@girs/cogl-7 4.4.0 → 4.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +36 -41
  2. package/cogl-7.d.ts +211 -171
  3. package/package.json +7 -7
package/README.md CHANGED
@@ -4,82 +4,77 @@
4
4
  ![version](https://img.shields.io/npm/v/@girs/cogl-7)
5
5
  ![downloads/week](https://img.shields.io/npm/dw/@girs/cogl-7)
6
6
 
7
+ GJS TypeScript type definitions for Cogl-7 using [ts-for-gir](https://github.com/gjsify/ts-for-gir) v4.5.0.
7
8
 
8
- GJS TypeScript type definitions for Cogl-7 using [ts-for-gir](https://github.com/gjsify/ts-for-gir) v4.4.0.
9
+ This package contains type declarations only. It ships no runtime code, so it adds
10
+ nothing to your program and works with any bundler or none at all.
9
11
 
10
12
  ## Install
11
13
 
12
- Install the type definitions with npm:
13
14
  ```bash
14
15
  npm install @girs/cogl-7
15
16
  ```
16
17
 
17
- ## Usage
18
+ Any package manager works. The package has no dependencies beyond other `@girs/*`
19
+ type packages.
20
+
21
+ ## What it exports
22
+
23
+ | Import | What you get |
24
+ |---|---|
25
+ | `@girs/cogl-7` | the namespace as a default export, plus the ambient and global declarations |
26
+ | `@girs/cogl-7/ambient` | only the `gi://` module declarations |
27
+ | `@girs/cogl-7/import` | only the `imports.gi` declarations |
28
+ | `@girs/cogl-7/cogl-7` | the namespace, without the side-effecting declarations |
29
+
30
+ ## Three ways to import
31
+
32
+ Which one you use depends on how you write imports elsewhere, not on your toolchain.
33
+
34
+ ### As a module
18
35
 
19
- Import it like any other module:
20
36
  ```ts
21
37
  import Cogl from '@girs/cogl-7';
22
38
  ```
23
39
 
24
- ### Ambient Modules
40
+ ### As `gi://`
25
41
 
26
- [Ambient modules](https://github.com/gjsify/ts-for-gir/tree/main/packages/cli#ambient-modules) let you write the same import you would in plain JavaScript.
27
- For this you need to include `@girs/cogl-7` or `@girs/cogl-7/ambient` in your `tsconfig` or entry point Typescript file:
42
+ GJS resolves `gi://` at runtime. To give it types, reference the package once, either
43
+ from your entry point or from `tsconfig.json`:
28
44
 
29
- `index.ts`:
30
45
  ```ts
31
- import '@girs/cogl-7'
46
+ import '@girs/cogl-7';
32
47
  ```
33
48
 
34
- `tsconfig.json`:
35
49
  ```json
36
- {
37
- "compilerOptions": {
38
- ...
39
- },
40
- "include": ["@girs/cogl-7"],
41
- ...
42
- }
50
+ { "include": ["@girs/cogl-7"] }
43
51
  ```
44
52
 
45
- The ambient module now resolves with types:
53
+ Then the runtime spelling type-checks:
46
54
 
47
55
  ```ts
48
56
  import Cogl from 'gi://Cogl?version=7';
49
57
  ```
50
58
 
51
- ### Global import
52
-
53
- GJS's global `imports.gi` works too, with types.
54
- For this you need to include `@girs/cogl-7` or `@girs/cogl-7/import` in your `tsconfig` or entry point Typescript file:
59
+ Referencing `@girs/cogl-7/ambient` instead pulls in these declarations
60
+ alone. See [ambient modules](https://github.com/gjsify/ts-for-gir/tree/main/packages/cli#ambient-modules).
55
61
 
56
- `index.ts`:
57
- ```ts
58
- import '@girs/cogl-7'
59
- ```
60
-
61
- `tsconfig.json`:
62
- ```json
63
- {
64
- "compilerOptions": {
65
- ...
66
- },
67
- "include": ["@girs/cogl-7"],
68
- ...
69
- }
70
- ```
62
+ ### As `imports.gi`
71
63
 
72
- That form carries types as well:
64
+ GJS's global object works the same way, via `@girs/cogl-7/import`:
73
65
 
74
66
  ```ts
75
67
  const Cogl = imports.gi.Cogl;
76
68
  ```
77
69
 
78
- ### Bundle
70
+ ## Building
79
71
 
80
- Most projects want a bundler. [esbuild](https://esbuild.github.io/) is the smallest thing that works; the [examples directory](https://github.com/gjsify/ts-for-gir/tree/main/examples) has setups for several others.
72
+ The declarations need no build step. If you bundle, every bundler works, since there is
73
+ no runtime code to resolve. The [examples](https://github.com/gjsify/ts-for-gir/tree/main/examples)
74
+ show working setups for several.
81
75
 
82
76
  ## Other packages
83
77
 
84
- All existing pre-generated packages can be found on [gjsify/types](https://github.com/gjsify/types).
78
+ Every pre-generated package is at [gjsify/types](https://github.com/gjsify/types).
79
+
85
80
 
package/cogl-7.d.ts CHANGED
@@ -33,25 +33,25 @@ export namespace Cogl {
33
33
  /**
34
34
  * Data is the same size of a byte
35
35
  */
36
- BYTE,
36
+ BYTE = 5120,
37
37
  /**
38
38
  * Data is the same size of an
39
39
  * unsigned byte
40
40
  */
41
- UNSIGNED_BYTE,
41
+ UNSIGNED_BYTE = 5121,
42
42
  /**
43
43
  * Data is the same size of a short integer
44
44
  */
45
- SHORT,
45
+ SHORT = 5122,
46
46
  /**
47
47
  * Data is the same size of
48
48
  * an unsigned short integer
49
49
  */
50
- UNSIGNED_SHORT,
50
+ UNSIGNED_SHORT = 5123,
51
51
  /**
52
52
  * Data is the same size of a float
53
53
  */
54
- FLOAT,
54
+ FLOAT = 5126,
55
55
  }
56
56
 
57
57
 
@@ -69,15 +69,15 @@ export namespace Cogl {
69
69
  * Generic failure code, something went
70
70
  * wrong.
71
71
  */
72
- FAILED,
72
+ FAILED = 0,
73
73
  /**
74
74
  * Unknown image type.
75
75
  */
76
- UNKNOWN_TYPE,
76
+ UNKNOWN_TYPE = 1,
77
77
  /**
78
78
  * An image file was broken somehow.
79
79
  */
80
- CORRUPT_IMAGE,
80
+ CORRUPT_IMAGE = 2,
81
81
  }
82
82
 
