@girs/cogl-2.0 2.0.0-3.2.6 → 2.0.0-3.2.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -5,7 +5,7 @@
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  ![downloads/week](https://img.shields.io/npm/dw/@girs/cogl-2.0)
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- GJS TypeScript type definitions for Cogl-2.0, generated from library version 2.0.0 using [ts-for-gir](https://github.com/gjsify/ts-for-gir) v3.2.6.
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+ GJS TypeScript type definitions for Cogl-2.0, generated from library version 2.0.0 using [ts-for-gir](https://github.com/gjsify/ts-for-gir) v3.2.7.
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  ## Install
package/cogl-2.0.d.cts CHANGED
@@ -3797,7 +3797,7 @@ export interface Texture extends Object {
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  * @param key name of the key for that association
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  * @returns the data if found, or %NULL if no such data exists.
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  */
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- get_data(key: string | null): any | null
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+ get_data(key: string): any | null
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  /**
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  * Queries the GL handles for a GPU side texture through its #CoglTexture.
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  *
@@ -3927,7 +3927,7 @@ export interface Texture extends Object {
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  * @param key name of the key
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  * @param data data to associate with that key
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  */
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- set_data(key: string | null, data: any | null): void
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+ set_data(key: string, data: any | null): void
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  /**
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  * Affects the internal storage format for this texture by specifying
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  * whether red, green and blue color components should be stored as
@@ -4127,7 +4127,7 @@ export class AtlasTexture extends Object {
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  * @param filename the file to load
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  * @returns A new #CoglAtlasTexture object or %NULL on failure and @error will be updated.
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  */
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- static new_from_file(ctx: Context, filename: string | null): AtlasTexture
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+ static new_from_file(ctx: Context, filename: string): AtlasTexture
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  /**
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  * Creates a #CoglAtlasTexture with a given `width` and `height`. A
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  * #CoglAtlasTexture represents a sub-region within one of Cogl's
@@ -4291,7 +4291,7 @@ export class Attribute extends Object {
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  * @param type FIXME
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  * @returns A newly allocated #CoglAttribute describing the layout for a list of attribute values stored in @array.
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  */
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- constructor(attribute_buffer: AttributeBuffer, name: string | null, stride: number, offset: number, components: number, type: AttributeType)
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+ constructor(attribute_buffer: AttributeBuffer, name: string, stride: number, offset: number, components: number, type: AttributeType)
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  /**
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  * Describes the layout for a list of vertex attribute values (For
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  * example, a list of texture coordinates or colors).
@@ -4371,7 +4371,7 @@ export class Attribute extends Object {
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  * @param type FIXME
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  * @returns A newly allocated #CoglAttribute describing the layout for a list of attribute values stored in @array.
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  */
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- static new(attribute_buffer: AttributeBuffer, name: string | null, stride: number, offset: number, components: number, type: AttributeType): Attribute
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+ static new(attribute_buffer: AttributeBuffer, name: string, stride: number, offset: number, components: number, type: AttributeType): Attribute
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  /**
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  * Creates a new, single component, attribute whose value remains
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  * constant across all the vertices of a primitive without needing to
@@ -4389,7 +4389,7 @@ export class Attribute extends Object {
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  * @param value The constant value for the attribute
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  * @returns A newly allocated #CoglAttribute representing the given constant @value.
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  */
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- static new_const_1f(context: Context, name: string | null, value: number): Attribute
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+ static new_const_1f(context: Context, name: string, value: number): Attribute
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  /**
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  * Creates a new, 2 component, attribute whose value remains
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  * constant across all the vertices of a primitive without needing to
@@ -4409,7 +4409,7 @@ export class Attribute extends Object {
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  * @param component1 The second component of a 2 component vector
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  * @returns A newly allocated #CoglAttribute representing the given constant vector.
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  */
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- static new_const_2f(context: Context, name: string | null, component0: number, component1: number): Attribute
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+ static new_const_2f(context: Context, name: string, component0: number, component1: number): Attribute
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  /**
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  * Creates a new, 2 component, attribute whose value remains
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  * constant across all the vertices of a primitive without needing to
@@ -4428,7 +4428,7 @@ export class Attribute extends Object {
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  * @param value A pointer to a 2 component float vector
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  * @returns A newly allocated #CoglAttribute representing the given constant vector.
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  */
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- static new_const_2fv(context: Context, name: string | null, value: number): Attribute
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+ static new_const_2fv(context: Context, name: string, value: number): Attribute
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  /**
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  * Creates a new matrix attribute whose value remains constant
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  * across all the vertices of a primitive without needing to duplicate
@@ -4453,7 +4453,7 @@ export class Attribute extends Object {
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  * @param transpose Whether the matrix should be transposed on upload or not
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  * @returns A newly allocated #CoglAttribute representing the given constant matrix.
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  */
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- static new_const_2x2fv(context: Context, name: string | null, matrix2x2: number, transpose: Bool): Attribute
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+ static new_const_2x2fv(context: Context, name: string, matrix2x2: number, transpose: Bool): Attribute
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  /**
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  * Creates a new, 3 component, attribute whose value remains
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  * constant across all the vertices of a primitive without needing to
@@ -4477,7 +4477,7 @@ export class Attribute extends Object {
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  * @param component2 The third component of a 3 component vector
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  * @returns A newly allocated #CoglAttribute representing the given constant vector.
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  */
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- static new_const_3f(context: Context, name: string | null, component0: number, component1: number, component2: number): Attribute
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+ static new_const_3f(context: Context, name: string, component0: number, component1: number, component2: number): Attribute
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  /**
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  * Creates a new, 3 component, attribute whose value remains
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  * constant across all the vertices of a primitive without needing to
@@ -4499,7 +4499,7 @@ export class Attribute extends Object {
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  * @param value A pointer to a 3 component float vector
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  * @returns A newly allocated #CoglAttribute representing the given constant vector.
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  */
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- static new_const_3fv(context: Context, name: string | null, value: number): Attribute
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+ static new_const_3fv(context: Context, name: string, value: number): Attribute
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  /**
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  * Creates a new matrix attribute whose value remains constant
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  * across all the vertices of a primitive without needing to duplicate
@@ -4525,7 +4525,7 @@ export class Attribute extends Object {
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  * @param transpose Whether the matrix should be transposed on upload or not
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  * @returns A newly allocated #CoglAttribute representing the given constant matrix.
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  */
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- static new_const_3x3fv(context: Context, name: string | null, matrix3x3: number, transpose: Bool): Attribute
