@girs/meta-3 4.3.0 → 4.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +36 -41
  2. package/meta-3.d.ts +739 -374
  3. package/package.json +23 -23
package/meta-3.d.ts CHANGED
@@ -57,24 +57,24 @@ export namespace Meta {
57
57
  /**
58
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  * Menu
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  */
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- MENU,
60
+ MENU = 0,
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  /**
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  * Minimize
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  */
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- MINIMIZE,
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+ MINIMIZE = 1,
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  /**
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  * Maximize
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  */
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- MAXIMIZE,
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+ MAXIMIZE = 2,
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  /**
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  * Close
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  */
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- CLOSE,
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- APPMENU,
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+ CLOSE = 3,
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+ APPMENU = 4,
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  /**
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  * Marks the end of the {@link Meta.ButtonFunction} enumeration
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  */
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- LAST,
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+ LAST = 5,
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  }
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79
 
80
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@@ -89,8 +89,8 @@ export namespace Meta {
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  * @gir-type Enum
90
90
  */
91
91
  enum CloseDialogResponse {
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- WAIT,
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- FORCE_CLOSE,
92
+ WAIT = 0,
93
+ FORCE_CLOSE = 1,
94
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  }
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95
 
96
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@@ -113,26 +113,26 @@ export namespace Meta {
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  * workspace and is changed to become visible on the active
114
114
  * workspace.)
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  */
116
- CREATE,
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+ CREATE = 0,
117
117
  /**
118
118
  * The window should be shown
119
119
  * as unminimizing from its icon geometry.
120
120
  */
121
- UNMINIMIZE,
121
+ UNMINIMIZE = 1,
122
122
  /**
123
123
  * The window is being destroyed
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  */
125
- DESTROY,
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+ DESTROY = 2,
126
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  /**
127
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  * The window should be shown
128
128
  * as minimizing to its icon geometry.
129
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  */
130
- MINIMIZE,
130
+ MINIMIZE = 3,
131
131
  /**
132
132
  * No effect, the window should be
133
133
  * shown or hidden immediately.
134
134
  */
135
- NONE,
135
+ NONE = 4,
136
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  }
137
137
 
138
138
 
@@ -147,80 +147,80 @@ export namespace Meta {
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  * @gir-type Enum
148
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  */
149
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  enum Cursor {
150
- NONE,
150
+ NONE = 0,
151
151
  /**
152
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  * Default cursor
153
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  */
154
- DEFAULT,
154
+ DEFAULT = 1,
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  /**
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  * Resize northern edge cursor
157
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  */
158
- NORTH_RESIZE,
158
+ NORTH_RESIZE = 2,
159
159
  /**
160
160
  * Resize southern edge cursor
161
161
  */
162
- SOUTH_RESIZE,
162
+ SOUTH_RESIZE = 3,
163
163
  /**
164
164
  * Resize western edge cursor
165
165
  */
166
- WEST_RESIZE,
166
+ WEST_RESIZE = 4,
167
167
  /**
168
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  * Resize eastern edge cursor
169
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  */
170
- EAST_RESIZE,
170
+ EAST_RESIZE = 5,
171
171
  /**
172
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  * Resize south-eastern corner cursor
173
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  */
174
- SE_RESIZE,
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+ SE_RESIZE = 6,
175
175
  /**
176
176
  * Resize south-western corner cursor
177
177
  */
178
- SW_RESIZE,
178
+ SW_RESIZE = 7,
179
179
  /**
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  * Resize north-eastern corner cursor
181
181
  */
182
- NE_RESIZE,
182
+ NE_RESIZE = 8,
183
183
  /**
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  * Resize north-western corner cursor
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  */
186
- NW_RESIZE,
186
+ NW_RESIZE = 9,
187
187
  /**
188
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  * Move or resize cursor
189
189
  */
190
- MOVE_OR_RESIZE_WINDOW,
190
+ MOVE_OR_RESIZE_WINDOW = 10,
191
191
  /**
192
192
  * Busy cursor
193
193
  */
194
- BUSY,
194
+ BUSY = 11,
195
195
  /**
196
196
  * DND in drag cursor
197
197
  */
198
- DND_IN_DRAG,
198
+ DND_IN_DRAG = 12,
199
199
  /**
200
200
  * DND move cursor
201
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  */
202
- DND_MOVE,
202
+ DND_MOVE = 13,
203
203
  /**
204
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  * DND copy cursor
205
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  */
206
- DND_COPY,
206
+ DND_COPY = 14,
207
207
  /**
208
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  * DND unsupported target
209
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  */
210
- DND_UNSUPPORTED_TARGET,
210
+ DND_UNSUPPORTED_TARGET = 15,
211
211
  /**
212
212
  * pointing hand
213
213
  */
214
- POINTING_HAND,
214
+ POINTING_HAND = 16,
215
215
  /**
216
216
  * crosshair (action forbidden)
217
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  */
218
- CROSSHAIR,
218
+ CROSSHAIR = 17,
219
219
  /**
220
220
  * I-beam (text input)
221
221
  */
222
- IBEAM,
223
- LAST,
222
+ IBEAM = 18,
223
+ LAST = 19,
224
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  }
225
225
 
226
226
 
@@ -238,19 +238,19 @@ export namespace Meta {
238
238
  /**
239
239
  * top-left corner
240
240
  */
241
- TOPLEFT,
241
+ TOPLEFT = 0,
242
242
  /**
243
243
  * top-right corner
244
244
  */
245
- TOPRIGHT,
245
+ TOPRIGHT = 1,
246
246
  /**
247
247
  * bottom-left corner
248
248
  */
249
- BOTTOMLEFT,
249
+ BOTTOMLEFT = 2,
250
250
  /**
251
251
  * bottom-right corner
252
252
  */
253
- BOTTOMRIGHT,
253
+ BOTTOMRIGHT = 3,
254
254
  }
255
255
 
256
256
 
@@ -268,19 +268,19 @@ export namespace Meta {
268
268
  /**
269
269
  * up
270
270
  */
271
- UP,
271
+ UP = 0,
272
272
  /**
273
273
  * down
274
274
  */
275
- DOWN,
275
+ DOWN = 1,
276
276
  /**
277
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  * left
278
278
  */
279
- LEFT,
279
+ LEFT = 2,
280
280
  /**
281
281
  * right
282
282
  */
283
- RIGHT,
283
+ RIGHT = 3,
284
284
  }
285
285
 
286
286
 
@@ -298,15 +298,15 @@ export namespace Meta {
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298
  /**
299
299
  * Whether the edge belongs to a window
300
300
  */
301
- WINDOW,
301
+ WINDOW = 0,
302
302
  /**
303
303
  * Whether the edge belongs to a monitor
304
304
  */
305
- MONITOR,
305
+ MONITOR = 1,
306
306
  /**
307
307
  * Whether the edge belongs to a screen
308
308
  */
309
- SCREEN,
309
+ SCREEN = 2,
310
310
  }
311
311
 
312
312
 
@@ -324,11 +324,11 @@ export namespace Meta {
324
324
  /**
325
325
  * Success
326
326
  */
327
- SUCCESS,
327
+ SUCCESS = 0,
328
328
  /**
329
329
  * Error
330
330
  */
331
- ERROR,
331
+ ERROR = 1,
332
332
  }
333
333
 
334
334
 
@@ -346,35 +346,35 @@ export namespace Meta {
346
346
  /**
347
347
  * Normal frame
348
348
  */
349
- NORMAL,
349
+ NORMAL = 0,
350
350
  /**
351
351
  * Dialog frame
352
352
  */
353
- DIALOG,
353
+ DIALOG = 1,
354
354
  /**
355
355
  * Modal dialog frame
356
356
  */
357
- MODAL_DIALOG,
357
+ MODAL_DIALOG = 2,
358
358
  /**
359
359
  * Utility frame
360
360
  */
361
- UTILITY,
361
+ UTILITY = 3,
362
362
  /**
363
363
  * Menu frame
364
364
  */
365
- MENU,
365
+ MENU = 4,
366
366
  /**
367
367
  * Border frame
368
368
  */
369
- BORDER,
369
+ BORDER = 5,
370
370
  /**
371
371
  * Attached frame
372
372
  */
373
- ATTACHED,
373
+ ATTACHED = 6,
374
374
  /**
375
375
  * Marks the end of the {@link Meta.FrameType} enumeration
376
376
  */
377
- LAST,
377
+ LAST = 7,
378
378
  }
379
379
 
380
380
 
@@ -392,90 +392,90 @@ export namespace Meta {
392
392
  /**
393
393
  * None
394
394
  */
395
- NONE,
396
- WINDOW_BASE,
395
+ NONE = 0,
396
+ WINDOW_BASE = 1,
397
397
  /**
398
398
  * Compositor asked for grab
399
399
  */
400
- COMPOSITOR,
401
- WAYLAND_POPUP,
402
- FRAME_BUTTON,
400
+ COMPOSITOR = 2,
401
+ WAYLAND_POPUP = 3,
402
+ FRAME_BUTTON = 4,
403
403
  /**
404
404
  * Moving with pointer
405
405
  */
406
- MOVING,
406
+ MOVING = 1,
407
407
  /**
408
408
  * Resizing NW with pointer
409
409
  */
410
- RESIZING_NW,
410
+ RESIZING_NW = 36865,
411
411
  /**
412
412
  * Resizing N with pointer
413
413
  */
414
- RESIZING_N,
414
+ RESIZING_N = 32769,
415
415
  /**
416
416
  * Resizing NE with pointer
417
417
  */
418
- RESIZING_NE,
418
+ RESIZING_NE = 40961,
419
419
  /**
420
420
  * Resizing E with pointer
421
421
  */
422
- RESIZING_E,
422
+ RESIZING_E = 8193,
423
423
  /**
424
424
  * Resizing SW with pointer
425
425
  */
426
- RESIZING_SW,
426
+ RESIZING_SW = 20481,
427
427
  /**
428
428
  * Resizing S with pointer
429
429
  */
430
- RESIZING_S,
430
+ RESIZING_S = 16385,
431
431
  /**
432
432
  * Resizing SE with pointer
433
433
  */
434
- RESIZING_SE,
434
+ RESIZING_SE = 24577,
435
435
  /**
436
436
  * Resizing W with pointer
437
437
  */
438
- RESIZING_W,
438
+ RESIZING_W = 4097,
439
439
  /**
440
440
  * Moving with keyboard
441
441
  */
442
- KEYBOARD_MOVING,
442
+ KEYBOARD_MOVING = 257,
443
443
  /**
444
444
  * Resizing with keyboard
445
445
  */
446
- KEYBOARD_RESIZING_UNKNOWN,
446
+ KEYBOARD_RESIZING_UNKNOWN = 769,
447
447
  /**
448
448
  * Resizing NS with keyboard
449
449
  */
450
- KEYBOARD_RESIZING_NW,
450
+ KEYBOARD_RESIZING_NW = 37121,
451
451
  /**
452
452
  * Resizing N with keyboard
453
453
  */
454
- KEYBOARD_RESIZING_N,
454
+ KEYBOARD_RESIZING_N = 33025,
455
455
  /**
456
456
  * Resizing NE with keyboard
457
457
  */
458
- KEYBOARD_RESIZING_NE,
458
+ KEYBOARD_RESIZING_NE = 41217,
459
459
  /**
460
460
  * Resizing E with keyboard
461
461
  */
462
- KEYBOARD_RESIZING_E,
462
+ KEYBOARD_RESIZING_E = 8449,
463
463
  /**
464
464
  * Resizing SW with keyboard
465
465
  */
466
- KEYBOARD_RESIZING_SW,
466
+ KEYBOARD_RESIZING_SW = 20737,
467
467
  /**
468
468
  * Resizing S with keyboard
469
469
  */
470
- KEYBOARD_RESIZING_S,
470
+ KEYBOARD_RESIZING_S = 16641,
471
471
  /**
472
472
  * Resizing SE with keyboard
473
473
  */
474
- KEYBOARD_RESIZING_SE,
474
+ KEYBOARD_RESIZING_SE = 24833,
475
475
  /**
476
476
  * Resizing W with keyboard
477
477
  */
478
- KEYBOARD_RESIZING_W,
478
+ KEYBOARD_RESIZING_W = 4353,
479
479
  }
480
480
 
481
481
 
@@ -490,8 +490,8 @@ export namespace Meta {
490
490
  * @gir-type Enum
491
491
  */
492
492
  enum InhibitShortcutsDialogResponse {
493
- ALLOW,
494
- DENY,
493
+ ALLOW = 0,
494
+ DENY = 1,
495
495
  }
496
496
 