83
83
 
@@ -90,20 +90,20 @@ export namespace Cogl {
90
90
  /**
91
91
  * Generic parse error
92
92
  */
93
- PARSE_ERROR,
93
+ PARSE_ERROR = 0,
94
94
  /**
95
95
  * Argument parse error
96
96
  */
97
- ARGUMENT_PARSE_ERROR,
97
+ ARGUMENT_PARSE_ERROR = 1,
98
98
  /**
99
99
  * Internal parser error
100
100
  */
101
- INVALID_ERROR,
101
+ INVALID_ERROR = 2,
102
102
  /**
103
103
  * Blend string not
104
104
  * supported by the GPU
105
105
  */
106
- GPU_UNSUPPORTED_ERROR,
106
+ GPU_UNSUPPORTED_ERROR = 3,
107
107
  }
108
108
 
109
109
 
@@ -121,41 +121,41 @@ export namespace Cogl {
121
121
  /**
122
122
  * Never passes.
123
123
  */
124
- NEVER,
124
+ NEVER = 512,
125
125
  /**
126
126
  * Passes if the fragment's depth
127
127
  * value is less than the value currently in the depth buffer.
128
128
  */
129
- LESS,
129
+ LESS = 513,
130
130
  /**
131
131
  * Passes if the fragment's depth
132
132
  * value is equal to the value currently in the depth buffer.
133
133
  */
134
- EQUAL,
134
+ EQUAL = 514,
135
135
  /**
136
136
  * Passes if the fragment's depth
137
137
  * value is less or equal to the value currently in the depth buffer.
138
138
  */
139
- LEQUAL,
139
+ LEQUAL = 515,
140
140
  /**
141
141
  * Passes if the fragment's depth
142
142
  * value is greater than the value currently in the depth buffer.
143
143
  */
144
- GREATER,
144
+ GREATER = 516,
145
145
  /**
146
146
  * Passes if the fragment's depth
147
147
  * value is not equal to the value currently in the depth buffer.
148
148
  */
149
- NOTEQUAL,
149
+ NOTEQUAL = 517,
150
150
  /**
151
151
  * Passes if the fragment's depth
152
152
  * value greater than or equal to the value currently in the depth buffer.
153
153
  */
154
- GEQUAL,
154
+ GEQUAL = 518,
155
155
  /**
156
156
  * Always passes.
157
157
  */
158
- ALWAYS,
158
+ ALWAYS = 519,
159
159
  }
160
160
 
161
161
 
@@ -172,46 +172,46 @@ export namespace Cogl {
172
172
  * {@link Cogl.IndicesType.INT} is supported in
173
173
  * `cogl_indices_new()`.
174
174
  */
175
- OGL_FEATURE_ID_UNSIGNED_INT_INDICES,
175
+ OGL_FEATURE_ID_UNSIGNED_INT_INDICES = 0,
176
176
  /**
177
177
  * Whether `cogl_buffer_map()` is
178
178
  * supported with CoglBufferAccess including read support.
179
179
  */
180
- OGL_FEATURE_ID_MAP_BUFFER_FOR_READ,
180
+ OGL_FEATURE_ID_MAP_BUFFER_FOR_READ = 1,
181
181
  /**
182
182
  * Whether `cogl_buffer_map()` is
183
183
  * supported with CoglBufferAccess including write support.
184
184
  */
185
- OGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE,
185
+ OGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE = 2,
186
186
  /**
187
187
  * Available if the window system supports reporting an event
188
188
  * for swap buffer completions.
189
189
  */
190
- OGL_FEATURE_ID_SWAP_BUFFERS_EVENT,
190
+ OGL_FEATURE_ID_SWAP_BUFFERS_EVENT = 3,
191
191
  /**
192
192
  * Whether frame presentation
193
193
  * time stamps will be recorded in {@link Cogl.FrameInfo} objects.
194
194
  */
195
- OGL_FEATURE_ID_PRESENTATION_TIME,
196
- OGL_FEATURE_ID_FENCE,
195
+ OGL_FEATURE_ID_PRESENTATION_TIME = 4,
196
+ OGL_FEATURE_ID_FENCE = 5,
197
197
  /**
198
198
  * Support for
199
199
  * {@link Cogl.TextureComponents.RG} as the internal components of a
200
200
  * texture.
201
201
  */
202
- OGL_FEATURE_ID_TEXTURE_RG,
202
+ OGL_FEATURE_ID_TEXTURE_RG = 6,
203
203
  /**
204
204
  * Available if the age of {@link Cogl.Onscreen} back
205
205
  * buffers are tracked and so `cogl_onscreen_get_buffer_age()` can be
206
206
  * expected to return age values other than 0.
207
207
  */
208
- OGL_FEATURE_ID_BUFFER_AGE,
209
- OGL_FEATURE_ID_TEXTURE_EGL_IMAGE_EXTERNAL,
208
+ OGL_FEATURE_ID_BUFFER_AGE = 7,
209
+ OGL_FEATURE_ID_TEXTURE_EGL_IMAGE_EXTERNAL = 8,
210
210
  /**
211
211
  * Whether blitting using
212
212
  * `cogl_blit_framebuffer()` is supported.
213
213
  */
214
- OGL_FEATURE_ID_BLIT_FRAMEBUFFER,
214
+ OGL_FEATURE_ID_BLIT_FRAMEBUFFER = 9,
215
215
  }
216
216
 
217
217
 
@@ -224,11 +224,11 @@ export namespace Cogl {
224
224
  * The event was not handled, continues the
225
225
  * processing
226
226
  */
227
- CONTINUE,
227
+ CONTINUE = 0,
228
228
  /**
229
229
  * Remove the event, stops the processing
230
230
  */
231
- REMOVE,
231
+ REMOVE = 1,
232
232
  }
233
233
 
234
234
 
@@ -256,7 +256,7 @@ export namespace Cogl {
256
256
  * acknowledged a frame and is ready for a
257
257
  * new frame to be created.
258
258
  */
259
- SYNC,
259
+ SYNC = 1,
260
260
  /**
261
261
  * Notifies that a frame has ended. This
262
262
  * is a good time for applications to
@@ -266,7 +266,7 @@ export namespace Cogl {
266
266
  * events should be expected after a
267
267
  * `COGL_FRAME_EVENT_COMPLETE` event.
268
268
  */
269
- COMPLETE,
269
+ COMPLETE = 2,
270
270
  }
271
271
 
272
272
 
@@ -274,7 +274,7 @@ export namespace Cogl {
274
274
  * @gir-type Enum
275
275
  */
276
276
  enum FramebufferError {
277
- FRAMEBUFFER_ERROR_ALLOCATE,
277
+ FRAMEBUFFER_ERROR_ALLOCATE = 0,
278
278
  }
279
279
 
