@girs/cogl-14 4.4.0 → 4.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +36 -41
  2. package/cogl-14.d.ts +264 -215
  3. package/package.json +8 -8
package/cogl-14.d.ts CHANGED
@@ -33,25 +33,25 @@ export namespace Cogl {
33
33
  /**
34
34
  * Data is the same size of a byte
35
35
  */
36
- BYTE,
36
+ BYTE = 5120,
37
37
  /**
38
38
  * Data is the same size of an
39
39
  * unsigned byte
40
40
  */
41
- UNSIGNED_BYTE,
41
+ UNSIGNED_BYTE = 5121,
42
42
  /**
43
43
  * Data is the same size of a short integer
44
44
  */
45
- SHORT,
45
+ SHORT = 5122,
46
46
  /**
47
47
  * Data is the same size of
48
48
  * an unsigned short integer
49
49
  */
50
- UNSIGNED_SHORT,
50
+ UNSIGNED_SHORT = 5123,
51
51
  /**
52
52
  * Data is the same size of a float
53
53
  */
54
- FLOAT,
54
+ FLOAT = 5126,
55
55
  }
56
56
 
57
57
 
@@ -65,15 +65,15 @@ export namespace Cogl {
65
65
  * Generic failure code, something went
66
66
  * wrong.
67
67
  */
68
- FAILED,
68
+ FAILED = 0,
69
69
  /**
70
70
  * Unknown image type.
71
71
  */
72
- UNKNOWN_TYPE,
72
+ UNKNOWN_TYPE = 1,
73
73
  /**
74
74
  * An image file was broken somehow.
75
75
  */
76
- CORRUPT_IMAGE,
76
+ CORRUPT_IMAGE = 2,
77
77
  }
78
78
 
79
79
 
@@ -85,20 +85,20 @@ export namespace Cogl {
85
85
  /**
86
86
  * Generic parse error
87
87
  */
88
- PARSE_ERROR,
88
+ PARSE_ERROR = 0,
89
89
  /**
90
90
  * Argument parse error
91
91
  */
92
- ARGUMENT_PARSE_ERROR,
92
+ ARGUMENT_PARSE_ERROR = 1,
93
93
  /**
94
94
  * Internal parser error
95
95
  */
96
- INVALID_ERROR,
96
+ INVALID_ERROR = 2,
97
97
  /**
98
98
  * Blend string not
99
99
  * supported by the GPU
100
100
  */
101
- GPU_UNSUPPORTED_ERROR,
101
+ GPU_UNSUPPORTED_ERROR = 3,
102
102
  }
103
103
 
104
104
 
@@ -113,11 +113,11 @@ export namespace Cogl {
113
113
  * @gir-type Enum
114
114
  */
115
115
  enum BufferBindTarget {
116
- PIXEL_PACK,
117
- PIXEL_UNPACK,
118
- ATTRIBUTE_BUFFER,
119
- INDEX_BUFFER,
120
- COUNT,
116
+ PIXEL_PACK = 0,
117
+ PIXEL_UNPACK = 1,
118
+ ATTRIBUTE_BUFFER = 2,
119
+ INDEX_BUFFER = 3,
120
+ COUNT = 4,
121
121
  }
122
122
 
123
123
 
@@ -138,7 +138,7 @@ export namespace Cogl {
138
138
  * because the feature isn't supported or because a system
139
139
  * limitation was hit.
140
140
  */
141
- MAP,
141
+ MAP = 0,
142
142
  }
143
143
 
144
144
 
@@ -158,16 +158,16 @@ export namespace Cogl {
158
158
  /**
159
159
  * the buffer will not change over time
160
160
  */
161
- STATIC,
161
+ STATIC = 0,
162
162
  /**
163
163
  * the buffer will change from time to time
164
164
  */
165
- DYNAMIC,
165
+ DYNAMIC = 1,
166
166
  /**
167
167
  * the buffer will be used once or a couple of
168
168
  * times
169
169
  */
170
- STREAM,
170
+ STREAM = 2,
171
171
  }
172
172
 
173
173
 
@@ -185,41 +185,41 @@ export namespace Cogl {
185
185
  /**
186
186
  * Never passes.
187
187
  */
188
- NEVER,
188
+ NEVER = 512,
189
189
  /**
190
190
  * Passes if the fragment's depth
191
191
  * value is less than the value currently in the depth buffer.
192
192
  */
193
- LESS,
193
+ LESS = 513,
194
194
  /**
195
195
  * Passes if the fragment's depth
196
196
  * value is equal to the value currently in the depth buffer.
197
197
  */
198
- EQUAL,
198
+ EQUAL = 514,
199
199
  /**
200
200
  * Passes if the fragment's depth
201
201
  * value is less or equal to the value currently in the depth buffer.
202
202
  */
203
- LEQUAL,
203
+ LEQUAL = 515,
204
204
  /**
205
205
  * Passes if the fragment's depth
206
206
  * value is greater than the value currently in the depth buffer.
207
207
  */
208
- GREATER,
208
+ GREATER = 516,
209
209
  /**
210
210
  * Passes if the fragment's depth
211
211
  * value is not equal to the value currently in the depth buffer.
212
212
  */
213
- NOTEQUAL,
213
+ NOTEQUAL = 517,
214
214
  /**
215
215
  * Passes if the fragment's depth
216
216
  * value greater than or equal to the value currently in the depth buffer.
217
217
  */
218
- GEQUAL,
218
+ GEQUAL = 518,
219
219
  /**
220
220
  * Always passes.
221
221
  */
222
- ALWAYS,
222
+ ALWAYS = 519,
223
223
  }
224
224
 
225
225
 
@@ -232,19 +232,19 @@ export namespace Cogl {
232
232
  /**
233
233
  * Implies no preference for which driver is used
234
234
  */
235
- ANY,
235
+ ANY = 0,
236
236
  /**
237
237
  * A No-Op driver.
238
238
  */
239
- NOP,
239
+ NOP = 1,
240
240
  /**
241
241
  * An OpenGL driver using the core GL 3.1 profile
242
242
  */
243
- GL3,
243
+ GL3 = 2,
244
244
  /**
245
245
  * An OpenGL ES 2.0 driver.
246
246
  */
247
- GLES2,
247
+ GLES2 = 3,
248
248
  }
249
249
 