497
497
 
@@ -509,362 +509,362 @@ export namespace Meta {
509
509
  /**
510
510
  * FILLME
511
511
  */
512
- NONE,
512
+ NONE = 0,
513
513
  /**
514
514
  * FILLME
515
515
  */
516
- WORKSPACE_1,
516
+ WORKSPACE_1 = 1,
517
517
  /**
518
518
  * FILLME
519
519
  */
520
- WORKSPACE_2,
520
+ WORKSPACE_2 = 2,
521
521
  /**
522
522
  * FILLME
523
523
  */
524
- WORKSPACE_3,
524
+ WORKSPACE_3 = 3,
525
525
  /**
526
526
  * FILLME
527
527
  */
528
- WORKSPACE_4,
528
+ WORKSPACE_4 = 4,
529
529
  /**
530
530
  * FILLME
531
531
  */
532
- WORKSPACE_5,
532
+ WORKSPACE_5 = 5,
533
533
  /**
534
534
  * FILLME
535
535
  */
536
- WORKSPACE_6,
536
+ WORKSPACE_6 = 6,
537
537
  /**
538
538
  * FILLME
539
539
  */
540
- WORKSPACE_7,
540
+ WORKSPACE_7 = 7,
541
541
  /**
542
542
  * FILLME
543
543
  */
544
- WORKSPACE_8,
544
+ WORKSPACE_8 = 8,
545
545
  /**
546
546
  * FILLME
547
547
  */
548
- WORKSPACE_9,
548
+ WORKSPACE_9 = 9,
549
549
  /**
550
550
  * FILLME
551
551
  */
552
- WORKSPACE_10,
552
+ WORKSPACE_10 = 10,
553
553
  /**
554
554
  * FILLME
555
555
  */
556
- WORKSPACE_11,
556
+ WORKSPACE_11 = 11,
557
557
  /**
558
558
  * FILLME
559
559
  */
560
- WORKSPACE_12,
560
+ WORKSPACE_12 = 12,
561
561
  /**
562
562
  * FILLME
563
563
  */
564
- WORKSPACE_LEFT,
564
+ WORKSPACE_LEFT = 13,
565
565
  /**
566
566
  * FILLME
567
567
  */
568
- WORKSPACE_RIGHT,
568
+ WORKSPACE_RIGHT = 14,
569
569
  /**
570
570
  * FILLME
571
571
  */
572
- WORKSPACE_UP,
572
+ WORKSPACE_UP = 15,
573
573
  /**
574
574
  * FILLME
575
575
  */
576
- WORKSPACE_DOWN,
576
+ WORKSPACE_DOWN = 16,
577
577
  /**
578
578
  * FILLME
579
579
  */
580
- WORKSPACE_LAST,
580
+ WORKSPACE_LAST = 17,
581
581
  /**
582
582
  * FILLME
583
583
  */
584
- SWITCH_APPLICATIONS,
584
+ SWITCH_APPLICATIONS = 18,
585
585
  /**
586
586
  * FILLME
587
587
  */
588
- SWITCH_APPLICATIONS_BACKWARD,
588
+ SWITCH_APPLICATIONS_BACKWARD = 19,
589
589
  /**
590
590
  * FILLME
591
591
  */
592
- SWITCH_GROUP,
592
+ SWITCH_GROUP = 20,
593
593
  /**
594
594
  * FILLME
595
595
  */
596
- SWITCH_GROUP_BACKWARD,
596
+ SWITCH_GROUP_BACKWARD = 21,
597
597
  /**
598
598
  * FILLME
599
599
  */
600
- SWITCH_WINDOWS,
600
+ SWITCH_WINDOWS = 22,
601
601
  /**
602
602
  * FILLME
603
603
  */
604
- SWITCH_WINDOWS_BACKWARD,
604
+ SWITCH_WINDOWS_BACKWARD = 23,
605
605
  /**
606
606
  * FILLME
607
607
  */
608
- SWITCH_PANELS,
608
+ SWITCH_PANELS = 24,
609
609
  /**
610
610
  * FILLME
611
611
  */
612
- SWITCH_PANELS_BACKWARD,
612
+ SWITCH_PANELS_BACKWARD = 25,
613
613
  /**
614
614
  * FILLME
615
615
  */
616
- CYCLE_GROUP,
616
+ CYCLE_GROUP = 26,
617
617
  /**
618
618
  * FILLME
619
619
  */
620
- CYCLE_GROUP_BACKWARD,
620
+ CYCLE_GROUP_BACKWARD = 27,
621
621
  /**
622
622
  * FILLME
623
623
  */
624
- CYCLE_WINDOWS,
624
+ CYCLE_WINDOWS = 28,
625
625
  /**
626
626
  * FILLME
627
627
  */
628
- CYCLE_WINDOWS_BACKWARD,
628
+ CYCLE_WINDOWS_BACKWARD = 29,
629
629
  /**
630
630
  * FILLME
631
631
  */
632
- CYCLE_PANELS,
632
+ CYCLE_PANELS = 30,
633
633
  /**
634
634
  * FILLME
635
635
  */
636
- CYCLE_PANELS_BACKWARD,
636
+ CYCLE_PANELS_BACKWARD = 31,
637
637
  /**
638
638
  * FILLME
639
639
  */
640
- SHOW_DESKTOP,
640
+ SHOW_DESKTOP = 32,
641
641
  /**
642
642
  * FILLME
643
643
  */
644
- PANEL_MAIN_MENU,
644
+ PANEL_MAIN_MENU = 33,
645
645
  /**
646
646
  * FILLME
647
647
  */
648
- PANEL_RUN_DIALOG,
648
+ PANEL_RUN_DIALOG = 34,
649
649
  /**
650
650
  * FILLME
651
651
  */
652
- TOGGLE_RECORDING,
652
+ TOGGLE_RECORDING = 35,
653
653
  /**
654
654
  * FILLME
655
655
  */
656
- SET_SPEW_MARK,
656
+ SET_SPEW_MARK = 36,
657
657
  /**
658
658
  * FILLME
659
659
  */
660
- ACTIVATE_WINDOW_MENU,
660
+ ACTIVATE_WINDOW_MENU = 37,
661
661
  /**
662
662
  * FILLME
663
663
  */
664
- TOGGLE_FULLSCREEN,
664
+ TOGGLE_FULLSCREEN = 38,
665
665
  /**
666
666
  * FILLME
667
667
  */
668
- TOGGLE_MAXIMIZED,
668
+ TOGGLE_MAXIMIZED = 39,
669
669
  /**
670
670
  * FILLME
671
671
  */
672
- TOGGLE_TILED_LEFT,
672
+ TOGGLE_TILED_LEFT = 40,
673
673
  /**
674
674
  * FILLME
675
675
  */
676
- TOGGLE_TILED_RIGHT,
676
+ TOGGLE_TILED_RIGHT = 41,
677
677
  /**
678
678
  * FILLME
679
679
  */
680
- TOGGLE_ABOVE,
680
+ TOGGLE_ABOVE = 42,
681
681
  /**
682
682
  * FILLME
683
683
  */
684
- MAXIMIZE,
684
+ MAXIMIZE = 43,
685
685
  /**
686
686
  * FILLME
687
687
  */
688
- UNMAXIMIZE,
688
+ UNMAXIMIZE = 44,
689
689
  /**
690
690
  * FILLME
691
691
  */
692
- TOGGLE_SHADED,
692
+ TOGGLE_SHADED = 45,
693
693
  /**
694
694
  * FILLME
695
695
  */
696
- MINIMIZE,
696
+ MINIMIZE = 46,
697
697
  /**
698
698
  * FILLME
699
699
  */
700
- CLOSE,
700
+ CLOSE = 47,
701
701
  /**
702
702
  * FILLME
703
703
  */
704
- BEGIN_MOVE,
704
+ BEGIN_MOVE = 48,
705
705
  /**
706
706
  * FILLME
707
707
  */
708
- BEGIN_RESIZE,
708
+ BEGIN_RESIZE = 49,
709
709
  /**
710
710
  * FILLME
711
711
  */
712
- TOGGLE_ON_ALL_WORKSPACES,
712
+ TOGGLE_ON_ALL_WORKSPACES = 50,
713
713
  /**
714
714
  * FILLME
715
715
  */
716
- MOVE_TO_WORKSPACE_1,
716
+ MOVE_TO_WORKSPACE_1 = 51,
717
717
  /**
718
718
  * FILLME
719
719
  */
720
- MOVE_TO_WORKSPACE_2,
720
+ MOVE_TO_WORKSPACE_2 = 52,
721
721
  /**
722
722
  * FILLME
723
723
  */
724
- MOVE_TO_WORKSPACE_3,
724
+ MOVE_TO_WORKSPACE_3 = 53,
725
725
  /**
726
726
  * FILLME
727
727
  */
728
- MOVE_TO_WORKSPACE_4,
728
+ MOVE_TO_WORKSPACE_4 = 54,
729
729
  /**
730
730
  * FILLME
731
731
  */
732
- MOVE_TO_WORKSPACE_5,
732
+ MOVE_TO_WORKSPACE_5 = 55,
733
733
  /**
734
734
  * FILLME
735
735
  */
736
- MOVE_TO_WORKSPACE_6,
736
+ MOVE_TO_WORKSPACE_6 = 56,
737
737
  /**
738
738
  * FILLME
739
739
  */
740
- MOVE_TO_WORKSPACE_7,
740
+ MOVE_TO_WORKSPACE_7 = 57,
741
741
  /**
742
742
  * FILLME
743
743
  */
744
- MOVE_TO_WORKSPACE_8,
744
+ MOVE_TO_WORKSPACE_8 = 58,
745
745
  /**
746
746
  * FILLME
747
747
  */
748
- MOVE_TO_WORKSPACE_9,
748
+ MOVE_TO_WORKSPACE_9 = 59,
749
749
  /**
750
750
  * FILLME
751
751
  */
752
- MOVE_TO_WORKSPACE_10,
752
+ MOVE_TO_WORKSPACE_10 = 60,
753
753
  /**
754
754
  * FILLME
755
755
  */
756
- MOVE_TO_WORKSPACE_11,
756
+ MOVE_TO_WORKSPACE_11 = 61,
757
757
  /**
758
758
  * FILLME
759
759
  */
760
- MOVE_TO_WORKSPACE_12,
760
+ MOVE_TO_WORKSPACE_12 = 62,
761
761
  /**
762
762
  * FILLME
763
763
  */
764
- MOVE_TO_WORKSPACE_LEFT,
764
+ MOVE_TO_WORKSPACE_LEFT = 63,
765
765
  /**
766
766
  * FILLME
767
767
  */
768
- MOVE_TO_WORKSPACE_RIGHT,
768
+ MOVE_TO_WORKSPACE_RIGHT = 64,
769
769
  /**
770
770
  * FILLME
771
771
  */
772
- MOVE_TO_WORKSPACE_UP,
772
+ MOVE_TO_WORKSPACE_UP = 65,
773
773
  /**
774
774
  * FILLME
775
775
  */
776
- MOVE_TO_WORKSPACE_DOWN,
776
+ MOVE_TO_WORKSPACE_DOWN = 66,
777
777
  /**
778
778
  * FILLME
779
779
  */
780
- MOVE_TO_WORKSPACE_LAST,
780
+ MOVE_TO_WORKSPACE_LAST = 67,
781
781
  /**
782
782
  * FILLME
783
783
  */
784
- MOVE_TO_MONITOR_LEFT,
784
+ MOVE_TO_MONITOR_LEFT = 68,
785
785
  /**
786
786
  * FILLME
787
787
  */
788
- MOVE_TO_MONITOR_RIGHT,
788
+ MOVE_TO_MONITOR_RIGHT = 69,
789
789
  /**
790
790
  * FILLME
791
791
  */
792
- MOVE_TO_MONITOR_UP,
792
+ MOVE_TO_MONITOR_UP = 70,
793
793
  /**
794
794
  * FILLME
795
795
  */
796
- MOVE_TO_MONITOR_DOWN,
796
+ MOVE_TO_MONITOR_DOWN = 71,
797
797
  /**
798
798
  * FILLME
799
799
  */
800
- RAISE_OR_LOWER,
800
+ RAISE_OR_LOWER = 72,
801
801
  /**
802
802
  * FILLME
803
803
  */
804
- RAISE,
804
+ RAISE = 73,
805
805
  /**
806
806
  * FILLME
807
807
  */
808
- LOWER,
808
+ LOWER = 74,
809
809
  /**
810
810
  * FILLME
811
811
  */
812
- MAXIMIZE_VERTICALLY,
812
+ MAXIMIZE_VERTICALLY = 75,
813
813
  /**
814
814
  * FILLME
815
815
  */
816
- MAXIMIZE_HORIZONTALLY,
816
+ MAXIMIZE_HORIZONTALLY = 76,
817
817
  /**
818
818
  * FILLME
819
819
  */
820
- MOVE_TO_CORNER_NW,
820
+ MOVE_TO_CORNER_NW = 77,
821
821
  /**
822
822
  * FILLME
823
823
  */
824
- MOVE_TO_CORNER_NE,
824
+ MOVE_TO_CORNER_NE = 78,
825
825
  /**
826
826
  * FILLME
827
827
  */
828
- MOVE_TO_CORNER_SW,
828
+ MOVE_TO_CORNER_SW = 79,
829
829
  /**
830
830
  * FILLME
831
831
  */
832
- MOVE_TO_CORNER_SE,
832
+ MOVE_TO_CORNER_SE = 80,
833
833
  /**
834
834
  * FILLME
835
835
  */
836
- MOVE_TO_SIDE_N,
836
+ MOVE_TO_SIDE_N = 81,
837
837
  /**
838
838
  * FILLME
839
839
  */
840
- MOVE_TO_SIDE_S,
840
+ MOVE_TO_SIDE_S = 82,
841
841
  /**
842
842
  * FILLME
843
843
  */
844
- MOVE_TO_SIDE_E,
844
+ MOVE_TO_SIDE_E = 83,
845
845
  /**
846
846
  * FILLME
847
847
  */
848
- MOVE_TO_SIDE_W,
848
+ MOVE_TO_SIDE_W = 84,
849
849
  /**
850
850
  * FILLME
851
851
  */
852
- MOVE_TO_CENTER,
852
+ MOVE_TO_CENTER = 85,
853
853
  /**
854
854
  * FILLME
855
855
  */
856
- OVERLAY_KEY,
857
- ISO_NEXT_GROUP,
856
+ OVERLAY_KEY = 86,
857
+ ISO_NEXT_GROUP = 87,
858
858
  /**
859
859
  * FILLME
860
860
  */
861
- ALWAYS_ON_TOP,
862
- SWITCH_MONITOR,
863
- ROTATE_MONITOR,
861
+ ALWAYS_ON_TOP = 88,
862
+ SWITCH_MONITOR = 89,
863
+ ROTATE_MONITOR = 90,
864
864
  /**
865
865
  * FILLME
866
866
  */
867
- LAST,
867
+ LAST = 91,
868
868
  }
869
869
 
870
870
 
@@ -883,28 +883,28 @@ export namespace Meta {
883
883
  * call in a resize processing phase that is done
884
884
  * before GTK+ repainting (including window borders) is done.
885
885
  */
886
- RESIZE,
886
+ RESIZE = 0,
887
887
  /**
888
888
  * used by Mutter to compute which windows should be mapped
889
889
  */
890
- CALC_SHOWING,
890
+ CALC_SHOWING = 1,
891
891
  /**
892
892
  * used by Mutter to see if there's a fullscreen window
893
893
  */
894
- CHECK_FULLSCREEN,
894
+ CHECK_FULLSCREEN = 2,
895
895
  /**
896
896
  * used by Mutter to send it's idea of the stacking order to the server
897
897
  */
898
- SYNC_STACK,
898
+ SYNC_STACK = 3,
899
899
  /**
900
900
  * call before the stage is redrawn
901
901
  */
902
- BEFORE_REDRAW,
902
+ BEFORE_REDRAW = 4,
903
903
  /**
904
904
  * call at a very low priority (can be blocked
905
905
  * by running animations or redrawing applications)
906
906
  */
907
- IDLE,
907
+ IDLE = 5,
908
908
  }
909
909
 
910
910
 
@@ -919,8 +919,8 @@ export namespace Meta {
919
919
  * @gir-type Enum
920
920
  */
921
921
  enum LocaleDirection {
922
- LTR,
923
- RTL,
922
+ LTR = 0,
923
+ RTL = 1,
924
924
  }
925
925
 
926
926
 
@@ -935,11 +935,11 @@ export namespace Meta {
935
935
  * @gir-type Enum
936
936
  */
937
937
  enum MonitorSwitchConfigType {
938
- ALL_MIRROR,
939
- ALL_LINEAR,
940
- EXTERNAL,
941
- BUILTIN,
942
- UNKNOWN,
938
+ ALL_MIRROR = 0,
939
+ ALL_LINEAR = 1,
940
+ EXTERNAL = 2,
941
+ BUILTIN = 3,
942
+ UNKNOWN = 4,
943
943
  }
944
944
 
945
945
 
@@ -957,35 +957,35 @@ export namespace Meta {
957
957
  /**
958
958
  * Upwards motion
959
959
  */
960
- UP,
960
+ UP = -1,
961
961
  /**
962
962
  * Downwards motion
963
963
  */
964
- DOWN,
964
+ DOWN = -2,
965
965
  /**
966
966
  * Motion to the left
967
967
  */
968
- LEFT,
968
+ LEFT = -3,
969
969
  /**
970
970
  * Motion to the right
971
971
  */
972
- RIGHT,
972
+ RIGHT = -4,
973
973
  /**
974
974
  * Motion up and to the left
975
975
  */
976
- UP_LEFT,
976
+ UP_LEFT = -5,
977
977
  /**
978
978
  * Motion up and to the right
979
979
  */
980
- UP_RIGHT,
980
+ UP_RIGHT = -6,
981
981
  /**
982
982
  * Motion down and to the left
983
983
  */
984
- DOWN_LEFT,
984
+ DOWN_LEFT = -7,
985
985
  /**
986
986
  * Motion down and to the right
987
987
  */
988
- DOWN_RIGHT,
988
+ DOWN_RIGHT = -8,
989
989
  }
990
990
 
991
991
 
@@ -1000,9 +1000,9 @@ export namespace Meta {
1000
1000
  * @gir-type Enum
1001
1001
  */
1002
1002
  enum PadActionType {
1003
- BUTTON,
1004
- RING,
1005
- STRIP,
1003
+ BUTTON = 0,
1004
+ RING = 1,
1005
+ STRIP = 2,
1006
1006
  }
1007
1007
 
1008
1008
 
@@ -1020,135 +1020,135 @@ export namespace Meta {
1020
1020
  /**
1021
1021
  * mouse button modifiers
1022
1022
  */
1023
- MOUSE_BUTTON_MODS,
1023
+ MOUSE_BUTTON_MODS = 0,
1024
1024
  /**
1025
1025
  * focus mode
1026
1026
  */
1027
- FOCUS_MODE,
1027
+ FOCUS_MODE = 1,
1028
1028
  /**
1029
1029
  * focus new windows
1030
1030
  */
1031
- FOCUS_NEW_WINDOWS,
1031
+ FOCUS_NEW_WINDOWS = 2,
1032
1032
  /**
1033
1033
  * attach modal dialogs
1034
1034
  */
1035
- ATTACH_MODAL_DIALOGS,
1035
+ ATTACH_MODAL_DIALOGS = 3,
1036
1036
  /**
1037
1037
  * raise on click
1038
1038
  */
1039
- RAISE_ON_CLICK,
1039
+ RAISE_ON_CLICK = 4,
1040
1040
  /**
1041
1041
  * action double click titlebar
1042
1042
  */
1043
- ACTION_DOUBLE_CLICK_TITLEBAR,
1043
+ ACTION_DOUBLE_CLICK_TITLEBAR = 5,
1044
1044
  /**
1045
1045
  * action middle click titlebar
1046
1046
  */
1047
- ACTION_MIDDLE_CLICK_TITLEBAR,
1047
+ ACTION_MIDDLE_CLICK_TITLEBAR = 6,
1048
1048
  /**
1049
1049
  * action right click titlebar
1050
1050
  */
1051
- ACTION_RIGHT_CLICK_TITLEBAR,
1051
+ ACTION_RIGHT_CLICK_TITLEBAR = 7,
1052
1052
  /**
1053
1053
  * auto-raise
1054
1054
  */
1055
- AUTO_RAISE,
1055
+ AUTO_RAISE = 8,
1056
1056
  /**
1057
1057
  * auto-raise delay
1058
1058
  */
1059
- AUTO_RAISE_DELAY,
1059
+ AUTO_RAISE_DELAY = 9,
1060
1060
  /**
1061
1061
  * focus change on pointer rest
1062
1062
  */
1063
- FOCUS_CHANGE_ON_POINTER_REST,
1063
+ FOCUS_CHANGE_ON_POINTER_REST = 10,
1064
1064
  /**
1065
1065
  * title-bar font
1066
1066
  */
1067
- TITLEBAR_FONT,
1067
+ TITLEBAR_FONT = 11,
1068
1068
  /**
1069
1069
  * number of workspaces
1070
1070
  */
1071
- NUM_WORKSPACES,
1071
+ NUM_WORKSPACES = 12,
1072
1072
  /**
1073
1073
  * dynamic workspaces
1074
1074
  */
1075
- DYNAMIC_WORKSPACES,
1075
+ DYNAMIC_WORKSPACES = 13,
1076
1076
  /**
1077
1077
  * keybindings
1078
1078
  */
1079
- KEYBINDINGS,
1079
+ KEYBINDINGS = 14,
1080
1080
  /**
1081
1081
  * disable workarounds
1082
1082
  */
1083
- DISABLE_WORKAROUNDS,
1083
+ DISABLE_WORKAROUNDS = 15,
1084
1084
  /**
1085
1085
  * button layout
1086
1086
  */
1087
- BUTTON_LAYOUT,
1087
+ BUTTON_LAYOUT = 16,
1088
1088
  /**
1089
1089
  * workspace names
1090
1090
  */
1091
- WORKSPACE_NAMES,
1091
+ WORKSPACE_NAMES = 17,
1092
1092
  /**
1093
1093
  * visual bell
1094
1094
  */
1095
- VISUAL_BELL,
1095
+ VISUAL_BELL = 18,
1096
1096
  /**
1097
1097
  * audible bell
1098
1098
  */
1099
- AUDIBLE_BELL,
1099
+ AUDIBLE_BELL = 19,
1100
1100
  /**
1101
1101
  * visual bell type
1102
1102
  */
1103
- VISUAL_BELL_TYPE,
1103
+ VISUAL_BELL_TYPE = 20,
1104
1104
  /**
1105
1105
  * GNOME accessibility
1106
1106
  */
1107
- GNOME_ACCESSIBILITY,
1107
+ GNOME_ACCESSIBILITY = 21,
1108
1108
  /**
1109
1109
  * GNOME animations
1110
1110
  */
1111
- GNOME_ANIMATIONS,
1111
+ GNOME_ANIMATIONS = 22,
1112
1112
  /**
1113
1113
  * cursor theme
1114
1114
  */
1115
- CURSOR_THEME,
1115
+ CURSOR_THEME = 23,
1116
1116
  /**
1117
1117
  * cursor size
1118
1118
  */
1119
- CURSOR_SIZE,
1119
+ CURSOR_SIZE = 24,
1120
1120
  /**
1121
1121
  * resize with right button
1122
1122
  */
1123
- RESIZE_WITH_RIGHT_BUTTON,
1123
+ RESIZE_WITH_RIGHT_BUTTON = 25,
1124
1124
  /**
1125
1125
  * edge tiling
1126
1126
  */
1127
- EDGE_TILING,
1127
+ EDGE_TILING = 26,
1128
1128
  /**
1129
1129
  * force fullscreen
1130
1130
  */
1131
- FORCE_FULLSCREEN,
1131
+ FORCE_FULLSCREEN = 27,
1132
1132
  /**
1133
1133
  * workspaces only on primary
1134
1134
  */
1135
- WORKSPACES_ONLY_ON_PRIMARY,
1135
+ WORKSPACES_ONLY_ON_PRIMARY = 28,
1136
1136
  /**
1137
1137
  * draggable border width
1138
1138
  */
1139
- DRAGGABLE_BORDER_WIDTH,
1139
+ DRAGGABLE_BORDER_WIDTH = 29,
1140
1140
  /**
1141
1141
  * auto-maximize
1142
1142
  */
1143
- AUTO_MAXIMIZE,
1143
+ AUTO_MAXIMIZE = 30,
1144
1144
  /**
1145
1145
  * center new windows
1146
1146
  */
1147
- CENTER_NEW_WINDOWS,
1147
+ CENTER_NEW_WINDOWS = 31,
1148
1148
  /**
1149
1149
  * drag threshold
1150
1150
  */
1151
- DRAG_THRESHOLD,
1151
+ DRAG_THRESHOLD = 32,
1152
1152
  }
1153
1153
 
1154
1154
 
@@ -1163,9 +1163,9 @@ export namespace Meta {
1163
1163
  * @gir-type Enum
1164
1164
  */
1165
1165
  enum ShadowMode {
1166
- AUTO,
1167
- FORCED_OFF,
1168
- FORCED_ON,
1166
+ AUTO = 0,
1167
+ FORCED_OFF = 1,
1168
+ FORCED_ON = 2,
1169
1169
  }
1170
1170
 
1171
1171
 
@@ -1183,19 +1183,19 @@ export namespace Meta {
1183
1183
  /**
1184
1184
  * Left side
1185
1185
  */
1186
- LEFT,
1186
+ LEFT = 1,
1187
1187
  /**
1188
1188
  * Right side
1189
1189
  */
1190
- RIGHT,
1190
+ RIGHT = 2,
1191
1191
  /**
1192
1192
  * Top side
1193
1193
  */
1194
- TOP,
1194
+ TOP = 4,
1195
1195
  /**
1196
1196
  * Bottom side
1197
1197
  */
1198
- BOTTOM,
1198
+ BOTTOM = 8,
1199
1199
  }
1200
1200
 
1201
1201
 
@@ -1210,10 +1210,10 @@ export namespace Meta {
1210
1210
  * @gir-type Enum
1211
1211
  */
1212
1212
  enum SizeChange {
1213
- MAXIMIZE,
1214
- UNMAXIMIZE,
1215
- FULLSCREEN,
1216
- UNFULLSCREEN,
1213
+ MAXIMIZE = 0,
1214
+ UNMAXIMIZE = 1,
1215
+ FULLSCREEN = 2,
1216
+ UNFULLSCREEN = 3,
1217
1217
  }
1218
1218
 
