor a {@link Clutter.Actor}
3164
+ * @since 1.2
3079
3165
  * @virtual
3080
3166
  */
3081
3167
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -3084,6 +3170,7 @@ export namespace Meta {
3084
3170
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
3085
3171
  * `container` specific state for `actor`.
3086
3172
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3173
+ * @since 0.8
3087
3174
  * @virtual
3088
3175
  */
3089
3176
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -3096,6 +3183,8 @@ export namespace Meta {
3096
3183
  * `clutter_actor_set_child_below_sibling()`.
3097
3184
  * @param actor the actor to raise
3098
3185
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3186
+ * @since 0.6
3187
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3099
3188
  * @virtual
3100
3189
  */
3101
3190
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3108,6 +3197,8 @@ export namespace Meta {
3108
3197
  * `clutter_actor_set_child_above_sibling()`.
3109
3198
  * @param actor the actor to raise
3110
3199
  * @param sibling the sibling to raise to, or `null` to raise to the top
3200
+ * @since 0.6
3201
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3111
3202
  * @virtual
3112
3203
  */
3113
3204
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3122,6 +3213,8 @@ export namespace Meta {
3122
3213
  * deprecated virtual function. The default implementation will call
3123
3214
  * `clutter_actor_remove_child()`.
3124
3215
  * @param actor a {@link Clutter.Actor}
3216
+ * @since 0.4
3217
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3125
3218
  * @virtual
3126
3219
  */
3127
3220
  vfunc_remove(actor: Clutter.Actor): void;
@@ -3129,6 +3222,8 @@ export namespace Meta {
3129
3222
  /**
3130
3223
  * Sorts a container's children using their depth. This function should not
3131
3224
  * be normally used by applications.
3225
+ * @since 0.6
3226
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3132
3227
  * @virtual
3133
3228
  */
3134
3229
  vfunc_sort_depth_order(): void;
@@ -3136,6 +3231,7 @@ export namespace Meta {
3136
3231
  /**
3137
3232
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3138
3233
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
3234
+ * @since 0.6
3139
3235
  */
3140
3236
  get_id(): string;
3141
3237
 
@@ -3147,6 +3243,7 @@ export namespace Meta {
3147
3243
  * @param name the name of the node
3148
3244
  * @param node the JSON node to be parsed
3149
3245
  * @returns `true` if the node was successfully parsed, `false` otherwise.
3246
+ * @since 0.6
3150
3247
  */
3151
3248
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
3152
3249
 
@@ -3156,6 +3253,7 @@ export namespace Meta {
3156
3253
  * @param script the {@link Clutter.Script} creating the scriptable instance
3157
3254
  * @param name the name of the property
3158
3255
  * @param value the value of the property
3256
+ * @since 0.6
3159
3257
  */
3160
3258
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
3161
3259
 
@@ -3167,11 +3265,13 @@ export namespace Meta {
3167
3265
  * define a unique name for an object constructable using the UI
3168
3266
  * definition language parsed by {@link Clutter.Script}.
3169
3267
  * @param id_ the {@link Clutter.Script} id of the object
3268
+ * @since 0.6
3170
3269
  */
3171
3270
  set_id(id_: string): void;
3172
3271
 
3173
3272
  /**
3174
3273
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3274
+ * @since 0.6
3175
3275
  * @virtual
3176
3276
  */
3177
3277
  vfunc_get_id(): string;
@@ -3183,6 +3283,7 @@ export namespace Meta {
3183
3283
  * @param value the generic value to be set
3184
3284
  * @param name the name of the node
3185
3285
  * @param node the JSON node to be parsed
3286
+ * @since 0.6
3186
3287
  * @virtual
3187
3288
  */
3188
3289
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -3193,6 +3294,7 @@ export namespace Meta {
3193
3294
  * @param script the {@link Clutter.Script} creating the scriptable instance
3194
3295
  * @param name the name of the property
3195
3296
  * @param value the value of the property
3297
+ * @since 0.6
3196
3298
  * @virtual
3197
3299
  */
3198
3300
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -3205,6 +3307,7 @@ export namespace Meta {
3205
3307
  * define a unique name for an object constructable using the UI
3206
3308
  * definition language parsed by {@link Clutter.Script}.
3207
3309
  * @param id_ the {@link Clutter.Script} id of the object
3310
+ * @since 0.6
3208
3311
  * @virtual
3209
3312
  */
3210
3313
  vfunc_set_id(id_: string): void;
@@ -3360,6 +3463,7 @@ export namespace Meta {
3360
3463
  * would have regardless of the allocation of the actor that is painting it,
3361
3464
  * for instance the size of an image data.
3362
3465
  * @returns `true` if the content has a preferred size, and `false` otherwise
3466
+ * @since 1.10
3363
3467
  */
3364
3468
  get_preferred_size(): [boolean, number, number];
3365
3469
 
@@ -3369,6 +3473,7 @@ export namespace Meta {
3369
3473
  * This function should be called by {@link Clutter.Content} implementations when
3370
3474
  * they change the way a the content should be painted regardless of the
3371
3475
  * actor state.
3476
+ * @since 1.10
3372
3477
  */
3373
3478
  invalidate(): void;
3374
3479
 
@@ -3399,6 +3504,7 @@ export namespace Meta {
3399
3504
  * The natural size of a {@link Clutter.Content} is defined as the size the content
3400
3505
  * would have regardless of the allocation of the actor that is painting it,
3401
3506
  * for instance the size of an image data.
3507
+ * @since 1.10
3402
3508
  * @virtual
3403
3509
  */
3404
3510
  vfunc_get_preferred_size(): [boolean, number, number];
@@ -3409,6 +3515,7 @@ export namespace Meta {
3409
3515
  * This function should be called by {@link Clutter.Content} implementations when
3410
3516
  * they change the way a the content should be painted regardless of the
3411
3517
  * actor state.
3518
+ * @since 1.10
3412
3519
  * @virtual
3413
3520
  */
3414
3521
  vfunc_invalidate(): void;
@@ -3549,6 +3656,7 @@ export namespace Meta {
3549
3656
  * Finds the {@link GObject.ParamSpec} for `property_name`
3550
3657
  * @param property_name the name of the animatable property to find
3551
3658
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
3659
+ * @since 1.4
3552
3660
  */
3553
3661
  find_property(property_name: string): GObject.ParamSpec;
3554
3662
 
@@ -3562,6 +3670,7 @@ export namespace Meta {
3562
3670
  * Retrieves the current state of `property_name` and sets `value` with it
3563
3671
  * @param property_name the name of the animatable property to retrieve
3564
3672
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
3673
+ * @since 1.4
3565
3674
  */
3566
3675
  get_initial_state(property_name: string, value: GObject.Value | any): void;
3567
3676
 
@@ -3579,6 +3688,7 @@ export namespace Meta {
3579
3688
  * @param interval a {@link Clutter.Interval} with the animation range
3580
3689
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
3581
3690
  * @returns `true` if the interpolation was successful, and `false` otherwise
3691
+ * @since 1.8
3582
3692
  */
3583
3693
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
3584
3694
 