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+ static new_const_3x3fv(context: Context, name: string, matrix3x3: number, transpose: Bool): Attribute
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  /**
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  * Creates a new, 4 component, attribute whose value remains
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  * constant across all the vertices of a primitive without needing to
@@ -4551,7 +4551,7 @@ export class Attribute extends Object {
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  * @param component3 The fourth component of a 4 component vector
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  * @returns A newly allocated #CoglAttribute representing the given constant vector.
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  */
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- static new_const_4f(context: Context, name: string | null, component0: number, component1: number, component2: number, component3: number): Attribute
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+ static new_const_4f(context: Context, name: string, component0: number, component1: number, component2: number, component3: number): Attribute
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  /**
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  * Creates a new, 4 component, attribute whose value remains
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  * constant across all the vertices of a primitive without needing to
@@ -4574,7 +4574,7 @@ export class Attribute extends Object {
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  * @param value A pointer to a 4 component float vector
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  * @returns A newly allocated #CoglAttribute representing the given constant vector.
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  */
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- static new_const_4fv(context: Context, name: string | null, value: number): Attribute
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+ static new_const_4fv(context: Context, name: string, value: number): Attribute
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  /**
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  * Creates a new matrix attribute whose value remains constant
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  * across all the vertices of a primitive without needing to duplicate
@@ -4600,7 +4600,7 @@ export class Attribute extends Object {
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  * @param transpose Whether the matrix should be transposed on upload or not
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  * @returns A newly allocated #CoglAttribute representing the given constant matrix.
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  */
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- static new_const_4x4fv(context: Context, name: string | null, matrix4x4: number, transpose: Bool): Attribute
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+ static new_const_4x4fv(context: Context, name: string, matrix4x4: number, transpose: Bool): Attribute
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  _init(config?: Attribute.ConstructorProperties): void
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  }
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@@ -4729,7 +4729,7 @@ export class Bitmap extends Object {
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  * @param filename the file to load.
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  * @returns a #CoglBitmap to the new loaded image data, or %NULL if loading the image failed.
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  */
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- static new_from_file(filename: string | null): Bitmap
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+ static new_from_file(filename: string): Bitmap
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  /**
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  * Creates a new #CoglBitmap with the given width, height and format.
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  * The initial contents of the bitmap are undefined.
@@ -4761,7 +4761,7 @@ export class Bitmap extends Object {
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  * @param filename the file to check
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  * @returns %TRUE if the image was successfully parsed
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  */
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- static get_size_from_file(filename: string | null): [ /* returnType */ Bool, /* width */ number, /* height */ number ]
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+ static get_size_from_file(filename: string): [ /* returnType */ Bool, /* width */ number, /* height */ number ]
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  }
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  export module Context {
@@ -6302,7 +6302,7 @@ export interface Pipeline {
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  * @param uniform_name The name of a uniform
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  * @returns A integer representing the location of the given uniform.
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  */
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- get_uniform_location(uniform_name: string | null): number
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+ get_uniform_location(uniform_name: string): number
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  /**
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  * Queries what user program has been associated with the given
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  * `pipeline` using cogl_pipeline_set_user_program().
@@ -6417,7 +6417,7 @@ export interface Pipeline {
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  * @param blend_string A <link linkend="cogl-Blend-Strings">Cogl blend string</link> describing the desired blend function.
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  * @returns %TRUE if the blend string was successfully parsed, and the described blending is supported by the underlying driver/hardware. If there was an error, %FALSE is returned and @error is set accordingly (if present).
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  */
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- set_blend(blend_string: string | null): Bool
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+ set_blend(blend_string: string): Bool
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  /**
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  * When blending is setup to reference a CONSTANT blend factor then
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  * blending will depend on the constant set with this function.
@@ -6605,7 +6605,7 @@ export interface Pipeline {
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  * @param blend_string A <link linkend="cogl-Blend-Strings">Cogl blend string</link> describing the desired texture combine function.
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  * @returns %TRUE if the blend string was successfully parsed, and the described texture combining is supported by the underlying driver and or hardware. On failure, %FALSE is returned and @error is set
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  */
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- set_layer_combine(layer_index: number, blend_string: string | null): Bool
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+ set_layer_combine(layer_index: number, blend_string: string): Bool
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  /**
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  * When you are using the 'CONSTANT' color source in a layer combine
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  * description then you can use this function to define its value.
@@ -7688,11 +7688,11 @@ export interface Snippet {
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  // Owm methods of Cogl-2.0.Cogl.Snippet
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7691
- get_declarations(): string | null
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+ get_declarations(): string
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  get_hook(): SnippetHook
7693
- get_post(): string | null
7694
- get_pre(): string | null
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- get_replace(): string | null
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+ get_post(): string
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+ get_pre(): string
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+ get_replace(): string
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7696
  /**
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  * Sets a source string that will be inserted in the global scope of
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  * the generated shader when this snippet is used on a pipeline. This
@@ -7704,7 +7704,7 @@ export interface Snippet {
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  * immutable.
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  * @param declarations The new source string for the declarations section of this snippet.
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  */
7707
- set_declarations(declarations: string | null): void
7707
+ set_declarations(declarations: string): void
7708
7708
  /**
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7709
  * Sets a source string that will be inserted after the hook point in
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  * the generated shader for the pipeline that this snippet is attached
@@ -7716,7 +7716,7 @@ export interface Snippet {
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  * immutable.
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  * @param post The new source string for the post section of this snippet.
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  */
7719
- set_post(post: string | null): void
7719
+ set_post(post: string): void
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7720
  /**
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  * Sets a source string that will be inserted before the hook point in
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  * the generated shader for the pipeline that this snippet is attached
@@ -7728,7 +7728,7 @@ export interface Snippet {
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  * immutable.
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  * @param pre The new source string for the pre section of this snippet.
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  */
7731
- set_pre(pre: string | null): void
7731
+ set_pre(pre: string): void
7732
7732
  /**
7733
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  * Sets a source string that will be used instead of any generated
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7734
  * source code or any previous snippets for this hook point. Please
@@ -7740,7 +7740,7 @@ export interface Snippet {
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  * immutable.
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  * @param replace The new source string for the replace section of this snippet.
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  */
7743
- set_replace(replace: string | null): void
7743
+ set_replace(replace: string): void
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7745
7745
  // Class property signals of Cogl-2.0.Cogl.Snippet
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7746
 
