@girs/meta-6 4.3.0 → 4.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +36 -41
  2. package/meta-6.d.ts +651 -395
  3. package/package.json +24 -24
package/meta-6.d.ts CHANGED
@@ -58,23 +58,23 @@ export namespace Meta {
58
58
  /**
59
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  * Menu
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  */
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- MENU,
61
+ MENU = 0,
62
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  /**
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  * Minimize
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  */
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- MINIMIZE,
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+ MINIMIZE = 1,
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  /**
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  * Maximize
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  */
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- MAXIMIZE,
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+ MAXIMIZE = 2,
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  /**
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  * Close
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  */
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- CLOSE,
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+ CLOSE = 3,
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  /**
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  * Marks the end of the {@link Meta.ButtonFunction} enumeration
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  */
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- LAST,
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+ LAST = 4,
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  }
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79
 
80
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@@ -89,8 +89,8 @@ export namespace Meta {
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  * @gir-type Enum
90
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  */
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91
  enum CloseDialogResponse {
92
- WAIT,
93
- FORCE_CLOSE,
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+ WAIT = 0,
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+ FORCE_CLOSE = 1,
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  }
95
95
 
96
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@@ -113,26 +113,26 @@ export namespace Meta {
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  * workspace and is changed to become visible on the active
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  * workspace.)
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  */
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- CREATE,
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+ CREATE = 0,
117
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  /**
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  * The window should be shown
119
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  * as unminimizing from its icon geometry.
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  */
121
- UNMINIMIZE,
121
+ UNMINIMIZE = 1,
122
122
  /**
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  * The window is being destroyed
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  */
125
- DESTROY,
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+ DESTROY = 2,
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  /**
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  * The window should be shown
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  * as minimizing to its icon geometry.
129
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  */
130
- MINIMIZE,
130
+ MINIMIZE = 3,
131
131
  /**
132
132
  * No effect, the window should be
133
133
  * shown or hidden immediately.
134
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  */
135
- NONE,
135
+ NONE = 4,
136
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  }
137
137
 
138
138
 
@@ -147,80 +147,80 @@ export namespace Meta {
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  * @gir-type Enum
148
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  */
149
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  enum Cursor {
150
- NONE,
150
+ NONE = 0,
151
151
  /**
152
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  * Default cursor
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  */
154
- DEFAULT,
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+ DEFAULT = 1,
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155
  /**
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  * Resize northern edge cursor
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  */
158
- NORTH_RESIZE,
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+ NORTH_RESIZE = 2,
159
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  /**
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  * Resize southern edge cursor
161
161
  */
162
- SOUTH_RESIZE,
162
+ SOUTH_RESIZE = 3,
163
163
  /**
164
164
  * Resize western edge cursor
165
165
  */
166
- WEST_RESIZE,
166
+ WEST_RESIZE = 4,
167
167
  /**
168
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  * Resize eastern edge cursor
169
169
  */
170
- EAST_RESIZE,
170
+ EAST_RESIZE = 5,
171
171
  /**
172
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  * Resize south-eastern corner cursor
173
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  */
174
- SE_RESIZE,
174
+ SE_RESIZE = 6,
175
175
  /**
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  * Resize south-western corner cursor
177
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  */
178
- SW_RESIZE,
178
+ SW_RESIZE = 7,
179
179
  /**
180
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  * Resize north-eastern corner cursor
181
181
  */
182
- NE_RESIZE,
182
+ NE_RESIZE = 8,
183
183
  /**
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  * Resize north-western corner cursor
185
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  */
186
- NW_RESIZE,
186
+ NW_RESIZE = 9,
187
187
  /**
188
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  * Move or resize cursor
189
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  */
190
- MOVE_OR_RESIZE_WINDOW,
190
+ MOVE_OR_RESIZE_WINDOW = 10,
191
191
  /**
192
192
  * Busy cursor
193
193
  */
194
- BUSY,
194
+ BUSY = 11,
195
195
  /**
196
196
  * DND in drag cursor
197
197
  */
198
- DND_IN_DRAG,
198
+ DND_IN_DRAG = 12,
199
199
  /**
200
200
  * DND move cursor
201
201
  */
202
- DND_MOVE,
202
+ DND_MOVE = 13,
203
203
  /**
204
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  * DND copy cursor
205
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  */
206
- DND_COPY,
206
+ DND_COPY = 14,
207
207
  /**
208
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  * DND unsupported target
209
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  */
210
- DND_UNSUPPORTED_TARGET,
210
+ DND_UNSUPPORTED_TARGET = 15,
211
211
  /**
212
212
  * pointing hand
213
213
  */
214
- POINTING_HAND,
214
+ POINTING_HAND = 16,
215
215
  /**
216
216
  * crosshair (action forbidden)
217
217
  */
218
- CROSSHAIR,
218
+ CROSSHAIR = 17,
219
219
  /**
220
220
  * I-beam (text input)
221
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  */
222
- IBEAM,
223
- LAST,
222
+ IBEAM = 18,
223
+ LAST = 19,
224
224
  }
225
225
 
226
226
 
@@ -238,19 +238,19 @@ export namespace Meta {
238
238
  /**
239
239
  * top-left corner
240
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  */
241
- TOPLEFT,
241
+ TOPLEFT = 0,
242
242
  /**
243
243
  * top-right corner
244
244
  */
245
- TOPRIGHT,
245
+ TOPRIGHT = 1,
246
246
  /**
247
247
  * bottom-left corner
248
248
  */
249
- BOTTOMLEFT,
249
+ BOTTOMLEFT = 2,
250
250
  /**
251
251
  * bottom-right corner
252
252
  */
253
- BOTTOMRIGHT,
253
+ BOTTOMRIGHT = 3,
254
254
  }
255
255
 
256
256
 
@@ -268,19 +268,19 @@ export namespace Meta {
268
268
  /**
269
269
  * up
270
270
  */
271
- UP,
271
+ UP = 0,
272
272
  /**
273
273
  * down
274
274
  */
275
- DOWN,
275
+ DOWN = 1,
276
276
  /**
277
277
  * left
278
278
  */
279
- LEFT,
279
+ LEFT = 2,
280
280
  /**
281
281
  * right
282
282
  */
283
- RIGHT,
283
+ RIGHT = 3,
284
284
  }
285
285
 
286
286
 
@@ -298,15 +298,15 @@ export namespace Meta {
298
298
  /**
299
299
  * Whether the edge belongs to a window
300
300
  */
301
- WINDOW,
301
+ WINDOW = 0,
302
302
  /**
303
303
  * Whether the edge belongs to a monitor
304
304
  */
305
- MONITOR,
305
+ MONITOR = 1,
306
306
  /**
307
307
  * Whether the edge belongs to a screen
308
308
  */
309
- SCREEN,
309
+ SCREEN = 2,
310
310
  }
311
311
 
312
312
 
@@ -324,11 +324,11 @@ export namespace Meta {
324
324
  /**
325
325
  * Success
326
326
  */
327
- SUCCESS,
327
+ SUCCESS = 0,
328
328
  /**
329
329
  * Error
330
330
  */
331
- ERROR,
331
+ ERROR = 1,
332
332
  }
333
333
 
334
334
 
@@ -346,35 +346,35 @@ export namespace Meta {
346
346
  /**
347
347
  * Normal frame
348
348
  */
349
- NORMAL,
349
+ NORMAL = 0,
350
350
  /**
351
351
  * Dialog frame
352
352
  */
353
- DIALOG,
353
+ DIALOG = 1,
354
354
  /**
355
355
  * Modal dialog frame
356
356
  */
357
- MODAL_DIALOG,
357
+ MODAL_DIALOG = 2,
358
358
  /**
359
359
  * Utility frame
360
360
  */
361
- UTILITY,
361
+ UTILITY = 3,
362
362
  /**
363
363
  * Menu frame
364
364
  */
365
- MENU,
365
+ MENU = 4,
366
366
  /**
367
367
  * Border frame
368
368
  */
369
- BORDER,
369
+ BORDER = 5,
370
370
  /**
371
371
  * Attached frame
372
372
  */
373
- ATTACHED,
373
+ ATTACHED = 6,
374
374
  /**
375
375
  * Marks the end of the {@link Meta.FrameType} enumeration
376
376
  */
377
- LAST,
377
+ LAST = 7,
378
378
  }
379
379
 
380
380
 
@@ -392,90 +392,90 @@ export namespace Meta {
392
392
  /**
393
393
  * None
394
394
  */
395
- NONE,
396
- WINDOW_BASE,
395
+ NONE = 0,
396
+ WINDOW_BASE = 1,
397
397
  /**
398
398
  * Compositor asked for grab
399
399
  */
400
- COMPOSITOR,
401
- WAYLAND_POPUP,
402
- FRAME_BUTTON,
400
+ COMPOSITOR = 2,
401
+ WAYLAND_POPUP = 3,
402
+ FRAME_BUTTON = 4,
403
403
  /**
404
404
  * Moving with pointer
405
405
  */
406
- MOVING,
406
+ MOVING = 1,
407
407
  /**
408
408
  * Resizing NW with pointer
409
409
  */
410
- RESIZING_NW,
410
+ RESIZING_NW = 36865,
411
411
  /**
412
412
  * Resizing N with pointer
413
413
  */
414
- RESIZING_N,
414
+ RESIZING_N = 32769,
415
415
  /**
416
416
  * Resizing NE with pointer
417
417
  */
418
- RESIZING_NE,
418
+ RESIZING_NE = 40961,
419
419
  /**
420
420
  * Resizing E with pointer
421
421
  */
422
- RESIZING_E,
422
+ RESIZING_E = 8193,
423
423
  /**
424
424
  * Resizing SW with pointer
425
425
  */
426
- RESIZING_SW,
426
+ RESIZING_SW = 20481,
427
427
  /**
428
428
  * Resizing S with pointer
429
429
  */
430
- RESIZING_S,
430
+ RESIZING_S = 16385,
431
431
  /**
432
432
  * Resizing SE with pointer
433
433
  */
434
- RESIZING_SE,
434
+ RESIZING_SE = 24577,
435
435
  /**
436
436
  * Resizing W with pointer
437
437
  */
438
- RESIZING_W,
438
+ RESIZING_W = 4097,
439
439
  /**
440
440
  * Moving with keyboard
441
441
  */
442
- KEYBOARD_MOVING,
442
+ KEYBOARD_MOVING = 257,
443
443
  /**
444
444
  * Resizing with keyboard
445
445
  */
446
- KEYBOARD_RESIZING_UNKNOWN,
446
+ KEYBOARD_RESIZING_UNKNOWN = 769,
447
447
  /**
448
448
  * Resizing NS with keyboard
449
449
  */
450
- KEYBOARD_RESIZING_NW,
450
+ KEYBOARD_RESIZING_NW = 37121,
451
451
  /**
452
452
  * Resizing N with keyboard
453
453
  */
454
- KEYBOARD_RESIZING_N,
454
+ KEYBOARD_RESIZING_N = 33025,
455
455
  /**
456
456
  * Resizing NE with keyboard
457
457
  */
458
- KEYBOARD_RESIZING_NE,
458
+ KEYBOARD_RESIZING_NE = 41217,
459
459
  /**
460
460
  * Resizing E with keyboard
461
461
  */
462
- KEYBOARD_RESIZING_E,
462
+ KEYBOARD_RESIZING_E = 8449,
463
463
  /**
464
464
  * Resizing SW with keyboard
465
465
  */
466
- KEYBOARD_RESIZING_SW,
466
+ KEYBOARD_RESIZING_SW = 20737,
467
467
  /**
468
468
  * Resizing S with keyboard
469
469
  */
470
- KEYBOARD_RESIZING_S,
470
+ KEYBOARD_RESIZING_S = 16641,
471
471
  /**
472
472
  * Resizing SE with keyboard
473
473
  */
474
- KEYBOARD_RESIZING_SE,
474
+ KEYBOARD_RESIZING_SE = 24833,
475
475
  /**
476
476
  * Resizing W with keyboard
477
477
  */
478
- KEYBOARD_RESIZING_W,
478
+ KEYBOARD_RESIZING_W = 4353,
479
479
  }
480
480
 
481
481
 
@@ -490,17 +490,17 @@ export namespace Meta {
490
490
  * @gir-type Enum
491
491
  */
492
492
  enum Gravity {
493
- NONE,
494
- NORTH_WEST,
495
- NORTH,
496
- NORTH_EAST,
497
- WEST,
498
- CENTER,
499
- EAST,
500
- SOUTH_WEST,
501
- SOUTH,
502
- SOUTH_EAST,
503
- STATIC,
493
+ NONE = 0,
494
+ NORTH_WEST = 1,
495
+ NORTH = 2,
496
+ NORTH_EAST = 3,
497
+ WEST = 4,
498
+ CENTER = 5,
499
+ EAST = 6,
500
+ SOUTH_WEST = 7,
501
+ SOUTH = 8,
502
+ SOUTH_EAST = 9,
503
+ STATIC = 10,
504
504
  }
505
505
 
506
506
 
@@ -515,8 +515,8 @@ export namespace Meta {
515
515
  * @gir-type Enum
516
516
  */
517
517
  enum InhibitShortcutsDialogResponse {
518
- ALLOW,
519
- DENY,
518
+ ALLOW = 0,
519
+ DENY = 1,
520
520
  }
521
521
 
