@girs/cogl-9 4.4.0 → 4.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +36 -41
  2. package/cogl-9.d.ts +209 -171
  3. package/package.json +7 -7
package/README.md CHANGED
@@ -4,82 +4,77 @@
4
4
  ![version](https://img.shields.io/npm/v/@girs/cogl-9)
5
5
  ![downloads/week](https://img.shields.io/npm/dw/@girs/cogl-9)
6
6
 
7
+ GJS TypeScript type definitions for Cogl-9 using [ts-for-gir](https://github.com/gjsify/ts-for-gir) v4.6.0.
7
8
 
8
- GJS TypeScript type definitions for Cogl-9 using [ts-for-gir](https://github.com/gjsify/ts-for-gir) v4.4.0.
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+ This package contains type declarations only. It ships no runtime code, so it adds
10
+ nothing to your program and works with any bundler or none at all.
9
11
 
10
12
  ## Install
11
13
 
12
- Install the type definitions with npm:
13
14
  ```bash
14
15
  npm install @girs/cogl-9
15
16
  ```
16
17
 
17
- ## Usage
18
+ Any package manager works. The package has no dependencies beyond other `@girs/*`
19
+ type packages.
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+
21
+ ## What it exports
22
+
23
+ | Import | What you get |
24
+ |---|---|
25
+ | `@girs/cogl-9` | the namespace as a default export, plus the ambient and global declarations |
26
+ | `@girs/cogl-9/ambient` | only the `gi://` module declarations |
27
+ | `@girs/cogl-9/import` | only the `imports.gi` declarations |
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+ | `@girs/cogl-9/cogl-9` | the namespace, without the side-effecting declarations |
29
+
30
+ ## Three ways to import
31
+
32
+ Which one you use depends on how you write imports elsewhere, not on your toolchain.
33
+
34
+ ### As a module
18
35
 
19
- Import it like any other module:
20
36
  ```ts
21
37
  import Cogl from '@girs/cogl-9';
22
38
  ```
23
39
 
24
- ### Ambient Modules
40
+ ### As `gi://`
25
41
 
26
- [Ambient modules](https://github.com/gjsify/ts-for-gir/tree/main/packages/cli#ambient-modules) let you write the same import you would in plain JavaScript.
27
- For this you need to include `@girs/cogl-9` or `@girs/cogl-9/ambient` in your `tsconfig` or entry point Typescript file:
42
+ GJS resolves `gi://` at runtime. To give it types, reference the package once, either
43
+ from your entry point or from `tsconfig.json`:
28
44
 
29
- `index.ts`:
30
45
  ```ts
31
- import '@girs/cogl-9'
46
+ import '@girs/cogl-9';
32
47
  ```
33
48
 
34
- `tsconfig.json`:
35
49
  ```json
36
- {
37
- "compilerOptions": {
38
- ...
39
- },
40
- "include": ["@girs/cogl-9"],
41
- ...
42
- }
50
+ { "include": ["@girs/cogl-9"] }
43
51
  ```
44
52
 
45
- The ambient module now resolves with types:
53
+ Then the runtime spelling type-checks:
46
54
 
47
55
  ```ts
48
56
  import Cogl from 'gi://Cogl?version=9';
49
57
  ```
50
58
 
51
- ### Global import
52
-
53
- GJS's global `imports.gi` works too, with types.
54
- For this you need to include `@girs/cogl-9` or `@girs/cogl-9/import` in your `tsconfig` or entry point Typescript file:
59
+ Referencing `@girs/cogl-9/ambient` instead pulls in these declarations
60
+ alone. See [ambient modules](https://github.com/gjsify/ts-for-gir/tree/main/packages/cli#ambient-modules).
55
61
 
56
- `index.ts`:
57
- ```ts
58
- import '@girs/cogl-9'
59
- ```
60
-
61
- `tsconfig.json`:
62
- ```json
63
- {
64
- "compilerOptions": {
65
- ...
66
- },
67
- "include": ["@girs/cogl-9"],
68
- ...
69
- }
70
- ```
62
+ ### As `imports.gi`
71
63
 
72
- That form carries types as well:
64
+ GJS's global object works the same way, via `@girs/cogl-9/import`:
73
65
 
74
66
  ```ts
75
67
  const Cogl = imports.gi.Cogl;
76
68
  ```
77
69
 
78
- ### Bundle
70
+ ## Building
79
71
 
80
- Most projects want a bundler. [esbuild](https://esbuild.github.io/) is the smallest thing that works; the [examples directory](https://github.com/gjsify/ts-for-gir/tree/main/examples) has setups for several others.
72
+ The declarations need no build step. If you bundle, every bundler works, since there is
73
+ no runtime code to resolve. The [examples](https://github.com/gjsify/ts-for-gir/tree/main/examples)
74
+ show working setups for several.
81
75
 
82
76
  ## Other packages
83
77
 
84
- All existing pre-generated packages can be found on [gjsify/types](https://github.com/gjsify/types).
78
+ Every pre-generated package is at [gjsify/types](https://github.com/gjsify/types).
79
+
85
80
 
package/cogl-9.d.ts CHANGED
@@ -33,25 +33,25 @@ export namespace Cogl {
33
33
  /**
34
34
  * Data is the same size of a byte
35
35
  */
36
- BYTE,
36
+ BYTE = 5120,
37
37
  /**
38
38
  * Data is the same size of an
39
39
  * unsigned byte
40
40
  */
41
- UNSIGNED_BYTE,
41
+ UNSIGNED_BYTE = 5121,
42
42
  /**
43
43
  * Data is the same size of a short integer
44
44
  */
45
- SHORT,
45
+ SHORT = 5122,
46
46
  /**
47
47
  * Data is the same size of
48
48
  * an unsigned short integer
49
49
  */
50
- UNSIGNED_SHORT,
50
+ UNSIGNED_SHORT = 5123,
51
51
  /**
52
52
  * Data is the same size of a float
53
53
  */
54
- FLOAT,
54
+ FLOAT = 5126,
55
55
  }
56
56
 
57
57
 
@@ -69,15 +69,15 @@ export namespace Cogl {
69
69
  * Generic failure code, something went
70
70
  * wrong.
71
71
  */
72
- FAILED,
72
+ FAILED = 0,
73
73
  /**
74
74
  * Unknown image type.
75
75
  */
76
- UNKNOWN_TYPE,
76
+ UNKNOWN_TYPE = 1,
77
77
  /**
78
78
  * An image file was broken somehow.
79
79
  */
80
- CORRUPT_IMAGE,
80
+ CORRUPT_IMAGE = 2,
81
81
  }
82
82
 