250
250
 
@@ -260,49 +260,49 @@ export namespace Cogl {
260
260
  * {@link Cogl.IndicesType.INT} is supported in
261
261
  * `cogl_indices_new()`.
262
262
  */
263
- OGL_FEATURE_ID_UNSIGNED_INT_INDICES,
263
+ OGL_FEATURE_ID_UNSIGNED_INT_INDICES = 0,
264
264
  /**
265
265
  * Whether `cogl_buffer_map()` is
266
266
  * supported with CoglBufferAccess including read support.
267
267
  */
268
- OGL_FEATURE_ID_MAP_BUFFER_FOR_READ,
268
+ OGL_FEATURE_ID_MAP_BUFFER_FOR_READ = 1,
269
269
  /**
270
270
  * Whether `cogl_buffer_map()` is
271
271
  * supported with CoglBufferAccess including write support.
272
272
  */
273
- OGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE,
274
- OGL_FEATURE_ID_FENCE,
273
+ OGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE = 2,
274
+ OGL_FEATURE_ID_FENCE = 3,
275
275
  /**
276
276
  * Support for
277
277
  * {@link Cogl.TextureComponents.RG} as the internal components of a
278
278
  * texture.
279
279
  */
280
- OGL_FEATURE_ID_TEXTURE_RG,
280
+ OGL_FEATURE_ID_TEXTURE_RG = 4,
281
281
  /**
282
282
  * Support for 10bpc RGBA formats
283
283
  */
284
- OGL_FEATURE_ID_TEXTURE_RGBA1010102,
284
+ OGL_FEATURE_ID_TEXTURE_RGBA1010102 = 5,
285
285
  /**
286
286
  * Support for half float formats
287
287
  */
288
- OGL_FEATURE_ID_TEXTURE_HALF_FLOAT,
288
+ OGL_FEATURE_ID_TEXTURE_HALF_FLOAT = 6,
289
289
  /**
290
290
  * Support for 16bpc formats
291
291
  */
292
- OGL_FEATURE_ID_TEXTURE_NORM16,
292
+ OGL_FEATURE_ID_TEXTURE_NORM16 = 7,
293
293
  /**
294
294
  * Available if the age of {@link Cogl.Onscreen} back
295
295
  * buffers are tracked and so `cogl_onscreen_get_buffer_age()` can be
296
296
  * expected to return age values other than 0.
297
297
  */
298
- OGL_FEATURE_ID_BUFFER_AGE,
299
- OGL_FEATURE_ID_TEXTURE_EGL_IMAGE_EXTERNAL,
298
+ OGL_FEATURE_ID_BUFFER_AGE = 8,
299
+ OGL_FEATURE_ID_TEXTURE_EGL_IMAGE_EXTERNAL = 9,
300
300
  /**
301
301
  * Whether blitting using
302
302
  * `cogl_blit_framebuffer()` is supported.
303
303
  */
304
- OGL_FEATURE_ID_BLIT_FRAMEBUFFER,
305
- OGL_FEATURE_ID_TIMESTAMP_QUERY,
304
+ OGL_FEATURE_ID_BLIT_FRAMEBUFFER = 10,
305
+ OGL_FEATURE_ID_TIMESTAMP_QUERY = 11,
306
306
  }
307
307
 
308
308
 
@@ -315,11 +315,11 @@ export namespace Cogl {
315
315
  * The event was not handled, continues the
316
316
  * processing
317
317
  */
318
- CONTINUE,
318
+ CONTINUE = 0,
319
319
  /**
320
320
  * Remove the event, stops the processing
321
321
  */
322
- REMOVE,
322
+ REMOVE = 1,
323
323
  }
324
324
 
325
325
 
@@ -346,7 +346,7 @@ export namespace Cogl {
346
346
  * acknowledged a frame and is ready for a
347
347
  * new frame to be created.
348
348
  */
349
- SYNC,
349
+ SYNC = 1,
350
350
  /**
351
351
  * Notifies that a frame has ended. This
352
352
  * is a good time for applications to
@@ -356,7 +356,7 @@ export namespace Cogl {
356
356
  * events should be expected after a
357
357
  * `COGL_FRAME_EVENT_COMPLETE` event.
358
358
  */
359
- COMPLETE,
359
+ COMPLETE = 2,
360
360
  }
361
361
 
362
362
 
@@ -364,7 +364,7 @@ export namespace Cogl {
364
364
  * @gir-type Enum
365
365
  */
366
366
  enum FramebufferError {
367
- FRAMEBUFFER_ERROR_ALLOCATE,
367
+ FRAMEBUFFER_ERROR_ALLOCATE = 0,
368
368
  }
369
369
 
370
370
 
@@ -376,11 +376,11 @@ export namespace Cogl {
376
376
  * @gir-type Enum
377
377
  */
378
378
  enum GraphicsResetStatus {
379
- NO_ERROR,
380
- GUILTY_CONTEXT_RESET,
381
- INNOCENT_CONTEXT_RESET,
382
- UNKNOWN_CONTEXT_RESET,
383
- PURGED_CONTEXT_RESET,
379
+ NO_ERROR = 0,
380
+ GUILTY_CONTEXT_RESET = 1,
381
+ INNOCENT_CONTEXT_RESET = 2,
382
+ UNKNOWN_CONTEXT_RESET = 3,
383
+ PURGED_CONTEXT_RESET = 4,
384
384
  }
385
385
 
386
386
 
@@ -400,15 +400,15 @@ export namespace Cogl {
400
400
  /**
401
401
  * Your indices are unsigned bytes
402
402
  */
403
- BYTE,
403
+ BYTE = 0,
404
404
  /**
405
405
  * Your indices are unsigned shorts
406
406
  */
407
- SHORT,
407
+ SHORT = 1,
408
408
  /**
409
409
  * Your indices are unsigned ints
410
410
  */
411
- INT,
411
+ INT = 2,
412
412
  }
413
413
 
414
414
 
@@ -423,41 +423,41 @@ export namespace Cogl {
423
423
  /**
424
424
  * Never let the fragment through.
425
425
  */
426
- NEVER,
426
+ NEVER = 512,
427
427
  /**
428
428
  * Let the fragment through if the incoming
429
429
  * alpha value is less than the reference alpha value
430
430
  */
431
- LESS,
431
+ LESS = 513,
432
432
  /**
433
433
  * Let the fragment through if the incoming
434
434
  * alpha value equals the reference alpha value
435
435
  */
436
- EQUAL,
436
+ EQUAL = 514,
437
437
  /**
438
438
  * Let the fragment through if the incoming
439
439
  * alpha value is less than or equal to the reference alpha value
440
440
  */
441
- LEQUAL,
441
+ LEQUAL = 515,
442
442
  /**
443
443
  * Let the fragment through if the incoming
444
444
  * alpha value is greater than the reference alpha value
445
445
  */
446
- GREATER,
446
+ GREATER = 516,
447
447
  /**
448
448
  * Let the fragment through if the incoming
449
449
  * alpha value does not equal the reference alpha value
450
450
  */
451
- NOTEQUAL,
451
+ NOTEQUAL = 517,
452
452
  /**
453
453
  * Let the fragment through if the incoming
454
454
  * alpha value is greater than or equal to the reference alpha value.
455
455
  */
456
- GEQUAL,
456
+ GEQUAL = 518,
457
457
  /**
458
458
  * Always let the fragment through.
459
459
  */
460
- ALWAYS,
460
+ ALWAYS = 519,
461
461
  }
462
462
 
