@ggui-ai/ui-gen 0.14.0 → 0.16.0

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Files changed (102) hide show
  1. package/dist/adapters/generation-dispatch.d.ts +21 -4
  2. package/dist/adapters/generation-dispatch.js +915 -351
  3. package/dist/adapters/generation-dispatch.js.map +1 -1
  4. package/dist/adapters/index.js +28 -23
  5. package/dist/adapters/index.js.map +1 -1
  6. package/dist/advanced/index.d.ts +17 -12
  7. package/dist/advanced/index.js +968 -375
  8. package/dist/advanced/index.js.map +1 -1
  9. package/dist/boilerplate.d.ts +16 -1
  10. package/dist/boilerplate.js +579 -245
  11. package/dist/boilerplate.js.map +1 -1
  12. package/dist/check/index.d.ts +17 -3
  13. package/dist/check/index.js +34 -26
  14. package/dist/check/index.js.map +1 -1
  15. package/dist/{create-ui-generator-D6TKuv9V.d.ts → create-ui-generator-CCIeQaEe.d.ts} +77 -10
  16. package/dist/design-mode-BHEE7flj.d.ts +67 -0
  17. package/dist/{dispatch-BuZfTh9r.d.ts → dispatch-BA5dJcg-.d.ts} +4 -1
  18. package/dist/evaluation/axis-checks/index.d.ts +4 -3
  19. package/dist/evaluation/axis-checks/index.js +3 -1
  20. package/dist/evaluation/axis-checks/index.js.map +1 -1
  21. package/dist/evaluation/axis-checks/registry.d.ts +2 -1
  22. package/dist/evaluation/axis-checks/registry.js +1 -0
  23. package/dist/evaluation/axis-checks/registry.js.map +1 -1
  24. package/dist/evaluation/index.d.ts +143 -3
  25. package/dist/evaluation/index.js +3866 -92
  26. package/dist/evaluation/index.js.map +1 -1
  27. package/dist/{generate-BTfvELgl.d.ts → generate-8L_bc2iP.d.ts} +10 -1
  28. package/dist/harness/check/runtime-render/index.d.ts +2 -1
  29. package/dist/harness/index.d.ts +2 -1
  30. package/dist/harness/index.js +589 -248
  31. package/dist/harness/index.js.map +1 -1
  32. package/dist/harness/llm-trace-sink.d.ts +3 -3
  33. package/dist/harness/llm-trace-sink.js.map +1 -1
  34. package/dist/harness/prompts.d.ts +2 -1
  35. package/dist/harness/prompts.js +3 -0
  36. package/dist/harness/prompts.js.map +1 -1
  37. package/dist/harness/result-types.d.ts +17 -5
  38. package/dist/harness/result-types.js.map +1 -1
  39. package/dist/harness/runtime.d.ts +19 -3
  40. package/dist/harness/runtime.js +602 -261
  41. package/dist/harness/runtime.js.map +1 -1
  42. package/dist/harness/types-public.d.ts +28 -1
  43. package/dist/harness/types-public.js +589 -248
  44. package/dist/harness/types-public.js.map +1 -1
  45. package/dist/harness/validator-trace-sink.d.ts +2 -1
  46. package/dist/index.d.ts +8 -4
  47. package/dist/index.js +975 -373
  48. package/dist/index.js.map +1 -1
  49. package/dist/patch.d.ts +2 -1
  50. package/dist/{prompts-BVhtH3M1.d.ts → prompts-k6m6reqe.d.ts} +11 -1
  51. package/dist/providers/index.d.ts +2 -2
  52. package/dist/providers/index.js.map +1 -1
  53. package/dist/tools/get-primitives-ts.d.ts +1 -1
  54. package/dist/tools/get-primitives-ts.js +1 -1
  55. package/dist/tools/get-primitives-ts.js.map +1 -1
  56. package/dist/{types-public-CkNWEov9.d.ts → types-public-D24JLJgl.d.ts} +49 -5
  57. package/dist/validation/index.d.ts +1 -1
  58. package/dist/validation/index.js +4 -4
  59. package/dist/validation/index.js.map +1 -1
  60. package/dist/workflows.d.ts +2 -1
  61. package/package.json +12 -12
  62. package/src/adapters/generation-dispatch.ts +57 -4
  63. package/src/adapters/provider-router.ts +7 -6
  64. package/src/adapters/tools.ts +5 -5
  65. package/src/advanced/generator.ts +11 -10
  66. package/src/advanced/index.ts +5 -4
  67. package/src/boilerplate/free-design-prompt.ts +329 -0
  68. package/src/boilerplate/generate.ts +10 -1
  69. package/src/boilerplate/hard-sections.ts +242 -0
  70. package/src/boilerplate/render.ts +32 -8
  71. package/src/boilerplate/system-prompt.ts +81 -229
  72. package/src/boilerplate/templates/base-free.tsx.tmpl +24 -0
  73. package/src/check/run-tier0.ts +80 -20
  74. package/src/check/type-checker.ts +12 -2
  75. package/src/coding-agent/tools.ts +8 -2
  76. package/src/contract-context.ts +28 -0
  77. package/src/create-harness.ts +11 -0
  78. package/src/create-ui-generator.ts +71 -25
  79. package/src/design-mode.ts +182 -0
  80. package/src/design-system-docs.ts +17 -13
  81. package/src/evaluation/axis-checks/dispatch.ts +4 -0
  82. package/src/evaluation/axis-checks/extras.ts +5 -0
  83. package/src/evaluation/cost-tracker.ts +2 -3
  84. package/src/evaluation/index.ts +46 -2
  85. package/src/evaluation/llm-evaluator.ts +77 -21
  86. package/src/evaluation/types-public.ts +103 -8
  87. package/src/evaluation/visual-evaluator.ts +301 -29
  88. package/src/harness/coding/dupe-break.ts +0 -0
  89. package/src/harness/coding/init-session.ts +1 -0
  90. package/src/harness/coding/run-coding-turn.ts +3 -0
  91. package/src/harness/coding/run-eval-round.ts +15 -2
  92. package/src/harness/llm-trace-sink.ts +3 -3
  93. package/src/harness/result-types.ts +15 -3
  94. package/src/harness/runtime.ts +18 -0
  95. package/src/harness/types-public.ts +27 -0
  96. package/src/index.ts +26 -0
  97. package/src/internal/extract-call-signatures.ts +2 -2
  98. package/src/providers/bedrock.ts +4 -4
  99. package/src/run-check.ts +1 -0
  100. package/src/tools/get-primitives-ts.ts +1 -1
  101. package/src/validation/allowed-imports.ts +8 -2
  102. package/src/validation/primitives.ts +1 -1
package/dist/index.js CHANGED
@@ -2,7 +2,8 @@ import { z } from 'zod';
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  import * as esbuild2 from 'esbuild';
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  import { build } from 'esbuild';
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  import Anthropic from '@anthropic-ai/sdk';
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- import { classifyUi, MODEL_REGISTRY, listContractGadgets, HOOK_NAME_RE, DANGEROUS_PATTERNS as DANGEROUS_PATTERNS$1, STDLIB_GADGETS_PACKAGE, resolveAppGadgets } from '@ggui-ai/protocol';
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+ import { getCssTokens, FORBIDDEN_IMPORT_SPECIFIERS } from '@ggui-ai/design/rendering';
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+ import { classifyUi, MODEL_REGISTRY, listContractGadgets, HOOK_NAME_RE, modelRefOfRoute, isGeneratorId, DANGEROUS_PATTERNS as DANGEROUS_PATTERNS$1, STDLIB_GADGETS_PACKAGE, resolveAppGadgets } from '@ggui-ai/protocol';
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  import fs, { mkdirSync, writeFileSync, unlinkSync, existsSync, readFileSync, rm, createReadStream, createWriteStream } from 'fs';
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  import { contentHash } from '@ggui-ai/protocol/content-hash';
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  import ts7 from 'typescript';
@@ -18,7 +19,6 @@ import { tmpdir } from 'os';
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  import { Readable } from 'stream';
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  import { pipeline } from 'stream/promises';
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  import { createBrotliDecompress, createUnzip } from 'zlib';
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- import { getCssTokens } from '@ggui-ai/design/rendering';
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  import { parseGeneratorSlug, formatGeneratorSlug, isValidGeneratorSlug } from '@ggui-ai/mcp-server-core';
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  import git from 'isomorphic-git';
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  import { Volume, createFsFromVolume } from 'memfs';
@@ -1403,7 +1403,7 @@ var init_raw4 = __esm({
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  var PRIMITIVES_DOCUMENTATION, VALID_PRIMITIVES;
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  var init_primitives = __esm({
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  "src/validation/primitives.ts"() {
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- PRIMITIVES_DOCUMENTATION = "# ggui Primitives & Design System Reference\n\n> You are a world-class UI engineer working with ggui's component library for the first time.\n> This reference documents every available component, prop, and convention.\n> Components handle theming automatically via built-in variants \u2014 pick the right variant and the theme does the rest.\n> For custom styling beyond variants, use CSS variables: var(--ggui-*, fallback).\n\n## Primitives\n\nImport: `import { Component } from '@ggui-ai/design'`\n\n### Container\n\nContainer -- Width-constrained wrapper that centers content horizontally.\n\nRenders a `<div>` with `width: 100%` and a `maxWidth` constraint.\nWhen `center` is true (the default), applies `margin: 0 auto`.\nNo background, border, or shadow -- use Card for visual containment.\n\nCSS variables used: none (pure layout primitive).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| maxWidth | `'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| '3xl' \\| 'full' \\| string` | `'lg'` | Maximum width constraint. Accepts a preset token or any CSS width string. - `'xs'` -- 320px - `'sm'` -- 480px - `'md'` -- 640px - `'lg'` -- 768px - `'xl'` -- 1024px - `'2xl'` -- 1280px - `'3xl'` -- 1536px - `'full'` -- 100% Custom strings (e.g., `'900px'`, `'60ch'`) are passed through as-is. |\n| center | `boolean` | `true` | Whether to center the container horizontally via `margin: 0 auto`. |\n| padding | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `undefined (no padding)` | Padding applied to all sides. Prefer a spacing-scale name (`'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl'`) \u2014 each resolves to the matching `--ggui-spacing-*` token. A number is treated as pixels; any other string is passed through as a raw CSS value. |\n\n**Example:**\n```tsx\n<Container maxWidth=\"xl\" padding=\"var(--ggui-spacing-6)\">\n <Stack gap=\"var(--ggui-spacing-4)\">\n <Heading level={1}>Dashboard</Heading>\n <Card shadow=\"md\" padding=\"var(--ggui-spacing-5)\">\n <Text>Welcome back!</Text>\n </Card>\n </Stack>\n</Container>\n```\n\n### Card\n\nCard -- Container with background, shadow, and optional border.\n\nRenders a `<div>` with:\n- Background: `var(--ggui-color-surface)`\n- Border (when enabled): `1px solid var(--ggui-color-outlineVariant)`\n- Shadow and radius controlled by design tokens via CSS variables.\n- No built-in transitions.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| padding | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `'lg'` | Padding applied to all sides. Prefer a spacing-scale name (`'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl'`) \u2014 each resolves to the matching `--ggui-spacing-*` token. A number is treated as pixels; any other string is passed through as a raw CSS value. |\n| shadow | `'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl'` | `'sm'` | Shadow elevation level. Maps to design tokens: - `'none'` -- no shadow - `'sm'` -- var(--ggui-shape-shadow-sm) -- subtle, default - `'md'` -- var(--ggui-shape-shadow-md) -- dialogs, emphasized sections - `'lg'` -- var(--ggui-shape-shadow-lg) -- floating panels - `'xl'` -- var(--ggui-shape-shadow-xl) -- popovers, modals |\n| border | `boolean` | `true` | Whether to render a 1px border using `var(--ggui-color-outlineVariant)`. |\n| radius | `'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| number \\| string` | `'lg'` | Corner radius. Prefer a radius-scale name (`'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl'`) \u2014 each resolves to the matching `--ggui-shape-radius-*` token. A number is treated as pixels; any other string is passed through as a raw CSS value. |\n| surface | `'default' \\| 'elevated' \\| 'sunken' \\| 'accent' \\| 'inverted' \\| 'transparent'` | `'default'` | Semantic surface slot. Same vocabulary as ; see that prop's docs for the full slot table. Default Card surface is `'default'` (the active theme's `--ggui-color-surface`); pair with `shadow=\"md\"\\|\"lg\"` for elevated cards, or use `'inverted'` for a dark testimonial-style card on a light theme. |\n\n**Example:**\n```tsx\n<Card shadow=\"md\" padding=\"lg\" radius=\"lg\">\n <Stack gap=\"md\">\n <Text size=\"sm\" weight=\"medium\">Settings</Text>\n <Input label=\"Name\" value={name} onChange={setName} />\n <Button variant=\"primary\">Save</Button>\n </Stack>\n</Card>\n```\n\n### Stack\n\nStack -- Flexbox layout primitive for arranging children along a single axis.\n\nRenders a `<div>` with `display: flex`. Default layout is vertical (column).\nAll flex shorthand values (`align`, `justify`, `wrap`) are abstracted into\nsemantic prop names.\n\nCSS variables used: none (pure layout primitive).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| direction | `'vertical' \\| 'horizontal'` | `'vertical'` | Main axis direction. - `'vertical'` -- `flex-direction: column` - `'horizontal'` -- `flex-direction: row` |\n| gap | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `'sm'` | Gap between children. Prefer a spacing-scale name (`'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl'`) \u2014 each resolves to the matching `--ggui-spacing-*` token. A number is treated as pixels; any other string is passed through as a raw CSS value. |\n| align | `'start' \\| 'center' \\| 'end' \\| 'stretch'` | `'stretch'` | Cross-axis alignment (maps to `align-items`). - `'start'` -- flex-start - `'center'` -- center - `'end'` -- flex-end - `'stretch'` -- stretch (children fill cross-axis) |\n| justify | `'start' \\| 'center' \\| 'end' \\| 'between' \\| 'around' \\| 'evenly'` | `'start'` | Main-axis content distribution (maps to `justify-content`). - `'start'` -- flex-start - `'center'` -- center - `'end'` -- flex-end - `'between'` -- space-between - `'around'` -- space-around - `'evenly'` -- space-evenly |\n| wrap | `boolean` | `false` | Whether children wrap to the next line when they overflow. Maps to `flex-wrap: wrap` when true. |\n\n**Example:**\n```tsx\n<Stack gap=\"lg\" align=\"center\">\n <Heading level={2}>Profile</Heading>\n <Text>Edit your account details below.</Text>\n <Stack direction=\"horizontal\" gap=\"sm\" justify=\"end\">\n <Button variant=\"ghost\">Cancel</Button>\n <Button variant=\"primary\">Save</Button>\n </Stack>\n</Stack>\n```\n\n### Grid\n\nGrid -- 2-D layout primitive. Arranges children into rows AND\ncolumns; reach for it when Stack/Row's single-axis flow isn't\nenough (card galleries, dashboards, stat grids).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| columns | `number \\| ResponsiveColumns` | `2` | Column count. Three forms: - a number \u2014 that many equal columns at every width (`columns={3}`); - a map \u2014 explicit counts per breakpoint (`columns={{ base: 1, md: 3 }}` = 1 column on mobile, 3 from `md`). Use this when the request names exact per-breakpoint counts (\"3 per row on desktop, 1 on mobile\"). Ignored entirely when `minColumnWidth` is set. |\n| gap | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `'md'` | Gap between cells. Prefer a spacing-scale name (`'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl'`); a number is pixels. |\n| minColumnWidth | `number \\| string` | `undefined (use `columns`)` | When set, the grid becomes responsive \u2014 it fits as many equal columns as possible, each at least this wide, and `columns` is ignored. A number is treated as pixels. |\n\n**Example:**\n```tsx\n<Grid columns={3} gap=\"md\">\n {items.map((it) => <Card key={it.id}>{it.name}</Card>)}\n</Grid>\n```\n\n### Skeleton\n\nSkeleton -- a pulsing placeholder for content that has not loaded\nyet. ggui UIs are agent-driven (props arrive late, streams start\nempty), so a loading frame is the rule \u2014 render `Skeleton` instead\nof a blank screen or a hand-rolled pulsing `<div>`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| variant | `'rect' \\| 'text' \\| 'circle'` | `'rect'` | Shape preset. - `'rect'` -- a block (default); pair with `width` / `height`. - `'text'` -- a single text line (height ~1em). - `'circle'` -- equal width/height, fully rounded (avatar slot). |\n| width | `number \\| string` | - | Width. A number is pixels. Defaults to `100%` (`2.5rem` for circle). |\n| height | `number \\| string` | - | Height. A number is pixels. Defaults by variant when unset. |\n| radius | `'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| number \\| string` | `'sm'` | Corner radius. Prefer a radius-scale name. Ignored for `variant=\"circle\"` (always fully round). |\n\n**Example:**\n```tsx\n{user === undefined\n ? <Skeleton variant=\"text\" width=\"40%\" />\n : <Text>{user.name}</Text>}\n```\n\n### Box\n\nBox -- Generic container with padding, margin, background, and border-radius.\n\nRenders a plain `<div>`. Unlike Card, Box has no default background, shadow,\nor border -- it is a blank canvas for custom styling. Use it for layout\nspacing, colored sections, or wrapping arbitrary content.\n\nWhen both `paddingX`/`paddingY` and `padding` are provided, the axis-specific\nprops take precedence and `padding` is ignored.\n\nCSS variables used: none (all values are passed through directly).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| padding | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `undefined (no padding)` | Padding applied to all four sides. Prefer a spacing-scale name (`'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl'`) \u2014 each resolves to the matching `--ggui-spacing-*` token. A number is treated as pixels; any other string is passed through as a raw CSS value. Ignored when `paddingX` or `paddingY` is set. |\n| paddingX | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `undefined` | Horizontal (left + right) padding. Accepts a spacing-scale name, a pixel number, or a raw CSS string \u2014 see . When set alongside `paddingY`, they combine into a shorthand `padding: {Y} {X}`. When set without `paddingY`, vertical padding defaults to 0. |\n| paddingY | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `undefined` | Vertical (top + bottom) padding. Accepts a spacing-scale name, a pixel number, or a raw CSS string \u2014 see . When set alongside `paddingX`, they combine into a shorthand `padding: {Y} {X}`. When set without `paddingX`, horizontal padding defaults to 0. |\n| margin | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `undefined (no margin)` | Margin applied to all four sides. Accepts a spacing-scale name, a pixel number, or a raw CSS string \u2014 see . |\n| surface | `'default' \\| 'elevated' \\| 'sunken' \\| 'accent' \\| 'inverted' \\| 'transparent'` | `undefined (transparent)` | Semantic surface slot. Picks the right `var(--ggui-color-*)` background token from the active theme. The ONLY way to set a theme-tracking background fill on Box. Available slots: - `'default'` \u2014 base container surface (most common) - `'elevated'` \u2014 same fill, intended to be paired with shadow (use Card.shadow for actual elevation) - `'sunken'` \u2014 recessed / inset region (`surfaceVariant` token) - `'accent'` \u2014 highlighted / branded fill (`primary-50` token) - `'inverted'` \u2014 dark surface in light mode, light in dark (testimonials, code-snippet cards). Pair with `'inverse'` for legible text. - `'transparent'` \u2014 explicit \"no fill\" For non-theme-mapped brand colors (e.g. a partner's exact brand hex like Stripe purple) use the escape \u2014 every other hex / rgba on Box is rejected by tier-0 self-check. |\n| assetColor | `string` | `undefined` | Asset color escape \u2014 the typed valve for legitimate non-theme color values (a partner's exact brand hex, a fixed product surface, etc.). Renders as the Box background. **MUST be paired with .** The semantic name is human-readable documentation of why this color bypasses the theme \u2014 e.g. `\"stripe-brand-purple\"`, `\"slack-aubergine\"`. Tier-0 self-check allows hex / rgba inside `assetColor` ONLY when `assetSemantic` is a non-empty string; one without the other fails the check. Reach for `surface` first. This escape exists for the small set of cases where the operator's theme MUST NOT override the value (brand identity rendering). |\n| assetSemantic | `string` | `undefined` | Human-readable semantic label that documents why bypasses the theme. Required when `assetColor` is set; tier-0 self-check rejects empty strings or a missing `assetSemantic` next to a hex `assetColor`. Examples: `\"stripe-brand-purple\"`, `\"slack-aubergine\"`, `\"partner-logo-orange\"`. Pure documentation \u2014 no rendering effect. |\n| radius | `'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| number \\| string` | `undefined (no rounding)` | Corner radius. Prefer a radius-scale name (`'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl'`) \u2014 each resolves to the matching `--ggui-shape-radius-*` token. A number is treated as pixels; any other string is passed through as a raw CSS value. |\n\n**Example:**\n```tsx\n<Box paddingX=\"xl\" paddingY=\"lg\" surface=\"accent\" radius=\"lg\">\n <Text size=\"sm\" tone=\"emphasized\">\n Tip: You can customize your theme in Settings.\n </Text>\n</Box>\n```\n\n### Divider\n\nDivider -- A 1px line to visually separate content sections.\n\nRenders an `<hr>` (horizontal) or `<div>` (vertical) with `role=\"separator\"`.\n- Horizontal: 1px tall, full width, with vertical margin.\n- Vertical: 1px wide, stretches to parent height via `align-self: stretch`,\n with horizontal margin. Works best inside a horizontal Stack or Row.\n\nDefault color: `var(--ggui-color-outlineVariant)`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| orientation | `'horizontal' \\| 'vertical'` | `'horizontal'` | Line direction. - `'horizontal'` -- renders `<hr>`, full width, 1px height, margin top/bottom - `'vertical'` -- renders `<div>`, 1px width, `align-self: stretch`, margin left/right |\n| margin | `number \\| string` | `16` | Spacing around the divider. Numbers are treated as pixels. Applied as vertical margin for horizontal dividers, horizontal margin for vertical. |\n| tone | `\\| 'default' \\| 'muted' \\| 'subtle' \\| 'emphasized' \\| 'loud' \\| 'success' \\| 'warning' \\| 'error' \\| 'info' \\| 'inverse' \\| 'inherit'` | `undefined (uses `var(--ggui-color-outlineVariant)`)` | Semantic color slot. Same vocabulary as ; the theme decides what each tone LOOKS like. Defaults to a quiet outline-variant tint when unset (independent of the tone slots). |\n\n**Example:**\n```tsx\n<Stack gap={0}>\n <Text>Section A</Text>\n <Divider margin=\"var(--ggui-spacing-3)\" />\n <Text>Section B</Text>\n</Stack>\n```\n\n### Spacer\n\nSpacer -- Invisible spacing element, either fixed-size or flexible.\n\nRenders an empty `<div>`.\n- Fixed mode (number): sets both `width` and `height` to the given pixel\n value with `flex-shrink: 0`, creating rigid spacing in any direction.\n- Flex mode (`'flex'`): sets `flex: 1`, expanding to fill remaining space\n in a flex container. Useful for pushing siblings apart.\n\nCSS variables used: none.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| size | `number \\| 'flex'` | `16` | Spacing amount. - Number: fixed square spacer (width and height in pixels, `flex-shrink: 0`). - `'flex'`: expands to fill available space (`flex: 1`). |\n\n**Example:**\n```tsx\n<Stack direction=\"horizontal\" align=\"center\">\n <Heading level={3}>Logo</Heading>\n <Spacer size=\"flex\" />\n <Button variant=\"ghost\">Login</Button>\n</Stack>\n```\n\n### Text\n\nText -- Versatile typography primitive for body copy, captions, and labels.\n\nRenders as `<p>` by default (configurable via `is`). Typography is\ncomposed from three orthogonal axes: `size` (font size, with a\nmatching line-height built in), `weight`, and `tone` (semantic\ncolor). `caps` adds the uppercase, letter-spaced treatment for tiny\nsection labels (the classic overline/eyebrow look).\n\nDefault text color: `var(--ggui-color-onSurface)`.\nAll text renders with `margin: 0` (no default paragraph spacing).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| size | `'xs' \\| 'sm' \\| 'base' \\| 'lg' \\| 'xl' \\| '2xl' \\| '3xl' \\| '4xl'` | `'base'` | Font size. Maps to CSS variables with pixel fallbacks; each size carries a matching line-height (1.5 for `xs`--`base`, 1.625 for `lg`, then tightening on display sizes: 1.375 at `xl`, 1.25 from `2xl` up): - `'xs'` -- var(--ggui-font-size-xs) (12px) - `'sm'` -- var(--ggui-font-size-sm) (14px) - `'base'` -- var(--ggui-font-size-base) (16px) - `'lg'` -- var(--ggui-font-size-lg) (18px) - `'xl'` -- var(--ggui-font-size-xl) (20px) - `'2xl'` -- var(--ggui-font-size-2xl) (24px) - `'3xl'` -- var(--ggui-font-size-3xl) (30px) - `'4xl'` -- var(--ggui-font-size-4xl) (36px) |\n| weight | `'normal' \\| 'medium' \\| 'semibold' \\| 'bold'` | `'normal'` | Font weight. Maps to CSS variables with numeric fallbacks: - `'normal'` -- var(--ggui-font-weight-normal) - `'medium'` -- var(--ggui-font-weight-medium) - `'semibold'` -- var(--ggui-font-weight-semibold) - `'bold'` -- var(--ggui-font-weight-bold) |\n| caps | `boolean` | `false` | When true, uppercases the text and adds 0.05em letter-spacing -- the eyebrow/overline treatment for tiny section labels. Pair with `size=\"xs\" weight=\"semibold\" tone=\"muted\"`. |\n| tone | `\\| 'default' \\| 'muted' \\| 'subtle' \\| 'emphasized' \\| 'loud' \\| 'success' \\| 'warning' \\| 'error' \\| 'info' \\| 'inverse' \\| 'inherit'` | `'default' (var(--ggui-color-onSurface))` | Semantic color slot. Picks the right `var(--ggui-color-*)` token from the active theme. The theme decides what each tone LOOKS like \u2014 `'muted'` is a quiet warm grey on Claudic, a cool slate on Indigo, dim cyan on Neon-Noir. Components that use `tone` track the operator's theme switch automatically. Available slots: `'default'` (primary body text), `'muted'` (secondary / metadata), `'subtle'` (very-low-emphasis hint), `'emphasized'` (branded accent), `'loud'` (strongest accent), `'success'` / `'warning'` / `'error'` / `'info'` (status text), `'inverse'` (text on dark surface), `'inherit'` (parent's color). `tone` is the ONLY way to set a Text color. The legacy `color?: string` escape was retired \u2014 raw color strings bypass theming and silently override the operator's preset. |\n| align | `'left' \\| 'center' \\| 'right'` | `undefined (inherits from parent)` | Horizontal text alignment. Maps directly to `text-align`. |\n| truncate | `boolean` | `false` | When true, clips overflowing text with an ellipsis. Applies `overflow: hidden`, `text-overflow: ellipsis`, and `white-space: nowrap`. |\n| is | `'p' \\| 'span' \\| 'div' \\| 'label'` | `'p'` | HTML element to render. Choose based on semantic context: - `'p'` -- paragraph (default, block-level) - `'span'` -- inline text within a sentence - `'div'` -- generic block container - `'label'` -- form label (pair with `htmlFor`) |\n| id | `string` | - | `id` for the rendered element \u2014 anchor an in-page link, or pair with a form control's `aria-labelledby`. |\n| htmlFor | `string` | - | Associates an `is=\"label\"` element with a form control by the control's `id`. Only meaningful when `is=\"label\"`. |\n\n**Example:**\n```tsx\n<Stack gap=\"var(--ggui-spacing-1)\">\n <Text size=\"xs\" weight=\"semibold\" caps tone=\"muted\">Account</Text>\n <Text size=\"lg\">Welcome back, Jane.