@girs/cogl-10 10.0.0-3.2.6 → 10.0.0-3.2.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -5,7 +5,7 @@
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  ![downloads/week](https://img.shields.io/npm/dw/@girs/cogl-10)
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- GJS TypeScript type definitions for Cogl-10, generated from library version 10.0.0 using [ts-for-gir](https://github.com/gjsify/ts-for-gir) v3.2.6.
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+ GJS TypeScript type definitions for Cogl-10, generated from library version 10.0.0 using [ts-for-gir](https://github.com/gjsify/ts-for-gir) v3.2.7.
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  ## Install
package/cogl-10.d.cts CHANGED
@@ -1103,7 +1103,7 @@ export function pixel_format_get_n_planes(format: PixelFormat): number
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  * @param format a #CoglPixelFormat
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  * @returns A string representation of @format.
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  */
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- export function pixel_format_to_string(format: PixelFormat): string | null
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+ export function pixel_format_to_string(format: PixelFormat): string
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  /**
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  * Attaches a shader to a program object. A program can have multiple
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  * vertex or fragment shaders but only one of them may provide a
@@ -1121,7 +1121,7 @@ export function program_attach_shader(program_handle: Handle, shader_handle: Han
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  * @param uniform_name the name of a uniform.
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  * @returns the offset of a uniform in a specified program.
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  */
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- export function program_get_uniform_location(handle: Handle, uniform_name: string | null): number
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+ export function program_get_uniform_location(handle: Handle, uniform_name: string): number
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  /**
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  * Links a program making it ready for use. Note that calling this
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  * function is optional. If it is not called the program will
@@ -1175,8 +1175,8 @@ export function program_set_uniform_int(program: Handle, uniform_location: numbe
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  export function program_set_uniform_matrix(program: Handle, uniform_location: number, dimensions: number, transpose: boolean, value: number[]): void
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  export function scanout_error_quark(): GLib.Quark
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  export function set_tracing_disabled_on_thread(main_context: GLib.MainContext): void
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- export function set_tracing_enabled_on_thread(main_context: GLib.MainContext, group: string | null, filename: string | null): void
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- export function set_tracing_enabled_on_thread_with_fd(main_context: GLib.MainContext, group: string | null, fd: number): void
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+ export function set_tracing_enabled_on_thread(main_context: GLib.MainContext, group: string, filename: string): void
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+ export function set_tracing_enabled_on_thread_with_fd(main_context: GLib.MainContext, group: string, fd: number): void
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  /**
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  * Retrieves the type of a shader #CoglHandle
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  * @param handle #CoglHandle for a shader.
@@ -1193,7 +1193,7 @@ export function shader_get_type(handle: Handle): ShaderType
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  * @param shader #CoglHandle for a shader.
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  * @param source Shader source.
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  */
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- export function shader_source(shader: Handle, source: string | null): void
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+ export function shader_source(shader: Handle, source: string): void
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  export function texture_error_quark(): number
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  /**
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  * Creates a #CoglTexture from a #CoglBitmap.
@@ -1222,8 +1222,8 @@ export function texture_new_from_data(width: number, height: number, flags: Text
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  * @param internal_format the #CoglPixelFormat to use for the GPU storage of the texture. If %COGL_PIXEL_FORMAT_ANY is given then a premultiplied format similar to the format of the source data will be used. The default blending equations of Cogl expect premultiplied color data; the main use of passing a non-premultiplied format here is if you have non-premultiplied source data and are going to adjust the blend mode (see cogl_material_set_blend()) or use the data for something other than straight blending.
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  * @returns A newly created #CoglTexture or %NULL on failure
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  */
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- export function texture_new_from_file(filename: string | null, flags: TextureFlags, internal_format: PixelFormat): Texture
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- export function trace_describe(head: TraceHead, description: string | null): void
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+ export function texture_new_from_file(filename: string, flags: TextureFlags, internal_format: PixelFormat): Texture
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+ export function trace_describe(head: TraceHead, description: string): void
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  export function trace_end(head: TraceHead): void
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  /**
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  * A callback function to use for cogl_debug_object_foreach_type().