@@ -3586,12 +3696,14 @@ export namespace Meta {
3586
3696
  * Sets the current state of `property_name` to `value`
3587
3697
  * @param property_name the name of the animatable property to set
3588
3698
  * @param value the value of the animatable property to set
3699
+ * @since 1.4
3589
3700
  */
3590
3701
  set_final_state(property_name: string, value: GObject.Value | any): void;
3591
3702
 
3592
3703
  /**
3593
3704
  * Finds the {@link GObject.ParamSpec} for `property_name`
3594
3705
  * @param property_name the name of the animatable property to find
3706
+ * @since 1.4
3595
3707
  * @virtual
3596
3708
  */
3597
3709
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -3606,6 +3718,7 @@ export namespace Meta {
3606
3718
  * Retrieves the current state of `property_name` and sets `value` with it
3607
3719
  * @param property_name the name of the animatable property to retrieve
3608
3720
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
3721
+ * @since 1.4
3609
3722
  * @virtual
3610
3723
  */
3611
3724
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -3623,6 +3736,7 @@ export namespace Meta {
3623
3736
  * @param property_name the name of the property to interpolate
3624
3737
  * @param interval a {@link Clutter.Interval} with the animation range
3625
3738
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
3739
+ * @since 1.8
3626
3740
  * @virtual
3627
3741
  */
3628
3742
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -3631,6 +3745,7 @@ export namespace Meta {
3631
3745
  * Sets the current state of `property_name` to `value`
3632
3746
  * @param property_name the name of the animatable property to set
3633
3747
  * @param value the value of the animatable property to set
3748
+ * @since 1.4
3634
3749
  * @virtual
3635
3750
  */
3636
3751
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -3645,6 +3760,8 @@ export namespace Meta {
3645
3760
  * deprecated virtual function. The default implementation will
3646
3761
  * call `clutter_actor_add_child()`.
3647
3762
  * @param actor the first {@link Clutter.Actor} to add
3763
+ * @since 0.4
3764
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
3648
3765
  */
3649
3766
  add_actor(actor: Clutter.Actor): void;
3650
3767
 
@@ -3659,6 +3776,7 @@ export namespace Meta {
3659
3776
  * @param child a {@link Clutter.Actor} that is a child of `container`.
3660
3777
  * @param property the name of the property to set.
3661
3778
  * @param value the value.
3779
+ * @since 0.8
3662
3780
  */
3663
3781
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
3664
3782
 
@@ -3668,6 +3786,7 @@ export namespace Meta {
3668
3786
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
3669
3787
  * @param child a {@link Clutter.Actor}
3670
3788
  * @param pspec a {@link GObject.ParamSpec}
3789
+ * @since 1.6
3671
3790
  */
3672
3791
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
3673
3792
 
@@ -3676,6 +3795,7 @@ export namespace Meta {
3676
3795
  * @param child a {@link Clutter.Actor} that is a child of `container`.
3677
3796
  * @param property the name of the property to set.
3678
3797
  * @param value the value.
3798
+ * @since 0.8
3679
3799
  */
3680
3800
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
3681
3801
 
@@ -3690,6 +3810,7 @@ export namespace Meta {
3690
3810
  *
3691
3811
  * Applications should not call this function.
3692
3812
  * @param actor a {@link Clutter.Actor}
3813
+ * @since 1.2
3693
3814
  */
3694
3815
  create_child_meta(actor: Clutter.Actor): void;
3695
3816
 
@@ -3703,6 +3824,7 @@ export namespace Meta {
3703
3824
  *
3704
3825
  * Applications should not call this function.
3705
3826
  * @param actor a {@link Clutter.Actor}
3827
+ * @since 1.2
3706
3828
  */
3707
3829
  destroy_child_meta(actor: Clutter.Actor): void;
3708
3830
 
@@ -3711,6 +3833,7 @@ export namespace Meta {
3711
3833
  * into any child container.
3712
3834
  * @param child_name the name of the requested child.
3713
3835
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
3836
+ * @since 0.6
3714
3837
  */
3715
3838
  find_child_by_name(child_name: string): Clutter.Actor;
3716
3839
 
@@ -3719,12 +3842,15 @@ export namespace Meta {
3719
3842
  * `container` specific state for `actor`.
3720
3843
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3721
3844
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
3845
+ * @since 0.8
3722
3846
  */
3723
3847
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
3724
3848
 
3725
3849
  /**
3726
3850
  * Retrieves all the children of `container`.
3727
3851
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
3852
+ * @since 0.4
3853
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
3728
3854
  */
3729
3855
  get_children(): Clutter.Actor[];
3730
3856
 
@@ -3736,6 +3862,8 @@ export namespace Meta {
3736
3862
  * `clutter_actor_set_child_below_sibling()`.
3737
3863
  * @param actor the actor to raise
3738
3864
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3865
+ * @since 0.6
3866
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3739
3867
  */
3740
3868
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3741
3869
 
@@ -3747,6 +3875,8 @@ export namespace Meta {
3747
3875
  * `clutter_actor_set_child_above_sibling()`.
3748
3876
  * @param actor the actor to raise
3749
3877
  * @param sibling the sibling to raise to, or `null` to raise to the top
3878
+ * @since 0.6
3879
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3750
3880
  */
3751
3881
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3752
3882
 
@@ -3760,12 +3890,16 @@ export namespace Meta {
3760
3890
  * deprecated virtual function. The default implementation will call
3761
3891
  * `clutter_actor_remove_child()`.
3762
3892
  * @param actor a {@link Clutter.Actor}
3893
+ * @since 0.4
3894
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3763
3895
  */
3764
3896
  remove_actor(actor: Clutter.Actor): void;
3765
3897
 
3766
3898
  /**
3767
3899
  * Sorts a container's children using their depth. This function should not
3768
3900
  * be normally used by applications.
3901
+ * @since 0.6
3902
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3769
3903
  */
3770
3904
  sort_depth_order(): void;
3771
3905
 