</Text>\n <Text size=\"xs\" tone=\"muted\">\n Last login: 2 hours ago\n </Text>\n</Stack>\n```\n\n### Heading\n\nHeading -- Semantic heading element (h1-h6) with preset typography styles.\n\nRenders the corresponding `<h1>`-`<h6>` HTML element based on `level`.\nEach level has a preset font size, weight, line height, and letter spacing\nfrom the heading typography tokens:\n- Level 1: 36px / bold / 1.25 line-height / -0.025em tracking\n- Level 2: 30px / bold / 1.25 line-height / -0.025em tracking\n- Level 3: 24px / semibold / 1.375 line-height / 0em tracking\n- Level 4: 20px / semibold / 1.375 line-height / 0em tracking\n- Level 5: 18px / semibold / 1.5 line-height / 0em tracking\n- Level 6: 16px / semibold / 1.5 line-height / 0em tracking\n\nDefault text color: `var(--ggui-color-onSurface)`.\nAll headings render with `margin: 0` (no default heading spacing).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| level | `1 \\| 2 \\| 3 \\| 4 \\| 5 \\| 6` | `2` | Semantic heading level. Determines both the HTML element (`<h1>`-`<h6>`) and the preset typography style. |\n| tone | `\\| 'default' \\| 'muted' \\| 'subtle' \\| 'emphasized' \\| 'loud' \\| 'success' \\| 'warning' \\| 'error' \\| 'info' \\| 'inverse' \\| 'inherit'` | `'default' (var(--ggui-color-onSurface))` | Semantic color slot. Same vocabulary as ; see that prop's docs for the full slot table. `tone` is the ONLY way to set a Heading color \u2014 the legacy `color?: string` escape was retired so the operator's theme always wins. |\n| align | `'left' \\| 'center' \\| 'right'` | `undefined (inherits from parent)` | Horizontal text alignment. Maps directly to `text-align`. |\n\n**Example:**\n```tsx\n<Stack gap=\"var(--ggui-spacing-2)\">\n <Heading level={1}>Page Title</Heading>\n <Heading level={3} tone=\"emphasized\">\n Subsection\n </Heading>\n <Text>Body content goes here.</Text>\n</Stack>\n```\n\n### Button\n\nButton -- A clickable button primitive with multiple visual variants and sizes.\n\nRenders a native `<button>` element styled with inline CSS derived from design-token\nCSS variables. Supports a loading spinner, left/right icon slots, and a cross-platform\n`onPress` alias for `onClick`.\n\nBase styles applied to every variant:\n- `border-radius: var(--ggui-shape-radius-md)`\n- `font-weight: var(--ggui-font-weight-medium)`\n- `box-shadow: var(--ggui-shape-shadow-sm)`\n- `gap: var(--ggui-spacing-2)` between icon and text\n- Transitions: background-color, box-shadow, opacity at 200ms ease-in-out\n\nDisabled or loading: `opacity: 0.5`, `cursor: not-allowed`, click handler suppressed.\n\nAlso extends native `ButtonHTMLAttributes` (except `style`/`className`), so props\nlike `type`, `form`, `aria-*`, and `data-*` are forwarded to the `<button>` element.\nThe `type` prop defaults to `'button'` (not `'submit'`), preventing accidental form\nsubmissions.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| variant | `'primary' \\| 'secondary' \\| 'outline' \\| 'ghost' \\| 'danger'` | `'primary'` | Visual style. Maps to CSS variables: - `'primary'` -- `var(--ggui-color-primary-600)` background, white text, no border - `'secondary'` -- `var(--ggui-color-surfaceVariant)` background, `var(--ggui-color-onSurfaceVariant)` text, no border - `'outline'` -- transparent background, `1px solid var(--ggui-color-primary-600)` border, primary-600 text - `'ghost'` -- transparent background, `var(--ggui-color-onSurfaceVariant)` text, no border - `'danger'` -- `var(--ggui-color-error-600)` background, white text, no border |\n| size | `'xs' \\| 'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls padding, font size, and minimum height: - `'xs'` -- padding `4px 8px`, font `var(--ggui-font-size-xs)`, min-height 24px - `'sm'` -- padding `6px 12px`, font `var(--ggui-font-size-sm)`, min-height 32px - `'md'` -- padding `10px 16px`, font `var(--ggui-font-size-sm)`, min-height 40px - `'lg'` -- padding `12px 24px`, font `var(--ggui-font-size-base)`, min-height 48px |\n| fullWidth | `boolean` | `false` | When true, sets `width: 100%` so the button fills its container. |\n| loading | `boolean` | `false` | When true, replaces children with a 16px `Spinner` (color: `currentColor`) and disables interaction (same effect as `disabled`). |\n| leftIcon | `ReactNode` | - | ReactNode rendered before children, inside the flex layout with `var(--ggui-spacing-2)` gap. |\n| rightIcon | `ReactNode` | - | ReactNode rendered after children, inside the flex layout with `var(--ggui-spacing-2)` gap. |\n| onPress | `() => void` | - | Alias for `onClick` for cross-platform compatibility (React Native convention). If both `onClick` and `onPress` are provided, `onClick` takes precedence. |\n\n**Example:**\n```tsx\n<Button variant=\"primary\" size=\"md\" leftIcon={<Icon name=\"save\" />} onClick={handleSave}>\n Save Changes\n</Button>\n```\n\n### Input\n\nInput -- A single-line text input with label, validation, and helper text.\n\nRenders a `<div>` wrapper containing an optional `<label>`, a native `<input>`,\nand an optional message `<span>` for error or helper text.\n\nStyling:\n- Border: `1px solid var(--ggui-color-outline)` (normal),\n `var(--ggui-color-error-500)` (error)\n- Background: `var(--ggui-color-surface)` (normal),\n `var(--ggui-color-surface)` (disabled)\n- Text: `var(--ggui-color-onSurface)`\n- Border radius: `var(--ggui-shape-radius-md)`\n- Label: `var(--ggui-font-size-sm)`, `var(--ggui-font-weight-medium)`,\n `var(--ggui-color-onSurfaceVariant)`\n- Transitions: border-color, box-shadow at 200ms ease-in-out\n\nAccessibility: auto-generated `id` links `<label>` to `<input>` via `htmlFor`.\nWhen `error` is set, `aria-invalid` is true and the message has `role=\"alert\"`.\nWhen `required` is true, a red asterisk is appended to the label.\n\nAlso extends native `InputHTMLAttributes` (except `style`, `className`, `onChange`,\n`size`), so props like `autoFocus`, `name`, `pattern`, `aria-*` are forwarded.\n\n**IMPORTANT:** `onChange` receives the string value directly, NOT a React\n`ChangeEvent`. This differs from native `<input>` behavior.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Label rendered above the input. Linked to the input via auto-generated `htmlFor`/`id`. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSurfaceVariant)`. |\n| placeholder | `string` | - | Placeholder text shown when the input is empty. |\n| value | `string` | - | Controlled value of the input. |\n| onChange | `(value: string) => void` | - | Change handler. Receives the new string value directly, NOT a React event. |\n| type | `'text' \\| 'email' \\| 'password' \\| 'number' \\| 'tel' \\| 'url' \\| 'search' \\| 'date' \\| 'time' \\| 'datetime-local'` | `'text'` | HTML input type. Determines browser behavior (keyboard on mobile, validation, masking). The date/time types render the browser's native, localized, keyboard-accessible picker; their `value` stays an ISO string (`'2026-07-29'`, `'14:30'`, `'2026-07-29T14:30'`) delivered through the usual value-first `onChange`. |\n| error | `string` | - | Error message displayed below the input in `var(--ggui-color-error-500)`. When set, the border turns red and the message element gets `role=\"alert\"`. Takes precedence over `helperText`. |\n| helperText | `string` | - | Helper text displayed below the input in `var(--ggui-color-onSurfaceVariant)`. Only shown when `error` is not set. |\n| required | `boolean` | `false` | When true, appends a red asterisk (`*`) to the label and sets the native `required` attribute on the `<input>`. |\n| disabled | `boolean` | `false` | When true, sets the native `disabled` attribute. Background changes to `var(--ggui-color-surface)`. |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls padding and font size: - `'sm'` -- padding `6px 10px`, font `var(--ggui-font-size-sm)` - `'md'` -- padding `10px 12px`, font `var(--ggui-font-size-sm)` - `'lg'` -- padding `12px 14px`, font `var(--ggui-font-size-base)` |\n\n**Example:**\n```tsx\n<Input label=\"Email\" type=\"email\" value={email} onChange={setEmail} error={emailError} />\n```\n\n### TextArea\n\nTextArea -- A multiline text input with label, validation, character count, and auto-resize.\n\nRenders a `<div>` wrapper containing an optional `<label>`, a native `<textarea>`,\nand a footer row with error/helper text on the left and character count on the right.\n\nStyling:\n- Padding: `10px 12px`, font: `var(--ggui-font-size-sm)`, `font-family: inherit`\n- Border: `1px solid var(--ggui-color-outline)` (normal),\n `var(--ggui-color-error-500)` (error)\n- Background: `var(--ggui-color-surface)` (normal),\n `var(--ggui-color-surface)` (disabled)\n- Border radius: `var(--ggui-shape-radius-md)`\n- Resize: `vertical` by default, `none` when `autoResize` is true\n- Transitions: border-color, box-shadow at 200ms ease-in-out\n\nAccessibility: same label/error linking pattern as Input (auto-generated ids,\n`aria-invalid`, `role=\"alert\"` on error message).\n\nAlso extends native `TextareaHTMLAttributes` (except `style`, `className`, `onChange`).\n\n**IMPORTANT:** `onChange` receives the string value directly, NOT a React\n`ChangeEvent`. This differs from native `<textarea>` behavior.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Label rendered above the textarea. Linked via auto-generated `htmlFor`/`id`. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSurfaceVariant)`. |\n| placeholder | `string` | - | Placeholder text shown when the textarea is empty. |\n| value | `string` | - | Controlled value of the textarea. |\n| onChange | `(value: string) => void` | - | Change handler. Receives the new string value directly, NOT a React event. |\n| rows | `number` | `4` | Number of visible text rows (native `rows` attribute on `<textarea>`). |\n| error | `string` | - | Error message displayed below the textarea in `var(--ggui-color-error-500)`. When set, the border turns red and the message element gets `role=\"alert\"`. Takes precedence over `helperText`. |\n| helperText | `string` | - | Helper text displayed below the textarea in `var(--ggui-color-onSurfaceVariant)`. Only shown when `error` is not set. |\n| required | `boolean` | `false` | When true, appends a red asterisk (`*`) to the label and sets the native `required` attribute on the `<textarea>`. |\n| disabled | `boolean` | `false` | When true, sets the native `disabled` attribute. Background changes to `var(--ggui-color-surface)`. |\n| maxLength | `number` | - | Maximum character length (native `maxLength` attribute). Also used as the denominator in the character count display when `showCount` is true. |\n| showCount | `boolean` | `false` | When true AND `maxLength` is set, displays a `{current}/{max}` character counter in the footer row (right-aligned, `var(--ggui-font-size-xs)`). Has no effect without `maxLength`. |\n| autoResize | `boolean` | `false` | When true, sets CSS `resize: none` on the textarea. The flag disables manual resizing to signal that external logic handles sizing. The component does NOT auto-adjust height based on content in the current implementation. |\n\n**Example:**\n```tsx\n<TextArea label=\"Bio\" value={bio} onChange={setBio} rows={6} maxLength={500} showCount />\n```\n\n### Select\n\nSelect -- A native dropdown selection primitive with label and validation.\n\nRenders a `<div>` wrapper containing an optional `<label>`, a native `<select>`\nwith custom styling, and an optional message `<span>`.\n\nThe native `<select>` has `appearance: none` with a custom chevron SVG rendered\nas a `background-image` (right-aligned, 12px, onSurfaceVariant color). Extra right\npadding (36px) accommodates the chevron.\n\nStyling:\n- Border: `1px solid var(--ggui-color-outline)` (normal),\n `var(--ggui-color-error-500)` (error)\n- Background: `var(--ggui-color-surface)` (normal),\n `var(--ggui-color-surface)` (disabled)\n- Text: `var(--ggui-color-onSurface)` when a value is selected,\n `var(--ggui-color-onSurfaceVariant)` when showing placeholder\n- Border radius: `var(--ggui-shape-radius-md)`\n- Cursor: `pointer` (normal), `not-allowed` (disabled)\n- Transitions: border-color, box-shadow at 200ms ease-in-out\n\nAccessibility: auto-generated `id` links `<label>` to `<select>`.\nWhen `error` is set, `aria-invalid` is true and the message has `role=\"alert\"`.\n\nAlso extends native `SelectHTMLAttributes` (except `style`, `className`,\n`onChange`, `size`).\n\n**IMPORTANT:** `onChange` receives the selected value string directly, NOT a\nReact `ChangeEvent`. This differs from native `<select>` behavior.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Label rendered above the select. Linked via auto-generated `htmlFor`/`id`. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSurfaceVariant)`. |\n| value | `string` | - | Controlled value. Should match one of the `options[].value` strings. |\n| onChange | `(value: string) => void` | - | Change handler. Receives the selected option's value string directly, NOT a React event. |\n| options | `SelectOption[]` | - | Array of selectable options. Rendered as native `<option>` elements. Must contain at least one option (or use `placeholder` for an empty-state prompt). |\n| placeholder | `string` | - | Placeholder text rendered as a disabled `<option value=\"\">` at the top of the list. Shown when no value is selected. |\n| error | `string` | - | Error message displayed below the select in `var(--ggui-color-error-500)`. When set, the border turns red and the message has `role=\"alert\"`. Takes precedence over `helperText`. |\n| helperText | `string` | - | Helper text displayed below the select in `var(--ggui-color-onSurfaceVariant)`. Only shown when `error` is not set. |\n| required | `boolean` | `false` | When true, appends a red asterisk (`*`) to the label and sets the native `required` attribute. |\n| disabled | `boolean` | `false` | When true, sets the native `disabled` attribute. Background changes to `var(--ggui-color-surface)` and cursor becomes `not-allowed`. |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls padding and font size: - `'sm'` -- padding `6px 10px`, font `var(--ggui-font-size-sm)` - `'md'` -- padding `10px 12px`, font `var(--ggui-font-size-sm)` - `'lg'` -- padding `12px 14px`, font `var(--ggui-font-size-base)` |\n\n**Example:**\n```tsx\n<Select\n label=\"Country\"\n value={country}\n onChange={setCountry}\n options={[\n { value: 'us', label: 'United States' },\n { value: 'uk', label: 'United Kingdom' },\n ]}\n placeholder=\"Select a country\"\n/>\n```\n\n### Checkbox\n\nCheckbox -- A custom-styled checkbox with label and description.\n\nRenders a `<label>` wrapper containing a visually-hidden native `<input type=\"checkbox\">`\noverlaid by a custom 18x18px visual box. Supports checked, unchecked, and indeterminate\nstates, each with a distinct SVG icon (checkmark or horizontal dash).\n\nStyling:\n- Box border: `2px solid var(--ggui-color-primary-600)` (checked/indeterminate),\n `var(--ggui-color-outline)` (unchecked)\n- Box fill: `var(--ggui-color-primary-600)` (checked/indeterminate),\n `var(--ggui-color-surface)` (unchecked)\n- Check/dash icon: white SVG, 12x12px\n- Box radius: `var(--ggui-shape-radius-sm)`\n- Transition: all 0.2s\n- Label: `var(--ggui-font-size-sm)`, `var(--ggui-font-weight-medium)`\n- Description: `var(--ggui-font-size-xs)`, `var(--ggui-color-onSurfaceVariant)`\n- Disabled: `opacity: 0.5`, `cursor: not-allowed`\n- Gap between box and text: `var(--ggui-spacing-2)`\n\n**IMPORTANT:** `onChange` receives the boolean checked state directly, NOT a\nReact `ChangeEvent`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Primary label text rendered beside the checkbox box. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSurfaceVariant)`. |\n| checked | `boolean` | - | Controlled checked state. |\n| onChange | `(checked: boolean) => void` | - | Change handler. Receives the new boolean checked state directly, NOT a React event. |\n| disabled | `boolean` | `false` | When true, sets `opacity: 0.5` and `cursor: not-allowed`. The native input is also disabled, preventing keyboard and click interaction. |\n| description | `string` | - | Secondary description text rendered below the label in smaller, muted type (`var(--ggui-font-size-xs)`, `var(--ggui-color-onSurfaceVariant)`). |\n| indeterminate | `boolean` | `false` | When true, displays a horizontal dash instead of a checkmark. Used for \"select all\" states where some (but not all) children are checked. The `indeterminate` property is set via a ref on the native `<input>`. Visually identical to `checked` in terms of border and fill color. |\n\n**Example:**\n```tsx\n<Checkbox\n label=\"Accept terms\"\n description=\"You agree to the Terms of Service and Privacy Policy\"\n checked={accepted}\n onChange={setAccepted}\n/>\n```\n\n### Toggle\n\nToggle -- A switch/toggle input rendered as a pill-shaped track with a sliding knob.\n\nRenders a `<label>` wrapper with a `<div role=\"switch\">` track and an animated\ncircular knob. Does NOT use a native `<input>` -- keyboard interaction is handled\nmanually (Space and Enter keys toggle the state). The element is focusable via\n`tabIndex={0}` and shows a focus ring on focus.\n\nStyling:\n- Track (on): `var(--ggui-color-primary-600)`\n- Track (off): `var(--ggui-color-outline)`\n- Knob: white circle with `var(--ggui-shape-shadow-sm)`\n- Focus ring: `0 0 0 3px var(--ggui-color-primary-200)`\n- Transitions: background-color, box-shadow, knob position at 200ms ease-in-out\n- Disabled: `opacity: 0.5`, `cursor: not-allowed`, `tabIndex: -1`\n- Gap between toggle and label: `var(--ggui-spacing-2)`\n\n**IMPORTANT:** `onChange` receives the new boolean state directly (inverted from\ncurrent), NOT a React event.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Label text rendered to the right of the toggle track. Also used as `aria-label` on the switch element. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSurfaceVariant)`. |\n| checked | `boolean` | - | Controlled checked (on/off) state. |\n| onChange | `(checked: boolean) => void` | - | Change handler. Receives the new boolean state directly (i.e., `!checked`), NOT a React event. |\n| disabled | `boolean` | `false` | When true, sets `opacity: 0.5`, `cursor: not-allowed`, and removes the element from tab order (`tabIndex: -1`). Click and keyboard handlers are suppressed. |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls track and knob dimensions: - `'sm'` -- track 36x20px, knob 16px diameter - `'md'` -- track 44x24px, knob 20px diameter - `'lg'` -- track 52x28px, knob 24px diameter |\n\n**Example:**\n```tsx\n<Toggle label=\"Enable notifications\" checked={enabled} onChange={setEnabled} size=\"md\" />\n```\n\n### RadioGroup\n\nRadioGroup -- A group of mutually exclusive radio options with optional label and error.\n\nRenders a `<div role=\"radiogroup\">` containing a label span, a flex container of\nradio options, and an optional error message. Each option is a `<label>` with a\nvisually-hidden native `<input type=\"radio\">` and a custom 18px circle indicator.\n\nStyling:\n- Selected circle: `2px solid var(--ggui-color-primary-600)` border with\n an 8px `var(--ggui-color-primary-600)` filled inner dot\n- Unselected circle: `2px solid var(--ggui-color-outline)` border,\n `var(--ggui-color-surface)` fill\n- Circle radius: `var(--ggui-shape-radius-full)`\n- Transition: all 0.2s\n- Vertical gap: `var(--ggui-spacing-2)`, horizontal gap: `var(--ggui-spacing-4)`\n- Error: `var(--ggui-font-size-xs)`, `var(--ggui-color-error-500)`,\n `role=\"alert\"`\n- Disabled options: `opacity: 0.5`, `cursor: not-allowed`\n\nAccessibility: the group has `role=\"radiogroup\"` with `aria-labelledby` pointing\nto the label and `aria-describedby` pointing to the error message (when present).\nAll radio inputs share a common auto-generated `name` attribute.\n\n**IMPORTANT:** `onChange` receives the selected option's value string directly,\nNOT a React `ChangeEvent`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Group label rendered above the options. Used as `aria-labelledby` target on the `role=\"radiogroup\"` container. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSurfaceVariant)`. |\n| value | `string` | - | Controlled value. Should match one of `options[].value`. |\n| onChange | `(value: string) => void` | - | Change handler. Receives the newly selected option's value string directly, NOT a React event. |\n| options | `RadioOption[]` | - | Array of radio options. Must contain at least two options for meaningful selection. |\n| direction | `'vertical' \\| 'horizontal'` | `'vertical'` | Layout direction for the options container: - `'vertical'` -- column layout, `var(--ggui-spacing-2)` gap - `'horizontal'` -- row layout with `flex-wrap: wrap`, `var(--ggui-spacing-4)` gap |\n| disabled | `boolean` | `false` | When true, disables ALL options (individual `RadioOption.disabled` is additive). Each option gets `opacity: 0.5` and `cursor: not-allowed`. |\n| error | `string` | - | Error message displayed below all options in `var(--ggui-color-error-500)` with `role=\"alert\"`. Linked to the radiogroup via `aria-describedby`. |\n\n**Example:**\n```tsx\n<RadioGroup\n label=\"Plan\"\n value={plan}\n onChange={setPlan}\n options={[\n { value: 'free', label: 'Free', description: 'Up to 5 projects' },\n { value: 'pro', label: 'Pro', description: 'Unlimited projects' },\n ]}\n/>\n```\n\n### Slider\n\nSlider -- A range input with a custom-styled track, fill, and thumb.\n\nRenders a `<div>` wrapper containing an optional label/value header, and a\ntrack area with three layers: background track, colored fill, and a circular\nthumb. A native `<input type=\"range\">` is overlaid with `opacity: 0` to\nprovide accessible keyboard and pointer interaction.\n\nStyling:\n- Track: 6px tall, `var(--ggui-color-outlineVariant)` background, `border-radius: 3px`\n- Fill: `var(--ggui-color-primary-600)` (normal),\n `var(--ggui-color-outline)` (disabled)\n- Thumb: 20px white circle with `2px solid var(--ggui-color-primary-600)`,\n `var(--ggui-shape-shadow-sm)`; disabled border uses outline\n- Value display (when `showValue`): `var(--ggui-color-primary-600)`,\n `var(--ggui-font-size-sm)`, right-aligned in the header row\n- Fill and thumb transitions: 0.1s for smooth dragging\n\nAccessibility: the native `<input type=\"range\">` carries `aria-valuenow`,\n`aria-valuemin`, `aria-valuemax`, and is linked to the label via `aria-labelledby`.\nFalls back to `aria-label=\"Slider\"` when no label is provided.\n\n**IMPORTANT:** `onChange` receives the numeric value directly, NOT a React\n`ChangeEvent`. The value is coerced via `Number(e.target.value)`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Label rendered above the slider track (left-aligned). Used as `aria-labelledby` target on the native range input. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSurfaceVariant)`. |\n| value | `number` | `0` | Controlled numeric value. Must be between `min` and `max`. |\n| onChange | `(value: number) => void` | - | Change handler. Receives the new numeric value directly, NOT a React event. |\n| min | `number` | `0` | Minimum allowed value. |\n| max | `number` | `100` | Maximum allowed value. |\n| step | `number` | `1` | Step increment for the slider. Determines the granularity of selectable values. |\n| disabled | `boolean` | `false` | When true, sets `cursor: not-allowed` on the native input. The fill color changes to `var(--ggui-color-outline)` and the thumb border also uses outline. |\n| showValue | `boolean` | `false` | When true, displays the current numeric value right-aligned in the header row (beside the label) in `var(--ggui-color-primary-600)`. |\n\n**Example:**\n```tsx\n<Slider label=\"Volume\" value={volume} onChange={setVolume} min={0} max={100} step={5} showValue />\n```\n\n### Badge\n\nBadge -- Inline label for status indicators, counts, or categories.\n\nRenders a `<span>` with `display: inline-flex`, centered content, and\n`white-space: nowrap`. Semantic variant colors use background/text pairings\nfrom the 100/700 color scale. Pill shape uses `border-radius: 9999px`;\nnon-pill uses `var(--ggui-shape-radius-sm)`.\n\nFont weight: `var(--ggui-font-weight-medium)` across all variants.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| variant | `'default' \\| 'primary' \\| 'secondary' \\| 'success' \\| 'warning' \\| 'error' \\| 'info'` | `'default'` | Visual style. Maps to background/text color pairings: - `'default'` -- bg `var(--ggui-color-surfaceVariant)`, text `var(--ggui-color-onSurfaceVariant)` - `'primary'` -- bg `var(--ggui-color-primary-100)`, text `var(--ggui-color-primary-700)` - `'secondary'` -- bg `var(--ggui-color-outlineVariant)`, text `var(--ggui-color-onSurface)` - `'success'` -- bg `var(--ggui-color-success-100)`, text `var(--ggui-color-success-700)` - `'warning'` -- bg `var(--ggui-color-warning-100)`, text `var(--ggui-color-warning-700)` - `'error'` -- bg `var(--ggui-color-error-100)`, text `var(--ggui-color-error-700)` - `'info'` -- bg `var(--ggui-color-info-100)`, text `var(--ggui-color-info-700)` |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls padding and font size: - `'sm'` -- padding `2px 6px`, font `var(--ggui-font-size-xs)` - `'md'` -- padding `2px 8px`, font `var(--ggui-font-size-xs)` - `'lg'` -- padding `4px 10px`, font `var(--ggui-font-size-sm)` |\n| pill | `boolean` | `true` | When true, uses fully rounded corners (`border-radius: 9999px`). When false, uses `var(--ggui-shape-radius-sm)`. |\n\n**Example:**\n```tsx\n<Badge variant=\"success\" size=\"sm\">Active</Badge>\n```\n\n### Spinner\n\nSpinner -- Animated SVG loading indicator.