463
463
 
@@ -471,19 +471,19 @@ export namespace Cogl {
471
471
  * Neither face will be
472
472
  * culled. This is the default.
473
473
  */
474
- NONE,
474
+ NONE = 0,
475
475
  /**
476
476
  * Front faces will be culled.
477
477
  */
478
- FRONT,
478
+ FRONT = 1,
479
479
  /**
480
480
  * Back faces will be culled.
481
481
  */
482
- BACK,
482
+ BACK = 2,
483
483
  /**
484
484
  * All faces will be culled.
485
485
  */
486
- BOTH,
486
+ BOTH = 3,
487
487
  }
488
488
 
489
489
 
@@ -500,38 +500,38 @@ export namespace Cogl {
500
500
  * Measuring in manhatten distance from the,
501
501
  * current pixel center, use the nearest texture texel
502
502
  */
503
- NEAREST,
503
+ NEAREST = 9728,
504
504
  /**
505
505
  * Use the weighted average of the 4 texels
506
506
  * nearest the current pixel center
507
507
  */
508
- LINEAR,
508
+ LINEAR = 9729,
509
509
  /**
510
510
  * Select the mimap level whose
511
511
  * texel size most closely matches the current pixel, and use the
512
512
  * {@link Cogl.PipelineFilter.NEAREST} criterion
513
513
  */
514
- NEAREST_MIPMAP_NEAREST,
514
+ NEAREST_MIPMAP_NEAREST = 9984,
515
515
  /**
516
516
  * Select the mimap level whose
517
517
  * texel size most closely matches the current pixel, and use the
518
518
  * {@link Cogl.PipelineFilter.LINEAR} criterion
519
519
  */
520
- LINEAR_MIPMAP_NEAREST,
520
+ LINEAR_MIPMAP_NEAREST = 9985,
521
521
  /**
522
522
  * Select the two mimap levels
523
523
  * whose texel size most closely matches the current pixel, use
524
524
  * the {@link Cogl.PipelineFilter.NEAREST} criterion on each one and take
525
525
  * their weighted average
526
526
  */
527
- NEAREST_MIPMAP_LINEAR,
527
+ NEAREST_MIPMAP_LINEAR = 9986,
528
528
  /**
529
529
  * Select the two mimap levels
530
530
  * whose texel size most closely matches the current pixel, use
531
531
  * the {@link Cogl.PipelineFilter.LINEAR} criterion on each one and take
532
532
  * their weighted average
533
533
  */
534
- LINEAR_MIPMAP_LINEAR,
534
+ LINEAR_MIPMAP_LINEAR = 9987,
535
535
  }
536
536
 
537
537
 
@@ -551,15 +551,15 @@ export namespace Cogl {
551
551
  * The texture will be repeated. This
552
552
  * is useful for example to draw a tiled background.
553
553
  */
554
- REPEAT,
555
- MIRRORED_REPEAT,
554
+ REPEAT = 10497,
555
+ MIRRORED_REPEAT = 33648,
556
556
  /**
557
557
  * The coordinates outside the
558
558
  * range 0→1 will sample copies of the edge pixels of the
559
559
  * texture. This is useful to avoid artifacts if only one copy of
560
560
  * the texture is being rendered.
561
561
  */
562
- CLAMP_TO_EDGE,
562
+ CLAMP_TO_EDGE = 33071,
563
563
  /**
564
564
  * Cogl will try to automatically
565
565
  * decide which of the above two to use. For `cogl_rectangle()`, it
@@ -570,7 +570,7 @@ export namespace Cogl {
570
570
  * layers that have point sprite coordinate generation enabled. This
571
571
  * is the default value.
572
572
  */
573
- AUTOMATIC,
573
+ AUTOMATIC = 519,
574
574
  }
575
575
 