@@ -1339,7 +1339,7 @@ export interface Texture extends Object {
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  * @param key name of the key for that association
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  * @returns the data if found, or %NULL if no such data exists.
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  */
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- get_data(key: string | null): any | null
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+ get_data(key: string): any | null
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  /**
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  * Queries the GL handles for a GPU side texture through its #CoglTexture.
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  *
@@ -1469,7 +1469,7 @@ export interface Texture extends Object {
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  * @param key name of the key
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  * @param data data to associate with that key
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  */
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- set_data(key: string | null, data: any | null): void
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+ set_data(key: string, data: any | null): void
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  /**
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  * Affects the internal storage format for this texture by specifying
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  * whether red, green and blue color components should be stored as
@@ -1577,7 +1577,7 @@ export class Texture extends GObject.Object {
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  * @param internal_format the #CoglPixelFormat to use for the GPU storage of the texture. If %COGL_PIXEL_FORMAT_ANY is given then a premultiplied format similar to the format of the source data will be used. The default blending equations of Cogl expect premultiplied color data; the main use of passing a non-premultiplied format here is if you have non-premultiplied source data and are going to adjust the blend mode (see cogl_material_set_blend()) or use the data for something other than straight blending.
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  * @returns A newly created #CoglTexture or %NULL on failure
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  */
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- static new_from_file(filename: string | null, flags: TextureFlags, internal_format: PixelFormat): Texture
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+ static new_from_file(filename: string, flags: TextureFlags, internal_format: PixelFormat): Texture
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  static error_quark(): number
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  }
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@@ -1624,7 +1624,7 @@ export class Bitmap extends Object {
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  * @param filename the file to load.
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  * @returns a #CoglBitmap to the new loaded image data, or %NULL if loading the image failed.
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  */
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- static new_from_file(filename: string | null): Bitmap
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+ static new_from_file(filename: string): Bitmap
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  _init(config?: Bitmap.ConstructorProperties): void
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  static error_quark(): number
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  /**
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  * @param filename the file to check
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  * @returns %TRUE if the image was successfully parsed
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  */
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- static get_size_from_file(filename: string | null): [ /* returnType */ boolean, /* width */ number, /* height */ number ]
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+ static get_size_from_file(filename: string): [ /* returnType */ boolean, /* width */ number, /* height */ number ]
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  }
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  export module Context {
@@ -3194,7 +3194,7 @@ export interface Pipeline {
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  * @param uniform_name The name of a uniform
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  * @returns A integer representing the location of the given uniform.
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  */
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- get_uniform_location(uniform_name: string | null): number
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+ get_uniform_location(uniform_name: string): number
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  /**
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  * Queries what user program has been associated with the given
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  * `pipeline` using cogl_pipeline_set_user_program().
@@ -3287,7 +3287,7 @@ export interface Pipeline {
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  * @param blend_string A <link linkend="cogl-Blend-Strings">Cogl blend string</link> describing the desired blend function.
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  * @returns %TRUE if the blend string was successfully parsed, and the described blending is supported by the underlying driver/hardware. If there was an error, %FALSE is returned and @error is set accordingly (if present).
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  */
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- set_blend(blend_string: string | null): boolean
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+ set_blend(blend_string: string): boolean
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  /**
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  * When blending is setup to reference a CONSTANT blend factor then
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  * blending will depend on the constant set with this function.
@@ -3438,7 +3438,7 @@ export interface Pipeline {
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  * @param blend_string A <link linkend="cogl-Blend-Strings">Cogl blend string</link> describing the desired texture combine function.
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  * @returns %TRUE if the blend string was successfully parsed, and the described texture combining is supported by the underlying driver and or hardware. On failure, %FALSE is returned and @error is set
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  */
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- set_layer_combine(layer_index: number, blend_string: string | null): boolean
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+ set_layer_combine(layer_index: number, blend_string: string): boolean
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  /**
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  * When you are using the 'CONSTANT' color source in a layer combine
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  * description then you can use this function to define its value.
@@ -3753,13 +3753,13 @@ export interface Texture2D extends Texture {
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  * @param key name of the key for that association
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  * @returns the data if found, or %NULL if no such data exists.