\n\nRenders an `<svg>` with `role=\"status\"` and `aria-label=\"Loading\"`.\nThe SVG contains a full outlineVariant background circle and a quarter-arc\nforeground stroke in the spinner color.\n\nAnimation: `ggui-spin 1s linear infinite` (360-degree rotation).\nThe `@keyframes ggui-spin` definition is injected inline via a `<style>` tag.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| size | `number` | `24` | Width and height of the SVG element in pixels. The internal viewBox is always `0 0 24 24`, so this controls rendered size only. |\n| tone | `\\| 'default' \\| 'muted' \\| 'subtle' \\| 'emphasized' \\| 'loud' \\| 'success' \\| 'warning' \\| 'error' \\| 'info' \\| 'inverse' \\| 'inherit'` | `undefined (uses `var(--ggui-color-primary-600)`)` | Semantic color slot for the animated foreground arc. Same vocabulary as ; the theme decides the resolved value. The background circle always uses `var(--ggui-color-outlineVariant)`. Use `'inherit'` when the spinner sits inside a colored container (e.g. inside a Button) \u2014 the stroke picks up `currentColor` from the parent so it tracks the container's foreground. |\n\n**Example:**\n```tsx\n<Spinner size={32} tone=\"success\" />\n```\n\n### Avatar\n\nAvatar -- User or entity representation with image or auto-generated initials.\n\nRenders a `<div role=\"img\">` with `overflow: hidden` and `flex-shrink: 0`.\nWhen `src` is provided and loads successfully, renders an `<img>` with\n`object-fit: cover`. On image error (or when no `src`), falls back to\ninitials derived from `name` (up to 2 characters, uppercase).\n\nInitials background: deterministic color from a 5-color palette based on\nname hash (primary-500, success-500, warning-500, error-500, info-500).\nFalls back to `var(--ggui-color-outline)` when no name is given.\nInitials text: white, `font-weight: var(--ggui-font-weight-semibold)`,\n`font-size: resolvedSize * 0.4`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| src | `string` | - | Image URL. When provided and the image loads, it is rendered with `object-fit: cover`. On load error, falls back to initials. |\n| name | `string` | - | Name used for two purposes: 1. Generating initials (splits on spaces, takes first letter of each word, max 2). 2. Deterministic background color selection via character code hash. Also used as `aria-label` on the container. Falls back to `'Avatar'` if omitted. |\n| size | `number \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl'` | `'md'` | Avatar dimensions. Named sizes map to pixel values: - `'xs'` -- 24px - `'sm'` -- 32px - `'md'` -- 40px - `'lg'` -- 48px - `'xl'` -- 64px Numeric values are used directly as pixel dimensions. |\n| shape | `'circle' \\| 'square'` | `'circle'` | Container shape. - `'circle'` -- `border-radius: 50%` - `'square'` -- `border-radius: var(--ggui-shape-radius-md)` |\n\n**Example:**\n```tsx\n<Avatar src=\"/photos/jane.jpg\" name=\"Jane Doe\" size=\"lg\" shape=\"circle\" />\n```\n\n### Alert\n\nAlert -- Contextual message box for important information with icon and optional dismiss.\n\nRenders a `<div role=\"alert\">` with flex layout (12px gap), variant-specific\nbackground, border, text color, and a leading icon. Each variant provides a\ndefault SVG icon (info circle, checkmark, warning triangle, or X circle) that\ncan be overridden via the `icon` prop.\n\nLayout: icon (flex-shrink: 0) | content column (title + body) | close button.\nBorder radius: `var(--ggui-shape-radius-lg)`.\nPadding: `12px 16px`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| variant | `'info' \\| 'success' \\| 'warning' \\| 'error'` | `'info'` | Visual style. Maps to background/border/text/icon color sets: - `'info'` -- bg `var(--ggui-color-info-50)`, border `var(--ggui-color-info-200)`, text `var(--ggui-color-info-800)`, icon `var(--ggui-color-info-500)` - `'success'` -- bg `var(--ggui-color-success-50)`, border `var(--ggui-color-success-200)`, text `var(--ggui-color-success-800)`, icon `var(--ggui-color-success-500)` - `'warning'` -- bg `var(--ggui-color-warning-50)`, border `var(--ggui-color-warning-200)`, text `var(--ggui-color-warning-800)`, icon `var(--ggui-color-warning-500)` - `'error'` -- bg `var(--ggui-color-error-50)`, border `var(--ggui-color-error-200)`, text `var(--ggui-color-error-800)`, icon `var(--ggui-color-error-500)` |\n| title | `string` | - | Optional title rendered above the body in semibold (`var(--ggui-font-weight-semibold)`), `var(--ggui-font-size-sm)`. Title and body are separated by `var(--ggui-spacing-1)` gap. |\n| closable | `boolean` | `false` | When true, renders a close button (X icon) in the top-right area. The button has `min-width: 28px`, `min-height: 28px`, and `opacity: 0.7`. Requires `onClose` to be functional. |\n| onClose | `() => void` | - | Callback fired when the close button is clicked. Only relevant when `closable` is true. |\n| icon | `ReactNode` | - | Custom icon ReactNode to replace the default variant icon. Rendered at the leading position with the variant's icon color applied via `color` CSS property. |\n\n**Example:**\n```tsx\n<Alert variant=\"warning\" title=\"Rate limit\" closable onClose={() => setShow(false)}>\n You have 3 requests remaining this minute.\n</Alert>\n```\n\n### Progress\n\nProgress -- Horizontal progress bar with determinate and indeterminate modes.\n\nRenders a track `<div role=\"progressbar\">` with a colored fill child.\nThe track background is `var(--ggui-color-outlineVariant)` with\npill-shaped corners (border-radius = height / 2).\n\nDeterminate mode: fill width transitions smoothly (`width 0.3s ease`).\nIndeterminate mode: fill is 30% width, animated with\n`ggui-progress-indeterminate 1.5s ease-in-out infinite`\n(translateX from -100% to 400%). The `@keyframes` are injected inline.\n\nAccessibility: `aria-valuenow` is set in determinate mode, omitted in\nindeterminate. `aria-valuemin` is always 0, `aria-valuemax` matches `max`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| value | `number` | - | Current progress value. Clamped to `[0, max]` and converted to a percentage for the fill width: `Math.min(100, Math.max(0, (value / max) * 100))`. |\n| max | `number` | `100` | Maximum value representing 100% progress. |\n| variant | `'default' \\| 'success' \\| 'warning' \\| 'error'` | `'default'` | Fill bar color. Maps to CSS variables: - `'default'` -- `var(--ggui-color-primary-600)` - `'success'` -- `var(--ggui-color-success-500)` - `'warning'` -- `var(--ggui-color-warning-500)` - `'error'` -- `var(--ggui-color-error-500)` |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls track height in pixels: - `'sm'` -- 4px - `'md'` -- 8px - `'lg'` -- 12px |\n| label | `string` | - | Accessible name describing what this bar measures, e.g. `\"Survey progress\"` or `\"Upload\"`. Becomes the progressbar's `aria-label` and \u2014 when `showLabel` is set \u2014 the visible header text in place of the generic word \"Progress\". Always pass this when the surrounding context does not already make the meaning obvious. |\n| showLabel | `boolean` | `false` | When true, displays a header row above the track with the `label` text (or \"Progress\" if `label` is unset) on the left, and the rounded percentage value on the right. |\n| indeterminate | `boolean` | `false` | When true, ignores `value` for visual width and plays a looping animation instead. The fill bar is 30% width and slides across the track. Animation: `ggui-progress-indeterminate 1.5s ease-in-out infinite`. `aria-valuenow` is omitted from the progressbar element. |\n\n**Example:**\n```tsx\n<Progress value={65} variant=\"success\" size=\"md\" showLabel />\n```\n\n### Image\n\nImage -- An `<img>` element with built-in error handling and fallback support.\n\nRenders a native `<img>` with `display: block`. On load error, either renders\nthe `fallback` ReactNode (if provided) or a default placeholder `<div>` with a\nsurfaceVariant background and a centered image SVG icon in outline.\n\nSize values: numbers are treated as pixels, strings are passed through as-is.\nWhen no `width` is set, defaults to `100%`. When no `height` is set, defaults\nto `auto`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| src | `string` | - | Image source URL. Load failure triggers the fallback state. |\n| alt | `string` | - | Alt text for the image. Used as `aria-label` in the error placeholder too. |\n| width | `number \\| string` | `'100%' (applied at render time, not on the type)` | Image width. Numbers are pixels, strings are CSS values (e.g., `'100%'`, `'50vw'`). |\n| height | `number \\| string` | `'auto' (applied at render time, not on the type)` | Image height. Numbers are pixels, strings are CSS values. |\n| objectFit | `'cover' \\| 'contain' \\| 'fill' \\| 'none' \\| 'scale-down'` | `'cover'` | CSS `object-fit` value controlling how the image fills its box. |\n| radius | `'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| number \\| string` | - | Corner radius applied to both the image and the error placeholder. Prefer a radius-scale name (`'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl'`) \u2014 each resolves to the matching `--ggui-shape-radius-*` token. A number is treated as pixels; any other string is passed through. |\n| fallback | `ReactNode` | - | Custom ReactNode rendered when the image fails to load. When provided, completely replaces the default error placeholder (no wrapper div). When omitted, a surfaceVariant background div with an image icon is shown. |\n\n**Example:**\n```tsx\n<Image src=\"/hero.jpg\" alt=\"Hero banner\" width=\"100%\" height={400} objectFit=\"cover\" radius=\"md\" />\n```\n\n### Icon\n\nIcon -- 185 Lucide icons + emoji passthrough.\n\nThree resolution layers:\n1. **Lucide icon:** pass any common Lucide icon name (e.g. `sun`, `cloud-rain`, `heart`, `shopping-cart`).\n Accepts kebab-case, camelCase, or PascalCase. Renders as stroke SVG.\n2. **Emoji:** pass emoji/unicode directly (e.g. `\u2600\uFE0F`, `\u{1F327}\uFE0F`). Rendered as text.\n3. **Custom SVG:** pass children (`<svg>` element) for full control.\n\nContainer: `<span>` with `display: inline-flex`, centered content.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| name | `string` | - | Lucide icon name (kebab-case, camelCase, or PascalCase all work). Also accepts emoji/unicode characters directly. |\n| size | `number` | `24` | Icon dimensions in pixels (applied to both width and height of the wrapper and the inner SVG element). |\n| tone | `\\| 'default' \\| 'muted' \\| 'subtle' \\| 'emphasized' \\| 'loud' \\| 'success' \\| 'warning' \\| 'error' \\| 'info' \\| 'inverse' \\| 'inherit'` | `undefined (icon uses `currentColor`)` | Semantic color slot. Same vocabulary as ; the theme decides what each tone LOOKS like. Resolves to a CSS `color` on the wrapper which the inner SVG inherits via `currentColor`. Use `'inherit'` (the default behavior when unset) for icons that should pick up the parent's foreground color. |\n| children | `ReactNode` | - | Custom SVG children. When provided, `name` is ignored and children are rendered inside a sized `<span>` wrapper. |\n| 'aria-label' | `string` | - | Accessible name for a standalone, meaning-bearing icon. When set, the icon exposes `role=\"img\"` + this label. When omitted (the default) the icon is decorative and hidden from screen readers (`aria-hidden`) \u2014 the right choice for an icon next to a text label. |\n\n**Example:**\n```tsx\n<Icon name=\"search\" size={20} tone=\"muted\" />\n<Icon name=\"cloud-rain\" size={32} />\n<Icon name=\"\u2600\uFE0F\" size={24} />\n```\n\n### Link\n\nLink -- Styled anchor element with external link support.\n\nRenders a native `<a>` element. When `external` is true, sets\n`target=\"_blank\"` and `rel=\"noopener noreferrer\"`, and appends a small\n(12px) external-link SVG icon after the children.\n\nTransition: `color 0.2s`.\nUnderline behavior is controlled via mouseEnter/mouseLeave event handlers\n(for the `'hover'` mode).\n\nAlso extends native `AnchorHTMLAttributes` (except `style`/`className`),\nso props like `aria-*`, `data-*`, `title`, etc. are forwarded to the `<a>`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| href | `string` | - | Destination URL. Passed directly to the `<a href>` attribute. |\n| external | `boolean` | `false` | When true, opens link in a new tab (`target=\"_blank\"`, `rel=\"noopener noreferrer\"`) and appends a 12px external-link icon after children. |\n| tone | `\\| 'default' \\| 'muted' \\| 'subtle' \\| 'emphasized' \\| 'loud' \\| 'success' \\| 'warning' \\| 'error' \\| 'info' \\| 'inverse' \\| 'inherit'` | `undefined (uses `var(--ggui-color-primary-600)`)` | Semantic color slot for the link text. Same vocabulary as ; the theme decides what each tone LOOKS like. Defaults to a primary-tinted accent (`'loud'`-ish) when unset. |\n| underline | `'always' \\| 'hover' \\| 'none'` | `'hover'` | Underline behavior: - `'always'` -- `text-decoration: underline` at all times - `'hover'` -- underline appears on mouse enter, removed on mouse leave - `'none'` -- no underline ever |\n\n**Example:**\n```tsx\n<Link href=\"https://docs.ggui.ai\" external>Documentation</Link>\n```\n\n### Tooltip\n\nTooltip -- Hoverable information popup positioned relative to a trigger element.\n\nWraps `children` in a `<div>` trigger (display: inline-block) and renders\na fixed-position tooltip `<div role=\"tooltip\">` when visible.\n\nTooltip appearance:\n- Background: `var(--ggui-color-onSurface)`\n- Text: white, `var(--ggui-font-size-xs)`\n- Padding: `6px 10px`, border-radius: `var(--ggui-shape-radius-md)`\n- Max width: 200px, `white-space: nowrap`, `pointer-events: none`\n- Z-index: `zIndex.tooltip` (1800)\n\nShow/hide: triggered by mouseEnter/mouseLeave AND focus/blur on the\ntrigger element. Uses `position: fixed` with coordinates calculated from\n`getBoundingClientRect()` and an 8px offset from the trigger edge.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | Trigger element. Wrapped in a `<div>` with mouseEnter/mouseLeave and focus/blur handlers. |\n| content | `ReactNode` | - | Tooltip content. Can be text or any ReactNode. |\n| position | `'top' \\| 'bottom' \\| 'left' \\| 'right'` | `'top'` | Tooltip placement relative to the trigger element: - `'top'` -- above, centered horizontally, transformed `translateX(-50%) translateY(-100%)` - `'bottom'` -- below, centered horizontally, transformed `translateX(-50%)` - `'left'` -- to the left, centered vertically, transformed `translateX(-100%) translateY(-50%)` - `'right'` -- to the right, centered vertically, transformed `translateY(-50%)` |\n| delay | `number` | `200` | Delay in milliseconds before the tooltip becomes visible after hover/focus. Hiding is immediate (no delay). |\n\n**Example:**\n```tsx\n<Tooltip content=\"Copy to clipboard\" position=\"top\">\n <Button variant=\"ghost\"><Icon name=\"copy\" /></Button>\n</Tooltip>\n```\n\n### Table\n\nTable -- Data table with sortable columns, striped rows, and hover highlights.\n\nRenders a scrollable wrapper `<div>` containing a native `<table>` with\n`border-collapse: collapse` and `width: 100%`. The wrapper has\n`overflow-x: auto` for horizontal scrolling on narrow viewports.\n\nHeader row: 2px bottom border (`var(--ggui-color-outlineVariant)`).\nData rows: 1px bottom border (`var(--ggui-color-surfaceVariant)`).\nHover: `var(--ggui-color-surface)` background with 150ms ease transition.\nStriped: alternating rows (odd index) get `var(--ggui-color-surface)`.\n\nSort behavior: clicking a sortable column header calls `onSort(key, direction)`.\nIf the same column is clicked again while ascending, it toggles to descending.\nThe component does NOT sort data internally -- the parent must sort `data` and\npass updated `sortKey`/`sortDirection`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| columns | `TableColumn<T>[]` | - | Array of column definitions controlling header labels, data keys, and rendering. |\n| data | `T[]` | - | Array of row data objects. Each object's keys should match the column `key` values. |\n| sortKey | `string` | - | The `key` of the currently sorted column. Used to highlight the active sort indicator and determine toggle direction on next click. |\n| sortDirection | `SortDirection` | `'asc'` | Current sort direction for the column identified by `sortKey`. Controls which triangle indicator is highlighted in the header. |\n| onSort | `(key: string, direction: SortDirection) => void` | - | Sort change handler. Called when a sortable column header is clicked. Receives the column `key` and the new `SortDirection`. The component does NOT sort data internally -- you must sort `data` in your state and pass updated `sortKey`/`sortDirection`. |\n| striped | `boolean` | `false` | When true, alternating rows (odd index) get a `var(--ggui-color-surface)` background. |\n| hoverable | `boolean` | `true` | When true, rows highlight with `var(--ggui-color-surface)` on mouse enter, with a 150ms ease background-color transition. |\n| compact | `boolean` | `false` | When true, reduces cell padding: - Compact: `var(--ggui-spacing-1) var(--ggui-spacing-2)` - Normal: `var(--ggui-spacing-2) var(--ggui-spacing-4)` |\n| bordered | `boolean` | `false` | When true, adds a 1px border around the table wrapper and between cells. Wrapper border: `1px solid var(--ggui-color-outlineVariant)`. Cell borders: `1px solid var(--ggui-color-surfaceVariant)`. Wrapper border-radius: `var(--ggui-shape-radius-lg)`. |\n| caption | `string` | - | Accessible table caption. Rendered as a `<caption>` element with `caption-side: top`, `var(--ggui-font-size-sm)`, `var(--ggui-color-onSurfaceVariant)`. |\n\n**Example:**\n```tsx\n<Table\n columns={[\n { key: 'name', header: 'Name', sortable: true },\n { key: 'role', header: 'Role' },\n { key: 'status', header: 'Status', render: (v) => <Badge variant={v as string}>{v as string}</Badge> },\n ]}\n data={users}\n sortKey={sortKey}\n sortDirection={sortDir}\n onSort={(key, dir) => { setSortKey(key); setSortDir(dir); }}\n striped\n/>\n```\n\n### Tabs\n\nTabs -- Accessible tab navigation with panels and keyboard support.\n\nRenders a `<div role=\"tablist\">` with `<button role=\"tab\">` elements and a\n`<div role=\"tabpanel\">` for the active tab's content. Supports controlled\n(`activeKey` + `onChange`) and uncontrolled (internal state) modes.\n\nKeyboard navigation: ArrowLeft/ArrowRight (and ArrowUp/ArrowDown) cycle\nthrough enabled tabs. Home/End jump to first/last. Focus follows selection.\nDisabled tabs are skipped during keyboard navigation.\n\n**IMPORTANT:** `onChange` receives the tab's `key` string directly, NOT a\nReact event.\n\nTab panel padding: `var(--ggui-spacing-4) 0` (top/bottom only).\nTransitions: color, background-color, border-color at 200ms ease-in-out.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| items | `TabItem[]` | - | Array of tab definitions. Must contain at least one item. |\n| activeKey | `string` | - | Controlled active tab key. When provided, the component is controlled and will not manage its own state. Must match one of `items[].key`. When omitted, defaults to the first item's key (uncontrolled mode). |\n| onChange | `(key: string) => void` | - | Tab change handler. Receives the selected tab's `key` string directly, NOT a React event. In controlled mode, you must update `activeKey` in response to this callback. |\n| variant | `'line' \\| 'pills' \\| 'enclosed'` | `'line'` | Visual style of the tab bar: - `'line'` -- underline indicator (2px solid primary-600 on active), border-bottom on tab list - `'pills'` -- filled pill buttons (primary-600 bg, white text on active), surfaceVariant container with radius-lg - `'enclosed'` -- bordered tab buttons with open bottom (card-style), border-bottom on tab list |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls tab button padding and font size: - `'sm'` -- padding `var(--ggui-spacing-1) var(--ggui-spacing-2)`, font `var(--ggui-font-size-xs)` - `'md'` -- padding `var(--ggui-spacing-2) var(--ggui-spacing-4)`, font `var(--ggui-font-size-sm)` - `'lg'` -- padding `var(--ggui-spacing-4) var(--ggui-spacing-6)`, font `var(--ggui-font-size-base)` |\n| fullWidth | `boolean` | `false` | When true, tab buttons expand equally to fill the container width (`flex: 1`, `justify-content: center` on each button). |\n\n**Example:**\n```tsx\n<Tabs\n variant=\"pills\"\n items={[\n { key: 'overview', label: 'Overview', content: <Overview /> },\n { key: 'settings', label: 'Settings', content: <Settings /> },\n ]}\n activeKey={tab}\n onChange={setTab}\n/>\n```\n\n### Toast\n\nToast -- Notification banner with auto-dismiss and slide-in animation.\n\nRenders a `<div role=\"alert\" aria-live=\"assertive\">` with a variant-specific\nicon, optional title, message body, and optional close button.\n\nAnimation: `ggui-slideInUp 200ms ease-out both` on mount (from the motion\ntoken system). The keyframes are provided by the MotionKeyframes provider.\n\nAuto-dismiss: when `onClose` is provided and `duration > 0`, a timer calls\n`onClose` after `duration` ms. Setting `duration` to `0` disables auto-dismiss.\nThe timer resets if `visible`, `duration`, or `onClose` changes.\n\nDimensions: `min-width: 280px`, `max-width: 420px`.\nShadow: `var(--ggui-shape-shadow-lg)`.\nBorder radius: `var(--ggui-shape-radius-lg)`.\n\nWhen `visible` is false, renders nothing (returns `null`).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| message | `ReactNode` | - | Message body content. Can be text or any ReactNode. |\n| variant | `'info' \\| 'success' \\| 'warning' \\| 'error'` | `'info'` | Visual style. Maps to background/border/text/icon color sets (same palette as Alert): - `'info'` -- bg `var(--ggui-color-info-50)`, border `var(--ggui-color-info-200)`, text `var(--ggui-color-info-800)` - `'success'` -- bg `var(--ggui-color-success-50)`, border `var(--ggui-color-success-200)`, text `var(--ggui-color-success-800)` - `'warning'` -- bg `var(--ggui-color-warning-50)`, border `var(--ggui-color-warning-200)`, text `var(--ggui-color-warning-800)` - `'error'` -- bg `var(--ggui-color-error-50)`, border `var(--ggui-color-error-200)`, text `var(--ggui-color-error-800)` |\n| title | `string` | - | Optional title rendered above the message in semibold (`var(--ggui-font-weight-semibold)`, `var(--ggui-font-size-sm)`). |\n| duration | `number` | `5000` | Auto-dismiss delay in milliseconds. After this duration, `onClose` is called automatically. Set to `0` to disable auto-dismiss (toast stays until manually closed). The timer is only active when both `visible` is true and `onClose` is provided. |\n| onClose | `() => void` | - | Callback fired on auto-dismiss timeout or when the close button is clicked. When provided, a close button (X icon, 16px) is rendered in the top-right area. When omitted, no close button is shown and auto-dismiss is disabled. |\n| visible | `boolean` | `true` | Controls rendering. When false, the component returns `null`. Toggling from false to true triggers the slide-in animation. |\n| position | `'top-right' \\| 'top-left' \\| 'bottom-right' \\| 'bottom-left' \\| 'top-center' \\| 'bottom-center'` | - | Intended screen position. This prop is defined on the interface but is NOT implemented by the Toast component itself -- positioning must be handled by a parent container or toast manager. |\n\n**Example:**\n```tsx\n<Toast variant=\"success\" title=\"Saved\" message=\"Your changes have been saved.\" onClose={() => setShow(false)} />\n```\n\n### Accordion\n\nAccordion -- Collapsible content sections with chevron rotation animation.\n\nRenders a vertical list of items, each with a `<button>` header (inside `<h3>`)\nand a `<div role=\"region\">` panel. Supports controlled (`expandedKeys` + `onChange`)\nand uncontrolled (internal state) modes.\n\nChevron animation: the trailing chevron icon rotates from 0deg (collapsed) to\n180deg (expanded) with `transition: transform 200ms ease-in-out`.\n\nHeader button: full-width flex layout (`justify-content: space-between`),\n`var(--ggui-font-size-sm)`, `var(--ggui-font-weight-medium)`,\n`var(--ggui-color-onSurface)`.\nHeader padding: `var(--ggui-spacing-2) var(--ggui-spacing-4)`.\nBackground transition: `background-color 100ms ease-in-out`.\n\n**IMPORTANT:** `onChange` receives the full array of currently expanded keys,\nNOT a single key or a React event. In single mode (`multiple: false`), this\narray will have at most one element.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| items | `AccordionItem[]` | - | Array of collapsible section definitions. |\n| expandedKeys | `string[]` | - | Controlled expanded state. Array of item `key` values that should be open. When provided, the component is controlled and will not manage its own expansion state. When omitted, defaults to `[]` (all collapsed, uncontrolled mode). |\n| onChange | `(expandedKeys: string[]) => void` | - | Expand/collapse handler. Receives the complete array of expanded keys after a toggle. In controlled mode, you must update `expandedKeys` in response to this callback. |\n| multiple | `boolean` | `false` | When true, multiple items can be open simultaneously. When false, opening one item closes any other open item (single-expand mode). |\n| variant | `'default' \\| 'bordered' \\| 'separated'` | `'default'` | Visual style controlling borders and spacing: - `'default'` -- top border on first item, bottom border on all items (`var(--ggui-color-outlineVariant)`), no gap between items - `'bordered'` -- connected card style with left/right/bottom borders on all items, top border on first, shared rounded corners (radius-lg on first/last) - `'separated'` -- each item is an independent card with full border (`1px solid var(--ggui-color-outlineVariant)`), `var(--ggui-shape-radius-lg)` radius, `var(--ggui-spacing-2)` gap between items |\n\n**Example:**\n```tsx\n<Accordion\n variant=\"separated\"\n items={[\n { key: 'faq1', title: 'How do I get started?', content: 'Sign up and...' },\n { key: 'faq2', title: 'What is the pricing?', content: 'We offer...' },\n ]}\n expandedKeys={expanded}\n onChange={setExpanded}\n multiple\n/>\n```\n\n### Support Types\n\n**ResponsiveColumns:**\n\nExplicit column count per viewport breakpoint, mobile-first. `base`\napplies from 0 up; each named key overrides at and above its\nbreakpoint width (`sm` 640px, `md` 768px, `lg` 1024px, `xl` 1280px).