576
576
 
@@ -606,206 +606,206 @@ export namespace Cogl {
606
606
  /**
607
607
  * Any format
608
608
  */
609
- ANY,
609
+ ANY = 0,
610
610
  /**
611
611
  * 8 bits alpha mask
612
612
  */
613
- A_8,
613
+ A_8 = 17,
614
614
  /**
615
615
  * RGB, 16 bits
616
616
  */
617
- RGB_565,
617
+ RGB_565 = 4,
618
618
  /**
619
619
  * RGBA, 16 bits
620
620
  */
621
- RGBA_4444,
621
+ RGBA_4444 = 21,
622
622
  /**
623
623
  * RGBA, 16 bits
624
624
  */
625
- RGBA_5551,
625
+ RGBA_5551 = 22,
626
626
  /**
627
627
  * Not currently supported
628
628
  */
629
- YUV,
629
+ YUV = 7,
630
630
  /**
631
631
  * Single luminance component
632
632
  */
633
- R_8,
633
+ R_8 = 8,
634
634
  /**
635
635
  * RG, 16 bits. Note that red-green textures
636
636
  * are only available if {@link Cogl.FeatureID.OGL_FEATURE_ID_TEXTURE_RG} is advertised.
637
637
  * See `cogl_texture_set_components()` for details.
638
638
  */
639
- RG_88,
639
+ RG_88 = 9,
640
640
  /**
641
641
  * RGB, 24 bits
642
642
  */
643
- RGB_888,
643
+ RGB_888 = 2,
644
644
  /**
645
645
  * BGR, 24 bits
646
646
  */
647
- BGR_888,
647
+ BGR_888 = 34,
648
648
  /**
649
649
  * RGBX, 32 bits
650
650
  */
651
- RGBX_8888,
651
+ RGBX_8888 = 3,
652
652
  /**
653
653
  * RGBA, 32 bits
654
654
  */
655
- RGBA_8888,
655
+ RGBA_8888 = 19,
656
656
  /**
657
657
  * BGRX, 32 bits
658
658
  */
659
- BGRX_8888,
659
+ BGRX_8888 = 35,
660
660
  /**
661
661
  * BGRA, 32 bits
662
662
  */
663
- BGRA_8888,
663
+ BGRA_8888 = 51,
664
664
  /**
665
665
  * XRGB, 32 bits
666
666
  */
667
- XRGB_8888,
667
+ XRGB_8888 = 67,
668
668
  /**
669
669
  * ARGB, 32 bits
670
670
  */
671
- ARGB_8888,
671
+ ARGB_8888 = 83,
672
672
  /**
673
673
  * XBGR, 32 bits
674
674
  */
675
- XBGR_8888,
675
+ XBGR_8888 = 99,
676
676
  /**
677
677
  * ABGR, 32 bits
678
678
  */
679
- ABGR_8888,
679
+ ABGR_8888 = 115,
680
680
  /**
681
681
  * Premultiplied RGBA, 32 bits
682
682
  */
683
- RGBA_8888_PRE,
683
+ RGBA_8888_PRE = 147,
684
684
  /**
685
685
  * Premultiplied BGRA, 32 bits
686
686
  */
687
- BGRA_8888_PRE,
687
+ BGRA_8888_PRE = 179,
688
688
  /**
689
689
  * Premultiplied ARGB, 32 bits
690
690
  */
691
- ARGB_8888_PRE,
691
+ ARGB_8888_PRE = 211,
692
692
  /**
693
693
  * Premultiplied ABGR, 32 bits
694
694
  */
695
- ABGR_8888_PRE,
695
+ ABGR_8888_PRE = 243,
696
696
  /**
697
697
  * Premultiplied RGBA, 16 bits
698
698
  */
699
- RGBA_4444_PRE,
699
+ RGBA_4444_PRE = 149,
700
700
  /**
701
701
  * Premultiplied RGBA, 16 bits
702
702
  */
703
- RGBA_5551_PRE,
703
+ RGBA_5551_PRE = 150,
704
704
  /**
705
705
  * RGBA, 32 bits, 10 bpc
706
706
  */
707
- RGBA_1010102,
707
+ RGBA_1010102 = 29,
708
708
  /**
709
709
  * BGRA, 32 bits, 10 bpc
710
710
  */
711
- BGRA_1010102,
711
+ BGRA_1010102 = 61,
712
712
  /**
713
713
  * XRGB, 32 bits, 10 bpc
714
714
  */
715
- XRGB_2101010,
715
+ XRGB_2101010 = 77,
716
716
  /**
717
717
  * ARGB, 32 bits, 10 bpc
718
718
  */
719
- ARGB_2101010,
719
+ ARGB_2101010 = 93,
720
720
  /**
721
721
  * XBGR, 32 bits, 10 bpc
722
722
  */
723
- XBGR_2101010,
723
+ XBGR_2101010 = 109,
724
724
  /**
725
725
  * ABGR, 32 bits, 10 bpc
726
726
  */
727
- ABGR_2101010,
727
+ ABGR_2101010 = 125,
728
728
  /**
729
729
  * Premultiplied RGBA, 32 bits, 10 bpc
730
730
  */
731
- RGBA_1010102_PRE,
731
+ RGBA_1010102_PRE = 157,
732
732
  /**
733
733
  * Premultiplied BGRA, 32 bits, 10 bpc
734
734
  */
735
- BGRA_1010102_PRE,
735
+ BGRA_1010102_PRE = 189,
736
736
  /**
737
737
  * Premultiplied ARGB, 32 bits, 10 bpc
738
738
  */
739
- ARGB_2101010_PRE,
739
+ ARGB_2101010_PRE = 221,
740
740
  /**
741
741
  * Premultiplied ABGR, 32 bits, 10 bpc
742
742
  */
743
- ABGR_2101010_PRE,
743
+ ABGR_2101010_PRE = 253,
744
744
  /**
745
745
  * RGBX half floating point, 64 bit
746
746
  */
747
- RGBX_FP_16161616,
747
+ RGBX_FP_16161616 = 11,
748
748
  /**
749
749
  * RGBA half floating point, 64 bit
750
750
  */
751
- RGBA_FP_16161616,
751
+ RGBA_FP_16161616 = 27,
752
752
  /**
753
753
  * BGRX half floating point, 64 bit
754
754
  */
755
- BGRX_FP_16161616,
755
+ BGRX_FP_16161616 = 43,
756
756
  /**
757
757
  * BGRA half floating point, 64 bit
758
758
  */
759
- BGRA_FP_16161616,
760
- XRGB_FP_16161616,
759
+ BGRA_FP_16161616 = 59,
760
+ XRGB_FP_16161616 = 75,
761
761
  /**
762
762
  * ARGB half floating point, 64 bit
763
763
  */
764
- ARGB_FP_16161616,
765
- XBGR_FP_16161616,
764
+ ARGB_FP_16161616 = 91,
765
+ XBGR_FP_16161616 = 107,
766
766
  /**
767
767
  * ABGR half floating point, 64 bit
768
768
  */
769
- ABGR_FP_16161616,
769
+ ABGR_FP_16161616 = 123,
770
770
  /**
771
771
  * Premultiplied RGBA half floating point, 64 bit
772
772
  */
773
- RGBA_FP_16161616_PRE,
773
+ RGBA_FP_16161616_PRE = 155,
774
774
  /**
775
775
  * Premultiplied BGRA half floating point, 64 bit
776
776
  */
777
- BGRA_FP_16161616_PRE,
777
+ BGRA_FP_16161616_PRE = 187,
778
778
  /**
779
779
  * Premultiplied ARGB half floating point, 64 bit
780
780
  */
781
- ARGB_FP_16161616_PRE,
781
+ ARGB_FP_16161616_PRE = 219,
782
782
  /**
783
783
  * Premultiplied ABGR half floating point, 64 bit
784
784
  */
785
- ABGR_FP_16161616_PRE,
785
+ ABGR_FP_16161616_PRE = 251,
786
786
  /**
787
787
  * RGBA floating point, 128 bit
788
788
  */
789
- RGBA_FP_32323232,
789
+ RGBA_FP_32323232 = 28,
790
790
  /**
791
791
  * Premultiplied RGBA floating point, 128 bit
792
792
  */
793
- RGBA_FP_32323232_PRE,
793
+ RGBA_FP_32323232_PRE = 156,
794
794
  /**
795
795
  * Single luminance component, 16 bits
796
796
  */
797
- R_16,
797
+ R_16 = 14,
798
798
  /**
799
799
  * RG, 32 bits
800
800
  */
801
- RG_1616,
801
+ RG_1616 = 15,
802
802
  /**
803
803
  * RGBA, 64 bits, 16bpc
804
804
  */
805
- RGBA_16161616,
806
- RGBA_16161616_PRE,
807
- DEPTH_16,
808
- DEPTH_24_STENCIL_8,
805
+ RGBA_16161616 = 26,
806
+ RGBA_16161616_PRE = 154,
807
+ DEPTH_16 = 265,
808
+ DEPTH_24_STENCIL_8 = 771,
809
809
  }
810
810
 
