@ggui-ai/ui-gen 0.16.0 → 0.17.0

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Files changed (101) hide show
  1. package/dist/adapters/generation-dispatch.d.ts +6 -3
  2. package/dist/adapters/generation-dispatch.js +4944 -4239
  3. package/dist/adapters/generation-dispatch.js.map +1 -1
  4. package/dist/adapters/index.js +8 -5
  5. package/dist/adapters/index.js.map +1 -1
  6. package/dist/advanced/index.d.ts +12 -8
  7. package/dist/advanced/index.js +4462 -3726
  8. package/dist/advanced/index.js.map +1 -1
  9. package/dist/blueprint-validator.js +8 -12
  10. package/dist/blueprint-validator.js.map +1 -1
  11. package/dist/boilerplate.d.ts +5 -2
  12. package/dist/boilerplate.js +95 -12
  13. package/dist/boilerplate.js.map +1 -1
  14. package/dist/check/index.d.ts +2 -2
  15. package/dist/check/index.js +2 -0
  16. package/dist/check/index.js.map +1 -1
  17. package/dist/compose.js +1 -1
  18. package/dist/compose.js.map +1 -1
  19. package/dist/{create-ui-generator-CCIeQaEe.d.ts → create-ui-generator-C8Ki9Wz1.d.ts} +18 -2
  20. package/dist/{design-mode-BHEE7flj.d.ts → design-mode-DLufhrNp.d.ts} +0 -6
  21. package/dist/{dispatch-BA5dJcg-.d.ts → dispatch-D2htzi9h.d.ts} +2 -2
  22. package/dist/evaluation/axis-checks/index.d.ts +4 -4
  23. package/dist/evaluation/axis-checks/index.js +297 -13
  24. package/dist/evaluation/axis-checks/index.js.map +1 -1
  25. package/dist/evaluation/axis-checks/registry.d.ts +2 -2
  26. package/dist/evaluation/axis-checks/registry.js +252 -1
  27. package/dist/evaluation/axis-checks/registry.js.map +1 -1
  28. package/dist/evaluation/index.d.ts +160 -8
  29. package/dist/evaluation/index.js +702 -81
  30. package/dist/evaluation/index.js.map +1 -1
  31. package/dist/fragments/index.js +1 -1
  32. package/dist/fragments/index.js.map +1 -1
  33. package/dist/{generate-8L_bc2iP.d.ts → generate-9IeNT4ZY.d.ts} +1 -1
  34. package/dist/harness/check/runtime-render/index.d.ts +3 -2
  35. package/dist/harness/check/runtime-render/index.js +8 -12
  36. package/dist/harness/check/runtime-render/index.js.map +1 -1
  37. package/dist/harness/index.d.ts +3 -2
  38. package/dist/harness/index.js +385 -254
  39. package/dist/harness/index.js.map +1 -1
  40. package/dist/harness/prompts.d.ts +2 -2
  41. package/dist/harness/prompts.js +3 -3
  42. package/dist/harness/prompts.js.map +1 -1
  43. package/dist/harness/result-types.d.ts +3 -3
  44. package/dist/harness/runtime.d.ts +13 -4
  45. package/dist/harness/runtime.js +106 -19
  46. package/dist/harness/runtime.js.map +1 -1
  47. package/dist/harness/types-public.d.ts +13 -2
  48. package/dist/harness/types-public.js +385 -254
  49. package/dist/harness/types-public.js.map +1 -1
  50. package/dist/harness/validator-trace-sink.d.ts +2 -2
  51. package/dist/index.d.ts +29 -7
  52. package/dist/index.js +4465 -3727
  53. package/dist/index.js.map +1 -1
  54. package/dist/patch.d.ts +3 -2
  55. package/dist/{prompts-k6m6reqe.d.ts → prompts-YU9piOgs.d.ts} +12 -46
  56. package/dist/styling-profile-CxfvV48g.d.ts +35 -0
  57. package/dist/tools/get-primitives-ts.d.ts +1 -1
  58. package/dist/tools/get-primitives-ts.js +1 -1
  59. package/dist/tools/get-primitives-ts.js.map +1 -1
  60. package/dist/{types-public-D24JLJgl.d.ts → types-public-DVSssdc-.d.ts} +39 -3
  61. package/dist/validation/index.d.ts +1 -1
  62. package/dist/validation/index.js +1 -1
  63. package/dist/validation/index.js.map +1 -1
  64. package/dist/workflows.d.ts +3 -2
  65. package/package.json +12 -12
  66. package/src/adapters/generation-dispatch.ts +6 -1
  67. package/src/boilerplate/free-design-prompt.ts +7 -0
  68. package/src/boilerplate/hard-sections.ts +16 -1
  69. package/src/boilerplate/styling-profile.ts +166 -0
  70. package/src/boilerplate/system-prompt.ts +20 -8
  71. package/src/check/run-tier0.ts +2 -0
  72. package/src/contract-context.ts +15 -14
  73. package/src/create-harness.ts +4 -0
  74. package/src/create-ui-generator.ts +41 -2
  75. package/src/design-mode.ts +11 -1
  76. package/src/design-system-docs.ts +7 -4
  77. package/src/effort.ts +48 -0
  78. package/src/evaluation/axis-checks/checks/grid.ts +148 -0
  79. package/src/evaluation/axis-checks/checks/universal.ts +244 -0
  80. package/src/evaluation/axis-checks/dispatch.ts +78 -13
  81. package/src/evaluation/axis-checks/helpers.ts +12 -0
  82. package/src/evaluation/axis-checks/registry.ts +2 -0
  83. package/src/evaluation/design-identity.ts +96 -0
  84. package/src/evaluation/index.ts +17 -0
  85. package/src/evaluation/llm-evaluator.ts +13 -1
  86. package/src/evaluation/theme-css.ts +14 -0
  87. package/src/evaluation/types-public.ts +35 -1
  88. package/src/evaluation/visual-evaluator.ts +478 -45
  89. package/src/fragments/render.ts +1 -1
  90. package/src/harness/check/runtime-render/prepare-mockup.ts +18 -11
  91. package/src/harness/coding/init-session.ts +1 -0
  92. package/src/harness/coding/run-coding-turn.ts +6 -14
  93. package/src/harness/coding/run-eval-round.ts +31 -3
  94. package/src/harness/runtime.ts +10 -0
  95. package/src/harness/types-public.ts +11 -0
  96. package/src/index.ts +2 -0
  97. package/src/pin-fixtures.ts +98 -0
  98. package/src/run-check.ts +10 -10
  99. package/src/tools/get-primitives-ts.ts +1 -1
  100. package/src/tools.ts +2 -1
  101. package/src/validation/primitives.ts +1 -1
@@ -31,6 +31,7 @@
31
31
  * Callers who want a lightweight single-shot path can build it
32
32
  * themselves.