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  */
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- get_data(key: string | null): any | null
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+ get_data(key: string): any | null
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  /**
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  * Gets a named field from the objects table of associations (see g_object_set_data()).
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  * @param key name of the key for that association
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  * @returns the data if found, or %NULL if no such data exists.
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  */
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- get_data(key: string | null): any | null
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+ get_data(key: string): any | null
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  /**
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  * `texture` a #CoglTexture.
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  * Sets all the pixels for a given mipmap `level` by copying the pixel
@@ -3827,7 +3827,7 @@ export interface Texture2D extends Texture {
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  * @param key name of the key
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  * @param data data to associate with that key
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  */
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- set_data(key: string | null, data: any | null): void
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+ set_data(key: string, data: any | null): void
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  /**
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  * Each object carries around a table of associations from
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  * strings to pointers. This function lets you set an association.
@@ -3842,7 +3842,7 @@ export interface Texture2D extends Texture {
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  * @param key name of the key
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  * @param data data to associate with that key
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  */
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- set_data(key: string | null, data: any | null): void
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+ set_data(key: string, data: any | null): void
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  // Class property signals of Cogl-10.Cogl.Texture2D
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@@ -3929,13 +3929,13 @@ export interface Texture2DSliced extends Texture {
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  * @param key name of the key for that association
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  * @returns the data if found, or %NULL if no such data exists.
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  */
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- get_data(key: string | null): any | null
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+ get_data(key: string): any | null
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  /**
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  * Gets a named field from the objects table of associations (see g_object_set_data()).
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  * @param key name of the key for that association
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  * @returns the data if found, or %NULL if no such data exists.
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  */
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- get_data(key: string | null): any | null
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+ get_data(key: string): any | null
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  /**
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  * `texture` a #CoglTexture.
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  * Sets all the pixels for a given mipmap `level` by copying the pixel
@@ -4003,7 +4003,7 @@ export interface Texture2DSliced extends Texture {
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  * @param key name of the key
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  * @param data data to associate with that key
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  */
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- set_data(key: string | null, data: any | null): void
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+ set_data(key: string, data: any | null): void
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  /**
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  * Each object carries around a table of associations from
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  * strings to pointers. This function lets you set an association.
@@ -4018,7 +4018,7 @@ export interface Texture2DSliced extends Texture {
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  * @param key name of the key
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  * @param data data to associate with that key
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  */
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- set_data(key: string | null, data: any | null): void
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+ set_data(key: string, data: any | null): void
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  // Class property signals of Cogl-10.Cogl.Texture2DSliced
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@@ -4327,7 +4327,7 @@ export interface DebugObjectTypeInfo {
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  * A human readable name for the type.
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  * @field
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  */
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- name: string | null
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+ name: string
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  /**
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  * The number of objects of this type that are
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  * currently in use
@@ -4581,7 +4581,7 @@ export interface TraceHead {
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  // Own fields of Cogl-10.Cogl.TraceHead
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  begin_time: number
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- name: string | null
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+ name: string
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  description: string | null
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  }
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package/cogl-10.d.ts CHANGED
@@ -1105,7 +1105,7 @@ function pixel_format_get_n_planes(format: PixelFormat): number
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  * @param format a #CoglPixelFormat
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  * @returns A string representation of @format.
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  */
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- function pixel_format_to_string(format: PixelFormat): string | null
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+ function pixel_format_to_string(format: PixelFormat): string
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  /**
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  * Attaches a shader to a program object. A program can have multiple
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  * vertex or fragment shaders but only one of them may provide a
@@ -1123,7 +1123,7 @@ function program_attach_shader(program_handle: Handle, shader_handle: Handle): v
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  * @param uniform_name the name of a uniform.
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  * @returns the offset of a uniform in a specified program.
