@girs/cogl-11 4.4.0 → 4.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +36 -41
  2. package/cogl-11.d.ts +195 -161
  3. package/package.json +7 -7
package/README.md CHANGED
@@ -4,82 +4,77 @@
4
4
  ![version](https://img.shields.io/npm/v/@girs/cogl-11)
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5
  ![downloads/week](https://img.shields.io/npm/dw/@girs/cogl-11)
6
6
 
7
+ GJS TypeScript type definitions for Cogl-11 using [ts-for-gir](https://github.com/gjsify/ts-for-gir) v4.6.0.
7
8
 
8
- GJS TypeScript type definitions for Cogl-11 using [ts-for-gir](https://github.com/gjsify/ts-for-gir) v4.4.0.
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+ This package contains type declarations only. It ships no runtime code, so it adds
10
+ nothing to your program and works with any bundler or none at all.
9
11
 
10
12
  ## Install
11
13
 
12
- Install the type definitions with npm:
13
14
  ```bash
14
15
  npm install @girs/cogl-11
15
16
  ```
16
17
 
17
- ## Usage
18
+ Any package manager works. The package has no dependencies beyond other `@girs/*`
19
+ type packages.
20
+
21
+ ## What it exports
22
+
23
+ | Import | What you get |
24
+ |---|---|
25
+ | `@girs/cogl-11` | the namespace as a default export, plus the ambient and global declarations |
26
+ | `@girs/cogl-11/ambient` | only the `gi://` module declarations |
27
+ | `@girs/cogl-11/import` | only the `imports.gi` declarations |
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+ | `@girs/cogl-11/cogl-11` | the namespace, without the side-effecting declarations |
29
+
30
+ ## Three ways to import
31
+
32
+ Which one you use depends on how you write imports elsewhere, not on your toolchain.
33
+
34
+ ### As a module
18
35
 
19
- Import it like any other module:
20
36
  ```ts
21
37
  import Cogl from '@girs/cogl-11';
22
38
  ```
23
39
 
24
- ### Ambient Modules
40
+ ### As `gi://`
25
41
 
26
- [Ambient modules](https://github.com/gjsify/ts-for-gir/tree/main/packages/cli#ambient-modules) let you write the same import you would in plain JavaScript.
27
- For this you need to include `@girs/cogl-11` or `@girs/cogl-11/ambient` in your `tsconfig` or entry point Typescript file:
42
+ GJS resolves `gi://` at runtime. To give it types, reference the package once, either
43
+ from your entry point or from `tsconfig.json`:
28
44
 
29
- `index.ts`:
30
45
  ```ts
31
- import '@girs/cogl-11'
46
+ import '@girs/cogl-11';
32
47
  ```
33
48
 
34
- `tsconfig.json`:
35
49
  ```json
36
- {
37
- "compilerOptions": {
38
- ...
39
- },
40
- "include": ["@girs/cogl-11"],
41
- ...
42
- }
50
+ { "include": ["@girs/cogl-11"] }
43
51
  ```
44
52
 
45
- The ambient module now resolves with types:
53
+ Then the runtime spelling type-checks:
46
54
 
47
55
  ```ts
48
56
  import Cogl from 'gi://Cogl?version=11';
49
57
  ```
50
58
 
51
- ### Global import
52
-
53
- GJS's global `imports.gi` works too, with types.
54
- For this you need to include `@girs/cogl-11` or `@girs/cogl-11/import` in your `tsconfig` or entry point Typescript file:
59
+ Referencing `@girs/cogl-11/ambient` instead pulls in these declarations
60
+ alone. See [ambient modules](https://github.com/gjsify/ts-for-gir/tree/main/packages/cli#ambient-modules).
55
61
 
56
- `index.ts`:
57
- ```ts
58
- import '@girs/cogl-11'
59
- ```
60
-
61
- `tsconfig.json`:
62
- ```json
63
- {
64
- "compilerOptions": {
65
- ...
66
- },
67
- "include": ["@girs/cogl-11"],
68
- ...
69
- }
70
- ```
62
+ ### As `imports.gi`
71
63
 
72
- That form carries types as well:
64
+ GJS's global object works the same way, via `@girs/cogl-11/import`:
73
65
 
74
66
  ```ts
75
67
  const Cogl = imports.gi.Cogl;
76
68
  ```
77
69
 
78
- ### Bundle
70
+ ## Building
79
71
 
80
- Most projects want a bundler. [esbuild](https://esbuild.github.io/) is the smallest thing that works; the [examples directory](https://github.com/gjsify/ts-for-gir/tree/main/examples) has setups for several others.
72
+ The declarations need no build step. If you bundle, every bundler works, since there is
73
+ no runtime code to resolve. The [examples](https://github.com/gjsify/ts-for-gir/tree/main/examples)
74
+ show working setups for several.
81
75
 
82
76
  ## Other packages
83
77
 
84
- All existing pre-generated packages can be found on [gjsify/types](https://github.com/gjsify/types).
78
+ Every pre-generated package is at [gjsify/types](https://github.com/gjsify/types).
79
+
85
80
 
package/cogl-11.d.ts CHANGED
@@ -33,25 +33,25 @@ export namespace Cogl {
33
33
  /**
34
34
  * Data is the same size of a byte
35
35
  */
36
- BYTE,
36
+ BYTE = 5120,
37
37
  /**
38
38
  * Data is the same size of an
39
39
  * unsigned byte
40
40
  */
41
- UNSIGNED_BYTE,
41
+ UNSIGNED_BYTE = 5121,
42
42
  /**
43
43
  * Data is the same size of a short integer
44
44
  */
45
- SHORT,
45
+ SHORT = 5122,
46
46
  /**
47
47
  * Data is the same size of
48
48
  * an unsigned short integer
49
49
  */
50
- UNSIGNED_SHORT,
50
+ UNSIGNED_SHORT = 5123,
51
51
  /**
52
52
  * Data is the same size of a float
53
53
  */
54
- FLOAT,
54
+ FLOAT = 5126,
55
55
  }
56
56
 