280
280
 
@@ -286,11 +286,11 @@ export namespace Cogl {
286
286
  * @gir-type Enum
287
287
  */
288
288
  enum GraphicsResetStatus {
289
- NO_ERROR,
290
- GUILTY_CONTEXT_RESET,
291
- INNOCENT_CONTEXT_RESET,
292
- UNKNOWN_CONTEXT_RESET,
293
- PURGED_CONTEXT_RESET,
289
+ NO_ERROR = 0,
290
+ GUILTY_CONTEXT_RESET = 1,
291
+ INNOCENT_CONTEXT_RESET = 2,
292
+ UNKNOWN_CONTEXT_RESET = 3,
293
+ PURGED_CONTEXT_RESET = 4,
294
294
  }
295
295
 
296
296
 
@@ -310,15 +310,15 @@ export namespace Cogl {
310
310
  /**
311
311
  * Your indices are unsigned bytes
312
312
  */
313
- BYTE,
313
+ BYTE = 0,
314
314
  /**
315
315
  * Your indices are unsigned shorts
316
316
  */
317
- SHORT,
317
+ SHORT = 1,
318
318
  /**
319
319
  * Your indices are unsigned ints
320
320
  */
321
- INT,
321
+ INT = 2,
322
322
  }
323
323
 
324
324
 
@@ -333,41 +333,41 @@ export namespace Cogl {
333
333
  /**
334
334
  * Never let the fragment through.
335
335
  */
336
- NEVER,
336
+ NEVER = 512,
337
337
  /**
338
338
  * Let the fragment through if the incoming
339
339
  * alpha value is less than the reference alpha value
340
340
  */
341
- LESS,
341
+ LESS = 513,
342
342
  /**
343
343
  * Let the fragment through if the incoming
344
344
  * alpha value equals the reference alpha value
345
345
  */
346
- EQUAL,
346
+ EQUAL = 514,
347
347
  /**
348
348
  * Let the fragment through if the incoming
349
349
  * alpha value is less than or equal to the reference alpha value
350
350
  */
351
- LEQUAL,
351
+ LEQUAL = 515,
352
352
  /**
353
353
  * Let the fragment through if the incoming
354
354
  * alpha value is greater than the reference alpha value
355
355
  */
356
- GREATER,
356
+ GREATER = 516,
357
357
  /**
358
358
  * Let the fragment through if the incoming
359
359
  * alpha value does not equal the reference alpha value
360
360
  */
361
- NOTEQUAL,
361
+ NOTEQUAL = 517,
362
362
  /**
363
363
  * Let the fragment through if the incoming
364
364
  * alpha value is greater than or equal to the reference alpha value.
365
365
  */
366
- GEQUAL,
366
+ GEQUAL = 518,
367
367
  /**
368
368
  * Always let the fragment through.
369
369
  */
370
- ALWAYS,
370
+ ALWAYS = 519,
371
371
  }
372
372
 
373
373
 
@@ -384,38 +384,38 @@ export namespace Cogl {
384
384
  * Measuring in manhatten distance from the,
385
385
  * current pixel center, use the nearest texture texel
386
386
  */
387
- NEAREST,
387
+ NEAREST = 9728,
388
388
  /**
389
389
  * Use the weighted average of the 4 texels
390
390
  * nearest the current pixel center
391
391
  */
392
- LINEAR,
392
+ LINEAR = 9729,
393
393
  /**
394
394
  * Select the mimap level whose
395
395
  * texel size most closely matches the current pixel, and use the
396
396
  * {@link Cogl.MaterialFilter.NEAREST} criterion
397
397
  */
398
- NEAREST_MIPMAP_NEAREST,
398
+ NEAREST_MIPMAP_NEAREST = 9984,
399
399
  /**
400
400
  * Select the mimap level whose
401
401
  * texel size most closely matches the current pixel, and use the
402
402
  * {@link Cogl.MaterialFilter.LINEAR} criterion
403
403
  */
404
- LINEAR_MIPMAP_NEAREST,
404
+ LINEAR_MIPMAP_NEAREST = 9985,
405
405
  /**
406
406
  * Select the two mimap levels
407
407
  * whose texel size most closely matches the current pixel, use
408
408
  * the {@link Cogl.MaterialFilter.NEAREST} criterion on each one and take
409
409
  * their weighted average
410
410
  */
411
- NEAREST_MIPMAP_LINEAR,
411
+ NEAREST_MIPMAP_LINEAR = 9986,
412
412
  /**
413
413
  * Select the two mimap levels
414
414
  * whose texel size most closely matches the current pixel, use
415
415
  * the {@link Cogl.MaterialFilter.LINEAR} criterion on each one and take
416
416
  * their weighted average
417
417
  */
418
- LINEAR_MIPMAP_LINEAR,
418
+ LINEAR_MIPMAP_LINEAR = 9987,
419
419
  }
420
420
 
421
421
 
@@ -436,14 +436,14 @@ export namespace Cogl {
436
436
  * The texture will be repeated. This
437
437
  * is useful for example to draw a tiled background.
438
438
  */
439
- REPEAT,
439
+ REPEAT = 10497,
440
440
  /**
441
441
  * The coordinates outside the
442
442
  * range 0→1 will sample copies of the edge pixels of the
443
443
  * texture. This is useful to avoid artifacts if only one copy of
444
444
  * the texture is being rendered.
445
445
  */
446
- CLAMP_TO_EDGE,
446
+ CLAMP_TO_EDGE = 33071,
447
447
  /**
448
448
  * Cogl will try to automatically
449
449
  * decide which of the above two to use. For `cogl_rectangle()`, it
@@ -454,7 +454,7 @@ export namespace Cogl {
454
454
  * layers that have point sprite coordinate generation enabled. This
455
455
  * is the default value.
456
456
  */
457
- AUTOMATIC,
457
+ AUTOMATIC = 519,
458
458
  }
459
459
 