1219
1219
 
@@ -1233,31 +1233,31 @@ export namespace Meta {
1233
1233
  /**
1234
1234
  * Desktop layer
1235
1235
  */
1236
- DESKTOP,
1236
+ DESKTOP = 0,
1237
1237
  /**
1238
1238
  * Bottom layer
1239
1239
  */
1240
- BOTTOM,
1240
+ BOTTOM = 1,
1241
1241
  /**
1242
1242
  * Normal layer
1243
1243
  */
1244
- NORMAL,
1244
+ NORMAL = 2,
1245
1245
  /**
1246
1246
  * Top layer
1247
1247
  */
1248
- TOP,
1248
+ TOP = 4,
1249
1249
  /**
1250
1250
  * Dock layer
1251
1251
  */
1252
- DOCK,
1252
+ DOCK = 4,
1253
1253
  /**
1254
1254
  * Override-redirect layer
1255
1255
  */
1256
- OVERRIDE_REDIRECT,
1256
+ OVERRIDE_REDIRECT = 7,
1257
1257
  /**
1258
1258
  * Marks the end of the {@link Meta.StackLayer} enumeration
1259
1259
  */
1260
- LAST,
1260
+ LAST = 8,
1261
1261
  }
1262
1262
 
1263
1263
 
@@ -1275,19 +1275,19 @@ export namespace Meta {
1275
1275
  /**
1276
1276
  * Normal windows
1277
1277
  */
1278
- NORMAL,
1278
+ NORMAL = 0,
1279
1279
  /**
1280
1280
  * Dock windows
1281
1281
  */
1282
- DOCKS,
1282
+ DOCKS = 1,
1283
1283
  /**
1284
1284
  * Groups
1285
1285
  */
1286
- GROUP,
1286
+ GROUP = 2,
1287
1287
  /**
1288
1288
  * All windows
1289
1289
  */
1290
- NORMAL_ALL,
1290
+ NORMAL_ALL = 3,
1291
1291
  }
1292
1292
 
1293
1293
 
@@ -1305,11 +1305,11 @@ export namespace Meta {
1305
1305
  /**
1306
1306
  * Show icon (Alt-Tab mode)
1307
1307
  */
1308
- ICON,
1308
+ ICON = 0,
1309
1309
  /**
1310
1310
  * Show instantly (Alt-Esc mode)
1311
1311
  */
1312
- INSTANTLY,
1312
+ INSTANTLY = 1,
1313
1313
  }
1314
1314
 
1315
1315
 
@@ -1327,11 +1327,11 @@ export namespace Meta {
1327
1327
  /**
1328
1328
  * A Wayland based window
1329
1329
  */
1330
- WAYLAND,
1330
+ WAYLAND = 0,
1331
1331
  /**
1332
1332
  * An X11 based window
1333
1333
  */
1334
- X11,
1334
+ X11 = 1,
1335
1335
  }
1336
1336
 
1337
1337
 
@@ -1350,11 +1350,11 @@ export namespace Meta {
1350
1350
  /**
1351
1351
  * the window manager menu
1352
1352
  */
1353
- WM,
1353
+ WM = 0,
1354
1354
  /**
1355
1355
  * the (fallback) app menu
1356
1356
  */
1357
- APP,
1357
+ APP = 1,
1358
1358
  }
1359
1359
 
1360
1360
 
@@ -1372,100 +1372,148 @@ export namespace Meta {
1372
1372
  /**
1373
1373
  * Normal
1374
1374
  */
1375
- NORMAL,
1375
+ NORMAL = 0,
1376
1376
  /**
1377
1377
  * Desktop
1378
1378
  */
1379
- DESKTOP,
1379
+ DESKTOP = 1,
1380
1380
  /**
1381
1381
  * Dock
1382
1382
  */
1383
- DOCK,
1383
+ DOCK = 2,
1384
1384
  /**
1385
1385
  * Dialog
1386
1386
  */
1387
- DIALOG,
1387
+ DIALOG = 3,
1388
1388
  /**
1389
1389
  * Modal dialog
1390
1390
  */
1391
- MODAL_DIALOG,
1391
+ MODAL_DIALOG = 4,
1392
1392
  /**
1393
1393
  * Toolbar
1394
1394
  */
1395
- TOOLBAR,
1395
+ TOOLBAR = 5,
1396
1396
  /**
1397
1397
  * Menu
1398
1398
  */
1399
- MENU,
1399
+ MENU = 6,
1400
1400
  /**
1401
1401
  * Utility
1402
1402
  */
1403
- UTILITY,
1403
+ UTILITY = 7,
1404
1404
  /**
1405
1405
  * Splashcreen
1406
1406
  */
1407
- SPLASHSCREEN,
1407
+ SPLASHSCREEN = 8,
1408
1408
  /**
1409
1409
  * Dropdown menu
1410
1410
  */
1411
- DROPDOWN_MENU,
1411
+ DROPDOWN_MENU = 9,
1412
1412
  /**
1413
1413
  * Popup menu
1414
1414
  */
1415
- POPUP_MENU,
1415
+ POPUP_MENU = 10,
1416
1416
  /**
1417
1417
  * Tooltip
1418
1418
  */
1419
- TOOLTIP,
1419
+ TOOLTIP = 11,
1420
1420
  /**
1421
1421
  * Notification
1422
1422
  */
1423
- NOTIFICATION,
1423
+ NOTIFICATION = 12,
1424
1424
  /**
1425
1425
  * Combobox
1426
1426
  */
1427
- COMBO,
1427
+ COMBO = 13,
1428
1428
  /**
1429
1429
  * Drag and drop
1430
1430
  */
1431
- DND,
1431
+ DND = 14,
1432
1432
  /**
1433
1433
  * Other override-redirect window type
1434
1434
  */
1435
- OVERRIDE_OTHER,
1435
+ OVERRIDE_OTHER = 15,
1436
1436
  }
1437
1437
 
1438
1438
 
1439
+ /**
1440
+ * @default 0
1441
+ */
1439
1442
  const CURRENT_TIME: number;
1440
1443
 
1444
+ /**
1445
+ * @default window
1446
+ */
1441
1447
  const DEFAULT_ICON_NAME: string;
1442
1448
 
1449
+ /**
1450
+ * @default 96
1451
+ */
1443
1452
  const ICON_HEIGHT: number;
1444
1453
 
1454
+ /**
1455
+ * @default 96
1456
+ */
1445
1457
  const ICON_WIDTH: number;
1446
1458
 
1459
+ /**
1460
+ * @default 3
1461
+ */
1447
1462
  const MAJOR_VERSION: number;
1448
1463
 
1464
+ /**
1465
+ * @default 2
1466
+ */
1449
1467
  const MICRO_VERSION: number;
1450
1468
 
1469
+ /**
1470
+ * @default 16
1471
+ */
1451
1472
  const MINI_ICON_HEIGHT: number;
1452
1473
 
1474
+ /**
1475
+ * @default 16
1476
+ */
1453
1477
  const MINI_ICON_WIDTH: number;
1454
1478
 
1479
+ /**
1480
+ * @default 30
1481
+ */
1455
1482
  const MINOR_VERSION: number;
1456
1483
 
1484
+ /**
1485
+ * @default 3
1486
+ */
1457
1487
  const PLUGIN_API_VERSION: number;
1458
1488
 
1489
+ /**
1490
+ * @default 40
1491
+ */
1459
1492
  const PRIORITY_BEFORE_REDRAW: number;
1460
1493
 
1494
+ /**
1495
+ * @default 10
1496
+ */
1461
1497
  const PRIORITY_PREFS_NOTIFY: number;
1462
1498
 
1499
+ /**
1500
+ * @default 50
1501
+ */
1463
1502
  const PRIORITY_REDRAW: number;
1464
1503
 
1504
+ /**
1505
+ * @default 15
1506
+ */
1465
1507
  const PRIORITY_RESIZE: number;
1466
1508
 
1509
+ /**
1510
+ * @default 3
1511
+ */
1467
1512
  const VIRTUAL_CORE_KEYBOARD_ID: number;
1468
1513
 
1514
+ /**
1515
+ * @default 2
1516
+ */
1469
1517
  const VIRTUAL_CORE_POINTER_ID: number;
1470
1518
 
1471
1519
  /**
@@ -1826,6 +1874,9 @@ export namespace Meta {
1826
1874
  */
1827
1875
  function x11_error_trap_push(x11_display: X11Display): void;
1828
1876
 
1877
+ /**
1878
+ * @throws GLib.Error
1879
+ */
1829
1880
  function x11_init_gdk_display(): boolean;
1830
1881
 
1831
1882
  /**
@@ -1870,19 +1921,19 @@ export namespace Meta {
1870
1921
  /**
1871
1922
  * Positive direction in the X axis
1872
1923
  */
1873
- POSITIVE_X,
1924
+ POSITIVE_X = 1,
1874
1925
  /**
1875
1926
  * Positive direction in the Y axis
1876
1927
  */
1877
- POSITIVE_Y,
1928
+ POSITIVE_Y = 2,
1878
1929
  /**
1879
1930
  * Negative direction in the X axis
1880
1931
  */
1881
- NEGATIVE_X,
1932
+ NEGATIVE_X = 4,
1882
1933
  /**
1883
1934
  * Negative direction in the Y axis
1884
1935
  */
1885
- NEGATIVE_Y,
1936
+ NEGATIVE_Y = 8,
1886
1937
  }
1887
1938
 
1888
1939
 
@@ -1900,96 +1951,96 @@ export namespace Meta {
1900
1951
  /**
1901
1952
  * verbose logging
1902
1953
  */
1903
- VERBOSE,
1954
+ VERBOSE = -1,
1904
1955
  /**
1905
1956
  * focus
1906
1957
  */
1907
- FOCUS,
1958
+ FOCUS = 1,
1908
1959
  /**
1909
1960
  * workarea
1910
1961
  */
1911
- WORKAREA,
1962
+ WORKAREA = 2,
1912
1963
  /**
1913
1964
  * stack
1914
1965
  */
1915
- STACK,
1966
+ STACK = 4,
1916
1967
  /**
1917
1968
  * themes
1918
1969
  */
1919
- THEMES,
1970
+ THEMES = 8,
1920
1971
  /**
1921
1972
  * session management
1922
1973
  */
1923
- SM,
1974
+ SM = 16,
1924
1975
  /**
1925
1976
  * events
1926
1977
  */
1927
- EVENTS,
1978
+ EVENTS = 32,
1928
1979
  /**
1929
1980
  * window state
1930
1981
  */
1931
- WINDOW_STATE,
1982
+ WINDOW_STATE = 64,
1932
1983
  /**
1933
1984
  * window operations
1934
1985
  */
1935
- WINDOW_OPS,
1986
+ WINDOW_OPS = 128,
1936
1987
  /**
1937
1988
  * geometry
1938
1989
  */
1939
- GEOMETRY,
1990
+ GEOMETRY = 256,
1940
1991
  /**
1941
1992
  * window placement
1942
1993
  */
1943
- PLACEMENT,
1994
+ PLACEMENT = 512,
1944
1995
  /**
1945
1996
  * ping
1946
1997
  */
1947
- PING,
1998
+ PING = 1024,
1948
1999
  /**
1949
2000
  * Xinerama
1950
2001
  */
1951
- XINERAMA,
2002
+ XINERAMA = 2048,
1952
2003
  /**
1953
2004
  * keybindings
1954
2005
  */
1955
- KEYBINDINGS,
2006
+ KEYBINDINGS = 4096,
1956
2007
  /**
1957
2008
  * sync
1958
2009
  */
1959
- SYNC,
2010
+ SYNC = 8192,
1960
2011
  /**
1961
2012
  * errors
1962
2013
  */
1963
- ERRORS,
2014
+ ERRORS = 16384,
1964
2015
  /**
1965
2016
  * startup
1966
2017
  */
1967
- STARTUP,
2018
+ STARTUP = 32768,
1968
2019
  /**
1969
2020
  * preferences
1970
2021
  */
1971
- PREFS,
2022
+ PREFS = 65536,
1972
2023
  /**
1973
2024
  * groups
1974
2025
  */
1975
- GROUPS,
2026
+ GROUPS = 131072,
1976
2027
  /**
1977
2028
  * resizing
1978
2029
  */
1979
- RESIZING,
2030
+ RESIZING = 262144,
1980
2031
  /**
1981
2032
  * shapes
1982
2033
  */
1983
- SHAPES,
2034
+ SHAPES = 524288,
1984
2035
  /**
1985
2036
  * compositor
1986
2037
  */
1987
- COMPOSITOR,
2038
+ COMPOSITOR = 1048576,
1988
2039
  /**
1989
2040
  * edge resistance
1990
2041
  */
1991
- EDGE_RESISTANCE,
1992
- DBUS,
2042
+ EDGE_RESISTANCE = 2097152,
2043
+ DBUS = 4194304,
1993
2044
  }
1994
2045
 
1995
2046
 
@@ -2007,35 +2058,35 @@ export namespace Meta {
2007
2058
  /**
2008
2059
  * Left
2009
2060
  */
2010
- LEFT,
2061
+ LEFT = 1,
2011
2062
  /**
2012
2063
  * Right
2013
2064
  */
2014
- RIGHT,
2065
+ RIGHT = 2,
2015
2066
  /**
2016
2067
  * Top
2017
2068
  */
2018
- TOP,
2069
+ TOP = 4,
2019
2070
  /**
2020
2071
  * Bottom
2021
2072
  */
2022
- BOTTOM,
2073
+ BOTTOM = 8,
2023
2074
  /**
2024
2075
  * Up
2025
2076
  */
2026
- UP,
2077
+ UP = 4,
2027
2078
  /**
2028
2079
  * Down
2029
2080
  */
2030
- DOWN,
2081
+ DOWN = 8,
2031
2082
  /**
2032
2083
  * Horizontal
2033
2084
  */
2034
- HORIZONTAL,
2085
+ HORIZONTAL = 3,
2035
2086
  /**
2036
2087
  * Vertical
2037
2088
  */
2038
- VERTICAL,
2089
+ VERTICAL = 12,
2039
2090
  }
2040
2091
 
2041
2092
 
@@ -2053,75 +2104,75 @@ export namespace Meta {
2053
2104
  /**
2054
2105
  * frame allows delete
2055
2106
  */
2056
- ALLOWS_DELETE,
2107
+ ALLOWS_DELETE = 1,
2057
2108
  /**
2058
2109
  * frame allows menu
2059
2110
  */
2060
- ALLOWS_MENU,
2111
+ ALLOWS_MENU = 2,
2061
2112
  /**
2062
2113
  * frame allows (fallback) app menu
2063
2114
  */
2064
- ALLOWS_APPMENU,
2115
+ ALLOWS_APPMENU = 4,
2065
2116
  /**
2066
2117
  * frame allows minimize
2067
2118
  */
2068
- ALLOWS_MINIMIZE,
2119
+ ALLOWS_MINIMIZE = 8,
2069
2120
  /**
2070
2121
  * frame allows maximize
2071
2122
  */
2072
- ALLOWS_MAXIMIZE,
2123
+ ALLOWS_MAXIMIZE = 16,
2073
2124
  /**
2074
2125
  * frame allows vertical resize
2075
2126
  */
2076
- ALLOWS_VERTICAL_RESIZE,
2127
+ ALLOWS_VERTICAL_RESIZE = 32,
2077
2128
  /**
2078
2129
  * frame allows horizontal resize
2079
2130
  */
2080
- ALLOWS_HORIZONTAL_RESIZE,
2131
+ ALLOWS_HORIZONTAL_RESIZE = 64,
2081
2132
  /**
2082
2133
  * frame has focus
2083
2134
  */
2084
- HAS_FOCUS,
2135
+ HAS_FOCUS = 128,
2085
2136
  /**
2086
2137
  * frame is shaded
2087
2138
  */
2088
- SHADED,
2139
+ SHADED = 256,
2089
2140
  /**
2090
2141
  * frame is stuck
2091
2142
  */
2092
- STUCK,
2143
+ STUCK = 512,
2093
2144
  /**
2094
2145
  * frame is maximized
2095
2146
  */
2096
- MAXIMIZED,
2147
+ MAXIMIZED = 1024,
2097
2148
  /**
2098
2149
  * frame allows shade
2099
2150
  */
2100
- ALLOWS_SHADE,
2151
+ ALLOWS_SHADE = 2048,
2101
2152
  /**
2102
2153
  * frame allows move
2103
2154
  */
2104
- ALLOWS_MOVE,
2155
+ ALLOWS_MOVE = 4096,
2105
2156
  /**
2106
2157
  * frame allows fullscreen
2107
2158
  */
2108
- FULLSCREEN,
2159
+ FULLSCREEN = 8192,
2109
2160
  /**
2110
2161
  * frame is flashing
2111
2162
  */
2112
- IS_FLASHING,
2163
+ IS_FLASHING = 16384,
2113
2164
  /**
2114
2165
  * frame is above
2115
2166
  */
2116
- ABOVE,
2167
+ ABOVE = 32768,
2117
2168
  /**
2118
2169
  * frame is tiled to the left
2119
2170
  */
2120
- TILED_LEFT,
2171
+ TILED_LEFT = 65536,
2121
2172
  /**
2122
2173
  * frame is tiled to the right
2123
2174
  */
2124
- TILED_RIGHT,
2175
+ TILED_RIGHT = 131072,
2125
2176
  }
2126
2177
 
2127
2178
 
@@ -2139,24 +2190,24 @@ export namespace Meta {
2139
2190
  /**
2140
2191
  * none
2141
2192
  */
2142
- NONE,
2193
+ NONE = 0,
2143
2194
  /**
2144
2195
  * per-window
2145
2196
  */
2146
- PER_WINDOW,
2197
+ PER_WINDOW = 1,
2147
2198
  /**
2148
2199
  * built-in
2149
2200
  */
2150
- BUILTIN,
2201
+ BUILTIN = 2,
2151
2202
  /**
2152
2203
  * is reversed
2153
2204
  */
2154
- IS_REVERSED,
2205
+ IS_REVERSED = 4,
2155
2206
  /**
2156
2207
  * always active
2157
2208
  */
2158
- NON_MASKABLE,
2159
- IGNORE_AUTOREPEAT,
2209
+ NON_MASKABLE = 8,
2210
+ IGNORE_AUTOREPEAT = 16,
2160
2211
  }
2161
2212
 
2162
2213
 
@@ -2174,15 +2225,15 @@ export namespace Meta {
2174
2225
  /**
2175
2226
  * Horizontal
2176
2227
  */
2177
- HORIZONTAL,
2228
+ HORIZONTAL = 1,
2178
2229
  /**
2179
2230
  * Vertical
2180
2231
  */
2181
- VERTICAL,
2232
+ VERTICAL = 2,
2182
2233
  /**
2183
2234
  * Both
2184
2235
  */
2185
- BOTH,
2236
+ BOTH = 3,
2186
2237
  }
2187
2238
 
2188
2239
 
@@ -2202,12 +2253,12 @@ export namespace Meta {
2202
2253
  * if set the pointer is already
2203
2254
  * grabbed by the plugin and should not be grabbed again.
2204
2255
  */
2205
- POINTER_ALREADY_GRABBED,
2256
+ POINTER_ALREADY_GRABBED = 1,
2206
2257
  /**
2207
2258
  * if set the keyboard is already
2208
2259
  * grabbed by the plugin and should not be grabbed again.
2209
2260
  */
2210
- KEYBOARD_ALREADY_GRABBED,
2261
+ KEYBOARD_ALREADY_GRABBED = 2,
2211
2262
  }
2212
2263
 