83
83
 
@@ -90,20 +90,20 @@ export namespace Cogl {
90
90
  /**
91
91
  * Generic parse error
92
92
  */
93
- PARSE_ERROR,
93
+ PARSE_ERROR = 0,
94
94
  /**
95
95
  * Argument parse error
96
96
  */
97
- ARGUMENT_PARSE_ERROR,
97
+ ARGUMENT_PARSE_ERROR = 1,
98
98
  /**
99
99
  * Internal parser error
100
100
  */
101
- INVALID_ERROR,
101
+ INVALID_ERROR = 2,
102
102
  /**
103
103
  * Blend string not
104
104
  * supported by the GPU
105
105
  */
106
- GPU_UNSUPPORTED_ERROR,
106
+ GPU_UNSUPPORTED_ERROR = 3,
107
107
  }
108
108
 
109
109
 
@@ -121,41 +121,41 @@ export namespace Cogl {
121
121
  /**
122
122
  * Never passes.
123
123
  */
124
- NEVER,
124
+ NEVER = 512,
125
125
  /**
126
126
  * Passes if the fragment's depth
127
127
  * value is less than the value currently in the depth buffer.
128
128
  */
129
- LESS,
129
+ LESS = 513,
130
130
  /**
131
131
  * Passes if the fragment's depth
132
132
  * value is equal to the value currently in the depth buffer.
133
133
  */
134
- EQUAL,
134
+ EQUAL = 514,
135
135
  /**
136
136
  * Passes if the fragment's depth
137
137
  * value is less or equal to the value currently in the depth buffer.
138
138
  */
139
- LEQUAL,
139
+ LEQUAL = 515,
140
140
  /**
141
141
  * Passes if the fragment's depth
142
142
  * value is greater than the value currently in the depth buffer.
143
143
  */
144
- GREATER,
144
+ GREATER = 516,
145
145
  /**
146
146
  * Passes if the fragment's depth
147
147
  * value is not equal to the value currently in the depth buffer.
148
148
  */
149
- NOTEQUAL,
149
+ NOTEQUAL = 517,
150
150
  /**
151
151
  * Passes if the fragment's depth
152
152
  * value greater than or equal to the value currently in the depth buffer.
153
153
  */
154
- GEQUAL,
154
+ GEQUAL = 518,
155
155
  /**
156
156
  * Always passes.
157
157
  */
158
- ALWAYS,
158
+ ALWAYS = 519,
159
159
  }
160
160
 
161
161
 
@@ -172,38 +172,38 @@ export namespace Cogl {
172
172
  * {@link Cogl.IndicesType.INT} is supported in
173
173
  * `cogl_indices_new()`.
174
174
  */
175
- OGL_FEATURE_ID_UNSIGNED_INT_INDICES,
175
+ OGL_FEATURE_ID_UNSIGNED_INT_INDICES = 0,
176
176
  /**
177
177
  * Whether `cogl_buffer_map()` is
178
178
  * supported with CoglBufferAccess including read support.
179
179
  */
180
- OGL_FEATURE_ID_MAP_BUFFER_FOR_READ,
180
+ OGL_FEATURE_ID_MAP_BUFFER_FOR_READ = 1,
181
181
  /**
182
182
  * Whether `cogl_buffer_map()` is
183
183
  * supported with CoglBufferAccess including write support.
184
184
  */
185
- OGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE,
186
- OGL_FEATURE_ID_FENCE,
185
+ OGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE = 2,
186
+ OGL_FEATURE_ID_FENCE = 3,
187
187
  /**
188
188
  * Support for
189
189
  * {@link Cogl.TextureComponents.RG} as the internal components of a
190
190
  * texture.
191
191
  */
192
- OGL_FEATURE_ID_TEXTURE_RG,
192
+ OGL_FEATURE_ID_TEXTURE_RG = 4,
193
193
  /**
194
194
  * Available if the age of {@link Cogl.Onscreen} back
195
195
  * buffers are tracked and so `cogl_onscreen_get_buffer_age()` can be
196
196
  * expected to return age values other than 0.
197
197
  */
198
- OGL_FEATURE_ID_BUFFER_AGE,
199
- OGL_FEATURE_ID_TEXTURE_EGL_IMAGE_EXTERNAL,
198
+ OGL_FEATURE_ID_BUFFER_AGE = 5,
199
+ OGL_FEATURE_ID_TEXTURE_EGL_IMAGE_EXTERNAL = 6,
200
200
  /**
201
201
  * Whether blitting using
202
202
  * `cogl_blit_framebuffer()` is supported.
203
203
  */
204
- OGL_FEATURE_ID_BLIT_FRAMEBUFFER,
205
- OGL_FEATURE_ID_TIMESTAMP_QUERY,
206
- OGL_FEATURE_ID_GET_GPU_TIME,
204
+ OGL_FEATURE_ID_BLIT_FRAMEBUFFER = 7,
205
+ OGL_FEATURE_ID_TIMESTAMP_QUERY = 8,
206
+ OGL_FEATURE_ID_GET_GPU_TIME = 9,
207
207
  }
208
208
 
209
209
 
@@ -216,11 +216,11 @@ export namespace Cogl {
216
216
  * The event was not handled, continues the
217
217
  * processing
218
218
  */
219
- CONTINUE,
219
+ CONTINUE = 0,
220
220
  /**
221
221
  * Remove the event, stops the processing
222
222
  */
223
- REMOVE,
223
+ REMOVE = 1,
224
224
  }
225
225
 
226
226
 
@@ -248,7 +248,7 @@ export namespace Cogl {
248
248
  * acknowledged a frame and is ready for a
249
249
  * new frame to be created.
250
250
  */
251
- SYNC,
251
+ SYNC = 1,
252
252
  /**
253
253
  * Notifies that a frame has ended. This
254
254
  * is a good time for applications to
@@ -258,7 +258,7 @@ export namespace Cogl {
258
258
  * events should be expected after a
259
259
  * `COGL_FRAME_EVENT_COMPLETE` event.
260
260
  */
261
- COMPLETE,
261
+ COMPLETE = 2,
262
262
  }
263
263
 
264
264
 
@@ -266,7 +266,7 @@ export namespace Cogl {
266
266
  * @gir-type Enum
267
267
  */
268
268
  enum FramebufferError {
269
- FRAMEBUFFER_ERROR_ALLOCATE,
269
+ FRAMEBUFFER_ERROR_ALLOCATE = 0,
270
270
  }
271
271
 