460
460
 
@@ -469,41 +469,41 @@ export namespace Cogl {
469
469
  /**
470
470
  * Never let the fragment through.
471
471
  */
472
- NEVER,
472
+ NEVER = 512,
473
473
  /**
474
474
  * Let the fragment through if the incoming
475
475
  * alpha value is less than the reference alpha value
476
476
  */
477
- LESS,
477
+ LESS = 513,
478
478
  /**
479
479
  * Let the fragment through if the incoming
480
480
  * alpha value equals the reference alpha value
481
481
  */
482
- EQUAL,
482
+ EQUAL = 514,
483
483
  /**
484
484
  * Let the fragment through if the incoming
485
485
  * alpha value is less than or equal to the reference alpha value
486
486
  */
487
- LEQUAL,
487
+ LEQUAL = 515,
488
488
  /**
489
489
  * Let the fragment through if the incoming
490
490
  * alpha value is greater than the reference alpha value
491
491
  */
492
- GREATER,
492
+ GREATER = 516,
493
493
  /**
494
494
  * Let the fragment through if the incoming
495
495
  * alpha value does not equal the reference alpha value
496
496
  */
497
- NOTEQUAL,
497
+ NOTEQUAL = 517,
498
498
  /**
499
499
  * Let the fragment through if the incoming
500
500
  * alpha value is greater than or equal to the reference alpha value.
501
501
  */
502
- GEQUAL,
502
+ GEQUAL = 518,
503
503
  /**
504
504
  * Always let the fragment through.
505
505
  */
506
- ALWAYS,
506
+ ALWAYS = 519,
507
507
  }
508
508
 
509
509
 
@@ -517,19 +517,19 @@ export namespace Cogl {
517
517
  * Neither face will be
518
518
  * culled. This is the default.
519
519
  */
520
- NONE,
520
+ NONE = 0,
521
521
  /**
522
522
  * Front faces will be culled.
523
523
  */
524
- FRONT,
524
+ FRONT = 1,
525
525
  /**
526
526
  * Back faces will be culled.
527
527
  */
528
- BACK,
528
+ BACK = 2,
529
529
  /**
530
530
  * All faces will be culled.
531
531
  */
532
- BOTH,
532
+ BOTH = 3,
533
533
  }
534
534
 
535
535
 
@@ -546,38 +546,38 @@ export namespace Cogl {
546
546
  * Measuring in manhatten distance from the,
547
547
  * current pixel center, use the nearest texture texel
548
548
  */
549
- NEAREST,
549
+ NEAREST = 9728,
550
550
  /**
551
551
  * Use the weighted average of the 4 texels
552
552
  * nearest the current pixel center
553
553
  */
554
- LINEAR,
554
+ LINEAR = 9729,
555
555
  /**
556
556
  * Select the mimap level whose
557
557
  * texel size most closely matches the current pixel, and use the
558
558
  * {@link Cogl.PipelineFilter.NEAREST} criterion
559
559
  */
560
- NEAREST_MIPMAP_NEAREST,
560
+ NEAREST_MIPMAP_NEAREST = 9984,
561
561
  /**
562
562
  * Select the mimap level whose
563
563
  * texel size most closely matches the current pixel, and use the
564
564
  * {@link Cogl.PipelineFilter.LINEAR} criterion
565
565
  */
566
- LINEAR_MIPMAP_NEAREST,
566
+ LINEAR_MIPMAP_NEAREST = 9985,
567
567
  /**
568
568
  * Select the two mimap levels
569
569
  * whose texel size most closely matches the current pixel, use
570
570
  * the {@link Cogl.PipelineFilter.NEAREST} criterion on each one and take
571
571
  * their weighted average
572
572
  */
573
- NEAREST_MIPMAP_LINEAR,
573
+ NEAREST_MIPMAP_LINEAR = 9986,
574
574
  /**
575
575
  * Select the two mimap levels
576
576
  * whose texel size most closely matches the current pixel, use
577
577
  * the {@link Cogl.PipelineFilter.LINEAR} criterion on each one and take
578
578
  * their weighted average
579
579
  */
580
- LINEAR_MIPMAP_LINEAR,
580
+ LINEAR_MIPMAP_LINEAR = 9987,
581
581
  }
582
582
 
583
583
 
@@ -598,15 +598,15 @@ export namespace Cogl {
598
598
  * The texture will be repeated. This
599
599
  * is useful for example to draw a tiled background.
600
600
  */
601
- REPEAT,
602
- MIRRORED_REPEAT,
601
+ REPEAT = 10497,
602
+ MIRRORED_REPEAT = 33648,
603
603
  /**
604
604
  * The coordinates outside the
605
605
  * range 0→1 will sample copies of the edge pixels of the
606
606
  * texture. This is useful to avoid artifacts if only one copy of
607
607
  * the texture is being rendered.
608
608
  */
609
- CLAMP_TO_EDGE,
609
+ CLAMP_TO_EDGE = 33071,
610
610
  /**
611
611
  * Cogl will try to automatically
612
612
  * decide which of the above two to use. For `cogl_rectangle()`, it
@@ -617,7 +617,7 @@ export namespace Cogl {
617
617
  * layers that have point sprite coordinate generation enabled. This
618
618
  * is the default value.
619
619
  */
620
- AUTOMATIC,
620
+ AUTOMATIC = 519,
621
621
  }
622
622
 
623
623
 
@@ -625,8 +625,8 @@ export namespace Cogl {
625
625
  * @gir-type Enum
626
626
  */
627
627
  enum RendererError {
628
- XLIB_DISPLAY_OPEN,
629
- BAD_CONSTRAINT,
628
+ XLIB_DISPLAY_OPEN = 0,
629
+ BAD_CONSTRAINT = 1,
630
630
  }
631
631
 
632
632
 
@@ -639,11 +639,11 @@ export namespace Cogl {
639
639
  /**
640
640
  * A program for processing vertices
641
641
  */
642
- VERTEX,
642
+ VERTEX = 0,
643
643
  /**
644
644
  * A program for processing fragments
645
645
  */
646
- FRAGMENT,
646
+ FRAGMENT = 1,
647
647
  }
648
648
 
649
649
 
@@ -656,15 +656,15 @@ export namespace Cogl {
656
656
  /**
657
657
  * draw to both stereo buffers
658
658
  */
659
- BOTH,
659
+ BOTH = 0,
660
660
  /**
661
661
  * draw only to the left stereo buffer
662
662
  */
663
- LEFT,
663
+ LEFT = 1,
664
664
  /**
665
665
  * draw only to the left stereo buffer
666
666
  */
667
- RIGHT,
667
+ RIGHT = 2,
668
668
  }
669
669
 
670
670
 
@@ -694,12 +694,12 @@ export namespace Cogl {
694
694
  * You tried to use a feature or
695
695
  * configuration not currently available.
696
696
  */
697
- UNSUPPORTED,
697
+ UNSUPPORTED = 0,
698
698
  /**
699
699
  * You tried to allocate a resource
700
700
  * such as a texture and there wasn't enough memory.
701
701
  */
702
- NO_MEMORY,
702
+ NO_MEMORY = 1,
703
703
  }
704
704
 