522
522
 
@@ -534,366 +534,366 @@ export namespace Meta {
534
534
  /**
535
535
  * FILLME
536
536
  */
537
- NONE,
537
+ NONE = 0,
538
538
  /**
539
539
  * FILLME
540
540
  */
541
- WORKSPACE_1,
541
+ WORKSPACE_1 = 1,
542
542
  /**
543
543
  * FILLME
544
544
  */
545
- WORKSPACE_2,
545
+ WORKSPACE_2 = 2,
546
546
  /**
547
547
  * FILLME
548
548
  */
549
- WORKSPACE_3,
549
+ WORKSPACE_3 = 3,
550
550
  /**
551
551
  * FILLME
552
552
  */
553
- WORKSPACE_4,
553
+ WORKSPACE_4 = 4,
554
554
  /**
555
555
  * FILLME
556
556
  */
557
- WORKSPACE_5,
557
+ WORKSPACE_5 = 5,
558
558
  /**
559
559
  * FILLME
560
560
  */
561
- WORKSPACE_6,
561
+ WORKSPACE_6 = 6,
562
562
  /**
563
563
  * FILLME
564
564
  */
565
- WORKSPACE_7,
565
+ WORKSPACE_7 = 7,
566
566
  /**
567
567
  * FILLME
568
568
  */
569
- WORKSPACE_8,
569
+ WORKSPACE_8 = 8,
570
570
  /**
571
571
  * FILLME
572
572
  */
573
- WORKSPACE_9,
573
+ WORKSPACE_9 = 9,
574
574
  /**
575
575
  * FILLME
576
576
  */
577
- WORKSPACE_10,
577
+ WORKSPACE_10 = 10,
578
578
  /**
579
579
  * FILLME
580
580
  */
581
- WORKSPACE_11,
581
+ WORKSPACE_11 = 11,
582
582
  /**
583
583
  * FILLME
584
584
  */
585
- WORKSPACE_12,
585
+ WORKSPACE_12 = 12,
586
586
  /**
587
587
  * FILLME
588
588
  */
589
- WORKSPACE_LEFT,
589
+ WORKSPACE_LEFT = 13,
590
590
  /**
591
591
  * FILLME
592
592
  */
593
- WORKSPACE_RIGHT,
593
+ WORKSPACE_RIGHT = 14,
594
594
  /**
595
595
  * FILLME
596
596
  */
597
- WORKSPACE_UP,
597
+ WORKSPACE_UP = 15,
598
598
  /**
599
599
  * FILLME
600
600
  */
601
- WORKSPACE_DOWN,
601
+ WORKSPACE_DOWN = 16,
602
602
  /**
603
603
  * FILLME
604
604
  */
605
- WORKSPACE_LAST,
605
+ WORKSPACE_LAST = 17,
606
606
  /**
607
607
  * FILLME
608
608
  */
609
- SWITCH_APPLICATIONS,
609
+ SWITCH_APPLICATIONS = 18,
610
610
  /**
611
611
  * FILLME
612
612
  */
613
- SWITCH_APPLICATIONS_BACKWARD,
613
+ SWITCH_APPLICATIONS_BACKWARD = 19,
614
614
  /**
615
615
  * FILLME
616
616
  */
617
- SWITCH_GROUP,
617
+ SWITCH_GROUP = 20,
618
618
  /**
619
619
  * FILLME
620
620
  */
621
- SWITCH_GROUP_BACKWARD,
621
+ SWITCH_GROUP_BACKWARD = 21,
622
622
  /**
623
623
  * FILLME
624
624
  */
625
- SWITCH_WINDOWS,
625
+ SWITCH_WINDOWS = 22,
626
626
  /**
627
627
  * FILLME
628
628
  */
629
- SWITCH_WINDOWS_BACKWARD,
629
+ SWITCH_WINDOWS_BACKWARD = 23,
630
630
  /**
631
631
  * FILLME
632
632
  */
633
- SWITCH_PANELS,
633
+ SWITCH_PANELS = 24,
634
634
  /**
635
635
  * FILLME
636
636
  */
637
- SWITCH_PANELS_BACKWARD,
637
+ SWITCH_PANELS_BACKWARD = 25,
638
638
  /**
639
639
  * FILLME
640
640
  */
641
- CYCLE_GROUP,
641
+ CYCLE_GROUP = 26,
642
642
  /**
643
643
  * FILLME
644
644
  */
645
- CYCLE_GROUP_BACKWARD,
645
+ CYCLE_GROUP_BACKWARD = 27,
646
646
  /**
647
647
  * FILLME
648
648
  */
649
- CYCLE_WINDOWS,
649
+ CYCLE_WINDOWS = 28,
650
650
  /**
651
651
  * FILLME
652
652
  */
653
- CYCLE_WINDOWS_BACKWARD,
653
+ CYCLE_WINDOWS_BACKWARD = 29,
654
654
  /**
655
655
  * FILLME
656
656
  */
657
- CYCLE_PANELS,
657
+ CYCLE_PANELS = 30,
658
658
  /**
659
659
  * FILLME
660
660
  */
661
- CYCLE_PANELS_BACKWARD,
661
+ CYCLE_PANELS_BACKWARD = 31,
662
662
  /**
663
663
  * FILLME
664
664
  */
665
- SHOW_DESKTOP,
665
+ SHOW_DESKTOP = 32,
666
666
  /**
667
667
  * FILLME
668
668
  */
669
- PANEL_MAIN_MENU,
669
+ PANEL_MAIN_MENU = 33,
670
670
  /**
671
671
  * FILLME
672
672
  */
673
- PANEL_RUN_DIALOG,
673
+ PANEL_RUN_DIALOG = 34,
674
674
  /**
675
675
  * FILLME
676
676
  */
677
- TOGGLE_RECORDING,
677
+ TOGGLE_RECORDING = 35,
678
678
  /**
679
679
  * FILLME
680
680
  */
681
- SET_SPEW_MARK,
681
+ SET_SPEW_MARK = 36,
682
682
  /**
683
683
  * FILLME
684
684
  */
685
- ACTIVATE_WINDOW_MENU,
685
+ ACTIVATE_WINDOW_MENU = 37,
686
686
  /**
687
687
  * FILLME
688
688
  */
689
- TOGGLE_FULLSCREEN,
689
+ TOGGLE_FULLSCREEN = 38,
690
690
  /**
691
691
  * FILLME
692
692
  */
693
- TOGGLE_MAXIMIZED,
693
+ TOGGLE_MAXIMIZED = 39,
694
694
  /**
695
695
  * FILLME
696
696
  */
697
- TOGGLE_TILED_LEFT,
697
+ TOGGLE_TILED_LEFT = 40,
698
698
  /**
699
699
  * FILLME
700
700
  */
701
- TOGGLE_TILED_RIGHT,
701
+ TOGGLE_TILED_RIGHT = 41,
702
702
  /**
703
703
  * FILLME
704
704
  */
705
- TOGGLE_ABOVE,
705
+ TOGGLE_ABOVE = 42,
706
706
  /**
707
707
  * FILLME
708
708
  */
709
- MAXIMIZE,
709
+ MAXIMIZE = 43,
710
710
  /**
711
711
  * FILLME
712
712
  */
713
- UNMAXIMIZE,
713
+ UNMAXIMIZE = 44,
714
714
  /**
715
715
  * FILLME
716
716
  */
717
- TOGGLE_SHADED,
717
+ TOGGLE_SHADED = 45,
718
718
  /**
719
719
  * FILLME
720
720
  */
721
- MINIMIZE,
721
+ MINIMIZE = 46,
722
722
  /**
723
723
  * FILLME
724
724
  */
725
- CLOSE,
725
+ CLOSE = 47,
726
726
  /**
727
727
  * FILLME
728
728
  */
729
- BEGIN_MOVE,
729
+ BEGIN_MOVE = 48,
730
730
  /**
731
731
  * FILLME
732
732
  */
733
- BEGIN_RESIZE,
733
+ BEGIN_RESIZE = 49,
734
734
  /**
735
735
  * FILLME
736
736
  */
737
- TOGGLE_ON_ALL_WORKSPACES,
737
+ TOGGLE_ON_ALL_WORKSPACES = 50,
738
738
  /**
739
739
  * FILLME
740
740
  */
741
- MOVE_TO_WORKSPACE_1,
741
+ MOVE_TO_WORKSPACE_1 = 51,
742
742
  /**
743
743
  * FILLME
744
744
  */
745
- MOVE_TO_WORKSPACE_2,
745
+ MOVE_TO_WORKSPACE_2 = 52,
746
746
  /**
747
747
  * FILLME
748
748
  */
749
- MOVE_TO_WORKSPACE_3,
749
+ MOVE_TO_WORKSPACE_3 = 53,
750
750
  /**
751
751
  * FILLME
752
752
  */
753
- MOVE_TO_WORKSPACE_4,
753
+ MOVE_TO_WORKSPACE_4 = 54,
754
754
  /**
755
755
  * FILLME
756
756
  */
757
- MOVE_TO_WORKSPACE_5,
757
+ MOVE_TO_WORKSPACE_5 = 55,
758
758
  /**
759
759
  * FILLME
760
760
  */
761
- MOVE_TO_WORKSPACE_6,
761
+ MOVE_TO_WORKSPACE_6 = 56,
762
762
  /**
763
763
  * FILLME
764
764
  */
765
- MOVE_TO_WORKSPACE_7,
765
+ MOVE_TO_WORKSPACE_7 = 57,
766
766
  /**
767
767
  * FILLME
768
768
  */
769
- MOVE_TO_WORKSPACE_8,
769
+ MOVE_TO_WORKSPACE_8 = 58,
770
770
  /**
771
771
  * FILLME
772
772
  */
773
- MOVE_TO_WORKSPACE_9,
773
+ MOVE_TO_WORKSPACE_9 = 59,
774
774
  /**
775
775
  * FILLME
776
776
  */
777
- MOVE_TO_WORKSPACE_10,
777
+ MOVE_TO_WORKSPACE_10 = 60,
778
778
  /**
779
779
  * FILLME
780
780
  */
781
- MOVE_TO_WORKSPACE_11,
781
+ MOVE_TO_WORKSPACE_11 = 61,
782
782
  /**
783
783
  * FILLME
784
784
  */
785
- MOVE_TO_WORKSPACE_12,
785
+ MOVE_TO_WORKSPACE_12 = 62,
786
786
  /**
787
787
  * FILLME
788
788
  */
789
- MOVE_TO_WORKSPACE_LEFT,
789
+ MOVE_TO_WORKSPACE_LEFT = 63,
790
790
  /**
791
791
  * FILLME
792
792
  */
793
- MOVE_TO_WORKSPACE_RIGHT,
793
+ MOVE_TO_WORKSPACE_RIGHT = 64,
794
794
  /**
795
795
  * FILLME
796
796
  */
797
- MOVE_TO_WORKSPACE_UP,
797
+ MOVE_TO_WORKSPACE_UP = 65,
798
798
  /**
799
799
  * FILLME
800
800
  */
801
- MOVE_TO_WORKSPACE_DOWN,
801
+ MOVE_TO_WORKSPACE_DOWN = 66,
802
802
  /**
803
803
  * FILLME
804
804
  */
805
- MOVE_TO_WORKSPACE_LAST,
805
+ MOVE_TO_WORKSPACE_LAST = 67,
806
806
  /**
807
807
  * FILLME
808
808
  */
809
- MOVE_TO_MONITOR_LEFT,
809
+ MOVE_TO_MONITOR_LEFT = 68,
810
810
  /**
811
811
  * FILLME
812
812
  */
813
- MOVE_TO_MONITOR_RIGHT,
813
+ MOVE_TO_MONITOR_RIGHT = 69,
814
814
  /**
815
815
  * FILLME
816
816
  */
817
- MOVE_TO_MONITOR_UP,
817
+ MOVE_TO_MONITOR_UP = 70,
818
818
  /**
819
819
  * FILLME
820
820
  */
821
- MOVE_TO_MONITOR_DOWN,
821
+ MOVE_TO_MONITOR_DOWN = 71,
822
822
  /**
823
823
  * FILLME
824
824
  */
825
- RAISE_OR_LOWER,
825
+ RAISE_OR_LOWER = 72,
826
826
  /**
827
827
  * FILLME
828
828
  */
829
- RAISE,
829
+ RAISE = 73,
830
830
  /**
831
831
  * FILLME
832
832
  */
833
- LOWER,
833
+ LOWER = 74,
834
834
  /**
835
835
  * FILLME
836
836
  */
837
- MAXIMIZE_VERTICALLY,
837
+ MAXIMIZE_VERTICALLY = 75,
838
838
  /**
839
839
  * FILLME
840
840
  */
841
- MAXIMIZE_HORIZONTALLY,
841
+ MAXIMIZE_HORIZONTALLY = 76,
842
842
  /**
843
843
  * FILLME
844
844
  */
845
- MOVE_TO_CORNER_NW,
845
+ MOVE_TO_CORNER_NW = 77,
846
846
  /**
847
847
  * FILLME
848
848
  */
849
- MOVE_TO_CORNER_NE,
849
+ MOVE_TO_CORNER_NE = 78,
850
850
  /**
851
851
  * FILLME
852
852
  */
853
- MOVE_TO_CORNER_SW,
853
+ MOVE_TO_CORNER_SW = 79,
854
854
  /**
855
855
  * FILLME
856
856
  */
857
- MOVE_TO_CORNER_SE,
857
+ MOVE_TO_CORNER_SE = 80,
858
858
  /**
859
859
  * FILLME
860
860
  */
861
- MOVE_TO_SIDE_N,
861
+ MOVE_TO_SIDE_N = 81,
862
862
  /**
863
863
  * FILLME
864
864
  */
865
- MOVE_TO_SIDE_S,
865
+ MOVE_TO_SIDE_S = 82,
866
866
  /**
867
867
  * FILLME
868
868
  */
869
- MOVE_TO_SIDE_E,
869
+ MOVE_TO_SIDE_E = 83,
870
870
  /**
871
871
  * FILLME
872
872
  */
873
- MOVE_TO_SIDE_W,
873
+ MOVE_TO_SIDE_W = 84,
874
874
  /**
875
875
  * FILLME
876
876
  */
877
- MOVE_TO_CENTER,
877
+ MOVE_TO_CENTER = 85,
878
878
  /**
879
879
  * FILLME
880
880
  */
881
- OVERLAY_KEY,
881
+ OVERLAY_KEY = 86,
882
882
  /**
883
883
  * FILLME
884
884
  */
885
- LOCATE_POINTER_KEY,
886
- ISO_NEXT_GROUP,
885
+ LOCATE_POINTER_KEY = 87,
886
+ ISO_NEXT_GROUP = 88,
887
887
  /**
888
888
  * FILLME
889
889
  */
890
- ALWAYS_ON_TOP,
891
- SWITCH_MONITOR,
892
- ROTATE_MONITOR,
890
+ ALWAYS_ON_TOP = 89,
891
+ SWITCH_MONITOR = 90,
892
+ ROTATE_MONITOR = 91,
893
893
  /**
894
894
  * FILLME
895
895
  */
896
- LAST,
896
+ LAST = 92,
897
897
  }
898
898
 
899
899
 
@@ -912,28 +912,28 @@ export namespace Meta {
912
912
  * call in a resize processing phase that is done
913
913
  * before GTK+ repainting (including window borders) is done.
914
914
  */
915
- RESIZE,
915
+ RESIZE = 0,
916
916
  /**
917
917
  * used by Mutter to compute which windows should be mapped
918
918
  */
919
- CALC_SHOWING,
919
+ CALC_SHOWING = 1,
920
920
  /**
921
921
  * used by Mutter to see if there's a fullscreen window
922
922
  */
923
- CHECK_FULLSCREEN,
923
+ CHECK_FULLSCREEN = 2,
924
924
  /**
925
925
  * used by Mutter to send it's idea of the stacking order to the server
926
926
  */
927
- SYNC_STACK,
927
+ SYNC_STACK = 3,
928
928
  /**
929
929
  * call before the stage is redrawn
930
930
  */
931
- BEFORE_REDRAW,
931
+ BEFORE_REDRAW = 4,
932
932
  /**
933
933
  * call at a very low priority (can be blocked
934
934
  * by running animations or redrawing applications)
935
935
  */
936
- IDLE,
936
+ IDLE = 5,
937
937
  }
938
938
 
939
939
 
@@ -948,8 +948,8 @@ export namespace Meta {
948
948
  * @gir-type Enum
949
949
  */
950
950
  enum LocaleDirection {
951
- LTR,
952
- RTL,
951
+ LTR = 0,
952
+ RTL = 1,
953
953
  }
954
954
 
955
955
 
@@ -964,11 +964,11 @@ export namespace Meta {
964
964
  * @gir-type Enum
965
965
  */
966
966
  enum MonitorSwitchConfigType {
967
- ALL_MIRROR,
968
- ALL_LINEAR,
969
- EXTERNAL,
970
- BUILTIN,
971
- UNKNOWN,
967
+ ALL_MIRROR = 0,
968
+ ALL_LINEAR = 1,
969
+ EXTERNAL = 2,
970
+ BUILTIN = 3,
971
+ UNKNOWN = 4,
972
972
  }
973
973
 
974
974
 
@@ -986,35 +986,35 @@ export namespace Meta {
986
986
  /**
987
987
  * Upwards motion
988
988
  */
989
- UP,
989
+ UP = -1,
990
990
  /**
991
991
  * Downwards motion
992
992
  */
993
- DOWN,
993
+ DOWN = -2,
994
994
  /**
995
995
  * Motion to the left
996
996
  */
997
- LEFT,
997
+ LEFT = -3,
998
998
  /**
999
999
  * Motion to the right
1000
1000
  */
1001
- RIGHT,
1001
+ RIGHT = -4,
1002
1002
  /**
1003
1003
  * Motion up and to the left
1004
1004
  */
1005
- UP_LEFT,
1005
+ UP_LEFT = -5,
1006
1006
  /**
1007
1007
  * Motion up and to the right
1008
1008
  */
1009
- UP_RIGHT,
1009
+ UP_RIGHT = -6,
1010
1010
  /**
1011
1011
  * Motion down and to the left
1012
1012
  */
1013
- DOWN_LEFT,
1013
+ DOWN_LEFT = -7,
1014
1014
  /**
1015
1015
  * Motion down and to the right
1016
1016
  */
1017
- DOWN_RIGHT,
1017
+ DOWN_RIGHT = -8,
1018
1018
  }
1019
1019
 