2213
2264
 
@@ -2225,43 +2276,43 @@ export namespace Meta {
2225
2276
  /**
2226
2277
  * Shift mask
2227
2278
  */
2228
- SHIFT_MASK,
2279
+ SHIFT_MASK = 32,
2229
2280
  /**
2230
2281
  * Control mask
2231
2282
  */
2232
- CONTROL_MASK,
2283
+ CONTROL_MASK = 64,
2233
2284
  /**
2234
2285
  * Alt mask
2235
2286
  */
2236
- ALT_MASK,
2287
+ ALT_MASK = 128,
2237
2288
  /**
2238
2289
  * Meta mask
2239
2290
  */
2240
- META_MASK,
2291
+ META_MASK = 256,
2241
2292
  /**
2242
2293
  * Super mask
2243
2294
  */
2244
- SUPER_MASK,
2295
+ SUPER_MASK = 512,
2245
2296
  /**
2246
2297
  * Hyper mask
2247
2298
  */
2248
- HYPER_MASK,
2299
+ HYPER_MASK = 1024,
2249
2300
  /**
2250
2301
  * Mod2 mask
2251
2302
  */
2252
- MOD2_MASK,
2303
+ MOD2_MASK = 2048,
2253
2304
  /**
2254
2305
  * Mod3 mask
2255
2306
  */
2256
- MOD3_MASK,
2307
+ MOD3_MASK = 4096,
2257
2308
  /**
2258
2309
  * Mod4 mask
2259
2310
  */
2260
- MOD4_MASK,
2311
+ MOD4_MASK = 8192,
2261
2312
  /**
2262
2313
  * Mod5 mask
2263
2314
  */
2264
- MOD5_MASK,
2315
+ MOD5_MASK = 16384,
2265
2316
  }
2266
2317
 
2267
2318
 
@@ -2277,17 +2328,17 @@ export namespace Meta {
2277
2328
  * @signal
2278
2329
  * @run-last
2279
2330
  */
2280
- "keymap-layout-group-changed": (arg0: number) => void;
2331
+ "keymap-layout-group-changed": (object: number) => void;
2281
2332
  /**
2282
2333
  * @signal
2283
2334
  * @run-last
2284
2335
  */
2285
- "last-device-changed": (arg0: number) => void;
2336
+ "last-device-changed": (object: number) => void;
2286
2337
  /**
2287
2338
  * @signal
2288
2339
  * @run-last
2289
2340
  */
2290
- "lid-is-closed-changed": (arg0: boolean) => void;
2341
+ "lid-is-closed-changed": (object: boolean) => void;
2291
2342
  }
2292
2343
 
2293
2344
  // Constructor properties interface
@@ -2403,6 +2454,8 @@ export namespace Meta {
2403
2454
  * instance.
2404
2455
  * @param cancellable optional {@link Gio.Cancellable} object, `null` to ignore.
2405
2456
  * @returns `true` if successful. If an error has occurred, this function will return `false` and set `error` appropriately if present.
2457
+ * @since 2.22
2458
+ * @throws GLib.Error
2406
2459
  */
2407
2460
  init(cancellable: Gio.Cancellable | null): boolean;
2408
2461
 
@@ -2446,6 +2499,7 @@ export namespace Meta {
2446
2499
  * on the result of `g_object_new()`, regardless of whether it is in fact a new
2447
2500
  * instance.
2448
2501
  * @param cancellable optional {@link Gio.Cancellable} object, `null` to ignore.
2502
+ * @since 2.22
2449
2503
  * @virtual
2450
2504
  */
2451
2505
  vfunc_init(cancellable: Gio.Cancellable | null): boolean;
@@ -2792,6 +2846,8 @@ export namespace Meta {
2792
2846
  * @param progress the progress factor
2793
2847
  * @param value return location for the animation value
2794
2848
  * @returns `true` if the value has been validated and can be applied to the {@link Clutter.Animatable}, and `false` otherwise
2849
+ * @since 1.0
2850
+ * @deprecated since 1.8: Use `clutter_animatable_interpolate_value()` instead
2795
2851
  */
2796
2852
  animate_property(animation: Clutter.Animation, property_name: string, initial_value: GObject.Value | any, final_value: GObject.Value | any, progress: number, value: GObject.Value | any): boolean;
2797
2853
 
@@ -2799,6 +2855,7 @@ export namespace Meta {
2799
2855
  * Finds the {@link GObject.ParamSpec} for `property_name`
2800
2856
  * @param property_name the name of the animatable property to find
2801
2857
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
2858
+ * @since 1.4
2802
2859
  */
2803
2860
  find_property(property_name: string): GObject.ParamSpec;
2804
2861
 
@@ -2806,6 +2863,7 @@ export namespace Meta {
2806
2863
  * Retrieves the current state of `property_name` and sets `value` with it
2807
2864
  * @param property_name the name of the animatable property to retrieve
2808
2865
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
2866
+ * @since 1.4
2809
2867
  */
2810
2868
  get_initial_state(property_name: string, value: GObject.Value | any): void;
2811
2869
 
@@ -2823,6 +2881,7 @@ export namespace Meta {
2823
2881
  * @param interval a {@link Clutter.Interval} with the animation range
2824
2882
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
2825
2883
  * @returns `true` if the interpolation was successful, and `false` otherwise
2884
+ * @since 1.8
2826
2885
  */
2827
2886
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
2828
2887
 
@@ -2830,6 +2889,7 @@ export namespace Meta {
2830
2889
  * Sets the current state of `property_name` to `value`
2831
2890
  * @param property_name the name of the animatable property to set
2832
2891
  * @param value the value of the animatable property to set
2892
+ * @since 1.4
2833
2893
  */
2834
2894
  set_final_state(property_name: string, value: GObject.Value | any): void;
2835
2895
 
@@ -2848,6 +2908,8 @@ export namespace Meta {
2848
2908
  * @param final_value the final value of the animation interval
2849
2909
  * @param progress the progress factor
2850
2910
  * @param value return location for the animation value
2911
+ * @since 1.0
2912
+ * @deprecated since 1.8: Use `clutter_animatable_interpolate_value()` instead
2851
2913
  * @virtual
2852
2914
  */
2853
2915
  vfunc_animate_property(animation: Clutter.Animation, property_name: string, initial_value: unknown, final_value: unknown, progress: number, value: unknown): boolean;
@@ -2855,6 +2917,7 @@ export namespace Meta {
2855
2917
  /**
2856
2918
  * Finds the {@link GObject.ParamSpec} for `property_name`
2857
2919
  * @param property_name the name of the animatable property to find
2920
+ * @since 1.4
2858
2921
  * @virtual
2859
2922
  */
2860
2923
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -2863,6 +2926,7 @@ export namespace Meta {
2863
2926
  * Retrieves the current state of `property_name` and sets `value` with it
2864
2927
  * @param property_name the name of the animatable property to retrieve
2865
2928
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
2929
+ * @since 1.4
2866
2930
  * @virtual
2867
2931
  */
2868
2932
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -2880,6 +2944,7 @@ export namespace Meta {
2880
2944
  * @param property_name the name of the property to interpolate
2881
2945
  * @param interval a {@link Clutter.Interval} with the animation range
2882
2946
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
2947
+ * @since 1.8
2883
2948
  * @virtual
2884
2949
  */
2885
2950
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -2888,6 +2953,7 @@ export namespace Meta {
2888
2953
  * Sets the current state of `property_name` to `value`
2889
2954
  * @param property_name the name of the animatable property to set
2890
2955
  * @param value the value of the animatable property to set
2956
+ * @since 1.4
2891
2957
  * @virtual
2892
2958
  */
2893
2959
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -2902,6 +2968,8 @@ export namespace Meta {
2902
2968
  * deprecated virtual function. The default implementation will
2903
2969
  * call `clutter_actor_add_child()`.
2904
2970
  * @param actor the first {@link Clutter.Actor} to add
2971
+ * @since 0.4
2972
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
2905
2973
  */
2906
2974
  add_actor(actor: Clutter.Actor): void;
2907
2975
 
@@ -2916,6 +2984,7 @@ export namespace Meta {
2916
2984
  * @param child a {@link Clutter.Actor} that is a child of `container`.
2917
2985
  * @param property the name of the property to set.
2918
2986
  * @param value the value.
2987
+ * @since 0.8
2919
2988
  */
2920
2989
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
2921
2990
 
@@ -2925,6 +2994,7 @@ export namespace Meta {
2925
2994
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
2926
2995
  * @param child a {@link Clutter.Actor}
2927
2996
  * @param pspec a {@link GObject.ParamSpec}
2997
+ * @since 1.6
2928
2998
  */
2929
2999
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
2930
3000
 
@@ -2933,6 +3003,7 @@ export namespace Meta {
2933
3003
  * @param child a {@link Clutter.Actor} that is a child of `container`.
2934
3004
  * @param property the name of the property to set.
2935
3005
  * @param value the value.
3006
+ * @since 0.8
2936
3007
  */
2937
3008
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
2938
3009
 
@@ -2947,6 +3018,7 @@ export namespace Meta {
2947
3018
  *
2948
3019
  * Applications should not call this function.
2949
3020
  * @param actor a {@link Clutter.Actor}
3021
+ * @since 1.2
2950
3022
  */
2951
3023
  create_child_meta(actor: Clutter.Actor): void;
2952
3024
 
@@ -2960,6 +3032,7 @@ export namespace Meta {
2960
3032
  *
2961
3033
  * Applications should not call this function.
2962
3034
  * @param actor a {@link Clutter.Actor}
3035
+ * @since 1.2
2963
3036
  */
2964
3037
  destroy_child_meta(actor: Clutter.Actor): void;
2965
3038
 
@@ -2968,6 +3041,7 @@ export namespace Meta {
2968
3041
  * into any child container.
2969
3042
  * @param child_name the name of the requested child.
2970
3043
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
3044
+ * @since 0.6
2971
3045
  */
2972
3046
  find_child_by_name(child_name: string): Clutter.Actor;
2973
3047
 
@@ -2980,6 +3054,8 @@ export namespace Meta {
2980
3054
  * This function calls the {@link Clutter.ContainerIface}.foreach()
2981
3055
  * virtual function, which has been deprecated.
2982
3056
  * @param callback a function to be called for each child
3057
+ * @since 0.4
3058
+ * @deprecated since 1.10: Use `clutter_actor_get_first_child()` or `clutter_actor_get_last_child()` to retrieve the beginning of the list of children, and `clutter_actor_get_next_sibling()` and `clutter_actor_get_previous_sibling()` to iterate over it; alternatively, use the {@link Clutter.ActorIter} API.
2983
3059
  */
2984
3060
  foreach(callback: Clutter.Callback): void;
2985
3061
 
@@ -2991,6 +3067,8 @@ export namespace Meta {
2991
3067
  * This function calls the {@link Clutter.ContainerIface}.foreach_with_internals()
2992
3068
  * virtual function, which has been deprecated.
2993
3069
  * @param callback a function to be called for each child
3070
+ * @since 1.0
3071
+ * @deprecated since 1.10: See `clutter_container_foreach()`.
2994
3072
  */
2995
3073
  foreach_with_internals(callback: Clutter.Callback): void;
2996
3074
 
@@ -2999,12 +3077,15 @@ export namespace Meta {
2999
3077
  * `container` specific state for `actor`.
3000
3078
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3001
3079
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
3080
+ * @since 0.8
3002
3081
  */
3003
3082
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
3004
3083
 
3005
3084
  /**
3006
3085
  * Retrieves all the children of `container`.
3007
3086
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
3087
+ * @since 0.4
3088
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
3008
3089
  */
3009
3090
  get_children(): Clutter.Actor[];
3010
3091
 
@@ -3016,6 +3097,8 @@ export namespace Meta {
3016
3097
  * `clutter_actor_set_child_below_sibling()`.
3017
3098
  * @param actor the actor to raise
3018
3099
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3100
+ * @since 0.6
3101
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3019
3102
  */
3020
3103
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3021
3104
 
@@ -3027,6 +3110,8 @@ export namespace Meta {
3027
3110
  * `clutter_actor_set_child_above_sibling()`.
3028
3111
  * @param actor the actor to raise
3029
3112
  * @param sibling the sibling to raise to, or `null` to raise to the top
3113
+ * @since 0.6
3114
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3030
3115
  */
3031
3116
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3032
3117
 
@@ -3040,12 +3125,16 @@ export namespace Meta {
3040
3125
  * deprecated virtual function. The default implementation will call
3041
3126
  * `clutter_actor_remove_child()`.
3042
3127
  * @param actor a {@link Clutter.Actor}
3128
+ * @since 0.4
3129
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3043
3130
  */
3044
3131
  remove_actor(actor: Clutter.Actor): void;
3045
3132
 
3046
3133
  /**
3047
3134
  * Sorts a container's children using their depth. This function should not
3048
3135
  * be normally used by applications.
3136
+ * @since 0.6
3137
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3049
3138
  */
3050
3139
  sort_depth_order(): void;
3051
3140
 
@@ -3071,6 +3160,8 @@ export namespace Meta {
3071
3160
  * deprecated virtual function. The default implementation will
3072
3161
  * call `clutter_actor_add_child()`.
3073
3162
  * @param actor the first {@link Clutter.Actor} to add
3163
+ * @since 0.4
3164
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
3074
3165
  * @virtual
3075
3166
  */
3076
3167
  vfunc_add(actor: Clutter.Actor): void;
@@ -3081,6 +3172,7 @@ export namespace Meta {
3081
3172
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
3082
3173
  * @param child a {@link Clutter.Actor}
3083
3174
  * @param pspec a {@link GObject.ParamSpec}
3175
+ * @since 1.6
3084
3176
  * @virtual
3085
3177
  */
3086
3178
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -3096,6 +3188,7 @@ export namespace Meta {
3096
3188
  *
3097
3189
  * Applications should not call this function.
3098
3190
  * @param actor a {@link Clutter.Actor}
3191
+ * @since 1.2
3099
3192
  * @virtual
3100
3193
  */
3101
3194
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -3110,6 +3203,7 @@ export namespace Meta {
3110
3203
  *
3111
3204
  * Applications should not call this function.
3112
3205
  * @param actor a {@link Clutter.Actor}
3206
+ * @since 1.2
3113
3207
  * @virtual
3114
3208
  */
3115
3209
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -3123,6 +3217,8 @@ export namespace Meta {
3123
3217
  * This function calls the {@link Clutter.ContainerIface}.foreach()
3124
3218
  * virtual function, which has been deprecated.
3125
3219
  * @param callback a function to be called for each child
3220
+ * @since 0.4
3221
+ * @deprecated since 1.10: Use `clutter_actor_get_first_child()` or `clutter_actor_get_last_child()` to retrieve the beginning of the list of children, and `clutter_actor_get_next_sibling()` and `clutter_actor_get_previous_sibling()` to iterate over it; alternatively, use the {@link Clutter.ActorIter} API.
3126
3222
  * @virtual
3127
3223
  */
3128
3224
  vfunc_foreach(callback: Clutter.Callback): void;
@@ -3135,6 +3231,8 @@ export namespace Meta {
3135
3231
  * This function calls the {@link Clutter.ContainerIface}.foreach_with_internals()
3136
3232
  * virtual function, which has been deprecated.
3137
3233
  * @param callback a function to be called for each child
3234
+ * @since 1.0
3235
+ * @deprecated since 1.10: See `clutter_container_foreach()`.
3138
3236
  * @virtual
3139
3237
  */
3140
3238
  vfunc_foreach_with_internals(callback: Clutter.Callback): void;
@@ -3143,6 +3241,7 @@ export namespace Meta {
3143
3241
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
3144
3242
  * `container` specific state for `actor`.
3145
3243
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3244
+ * @since 0.8
3146
3245
  * @virtual
3147
3246
  */
3148
3247
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -3155,6 +3254,8 @@ export namespace Meta {
3155
3254
  * `clutter_actor_set_child_below_sibling()`.
3156
3255
  * @param actor the actor to raise
3157
3256
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3257
+ * @since 0.6
3258
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3158
3259
  * @virtual
3159
3260
  */
3160
3261
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3167,6 +3268,8 @@ export namespace Meta {
3167
3268
  * `clutter_actor_set_child_above_sibling()`.
3168
3269
  * @param actor the actor to raise
3169
3270
  * @param sibling the sibling to raise to, or `null` to raise to the top
3271
+ * @since 0.6
3272
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3170
3273
  * @virtual
3171
3274
  */
3172
3275
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3181,6 +3284,8 @@ export namespace Meta {
3181
3284
  * deprecated virtual function. The default implementation will call
3182
3285
  * `clutter_actor_remove_child()`.
3183
3286
  * @param actor a {@link Clutter.Actor}
3287
+ * @since 0.4
3288
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3184
3289
  * @virtual
3185
3290
  */
3186
3291
  vfunc_remove(actor: Clutter.Actor): void;
@@ -3188,6 +3293,8 @@ export namespace Meta {
3188
3293
  /**
3189
3294
  * Sorts a container's children using their depth. This function should not
3190
3295
  * be normally used by applications.
3296
+ * @since 0.6
3297
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3191
3298
  * @virtual
3192
3299
  */
3193
3300
  vfunc_sort_depth_order(): void;
@@ -3195,6 +3302,7 @@ export namespace Meta {
3195
3302
  /**
3196
3303
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3197
3304
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
3305
+ * @since 0.6
3198
3306
  */
3199
3307
  get_id(): string;
3200
3308
 
@@ -3206,6 +3314,7 @@ export namespace Meta {
3206
3314
  * @param name the name of the node
3207
3315
  * @param node the JSON node to be parsed
3208
3316
  * @returns `true` if the node was successfully parsed, `false` otherwise.
3317
+ * @since 0.6
3209
3318
  */
3210
3319
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
3211
3320
 
@@ -3215,6 +3324,7 @@ export namespace Meta {
3215
3324
  * @param script the {@link Clutter.Script} creating the scriptable instance
3216
3325
  * @param name the name of the property
3217
3326
  * @param value the value of the property
3327
+ * @since 0.6
3218
3328
  */
3219
3329
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
3220
3330
 
@@ -3226,11 +3336,13 @@ export namespace Meta {
3226
3336
  * define a unique name for an object constructable using the UI
3227
3337
  * definition language parsed by {@link Clutter.Script}.
3228
3338
  * @param id_ the {@link Clutter.Script} id of the object
3339
+ * @since 0.6
3229
3340
  */
3230
3341
  set_id(id_: string): void;
3231
3342
 
3232
3343
  /**
3233
3344
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3345
+ * @since 0.6
3234
3346
  * @virtual
3235
3347
  */
3236
3348
  vfunc_get_id(): string;
@@ -3242,6 +3354,7 @@ export namespace Meta {
3242
3354
  * @param value the generic value to be set
3243
3355
  * @param name the name of the node
3244
3356
  * @param node the JSON node to be parsed
3357
+ * @since 0.6
3245
3358
  * @virtual
3246
3359
  */
3247
3360
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -3252,6 +3365,7 @@ export namespace Meta {
3252
3365
  * @param script the {@link Clutter.Script} creating the scriptable instance
3253
3366
  * @param name the name of the property
3254
3367
  * @param value the value of the property
3368
+ * @since 0.6
3255
3369
  * @virtual
3256
3370
  */
3257
3371
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -3264,6 +3378,7 @@ export namespace Meta {
3264
3378
  * define a unique name for an object constructable using the UI
3265
3379
  * definition language parsed by {@link Clutter.Script}.
3266
3380
  * @param id_ the {@link Clutter.Script} id of the object
3381
+ * @since 0.6
3267
3382
  * @virtual
3268
3383
  */
3269
3384
  vfunc_set_id(id_: string): void;
@@ -3411,6 +3526,8 @@ export namespace Meta {
3411
3526
  * @param progress the progress factor
3412
3527
  * @param value return location for the animation value
3413
3528
  * @returns `true` if the value has been validated and can be applied to the {@link Clutter.Animatable}, and `false` otherwise
3529
+ * @since 1.0
3530
+ * @deprecated since 1.8: Use `clutter_animatable_interpolate_value()` instead
3414
3531
  */
3415
3532
  animate_property(animation: Clutter.Animation, property_name: string, initial_value: GObject.Value | any, final_value: GObject.Value | any, progress: number, value: GObject.Value | any): boolean;
3416
3533
 