272
272
 
@@ -278,11 +278,11 @@ export namespace Cogl {
278
278
  * @gir-type Enum
279
279
  */
280
280
  enum GraphicsResetStatus {
281
- NO_ERROR,
282
- GUILTY_CONTEXT_RESET,
283
- INNOCENT_CONTEXT_RESET,
284
- UNKNOWN_CONTEXT_RESET,
285
- PURGED_CONTEXT_RESET,
281
+ NO_ERROR = 0,
282
+ GUILTY_CONTEXT_RESET = 1,
283
+ INNOCENT_CONTEXT_RESET = 2,
284
+ UNKNOWN_CONTEXT_RESET = 3,
285
+ PURGED_CONTEXT_RESET = 4,
286
286
  }
287
287
 
288
288
 
@@ -302,15 +302,15 @@ export namespace Cogl {
302
302
  /**
303
303
  * Your indices are unsigned bytes
304
304
  */
305
- BYTE,
305
+ BYTE = 0,
306
306
  /**
307
307
  * Your indices are unsigned shorts
308
308
  */
309
- SHORT,
309
+ SHORT = 1,
310
310
  /**
311
311
  * Your indices are unsigned ints
312
312
  */
313
- INT,
313
+ INT = 2,
314
314
  }
315
315
 
316
316
 
@@ -325,41 +325,41 @@ export namespace Cogl {
325
325
  /**
326
326
  * Never let the fragment through.
327
327
  */
328
- NEVER,
328
+ NEVER = 512,
329
329
  /**
330
330
  * Let the fragment through if the incoming
331
331
  * alpha value is less than the reference alpha value
332
332
  */
333
- LESS,
333
+ LESS = 513,
334
334
  /**
335
335
  * Let the fragment through if the incoming
336
336
  * alpha value equals the reference alpha value
337
337
  */
338
- EQUAL,
338
+ EQUAL = 514,
339
339
  /**
340
340
  * Let the fragment through if the incoming
341
341
  * alpha value is less than or equal to the reference alpha value
342
342
  */
343
- LEQUAL,
343
+ LEQUAL = 515,
344
344
  /**
345
345
  * Let the fragment through if the incoming
346
346
  * alpha value is greater than the reference alpha value
347
347
  */
348
- GREATER,
348
+ GREATER = 516,
349
349
  /**
350
350
  * Let the fragment through if the incoming
351
351
  * alpha value does not equal the reference alpha value
352
352
  */
353
- NOTEQUAL,
353
+ NOTEQUAL = 517,
354
354
  /**
355
355
  * Let the fragment through if the incoming
356
356
  * alpha value is greater than or equal to the reference alpha value.
357
357
  */
358
- GEQUAL,
358
+ GEQUAL = 518,
359
359
  /**
360
360
  * Always let the fragment through.
361
361
  */
362
- ALWAYS,
362
+ ALWAYS = 519,
363
363
  }
364
364
 
365
365
 
@@ -376,38 +376,38 @@ export namespace Cogl {
376
376
  * Measuring in manhatten distance from the,
377
377
  * current pixel center, use the nearest texture texel
378
378
  */
379
- NEAREST,
379
+ NEAREST = 9728,
380
380
  /**
381
381
  * Use the weighted average of the 4 texels
382
382
  * nearest the current pixel center
383
383
  */
384
- LINEAR,
384
+ LINEAR = 9729,
385
385
  /**
386
386
  * Select the mimap level whose
387
387
  * texel size most closely matches the current pixel, and use the
388
388
  * {@link Cogl.MaterialFilter.NEAREST} criterion
389
389
  */
390
- NEAREST_MIPMAP_NEAREST,
390
+ NEAREST_MIPMAP_NEAREST = 9984,
391
391
  /**
392
392
  * Select the mimap level whose
393
393
  * texel size most closely matches the current pixel, and use the
394
394
  * {@link Cogl.MaterialFilter.LINEAR} criterion
395
395
  */
396
- LINEAR_MIPMAP_NEAREST,
396
+ LINEAR_MIPMAP_NEAREST = 9985,
397
397
  /**
398
398
  * Select the two mimap levels
399
399
  * whose texel size most closely matches the current pixel, use
400
400
  * the {@link Cogl.MaterialFilter.NEAREST} criterion on each one and take
401
401
  * their weighted average
402
402
  */
403
- NEAREST_MIPMAP_LINEAR,
403
+ NEAREST_MIPMAP_LINEAR = 9986,
404
404
  /**
405
405
  * Select the two mimap levels
406
406
  * whose texel size most closely matches the current pixel, use
407
407
  * the {@link Cogl.MaterialFilter.LINEAR} criterion on each one and take
408
408
  * their weighted average
409
409
  */
410
- LINEAR_MIPMAP_LINEAR,
410
+ LINEAR_MIPMAP_LINEAR = 9987,
411
411
  }
412
412
 
413
413
 
@@ -428,14 +428,14 @@ export namespace Cogl {
428
428
  * The texture will be repeated. This
429
429
  * is useful for example to draw a tiled background.
430
430
  */
431
- REPEAT,
431
+ REPEAT = 10497,
432
432
  /**
433
433
  * The coordinates outside the
434
434
  * range 0→1 will sample copies of the edge pixels of the
435
435
  * texture. This is useful to avoid artifacts if only one copy of
436
436
  * the texture is being rendered.
437
437
  */
438
- CLAMP_TO_EDGE,
438
+ CLAMP_TO_EDGE = 33071,
439
439
  /**
440
440
  * Cogl will try to automatically
441
441
  * decide which of the above two to use. For `cogl_rectangle()`, it
@@ -446,7 +446,7 @@ export namespace Cogl {
446
446
  * layers that have point sprite coordinate generation enabled. This
447
447
  * is the default value.
448
448
  */
449
- AUTOMATIC,
449
+ AUTOMATIC = 519,
450
450
  }
451
451
 