1020
1020
 
@@ -1029,9 +1029,9 @@ export namespace Meta {
1029
1029
  * @gir-type Enum
1030
1030
  */
1031
1031
  enum PadActionType {
1032
- BUTTON,
1033
- RING,
1034
- STRIP,
1032
+ BUTTON = 0,
1033
+ RING = 1,
1034
+ STRIP = 2,
1035
1035
  }
1036
1036
 
1037
1037
 
@@ -1049,140 +1049,140 @@ export namespace Meta {
1049
1049
  /**
1050
1050
  * mouse button modifiers
1051
1051
  */
1052
- MOUSE_BUTTON_MODS,
1052
+ MOUSE_BUTTON_MODS = 0,
1053
1053
  /**
1054
1054
  * focus mode
1055
1055
  */
1056
- FOCUS_MODE,
1056
+ FOCUS_MODE = 1,
1057
1057
  /**
1058
1058
  * focus new windows
1059
1059
  */
1060
- FOCUS_NEW_WINDOWS,
1060
+ FOCUS_NEW_WINDOWS = 2,
1061
1061
  /**
1062
1062
  * attach modal dialogs
1063
1063
  */
1064
- ATTACH_MODAL_DIALOGS,
1064
+ ATTACH_MODAL_DIALOGS = 3,
1065
1065
  /**
1066
1066
  * raise on click
1067
1067
  */
1068
- RAISE_ON_CLICK,
1068
+ RAISE_ON_CLICK = 4,
1069
1069
  /**
1070
1070
  * action double click titlebar
1071
1071
  */
1072
- ACTION_DOUBLE_CLICK_TITLEBAR,
1072
+ ACTION_DOUBLE_CLICK_TITLEBAR = 5,
1073
1073
  /**
1074
1074
  * action middle click titlebar
1075
1075
  */
1076
- ACTION_MIDDLE_CLICK_TITLEBAR,
1076
+ ACTION_MIDDLE_CLICK_TITLEBAR = 6,
1077
1077
  /**
1078
1078
  * action right click titlebar
1079
1079
  */
1080
- ACTION_RIGHT_CLICK_TITLEBAR,
1080
+ ACTION_RIGHT_CLICK_TITLEBAR = 7,
1081
1081
  /**
1082
1082
  * auto-raise
1083
1083
  */
1084
- AUTO_RAISE,
1084
+ AUTO_RAISE = 8,
1085
1085
  /**
1086
1086
  * auto-raise delay
1087
1087
  */
1088
- AUTO_RAISE_DELAY,
1088
+ AUTO_RAISE_DELAY = 9,
1089
1089
  /**
1090
1090
  * focus change on pointer rest
1091
1091
  */
1092
- FOCUS_CHANGE_ON_POINTER_REST,
1092
+ FOCUS_CHANGE_ON_POINTER_REST = 10,
1093
1093
  /**
1094
1094
  * title-bar font
1095
1095
  */
1096
- TITLEBAR_FONT,
1096
+ TITLEBAR_FONT = 11,
1097
1097
  /**
1098
1098
  * number of workspaces
1099
1099
  */
1100
- NUM_WORKSPACES,
1100
+ NUM_WORKSPACES = 12,
1101
1101
  /**
1102
1102
  * dynamic workspaces
1103
1103
  */
1104
- DYNAMIC_WORKSPACES,
1104
+ DYNAMIC_WORKSPACES = 13,
1105
1105
  /**
1106
1106
  * keybindings
1107
1107
  */
1108
- KEYBINDINGS,
1108
+ KEYBINDINGS = 14,
1109
1109
  /**
1110
1110
  * disable workarounds
1111
1111
  */
1112
- DISABLE_WORKAROUNDS,
1112
+ DISABLE_WORKAROUNDS = 15,
1113
1113
  /**
1114
1114
  * button layout
1115
1115
  */
1116
- BUTTON_LAYOUT,
1116
+ BUTTON_LAYOUT = 16,
1117
1117
  /**
1118
1118
  * workspace names
1119
1119
  */
1120
- WORKSPACE_NAMES,
1120
+ WORKSPACE_NAMES = 17,
1121
1121
  /**
1122
1122
  * visual bell
1123
1123
  */
1124
- VISUAL_BELL,
1124
+ VISUAL_BELL = 18,
1125
1125
  /**
1126
1126
  * audible bell
1127
1127
  */
1128
- AUDIBLE_BELL,
1128
+ AUDIBLE_BELL = 19,
1129
1129
  /**
1130
1130
  * visual bell type
1131
1131
  */
1132
- VISUAL_BELL_TYPE,
1132
+ VISUAL_BELL_TYPE = 20,
1133
1133
  /**
1134
1134
  * GNOME accessibility
1135
1135
  */
1136
- GNOME_ACCESSIBILITY,
1136
+ GNOME_ACCESSIBILITY = 21,
1137
1137
  /**
1138
1138
  * GNOME animations
1139
1139
  */
1140
- GNOME_ANIMATIONS,
1140
+ GNOME_ANIMATIONS = 22,
1141
1141
  /**
1142
1142
  * cursor theme
1143
1143
  */
1144
- CURSOR_THEME,
1144
+ CURSOR_THEME = 23,
1145
1145
  /**
1146
1146
  * cursor size
1147
1147
  */
1148
- CURSOR_SIZE,
1148
+ CURSOR_SIZE = 24,
1149
1149
  /**
1150
1150
  * resize with right button
1151
1151
  */
1152
- RESIZE_WITH_RIGHT_BUTTON,
1152
+ RESIZE_WITH_RIGHT_BUTTON = 25,
1153
1153
  /**
1154
1154
  * edge tiling
1155
1155
  */
1156
- EDGE_TILING,
1156
+ EDGE_TILING = 26,
1157
1157
  /**
1158
1158
  * force fullscreen
1159
1159
  */
1160
- FORCE_FULLSCREEN,
1160
+ FORCE_FULLSCREEN = 27,
1161
1161
  /**
1162
1162
  * workspaces only on primary
1163
1163
  */
1164
- WORKSPACES_ONLY_ON_PRIMARY,
1164
+ WORKSPACES_ONLY_ON_PRIMARY = 28,
1165
1165
  /**
1166
1166
  * draggable border width
1167
1167
  */
1168
- DRAGGABLE_BORDER_WIDTH,
1168
+ DRAGGABLE_BORDER_WIDTH = 29,
1169
1169
  /**
1170
1170
  * auto-maximize
1171
1171
  */
1172
- AUTO_MAXIMIZE,
1172
+ AUTO_MAXIMIZE = 30,
1173
1173
  /**
1174
1174
  * center new windows
1175
1175
  */
1176
- CENTER_NEW_WINDOWS,
1176
+ CENTER_NEW_WINDOWS = 31,
1177
1177
  /**
1178
1178
  * drag threshold
1179
1179
  */
1180
- DRAG_THRESHOLD,
1180
+ DRAG_THRESHOLD = 32,
1181
1181
  /**
1182
1182
  * show pointer location
1183
1183
  */
1184
- LOCATE_POINTER,
1185
- CHECK_ALIVE_TIMEOUT,
1184
+ LOCATE_POINTER = 33,
1185
+ CHECK_ALIVE_TIMEOUT = 34,
1186
1186
  }
1187
1187
 
1188
1188
 
@@ -1197,10 +1197,10 @@ export namespace Meta {
1197
1197
  * @gir-type Enum
1198
1198
  */
1199
1199
  enum SelectionType {
1200
- SELECTION_PRIMARY,
1201
- SELECTION_CLIPBOARD,
1202
- SELECTION_DND,
1203
- N_SELECTION_TYPES,
1200
+ SELECTION_PRIMARY = 0,
1201
+ SELECTION_CLIPBOARD = 1,
1202
+ SELECTION_DND = 2,
1203
+ N_SELECTION_TYPES = 3,
1204
1204
  }
1205
1205
 
1206
1206
 
@@ -1215,9 +1215,9 @@ export namespace Meta {
1215
1215
  * @gir-type Enum
1216
1216
  */
1217
1217
  enum ShadowMode {
1218
- AUTO,
1219
- FORCED_OFF,
1220
- FORCED_ON,
1218
+ AUTO = 0,
1219
+ FORCED_OFF = 1,
1220
+ FORCED_ON = 2,
1221
1221
  }
1222
1222
 
1223
1223
 
@@ -1235,19 +1235,19 @@ export namespace Meta {
1235
1235
  /**
1236
1236
  * Left side
1237
1237
  */
1238
- LEFT,
1238
+ LEFT = 1,
1239
1239
  /**
1240
1240
  * Right side
1241
1241
  */
1242
- RIGHT,
1242
+ RIGHT = 2,
1243
1243
  /**
1244
1244
  * Top side
1245
1245
  */
1246
- TOP,
1246
+ TOP = 4,
1247
1247
  /**
1248
1248
  * Bottom side
1249
1249
  */
1250
- BOTTOM,
1250
+ BOTTOM = 8,
1251
1251
  }
1252
1252
 
1253
1253
 
@@ -1262,10 +1262,10 @@ export namespace Meta {
1262
1262
  * @gir-type Enum
1263
1263
  */
1264
1264
  enum SizeChange {
1265
- MAXIMIZE,
1266
- UNMAXIMIZE,
1267
- FULLSCREEN,
1268
- UNFULLSCREEN,
1265
+ MAXIMIZE = 0,
1266
+ UNMAXIMIZE = 1,
1267
+ FULLSCREEN = 2,
1268
+ UNFULLSCREEN = 3,
1269
1269
  }
1270
1270
 
1271
1271
 
@@ -1285,31 +1285,31 @@ export namespace Meta {
1285
1285
  /**
1286
1286
  * Desktop layer
1287
1287
  */
1288
- DESKTOP,
1288
+ DESKTOP = 0,
1289
1289
  /**
1290
1290
  * Bottom layer
1291
1291
  */
1292
- BOTTOM,
1292
+ BOTTOM = 1,
1293
1293
  /**
1294
1294
  * Normal layer
1295
1295
  */
1296
- NORMAL,
1296
+ NORMAL = 2,
1297
1297
  /**
1298
1298
  * Top layer
1299
1299
  */
1300
- TOP,
1300
+ TOP = 4,
1301
1301
  /**
1302
1302
  * Dock layer
1303
1303
  */
1304
- DOCK,
1304
+ DOCK = 4,
1305
1305
  /**
1306
1306
  * Override-redirect layer
1307
1307
  */
1308
- OVERRIDE_REDIRECT,
1308
+ OVERRIDE_REDIRECT = 7,
1309
1309
  /**
1310
1310
  * Marks the end of the {@link Meta.StackLayer} enumeration
1311
1311
  */
1312
- LAST,
1312
+ LAST = 8,
1313
1313
  }
1314
1314
 
1315
1315
 
@@ -1327,19 +1327,19 @@ export namespace Meta {
1327
1327
  /**
1328
1328
  * Normal windows
1329
1329
  */
1330
- NORMAL,
1330
+ NORMAL = 0,
1331
1331
  /**
1332
1332
  * Dock windows
1333
1333
  */
1334
- DOCKS,
1334
+ DOCKS = 1,
1335
1335
  /**
1336
1336
  * Groups
1337
1337
  */
1338
- GROUP,
1338
+ GROUP = 2,
1339
1339
  /**
1340
1340
  * All windows
1341
1341
  */
1342
- NORMAL_ALL,
1342
+ NORMAL_ALL = 3,
1343
1343
  }
1344
1344
 
1345
1345
 
@@ -1357,11 +1357,11 @@ export namespace Meta {
1357
1357
  /**
1358
1358
  * Show icon (Alt-Tab mode)
1359
1359
  */
1360
- ICON,
1360
+ ICON = 0,
1361
1361
  /**
1362
1362
  * Show instantly (Alt-Esc mode)
1363
1363
  */
1364
- INSTANTLY,
1364
+ INSTANTLY = 1,
1365
1365
  }
1366
1366
 
1367
1367
 
@@ -1379,11 +1379,11 @@ export namespace Meta {
1379
1379
  /**
1380
1380
  * A Wayland based window
1381
1381
  */
1382
- WAYLAND,
1382
+ WAYLAND = 0,
1383
1383
  /**
1384
1384
  * An X11 based window
1385
1385
  */
1386
- X11,
1386
+ X11 = 1,
1387
1387
  }
1388
1388
 
1389
1389
 
@@ -1402,11 +1402,11 @@ export namespace Meta {
1402
1402
  /**
1403
1403
  * the window manager menu
1404
1404
  */
1405
- WM,
1405
+ WM = 0,
1406
1406
  /**
1407
1407
  * the (fallback) app menu
1408
1408
  */
1409
- APP,
1409
+ APP = 1,
1410
1410
  }
1411
1411
 
1412
1412
 
@@ -1424,100 +1424,148 @@ export namespace Meta {
1424
1424
  /**
1425
1425
  * Normal
1426
1426
  */
1427
- NORMAL,
1427
+ NORMAL = 0,
1428
1428
  /**
1429
1429
  * Desktop
1430
1430
  */
1431
- DESKTOP,
1431
+ DESKTOP = 1,
1432
1432
  /**
1433
1433
  * Dock
1434
1434
  */
1435
- DOCK,
1435
+ DOCK = 2,
1436
1436
  /**
1437
1437
  * Dialog
1438
1438
  */
1439
- DIALOG,
1439
+ DIALOG = 3,
1440
1440
  /**
1441
1441
  * Modal dialog
1442
1442
  */
1443
- MODAL_DIALOG,
1443
+ MODAL_DIALOG = 4,
1444
1444
  /**
1445
1445
  * Toolbar
1446
1446
  */
1447
- TOOLBAR,
1447
+ TOOLBAR = 5,
1448
1448
  /**
1449
1449
  * Menu
1450
1450
  */
1451
- MENU,
1451
+ MENU = 6,
1452
1452
  /**
1453
1453
  * Utility
1454
1454
  */
1455
- UTILITY,
1455
+ UTILITY = 7,
1456
1456
  /**
1457
1457
  * Splashcreen
1458
1458
  */
1459
- SPLASHSCREEN,
1459
+ SPLASHSCREEN = 8,
1460
1460
  /**
1461
1461
  * Dropdown menu
1462
1462
  */
1463
- DROPDOWN_MENU,
1463
+ DROPDOWN_MENU = 9,
1464
1464
  /**
1465
1465
  * Popup menu
1466
1466
  */
1467
- POPUP_MENU,
1467
+ POPUP_MENU = 10,
1468
1468
  /**
1469
1469
  * Tooltip
1470
1470
  */
1471
- TOOLTIP,
1471
+ TOOLTIP = 11,
1472
1472
  /**
1473
1473
  * Notification
1474
1474
  */
1475
- NOTIFICATION,
1475
+ NOTIFICATION = 12,
1476
1476
  /**
1477
1477
  * Combobox
1478
1478
  */
1479
- COMBO,
1479
+ COMBO = 13,
1480
1480
  /**
1481
1481
  * Drag and drop
1482
1482
  */
1483
- DND,
1483
+ DND = 14,
1484
1484
  /**
1485
1485
  * Other override-redirect window type
1486
1486
  */
1487
- OVERRIDE_OTHER,
1487
+ OVERRIDE_OTHER = 15,
1488
1488
  }
1489
1489
 
1490
1490
 
1491
+ /**
1492
+ * @default 0
1493
+ */
1491
1494
  const CURRENT_TIME: number;
1492
1495
 
1496
+ /**
1497
+ * @default window
1498
+ */
1493
1499
  const DEFAULT_ICON_NAME: string;
1494
1500
 
1501
+ /**
1502
+ * @default 96
1503
+ */
1495
1504
  const ICON_HEIGHT: number;
1496
1505
 