\nOmit `base` to default to a single column on the narrowest screens.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| base | `number` | Columns below the `sm` breakpoint. |\n| sm | `number` | Columns from 640px up. |\n| md | `number` | Columns from 768px up. |\n| lg | `number` | Columns from 1024px up. |\n| xl | `number` | Columns from 1280px up. |\n\n**SelectOption:**\n\nAn individual option within a `Select` dropdown.\n\nRendered as a native `<option>` element. When `disabled` is true, the option\nis visible but not selectable.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| value | `string` | The value submitted when this option is selected. Must be unique within the options array. |\n| label | `string` | The display text shown in the dropdown. |\n| disabled | `boolean` | When true, the option is visible but cannot be selected (grayed out by the browser). |\n\n**RadioOption:**\n\nAn individual option within a `RadioGroup`.\n\nRendered as a `<label>` containing a visually-hidden `<input type=\"radio\">`\nand a custom 18px circle indicator. Supports an optional description line\nbelow the label text.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| value | `string` | The value emitted via `RadioGroupProps.onChange` when this option is selected. Must be unique. |\n| label | `string` | Display text for this option. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSurfaceVariant)`. |\n| description | `string` | Optional secondary description rendered below the label in smaller, muted type (`var(--ggui-font-size-xs)`, `var(--ggui-color-onSurfaceVariant)`). |\n| disabled | `boolean` | When true, this individual option is grayed out (`opacity: 0.5`) and cannot be selected, regardless of the group-level `disabled` prop. |\n\n**TableColumn:**\n\nColumn definition for the Table component.\n\nEach column maps a `key` in the row data object to a table column with\na header label, optional sorting, alignment, width, and custom rendering.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| key | `string` | Property key in the row data object. Used to extract cell values via `row[key]`. Must be unique across all columns in a Table. |\n| header | `string` | Column header text. Rendered in uppercase, `var(--ggui-font-size-xs)`, `var(--ggui-font-weight-semibold)`, `var(--ggui-color-onSurfaceVariant)`, with `letter-spacing: 0.05em`. |\n| width | `number \\| string` | Fixed column width. Numbers are pixels, strings are CSS values (e.g., `'200px'`, `'30%'`). When omitted, the column auto-sizes based on content. |\n| align | `'left' \\| 'center' \\| 'right'` | Horizontal text alignment for both the header and data cells. |\n| sortable | `boolean` | When true, the header cell becomes clickable and shows sort direction indicators (ascending/descending triangles). Clicking toggles between `'asc'` and `'desc'`. The header gets `cursor: pointer`, `tabIndex: 0`, and keyboard support (Enter/Space to toggle). |\n| render | `(value: unknown, row: T, index: number) => ReactNode` | Custom cell renderer. When provided, called instead of rendering `row[key]` directly. Receives the cell value, the full row object, and the row index. |\n\n**TabItem:**\n\nDefinition of a single tab within a Tabs component.\n\nEach item provides a unique `key` for identification, a `label` for the\ntab button, and `content` for the associated panel.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| key | `string` | Unique identifier for this tab. Used to match `activeKey` and as the value passed to `onChange`. |\n| label | `ReactNode` | Tab button label. Can be text or any ReactNode. |\n| content | `ReactNode` | Panel content rendered below the tab bar when this tab is active. |\n| disabled | `boolean` | When true, the tab button shows `opacity: 0.5`, `cursor: not-allowed`, and cannot be selected via click or keyboard navigation. |\n| icon | `ReactNode` | Optional icon rendered before the label inside the tab button, with `var(--ggui-spacing-1)` gap between icon and label. |\n\n**AccordionItem:**\n\nDefinition of a single collapsible section within an Accordion.\n\nEach item provides a unique `key`, a clickable `title` for the header button,\nand `content` revealed when expanded.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| key | `string` | Unique identifier for this item. Used in `expandedKeys` and passed to `onChange`. |\n| title | `ReactNode` | Header label rendered inside the toggle button. Can be text or any ReactNode. |\n| content | `ReactNode` | Panel content rendered below the header when expanded. Styled with `var(--ggui-font-size-sm)`, `var(--ggui-color-onSurfaceVariant)`, `line-height: var(--ggui-font-lineHeight-normal)`. Padding: `0 var(--ggui-spacing-4) var(--ggui-spacing-4)`. |\n| disabled | `boolean` | When true, the header button shows `opacity: 0.5`, `cursor: not-allowed`, and cannot be toggled. |\n\n\n## Components\n\nImport: `import { Component } from '@ggui-ai/design'`\n\n### SearchField\n\nA text input with a leading search icon and optional submit button.\n\nComposes: `Input` (native `<input type=\"search\">`), `Button`, `Spinner`, `Icon`.\n\nSupports controlled and uncontrolled usage. When `value` is `undefined` the\ncomponent tracks its own state internally. Pressing **Enter** triggers\n`onSearch` with the current value. When `loading` is `true` the search icon\nis replaced by a `Spinner` and the input is disabled.\n\nTokens used: `colors.gray[300]` border, `colors.gray[50]` disabled bg,\n`colors.gray[400]` icon color, `colors.gray[900]` text color.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| value | `string` | - | Current search value. When provided, the component is **controlled** and the caller must update this via `onChange`. When omitted, the component manages its own internal state. |\n| onChange | `(value: string) => void` | - | Called on every keystroke with the new input string (value directly, not a React `ChangeEvent`). |\n| onSearch | `(value: string) => void` | - | Called when the user presses **Enter** or clicks the search button (if `showButton` is `true`). Receives the current value directly. |\n| placeholder | `string` | `'Search...'` | Placeholder text shown when the input is empty. |\n| showButton | `boolean` | `false` | When `true`, renders a `Button` primitive to the right of the input. The button's label is set by `buttonText`. |\n| buttonText | `string` | `'Search'` | Label rendered inside the submit button. Only visible when `showButton` is `true`. |\n| loading | `boolean` | - | When `true`, replaces the search icon with a `Spinner`, disables the input, and disables the submit button. |\n| disabled | `boolean` | - | When `true`, the input and button are visually disabled and do not respond to interaction. The input background changes to `colors.gray[50]`. |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls input height and font size. - `'sm'` -- 6px vertical padding, 14px font - `'md'` -- 10px vertical padding, 14px font - `'lg'` -- 12px vertical padding, 16px font The Button size maps `sm`->`sm`, `md`->`md`, `lg`->`md`. |\n\n**Example:**\n```tsx\n```tsx\n<SearchField\n value={query}\n onChange={setQuery}\n onSearch={(q) => fetchResults(q)}\n placeholder=\"Search products...\"\n showButton\n buttonText=\"Go\"\n size=\"md\"\n/>\n```\n```\n\n### FormField\n\nA wrapper that adds a label, optional description, error message,\nand helper text around any form input passed as `children`.\n\nComposes: no other primitives -- pure layout with semantic `<label>` and\n`<span>` elements.\n\nVisual hierarchy (top to bottom):\n1. **Label** (required) -- `fontSize.sm`, `fontWeight.medium`, `colors.gray[700]`\n2. **Required indicator** -- red asterisk (`colors.error[500]`) appended to label\n3. **Description** -- `fontSize.xs`, `colors.gray[500]`, 4px bottom margin\n4. **Children** -- the form control itself\n5. **Error / Helper text** -- `fontSize.xs`; error in `colors.error[500]`,\n helper in `colors.gray[500]`. Error takes priority when both are provided.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Text rendered inside the `<label>` element above the input. |\n| children | `ReactNode` | - | The form control (typically an `Input`, `Select`, or `Textarea` primitive) rendered between the label/description and the error/helper row. |\n| error | `string` | - | Error message displayed below `children` in `colors.error[500]`. When present, it takes precedence over `helperText`. |\n| helperText | `string` | - | Neutral guidance text displayed below `children` in `colors.gray[500]`. Hidden when `error` is present. |\n| required | `boolean` | - | When `true`, appends a red asterisk (`*`) after the label text. Does **not** add any HTML validation attributes -- handle that on the child input. |\n| description | `string` | - | Secondary description rendered between the label and the child control in `fontSize.xs` / `colors.gray[500]`. Use for longer guidance that does not belong in `helperText`. |\n\n**Example:**\n```tsx\n```tsx\n<FormField\n label=\"Email address\"\n required\n description=\"We will never share your email.\"\n error={errors.email}\n>\n <Input value={email} onChange={setEmail} placeholder=\"you@example.com\" />\n</FormField>\n```\n```\n\n### MenuItem\n\nA full-width clickable row for menus, sidebars, and action lists.\n\nComposes: none -- renders a native `<button>` element.\n\nBuilt-in transition: `background-color 0.15s` on hover.\n\nColor logic:\n- **Normal**: text `colors.gray[700]`, hover bg `colors.gray[100]`\n- **Active**: bg `colors.primary[50]`, text `colors.gray[700]`, `fontWeight.medium`\n- **Danger**: text `colors.error[600]`, hover bg `colors.error[50]`, active bg `colors.error[100]`\n- **Disabled**: text `colors.gray[400]`, `cursor: not-allowed`\n\nLayout: flexbox row with `8px` gap, `8px 12px` padding, `radius.md` border-radius.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Primary text content of the menu item. |\n| icon | `ReactNode` | - | Icon or element rendered to the left of the label. Flex-shrink 0. |\n| rightElement | `ReactNode` | - | Element rendered to the right of the label (e.g., a keyboard shortcut badge or a count). Colored `colors.gray[400]`, flex-shrink 0. |\n| onClick | `() => void` | - | Called when the item is clicked. Suppressed when `disabled` is `true`. |\n| disabled | `boolean` | - | When `true`, the item is non-interactive: `colors.gray[400]` text, `cursor: not-allowed`, click handler suppressed. |\n| active | `boolean` | - | Marks this item as the current selection. Applies a tinted background (`colors.primary[50]`, or `colors.error[100]` when `danger` is also set) and `fontWeight.medium`. |\n| danger | `boolean` | - | Switches the item to destructive styling: `colors.error[600]` text, `colors.error[50]` hover background. |\n\n**Example:**\n```tsx\n```tsx\n<MenuItem\n label=\"Delete project\"\n icon={<Icon name=\"trash\" size={16} />}\n danger\n onClick={() => confirmDelete(projectId)}\n/>\n```\n```\n\n### Tag\n\nAn inline label for categories, filters, statuses, or selections.\nOptionally dismissable via a close button.\n\nComposes: none -- pure `<span>` with an optional close `<button>`.\n\nEach `variant` maps to a background / text / border color triple from the\ndesign tokens:\n- `'default'` -- `gray[100]` / `gray[700]` / `gray[200]`\n- `'primary'` -- `primary[50]` / `primary[700]` / `primary[200]`\n- `'success'` -- `success[50]` / `success[700]` / `success[200]`\n- `'warning'` -- `warning[50]` / `warning[700]` / `warning[200]`\n- `'error'` -- `error[50]` / `error[700]` / `error[200]`\n- `'info'` -- `info[50]` / `info[700]` / `info[200]`\n\nThe close button renders an inline SVG \"x\" icon (12x12) with `opacity: 0.7`\nand an `aria-label=\"Remove\"`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | Tag content -- typically a short text string. |\n| variant | `'default' \\| 'primary' \\| 'success' \\| 'warning' \\| 'error' \\| 'info'` | `'default'` | Semantic color variant applied to background, text, and border. |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls padding, font size, and internal gap. - `'sm'` -- 2px/6px padding, `fontSize.xs`, 4px gap - `'md'` -- 4px/8px padding, `fontSize.xs`, 6px gap - `'lg'` -- 6px/10px padding, `fontSize.sm`, 6px gap |\n| closable | `boolean` | - | When `true`, renders a small close (\"x\") button after the content. Clicking it fires `onClose`. |\n| onClose | `() => void` | - | Called when the close button is clicked. Only relevant when `closable` is `true`. |\n| icon | `ReactNode` | - | Icon or element rendered before the text content. |\n\n**Example:**\n```tsx\n```tsx\n<Tag variant=\"success\" size=\"md\" closable onClose={() => removeFilter(id)}>\n Active\n</Tag>\n```\n```\n\n### Dropdown\n\nA click-triggered menu anchored to a trigger element. Manages its own\nopen/close state internally.\n\nComposes: `MenuItem` for each option.\n\nBehavior:\n- Clicking the trigger toggles the menu open/closed.\n- Selecting an option calls `onChange(option.value)` and closes the menu.\n- Clicking outside the container or pressing **Escape** closes the menu.\n- The currently selected option (matching `value`) is rendered with\n `MenuItem`'s `active` state.\n\nMenu panel: `colors.white` bg, `colors.gray[200]` border, `radius.lg`\nborder-radius, `shadow.lg`, `zIndex.dropdown`, 160px min-width, 4px padding.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| trigger | `ReactNode` | - | The element the user clicks to open the menu. Receives a wrapping `<div>` with `cursor: pointer` (or `not-allowed` when disabled). |\n| options | `DropdownOption[]` | - | Array of selectable options rendered as `MenuItem` rows. |\n| value | `string` | - | The `value` of the currently selected option. The matching `MenuItem` is rendered with `active` styling. |\n| onChange | `(value: string) => void` | - | Called with the `value` string of the selected option (not the full `DropdownOption` object). The menu closes immediately after. |\n| placement | `'bottom-start' \\| 'bottom-end' \\| 'top-start' \\| 'top-end'` | `'bottom-start'` | Where to anchor the menu panel relative to the trigger. - `'bottom-start'` -- below, aligned to left edge - `'bottom-end'` -- below, aligned to right edge - `'top-start'` -- above, aligned to left edge - `'top-end'` -- above, aligned to right edge |\n| disabled | `boolean` | - | When `true`, the trigger shows `cursor: not-allowed` and clicking it does not open the menu. |\n\n**Example:**\n```tsx\n```tsx\n<Dropdown\n trigger={<Button variant=\"outline\">Sort by</Button>}\n options={[\n { value: 'name', label: 'Name' },\n { value: 'date', label: 'Date created' },\n { value: 'delete', label: 'Delete', danger: true },\n ]}\n value={sortBy}\n onChange={setSortBy}\n placement=\"bottom-end\"\n/>\n```\n```\n\n### Autocomplete\n\nA text input with a filterable suggestion dropdown, keyboard navigation,\nand loading/empty states.\n\nComposes: `Input` primitive (with `label`, `error`, `placeholder` forwarded),\n`Spinner` (loading state).\n\nFiltering: options are filtered client-side by case-insensitive substring\nmatch against both `option.label` and `option.value`.\n\nKeyboard support:\n- **ArrowDown / ArrowUp** -- move highlight through filtered options\n (opens dropdown if closed)\n- **Enter** -- selects the highlighted option\n- **Escape** -- closes the dropdown\n\nOn selection, `onChange` is called with `option.label` (the display text)\nand `onSelect` is called with the full `AutocompleteOption` object.\n\nDropdown panel: `colors.white` bg, `colors.gray[200]` border, `radius.lg`\nborder-radius, `shadow.lg`, `zIndex.dropdown`, max-height 240px with\noverflow scroll.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| value | `string` | `''` | Current text in the input field. On selection, this is set to the selected option's `label`. |\n| onChange | `(value: string) => void` | - | Called on every keystroke with the new input string (value directly, not a React event). Also called on selection with `option.label`. |\n| onSelect | `(option: AutocompleteOption) => void` | - | Called when the user selects an option (click or Enter on highlighted item). Receives the full `AutocompleteOption` object, not just the value string. |\n| options | `AutocompleteOption[]` | - | The full list of available options. Filtering is handled internally via case-insensitive substring match on `label` and `value`. |\n| placeholder | `string` | - | Placeholder text forwarded to the inner `Input` primitive. |\n| label | `string` | - | Label text forwarded to the inner `Input` primitive. |\n| loading | `boolean` | - | When `true`, the dropdown shows a centered `Spinner` instead of the option list. The input remains interactive. |\n| disabled | `boolean` | - | When `true`, the inner `Input` is disabled and the dropdown does not open. |\n| error | `string` | - | Error message forwarded to the inner `Input` primitive. |\n| noResultsText | `string` | `'No results found'` | Text shown in the dropdown when filtering produces zero matches. Rendered centered in `colors.gray[500]` / `fontSize.sm`. |\n\n**Example:**\n```tsx\n```tsx\n<Autocomplete\n label=\"Country\"\n value={country}\n onChange={setCountry}\n onSelect={(opt) => setCountryCode(opt.value)}\n options={countries}\n placeholder=\"Type to search...\"\n noResultsText=\"No countries found\"\n/>\n```\n```\n\n### Breadcrumb\n\nA horizontal navigation trail showing the user's location within a\nhierarchy. Renders a `<nav aria-label=\"Breadcrumb\">`.\n\nComposes: `Link` primitive (for items with `href`).\n\nRendering rules per item:\n- **Last item**: static `<span>` with `colors.gray[900]`, `fontWeight: 500`,\n and `aria-current=\"page\"`.\n- **Non-last with `href`**: `Link` in `colors.gray[500]` with\n `underline=\"hover\"`. If `onItemClick` is provided, `e.preventDefault()`\n is called and the handler fires instead of navigating.\n- **Non-last without `href`**: unstyled `<button>` in `colors.gray[500]`.\n\nLayout: flexbox row, `8px` gap, `fontSize.sm`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| items | `BreadcrumbItem[]` | - | Ordered array of breadcrumb segments from root to current page. |\n| separator | `ReactNode` | `'/'` | Separator rendered between each pair of items. Can be a string (e.g., `\"/\"`, `\">\"`) or a ReactNode (e.g., an `Icon`). Rendered in `colors.gray[400]`. |\n| onItemClick | `(item: BreadcrumbItem, index: number) => void` | - | Called when a non-last item is clicked. Receives the `BreadcrumbItem` and its zero-based `index`. When provided on items that have `href`, the default navigation is prevented via `e.preventDefault()`. |\n\n**Example:**\n```tsx\n```tsx\n<Breadcrumb\n items={[\n { label: 'Home', href: '/' },\n { label: 'Projects', href: '/projects' },\n { label: 'ggui' },\n ]}\n separator=\"/\"\n onItemClick={(item) => router.push(item.href!)}\n/>\n```\n```\n\n### Pagination\n\nPage navigation controls with previous/next arrows, numbered page buttons,\nand optional first/last jumps. Renders a `<nav aria-label=\"Pagination\">`.\n\nComposes: `Button` (ghost variant for prev/next/first/last arrows),\n`Icon` (`chevron-left`, `chevron-right`).\n\nBuilt-in transition: `all 0.15s` on page number buttons.\n\nPage windowing: when `totalPages > maxVisible`, the component shows the\nfirst page, last page, a window of pages around `currentPage`, and\nellipsis (\"...\") markers for gaps. The window adjusts when near the\nstart or end of the range.\n\nActive page button: `colors.primary[600]` bg, `colors.white` text,\n`fontWeight.medium`. Inactive: transparent bg, `colors.gray[700]` text.\n\nArrow buttons are automatically disabled at boundary pages (first/last).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| currentPage | `number` | - | Current active page. **1-indexed** (first page is `1`). |\n| totalPages | `number` | - | Total number of pages. Determines when last-page / next-page buttons disable. |\n| onPageChange | `(page: number) => void` | - | Called when the user clicks a page number, arrow, or first/last button. Receives the target page number (1-indexed) directly. |\n| showFirstLast | `boolean` | `true` | When `true`, renders double-chevron buttons for jumping to the first and last page. These buttons are disabled when already on the respective boundary. |\n| maxVisible | `number` | `5` | Maximum number of page buttons visible at once (including the first and last page, but excluding ellipsis markers). When `totalPages` exceeds this value, ellipsis gaps appear. |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls button dimensions and icon sizes. - `'sm'` -- 28px buttons, 14px icons, Button size `xs` - `'md'` -- 32px buttons, 16px icons, Button size `sm` - `'lg'` -- 40px buttons, 20px icons, Button size `md` |\n| disabled | `boolean` | - | When `true`, all page buttons and arrows are visually dimmed (`opacity: 0.5`) and clicks are suppressed. |\n\n**Example:**\n```tsx\n```tsx\n<Pagination\n currentPage={page}\n totalPages={20}\n onPageChange={setPage}\n maxVisible={7}\n size=\"md\"\n/>\n```\n```\n\n### EmptyState\n\nEmptyState -- placeholder for a region with no data: empty lists,\nzero search results, an error fallback. Render it instead of\nnothing whenever a data array could be empty \u2014 a list that shows\nnothing when empty looks broken.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| icon | `string \\| ReactNode` | - | A Lucide icon name (kebab-case), rendered large and subtle above the title, or a custom node. Omit for a text-only empty state. |\n| title | `string` | - | The headline, e.g. \"No results found\". |\n| description | `string` | - | Optional supporting line below the title. |\n| action | `ReactNode` | - | Optional call-to-action, typically a `<Button>`. |\n\n**Example:**\n```tsx\n{results.length === 0\n ? <EmptyState icon=\"search-x\" title=\"No matches\" description=\"Try a broader query.\" />\n : results.map((r) => <Row key={r.id}>\u2026</Row>)}\n```\n\n### Stat\n\nStat -- a single KPI / metric: a label, a large value, an optional\ntrend-coloured delta and icon. Reach for it whenever the UI is\n\"show a number\" \u2014 dashboards, weather and price cards, analytics\ntiles. Drop several into a `<Grid>` for a stat grid.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | The metric name, e.g. \"Revenue\". Rendered small and uppercase above the value. |\n| value | `string \\| number` | - | The headline value \u2014 the big number. A number, or a pre-formatted string (`\"$48.2k\"`, `\"18\xB0C\"`). |\n| delta | `string` | - | Optional change indicator, pre-formatted, e.g. `\"+12.5%\"` or `\"-3\"`. |\n| trend | `'up' \\| 'down' \\| 'neutral'` | `'neutral'` | Direction of `delta` \u2014 colours it: `'up'` success, `'down'` error, `'neutral'` muted. |\n| icon | `string \\| ReactNode` | - | Optional Lucide icon name (kebab-case) or custom node, shown next to the label. |\n\n**Example:**\n```tsx\n<Stat label=\"Revenue\" value=\"$48.2k\" delta=\"+12.5%\" trend=\"up\" icon=\"trending-up\" />\n```\n\n### Stepper\n\nStepper -- a display-only step indicator for multi-step flows\n(wizards, checkouts, onboarding): numbered markers joined by\nconnector lines, with completed (check), current (filled), and\nupcoming (outlined) states styled distinctly.\n\nStepper renders step state; it never owns it. Declare the step\nlabels as a top-level `const`, track the current index in\n`useState`, and advance it from your own Next/Back buttons (or\n`onStepClick`).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| steps | `string[]` | - | Ordered step labels, one per step. Declare as a top-level `const` array \u2014 never as state. |\n| current | `number` | - | Zero-based index of the active step. Steps before it render as completed (check mark), steps after it as upcoming. |\n| orientation | `'horizontal' \\| 'vertical'` | `'horizontal'` | Flow direction. `'horizontal'` joins the markers with connector lines in a row; `'vertical'` stacks the steps with short connector columns \u2014 better for sidebars or long step labels. |\n| onStepClick | `(index: number) => void` | - | When provided, each step becomes a real button and clicks receive the step's zero-based index. Typical use: jumping back to a completed step; guard forward jumps in the handler if the flow validates per step. |\n\n**Example:**\n```tsx\nconst STEPS = ['Account', 'Profile', 'Review'];\n// In the component: const [step, setStep] = useState(0);\n<Stack gap=\"lg\">\n <Stepper steps={STEPS} current={step} />\n {step === 0 && <AccountFields />}\n <Row gap=\"sm\" justify=\"end\">\n <Button variant=\"ghost\" disabled={step === 0} onClick={() => setStep(step - 1)}>Back</Button>\n <Button onClick={() => setStep(step + 1)}>Next</Button>\n </Row>\n</Stack>\n```\n\n### Markdown\n\nMarkdown -- renders markdown-formatted text as styled content:\nheadings, paragraphs, **bold** / *italic*, `inline code`, fenced\ncode blocks, bulleted and numbered lists, pipe tables, and links.\n\nUse it whenever a prop or context slot carries prose the agent\nauthors in markdown -- article bodies, AI-generated explanations,\ndescriptions, notes, help text. Pass the raw markdown string\nstraight through; never pre-parse it, never split it into per-line\n`Text` elements, and never rebuild formatting with nested\n`<strong>`/`<em>` markup yourself.\n\nSafe by construction: raw HTML in the source displays as literal\ntext (never markup), and links render inert unless their scheme is\nhttp(s)/mailto. Streaming-tolerant: a mid-stream prefix parses\ncleanly and completed constructs never change shape, so binding a\ngrowing string re-renders correctly.\n\nFor a single line of formatted text INSIDE another element (a table\ncell, a list row, a caption), use `MarkdownInline` instead -- same\n`markdown` prop, inline-level constructs only (no headings, lists,\nor code fences), renders inside the parent's typography.