452
452
 
@@ -461,41 +461,41 @@ export namespace Cogl {
461
461
  /**
462
462
  * Never let the fragment through.
463
463
  */
464
- NEVER,
464
+ NEVER = 512,
465
465
  /**
466
466
  * Let the fragment through if the incoming
467
467
  * alpha value is less than the reference alpha value
468
468
  */
469
- LESS,
469
+ LESS = 513,
470
470
  /**
471
471
  * Let the fragment through if the incoming
472
472
  * alpha value equals the reference alpha value
473
473
  */
474
- EQUAL,
474
+ EQUAL = 514,
475
475
  /**
476
476
  * Let the fragment through if the incoming
477
477
  * alpha value is less than or equal to the reference alpha value
478
478
  */
479
- LEQUAL,
479
+ LEQUAL = 515,
480
480
  /**
481
481
  * Let the fragment through if the incoming
482
482
  * alpha value is greater than the reference alpha value
483
483
  */
484
- GREATER,
484
+ GREATER = 516,
485
485
  /**
486
486
  * Let the fragment through if the incoming
487
487
  * alpha value does not equal the reference alpha value
488
488
  */
489
- NOTEQUAL,
489
+ NOTEQUAL = 517,
490
490
  /**
491
491
  * Let the fragment through if the incoming
492
492
  * alpha value is greater than or equal to the reference alpha value.
493
493
  */
494
- GEQUAL,
494
+ GEQUAL = 518,
495
495
  /**
496
496
  * Always let the fragment through.
497
497
  */
498
- ALWAYS,
498
+ ALWAYS = 519,
499
499
  }
500
500
 
501
501
 
@@ -509,19 +509,19 @@ export namespace Cogl {
509
509
  * Neither face will be
510
510
  * culled. This is the default.
511
511
  */
512
- NONE,
512
+ NONE = 0,
513
513
  /**
514
514
  * Front faces will be culled.
515
515
  */
516
- FRONT,
516
+ FRONT = 1,
517
517
  /**
518
518
  * Back faces will be culled.
519
519
  */
520
- BACK,
520
+ BACK = 2,
521
521
  /**
522
522
  * All faces will be culled.
523
523
  */
524
- BOTH,
524
+ BOTH = 3,
525
525
  }
526
526
 
527
527
 
@@ -538,38 +538,38 @@ export namespace Cogl {
538
538
  * Measuring in manhatten distance from the,
539
539
  * current pixel center, use the nearest texture texel
540
540
  */
541
- NEAREST,
541
+ NEAREST = 9728,
542
542
  /**
543
543
  * Use the weighted average of the 4 texels
544
544
  * nearest the current pixel center
545
545
  */
546
- LINEAR,
546
+ LINEAR = 9729,
547
547
  /**
548
548
  * Select the mimap level whose
549
549
  * texel size most closely matches the current pixel, and use the
550
550
  * {@link Cogl.PipelineFilter.NEAREST} criterion
551
551
  */
552
- NEAREST_MIPMAP_NEAREST,
552
+ NEAREST_MIPMAP_NEAREST = 9984,
553
553
  /**
554
554
  * Select the mimap level whose
555
555
  * texel size most closely matches the current pixel, and use the
556
556
  * {@link Cogl.PipelineFilter.LINEAR} criterion
557
557
  */
558
- LINEAR_MIPMAP_NEAREST,
558
+ LINEAR_MIPMAP_NEAREST = 9985,
559
559
  /**
560
560
  * Select the two mimap levels
561
561
  * whose texel size most closely matches the current pixel, use
562
562
  * the {@link Cogl.PipelineFilter.NEAREST} criterion on each one and take
563
563
  * their weighted average
564
564
  */
565
- NEAREST_MIPMAP_LINEAR,
565
+ NEAREST_MIPMAP_LINEAR = 9986,
566
566
  /**
567
567
  * Select the two mimap levels
568
568
  * whose texel size most closely matches the current pixel, use
569
569
  * the {@link Cogl.PipelineFilter.LINEAR} criterion on each one and take
570
570
  * their weighted average
571
571
  */
572
- LINEAR_MIPMAP_LINEAR,
572
+ LINEAR_MIPMAP_LINEAR = 9987,
573
573
  }
574
574
 
575
575
 
@@ -590,15 +590,15 @@ export namespace Cogl {
590
590
  * The texture will be repeated. This
591
591
  * is useful for example to draw a tiled background.
592
592
  */
593
- REPEAT,
594
- MIRRORED_REPEAT,
593
+ REPEAT = 10497,
594
+ MIRRORED_REPEAT = 33648,
595
595
  /**
596
596
  * The coordinates outside the
597
597
  * range 0→1 will sample copies of the edge pixels of the
598
598
  * texture. This is useful to avoid artifacts if only one copy of
599
599
  * the texture is being rendered.
600
600
  */
601
- CLAMP_TO_EDGE,
601
+ CLAMP_TO_EDGE = 33071,
602
602
  /**
603
603
  * Cogl will try to automatically
604
604
  * decide which of the above two to use. For `cogl_rectangle()`, it
@@ -609,7 +609,7 @@ export namespace Cogl {
609
609
  * layers that have point sprite coordinate generation enabled. This
610
610
  * is the default value.
611
611
  */
612
- AUTOMATIC,
612
+ AUTOMATIC = 519,
613
613
  }
614
614
 
615
615
 
@@ -617,8 +617,8 @@ export namespace Cogl {
617
617
  * @gir-type Enum
618
618
  */
619
619
  enum RendererError {
620
- XLIB_DISPLAY_OPEN,
621
- BAD_CONSTRAINT,
620
+ XLIB_DISPLAY_OPEN = 0,
621
+ BAD_CONSTRAINT = 1,
622
622
  }
623
623
 
624
624
 
@@ -645,11 +645,11 @@ export namespace Cogl {
645
645
  /**
646
646
  * A program for processing vertices
647
647
  */
648
- VERTEX,
648
+ VERTEX = 0,
649
649
  /**
650
650
  * A program for processing fragments
651
651
  */
652
- FRAGMENT,
652
+ FRAGMENT = 1,
653
653
  }
654
654
 
655
655
 
@@ -662,15 +662,15 @@ export namespace Cogl {
662
662
  /**
663
663
  * draw to both stereo buffers
664
664
  */
665
- BOTH,
665
+ BOTH = 0,
666
666
  /**
667
667
  * draw only to the left stereo buffer
668
668
  */
669
- LEFT,
669
+ LEFT = 1,
670
670
  /**
671
671
  * draw only to the left stereo buffer
672
672
  */
673
- RIGHT,
673
+ RIGHT = 2,
674
674
  }
675
675
 
676
676
 
@@ -700,12 +700,12 @@ export namespace Cogl {
700
700
  * You tried to use a feature or
701
701
  * configuration not currently available.
702
702
  */
703
- UNSUPPORTED,
703
+ UNSUPPORTED = 0,
704
704
  /**
705
705
  * You tried to allocate a resource
706
706
  * such as a texture and there wasn't enough memory.
707
707
  */
708
- NO_MEMORY,
708
+ NO_MEMORY = 1,
709
709
  }
710
710
 