1506
+ /**
1507
+ * @default 96
1508
+ */
1497
1509
  const ICON_WIDTH: number;
1498
1510
 
1511
+ /**
1512
+ * @default 3
1513
+ */
1499
1514
  const MAJOR_VERSION: number;
1500
1515
 
1516
+ /**
1517
+ * @default 6
1518
+ */
1501
1519
  const MICRO_VERSION: number;
1502
1520
 
1521
+ /**
1522
+ * @default 16
1523
+ */
1503
1524
  const MINI_ICON_HEIGHT: number;
1504
1525
 
1526
+ /**
1527
+ * @default 16
1528
+ */
1505
1529
  const MINI_ICON_WIDTH: number;
1506
1530
 
1531
+ /**
1532
+ * @default 36
1533
+ */
1507
1534
  const MINOR_VERSION: number;
1508
1535
 
1536
+ /**
1537
+ * @default 3
1538
+ */
1509
1539
  const PLUGIN_API_VERSION: number;
1510
1540
 
1541
+ /**
1542
+ * @default 40
1543
+ */
1511
1544
  const PRIORITY_BEFORE_REDRAW: number;
1512
1545
 
1546
+ /**
1547
+ * @default 10
1548
+ */
1513
1549
  const PRIORITY_PREFS_NOTIFY: number;
1514
1550
 
1551
+ /**
1552
+ * @default 50
1553
+ */
1515
1554
  const PRIORITY_REDRAW: number;
1516
1555
 
1556
+ /**
1557
+ * @default 15
1558
+ */
1517
1559
  const PRIORITY_RESIZE: number;
1518
1560
 
1561
+ /**
1562
+ * @default 3
1563
+ */
1519
1564
  const VIRTUAL_CORE_KEYBOARD_ID: number;
1520
1565
 
1566
+ /**
1567
+ * @default 2
1568
+ */
1521
1569
  const VIRTUAL_CORE_POINTER_ID: number;
1522
1570
 
1523
1571
  /**
@@ -1878,6 +1926,9 @@ export namespace Meta {
1878
1926
  */
1879
1927
  function x11_error_trap_push(x11_display: X11Display): void;
1880
1928
 
1929
+ /**
1930
+ * @throws GLib.Error
1931
+ */
1881
1932
  function x11_init_gdk_display(): boolean;
1882
1933
 
1883
1934
  /**
@@ -1922,19 +1973,19 @@ export namespace Meta {
1922
1973
  /**
1923
1974
  * Positive direction in the X axis
1924
1975
  */
1925
- POSITIVE_X,
1976
+ POSITIVE_X = 1,
1926
1977
  /**
1927
1978
  * Positive direction in the Y axis
1928
1979
  */
1929
- POSITIVE_Y,
1980
+ POSITIVE_Y = 2,
1930
1981
  /**
1931
1982
  * Negative direction in the X axis
1932
1983
  */
1933
- NEGATIVE_X,
1984
+ NEGATIVE_X = 4,
1934
1985
  /**
1935
1986
  * Negative direction in the Y axis
1936
1987
  */
1937
- NEGATIVE_Y,
1988
+ NEGATIVE_Y = 8,
1938
1989
  }
1939
1990
 
1940
1991
 
@@ -1952,97 +2003,97 @@ export namespace Meta {
1952
2003
  /**
1953
2004
  * verbose logging
1954
2005
  */
1955
- VERBOSE,
2006
+ VERBOSE = -1,
1956
2007
  /**
1957
2008
  * focus
1958
2009
  */
1959
- FOCUS,
2010
+ FOCUS = 1,
1960
2011
  /**
1961
2012
  * workarea
1962
2013
  */
1963
- WORKAREA,
2014
+ WORKAREA = 2,
1964
2015
  /**
1965
2016
  * stack
1966
2017
  */
1967
- STACK,
2018
+ STACK = 4,
1968
2019
  /**
1969
2020
  * themes
1970
2021
  */
1971
- THEMES,
2022
+ THEMES = 8,
1972
2023
  /**
1973
2024
  * session management
1974
2025
  */
1975
- SM,
2026
+ SM = 16,
1976
2027
  /**
1977
2028
  * events
1978
2029
  */
1979
- EVENTS,
2030
+ EVENTS = 32,
1980
2031
  /**
1981
2032
  * window state
1982
2033
  */
1983
- WINDOW_STATE,
2034
+ WINDOW_STATE = 64,
1984
2035
  /**
1985
2036
  * window operations
1986
2037
  */
1987
- WINDOW_OPS,
2038
+ WINDOW_OPS = 128,
1988
2039
  /**
1989
2040
  * geometry
1990
2041
  */
1991
- GEOMETRY,
2042
+ GEOMETRY = 256,
1992
2043
  /**
1993
2044
  * window placement
1994
2045
  */
1995
- PLACEMENT,
2046
+ PLACEMENT = 512,
1996
2047
  /**
1997
2048
  * ping
1998
2049
  */
1999
- PING,
2050
+ PING = 1024,
2000
2051
  /**
2001
2052
  * Xinerama
2002
2053
  */
2003
- XINERAMA,
2054
+ XINERAMA = 2048,
2004
2055
  /**
2005
2056
  * keybindings
2006
2057
  */
2007
- KEYBINDINGS,
2058
+ KEYBINDINGS = 4096,
2008
2059
  /**
2009
2060
  * sync
2010
2061
  */
2011
- SYNC,
2062
+ SYNC = 8192,
2012
2063
  /**
2013
2064
  * errors
2014
2065
  */
2015
- ERRORS,
2066
+ ERRORS = 16384,
2016
2067
  /**
2017
2068
  * startup
2018
2069
  */
2019
- STARTUP,
2070
+ STARTUP = 32768,
2020
2071
  /**
2021
2072
  * preferences
2022
2073
  */
2023
- PREFS,
2074
+ PREFS = 65536,
2024
2075
  /**
2025
2076
  * groups
2026
2077
  */
2027
- GROUPS,
2078
+ GROUPS = 131072,
2028
2079
  /**
2029
2080
  * resizing
2030
2081
  */
2031
- RESIZING,
2082
+ RESIZING = 262144,
2032
2083
  /**
2033
2084
  * shapes
2034
2085
  */
2035
- SHAPES,
2086
+ SHAPES = 524288,
2036
2087
  /**
2037
2088
  * compositor
2038
2089
  */
2039
- COMPOSITOR,
2090
+ COMPOSITOR = 1048576,
2040
2091
  /**
2041
2092
  * edge resistance
2042
2093
  */
2043
- EDGE_RESISTANCE,
2044
- DBUS,
2045
- INPUT,
2094
+ EDGE_RESISTANCE = 2097152,
2095
+ DBUS = 4194304,
2096
+ INPUT = 8388608,
2046
2097
  }
2047
2098
 
2048
2099
 
@@ -2060,35 +2111,35 @@ export namespace Meta {
2060
2111
  /**
2061
2112
  * Left
2062
2113
  */
2063
- LEFT,
2114
+ LEFT = 1,
2064
2115
  /**
2065
2116
  * Right
2066
2117
  */
2067
- RIGHT,
2118
+ RIGHT = 2,
2068
2119
  /**
2069
2120
  * Top
2070
2121
  */
2071
- TOP,
2122
+ TOP = 4,
2072
2123
  /**
2073
2124
  * Bottom
2074
2125
  */
2075
- BOTTOM,
2126
+ BOTTOM = 8,
2076
2127
  /**
2077
2128
  * Up
2078
2129
  */
2079
- UP,
2130
+ UP = 4,
2080
2131
  /**
2081
2132
  * Down
2082
2133
  */
2083
- DOWN,
2134
+ DOWN = 8,
2084
2135
  /**
2085
2136
  * Horizontal
2086
2137
  */
2087
- HORIZONTAL,
2138
+ HORIZONTAL = 3,
2088
2139
  /**
2089
2140
  * Vertical
2090
2141
  */
2091
- VERTICAL,
2142
+ VERTICAL = 12,
2092
2143
  }
2093
2144
 
2094
2145
 
@@ -2106,67 +2157,67 @@ export namespace Meta {
2106
2157
  /**
2107
2158
  * frame allows delete
2108
2159
  */
2109
- ALLOWS_DELETE,
2160
+ ALLOWS_DELETE = 1,
2110
2161
  /**
2111
2162
  * frame allows menu
2112
2163
  */
2113
- ALLOWS_MENU,
2164
+ ALLOWS_MENU = 2,
2114
2165
  /**
2115
2166
  * frame allows minimize
2116
2167
  */
2117
- ALLOWS_MINIMIZE,
2168
+ ALLOWS_MINIMIZE = 4,
2118
2169
  /**
2119
2170
  * frame allows maximize
2120
2171
  */
2121
- ALLOWS_MAXIMIZE,
2172
+ ALLOWS_MAXIMIZE = 8,
2122
2173
  /**
2123
2174
  * frame allows vertical resize
2124
2175
  */
2125
- ALLOWS_VERTICAL_RESIZE,
2176
+ ALLOWS_VERTICAL_RESIZE = 16,
2126
2177
  /**
2127
2178
  * frame allows horizontal resize
2128
2179
  */
2129
- ALLOWS_HORIZONTAL_RESIZE,
2180
+ ALLOWS_HORIZONTAL_RESIZE = 32,
2130
2181
  /**
2131
2182
  * frame has focus
2132
2183
  */
2133
- HAS_FOCUS,
2184
+ HAS_FOCUS = 64,
2134
2185
  /**
2135
2186
  * frame is shaded
2136
2187
  */
2137
- SHADED,
2188
+ SHADED = 128,
2138
2189
  /**
2139
2190
  * frame is stuck
2140
2191
  */
2141
- STUCK,
2192
+ STUCK = 256,
2142
2193
  /**
2143
2194
  * frame is maximized
2144
2195
  */
2145
- MAXIMIZED,
2196
+ MAXIMIZED = 512,
2146
2197
  /**
2147
2198
  * frame allows shade
2148
2199
  */
2149
- ALLOWS_SHADE,
2200
+ ALLOWS_SHADE = 1024,
2150
2201
  /**
2151
2202
  * frame allows move
2152
2203
  */
2153
- ALLOWS_MOVE,
2204
+ ALLOWS_MOVE = 2048,
2154
2205
  /**
2155
2206
  * frame allows fullscreen
2156
2207
  */
2157
- FULLSCREEN,
2208
+ FULLSCREEN = 4096,
2158
2209
  /**
2159
2210
  * frame is above
2160
2211
  */
2161
- ABOVE,
2212
+ ABOVE = 8192,
2162
2213
  /**
2163
2214
  * frame is tiled to the left
2164
2215
  */
2165
- TILED_LEFT,
2216
+ TILED_LEFT = 16384,
2166
2217
  /**
2167
2218
  * frame is tiled to the right
2168
2219
  */
2169
- TILED_RIGHT,
2220
+ TILED_RIGHT = 32768,
2170
2221
  }
2171
2222
 
2172
2223
 
@@ -2184,28 +2235,28 @@ export namespace Meta {
2184
2235
  /**
2185
2236
  * none
2186
2237
  */
2187
- NONE,
2238
+ NONE = 0,
2188
2239
  /**
2189
2240
  * per-window
2190
2241
  */
2191
- PER_WINDOW,
2242
+ PER_WINDOW = 1,
2192
2243
  /**
2193
2244
  * built-in
2194
2245
  */
2195
- BUILTIN,
2246
+ BUILTIN = 2,
2196
2247
  /**
2197
2248
  * is reversed
2198
2249
  */
2199
- IS_REVERSED,
2250
+ IS_REVERSED = 4,
2200
2251
  /**
2201
2252
  * always active
2202
2253
  */
2203
- NON_MASKABLE,
2204
- IGNORE_AUTOREPEAT,
2254
+ NON_MASKABLE = 8,
2255
+ IGNORE_AUTOREPEAT = 16,
2205
2256
  /**
2206
2257
  * not grabbed automatically
2207
2258
  */
2208
- NO_AUTO_GRAB,
2259
+ NO_AUTO_GRAB = 32,
2209
2260
  }
2210
2261
 
2211
2262
 
@@ -2223,15 +2274,15 @@ export namespace Meta {
2223
2274
  /**
2224
2275
  * Horizontal
2225
2276
  */
2226
- HORIZONTAL,
2277
+ HORIZONTAL = 1,
2227
2278
  /**
2228
2279
  * Vertical
2229
2280
  */
2230
- VERTICAL,
2281
+ VERTICAL = 2,
2231
2282
  /**
2232
2283
  * Both
2233
2284
  */
2234
- BOTH,
2285
+ BOTH = 3,
2235
2286
  }
2236
2287
 
2237
2288
 
@@ -2251,12 +2302,12 @@ export namespace Meta {
2251
2302
  * if set the pointer is already
2252
2303
  * grabbed by the plugin and should not be grabbed again.
2253
2304
  */
2254
- POINTER_ALREADY_GRABBED,
2305
+ POINTER_ALREADY_GRABBED = 1,
2255
2306
  /**
2256
2307
  * if set the keyboard is already
2257
2308
  * grabbed by the plugin and should not be grabbed again.
2258
2309
  */
2259
- KEYBOARD_ALREADY_GRABBED,
2310
+ KEYBOARD_ALREADY_GRABBED = 2,
2260
2311
  }
2261
2312
 
2262
2313
 
@@ -2274,43 +2325,43 @@ export namespace Meta {
2274
2325
  /**
2275
2326
  * Shift mask
2276
2327
  */
2277
- SHIFT_MASK,
2328
+ SHIFT_MASK = 32,
2278
2329
  /**
2279
2330
  * Control mask
2280
2331
  */
2281
- CONTROL_MASK,
2332
+ CONTROL_MASK = 64,
2282
2333
  /**
2283
2334
  * Alt mask
2284
2335
  */
2285
- ALT_MASK,
2336
+ ALT_MASK = 128,
2286
2337
  /**
2287
2338
  * Meta mask
2288
2339
  */
2289
- META_MASK,
2340
+ META_MASK = 256,
2290
2341
  /**
2291
2342
  * Super mask
2292
2343
  */
2293
- SUPER_MASK,
2344
+ SUPER_MASK = 512,
2294
2345
  /**
2295
2346
  * Hyper mask
2296
2347
  */
2297
- HYPER_MASK,
2348
+ HYPER_MASK = 1024,
2298
2349
  /**
2299
2350
  * Mod2 mask
2300
2351
  */
2301
- MOD2_MASK,
2352
+ MOD2_MASK = 2048,
2302
2353
  /**
2303
2354
  * Mod3 mask
2304
2355
  */
2305
- MOD3_MASK,
2356
+ MOD3_MASK = 4096,
2306
2357
  /**
2307
2358
  * Mod4 mask
2308
2359
  */
2309
- MOD4_MASK,
2360
+ MOD4_MASK = 8192,
2310
2361
  /**
2311
2362
  * Mod5 mask
2312
2363
  */
2313
- MOD5_MASK,
2364
+ MOD5_MASK = 16384,
2314
2365
  }
2315
2366
 
2316
2367
 
@@ -2321,7 +2372,7 @@ export namespace Meta {
2321
2372
  * @signal
2322
2373
  * @run-last
2323
2374
  */
2324
- "gpu-added": (arg0: unknown) => void;
2375
+ "gpu-added": (gpu: unknown) => void;
2325
2376
  /**
2326
2377
  * @signal
2327
2378
  * @run-last
@@ -2331,17 +2382,17 @@ export namespace Meta {
2331
2382
  * @signal
2332
2383
  * @run-last
2333
2384
  */
2334
- "keymap-layout-group-changed": (arg0: number) => void;
2385
+ "keymap-layout-group-changed": (object: number) => void;
2335
2386
  /**
2336
2387
  * @signal
2337
2388
  * @run-last
2338
2389
  */
2339
- "last-device-changed": (arg0: Clutter.InputDevice) => void;
2390
+ "last-device-changed": (object: Clutter.InputDevice) => void;
2340
2391
  /**
2341
2392
  * @signal
2342
2393
  * @run-last
2343
2394
  */
2344
- "lid-is-closed-changed": (arg0: boolean) => void;
2395
+ "lid-is-closed-changed": (object: boolean) => void;
2345
2396
  }
2346
2397
 