@@ -3791,6 +3925,8 @@ export namespace Meta {
3791
3925
  * deprecated virtual function. The default implementation will
3792
3926
  * call `clutter_actor_add_child()`.
3793
3927
  * @param actor the first {@link Clutter.Actor} to add
3928
+ * @since 0.4
3929
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
3794
3930
  * @virtual
3795
3931
  */
3796
3932
  vfunc_add(actor: Clutter.Actor): void;
@@ -3801,6 +3937,7 @@ export namespace Meta {
3801
3937
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
3802
3938
  * @param child a {@link Clutter.Actor}
3803
3939
  * @param pspec a {@link GObject.ParamSpec}
3940
+ * @since 1.6
3804
3941
  * @virtual
3805
3942
  */
3806
3943
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -3816,6 +3953,7 @@ export namespace Meta {
3816
3953
  *
3817
3954
  * Applications should not call this function.
3818
3955
  * @param actor a {@link Clutter.Actor}
3956
+ * @since 1.2
3819
3957
  * @virtual
3820
3958
  */
3821
3959
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -3830,6 +3968,7 @@ export namespace Meta {
3830
3968
  *
3831
3969
  * Applications should not call this function.
3832
3970
  * @param actor a {@link Clutter.Actor}
3971
+ * @since 1.2
3833
3972
  * @virtual
3834
3973
  */
3835
3974
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -3838,6 +3977,7 @@ export namespace Meta {
3838
3977
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
3839
3978
  * `container` specific state for `actor`.
3840
3979
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3980
+ * @since 0.8
3841
3981
  * @virtual
3842
3982
  */
3843
3983
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -3850,6 +3990,8 @@ export namespace Meta {
3850
3990
  * `clutter_actor_set_child_below_sibling()`.
3851
3991
  * @param actor the actor to raise
3852
3992
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3993
+ * @since 0.6
3994
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3853
3995
  * @virtual
3854
3996
  */
3855
3997
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3862,6 +4004,8 @@ export namespace Meta {
3862
4004
  * `clutter_actor_set_child_above_sibling()`.
3863
4005
  * @param actor the actor to raise
3864
4006
  * @param sibling the sibling to raise to, or `null` to raise to the top
4007
+ * @since 0.6
4008
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3865
4009
  * @virtual
3866
4010
  */
3867
4011
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3876,6 +4020,8 @@ export namespace Meta {
3876
4020
  * deprecated virtual function. The default implementation will call
3877
4021
  * `clutter_actor_remove_child()`.
3878
4022
  * @param actor a {@link Clutter.Actor}
4023
+ * @since 0.4
4024
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3879
4025
  * @virtual
3880
4026
  */
3881
4027
  vfunc_remove(actor: Clutter.Actor): void;
@@ -3883,6 +4029,8 @@ export namespace Meta {
3883
4029
  /**
3884
4030
  * Sorts a container's children using their depth. This function should not
3885
4031
  * be normally used by applications.
4032
+ * @since 0.6
4033
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3886
4034
  * @virtual
3887
4035
  */
3888
4036
  vfunc_sort_depth_order(): void;
@@ -3890,6 +4038,7 @@ export namespace Meta {
3890
4038
  /**
3891
4039
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3892
4040
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
4041
+ * @since 0.6
3893
4042
  */
3894
4043
  get_id(): string;
3895
4044
 
@@ -3901,6 +4050,7 @@ export namespace Meta {
3901
4050
  * @param name the name of the node
3902
4051
  * @param node the JSON node to be parsed
3903
4052
  * @returns `true` if the node was successfully parsed, `false` otherwise.
4053
+ * @since 0.6
3904
4054
  */
3905
4055
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
3906
4056
 
@@ -3910,6 +4060,7 @@ export namespace Meta {
3910
4060
  * @param script the {@link Clutter.Script} creating the scriptable instance
3911
4061
  * @param name the name of the property
3912
4062
  * @param value the value of the property
4063
+ * @since 0.6
3913
4064
  */
3914
4065
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
3915
4066
 
@@ -3921,11 +4072,13 @@ export namespace Meta {
3921
4072
  * define a unique name for an object constructable using the UI
3922
4073
  * definition language parsed by {@link Clutter.Script}.
3923
4074
  * @param id_ the {@link Clutter.Script} id of the object
4075
+ * @since 0.6
3924
4076
  */
3925
4077
  set_id(id_: string): void;
3926
4078
 