33
33
  */
34
+ import type { SingleComponentParams } from './harness/runtime.js';
34
35
  import type {
35
36
  GadgetDescriptor,
36
37
  GenerationError,
@@ -55,6 +56,8 @@ import {
55
56
  } from '@ggui-ai/mcp-server-core';
56
57
  import { createGeneratorTools } from './adapters/index.js';
57
58
  import { dispatchGeneration } from './adapters/generation-dispatch.js';
59
+ import { hasProfile } from './boilerplate/styling-profile.js';
60
+ import { effortDials } from './effort.js';
58
61
  import type { ProviderName } from './adapters/types.js';
59
62
  import type { GenerationResult } from './harness/result-types.js';
60
63
  import {
@@ -67,6 +70,7 @@ import type { RenderingContext } from './contract-context.js';
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70
  import type { DesignMode } from './design-mode.js';
68
71
  import { resolveRoute, applyRouteToEnv } from './adapters/provider-router.js';
69
72
  import type { QualityConfig } from './evaluation/types-public.js';
73
+ import type { EvaluationConfig } from './evaluation/types.js';
70
74
  import type { AgentConfig } from './harness/llm-router.js';
71
75
 
72
76
  /** The slug for the OSS default seed generator. */
@@ -89,6 +93,20 @@ export interface CreateUiGeneratorOptions {
89
93
  readonly maxAttempts?: number;
90
94
  /** Maximum evaluation rounds. */
91
95
  readonly maxEvalRounds?: number;
96
+ /**
97
+ * In-loop LLM evaluation config (ggui#1001). When set, every generation
98
+ * runs the evaluator tiers after the coding leg (`maxRounds` defaults to
99
+ * `maxEvalRounds`) and the harness result carries `evalResult` — the
100
+ * probe verdict a downstream judge reads. Default: none, as today —
101
+ * a serving deployment leaves it unset; offline minting jobs set a round.
102
+ */
103
+ readonly evaluation?: EvaluationConfig;
104
+ /**
105
+ * In-loop visual round config (per-canvas judging, a sample, the
106
+ * stylesheet to render under). Forwarded verbatim; never part of the
107
+ * prompt or the identity. Default: none — the round runs as today.
108
+ */
109
+ readonly visualEvaluation?: SingleComponentParams['visualEvaluation'];
92
110
  /** Quality config controlling eval tiers + improvement behavior. */
93
111
  readonly qualityConfig?: QualityConfig;
94
112
  /**
@@ -208,6 +226,8 @@ export function createUiGenerator(
208
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  enableRuntimeRender = false,
209
227
  maxAttempts,
210
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  maxEvalRounds,
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+ evaluation,
230
+ visualEvaluation,
211
231
  qualityConfig,
212
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  gadgetCatalog,
213
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  disableEnvMutation = false,
@@ -313,6 +333,7 @@ export function createUiGenerator(
313
333
  const promptWithVariance = injectVariance(
314
334
  promptWithRendering,
315
335
  input.variance,
336
+ { profileDeclared: hasProfile(input.profile) },
316
337
  );
317
338
 
318
339
  // Resolve appGadgets by precedence:
@@ -335,6 +356,19 @@ export function createUiGenerator(
335
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  resolvedAppGadgets,
336
357
  );
337
358
 
359
+ // `effort` (ggui#1059): a named level's dials override the
360
+ // deployment's options for THIS generation; absent ⇒ untouched.
361
+ // Prompt bytes never move with it (dials only).
362
+ const dials = effortDials(input.profile?.effort);
363
+ const effectiveMaxAttempts = dials?.maxAttempts ?? maxAttempts;
364
+ const effectiveMaxEvalRounds = dials?.maxEvalRounds ?? maxEvalRounds;
365
+ const effectiveEvaluation =
366
+ dials !== undefined && evaluation !== undefined ? { ...evaluation, maxRounds: dials.maxEvalRounds } : evaluation;
367
+ const effectiveVisualEvaluation =
368
+ dials !== undefined && visualEvaluation !== undefined
369
+ ? { ...visualEvaluation, passThreshold: dials.selfEvalPassThreshold }
370
+ : visualEvaluation;
371
+
338
372
  const result = await dispatchGeneration({
339
373
  provider,
340
374
  userPrompt,
@@ -342,8 +376,10 @@ export function createUiGenerator(
342
376
  tools,
343
377
  ...(input.contract ? { contract: input.contract } : {}),
344
378
  originalPrompt: input.request.prompt,
345
- ...(maxAttempts !== undefined ? { maxAttempts } : {}),
346
- ...(maxEvalRounds !== undefined ? { maxEvalRounds } : {}),
379
+ ...(effectiveMaxAttempts !== undefined ? { maxAttempts: effectiveMaxAttempts } : {}),
380
+ ...(effectiveMaxEvalRounds !== undefined ? { maxEvalRounds: effectiveMaxEvalRounds } : {}),
381
+ ...(effectiveEvaluation !== undefined ? { evaluation: effectiveEvaluation } : {}),
382
+ ...(effectiveVisualEvaluation !== undefined ? { visualEvaluation: effectiveVisualEvaluation } : {}),
347
383
  ...(qualityConfig !== undefined ? { qualityConfig } : {}),
348
384
  ...(resolvedAppGadgets !== undefined
349
385
  ? { appGadgets: resolvedAppGadgets }
@@ -360,6 +396,9 @@ export function createUiGenerator(
360
396
  ...(onRetry !== undefined ? { onRetry } : {}),
361
397
  ...(designMode !== undefined ? { designMode } : {}),
362
398
  ...(canvas !== undefined ? { canvas } : {}),
399
+ ...(input.profile !== undefined ? { profile: input.profile } : {}),
400
+ // Fixture props reach the in-loop probe + visual round only (never the prompt, never identity).