2347
2398
  // Constructor properties interface
@@ -2462,6 +2513,8 @@ export namespace Meta {
2462
2513
  * instance.
2463
2514
  * @param cancellable optional {@link Gio.Cancellable} object, `null` to ignore.
2464
2515
  * @returns `true` if successful. If an error has occurred, this function will return `false` and set `error` appropriately if present.
2516
+ * @since 2.22
2517
+ * @throws GLib.Error
2465
2518
  */
2466
2519
  init(cancellable: Gio.Cancellable | null): boolean;
2467
2520
 
@@ -2505,6 +2558,7 @@ export namespace Meta {
2505
2558
  * on the result of `g_object_new()`, regardless of whether it is in fact a new
2506
2559
  * instance.
2507
2560
  * @param cancellable optional {@link Gio.Cancellable} object, `null` to ignore.
2561
+ * @since 2.22
2508
2562
  * @virtual
2509
2563
  */
2510
2564
  vfunc_init(cancellable: Gio.Cancellable | null): boolean;
@@ -2840,6 +2894,7 @@ export namespace Meta {
2840
2894
  * Finds the {@link GObject.ParamSpec} for `property_name`
2841
2895
  * @param property_name the name of the animatable property to find
2842
2896
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
2897
+ * @since 1.4
2843
2898
  */
2844
2899
  find_property(property_name: string): GObject.ParamSpec;
2845
2900
 
@@ -2847,6 +2902,7 @@ export namespace Meta {
2847
2902
  * Retrieves the current state of `property_name` and sets `value` with it
2848
2903
  * @param property_name the name of the animatable property to retrieve
2849
2904
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
2905
+ * @since 1.4
2850
2906
  */
2851
2907
  get_initial_state(property_name: string, value: GObject.Value | any): void;
2852
2908
 
@@ -2864,6 +2920,7 @@ export namespace Meta {
2864
2920
  * @param interval a {@link Clutter.Interval} with the animation range
2865
2921
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
2866
2922
  * @returns `true` if the interpolation was successful, and `false` otherwise
2923
+ * @since 1.8
2867
2924
  */
2868
2925
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
2869
2926
 
@@ -2871,6 +2928,7 @@ export namespace Meta {
2871
2928
  * Sets the current state of `property_name` to `value`
2872
2929
  * @param property_name the name of the animatable property to set
2873
2930
  * @param value the value of the animatable property to set
2931
+ * @since 1.4
2874
2932
  */
2875
2933
  set_final_state(property_name: string, value: GObject.Value | any): void;
2876
2934
 
@@ -2888,6 +2946,7 @@ export namespace Meta {
2888
2946
  /**
2889
2947
  * Finds the {@link GObject.ParamSpec} for `property_name`
2890
2948
  * @param property_name the name of the animatable property to find
2949
+ * @since 1.4
2891
2950
  * @virtual
2892
2951
  */
2893
2952
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -2896,6 +2955,7 @@ export namespace Meta {
2896
2955
  * Retrieves the current state of `property_name` and sets `value` with it
2897
2956
  * @param property_name the name of the animatable property to retrieve
2898
2957
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
2958
+ * @since 1.4
2899
2959
  * @virtual
2900
2960
  */
2901
2961
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -2913,6 +2973,7 @@ export namespace Meta {
2913
2973
  * @param property_name the name of the property to interpolate
2914
2974
  * @param interval a {@link Clutter.Interval} with the animation range
2915
2975
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
2976
+ * @since 1.8
2916
2977
  * @virtual
2917
2978
  */
2918
2979
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -2921,6 +2982,7 @@ export namespace Meta {
2921
2982
  * Sets the current state of `property_name` to `value`
2922
2983
  * @param property_name the name of the animatable property to set
2923
2984
  * @param value the value of the animatable property to set
2985
+ * @since 1.4
2924
2986
  * @virtual
2925
2987
  */
2926
2988
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -2935,6 +2997,8 @@ export namespace Meta {
2935
2997
  * deprecated virtual function. The default implementation will
2936
2998
  * call `clutter_actor_add_child()`.
2937
2999
  * @param actor the first {@link Clutter.Actor} to add
3000
+ * @since 0.4
3001
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
2938
3002
  */
2939
3003
  add_actor(actor: Clutter.Actor): void;
2940
3004
 
@@ -2949,6 +3013,7 @@ export namespace Meta {
2949
3013
  * @param child a {@link Clutter.Actor} that is a child of `container`.
2950
3014
  * @param property the name of the property to set.
2951
3015
  * @param value the value.
3016
+ * @since 0.8
2952
3017
  */
2953
3018
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
2954
3019
 
@@ -2958,6 +3023,7 @@ export namespace Meta {
2958
3023
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
2959
3024
  * @param child a {@link Clutter.Actor}
2960
3025
  * @param pspec a {@link GObject.ParamSpec}
3026
+ * @since 1.6
2961
3027
  */
2962
3028
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
2963
3029
 
@@ -2966,6 +3032,7 @@ export namespace Meta {
2966
3032
  * @param child a {@link Clutter.Actor} that is a child of `container`.
2967
3033
  * @param property the name of the property to set.
2968
3034
  * @param value the value.
3035
+ * @since 0.8
2969
3036
  */
2970
3037
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
2971
3038
 
@@ -2980,6 +3047,7 @@ export namespace Meta {
2980
3047
  *
2981
3048
  * Applications should not call this function.
2982
3049
  * @param actor a {@link Clutter.Actor}
3050
+ * @since 1.2
2983
3051
  */
2984
3052
  create_child_meta(actor: Clutter.Actor): void;
2985
3053
 
@@ -2993,6 +3061,7 @@ export namespace Meta {
2993
3061
  *
2994
3062
  * Applications should not call this function.
2995
3063
  * @param actor a {@link Clutter.Actor}
3064
+ * @since 1.2
2996
3065
  */
2997
3066
  destroy_child_meta(actor: Clutter.Actor): void;
2998
3067
 
@@ -3001,6 +3070,7 @@ export namespace Meta {
3001
3070
  * into any child container.
3002
3071
  * @param child_name the name of the requested child.
3003
3072
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
3073
+ * @since 0.6
3004
3074
  */
3005
3075
  find_child_by_name(child_name: string): Clutter.Actor;
3006
3076
 
@@ -3009,12 +3079,15 @@ export namespace Meta {
3009
3079
  * `container` specific state for `actor`.
3010
3080
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3011
3081
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
3082
+ * @since 0.8
3012
3083
  */
3013
3084
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
3014
3085
 
3015
3086
  /**
3016
3087
  * Retrieves all the children of `container`.
3017
3088
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
3089
+ * @since 0.4
3090
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
3018
3091
  */
3019
3092
  get_children(): Clutter.Actor[];
3020
3093
 
@@ -3026,6 +3099,8 @@ export namespace Meta {
3026
3099
  * `clutter_actor_set_child_below_sibling()`.
3027
3100
  * @param actor the actor to raise
3028
3101
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3102
+ * @since 0.6
3103
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3029
3104
  */
3030
3105
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3031
3106
 
@@ -3037,6 +3112,8 @@ export namespace Meta {
3037
3112
  * `clutter_actor_set_child_above_sibling()`.
3038
3113
  * @param actor the actor to raise
3039
3114
  * @param sibling the sibling to raise to, or `null` to raise to the top
3115
+ * @since 0.6
3116
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3040
3117
  */
3041
3118
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3042
3119
 
@@ -3050,12 +3127,16 @@ export namespace Meta {
3050
3127
  * deprecated virtual function. The default implementation will call
3051
3128
  * `clutter_actor_remove_child()`.
3052
3129
  * @param actor a {@link Clutter.Actor}
3130
+ * @since 0.4
3131
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3053
3132
  */
3054
3133
  remove_actor(actor: Clutter.Actor): void;
3055
3134
 
3056
3135
  /**
3057
3136
  * Sorts a container's children using their depth. This function should not
3058
3137
  * be normally used by applications.
3138
+ * @since 0.6
3139
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3059
3140
  */
3060
3141
  sort_depth_order(): void;
3061
3142
 
@@ -3081,6 +3162,8 @@ export namespace Meta {
3081
3162
  * deprecated virtual function. The default implementation will
3082
3163
  * call `clutter_actor_add_child()`.
3083
3164
  * @param actor the first {@link Clutter.Actor} to add
3165
+ * @since 0.4
3166
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
3084
3167
  * @virtual
3085
3168
  */
3086
3169
  vfunc_add(actor: Clutter.Actor): void;
@@ -3091,6 +3174,7 @@ export namespace Meta {
3091
3174
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
3092
3175
  * @param child a {@link Clutter.Actor}
3093
3176
  * @param pspec a {@link GObject.ParamSpec}
3177
+ * @since 1.6
3094
3178
  * @virtual
3095
3179
  */
3096
3180
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -3106,6 +3190,7 @@ export namespace Meta {
3106
3190
  *
3107
3191
  * Applications should not call this function.
3108
3192
  * @param actor a {@link Clutter.Actor}
3193
+ * @since 1.2
3109
3194
  * @virtual
3110
3195
  */
3111
3196
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -3120,6 +3205,7 @@ export namespace Meta {
3120
3205
  *
3121
3206
  * Applications should not call this function.
3122
3207
  * @param actor a {@link Clutter.Actor}
3208
+ * @since 1.2
3123
3209
  * @virtual
3124
3210
  */
3125
3211
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -3128,6 +3214,7 @@ export namespace Meta {
3128
3214
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
3129
3215
  * `container` specific state for `actor`.
3130
3216
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3217
+ * @since 0.8
3131
3218
  * @virtual
3132
3219
  */
3133
3220
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -3140,6 +3227,8 @@ export namespace Meta {
3140
3227
  * `clutter_actor_set_child_below_sibling()`.
3141
3228
  * @param actor the actor to raise
3142
3229
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3230
+ * @since 0.6
3231
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3143
3232
  * @virtual
3144
3233
  */
3145
3234
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3152,6 +3241,8 @@ export namespace Meta {
3152
3241
  * `clutter_actor_set_child_above_sibling()`.
3153
3242
  * @param actor the actor to raise
3154
3243
  * @param sibling the sibling to raise to, or `null` to raise to the top
3244
+ * @since 0.6
3245
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3155
3246
  * @virtual
3156
3247
  */
3157
3248
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3166,6 +3257,8 @@ export namespace Meta {
3166
3257
  * deprecated virtual function. The default implementation will call
3167
3258
  * `clutter_actor_remove_child()`.
3168
3259
  * @param actor a {@link Clutter.Actor}
3260
+ * @since 0.4
3261
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3169
3262
  * @virtual
3170
3263
  */
3171
3264
  vfunc_remove(actor: Clutter.Actor): void;
@@ -3173,6 +3266,8 @@ export namespace Meta {
3173
3266
  /**
3174
3267
  * Sorts a container's children using their depth. This function should not
3175
3268
  * be normally used by applications.
3269
+ * @since 0.6
3270
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3176
3271
  * @virtual
3177
3272
  */
3178
3273
  vfunc_sort_depth_order(): void;
@@ -3180,6 +3275,7 @@ export namespace Meta {
3180
3275
  /**
3181
3276
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3182
3277
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
3278
+ * @since 0.6
3183
3279
  */
3184
3280
  get_id(): string;
3185
3281
 
@@ -3191,6 +3287,7 @@ export namespace Meta {
3191
3287
  * @param name the name of the node
3192
3288
  * @param node the JSON node to be parsed
3193
3289
  * @returns `true` if the node was successfully parsed, `false` otherwise.
3290
+ * @since 0.6
3194
3291
  */
3195
3292
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
3196
3293
 
@@ -3200,6 +3297,7 @@ export namespace Meta {
3200
3297
  * @param script the {@link Clutter.Script} creating the scriptable instance
3201
3298
  * @param name the name of the property
3202
3299
  * @param value the value of the property
3300
+ * @since 0.6
3203
3301
  */
3204
3302
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
3205
3303
 
@@ -3211,11 +3309,13 @@ export namespace Meta {
3211
3309
  * define a unique name for an object constructable using the UI
3212
3310
  * definition language parsed by {@link Clutter.Script}.
3213
3311
  * @param id_ the {@link Clutter.Script} id of the object
3312
+ * @since 0.6
3214
3313
  */
3215
3314
  set_id(id_: string): void;
3216
3315
 
3217
3316
  /**
3218
3317
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3318
+ * @since 0.6
3219
3319
  * @virtual
3220
3320
  */
3221
3321
  vfunc_get_id(): string;
@@ -3227,6 +3327,7 @@ export namespace Meta {
3227
3327
  * @param value the generic value to be set
3228
3328
  * @param name the name of the node
3229
3329
  * @param node the JSON node to be parsed
3330
+ * @since 0.6
3230
3331
  * @virtual
3231
3332
  */
3232
3333
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -3237,6 +3338,7 @@ export namespace Meta {
3237
3338
  * @param script the {@link Clutter.Script} creating the scriptable instance
3238
3339
  * @param name the name of the property
3239
3340
  * @param value the value of the property
3341
+ * @since 0.6
3240
3342
  * @virtual
3241
3343
  */
3242
3344
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -3249,6 +3351,7 @@ export namespace Meta {
3249
3351
  * define a unique name for an object constructable using the UI
3250
3352
  * definition language parsed by {@link Clutter.Script}.
3251
3353
  * @param id_ the {@link Clutter.Script} id of the object
3354
+ * @since 0.6
3252
3355
  * @virtual
3253
3356
  */
3254
3357
  vfunc_set_id(id_: string): void;
@@ -3384,6 +3487,7 @@ export namespace Meta {
3384
3487
  * Finds the {@link GObject.ParamSpec} for `property_name`
3385
3488
  * @param property_name the name of the animatable property to find
3386
3489
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
3490
+ * @since 1.4
3387
3491
  */
3388
3492
  find_property(property_name: string): GObject.ParamSpec;
3389
3493
 
@@ -3391,6 +3495,7 @@ export namespace Meta {
3391
3495
  * Retrieves the current state of `property_name` and sets `value` with it
3392
3496
  * @param property_name the name of the animatable property to retrieve
3393
3497
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
3498
+ * @since 1.4
3394
3499
  */
3395
3500
  get_initial_state(property_name: string, value: GObject.Value | any): void;
3396
3501
 
@@ -3408,6 +3513,7 @@ export namespace Meta {
3408
3513
  * @param interval a {@link Clutter.Interval} with the animation range
3409
3514
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
3410
3515
  * @returns `true` if the interpolation was successful, and `false` otherwise
3516
+ * @since 1.8
3411
3517
  */
3412
3518
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
3413
3519
 
@@ -3415,6 +3521,7 @@ export namespace Meta {
3415
3521
  * Sets the current state of `property_name` to `value`
3416
3522
  * @param property_name the name of the animatable property to set
3417
3523
  * @param value the value of the animatable property to set
3524
+ * @since 1.4
3418
3525
  */
3419
3526
  set_final_state(property_name: string, value: GObject.Value | any): void;
3420
3527
 