57
57
 
@@ -69,15 +69,15 @@ export namespace Cogl {
69
69
  * Generic failure code, something went
70
70
  * wrong.
71
71
  */
72
- FAILED,
72
+ FAILED = 0,
73
73
  /**
74
74
  * Unknown image type.
75
75
  */
76
- UNKNOWN_TYPE,
76
+ UNKNOWN_TYPE = 1,
77
77
  /**
78
78
  * An image file was broken somehow.
79
79
  */
80
- CORRUPT_IMAGE,
80
+ CORRUPT_IMAGE = 2,
81
81
  }
82
82
 
83
83
 
@@ -90,20 +90,20 @@ export namespace Cogl {
90
90
  /**
91
91
  * Generic parse error
92
92
  */
93
- PARSE_ERROR,
93
+ PARSE_ERROR = 0,
94
94
  /**
95
95
  * Argument parse error
96
96
  */
97
- ARGUMENT_PARSE_ERROR,
97
+ ARGUMENT_PARSE_ERROR = 1,
98
98
  /**
99
99
  * Internal parser error
100
100
  */
101
- INVALID_ERROR,
101
+ INVALID_ERROR = 2,
102
102
  /**
103
103
  * Blend string not
104
104
  * supported by the GPU
105
105
  */
106
- GPU_UNSUPPORTED_ERROR,
106
+ GPU_UNSUPPORTED_ERROR = 3,
107
107
  }
108
108
 
109
109
 
@@ -121,41 +121,41 @@ export namespace Cogl {
121
121
  /**
122
122
  * Never passes.
123
123
  */
124
- NEVER,
124
+ NEVER = 512,
125
125
  /**
126
126
  * Passes if the fragment's depth
127
127
  * value is less than the value currently in the depth buffer.
128
128
  */
129
- LESS,
129
+ LESS = 513,
130
130
  /**
131
131
  * Passes if the fragment's depth
132
132
  * value is equal to the value currently in the depth buffer.
133
133
  */
134
- EQUAL,
134
+ EQUAL = 514,
135
135
  /**
136
136
  * Passes if the fragment's depth
137
137
  * value is less or equal to the value currently in the depth buffer.
138
138
  */
139
- LEQUAL,
139
+ LEQUAL = 515,
140
140
  /**
141
141
  * Passes if the fragment's depth
142
142
  * value is greater than the value currently in the depth buffer.
143
143
  */
144
- GREATER,
144
+ GREATER = 516,
145
145
  /**
146
146
  * Passes if the fragment's depth
147
147
  * value is not equal to the value currently in the depth buffer.
148
148
  */
149
- NOTEQUAL,
149
+ NOTEQUAL = 517,
150
150
  /**
151
151
  * Passes if the fragment's depth
152
152
  * value greater than or equal to the value currently in the depth buffer.
153
153
  */
154
- GEQUAL,
154
+ GEQUAL = 518,
155
155
  /**
156
156
  * Always passes.
157
157
  */
158
- ALWAYS,
158
+ ALWAYS = 519,
159
159
  }
160
160
 
161
161
 
@@ -172,37 +172,37 @@ export namespace Cogl {
172
172
  * {@link Cogl.IndicesType.INT} is supported in
173
173
  * `cogl_indices_new()`.
174
174
  */
175
- OGL_FEATURE_ID_UNSIGNED_INT_INDICES,
175
+ OGL_FEATURE_ID_UNSIGNED_INT_INDICES = 0,
176
176
  /**
177
177
  * Whether `cogl_buffer_map()` is
178
178
  * supported with CoglBufferAccess including read support.
179
179
  */
180
- OGL_FEATURE_ID_MAP_BUFFER_FOR_READ,
180
+ OGL_FEATURE_ID_MAP_BUFFER_FOR_READ = 1,
181
181
  /**
182
182
  * Whether `cogl_buffer_map()` is
183
183
  * supported with CoglBufferAccess including write support.
184
184
  */
185
- OGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE,
186
- OGL_FEATURE_ID_FENCE,
185
+ OGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE = 2,
186
+ OGL_FEATURE_ID_FENCE = 3,
187
187
  /**
188
188
  * Support for
189
189
  * {@link Cogl.TextureComponents.RG} as the internal components of a
190
190
  * texture.
191
191
  */
192
- OGL_FEATURE_ID_TEXTURE_RG,
192
+ OGL_FEATURE_ID_TEXTURE_RG = 4,
193
193
  /**
194
194
  * Available if the age of {@link Cogl.Onscreen} back
195
195
  * buffers are tracked and so `cogl_onscreen_get_buffer_age()` can be
196
196
  * expected to return age values other than 0.
197
197
  */
198
- OGL_FEATURE_ID_BUFFER_AGE,
199
- OGL_FEATURE_ID_TEXTURE_EGL_IMAGE_EXTERNAL,
198
+ OGL_FEATURE_ID_BUFFER_AGE = 5,
199
+ OGL_FEATURE_ID_TEXTURE_EGL_IMAGE_EXTERNAL = 6,
200
200
  /**
201
201
  * Whether blitting using
202
202
  * `cogl_blit_framebuffer()` is supported.
203
203
  */
204
- OGL_FEATURE_ID_BLIT_FRAMEBUFFER,
205
- OGL_FEATURE_ID_TIMESTAMP_QUERY,
204
+ OGL_FEATURE_ID_BLIT_FRAMEBUFFER = 7,
205
+ OGL_FEATURE_ID_TIMESTAMP_QUERY = 8,
206
206
  }
207
207
 