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| markdown | `string` | - | Markdown source text, passed through verbatim. Supports the conversational subset: `#`-`###` headings, paragraphs, bold, italic, inline code, fenced code blocks, `-`/`1.` lists, `\\|` pipe tables, and `[label](url)` links. Bind stateful or streamed prose directly. |\n\n**Example:**\n```tsx\n<Stack gap=\"md\">\n <Markdown markdown={recipe.instructions} />\n</Stack>\n```\n\n### MarkdownInline\n\nMarkdownInline -- renders ONE line of inline-level markdown (bold,\nitalic, inline code, links) inside the parent's typography -- a table\ncell, a list row, a caption, a summary line. Same `markdown` prop as\n`Markdown`; block constructs (headings, lists, code fences) are not\nrendered -- reach for `Markdown` for multi-paragraph bodies.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| markdown | `string` | - | Inline markdown source -- bold, italic, inline code, and `[label](url)` links. Block-level syntax renders as plain text. |\n\n**Example:**\n```tsx\n<Row gap=\"sm\">\n <Badge variant=\"success\">stable</Badge>\n <MarkdownInline markdown={release.summary} />\n</Row>\n```\n\n### Support Types\n\n**DropdownOption:**\n\nA single option inside a `Dropdown`. Each option maps to one `MenuItem`\ninternally.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| value | `string` | Unique identifier returned to `onChange` when this option is selected. |\n| label | `string` | Human-readable text shown in the menu row. |\n| icon | `ReactNode` | Optional icon rendered to the left of the label via `MenuItem.icon`. |\n| disabled | `boolean` | When `true`, the option is visible but non-interactive. |\n| danger | `boolean` | When `true`, the option uses destructive (red) styling via `MenuItem.danger`. |\n\n**AutocompleteOption:**\n\nA single option in the `Autocomplete` suggestion list.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| value | `string` | Unique identifier for this option. Also used for case-insensitive filtering against the input value. |\n| label | `string` | Primary display text. Also used for case-insensitive filtering and is written into the input on selection. |\n| description | `string` | Secondary description rendered below the label in `fontSize.xs` / `colors.gray[500]`. |\n| icon | `ReactNode` | Icon rendered to the left of the label/description block. Flex-shrink 0. |\n| disabled | `boolean` | When `true`, the option is visible but non-interactive (`cursor: not-allowed`, `colors.gray[400]` text). |\n\n**BreadcrumbItem:**\n\nA single segment in a `Breadcrumb` trail. Items with `href` render as\n`Link` primitives; items without render as plain `<button>` elements.\nThe last item in the array is always rendered as static text with\n`aria-current=\"page\"`.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| label | `string` | Display text for this breadcrumb segment. |\n| href | `string` | URL for this segment. When provided (and this is not the last item), the segment renders as a `Link` primitive with `underline=\"hover\"`. When omitted, it renders as a `<button>`. |\n| icon | `ReactNode` | Icon rendered immediately before the label. Its color follows the segment's text color: `colors.gray[500]` for navigable items, `colors.gray[900]` for the current (last) item. |\n\n\n## Compositions\n\nImport: `import { Component } from '@ggui-ai/design'`\n\n### Header\n\nProps for the `Header` composition.\n\nA horizontal page header that arranges a logo, navigation, and action slots\nin a flex row (`justify-content: space-between`). Internally renders a `<header>` element;\ndoes not compose other ggui primitives.\n\nWhen `sticky` is true the header gets `position: sticky; top: 0` with `zIndex.sticky`\nand a `shadow.sm` box-shadow.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| logo | `ReactNode` | - | Logo or brand element rendered at the start (flex-shrink: 0). |\n| navigation | `ReactNode` | - | Navigation content rendered in a `<nav>` element with `flex: 1` and a 32 px left margin. |\n| actions | `ReactNode` | - | Right-side action elements (buttons, avatar, etc.) rendered with a 12 px gap. |\n| sticky | `boolean` | `false` | When true, the header becomes `position: sticky` at the top of its scroll container with `zIndex.sticky` and `shadow.sm`. |\n| background | `string` | `colors.white` | Background color of the header. |\n| bordered | `boolean` | `true` | When true, renders a 1 px bottom border in `colors.gray[200]`. |\n\n**Example:**\n```tsx\n```tsx\n<Header\n logo={<img src=\"/logo.svg\" alt=\"Acme\" />}\n navigation={<a href=\"/docs\">Docs</a>}\n actions={<Button size=\"sm\">Sign In</Button>}\n sticky\n bordered\n/>\n```\n```\n\n### Sidebar\n\nProps for the `Sidebar` composition.\n\nA vertical navigation panel that composes the `Icon` primitive for chevron indicators.\nItems are rendered as `<button>` elements inside a scrollable `<nav>`. Nested items\nare indented 16 px per depth level. The sidebar animates width changes with a 200 ms\nCSS transition. Active items are highlighted with `colors.primary[50]` background\nand `colors.primary[700]` text.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| items | `SidebarItem[]` | - | Array of navigation items to render. |\n| activeId | `string` | - | ID of the currently active item. Matched items get a highlighted background and bold text. |\n| onItemClick | `(item: SidebarItem) => void` | - | Called when any item (including parent items with children) is clicked. |\n| collapsed | `boolean` | `false` | When true, hides labels and badges; only icons remain visible, centered in the collapsed width. Nested children are hidden entirely. |\n| header | `ReactNode` | - | Content rendered above the item list, separated by a bottom border. |\n| footer | `ReactNode` | - | Content rendered below the item list, separated by a top border. |\n| width | `number` | `256` | Width in pixels when expanded. |\n| collapsedWidth | `number` | `64` | Width in pixels when collapsed. |\n\n**Example:**\n```tsx\n```tsx\n<Sidebar\n items={[\n { id: 'home', label: 'Home', icon: <Icon name=\"home\" /> },\n { id: 'settings', label: 'Settings', icon: <Icon name=\"settings\" />,\n children: [\n { id: 'profile', label: 'Profile' },\n { id: 'billing', label: 'Billing' },\n ]},\n ]}\n activeId=\"home\"\n onItemClick={(item) => navigate(item.href)}\n collapsed={false}\n width={256}\n/>\n```\n```\n\n### CardGrid\n\nProps for the `CardGrid` composition.\n\nA CSS Grid wrapper that arranges children in equal-width columns. When `columns`\nis a number, it produces `repeat(N, 1fr)`. When it is a responsive object,\nit falls back to `repeat(auto-fit, minmax(280px, 1fr))` for fluid responsive behavior.\n\nDoes not compose any ggui primitives internally \u2014 it is a pure layout container.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | Card elements to arrange in the grid. |\n| columns | `number \\| { sm?: number; md?: number; lg?: number }` | `3` | Number of columns, or a responsive breakpoint map. - `number` \u2014 fixed column count via `repeat(N, 1fr)`. - `{ sm?, md?, lg? }` \u2014 triggers `repeat(auto-fit, minmax(280px, 1fr))` for fluid layout. |\n| gap | `number` | `16` | Gap between grid items in pixels. |\n\n**Example:**\n```tsx\n```tsx\n<CardGrid columns={3} gap={24}>\n <Card>A</Card>\n <Card>B</Card>\n <Card>C</Card>\n</CardGrid>\n```\n```\n\n### CommentThread\n\nProps for the `CommentThread` composition.\n\nA threaded comment section that composes `Avatar`, `Button`, `TextArea`, and `Spinner`\nprimitives. Comments are rendered recursively with 40 px indentation per nesting level.\nEach comment shows author avatar, name, timestamp, content, reactions, and a \"Reply\" toggle.\nWhen `currentUser` is provided, a new-comment input with avatar and submit button is shown\nabove the thread.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| comments | `Comment[]` | - | Array of top-level comments to render. Replies are nested within each comment. |\n| currentUser | `{ /** Display name for the current user's avatar. */ name: string; /** Avatar image URL for the current user. */ avatar?: string; }` | - | Current user info. When provided, a new-comment input area is rendered above the thread. |\n| onAddComment | `(content: string, parentId?: string) => void` | - | Called when the user submits a new top-level comment. |\n| onReply | `(commentId: string, content: string) => void` | - | Called when the user submits a reply to an existing comment. |\n| onReaction | `(commentId: string, emoji: string) => void` | - | Called when the user clicks an emoji reaction on a comment. |\n| loading | `boolean` | - | When true, shows a centered `Spinner` instead of the comment list. |\n\n**Example:**\n```tsx\n```tsx\n<CommentThread\n comments={[\n { id: '1', author: { name: 'Alice' }, content: 'Great work!', timestamp: new Date(),\n replies: [{ id: '2', author: { name: 'Bob' }, content: 'Thanks!', timestamp: new Date() }] }\n ]}\n currentUser={{ name: 'Alice', avatar: '/alice.jpg' }}\n onAddComment={(content) => post(content)}\n onReply={(commentId, content) => reply(commentId, content)}\n onReaction={(commentId, emoji) => react(commentId, emoji)}\n/>\n```\n```\n\n### DataTable\n\nProps for the `DataTable` composition.\n\nA sortable, selectable data table that composes `Checkbox`, `Spinner`, and `Icon`\nprimitives. Renders a `<table>` inside a bordered container with 8 px border-radius.\nThe header row has a `colors.gray[50]` background. Sortable columns show a chevron\nicon on click (toggles asc/desc). Selected rows are highlighted with `colors.primary[50]`.\nRow background transitions use a 150 ms ease. The \"select all\" checkbox supports an\nindeterminate state when a subset of rows is selected.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| columns | `DataTableColumn<T>[]` | - | Column definitions that control header, alignment, sorting, and rendering. |\n| data | `T[]` | - | Row data array. Each entry corresponds to one table row. |\n| rowKey | `string \\| ((row: T) => string)` | `'id'` | Property name or function used to derive a unique key for each row. |\n| loading | `boolean` | - | When true, shows a centered `Spinner` instead of table body rows. |\n| emptyText | `string` | `'No data'` | Text shown when `data` is empty and not loading. |\n| onSort | `(key: string, direction: 'asc' \\| 'desc') => void` | - | Called when a sortable column header is clicked. Toggles direction automatically (asc -> desc) if the same column is clicked again. |\n| sortKey | `string` | - | The column key currently being sorted. |\n| sortDirection | `'asc' \\| 'desc'` | - | The current sort direction. |\n| onRowClick | `(row: T, index: number) => void` | - | Called when a row is clicked. Rows get `cursor: pointer` when this handler is provided. |\n| selectable | `boolean` | - | When true, adds a checkbox column at the start of each row. |\n| selectedKeys | `string[]` | `[]` | Array of currently selected row keys. |\n| onSelectionChange | `(keys: string[]) => void` | - | Called when the set of selected row keys changes (via row checkbox or select-all). |\n\n**Example:**\n```tsx\n```tsx\n<DataTable\n columns={[\n { key: 'name', header: 'Name', sortable: true },\n { key: 'email', header: 'Email' },\n { key: 'role', header: 'Role', render: (v) => <Badge>{v}</Badge> },\n ]}\n data={users}\n rowKey=\"id\"\n selectable\n selectedKeys={selected}\n onSelectionChange={setSelected}\n onSort={(key, dir) => sort(key, dir)}\n sortKey=\"name\"\n sortDirection=\"asc\"\n/>\n```\n```\n\n### ChatWindow\n\nProps for the `ChatWindow` composition.\n\nA messaging interface that composes `Avatar`, `Button`, `Spinner`, and `Icon` primitives.\nLayout is a flex column filling 100% height with a bordered `radius.lg` container.\nMessages from the current user align right with `colors.primary[600]` bubbles and white text.\nOther users' messages align left with `colors.gray[100]` bubbles. The message area\nauto-scrolls to the bottom on new messages via `scrollIntoView({ behavior: 'smooth' })`.\nThe text input sends on Enter (Shift+Enter for newline).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| messages | `ChatMessage[]` | - | Array of chat messages to display in chronological order. |\n| currentUserId | `string` | - | ID of the current user. Messages from this user render right-aligned with a primary color bubble. |\n| onSendMessage | `(content: string) => void` | - | Called when the user submits a message (Enter key or send button). |\n| loading | `boolean` | - | When true, shows a centered `Spinner` instead of the message list. |\n| typing | `{ name: string } \\| null` | - | When non-null, displays a typing indicator below the last message (e.g., \"Alice is typing...\"). |\n| placeholder | `string` | `'Type a message...'` | Placeholder text for the message input field. |\n| header | `ReactNode` | - | Optional header content rendered above the message area, separated by a bottom border. |\n\n**Example:**\n```tsx\n```tsx\n<ChatWindow\n messages={messages}\n currentUserId=\"user-1\"\n onSendMessage={(content) => send(content)}\n typing={{ name: 'Alice' }}\n placeholder=\"Type a message...\"\n header={<h3>Chat with Alice</h3>}\n/>\n```\n```\n\n### NavigationBar\n\nProps for the `NavigationBar` composition.\n\nA horizontal or vertical navigation menu. Does not compose other ggui primitives\n(uses plain `<button>` and `<a>` elements). Active items are styled per variant:\n\n- `'default'` \u2014 active item gets `colors.primary[600]` text and medium font weight.\n- `'pills'` \u2014 active item gets a `radius.full` pill with `colors.primary[100]` background.\n- `'underline'` \u2014 active item gets a 2 px bottom border in `colors.primary[600]`.\n When horizontal, the entire nav also has a 1 px bottom border.\n\nAll items have a 150 ms transition on all properties.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| items | `NavItem[]` | - | Array of navigation items to render. |\n| activeId | `string` | - | ID of the currently active item. Controls visual highlighting per variant style. |\n| onItemClick | `(item: NavItem) => void` | - | Called when a non-disabled item is clicked. For `<a>` elements, `preventDefault` is called first. |\n| orientation | `'horizontal' \\| 'vertical'` | `'horizontal'` | Layout direction. - `'horizontal'` \u2014 flex-row with 4 px gap. - `'vertical'` \u2014 flex-column with 2 px gap. |\n| variant | `'default' \\| 'pills' \\| 'underline'` | `'default'` | Visual style for active/inactive items. - `'default'` \u2014 text color change only. - `'pills'` \u2014 rounded pill background on active items. - `'underline'` \u2014 bottom border on active items. |\n\n**Example:**\n```tsx\n```tsx\n<NavigationBar\n items={[\n { id: 'home', label: 'Home', icon: <Icon name=\"home\" /> },\n { id: 'about', label: 'About' },\n { id: 'contact', label: 'Contact' },\n ]}\n activeId=\"home\"\n onItemClick={(item) => navigate(item.id)}\n orientation=\"horizontal\"\n variant=\"pills\"\n/>\n```\n```\n\n### FileUploader\n\nProps for the `FileUploader` composition.\n\nA drag-and-drop file upload area that composes `Button`, `Progress`, and `Icon` primitives.\nThe drop zone is a dashed-border container that highlights in `colors.primary[400]`/`colors.primary[50]`\non drag-over. Below the drop zone, each file in `files` is listed with its name, size,\noptional progress bar (for uploading status), and a remove button.\n\nFile validation (max size, max count) is applied client-side before calling `onFilesSelected`.\nFiles exceeding `maxSize` are silently filtered out; files exceeding `maxFiles` are truncated.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| files | `UploadedFile[]` | `[]` | Array of files currently in the upload queue, shown below the drop zone. |\n| onFilesSelected | `(files: File[]) => void` | - | Called when the user selects files via click or drag-and-drop. Receives native `File` objects after client-side filtering (maxSize, maxFiles). |\n| onFileRemove | `(fileId: string) => void` | - | Called when the user clicks the remove button on a file entry. |\n| accept | `string` | - | Accepted file types passed to the hidden `<input type=\"file\" accept=\"...\">`. E.g., `'image/*,.pdf'`. |\n| multiple | `boolean` | `true` | When true, allows selecting multiple files at once. |\n| maxSize | `number` | - | Maximum file size in bytes. Files exceeding this are silently excluded from the selection. |\n| maxFiles | `number` | - | Maximum number of files. Excess files beyond `maxFiles - files.length` are truncated. |\n| disabled | `boolean` | - | When true, the drop zone is visually dimmed (opacity 0.5) and non-interactive. |\n| dragDrop | `boolean` | `true` | When true, enables drag-and-drop on the drop zone. When false, the prompt text changes to \"Click to browse files\". |\n\n**Example:**\n```tsx\n```tsx\n<FileUploader\n files={uploadedFiles}\n onFilesSelected={(files) => startUpload(files)}\n onFileRemove={(id) => removeFile(id)}\n accept=\"image/*,.pdf\"\n multiple\n maxSize={5 * 1024 * 1024}\n maxFiles={10}\n dragDrop\n/>\n```\n```\n\n### NotificationCenter\n\nProps for the `NotificationCenter` composition.\n\nA notification list with a header bar that composes `Button`, `Spinner`, and `Icon`\nprimitives. The header shows a \"Notifications\" title, an unread count badge\n(pill in `colors.primary[100]`), and \"Mark all read\" / \"Clear all\" buttons.\nEach notification item shows a colored status dot, title, message, timestamp,\n\"Mark as read\" link, and optional action. The list is scrollable (`overflowY: auto`).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| notifications | `Notification[]` | - | Array of notifications to display, in the order provided. |\n| onMarkAsRead | `(id: string) => void` | - | Called when the user clicks \"Mark as read\" on an individual notification. |\n| onMarkAllAsRead | `() => void` | - | Called when the user clicks the \"Mark all read\" header button. Only shown when there are unread items. |\n| onDismiss | `(id: string) => void` | - | Called when the user clicks the dismiss (X) button on an individual notification. |\n| onClearAll | `() => void` | - | Called when the user clicks the \"Clear all\" header button. Only shown when there are any notifications. |\n| emptyText | `string` | `'No notifications'` | Text shown when `notifications` is empty and not loading. |\n| loading | `boolean` | - | When true, shows a centered `Spinner` instead of the notification list. |\n\n**Example:**\n```tsx\n```tsx\n<NotificationCenter\n notifications={[\n { id: '1', title: 'Deployment complete', type: 'success', timestamp: new Date(), read: false },\n { id: '2', title: 'Build failed', type: 'error', message: 'Lint errors', timestamp: new Date() },\n ]}\n onMarkAsRead={(id) => markRead(id)}\n onMarkAllAsRead={() => markAllRead()}\n onDismiss={(id) => dismiss(id)}\n onClearAll={() => clearAll()}\n/>\n```\n```\n\n### Modal\n\nProps for the `Modal` composition.\n\nA dialog overlay that composes `Button`, `Icon`, and `Heading` primitives.\nThe overlay uses `animation.fadeIn` (`ggui-fadeIn`) and the dialog panel uses\n`animation.scaleIn` (`ggui-scaleIn`) \u2014 both GPU-composited (opacity + transform).\nWhen open, `document.body.style.overflow` is set to `'hidden'` to prevent background\nscrolling, and restored on close. The dialog has `role=\"dialog\"` and `aria-modal=\"true\"`.\n\nSize widths: `sm` = 400 px, `md` = 500 px, `lg` = 640 px, `xl` = 800 px,\n`full` = 100vw (no border-radius, no padding).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| open | `boolean` | - | Controls modal visibility. When false, the component renders nothing. |\n| onClose | `() => void` | - | Called to close the modal (overlay click, escape key, or close button). |\n| title | `string` | - | Optional title rendered in the modal header via the `Heading` primitive (level 4). |\n| children | `ReactNode` | - | Modal body content rendered in a scrollable area (`overflowY: auto`). |\n| footer | `ReactNode` | - | Footer content rendered below the body, right-aligned with an 8 px gap, separated by a top border. |\n| size | `'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| 'full'` | `'md'` | Controls the width of the modal panel. - `'sm'` \u2014 400 px - `'md'` \u2014 500 px - `'lg'` \u2014 640 px - `'xl'` \u2014 800 px - `'full'` \u2014 100vw, no border-radius, stretches to fill viewport |\n| closeOnOverlayClick | `boolean` | `true` | When true, clicking the semi-transparent overlay behind the modal calls `onClose`. |\n| closeOnEscape | `boolean` | `true` | When true, pressing the Escape key calls `onClose`. |\n| showCloseButton | `boolean` | `true` | When true, renders a ghost close button (X icon) in the modal header. |\n\n**Example:**\n```tsx\n```tsx\n<Modal\n open={isOpen}\n onClose={() => setOpen(false)}\n title=\"Confirm Action\"\n size=\"md\"\n footer={\n <>\n <Button variant=\"ghost\" onClick={() => setOpen(false)}>Cancel</Button>\n <Button onClick={handleConfirm}>Confirm</Button>\n </>\n }\n>\n <p>Are you sure you want to proceed?</p>\n</Modal>\n```\n```\n\n### CommandPalette\n\nProps for the `CommandPalette` composition.\n\nA searchable command menu (Cmd+K / Ctrl+K pattern) that composes `Spinner` and `Icon`\nprimitives. Appears as a centered overlay at 15vh from the top. Commands are filtered\nby label and description (case-insensitive substring match). Results are grouped under\nuppercase section headers. Keyboard navigation is fully supported:\nArrow Up/Down to navigate, Enter to select, Escape to close.\n\nWhen `recentIds` are provided and the search query is empty, matching commands appear\nin a \"Recent\" section at the top (deduplicated from their original groups).\n\nThe footer shows navigation hints: \"Up/Down Navigate\", \"Enter Select\", \"Esc Close\".\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| open | `boolean` | - | Controls palette visibility. When false, the component renders nothing. |\n| onClose | `() => void` | - | Called to close the palette (overlay click, Escape key, or after command selection). |\n| commands | `Command[]` | - | Full array of available commands. Filtered client-side by the search query. |\n| onSelect | `(command: Command) => void` | - | Called when a non-disabled command is selected (Enter key or click). The palette auto-closes after selection. |\n| placeholder | `string` | `'Search commands...'` | Placeholder text for the search input. |\n| recentIds | `string[]` | `[]` | IDs of recently used commands. When the query is empty, these appear in a \"Recent\" section at the top of the results. |\n| loading | `boolean` | - | When true, shows a centered `Spinner` instead of the command list. |\n\n**Example:**\n```tsx\n```tsx\n<CommandPalette\n open={isOpen}\n onClose={() => setOpen(false)}\n commands={[\n { id: 'new', label: 'New File', shortcut: 'Ctrl+N', group: 'File' },\n { id: 'save', label: 'Save', shortcut: 'Ctrl+S', group: 'File' },\n { id: 'theme', label: 'Toggle Theme', group: 'Preferences' },\n ]}\n onSelect={(cmd) => executeCommand(cmd.id)}\n recentIds={['save']}\n placeholder=\"Search commands...\"\n/>\n```\n```\n\n### Footer\n\nProps for the `Footer` composition.\n\nA site footer with `role=\"contentinfo\"` that lays out a brand slot, link columns,\nsocial icons, and a bottom bar. Does not compose other ggui primitives (uses plain\nHTML elements). Content is constrained to `max-width: 1280px` with auto margins.\nLink columns use a responsive flex layout (`flex: 0 1 180px`). The bottom bar\nincludes copyright text, social links, and bottom-bar links separated by a top border.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| brand | `ReactNode` | - | Brand element (logo, tagline) rendered in a flexible column (`flex: 1 1 280px`). |\n| columns | `FooterColumn[]` | - | Array of link columns rendered in a flex-wrap layout with 48 px gap. |\n| socialLinks | `FooterSocialLink[]` | - | Social media icon links rendered in the bottom bar. |\n| bottomText | `string` | - | Text displayed at the start of the bottom bar (e.g., copyright notice). |\n| bottomLinks | `FooterLink[]` | - | Links displayed in the bottom bar after social icons (e.g., Privacy, Terms). |\n| background | `string` | `colors.gray[50]` | Background color of the footer. |\n| bordered | `boolean` | `true` | When true, renders a 1 px top border in `colors.gray[200]`. |\n\n**Example:**\n```tsx\n```tsx\n<Footer\n brand={<img src=\"/logo.svg\" alt=\"Acme\" />}\n columns={[\n { title: 'Product', links: [{ label: 'Features', href: '/features' }] },\n { title: 'Company', links: [{ label: 'About', href: '/about' }] },\n ]}\n socialLinks={[\n { label: 'Twitter', href: 'https://twitter.com/acme', icon: <TwitterIcon /> },\n ]}\n bottomText=\"&copy; 2026 Acme Inc.\"\n bottomLinks={[{ label: 'Privacy', href: '/privacy' }]}\n bordered\n/>\n```\n```\n\n### Hero\n\nProps for the `Hero` composition.\n\nA prominent landing-page hero section that renders heading, description, CTA buttons,\nand an optional media slot. Does not compose other ggui primitives (uses plain HTML\nelements styled with design tokens). Content is constrained to `max-width: 1280px`.\n\nLayout modes:\n- `align='center'` \u2014 single-column centered layout with `max-width: 800px` text area.\n- `align='left'` \u2014 two-column side-by-side layout (50/50 split with media slot).\n\nSize controls vertical padding and font sizes:\n- `'sm'` \u2014 48 px vertical padding, 3xl heading, lg description.\n- `'md'` \u2014 80 px vertical padding, 4xl heading, xl description.\n- `'lg'` \u2014 120 px vertical padding, 5xl heading, xl description.\n\nThe primary action button uses `colors.primary[600]` fill; the secondary action uses\nan outlined style. When `overlay` is true with a `backgroundImage`, text switches to white\nand borders become semi-transparent.