@@ -3432,6 +3539,7 @@ export namespace Meta {
3432
3539
  /**
3433
3540
  * Finds the {@link GObject.ParamSpec} for `property_name`
3434
3541
  * @param property_name the name of the animatable property to find
3542
+ * @since 1.4
3435
3543
  * @virtual
3436
3544
  */
3437
3545
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -3440,6 +3548,7 @@ export namespace Meta {
3440
3548
  * Retrieves the current state of `property_name` and sets `value` with it
3441
3549
  * @param property_name the name of the animatable property to retrieve
3442
3550
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
3551
+ * @since 1.4
3443
3552
  * @virtual
3444
3553
  */
3445
3554
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -3457,6 +3566,7 @@ export namespace Meta {
3457
3566
  * @param property_name the name of the property to interpolate
3458
3567
  * @param interval a {@link Clutter.Interval} with the animation range
3459
3568
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
3569
+ * @since 1.8
3460
3570
  * @virtual
3461
3571
  */
3462
3572
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -3465,6 +3575,7 @@ export namespace Meta {
3465
3575
  * Sets the current state of `property_name` to `value`
3466
3576
  * @param property_name the name of the animatable property to set
3467
3577
  * @param value the value of the animatable property to set
3578
+ * @since 1.4
3468
3579
  * @virtual
3469
3580
  */
3470
3581
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -3479,6 +3590,8 @@ export namespace Meta {
3479
3590
  * deprecated virtual function. The default implementation will
3480
3591
  * call `clutter_actor_add_child()`.
3481
3592
  * @param actor the first {@link Clutter.Actor} to add
3593
+ * @since 0.4
3594
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
3482
3595
  */
3483
3596
  add_actor(actor: Clutter.Actor): void;
3484
3597
 
@@ -3493,6 +3606,7 @@ export namespace Meta {
3493
3606
  * @param child a {@link Clutter.Actor} that is a child of `container`.
3494
3607
  * @param property the name of the property to set.
3495
3608
  * @param value the value.
3609
+ * @since 0.8
3496
3610
  */
3497
3611
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
3498
3612
 
@@ -3502,6 +3616,7 @@ export namespace Meta {
3502
3616
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
3503
3617
  * @param child a {@link Clutter.Actor}
3504
3618
  * @param pspec a {@link GObject.ParamSpec}
3619
+ * @since 1.6
3505
3620
  */
3506
3621
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
3507
3622
 
@@ -3510,6 +3625,7 @@ export namespace Meta {
3510
3625
  * @param child a {@link Clutter.Actor} that is a child of `container`.
3511
3626
  * @param property the name of the property to set.
3512
3627
  * @param value the value.
3628
+ * @since 0.8
3513
3629
  */
3514
3630
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
3515
3631
 
@@ -3524,6 +3640,7 @@ export namespace Meta {
3524
3640
  *
3525
3641
  * Applications should not call this function.
3526
3642
  * @param actor a {@link Clutter.Actor}
3643
+ * @since 1.2
3527
3644
  */
3528
3645
  create_child_meta(actor: Clutter.Actor): void;
3529
3646
 
@@ -3537,6 +3654,7 @@ export namespace Meta {
3537
3654
  *
3538
3655
  * Applications should not call this function.
3539
3656
  * @param actor a {@link Clutter.Actor}
3657
+ * @since 1.2
3540
3658
  */
3541
3659
  destroy_child_meta(actor: Clutter.Actor): void;
3542
3660
 
@@ -3545,6 +3663,7 @@ export namespace Meta {
3545
3663
  * into any child container.
3546
3664
  * @param child_name the name of the requested child.
3547
3665
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
3666
+ * @since 0.6
3548
3667
  */
3549
3668
  find_child_by_name(child_name: string): Clutter.Actor;
3550
3669
 
@@ -3553,12 +3672,15 @@ export namespace Meta {
3553
3672
  * `container` specific state for `actor`.
3554
3673
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3555
3674
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
3675
+ * @since 0.8
3556
3676
  */
3557
3677
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
3558
3678
 
3559
3679
  /**
3560
3680
  * Retrieves all the children of `container`.
3561
3681
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
3682
+ * @since 0.4
3683
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
3562
3684
  */
3563
3685
  get_children(): Clutter.Actor[];
3564
3686
 
@@ -3570,6 +3692,8 @@ export namespace Meta {
3570
3692
  * `clutter_actor_set_child_below_sibling()`.
3571
3693
  * @param actor the actor to raise
3572
3694
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3695
+ * @since 0.6
3696
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3573
3697
  */
3574
3698
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3575
3699
 
@@ -3581,6 +3705,8 @@ export namespace Meta {
3581
3705
  * `clutter_actor_set_child_above_sibling()`.
3582
3706
  * @param actor the actor to raise
3583
3707
  * @param sibling the sibling to raise to, or `null` to raise to the top
3708
+ * @since 0.6
3709
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3584
3710
  */
3585
3711
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3586
3712
 
@@ -3594,12 +3720,16 @@ export namespace Meta {
3594
3720
  * deprecated virtual function. The default implementation will call
3595
3721
  * `clutter_actor_remove_child()`.
3596
3722
  * @param actor a {@link Clutter.Actor}
3723
+ * @since 0.4
3724
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3597
3725
  */
3598
3726
  remove_actor(actor: Clutter.Actor): void;
3599
3727
 
3600
3728
  /**
3601
3729
  * Sorts a container's children using their depth. This function should not
3602
3730
  * be normally used by applications.
3731
+ * @since 0.6
3732
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3603
3733
  */
3604
3734
  sort_depth_order(): void;
3605
3735
 
@@ -3625,6 +3755,8 @@ export namespace Meta {
3625
3755
  * deprecated virtual function. The default implementation will
3626
3756
  * call `clutter_actor_add_child()`.
3627
3757
  * @param actor the first {@link Clutter.Actor} to add
3758
+ * @since 0.4
3759
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
3628
3760
  * @virtual
3629
3761
  */
3630
3762
  vfunc_add(actor: Clutter.Actor): void;
@@ -3635,6 +3767,7 @@ export namespace Meta {
3635
3767
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
3636
3768
  * @param child a {@link Clutter.Actor}
3637
3769
  * @param pspec a {@link GObject.ParamSpec}
3770
+ * @since 1.6
3638
3771
  * @virtual
3639
3772
  */
3640
3773
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -3650,6 +3783,7 @@ export namespace Meta {
3650
3783
  *
3651
3784
  * Applications should not call this function.
3652
3785
  * @param actor a {@link Clutter.Actor}
3786
+ * @since 1.2
3653
3787
  * @virtual
3654
3788
  */
3655
3789
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -3664,6 +3798,7 @@ export namespace Meta {
3664
3798
  *
3665
3799
  * Applications should not call this function.
3666
3800
  * @param actor a {@link Clutter.Actor}
3801
+ * @since 1.2
3667
3802
  * @virtual
3668
3803
  */
3669
3804
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -3672,6 +3807,7 @@ export namespace Meta {
3672
3807
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
3673
3808
  * `container` specific state for `actor`.
3674
3809
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3810
+ * @since 0.8
3675
3811
  * @virtual
3676
3812
  */
3677
3813
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -3684,6 +3820,8 @@ export namespace Meta {
3684
3820
  * `clutter_actor_set_child_below_sibling()`.
3685
3821
  * @param actor the actor to raise
3686
3822
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3823
+ * @since 0.6
3824
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3687
3825
  * @virtual
3688
3826
  */
3689
3827
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3696,6 +3834,8 @@ export namespace Meta {
3696
3834
  * `clutter_actor_set_child_above_sibling()`.
3697
3835
  * @param actor the actor to raise
3698
3836
  * @param sibling the sibling to raise to, or `null` to raise to the top
3837
+ * @since 0.6
3838
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3699
3839
  * @virtual
3700
3840
  */
3701
3841
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3710,6 +3850,8 @@ export namespace Meta {
3710
3850
  * deprecated virtual function. The default implementation will call
3711
3851
  * `clutter_actor_remove_child()`.
3712
3852
  * @param actor a {@link Clutter.Actor}
3853
+ * @since 0.4
3854
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3713
3855
  * @virtual
3714
3856
  */
3715
3857
  vfunc_remove(actor: Clutter.Actor): void;
@@ -3717,6 +3859,8 @@ export namespace Meta {
3717
3859
  /**
3718
3860
  * Sorts a container's children using their depth. This function should not
3719
3861
  * be normally used by applications.
3862
+ * @since 0.6
3863
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3720
3864
  * @virtual
3721
3865
  */
3722
3866
  vfunc_sort_depth_order(): void;
@@ -3724,6 +3868,7 @@ export namespace Meta {
3724
3868
  /**
3725
3869
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3726
3870
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
3871
+ * @since 0.6
3727
3872
  */
3728
3873
  get_id(): string;
3729
3874
 
@@ -3735,6 +3880,7 @@ export namespace Meta {
3735
3880
  * @param name the name of the node
3736
3881
  * @param node the JSON node to be parsed
3737
3882
  * @returns `true` if the node was successfully parsed, `false` otherwise.
3883
+ * @since 0.6
3738
3884
  */
3739
3885
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
3740
3886
 
@@ -3744,6 +3890,7 @@ export namespace Meta {
3744
3890
  * @param script the {@link Clutter.Script} creating the scriptable instance
3745
3891
  * @param name the name of the property
3746
3892
  * @param value the value of the property
3893
+ * @since 0.6
3747
3894
  */
3748
3895
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
3749
3896
 
@@ -3755,11 +3902,13 @@ export namespace Meta {
3755
3902
  * define a unique name for an object constructable using the UI
3756
3903
  * definition language parsed by {@link Clutter.Script}.
3757
3904
  * @param id_ the {@link Clutter.Script} id of the object
3905
+ * @since 0.6
3758
3906
  */
3759
3907
  set_id(id_: string): void;
3760
3908
 
3761
3909
  /**
3762
3910
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3911
+ * @since 0.6
3763
3912
  * @virtual
3764
3913
  */
3765
3914
  vfunc_get_id(): string;
@@ -3771,6 +3920,7 @@ export namespace Meta {
3771
3920
  * @param value the generic value to be set
3772
3921
  * @param name the name of the node
3773
3922
  * @param node the JSON node to be parsed
3923
+ * @since 0.6
3774
3924
  * @virtual
3775
3925
  */
3776
3926
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -3781,6 +3931,7 @@ export namespace Meta {
3781
3931
  * @param script the {@link Clutter.Script} creating the scriptable instance
3782
3932
  * @param name the name of the property
3783
3933
  * @param value the value of the property
3934
+ * @since 0.6
3784
3935
  * @virtual
3785
3936
  */
3786
3937
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -3793,6 +3944,7 @@ export namespace Meta {
3793
3944
  * define a unique name for an object constructable using the UI
3794
3945
  * definition language parsed by {@link Clutter.Script}.
3795
3946
  * @param id_ the {@link Clutter.Script} id of the object
3947
+ * @since 0.6
3796
3948
  * @virtual
3797
3949
  */
3798
3950
  vfunc_set_id(id_: string): void;
@@ -3947,14 +4099,14 @@ export namespace Meta {
3947
4099
  * @signal
3948
4100
  * @run-first
3949
4101
  */
3950
- hit: (arg0: BarrierEvent) => void;
4102
+ hit: (event: BarrierEvent) => void;
3951
4103
  /**
3952
4104
  * When a pointer barrier hitbox was left, this will trigger.
3953
4105
  * This requires an XI2-enabled server.
3954
4106
  * @signal
3955
4107
  * @run-first
3956
4108
  */
3957
- left: (arg0: BarrierEvent) => void;
4109
+ left: (event: BarrierEvent) => void;
3958
4110
  "notify::directions": (pspec: GObject.ParamSpec) => void;
3959
4111
  "notify::display": (pspec: GObject.ParamSpec) => void;
3960
4112
  "notify::x1": (pspec: GObject.ParamSpec) => void;
@@ -4069,7 +4221,7 @@ export namespace Meta {
4069
4221
  * @signal
4070
4222
  * @run-last
4071
4223
  */
4072
- "cursor-moved": (arg0: number, arg1: number) => void;
4224
+ "cursor-moved": (x: number, y: number) => void;
4073
4225
  /**
4074
4226
  * @signal
4075
4227
  * @run-last
@@ -4149,7 +4301,7 @@ export namespace Meta {
4149
4301
  * @signal
4150
4302
  * @run-last
4151
4303
  */
4152
- "accelerator-activated": (arg0: number, arg1: Clutter.InputDevice, arg2: number) => void;
4304
+ "accelerator-activated": (object: number, p0: Clutter.InputDevice, p1: number) => void;
4153
4305
  /**
4154
4306
  * @signal
4155
4307
  * @run-last
@@ -4169,12 +4321,12 @@ export namespace Meta {
4169
4321
  * @signal
4170
4322
  * @run-last
4171
4323
  */
4172
- "grab-op-begin": (arg0: Display, arg1: Window, arg2: GrabOp) => void;
4324
+ "grab-op-begin": (object: Display, p0: Window, p1: GrabOp) => void;
4173
4325
  /**
4174
4326
  * @signal
4175
4327
  * @run-last
4176
4328
  */
4177
- "grab-op-end": (arg0: Display, arg1: Window, arg2: GrabOp) => void;
4329
+ "grab-op-end": (object: Display, p0: Window, p1: GrabOp) => void;
4178
4330
  /**
4179
4331
  * @signal
4180
4332
  * @run-last
@@ -4184,7 +4336,7 @@ export namespace Meta {
4184
4336
  * @signal
4185
4337
  * @run-last
4186
4338
  */
4187
- "init-xserver": (arg0: Gio.Task) => boolean | void;
4339
+ "init-xserver": (object: Gio.Task) => boolean | void;
4188
4340
  /**
4189
4341
  * The ::modifiers-accelerator-activated signal will be emitted when
4190
4342
  * a special modifiers-only keybinding is activated.
@@ -4201,7 +4353,7 @@ export namespace Meta {
4201
4353
  * @signal
4202
4354
  * @run-last
4203
4355
  */
4204
- "pad-mode-switch": (arg0: Clutter.InputDevice, arg1: number, arg2: number) => void;
4356
+ "pad-mode-switch": (object: Clutter.InputDevice, p0: number, p1: number) => void;
4205
4357
  /**
4206
4358
  * @signal
4207
4359
  * @run-last
@@ -4221,18 +4373,18 @@ export namespace Meta {
4221
4373
  * @signal
4222
4374
  * @run-last
4223
4375
  */
4224
- "show-osd": (arg0: number, arg1: string, arg2: string) => void;
4376
+ "show-osd": (object: number, p0: string, p1: string) => void;
4225
4377
  /**
4226
4378
  * Requests the pad button mapping OSD to be shown.
4227
4379
  * @signal
4228
4380
  * @run-last
4229
4381
  */
4230
- "show-pad-osd": (arg0: Clutter.InputDevice, arg1: Gio.Settings, arg2: string, arg3: boolean, arg4: number) => Clutter.Actor | null;
4382
+ "show-pad-osd": (pad: Clutter.InputDevice, settings: Gio.Settings, layout_path: string, edition_mode: boolean, monitor_idx: number) => Clutter.Actor | null;
4231
4383
  /**
4232
4384
  * @signal
4233
4385
  * @run-last
4234
4386
  */
4235
- "show-resize-popup": (arg0: boolean, arg1: Rectangle, arg2: number, arg3: number) => boolean | void;
4387
+ "show-resize-popup": (object: boolean, p0: Rectangle, p1: number, p2: number) => boolean | void;
4236
4388
  /**
4237
4389
  * The ::show-restart-message signal will be emitted to indicate
4238
4390
  * that the compositor should show a message during restart. This is
@@ -4247,7 +4399,7 @@ export namespace Meta {
4247
4399
  * @signal
4248
4400
  * @run-last
4249
4401
  */
4250
- "show-restart-message": (arg0: string | null) => boolean | void;
4402
+ "show-restart-message": (message: string | null) => boolean | void;
4251
4403
  /**
4252
4404
  * @signal
4253
4405
  * @run-last
@@ -4257,27 +4409,27 @@ export namespace Meta {
4257
4409
  * @signal
4258
4410
  * @run-last
4259
4411
  */
4260
- "window-created": (arg0: Window) => void;
4412
+ "window-created": (object: Window) => void;
4261
4413
  /**
4262
4414
  * @signal
4263
4415
  * @run-last
4264
4416
  */
4265
- "window-demands-attention": (arg0: Window) => void;
4417
+ "window-demands-attention": (object: Window) => void;
4266
4418
  /**
4267
4419
  * @signal
4268
4420
  * @run-last
4269
4421
  */
4270
- "window-entered-monitor": (arg0: number, arg1: Window) => void;
4422
+ "window-entered-monitor": (object: number, p0: Window) => void;
4271
4423
  /**
4272
4424
  * @signal
4273
4425
  * @run-last
4274
4426
  */
4275
- "window-left-monitor": (arg0: number, arg1: Window) => void;
4427
+ "window-left-monitor": (object: number, p0: Window) => void;
4276
4428
  /**
4277
4429
  * @signal
4278
4430
  * @run-last
4279
4431
  */
4280
- "window-marked-urgent": (arg0: Window) => void;
4432
+ "window-marked-urgent": (object: Window) => void;
4281
4433
  /**
4282
4434
  * @signal
4283
4435
  * @run-last
@@ -4683,7 +4835,7 @@ export namespace Meta {
4683
4835
  * @signal
4684
4836
  * @run-last
4685
4837
  */
4686
- "dnd-position-change": (arg0: number, arg1: number) => void;
4838
+ "dnd-position-change": (object: number, p0: number) => void;
4687
4839
  }
4688
4840
 