208
208
 
@@ -215,11 +215,11 @@ export namespace Cogl {
215
215
  * The event was not handled, continues the
216
216
  * processing
217
217
  */
218
- CONTINUE,
218
+ CONTINUE = 0,
219
219
  /**
220
220
  * Remove the event, stops the processing
221
221
  */
222
- REMOVE,
222
+ REMOVE = 1,
223
223
  }
224
224
 
225
225
 
@@ -247,7 +247,7 @@ export namespace Cogl {
247
247
  * acknowledged a frame and is ready for a
248
248
  * new frame to be created.
249
249
  */
250
- SYNC,
250
+ SYNC = 1,
251
251
  /**
252
252
  * Notifies that a frame has ended. This
253
253
  * is a good time for applications to
@@ -257,7 +257,7 @@ export namespace Cogl {
257
257
  * events should be expected after a
258
258
  * `COGL_FRAME_EVENT_COMPLETE` event.
259
259
  */
260
- COMPLETE,
260
+ COMPLETE = 2,
261
261
  }
262
262
 
263
263
 
@@ -265,7 +265,7 @@ export namespace Cogl {
265
265
  * @gir-type Enum
266
266
  */
267
267
  enum FramebufferError {
268
- FRAMEBUFFER_ERROR_ALLOCATE,
268
+ FRAMEBUFFER_ERROR_ALLOCATE = 0,
269
269
  }
270
270
 
271
271
 
@@ -277,11 +277,11 @@ export namespace Cogl {
277
277
  * @gir-type Enum
278
278
  */
279
279
  enum GraphicsResetStatus {
280
- NO_ERROR,
281
- GUILTY_CONTEXT_RESET,
282
- INNOCENT_CONTEXT_RESET,
283
- UNKNOWN_CONTEXT_RESET,
284
- PURGED_CONTEXT_RESET,
280
+ NO_ERROR = 0,
281
+ GUILTY_CONTEXT_RESET = 1,
282
+ INNOCENT_CONTEXT_RESET = 2,
283
+ UNKNOWN_CONTEXT_RESET = 3,
284
+ PURGED_CONTEXT_RESET = 4,
285
285
  }
286
286
 
287
287
 
@@ -301,15 +301,15 @@ export namespace Cogl {
301
301
  /**
302
302
  * Your indices are unsigned bytes
303
303
  */
304
- BYTE,
304
+ BYTE = 0,
305
305
  /**
306
306
  * Your indices are unsigned shorts
307
307
  */
308
- SHORT,
308
+ SHORT = 1,
309
309
  /**
310
310
  * Your indices are unsigned ints
311
311
  */
312
- INT,
312
+ INT = 2,
313
313
  }
314
314
 
315
315
 
@@ -324,41 +324,41 @@ export namespace Cogl {
324
324
  /**
325
325
  * Never let the fragment through.
326
326
  */
327
- NEVER,
327
+ NEVER = 512,
328
328
  /**
329
329
  * Let the fragment through if the incoming
330
330
  * alpha value is less than the reference alpha value
331
331
  */
332
- LESS,
332
+ LESS = 513,
333
333
  /**
334
334
  * Let the fragment through if the incoming
335
335
  * alpha value equals the reference alpha value
336
336
  */
337
- EQUAL,
337
+ EQUAL = 514,
338
338
  /**
339
339
  * Let the fragment through if the incoming
340
340
  * alpha value is less than or equal to the reference alpha value
341
341
  */
342
- LEQUAL,
342
+ LEQUAL = 515,
343
343
  /**
344
344
  * Let the fragment through if the incoming
345
345
  * alpha value is greater than the reference alpha value
346
346
  */
347
- GREATER,
347
+ GREATER = 516,
348
348
  /**
349
349
  * Let the fragment through if the incoming
350
350
  * alpha value does not equal the reference alpha value
351
351
  */
352
- NOTEQUAL,
352
+ NOTEQUAL = 517,
353
353
  /**
354
354
  * Let the fragment through if the incoming
355
355
  * alpha value is greater than or equal to the reference alpha value.
356
356
  */
357
- GEQUAL,
357
+ GEQUAL = 518,
358
358
  /**
359
359
  * Always let the fragment through.
360
360
  */
361
- ALWAYS,
361
+ ALWAYS = 519,
362
362
  }
363
363
 
364
364
 
@@ -372,19 +372,19 @@ export namespace Cogl {
372
372
  * Neither face will be
373
373
  * culled. This is the default.
374
374
  */
375
- NONE,
375
+ NONE = 0,
376
376
  /**
377
377
  * Front faces will be culled.
378
378
  */
379
- FRONT,
379
+ FRONT = 1,
380
380
  /**
381
381
  * Back faces will be culled.
382
382
  */
383
- BACK,
383
+ BACK = 2,
384
384
  /**
385
385
  * All faces will be culled.
386
386
  */
387
- BOTH,
387
+ BOTH = 3,
388
388
  }
389
389
 
390
390
 
@@ -401,38 +401,38 @@ export namespace Cogl {
401
401
  * Measuring in manhatten distance from the,
402
402
  * current pixel center, use the nearest texture texel
403
403
  */
404
- NEAREST,
404
+ NEAREST = 9728,
405
405
  /**
406
406
  * Use the weighted average of the 4 texels
407
407
  * nearest the current pixel center
408
408
  */
409
- LINEAR,
409
+ LINEAR = 9729,
410
410
  /**
411
411
  * Select the mimap level whose
412
412
  * texel size most closely matches the current pixel, and use the
413
413
  * {@link Cogl.PipelineFilter.NEAREST} criterion
414
414
  */
415
- NEAREST_MIPMAP_NEAREST,
415
+ NEAREST_MIPMAP_NEAREST = 9984,
416
416
  /**
417
417
  * Select the mimap level whose
418
418
  * texel size most closely matches the current pixel, and use the
419
419
  * {@link Cogl.PipelineFilter.LINEAR} criterion
420
420
  */
421
- LINEAR_MIPMAP_NEAREST,
421
+ LINEAR_MIPMAP_NEAREST = 9985,
422
422
  /**
423
423
  * Select the two mimap levels
424
424
  * whose texel size most closely matches the current pixel, use
425
425
  * the {@link Cogl.PipelineFilter.NEAREST} criterion on each one and take
426
426
  * their weighted average
427
427
  */
428
- NEAREST_MIPMAP_LINEAR,
428
+ NEAREST_MIPMAP_LINEAR = 9986,
429
429
  /**
430
430
  * Select the two mimap levels
431
431
  * whose texel size most closely matches the current pixel, use
432
432
  * the {@link Cogl.PipelineFilter.LINEAR} criterion on each one and take
433
433
  * their weighted average
434
434
  */
435
- LINEAR_MIPMAP_LINEAR,
435
+ LINEAR_MIPMAP_LINEAR = 9987,
436
436
  }
437
437
 