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| heading | `string` | - | Main heading text rendered as an `<h1>` with bold weight and tight line-height. |\n| description | `string` | - | Description paragraph rendered below the heading with relaxed line-height. |\n| primaryAction | `HeroAction` | - | Primary CTA button rendered with `colors.primary[600]` background and white text. |\n| secondaryAction | `HeroAction` | - | Secondary CTA button rendered with a transparent background and a 1 px border. |\n| media | `ReactNode` | - | Media element (image, video, illustration) rendered beside or below the text content. |\n| align | `'center' \\| 'left'` | `'center'` | Text and layout alignment. - `'center'` \u2014 centered single-column layout. - `'left'` \u2014 left-aligned text with media in a right column (50/50 split). |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls vertical padding and heading/description font sizes. - `'sm'` \u2014 compact (48 px padding, 3xl/lg fonts). - `'md'` \u2014 standard (80 px padding, 4xl/xl fonts). - `'lg'` \u2014 spacious (120 px padding, 5xl/xl fonts). |\n| background | `string` | `colors.white (when no backgroundImage is set)` | Background color of the hero section. |\n| backgroundImage | `string` | - | Background image URL applied as `background-size: cover; background-position: center`. |\n| overlay | `boolean` | `false` | When true and `backgroundImage` is set, renders a semi-transparent black overlay (`rgba(0,0,0,0.5)`) and switches text to white/semi-transparent white for contrast. |\n\n**Example:**\n```tsx\n```tsx\n<Hero\n heading=\"Build Better UIs, Faster\"\n description=\"The universal interface layer between AI agents and humans.\"\n primaryAction={{ label: 'Get Started', onClick: () => navigate('/signup') }}\n secondaryAction={{ label: 'Learn More', href: '/docs' }}\n media={<img src=\"/hero.png\" alt=\"Hero\" />}\n align=\"left\"\n size=\"lg\"\n/>\n```\n```\n\n### Support Types\n\n**SidebarItem:**\n\nA single navigation entry in a `Sidebar`. Supports nested children for\ncollapsible sub-menus and an optional badge slot.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| id | `string` | Unique identifier used for active-state matching and React keys. |\n| label | `string` | Display label for the item. Hidden when the sidebar is collapsed. |\n| icon | `ReactNode` | Leading icon rendered before the label. Remains visible when collapsed. |\n| href | `string` | Optional URL associated with this item (not rendered as a link by default). |\n| badge | `ReactNode` | Trailing badge element (e.g., unread count). Hidden when collapsed. |\n| children | `SidebarItem[]` | Nested child items. When present, the item acts as a collapsible section (chevron indicator shown). |\n| disabled | `boolean` | When true, the item is visually dimmed and non-interactive (`cursor: not-allowed`). |\n\n**Comment:**\n\nA single comment entry in a `CommentThread`. Supports nested replies\nand emoji reactions with counts.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| id | `string` | Unique identifier for this comment. |\n| author | `{ /** Display name of the author. */ name: string; /** URL for the author's avatar image. Passed to the `Avatar` primitive. */ avatar?: string; }` | Comment author metadata. |\n| content | `string` | The comment body text. |\n| timestamp | `string \\| Date` | Timestamp of the comment. Rendered via `toLocaleString()` when a `Date` object. |\n| replies | `Comment[]` | Nested reply comments. Each reply is rendered indented 40 px deeper. |\n| reactions | `{ emoji: string; count: number }[]` | Emoji reactions with their aggregated counts (e.g., `{ emoji: \"\u{1F44D}\", count: 3 }`). |\n\n**DataTableColumn:**\n\nColumn definition for a `DataTable`. Controls header text, width, alignment,\nsorting, and custom cell rendering.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| key | `string` | Property key on the row object used to extract cell values. Also serves as the sort key. |\n| header | `string` | Column header text displayed in the `<thead>`. |\n| width | `number \\| string` | Column width as a CSS value (number for pixels, string for any CSS unit). |\n| sortable | `boolean` | When true, the column header is clickable and triggers `onSort`. An arrow icon indicates direction. |\n| render | `(value: unknown, row: T, index: number) => ReactNode` | Custom cell renderer. When omitted, the raw value is stringified via `String()`. |\n| align | `'left' \\| 'center' \\| 'right'` | Text alignment for both header and body cells. |\n\n**ChatMessage:**\n\nA single message in a `ChatWindow`. Includes sender metadata, delivery status,\nand a timestamp.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| id | `string` | Unique identifier for this message. |\n| content | `string` | The message body text. |\n| sender | `{ /** Unique ID of the sender. Compared to `currentUserId` to determine alignment. */ id: string; /** Display name of the sender. */ name: string; /** Avatar image URL. Only shown for non-current-user messages (xs size). */ avatar?: string; }` | Sender metadata used for avatar rendering and alignment. |\n| timestamp | `string \\| Date` | Message timestamp. Rendered as `HH:MM` via `toLocaleTimeString` when a `Date` object. |\n| status | `'sending' \\| 'sent' \\| 'delivered' \\| 'read' \\| 'error'` | Delivery status indicator shown on the current user's messages. - `'sending'` \u2014 shows a dot bullet - `'sent'` \u2014 shows a single checkmark - `'delivered'` \u2014 shows double checkmarks - `'read'` \u2014 shows double checkmarks (same visual as delivered) - `'error'` \u2014 shows an exclamation mark |\n\n**NavItem:**\n\nA single navigation entry in a `NavigationBar`. Supports nested children\nfor sub-menus (rendered by the parent via dropdown, not built-in).\n\n| Property | Type | Description |\n|----------|------|-------------|\n| id | `string` | Unique identifier used for active-state matching and React keys. |\n| label | `string` | Display label for the navigation link. |\n| href | `string` | URL for the item. When provided, renders an `<a>` element instead of `<button>`. |\n| icon | `ReactNode` | Optional icon rendered before the label. |\n| children | `NavItem[]` | Nested child items (for sub-menu structures; rendering is consumer-defined). |\n| disabled | `boolean` | When true, the item is visually dimmed (opacity 0.5) and non-interactive. |\n\n**UploadedFile:**\n\nA file entry in the `FileUploader` composition. Tracks upload progress,\nstatus, and optional error messages.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| id | `string` | Unique identifier for this file entry. Used as a key and for removal callbacks. |\n| name | `string` | Original file name. Rendered with text-overflow ellipsis when too long. |\n| size | `number` | File size in bytes. Formatted as B/KB/MB/GB for display. |\n| type | `string` | MIME type of the file (e.g., `'image/png'`). |\n| progress | `number` | Upload progress as a percentage (0-100). Shown via the `Progress` primitive when status is `'uploading'`. |\n| status | `'pending' \\| 'uploading' \\| 'success' \\| 'error'` | Current upload lifecycle status. - `'pending'` \u2014 file selected but upload not started. - `'uploading'` \u2014 upload in progress; `progress` bar is shown. - `'success'` \u2014 upload completed. - `'error'` \u2014 upload failed; `error` message is shown in `colors.error[500]`. |\n| error | `string` | Error message displayed when status is `'error'`. |\n| url | `string` | The remote URL of the uploaded file after successful upload. |\n\n**Notification:**\n\nA single notification entry in the `NotificationCenter`. Supports semantic type coloring,\nread state, and an optional inline action button.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| id | `string` | Unique identifier for this notification. |\n| title | `string` | Notification title rendered in medium weight. |\n| message | `string` | Optional body text rendered below the title in a smaller font. |\n| timestamp | `string \\| Date` | Timestamp of the notification. Rendered via `toLocaleString()` when a `Date` object. |\n| read | `boolean` | Read state. Unread notifications get a `colors.primary[50]` background and a colored status dot matching the notification type. |\n| type | `'info' \\| 'success' \\| 'warning' \\| 'error'` | Semantic type that controls the status dot color on unread notifications. - `'info'` \u2014 `colors.info[500]` (blue) - `'success'` \u2014 `colors.success[500]` (green) - `'warning'` \u2014 `colors.warning[500]` (amber) - `'error'` \u2014 `colors.error[500]` (red) |\n| icon | `ReactNode` | Optional icon rendered alongside the notification (not used by the default implementation). |\n| action | `{ /** Button label text. */ label: string; /** Click handler for the action. */ onClick: () => void; }` | Optional inline action button rendered next to the timestamp. |\n\n**Command:**\n\nA single command entry in a `CommandPalette`. Commands can be grouped,\nhave keyboard shortcuts, and support a disabled state.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| id | `string` | Unique identifier for this command. |\n| label | `string` | Display label for the command. Searchable by the palette's query filter. |\n| description | `string` | Optional description text shown below the label. Also searchable. |\n| icon | `ReactNode` | Icon rendered at the start of the command row. |\n| shortcut | `string` | Keyboard shortcut hint displayed at the end of the row in a `<kbd>` element. |\n| group | `string` | Group name for visual sectioning. Commands with the same group are rendered under a shared header. Defaults to `'Commands'` if omitted. |\n| disabled | `boolean` | When true, the command is visually dimmed and cannot be selected. |\n\n**FooterLink:**\n\nA single link entry in a footer column or the bottom bar. Supports both\n`href` navigation and `onClick` handlers (onClick takes precedence via `preventDefault`).\n\n| Property | Type | Description |\n|----------|------|-------------|\n| label | `string` | Display text for the link. |\n| href | `string` | URL for the link. |\n| onClick | `() => void` | Click handler. When provided, `preventDefault` is called on the anchor click. |\n\n**FooterColumn:**\n\nA named column of links in the `Footer` layout. Each column has an optional title\nand a list of links rendered as a vertical stack with 10 px gap.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| title | `string` | Column heading rendered as an `<h4>` with semibold weight. |\n| links | `FooterLink[]` | Links displayed in this column. |\n\n**FooterSocialLink:**\n\nA social media link in the `Footer` bottom bar. Rendered as an icon-only anchor\nwith `aria-label` for accessibility.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| label | `string` | Accessible label for the social link (used as `aria-label`). |\n| href | `string` | URL for the social media profile or page. |\n| icon | `ReactNode` | Icon element rendered inside the anchor (typically an SVG or `Icon` primitive). |\n\n**HeroAction:**\n\nA call-to-action button definition for the `Hero` composition.\nUsed for both the primary (filled) and secondary (outlined) action buttons.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| label | `string` | Button label text. |\n| onClick | `() => void` | Click handler for the button. |\n| href | `string` | Optional URL (not used by the default implementation; available for consumer routing). |\n\n\n## System Conventions\n\n### onChange Behavior (CRITICAL)\n\nAll form control onChange handlers receive the VALUE DIRECTLY, not a React event object.\n\n```tsx\n// CORRECT \u2014 onChange receives value directly\n<Input value={name} onChange={setName} />\n<Input value={email} onChange={(value) => setEmail(value)} />\n<Select value={country} onChange={setCountry} options={countries} />\n<Checkbox checked={agreed} onChange={setAgreed} />\n\n// WRONG \u2014 DO NOT use e.target.value!\n<Input value={name} onChange={(e) => setName(e.target.value)} /> // WILL BREAK\n```\n\nApplies to: Input, TextArea, Select, Checkbox, RadioGroup, Slider, Tabs, Accordion.\n\n### Available Motion & Animation\n\nRender `<MotionKeyframes />` once (anywhere in tree) to enable all keyframes.\n\n**Entrance/exit:** fadeIn, fadeOut, slideInUp, slideInDown, scaleIn, scaleOut\n**State feedback:** flash (background-color highlight), pulse (opacity breathing), bounce (scale overshoot)\n**Easing:** linear, easeIn, easeOut, easeInOut, spring (bouncy)\n**Durations:** instant(0ms), fast(100ms), normal(200ms), slow(300ms), slower(500ms)\n\n```tsx\n// Entrance animation on mount\n<div style={{ animation: 'ggui-fadeIn 200ms ease-out' }}>Content</div>\n\n// Stagger list items\n{items.map((item, i) => (\n <div key={item.id} style={{ animation: \\`ggui-slideInUp 300ms ease-out \\${i * 50}ms both\\` }}>\n {item.name}\n </div>\n))}\n\n// Flash highlight when data changes (e.g., stock price update)\n// useAnimationKey returns a key that increments when dep changes \u2192 remounts element \u2192 replays animation\nconst priceKey = useAnimationKey(stock.price);\n<div key={priceKey} style={{\n animation: animation.flash,\n '--ggui-flash-color': stock.change > 0 ? 'var(--ggui-color-success-100)' : 'var(--ggui-color-error-100)',\n} as React.CSSProperties}>\n {stock.price}\n</div>\n\n// Respect reduced-motion preference\nconst { motionEnabled } = useMotion();\n<div style={motionEnabled ? { animation: 'ggui-scaleIn 200ms ease-out' } : undefined}>\n Content\n</div>\n```\n\n### Elevation System\n\n6 levels mapping shadow intensity to z-index for layering:\n- Level 0: flat (no shadow, z: auto) \u2014 inline content\n- Level 1: sm shadow (z: auto) \u2014 cards, sections\n- Level 2: md shadow (z: 1000) \u2014 dropdowns, popovers\n- Level 3: lg shadow (z: 1200) \u2014 sticky banners\n- Level 4: xl shadow (z: 1400) \u2014 modals, dialogs\n- Level 5: 2xl shadow (z: 1800) \u2014 tooltips, toasts\n\n### Import Constraints\n\nOnly these imports are allowed:\n- `react`\n- `@ggui-ai/design` \u2014 the whole design system (primitives, components, compositions, and the `Clickable` / `Hoverable` / `Pressable` traits) is one import; there are no subpaths\n- `@ggui-ai/wire` (wire hooks)\n\nNo external libraries (lodash, date-fns, etc.). No fetch(). No eval().";
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+ PRIMITIVES_DOCUMENTATION = "# ggui Primitives & Design System Reference\n\n> You are a world-class UI engineer working with ggui's component library for the first time.\n> This reference documents every available component, prop, and convention.\n> Components handle theming automatically via built-in variants \u2014 pick the right variant and the theme does the rest.\n> For custom styling beyond variants, use CSS variables: var(--ggui-*, fallback).\n\n## Primitives\n\nImport: `import { Component } from '@ggui-ai/design'`\n\n### Container\n\nContainer -- Width-constrained wrapper that centers content horizontally.\n\nRenders a `<div>` with `width: 100%` and a `maxWidth` constraint.\nWhen `center` is true (the default), applies `margin: 0 auto`.\nNo background, border, or shadow -- use Card for visual containment.\n\nCSS variables used: none (pure layout primitive).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| maxWidth | `'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| '3xl' \\| 'full' \\| string` | `'lg'` | Maximum width constraint. Accepts a preset token or any CSS width string. - `'xs'` -- 320px - `'sm'` -- 480px - `'md'` -- 640px - `'lg'` -- 768px - `'xl'` -- 1024px - `'2xl'` -- 1280px - `'3xl'` -- 1536px - `'full'` -- 100% Custom strings (e.g., `'900px'`, `'60ch'`) are passed through as-is. |\n| center | `boolean` | `true` | Whether to center the container horizontally via `margin: 0 auto`. |\n| padding | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `undefined (no padding)` | Padding applied to all sides. Prefer a spacing-scale name (`'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl'`) \u2014 each resolves to the matching `--ggui-spacing-*` token. A number is treated as pixels; any other string is passed through as a raw CSS value. |\n\n**Example:**\n```tsx\n<Container maxWidth=\"xl\" padding=\"var(--ggui-spacing-6)\">\n <Stack gap=\"var(--ggui-spacing-4)\">\n <Heading level={1}>Dashboard</Heading>\n <Card shadow=\"md\" padding=\"var(--ggui-spacing-5)\">\n <Text>Welcome back!</Text>\n </Card>\n </Stack>\n</Container>\n```\n\n### Card\n\nCard -- Container with background, shadow, and optional border.\n\nRenders a `<div>` with:\n- Background: `var(--ggui-color-container)`\n- Border (when enabled): `1px solid var(--ggui-color-outlineVariant)`\n- Shadow and radius controlled by design tokens via CSS variables.\n- No built-in transitions.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| padding | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `'lg'` | Padding applied to all sides. Prefer a spacing-scale name (`'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl'`) \u2014 each resolves to the matching `--ggui-spacing-*` token. A number is treated as pixels; any other string is passed through as a raw CSS value. |\n| shadow | `'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl'` | `'sm'` | Shadow elevation level. Maps to design tokens: - `'none'` -- no shadow - `'sm'` -- var(--ggui-shape-shadow-sm) -- subtle, default - `'md'` -- var(--ggui-shape-shadow-md) -- dialogs, emphasized sections - `'lg'` -- var(--ggui-shape-shadow-lg) -- floating panels - `'xl'` -- var(--ggui-shape-shadow-xl) -- popovers, modals |\n| border | `boolean` | `true` | Whether to render a 1px border using `var(--ggui-color-outlineVariant)`. |\n| radius | `'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| number \\| string` | `'lg'` | Corner radius. Prefer a radius-scale name (`'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl'`) \u2014 each resolves to the matching `--ggui-shape-radius-*` token. A number is treated as pixels; any other string is passed through as a raw CSS value. |\n| surface | `'default' \\| 'elevated' \\| 'sunken' \\| 'accent' \\| 'inverted' \\| 'transparent'` | `'default'` | Semantic surface slot. Same vocabulary as ; see that prop's docs for the full slot table. Default Card surface is `'default'` (the active theme's `--ggui-color-container`); pair with `shadow=\"md\"\\|\"lg\"` for elevated cards, or use `'inverted'` for a dark testimonial-style card on a light theme. |\n\n**Example:**\n```tsx\n<Card shadow=\"md\" padding=\"lg\" radius=\"lg\">\n <Stack gap=\"md\">\n <Text size=\"sm\" weight=\"medium\">Settings</Text>\n <Input label=\"Name\" value={name} onChange={setName} />\n <Button variant=\"primary\">Save</Button>\n </Stack>\n</Card>\n```\n\n### Stack\n\nStack -- Flexbox layout primitive for arranging children along a single axis.\n\nRenders a `<div>` with `display: flex`. Default layout is vertical (column).\nAll flex shorthand values (`align`, `justify`, `wrap`) are abstracted into\nsemantic prop names.\n\nCSS variables used: none (pure layout primitive).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| direction | `'vertical' \\| 'horizontal'` | `'vertical'` | Main axis direction. - `'vertical'` -- `flex-direction: column` - `'horizontal'` -- `flex-direction: row` |\n| gap | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `'sm'` | Gap between children. Prefer a spacing-scale name (`'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl'`) \u2014 each resolves to the matching `--ggui-spacing-*` token. A number is treated as pixels; any other string is passed through as a raw CSS value. |\n| align | `'start' \\| 'center' \\| 'end' \\| 'stretch'` | `'stretch'` | Cross-axis alignment (maps to `align-items`). - `'start'` -- flex-start - `'center'` -- center - `'end'` -- flex-end - `'stretch'` -- stretch (children fill cross-axis) |\n| justify | `'start' \\| 'center' \\| 'end' \\| 'between' \\| 'around' \\| 'evenly'` | `'start'` | Main-axis content distribution (maps to `justify-content`). - `'start'` -- flex-start - `'center'` -- center - `'end'` -- flex-end - `'between'` -- space-between - `'around'` -- space-around - `'evenly'` -- space-evenly |\n| wrap | `boolean` | `false` | Whether children wrap to the next line when they overflow. Maps to `flex-wrap: wrap` when true. |\n\n**Example:**\n```tsx\n<Stack gap=\"lg\" align=\"center\">\n <Heading level={2}>Profile</Heading>\n <Text>Edit your account details below.</Text>\n <Stack direction=\"horizontal\" gap=\"sm\" justify=\"end\">\n <Button variant=\"ghost\">Cancel</Button>\n <Button variant=\"primary\">Save</Button>\n </Stack>\n</Stack>\n```\n\n### Grid\n\nGrid -- 2-D layout primitive. Arranges children into rows AND\ncolumns; reach for it when Stack/Row's single-axis flow isn't\nenough (card galleries, dashboards, stat grids).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| columns | `number \\| ResponsiveColumns` | `2` | Column count. Three forms: - a number \u2014 that many equal columns at every width (`columns={3}`); - a map \u2014 explicit counts per breakpoint (`columns={{ base: 1, md: 3 }}` = 1 column on mobile, 3 from `md`). Use this when the request names exact per-breakpoint counts (\"3 per row on desktop, 1 on mobile\"). Ignored entirely when `minColumnWidth` is set. |\n| gap | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `'md'` | Gap between cells. Prefer a spacing-scale name (`'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl'`); a number is pixels. |\n| minColumnWidth | `number \\| string` | `undefined (use `columns`)` | When set, the grid becomes responsive \u2014 it fits as many equal columns as possible, each at least this wide, and `columns` is ignored. A number is treated as pixels. |\n\n**Example:**\n```tsx\n<Grid columns={3} gap=\"md\">\n {items.map((it) => <Card key={it.id}>{it.name}</Card>)}\n</Grid>\n```\n\n### Skeleton\n\nSkeleton -- a pulsing placeholder for content that has not loaded\nyet. ggui UIs are agent-driven (props arrive late, streams start\nempty), so a loading frame is the rule \u2014 render `Skeleton` instead\nof a blank screen or a hand-rolled pulsing `<div>`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| variant | `'rect' \\| 'text' \\| 'circle'` | `'rect'` | Shape preset. - `'rect'` -- a block (default); pair with `width` / `height`. - `'text'` -- a single text line (height ~1em). - `'circle'` -- equal width/height, fully rounded (avatar slot). |\n| width | `number \\| string` | - | Width. A number is pixels. Defaults to `100%` (`2.5rem` for circle). |\n| height | `number \\| string` | - | Height. A number is pixels. Defaults by variant when unset. |\n| radius | `'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| number \\| string` | `'sm'` | Corner radius. Prefer a radius-scale name. Ignored for `variant=\"circle\"` (always fully round). |\n\n**Example:**\n```tsx\n{user === undefined\n ? <Skeleton variant=\"text\" width=\"40%\" />\n : <Text>{user.name}</Text>}\n```\n\n### Box\n\nBox -- Generic container with padding, margin, background, and border-radius.\n\nRenders a plain `<div>`. Unlike Card, Box has no default background, shadow,\nor border -- it is a blank canvas for custom styling. Use it for layout\nspacing, colored sections, or wrapping arbitrary content.\n\nWhen both `paddingX`/`paddingY` and `padding` are provided, the axis-specific\nprops take precedence and `padding` is ignored.\n\nCSS variables used: none (all values are passed through directly).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| padding | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `undefined (no padding)` | Padding applied to all four sides. Prefer a spacing-scale name (`'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl'`) \u2014 each resolves to the matching `--ggui-spacing-*` token. A number is treated as pixels; any other string is passed through as a raw CSS value. Ignored when `paddingX` or `paddingY` is set. |\n| paddingX | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `undefined` | Horizontal (left + right) padding. Accepts a spacing-scale name, a pixel number, or a raw CSS string \u2014 see . When set alongside `paddingY`, they combine into a shorthand `padding: {Y} {X}`. When set without `paddingY`, vertical padding defaults to 0. |\n| paddingY | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `undefined` | Vertical (top + bottom) padding. Accepts a spacing-scale name, a pixel number, or a raw CSS string \u2014 see . When set alongside `paddingX`, they combine into a shorthand `padding: {Y} {X}`. When set without `paddingX`, horizontal padding defaults to 0. |\n| margin | `'none' \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| '2xl' \\| number \\| string` | `undefined (no margin)` | Margin applied to all four sides. Accepts a spacing-scale name, a pixel number, or a raw CSS string \u2014 see . |\n| surface | `'default' \\| 'elevated' \\| 'sunken' \\| 'accent' \\| 'inverted' \\| 'transparent'` | `undefined (transparent)` | Semantic surface slot. Picks the right `var(--ggui-color-*)` background token from the active theme. The ONLY way to set a theme-tracking background fill on Box. Available slots: - `'default'` \u2014 base container surface (most common) - `'elevated'` \u2014 same fill, intended to be paired with shadow (use Card.shadow for actual elevation) - `'sunken'` \u2014 recessed / inset region (`surfaceVariant` token) - `'accent'` \u2014 highlighted / branded fill (`primary-50` token) - `'inverted'` \u2014 dark surface in light mode, light in dark (testimonials, code-snippet cards). Pair with `'inverse'` for legible text. - `'transparent'` \u2014 explicit \"no fill\" For non-theme-mapped brand colors (e.g. a partner's exact brand hex like Stripe purple) use the escape \u2014 every other hex / rgba on Box is rejected by tier-0 self-check. |\n| assetColor | `string` | `undefined` | Asset color escape \u2014 the typed valve for legitimate non-theme color values (a partner's exact brand hex, a fixed product surface, etc.). Renders as the Box background. **MUST be paired with .