705
705
 
@@ -712,25 +712,25 @@ export namespace Cogl {
712
712
  /**
713
713
  * Only the alpha component
714
714
  */
715
- A,
715
+ A = 1,
716
716
  /**
717
717
  * Red and green components. Note that
718
718
  * this can only be used if the {@link Cogl.FeatureID.OGL_FEATURE_ID_TEXTURE_RG} feature
719
719
  * is advertised.
720
720
  */
721
- RG,
721
+ RG = 2,
722
722
  /**
723
723
  * Red, green and blue components
724
724
  */
725
- RGB,
725
+ RGB = 3,
726
726
  /**
727
727
  * Red, green, blue and alpha components
728
728
  */
729
- RGBA,
729
+ RGBA = 4,
730
730
  /**
731
731
  * Only a depth component
732
732
  */
733
- DEPTH,
733
+ DEPTH = 5,
734
734
  }
735
735
 
736
736
 
@@ -743,17 +743,17 @@ export namespace Cogl {
743
743
  /**
744
744
  * Unsupported size
745
745
  */
746
- SIZE,
746
+ SIZE = 0,
747
747
  /**
748
748
  * Unsupported format
749
749
  */
750
- FORMAT,
751
- BAD_PARAMETER,
750
+ FORMAT = 1,
751
+ BAD_PARAMETER = 2,
752
752
  /**
753
753
  * A primitive texture type that is
754
754
  * unsupported by the driver was used
755
755
  */
756
- TYPE,
756
+ TYPE = 3,
757
757
  }
758
758
 
759
759
 
@@ -767,35 +767,35 @@ export namespace Cogl {
767
767
  * FIXME, equivalent to
768
768
  * <constant>GL_POINTS</constant>
769
769
  */
770
- POINTS,
770
+ POINTS = 0,
771
771
  /**
772
772
  * FIXME, equivalent to <constant>GL_LINES</constant>
773
773
  */
774
- LINES,
774
+ LINES = 1,
775
775
  /**
776
776
  * FIXME, equivalent to
777
777
  * <constant>GL_LINE_LOOP</constant>
778
778
  */
779
- LINE_LOOP,
779
+ LINE_LOOP = 2,
780
780
  /**
781
781
  * FIXME, equivalent to
782
782
  * <constant>GL_LINE_STRIP</constant>
783
783
  */
784
- LINE_STRIP,
784
+ LINE_STRIP = 3,
785
785
  /**
786
786
  * FIXME, equivalent to
787
787
  * <constant>GL_TRIANGLES</constant>
788
788
  */
789
- TRIANGLES,
789
+ TRIANGLES = 4,
790
790
  /**
791
791
  * FIXME, equivalent to
792
792
  * <constant>GL_TRIANGLE_STRIP</constant>
793
793
  */
794
- TRIANGLE_STRIP,
794
+ TRIANGLE_STRIP = 5,
795
795
  /**
796
796
  * FIXME, equivalent to <constant>GL_TRIANGLE_FAN</constant>
797
797
  */
798
- TRIANGLE_FAN,
798
+ TRIANGLE_FAN = 6,
799
799
  }
800
800
 
801
801
 
@@ -809,11 +809,11 @@ export namespace Cogl {
809
809
  /**
810
810
  * Vertices are in a clockwise order
811
811
  */
812
- CLOCKWISE,
812
+ CLOCKWISE = 0,
813
813
  /**
814
814
  * Vertices are in a counter-clockwise order
815
815
  */
816
- COUNTER_CLOCKWISE,
816
+ COUNTER_CLOCKWISE = 1,
817
817
  }
818
818
 
819
819
 
@@ -821,38 +821,60 @@ export namespace Cogl {
821
821
  * @gir-type Enum
822
822
  */
823
823
  enum WinsysFeature {
824
- MULTIPLE_ONSCREEN,
825
- VBLANK_COUNTER,
826
- VBLANK_WAIT,
827
- TEXTURE_FROM_PIXMAP,
828
- SWAP_BUFFERS_EVENT,
829
- SWAP_REGION,
830
- SWAP_REGION_THROTTLE,
831
- SWAP_REGION_SYNCHRONIZED,
832
- BUFFER_AGE,
833
- SYNC_AND_COMPLETE_EVENT,
834
- N_FEATURES,
824
+ MULTIPLE_ONSCREEN = 0,
825
+ VBLANK_COUNTER = 1,
826
+ VBLANK_WAIT = 2,
827
+ TEXTURE_FROM_PIXMAP = 3,
828
+ SWAP_BUFFERS_EVENT = 4,
829
+ SWAP_REGION = 5,
830
+ SWAP_REGION_THROTTLE = 6,
831
+ SWAP_REGION_SYNCHRONIZED = 7,
832
+ BUFFER_AGE = 8,
833
+ SYNC_AND_COMPLETE_EVENT = 9,
834
+ N_FEATURES = 10,
835
835
  }
836
836
 
837
837
 
838
+ /**
839
+ * @default 64
840
+ */
838
841
  const AFIRST_BIT: number;
839
842
 
843
+ /**
844
+ * @default 16
845
+ */
840
846
  const A_BIT: number;
841
847
 
848
+ /**
849
+ * @default 32
850
+ */
842
851
  const BGR_BIT: number;
843
852
 
853
+ /**
854
+ * @default 256
855
+ */
844
856
  const DEPTH_BIT: number;
845
857
 
846
858
  /**
847
859
  * The maximum number of planes of a pixel format (see also
848
860
  * `cogl_pixel_format_get_planes()`).
861
+ * @default 4
849
862
  */
850
863
  const PIXEL_FORMAT_MAX_PLANES: number;
851
864
 
865
+ /**
866
+ * @default 128
867
+ */
852
868
  const PREMULT_BIT: number;
853
869
 
870
+ /**
871
+ * @default 512
872
+ */
854
873
  const STENCIL_BIT: number;
855
874
 
875
+ /**
876
+ * @default 127
877
+ */
856
878
  const TEXTURE_MAX_WASTE: number;
857
879
 
858
880
  function blend_string_error_quark(): number;
@@ -905,6 +927,7 @@ export namespace Cogl {
905
927
  * @param dst_y Destination y position
906
928
  * @param width Width of region to copy
907
929
  * @param height Height of region to copy
930
+ * @throws GLib.Error
908
931
  */
909
932
  function blit_framebuffer(src: Framebuffer, dest: Framebuffer, src_x: number, src_y: number, dst_x: number, dst_y: number, width: number, height: number): boolean;
910
933
 