438
438
 
@@ -453,15 +453,15 @@ export namespace Cogl {
453
453
  * The texture will be repeated. This
454
454
  * is useful for example to draw a tiled background.
455
455
  */
456
- REPEAT,
457
- MIRRORED_REPEAT,
456
+ REPEAT = 10497,
457
+ MIRRORED_REPEAT = 33648,
458
458
  /**
459
459
  * The coordinates outside the
460
460
  * range 0→1 will sample copies of the edge pixels of the
461
461
  * texture. This is useful to avoid artifacts if only one copy of
462
462
  * the texture is being rendered.
463
463
  */
464
- CLAMP_TO_EDGE,
464
+ CLAMP_TO_EDGE = 33071,
465
465
  /**
466
466
  * Cogl will try to automatically
467
467
  * decide which of the above two to use. For `cogl_rectangle()`, it
@@ -472,7 +472,7 @@ export namespace Cogl {
472
472
  * layers that have point sprite coordinate generation enabled. This
473
473
  * is the default value.
474
474
  */
475
- AUTOMATIC,
475
+ AUTOMATIC = 519,
476
476
  }
477
477
 
478
478
 
@@ -480,8 +480,8 @@ export namespace Cogl {
480
480
  * @gir-type Enum
481
481
  */
482
482
  enum RendererError {
483
- XLIB_DISPLAY_OPEN,
484
- BAD_CONSTRAINT,
483
+ XLIB_DISPLAY_OPEN = 0,
484
+ BAD_CONSTRAINT = 1,
485
485
  }
486
486
 
487
487
 
@@ -508,11 +508,11 @@ export namespace Cogl {
508
508
  /**
509
509
  * A program for processing vertices
510
510
  */
511
- VERTEX,
511
+ VERTEX = 0,
512
512
  /**
513
513
  * A program for processing fragments
514
514
  */
515
- FRAGMENT,
515
+ FRAGMENT = 1,
516
516
  }
517
517
 
518
518
 
@@ -802,50 +802,50 @@ export namespace Cogl {
802
802
  * A hook for the entire vertex processing
803
803
  * stage of the pipeline.
804
804
  */
805
- VERTEX,
805
+ VERTEX = 0,
806
806
  /**
807
807
  * A hook for the vertex transformation.
808
808
  */
809
- VERTEX_TRANSFORM,
809
+ VERTEX_TRANSFORM = 1,
810
810
  /**
811
811
  * A hook for declaring global data
812
812
  * that can be shared with all other snippets that are on a vertex
813
813
  * hook.
814
814
  */
815
- VERTEX_GLOBALS,
815
+ VERTEX_GLOBALS = 2,
816
816
  /**
817
817
  * A hook for manipulating the point
818
818
  * size of a vertex. This is only used if
819
819
  * `cogl_pipeline_set_per_vertex_point_size()` is enabled on the
820
820
  * pipeline.
821
821
  */
822
- POINT_SIZE,
822
+ POINT_SIZE = 3,
823
823
  /**
824
824
  * A hook for the entire fragment
825
825
  * processing stage of the pipeline.
826
826
  */
827
- FRAGMENT,
827
+ FRAGMENT = 2048,
828
828
  /**
829
829
  * A hook for declaring global
830
830
  * data wthat can be shared with all other snippets that are on a
831
831
  * fragment hook.
832
832
  */
833
- FRAGMENT_GLOBALS,
833
+ FRAGMENT_GLOBALS = 2049,
834
834
  /**
835
835
  * A hook for applying the
836
836
  * layer matrix to a texture coordinate for a layer.
837
837
  */
838
- TEXTURE_COORD_TRANSFORM,
838
+ TEXTURE_COORD_TRANSFORM = 4096,
839
839
  /**
840
840
  * A hook for the fragment
841
841
  * processing of a particular layer.
842
842
  */
843
- LAYER_FRAGMENT,
843
+ LAYER_FRAGMENT = 6144,
844
844
  /**
845
845
  * A hook for the texture lookup
846
846
  * stage of a given layer in a pipeline.
847
847
  */
848
- TEXTURE_LOOKUP,
848
+ TEXTURE_LOOKUP = 6145,
849
849
  }
850
850
 
851
851
 
@@ -858,15 +858,15 @@ export namespace Cogl {
858
858
  /**
859
859
  * draw to both stereo buffers
860
860
  */
861
- BOTH,
861
+ BOTH = 0,
862
862
  /**
863
863
  * draw only to the left stereo buffer
864
864
  */
865
- LEFT,
865
+ LEFT = 1,
866
866
  /**
867
867
  * draw only to the left stereo buffer
868
868
  */
869
- RIGHT,
869
+ RIGHT = 2,
870
870
  }
871
871
 