711
711
 
@@ -718,25 +718,25 @@ export namespace Cogl {
718
718
  /**
719
719
  * Only the alpha component
720
720
  */
721
- A,
721
+ A = 1,
722
722
  /**
723
723
  * Red and green components. Note that
724
724
  * this can only be used if the {@link Cogl.FeatureID.OGL_FEATURE_ID_TEXTURE_RG} feature
725
725
  * is advertised.
726
726
  */
727
- RG,
727
+ RG = 2,
728
728
  /**
729
729
  * Red, green and blue components
730
730
  */
731
- RGB,
731
+ RGB = 3,
732
732
  /**
733
733
  * Red, green, blue and alpha components
734
734
  */
735
- RGBA,
735
+ RGBA = 4,
736
736
  /**
737
737
  * Only a depth component
738
738
  */
739
- DEPTH,
739
+ DEPTH = 5,
740
740
  }
741
741
 
742
742
 
@@ -749,17 +749,17 @@ export namespace Cogl {
749
749
  /**
750
750
  * Unsupported size
751
751
  */
752
- SIZE,
752
+ SIZE = 0,
753
753
  /**
754
754
  * Unsupported format
755
755
  */
756
- FORMAT,
757
- BAD_PARAMETER,
756
+ FORMAT = 1,
757
+ BAD_PARAMETER = 2,
758
758
  /**
759
759
  * A primitive texture type that is
760
760
  * unsupported by the driver was used
761
761
  */
762
- TYPE,
762
+ TYPE = 3,
763
763
  }
764
764
 
765
765
 
@@ -773,35 +773,35 @@ export namespace Cogl {
773
773
  * FIXME, equivalent to
774
774
  * <constant>GL_POINTS</constant>
775
775
  */
776
- POINTS,
776
+ POINTS = 0,
777
777
  /**
778
778
  * FIXME, equivalent to <constant>GL_LINES</constant>
779
779
  */
780
- LINES,
780
+ LINES = 1,
781
781
  /**
782
782
  * FIXME, equivalent to
783
783
  * <constant>GL_LINE_LOOP</constant>
784
784
  */
785
- LINE_LOOP,
785
+ LINE_LOOP = 2,
786
786
  /**
787
787
  * FIXME, equivalent to
788
788
  * <constant>GL_LINE_STRIP</constant>
789
789
  */
790
- LINE_STRIP,
790
+ LINE_STRIP = 3,
791
791
  /**
792
792
  * FIXME, equivalent to
793
793
  * <constant>GL_TRIANGLES</constant>
794
794
  */
795
- TRIANGLES,
795
+ TRIANGLES = 4,
796
796
  /**
797
797
  * FIXME, equivalent to
798
798
  * <constant>GL_TRIANGLE_STRIP</constant>
799
799
  */
800
- TRIANGLE_STRIP,
800
+ TRIANGLE_STRIP = 5,
801
801
  /**
802
802
  * FIXME, equivalent to <constant>GL_TRIANGLE_FAN</constant>
803
803
  */
804
- TRIANGLE_FAN,
804
+ TRIANGLE_FAN = 6,
805
805
  }
806
806
 
807
807
 
@@ -815,11 +815,11 @@ export namespace Cogl {
815
815
  /**
816
816
  * Vertices are in a clockwise order
817
817
  */
818
- CLOCKWISE,
818
+ CLOCKWISE = 0,
819
819
  /**
820
820
  * Vertices are in a counter-clockwise order
821
821
  */
822
- COUNTER_CLOCKWISE,
822
+ COUNTER_CLOCKWISE = 1,
823
823
  }
824
824
 
825
825
 
@@ -827,38 +827,60 @@ export namespace Cogl {
827
827
  * @gir-type Enum
828
828
  */
829
829
  enum WinsysFeature {
830
- MULTIPLE_ONSCREEN,
831
- VBLANK_COUNTER,
832
- VBLANK_WAIT,
833
- TEXTURE_FROM_PIXMAP,
834
- SWAP_BUFFERS_EVENT,
835
- SWAP_REGION,
836
- SWAP_REGION_THROTTLE,
837
- SWAP_REGION_SYNCHRONIZED,
838
- BUFFER_AGE,
839
- SYNC_AND_COMPLETE_EVENT,
840
- N_FEATURES,
830
+ MULTIPLE_ONSCREEN = 0,
831
+ VBLANK_COUNTER = 1,
832
+ VBLANK_WAIT = 2,
833
+ TEXTURE_FROM_PIXMAP = 3,
834
+ SWAP_BUFFERS_EVENT = 4,
835
+ SWAP_REGION = 5,
836
+ SWAP_REGION_THROTTLE = 6,
837
+ SWAP_REGION_SYNCHRONIZED = 7,
838
+ BUFFER_AGE = 8,
839
+ SYNC_AND_COMPLETE_EVENT = 9,
840
+ N_FEATURES = 10,
841
841
  }
842
842
 
843
843
 
844
+ /**
845
+ * @default 64
846
+ */
844
847
  const AFIRST_BIT: number;
845
848
 
849
+ /**
850
+ * @default 16
851
+ */
846
852
  const A_BIT: number;
847
853
 
854
+ /**
855
+ * @default 32
856
+ */
848
857
  const BGR_BIT: number;
849
858
 
859
+ /**
860
+ * @default 256
861
+ */
850
862
  const DEPTH_BIT: number;
851
863
 
852
864
  /**
853
865
  * The maximum number of planes of a pixel format (see also
854
866
  * `cogl_pixel_format_get_planes()`).
867
+ * @default 4
855
868
  */
856
869
  const PIXEL_FORMAT_MAX_PLANES: number;
857
870
 
871
+ /**
872
+ * @default 128
873
+ */
858
874
  const PREMULT_BIT: number;
859
875
 
876
+ /**
877
+ * @default 512
878
+ */
860
879
  const STENCIL_BIT: number;
861
880
 
881
+ /**
882
+ * @default 127
883
+ */
862
884
  const TEXTURE_MAX_WASTE: number;
863
885
 