401
+ ...(input.fixtureProps !== undefined ? { fixtureProps: input.fixtureProps } : {}),
363
402
  });
364
403
 
365
404
  onGenerated?.(result);
@@ -77,6 +77,16 @@ export type CanvasDisplayMode = "inline" | "fullscreen";
77
77
  * canvas display mode. Only `chat` and `inline` are the inline card;
78
78
  * everything else is width-governed.
79
79
  */
80
+ /**
81
+ * The display mode a JUDGE canvas stands for (ggui#1100): the inline chat
82
+ * card is `xs-chat-card`; every other canvas is a surface the component
83
+ * owns edge to edge, which the served runtime composes with `fit: 'fill'`
84
+ * — so the judge must too, or it scores a picture the user never sees.
85
+ */
86
+ export function displayModeForCanvas(canvas: CanvasClass): CanvasDisplayMode {
87
+ return canvas === "xs-chat-card" ? "inline" : "fullscreen";
88
+ }
89
+
80
90
  export function canvasDisplayModeForShell(shell: string | undefined): CanvasDisplayMode {
81
91
  return shell === "chat" || shell === "inline" ? "inline" : "fullscreen";
82
92
  }
@@ -177,6 +187,6 @@ export function describeCanvas(canvas: CanvasClass): string {
177
187
  return (
178
188
  `This component renders on the \`${canvas}\` canvas (${d.label}): ` +
179
189
  `${d.minWidthPx}–${d.maxWidthPx}px wide, ${d.host}. ` +
180
- `Design for the whole range — the host may size the iframe anywhere inside it.`
190
+ `Design for the whole range — the host may size the iframe anywhere inside it, and the host owns the height: size to your content, never to the viewport.`
181
191
  );
182
192
  }
@@ -26,7 +26,7 @@ export const DEFAULT_DESIGN_SYSTEM_DOCS = `# Design System - Default Light Theme
26
26
  - var(--ggui-color-primary-300) - #7dd3fc
27
27
  - var(--ggui-color-primary-400) - #38bdf8
28
28
  - var(--ggui-color-primary-500) - #0ea5e9
29
- - var(--ggui-color-primary-600) - #0284c7 (main action color)
29
+ - var(--ggui-color-primary-600) - #0284c7 (main action FILL — buttons, borders, icon fills; accent TEXT takes the link role below)
30
30
  - var(--ggui-color-primary-700) - #0369a1
31
31
  - var(--ggui-color-primary-800) - #075985
32
32
  - var(--ggui-color-primary-900) - #0c4a6e
@@ -42,10 +42,11 @@ These tokens adapt automatically to any theme (light, dark, branded). **ALWAYS u
42
42
  | onContainer | var(--ggui-color-onContainer) | Body text on a card |
43
43
  | elevated | var(--ggui-color-elevated) | Menus, popovers, modals, toasts — floats above a card |
44
44
  | onElevated | var(--ggui-color-onElevated) | Text on an elevated surface |
45
+ | heroGround | var(--ggui-color-heroGround) | A hero / greeting panel's ground — brand-tinted on a light host, the ink pair on a dark one (Card surface="hero") |
46
+ | onHeroGround | var(--ggui-color-onHeroGround) | Text on the hero ground |
45
47
  | sunken | var(--ggui-color-sunken) | Wells, inputs at rest, code blocks — recessed inside a card |
46
48
  | onSunken | var(--ggui-color-onSunken) | Muted / secondary text |
47
- | container | var(--ggui-color-container) | Primary-branded containers |
48
- | onContainer | var(--ggui-color-onContainer) | Text on branded containers |
49
+ | link | var(--ggui-color-link) | Accent TEXT — eyebrows, taglines, links, labels, inline arrows: the brand's readable ink, derived per mode to clear 4.5:1 on the container and the ground |
49
50
  | outline | var(--ggui-color-outline) | Borders, dividers |
50
51
  | outlineVariant | var(--ggui-color-outlineVariant) | Subtle borders |
51
52
 
@@ -54,6 +55,7 @@ These tokens adapt automatically to any theme (light, dark, branded). **ALWAYS u
54
55
  - Body text → \`var(--ggui-color-onContainer)\`
55
56
  - Card/panel background → \`var(--ggui-color-container)\`; recessed wells / inputs → \`var(--ggui-color-sunken)\`
56
57
  - Secondary/muted text → \`var(--ggui-color-onSunken)\`
58
+ - Accent / branded text (eyebrow, tagline, link, label, inline arrow) → \`var(--ggui-color-link)\` or \`<Text tone="emphasized">\` — never a bare \`primary-<stop>\` as a text color
57
59
  - Branded section/header → \`var(--ggui-color-container)\` bg + \`var(--ggui-color-onContainer)\` text
58
60
  - Borders/dividers → \`var(--ggui-color-outline)\` or \`var(--ggui-color-outlineVariant)\`
59
61
 
@@ -172,7 +174,8 @@ Use \`var(--ggui-spacing-N)\` for all padding, gap, and margin values. **Never u
172
174
  - **Layering roles** (ground, container, elevated, sunken + their on* inks; outline): one kind of AREA each — use them for every background/text/border decision; they adapt to any theme
173
175
  - **primary-50/100**: Section backgrounds, highlight strips, card headers
174
176
  - **primary-200/300**: Borders, dividers, focus rings, input outlines
175
- - **primary-500/600**: Icons, links, labels, badges, buttons, CTAs
177
+ - **primary-500/600**: Filled buttons, CTAs, badges, icon fills, active indicators — fills and borders, NOT a text color
178
+ - **link**: Accent TEXT — eyebrows, taglines, links, labels, inline arrows; the brand's readable ink per mode (a bare \`primary-300…600\` as a text color fails tier-0: \`universal.accent_text_ink\`)
176
179
  - **primary-700/800/900**: Headings and text on light primary backgrounds
177
180
  - **neutral-***: Only when you need a specific shade that semantic tokens don't cover
178
181
 
package/src/effort.ts ADDED
@@ -0,0 +1,48 @@
1
+ // The `effort` reader table (ggui#1059, A2). The wire carries ONLY the level
2
+ // name (`generation.profile.effort`, protocol #1058); this table is the
3
+ // cold-gen READER that maps a name onto the harness's dials, versioned here
4
+ // so a level's meaning (and its price line) can move without a wire change.