872
872
 
@@ -896,12 +896,12 @@ export namespace Cogl {
896
896
  * You tried to use a feature or
897
897
  * configuration not currently available.
898
898
  */
899
- UNSUPPORTED,
899
+ UNSUPPORTED = 0,
900
900
  /**
901
901
  * You tried to allocate a resource
902
902
  * such as a texture and there wasn't enough memory.
903
903
  */
904
- NO_MEMORY,
904
+ NO_MEMORY = 1,
905
905
  }
906
906
 
907
907
 
@@ -914,25 +914,25 @@ export namespace Cogl {
914
914
  /**
915
915
  * Only the alpha component
916
916
  */
917
- A,
917
+ A = 1,
918
918
  /**
919
919
  * Red and green components. Note that
920
920
  * this can only be used if the {@link Cogl.FeatureID.OGL_FEATURE_ID_TEXTURE_RG} feature
921
921
  * is advertised.
922
922
  */
923
- RG,
923
+ RG = 2,
924
924
  /**
925
925
  * Red, green and blue components
926
926
  */
927
- RGB,
927
+ RGB = 3,
928
928
  /**
929
929
  * Red, green, blue and alpha components
930
930
  */
931
- RGBA,
931
+ RGBA = 4,
932
932
  /**
933
933
  * Only a depth component
934
934
  */
935
- DEPTH,
935
+ DEPTH = 5,
936
936
  }
937
937
 
938
938
 
@@ -945,17 +945,17 @@ export namespace Cogl {
945
945
  /**
946
946
  * Unsupported size
947
947
  */
948
- SIZE,
948
+ SIZE = 0,
949
949
  /**
950
950
  * Unsupported format
951
951
  */
952
- FORMAT,
953
- BAD_PARAMETER,
952
+ FORMAT = 1,
953
+ BAD_PARAMETER = 2,
954
954
  /**
955
955
  * A primitive texture type that is
956
956
  * unsupported by the driver was used
957
957
  */
958
- TYPE,
958
+ TYPE = 3,
959
959
  }
960
960
 
961
961
 
@@ -969,35 +969,35 @@ export namespace Cogl {
969
969
  * FIXME, equivalent to
970
970
  * <constant>GL_POINTS</constant>
971
971
  */
972
- POINTS,
972
+ POINTS = 0,
973
973
  /**
974
974
  * FIXME, equivalent to <constant>GL_LINES</constant>
975
975
  */
976
- LINES,
976
+ LINES = 1,
977
977
  /**
978
978
  * FIXME, equivalent to
979
979
  * <constant>GL_LINE_LOOP</constant>
980
980
  */
981
- LINE_LOOP,
981
+ LINE_LOOP = 2,
982
982
  /**
983
983
  * FIXME, equivalent to
984
984
  * <constant>GL_LINE_STRIP</constant>
985
985
  */
986
- LINE_STRIP,
986
+ LINE_STRIP = 3,
987
987
  /**
988
988
  * FIXME, equivalent to
989
989
  * <constant>GL_TRIANGLES</constant>
990
990
  */
991
- TRIANGLES,
991
+ TRIANGLES = 4,
992
992
  /**
993
993
  * FIXME, equivalent to
994
994
  * <constant>GL_TRIANGLE_STRIP</constant>
995
995
  */
996
- TRIANGLE_STRIP,
996
+ TRIANGLE_STRIP = 5,
997
997
  /**
998
998
  * FIXME, equivalent to <constant>GL_TRIANGLE_FAN</constant>
999
999
  */
1000
- TRIANGLE_FAN,
1000
+ TRIANGLE_FAN = 6,
1001
1001
  }
1002
1002
 
1003
1003
 
@@ -1011,11 +1011,11 @@ export namespace Cogl {
1011
1011
  /**
1012
1012
  * Vertices are in a clockwise order
1013
1013
  */
1014
- CLOCKWISE,
1014
+ CLOCKWISE = 0,
1015
1015
  /**
1016
1016
  * Vertices are in a counter-clockwise order
1017
1017
  */
1018
- COUNTER_CLOCKWISE,
1018
+ COUNTER_CLOCKWISE = 1,
1019
1019
  }
1020
1020
 
1021
1021
 
@@ -1023,37 +1023,59 @@ export namespace Cogl {
1023
1023
  * @gir-type Enum
1024
1024
  */
1025
1025
  enum WinsysFeature {
1026
- VBLANK_COUNTER,
1027
- VBLANK_WAIT,
1028
- TEXTURE_FROM_PIXMAP,
1029
- SWAP_BUFFERS_EVENT,
1030
- SWAP_REGION,
1031
- SWAP_REGION_THROTTLE,
1032
- SWAP_REGION_SYNCHRONIZED,
1033
- BUFFER_AGE,
1034
- SYNC_AND_COMPLETE_EVENT,
1035
- N_FEATURES,
1026
+ VBLANK_COUNTER = 0,
1027
+ VBLANK_WAIT = 1,
1028
+ TEXTURE_FROM_PIXMAP = 2,
1029
+ SWAP_BUFFERS_EVENT = 3,
1030
+ SWAP_REGION = 4,
1031
+ SWAP_REGION_THROTTLE = 5,
1032
+ SWAP_REGION_SYNCHRONIZED = 6,
1033
+ BUFFER_AGE = 7,
1034
+ SYNC_AND_COMPLETE_EVENT = 8,
1035
+ N_FEATURES = 9,
1036
1036
  }
1037
1037
 
1038
1038
 
1039
+ /**
1040
+ * @default 64
1041
+ */
1039
1042
  const AFIRST_BIT: number;
1040
1043
 
1044
+ /**
1045
+ * @default 16
1046
+ */
1041
1047
  const A_BIT: number;
1042
1048
 
1049
+ /**
1050
+ * @default 32
1051
+ */
1043
1052
  const BGR_BIT: number;
1044
1053
 
1054
+ /**
1055
+ * @default 256
1056
+ */
1045
1057
  const DEPTH_BIT: number;
1046
1058
 