3927
4079
  /**
3928
4080
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
4081
+ * @since 0.6
3929
4082
  * @virtual
3930
4083
  */
3931
4084
  vfunc_get_id(): string;
@@ -3937,6 +4090,7 @@ export namespace Meta {
3937
4090
  * @param value the generic value to be set
3938
4091
  * @param name the name of the node
3939
4092
  * @param node the JSON node to be parsed
4093
+ * @since 0.6
3940
4094
  * @virtual
3941
4095
  */
3942
4096
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -3947,6 +4101,7 @@ export namespace Meta {
3947
4101
  * @param script the {@link Clutter.Script} creating the scriptable instance
3948
4102
  * @param name the name of the property
3949
4103
  * @param value the value of the property
4104
+ * @since 0.6
3950
4105
  * @virtual
3951
4106
  */
3952
4107
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -3959,6 +4114,7 @@ export namespace Meta {
3959
4114
  * define a unique name for an object constructable using the UI
3960
4115
  * definition language parsed by {@link Clutter.Script}.
3961
4116
  * @param id_ the {@link Clutter.Script} id of the object
4117
+ * @since 0.6
3962
4118
  * @virtual
3963
4119
  */
3964
4120
  vfunc_set_id(id_: string): void;
@@ -4113,14 +4269,14 @@ export namespace Meta {
4113
4269
  * @signal
4114
4270
  * @run-first
4115
4271
  */
4116
- hit: (arg0: BarrierEvent) => void;
4272
+ hit: (event: BarrierEvent) => void;
4117
4273
  /**
4118
4274
  * When a pointer barrier hitbox was left, this will trigger.
4119
4275
  * This requires an XI2-enabled server.
4120
4276
  * @signal
4121
4277
  * @run-first
4122
4278
  */
4123
- left: (arg0: BarrierEvent) => void;
4279
+ left: (event: BarrierEvent) => void;
4124
4280
  "notify::directions": (pspec: GObject.ParamSpec) => void;
4125
4281
  "notify::display": (pspec: GObject.ParamSpec) => void;
4126
4282
  "notify::x1": (pspec: GObject.ParamSpec) => void;
@@ -4235,7 +4391,7 @@ export namespace Meta {
4235
4391
  * @signal
4236
4392
  * @run-last
4237
4393
  */
4238
- "cursor-moved": (arg0: number, arg1: number) => void;
4394
+ "cursor-moved": (x: number, y: number) => void;
4239
4395
  /**
4240
4396
  * @signal
4241
4397
  * @run-last
@@ -4324,7 +4480,7 @@ export namespace Meta {
4324
4480
  * @signal
4325
4481
  * @run-last
4326
4482
  */
4327
- "accelerator-activated": (arg0: number, arg1: Clutter.InputDevice, arg2: number) => void;
4483
+ "accelerator-activated": (object: number, p0: Clutter.InputDevice, p1: number) => void;
4328
4484
  /**
4329
4485
  * @signal
4330
4486
  * @run-last
@@ -4344,12 +4500,12 @@ export namespace Meta {
4344
4500
  * @signal
4345
4501
  * @run-last
4346
4502
  */
4347
- "grab-op-begin": (arg0: Display, arg1: Window, arg2: GrabOp) => void;
4503
+ "grab-op-begin": (object: Display, p0: Window, p1: GrabOp) => void;
4348
4504
  /**
4349
4505
  * @signal
4350
4506
  * @run-last
4351
4507
  */
4352
- "grab-op-end": (arg0: Display, arg1: Window, arg2: GrabOp) => void;
4508
+ "grab-op-end": (object: Display, p0: Window, p1: GrabOp) => void;
4353
4509
  /**
4354
4510
  * @signal
4355
4511
  * @run-last
@@ -4359,7 +4515,7 @@ export namespace Meta {
4359
4515
  * @signal
4360
4516
  * @run-last
4361
4517
  */
4362
- "init-xserver": (arg0: Gio.Task) => boolean | void;
4518
+ "init-xserver": (object: Gio.Task) => boolean | void;
4363
4519
  /**
4364
4520
  * The ::modifiers-accelerator-activated signal will be emitted when
4365
4521
  * a special modifiers-only keybinding is activated.
@@ -4376,7 +4532,7 @@ export namespace Meta {
4376
4532
  * @signal
4377
4533
  * @run-last
4378
4534
  */
4379
- "pad-mode-switch": (arg0: Clutter.InputDevice, arg1: number, arg2: number) => void;
4535
+ "pad-mode-switch": (object: Clutter.InputDevice, p0: number, p1: number) => void;
4380
4536
  /**
4381
4537
  * @signal
4382
4538
  * @run-last
@@ -4396,18 +4552,18 @@ export namespace Meta {
4396
4552
  * @signal
4397
4553
  * @run-last
4398
4554
  */
4399
- "show-osd": (arg0: number, arg1: string, arg2: string) => void;
4555
+ "show-osd": (object: number, p0: string, p1: string) => void;
4400
4556
  /**
4401
4557
  * Requests the pad button mapping OSD to be shown.
4402
4558
  * @signal
4403
4559
  * @run-last
4404
4560
  */
4405
- "show-pad-osd": (arg0: Clutter.InputDevice, arg1: Gio.Settings, arg2: string, arg3: boolean, arg4: number) => Clutter.Actor | null;
4561
+ "show-pad-osd": (pad: Clutter.InputDevice, settings: Gio.Settings, layout_path: string, edition_mode: boolean, monitor_idx: number) => Clutter.Actor | null;
4406
4562
  /**
4407
4563
  * @signal
4408
4564
  * @run-last
4409
4565
  */
4410
- "show-resize-popup": (arg0: boolean, arg1: Rectangle, arg2: number, arg3: number) => boolean | void;
4566
+ "show-resize-popup": (object: boolean, p0: Rectangle, p1: number, p2: number) => boolean | void;
4411
4567
  /**
4412
4568
  * The ::show-restart-message signal will be emitted to indicate
4413
4569
  * that the compositor should show a message during restart. This is
@@ -4422,7 +4578,7 @@ export namespace Meta {
4422
4578
  * @signal
4423
4579
  * @run-last
4424
4580
  */
4425
- "show-restart-message": (arg0: string | null) => boolean | void;
4581
+ "show-restart-message": (message: string | null) => boolean | void;
4426
4582
  /**
4427
4583
  * @signal
4428
4584
  * @run-last
@@ -4432,27 +4588,27 @@ export namespace Meta {
4432
4588
  * @signal
4433
4589
  * @run-last
4434
4590
  */
4435
- "window-created": (arg0: Window) => void;
4591
+ "window-created": (object: Window) => void;
4436
4592
  /**
4437
4593
  * @signal
4438
4594
  * @run-last
4439
4595
  */
4440
- "window-demands-attention": (arg0: Window) => void;
4596
+ "window-demands-attention": (object: Window) => void;
4441
4597
  /**
4442
4598
  * @signal
4443
4599
  * @run-last
4444
4600
  */
4445
- "window-entered-monitor": (arg0: number, arg1: Window) => void;
4601
+ "window-entered-monitor": (object: number, p0: Window) => void;
4446
4602
  /**
4447
4603
  * @signal
4448
4604
  * @run-last
4449
4605
  */
4450
- "window-left-monitor": (arg0: number, arg1: Window) => void;
4606
+ "window-left-monitor": (object: number, p0: Window) => void;
4451
4607
  /**
4452
4608
  * @signal
4453
4609
  * @run-last
4454
4610
  */
4455
- "window-marked-urgent": (arg0: Window) => void;
4611
+ "window-marked-urgent": (object: Window) => void;
4456
4612
  /**
4457
4613
  * @signal
4458
4614
  * @run-last
@@ -4858,7 +5014,7 @@ export namespace Meta {
4858
5014
  * @signal
4859
5015
  * @run-last
4860
5016
  */
4861
- "dnd-position-change": (arg0: number, arg1: number) => void;
5017
+ "dnd-position-change": (object: number, p0: number) => void;
4862
5018
  }
4863
5019
 
4864
5020
  // Constructor properties interface
@@ -5439,7 +5595,7 @@ export namespace Meta {
5439
5595
  * @signal
5440
5596
  * @run-last
5441
5597
  */
5442
- "new-handle": (arg0: RemoteAccessHandle) => void;
5598
+ "new-handle": (object: RemoteAccessHandle) => void;
5443
5599
  }
5444
5600
 
5445
5601
  // Constructor properties interface
@@ -5581,7 +5737,7 @@ export namespace Meta {
5581
5737
  * @signal
5582
5738
  * @run-last
5583
5739
  */
5584
- "owner-changed": (arg0: number, arg1: SelectionSource) => void;
5740
+ "owner-changed": (object: number, p0: SelectionSource) => void;
5585
5741
  }
5586
5742
 
5587
5743
  // Constructor properties interface
@@ -5678,6 +5834,7 @@ export namespace Meta {
5678
5834
  * Finishes the transfer of a queried mimetype.
5679
5835
  * @param result The async result
5680
5836
  * @returns `TRUE` if the transfer was successful.
5837
+ * @throws GLib.Error
5681
5838
  */
5682
5839
  transfer_finish(result: Gio.AsyncResult): boolean;
5683
5840
 
@@ -5814,6 +5971,7 @@ export namespace Meta {
5814
5971
  * Finishes a read from the selection source.
5815
5972
  * @param result The async result
5816
5973
  * @returns The resulting {@link Gio.InputStream}
5974
+ * @throws GLib.Error
5817
5975
  */
5818
5976
  read_finish(result: Gio.AsyncResult): Gio.InputStream;
5819
5977
  }
@@ -6038,6 +6196,7 @@ export namespace Meta {
6038
6196
  * would have regardless of the allocation of the actor that is painting it,
6039
6197
  * for instance the size of an image data.
6040
6198
  * @returns `true` if the content has a preferred size, and `false` otherwise
6199
+ * @since 1.10
6041
6200
  */
6042
6201
  get_preferred_size(): [boolean, number, number];
6043
6202
 
@@ -6047,6 +6206,7 @@ export namespace Meta {
6047
6206
  * This function should be called by {@link Clutter.Content} implementations when
6048
6207
  * they change the way a the content should be painted regardless of the
6049
6208
  * actor state.
6209
+ * @since 1.10
6050
6210
  */
6051
6211
  invalidate(): void;
6052
6212
 