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  */
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- function program_get_uniform_location(handle: Handle, uniform_name: string | null): number
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+ function program_get_uniform_location(handle: Handle, uniform_name: string): number
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  /**
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  * Links a program making it ready for use. Note that calling this
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  * function is optional. If it is not called the program will
@@ -1177,8 +1177,8 @@ function program_set_uniform_int(program: Handle, uniform_location: number, n_co
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  function program_set_uniform_matrix(program: Handle, uniform_location: number, dimensions: number, transpose: boolean, value: number[]): void
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  function scanout_error_quark(): GLib.Quark
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  function set_tracing_disabled_on_thread(main_context: GLib.MainContext): void
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- function set_tracing_enabled_on_thread(main_context: GLib.MainContext, group: string | null, filename: string | null): void
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- function set_tracing_enabled_on_thread_with_fd(main_context: GLib.MainContext, group: string | null, fd: number): void
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+ function set_tracing_enabled_on_thread(main_context: GLib.MainContext, group: string, filename: string): void
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+ function set_tracing_enabled_on_thread_with_fd(main_context: GLib.MainContext, group: string, fd: number): void
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  /**
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  * Retrieves the type of a shader #CoglHandle
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  * @param handle #CoglHandle for a shader.
@@ -1195,7 +1195,7 @@ function shader_get_type(handle: Handle): ShaderType
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  * @param shader #CoglHandle for a shader.
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  * @param source Shader source.
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  */
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- function shader_source(shader: Handle, source: string | null): void
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+ function shader_source(shader: Handle, source: string): void
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  function texture_error_quark(): number
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  /**
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  * Creates a #CoglTexture from a #CoglBitmap.
@@ -1224,8 +1224,8 @@ function texture_new_from_data(width: number, height: number, flags: TextureFlag
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  * @param internal_format the #CoglPixelFormat to use for the GPU storage of the texture. If %COGL_PIXEL_FORMAT_ANY is given then a premultiplied format similar to the format of the source data will be used. The default blending equations of Cogl expect premultiplied color data; the main use of passing a non-premultiplied format here is if you have non-premultiplied source data and are going to adjust the blend mode (see cogl_material_set_blend()) or use the data for something other than straight blending.
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  * @returns A newly created #CoglTexture or %NULL on failure
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  */
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- function texture_new_from_file(filename: string | null, flags: TextureFlags, internal_format: PixelFormat): Texture
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- function trace_describe(head: TraceHead, description: string | null): void
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+ function texture_new_from_file(filename: string, flags: TextureFlags, internal_format: PixelFormat): Texture
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+ function trace_describe(head: TraceHead, description: string): void
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  function trace_end(head: TraceHead): void
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  /**
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  * A callback function to use for cogl_debug_object_foreach_type().
@@ -1341,7 +1341,7 @@ interface Texture extends Object {
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  * @param key name of the key for that association
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  * @returns the data if found, or %NULL if no such data exists.
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  */
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- get_data(key: string | null): any | null
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+ get_data(key: string): any | null
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  /**
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  * Queries the GL handles for a GPU side texture through its #CoglTexture.
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  *
@@ -1471,7 +1471,7 @@ interface Texture extends Object {
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  * @param key name of the key
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  * @param data data to associate with that key
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  */
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- set_data(key: string | null, data: any | null): void
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+ set_data(key: string, data: any | null): void
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  /**
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  * Affects the internal storage format for this texture by specifying
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  * whether red, green and blue color components should be stored as
@@ -1579,7 +1579,7 @@ class Texture extends GObject.Object {
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  * @param internal_format the #CoglPixelFormat to use for the GPU storage of the texture. If %COGL_PIXEL_FORMAT_ANY is given then a premultiplied format similar to the format of the source data will be used. The default blending equations of Cogl expect premultiplied color data; the main use of passing a non-premultiplied format here is if you have non-premultiplied source data and are going to adjust the blend mode (see cogl_material_set_blend()) or use the data for something other than straight blending.
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  * @returns A newly created #CoglTexture or %NULL on failure
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  */
1582
- static new_from_file(filename: string | null, flags: TextureFlags, internal_format: PixelFormat): Texture
1582
+ static new_from_file(filename: string, flags: TextureFlags, internal_format: PixelFormat): Texture
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  static error_quark(): number
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  }
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@@ -1626,7 +1626,7 @@ class Bitmap extends Object {
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  * @param filename the file to load.