864
886
  function blend_string_error_quark(): number;
@@ -911,6 +933,7 @@ export namespace Cogl {
911
933
  * @param dst_y Destination y position
912
934
  * @param width Width of region to copy
913
935
  * @param height Height of region to copy
936
+ * @throws GLib.Error
914
937
  */
915
938
  function blit_framebuffer(framebuffer: Framebuffer, dst: Framebuffer, src_x: number, src_y: number, dst_x: number, dst_y: number, width: number, height: number): boolean;
916
939
 
@@ -1359,6 +1382,7 @@ export namespace Cogl {
1359
1382
  * @returns A newly created {@link Cogl.Texture} or `null` on failure
1360
1383
  * @since 0.8
1361
1384
  * @deprecated since 1.18: Use specific constructors such as `cogl_texture_2d_new_from_file()`
1385
+ * @throws GLib.Error
1362
1386
  */
1363
1387
  function texture_new_from_file(filename: string, flags: TextureFlags, internal_format: PixelFormat): Texture;
1364
1388
 
@@ -1436,15 +1460,15 @@ export namespace Cogl {
1436
1460
  /**
1437
1461
  * Selects the primary color buffer
1438
1462
  */
1439
- COLOR,
1463
+ COLOR = 1,
1440
1464
  /**
1441
1465
  * Selects the depth buffer
1442
1466
  */
1443
- DEPTH,
1467
+ DEPTH = 2,
1444
1468
  /**
1445
1469
  * Selects the stencil buffer
1446
1470
  */
1447
- STENCIL,
1471
+ STENCIL = 4,
1448
1472
  }
1449
1473
 
1450
1474
 
@@ -1457,11 +1481,11 @@ export namespace Cogl {
1457
1481
  /**
1458
1482
  * FIXME
1459
1483
  */
1460
- WINDOW_BUFFER,
1484
+ WINDOW_BUFFER = 2,
1461
1485
  /**
1462
1486
  * FIXME
1463
1487
  */
1464
- OFFSCREEN_BUFFER,
1488
+ OFFSCREEN_BUFFER = 4,
1465
1489
  }
1466
1490
 
1467
1491
 
@@ -1469,8 +1493,8 @@ export namespace Cogl {
1469
1493
  * @gir-type Flags
1470
1494
  */
1471
1495
  enum EglImageFlags {
1472
- NONE,
1473
- NO_GET_DATA,
1496
+ NONE = 0,
1497
+ NO_GET_DATA = 1,
1474
1498
  }
1475
1499
 
1476
1500
 
@@ -1500,152 +1524,152 @@ export namespace Cogl {
1500
1524
  /**
1501
1525
  * Any format
1502
1526
  */
1503
- ANY,
1527
+ ANY = 0,
1504
1528
  /**
1505
1529
  * 8 bits alpha mask
1506
1530
  */
1507
- A_8,
1531
+ A_8 = 17,
1508
1532
  /**
1509
1533
  * RGB, 16 bits
1510
1534
  */
1511
- RGB_565,
1535
+ RGB_565 = 4,
1512
1536
  /**
1513
1537
  * RGBA, 16 bits
1514
1538
  */
1515
- RGBA_4444,
1539
+ RGBA_4444 = 21,
1516
1540
  /**
1517
1541
  * RGBA, 16 bits
1518
1542
  */
1519
- RGBA_5551,
1543
+ RGBA_5551 = 22,
1520
1544
  /**
1521
1545
  * Not currently supported
1522
1546
  */
1523
- YUV,
1547
+ YUV = 7,
1524
1548
  /**
1525
1549
  * Single luminance component
1526
1550
  */
1527
- G_8,
1551
+ G_8 = 8,
1528
1552
  /**
1529
1553
  * RG, 16 bits. Note that red-green textures
1530
1554
  * are only available if {@link Cogl.FeatureID.OGL_FEATURE_ID_TEXTURE_RG} is advertised.
1531
1555
  * See `cogl_texture_set_components()` for details.
1532
1556
  */
1533
- RG_88,
1557
+ RG_88 = 9,
1534
1558
  /**
1535
1559
  * RGB, 24 bits
1536
1560
  */
1537
- RGB_888,
1561
+ RGB_888 = 2,
1538
1562
  /**
1539
1563
  * BGR, 24 bits
1540
1564
  */
1541
- BGR_888,
1565
+ BGR_888 = 34,
1542
1566
  /**
1543
1567
  * RGBA, 32 bits
1544
1568
  */
1545
- RGBA_8888,
1569
+ RGBA_8888 = 19,
1546
1570
  /**
1547
1571
  * BGRA, 32 bits
1548
1572
  */
1549
- BGRA_8888,
1573
+ BGRA_8888 = 51,
1550
1574
  /**
1551
1575
  * ARGB, 32 bits
1552
1576
  */
1553
- ARGB_8888,
1577
+ ARGB_8888 = 83,
1554
1578
  /**
1555
1579
  * ABGR, 32 bits
1556
1580
  */
1557
- ABGR_8888,
1581
+ ABGR_8888 = 115,
1558
1582
  /**
1559
1583
  * RGBA, 32 bits, 10 bpc
1560
1584
  */
1561
- RGBA_1010102,
1585
+ RGBA_1010102 = 29,
1562
1586
  /**
1563
1587
  * BGRA, 32 bits, 10 bpc
1564
1588
  */
1565
- BGRA_1010102,
1589
+ BGRA_1010102 = 61,
1566
1590
  /**
1567
1591
  * ARGB, 32 bits, 10 bpc
1568
1592
  */
1569
- ARGB_2101010,
1593
+ ARGB_2101010 = 93,
1570
1594
  /**
1571
1595
  * ABGR, 32 bits, 10 bpc
1572
1596
  */
1573
- ABGR_2101010,
1597
+ ABGR_2101010 = 125,
1574
1598
  /**
1575
1599
  * RGBA half floating point, 64 bit
1576
1600
  */
1577
- RGBA_FP_16161616,
1601
+ RGBA_FP_16161616 = 27,
1578
1602
  /**
1579
1603
  * BGRA half floating point, 64 bit
1580
1604
  */
1581
- BGRA_FP_16161616,
1605
+ BGRA_FP_16161616 = 59,
1582
1606
  /**
1583
1607
  * ARGB half floating point, 64 bit
1584
1608
  */
1585
- ARGB_FP_16161616,
1609
+ ARGB_FP_16161616 = 91,
1586
1610
  /**
1587
1611
  * ABGR half floating point, 64 bit
1588
1612
  */
1589
- ABGR_FP_16161616,
1613
+ ABGR_FP_16161616 = 123,
1590
1614
  /**
1591
1615
  * Premultiplied RGBA, 32 bits
1592
1616
  */
1593
- RGBA_8888_PRE,
1617
+ RGBA_8888_PRE = 147,
1594
1618
  /**
1595
1619
  * Premultiplied BGRA, 32 bits
1596
1620
  */
1597
- BGRA_8888_PRE,
1621
+ BGRA_8888_PRE = 179,
1598
1622
  /**
1599
1623
  * Premultiplied ARGB, 32 bits
1600
1624
  */
1601
- ARGB_8888_PRE,
1625
+ ARGB_8888_PRE = 211,
1602
1626
  /**
1603
1627
  * Premultiplied ABGR, 32 bits
1604
1628
  */
1605
- ABGR_8888_PRE,
1629
+ ABGR_8888_PRE = 243,
1606
1630
  /**
1607
1631
  * Premultiplied RGBA, 16 bits
1608
1632
  */
1609
- RGBA_4444_PRE,
1633
+ RGBA_4444_PRE = 149,
1610
1634
  /**
1611
1635
  * Premultiplied RGBA, 16 bits
1612
1636
  */
1613
- RGBA_5551_PRE,
1637
+ RGBA_5551_PRE = 150,
1614
1638
  /**
1615
1639
  * Premultiplied RGBA, 32 bits, 10 bpc
1616
1640
  */
1617
- RGBA_1010102_PRE,
1641
+ RGBA_1010102_PRE = 157,
1618
1642
  /**
1619
1643
  * Premultiplied BGRA, 32 bits, 10 bpc
1620
1644
  */
1621
- BGRA_1010102_PRE,
1645
+ BGRA_1010102_PRE = 189,
1622
1646
  /**
1623
1647
  * Premultiplied ARGB, 32 bits, 10 bpc
1624
1648
  */
1625
- ARGB_2101010_PRE,
1649
+ ARGB_2101010_PRE = 221,
1626
1650
  /**
1627
1651
  * Premultiplied ABGR, 32 bits, 10 bpc
1628
1652
  */
1629
- ABGR_2101010_PRE,
1653
+ ABGR_2101010_PRE = 253,
1630
1654
  /**
1631
1655
  * Premultiplied RGBA half floating point, 64 bit
1632
1656
  */
1633
- RGBA_FP_16161616_PRE,
1657
+ RGBA_FP_16161616_PRE = 155,
1634
1658
  /**
1635
1659
  * Premultiplied BGRA half floating point, 64 bit
1636
1660
  */
1637
- BGRA_FP_16161616_PRE,
1661
+ BGRA_FP_16161616_PRE = 187,
1638
1662
  /**
1639
1663
  * Premultiplied ARGB half floating point, 64 bit
1640
1664
  */
1641
- ARGB_FP_16161616_PRE,
1665
+ ARGB_FP_16161616_PRE = 219,
1642
1666
  /**
1643
1667
  * Premultiplied ABGR half floating point, 64 bit
1644
1668
  */
1645
- ABGR_FP_16161616_PRE,
1646
- DEPTH_16,
1647
- DEPTH_32,
1648
- DEPTH_24_STENCIL_8,
1669
+ ABGR_FP_16161616_PRE = 251,
1670
+ DEPTH_16 = 265,
1671
+ DEPTH_32 = 259,
1672
+ DEPTH_24_STENCIL_8 = 771,
1649
1673
  }
1650
1674
 