811
811
 
@@ -820,28 +820,28 @@ export namespace Cogl {
820
820
  /**
821
821
  * there is data to read
822
822
  */
823
- IN,
823
+ IN = 1,
824
824
  /**
825
825
  * data can be written (without blocking)
826
826
  */
827
- PRI,
827
+ PRI = 2,
828
828
  /**
829
829
  * there is urgent data to read.
830
830
  */
831
- OUT,
831
+ OUT = 4,
832
832
  /**
833
833
  * error condition
834
834
  */
835
- ERR,
835
+ ERR = 8,
836
836
  /**
837
837
  * hung up (the connection has been broken, usually
838
838
  * for pipes and sockets).
839
839
  */
840
- HUP,
840
+ HUP = 16,
841
841
  /**
842
842
  * invalid request. The file descriptor is not open.
843
843
  */
844
- NVAL,
844
+ NVAL = 32,
845
845
  }
846
846
 
847
847
 
@@ -849,8 +849,8 @@ export namespace Cogl {
849
849
  * @gir-type Enum
850
850
  */
851
851
  enum RendererError {
852
- XLIB_DISPLAY_OPEN,
853
- BAD_CONSTRAINT,
852
+ XLIB_DISPLAY_OPEN = 0,
853
+ BAD_CONSTRAINT = 1,
854
854
  }
855
855
 
856
856
 
@@ -861,7 +861,7 @@ export namespace Cogl {
861
861
  /**
862
862
  * Scanout inhibited
863
863
  */
864
- SCANOUT_ERROR_INHIBITED,
864
+ SCANOUT_ERROR_INHIBITED = 0,
865
865
  }
866
866
 
867
867
 
@@ -873,11 +873,11 @@ export namespace Cogl {
873
873
  /**
874
874
  * A program for processing vertices
875
875
  */
876
- VERTEX,
876
+ VERTEX = 0,
877
877
  /**
878
878
  * A program for processing fragments
879
879
  */
880
- FRAGMENT,
880
+ FRAGMENT = 1,
881
881
  }
882
882
 
883
883
 
@@ -1095,50 +1095,50 @@ export namespace Cogl {
1095
1095
  * A hook for the entire vertex processing
1096
1096
  * stage of the pipeline.
1097
1097
  */
1098
- VERTEX,
1098
+ VERTEX = 0,
1099
1099
  /**
1100
1100
  * A hook for the vertex transformation.
1101
1101
  */
1102
- VERTEX_TRANSFORM,
1102
+ VERTEX_TRANSFORM = 1,
1103
1103
  /**
1104
1104
  * A hook for declaring global data
1105
1105
  * that can be shared with all other snippets that are on a vertex
1106
1106
  * hook.
1107
1107
  */
1108
- VERTEX_GLOBALS,
1108
+ VERTEX_GLOBALS = 2,
1109
1109
  /**
1110
1110
  * A hook for manipulating the point
1111
1111
  * size of a vertex. This is only used if
1112
1112
  * `cogl_pipeline_set_per_vertex_point_size()` is enabled on the
1113
1113
  * pipeline.
1114
1114
  */
1115
- POINT_SIZE,
1115
+ POINT_SIZE = 3,
1116
1116
  /**
1117
1117
  * A hook for the entire fragment
1118
1118
  * processing stage of the pipeline.
1119
1119
  */
1120
- FRAGMENT,
1120
+ FRAGMENT = 2048,
1121
1121
  /**
1122
1122
  * A hook for declaring global
1123
1123
  * data wthat can be shared with all other snippets that are on a
1124
1124
  * fragment hook.
1125
1125
  */
1126
- FRAGMENT_GLOBALS,
1126
+ FRAGMENT_GLOBALS = 2049,
1127
1127
  /**
1128
1128
  * A hook for applying the
1129
1129
  * layer matrix to a texture coordinate for a layer.
1130
1130
  */
1131
- TEXTURE_COORD_TRANSFORM,
1131
+ TEXTURE_COORD_TRANSFORM = 4096,
1132
1132
  /**
1133
1133
  * A hook for the fragment
1134
1134
  * processing of a particular layer.
1135
1135
  */
1136
- LAYER_FRAGMENT,
1136
+ LAYER_FRAGMENT = 6144,
1137
1137
  /**
1138
1138
  * A hook for the texture lookup
1139
1139
  * stage of a given layer in a pipeline.
1140
1140
  */
1141
- TEXTURE_LOOKUP,
1141
+ TEXTURE_LOOKUP = 6145,
1142
1142
  }
1143
1143
 
1144
1144
 
@@ -1151,15 +1151,15 @@ export namespace Cogl {
1151
1151
  /**
1152
1152
  * draw to both stereo buffers
1153
1153
  */
1154
- BOTH,
1154
+ BOTH = 0,
1155
1155
  /**
1156
1156
  * draw only to the left stereo buffer
1157
1157
  */
1158
- LEFT,
1158
+ LEFT = 1,
1159
1159
  /**
1160
1160
  * draw only to the left stereo buffer
1161
1161
  */
1162
- RIGHT,
1162
+ RIGHT = 2,
1163
1163
  }
1164
1164
 
1165
1165
 
@@ -1177,38 +1177,38 @@ export namespace Cogl {
1177
1177
  * the layout of subpixel
1178
1178
  * components for the device is unknown.
1179
1179
  */
1180
- UNKNOWN,
1180
+ UNKNOWN = 0,
1181
1181
  /**
1182
1182
  * the device displays colors
1183
1183
  * without geometrically-separated subpixel components,
1184
1184
  * or the positioning or colors of the components do not
1185
1185
  * match any of the values in the enumeration.
1186
1186
  */
1187
- NONE,
1187
+ NONE = 1,
1188
1188
  /**
1189
1189
  * the device has
1190
1190
  * horizontally arranged components in the order
1191
1191
  * red-green-blue from left to right.
1192
1192
  */
1193
- HORIZONTAL_RGB,
1193
+ HORIZONTAL_RGB = 2,
1194
1194
  /**
1195
1195
  * the device has
1196
1196
  * horizontally arranged components in the order
1197
1197
  * blue-green-red from left to right.
1198
1198
  */
1199
- HORIZONTAL_BGR,
1199
+ HORIZONTAL_BGR = 3,
1200
1200
  /**
1201
1201
  * the device has
1202
1202
  * vertically arranged components in the order
1203
1203
  * red-green-blue from top to bottom.
1204
1204
  */
1205
- VERTICAL_RGB,
1205
+ VERTICAL_RGB = 4,
1206
1206
  /**
1207
1207
  * the device has
1208
1208
  * vertically arranged components in the order
1209
1209
  * blue-green-red from top to bottom.
1210
1210
  */
1211
- VERTICAL_BGR,
1211
+ VERTICAL_BGR = 5,
1212
1212
  }
1213
1213
 