@@ -7768,7 +7768,7 @@ export class Snippet extends Object {
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  * @param post The source code to run after the hook point where this shader snippet is attached or %NULL. See cogl_snippet_set_post().
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  * @returns a pointer to a new #CoglSnippet
7770
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  */
7771
- constructor(hook: SnippetHook, declarations: string | null, post: string | null)
7771
+ constructor(hook: SnippetHook, declarations: string, post: string)
7772
7772
  /**
7773
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  * Allocates and initializes a new snippet with the given source strings.
7774
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  * @constructor
@@ -7777,7 +7777,7 @@ export class Snippet extends Object {
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  * @param post The source code to run after the hook point where this shader snippet is attached or %NULL. See cogl_snippet_set_post().
7778
7778
  * @returns a pointer to a new #CoglSnippet
7779
7779
  */
7780
- static new(hook: SnippetHook, declarations: string | null, post: string | null): Snippet
7780
+ static new(hook: SnippetHook, declarations: string, post: string): Snippet
7781
7781
  _init(config?: Snippet.ConstructorProperties): void
7782
7782
  }
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7783
 
@@ -7940,13 +7940,13 @@ export interface Texture2D extends Texture {
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7940
  * @param key name of the key for that association
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7941
  * @returns the data if found, or %NULL if no such data exists.
7942
7942
  */
7943
- get_data(key: string | null): any | null
7943
+ get_data(key: string): any | null
7944
7944
  /**
7945
7945
  * Gets a named field from the objects table of associations (see g_object_set_data()).
7946
7946
  * @param key name of the key for that association
7947
7947
  * @returns the data if found, or %NULL if no such data exists.
7948
7948
  */
7949
- get_data(key: string | null): any | null
7949
+ get_data(key: string): any | null
7950
7950
  /**
7951
7951
  * `texture` a #CoglTexture.
7952
7952
  * Sets all the pixels for a given mipmap `level` by copying the pixel
@@ -8014,7 +8014,7 @@ export interface Texture2D extends Texture {
8014
8014
  * @param key name of the key
8015
8015
  * @param data data to associate with that key
8016
8016
  */
8017
- set_data(key: string | null, data: any | null): void
8017
+ set_data(key: string, data: any | null): void
8018
8018
  /**
8019
8019
  * Each object carries around a table of associations from
8020
8020
  * strings to pointers. This function lets you set an association.
@@ -8029,7 +8029,7 @@ export interface Texture2D extends Texture {
8029
8029
  * @param key name of the key
8030
8030
  * @param data data to associate with that key
8031
8031
  */
8032
- set_data(key: string | null, data: any | null): void
8032
+ set_data(key: string, data: any | null): void
8033
8033
 
8034
8034
  // Class property signals of Cogl-2.0.Cogl.Texture2D
8035
8035
 
@@ -8146,7 +8146,7 @@ export class Texture2D extends Object {
8146
8146
  * @param filename the file to load
8147
8147
  * @returns A newly created #CoglTexture2D or %NULL on failure and @error will be updated.
8148
8148
  */
8149
- static new_from_file(ctx: Context, filename: string | null): Texture2D
8149
+ static new_from_file(ctx: Context, filename: string): Texture2D
8150
8150
  /**
8151
8151
  * Creates a low-level #CoglTexture2D texture with a given `width` and
8152
8152
  * `height` that your GPU can texture from directly.
@@ -8210,13 +8210,13 @@ export interface Texture2DSliced extends Texture {
8210
8210
  * @param key name of the key for that association
8211
8211
  * @returns the data if found, or %NULL if no such data exists.
8212
8212
  */
8213
- get_data(key: string | null): any | null
8213
+ get_data(key: string): any | null
8214
8214
  /**
8215
8215
  * Gets a named field from the objects table of associations (see g_object_set_data()).
8216
8216
  * @param key name of the key for that association
8217
8217
  * @returns the data if found, or %NULL if no such data exists.
8218
8218
  */
8219
- get_data(key: string | null): any | null
8219
+ get_data(key: string): any | null
8220
8220
  /**
8221
8221
  * `texture` a #CoglTexture.
8222
8222
  * Sets all the pixels for a given mipmap `level` by copying the pixel
@@ -8284,7 +8284,7 @@ export interface Texture2DSliced extends Texture {
8284
8284
  * @param key name of the key
8285
8285
  * @param data data to associate with that key
8286
8286
  */
8287
- set_data(key: string | null, data: any | null): void
8287
+ set_data(key: string, data: any | null): void
8288
8288
  /**
8289
8289
  * Each object carries around a table of associations from
8290
8290
  * strings to pointers. This function lets you set an association.
@@ -8299,7 +8299,7 @@ export interface Texture2DSliced extends Texture {
8299
8299
  * @param key name of the key
8300
8300
  * @param data data to associate with that key
8301
8301
  */
8302
- set_data(key: string | null, data: any | null): void
8302
+ set_data(key: string, data: any | null): void
8303
8303
 