1651
1675
 
@@ -1658,7 +1682,7 @@ export namespace Cogl {
1658
1682
  /**
1659
1683
  * Read from the color buffer
1660
1684
  */
1661
- READ_PIXELS_COLOR_BUFFER,
1685
+ READ_PIXELS_COLOR_BUFFER = 1,
1662
1686
  }
1663
1687
 
1664
1688
 
@@ -1671,7 +1695,7 @@ export namespace Cogl {
1671
1695
  /**
1672
1696
  * No flags specified
1673
1697
  */
1674
- NONE,
1698
+ NONE = 0,
1675
1699
  /**
1676
1700
  * Disables the automatic generation of
1677
1701
  * the mipmap pyramid from the base level image whenever it is
@@ -1679,16 +1703,16 @@ export namespace Cogl {
1679
1703
  * rendered with a mipmap filter so it should be free to leave out
1680
1704
  * this flag when using other filtering modes
1681
1705
  */
1682
- NO_AUTO_MIPMAP,
1706
+ NO_AUTO_MIPMAP = 1,
1683
1707
  /**
1684
1708
  * Disables the slicing of the texture
1685
1709
  */
1686
- NO_SLICING,
1710
+ NO_SLICING = 2,
1687
1711
  /**
1688
1712
  * Disables the insertion of the texture inside
1689
1713
  * the texture atlas used by Cogl
1690
1714
  */
1691
- NO_ATLAS,
1715
+ NO_ATLAS = 4,
1692
1716
  }
1693
1717
 
1694
1718
 
@@ -2019,6 +2043,7 @@ export namespace Cogl {
2019
2043
  * automatic allocation.</note>
2020
2044
  * @returns `true` if there were no error allocating the framebuffer, else `false`.
2021
2045
  * @since 1.8
2046
+ * @throws GLib.Error
2022
2047
  */
2023
2048
  allocate(): boolean;
2024
2049
 
@@ -3603,6 +3628,7 @@ export namespace Cogl {
3603
3628
  * @param blend_string A <link linkend="cogl-Blend-Strings">Cogl blend string</link> describing the desired blend function.
3604
3629
  * @returns `true` if the blend string was successfully parsed, and the described blending is supported by the underlying driver/hardware. If there was an error, `false` is returned and `error` is set accordingly (if present).
3605
3630
  * @since 2.0
3631
+ * @throws GLib.Error
3606
3632
  */
3607
3633
  set_blend(blend_string: string): boolean;
3608
3634
 
@@ -3768,6 +3794,7 @@ export namespace Cogl {
3768
3794
  * @param blend_string A <link linkend="cogl-Blend-Strings">Cogl blend string</link> describing the desired texture combine function.
3769
3795
  * @returns `true` if the blend string was successfully parsed, and the described texture combining is supported by the underlying driver and or hardware. On failure, `false` is returned and `error` is set
3770
3796
  * @since 2.0
3797
+ * @throws GLib.Error
3771
3798
  */
3772
3799
  set_layer_combine(layer_index: number, blend_string: string): boolean;
3773
3800
 