1214
1214
 
@@ -1234,12 +1234,12 @@ export namespace Cogl {
1234
1234
  * You tried to use a feature or
1235
1235
  * configuration not currently available.
1236
1236
  */
1237
- UNSUPPORTED,
1237
+ UNSUPPORTED = 0,
1238
1238
  /**
1239
1239
  * You tried to allocate a resource
1240
1240
  * such as a texture and there wasn't enough memory.
1241
1241
  */
1242
- NO_MEMORY,
1242
+ NO_MEMORY = 1,
1243
1243
  }
1244
1244
 
1245
1245
 
@@ -1251,25 +1251,25 @@ export namespace Cogl {
1251
1251
  /**
1252
1252
  * Only the alpha component
1253
1253
  */
1254
- A,
1254
+ A = 1,
1255
1255
  /**
1256
1256
  * Red and green components. Note that
1257
1257
  * this can only be used if the {@link Cogl.FeatureID.OGL_FEATURE_ID_TEXTURE_RG} feature
1258
1258
  * is advertised.
1259
1259
  */
1260
- RG,
1260
+ RG = 2,
1261
1261
  /**
1262
1262
  * Red, green and blue components
1263
1263
  */
1264
- RGB,
1264
+ RGB = 3,
1265
1265
  /**
1266
1266
  * Red, green, blue and alpha components
1267
1267
  */
1268
- RGBA,
1268
+ RGBA = 4,
1269
1269
  /**
1270
1270
  * Only a depth component
1271
1271
  */
1272
- DEPTH,
1272
+ DEPTH = 5,
1273
1273
  }
1274
1274
 
1275
1275
 
@@ -1281,17 +1281,17 @@ export namespace Cogl {
1281
1281
  /**
1282
1282
  * Unsupported size
1283
1283
  */
1284
- SIZE,
1284
+ SIZE = 0,
1285
1285
  /**
1286
1286
  * Unsupported format
1287
1287
  */
1288
- FORMAT,
1289
- BAD_PARAMETER,
1288
+ FORMAT = 1,
1289
+ BAD_PARAMETER = 2,
1290
1290
  /**
1291
1291
  * A primitive texture type that is
1292
1292
  * unsupported by the driver was used
1293
1293
  */
1294
- TYPE,
1294
+ TYPE = 3,
1295
1295
  }
1296
1296
 
1297
1297
 
@@ -1303,31 +1303,31 @@ export namespace Cogl {
1303
1303
  /**
1304
1304
  * FIXME, equivalent to `GL_POINTS`
1305
1305
  */
1306
- POINTS,
1306
+ POINTS = 0,
1307
1307
  /**
1308
1308
  * FIXME, equivalent to `GL_LINES`
1309
1309
  */
1310
- LINES,
1310
+ LINES = 1,
1311
1311
  /**
1312
1312
  * FIXME, equivalent to `GL_LINE_LOOP`
1313
1313
  */
1314
- LINE_LOOP,
1314
+ LINE_LOOP = 2,
1315
1315
  /**
1316
1316
  * FIXME, equivalent to `GL_LINE_STRIP`
1317
1317
  */
1318
- LINE_STRIP,
1318
+ LINE_STRIP = 3,
1319
1319
  /**
1320
1320
  * FIXME, equivalent to `GL_TRIANGLES`
1321
1321
  */
1322
- TRIANGLES,
1322
+ TRIANGLES = 4,
1323
1323
  /**
1324
1324
  * FIXME, equivalent to `GL_TRIANGLE_STRIP`
1325
1325
  */
1326
- TRIANGLE_STRIP,
1326
+ TRIANGLE_STRIP = 5,
1327
1327
  /**
1328
1328
  * FIXME, equivalent to `GL_TRIANGLE_FAN`
1329
1329
  */
1330
- TRIANGLE_FAN,
1330
+ TRIANGLE_FAN = 6,
1331
1331
  }
1332
1332
 
1333
1333
 
@@ -1341,11 +1341,11 @@ export namespace Cogl {
1341
1341
  /**
1342
1342
  * Vertices are in a clockwise order
1343
1343
  */
1344
- CLOCKWISE,
1344
+ CLOCKWISE = 0,
1345
1345
  /**
1346
1346
  * Vertices are in a counter-clockwise order
1347
1347
  */
1348
- COUNTER_CLOCKWISE,
1348
+ COUNTER_CLOCKWISE = 1,
1349
1349
  }
1350
1350
 
1351
1351
 
@@ -1353,16 +1353,16 @@ export namespace Cogl {
1353
1353
  * @gir-type Enum
1354
1354
  */
1355
1355
  enum WinsysFeature {
1356
- VBLANK_COUNTER,
1357
- VBLANK_WAIT,
1358
- TEXTURE_FROM_PIXMAP,
1359
- SWAP_BUFFERS_EVENT,
1360
- SWAP_REGION,
1361
- SWAP_REGION_THROTTLE,
1362
- SWAP_REGION_SYNCHRONIZED,
1363
- BUFFER_AGE,
1364
- SYNC_AND_COMPLETE_EVENT,
1365
- N_FEATURES,
1356
+ VBLANK_COUNTER = 0,
1357
+ VBLANK_WAIT = 1,
1358
+ TEXTURE_FROM_PIXMAP = 2,
1359
+ SWAP_BUFFERS_EVENT = 3,
1360
+ SWAP_REGION = 4,
1361
+ SWAP_REGION_THROTTLE = 5,
1362
+ SWAP_REGION_SYNCHRONIZED = 6,
1363
+ BUFFER_AGE = 7,
1364
+ SYNC_AND_COMPLETE_EVENT = 8,
1365
+ N_FEATURES = 9,
1366
1366
  }
1367
1367
 
1368
1368
 
@@ -1377,41 +1377,63 @@ export namespace Cogl {
1377
1377
  /**
1378
1378
  * Implies no preference for which backend is used
1379
1379
  */
1380
- ANY,
1380
+ ANY = 0,
1381
1381
  /**
1382
1382
  * Use the no-op stub backend
1383
1383
  */
1384
- STUB,
1384
+ STUB = 1,
1385
1385
  /**
1386
1386
  * Use the GLX window system binding API
1387
1387
  */
1388
- GLX,
1388
+ GLX = 2,
1389
1389
  /**
1390
1390
  * Use EGL with the X window system via XLib
1391
1391
  */
1392
- EGL_XLIB,
1393
- CUSTOM,
1392
+ EGL_XLIB = 3,
1393
+ CUSTOM = 4,
1394
1394
  }
1395
1395
 
1396
1396
 
1397
+ /**
1398
+ * @default 64
1399
+ */
1397
1400
  const AFIRST_BIT: number;
1398
1401
 