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  * @returns a #CoglBitmap to the new loaded image data, or %NULL if loading the image failed.
1628
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  */
1629
- static new_from_file(filename: string | null): Bitmap
1629
+ static new_from_file(filename: string): Bitmap
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  _init(config?: Bitmap.ConstructorProperties): void
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  static error_quark(): number
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  /**
@@ -1635,7 +1635,7 @@ class Bitmap extends Object {
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  * @param filename the file to check
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  * @returns %TRUE if the image was successfully parsed
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  */
1638
- static get_size_from_file(filename: string | null): [ /* returnType */ boolean, /* width */ number, /* height */ number ]
1638
+ static get_size_from_file(filename: string): [ /* returnType */ boolean, /* width */ number, /* height */ number ]
1639
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  }
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1641
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  module Context {
@@ -3196,7 +3196,7 @@ interface Pipeline {
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  * @param uniform_name The name of a uniform
3197
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  * @returns A integer representing the location of the given uniform.
3198
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  */
3199
- get_uniform_location(uniform_name: string | null): number
3199
+ get_uniform_location(uniform_name: string): number
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3200
  /**
3201
3201
  * Queries what user program has been associated with the given
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  * `pipeline` using cogl_pipeline_set_user_program().
@@ -3289,7 +3289,7 @@ interface Pipeline {
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  * @param blend_string A <link linkend="cogl-Blend-Strings">Cogl blend string</link> describing the desired blend function.
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  * @returns %TRUE if the blend string was successfully parsed, and the described blending is supported by the underlying driver/hardware. If there was an error, %FALSE is returned and @error is set accordingly (if present).
3291
3291
  */
3292
- set_blend(blend_string: string | null): boolean
3292
+ set_blend(blend_string: string): boolean
3293
3293
  /**
3294
3294
  * When blending is setup to reference a CONSTANT blend factor then
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  * blending will depend on the constant set with this function.
@@ -3440,7 +3440,7 @@ interface Pipeline {
3440
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  * @param blend_string A <link linkend="cogl-Blend-Strings">Cogl blend string</link> describing the desired texture combine function.
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  * @returns %TRUE if the blend string was successfully parsed, and the described texture combining is supported by the underlying driver and or hardware. On failure, %FALSE is returned and @error is set
3442
3442
  */
3443
- set_layer_combine(layer_index: number, blend_string: string | null): boolean
3443
+ set_layer_combine(layer_index: number, blend_string: string): boolean
3444
3444
  /**
3445
3445
  * When you are using the 'CONSTANT' color source in a layer combine
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3446
  * description then you can use this function to define its value.
@@ -3755,13 +3755,13 @@ interface Texture2D extends Texture {
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  * @param key name of the key for that association
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3756
  * @returns the data if found, or %NULL if no such data exists.
3757
3757
  */
3758
- get_data(key: string | null): any | null
3758
+ get_data(key: string): any | null
3759
3759
  /**
3760
3760
  * Gets a named field from the objects table of associations (see g_object_set_data()).
3761
3761
  * @param key name of the key for that association
3762
3762
  * @returns the data if found, or %NULL if no such data exists.
3763
3763
  */
3764
- get_data(key: string | null): any | null
3764
+ get_data(key: string): any | null
3765
3765
  /**
3766
3766
  * `texture` a #CoglTexture.
3767
3767
  * Sets all the pixels for a given mipmap `level` by copying the pixel
@@ -3829,7 +3829,7 @@ interface Texture2D extends Texture {
3829
3829
  * @param key name of the key
3830
3830
  * @param data data to associate with that key
3831
3831
  */
3832
- set_data(key: string | null, data: any | null): void
3832
+ set_data(key: string, data: any | null): void
3833
3833
  /**
3834
3834
  * Each object carries around a table of associations from
3835
3835
  * strings to pointers. This function lets you set an association.