@@ -3418,6 +3535,7 @@ export namespace Meta {
3418
3535
  * Finds the {@link GObject.ParamSpec} for `property_name`
3419
3536
  * @param property_name the name of the animatable property to find
3420
3537
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
3538
+ * @since 1.4
3421
3539
  */
3422
3540
  find_property(property_name: string): GObject.ParamSpec;
3423
3541
 
@@ -3425,6 +3543,7 @@ export namespace Meta {
3425
3543
  * Retrieves the current state of `property_name` and sets `value` with it
3426
3544
  * @param property_name the name of the animatable property to retrieve
3427
3545
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
3546
+ * @since 1.4
3428
3547
  */
3429
3548
  get_initial_state(property_name: string, value: GObject.Value | any): void;
3430
3549
 
@@ -3442,6 +3561,7 @@ export namespace Meta {
3442
3561
  * @param interval a {@link Clutter.Interval} with the animation range
3443
3562
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
3444
3563
  * @returns `true` if the interpolation was successful, and `false` otherwise
3564
+ * @since 1.8
3445
3565
  */
3446
3566
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
3447
3567
 
@@ -3449,6 +3569,7 @@ export namespace Meta {
3449
3569
  * Sets the current state of `property_name` to `value`
3450
3570
  * @param property_name the name of the animatable property to set
3451
3571
  * @param value the value of the animatable property to set
3572
+ * @since 1.4
3452
3573
  */
3453
3574
  set_final_state(property_name: string, value: GObject.Value | any): void;
3454
3575
 
@@ -3467,6 +3588,8 @@ export namespace Meta {
3467
3588
  * @param final_value the final value of the animation interval
3468
3589
  * @param progress the progress factor
3469
3590
  * @param value return location for the animation value
3591
+ * @since 1.0
3592
+ * @deprecated since 1.8: Use `clutter_animatable_interpolate_value()` instead
3470
3593
  * @virtual
3471
3594
  */
3472
3595
  vfunc_animate_property(animation: Clutter.Animation, property_name: string, initial_value: unknown, final_value: unknown, progress: number, value: unknown): boolean;
@@ -3474,6 +3597,7 @@ export namespace Meta {
3474
3597
  /**
3475
3598
  * Finds the {@link GObject.ParamSpec} for `property_name`
3476
3599
  * @param property_name the name of the animatable property to find
3600
+ * @since 1.4
3477
3601
  * @virtual
3478
3602
  */
3479
3603
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -3482,6 +3606,7 @@ export namespace Meta {
3482
3606
  * Retrieves the current state of `property_name` and sets `value` with it
3483
3607
  * @param property_name the name of the animatable property to retrieve
3484
3608
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
3609
+ * @since 1.4
3485
3610
  * @virtual
3486
3611
  */
3487
3612
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -3499,6 +3624,7 @@ export namespace Meta {
3499
3624
  * @param property_name the name of the property to interpolate
3500
3625
  * @param interval a {@link Clutter.Interval} with the animation range
3501
3626
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
3627
+ * @since 1.8
3502
3628
  * @virtual
3503
3629
  */
3504
3630
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -3507,6 +3633,7 @@ export namespace Meta {
3507
3633
  * Sets the current state of `property_name` to `value`
3508
3634
  * @param property_name the name of the animatable property to set
3509
3635
  * @param value the value of the animatable property to set
3636
+ * @since 1.4
3510
3637
  * @virtual
3511
3638
  */
3512
3639
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -3521,6 +3648,8 @@ export namespace Meta {
3521
3648
  * deprecated virtual function. The default implementation will
3522
3649
  * call `clutter_actor_add_child()`.
3523
3650
  * @param actor the first {@link Clutter.Actor} to add
3651
+ * @since 0.4
3652
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
3524
3653
  */
3525
3654
  add_actor(actor: Clutter.Actor): void;
3526
3655
 
@@ -3535,6 +3664,7 @@ export namespace Meta {
3535
3664
  * @param child a {@link Clutter.Actor} that is a child of `container`.
3536
3665
  * @param property the name of the property to set.
3537
3666
  * @param value the value.
3667
+ * @since 0.8
3538
3668
  */
3539
3669
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
3540
3670
 
@@ -3544,6 +3674,7 @@ export namespace Meta {
3544
3674
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
3545
3675
  * @param child a {@link Clutter.Actor}
3546
3676
  * @param pspec a {@link GObject.ParamSpec}
3677
+ * @since 1.6
3547
3678
  */
3548
3679
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
3549
3680
 
@@ -3552,6 +3683,7 @@ export namespace Meta {
3552
3683
  * @param child a {@link Clutter.Actor} that is a child of `container`.
3553
3684
  * @param property the name of the property to set.
3554
3685
  * @param value the value.
3686
+ * @since 0.8
3555
3687
  */
3556
3688
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
3557
3689
 
@@ -3566,6 +3698,7 @@ export namespace Meta {
3566
3698
  *
3567
3699
  * Applications should not call this function.
3568
3700
  * @param actor a {@link Clutter.Actor}
3701
+ * @since 1.2
3569
3702
  */
3570
3703
  create_child_meta(actor: Clutter.Actor): void;
3571
3704
 
@@ -3579,6 +3712,7 @@ export namespace Meta {
3579
3712
  *
3580
3713
  * Applications should not call this function.
3581
3714
  * @param actor a {@link Clutter.Actor}
3715
+ * @since 1.2
3582
3716
  */
3583
3717
  destroy_child_meta(actor: Clutter.Actor): void;
3584
3718
 
@@ -3587,6 +3721,7 @@ export namespace Meta {
3587
3721
  * into any child container.
3588
3722
  * @param child_name the name of the requested child.
3589
3723
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
3724
+ * @since 0.6
3590
3725
  */
3591
3726
  find_child_by_name(child_name: string): Clutter.Actor;
3592
3727
 
@@ -3599,6 +3734,8 @@ export namespace Meta {
3599
3734
  * This function calls the {@link Clutter.ContainerIface}.foreach()
3600
3735
  * virtual function, which has been deprecated.
3601
3736
  * @param callback a function to be called for each child
3737
+ * @since 0.4
3738
+ * @deprecated since 1.10: Use `clutter_actor_get_first_child()` or `clutter_actor_get_last_child()` to retrieve the beginning of the list of children, and `clutter_actor_get_next_sibling()` and `clutter_actor_get_previous_sibling()` to iterate over it; alternatively, use the {@link Clutter.ActorIter} API.
3602
3739
  */
3603
3740
  foreach(callback: Clutter.Callback): void;
3604
3741
 
@@ -3610,6 +3747,8 @@ export namespace Meta {
3610
3747
  * This function calls the {@link Clutter.ContainerIface}.foreach_with_internals()
3611
3748
  * virtual function, which has been deprecated.
3612
3749
  * @param callback a function to be called for each child
3750
+ * @since 1.0
3751
+ * @deprecated since 1.10: See `clutter_container_foreach()`.
3613
3752
  */
3614
3753
  foreach_with_internals(callback: Clutter.Callback): void;
3615
3754
 
@@ -3618,12 +3757,15 @@ export namespace Meta {
3618
3757
  * `container` specific state for `actor`.
3619
3758
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3620
3759
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
3760
+ * @since 0.8
3621
3761
  */
3622
3762
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
3623
3763
 
3624
3764
  /**
3625
3765
  * Retrieves all the children of `container`.
3626
3766
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
3767
+ * @since 0.4
3768
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
3627
3769
  */
3628
3770
  get_children(): Clutter.Actor[];
3629
3771
 
@@ -3635,6 +3777,8 @@ export namespace Meta {
3635
3777
  * `clutter_actor_set_child_below_sibling()`.
3636
3778
  * @param actor the actor to raise
3637
3779
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3780
+ * @since 0.6
3781
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3638
3782
  */
3639
3783
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3640
3784
 
@@ -3646,6 +3790,8 @@ export namespace Meta {
3646
3790
  * `clutter_actor_set_child_above_sibling()`.
3647
3791
  * @param actor the actor to raise
3648
3792
  * @param sibling the sibling to raise to, or `null` to raise to the top
3793
+ * @since 0.6
3794
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3649
3795
  */
3650
3796
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
3651
3797
 
@@ -3659,12 +3805,16 @@ export namespace Meta {
3659
3805
  * deprecated virtual function. The default implementation will call
3660
3806
  * `clutter_actor_remove_child()`.
3661
3807
  * @param actor a {@link Clutter.Actor}
3808
+ * @since 0.4
3809
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3662
3810
  */
3663
3811
  remove_actor(actor: Clutter.Actor): void;
3664
3812
 
3665
3813
  /**
3666
3814
  * Sorts a container's children using their depth. This function should not
3667
3815
  * be normally used by applications.
3816
+ * @since 0.6
3817
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3668
3818
  */
3669
3819
  sort_depth_order(): void;
3670
3820
 
@@ -3690,6 +3840,8 @@ export namespace Meta {
3690
3840
  * deprecated virtual function. The default implementation will
3691
3841
  * call `clutter_actor_add_child()`.
3692
3842
  * @param actor the first {@link Clutter.Actor} to add
3843
+ * @since 0.4
3844
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
3693
3845
  * @virtual
3694
3846
  */
3695
3847
  vfunc_add(actor: Clutter.Actor): void;
@@ -3700,6 +3852,7 @@ export namespace Meta {
3700
3852
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
3701
3853
  * @param child a {@link Clutter.Actor}
3702
3854
  * @param pspec a {@link GObject.ParamSpec}
3855
+ * @since 1.6
3703
3856
  * @virtual
3704
3857
  */
3705
3858
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -3715,6 +3868,7 @@ export namespace Meta {
3715
3868
  *
3716
3869
  * Applications should not call this function.
3717
3870
  * @param actor a {@link Clutter.Actor}
3871
+ * @since 1.2
3718
3872
  * @virtual
3719
3873
  */
3720
3874
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -3729,6 +3883,7 @@ export namespace Meta {
3729
3883
  *
3730
3884
  * Applications should not call this function.
3731
3885
  * @param actor a {@link Clutter.Actor}
3886
+ * @since 1.2
3732
3887
  * @virtual
3733
3888
  */
3734
3889
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -3742,6 +3897,8 @@ export namespace Meta {
3742
3897
  * This function calls the {@link Clutter.ContainerIface}.foreach()
3743
3898
  * virtual function, which has been deprecated.
3744
3899
  * @param callback a function to be called for each child
3900
+ * @since 0.4
3901
+ * @deprecated since 1.10: Use `clutter_actor_get_first_child()` or `clutter_actor_get_last_child()` to retrieve the beginning of the list of children, and `clutter_actor_get_next_sibling()` and `clutter_actor_get_previous_sibling()` to iterate over it; alternatively, use the {@link Clutter.ActorIter} API.
3745
3902
  * @virtual
3746
3903
  */
3747
3904
  vfunc_foreach(callback: Clutter.Callback): void;
@@ -3754,6 +3911,8 @@ export namespace Meta {
3754
3911
  * This function calls the {@link Clutter.ContainerIface}.foreach_with_internals()
3755
3912
  * virtual function, which has been deprecated.
3756
3913
  * @param callback a function to be called for each child
3914
+ * @since 1.0
3915
+ * @deprecated since 1.10: See `clutter_container_foreach()`.
3757
3916
  * @virtual
3758
3917
  */
3759
3918
  vfunc_foreach_with_internals(callback: Clutter.Callback): void;
@@ -3762,6 +3921,7 @@ export namespace Meta {
3762
3921
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
3763
3922
  * `container` specific state for `actor`.
3764
3923
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
3924
+ * @since 0.8
3765
3925
  * @virtual
3766
3926
  */
3767
3927
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -3774,6 +3934,8 @@ export namespace Meta {
3774
3934
  * `clutter_actor_set_child_below_sibling()`.
3775
3935
  * @param actor the actor to raise
3776
3936
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
3937
+ * @since 0.6
3938
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
3777
3939
  * @virtual
3778
3940
  */
3779
3941
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3786,6 +3948,8 @@ export namespace Meta {
3786
3948
  * `clutter_actor_set_child_above_sibling()`.
3787
3949
  * @param actor the actor to raise
3788
3950
  * @param sibling the sibling to raise to, or `null` to raise to the top
3951
+ * @since 0.6
3952
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
3789
3953
  * @virtual
3790
3954
  */
3791
3955
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -3800,6 +3964,8 @@ export namespace Meta {
3800
3964
  * deprecated virtual function. The default implementation will call
3801
3965
  * `clutter_actor_remove_child()`.
3802
3966
  * @param actor a {@link Clutter.Actor}
3967
+ * @since 0.4
3968
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
3803
3969
  * @virtual
3804
3970
  */
3805
3971
  vfunc_remove(actor: Clutter.Actor): void;
@@ -3807,6 +3973,8 @@ export namespace Meta {
3807
3973
  /**
3808
3974
  * Sorts a container's children using their depth. This function should not
3809
3975
  * be normally used by applications.
3976
+ * @since 0.6
3977
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
3810
3978
  * @virtual
3811
3979
  */
3812
3980
  vfunc_sort_depth_order(): void;
@@ -3814,6 +3982,7 @@ export namespace Meta {
3814
3982
  /**
3815
3983
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
3816
3984
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
3985
+ * @since 0.6
3817
3986
  */
3818
3987
  get_id(): string;
3819
3988
 
@@ -3825,6 +3994,7 @@ export namespace Meta {
3825
3994
  * @param name the name of the node
3826
3995
  * @param node the JSON node to be parsed
3827
3996
  * @returns `true` if the node was successfully parsed, `false` otherwise.
3997
+ * @since 0.6
3828
3998
  */
3829
3999
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
3830
4000
 
@@ -3834,6 +4004,7 @@ export namespace Meta {
3834
4004
  * @param script the {@link Clutter.Script} creating the scriptable instance
3835
4005
  * @param name the name of the property
3836
4006
  * @param value the value of the property
4007
+ * @since 0.6
3837
4008
  */
3838
4009
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
3839
4010
 
@@ -3845,11 +4016,13 @@ export namespace Meta {
3845
4016
  * define a unique name for an object constructable using the UI
3846
4017
  * definition language parsed by {@link Clutter.Script}.
3847
4018
  * @param id_ the {@link Clutter.Script} id of the object
4019
+ * @since 0.6
3848
4020
  */
3849
4021
  set_id(id_: string): void;
3850
4022
 
3851
4023
  /**
3852
4024
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
4025
+ * @since 0.6
3853
4026
  * @virtual
3854
4027
  */
3855
4028
  vfunc_get_id(): string;
@@ -3861,6 +4034,7 @@ export namespace Meta {
3861
4034
  * @param value the generic value to be set
3862
4035
  * @param name the name of the node
3863
4036
  * @param node the JSON node to be parsed
4037
+ * @since 0.6
3864
4038
  * @virtual
3865
4039
  */
3866
4040
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -3871,6 +4045,7 @@ export namespace Meta {
3871
4045
  * @param script the {@link Clutter.Script} creating the scriptable instance
3872
4046
  * @param name the name of the property
3873
4047
  * @param value the value of the property
4048
+ * @since 0.6
3874
4049
  * @virtual
3875
4050
  */
3876
4051
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -3883,6 +4058,7 @@ export namespace Meta {
3883
4058
  * define a unique name for an object constructable using the UI
3884
4059
  * definition language parsed by {@link Clutter.Script}.
3885
4060
  * @param id_ the {@link Clutter.Script} id of the object
4061
+ * @since 0.6
3886
4062
  * @virtual
3887
4063
  */
3888
4064
  vfunc_set_id(id_: string): void;
@@ -4037,14 +4213,14 @@ export namespace Meta {
4037
4213
  * @signal
4038
4214
  * @run-first
4039
4215
  */
4040
- hit: (arg0: BarrierEvent) => void;
4216
+ hit: (event: BarrierEvent) => void;
4041
4217
  /**
4042
4218
  * When a pointer barrier hitbox was left, this will trigger.
4043
4219
  * This requires an XI2-enabled server.
4044
4220
  * @signal
4045
4221
  * @run-first
4046
4222
  */
4047
- left: (arg0: BarrierEvent) => void;
4223
+ left: (event: BarrierEvent) => void;
4048
4224
  "notify::directions": (pspec: GObject.ParamSpec) => void;
4049
4225
  "notify::display": (pspec: GObject.ParamSpec) => void;
4050
4226
  "notify::x1": (pspec: GObject.ParamSpec) => void;
@@ -4266,6 +4442,7 @@ export namespace Meta {
4266
4442
  /**
4267
4443
  * Gets the {@link Gio.DBusObject} that `interface_` belongs to, if any.
4268
4444
  * @returns A {@link Gio.DBusObject} or `null`. The returned reference should be freed with `g_object_unref()`.
4445
+ * @since 2.32
4269
4446
  */
4270
4447
  get_object(): Gio.DBusObject | null;
4271
4448
 
@@ -4278,6 +4455,7 @@ export namespace Meta {
4278
4455
  * For example, {@link Gio.DBusProxy} implements {@link Gio.DBusInterface} but allows for a `null`
4279
4456
  * {@link Gio.DBusInterfaceInfo}.
4280
4457
  * @returns A {@link Gio.DBusInterfaceInfo}. Do not free.
4458
+ * @since 2.30
4281
4459
  */
4282
4460
  get_info(): Gio.DBusInterfaceInfo | null;
4283
4461
 
@@ -4292,11 +4470,13 @@ export namespace Meta {
4292
4470
  *
4293
4471
  * Note that `interface_` will hold a weak reference to `object`.
4294
4472
  * @param object A {@link Gio.DBusObject} or `null`.
4473
+ * @since 2.30
4295
4474
  */
4296
4475
  set_object(object: Gio.DBusObject | null): void;
4297
4476
 