1402
+ /**
1403
+ * @default 16
1404
+ */
1399
1405
  const A_BIT: number;
1400
1406
 
1407
+ /**
1408
+ * @default 32
1409
+ */
1401
1410
  const BGR_BIT: number;
1402
1411
 
1412
+ /**
1413
+ * @default 256
1414
+ */
1403
1415
  const DEPTH_BIT: number;
1404
1416
 
1405
1417
  /**
1406
1418
  * The maximum number of planes of a pixel format (see also
1407
1419
  * `cogl_pixel_format_get_planes()`).
1420
+ * @default 4
1408
1421
  */
1409
1422
  const PIXEL_FORMAT_MAX_PLANES: number;
1410
1423
 
1424
+ /**
1425
+ * @default 128
1426
+ */
1411
1427
  const PREMULT_BIT: number;
1412
1428
 
1429
+ /**
1430
+ * @default 512
1431
+ */
1413
1432
  const STENCIL_BIT: number;
1414
1433
 
1434
+ /**
1435
+ * @default 127
1436
+ */
1415
1437
  const TEXTURE_MAX_WASTE: number;
1416
1438
 
1417
1439
  function blend_string_error_quark(): number;
@@ -1464,6 +1486,7 @@ export namespace Cogl {
1464
1486
  * @param dst_y Destination y position
1465
1487
  * @param width Width of region to copy
1466
1488
  * @param height Height of region to copy
1489
+ * @throws GLib.Error
1467
1490
  */
1468
1491
  function blit_framebuffer(framebuffer: Framebuffer, dst: Framebuffer, src_x: number, src_y: number, dst_x: number, dst_y: number, width: number, height: number): boolean;
1469
1492
 
@@ -1850,11 +1873,13 @@ export namespace Cogl {
1850
1873
 
1851
1874
  /**
1852
1875
  * @param fd
1876
+ * @throws GLib.Error
1853
1877
  */
1854
1878
  function start_tracing_with_fd(fd: number): boolean;
1855
1879
 
1856
1880
  /**
1857
1881
  * @param filename
1882
+ * @throws GLib.Error
1858
1883
  */
1859
1884
  function start_tracing_with_path(filename: string): boolean;
1860
1885
 
@@ -1938,16 +1963,16 @@ export namespace Cogl {
1938
1963
  /**
1939
1964
  * the buffer will be read
1940
1965
  */
1941
- READ,
1966
+ READ = 1,
1942
1967
  /**
1943
1968
  * the buffer will written to
1944
1969
  */
1945
- WRITE,
1970
+ WRITE = 2,
1946
1971
  /**
1947
1972
  * the buffer will be used for both reading and
1948
1973
  * writing
1949
1974
  */
1950
- READ_WRITE,
1975
+ READ_WRITE = 3,
1951
1976
  }
1952
1977
 
1953
1978
 
@@ -1959,15 +1984,15 @@ export namespace Cogl {
1959
1984
  /**
1960
1985
  * Selects the primary color buffer
1961
1986
  */
1962
- COLOR,
1987
+ COLOR = 1,
1963
1988
  /**
1964
1989
  * Selects the depth buffer
1965
1990
  */
1966
- DEPTH,
1991
+ DEPTH = 2,
1967
1992
  /**
1968
1993
  * Selects the stencil buffer
1969
1994
  */
1970
- STENCIL,
1995
+ STENCIL = 4,
1971
1996
  }
1972
1997
 
1973
1998
 
@@ -1990,14 +2015,14 @@ export namespace Cogl {
1990
2015
  * buffer, the entire contents of the buffer become undefined, even
1991
2016
  * if only a subregion of the buffer is mapped.
1992
2017
  */
1993
- DISCARD,
2018
+ DISCARD = 1,
1994
2019
  /**
1995
2020
  * Tells Cogl that you plan to
1996
2021
  * replace all the contents of the mapped region. The contents of
1997
2022
  * the region specified are undefined after this flag is used to
1998
2023
  * map a buffer.
1999
2024
  */
2000
- DISCARD_RANGE,
2025
+ DISCARD_RANGE = 2,
2001
2026
  }
2002
2027
 
2003
2028
 
@@ -2009,11 +2034,11 @@ export namespace Cogl {
2009
2034
  /**
2010
2035
  * FIXME
2011
2036
  */
2012
- WINDOW_BUFFER,
2037
+ WINDOW_BUFFER = 2,
2013
2038
  /**
2014
2039
  * FIXME
2015
2040
  */
2016
- OFFSCREEN_BUFFER,
2041
+ OFFSCREEN_BUFFER = 4,
2017
2042
  }
2018
2043
 
2019
2044
 
@@ -2021,8 +2046,8 @@ export namespace Cogl {
2021
2046
  * @gir-type Flags
2022
2047
  */
2023
2048
  enum EglImageFlags {
2024
- NONE,
2025
- NO_GET_DATA,
2049
+ NONE = 0,
2050
+ NO_GET_DATA = 1,
2026
2051
  }
2027
2052
 
2028
2053
 
@@ -2034,7 +2059,7 @@ export namespace Cogl {
2034
2059
  /**
2035
2060
  * Read from the color buffer
2036
2061
  */
2037
- READ_PIXELS_COLOR_BUFFER,
2062
+ READ_PIXELS_COLOR_BUFFER = 1,
2038
2063
  }
2039
2064
 
2040
2065
 
@@ -2056,16 +2081,16 @@ export namespace Cogl {
2056
2081
  /**
2057
2082
  * Require the renderer to be X11 based
2058
2083
  */
2059
- X11,
2084
+ X11 = 1,
2060
2085
  /**
2061
2086
  * Require the renderer to be X11
2062
2087
  * based and use Xlib
2063
2088
  */
2064
- XLIB,
2089
+ XLIB = 2,
2065
2090
  /**
2066
2091
  * Require the renderer to be EGL based
2067
2092
  */
2068
- EGL,
2093
+ EGL = 4,
2069
2094
  }
2070
2095
 
2071
2096
 
@@ -2536,6 +2561,7 @@ export namespace Cogl {
2536
2561
  * @param access how the mapped buffer will be used by the application
2537
2562
  * @param hints A mask of {@link Cogl.BufferMapHint}s that tell Cogl how the data will be modified once mapped.
2538
2563
  * @returns A pointer to the mapped memory or `null` is the call fails
2564
+ * @throws GLib.Error
2539
2565
  */
2540
2566
  map_range(offset: bigint | number, size: bigint | number, access: BufferAccess, hints: BufferMapHint): null;
2541
2567
 