@@ -1409,6 +1432,7 @@ export namespace Cogl {
1409
1432
  * @returns A newly created {@link Cogl.Texture} or `null` on failure
1410
1433
  * @since 0.8
1411
1434
  * @deprecated since 1.18: Use specific constructors such as `cogl_texture_2d_new_from_file()`
1435
+ * @throws GLib.Error
1412
1436
  */
1413
1437
  function texture_new_from_file(filename: string, flags: TextureFlags, internal_format: PixelFormat): Texture;
1414
1438
 
@@ -1502,15 +1526,15 @@ export namespace Cogl {
1502
1526
  /**
1503
1527
  * Selects the primary color buffer
1504
1528
  */
1505
- COLOR,
1529
+ COLOR = 1,
1506
1530
  /**
1507
1531
  * Selects the depth buffer
1508
1532
  */
1509
- DEPTH,
1533
+ DEPTH = 2,
1510
1534
  /**
1511
1535
  * Selects the stencil buffer
1512
1536
  */
1513
- STENCIL,
1537
+ STENCIL = 4,
1514
1538
  }
1515
1539
 
1516
1540
 
@@ -1523,11 +1547,11 @@ export namespace Cogl {
1523
1547
  /**
1524
1548
  * FIXME
1525
1549
  */
1526
- WINDOW_BUFFER,
1550
+ WINDOW_BUFFER = 2,
1527
1551
  /**
1528
1552
  * FIXME
1529
1553
  */
1530
- OFFSCREEN_BUFFER,
1554
+ OFFSCREEN_BUFFER = 4,
1531
1555
  }
1532
1556
 
1533
1557
 
@@ -1535,8 +1559,8 @@ export namespace Cogl {
1535
1559
  * @gir-type Flags
1536
1560
  */
1537
1561
  enum EglImageFlags {
1538
- NONE,
1539
- NO_GET_DATA,
1562
+ NONE = 0,
1563
+ NO_GET_DATA = 1,
1540
1564
  }
1541
1565
 
1542
1566
 
@@ -1566,152 +1590,152 @@ export namespace Cogl {
1566
1590
  /**
1567
1591
  * Any format
1568
1592
  */
1569
- ANY,
1593
+ ANY = 0,
1570
1594
  /**
1571
1595
  * 8 bits alpha mask
1572
1596
  */
1573
- A_8,
1597
+ A_8 = 17,
1574
1598
  /**
1575
1599
  * RGB, 16 bits
1576
1600
  */
1577
- RGB_565,
1601
+ RGB_565 = 4,
1578
1602
  /**
1579
1603
  * RGBA, 16 bits
1580
1604
  */
1581
- RGBA_4444,
1605
+ RGBA_4444 = 21,
1582
1606
  /**
1583
1607
  * RGBA, 16 bits
1584
1608
  */
1585
- RGBA_5551,
1609
+ RGBA_5551 = 22,
1586
1610
  /**
1587
1611
  * Not currently supported
1588
1612
  */
1589
- YUV,
1613
+ YUV = 7,
1590
1614
  /**
1591
1615
  * Single luminance component
1592
1616
  */
1593
- G_8,
1617
+ G_8 = 8,
1594
1618
  /**
1595
1619
  * RG, 16 bits. Note that red-green textures
1596
1620
  * are only available if {@link Cogl.FeatureID.OGL_FEATURE_ID_TEXTURE_RG} is advertised.
1597
1621
  * See `cogl_texture_set_components()` for details.
1598
1622
  */
1599
- RG_88,
1623
+ RG_88 = 9,
1600
1624
  /**
1601
1625
  * RGB, 24 bits
1602
1626
  */
1603
- RGB_888,
1627
+ RGB_888 = 2,
1604
1628
  /**
1605
1629
  * BGR, 24 bits
1606
1630
  */
1607
- BGR_888,
1631
+ BGR_888 = 34,
1608
1632
  /**
1609
1633
  * RGBA, 32 bits
1610
1634
  */
1611
- RGBA_8888,
1635
+ RGBA_8888 = 19,
1612
1636
  /**
1613
1637
  * BGRA, 32 bits
1614
1638
  */
1615
- BGRA_8888,
1639
+ BGRA_8888 = 51,
1616
1640
  /**
1617
1641
  * ARGB, 32 bits
1618
1642
  */
1619
- ARGB_8888,
1643
+ ARGB_8888 = 83,
1620
1644
  /**
1621
1645
  * ABGR, 32 bits
1622
1646
  */
1623
- ABGR_8888,
1647
+ ABGR_8888 = 115,
1624
1648
  /**
1625
1649
  * RGBA, 32 bits, 10 bpc
1626
1650
  */
1627
- RGBA_1010102,
1651
+ RGBA_1010102 = 29,
1628
1652
  /**
1629
1653
  * BGRA, 32 bits, 10 bpc
1630
1654
  */
1631
- BGRA_1010102,
1655
+ BGRA_1010102 = 61,
1632
1656
  /**
1633
1657
  * ARGB, 32 bits, 10 bpc
1634
1658
  */
1635
- ARGB_2101010,
1659
+ ARGB_2101010 = 93,
1636
1660
  /**
1637
1661
  * ABGR, 32 bits, 10 bpc
1638
1662
  */
1639
- ABGR_2101010,
1663
+ ABGR_2101010 = 125,
1640
1664
  /**
1641
1665
  * RGBA half floating point, 64 bit
1642
1666
  */
1643
- RGBA_FP_16161616,
1667
+ RGBA_FP_16161616 = 27,
1644
1668
  /**
1645
1669
  * BGRA half floating point, 64 bit
1646
1670
  */
1647
- BGRA_FP_16161616,
1671
+ BGRA_FP_16161616 = 59,
1648
1672
  /**
1649
1673
  * ARGB half floating point, 64 bit
1650
1674
  */
1651
- ARGB_FP_16161616,
1675
+ ARGB_FP_16161616 = 91,
1652
1676
  /**
1653
1677
  * ABGR half floating point, 64 bit
1654
1678
  */
1655
- ABGR_FP_16161616,
1679
+ ABGR_FP_16161616 = 123,
1656
1680
  /**
1657
1681
  * Premultiplied RGBA, 32 bits
1658
1682
  */
1659
- RGBA_8888_PRE,
1683
+ RGBA_8888_PRE = 147,
1660
1684
  /**
1661
1685
  * Premultiplied BGRA, 32 bits
1662
1686
  */
1663
- BGRA_8888_PRE,
1687
+ BGRA_8888_PRE = 179,
1664
1688
  /**
1665
1689
  * Premultiplied ARGB, 32 bits
1666
1690
  */
1667
- ARGB_8888_PRE,
1691
+ ARGB_8888_PRE = 211,
1668
1692
  /**
1669
1693
  * Premultiplied ABGR, 32 bits
1670
1694
  */
1671
- ABGR_8888_PRE,
1695
+ ABGR_8888_PRE = 243,
1672
1696
  /**
1673
1697
  * Premultiplied RGBA, 16 bits
1674
1698
  */
1675
- RGBA_4444_PRE,
1699
+ RGBA_4444_PRE = 149,
1676
1700
  /**
1677
1701
  * Premultiplied RGBA, 16 bits
1678
1702
  */
1679
- RGBA_5551_PRE,
1703
+ RGBA_5551_PRE = 150,
1680
1704
  /**
1681
1705
  * Premultiplied RGBA, 32 bits, 10 bpc
1682
1706
  */
1683
- RGBA_1010102_PRE,
1707
+ RGBA_1010102_PRE = 157,
1684
1708
  /**
1685
1709
  * Premultiplied BGRA, 32 bits, 10 bpc
1686
1710
  */
1687
- BGRA_1010102_PRE,
1711
+ BGRA_1010102_PRE = 189,
1688
1712
  /**
1689
1713
  * Premultiplied ARGB, 32 bits, 10 bpc
1690
1714
  */
1691
- ARGB_2101010_PRE,
1715
+ ARGB_2101010_PRE = 221,
1692
1716
  /**
1693
1717
  * Premultiplied ABGR, 32 bits, 10 bpc
1694
1718
  */
1695
- ABGR_2101010_PRE,
1719
+ ABGR_2101010_PRE = 253,
1696
1720
  /**
1697
1721
  * Premultiplied RGBA half floating point, 64 bit
1698
1722
  */
1699
- RGBA_FP_16161616_PRE,
1723
+ RGBA_FP_16161616_PRE = 155,
1700
1724
  /**
1701
1725
  * Premultiplied BGRA half floating point, 64 bit
1702
1726
  */
1703
- BGRA_FP_16161616_PRE,
1727
+ BGRA_FP_16161616_PRE = 187,
1704
1728
  /**
1705
1729
  * Premultiplied ARGB half floating point, 64 bit
1706
1730
  */
1707
- ARGB_FP_16161616_PRE,
1731
+ ARGB_FP_16161616_PRE = 219,
1708
1732
  /**
1709
1733
  * Premultiplied ABGR half floating point, 64 bit
1710
1734
  */
1711
- ABGR_FP_16161616_PRE,
1712
- DEPTH_16,
1713
- DEPTH_32,
1714
- DEPTH_24_STENCIL_8,
1735
+ ABGR_FP_16161616_PRE = 251,
1736
+ DEPTH_16 = 265,
1737
+ DEPTH_32 = 259,
1738
+ DEPTH_24_STENCIL_8 = 771,
1715
1739
  }
1716
1740
 