1047
1059
  /**
1048
1060
  * The maximum number of planes of a pixel format (see also
1049
1061
  * `cogl_pixel_format_get_planes()`).
1062
+ * @default 4
1050
1063
  */
1051
1064
  const PIXEL_FORMAT_MAX_PLANES: number;
1052
1065
 
1066
+ /**
1067
+ * @default 128
1068
+ */
1053
1069
  const PREMULT_BIT: number;
1054
1070
 
1071
+ /**
1072
+ * @default 512
1073
+ */
1055
1074
  const STENCIL_BIT: number;
1056
1075
 
1076
+ /**
1077
+ * @default 127
1078
+ */
1057
1079
  const TEXTURE_MAX_WASTE: number;
1058
1080
 
1059
1081
  function blend_string_error_quark(): number;
@@ -1106,6 +1128,7 @@ export namespace Cogl {
1106
1128
  * @param dst_y Destination y position
1107
1129
  * @param width Width of region to copy
1108
1130
  * @param height Height of region to copy
1131
+ * @throws GLib.Error
1109
1132
  */
1110
1133
  function blit_framebuffer(framebuffer: Framebuffer, dst: Framebuffer, src_x: number, src_y: number, dst_x: number, dst_y: number, width: number, height: number): boolean;
1111
1134
 
@@ -1543,15 +1566,15 @@ export namespace Cogl {
1543
1566
  /**
1544
1567
  * Selects the primary color buffer
1545
1568
  */
1546
- COLOR,
1569
+ COLOR = 1,
1547
1570
  /**
1548
1571
  * Selects the depth buffer
1549
1572
  */
1550
- DEPTH,
1573
+ DEPTH = 2,
1551
1574
  /**
1552
1575
  * Selects the stencil buffer
1553
1576
  */
1554
- STENCIL,
1577
+ STENCIL = 4,
1555
1578
  }
1556
1579
 
1557
1580
 
@@ -1564,11 +1587,11 @@ export namespace Cogl {
1564
1587
  /**
1565
1588
  * FIXME
1566
1589
  */
1567
- WINDOW_BUFFER,
1590
+ WINDOW_BUFFER = 2,
1568
1591
  /**
1569
1592
  * FIXME
1570
1593
  */
1571
- OFFSCREEN_BUFFER,
1594
+ OFFSCREEN_BUFFER = 4,
1572
1595
  }
1573
1596
 
1574
1597
 
@@ -1576,8 +1599,8 @@ export namespace Cogl {
1576
1599
  * @gir-type Flags
1577
1600
  */
1578
1601
  enum EglImageFlags {
1579
- NONE,
1580
- NO_GET_DATA,
1602
+ NONE = 0,
1603
+ NO_GET_DATA = 1,
1581
1604
  }
1582
1605
 