@@ -6077,6 +6237,7 @@ export namespace Meta {
6077
6237
  * The natural size of a {@link Clutter.Content} is defined as the size the content
6078
6238
  * would have regardless of the allocation of the actor that is painting it,
6079
6239
  * for instance the size of an image data.
6240
+ * @since 1.10
6080
6241
  * @virtual
6081
6242
  */
6082
6243
  vfunc_get_preferred_size(): [boolean, number, number];
@@ -6087,6 +6248,7 @@ export namespace Meta {
6087
6248
  * This function should be called by {@link Clutter.Content} implementations when
6088
6249
  * they change the way a the content should be painted regardless of the
6089
6250
  * actor state.
6251
+ * @since 1.10
6090
6252
  * @virtual
6091
6253
  */
6092
6254
  vfunc_invalidate(): void;
@@ -6304,7 +6466,7 @@ export namespace Meta {
6304
6466
  * @signal
6305
6467
  * @run-last
6306
6468
  */
6307
- changed: (arg0: null) => void;
6469
+ changed: (object: null) => void;
6308
6470
  "notify::display": (pspec: GObject.ParamSpec) => void;
6309
6471
  }
6310
6472
 
@@ -6561,6 +6723,7 @@ export namespace Meta {
6561
6723
  * @param display the current MetaDisplay
6562
6724
  * @param argv Command line arguments
6563
6725
  * @returns A new {@link Gio.Subprocess}, or `null` on error (and `error` will be set)
6726
+ * @throws GLib.Error
6564
6727
  */
6565
6728
  spawnv(display: Display, argv: string[]): Gio.Subprocess;
6566
6729
  }
@@ -7666,6 +7829,7 @@ export namespace Meta {
7666
7829
  * Finds the {@link GObject.ParamSpec} for `property_name`
7667
7830
  * @param property_name the name of the animatable property to find
7668
7831
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
7832
+ * @since 1.4
7669
7833
  */
7670
7834
  find_property(property_name: string): GObject.ParamSpec;
7671
7835
 
@@ -7679,6 +7843,7 @@ export namespace Meta {
7679
7843
  * Retrieves the current state of `property_name` and sets `value` with it
7680
7844
  * @param property_name the name of the animatable property to retrieve
7681
7845
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
7846
+ * @since 1.4
7682
7847
  */
7683
7848
  get_initial_state(property_name: string, value: GObject.Value | any): void;
7684
7849
 
@@ -7696,6 +7861,7 @@ export namespace Meta {
7696
7861
  * @param interval a {@link Clutter.Interval} with the animation range
7697
7862
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
7698
7863
  * @returns `true` if the interpolation was successful, and `false` otherwise
7864
+ * @since 1.8
7699
7865
  */
7700
7866
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
7701
7867
 
@@ -7703,12 +7869,14 @@ export namespace Meta {
7703
7869
  * Sets the current state of `property_name` to `value`
7704
7870
  * @param property_name the name of the animatable property to set
7705
7871
  * @param value the value of the animatable property to set
7872
+ * @since 1.4
7706
7873
  */
7707
7874
  set_final_state(property_name: string, value: GObject.Value | any): void;
7708
7875
 
7709
7876
  /**
7710
7877
  * Finds the {@link GObject.ParamSpec} for `property_name`
7711
7878
  * @param property_name the name of the animatable property to find
7879
+ * @since 1.4
7712
7880
  * @virtual
7713
7881
  */
7714
7882
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -7723,6 +7891,7 @@ export namespace Meta {
7723
7891
  * Retrieves the current state of `property_name` and sets `value` with it
7724
7892
  * @param property_name the name of the animatable property to retrieve
7725
7893
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
7894
+ * @since 1.4
7726
7895
  * @virtual
7727
7896
  */
7728
7897
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -7740,6 +7909,7 @@ export namespace Meta {
7740
7909
  * @param property_name the name of the property to interpolate
7741
7910
  * @param interval a {@link Clutter.Interval} with the animation range
7742
7911
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
7912
+ * @since 1.8
7743
7913
  * @virtual
7744
7914
  */
7745
7915
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -7748,6 +7918,7 @@ export namespace Meta {
7748
7918
  * Sets the current state of `property_name` to `value`
7749
7919
  * @param property_name the name of the animatable property to set
7750
7920
  * @param value the value of the animatable property to set
7921
+ * @since 1.4
7751
7922
  * @virtual
7752
7923
  */
7753
7924
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -7762,6 +7933,8 @@ export namespace Meta {
7762
7933
  * deprecated virtual function. The default implementation will
7763
7934
  * call `clutter_actor_add_child()`.
7764
7935
  * @param actor the first {@link Clutter.Actor} to add
7936
+ * @since 0.4
7937
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
7765
7938
  */
7766
7939
  add_actor(actor: Clutter.Actor): void;
7767
7940
 
@@ -7776,6 +7949,7 @@ export namespace Meta {
7776
7949
  * @param child a {@link Clutter.Actor} that is a child of `container`.
7777
7950
  * @param property the name of the property to set.
7778
7951
  * @param value the value.
7952
+ * @since 0.8
7779
7953
  */
7780
7954
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
7781
7955
 
@@ -7785,6 +7959,7 @@ export namespace Meta {
7785
7959
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
7786
7960
  * @param child a {@link Clutter.Actor}
7787
7961
  * @param pspec a {@link GObject.ParamSpec}
7962
+ * @since 1.6
7788
7963
  */
7789
7964
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
7790
7965
 
@@ -7793,6 +7968,7 @@ export namespace Meta {
7793
7968
  * @param child a {@link Clutter.Actor} that is a child of `container`.
7794
7969
  * @param property the name of the property to set.
7795
7970
  * @param value the value.
7971
+ * @since 0.8
7796
7972
  */
7797
7973
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
7798
7974
 
@@ -7807,6 +7983,7 @@ export namespace Meta {
7807
7983
  *
7808
7984
  * Applications should not call this function.
7809
7985
  * @param actor a {@link Clutter.Actor}
7986
+ * @since 1.2
7810
7987
  */
7811
7988
  create_child_meta(actor: Clutter.Actor): void;
7812
7989
 
@@ -7820,6 +7997,7 @@ export namespace Meta {
7820
7997
  *
7821
7998
  * Applications should not call this function.
7822
7999
  * @param actor a {@link Clutter.Actor}
8000
+ * @since 1.2
7823
8001
  */
7824
8002
  destroy_child_meta(actor: Clutter.Actor): void;
7825
8003
 
@@ -7828,6 +8006,7 @@ export namespace Meta {
7828
8006
  * into any child container.
7829
8007
  * @param child_name the name of the requested child.
7830
8008
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
8009
+ * @since 0.6
7831
8010
  */
7832
8011
  find_child_by_name(child_name: string): Clutter.Actor;
7833
8012
 
@@ -7836,12 +8015,15 @@ export namespace Meta {
7836
8015
  * `container` specific state for `actor`.
7837
8016
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
7838
8017
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
8018
+ * @since 0.8
7839
8019
  */
7840
8020
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
7841
8021
 
7842
8022
  /**
7843
8023
  * Retrieves all the children of `container`.
7844
8024
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
8025
+ * @since 0.4
8026
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
7845
8027
  */
7846
8028
  get_children(): Clutter.Actor[];
7847
8029
 