8304
8304
  // Class property signals of Cogl-2.0.Cogl.Texture2DSliced
8305
8305
 
@@ -8431,7 +8431,7 @@ export class Texture2DSliced extends Object {
8431
8431
  * @param max_waste The threshold of how wide a strip of wasted texels are allowed along the right and bottom textures before they must be sliced to reduce the amount of waste. A negative can be passed to disable slicing.
8432
8432
  * @returns A newly created #CoglTexture2DSliced or %NULL on failure and @error will be updated.
8433
8433
  */
8434
- static new_from_file(ctx: Context, filename: string | null, max_waste: number): Texture2DSliced
8434
+ static new_from_file(ctx: Context, filename: string, max_waste: number): Texture2DSliced
8435
8435
  /**
8436
8436
  * Creates a #CoglTexture2DSliced that may internally be comprised of
8437
8437
  * 1 or more #CoglTexture2D textures depending on GPU limitations.
@@ -8502,13 +8502,13 @@ export interface Texture3D extends Texture {
8502
8502
  * @param key name of the key for that association
8503
8503
  * @returns the data if found, or %NULL if no such data exists.
8504
8504
  */
8505
- get_data(key: string | null): any | null
8505
+ get_data(key: string): any | null
8506
8506
  /**
8507
8507
  * Gets a named field from the objects table of associations (see g_object_set_data()).
8508
8508
  * @param key name of the key for that association
8509
8509
  * @returns the data if found, or %NULL if no such data exists.
8510
8510
  */
8511
- get_data(key: string | null): any | null
8511
+ get_data(key: string): any | null
8512
8512
  /**
8513
8513
  * `texture` a #CoglTexture.
8514
8514
  * Sets all the pixels for a given mipmap `level` by copying the pixel
@@ -8576,7 +8576,7 @@ export interface Texture3D extends Texture {
8576
8576
  * @param key name of the key
8577
8577
  * @param data data to associate with that key
8578
8578
  */
8579
- set_data(key: string | null, data: any | null): void
8579
+ set_data(key: string, data: any | null): void
8580
8580
  /**
8581
8581
  * Each object carries around a table of associations from
8582
8582
  * strings to pointers. This function lets you set an association.
@@ -8591,7 +8591,7 @@ export interface Texture3D extends Texture {
8591
8591
  * @param key name of the key
8592
8592
  * @param data data to associate with that key
8593
8593
  */
8594
- set_data(key: string | null, data: any | null): void
8594
+ set_data(key: string, data: any | null): void
8595
8595
 
8596
8596
  // Class property signals of Cogl-2.0.Cogl.Texture3D
8597
8597
 
@@ -8850,13 +8850,13 @@ export interface TextureRectangle extends Texture {
8850
8850
  * @param key name of the key for that association
8851
8851
  * @returns the data if found, or %NULL if no such data exists.
8852
8852
  */
8853
- get_data(key: string | null): any | null
8853
+ get_data(key: string): any | null
8854
8854
  /**
8855
8855
  * Gets a named field from the objects table of associations (see g_object_set_data()).
8856
8856
  * @param key name of the key for that association
8857
8857
  * @returns the data if found, or %NULL if no such data exists.
8858
8858
  */
8859
- get_data(key: string | null): any | null
8859
+ get_data(key: string): any | null
8860
8860
  /**
8861
8861
  * `texture` a #CoglTexture.
8862
8862
  * Sets all the pixels for a given mipmap `level` by copying the pixel
@@ -8924,7 +8924,7 @@ export interface TextureRectangle extends Texture {
8924
8924
  * @param key name of the key
8925
8925
  * @param data data to associate with that key
8926
8926
  */
8927
- set_data(key: string | null, data: any | null): void
8927
+ set_data(key: string, data: any | null): void
8928
8928
  /**
8929
8929
  * Each object carries around a table of associations from
8930
8930
  * strings to pointers. This function lets you set an association.
@@ -8939,7 +8939,7 @@ export interface TextureRectangle extends Texture {
8939
8939
  * @param key name of the key
8940
8940
  * @param data data to associate with that key
8941
8941
  */
8942
- set_data(key: string | null, data: any | null): void
8942
+ set_data(key: string, data: any | null): void
8943
8943
 
8944
8944
  // Class property signals of Cogl-2.0.Cogl.TextureRectangle
8945
8945
 