4689
4841
  // Constructor properties interface
@@ -5249,7 +5401,7 @@ export namespace Meta {
5249
5401
  * @signal
5250
5402
  * @run-last
5251
5403
  */
5252
- "new-handle": (arg0: RemoteAccessHandle) => void;
5404
+ "new-handle": (object: RemoteAccessHandle) => void;
5253
5405
  }
5254
5406
 
5255
5407
  // Constructor properties interface
@@ -5362,7 +5514,7 @@ export namespace Meta {
5362
5514
  * @signal
5363
5515
  * @run-last
5364
5516
  */
5365
- "owner-changed": (arg0: number, arg1: SelectionSource) => void;
5517
+ "owner-changed": (object: number, p0: SelectionSource) => void;
5366
5518
  }
5367
5519
 
5368
5520
  // Constructor properties interface
@@ -5459,6 +5611,7 @@ export namespace Meta {
5459
5611
  * Finishes the transfer of a queried mimetype.
5460
5612
  * @param result The async result
5461
5613
  * @returns `TRUE` if the transfer was successful.
5614
+ * @throws GLib.Error
5462
5615
  */
5463
5616
  transfer_finish(result: Gio.AsyncResult): boolean;
5464
5617
 
@@ -5595,6 +5748,7 @@ export namespace Meta {
5595
5748
  * Finishes a read from the selection source.
5596
5749
  * @param result The async result
5597
5750
  * @returns The resulting {@link Gio.InputStream}
5751
+ * @throws GLib.Error
5598
5752
  */
5599
5753
  read_finish(result: Gio.AsyncResult): Gio.InputStream;
5600
5754
  }
@@ -5828,6 +5982,7 @@ export namespace Meta {
5828
5982
  * would have regardless of the allocation of the actor that is painting it,
5829
5983
  * for instance the size of an image data.
5830
5984
  * @returns `true` if the content has a preferred size, and `false` otherwise
5985
+ * @since 1.10
5831
5986
  */
5832
5987
  get_preferred_size(): [boolean, number, number];
5833
5988
 
@@ -5837,6 +5992,7 @@ export namespace Meta {
5837
5992
  * This function should be called by {@link Clutter.Content} implementations when
5838
5993
  * they change the way a the content should be painted regardless of the
5839
5994
  * actor state.
5995
+ * @since 1.10
5840
5996
  */
5841
5997
  invalidate(): void;
5842
5998
 
@@ -5867,6 +6023,7 @@ export namespace Meta {
5867
6023
  * The natural size of a {@link Clutter.Content} is defined as the size the content
5868
6024
  * would have regardless of the allocation of the actor that is painting it,
5869
6025
  * for instance the size of an image data.
6026
+ * @since 1.10
5870
6027
  * @virtual
5871
6028
  */
5872
6029
  vfunc_get_preferred_size(): [boolean, number, number];
@@ -5877,6 +6034,7 @@ export namespace Meta {
5877
6034
  * This function should be called by {@link Clutter.Content} implementations when
5878
6035
  * they change the way a the content should be painted regardless of the
5879
6036
  * actor state.
6037
+ * @since 1.10
5880
6038
  * @virtual
5881
6039
  */
5882
6040
  vfunc_invalidate(): void;
@@ -6111,7 +6269,7 @@ export namespace Meta {
6111
6269
  * @signal
6112
6270
  * @run-last
6113
6271
  */
6114
- changed: (arg0: null) => void;
6272
+ changed: (object: null) => void;
6115
6273
  "notify::display": (pspec: GObject.ParamSpec) => void;
6116
6274
  }
6117
6275
 
@@ -7406,6 +7564,7 @@ export namespace Meta {
7406
7564
  * Finds the {@link GObject.ParamSpec} for `property_name`
7407
7565
  * @param property_name the name of the animatable property to find
7408
7566
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
7567
+ * @since 1.4
7409
7568
  */
7410
7569
  find_property(property_name: string): GObject.ParamSpec;
7411
7570
 
@@ -7413,6 +7572,7 @@ export namespace Meta {
7413
7572
  * Retrieves the current state of `property_name` and sets `value` with it
7414
7573
  * @param property_name the name of the animatable property to retrieve
7415
7574
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
7575
+ * @since 1.4
7416
7576
  */
7417
7577
  get_initial_state(property_name: string, value: GObject.Value | any): void;
7418
7578
 
@@ -7430,6 +7590,7 @@ export namespace Meta {
7430
7590
  * @param interval a {@link Clutter.Interval} with the animation range
7431
7591
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
7432
7592
  * @returns `true` if the interpolation was successful, and `false` otherwise
7593
+ * @since 1.8
7433
7594
  */
7434
7595
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
7435
7596
 
@@ -7437,6 +7598,7 @@ export namespace Meta {
7437
7598
  * Sets the current state of `property_name` to `value`
7438
7599
  * @param property_name the name of the animatable property to set
7439
7600
  * @param value the value of the animatable property to set
7601
+ * @since 1.4
7440
7602
  */
7441
7603
  set_final_state(property_name: string, value: GObject.Value | any): void;
7442
7604
 
@@ -7454,6 +7616,7 @@ export namespace Meta {
7454
7616
  /**
7455
7617
  * Finds the {@link GObject.ParamSpec} for `property_name`
7456
7618
  * @param property_name the name of the animatable property to find
7619
+ * @since 1.4
7457
7620
  * @virtual
7458
7621
  */
7459
7622
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -7462,6 +7625,7 @@ export namespace Meta {
7462
7625
  * Retrieves the current state of `property_name` and sets `value` with it
7463
7626
  * @param property_name the name of the animatable property to retrieve
7464
7627
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
7628
+ * @since 1.4
7465
7629
  * @virtual
7466
7630
  */
7467
7631
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -7479,6 +7643,7 @@ export namespace Meta {
7479
7643
  * @param property_name the name of the property to interpolate
7480
7644
  * @param interval a {@link Clutter.Interval} with the animation range
7481
7645
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
7646
+ * @since 1.8
7482
7647
  * @virtual
7483
7648
  */
7484
7649
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -7487,6 +7652,7 @@ export namespace Meta {
7487
7652
  * Sets the current state of `property_name` to `value`
7488
7653
  * @param property_name the name of the animatable property to set
7489
7654
  * @param value the value of the animatable property to set
7655
+ * @since 1.4
7490
7656
  * @virtual
7491
7657
  */
7492
7658
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -7501,6 +7667,8 @@ export namespace Meta {
7501
7667
  * deprecated virtual function. The default implementation will
7502
7668
  * call `clutter_actor_add_child()`.
7503
7669
  * @param actor the first {@link Clutter.Actor} to add
7670
+ * @since 0.4
7671
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
7504
7672
  */
7505
7673
  add_actor(actor: Clutter.Actor): void;
7506
7674
 
@@ -7515,6 +7683,7 @@ export namespace Meta {
7515
7683
  * @param child a {@link Clutter.Actor} that is a child of `container`.
7516
7684
  * @param property the name of the property to set.
7517
7685
  * @param value the value.
7686
+ * @since 0.8
7518
7687
  */
7519
7688
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
7520
7689
 
@@ -7524,6 +7693,7 @@ export namespace Meta {
7524
7693
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
7525
7694
  * @param child a {@link Clutter.Actor}
7526
7695
  * @param pspec a {@link GObject.ParamSpec}
7696
+ * @since 1.6
7527
7697
  */
7528
7698
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
7529
7699
 
@@ -7532,6 +7702,7 @@ export namespace Meta {
7532
7702
  * @param child a {@link Clutter.Actor} that is a child of `container`.
7533
7703
  * @param property the name of the property to set.
7534
7704
  * @param value the value.
7705
+ * @since 0.8
7535
7706
  */
7536
7707
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
7537
7708
 
@@ -7546,6 +7717,7 @@ export namespace Meta {
7546
7717
  *
7547
7718
  * Applications should not call this function.
7548
7719
  * @param actor a {@link Clutter.Actor}
7720
+ * @since 1.2
7549
7721
  */
7550
7722
  create_child_meta(actor: Clutter.Actor): void;
7551
7723
 
@@ -7559,6 +7731,7 @@ export namespace Meta {
7559
7731
  *
7560
7732
  * Applications should not call this function.
7561
7733
  * @param actor a {@link Clutter.Actor}
7734
+ * @since 1.2
7562
7735
  */
7563
7736
  destroy_child_meta(actor: Clutter.Actor): void;
7564
7737
 
@@ -7567,6 +7740,7 @@ export namespace Meta {
7567
7740
  * into any child container.
7568
7741
  * @param child_name the name of the requested child.
7569
7742
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
7743
+ * @since 0.6
7570
7744
  */
7571
7745
  find_child_by_name(child_name: string): Clutter.Actor;
7572
7746
 
@@ -7575,12 +7749,15 @@ export namespace Meta {
7575
7749
  * `container` specific state for `actor`.
7576
7750
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
7577
7751
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
7752
+ * @since 0.8
7578
7753
  */
7579
7754
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
7580
7755
 
7581
7756
  /**
7582
7757
  * Retrieves all the children of `container`.
7583
7758
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
7759
+ * @since 0.4
7760
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
7584
7761
  */
7585
7762
  get_children(): Clutter.Actor[];
7586
7763
 
@@ -7592,6 +7769,8 @@ export namespace Meta {
7592
7769
  * `clutter_actor_set_child_below_sibling()`.
7593
7770
  * @param actor the actor to raise
7594
7771
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
7772
+ * @since 0.6
7773
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
7595
7774
  */
7596
7775
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
7597
7776
 
@@ -7603,6 +7782,8 @@ export namespace Meta {
7603
7782
  * `clutter_actor_set_child_above_sibling()`.
7604
7783
  * @param actor the actor to raise
7605
7784
  * @param sibling the sibling to raise to, or `null` to raise to the top
7785
+ * @since 0.6
7786
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
7606
7787
  */
7607
7788
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
7608
7789
 
@@ -7616,12 +7797,16 @@ export namespace Meta {
7616
7797
  * deprecated virtual function. The default implementation will call
7617
7798
  * `clutter_actor_remove_child()`.
7618
7799
  * @param actor a {@link Clutter.Actor}
7800
+ * @since 0.4
7801
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
7619
7802
  */
7620
7803
  remove_actor(actor: Clutter.Actor): void;
7621
7804
 
7622
7805
  /**
7623
7806
  * Sorts a container's children using their depth. This function should not
7624
7807
  * be normally used by applications.
7808
+ * @since 0.6
7809
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
7625
7810
  */
7626
7811
  sort_depth_order(): void;
7627
7812
 
@@ -7647,6 +7832,8 @@ export namespace Meta {
7647
7832
  * deprecated virtual function. The default implementation will
7648
7833
  * call `clutter_actor_add_child()`.
7649
7834
  * @param actor the first {@link Clutter.Actor} to add
7835
+ * @since 0.4
7836
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
7650
7837
  * @virtual
7651
7838
  */
7652
7839
  vfunc_add(actor: Clutter.Actor): void;
@@ -7657,6 +7844,7 @@ export namespace Meta {
7657
7844
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
7658
7845
  * @param child a {@link Clutter.Actor}
7659
7846
  * @param pspec a {@link GObject.ParamSpec}
7847
+ * @since 1.6
7660
7848
  * @virtual
7661
7849
  */
7662
7850
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -7672,6 +7860,7 @@ export namespace Meta {
7672
7860
  *
7673
7861
  * Applications should not call this function.
7674
7862
  * @param actor a {@link Clutter.Actor}
7863
+ * @since 1.2
7675
7864
  * @virtual
7676
7865
  */
7677
7866
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -7686,6 +7875,7 @@ export namespace Meta {
7686
7875
  *
7687
7876
  * Applications should not call this function.
7688
7877
  * @param actor a {@link Clutter.Actor}
7878
+ * @since 1.2
7689
7879
  * @virtual
7690
7880
  */
7691
7881
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -7694,6 +7884,7 @@ export namespace Meta {
7694
7884
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
7695
7885
  * `container` specific state for `actor`.
7696
7886
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
7887
+ * @since 0.8
7697
7888
  * @virtual
7698
7889
  */
7699
7890
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -7706,6 +7897,8 @@ export namespace Meta {
7706
7897
  * `clutter_actor_set_child_below_sibling()`.
7707
7898
  * @param actor the actor to raise
7708
7899
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
7900
+ * @since 0.6
7901
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
7709
7902
  * @virtual
7710
7903
  */
7711
7904
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -7718,6 +7911,8 @@ export namespace Meta {
7718
7911
  * `clutter_actor_set_child_above_sibling()`.
7719
7912
  * @param actor the actor to raise
7720
7913
  * @param sibling the sibling to raise to, or `null` to raise to the top
7914
+ * @since 0.6
7915
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
7721
7916
  * @virtual
7722
7917
  */
7723
7918
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -7732,6 +7927,8 @@ export namespace Meta {
7732
7927
  * deprecated virtual function. The default implementation will call
7733
7928
  * `clutter_actor_remove_child()`.
7734
7929
  * @param actor a {@link Clutter.Actor}
7930
+ * @since 0.4
7931
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
7735
7932
  * @virtual
7736
7933
  */
7737
7934
  vfunc_remove(actor: Clutter.Actor): void;
@@ -7739,6 +7936,8 @@ export namespace Meta {
7739
7936
  /**
7740
7937
  * Sorts a container's children using their depth. This function should not
7741
7938
  * be normally used by applications.
7939
+ * @since 0.6
7940
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
7742
7941
  * @virtual
7743
7942
  */
7744
7943
  vfunc_sort_depth_order(): void;
@@ -7746,6 +7945,7 @@ export namespace Meta {
7746
7945
  /**
7747
7946
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
7748
7947
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
7948
+ * @since 0.6
7749
7949
  */
7750
7950
  get_id(): string;
7751
7951
 
@@ -7757,6 +7957,7 @@ export namespace Meta {
7757
7957
  * @param name the name of the node
7758
7958
  * @param node the JSON node to be parsed
7759
7959
  * @returns `true` if the node was successfully parsed, `false` otherwise.
7960
+ * @since 0.6
7760
7961
  */
7761
7962
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
7762
7963
 
@@ -7766,6 +7967,7 @@ export namespace Meta {
7766
7967
  * @param script the {@link Clutter.Script} creating the scriptable instance
7767
7968
  * @param name the name of the property
7768
7969
  * @param value the value of the property
7970
+ * @since 0.6
7769
7971
  */
7770
7972
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
7771
7973
 