@@ -7853,6 +8035,8 @@ export namespace Meta {
7853
8035
  * `clutter_actor_set_child_below_sibling()`.
7854
8036
  * @param actor the actor to raise
7855
8037
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8038
+ * @since 0.6
8039
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
7856
8040
  */
7857
8041
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
7858
8042
 
@@ -7864,6 +8048,8 @@ export namespace Meta {
7864
8048
  * `clutter_actor_set_child_above_sibling()`.
7865
8049
  * @param actor the actor to raise
7866
8050
  * @param sibling the sibling to raise to, or `null` to raise to the top
8051
+ * @since 0.6
8052
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
7867
8053
  */
7868
8054
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
7869
8055
 
@@ -7877,12 +8063,16 @@ export namespace Meta {
7877
8063
  * deprecated virtual function. The default implementation will call
7878
8064
  * `clutter_actor_remove_child()`.
7879
8065
  * @param actor a {@link Clutter.Actor}
8066
+ * @since 0.4
8067
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
7880
8068
  */
7881
8069
  remove_actor(actor: Clutter.Actor): void;
7882
8070
 
7883
8071
  /**
7884
8072
  * Sorts a container's children using their depth. This function should not
7885
8073
  * be normally used by applications.
8074
+ * @since 0.6
8075
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
7886
8076
  */
7887
8077
  sort_depth_order(): void;
7888
8078
 
@@ -7908,6 +8098,8 @@ export namespace Meta {
7908
8098
  * deprecated virtual function. The default implementation will
7909
8099
  * call `clutter_actor_add_child()`.
7910
8100
  * @param actor the first {@link Clutter.Actor} to add
8101
+ * @since 0.4
8102
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
7911
8103
  * @virtual
7912
8104
  */
7913
8105
  vfunc_add(actor: Clutter.Actor): void;
@@ -7918,6 +8110,7 @@ export namespace Meta {
7918
8110
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
7919
8111
  * @param child a {@link Clutter.Actor}
7920
8112
  * @param pspec a {@link GObject.ParamSpec}
8113
+ * @since 1.6
7921
8114
  * @virtual
7922
8115
  */
7923
8116
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -7933,6 +8126,7 @@ export namespace Meta {
7933
8126
  *
7934
8127
  * Applications should not call this function.
7935
8128
  * @param actor a {@link Clutter.Actor}
8129
+ * @since 1.2
7936
8130
  * @virtual
7937
8131
  */
7938
8132
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -7947,6 +8141,7 @@ export namespace Meta {
7947
8141
  *
7948
8142
  * Applications should not call this function.
7949
8143
  * @param actor a {@link Clutter.Actor}
8144
+ * @since 1.2
7950
8145
  * @virtual
7951
8146
  */
7952
8147
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -7955,6 +8150,7 @@ export namespace Meta {
7955
8150
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
7956
8151
  * `container` specific state for `actor`.
7957
8152
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
8153
+ * @since 0.8
7958
8154
  * @virtual
7959
8155
  */
7960
8156
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -7967,6 +8163,8 @@ export namespace Meta {
7967
8163
  * `clutter_actor_set_child_below_sibling()`.
7968
8164
  * @param actor the actor to raise
7969
8165
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8166
+ * @since 0.6
8167
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
7970
8168
  * @virtual
7971
8169
  */
7972
8170
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -7979,6 +8177,8 @@ export namespace Meta {
7979
8177
  * `clutter_actor_set_child_above_sibling()`.
7980
8178
  * @param actor the actor to raise
7981
8179
  * @param sibling the sibling to raise to, or `null` to raise to the top
8180
+ * @since 0.6
8181
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
7982
8182
  * @virtual
7983
8183
  */
7984
8184
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -7993,6 +8193,8 @@ export namespace Meta {
7993
8193
  * deprecated virtual function. The default implementation will call
7994
8194
  * `clutter_actor_remove_child()`.
7995
8195
  * @param actor a {@link Clutter.Actor}
8196
+ * @since 0.4
8197
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
7996
8198
  * @virtual
7997
8199
  */
7998
8200
  vfunc_remove(actor: Clutter.Actor): void;
@@ -8000,6 +8202,8 @@ export namespace Meta {
8000
8202
  /**
8001
8203
  * Sorts a container's children using their depth. This function should not
8002
8204
  * be normally used by applications.
8205
+ * @since 0.6
8206
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
8003
8207
  * @virtual
8004
8208
  */
8005
8209
  vfunc_sort_depth_order(): void;
@@ -8007,6 +8211,7 @@ export namespace Meta {
8007
8211
  /**
8008
8212
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8009
8213
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
8214
+ * @since 0.6
8010
8215
  */
8011
8216
  get_id(): string;
8012
8217
 
@@ -8018,6 +8223,7 @@ export namespace Meta {
8018
8223
  * @param name the name of the node
8019
8224
  * @param node the JSON node to be parsed
8020
8225
  * @returns `true` if the node was successfully parsed, `false` otherwise.
8226
+ * @since 0.6
8021
8227
  */
8022
8228
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
8023
8229
 
@@ -8027,6 +8233,7 @@ export namespace Meta {
8027
8233
  * @param script the {@link Clutter.Script} creating the scriptable instance
8028
8234
  * @param name the name of the property
8029
8235
  * @param value the value of the property
8236
+ * @since 0.6
8030
8237
  */
8031
8238
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
8032
8239
 
@@ -8038,11 +8245,13 @@ export namespace Meta {
8038
8245
  * define a unique name for an object constructable using the UI
8039
8246
  * definition language parsed by {@link Clutter.Script}.
8040
8247
  * @param id_ the {@link Clutter.Script} id of the object
8248
+ * @since 0.6
8041
8249
  */
8042
8250
  set_id(id_: string): void;
8043
8251
 
8044
8252
  /**
8045
8253
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8254
+ * @since 0.6
8046
8255
  * @virtual
8047
8256
  */
8048
8257
  vfunc_get_id(): string;
@@ -8054,6 +8263,7 @@ export namespace Meta {
8054
8263
  * @param value the generic value to be set
8055
8264
  * @param name the name of the node
8056
8265
  * @param node the JSON node to be parsed
8266
+ * @since 0.6
8057
8267
  * @virtual
8058
8268
  */
8059
8269
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -8064,6 +8274,7 @@ export namespace Meta {
8064
8274
  * @param script the {@link Clutter.Script} creating the scriptable instance
8065
8275
  * @param name the name of the property
8066
8276
  * @param value the value of the property
8277
+ * @since 0.6
8067
8278
  * @virtual
8068
8279
  */
8069
8280
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -8076,6 +8287,7 @@ export namespace Meta {
8076
8287
  * define a unique name for an object constructable using the UI
8077
8288
  * definition language parsed by {@link Clutter.Script}.
8078
8289
  * @param id_ the {@link Clutter.Script} id of the object
8290
+ * @since 0.6
8079
8291
  * @virtual
8080
8292
  */
8081
8293
  vfunc_set_id(id_: string): void;
@@ -8196,6 +8408,7 @@ export namespace Meta {
8196
8408
  * Finds the {@link GObject.ParamSpec} for `property_name`
8197
8409
  * @param property_name the name of the animatable property to find
8198
8410
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
8411
+ * @since 1.4
8199
8412
  */
8200
8413
  find_property(property_name: string): GObject.ParamSpec;
8201
8414
 