5
+ //
6
+ // Boundaries, stated once:
7
+ // - `effort` renders NO prompt text — the prompt is byte-identical under any
8
+ // level (`profile-cross.pin.test.ts`). Dials only.
9
+ // - Absent ⇒ the deployment's own options, untouched. The table is applied
10
+ // only when a level is named.
11
+ // - `selfEvalPassThreshold` is the GENERATOR's in-loop visual
12
+ // self-evaluation threshold (`visualEvaluation.passThreshold`). A serving
13
+ // layer's own acceptance bar is a different number and does not move with
14
+ // `effort`.
15
+ // - `modelTier` / `judgeTier` are REQUESTS to the deployment's router
16
+ // (`fast | balanced | premium`), never a model id: a deployment with one
17
+ // key is never promoted by a profile. The harness does not act on them;
18
+ // the caller that owns model selection reads them from this table.
19
+ import type { AppGenerationProfileEffort, ModelTier } from "@ggui-ai/protocol";
20
+
21
+ /** Bump when a level's meaning changes; the price line beside it follows. */
22
+ export const EFFORT_TABLE_VERSION = 1;
23
+
24
+ export interface EffortDials {
25
+ /** Coding-loop turn cap (`maxAttempts`). */
26
+ readonly maxAttempts: number;
27
+ /** Evaluation rounds the harness may spend (`maxEvalRounds`). */
28
+ readonly maxEvalRounds: number;
29
+ /** The generator's in-loop visual self-evaluation threshold, 0–100 — not a serving layer's acceptance bar. */
30
+ readonly selfEvalPassThreshold: number;
31
+ /** Requested coding-model tier — a request to the deployment's router, never a model id. */
32
+ readonly modelTier: ModelTier;
33
+ /** Requested judge-model tier — same nature. */
34
+ readonly judgeTier: ModelTier;
35
+ }
36
+
37
+ export const EFFORT_DIALS: Readonly<Record<AppGenerationProfileEffort, EffortDials>> = {
38
+ low: { maxAttempts: 5, maxEvalRounds: 1, selfEvalPassThreshold: 65, modelTier: "fast", judgeTier: "fast" },
39
+ medium: { maxAttempts: 8, maxEvalRounds: 2, selfEvalPassThreshold: 70, modelTier: "fast", judgeTier: "balanced" },
40
+ high: { maxAttempts: 8, maxEvalRounds: 3, selfEvalPassThreshold: 75, modelTier: "balanced", judgeTier: "balanced" },
41
+ xhigh: { maxAttempts: 10, maxEvalRounds: 3, selfEvalPassThreshold: 80, modelTier: "premium", judgeTier: "balanced" },
42
+ ultra: { maxAttempts: 12, maxEvalRounds: 4, selfEvalPassThreshold: 85, modelTier: "premium", judgeTier: "premium" },
43
+ };
44
+
45
+ /** The dials for a named level; `undefined` when no level is named (the deployment's options stand). */
46
+ export function effortDials(effort: AppGenerationProfileEffort | undefined): EffortDials | undefined {
47
+ return effort === undefined ? undefined : EFFORT_DIALS[effort];
48
+ }
@@ -0,0 +1,148 @@
1
+ // packages/ui-gen/src/evaluation/axis-checks/checks/grid.ts
2
+ //
3
+ // Checks gated on `render=grid`.
4
+ //
5
+ // ── grid.board_columns_side_by_side (ggui#1046) ─────────────────────────
6
+ // A kanban classifies as `render=grid` (the classifier's GRID_RX carries
7
+ // `kanban`), and three of four constrained mints on the candidate-15 image
8
+ // composed the board's columns as a vertical <Stack> of sections — no <Grid>
9
+ // anywhere — then read below the judge's bar; the tier-2 evaluator saw the
10
+ // stacking only as a `warn`, which never costs a fix turn. This check reads
11
+ // the source the way the fix turn must: find the JSX map over the board's
12
+ // columns array and name the layout primitive that ENCLOSES it. <Grid> or
13
+ // <Row> = side by side; <Stack> / <Card> / <Box> / a bare block / nothing =
14
+ // stacked. Stands down in `free` design mode, where the primitive is optional.