@@ -9316,7 +9316,7 @@ export interface DebugObjectTypeInfo {
9316
9316
  * A human readable name for the type.
9317
9317
  * @field
9318
9318
  */
9319
- name: string | null
9319
+ name: string
9320
9320
  /**
9321
9321
  * The number of objects of this type that are
9322
9322
  * currently in use
@@ -9698,7 +9698,7 @@ export interface GLES2Vtable {
9698
9698
  glGetProgramiv: (program: GL.uint, pname: GL.enum_, params: GL.int) => void
9699
9699
  glDetachShader: (program: GL.uint, shader: GL.uint) => void
9700
9700
  glGetAttachedShaders: (program: GL.uint, maxcount: GL.sizei, count: GL.sizei, shaders: GL.uint) => void
9701
- glShaderSource: (shader: GL.uint, count: GL.sizei, string: string | null, length: GL.int) => void
9701
+ glShaderSource: (shader: GL.uint, count: GL.sizei, string: string, length: GL.int) => void
9702
9702
  glCompileShader: (shader: GL.uint) => void
9703
9703
  glLinkProgram: (program: GL.uint) => void
9704
9704
  glUniform1f: (location: GL.int, v0: GL.float) => void
package/cogl-2.0.d.ts CHANGED
@@ -3799,7 +3799,7 @@ interface Texture extends Object {
3799
3799
  * @param key name of the key for that association
3800
3800
  * @returns the data if found, or %NULL if no such data exists.
3801
3801
  */
3802
- get_data(key: string | null): any | null
3802
+ get_data(key: string): any | null
3803
3803
  /**
3804
3804
  * Queries the GL handles for a GPU side texture through its #CoglTexture.
3805
3805
  *
@@ -3929,7 +3929,7 @@ interface Texture extends Object {
3929
3929
  * @param key name of the key
3930
3930
  * @param data data to associate with that key
3931
3931
  */
3932
- set_data(key: string | null, data: any | null): void
3932
+ set_data(key: string, data: any | null): void
3933
3933
  /**
3934
3934
  * Affects the internal storage format for this texture by specifying
3935
3935
  * whether red, green and blue color components should be stored as
@@ -4129,7 +4129,7 @@ class AtlasTexture extends Object {
4129
4129
  * @param filename the file to load
4130
4130
  * @returns A new #CoglAtlasTexture object or %NULL on failure and @error will be updated.
4131
4131
  */
4132
- static new_from_file(ctx: Context, filename: string | null): AtlasTexture
4132
+ static new_from_file(ctx: Context, filename: string): AtlasTexture
4133
4133
  /**
4134
4134
  * Creates a #CoglAtlasTexture with a given `width` and `height`. A
4135
4135
  * #CoglAtlasTexture represents a sub-region within one of Cogl's
@@ -4293,7 +4293,7 @@ class Attribute extends Object {
4293
4293
  * @param type FIXME
4294
4294
  * @returns A newly allocated #CoglAttribute describing the layout for a list of attribute values stored in @array.
4295
4295
  */
4296
- constructor(attribute_buffer: AttributeBuffer, name: string | null, stride: number, offset: number, components: number, type: AttributeType)
4296
+ constructor(attribute_buffer: AttributeBuffer, name: string, stride: number, offset: number, components: number, type: AttributeType)
4297
4297
  /**
4298
4298
  * Describes the layout for a list of vertex attribute values (For
4299
4299
  * example, a list of texture coordinates or colors).
@@ -4373,7 +4373,7 @@ class Attribute extends Object {
4373
4373
  * @param type FIXME
4374
4374
  * @returns A newly allocated #CoglAttribute describing the layout for a list of attribute values stored in @array.
4375
4375
  */
4376
- static new(attribute_buffer: AttributeBuffer, name: string | null, stride: number, offset: number, components: number, type: AttributeType): Attribute
4376
+ static new(attribute_buffer: AttributeBuffer, name: string, stride: number, offset: number, components: number, type: AttributeType): Attribute
4377
4377
  /**
4378
4378
  * Creates a new, single component, attribute whose value remains
4379
4379
  * constant across all the vertices of a primitive without needing to
@@ -4391,7 +4391,7 @@ class Attribute extends Object {
4391
4391
  * @param value The constant value for the attribute
4392
4392
  * @returns A newly allocated #CoglAttribute representing the given constant @value.
4393
4393
  */
4394
- static new_const_1f(context: Context, name: string | null, value: number): Attribute
4394
+ static new_const_1f(context: Context, name: string, value: number): Attribute
4395
4395
  /**
4396
4396
  * Creates a new, 2 component, attribute whose value remains
4397
4397
  * constant across all the vertices of a primitive without needing to
@@ -4411,7 +4411,7 @@ class Attribute extends Object {
4411
4411
  * @param component1 The second component of a 2 component vector
4412
4412
  * @returns A newly allocated #CoglAttribute representing the given constant vector.
4413
4413
  */
4414
- static new_const_2f(context: Context, name: string | null, component0: number, component1: number): Attribute
4414
+ static new_const_2f(context: Context, name: string, component0: number, component1: number): Attribute
4415
4415
  /**
4416
4416
  * Creates a new, 2 component, attribute whose value remains
4417
4417
  * constant across all the vertices of a primitive without needing to
@@ -4430,7 +4430,7 @@ class Attribute extends Object {
4430
4430
  * @param value A pointer to a 2 component float vector
4431
4431
  * @returns A newly allocated #CoglAttribute representing the given constant vector.
4432
4432
  */
4433
- static new_const_2fv(context: Context, name: string | null, value: number): Attribute
4433
+ static new_const_2fv(context: Context, name: string, value: number): Attribute
4434
4434
  /**
4435
4435
  * Creates a new matrix attribute whose value remains constant
4436
4436
  * across all the vertices of a primitive without needing to duplicate
@@ -4455,7 +4455,7 @@ class Attribute extends Object {
4455
4455
  * @param transpose Whether the matrix should be transposed on upload or not
4456
4456
  * @returns A newly allocated #CoglAttribute representing the given constant matrix.
4457
4457
  */
4458
- static new_const_2x2fv(context: Context, name: string | null, matrix2x2: number, transpose: Bool): Attribute
4458
+ static new_const_2x2fv(context: Context, name: string, matrix2x2: number, transpose: Bool): Attribute
4459
4459
  /**
4460
4460
  * Creates a new, 3 component, attribute whose value remains
4461
4461
  * constant across all the vertices of a primitive without needing to
@@ -4479,7 +4479,7 @@ class Attribute extends Object {
4479
4479
  * @param component2 The third component of a 3 component vector
4480
4480
  * @returns A newly allocated #CoglAttribute representing the given constant vector.
4481
4481
  */
4482
- static new_const_3f(context: Context, name: string | null, component0: number, component1: number, component2: number): Attribute
4482
+ static new_const_3f(context: Context, name: string, component0: number, component1: number, component2: number): Attribute
4483
4483
  /**
4484
4484
  * Creates a new, 3 component, attribute whose value remains
4485
4485
  * constant across all the vertices of a primitive without needing to
@@ -4501,7 +4501,7 @@ class Attribute extends Object {
4501
4501
  * @param value A pointer to a 3 component float vector
4502
4502
  * @returns A newly allocated #CoglAttribute representing the given constant vector.
4503
4503
  */
4504
- static new_const_3fv(context: Context, name: string | null, value: number): Attribute
4504
+ static new_const_3fv(context: Context, name: string, value: number): Attribute
4505
4505
  /**
4506
4506
  * Creates a new matrix attribute whose value remains constant
4507
4507
  * across all the vertices of a primitive without needing to duplicate
@@ -4527,7 +4527,7 @@ class Attribute extends Object {
4527
4527
  * @param transpose Whether the matrix should be transposed on upload or not
4528
4528
  * @returns A newly allocated #CoglAttribute representing the given constant matrix.
4529
4529
  */
4530
- static new_const_3x3fv(context: Context, name: string | null, matrix3x3: number, transpose: Bool): Attribute
4530
+ static new_const_3x3fv(context: Context, name: string, matrix3x3: number, transpose: Bool): Attribute
4531
4531
  /**
4532
4532
  * Creates a new, 4 component, attribute whose value remains
4533
4533
  * constant across all the vertices of a primitive without needing to
@@ -4553,7 +4553,7 @@ class Attribute extends Object {
4553
4553
  * @param component3 The fourth component of a 4 component vector
4554
4554
  * @returns A newly allocated #CoglAttribute representing the given constant vector.
4555
4555
  */
4556
- static new_const_4f(context: Context, name: string | null, component0: number, component1: number, component2: number, component3: number): Attribute
4556
+ static new_const_4f(context: Context, name: string, component0: number, component1: number, component2: number, component3: number): Attribute
4557
4557
  /**
4558
4558
  * Creates a new, 4 component, attribute whose value remains
4559
4559
  * constant across all the vertices of a primitive without needing to
@@ -4576,7 +4576,7 @@ class Attribute extends Object {
4576
4576
  * @param value A pointer to a 4 component float vector
4577
4577
  * @returns A newly allocated #CoglAttribute representing the given constant vector.
4578
4578
  */
4579
- static new_const_4fv(context: Context, name: string | null, value: number): Attribute
4579
+ static new_const_4fv(context: Context, name: string, value: number): Attribute
4580
4580
  /**
4581
4581
  * Creates a new matrix attribute whose value remains constant
4582
4582
  * across all the vertices of a primitive without needing to duplicate
@@ -4602,7 +4602,7 @@ class Attribute extends Object {
4602
4602
  * @param transpose Whether the matrix should be transposed on upload or not
4603
4603
  * @returns A newly allocated #CoglAttribute representing the given constant matrix.
4604
4604
  */
4605
- static new_const_4x4fv(context: Context, name: string | null, matrix4x4: number, transpose: Bool): Attribute
4605
+ static new_const_4x4fv(context: Context, name: string, matrix4x4: number, transpose: Bool): Attribute
4606
4606
  _init(config?: Attribute.ConstructorProperties): void
4607
4607
  }
4608
4608
 