@@ -8209,6 +8422,7 @@ export namespace Meta {
8209
8422
  * Retrieves the current state of `property_name` and sets `value` with it
8210
8423
  * @param property_name the name of the animatable property to retrieve
8211
8424
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
8425
+ * @since 1.4
8212
8426
  */
8213
8427
  get_initial_state(property_name: string, value: GObject.Value | any): void;
8214
8428
 
@@ -8226,6 +8440,7 @@ export namespace Meta {
8226
8440
  * @param interval a {@link Clutter.Interval} with the animation range
8227
8441
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
8228
8442
  * @returns `true` if the interpolation was successful, and `false` otherwise
8443
+ * @since 1.8
8229
8444
  */
8230
8445
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
8231
8446
 
@@ -8233,12 +8448,14 @@ export namespace Meta {
8233
8448
  * Sets the current state of `property_name` to `value`
8234
8449
  * @param property_name the name of the animatable property to set
8235
8450
  * @param value the value of the animatable property to set
8451
+ * @since 1.4
8236
8452
  */
8237
8453
  set_final_state(property_name: string, value: GObject.Value | any): void;
8238
8454
 
8239
8455
  /**
8240
8456
  * Finds the {@link GObject.ParamSpec} for `property_name`
8241
8457
  * @param property_name the name of the animatable property to find
8458
+ * @since 1.4
8242
8459
  * @virtual
8243
8460
  */
8244
8461
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -8253,6 +8470,7 @@ export namespace Meta {
8253
8470
  * Retrieves the current state of `property_name` and sets `value` with it
8254
8471
  * @param property_name the name of the animatable property to retrieve
8255
8472
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
8473
+ * @since 1.4
8256
8474
  * @virtual
8257
8475
  */
8258
8476
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -8270,6 +8488,7 @@ export namespace Meta {
8270
8488
  * @param property_name the name of the property to interpolate
8271
8489
  * @param interval a {@link Clutter.Interval} with the animation range
8272
8490
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
8491
+ * @since 1.8
8273
8492
  * @virtual
8274
8493
  */
8275
8494
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -8278,6 +8497,7 @@ export namespace Meta {
8278
8497
  * Sets the current state of `property_name` to `value`
8279
8498
  * @param property_name the name of the animatable property to set
8280
8499
  * @param value the value of the animatable property to set
8500
+ * @since 1.4
8281
8501
  * @virtual
8282
8502
  */
8283
8503
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -8292,6 +8512,8 @@ export namespace Meta {
8292
8512
  * deprecated virtual function. The default implementation will
8293
8513
  * call `clutter_actor_add_child()`.
8294
8514
  * @param actor the first {@link Clutter.Actor} to add
8515
+ * @since 0.4
8516
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
8295
8517
  */
8296
8518
  add_actor(actor: Clutter.Actor): void;
8297
8519
 
@@ -8306,6 +8528,7 @@ export namespace Meta {
8306
8528
  * @param child a {@link Clutter.Actor} that is a child of `container`.
8307
8529
  * @param property the name of the property to set.
8308
8530
  * @param value the value.
8531
+ * @since 0.8
8309
8532
  */
8310
8533
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
8311
8534
 
@@ -8315,6 +8538,7 @@ export namespace Meta {
8315
8538
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
8316
8539
  * @param child a {@link Clutter.Actor}
8317
8540
  * @param pspec a {@link GObject.ParamSpec}
8541
+ * @since 1.6
8318
8542
  */
8319
8543
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
8320
8544
 
@@ -8323,6 +8547,7 @@ export namespace Meta {
8323
8547
  * @param child a {@link Clutter.Actor} that is a child of `container`.
8324
8548
  * @param property the name of the property to set.
8325
8549
  * @param value the value.
8550
+ * @since 0.8
8326
8551
  */
8327
8552
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
8328
8553
 
@@ -8337,6 +8562,7 @@ export namespace Meta {
8337
8562
  *
8338
8563
  * Applications should not call this function.
8339
8564
  * @param actor a {@link Clutter.Actor}
8565
+ * @since 1.2
8340
8566
  */
8341
8567
  create_child_meta(actor: Clutter.Actor): void;
8342
8568
 
@@ -8350,6 +8576,7 @@ export namespace Meta {
8350
8576
  *
8351
8577
  * Applications should not call this function.
8352
8578
  * @param actor a {@link Clutter.Actor}
8579
+ * @since 1.2
8353
8580
  */
8354
8581
  destroy_child_meta(actor: Clutter.Actor): void;
8355
8582
 
@@ -8358,6 +8585,7 @@ export namespace Meta {
8358
8585
  * into any child container.
8359
8586
  * @param child_name the name of the requested child.
8360
8587
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
8588
+ * @since 0.6
8361
8589
  */
8362
8590
  find_child_by_name(child_name: string): Clutter.Actor;
8363
8591
 
@@ -8366,12 +8594,15 @@ export namespace Meta {
8366
8594
  * `container` specific state for `actor`.
8367
8595
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
8368
8596
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
8597
+ * @since 0.8
8369
8598
  */
8370
8599
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
8371
8600
 
8372
8601
  /**
8373
8602
  * Retrieves all the children of `container`.
8374
8603
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
8604
+ * @since 0.4
8605
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
8375
8606
  */
8376
8607
  get_children(): Clutter.Actor[];
8377
8608
 
@@ -8383,6 +8614,8 @@ export namespace Meta {
8383
8614
  * `clutter_actor_set_child_below_sibling()`.
8384
8615
  * @param actor the actor to raise
8385
8616
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8617
+ * @since 0.6
8618
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
8386
8619
  */
8387
8620
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
8388
8621
 
@@ -8394,6 +8627,8 @@ export namespace Meta {
8394
8627
  * `clutter_actor_set_child_above_sibling()`.
8395
8628
  * @param actor the actor to raise
8396
8629
  * @param sibling the sibling to raise to, or `null` to raise to the top
8630
+ * @since 0.6
8631
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
8397
8632
  */
8398
8633
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
8399
8634
 
@@ -8407,12 +8642,16 @@ export namespace Meta {
8407
8642
  * deprecated virtual function. The default implementation will call
8408
8643
  * `clutter_actor_remove_child()`.
8409
8644
  * @param actor a {@link Clutter.Actor}
8645
+ * @since 0.4
8646
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
8410
8647
  */
8411
8648
  remove_actor(actor: Clutter.Actor): void;
8412
8649
 
8413
8650
  /**
8414
8651
  * Sorts a container's children using their depth. This function should not
8415
8652
  * be normally used by applications.
8653
+ * @since 0.6
8654
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
8416
8655
  */
8417
8656
  sort_depth_order(): void;
8418
8657
 