15
+
16
+ import type { EvalIssue } from "../../types-public.js";
17
+ import type { AxisCheck, AxisCheckInput } from "../types.js";
18
+ import { axisCheckTraceEnabled, mkIssue } from "../helpers.js";
19
+
20
+ /** Prop names a board's column array goes by. */
21
+ const BOARD_PROP_RX = /^(columns?|lanes?|stages?|lists?|buckets?|swimlanes?)$/i;
22
+ const BOARD_PROMPT_RX = /\b(kanban|board)\b/i;
23
+ /** The names a board's column array goes by, for the prompt and source paths. */
24
+ const BOARD_NAMES = ["columns", "lanes", "stages", "lists", "buckets", "swimlanes"] as const;
25
+ /** Layout primitives whose nesting decides side-by-side vs stacked. */
26
+ const LAYOUT_TAG_RX = /<(\/?)(Grid|Row|Stack|Card|Box|Container|ScrollArea|div|section)\b([^<>]*?)>/g;
27
+ const SIDE_BY_SIDE = new Set(["Grid", "Row"]);
28
+
29
+ interface PropShapeLike {
30
+ type?: string;
31
+ schema?: { type?: string };
32
+ }
33
+
34
+ /** The board prop names the contract declares as arrays. */
35
+ export function boardPropNames(contract: AxisCheckInput["contract"]): string[] {
36
+ const propsField = contract?.propsSpec as { properties?: Record<string, PropShapeLike> } | undefined;
37
+ const properties = propsField?.properties ?? {};
38
+ return Object.entries(properties)
39
+ .filter(([name, p]) => BOARD_PROP_RX.test(name) && (p?.type === "array" || p?.schema?.type === "array"))
40
+ .map(([name]) => name);
41
+ }
42
+
43
+ /**
44
+ * Every JSX map over `name`, by index — an expression-body arrow (`name.map((col) => (<…`)
45
+ * or a block-body one (`name.map((col) => { … return (<…`); the serving deployment's candidate-18 kanban
46
+ * mints composed two of three stacked boards through the block form (ggui#1046), which the
47
+ * first reader never matched.
48
+ */
49
+ function jsxMapPositions(sourceCode: string, name: string): number[] {
50
+ const rx = new RegExp(
51
+ `\\b${name}(?:\\?\\.)?\\.map\\(\\s*\\(?\\s*\\w+(?:\\s*,\\s*\\w+)?\\s*\\)?\\s*=>\\s*(?:\\(?\\s*<|\\{[^{}]{0,600}?\\breturn\\s*\\(?\\s*<)`,
52
+ "g",
53
+ );
54
+ return [...sourceCode.matchAll(rx)].map((m) => m.index ?? 0);
55
+ }
56
+
57
+ /** The layout primitive enclosing `pos`, walked as a tag stack over the source before it. */
58
+ export function enclosingLayoutTag(sourceCode: string, pos: number): string | undefined {
59
+ const stack: string[] = [];
60
+ for (const m of sourceCode.slice(0, pos).matchAll(LAYOUT_TAG_RX)) {
61
+ const closing = m[1] === "/";
62
+ const name = m[2] ?? "";
63
+ const attrs = m[3] ?? "";
64
+ if (closing) {
65
+ if (stack[stack.length - 1] === name) stack.pop();
66
+ continue;
67
+ }
68
+ if (attrs.trimEnd().endsWith("/")) continue; // self-closing
69
+ stack.push(name);
70
+ }
71
+ return stack[stack.length - 1];
72
+ }
73
+
74
+ /** What the check read (ggui#1046): the board names it walked and, per name, every JSX map's enclosing layout tag. */
75
+ export interface BoardRead {
76
+ readonly declared: readonly string[];
77
+ readonly names: readonly string[];
78
+ readonly perName: ReadonlyArray<{ readonly name: string; readonly maps: number; readonly enclosing: readonly string[] }>;
79
+ }
80
+
81
+ /** The board check's own trace line (ggui#1046). */
82
+ export interface BoardColumnsTrace extends BoardRead {
83
+ readonly designMode: string;
84
+ readonly standDown: boolean;
85
+ readonly result: "pass" | "fail" | "stand-down";
86
+ }
87
+
88
+ export function describeBoardRead(input: AxisCheckInput): BoardRead {
89
+ // Which array the board's columns are: the contract names it; else the prompt says
90
+ // "board" / "kanban"; else the SOURCE itself does — a JSX map over a board-shaped name
91
+ // (ggui#1046: on candidate 20 the check flagged every stacked source locally and none on
92
+ // the serving deployment, where the contract and prompt reach it in another shape; the
93
+ // source is the one input every path hands over verbatim).
94
+ const declared = boardPropNames(input.contract);
95
+ const names = declared.length > 0
96
+ ? declared
97
+ : BOARD_PROMPT_RX.test(input.originalPrompt)
98
+ ? [...BOARD_NAMES]
99
+ : BOARD_NAMES.filter((n) => jsxMapPositions(input.sourceCode, n).length > 0);
100
+ const perName = names.map((name) => {
101
+ const positions = jsxMapPositions(input.sourceCode, name);
102
+ return { name, maps: positions.length, enclosing: positions.map((pos) => enclosingLayoutTag(input.sourceCode, pos) ?? "nothing") };
103
+ });
104
+ return { declared, names, perName };
105
+ }
106
+
107
+ /** Board maps composed under something other than <Grid> / <Row>: `[propName, enclosing tag or "nothing"]`. */
108
+ export function findStackedBoardColumns(input: AxisCheckInput): Array<readonly [string, string]> {
109
+ const stacked: Array<readonly [string, string]> = [];
110
+ for (const { name, enclosing } of describeBoardRead(input).perName) {
111
+ for (const tag of enclosing) if (!SIDE_BY_SIDE.has(tag)) stacked.push([name, tag]);
112
+ }
113
+ return stacked;
114
+ }
115
+
116
+ function runBoardColumnsSideBySide(input: AxisCheckInput): EvalIssue[] {
117
+ if (input.compiledCode === null) return [];
118
+ const standDown = input.designMode === "free";
119
+ const stacked = standDown ? [] : findStackedBoardColumns(input);
120
+ if (axisCheckTraceEnabled()) {
121
+ // The check's own line beside the dispatcher's (ggui#1046): what it read, PASS and stand-down included.