4298
4477
  /**
4299
4478
  * Gets the {@link Gio.DBusObject} that `interface_` belongs to, if any.
4479
+ * @since 2.32
4300
4480
  * @virtual
4301
4481
  */
4302
4482
  vfunc_dup_object(): Gio.DBusObject | null;
@@ -4309,6 +4489,7 @@ export namespace Meta {
4309
4489
  * construction of `interface_` and is also not made available otherwise.
4310
4490
  * For example, {@link Gio.DBusProxy} implements {@link Gio.DBusInterface} but allows for a `null`
4311
4491
  * {@link Gio.DBusInterfaceInfo}.
4492
+ * @since 2.30
4312
4493
  * @virtual
4313
4494
  */
4314
4495
  vfunc_get_info(): Gio.DBusInterfaceInfo | null;
@@ -4325,6 +4506,7 @@ export namespace Meta {
4325
4506
  *
4326
4507
  * Note that `interface_` will hold a weak reference to `object`.
4327
4508
  * @param object A {@link Gio.DBusObject} or `null`.
4509
+ * @since 2.30
4328
4510
  * @virtual
4329
4511
  */
4330
4512
  vfunc_set_object(object: Gio.DBusObject | null): void;
@@ -4338,7 +4520,7 @@ export namespace Meta {
4338
4520
  * @signal
4339
4521
  * @run-last
4340
4522
  */
4341
- "accelerator-activated": (arg0: number, arg1: number, arg2: number) => void;
4523
+ "accelerator-activated": (object: number, p0: number, p1: number) => void;
4342
4524
  /**
4343
4525
  * @signal
4344
4526
  * @run-last
@@ -4353,12 +4535,12 @@ export namespace Meta {
4353
4535
  * @signal
4354
4536
  * @run-last
4355
4537
  */
4356
- "grab-op-begin": (arg0: Display, arg1: Window, arg2: GrabOp) => void;
4538
+ "grab-op-begin": (object: Display, p0: Window, p1: GrabOp) => void;
4357
4539
  /**
4358
4540
  * @signal
4359
4541
  * @run-last
4360
4542
  */
4361
- "grab-op-end": (arg0: Display, arg1: Window, arg2: GrabOp) => void;
4543
+ "grab-op-end": (object: Display, p0: Window, p1: GrabOp) => void;
4362
4544
  /**
4363
4545
  * @signal
4364
4546
  * @run-last
@@ -4380,7 +4562,7 @@ export namespace Meta {
4380
4562
  * @signal
4381
4563
  * @run-last
4382
4564
  */
4383
- "pad-mode-switch": (arg0: Clutter.InputDevice, arg1: number, arg2: number) => void;
4565
+ "pad-mode-switch": (object: Clutter.InputDevice, p0: number, p1: number) => void;
4384
4566
  /**
4385
4567
  * @signal
4386
4568
  * @run-last
@@ -4400,18 +4582,18 @@ export namespace Meta {
4400
4582
  * @signal
4401
4583
  * @run-last
4402
4584
  */
4403
- "show-osd": (arg0: number, arg1: string, arg2: string) => void;
4585
+ "show-osd": (object: number, p0: string, p1: string) => void;
4404
4586
  /**
4405
4587
  * Requests the pad button mapping OSD to be shown.
4406
4588
  * @signal
4407
4589
  * @run-last
4408
4590
  */
4409
- "show-pad-osd": (arg0: Clutter.InputDevice, arg1: Gio.Settings, arg2: string, arg3: boolean, arg4: number) => Clutter.Actor | null;
4591
+ "show-pad-osd": (pad: Clutter.InputDevice, settings: Gio.Settings, layout_path: string, edition_mode: boolean, monitor_idx: number) => Clutter.Actor | null;
4410
4592
  /**
4411
4593
  * @signal
4412
4594
  * @run-last
4413
4595
  */
4414
- "show-resize-popup": (arg0: boolean, arg1: Rectangle, arg2: number, arg3: number) => boolean | void;
4596
+ "show-resize-popup": (object: boolean, p0: Rectangle, p1: number, p2: number) => boolean | void;
4415
4597
  /**
4416
4598
  * The ::show-restart-message signal will be emitted to indicate
4417
4599
  * that the compositor should show a message during restart. This is
@@ -4426,7 +4608,7 @@ export namespace Meta {
4426
4608
  * @signal
4427
4609
  * @run-last
4428
4610
  */
4429
- "show-restart-message": (arg0: string | null) => boolean | void;
4611
+ "show-restart-message": (message: string | null) => boolean | void;
4430
4612
  /**
4431
4613
  * @signal
4432
4614
  * @run-last
@@ -4436,32 +4618,32 @@ export namespace Meta {
4436
4618
  * @signal
4437
4619
  * @run-last
4438
4620
  */
4439
- "startup-sequence-changed": (arg0: null) => void;
4621
+ "startup-sequence-changed": (object: null) => void;
4440
4622
  /**
4441
4623
  * @signal
4442
4624
  * @run-last
4443
4625
  */
4444
- "window-created": (arg0: Window) => void;
4626
+ "window-created": (object: Window) => void;
4445
4627
  /**
4446
4628
  * @signal
4447
4629
  * @run-last
4448
4630
  */
4449
- "window-demands-attention": (arg0: Window) => void;
4631
+ "window-demands-attention": (object: Window) => void;
4450
4632
  /**
4451
4633
  * @signal
4452
4634
  * @run-last
4453
4635
  */
4454
- "window-entered-monitor": (arg0: number, arg1: Window) => void;
4636
+ "window-entered-monitor": (object: number, p0: Window) => void;
4455
4637
  /**
4456
4638
  * @signal
4457
4639
  * @run-last
4458
4640
  */
4459
- "window-left-monitor": (arg0: number, arg1: Window) => void;
4641
+ "window-left-monitor": (object: number, p0: Window) => void;
4460
4642
  /**
4461
4643
  * @signal
4462
4644
  * @run-last
4463
4645
  */
4464
- "window-marked-urgent": (arg0: Window) => void;
4646
+ "window-marked-urgent": (object: Window) => void;
4465
4647
  /**
4466
4648
  * @signal
4467
4649
  * @run-last
@@ -4832,7 +5014,7 @@ export namespace Meta {
4832
5014
  * @signal
4833
5015
  * @run-last
4834
5016
  */
4835
- "dnd-position-change": (arg0: number, arg1: number) => void;
5017
+ "dnd-position-change": (object: number, p0: number) => void;
4836
5018
  }
4837
5019
 
4838
5020
  // Constructor properties interface
@@ -5313,7 +5495,7 @@ export namespace Meta {
5313
5495
  * @signal
5314
5496
  * @run-last
5315
5497
  */
5316
- "new-handle": (arg0: RemoteAccessHandle) => void;
5498
+ "new-handle": (object: RemoteAccessHandle) => void;
5317
5499
  }
5318
5500
 
5319
5501
  // Constructor properties interface
@@ -5703,6 +5885,8 @@ export namespace Meta {
5703
5885
  * @param progress the progress factor
5704
5886
  * @param value return location for the animation value
5705
5887
  * @returns `true` if the value has been validated and can be applied to the {@link Clutter.Animatable}, and `false` otherwise
5888
+ * @since 1.0
5889
+ * @deprecated since 1.8: Use `clutter_animatable_interpolate_value()` instead
5706
5890
  */
5707
5891
  animate_property(animation: Clutter.Animation, property_name: string, initial_value: GObject.Value | any, final_value: GObject.Value | any, progress: number, value: GObject.Value | any): boolean;
5708
5892
 
@@ -5710,6 +5894,7 @@ export namespace Meta {
5710
5894
  * Finds the {@link GObject.ParamSpec} for `property_name`
5711
5895
  * @param property_name the name of the animatable property to find
5712
5896
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
5897
+ * @since 1.4
5713
5898
  */
5714
5899
  find_property(property_name: string): GObject.ParamSpec;
5715
5900
 
@@ -5717,6 +5902,7 @@ export namespace Meta {
5717
5902
  * Retrieves the current state of `property_name` and sets `value` with it
5718
5903
  * @param property_name the name of the animatable property to retrieve
5719
5904
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
5905
+ * @since 1.4
5720
5906
  */
5721
5907
  get_initial_state(property_name: string, value: GObject.Value | any): void;
5722
5908
 
@@ -5734,6 +5920,7 @@ export namespace Meta {
5734
5920
  * @param interval a {@link Clutter.Interval} with the animation range
5735
5921
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
5736
5922
  * @returns `true` if the interpolation was successful, and `false` otherwise
5923
+ * @since 1.8
5737
5924
  */
5738
5925
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
5739
5926
 
@@ -5741,6 +5928,7 @@ export namespace Meta {
5741
5928
  * Sets the current state of `property_name` to `value`
5742
5929
  * @param property_name the name of the animatable property to set
5743
5930
  * @param value the value of the animatable property to set
5931
+ * @since 1.4
5744
5932
  */
5745
5933
  set_final_state(property_name: string, value: GObject.Value | any): void;
5746
5934
 
@@ -5759,6 +5947,8 @@ export namespace Meta {
5759
5947
  * @param final_value the final value of the animation interval
5760
5948
  * @param progress the progress factor
5761
5949
  * @param value return location for the animation value
5950
+ * @since 1.0
5951
+ * @deprecated since 1.8: Use `clutter_animatable_interpolate_value()` instead
5762
5952
  * @virtual
5763
5953
  */
5764
5954
  vfunc_animate_property(animation: Clutter.Animation, property_name: string, initial_value: unknown, final_value: unknown, progress: number, value: unknown): boolean;
@@ -5766,6 +5956,7 @@ export namespace Meta {
5766
5956
  /**
5767
5957
  * Finds the {@link GObject.ParamSpec} for `property_name`
5768
5958
  * @param property_name the name of the animatable property to find
5959
+ * @since 1.4
5769
5960
  * @virtual
5770
5961
  */
5771
5962
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -5774,6 +5965,7 @@ export namespace Meta {
5774
5965
  * Retrieves the current state of `property_name` and sets `value` with it
5775
5966
  * @param property_name the name of the animatable property to retrieve
5776
5967
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
5968
+ * @since 1.4
5777
5969
  * @virtual
5778
5970
  */
5779
5971
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -5791,6 +5983,7 @@ export namespace Meta {
5791
5983
  * @param property_name the name of the property to interpolate
5792
5984
  * @param interval a {@link Clutter.Interval} with the animation range
5793
5985
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
5986
+ * @since 1.8
5794
5987
  * @virtual
5795
5988
  */
5796
5989
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -5799,6 +5992,7 @@ export namespace Meta {
5799
5992
  * Sets the current state of `property_name` to `value`
5800
5993
  * @param property_name the name of the animatable property to set
5801
5994
  * @param value the value of the animatable property to set
5995
+ * @since 1.4
5802
5996
  * @virtual
5803
5997
  */
5804
5998
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -5813,6 +6007,8 @@ export namespace Meta {
5813
6007
  * deprecated virtual function. The default implementation will
5814
6008
  * call `clutter_actor_add_child()`.
5815
6009
  * @param actor the first {@link Clutter.Actor} to add
6010
+ * @since 0.4
6011
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
5816
6012
  */
5817
6013
  add_actor(actor: Clutter.Actor): void;
5818
6014
 
@@ -5827,6 +6023,7 @@ export namespace Meta {
5827
6023
  * @param child a {@link Clutter.Actor} that is a child of `container`.
5828
6024
  * @param property the name of the property to set.
5829
6025
  * @param value the value.
6026
+ * @since 0.8
5830
6027
  */
5831
6028
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
5832
6029
 
@@ -5836,6 +6033,7 @@ export namespace Meta {
5836
6033
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
5837
6034
  * @param child a {@link Clutter.Actor}
5838
6035
  * @param pspec a {@link GObject.ParamSpec}
6036
+ * @since 1.6
5839
6037
  */
5840
6038
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
5841
6039
 
@@ -5844,6 +6042,7 @@ export namespace Meta {
5844
6042
  * @param child a {@link Clutter.Actor} that is a child of `container`.
5845
6043
  * @param property the name of the property to set.
5846
6044
  * @param value the value.
6045
+ * @since 0.8
5847
6046
  */
5848
6047
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
5849
6048
 
@@ -5858,6 +6057,7 @@ export namespace Meta {
5858
6057
  *
5859
6058
  * Applications should not call this function.
5860
6059
  * @param actor a {@link Clutter.Actor}
6060
+ * @since 1.2
5861
6061
  */
5862
6062
  create_child_meta(actor: Clutter.Actor): void;
5863
6063
 
@@ -5871,6 +6071,7 @@ export namespace Meta {
5871
6071
  *
5872
6072
  * Applications should not call this function.
5873
6073
  * @param actor a {@link Clutter.Actor}
6074
+ * @since 1.2
5874
6075
  */
5875
6076
  destroy_child_meta(actor: Clutter.Actor): void;
5876
6077
 
@@ -5879,6 +6080,7 @@ export namespace Meta {
5879
6080
  * into any child container.
5880
6081
  * @param child_name the name of the requested child.
5881
6082
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
6083
+ * @since 0.6
5882
6084
  */
5883
6085
  find_child_by_name(child_name: string): Clutter.Actor;
5884
6086
 
@@ -5891,6 +6093,8 @@ export namespace Meta {
5891
6093
  * This function calls the {@link Clutter.ContainerIface}.foreach()
5892
6094
  * virtual function, which has been deprecated.
5893
6095
  * @param callback a function to be called for each child
6096
+ * @since 0.4
6097
+ * @deprecated since 1.10: Use `clutter_actor_get_first_child()` or `clutter_actor_get_last_child()` to retrieve the beginning of the list of children, and `clutter_actor_get_next_sibling()` and `clutter_actor_get_previous_sibling()` to iterate over it; alternatively, use the {@link Clutter.ActorIter} API.
5894
6098
  */
5895
6099
  foreach(callback: Clutter.Callback): void;
5896
6100
 
@@ -5902,6 +6106,8 @@ export namespace Meta {
5902
6106
  * This function calls the {@link Clutter.ContainerIface}.foreach_with_internals()
5903
6107
  * virtual function, which has been deprecated.
5904
6108
  * @param callback a function to be called for each child
6109
+ * @since 1.0
6110
+ * @deprecated since 1.10: See `clutter_container_foreach()`.
5905
6111
  */
5906
6112
  foreach_with_internals(callback: Clutter.Callback): void;
5907
6113
 
@@ -5910,12 +6116,15 @@ export namespace Meta {
5910
6116
  * `container` specific state for `actor`.
5911
6117
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
5912
6118
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
6119
+ * @since 0.8
5913
6120
  */
5914
6121
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
5915
6122
 
5916
6123
  /**
5917
6124
  * Retrieves all the children of `container`.
5918
6125
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
6126
+ * @since 0.4
6127
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
5919
6128
  */
5920
6129
  get_children(): Clutter.Actor[];
5921
6130
 
@@ -5927,6 +6136,8 @@ export namespace Meta {
5927
6136
  * `clutter_actor_set_child_below_sibling()`.
5928
6137
  * @param actor the actor to raise
5929
6138
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
6139
+ * @since 0.6
6140
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
5930
6141
  */
5931
6142
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
5932
6143
 
@@ -5938,6 +6149,8 @@ export namespace Meta {
5938
6149
  * `clutter_actor_set_child_above_sibling()`.
5939
6150
  * @param actor the actor to raise
5940
6151
  * @param sibling the sibling to raise to, or `null` to raise to the top
6152
+ * @since 0.6
6153
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
5941
6154
  */
5942
6155
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
5943
6156
 
@@ -5951,12 +6164,16 @@ export namespace Meta {
5951
6164
  * deprecated virtual function. The default implementation will call
5952
6165
  * `clutter_actor_remove_child()`.
5953
6166
  * @param actor a {@link Clutter.Actor}
6167
+ * @since 0.4
6168
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
5954
6169
  */
5955
6170
  remove_actor(actor: Clutter.Actor): void;
5956
6171
 
5957
6172
  /**
5958
6173
  * Sorts a container's children using their depth. This function should not
5959
6174
  * be normally used by applications.
6175
+ * @since 0.6
6176
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
5960
6177
  */
5961
6178
  sort_depth_order(): void;
5962
6179
 
@@ -5982,6 +6199,8 @@ export namespace Meta {
5982
6199
  * deprecated virtual function. The default implementation will
5983
6200
  * call `clutter_actor_add_child()`.
5984
6201
  * @param actor the first {@link Clutter.Actor} to add
6202
+ * @since 0.4
6203
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
5985
6204
  * @virtual
5986
6205
  */
5987
6206
  vfunc_add(actor: Clutter.Actor): void;
@@ -5992,6 +6211,7 @@ export namespace Meta {
5992
6211
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
5993
6212
  * @param child a {@link Clutter.Actor}
5994
6213
  * @param pspec a {@link GObject.ParamSpec}
6214
+ * @since 1.6
5995
6215
  * @virtual
5996
6216
  */
5997
6217
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -6007,6 +6227,7 @@ export namespace Meta {
6007
6227
  *
6008
6228
  * Applications should not call this function.
6009
6229
  * @param actor a {@link Clutter.Actor}
6230
+ * @since 1.2
6010
6231
  * @virtual
6011
6232
  */
6012
6233
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -6021,6 +6242,7 @@ export namespace Meta {
6021
6242
  *
6022
6243
  * Applications should not call this function.
6023
6244
  * @param actor a {@link Clutter.Actor}
6245
+ * @since 1.2
6024
6246
  * @virtual
6025
6247
  */
6026
6248
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -6034,6 +6256,8 @@ export namespace Meta {
6034
6256
  * This function calls the {@link Clutter.ContainerIface}.foreach()
6035
6257
  * virtual function, which has been deprecated.
6036
6258
  * @param callback a function to be called for each child
6259
+ * @since 0.4
6260
+ * @deprecated since 1.10: Use `clutter_actor_get_first_child()` or `clutter_actor_get_last_child()` to retrieve the beginning of the list of children, and `clutter_actor_get_next_sibling()` and `clutter_actor_get_previous_sibling()` to iterate over it; alternatively, use the {@link Clutter.ActorIter} API.
6037
6261
  * @virtual
6038
6262
  */
6039
6263
  vfunc_foreach(callback: Clutter.Callback): void;
@@ -6046,6 +6270,8 @@ export namespace Meta {
6046
6270
  * This function calls the {@link Clutter.ContainerIface}.foreach_with_internals()
6047
6271
  * virtual function, which has been deprecated.
6048
6272
  * @param callback a function to be called for each child
6273
+ * @since 1.0
6274
+ * @deprecated since 1.10: See `clutter_container_foreach()`.
6049
6275
  * @virtual
6050
6276
  */
6051
6277
  vfunc_foreach_with_internals(callback: Clutter.Callback): void;
@@ -6054,6 +6280,7 @@ export namespace Meta {
6054
6280
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
6055
6281
  * `container` specific state for `actor`.
6056
6282
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
6283
+ * @since 0.8
6057
6284
  * @virtual
6058
6285
  */
6059
6286
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -6066,6 +6293,8 @@ export namespace Meta {
6066
6293
  * `clutter_actor_set_child_below_sibling()`.
6067
6294
  * @param actor the actor to raise
6068
6295
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
6296
+ * @since 0.6
6297
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
6069
6298
  * @virtual
6070
6299
  */
6071
6300
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -6078,6 +6307,8 @@ export namespace Meta {
6078
6307
  * `clutter_actor_set_child_above_sibling()`.
6079
6308
  * @param actor the actor to raise
6080
6309
  * @param sibling the sibling to raise to, or `null` to raise to the top
6310
+ * @since 0.6
6311
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
6081
6312
  * @virtual
6082
6313
  */
6083
6314
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -6092,6 +6323,8 @@ export namespace Meta {
6092
6323
  * deprecated virtual function. The default implementation will call
6093
6324
  * `clutter_actor_remove_child()`.
6094
6325
  * @param actor a {@link Clutter.Actor}
6326
+ * @since 0.4
6327
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
6095
6328
  * @virtual
6096
6329
  */
6097
6330
  vfunc_remove(actor: Clutter.Actor): void;
@@ -6099,6 +6332,8 @@ export namespace Meta {
6099
6332
  /**
6100
6333
  * Sorts a container's children using their depth. This function should not
6101
6334
  * be normally used by applications.
6335
+ * @since 0.6
6336
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
6102
6337
  * @virtual
6103
6338
  */
6104
6339
  vfunc_sort_depth_order(): void;
@@ -6106,6 +6341,7 @@ export namespace Meta {
6106
6341
  /**
6107
6342
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
6108
6343
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
6344
+ * @since 0.6
6109
6345
  */
6110
6346
  get_id(): string;
6111
6347
 