@@ -8438,6 +8677,8 @@ export namespace Meta {
8438
8677
  * deprecated virtual function. The default implementation will
8439
8678
  * call `clutter_actor_add_child()`.
8440
8679
  * @param actor the first {@link Clutter.Actor} to add
8680
+ * @since 0.4
8681
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
8441
8682
  * @virtual
8442
8683
  */
8443
8684
  vfunc_add(actor: Clutter.Actor): void;
@@ -8448,6 +8689,7 @@ export namespace Meta {
8448
8689
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
8449
8690
  * @param child a {@link Clutter.Actor}
8450
8691
  * @param pspec a {@link GObject.ParamSpec}
8692
+ * @since 1.6
8451
8693
  * @virtual
8452
8694
  */
8453
8695
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -8463,6 +8705,7 @@ export namespace Meta {
8463
8705
  *
8464
8706
  * Applications should not call this function.
8465
8707
  * @param actor a {@link Clutter.Actor}
8708
+ * @since 1.2
8466
8709
  * @virtual
8467
8710
  */
8468
8711
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -8477,6 +8720,7 @@ export namespace Meta {
8477
8720
  *
8478
8721
  * Applications should not call this function.
8479
8722
  * @param actor a {@link Clutter.Actor}
8723
+ * @since 1.2
8480
8724
  * @virtual
8481
8725
  */
8482
8726
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -8485,6 +8729,7 @@ export namespace Meta {
8485
8729
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
8486
8730
  * `container` specific state for `actor`.
8487
8731
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
8732
+ * @since 0.8
8488
8733
  * @virtual
8489
8734
  */
8490
8735
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -8497,6 +8742,8 @@ export namespace Meta {
8497
8742
  * `clutter_actor_set_child_below_sibling()`.
8498
8743
  * @param actor the actor to raise
8499
8744
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8745
+ * @since 0.6
8746
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
8500
8747
  * @virtual
8501
8748
  */
8502
8749
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -8509,6 +8756,8 @@ export namespace Meta {
8509
8756
  * `clutter_actor_set_child_above_sibling()`.
8510
8757
  * @param actor the actor to raise
8511
8758
  * @param sibling the sibling to raise to, or `null` to raise to the top
8759
+ * @since 0.6
8760
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
8512
8761
  * @virtual
8513
8762
  */
8514
8763
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -8523,6 +8772,8 @@ export namespace Meta {
8523
8772
  * deprecated virtual function. The default implementation will call
8524
8773
  * `clutter_actor_remove_child()`.
8525
8774
  * @param actor a {@link Clutter.Actor}
8775
+ * @since 0.4
8776
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
8526
8777
  * @virtual
8527
8778
  */
8528
8779
  vfunc_remove(actor: Clutter.Actor): void;
@@ -8530,6 +8781,8 @@ export namespace Meta {
8530
8781
  /**
8531
8782
  * Sorts a container's children using their depth. This function should not
8532
8783
  * be normally used by applications.
8784
+ * @since 0.6
8785
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
8533
8786
  * @virtual
8534
8787
  */
8535
8788
  vfunc_sort_depth_order(): void;
@@ -8537,6 +8790,7 @@ export namespace Meta {
8537
8790
  /**
8538
8791
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8539
8792
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
8793
+ * @since 0.6
8540
8794
  */
8541
8795
  get_id(): string;
8542
8796
 
@@ -8548,6 +8802,7 @@ export namespace Meta {
8548
8802
  * @param name the name of the node
8549
8803
  * @param node the JSON node to be parsed
8550
8804
  * @returns `true` if the node was successfully parsed, `false` otherwise.
8805
+ * @since 0.6
8551
8806
  */
8552
8807
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
8553
8808
 
@@ -8557,6 +8812,7 @@ export namespace Meta {
8557
8812
  * @param script the {@link Clutter.Script} creating the scriptable instance
8558
8813
  * @param name the name of the property
8559
8814
  * @param value the value of the property
8815
+ * @since 0.6
8560
8816
  */
8561
8817
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
8562
8818
 
@@ -8568,11 +8824,13 @@ export namespace Meta {
8568
8824
  * define a unique name for an object constructable using the UI
8569
8825
  * definition language parsed by {@link Clutter.Script}.
8570
8826
  * @param id_ the {@link Clutter.Script} id of the object
8827
+ * @since 0.6
8571
8828
  */
8572
8829
  set_id(id_: string): void;
8573
8830
 
8574
8831
  /**
8575
8832
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8833
+ * @since 0.6
8576
8834
  * @virtual
8577
8835
  */
8578
8836
  vfunc_get_id(): string;
@@ -8584,6 +8842,7 @@ export namespace Meta {
8584
8842
  * @param value the generic value to be set
8585
8843
  * @param name the name of the node
8586
8844
  * @param node the JSON node to be parsed
8845
+ * @since 0.6
8587
8846
  * @virtual
8588
8847
  */
8589
8848
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -8594,6 +8853,7 @@ export namespace Meta {
8594
8853
  * @param script the {@link Clutter.Script} creating the scriptable instance
8595
8854
  * @param name the name of the property
8596
8855
  * @param value the value of the property
8856
+ * @since 0.6
8597
8857
  * @virtual
8598
8858
  */
8599
8859
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -8606,6 +8866,7 @@ export namespace Meta {
8606
8866
  * define a unique name for an object constructable using the UI
8607
8867
  * definition language parsed by {@link Clutter.Script}.
8608
8868
  * @param id_ the {@link Clutter.Script} id of the object
8869
+ * @since 0.6
8609
8870
  * @virtual
8610
8871
  */
8611
8872
  vfunc_set_id(id_: string): void;
@@ -8619,12 +8880,12 @@ export namespace Meta {
8619
8880
  * @signal
8620
8881
  * @run-last
8621
8882
  */
8622
- "window-added": (arg0: Window) => void;
8883
+ "window-added": (object: Window) => void;
8623
8884
  /**
8624
8885
  * @signal
8625
8886
  * @run-last
8626
8887
  */
8627
- "window-removed": (arg0: Window) => void;
8888
+ "window-removed": (object: Window) => void;
8628
8889
  "notify::active": (pspec: GObject.ParamSpec) => void;
8629
8890
  "notify::n-windows": (pspec: GObject.ParamSpec) => void;
8630
8891
  "notify::workspace-index": (pspec: GObject.ParamSpec) => void;
@@ -8786,17 +9047,17 @@ export namespace Meta {
8786
9047
  * @signal
8787
9048
  * @run-last
8788
9049
  */
8789
- "workspace-added": (arg0: number) => void;
9050
+ "workspace-added": (object: number) => void;
8790
9051
  /**
8791
9052
  * @signal
8792
9053
  * @run-last
8793
9054
  */
8794
- "workspace-removed": (arg0: number) => void;
9055
+ "workspace-removed": (object: number) => void;
8795
9056
  /**
8796
9057
  * @signal
8797
9058
  * @run-last
8798
9059
  */
8799
- "workspace-switched": (arg0: number, arg1: number, arg2: MotionDirection) => void;
9060
+ "workspace-switched": (object: number, p0: number, p1: MotionDirection) => void;
8800
9061
  /**
8801
9062
  * @signal
8802
9063
  * @run-last