122
+ const line: BoardColumnsTrace = {
123
+ ...describeBoardRead(input),
124
+ designMode: input.designMode ?? "constrained",
125
+ standDown,
126
+ result: standDown ? "stand-down" : stacked.length > 0 ? "fail" : "pass",
127
+ };
128
+ console.log(JSON.stringify({ boardColumnsTrace: line }));
129
+ }
130
+ if (stacked.length === 0) return [];
131
+ const [name, tag] = stacked[0]!;
132
+ return [
133
+ mkIssue(
134
+ "grid.board_columns_side_by_side",
135
+ `The board's \`${name}\` are composed under <${tag}> — a vertical stack of column sections; at md and wider the columns must sit side by side.`,
136
+ `Wrap the ${name} map in <Grid columns={{ base: 1, md: ${name}.length }} gap="md"> (each column its own <Stack> of cards); never a <Stack> of column sections.`,
137
+ ),
138
+ ];
139
+ }
140
+
141
+ export const GRID_CHECKS: readonly AxisCheck[] = [
142
+ {
143
+ id: "grid.board_columns_side_by_side",
144
+ axis: "render",
145
+ values: ["grid"],
146
+ run: runBoardColumnsSideBySide,
147
+ },
148
+ ];
@@ -4,6 +4,7 @@
4
4
  // component. Dispatched via a "universal" gate that matches every render
5
5
  // value.
6
6
 
7
+ import { LUCIDE_ICON_NAMES } from "@ggui-ai/design";
7
8
  import type { EvalIssue } from "../../types-public.js";
8
9
  import type { AxisCheck, AxisCheckInput } from "../types.js";
9
10
  import {
@@ -119,7 +120,250 @@ function runPropSeedNoResync(input: AxisCheckInput): EvalIssue[] {
119
120
  return issues;
120
121
  }
121
122
 
123
+ // ── universal.icon_name_known (ggui#1015) ────────────────────────────
124
+ // The Icon primitive renders ONLY its curated Lucide subset; an unknown
125
+ // name renders an empty box. The model reaches for names from the full
126
+ // Lucide set ("sparkles", "arrow-up-right" on the hello frames), so the
127
+ // check flags every string-literal `<Icon name>` outside the subset —
128
+ // the fix turn has `get_available_icons`. Dynamic names (`name={x}`)
129
+ // and emoji/unicode (rendered as text) are outside the check's scope.
130
+
131
+ /** Icon.tsx's resolver rule: exact key, else dashes/underscores stripped + lowercased. */
132
+ const KNOWN_ICON_KEYS: ReadonlySet<string> = new Set(
133
+ LUCIDE_ICON_NAMES.map((n) => n.replace(/[-_]/g, "").toLowerCase()),
134
+ );
135
+
136
+ export function isKnownIconName(name: string): boolean {
137
+ return KNOWN_ICON_KEYS.has(name.replace(/[-_]/g, "").toLowerCase());
138
+ }
139
+
140
+ const ICON_NAME_LITERAL_RX =
141
+ /<Icon\b[^>]*?\bname\s*=\s*(?:"([^"]*)"|'([^']*)'|\{\s*"([^"]*)"\s*\}|\{\s*'([^']*)'\s*\})/g;
142
+
143
+ export function findUnknownIconNames(sourceCode: string): string[] {
144
+ const unknown = new Set<string>();
145
+ for (const m of sourceCode.matchAll(ICON_NAME_LITERAL_RX)) {
146
+ const name = m[1] ?? m[2] ?? m[3] ?? m[4] ?? "";
147
+ if (name.length === 0) continue;
148
+ if (/[^\x20-\x7e]/.test(name)) continue; // emoji / unicode passthrough renders as text
149
+ if (!isKnownIconName(name)) unknown.add(name);
150
+ }
151
+ return [...unknown];
152
+ }
153
+
154
+ function runIconNameKnown(input: AxisCheckInput): EvalIssue[] {
155
+ if (input.compiledCode === null) return [];
156
+ const unknown = findUnknownIconNames(input.sourceCode);
157
+ if (unknown.length === 0) return [];
158
+ const list = unknown.map((n) => `"${n}"`).join(", ");
159
+ return [
160
+ mkIssue(
161
+ "universal.icon_name_known",
162
+ `<Icon name=…> uses ${unknown.length} name(s) outside the design system's Lucide subset: ${list} — an unknown name renders an empty box.`,
163
+ "Call get_available_icons and pick a listed name (kebab-case), or use an emoji directly.",
164
+ ),
165
+ ];
166
+ }
167
+
168
+ // ── universal.accent_text_ink (ggui#1039) ────────────────────────────
169
+ // The brand ladder's mid stops (300–600) are FILL colours. On a
170
+ // low-saturation brand the 600 stop is mid-grey on the surface, and every
171
+ // one of four brand-directed hello frames painted its eyebrow and inline
172
+ // arrows with it — two of them at 3.5:1 and 2.91:1 on the ground. Accent
173
+ // TEXT is the theme's readable ink `--ggui-color-link` (derived per mode to
174
+ // clear 4.5:1, ggui#1035) or `<Text tone="emphasized">`; `link` resolves to
175
+ // the very same 600 wherever 600 already reads, so the fix never regresses a
176
+ // saturated brand. Out of scope by design: tints as text (50–200 — the
177
+ // on-fill idiom, `primary-50` on a `primary-600` bubble) and the deep stops
178
+ // (700–900 — text on a light primary tint), both documented uses. Matches the
179
+ // `color` property in every spelling the model writes — JSX prop, style
180
+ // object (source and compiled), CSS declaration — and never a compound
181
+ // property (`backgroundColor`, `border-color`, `accent-color`).