@@ -6117,6 +6353,7 @@ export namespace Meta {
6117
6353
  * @param name the name of the node
6118
6354
  * @param node the JSON node to be parsed
6119
6355
  * @returns `true` if the node was successfully parsed, `false` otherwise.
6356
+ * @since 0.6
6120
6357
  */
6121
6358
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
6122
6359
 
@@ -6126,6 +6363,7 @@ export namespace Meta {
6126
6363
  * @param script the {@link Clutter.Script} creating the scriptable instance
6127
6364
  * @param name the name of the property
6128
6365
  * @param value the value of the property
6366
+ * @since 0.6
6129
6367
  */
6130
6368
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
6131
6369
 
@@ -6137,11 +6375,13 @@ export namespace Meta {
6137
6375
  * define a unique name for an object constructable using the UI
6138
6376
  * definition language parsed by {@link Clutter.Script}.
6139
6377
  * @param id_ the {@link Clutter.Script} id of the object
6378
+ * @since 0.6
6140
6379
  */
6141
6380
  set_id(id_: string): void;
6142
6381
 
6143
6382
  /**
6144
6383
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
6384
+ * @since 0.6
6145
6385
  * @virtual
6146
6386
  */
6147
6387
  vfunc_get_id(): string;
@@ -6153,6 +6393,7 @@ export namespace Meta {
6153
6393
  * @param value the generic value to be set
6154
6394
  * @param name the name of the node
6155
6395
  * @param node the JSON node to be parsed
6396
+ * @since 0.6
6156
6397
  * @virtual
6157
6398
  */
6158
6399
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -6163,6 +6404,7 @@ export namespace Meta {
6163
6404
  * @param script the {@link Clutter.Script} creating the scriptable instance
6164
6405
  * @param name the name of the property
6165
6406
  * @param value the value of the property
6407
+ * @since 0.6
6166
6408
  * @virtual
6167
6409
  */
6168
6410
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -6175,6 +6417,7 @@ export namespace Meta {
6175
6417
  * define a unique name for an object constructable using the UI
6176
6418
  * definition language parsed by {@link Clutter.Script}.
6177
6419
  * @param id_ the {@link Clutter.Script} id of the object
6420
+ * @since 0.6
6178
6421
  * @virtual
6179
6422
  */
6180
6423
  vfunc_set_id(id_: string): void;
@@ -7427,6 +7670,8 @@ export namespace Meta {
7427
7670
  * @param progress the progress factor
7428
7671
  * @param value return location for the animation value
7429
7672
  * @returns `true` if the value has been validated and can be applied to the {@link Clutter.Animatable}, and `false` otherwise
7673
+ * @since 1.0
7674
+ * @deprecated since 1.8: Use `clutter_animatable_interpolate_value()` instead
7430
7675
  */
7431
7676
  animate_property(animation: Clutter.Animation, property_name: string, initial_value: GObject.Value | any, final_value: GObject.Value | any, progress: number, value: GObject.Value | any): boolean;
7432
7677
 
@@ -7434,6 +7679,7 @@ export namespace Meta {
7434
7679
  * Finds the {@link GObject.ParamSpec} for `property_name`
7435
7680
  * @param property_name the name of the animatable property to find
7436
7681
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
7682
+ * @since 1.4
7437
7683
  */
7438
7684
  find_property(property_name: string): GObject.ParamSpec;
7439
7685
 
@@ -7441,6 +7687,7 @@ export namespace Meta {
7441
7687
  * Retrieves the current state of `property_name` and sets `value` with it
7442
7688
  * @param property_name the name of the animatable property to retrieve
7443
7689
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
7690
+ * @since 1.4
7444
7691
  */
7445
7692
  get_initial_state(property_name: string, value: GObject.Value | any): void;
7446
7693
 
@@ -7458,6 +7705,7 @@ export namespace Meta {
7458
7705
  * @param interval a {@link Clutter.Interval} with the animation range
7459
7706
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
7460
7707
  * @returns `true` if the interpolation was successful, and `false` otherwise
7708
+ * @since 1.8
7461
7709
  */
7462
7710
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
7463
7711
 
@@ -7465,6 +7713,7 @@ export namespace Meta {
7465
7713
  * Sets the current state of `property_name` to `value`
7466
7714
  * @param property_name the name of the animatable property to set
7467
7715
  * @param value the value of the animatable property to set
7716
+ * @since 1.4
7468
7717
  */
7469
7718
  set_final_state(property_name: string, value: GObject.Value | any): void;
7470
7719
 
@@ -7483,6 +7732,8 @@ export namespace Meta {
7483
7732
  * @param final_value the final value of the animation interval
7484
7733
  * @param progress the progress factor
7485
7734
  * @param value return location for the animation value
7735
+ * @since 1.0
7736
+ * @deprecated since 1.8: Use `clutter_animatable_interpolate_value()` instead
7486
7737
  * @virtual
7487
7738
  */
7488
7739
  vfunc_animate_property(animation: Clutter.Animation, property_name: string, initial_value: unknown, final_value: unknown, progress: number, value: unknown): boolean;
@@ -7490,6 +7741,7 @@ export namespace Meta {
7490
7741
  /**
7491
7742
  * Finds the {@link GObject.ParamSpec} for `property_name`
7492
7743
  * @param property_name the name of the animatable property to find
7744
+ * @since 1.4
7493
7745
  * @virtual
7494
7746
  */
7495
7747
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -7498,6 +7750,7 @@ export namespace Meta {
7498
7750
  * Retrieves the current state of `property_name` and sets `value` with it
7499
7751
  * @param property_name the name of the animatable property to retrieve
7500
7752
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
7753
+ * @since 1.4
7501
7754
  * @virtual
7502
7755
  */
7503
7756
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -7515,6 +7768,7 @@ export namespace Meta {
7515
7768
  * @param property_name the name of the property to interpolate
7516
7769
  * @param interval a {@link Clutter.Interval} with the animation range
7517
7770
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
7771
+ * @since 1.8
7518
7772
  * @virtual
7519
7773
  */
7520
7774
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -7523,6 +7777,7 @@ export namespace Meta {
7523
7777
  * Sets the current state of `property_name` to `value`
7524
7778
  * @param property_name the name of the animatable property to set
7525
7779
  * @param value the value of the animatable property to set
7780
+ * @since 1.4
7526
7781
  * @virtual
7527
7782
  */
7528
7783
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -7537,6 +7792,8 @@ export namespace Meta {
7537
7792
  * deprecated virtual function. The default implementation will
7538
7793
  * call `clutter_actor_add_child()`.
7539
7794
  * @param actor the first {@link Clutter.Actor} to add
7795
+ * @since 0.4
7796
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
7540
7797
  */
7541
7798
  add_actor(actor: Clutter.Actor): void;
7542
7799
 
@@ -7551,6 +7808,7 @@ export namespace Meta {
7551
7808
  * @param child a {@link Clutter.Actor} that is a child of `container`.
7552
7809
  * @param property the name of the property to set.
7553
7810
  * @param value the value.
7811
+ * @since 0.8
7554
7812
  */
7555
7813
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
7556
7814
 
@@ -7560,6 +7818,7 @@ export namespace Meta {
7560
7818
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
7561
7819
  * @param child a {@link Clutter.Actor}
7562
7820
  * @param pspec a {@link GObject.ParamSpec}
7821
+ * @since 1.6
7563
7822
  */
7564
7823
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
7565
7824
 
@@ -7568,6 +7827,7 @@ export namespace Meta {
7568
7827
  * @param child a {@link Clutter.Actor} that is a child of `container`.
7569
7828
  * @param property the name of the property to set.
7570
7829
  * @param value the value.
7830
+ * @since 0.8
7571
7831
  */
7572
7832
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
7573
7833
 
@@ -7582,6 +7842,7 @@ export namespace Meta {
7582
7842
  *
7583
7843
  * Applications should not call this function.
7584
7844
  * @param actor a {@link Clutter.Actor}
7845
+ * @since 1.2
7585
7846
  */
7586
7847
  create_child_meta(actor: Clutter.Actor): void;
7587
7848
 
@@ -7595,6 +7856,7 @@ export namespace Meta {
7595
7856
  *
7596
7857
  * Applications should not call this function.
7597
7858
  * @param actor a {@link Clutter.Actor}
7859
+ * @since 1.2
7598
7860
  */
7599
7861
  destroy_child_meta(actor: Clutter.Actor): void;
7600
7862
 
@@ -7603,6 +7865,7 @@ export namespace Meta {
7603
7865
  * into any child container.
7604
7866
  * @param child_name the name of the requested child.
7605
7867
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
7868
+ * @since 0.6
7606
7869
  */
7607
7870
  find_child_by_name(child_name: string): Clutter.Actor;
7608
7871
 
@@ -7615,6 +7878,8 @@ export namespace Meta {
7615
7878
  * This function calls the {@link Clutter.ContainerIface}.foreach()
7616
7879
  * virtual function, which has been deprecated.
7617
7880
  * @param callback a function to be called for each child
7881
+ * @since 0.4
7882
+ * @deprecated since 1.10: Use `clutter_actor_get_first_child()` or `clutter_actor_get_last_child()` to retrieve the beginning of the list of children, and `clutter_actor_get_next_sibling()` and `clutter_actor_get_previous_sibling()` to iterate over it; alternatively, use the {@link Clutter.ActorIter} API.
7618
7883
  */
7619
7884
  foreach(callback: Clutter.Callback): void;
7620
7885
 
@@ -7626,6 +7891,8 @@ export namespace Meta {
7626
7891
  * This function calls the {@link Clutter.ContainerIface}.foreach_with_internals()
7627
7892
  * virtual function, which has been deprecated.
7628
7893
  * @param callback a function to be called for each child
7894
+ * @since 1.0
7895
+ * @deprecated since 1.10: See `clutter_container_foreach()`.
7629
7896
  */
7630
7897
  foreach_with_internals(callback: Clutter.Callback): void;
7631
7898
 
@@ -7634,12 +7901,15 @@ export namespace Meta {
7634
7901
  * `container` specific state for `actor`.
7635
7902
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
7636
7903
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
7904
+ * @since 0.8
7637
7905
  */
7638
7906
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
7639
7907
 
7640
7908
  /**
7641
7909
  * Retrieves all the children of `container`.
7642
7910
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
7911
+ * @since 0.4
7912
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
7643
7913
  */
7644
7914
  get_children(): Clutter.Actor[];
7645
7915
 
@@ -7651,6 +7921,8 @@ export namespace Meta {
7651
7921
  * `clutter_actor_set_child_below_sibling()`.
7652
7922
  * @param actor the actor to raise
7653
7923
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
7924
+ * @since 0.6
7925
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
7654
7926
  */
7655
7927
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
7656
7928
 
@@ -7662,6 +7934,8 @@ export namespace Meta {
7662
7934
  * `clutter_actor_set_child_above_sibling()`.
7663
7935
  * @param actor the actor to raise
7664
7936
  * @param sibling the sibling to raise to, or `null` to raise to the top
7937
+ * @since 0.6
7938
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
7665
7939
  */
7666
7940
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
7667
7941
 
@@ -7675,12 +7949,16 @@ export namespace Meta {
7675
7949
  * deprecated virtual function. The default implementation will call
7676
7950
  * `clutter_actor_remove_child()`.
7677
7951
  * @param actor a {@link Clutter.Actor}
7952
+ * @since 0.4
7953
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
7678
7954
  */
7679
7955
  remove_actor(actor: Clutter.Actor): void;
7680
7956
 
7681
7957
  /**
7682
7958
  * Sorts a container's children using their depth. This function should not
7683
7959
  * be normally used by applications.
7960
+ * @since 0.6
7961
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
7684
7962
  */
7685
7963
  sort_depth_order(): void;
7686
7964
 
@@ -7706,6 +7984,8 @@ export namespace Meta {
7706
7984
  * deprecated virtual function. The default implementation will
7707
7985
  * call `clutter_actor_add_child()`.
7708
7986
  * @param actor the first {@link Clutter.Actor} to add
7987
+ * @since 0.4
7988
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
7709
7989
  * @virtual
7710
7990
  */
7711
7991
  vfunc_add(actor: Clutter.Actor): void;
@@ -7716,6 +7996,7 @@ export namespace Meta {
7716
7996
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
7717
7997
  * @param child a {@link Clutter.Actor}
7718
7998
  * @param pspec a {@link GObject.ParamSpec}
7999
+ * @since 1.6
7719
8000
  * @virtual
7720
8001
  */
7721
8002
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -7731,6 +8012,7 @@ export namespace Meta {
7731
8012
  *
7732
8013
  * Applications should not call this function.
7733
8014
  * @param actor a {@link Clutter.Actor}
8015
+ * @since 1.2
7734
8016
  * @virtual
7735
8017
  */
7736
8018
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -7745,6 +8027,7 @@ export namespace Meta {
7745
8027
  *
7746
8028
  * Applications should not call this function.
7747
8029
  * @param actor a {@link Clutter.Actor}
8030
+ * @since 1.2
7748
8031
  * @virtual
7749
8032
  */
7750
8033
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -7758,6 +8041,8 @@ export namespace Meta {
7758
8041
  * This function calls the {@link Clutter.ContainerIface}.foreach()
7759
8042
  * virtual function, which has been deprecated.
7760
8043
  * @param callback a function to be called for each child
8044
+ * @since 0.4
8045
+ * @deprecated since 1.10: Use `clutter_actor_get_first_child()` or `clutter_actor_get_last_child()` to retrieve the beginning of the list of children, and `clutter_actor_get_next_sibling()` and `clutter_actor_get_previous_sibling()` to iterate over it; alternatively, use the {@link Clutter.ActorIter} API.
7761
8046
  * @virtual
7762
8047
  */
7763
8048
  vfunc_foreach(callback: Clutter.Callback): void;
@@ -7770,6 +8055,8 @@ export namespace Meta {
7770
8055
  * This function calls the {@link Clutter.ContainerIface}.foreach_with_internals()
7771
8056
  * virtual function, which has been deprecated.
7772
8057
  * @param callback a function to be called for each child
8058
+ * @since 1.0
8059
+ * @deprecated since 1.10: See `clutter_container_foreach()`.
7773
8060
  * @virtual
7774
8061
  */
7775
8062
  vfunc_foreach_with_internals(callback: Clutter.Callback): void;
@@ -7778,6 +8065,7 @@ export namespace Meta {
7778
8065
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
7779
8066
  * `container` specific state for `actor`.
7780
8067
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
8068
+ * @since 0.8
7781
8069
  * @virtual
7782
8070
  */
7783
8071
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -7790,6 +8078,8 @@ export namespace Meta {
7790
8078
  * `clutter_actor_set_child_below_sibling()`.
7791
8079
  * @param actor the actor to raise
7792
8080
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8081
+ * @since 0.6
8082
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
7793
8083
  * @virtual
7794
8084
  */
7795
8085
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -7802,6 +8092,8 @@ export namespace Meta {
7802
8092
  * `clutter_actor_set_child_above_sibling()`.
7803
8093
  * @param actor the actor to raise
7804
8094
  * @param sibling the sibling to raise to, or `null` to raise to the top
8095
+ * @since 0.6
8096
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
7805
8097
  * @virtual
7806
8098
  */
7807
8099
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -7816,6 +8108,8 @@ export namespace Meta {
7816
8108
  * deprecated virtual function. The default implementation will call
7817
8109
  * `clutter_actor_remove_child()`.
7818
8110
  * @param actor a {@link Clutter.Actor}
8111
+ * @since 0.4
8112
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
7819
8113
  * @virtual
7820
8114
  */
7821
8115
  vfunc_remove(actor: Clutter.Actor): void;
@@ -7823,6 +8117,8 @@ export namespace Meta {
7823
8117
  /**
7824
8118
  * Sorts a container's children using their depth. This function should not
7825
8119
  * be normally used by applications.
8120
+ * @since 0.6
8121
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
7826
8122
  * @virtual
7827
8123
  */
7828
8124
  vfunc_sort_depth_order(): void;
@@ -7830,6 +8126,7 @@ export namespace Meta {
7830
8126
  /**
7831
8127
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
7832
8128
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
8129
+ * @since 0.6
7833
8130
  */
7834
8131
  get_id(): string;
7835
8132
 
@@ -7841,6 +8138,7 @@ export namespace Meta {
7841
8138
  * @param name the name of the node
7842
8139
  * @param node the JSON node to be parsed
7843
8140
  * @returns `true` if the node was successfully parsed, `false` otherwise.
8141
+ * @since 0.6
7844
8142
  */
7845
8143
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
7846
8144
 
@@ -7850,6 +8148,7 @@ export namespace Meta {
7850
8148
  * @param script the {@link Clutter.Script} creating the scriptable instance
7851
8149
  * @param name the name of the property
7852
8150
  * @param value the value of the property
8151
+ * @since 0.6
7853
8152
  */
7854
8153
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
7855
8154
 
@@ -7861,11 +8160,13 @@ export namespace Meta {
7861
8160
  * define a unique name for an object constructable using the UI
7862
8161
  * definition language parsed by {@link Clutter.Script}.
7863
8162
  * @param id_ the {@link Clutter.Script} id of the object
8163
+ * @since 0.6
7864
8164
  */
7865
8165
  set_id(id_: string): void;
7866
8166
 
7867
8167
  /**
7868
8168
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8169
+ * @since 0.6
7869
8170
  * @virtual
7870
8171
  */
7871
8172
  vfunc_get_id(): string;
@@ -7877,6 +8178,7 @@ export namespace Meta {
7877
8178
  * @param value the generic value to be set
7878
8179
  * @param name the name of the node
7879
8180
  * @param node the JSON node to be parsed
8181
+ * @since 0.6
7880
8182
  * @virtual
7881
8183
  */
7882
8184
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -7887,6 +8189,7 @@ export namespace Meta {
7887
8189
  * @param script the {@link Clutter.Script} creating the scriptable instance
7888
8190
  * @param name the name of the property
7889
8191
  * @param value the value of the property
8192
+ * @since 0.6
7890
8193
  * @virtual
7891
8194
  */
7892
8195
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -7899,6 +8202,7 @@ export namespace Meta {
7899
8202
  * define a unique name for an object constructable using the UI
7900
8203
  * definition language parsed by {@link Clutter.Script}.
7901
8204
  * @param id_ the {@link Clutter.Script} id of the object
8205
+ * @since 0.6
7902
8206
  * @virtual
7903
8207
  */
7904
8208
  vfunc_set_id(id_: string): void;
@@ -8044,6 +8348,8 @@ export namespace Meta {
8044
8348
  * @param progress the progress factor
8045
8349
  * @param value return location for the animation value
8046
8350
  * @returns `true` if the value has been validated and can be applied to the {@link Clutter.Animatable}, and `false` otherwise
8351
+ * @since 1.0
8352
+ * @deprecated since 1.8: Use `clutter_animatable_interpolate_value()` instead
8047
8353
  */
8048
8354
  animate_property(animation: Clutter.Animation, property_name: string, initial_value: GObject.Value | any, final_value: GObject.Value | any, progress: number, value: GObject.Value | any): boolean;
8049
8355
 
@@ -8051,6 +8357,7 @@ export namespace Meta {
8051
8357
  * Finds the {@link GObject.ParamSpec} for `property_name`
8052
8358
  * @param property_name the name of the animatable property to find
8053
8359
  * @returns The {@link GObject.ParamSpec} for the given property or `null`
8360
+ * @since 1.4
8054
8361
  */
8055
8362
  find_property(property_name: string): GObject.ParamSpec;
8056
8363
 