@@ -4731,7 +4731,7 @@ class Bitmap extends Object {
4731
4731
  * @param filename the file to load.
4732
4732
  * @returns a #CoglBitmap to the new loaded image data, or %NULL if loading the image failed.
4733
4733
  */
4734
- static new_from_file(filename: string | null): Bitmap
4734
+ static new_from_file(filename: string): Bitmap
4735
4735
  /**
4736
4736
  * Creates a new #CoglBitmap with the given width, height and format.
4737
4737
  * The initial contents of the bitmap are undefined.
@@ -4763,7 +4763,7 @@ class Bitmap extends Object {
4763
4763
  * @param filename the file to check
4764
4764
  * @returns %TRUE if the image was successfully parsed
4765
4765
  */
4766
- static get_size_from_file(filename: string | null): [ /* returnType */ Bool, /* width */ number, /* height */ number ]
4766
+ static get_size_from_file(filename: string): [ /* returnType */ Bool, /* width */ number, /* height */ number ]
4767
4767
  }
4768
4768
 
4769
4769
  module Context {
@@ -6304,7 +6304,7 @@ interface Pipeline {
6304
6304
  * @param uniform_name The name of a uniform
6305
6305
  * @returns A integer representing the location of the given uniform.
6306
6306
  */
6307
- get_uniform_location(uniform_name: string | null): number
6307
+ get_uniform_location(uniform_name: string): number
6308
6308
  /**
6309
6309
  * Queries what user program has been associated with the given
6310
6310
  * `pipeline` using cogl_pipeline_set_user_program().
@@ -6419,7 +6419,7 @@ interface Pipeline {
6419
6419
  * @param blend_string A <link linkend="cogl-Blend-Strings">Cogl blend string</link> describing the desired blend function.
6420
6420
  * @returns %TRUE if the blend string was successfully parsed, and the described blending is supported by the underlying driver/hardware. If there was an error, %FALSE is returned and @error is set accordingly (if present).
6421
6421
  */
6422
- set_blend(blend_string: string | null): Bool
6422
+ set_blend(blend_string: string): Bool
6423
6423
  /**
6424
6424
  * When blending is setup to reference a CONSTANT blend factor then
6425
6425
  * blending will depend on the constant set with this function.
@@ -6607,7 +6607,7 @@ interface Pipeline {
6607
6607
  * @param blend_string A <link linkend="cogl-Blend-Strings">Cogl blend string</link> describing the desired texture combine function.
6608
6608
  * @returns %TRUE if the blend string was successfully parsed, and the described texture combining is supported by the underlying driver and or hardware. On failure, %FALSE is returned and @error is set
6609
6609
  */
6610
- set_layer_combine(layer_index: number, blend_string: string | null): Bool
6610
+ set_layer_combine(layer_index: number, blend_string: string): Bool
6611
6611
  /**
6612
6612
  * When you are using the 'CONSTANT' color source in a layer combine
6613
6613
  * description then you can use this function to define its value.
@@ -7690,11 +7690,11 @@ interface Snippet {
7690
7690
 
7691
7691
  // Owm methods of Cogl-2.0.Cogl.Snippet
7692
7692
 
7693
- get_declarations(): string | null
7693
+ get_declarations(): string
7694
7694
  get_hook(): SnippetHook
7695
- get_post(): string | null
7696
- get_pre(): string | null
7697
- get_replace(): string | null
7695
+ get_post(): string
7696
+ get_pre(): string
7697
+ get_replace(): string
7698
7698
  /**
7699
7699
  * Sets a source string that will be inserted in the global scope of
7700
7700
  * the generated shader when this snippet is used on a pipeline. This
@@ -7706,7 +7706,7 @@ interface Snippet {
7706
7706
  * immutable.
7707
7707
  * @param declarations The new source string for the declarations section of this snippet.
7708
7708
  */
7709
- set_declarations(declarations: string | null): void
7709
+ set_declarations(declarations: string): void
7710
7710
  /**
7711
7711
  * Sets a source string that will be inserted after the hook point in
7712
7712
  * the generated shader for the pipeline that this snippet is attached
@@ -7718,7 +7718,7 @@ interface Snippet {
7718
7718
  * immutable.
7719
7719
  * @param post The new source string for the post section of this snippet.
7720
7720
  */
7721
- set_post(post: string | null): void
7721
+ set_post(post: string): void
7722
7722
  /**
7723
7723
  * Sets a source string that will be inserted before the hook point in
7724
7724
  * the generated shader for the pipeline that this snippet is attached
@@ -7730,7 +7730,7 @@ interface Snippet {
7730
7730
  * immutable.
7731
7731
  * @param pre The new source string for the pre section of this snippet.
7732
7732
  */
7733
- set_pre(pre: string | null): void
7733
+ set_pre(pre: string): void
7734
7734
  /**
7735
7735
  * Sets a source string that will be used instead of any generated
7736
7736
  * source code or any previous snippets for this hook point. Please
@@ -7742,7 +7742,7 @@ interface Snippet {
7742
7742
  * immutable.
7743
7743
  * @param replace The new source string for the replace section of this snippet.
7744
7744
  */
7745
- set_replace(replace: string | null): void
7745
+ set_replace(replace: string): void
7746
7746
 