182
+
183
+ const LADDER_STOP_AS_TEXT_RX =
184
+ /(?<![\w-])color\s*(?:=\s*\{?\s*|:\s*)["'`]?\s*var\(--ggui-color-primary-(\d{2,3})\s*[,)]/g;
185
+ const TEXT_INK_STOP_MIN = 300;
186
+ const TEXT_INK_STOP_MAX = 600;
187
+
188
+ /** Distinct `primary-<stop>` tokens (300–600) the source paints as a text `color`, in source order. */
189
+ export function findLadderStopsAsText(sourceCode: string): string[] {
190
+ const found = new Set<string>();
191
+ for (const m of sourceCode.matchAll(LADDER_STOP_AS_TEXT_RX)) {
192
+ const digits = m[1] ?? "";
193
+ const stop = Number(digits);
194
+ if (stop >= TEXT_INK_STOP_MIN && stop <= TEXT_INK_STOP_MAX) found.add(`primary-${digits}`);
195
+ }
196
+ return [...found];
197
+ }
198
+
199
+ function runAccentTextInk(input: AxisCheckInput): EvalIssue[] {
200
+ if (input.compiledCode === null) return [];
201
+ const stops = findLadderStopsAsText(input.sourceCode);
202
+ if (stops.length === 0) return [];
203
+ const list = stops.map((s) => `\`${s}\``).join(", ");
204
+ return [
205
+ mkIssue(
206
+ "universal.accent_text_ink",
207
+ `Text is painted with a brand-ladder fill stop as its color (${list}) — on a low-saturation brand these stops are mid-grey on the surface and the text fails readability.`,
208
+ 'Accent text (eyebrows, taglines, links, labels, inline arrows) takes var(--ggui-color-link) or <Text tone="emphasized">; body text takes var(--ggui-color-onContainer); keep primary-* stops on fills and borders.',
209
+ ),
210
+ ];
211
+ }
212
+
213
+ // ── universal.scoped_surface_owns_ground (ggui#1047) ─────────────────
214
+ // A SCOPED surface — `surface="inverted"` or `"hero"` on Card / Box — owns its
215
+ // ground: the primitive paints it, the scope rule swaps every ink beneath it.
216
+ // The served Mosaic hello repainted an inverted card's ground with the page's
217
+ // (`style={{ background: 'var(--ggui-color-ground)' }}`) and its hero text
218
+ // read 1:1 — the swapped inks over a ground the scope did not own. The design
219
+ // package now strips that background at render; this check makes the fix turn
220
+ // remove it at the source, so the author's intent never silently vanishes.
221
+ // Stands down in `free` design mode (the primitive is optional there).
222
+
223
+ const SCOPED_SURFACE_TAG_RX = /<(Card|Box)\b([^<>]*?)surface\s*=\s*["'](inverted|hero)["']([^<>]*?)>/g;
224
+ const STYLE_BACKGROUND_RX = /\bstyle\s*=\s*\{\{[^}]*\b(background|backgroundColor|backgroundImage)\s*:/;
225
+
226
+ /** `[tag, surface]` for every scoped Card / Box whose own `style` sets a background. */
227
+ export function findScopedSurfaceBackgrounds(sourceCode: string): Array<readonly [string, string]> {
228
+ const hits: Array<readonly [string, string]> = [];
229
+ for (const m of sourceCode.matchAll(SCOPED_SURFACE_TAG_RX)) {
230
+ const attrs = `${m[2] ?? ""} ${m[4] ?? ""}`;
231
+ if (STYLE_BACKGROUND_RX.test(attrs)) hits.push([m[1] ?? "", m[3] ?? ""]);
232
+ }
233
+ return hits;
234
+ }
235
+
236
+ function runScopedSurfaceOwnsGround(input: AxisCheckInput): EvalIssue[] {
237
+ if (input.compiledCode === null) return [];
238
+ if (input.designMode === "free") return [];
239
+ const hits = findScopedSurfaceBackgrounds(input.sourceCode);
240
+ if (hits.length === 0) return [];
241
+ const [tag, surface] = hits[0]!;
242
+ return [
243
+ mkIssue(
244
+ "universal.scoped_surface_owns_ground",
245
+ `<${tag} surface="${surface}"> sets its own background in style — a scoped surface owns its ground; repainting it puts the scope's swapped inks over the wrong ground (ink on ink).`,
246
+ `Remove the background from that ${tag}'s style — surface="${surface}" paints the ground; pick another surface if a different ground is wanted.`,
247
+ ),
248
+ ];
249
+ }
250
+
251
+ // ── universal.caps_label_invented (ggui#1075 Track A) ─────────────────
252
+ // A caps label (`<Text caps>` — the eyebrow / kicker / overline treatment)
253
+ // whose entire content is a string literal is copy the model INVENTED: the
254
+ // contract carries no such member, so nothing the agent sends can change
255
+ // it, and every served card wears it ("LET'S BEGIN", "WELCOME" — 59 of 63
256
+ // generated sources in one sample, none bound to a prop). Copy comes from the
257
+ // props; a caps label exists only when a prop supplies its text. A label
258
+ // whose content is an expression (`{props.section}`, `{label ?? …}`) is
259
+ // bound and passes; a `<Text caps>` with no text children is not a label.