@@ -3835,6 +3862,7 @@ export namespace Cogl {
3835
3862
  * @param enable whether to enable point sprite coord generation.
3836
3863
  * @returns `true` if the function succeeds, `false` otherwise.
3837
3864
  * @since 2.0
3865
+ * @throws GLib.Error
3838
3866
  */
3839
3867
  set_layer_point_sprite_coords_enabled(layer_index: number, enable: boolean): boolean;
3840
3868
 
@@ -3885,6 +3913,7 @@ export namespace Cogl {
3885
3913
  * @param enable whether to enable per-vertex point size
3886
3914
  * @returns `true` if the change succeeded or `false` otherwise
3887
3915
  * @since 2.0
3916
+ * @throws GLib.Error
3888
3917
  */
3889
3918
  set_per_vertex_point_size(enable: boolean): boolean;
3890
3919
 
@@ -4102,6 +4131,7 @@ export namespace Cogl {
4102
4131
  * the texture, or if the texture is attached to a {@link Cogl.Offscreen}
4103
4132
  * framebuffer and rendered too.</note>
4104
4133
  * @returns `true` if the texture was successfully allocated, otherwise `false` and `error` will be updated if it wasn't `null`.
4134
+ * @throws GLib.Error
4105
4135
  */
4106
4136
  allocate(): boolean;
4107
4137
 
@@ -4271,6 +4301,7 @@ export namespace Cogl {
4271
4301
  * @param data the source data, pointing to the first top-left pixel to set
4272
4302
  * @param level The mipmap level to update (Normally 0 for the largest, base texture)
4273
4303
  * @returns `true` if the data upload was successful, and `false` otherwise
4304
+ * @throws GLib.Error
4274
4305
  */
4275
4306
  set_data(format: PixelFormat, rowstride: number, data: Uint8Array | string, level: number): boolean;
4276
4307
 
@@ -4383,6 +4414,7 @@ export namespace Cogl {
4383
4414
  * the texture, or if the texture is attached to a {@link Cogl.Offscreen}
4384
4415
  * framebuffer and rendered too.</note>
4385
4416
  * @returns `true` if the texture was successfully allocated, otherwise `false` and `error` will be updated if it wasn't `null`.
4417
+ * @throws GLib.Error
4386
4418
  */
4387
4419
  allocate(): boolean;
4388
4420
 
@@ -4552,6 +4584,7 @@ export namespace Cogl {
4552
4584
  * @param data the source data, pointing to the first top-left pixel to set
4553
4585
  * @param level The mipmap level to update (Normally 0 for the largest, base texture)
4554
4586
  * @returns `true` if the data upload was successful, and `false` otherwise
4587
+ * @throws GLib.Error
4555
4588
  */
4556
4589
  set_data(format: PixelFormat, rowstride: number, data: Uint8Array | string, level: number): boolean;
4557
4590
 
@@ -5049,6 +5082,7 @@ export namespace Cogl {
5049
5082
  * @returns `true` if the blend string was successfully parsed, and the described blending is supported by the underlying driver/hardware. If there was an error, `false` is returned and `error` is set accordingly (if present).
5050
5083
  * @since 1.0
5051
5084
  * @deprecated since 1.16: Use `cogl_pipeline_set_blend()` instead
5085
+ * @throws GLib.Error
5052
5086
  */
5053
5087
  set_blend(blend_string: string): boolean;
5054
5088
 
@@ -5188,6 +5222,7 @@ export namespace Cogl {
5188
5222
  * @returns `true` if the blend string was successfully parsed, and the described texture combining is supported by the underlying driver and or hardware. On failure, `false` is returned and `error` is set
5189
5223
  * @since 1.0
5190
5224
  * @deprecated since 1.16: Use `cogl_pipeline_set_layer_combine()` instead
5225
+ * @throws GLib.Error
5191
5226
  */
5192
5227
  set_layer_combine(layer_index: number, blend_string: string): boolean;
5193
5228
 
@@ -5232,6 +5267,7 @@ export namespace Cogl {
5232
5267
  * @returns `true` if the function succeeds, `false` otherwise.
5233
5268
  * @since 1.4
5234
5269
  * @deprecated since 1.16: Use `cogl_pipeline_set_layer_point_sprite_coords_enabled()` instead
5270
+ * @throws GLib.Error
5235
5271
  */
5236
5272
  set_layer_point_sprite_coords_enabled(layer_index: number, enable: boolean): boolean;
5237
5273
 
@@ -5549,6 +5585,7 @@ export namespace Cogl {
5549
5585
  * the texture, or if the texture is attached to a {@link Cogl.Offscreen}
5550
5586
  * framebuffer and rendered too.</note>
5551
5587
  * @returns `true` if the texture was successfully allocated, otherwise `false` and `error` will be updated if it wasn't `null`.
5588
+ * @throws GLib.Error
5552
5589
  */
5553
5590
  allocate(): boolean;
5554
5591
 
@@ -5718,6 +5755,7 @@ export namespace Cogl {
5718
5755
  * @param data the source data, pointing to the first top-left pixel to set
5719
5756
  * @param level The mipmap level to update (Normally 0 for the largest, base texture)
5720
5757
  * @returns `true` if the data upload was successful, and `false` otherwise
5758
+ * @throws GLib.Error
5721
5759
  */
5722
5760
  set_data(format: PixelFormat, rowstride: number, data: Uint8Array | string, level: number): boolean;
5723
5761
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@girs/cogl-9",
3
- "version": "4.4.0",
3
+ "version": "4.6.0",
4
4
  "description": "GJS TypeScript type definitions for Cogl-9",
5
5
  "type": "module",
6
6
  "module": "cogl-9.js",
@@ -31,12 +31,12 @@
31
31
  "test": "tsc --project tsconfig.json"
32
32
  },
33
33
  "dependencies": {
34
- "@girs/gjs": "^4.4.0",
35
- "@girs/cairo-1.0": "^4.4.0",
36
- "@girs/gobject-2.0": "^4.4.0",
37
- "@girs/glib-2.0": "^4.4.0",
38
- "@girs/graphene-1.0": "^4.4.0",
39
- "@girs/gl-1.0": "^4.4.0" },
34
+ "@girs/gjs": "^4.6.0",
35
+ "@girs/cairo-1.0": "^4.6.0",
36
+ "@girs/gobject-2.0": "^4.6.0",
37
+ "@girs/glib-2.0": "^4.6.0",
38
+ "@girs/graphene-1.0": "^4.6.0",
39
+ "@girs/gl-1.0": "^4.6.0" },
40
40
  "devDependencies": {
41
41
  "typescript": "*"
42
42
  },