7747
7747
  // Class property signals of Cogl-2.0.Cogl.Snippet
7748
7748
 
@@ -7770,7 +7770,7 @@ class Snippet extends Object {
7770
7770
  * @param post The source code to run after the hook point where this shader snippet is attached or %NULL. See cogl_snippet_set_post().
7771
7771
  * @returns a pointer to a new #CoglSnippet
7772
7772
  */
7773
- constructor(hook: SnippetHook, declarations: string | null, post: string | null)
7773
+ constructor(hook: SnippetHook, declarations: string, post: string)
7774
7774
  /**
7775
7775
  * Allocates and initializes a new snippet with the given source strings.
7776
7776
  * @constructor
@@ -7779,7 +7779,7 @@ class Snippet extends Object {
7779
7779
  * @param post The source code to run after the hook point where this shader snippet is attached or %NULL. See cogl_snippet_set_post().
7780
7780
  * @returns a pointer to a new #CoglSnippet
7781
7781
  */
7782
- static new(hook: SnippetHook, declarations: string | null, post: string | null): Snippet
7782
+ static new(hook: SnippetHook, declarations: string, post: string): Snippet
7783
7783
  _init(config?: Snippet.ConstructorProperties): void
7784
7784
  }
7785
7785
 
@@ -7942,13 +7942,13 @@ interface Texture2D extends Texture {
7942
7942
  * @param key name of the key for that association
7943
7943
  * @returns the data if found, or %NULL if no such data exists.
7944
7944
  */
7945
- get_data(key: string | null): any | null
7945
+ get_data(key: string): any | null
7946
7946
  /**
7947
7947
  * Gets a named field from the objects table of associations (see g_object_set_data()).
7948
7948
  * @param key name of the key for that association
7949
7949
  * @returns the data if found, or %NULL if no such data exists.
7950
7950
  */
7951
- get_data(key: string | null): any | null
7951
+ get_data(key: string): any | null
7952
7952
  /**
7953
7953
  * `texture` a #CoglTexture.
7954
7954
  * Sets all the pixels for a given mipmap `level` by copying the pixel
@@ -8016,7 +8016,7 @@ interface Texture2D extends Texture {
8016
8016
  * @param key name of the key
8017
8017
  * @param data data to associate with that key
8018
8018
  */
8019
- set_data(key: string | null, data: any | null): void
8019
+ set_data(key: string, data: any | null): void
8020
8020
  /**
8021
8021
  * Each object carries around a table of associations from
8022
8022
  * strings to pointers. This function lets you set an association.
@@ -8031,7 +8031,7 @@ interface Texture2D extends Texture {
8031
8031
  * @param key name of the key
8032
8032
  * @param data data to associate with that key
8033
8033
  */
8034
- set_data(key: string | null, data: any | null): void
8034
+ set_data(key: string, data: any | null): void
8035
8035
 
8036
8036
  // Class property signals of Cogl-2.0.Cogl.Texture2D
8037
8037
 
@@ -8148,7 +8148,7 @@ class Texture2D extends Object {
8148
8148
  * @param filename the file to load
8149
8149
  * @returns A newly created #CoglTexture2D or %NULL on failure and @error will be updated.
8150
8150
  */
8151
- static new_from_file(ctx: Context, filename: string | null): Texture2D
8151
+ static new_from_file(ctx: Context, filename: string): Texture2D
8152
8152
  /**
8153
8153
  * Creates a low-level #CoglTexture2D texture with a given `width` and
8154
8154
  * `height` that your GPU can texture from directly.
@@ -8212,13 +8212,13 @@ interface Texture2DSliced extends Texture {
8212
8212
  * @param key name of the key for that association
8213
8213
  * @returns the data if found, or %NULL if no such data exists.
8214
8214
  */
8215
- get_data(key: string | null): any | null
8215
+ get_data(key: string): any | null
8216
8216
  /**
8217
8217
  * Gets a named field from the objects table of associations (see g_object_set_data()).
8218
8218
  * @param key name of the key for that association
8219
8219
  * @returns the data if found, or %NULL if no such data exists.
8220
8220
  */
8221
- get_data(key: string | null): any | null
8221
+ get_data(key: string): any | null
8222
8222
  /**
8223
8223
  * `texture` a #CoglTexture.
8224
8224
  * Sets all the pixels for a given mipmap `level` by copying the pixel
@@ -8286,7 +8286,7 @@ interface Texture2DSliced extends Texture {
8286
8286
  * @param key name of the key
8287
8287
  * @param data data to associate with that key
8288
8288
  */
8289
- set_data(key: string | null, data: any | null): void
8289
+ set_data(key: string, data: any | null): void
8290
8290
  /**
8291
8291
  * Each object carries around a table of associations from
8292
8292
  * strings to pointers. This function lets you set an association.
@@ -8301,7 +8301,7 @@ interface Texture2DSliced extends Texture {
8301
8301
  * @param key name of the key
8302
8302
  * @param data data to associate with that key
8303
8303
  */
8304
- set_data(key: string | null, data: any | null): void
8304
+ set_data(key: string, data: any | null): void
8305
8305
 