@@ -2815,6 +2841,7 @@ export namespace Cogl {
2815
2841
  * with a message. For simple applications that don't have any
2816
2842
  * fallback options this behaviour may be fine.
2817
2843
  * @returns Returns `true` if there was no error, else it returns `false` and returns an exception via `error`.
2844
+ * @throws GLib.Error
2818
2845
  */
2819
2846
  setup(): boolean;
2820
2847
  }
@@ -3046,6 +3073,7 @@ export namespace Cogl {
3046
3073
  * program will abort with an error message if there is an error during
3047
3074
  * automatic allocation.
3048
3075
  * @returns `true` if there were no error allocating the framebuffer, else `false`.
3076
+ * @throws GLib.Error
3049
3077
  */
3050
3078
  allocate(): boolean;
3051
3079
 
@@ -4509,6 +4537,7 @@ export namespace Cogl {
4509
4537
  * @param scanout
4510
4538
  * @param info
4511
4539
  * @param user_data
4540
+ * @throws GLib.Error
4512
4541
  */
4513
4542
  direct_scanout(scanout: Scanout, info: FrameInfo, user_data: null): boolean;
4514
4543
 
@@ -5193,6 +5222,7 @@ export namespace Cogl {
5193
5222
  * is in premultiplied form.
5194
5223
  * @param blend_string A Cogl blend string describing the desired blend function.
5195
5224
  * @returns `true` if the blend string was successfully parsed, and the described blending is supported by the underlying driver/hardware. If there was an error, `false` is returned and `error` is set accordingly (if present).
5225
+ * @throws GLib.Error
5196
5226
  */
5197
5227
  set_blend(blend_string: string): boolean;
5198
5228
 
@@ -5243,6 +5273,7 @@ export namespace Cogl {
5243
5273
  * it is possible for this function to fail and report an `error`.
5244
5274
  * @param state A {@link Cogl.DepthState} struct
5245
5275
  * @returns `true` if the GPU supports all the given `state` else `false` and returns an `error`.
5276
+ * @throws GLib.Error
5246
5277
  */
5247
5278
  set_depth_state(state: DepthState): boolean;
5248
5279
 
@@ -5313,6 +5344,7 @@ export namespace Cogl {
5313
5344
  * @param layer_index Specifies the layer you want define a combine function for
5314
5345
  * @param blend_string A Cogl blend string describing the desired texture combine function.
5315
5346
  * @returns `true` if the blend string was successfully parsed, and the described texture combining is supported by the underlying driver and or hardware. On failure, `false` is returned and `error` is set
5347
+ * @throws GLib.Error
5316
5348
  */
5317
5349
  set_layer_combine(layer_index: number, blend_string: string): boolean;
5318
5350
 
@@ -5375,6 +5407,7 @@ export namespace Cogl {
5375
5407
  * @param layer_index the layer number to change.
5376
5408
  * @param enable whether to enable point sprite coord generation.
5377
5409
  * @returns `true` if the function succeeds, `false` otherwise.
5410
+ * @throws GLib.Error
5378
5411
  */
5379
5412
  set_layer_point_sprite_coords_enabled(layer_index: number, enable: boolean): boolean;
5380
5413
 
@@ -5421,6 +5454,7 @@ export namespace Cogl {
5421
5454
  * undefined.
5422
5455
  * @param enable whether to enable per-vertex point size
5423
5456
  * @returns `true` if the change succeeded or `false` otherwise
5457
+ * @throws GLib.Error
5424
5458
  */
5425
5459
  set_per_vertex_point_size(enable: boolean): boolean;
5426
5460
 
@@ -6011,6 +6045,7 @@ export namespace Cogl {
6011
6045
  * `renderer`.
6012
6046
  * @param onscreen_template A {@link Cogl.OnscreenTemplate}
6013
6047
  * @returns `true` if the `onscreen_template` can be supported, else `false`.
6048
+ * @throws GLib.Error
6014
6049
  */
6015
6050
  check_onscreen_template(onscreen_template: OnscreenTemplate): boolean;
6016
6051
 
@@ -6020,6 +6055,7 @@ export namespace Cogl {
6020
6055
  * any given constraint criteria can be satisfied and that a
6021
6056
  * usable driver and window system backend can be found.
6022
6057
  * @returns `true` if there was no error while connecting the given `renderer`. `false` if there was an error.
6058
+ * @throws GLib.Error
6023
6059
  */
6024
6060
  connect(): boolean;
6025
6061
 
@@ -6100,7 +6136,7 @@ export namespace Cogl {
6100
6136
  * @signal
6101
6137
  * @run-last
6102
6138
  */
6103
- "scanout-failed": (arg0: Onscreen) => void;
6139
+ "scanout-failed": (object: Onscreen) => void;
6104
6140
  }
6105
6141
 
6106
6142
  // Constructor properties interface
@@ -6150,6 +6186,7 @@ export namespace Cogl {
6150
6186
  * @param framebuffer
6151
6187
  * @param x
6152
6188
  * @param y
6189
+ * @throws GLib.Error
6153
6190
  */
6154
6191
  blit_to_framebuffer(framebuffer: Framebuffer, x: number, y: number): boolean;
6155
6192
 
@@ -6840,6 +6877,7 @@ export namespace Cogl {
6840
6877
  * the texture, or if the texture is attached to a {@link Cogl.Offscreen}
6841
6878
  * framebuffer and rendered too.
6842
6879
  * @returns `true` if the texture was successfully allocated, otherwise `false` and `error` will be updated if it wasn't `null`.
6880
+ * @throws GLib.Error
6843
6881
  */
6844
6882
  allocate(): boolean;
6845
6883
 
@@ -6989,6 +7027,7 @@ export namespace Cogl {
6989
7027
  * @param data the source data, pointing to the first top-left pixel to set
6990
7028
  * @param level The mipmap level to update (Normally 0 for the largest, base texture)
6991
7029
  * @returns `true` if the data upload was successful, and `false` otherwise
7030
+ * @throws GLib.Error
6992
7031
  */
6993
7032
  set_data(format: PixelFormat, rowstride: number, data: Uint8Array | string, level: number): boolean;
6994
7033
 
@@ -7505,15 +7544,25 @@ export namespace Cogl {
7505
7544
 
7506
7545
  get_width(): number;
7507
7546
 
7547
+ /**
7548
+ * @throws GLib.Error
7549
+ */
7508
7550
  mmap(): null;
7509
7551
 
7510
7552
  /**
7511
7553
  * @param data
7554
+ * @throws GLib.Error
7512
7555
  */
7513
7556
  munmap(data: null): boolean;
7514
7557
 
7558
+ /**
7559
+ * @throws GLib.Error
7560
+ */
7515
7561
  sync_read_end(): boolean;
7516
7562
 
7563
+ /**
7564
+ * @throws GLib.Error
7565
+ */
7517
7566
  sync_read_start(): boolean;
7518
7567
  }
7519
7568