1717
1741
 
@@ -1724,7 +1748,7 @@ export namespace Cogl {
1724
1748
  /**
1725
1749
  * Read from the color buffer
1726
1750
  */
1727
- READ_PIXELS_COLOR_BUFFER,
1751
+ READ_PIXELS_COLOR_BUFFER = 1,
1728
1752
  }
1729
1753
 
1730
1754
 
@@ -1737,7 +1761,7 @@ export namespace Cogl {
1737
1761
  /**
1738
1762
  * No flags specified
1739
1763
  */
1740
- NONE,
1764
+ NONE = 0,
1741
1765
  /**
1742
1766
  * Disables the automatic generation of
1743
1767
  * the mipmap pyramid from the base level image whenever it is
@@ -1745,16 +1769,16 @@ export namespace Cogl {
1745
1769
  * rendered with a mipmap filter so it should be free to leave out
1746
1770
  * this flag when using other filtering modes
1747
1771
  */
1748
- NO_AUTO_MIPMAP,
1772
+ NO_AUTO_MIPMAP = 1,
1749
1773
  /**
1750
1774
  * Disables the slicing of the texture
1751
1775
  */
1752
- NO_SLICING,
1776
+ NO_SLICING = 2,
1753
1777
  /**
1754
1778
  * Disables the insertion of the texture inside
1755
1779
  * the texture atlas used by Cogl
1756
1780
  */
1757
- NO_ATLAS,
1781
+ NO_ATLAS = 4,
1758
1782
  }
1759
1783
 
1760
1784
 
@@ -2018,6 +2042,7 @@ export namespace Cogl {
2018
2042
  * automatic allocation.</note>
2019
2043
  * @returns `true` if there were no error allocating the framebuffer, else `false`.
2020
2044
  * @since 1.8
2045
+ * @throws GLib.Error
2021
2046
  */
2022
2047
  allocate(): boolean;
2023
2048
 
@@ -3199,6 +3224,7 @@ export namespace Cogl {
3199
3224
  * automatic allocation.</note>
3200
3225
  * @returns `true` if there were no error allocating the framebuffer, else `false`.
3201
3226
  * @since 1.8
3227
+ * @throws GLib.Error
3202
3228
  */
3203
3229
  allocate(): boolean;
3204
3230
 
@@ -4282,6 +4308,7 @@ export namespace Cogl {
4282
4308
  * @param blend_string A <link linkend="cogl-Blend-Strings">Cogl blend string</link> describing the desired blend function.
4283
4309
  * @returns `true` if the blend string was successfully parsed, and the described blending is supported by the underlying driver/hardware. If there was an error, `false` is returned and `error` is set accordingly (if present).
4284
4310
  * @since 2.0
4311
+ * @throws GLib.Error
4285
4312
  */
4286
4313
  set_blend(blend_string: string): boolean;
4287
4314
 
@@ -4447,6 +4474,7 @@ export namespace Cogl {
4447
4474
  * @param blend_string A <link linkend="cogl-Blend-Strings">Cogl blend string</link> describing the desired texture combine function.
4448
4475
  * @returns `true` if the blend string was successfully parsed, and the described texture combining is supported by the underlying driver and or hardware. On failure, `false` is returned and `error` is set
4449
4476
  * @since 2.0
4477
+ * @throws GLib.Error
4450
4478
  */
4451
4479
  set_layer_combine(layer_index: number, blend_string: string): boolean;
4452
4480
 
@@ -4514,6 +4542,7 @@ export namespace Cogl {
4514
4542
  * @param enable whether to enable point sprite coord generation.
4515
4543
  * @returns `true` if the function succeeds, `false` otherwise.
4516
4544
  * @since 2.0
4545
+ * @throws GLib.Error
4517
4546
  */
4518
4547
  set_layer_point_sprite_coords_enabled(layer_index: number, enable: boolean): boolean;
4519
4548
 