@@ -3844,7 +3844,7 @@ interface Texture2D extends Texture {
3844
3844
  * @param key name of the key
3845
3845
  * @param data data to associate with that key
3846
3846
  */
3847
- set_data(key: string | null, data: any | null): void
3847
+ set_data(key: string, data: any | null): void
3848
3848
 
3849
3849
  // Class property signals of Cogl-10.Cogl.Texture2D
3850
3850
 
@@ -3931,13 +3931,13 @@ interface Texture2DSliced extends Texture {
3931
3931
  * @param key name of the key for that association
3932
3932
  * @returns the data if found, or %NULL if no such data exists.
3933
3933
  */
3934
- get_data(key: string | null): any | null
3934
+ get_data(key: string): any | null
3935
3935
  /**
3936
3936
  * Gets a named field from the objects table of associations (see g_object_set_data()).
3937
3937
  * @param key name of the key for that association
3938
3938
  * @returns the data if found, or %NULL if no such data exists.
3939
3939
  */
3940
- get_data(key: string | null): any | null
3940
+ get_data(key: string): any | null
3941
3941
  /**
3942
3942
  * `texture` a #CoglTexture.
3943
3943
  * Sets all the pixels for a given mipmap `level` by copying the pixel
@@ -4005,7 +4005,7 @@ interface Texture2DSliced extends Texture {
4005
4005
  * @param key name of the key
4006
4006
  * @param data data to associate with that key
4007
4007
  */
4008
- set_data(key: string | null, data: any | null): void
4008
+ set_data(key: string, data: any | null): void
4009
4009
  /**
4010
4010
  * Each object carries around a table of associations from
4011
4011
  * strings to pointers. This function lets you set an association.
@@ -4020,7 +4020,7 @@ interface Texture2DSliced extends Texture {
4020
4020
  * @param key name of the key
4021
4021
  * @param data data to associate with that key
4022
4022
  */
4023
- set_data(key: string | null, data: any | null): void
4023
+ set_data(key: string, data: any | null): void
4024
4024
 
4025
4025
  // Class property signals of Cogl-10.Cogl.Texture2DSliced
4026
4026
 
@@ -4329,7 +4329,7 @@ interface DebugObjectTypeInfo {
4329
4329
  * A human readable name for the type.
4330
4330
  * @field
4331
4331
  */
4332
- name: string | null
4332
+ name: string
4333
4333
  /**
4334
4334
  * The number of objects of this type that are
4335
4335
  * currently in use
@@ -4583,7 +4583,7 @@ interface TraceHead {
4583
4583
  // Own fields of Cogl-10.Cogl.TraceHead
4584
4584
 
4585
4585
  begin_time: number
4586
- name: string | null
4586
+ name: string
4587
4587
  description: string | null
4588
4588
  }
4589
4589
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@girs/cogl-10",
3
- "version": "10.0.0-3.2.6",
3
+ "version": "10.0.0-3.2.7",
4
4
  "description": "GJS TypeScript type definitions for Cogl-10, generated from library version 10.0.0",
5
5
  "type": "module",
6
6
  "module": "cogl-10.js",
@@ -25,12 +25,12 @@
25
25
  "test:cjs": "NODE_OPTIONS=--max_old_space_size=9216 tsc --noEmit cogl-10.d.cts"
26
26
  },
27
27
  "dependencies": {
28
- "@girs/cairo-1.0": "^1.0.0-3.2.6",
29
- "@girs/gjs": "^3.2.6",
30
- "@girs/gl-1.0": "^1.0.0-3.2.6",
31
- "@girs/glib-2.0": "^2.78.0-3.2.6",
32
- "@girs/gobject-2.0": "^2.78.0-3.2.6",
33
- "@girs/graphene-1.0": "^1.0.0-3.2.6"
28
+ "@girs/cairo-1.0": "^1.0.0-3.2.7",
29
+ "@girs/gjs": "^3.2.7",
30
+ "@girs/gl-1.0": "^1.0.0-3.2.7",
31
+ "@girs/glib-2.0": "^2.78.0-3.2.7",
32
+ "@girs/gobject-2.0": "^2.78.0-3.2.7",
33
+ "@girs/graphene-1.0": "^1.0.0-3.2.7"
34
34
  },
35
35
  "devDependencies": {
36
36
  "typescript": "*"