8306
8306
  // Class property signals of Cogl-2.0.Cogl.Texture2DSliced
8307
8307
 
@@ -8433,7 +8433,7 @@ class Texture2DSliced extends Object {
8433
8433
  * @param max_waste The threshold of how wide a strip of wasted texels are allowed along the right and bottom textures before they must be sliced to reduce the amount of waste. A negative can be passed to disable slicing.
8434
8434
  * @returns A newly created #CoglTexture2DSliced or %NULL on failure and @error will be updated.
8435
8435
  */
8436
- static new_from_file(ctx: Context, filename: string | null, max_waste: number): Texture2DSliced
8436
+ static new_from_file(ctx: Context, filename: string, max_waste: number): Texture2DSliced
8437
8437
  /**
8438
8438
  * Creates a #CoglTexture2DSliced that may internally be comprised of
8439
8439
  * 1 or more #CoglTexture2D textures depending on GPU limitations.
@@ -8504,13 +8504,13 @@ interface Texture3D extends Texture {
8504
8504
  * @param key name of the key for that association
8505
8505
  * @returns the data if found, or %NULL if no such data exists.
8506
8506
  */
8507
- get_data(key: string | null): any | null
8507
+ get_data(key: string): any | null
8508
8508
  /**
8509
8509
  * Gets a named field from the objects table of associations (see g_object_set_data()).
8510
8510
  * @param key name of the key for that association
8511
8511
  * @returns the data if found, or %NULL if no such data exists.
8512
8512
  */
8513
- get_data(key: string | null): any | null
8513
+ get_data(key: string): any | null
8514
8514
  /**
8515
8515
  * `texture` a #CoglTexture.
8516
8516
  * Sets all the pixels for a given mipmap `level` by copying the pixel
@@ -8578,7 +8578,7 @@ interface Texture3D extends Texture {
8578
8578
  * @param key name of the key
8579
8579
  * @param data data to associate with that key
8580
8580
  */
8581
- set_data(key: string | null, data: any | null): void
8581
+ set_data(key: string, data: any | null): void
8582
8582
  /**
8583
8583
  * Each object carries around a table of associations from
8584
8584
  * strings to pointers. This function lets you set an association.
@@ -8593,7 +8593,7 @@ interface Texture3D extends Texture {
8593
8593
  * @param key name of the key
8594
8594
  * @param data data to associate with that key
8595
8595
  */
8596
- set_data(key: string | null, data: any | null): void
8596
+ set_data(key: string, data: any | null): void
8597
8597
 
8598
8598
  // Class property signals of Cogl-2.0.Cogl.Texture3D
8599
8599
 
@@ -8852,13 +8852,13 @@ interface TextureRectangle extends Texture {
8852
8852
  * @param key name of the key for that association
8853
8853
  * @returns the data if found, or %NULL if no such data exists.
8854
8854
  */
8855
- get_data(key: string | null): any | null
8855
+ get_data(key: string): any | null
8856
8856
  /**
8857
8857
  * Gets a named field from the objects table of associations (see g_object_set_data()).
8858
8858
  * @param key name of the key for that association
8859
8859
  * @returns the data if found, or %NULL if no such data exists.
8860
8860
  */
8861
- get_data(key: string | null): any | null
8861
+ get_data(key: string): any | null
8862
8862
  /**
8863
8863
  * `texture` a #CoglTexture.
8864
8864
  * Sets all the pixels for a given mipmap `level` by copying the pixel
@@ -8926,7 +8926,7 @@ interface TextureRectangle extends Texture {
8926
8926
  * @param key name of the key
8927
8927
  * @param data data to associate with that key
8928
8928
  */
8929
- set_data(key: string | null, data: any | null): void
8929
+ set_data(key: string, data: any | null): void
8930
8930
  /**
8931
8931
  * Each object carries around a table of associations from
8932
8932
  * strings to pointers. This function lets you set an association.
@@ -8941,7 +8941,7 @@ interface TextureRectangle extends Texture {
8941
8941
  * @param key name of the key
8942
8942
  * @param data data to associate with that key
8943
8943
  */
8944
- set_data(key: string | null, data: any | null): void
8944
+ set_data(key: string, data: any | null): void
8945
8945
 
8946
8946
  // Class property signals of Cogl-2.0.Cogl.TextureRectangle
8947
8947
 
@@ -9318,7 +9318,7 @@ interface DebugObjectTypeInfo {
9318
9318
  * A human readable name for the type.
9319
9319
  * @field
9320
9320
  */
9321
- name: string | null
9321
+ name: string
9322
9322
  /**
9323
9323
  * The number of objects of this type that are
9324
9324
  * currently in use
@@ -9700,7 +9700,7 @@ interface GLES2Vtable {
9700
9700
  glGetProgramiv: (program: GL.uint, pname: GL.enum_, params: GL.int) => void
9701
9701
  glDetachShader: (program: GL.uint, shader: GL.uint) => void
9702
9702
  glGetAttachedShaders: (program: GL.uint, maxcount: GL.sizei, count: GL.sizei, shaders: GL.uint) => void
9703
- glShaderSource: (shader: GL.uint, count: GL.sizei, string: string | null, length: GL.int) => void
9703
+ glShaderSource: (shader: GL.uint, count: GL.sizei, string: string, length: GL.int) => void
9704
9704
  glCompileShader: (shader: GL.uint) => void
9705
9705
  glLinkProgram: (program: GL.uint) => void
9706
9706
  glUniform1f: (location: GL.int, v0: GL.float) => void
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@girs/cogl-2.0",
3
- "version": "2.0.0-3.2.6",
3
+ "version": "2.0.0-3.2.7",
4
4
  "description": "GJS TypeScript type definitions for Cogl-2.0, generated from library version 2.0.0",
5
5
  "type": "module",
6
6
  "module": "cogl-2.0.js",
@@ -25,10 +25,10 @@
25
25
  "test:cjs": "NODE_OPTIONS=--max_old_space_size=9216 tsc --noEmit cogl-2.0.d.cts"
26
26
  },
27
27
  "dependencies": {
28
- "@girs/gjs": "^3.2.6",
29
- "@girs/gl-1.0": "^1.0.0-3.2.6",
30
- "@girs/glib-2.0": "^2.78.0-3.2.6",
31
- "@girs/gobject-2.0": "^2.78.0-3.2.6"
28
+ "@girs/gjs": "^3.2.7",
29
+ "@girs/gl-1.0": "^1.0.0-3.2.7",
30
+ "@girs/glib-2.0": "^2.78.0-3.2.7",
31
+ "@girs/gobject-2.0": "^2.78.0-3.2.7"
32
32
  },
33
33
  "devDependencies": {
34
34
  "typescript": "*"