@@ -4564,6 +4593,7 @@ export namespace Cogl {
4564
4593
  * @param enable whether to enable per-vertex point size
4565
4594
  * @returns `true` if the change succeeded or `false` otherwise
4566
4595
  * @since 2.0
4596
+ * @throws GLib.Error
4567
4597
  */
4568
4598
  set_per_vertex_point_size(enable: boolean): boolean;
4569
4599
 
@@ -4781,6 +4811,7 @@ export namespace Cogl {
4781
4811
  * the texture, or if the texture is attached to a {@link Cogl.Offscreen}
4782
4812
  * framebuffer and rendered too.</note>
4783
4813
  * @returns `true` if the texture was successfully allocated, otherwise `false` and `error` will be updated if it wasn't `null`.
4814
+ * @throws GLib.Error
4784
4815
  */
4785
4816
  allocate(): boolean;
4786
4817
 
@@ -4950,6 +4981,7 @@ export namespace Cogl {
4950
4981
  * @param data the source data, pointing to the first top-left pixel to set
4951
4982
  * @param level The mipmap level to update (Normally 0 for the largest, base texture)
4952
4983
  * @returns `true` if the data upload was successful, and `false` otherwise
4984
+ * @throws GLib.Error
4953
4985
  */
4954
4986
  set_data(format: PixelFormat, rowstride: number, data: Uint8Array | string, level: number): boolean;
4955
4987
 
@@ -5062,6 +5094,7 @@ export namespace Cogl {
5062
5094
  * the texture, or if the texture is attached to a {@link Cogl.Offscreen}
5063
5095
  * framebuffer and rendered too.</note>
5064
5096
  * @returns `true` if the texture was successfully allocated, otherwise `false` and `error` will be updated if it wasn't `null`.
5097
+ * @throws GLib.Error
5065
5098
  */
5066
5099
  allocate(): boolean;
5067
5100
 
@@ -5231,6 +5264,7 @@ export namespace Cogl {
5231
5264
  * @param data the source data, pointing to the first top-left pixel to set
5232
5265
  * @param level The mipmap level to update (Normally 0 for the largest, base texture)
5233
5266
  * @returns `true` if the data upload was successful, and `false` otherwise
5267
+ * @throws GLib.Error
5234
5268
  */
5235
5269
  set_data(format: PixelFormat, rowstride: number, data: Uint8Array | string, level: number): boolean;
5236
5270
 
@@ -5715,6 +5749,7 @@ export namespace Cogl {
5715
5749
  * @returns `true` if the blend string was successfully parsed, and the described blending is supported by the underlying driver/hardware. If there was an error, `false` is returned and `error` is set accordingly (if present).
5716
5750
  * @since 1.0
5717
5751
  * @deprecated since 1.16: Use `cogl_pipeline_set_blend()` instead
5752
+ * @throws GLib.Error
5718
5753
  */
5719
5754
  set_blend(blend_string: string): boolean;
5720
5755
 
@@ -5854,6 +5889,7 @@ export namespace Cogl {
5854
5889
  * @returns `true` if the blend string was successfully parsed, and the described texture combining is supported by the underlying driver and or hardware. On failure, `false` is returned and `error` is set
5855
5890
  * @since 1.0
5856
5891
  * @deprecated since 1.16: Use `cogl_pipeline_set_layer_combine()` instead
5892
+ * @throws GLib.Error
5857
5893
  */
5858
5894
  set_layer_combine(layer_index: number, blend_string: string): boolean;
5859
5895
 
@@ -5898,6 +5934,7 @@ export namespace Cogl {
5898
5934
  * @returns `true` if the function succeeds, `false` otherwise.
5899
5935
  * @since 1.4
5900
5936
  * @deprecated since 1.16: Use `cogl_pipeline_set_layer_point_sprite_coords_enabled()` instead
5937
+ * @throws GLib.Error
5901
5938
  */
5902
5939
  set_layer_point_sprite_coords_enabled(layer_index: number, enable: boolean): boolean;
5903
5940
 
@@ -6637,6 +6674,7 @@ export namespace Cogl {
6637
6674
  * automatic allocation.</note>
6638
6675
  * @returns `true` if there were no error allocating the framebuffer, else `false`.
6639
6676
  * @since 1.8
6677
+ * @throws GLib.Error
6640
6678
  */
6641
6679
  allocate(): boolean;
6642
6680
 
@@ -7494,6 +7532,7 @@ export namespace Cogl {
7494
7532
  * the texture, or if the texture is attached to a {@link Cogl.Offscreen}
7495
7533
  * framebuffer and rendered too.</note>
7496
7534
  * @returns `true` if the texture was successfully allocated, otherwise `false` and `error` will be updated if it wasn't `null`.
7535
+ * @throws GLib.Error
7497
7536
  */
7498
7537
  allocate(): boolean;
7499
7538
 
@@ -7663,6 +7702,7 @@ export namespace Cogl {
7663
7702
  * @param data the source data, pointing to the first top-left pixel to set
7664
7703
  * @param level The mipmap level to update (Normally 0 for the largest, base texture)
7665
7704
  * @returns `true` if the data upload was successful, and `false` otherwise
7705
+ * @throws GLib.Error
7666
7706
  */
7667
7707
  set_data(format: PixelFormat, rowstride: number, data: Uint8Array | string, level: number): boolean;
7668
7708
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@girs/cogl-7",
3
- "version": "4.4.0",
3
+ "version": "4.5.0",
4
4
  "description": "GJS TypeScript type definitions for Cogl-7",
5
5
  "type": "module",
6
6
  "module": "cogl-7.js",
@@ -31,12 +31,12 @@
31
31
  "test": "tsc --project tsconfig.json"
32
32
  },
33
33
  "dependencies": {
34
- "@girs/gjs": "^4.4.0",
35
- "@girs/cairo-1.0": "^4.4.0",
36
- "@girs/gobject-2.0": "^4.4.0",
37
- "@girs/glib-2.0": "^4.4.0",
38
- "@girs/graphene-1.0": "^4.4.0",
39
- "@girs/gl-1.0": "^4.4.0" },
34
+ "@girs/gjs": "^4.5.0",
35
+ "@girs/cairo-1.0": "^4.5.0",
36
+ "@girs/gobject-2.0": "^4.5.0",
37
+ "@girs/glib-2.0": "^4.5.0",
38
+ "@girs/graphene-1.0": "^4.5.0",
39
+ "@girs/gl-1.0": "^4.5.0" },
40
40
  "devDependencies": {
41
41
  "typescript": "*"
42
42
  },