260
+ const CAPS_TEXT_RX = /<Text\b(?=[^>]*\bcaps\b)[^>]*>([\s\S]*?)<\/Text>/g;
261
+
262
+ /** Every `<Text caps>` whose content is nothing but literal text: `[literal]`. */
263
+ export function findInventedCapsLabels(sourceCode: string): string[] {
264
+ const out: string[] = [];
265
+ for (const m of sourceCode.matchAll(CAPS_TEXT_RX)) {
266
+ const inner = (m[1] ?? "").trim();
267
+ if (inner.length === 0) continue;
268
+ if (inner.includes("{")) continue; // bound to an expression — the props speak
269
+ out.push(inner.replace(/\s+/g, " ").slice(0, 60));
270
+ }
271
+ return out;
272
+ }
273
+
274
+ function runCapsLabelInvented(input: AxisCheckInput): EvalIssue[] {
275
+ if (input.compiledCode === null) return [];
276
+ const invented = findInventedCapsLabels(input.sourceCode);
277
+ if (invented.length === 0) return [];
278
+ const list = invented.map((t) => `"${t}"`).join(", ");
279
+ return [
280
+ mkIssue(
281
+ "universal.caps_label_invented",
282
+ `${invented.length} caps label(s) carry invented copy the props do not supply: ${list} — an eyebrow, kicker or overline the agent cannot change is chatter on every render.`,
283
+ "Remove the label, or bind its text to a prop (`<Text caps>{props.section}</Text>`); copy comes from the contract, never from the component.",
284
+ ),
285
+ ];
286
+ }
287
+
288
+ // ── universal.viewport_sized (ggui#1075 Track A/B, receipted on #1096) ─
289
+ // An element sized to the viewport — `100vh` / `100dvh` / `100svh` / `100lvh`
290
+ // (bare or inside `calc()`) as a `height` / `min-height`, or the `h-screen` /
291
+ // `min-h-screen` utility classes. The frame owns the height: a content-sized
292
+ // frame is measured FROM the content, so a viewport-sized root can never
293
+ // shrink and grows the frame on every re-measure; under fullscreen the frame
294
+ // already stretches the root to its height. 20 of 48 minted cells in one
295
+ // sample carried `minHeight: "100vh"` on their root — one an inline chat
296
+ // card told "compact". A `max-height` cap on a scroll region is not sizing
297
+ // and passes; so do `height: 100%`, `flex: 1` and pixel heights.
298
+ // The unit, with a `calc(…)` wrapper closed when present — so the quoted
299
+ // snippet reads whole (`height: "calc(100dvh - 64px)"`).
300
+ const VIEWPORT_UNIT = String.raw`(?:calc\(\s*)?100(?:vh|dvh|svh|lvh)\b(?:[^)"'\x60;\n]*\))?`;
301
+ const VIEWPORT_STYLE_OBJECT_RX = new RegExp(
302
+ String.raw`\b(?:minHeight|height|minBlockSize|blockSize)\s*:\s*["'\x60]\s*${VIEWPORT_UNIT}["'\x60]?`,
303
+ "g",
304
+ );
305
+ const VIEWPORT_CSS_RX = new RegExp(
306
+ String.raw`(?<![\w-])(?:min-)?(?:height|block-size)\s*:\s*${VIEWPORT_UNIT}`,
307
+ "g",
308
+ );
309
+ const VIEWPORT_CLASS_RX = /(?<![\w-])(?:min-)?h-(?:screen|dvh|svh|lvh)\b/g;
310
+
311
+ /** Every viewport-sized height in the source, as written (trimmed, ≤ 60 chars), in order. */
312
+ export function findViewportSizing(sourceCode: string): string[] {
313
+ const hits: Array<{ at: number; text: string }> = [];
314
+ for (const rx of [VIEWPORT_STYLE_OBJECT_RX, VIEWPORT_CSS_RX, VIEWPORT_CLASS_RX]) {
315
+ for (const m of sourceCode.matchAll(rx)) {
316
+ hits.push({ at: m.index ?? 0, text: m[0].replace(/\s+/g, " ").trim().slice(0, 60) });
317
+ }
318
+ }
319
+ return hits.sort((a, b) => a.at - b.at).map((h) => h.text);
320
+ }
321
+
322
+ function runViewportSized(input: AxisCheckInput): EvalIssue[] {
323
+ if (input.compiledCode === null) return [];
324
+ const sized = findViewportSizing(input.sourceCode);
325
+ if (sized.length === 0) return [];
326
+ const list = sized.map((t) => "`" + t + "`").join(", ");
327
+ return [
328
+ mkIssue(
329
+ "universal.viewport_sized",
330
+ `${sized.length} element(s) are sized to the viewport: ${list} — the frame owns the height; a content-sized frame is measured from the content, so a viewport-sized root never shrinks and grows the frame on every re-measure.`,
331
+ "Remove the viewport height — size to content, never to the viewport. Under fullscreen the frame stretches your root already (centre inside it with `display: flex; flex-direction: column; justify-content: center`); to fill a parent that has a height use `height: 100%` or `flex: 1`.",
332
+ ),
333
+ ];
334
+ }
335
+
122
336
  export const UNIVERSAL_CHECKS: readonly AxisCheck[] = [
337
+ {
338
+ id: "universal.icon_name_known",
339
+ axis: "render",
340
+ values: ALL_RENDER_VALUES,
341
+ run: runIconNameKnown,
342
+ },
343
+ {
344
+ id: "universal.caps_label_invented",
345
+ axis: "render",
346
+ values: ALL_RENDER_VALUES,
347
+ run: runCapsLabelInvented,
348
+ },
349
+ {
350
+ id: "universal.viewport_sized",
351
+ axis: "render",
352
+ values: ALL_RENDER_VALUES,
353
+ run: runViewportSized,
354
+ },
355
+ {
356
+ id: "universal.accent_text_ink",
357
+ axis: "render",
358
+ values: ALL_RENDER_VALUES,
359
+ run: runAccentTextInk,
360
+ },
361
+ {
362
+ id: "universal.scoped_surface_owns_ground",
363
+ axis: "render",
364
+ values: ALL_RENDER_VALUES,
365
+ run: runScopedSurfaceOwnsGround,
366
+ },
123
367
  {
124
368
  id: "universal.prop_coverage",
125
369
  axis: "render",