@@ -7777,11 +7979,13 @@ export namespace Meta {
7777
7979
  * define a unique name for an object constructable using the UI
7778
7980
  * definition language parsed by {@link Clutter.Script}.
7779
7981
  * @param id_ the {@link Clutter.Script} id of the object
7982
+ * @since 0.6
7780
7983
  */
7781
7984
  set_id(id_: string): void;
7782
7985
 
7783
7986
  /**
7784
7987
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
7988
+ * @since 0.6
7785
7989
  * @virtual
7786
7990
  */
7787
7991
  vfunc_get_id(): string;
@@ -7793,6 +7997,7 @@ export namespace Meta {
7793
7997
  * @param value the generic value to be set
7794
7998
  * @param name the name of the node
7795
7999
  * @param node the JSON node to be parsed
8000
+ * @since 0.6
7796
8001
  * @virtual
7797
8002
  */
7798
8003
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -7803,6 +8008,7 @@ export namespace Meta {
7803
8008
  * @param script the {@link Clutter.Script} creating the scriptable instance
7804
8009
  * @param name the name of the property
7805
8010
  * @param value the value of the property
8011
+ * @since 0.6
7806
8012
  * @virtual
7807
8013
  */
7808
8014
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -7815,6 +8021,7 @@ export namespace Meta {
7815
8021
  * define a unique name for an object constructable using the UI
7816
8022
  * definition language parsed by {@link Clutter.Script}.
7817
8023
  * @param id_ the {@link Clutter.Script} id of the object
8024
+ * @since 0.6
7818
8025
  * @virtual
7819
8026
  */
7820
8027
  vfunc_set_id(id_: string): void;
@@ -7948,6 +8155,7 @@ export namespace Meta {
7948
8155
  * Finds the {@link GObject.ParamSpec} for `property_name`
7949
8156
  * @param property_name the name of the animatable property to find
7950
8157
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
8158
+ * @since 1.4
7951
8159
  */
7952
8160
  find_property(property_name: string): GObject.ParamSpec;
7953
8161
 
@@ -7955,6 +8163,7 @@ export namespace Meta {
7955
8163
  * Retrieves the current state of `property_name` and sets `value` with it
7956
8164
  * @param property_name the name of the animatable property to retrieve
7957
8165
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
8166
+ * @since 1.4
7958
8167
  */
7959
8168
  get_initial_state(property_name: string, value: GObject.Value | any): void;
7960
8169
 
@@ -7972,6 +8181,7 @@ export namespace Meta {
7972
8181
  * @param interval a {@link Clutter.Interval} with the animation range
7973
8182
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
7974
8183
  * @returns `true` if the interpolation was successful, and `false` otherwise
8184
+ * @since 1.8
7975
8185
  */
7976
8186
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
7977
8187
 
@@ -7979,6 +8189,7 @@ export namespace Meta {
7979
8189
  * Sets the current state of `property_name` to `value`
7980
8190
  * @param property_name the name of the animatable property to set
7981
8191
  * @param value the value of the animatable property to set
8192
+ * @since 1.4
7982
8193
  */
7983
8194
  set_final_state(property_name: string, value: GObject.Value | any): void;
7984
8195
 
@@ -7996,6 +8207,7 @@ export namespace Meta {
7996
8207
  /**
7997
8208
  * Finds the {@link GObject.ParamSpec} for `property_name`
7998
8209
  * @param property_name the name of the animatable property to find
8210
+ * @since 1.4
7999
8211
  * @virtual
8000
8212
  */
8001
8213
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -8004,6 +8216,7 @@ export namespace Meta {
8004
8216
  * Retrieves the current state of `property_name` and sets `value` with it
8005
8217
  * @param property_name the name of the animatable property to retrieve
8006
8218
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
8219
+ * @since 1.4
8007
8220
  * @virtual
8008
8221
  */
8009
8222
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -8021,6 +8234,7 @@ export namespace Meta {
8021
8234
  * @param property_name the name of the property to interpolate
8022
8235
  * @param interval a {@link Clutter.Interval} with the animation range
8023
8236
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
8237
+ * @since 1.8
8024
8238
  * @virtual
8025
8239
  */
8026
8240
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -8029,6 +8243,7 @@ export namespace Meta {
8029
8243
  * Sets the current state of `property_name` to `value`
8030
8244
  * @param property_name the name of the animatable property to set
8031
8245
  * @param value the value of the animatable property to set
8246
+ * @since 1.4
8032
8247
  * @virtual
8033
8248
  */
8034
8249
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -8043,6 +8258,8 @@ export namespace Meta {
8043
8258
  * deprecated virtual function. The default implementation will
8044
8259
  * call `clutter_actor_add_child()`.
8045
8260
  * @param actor the first {@link Clutter.Actor} to add
8261
+ * @since 0.4
8262
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
8046
8263
  */
8047
8264
  add_actor(actor: Clutter.Actor): void;
8048
8265
 
@@ -8057,6 +8274,7 @@ export namespace Meta {
8057
8274
  * @param child a {@link Clutter.Actor} that is a child of `container`.
8058
8275
  * @param property the name of the property to set.
8059
8276
  * @param value the value.
8277
+ * @since 0.8
8060
8278
  */
8061
8279
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
8062
8280
 
@@ -8066,6 +8284,7 @@ export namespace Meta {
8066
8284
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
8067
8285
  * @param child a {@link Clutter.Actor}
8068
8286
  * @param pspec a {@link GObject.ParamSpec}
8287
+ * @since 1.6
8069
8288
  */
8070
8289
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
8071
8290
 
@@ -8074,6 +8293,7 @@ export namespace Meta {
8074
8293
  * @param child a {@link Clutter.Actor} that is a child of `container`.
8075
8294
  * @param property the name of the property to set.
8076
8295
  * @param value the value.
8296
+ * @since 0.8
8077
8297
  */
8078
8298
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
8079
8299
 
@@ -8088,6 +8308,7 @@ export namespace Meta {
8088
8308
  *
8089
8309
  * Applications should not call this function.
8090
8310
  * @param actor a {@link Clutter.Actor}
8311
+ * @since 1.2
8091
8312
  */
8092
8313
  create_child_meta(actor: Clutter.Actor): void;
8093
8314
 
@@ -8101,6 +8322,7 @@ export namespace Meta {
8101
8322
  *
8102
8323
  * Applications should not call this function.
8103
8324
  * @param actor a {@link Clutter.Actor}
8325
+ * @since 1.2
8104
8326
  */
8105
8327
  destroy_child_meta(actor: Clutter.Actor): void;
8106
8328
 
@@ -8109,6 +8331,7 @@ export namespace Meta {
8109
8331
  * into any child container.
8110
8332
  * @param child_name the name of the requested child.
8111
8333
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
8334
+ * @since 0.6
8112
8335
  */
8113
8336
  find_child_by_name(child_name: string): Clutter.Actor;
8114
8337
 
@@ -8117,12 +8340,15 @@ export namespace Meta {
8117
8340
  * `container` specific state for `actor`.
8118
8341
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
8119
8342
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
8343
+ * @since 0.8
8120
8344
  */
8121
8345
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
8122
8346
 
8123
8347
  /**
8124
8348
  * Retrieves all the children of `container`.
8125
8349
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
8350
+ * @since 0.4
8351
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
8126
8352
  */
8127
8353
  get_children(): Clutter.Actor[];
8128
8354
 
@@ -8134,6 +8360,8 @@ export namespace Meta {
8134
8360
  * `clutter_actor_set_child_below_sibling()`.
8135
8361
  * @param actor the actor to raise
8136
8362
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8363
+ * @since 0.6
8364
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
8137
8365
  */
8138
8366
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
8139
8367
 
@@ -8145,6 +8373,8 @@ export namespace Meta {
8145
8373
  * `clutter_actor_set_child_above_sibling()`.
8146
8374
  * @param actor the actor to raise
8147
8375
  * @param sibling the sibling to raise to, or `null` to raise to the top
8376
+ * @since 0.6
8377
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
8148
8378
  */
8149
8379
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
8150
8380
 
@@ -8158,12 +8388,16 @@ export namespace Meta {
8158
8388
  * deprecated virtual function. The default implementation will call
8159
8389
  * `clutter_actor_remove_child()`.
8160
8390
  * @param actor a {@link Clutter.Actor}
8391
+ * @since 0.4
8392
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
8161
8393
  */
8162
8394
  remove_actor(actor: Clutter.Actor): void;
8163
8395
 
8164
8396
  /**
8165
8397
  * Sorts a container's children using their depth. This function should not
8166
8398
  * be normally used by applications.
8399
+ * @since 0.6
8400
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
8167
8401
  */
8168
8402
  sort_depth_order(): void;
8169
8403
 
@@ -8189,6 +8423,8 @@ export namespace Meta {
8189
8423
  * deprecated virtual function. The default implementation will
8190
8424
  * call `clutter_actor_add_child()`.
8191
8425
  * @param actor the first {@link Clutter.Actor} to add
8426
+ * @since 0.4
8427
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
8192
8428
  * @virtual
8193
8429
  */
8194
8430
  vfunc_add(actor: Clutter.Actor): void;
@@ -8199,6 +8435,7 @@ export namespace Meta {
8199
8435
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
8200
8436
  * @param child a {@link Clutter.Actor}
8201
8437
  * @param pspec a {@link GObject.ParamSpec}
8438
+ * @since 1.6
8202
8439
  * @virtual
8203
8440
  */
8204
8441
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -8214,6 +8451,7 @@ export namespace Meta {
8214
8451
  *
8215
8452
  * Applications should not call this function.
8216
8453
  * @param actor a {@link Clutter.Actor}
8454
+ * @since 1.2
8217
8455
  * @virtual
8218
8456
  */
8219
8457
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -8228,6 +8466,7 @@ export namespace Meta {
8228
8466
  *
8229
8467
  * Applications should not call this function.
8230
8468
  * @param actor a {@link Clutter.Actor}
8469
+ * @since 1.2
8231
8470
  * @virtual
8232
8471
  */
8233
8472
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -8236,6 +8475,7 @@ export namespace Meta {
8236
8475
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
8237
8476
  * `container` specific state for `actor`.
8238
8477
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
8478
+ * @since 0.8
8239
8479
  * @virtual
8240
8480
  */
8241
8481
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -8248,6 +8488,8 @@ export namespace Meta {
8248
8488
  * `clutter_actor_set_child_below_sibling()`.
8249
8489
  * @param actor the actor to raise
8250
8490
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8491
+ * @since 0.6
8492
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
8251
8493
  * @virtual
8252
8494
  */
8253
8495
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -8260,6 +8502,8 @@ export namespace Meta {
8260
8502
  * `clutter_actor_set_child_above_sibling()`.
8261
8503
  * @param actor the actor to raise
8262
8504
  * @param sibling the sibling to raise to, or `null` to raise to the top
8505
+ * @since 0.6
8506
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
8263
8507
  * @virtual
8264
8508
  */
8265
8509
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -8274,6 +8518,8 @@ export namespace Meta {
8274
8518
  * deprecated virtual function. The default implementation will call
8275
8519
  * `clutter_actor_remove_child()`.
8276
8520
  * @param actor a {@link Clutter.Actor}
8521
+ * @since 0.4
8522
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
8277
8523
  * @virtual
8278
8524
  */
8279
8525
  vfunc_remove(actor: Clutter.Actor): void;
@@ -8281,6 +8527,8 @@ export namespace Meta {
8281
8527
  /**
8282
8528
  * Sorts a container's children using their depth. This function should not
8283
8529
  * be normally used by applications.
8530
+ * @since 0.6
8531
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
8284
8532
  * @virtual
8285
8533
  */
8286
8534
  vfunc_sort_depth_order(): void;
@@ -8288,6 +8536,7 @@ export namespace Meta {
8288
8536
  /**
8289
8537
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8290
8538
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
8539
+ * @since 0.6
8291
8540
  */
8292
8541
  get_id(): string;
8293
8542
 
@@ -8299,6 +8548,7 @@ export namespace Meta {
8299
8548
  * @param name the name of the node
8300
8549
  * @param node the JSON node to be parsed
8301
8550
  * @returns `true` if the node was successfully parsed, `false` otherwise.
8551
+ * @since 0.6
8302
8552
  */
8303
8553
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
8304
8554
 
@@ -8308,6 +8558,7 @@ export namespace Meta {
8308
8558
  * @param script the {@link Clutter.Script} creating the scriptable instance
8309
8559
  * @param name the name of the property
8310
8560
  * @param value the value of the property
8561
+ * @since 0.6
8311
8562
  */
8312
8563
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
8313
8564
 
@@ -8319,11 +8570,13 @@ export namespace Meta {
8319
8570
  * define a unique name for an object constructable using the UI
8320
8571
  * definition language parsed by {@link Clutter.Script}.
8321
8572
  * @param id_ the {@link Clutter.Script} id of the object
8573
+ * @since 0.6
8322
8574
  */
8323
8575
  set_id(id_: string): void;
8324
8576
 
8325
8577
  /**
8326
8578
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8579
+ * @since 0.6
8327
8580
  * @virtual
8328
8581
  */
8329
8582
  vfunc_get_id(): string;
@@ -8335,6 +8588,7 @@ export namespace Meta {
8335
8588
  * @param value the generic value to be set
8336
8589
  * @param name the name of the node
8337
8590
  * @param node the JSON node to be parsed
8591
+ * @since 0.6
8338
8592
  * @virtual
8339
8593
  */
8340
8594
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -8345,6 +8599,7 @@ export namespace Meta {
8345
8599
  * @param script the {@link Clutter.Script} creating the scriptable instance
8346
8600
  * @param name the name of the property
8347
8601
  * @param value the value of the property
8602
+ * @since 0.6
8348
8603
  * @virtual
8349
8604
  */
8350
8605
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -8357,6 +8612,7 @@ export namespace Meta {
8357
8612
  * define a unique name for an object constructable using the UI
8358
8613
  * definition language parsed by {@link Clutter.Script}.
8359
8614
  * @param id_ the {@link Clutter.Script} id of the object
8615
+ * @since 0.6
8360
8616
  * @virtual
8361
8617
  */
8362
8618
  vfunc_set_id(id_: string): void;
@@ -8370,12 +8626,12 @@ export namespace Meta {
8370
8626
  * @signal
8371
8627
  * @run-last
8372
8628
  */
8373
- "window-added": (arg0: Window) => void;
8629
+ "window-added": (object: Window) => void;
8374
8630
  /**
8375
8631
  * @signal
8376
8632
  * @run-last
8377
8633
  */
8378
- "window-removed": (arg0: Window) => void;
8634
+ "window-removed": (object: Window) => void;
8379
8635
  "notify::n-windows": (pspec: GObject.ParamSpec) => void;
8380
8636
  "notify::workspace-index": (pspec: GObject.ParamSpec) => void;
8381
8637
  }
@@ -8530,17 +8786,17 @@ export namespace Meta {
8530
8786
  * @signal
8531
8787
  * @run-last
8532
8788
  */
8533
- "workspace-added": (arg0: number) => void;
8789
+ "workspace-added": (object: number) => void;
8534
8790
  /**
8535
8791
  * @signal
8536
8792
  * @run-last
8537
8793
  */
8538
- "workspace-removed": (arg0: number) => void;
8794
+ "workspace-removed": (object: number) => void;
8539
8795
  /**
8540
8796
  * @signal
8541
8797
  * @run-last
8542
8798
  */
8543
- "workspace-switched": (arg0: number, arg1: number, arg2: MotionDirection) => void;
8799
+ "workspace-switched": (object: number, p0: number, p1: MotionDirection) => void;
8544
8800
  /**
8545
8801
  * @signal
8546
8802
  * @run-last