1583
1606
 
@@ -1607,156 +1630,156 @@ export namespace Cogl {
1607
1630
  /**
1608
1631
  * Any format
1609
1632
  */
1610
- ANY,
1633
+ ANY = 0,
1611
1634
  /**
1612
1635
  * 8 bits alpha mask
1613
1636
  */
1614
- A_8,
1637
+ A_8 = 17,
1615
1638
  /**
1616
1639
  * RGB, 16 bits
1617
1640
  */
1618
- RGB_565,
1641
+ RGB_565 = 4,
1619
1642
  /**
1620
1643
  * RGBA, 16 bits
1621
1644
  */
1622
- RGBA_4444,
1645
+ RGBA_4444 = 21,
1623
1646
  /**
1624
1647
  * RGBA, 16 bits
1625
1648
  */
1626
- RGBA_5551,
1649
+ RGBA_5551 = 22,
1627
1650
  /**
1628
1651
  * Not currently supported
1629
1652
  */
1630
- YUV,
1653
+ YUV = 7,
1631
1654
  /**
1632
1655
  * Single luminance component
1633
1656
  */
1634
- G_8,
1657
+ G_8 = 8,
1635
1658
  /**
1636
1659
  * RG, 16 bits. Note that red-green textures
1637
1660
  * are only available if {@link Cogl.FeatureID.OGL_FEATURE_ID_TEXTURE_RG} is advertised.
1638
1661
  * See `cogl_texture_set_components()` for details.
1639
1662
  */
1640
- RG_88,
1663
+ RG_88 = 9,
1641
1664
  /**
1642
1665
  * RGB, 24 bits
1643
1666
  */
1644
- RGB_888,
1667
+ RGB_888 = 2,
1645
1668
  /**
1646
1669
  * BGR, 24 bits
1647
1670
  */
1648
- BGR_888,
1671
+ BGR_888 = 34,
1649
1672
  /**
1650
1673
  * RGBA, 32 bits
1651
1674
  */
1652
- RGBA_8888,
1675
+ RGBA_8888 = 19,
1653
1676
  /**
1654
1677
  * BGRA, 32 bits
1655
1678
  */
1656
- BGRA_8888,
1679
+ BGRA_8888 = 51,
1657
1680
  /**
1658
1681
  * ARGB, 32 bits
1659
1682
  */
1660
- ARGB_8888,
1683
+ ARGB_8888 = 83,
1661
1684
  /**
1662
1685
  * ABGR, 32 bits
1663
1686
  */
1664
- ABGR_8888,
1687
+ ABGR_8888 = 115,
1665
1688
  /**
1666
1689
  * RGBA, 32 bits, 10 bpc
1667
1690
  */
1668
- RGBA_1010102,
1691
+ RGBA_1010102 = 29,
1669
1692
  /**
1670
1693
  * BGRA, 32 bits, 10 bpc
1671
1694
  */
1672
- BGRA_1010102,
1673
- XRGB_2101010,
1695
+ BGRA_1010102 = 61,
1696
+ XRGB_2101010 = 77,
1674
1697
  /**
1675
1698
  * ARGB, 32 bits, 10 bpc
1676
1699
  */
1677
- ARGB_2101010,
1678
- XBGR_2101010,
1700
+ ARGB_2101010 = 93,
1701
+ XBGR_2101010 = 109,
1679
1702
  /**
1680
1703
  * ABGR, 32 bits, 10 bpc
1681
1704
  */
1682
- ABGR_2101010,
1705
+ ABGR_2101010 = 125,
1683
1706
  /**
1684
1707
  * RGBA half floating point, 64 bit
1685
1708
  */
1686
- RGBA_FP_16161616,
1709
+ RGBA_FP_16161616 = 27,
1687
1710
  /**
1688
1711
  * BGRA half floating point, 64 bit
1689
1712
  */
1690
- BGRA_FP_16161616,
1691
- XRGB_FP_16161616,
1713
+ BGRA_FP_16161616 = 59,
1714
+ XRGB_FP_16161616 = 75,
1692
1715
  /**
1693
1716
  * ARGB half floating point, 64 bit
1694
1717
  */
1695
- ARGB_FP_16161616,
1696
- XBGR_FP_16161616,
1718
+ ARGB_FP_16161616 = 91,
1719
+ XBGR_FP_16161616 = 107,
1697
1720
  /**
1698
1721
  * ABGR half floating point, 64 bit
1699
1722
  */
1700
- ABGR_FP_16161616,
1723
+ ABGR_FP_16161616 = 123,
1701
1724
  /**
1702
1725
  * Premultiplied RGBA, 32 bits
1703
1726
  */
1704
- RGBA_8888_PRE,
1727
+ RGBA_8888_PRE = 147,
1705
1728
  /**
1706
1729
  * Premultiplied BGRA, 32 bits
1707
1730
  */
1708
- BGRA_8888_PRE,
1731
+ BGRA_8888_PRE = 179,
1709
1732
  /**
1710
1733
  * Premultiplied ARGB, 32 bits
1711
1734
  */
1712
- ARGB_8888_PRE,
1735
+ ARGB_8888_PRE = 211,
1713
1736
  /**
1714
1737
  * Premultiplied ABGR, 32 bits
1715
1738
  */
1716
- ABGR_8888_PRE,
1739
+ ABGR_8888_PRE = 243,
1717
1740
  /**
1718
1741
  * Premultiplied RGBA, 16 bits
1719
1742
  */
1720
- RGBA_4444_PRE,
1743
+ RGBA_4444_PRE = 149,
1721
1744
  /**
1722
1745
  * Premultiplied RGBA, 16 bits
1723
1746
  */
1724
- RGBA_5551_PRE,
1747
+ RGBA_5551_PRE = 150,
1725
1748
  /**
1726
1749
  * Premultiplied RGBA, 32 bits, 10 bpc
1727
1750
  */
1728
- RGBA_1010102_PRE,
1751
+ RGBA_1010102_PRE = 157,
1729
1752
  /**
1730
1753
  * Premultiplied BGRA, 32 bits, 10 bpc
1731
1754
  */
1732
- BGRA_1010102_PRE,
1755
+ BGRA_1010102_PRE = 189,
1733
1756
  /**
1734
1757
  * Premultiplied ARGB, 32 bits, 10 bpc
1735
1758
  */
1736
- ARGB_2101010_PRE,
1759
+ ARGB_2101010_PRE = 221,
1737
1760
  /**
1738
1761
  * Premultiplied ABGR, 32 bits, 10 bpc
1739
1762
  */
1740
- ABGR_2101010_PRE,
1763
+ ABGR_2101010_PRE = 253,
1741
1764
  /**
1742
1765
  * Premultiplied RGBA half floating point, 64 bit
1743
1766
  */
1744
- RGBA_FP_16161616_PRE,
1767
+ RGBA_FP_16161616_PRE = 155,
1745
1768
  /**
1746
1769
  * Premultiplied BGRA half floating point, 64 bit
1747
1770
  */
1748
- BGRA_FP_16161616_PRE,
1771
+ BGRA_FP_16161616_PRE = 187,
1749
1772
  /**
1750
1773
  * Premultiplied ARGB half floating point, 64 bit
1751
1774
  */
1752
- ARGB_FP_16161616_PRE,
1775
+ ARGB_FP_16161616_PRE = 219,
1753
1776
  /**
1754
1777
  * Premultiplied ABGR half floating point, 64 bit
1755
1778
  */
1756
- ABGR_FP_16161616_PRE,
1757
- DEPTH_16,
1758
- DEPTH_32,
1759
- DEPTH_24_STENCIL_8,
1779
+ ABGR_FP_16161616_PRE = 251,
1780
+ DEPTH_16 = 265,
1781
+ DEPTH_32 = 259,
1782
+ DEPTH_24_STENCIL_8 = 771,
1760
1783
  }
1761
1784
 
1762
1785
 
@@ -1769,7 +1792,7 @@ export namespace Cogl {
1769
1792
  /**
1770
1793
  * Read from the color buffer
1771
1794
  */
1772
- READ_PIXELS_COLOR_BUFFER,
1795
+ READ_PIXELS_COLOR_BUFFER = 1,
1773
1796
  }
1774
1797
 
1775
1798
 
@@ -2100,6 +2123,7 @@ export namespace Cogl {
2100
2123
  * automatic allocation.</note>
2101
2124
  * @returns `true` if there were no error allocating the framebuffer, else `false`.
2102
2125
  * @since 1.8
2126
+ * @throws GLib.Error
2103
2127
  */
2104
2128
  allocate(): boolean;
2105
2129
 
@@ -3727,6 +3751,7 @@ export namespace Cogl {
3727
3751
  * @param blend_string A <link linkend="cogl-Blend-Strings">Cogl blend string</link> describing the desired blend function.
3728
3752
  * @returns `true` if the blend string was successfully parsed, and the described blending is supported by the underlying driver/hardware. If there was an error, `false` is returned and `error` is set accordingly (if present).
3729
3753
  * @since 2.0
3754
+ * @throws GLib.Error
3730
3755
  */
3731
3756
  set_blend(blend_string: string): boolean;
3732
3757
 