** The semantic name is human-readable documentation of why this color bypasses the theme \u2014 e.g. `\"stripe-brand-purple\"`, `\"slack-aubergine\"`. Tier-0 self-check allows hex / rgba inside `assetColor` ONLY when `assetSemantic` is a non-empty string; one without the other fails the check. Reach for `surface` first. This escape exists for the small set of cases where the operator's theme MUST NOT override the value (brand identity rendering). |\n| assetSemantic | `string` | `undefined` | Human-readable semantic label that documents why bypasses the theme. Required when `assetColor` is set; tier-0 self-check rejects empty strings or a missing `assetSemantic` next to a hex `assetColor`. Examples: `\"stripe-brand-purple\"`, `\"slack-aubergine\"`, `\"partner-logo-orange\"`. Pure documentation \u2014 no rendering effect. |\n| radius | `'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| number \\| string` | `undefined (no rounding)` | Corner radius. Prefer a radius-scale name (`'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl'`) \u2014 each resolves to the matching `--ggui-shape-radius-*` token. A number is treated as pixels; any other string is passed through as a raw CSS value. |\n\n**Example:**\n```tsx\n<Box paddingX=\"xl\" paddingY=\"lg\" surface=\"accent\" radius=\"lg\">\n <Text size=\"sm\" tone=\"emphasized\">\n Tip: You can customize your theme in Settings.\n </Text>\n</Box>\n```\n\n### Divider\n\nDivider -- A 1px line to visually separate content sections.\n\nRenders an `<hr>` (horizontal) or `<div>` (vertical) with `role=\"separator\"`.\n- Horizontal: 1px tall, full width, with vertical margin.\n- Vertical: 1px wide, stretches to parent height via `align-self: stretch`,\n with horizontal margin. Works best inside a horizontal Stack or Row.\n\nDefault color: `var(--ggui-color-outlineVariant)`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| orientation | `'horizontal' \\| 'vertical'` | `'horizontal'` | Line direction. - `'horizontal'` -- renders `<hr>`, full width, 1px height, margin top/bottom - `'vertical'` -- renders `<div>`, 1px width, `align-self: stretch`, margin left/right |\n| margin | `number \\| string` | `16` | Spacing around the divider. Numbers are treated as pixels. Applied as vertical margin for horizontal dividers, horizontal margin for vertical. |\n| tone | `\\| 'default' \\| 'muted' \\| 'subtle' \\| 'emphasized' \\| 'loud' \\| 'success' \\| 'warning' \\| 'error' \\| 'info' \\| 'inverse' \\| 'inherit'` | `undefined (uses `var(--ggui-color-outlineVariant)`)` | Semantic color slot. Same vocabulary as ; the theme decides what each tone LOOKS like. Defaults to a quiet outline-variant tint when unset (independent of the tone slots). |\n\n**Example:**\n```tsx\n<Stack gap={0}>\n <Text>Section A</Text>\n <Divider margin=\"var(--ggui-spacing-3)\" />\n <Text>Section B</Text>\n</Stack>\n```\n\n### Spacer\n\nSpacer -- Invisible spacing element, either fixed-size or flexible.\n\nRenders an empty `<div>`.\n- Fixed mode (number): sets both `width` and `height` to the given pixel\n value with `flex-shrink: 0`, creating rigid spacing in any direction.\n- Flex mode (`'flex'`): sets `flex: 1`, expanding to fill remaining space\n in a flex container. Useful for pushing siblings apart.\n\nCSS variables used: none.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| size | `number \\| 'flex'` | `16` | Spacing amount. - Number: fixed square spacer (width and height in pixels, `flex-shrink: 0`). - `'flex'`: expands to fill available space (`flex: 1`). |\n\n**Example:**\n```tsx\n<Stack direction=\"horizontal\" align=\"center\">\n <Heading level={3}>Logo</Heading>\n <Spacer size=\"flex\" />\n <Button variant=\"ghost\">Login</Button>\n</Stack>\n```\n\n### Text\n\nText -- Versatile typography primitive for body copy, captions, and labels.\n\nRenders as `<p>` by default (configurable via `is`). Typography is\ncomposed from three orthogonal axes: `size` (font size, with a\nmatching line-height built in), `weight`, and `tone` (semantic\ncolor). `caps` adds the uppercase, letter-spaced treatment for tiny\nsection labels (the classic overline/eyebrow look).\n\nDefault text color: `var(--ggui-color-onContainer)`.\nAll text renders with `margin: 0` (no default paragraph spacing).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| size | `'xs' \\| 'sm' \\| 'base' \\| 'lg' \\| 'xl' \\| '2xl' \\| '3xl' \\| '4xl'` | `'base'` | Font size. Maps to CSS variables with pixel fallbacks; each size carries a matching line-height (1.5 for `xs`--`base`, 1.625 for `lg`, then tightening on display sizes: 1.375 at `xl`, 1.25 from `2xl` up): - `'xs'` -- var(--ggui-font-size-xs) (12px) - `'sm'` -- var(--ggui-font-size-sm) (14px) - `'base'` -- var(--ggui-font-size-base) (16px) - `'lg'` -- var(--ggui-font-size-lg) (18px) - `'xl'` -- var(--ggui-font-size-xl) (20px) - `'2xl'` -- var(--ggui-font-size-2xl) (24px) - `'3xl'` -- var(--ggui-font-size-3xl) (30px) - `'4xl'` -- var(--ggui-font-size-4xl) (36px) |\n| weight | `'normal' \\| 'medium' \\| 'semibold' \\| 'bold'` | `'normal'` | Font weight. Maps to CSS variables with numeric fallbacks: - `'normal'` -- var(--ggui-font-weight-normal) - `'medium'` -- var(--ggui-font-weight-medium) - `'semibold'` -- var(--ggui-font-weight-semibold) - `'bold'` -- var(--ggui-font-weight-bold) |\n| caps | `boolean` | `false` | When true, uppercases the text and adds 0.05em letter-spacing -- the eyebrow/overline treatment for tiny section labels. Pair with `size=\"xs\" weight=\"semibold\" tone=\"muted\"`. |\n| tone | `\\| 'default' \\| 'muted' \\| 'subtle' \\| 'emphasized' \\| 'loud' \\| 'success' \\| 'warning' \\| 'error' \\| 'info' \\| 'inverse' \\| 'inherit'` | `'default' (var(--ggui-color-onContainer))` | Semantic color slot. Picks the right `var(--ggui-color-*)` token from the active theme. The theme decides what each tone LOOKS like \u2014 `'muted'` is a quiet warm grey on Claudic, a cool slate on Indigo, dim cyan on Neon-Noir. Components that use `tone` track the operator's theme switch automatically. Available slots: `'default'` (primary body text), `'muted'` (secondary / metadata), `'subtle'` (very-low-emphasis hint), `'emphasized'` (branded accent), `'loud'` (strongest accent), `'success'` / `'warning'` / `'error'` / `'info'` (status text), `'inverse'` (text on dark surface), `'inherit'` (parent's color). `tone` is the ONLY way to set a Text color. The legacy `color?: string` escape was retired \u2014 raw color strings bypass theming and silently override the operator's preset. |\n| align | `'left' \\| 'center' \\| 'right'` | `undefined (inherits from parent)` | Horizontal text alignment. Maps directly to `text-align`. |\n| truncate | `boolean` | `false` | When true, clips overflowing text with an ellipsis. Applies `overflow: hidden`, `text-overflow: ellipsis`, and `white-space: nowrap`. |\n| is | `'p' \\| 'span' \\| 'div' \\| 'label'` | `'p'` | HTML element to render. Choose based on semantic context: - `'p'` -- paragraph (default, block-level) - `'span'` -- inline text within a sentence - `'div'` -- generic block container - `'label'` -- form label (pair with `htmlFor`) |\n| id | `string` | - | `id` for the rendered element \u2014 anchor an in-page link, or pair with a form control's `aria-labelledby`. |\n| htmlFor | `string` | - | Associates an `is=\"label\"` element with a form control by the control's `id`. Only meaningful when `is=\"label\"`. |\n\n**Example:**\n```tsx\n<Stack gap=\"var(--ggui-spacing-1)\">\n <Text size=\"xs\" weight=\"semibold\" caps tone=\"muted\">Account</Text>\n <Text size=\"lg\">Welcome back, Jane.</Text>\n <Text size=\"xs\" tone=\"muted\">\n Last login: 2 hours ago\n </Text>\n</Stack>\n```\n\n### Heading\n\nHeading -- Semantic heading element (h1-h6) with preset typography styles.\n\nRenders the corresponding `<h1>`-`<h6>` HTML element based on `level`.\nEach level has a preset font size, weight, line height, and letter spacing\nfrom the heading typography tokens:\n- Level 1: 36px / bold / 1.25 line-height / -0.025em tracking\n- Level 2: 30px / bold / 1.25 line-height / -0.025em tracking\n- Level 3: 24px / semibold / 1.375 line-height / 0em tracking\n- Level 4: 20px / semibold / 1.375 line-height / 0em tracking\n- Level 5: 18px / semibold / 1.5 line-height / 0em tracking\n- Level 6: 16px / semibold / 1.5 line-height / 0em tracking\n\nDefault text color: `var(--ggui-color-onContainer)`.\nAll headings render with `margin: 0` (no default heading spacing).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| level | `1 \\| 2 \\| 3 \\| 4 \\| 5 \\| 6` | `2` | Semantic heading level. Determines both the HTML element (`<h1>`-`<h6>`) and the preset typography style. |\n| tone | `\\| 'default' \\| 'muted' \\| 'subtle' \\| 'emphasized' \\| 'loud' \\| 'success' \\| 'warning' \\| 'error' \\| 'info' \\| 'inverse' \\| 'inherit'` | `'default' (var(--ggui-color-onContainer))` | Semantic color slot. Same vocabulary as ; see that prop's docs for the full slot table. `tone` is the ONLY way to set a Heading color \u2014 the legacy `color?: string` escape was retired so the operator's theme always wins. |\n| align | `'left' \\| 'center' \\| 'right'` | `undefined (inherits from parent)` | Horizontal text alignment. Maps directly to `text-align`. |\n\n**Example:**\n```tsx\n<Stack gap=\"var(--ggui-spacing-2)\">\n <Heading level={1}>Page Title</Heading>\n <Heading level={3} tone=\"emphasized\">\n Subsection\n </Heading>\n <Text>Body content goes here.</Text>\n</Stack>\n```\n\n### Button\n\nButton -- A clickable button primitive with multiple visual variants and sizes.\n\nRenders a native `<button>` element styled with inline CSS derived from design-token\nCSS variables. Supports a loading spinner, left/right icon slots, and a cross-platform\n`onPress` alias for `onClick`.\n\nBase styles applied to every variant:\n- `border-radius: var(--ggui-shape-radius-md)`\n- `font-weight: var(--ggui-font-weight-medium)`\n- `box-shadow: var(--ggui-shape-shadow-sm)`\n- `gap: var(--ggui-spacing-2)` between icon and text\n- Transitions: background-color, box-shadow, opacity at 200ms ease-in-out\n\nDisabled or loading: `opacity: 0.5`, `cursor: not-allowed`, click handler suppressed.\n\nAlso extends native `ButtonHTMLAttributes` (except `style`/`className`), so props\nlike `type`, `form`, `aria-*`, and `data-*` are forwarded to the `<button>` element.\nThe `type` prop defaults to `'button'` (not `'submit'`), preventing accidental form\nsubmissions.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| variant | `'primary' \\| 'secondary' \\| 'outline' \\| 'ghost' \\| 'danger'` | `'primary'` | Visual style. Maps to CSS variables: - `'primary'` -- `var(--ggui-color-primary-600)` background, white text, no border - `'secondary'` -- `var(--ggui-color-sunken)` background, `var(--ggui-color-onSunken)` text, no border - `'outline'` -- transparent background, `1px solid var(--ggui-color-primary-600)` border, primary-600 text - `'ghost'` -- transparent background, `var(--ggui-color-onSunken)` text, no border - `'danger'` -- `var(--ggui-color-error-600)` background, white text, no border |\n| size | `'xs' \\| 'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls padding, font size, and minimum height: - `'xs'` -- padding `4px 8px`, font `var(--ggui-font-size-xs)`, min-height 24px - `'sm'` -- padding `6px 12px`, font `var(--ggui-font-size-sm)`, min-height 32px - `'md'` -- padding `10px 16px`, font `var(--ggui-font-size-sm)`, min-height 40px - `'lg'` -- padding `12px 24px`, font `var(--ggui-font-size-base)`, min-height 48px |\n| fullWidth | `boolean` | `false` | When true, sets `width: 100%` so the button fills its container. |\n| loading | `boolean` | `false` | When true, replaces children with a 16px `Spinner` (color: `currentColor`) and disables interaction (same effect as `disabled`). |\n| leftIcon | `ReactNode` | - | ReactNode rendered before children, inside the flex layout with `var(--ggui-spacing-2)` gap. |\n| rightIcon | `ReactNode` | - | ReactNode rendered after children, inside the flex layout with `var(--ggui-spacing-2)` gap. |\n| onPress | `() => void` | - | Alias for `onClick` for cross-platform compatibility (React Native convention). If both `onClick` and `onPress` are provided, `onClick` takes precedence. |\n\n**Example:**\n```tsx\n<Button variant=\"primary\" size=\"md\" leftIcon={<Icon name=\"save\" />} onClick={handleSave}>\n Save Changes\n</Button>\n```\n\n### Input\n\nInput -- A single-line text input with label, validation, and helper text.\n\nRenders a `<div>` wrapper containing an optional `<label>`, a native `<input>`,\nand an optional message `<span>` for error or helper text.\n\nStyling:\n- Border: `1px solid var(--ggui-color-outline)` (normal),\n `var(--ggui-color-error-500)` (error)\n- Background: `var(--ggui-color-container)` (normal),\n `var(--ggui-color-container)` (disabled)\n- Text: `var(--ggui-color-onContainer)`\n- Border radius: `var(--ggui-shape-radius-md)`\n- Label: `var(--ggui-font-size-sm)`, `var(--ggui-font-weight-medium)`,\n `var(--ggui-color-onSunken)`\n- Transitions: border-color, box-shadow at 200ms ease-in-out\n\nAccessibility: auto-generated `id` links `<label>` to `<input>` via `htmlFor`.\nWhen `error` is set, `aria-invalid` is true and the message has `role=\"alert\"`.\nWhen `required` is true, a red asterisk is appended to the label.\n\nAlso extends native `InputHTMLAttributes` (except `style`, `className`, `onChange`,\n`size`), so props like `autoFocus`, `name`, `pattern`, `aria-*` are forwarded.\n\n**IMPORTANT:** `onChange` receives the string value directly, NOT a React\n`ChangeEvent`. This differs from native `<input>` behavior.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Label rendered above the input. Linked to the input via auto-generated `htmlFor`/`id`. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSunken)`. |\n| placeholder | `string` | - | Placeholder text shown when the input is empty. |\n| value | `string` | - | Controlled value of the input. |\n| onChange | `(value: string) => void` | - | Change handler. Receives the new string value directly, NOT a React event. |\n| type | `'text' \\| 'email' \\| 'password' \\| 'number' \\| 'tel' \\| 'url' \\| 'search' \\| 'date' \\| 'time' \\| 'datetime-local'` | `'text'` | HTML input type. Determines browser behavior (keyboard on mobile, validation, masking). The date/time types render the browser's native, localized, keyboard-accessible picker; their `value` stays an ISO string (`'2026-07-29'`, `'14:30'`, `'2026-07-29T14:30'`) delivered through the usual value-first `onChange`. |\n| error | `string` | - | Error message displayed below the input in `var(--ggui-color-error-500)`. When set, the border turns red and the message element gets `role=\"alert\"`. Takes precedence over `helperText`. |\n| helperText | `string` | - | Helper text displayed below the input in `var(--ggui-color-onSunken)`. Only shown when `error` is not set. |\n| required | `boolean` | `false` | When true, appends a red asterisk (`*`) to the label and sets the native `required` attribute on the `<input>`. |\n| disabled | `boolean` | `false` | When true, sets the native `disabled` attribute. Background changes to `var(--ggui-color-container)`. |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls padding and font size: - `'sm'` -- padding `6px 10px`, font `var(--ggui-font-size-sm)` - `'md'` -- padding `10px 12px`, font `var(--ggui-font-size-sm)` - `'lg'` -- padding `12px 14px`, font `var(--ggui-font-size-base)` |\n\n**Example:**\n```tsx\n<Input label=\"Email\" type=\"email\" value={email} onChange={setEmail} error={emailError} />\n```\n\n### TextArea\n\nTextArea -- A multiline text input with label, validation, character count, and auto-resize.\n\nRenders a `<div>` wrapper containing an optional `<label>`, a native `<textarea>`,\nand a footer row with error/helper text on the left and character count on the right.\n\nStyling:\n- Padding: `10px 12px`, font: `var(--ggui-font-size-sm)`, `font-family: inherit`\n- Border: `1px solid var(--ggui-color-outline)` (normal),\n `var(--ggui-color-error-500)` (error)\n- Background: `var(--ggui-color-container)` (normal),\n `var(--ggui-color-container)` (disabled)\n- Border radius: `var(--ggui-shape-radius-md)`\n- Resize: `vertical` by default, `none` when `autoResize` is true\n- Transitions: border-color, box-shadow at 200ms ease-in-out\n\nAccessibility: same label/error linking pattern as Input (auto-generated ids,\n`aria-invalid`, `role=\"alert\"` on error message).\n\nAlso extends native `TextareaHTMLAttributes` (except `style`, `className`, `onChange`).\n\n**IMPORTANT:** `onChange` receives the string value directly, NOT a React\n`ChangeEvent`. This differs from native `<textarea>` behavior.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Label rendered above the textarea. Linked via auto-generated `htmlFor`/`id`. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSunken)`. |\n| placeholder | `string` | - | Placeholder text shown when the textarea is empty. |\n| value | `string` | - | Controlled value of the textarea. |\n| onChange | `(value: string) => void` | - | Change handler. Receives the new string value directly, NOT a React event. |\n| rows | `number` | `4` | Number of visible text rows (native `rows` attribute on `<textarea>`). |\n| error | `string` | - | Error message displayed below the textarea in `var(--ggui-color-error-500)`. When set, the border turns red and the message element gets `role=\"alert\"`. Takes precedence over `helperText`. |\n| helperText | `string` | - | Helper text displayed below the textarea in `var(--ggui-color-onSunken)`. Only shown when `error` is not set. |\n| required | `boolean` | `false` | When true, appends a red asterisk (`*`) to the label and sets the native `required` attribute on the `<textarea>`. |\n| disabled | `boolean` | `false` | When true, sets the native `disabled` attribute. Background changes to `var(--ggui-color-container)`. |\n| maxLength | `number` | - | Maximum character length (native `maxLength` attribute). Also used as the denominator in the character count display when `showCount` is true. |\n| showCount | `boolean` | `false` | When true AND `maxLength` is set, displays a `{current}/{max}` character counter in the footer row (right-aligned, `var(--ggui-font-size-xs)`). Has no effect without `maxLength`. |\n| autoResize | `boolean` | `false` | When true, sets CSS `resize: none` on the textarea. The flag disables manual resizing to signal that external logic handles sizing. The component does NOT auto-adjust height based on content in the current implementation. |\n\n**Example:**\n```tsx\n<TextArea label=\"Bio\" value={bio} onChange={setBio} rows={6} maxLength={500} showCount />\n```\n\n### Select\n\nSelect -- A native dropdown selection primitive with label and validation.\n\nRenders a `<div>` wrapper containing an optional `<label>`, a native `<select>`\nwith custom styling, and an optional message `<span>`.\n\nThe native `<select>` has `appearance: none` with a custom chevron SVG rendered\nas a `background-image` (right-aligned, 12px, onSurfaceVariant color). Extra right\npadding (36px) accommodates the chevron.\n\nStyling:\n- Border: `1px solid var(--ggui-color-outline)` (normal),\n `var(--ggui-color-error-500)` (error)\n- Background: `var(--ggui-color-container)` (normal),\n `var(--ggui-color-container)` (disabled)\n- Text: `var(--ggui-color-onContainer)` when a value is selected,\n `var(--ggui-color-onSunken)` when showing placeholder\n- Border radius: `var(--ggui-shape-radius-md)`\n- Cursor: `pointer` (normal), `not-allowed` (disabled)\n- Transitions: border-color, box-shadow at 200ms ease-in-out\n\nAccessibility: auto-generated `id` links `<label>` to `<select>`.\nWhen `error` is set, `aria-invalid` is true and the message has `role=\"alert\"`.\n\nAlso extends native `SelectHTMLAttributes` (except `style`, `className`,\n`onChange`, `size`).\n\n**IMPORTANT:** `onChange` receives the selected value string directly, NOT a\nReact `ChangeEvent`. This differs from native `<select>` behavior.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Label rendered above the select. Linked via auto-generated `htmlFor`/`id`. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSunken)`. |\n| value | `string` | - | Controlled value. Should match one of the `options[].value` strings. |\n| onChange | `(value: string) => void` | - | Change handler. Receives the selected option's value string directly, NOT a React event. |\n| options | `SelectOption[]` | - | Array of selectable options. Rendered as native `<option>` elements. Must contain at least one option (or use `placeholder` for an empty-state prompt). |\n| placeholder | `string` | - | Placeholder text rendered as a disabled `<option value=\"\">` at the top of the list. Shown when no value is selected. |\n| error | `string` | - | Error message displayed below the select in `var(--ggui-color-error-500)`. When set, the border turns red and the message has `role=\"alert\"`. Takes precedence over `helperText`. |\n| helperText | `string` | - | Helper text displayed below the select in `var(--ggui-color-onSunken)`. Only shown when `error` is not set. |\n| required | `boolean` | `false` | When true, appends a red asterisk (`*`) to the label and sets the native `required` attribute. |\n| disabled | `boolean` | `false` | When true, sets the native `disabled` attribute. Background changes to `var(--ggui-color-container)` and cursor becomes `not-allowed`. |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls padding and font size: - `'sm'` -- padding `6px 10px`, font `var(--ggui-font-size-sm)` - `'md'` -- padding `10px 12px`, font `var(--ggui-font-size-sm)` - `'lg'` -- padding `12px 14px`, font `var(--ggui-font-size-base)` |\n\n**Example:**\n```tsx\n<Select\n label=\"Country\"\n value={country}\n onChange={setCountry}\n options={[\n { value: 'us', label: 'United States' },\n { value: 'uk', label: 'United Kingdom' },\n ]}\n placeholder=\"Select a country\"\n/>\n```\n\n### Checkbox\n\nCheckbox -- A custom-styled checkbox with label and description.\n\nRenders a `<label>` wrapper containing a visually-hidden native `<input type=\"checkbox\">`\noverlaid by a custom 18x18px visual box. Supports checked, unchecked, and indeterminate\nstates, each with a distinct SVG icon (checkmark or horizontal dash).\n\nStyling:\n- Box border: `2px solid var(--ggui-color-primary-600)` (checked/indeterminate),\n `var(--ggui-color-outline)` (unchecked)\n- Box fill: `var(--ggui-color-primary-600)` (checked/indeterminate),\n `var(--ggui-color-container)` (unchecked)\n- Check/dash icon: white SVG, 12x12px\n- Box radius: `var(--ggui-shape-radius-sm)`\n- Transition: all 0.2s\n- Label: `var(--ggui-font-size-sm)`, `var(--ggui-font-weight-medium)`\n- Description: `var(--ggui-font-size-xs)`, `var(--ggui-color-onSunken)`\n- Disabled: `opacity: 0.5`, `cursor: not-allowed`\n- Gap between box and text: `var(--ggui-spacing-2)`\n\n**IMPORTANT:** `onChange` receives the boolean checked state directly, NOT a\nReact `ChangeEvent`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Primary label text rendered beside the checkbox box. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSunken)`. |\n| checked | `boolean` | - | Controlled checked state. |\n| onChange | `(checked: boolean) => void` | - | Change handler. Receives the new boolean checked state directly, NOT a React event. |\n| disabled | `boolean` | `false` | When true, sets `opacity: 0.5` and `cursor: not-allowed`. The native input is also disabled, preventing keyboard and click interaction. |\n| description | `string` | - | Secondary description text rendered below the label in smaller, muted type (`var(--ggui-font-size-xs)`, `var(--ggui-color-onSunken)`). |\n| indeterminate | `boolean` | `false` | When true, displays a horizontal dash instead of a checkmark. Used for \"select all\" states where some (but not all) children are checked. The `indeterminate` property is set via a ref on the native `<input>`. Visually identical to `checked` in terms of border and fill color. |\n\n**Example:**\n```tsx\n<Checkbox\n label=\"Accept terms\"\n description=\"You agree to the Terms of Service and Privacy Policy\"\n checked={accepted}\n onChange={setAccepted}\n/>\n```\n\n### Toggle\n\nToggle -- A switch/toggle input rendered as a pill-shaped track with a sliding knob.\n\nRenders a `<label>` wrapper with a `<div role=\"switch\">` track and an animated\ncircular knob. Does NOT use a native `<input>` -- keyboard interaction is handled\nmanually (Space and Enter keys toggle the state). The element is focusable via\n`tabIndex={0}` and shows a focus ring on focus.\n\nStyling:\n- Track (on): `var(--ggui-color-primary-600)`\n- Track (off): `var(--ggui-color-outline)`\n- Knob: white circle with `var(--ggui-shape-shadow-sm)`\n- Focus ring: `0 0 0 3px var(--ggui-color-primary-200)`\n- Transitions: background-color, box-shadow, knob position at 200ms ease-in-out\n- Disabled: `opacity: 0.5`, `cursor: not-allowed`, `tabIndex: -1`\n- Gap between toggle and label: `var(--ggui-spacing-2)`\n\n**IMPORTANT:** `onChange` receives the new boolean state directly (inverted from\ncurrent), NOT a React event.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Label text rendered to the right of the toggle track. Also used as `aria-label` on the switch element. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSunken)`. |\n| checked | `boolean` | - | Controlled checked (on/off) state. |\n| onChange | `(checked: boolean) => void` | - | Change handler. Receives the new boolean state directly (i.e., `!checked`), NOT a React event. |\n| disabled | `boolean` | `false` | When true, sets `opacity: 0.5`, `cursor: not-allowed`, and removes the element from tab order (`tabIndex: -1`). Click and keyboard handlers are suppressed. |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls track and knob dimensions: - `'sm'` -- track 36x20px, knob 16px diameter - `'md'` -- track 44x24px, knob 20px diameter - `'lg'` -- track 52x28px, knob 24px diameter |\n\n**Example:**\n```tsx\n<Toggle label=\"Enable notifications\" checked={enabled} onChange={setEnabled} size=\"md\" />\n```\n\n### RadioGroup\n\nRadioGroup -- A group of mutually exclusive radio options with optional label and error.\n\nRenders a `<div role=\"radiogroup\">` containing a label span, a flex container of\nradio options, and an optional error message. Each option is a `<label>` with a\nvisually-hidden native `<input type=\"radio\">` and a custom 18px circle indicator.