@@ -8058,6 +8365,7 @@ export namespace Meta {
8058
8365
  * Retrieves the current state of `property_name` and sets `value` with it
8059
8366
  * @param property_name the name of the animatable property to retrieve
8060
8367
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
8368
+ * @since 1.4
8061
8369
  */
8062
8370
  get_initial_state(property_name: string, value: GObject.Value | any): void;
8063
8371
 
@@ -8075,6 +8383,7 @@ export namespace Meta {
8075
8383
  * @param interval a {@link Clutter.Interval} with the animation range
8076
8384
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
8077
8385
  * @returns `true` if the interpolation was successful, and `false` otherwise
8386
+ * @since 1.8
8078
8387
  */
8079
8388
  interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, unknown];
8080
8389
 
@@ -8082,6 +8391,7 @@ export namespace Meta {
8082
8391
  * Sets the current state of `property_name` to `value`
8083
8392
  * @param property_name the name of the animatable property to set
8084
8393
  * @param value the value of the animatable property to set
8394
+ * @since 1.4
8085
8395
  */
8086
8396
  set_final_state(property_name: string, value: GObject.Value | any): void;
8087
8397
 
@@ -8100,6 +8410,8 @@ export namespace Meta {
8100
8410
  * @param final_value the final value of the animation interval
8101
8411
  * @param progress the progress factor
8102
8412
  * @param value return location for the animation value
8413
+ * @since 1.0
8414
+ * @deprecated since 1.8: Use `clutter_animatable_interpolate_value()` instead
8103
8415
  * @virtual
8104
8416
  */
8105
8417
  vfunc_animate_property(animation: Clutter.Animation, property_name: string, initial_value: unknown, final_value: unknown, progress: number, value: unknown): boolean;
@@ -8107,6 +8419,7 @@ export namespace Meta {
8107
8419
  /**
8108
8420
  * Finds the {@link GObject.ParamSpec} for `property_name`
8109
8421
  * @param property_name the name of the animatable property to find
8422
+ * @since 1.4
8110
8423
  * @virtual
8111
8424
  */
8112
8425
  vfunc_find_property(property_name: string): GObject.ParamSpec;
@@ -8115,6 +8428,7 @@ export namespace Meta {
8115
8428
  * Retrieves the current state of `property_name` and sets `value` with it
8116
8429
  * @param property_name the name of the animatable property to retrieve
8117
8430
  * @param value a {@link GObject.Value} initialized to the type of the property to retrieve
8431
+ * @since 1.4
8118
8432
  * @virtual
8119
8433
  */
8120
8434
  vfunc_get_initial_state(property_name: string, value: unknown): void;
@@ -8132,6 +8446,7 @@ export namespace Meta {
8132
8446
  * @param property_name the name of the property to interpolate
8133
8447
  * @param interval a {@link Clutter.Interval} with the animation range
8134
8448
  * @param progress the progress to use to interpolate between the initial and final values of the `interval`
8449
+ * @since 1.8
8135
8450
  * @virtual
8136
8451
  */
8137
8452
  vfunc_interpolate_value(property_name: string, interval: Clutter.Interval, progress: number): [boolean, GObject.Value | any];
@@ -8140,6 +8455,7 @@ export namespace Meta {
8140
8455
  * Sets the current state of `property_name` to `value`
8141
8456
  * @param property_name the name of the animatable property to set
8142
8457
  * @param value the value of the animatable property to set
8458
+ * @since 1.4
8143
8459
  * @virtual
8144
8460
  */
8145
8461
  vfunc_set_final_state(property_name: string, value: unknown): void;
@@ -8154,6 +8470,8 @@ export namespace Meta {
8154
8470
  * deprecated virtual function. The default implementation will
8155
8471
  * call `clutter_actor_add_child()`.
8156
8472
  * @param actor the first {@link Clutter.Actor} to add
8473
+ * @since 0.4
8474
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
8157
8475
  */
8158
8476
  add_actor(actor: Clutter.Actor): void;
8159
8477
 
@@ -8168,6 +8486,7 @@ export namespace Meta {
8168
8486
  * @param child a {@link Clutter.Actor} that is a child of `container`.
8169
8487
  * @param property the name of the property to set.
8170
8488
  * @param value the value.
8489
+ * @since 0.8
8171
8490
  */
8172
8491
  child_get_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
8173
8492
 
@@ -8177,6 +8496,7 @@ export namespace Meta {
8177
8496
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
8178
8497
  * @param child a {@link Clutter.Actor}
8179
8498
  * @param pspec a {@link GObject.ParamSpec}
8499
+ * @since 1.6
8180
8500
  */
8181
8501
  child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
8182
8502
 
@@ -8185,6 +8505,7 @@ export namespace Meta {
8185
8505
  * @param child a {@link Clutter.Actor} that is a child of `container`.
8186
8506
  * @param property the name of the property to set.
8187
8507
  * @param value the value.
8508
+ * @since 0.8
8188
8509
  */
8189
8510
  child_set_property(child: Clutter.Actor, property: string, value: GObject.Value | any): void;
8190
8511
 
@@ -8199,6 +8520,7 @@ export namespace Meta {
8199
8520
  *
8200
8521
  * Applications should not call this function.
8201
8522
  * @param actor a {@link Clutter.Actor}
8523
+ * @since 1.2
8202
8524
  */
8203
8525
  create_child_meta(actor: Clutter.Actor): void;
8204
8526
 
@@ -8212,6 +8534,7 @@ export namespace Meta {
8212
8534
  *
8213
8535
  * Applications should not call this function.
8214
8536
  * @param actor a {@link Clutter.Actor}
8537
+ * @since 1.2
8215
8538
  */
8216
8539
  destroy_child_meta(actor: Clutter.Actor): void;
8217
8540
 
@@ -8220,6 +8543,7 @@ export namespace Meta {
8220
8543
  * into any child container.
8221
8544
  * @param child_name the name of the requested child.
8222
8545
  * @returns The child actor with the requested name, or `null` if no actor with that name was found.
8546
+ * @since 0.6
8223
8547
  */
8224
8548
  find_child_by_name(child_name: string): Clutter.Actor;
8225
8549
 
@@ -8232,6 +8556,8 @@ export namespace Meta {
8232
8556
  * This function calls the {@link Clutter.ContainerIface}.foreach()
8233
8557
  * virtual function, which has been deprecated.
8234
8558
  * @param callback a function to be called for each child
8559
+ * @since 0.4
8560
+ * @deprecated since 1.10: Use `clutter_actor_get_first_child()` or `clutter_actor_get_last_child()` to retrieve the beginning of the list of children, and `clutter_actor_get_next_sibling()` and `clutter_actor_get_previous_sibling()` to iterate over it; alternatively, use the {@link Clutter.ActorIter} API.
8235
8561
  */
8236
8562
  foreach(callback: Clutter.Callback): void;
8237
8563
 
@@ -8243,6 +8569,8 @@ export namespace Meta {
8243
8569
  * This function calls the {@link Clutter.ContainerIface}.foreach_with_internals()
8244
8570
  * virtual function, which has been deprecated.
8245
8571
  * @param callback a function to be called for each child
8572
+ * @since 1.0
8573
+ * @deprecated since 1.10: See `clutter_container_foreach()`.
8246
8574
  */
8247
8575
  foreach_with_internals(callback: Clutter.Callback): void;
8248
8576
 
@@ -8251,12 +8579,15 @@ export namespace Meta {
8251
8579
  * `container` specific state for `actor`.
8252
8580
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
8253
8581
  * @returns the {@link Clutter.ChildMeta} for the `actor` child of `container` or `null` if the specifiec actor does not exist or the container is not configured to provide {@link Clutter.ChildMeta}<!-- -->s
8582
+ * @since 0.8
8254
8583
  */
8255
8584
  get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
8256
8585
 
8257
8586
  /**
8258
8587
  * Retrieves all the children of `container`.
8259
8588
  * @returns a list of {@link Clutter.Actor}<!-- -->s. Use `g_list_free()` on the returned list when done.
8589
+ * @since 0.4
8590
+ * @deprecated since 1.10: Use `clutter_actor_get_children()` instead.
8260
8591
  */
8261
8592
  get_children(): Clutter.Actor[];
8262
8593
 
@@ -8268,6 +8599,8 @@ export namespace Meta {
8268
8599
  * `clutter_actor_set_child_below_sibling()`.
8269
8600
  * @param actor the actor to raise
8270
8601
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8602
+ * @since 0.6
8603
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
8271
8604
  */
8272
8605
  lower_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
8273
8606
 
@@ -8279,6 +8612,8 @@ export namespace Meta {
8279
8612
  * `clutter_actor_set_child_above_sibling()`.
8280
8613
  * @param actor the actor to raise
8281
8614
  * @param sibling the sibling to raise to, or `null` to raise to the top
8615
+ * @since 0.6
8616
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
8282
8617
  */
8283
8618
  raise_child(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
8284
8619
 
@@ -8292,12 +8627,16 @@ export namespace Meta {
8292
8627
  * deprecated virtual function. The default implementation will call
8293
8628
  * `clutter_actor_remove_child()`.
8294
8629
  * @param actor a {@link Clutter.Actor}
8630
+ * @since 0.4
8631
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
8295
8632
  */
8296
8633
  remove_actor(actor: Clutter.Actor): void;
8297
8634
 
8298
8635
  /**
8299
8636
  * Sorts a container's children using their depth. This function should not
8300
8637
  * be normally used by applications.
8638
+ * @since 0.6
8639
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
8301
8640
  */
8302
8641
  sort_depth_order(): void;
8303
8642
 
@@ -8323,6 +8662,8 @@ export namespace Meta {
8323
8662
  * deprecated virtual function. The default implementation will
8324
8663
  * call `clutter_actor_add_child()`.
8325
8664
  * @param actor the first {@link Clutter.Actor} to add
8665
+ * @since 0.4
8666
+ * @deprecated since 1.10: Use `clutter_actor_add_child()` instead.
8326
8667
  * @virtual
8327
8668
  */
8328
8669
  vfunc_add(actor: Clutter.Actor): void;
@@ -8333,6 +8674,7 @@ export namespace Meta {
8333
8674
  * {@link Clutter.Container.SignalSignatures.child_notify | Clutter.Container::child-notify} signal.
8334
8675
  * @param child a {@link Clutter.Actor}
8335
8676
  * @param pspec a {@link GObject.ParamSpec}
8677
+ * @since 1.6
8336
8678
  * @virtual
8337
8679
  */
8338
8680
  vfunc_child_notify(child: Clutter.Actor, pspec: GObject.ParamSpec): void;
@@ -8348,6 +8690,7 @@ export namespace Meta {
8348
8690
  *
8349
8691
  * Applications should not call this function.
8350
8692
  * @param actor a {@link Clutter.Actor}
8693
+ * @since 1.2
8351
8694
  * @virtual
8352
8695
  */
8353
8696
  vfunc_create_child_meta(actor: Clutter.Actor): void;
@@ -8362,6 +8705,7 @@ export namespace Meta {
8362
8705
  *
8363
8706
  * Applications should not call this function.
8364
8707
  * @param actor a {@link Clutter.Actor}
8708
+ * @since 1.2
8365
8709
  * @virtual
8366
8710
  */
8367
8711
  vfunc_destroy_child_meta(actor: Clutter.Actor): void;
@@ -8375,6 +8719,8 @@ export namespace Meta {
8375
8719
  * This function calls the {@link Clutter.ContainerIface}.foreach()
8376
8720
  * virtual function, which has been deprecated.
8377
8721
  * @param callback a function to be called for each child
8722
+ * @since 0.4
8723
+ * @deprecated since 1.10: Use `clutter_actor_get_first_child()` or `clutter_actor_get_last_child()` to retrieve the beginning of the list of children, and `clutter_actor_get_next_sibling()` and `clutter_actor_get_previous_sibling()` to iterate over it; alternatively, use the {@link Clutter.ActorIter} API.
8378
8724
  * @virtual
8379
8725
  */
8380
8726
  vfunc_foreach(callback: Clutter.Callback): void;
@@ -8387,6 +8733,8 @@ export namespace Meta {
8387
8733
  * This function calls the {@link Clutter.ContainerIface}.foreach_with_internals()
8388
8734
  * virtual function, which has been deprecated.
8389
8735
  * @param callback a function to be called for each child
8736
+ * @since 1.0
8737
+ * @deprecated since 1.10: See `clutter_container_foreach()`.
8390
8738
  * @virtual
8391
8739
  */
8392
8740
  vfunc_foreach_with_internals(callback: Clutter.Callback): void;
@@ -8395,6 +8743,7 @@ export namespace Meta {
8395
8743
  * Retrieves the {@link Clutter.ChildMeta} which contains the data about the
8396
8744
  * `container` specific state for `actor`.
8397
8745
  * @param actor a {@link Clutter.Actor} that is a child of `container`.
8746
+ * @since 0.8
8398
8747
  * @virtual
8399
8748
  */
8400
8749
  vfunc_get_child_meta(actor: Clutter.Actor): Clutter.ChildMeta;
@@ -8407,6 +8756,8 @@ export namespace Meta {
8407
8756
  * `clutter_actor_set_child_below_sibling()`.
8408
8757
  * @param actor the actor to raise
8409
8758
  * @param sibling the sibling to lower to, or `null` to lower to the bottom
8759
+ * @since 0.6
8760
+ * @deprecated since 1.10: Use `clutter_actor_set_child_below_sibling()` instead.
8410
8761
  * @virtual
8411
8762
  */
8412
8763
  vfunc_lower(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -8419,6 +8770,8 @@ export namespace Meta {
8419
8770
  * `clutter_actor_set_child_above_sibling()`.
8420
8771
  * @param actor the actor to raise
8421
8772
  * @param sibling the sibling to raise to, or `null` to raise to the top
8773
+ * @since 0.6
8774
+ * @deprecated since 1.10: Use `clutter_actor_set_child_above_sibling()` instead.
8422
8775
  * @virtual
8423
8776
  */
8424
8777
  vfunc_raise(actor: Clutter.Actor, sibling: Clutter.Actor | null): void;
@@ -8433,6 +8786,8 @@ export namespace Meta {
8433
8786
  * deprecated virtual function. The default implementation will call
8434
8787
  * `clutter_actor_remove_child()`.
8435
8788
  * @param actor a {@link Clutter.Actor}
8789
+ * @since 0.4
8790
+ * @deprecated since 1.10: Use `clutter_actor_remove_child()` instead.
8436
8791
  * @virtual
8437
8792
  */
8438
8793
  vfunc_remove(actor: Clutter.Actor): void;
@@ -8440,6 +8795,8 @@ export namespace Meta {
8440
8795
  /**
8441
8796
  * Sorts a container's children using their depth. This function should not
8442
8797
  * be normally used by applications.
8798
+ * @since 0.6
8799
+ * @deprecated since 1.10: The {@link Clutter.ContainerIface}.sort_depth_order() virtual function should not be used any more; the default implementation in {@link Clutter.Container} does not do anything.
8443
8800
  * @virtual
8444
8801
  */
8445
8802
  vfunc_sort_depth_order(): void;
@@ -8447,6 +8804,7 @@ export namespace Meta {
8447
8804
  /**
8448
8805
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8449
8806
  * @returns the id of the object. The returned string is owned by the scriptable object and should never be modified of freed
8807
+ * @since 0.6
8450
8808
  */
8451
8809
  get_id(): string;
8452
8810
 
@@ -8458,6 +8816,7 @@ export namespace Meta {
8458
8816
  * @param name the name of the node
8459
8817
  * @param node the JSON node to be parsed
8460
8818
  * @returns `true` if the node was successfully parsed, `false` otherwise.
8819
+ * @since 0.6
8461
8820
  */
8462
8821
  parse_custom_node(script: Clutter.Script, value: GObject.Value | any, name: string, node: Json.Node): boolean;
8463
8822
 
@@ -8467,6 +8826,7 @@ export namespace Meta {
8467
8826
  * @param script the {@link Clutter.Script} creating the scriptable instance
8468
8827
  * @param name the name of the property
8469
8828
  * @param value the value of the property
8829
+ * @since 0.6
8470
8830
  */
8471
8831
  set_custom_property(script: Clutter.Script, name: string, value: GObject.Value | any): void;
8472
8832
 
@@ -8478,11 +8838,13 @@ export namespace Meta {
8478
8838
  * define a unique name for an object constructable using the UI
8479
8839
  * definition language parsed by {@link Clutter.Script}.
8480
8840
  * @param id_ the {@link Clutter.Script} id of the object
8841
+ * @since 0.6
8481
8842
  */
8482
8843
  set_id(id_: string): void;
8483
8844
 
8484
8845
  /**
8485
8846
  * Retrieves the id of `scriptable` set using `clutter_scriptable_set_id()`.
8847
+ * @since 0.6
8486
8848
  * @virtual
8487
8849
  */
8488
8850
  vfunc_get_id(): string;
@@ -8494,6 +8856,7 @@ export namespace Meta {
8494
8856
  * @param value the generic value to be set
8495
8857
  * @param name the name of the node
8496
8858
  * @param node the JSON node to be parsed
8859
+ * @since 0.6
8497
8860
  * @virtual
8498
8861
  */
8499
8862
  vfunc_parse_custom_node(script: Clutter.Script, value: unknown, name: string, node: Json.Node): boolean;
@@ -8504,6 +8867,7 @@ export namespace Meta {
8504
8867
  * @param script the {@link Clutter.Script} creating the scriptable instance
8505
8868
  * @param name the name of the property
8506
8869
  * @param value the value of the property
8870
+ * @since 0.6
8507
8871
  * @virtual
8508
8872
  */
8509
8873
  vfunc_set_custom_property(script: Clutter.Script, name: string, value: unknown): void;
@@ -8516,6 +8880,7 @@ export namespace Meta {
8516
8880
  * define a unique name for an object constructable using the UI
8517
8881
  * definition language parsed by {@link Clutter.Script}.
8518
8882
  * @param id_ the {@link Clutter.Script} id of the object
8883
+ * @since 0.6
8519
8884
  * @virtual
8520
8885
  */
8521
8886
  vfunc_set_id(id_: string): void;
@@ -8529,12 +8894,12 @@ export namespace Meta {
8529
8894
  * @signal
8530
8895
  * @run-last
8531
8896
  */
8532
- "window-added": (arg0: Window) => void;
8897
+ "window-added": (object: Window) => void;
8533
8898
  /**
8534
8899
  * @signal
8535
8900
  * @run-last
8536
8901
  */
8537
- "window-removed": (arg0: Window) => void;
8902
+ "window-removed": (object: Window) => void;
8538
8903
  "notify::n-windows": (pspec: GObject.ParamSpec) => void;
8539
8904
  "notify::workspace-index": (pspec: GObject.ParamSpec) => void;
8540
8905
  }
@@ -8689,17 +9054,17 @@ export namespace Meta {
8689
9054
  * @signal
8690
9055
  * @run-last
8691
9056
  */
8692
- "workspace-added": (arg0: number) => void;
9057
+ "workspace-added": (object: number) => void;
8693
9058
  /**
8694
9059
  * @signal
8695
9060
  * @run-last
8696
9061
  */
8697
- "workspace-removed": (arg0: number) => void;
9062
+ "workspace-removed": (object: number) => void;
8698
9063
  /**
8699
9064
  * @signal
8700
9065
  * @run-last
8701
9066
  */
8702
- "workspace-switched": (arg0: number, arg1: number, arg2: MotionDirection) => void;
9067
+ "workspace-switched": (object: number, p0: number, p1: MotionDirection) => void;
8703
9068
  "notify::n-workspaces": (pspec: GObject.ParamSpec) => void;
8704
9069
  }
8705
9070