@@ -3892,6 +3917,7 @@ export namespace Cogl {
3892
3917
  * @param blend_string A <link linkend="cogl-Blend-Strings">Cogl blend string</link> describing the desired texture combine function.
3893
3918
  * @returns `true` if the blend string was successfully parsed, and the described texture combining is supported by the underlying driver and or hardware. On failure, `false` is returned and `error` is set
3894
3919
  * @since 2.0
3920
+ * @throws GLib.Error
3895
3921
  */
3896
3922
  set_layer_combine(layer_index: number, blend_string: string): boolean;
3897
3923
 
@@ -3959,6 +3985,7 @@ export namespace Cogl {
3959
3985
  * @param enable whether to enable point sprite coord generation.
3960
3986
  * @returns `true` if the function succeeds, `false` otherwise.
3961
3987
  * @since 2.0
3988
+ * @throws GLib.Error
3962
3989
  */
3963
3990
  set_layer_point_sprite_coords_enabled(layer_index: number, enable: boolean): boolean;
3964
3991
 
@@ -4009,6 +4036,7 @@ export namespace Cogl {
4009
4036
  * @param enable whether to enable per-vertex point size
4010
4037
  * @returns `true` if the change succeeded or `false` otherwise
4011
4038
  * @since 2.0
4039
+ * @throws GLib.Error
4012
4040
  */
4013
4041
  set_per_vertex_point_size(enable: boolean): boolean;
4014
4042
 
@@ -4341,6 +4369,7 @@ export namespace Cogl {
4341
4369
  * the texture, or if the texture is attached to a {@link Cogl.Offscreen}
4342
4370
  * framebuffer and rendered too.</note>
4343
4371
  * @returns `true` if the texture was successfully allocated, otherwise `false` and `error` will be updated if it wasn't `null`.
4372
+ * @throws GLib.Error
4344
4373
  */
4345
4374
  allocate(): boolean;
4346
4375
 
@@ -4489,6 +4518,7 @@ export namespace Cogl {
4489
4518
  * @param data the source data, pointing to the first top-left pixel to set
4490
4519
  * @param level The mipmap level to update (Normally 0 for the largest, base texture)
4491
4520
  * @returns `true` if the data upload was successful, and `false` otherwise
4521
+ * @throws GLib.Error
4492
4522
  */
4493
4523
  set_data(format: PixelFormat, rowstride: number, data: Uint8Array | string, level: number): boolean;
4494
4524
 
@@ -4598,6 +4628,7 @@ export namespace Cogl {
4598
4628
  * the texture, or if the texture is attached to a {@link Cogl.Offscreen}
4599
4629
  * framebuffer and rendered too.</note>
4600
4630
  * @returns `true` if the texture was successfully allocated, otherwise `false` and `error` will be updated if it wasn't `null`.
4631
+ * @throws GLib.Error
4601
4632
  */
4602
4633
  allocate(): boolean;
4603
4634
 
@@ -4746,6 +4777,7 @@ export namespace Cogl {
4746
4777
  * @param data the source data, pointing to the first top-left pixel to set
4747
4778
  * @param level The mipmap level to update (Normally 0 for the largest, base texture)
4748
4779
  * @returns `true` if the data upload was successful, and `false` otherwise
4780
+ * @throws GLib.Error
4749
4781
  */
4750
4782
  set_data(format: PixelFormat, rowstride: number, data: Uint8Array | string, level: number): boolean;
4751
4783
 
@@ -5358,6 +5390,7 @@ export namespace Cogl {
5358
5390
  * the texture, or if the texture is attached to a {@link Cogl.Offscreen}
5359
5391
  * framebuffer and rendered too.</note>
5360
5392
  * @returns `true` if the texture was successfully allocated, otherwise `false` and `error` will be updated if it wasn't `null`.
5393
+ * @throws GLib.Error
5361
5394
  */
5362
5395
  allocate(): boolean;
5363
5396
 
@@ -5506,6 +5539,7 @@ export namespace Cogl {
5506
5539
  * @param data the source data, pointing to the first top-left pixel to set
5507
5540
  * @param level The mipmap level to update (Normally 0 for the largest, base texture)
5508
5541
  * @returns `true` if the data upload was successful, and `false` otherwise
5542
+ * @throws GLib.Error
5509
5543
  */
5510
5544
  set_data(format: PixelFormat, rowstride: number, data: Uint8Array | string, level: number): boolean;
5511
5545
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@girs/cogl-11",
3
- "version": "4.4.0",
3
+ "version": "4.6.0",
4
4
  "description": "GJS TypeScript type definitions for Cogl-11",
5
5
  "type": "module",
6
6
  "module": "cogl-11.js",
@@ -31,12 +31,12 @@
31
31
  "test": "tsc --project tsconfig.json"
32
32
  },
33
33
  "dependencies": {
34
- "@girs/gjs": "^4.4.0",
35
- "@girs/cairo-1.0": "^4.4.0",
36
- "@girs/gobject-2.0": "^4.4.0",
37
- "@girs/glib-2.0": "^4.4.0",
38
- "@girs/graphene-1.0": "^4.4.0",
39
- "@girs/gl-1.0": "^4.4.0" },
34
+ "@girs/gjs": "^4.6.0",
35
+ "@girs/cairo-1.0": "^4.6.0",
36
+ "@girs/gobject-2.0": "^4.6.0",
37
+ "@girs/glib-2.0": "^4.6.0",
38
+ "@girs/graphene-1.0": "^4.6.0",
39
+ "@girs/gl-1.0": "^4.6.0" },
40
40
  "devDependencies": {
41
41
  "typescript": "*"
42
42
  },