\n\nStyling:\n- Selected circle: `2px solid var(--ggui-color-primary-600)` border with\n an 8px `var(--ggui-color-primary-600)` filled inner dot\n- Unselected circle: `2px solid var(--ggui-color-outline)` border,\n `var(--ggui-color-container)` fill\n- Circle radius: `var(--ggui-shape-radius-full)`\n- Transition: all 0.2s\n- Vertical gap: `var(--ggui-spacing-2)`, horizontal gap: `var(--ggui-spacing-4)`\n- Error: `var(--ggui-font-size-xs)`, `var(--ggui-color-error-500)`,\n `role=\"alert\"`\n- Disabled options: `opacity: 0.5`, `cursor: not-allowed`\n\nAccessibility: the group has `role=\"radiogroup\"` with `aria-labelledby` pointing\nto the label and `aria-describedby` pointing to the error message (when present).\nAll radio inputs share a common auto-generated `name` attribute.\n\n**IMPORTANT:** `onChange` receives the selected option's value string directly,\nNOT a React `ChangeEvent`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Group label rendered above the options. Used as `aria-labelledby` target on the `role=\"radiogroup\"` container. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSunken)`. |\n| value | `string` | - | Controlled value. Should match one of `options[].value`. |\n| onChange | `(value: string) => void` | - | Change handler. Receives the newly selected option's value string directly, NOT a React event. |\n| options | `RadioOption[]` | - | Array of radio options. Must contain at least two options for meaningful selection. |\n| direction | `'vertical' \\| 'horizontal'` | `'vertical'` | Layout direction for the options container: - `'vertical'` -- column layout, `var(--ggui-spacing-2)` gap - `'horizontal'` -- row layout with `flex-wrap: wrap`, `var(--ggui-spacing-4)` gap |\n| disabled | `boolean` | `false` | When true, disables ALL options (individual `RadioOption.disabled` is additive). Each option gets `opacity: 0.5` and `cursor: not-allowed`. |\n| error | `string` | - | Error message displayed below all options in `var(--ggui-color-error-500)` with `role=\"alert\"`. Linked to the radiogroup via `aria-describedby`. |\n\n**Example:**\n```tsx\n<RadioGroup\n label=\"Plan\"\n value={plan}\n onChange={setPlan}\n options={[\n { value: 'free', label: 'Free', description: 'Up to 5 projects' },\n { value: 'pro', label: 'Pro', description: 'Unlimited projects' },\n ]}\n/>\n```\n\n### Slider\n\nSlider -- A range input with a custom-styled track, fill, and thumb.\n\nRenders a `<div>` wrapper containing an optional label/value header, and a\ntrack area with three layers: background track, colored fill, and a circular\nthumb. A native `<input type=\"range\">` is overlaid with `opacity: 0` to\nprovide accessible keyboard and pointer interaction.\n\nStyling:\n- Track: 6px tall, `var(--ggui-color-outlineVariant)` background, `border-radius: 3px`\n- Fill: `var(--ggui-color-primary-600)` (normal),\n `var(--ggui-color-outline)` (disabled)\n- Thumb: 20px white circle with `2px solid var(--ggui-color-primary-600)`,\n `var(--ggui-shape-shadow-sm)`; disabled border uses outline\n- Value display (when `showValue`): `var(--ggui-color-primary-600)`,\n `var(--ggui-font-size-sm)`, right-aligned in the header row\n- Fill and thumb transitions: 0.1s for smooth dragging\n\nAccessibility: the native `<input type=\"range\">` carries `aria-valuenow`,\n`aria-valuemin`, `aria-valuemax`, and is linked to the label via `aria-labelledby`.\nFalls back to `aria-label=\"Slider\"` when no label is provided.\n\n**IMPORTANT:** `onChange` receives the numeric value directly, NOT a React\n`ChangeEvent`. The value is coerced via `Number(e.target.value)`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Label rendered above the slider track (left-aligned). Used as `aria-labelledby` target on the native range input. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSunken)`. |\n| value | `number` | `0` | Controlled numeric value. Must be between `min` and `max`. |\n| onChange | `(value: number) => void` | - | Change handler. Receives the new numeric value directly, NOT a React event. |\n| min | `number` | `0` | Minimum allowed value. |\n| max | `number` | `100` | Maximum allowed value. |\n| step | `number` | `1` | Step increment for the slider. Determines the granularity of selectable values. |\n| disabled | `boolean` | `false` | When true, sets `cursor: not-allowed` on the native input. The fill color changes to `var(--ggui-color-outline)` and the thumb border also uses outline. |\n| showValue | `boolean` | `false` | When true, displays the current numeric value right-aligned in the header row (beside the label) in `var(--ggui-color-primary-600)`. |\n\n**Example:**\n```tsx\n<Slider label=\"Volume\" value={volume} onChange={setVolume} min={0} max={100} step={5} showValue />\n```\n\n### Badge\n\nBadge -- Inline label for status indicators, counts, or categories.\n\nRenders a `<span>` with `display: inline-flex`, centered content, and\n`white-space: nowrap`. Semantic variant colors use background/text pairings\nfrom the 100/700 color scale. Pill shape uses `border-radius: 9999px`;\nnon-pill uses `var(--ggui-shape-radius-sm)`.\n\nFont weight: `var(--ggui-font-weight-medium)` across all variants.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| variant | `'default' \\| 'primary' \\| 'secondary' \\| 'success' \\| 'warning' \\| 'error' \\| 'info' \\| 'tertiary'` | `'default'` | Visual style. Maps to background/text color pairings: - `'default'` -- bg `var(--ggui-color-sunken)`, text `var(--ggui-color-onSunken)` - `'primary'` -- bg `var(--ggui-color-primary-100)`, text `var(--ggui-color-primary-700)` - `'secondary'` -- bg `var(--ggui-color-outlineVariant)`, text `var(--ggui-color-onContainer)` - `'success'` -- bg `var(--ggui-color-success-100)`, text `var(--ggui-color-success-700)` - `'warning'` -- bg `var(--ggui-color-warning-100)`, text `var(--ggui-color-warning-700)` - `'error'` -- bg `var(--ggui-color-error-100)`, text `var(--ggui-color-error-700)` - `'info'` -- bg `var(--ggui-color-info-100)`, text `var(--ggui-color-info-700)` |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls padding and font size: - `'sm'` -- padding `2px 6px`, font `var(--ggui-font-size-xs)` - `'md'` -- padding `2px 8px`, font `var(--ggui-font-size-xs)` - `'lg'` -- padding `4px 10px`, font `var(--ggui-font-size-sm)` |\n| pill | `boolean` | `true` | When true, uses fully rounded corners (`border-radius: 9999px`). When false, uses `var(--ggui-shape-radius-sm)`. |\n\n**Example:**\n```tsx\n<Badge variant=\"success\" size=\"sm\">Active</Badge>\n```\n\n### Spinner\n\nSpinner -- Animated SVG loading indicator.\n\nRenders an `<svg>` with `role=\"status\"` and `aria-label=\"Loading\"`.\nThe SVG contains a full outlineVariant background circle and a quarter-arc\nforeground stroke in the spinner color.\n\nAnimation: `ggui-spin 1s linear infinite` (360-degree rotation).\nThe `@keyframes ggui-spin` definition is injected inline via a `<style>` tag.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| size | `number` | `24` | Width and height of the SVG element in pixels. The internal viewBox is always `0 0 24 24`, so this controls rendered size only. |\n| tone | `\\| 'default' \\| 'muted' \\| 'subtle' \\| 'emphasized' \\| 'loud' \\| 'success' \\| 'warning' \\| 'error' \\| 'info' \\| 'inverse' \\| 'inherit'` | `undefined (uses `var(--ggui-color-primary-600)`)` | Semantic color slot for the animated foreground arc. Same vocabulary as ; the theme decides the resolved value. The background circle always uses `var(--ggui-color-outlineVariant)`. Use `'inherit'` when the spinner sits inside a colored container (e.g. inside a Button) \u2014 the stroke picks up `currentColor` from the parent so it tracks the container's foreground. |\n\n**Example:**\n```tsx\n<Spinner size={32} tone=\"success\" />\n```\n\n### Avatar\n\nAvatar -- User or entity representation with image or auto-generated initials.\n\nRenders a `<div role=\"img\">` with `overflow: hidden` and `flex-shrink: 0`.\nWhen `src` is provided and loads successfully, renders an `<img>` with\n`object-fit: cover`. On image error (or when no `src`), falls back to\ninitials derived from `name` (up to 2 characters, uppercase).\n\nInitials background: deterministic color from a 5-color palette based on\nname hash (primary-500, success-500, warning-500, error-500, info-500).\nFalls back to `var(--ggui-color-outline)` when no name is given.\nInitials text: white, `font-weight: var(--ggui-font-weight-semibold)`,\n`font-size: resolvedSize * 0.4`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| src | `string` | - | Image URL. When provided and the image loads, it is rendered with `object-fit: cover`. On load error, falls back to initials. |\n| name | `string` | - | Name used for two purposes: 1. Generating initials (splits on spaces, takes first letter of each word, max 2). 2. Deterministic background color selection via character code hash. Also used as `aria-label` on the container. Falls back to `'Avatar'` if omitted. |\n| size | `number \\| 'xs' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl'` | `'md'` | Avatar dimensions. Named sizes map to pixel values: - `'xs'` -- 24px - `'sm'` -- 32px - `'md'` -- 40px - `'lg'` -- 48px - `'xl'` -- 64px Numeric values are used directly as pixel dimensions. |\n| shape | `'circle' \\| 'square'` | `'circle'` | Container shape. - `'circle'` -- `border-radius: 50%` - `'square'` -- `border-radius: var(--ggui-shape-radius-md)` |\n\n**Example:**\n```tsx\n<Avatar src=\"/photos/jane.jpg\" name=\"Jane Doe\" size=\"lg\" shape=\"circle\" />\n```\n\n### Alert\n\nAlert -- Contextual message box for important information with icon and optional dismiss.\n\nRenders a `<div role=\"alert\">` with flex layout (12px gap), variant-specific\nbackground, border, text color, and a leading icon. Each variant provides a\ndefault SVG icon (info circle, checkmark, warning triangle, or X circle) that\ncan be overridden via the `icon` prop.\n\nLayout: icon (flex-shrink: 0) | content column (title + body) | close button.\nBorder radius: `var(--ggui-shape-radius-lg)`.\nPadding: `12px 16px`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| variant | `'info' \\| 'success' \\| 'warning' \\| 'error'` | `'info'` | Visual style. Maps to background/border/text/icon color sets: - `'info'` -- bg `var(--ggui-color-info-50)`, border `var(--ggui-color-info-200)`, text `var(--ggui-color-info-800)`, icon `var(--ggui-color-info-500)` - `'success'` -- bg `var(--ggui-color-success-50)`, border `var(--ggui-color-success-200)`, text `var(--ggui-color-success-800)`, icon `var(--ggui-color-success-500)` - `'warning'` -- bg `var(--ggui-color-warning-50)`, border `var(--ggui-color-warning-200)`, text `var(--ggui-color-warning-800)`, icon `var(--ggui-color-warning-500)` - `'error'` -- bg `var(--ggui-color-error-50)`, border `var(--ggui-color-error-200)`, text `var(--ggui-color-error-800)`, icon `var(--ggui-color-error-500)` |\n| title | `string` | - | Optional title rendered above the body in semibold (`var(--ggui-font-weight-semibold)`), `var(--ggui-font-size-sm)`. Title and body are separated by `var(--ggui-spacing-1)` gap. |\n| closable | `boolean` | `false` | When true, renders a close button (X icon) in the top-right area. The button has `min-width: 28px`, `min-height: 28px`, and `opacity: 0.7`. Requires `onClose` to be functional. |\n| onClose | `() => void` | - | Callback fired when the close button is clicked. Only relevant when `closable` is true. |\n| icon | `ReactNode` | - | Custom icon ReactNode to replace the default variant icon. Rendered at the leading position with the variant's icon color applied via `color` CSS property. |\n\n**Example:**\n```tsx\n<Alert variant=\"warning\" title=\"Rate limit\" closable onClose={() => setShow(false)}>\n You have 3 requests remaining this minute.\n</Alert>\n```\n\n### Progress\n\nProgress -- Horizontal progress bar with determinate and indeterminate modes.\n\nRenders a track `<div role=\"progressbar\">` with a colored fill child.\nThe track background is `var(--ggui-color-outlineVariant)` with\npill-shaped corners (border-radius = height / 2).\n\nDeterminate mode: fill width transitions smoothly (`width 0.3s ease`).\nIndeterminate mode: fill is 30% width, animated with\n`ggui-progress-indeterminate 1.5s ease-in-out infinite`\n(translateX from -100% to 400%). The `@keyframes` are injected inline.\n\nAccessibility: `aria-valuenow` is set in determinate mode, omitted in\nindeterminate. `aria-valuemin` is always 0, `aria-valuemax` matches `max`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| value | `number` | - | Current progress value. Clamped to `[0, max]` and converted to a percentage for the fill width: `Math.min(100, Math.max(0, (value / max) * 100))`. |\n| max | `number` | `100` | Maximum value representing 100% progress. |\n| variant | `'default' \\| 'success' \\| 'warning' \\| 'error'` | `'default'` | Fill bar color. Maps to CSS variables: - `'default'` -- `var(--ggui-color-primary-600)` - `'success'` -- `var(--ggui-color-success-500)` - `'warning'` -- `var(--ggui-color-warning-500)` - `'error'` -- `var(--ggui-color-error-500)` |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls track height in pixels: - `'sm'` -- 4px - `'md'` -- 8px - `'lg'` -- 12px |\n| label | `string` | - | Accessible name describing what this bar measures, e.g. `\"Survey progress\"` or `\"Upload\"`. Becomes the progressbar's `aria-label` and \u2014 when `showLabel` is set \u2014 the visible header text in place of the generic word \"Progress\". Always pass this when the surrounding context does not already make the meaning obvious. |\n| showLabel | `boolean` | `false` | When true, displays a header row above the track with the `label` text (or \"Progress\" if `label` is unset) on the left, and the rounded percentage value on the right. |\n| indeterminate | `boolean` | `false` | When true, ignores `value` for visual width and plays a looping animation instead. The fill bar is 30% width and slides across the track. Animation: `ggui-progress-indeterminate 1.5s ease-in-out infinite`. `aria-valuenow` is omitted from the progressbar element. |\n\n**Example:**\n```tsx\n<Progress value={65} variant=\"success\" size=\"md\" showLabel />\n```\n\n### Image\n\nImage -- An `<img>` element with built-in error handling and fallback support.\n\nRenders a native `<img>` with `display: block`. On load error, either renders\nthe `fallback` ReactNode (if provided) or a default placeholder `<div>` with a\nsurfaceVariant background and a centered image SVG icon in outline.\n\nSize values: numbers are treated as pixels, strings are passed through as-is.\nWhen no `width` is set, defaults to `100%`. When no `height` is set, defaults\nto `auto`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| src | `string` | - | Image source URL. Load failure triggers the fallback state. |\n| alt | `string` | - | Alt text for the image. Used as `aria-label` in the error placeholder too. |\n| width | `number \\| string` | `'100%' (applied at render time, not on the type)` | Image width. Numbers are pixels, strings are CSS values (e.g., `'100%'`, `'50vw'`). |\n| height | `number \\| string` | `'auto' (applied at render time, not on the type)` | Image height. Numbers are pixels, strings are CSS values. |\n| objectFit | `'cover' \\| 'contain' \\| 'fill' \\| 'none' \\| 'scale-down'` | `'cover'` | CSS `object-fit` value controlling how the image fills its box. |\n| radius | `'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| number \\| string` | - | Corner radius applied to both the image and the error placeholder. Prefer a radius-scale name (`'none' \\| 'sm' \\| 'md' \\| 'lg' \\| 'xl'`) \u2014 each resolves to the matching `--ggui-shape-radius-*` token. A number is treated as pixels; any other string is passed through. |\n| fallback | `ReactNode` | - | Custom ReactNode rendered when the image fails to load. When provided, completely replaces the default error placeholder (no wrapper div). When omitted, a surfaceVariant background div with an image icon is shown. |\n\n**Example:**\n```tsx\n<Image src=\"/hero.jpg\" alt=\"Hero banner\" width=\"100%\" height={400} objectFit=\"cover\" radius=\"md\" />\n```\n\n### Icon\n\nIcon -- 185 Lucide icons + emoji passthrough.\n\nThree resolution layers:\n1. **Lucide icon:** pass any common Lucide icon name (e.g. `sun`, `cloud-rain`, `heart`, `shopping-cart`).\n Accepts kebab-case, camelCase, or PascalCase. Renders as stroke SVG.\n2. **Emoji:** pass emoji/unicode directly (e.g. `\u2600\uFE0F`, `\u{1F327}\uFE0F`). Rendered as text.\n3. **Custom SVG:** pass children (`<svg>` element) for full control.\n\nContainer: `<span>` with `display: inline-flex`, centered content.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| name | `string` | - | Lucide icon name (kebab-case, camelCase, or PascalCase all work). Also accepts emoji/unicode characters directly. |\n| size | `number` | `24` | Icon dimensions in pixels (applied to both width and height of the wrapper and the inner SVG element). |\n| tone | `\\| 'default' \\| 'muted' \\| 'subtle' \\| 'emphasized' \\| 'loud' \\| 'success' \\| 'warning' \\| 'error' \\| 'info' \\| 'inverse' \\| 'inherit'` | `undefined (icon uses `currentColor`)` | Semantic color slot. Same vocabulary as ; the theme decides what each tone LOOKS like. Resolves to a CSS `color` on the wrapper which the inner SVG inherits via `currentColor`. Use `'inherit'` (the default behavior when unset) for icons that should pick up the parent's foreground color. |\n| children | `ReactNode` | - | Custom SVG children. When provided, `name` is ignored and children are rendered inside a sized `<span>` wrapper. |\n| 'aria-label' | `string` | - | Accessible name for a standalone, meaning-bearing icon. When set, the icon exposes `role=\"img\"` + this label. When omitted (the default) the icon is decorative and hidden from screen readers (`aria-hidden`) \u2014 the right choice for an icon next to a text label. |\n\n**Example:**\n```tsx\n<Icon name=\"search\" size={20} tone=\"muted\" />\n<Icon name=\"cloud-rain\" size={32} />\n<Icon name=\"\u2600\uFE0F\" size={24} />\n```\n\n### Link\n\nLink -- Styled anchor element with external link support.\n\nRenders a native `<a>` element. When `external` is true, sets\n`target=\"_blank\"` and `rel=\"noopener noreferrer\"`, and appends a small\n(12px) external-link SVG icon after the children.\n\nTransition: `color 0.2s`.\nUnderline behavior is controlled via mouseEnter/mouseLeave event handlers\n(for the `'hover'` mode).\n\nAlso extends native `AnchorHTMLAttributes` (except `style`/`className`),\nso props like `aria-*`, `data-*`, `title`, etc. are forwarded to the `<a>`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | children |\n| href | `string` | - | Destination URL. Passed directly to the `<a href>` attribute. |\n| external | `boolean` | `false` | When true, opens link in a new tab (`target=\"_blank\"`, `rel=\"noopener noreferrer\"`) and appends a 12px external-link icon after children. |\n| tone | `\\| 'default' \\| 'muted' \\| 'subtle' \\| 'emphasized' \\| 'loud' \\| 'success' \\| 'warning' \\| 'error' \\| 'info' \\| 'inverse' \\| 'inherit'` | `undefined (uses `var(--ggui-color-primary-600)`)` | Semantic color slot for the link text. Same vocabulary as ; the theme decides what each tone LOOKS like. Defaults to a primary-tinted accent (`'loud'`-ish) when unset. |\n| underline | `'always' \\| 'hover' \\| 'none'` | `'hover'` | Underline behavior: - `'always'` -- `text-decoration: underline` at all times - `'hover'` -- underline appears on mouse enter, removed on mouse leave - `'none'` -- no underline ever |\n\n**Example:**\n```tsx\n<Link href=\"https://docs.ggui.ai\" external>Documentation</Link>\n```\n\n### Tooltip\n\nTooltip -- Hoverable information popup positioned relative to a trigger element.\n\nWraps `children` in a `<div>` trigger (display: inline-block) and renders\na fixed-position tooltip `<div role=\"tooltip\">` when visible.\n\nTooltip appearance:\n- Background: `var(--ggui-color-onContainer)`\n- Text: white, `var(--ggui-font-size-xs)`\n- Padding: `6px 10px`, border-radius: `var(--ggui-shape-radius-md)`\n- Max width: 200px, `white-space: nowrap`, `pointer-events: none`\n- Z-index: `zIndex.tooltip` (1800)\n\nShow/hide: triggered by mouseEnter/mouseLeave AND focus/blur on the\ntrigger element. Uses `position: fixed` with coordinates calculated from\n`getBoundingClientRect()` and an 8px offset from the trigger edge.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | Trigger element. Wrapped in a `<div>` with mouseEnter/mouseLeave and focus/blur handlers. |\n| content | `ReactNode` | - | Tooltip content. Can be text or any ReactNode. |\n| position | `'top' \\| 'bottom' \\| 'left' \\| 'right'` | `'top'` | Tooltip placement relative to the trigger element: - `'top'` -- above, centered horizontally, transformed `translateX(-50%) translateY(-100%)` - `'bottom'` -- below, centered horizontally, transformed `translateX(-50%)` - `'left'` -- to the left, centered vertically, transformed `translateX(-100%) translateY(-50%)` - `'right'` -- to the right, centered vertically, transformed `translateY(-50%)` |\n| delay | `number` | `200` | Delay in milliseconds before the tooltip becomes visible after hover/focus. Hiding is immediate (no delay). |\n\n**Example:**\n```tsx\n<Tooltip content=\"Copy to clipboard\" position=\"top\">\n <Button variant=\"ghost\"><Icon name=\"copy\" /></Button>\n</Tooltip>\n```\n\n### Table\n\nTable -- Data table with sortable columns, striped rows, and hover highlights.\n\nRenders a scrollable wrapper `<div>` containing a native `<table>` with\n`border-collapse: collapse` and `width: 100%`. The wrapper has\n`overflow-x: auto` for horizontal scrolling on narrow viewports.\n\nHeader row: 2px bottom border (`var(--ggui-color-outlineVariant)`).\nData rows: 1px bottom border (`var(--ggui-color-sunken)`).\nHover: `var(--ggui-color-container)` background with 150ms ease transition.\nStriped: alternating rows (odd index) get `var(--ggui-color-container)`.\n\nSort behavior: clicking a sortable column header calls `onSort(key, direction)`.\nIf the same column is clicked again while ascending, it toggles to descending.\nThe component does NOT sort data internally -- the parent must sort `data` and\npass updated `sortKey`/`sortDirection`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| columns | `TableColumn<T>[]` | - | Array of column definitions controlling header labels, data keys, and rendering. |\n| data | `T[]` | - | Array of row data objects. Each object's keys should match the column `key` values. |\n| sortKey | `string` | - | The `key` of the currently sorted column. Used to highlight the active sort indicator and determine toggle direction on next click. |\n| sortDirection | `SortDirection` | `'asc'` | Current sort direction for the column identified by `sortKey`. Controls which triangle indicator is highlighted in the header. |\n| onSort | `(key: string, direction: SortDirection) => void` | - | Sort change handler. Called when a sortable column header is clicked. Receives the column `key` and the new `SortDirection`. The component does NOT sort data internally -- you must sort `data` in your state and pass updated `sortKey`/`sortDirection`. |\n| striped | `boolean` | `false` | When true, alternating rows (odd index) get a `var(--ggui-color-container)` background. |\n| hoverable | `boolean` | `true` | When true, rows highlight with `var(--ggui-color-container)` on mouse enter, with a 150ms ease background-color transition. |\n| compact | `boolean` | `false` | When true, reduces cell padding: - Compact: `var(--ggui-spacing-1) var(--ggui-spacing-2)` - Normal: `var(--ggui-spacing-2) var(--ggui-spacing-4)` |\n| bordered | `boolean` | `false` | When true, adds a 1px border around the table wrapper and between cells. Wrapper border: `1px solid var(--ggui-color-outlineVariant)`. Cell borders: `1px solid var(--ggui-color-sunken)`. Wrapper border-radius: `var(--ggui-shape-radius-lg)`. |\n| caption | `string` | - | Accessible table caption. Rendered as a `<caption>` element with `caption-side: top`, `var(--ggui-font-size-sm)`, `var(--ggui-color-onSunken)`. |\n\n**Example:**\n```tsx\n<Table\n columns={[\n { key: 'name', header: 'Name', sortable: true },\n { key: 'role', header: 'Role' },\n { key: 'status', header: 'Status', render: (v) => <Badge variant={v as string}>{v as string}</Badge> },\n ]}\n data={users}\n sortKey={sortKey}\n sortDirection={sortDir}\n onSort={(key, dir) => { setSortKey(key); setSortDir(dir); }}\n striped\n/>\n```\n\n### Tabs\n\nTabs -- Accessible tab navigation with panels and keyboard support.\n\nRenders a `<div role=\"tablist\">` with `<button role=\"tab\">` elements and a\n`<div role=\"tabpanel\">` for the active tab's content. Supports controlled\n(`activeKey` + `onChange`) and uncontrolled (internal state) modes.\n\nKeyboard navigation: ArrowLeft/ArrowRight (and ArrowUp/ArrowDown) cycle\nthrough enabled tabs. Home/End jump to first/last. Focus follows selection.\nDisabled tabs are skipped during keyboard navigation.\n\n**IMPORTANT:** `onChange` receives the tab's `key` string directly, NOT a\nReact event.\n\nTab panel padding: `var(--ggui-spacing-4) 0` (top/bottom only).\nTransitions: color, background-color, border-color at 200ms ease-in-out.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| items | `TabItem[]` | - | Array of tab definitions. Must contain at least one item. |\n| activeKey | `string` | - | Controlled active tab key. When provided, the component is controlled and will not manage its own state. Must match one of `items[].key`. When omitted, defaults to the first item's key (uncontrolled mode). |\n| onChange | `(key: string) => void` | - | Tab change handler. Receives the selected tab's `key` string directly, NOT a React event. In controlled mode, you must update `activeKey` in response to this callback. |\n| variant | `'line' \\| 'pills' \\| 'enclosed'` | `'line'` | Visual style of the tab bar: - `'line'` -- underline indicator (2px solid primary-600 on active), border-bottom on tab list - `'pills'` -- filled pill buttons (primary-600 bg, white text on active), surfaceVariant container with radius-lg - `'enclosed'` -- bordered tab buttons with open bottom (card-style), border-bottom on tab list |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls tab button padding and font size: - `'sm'` -- padding `var(--ggui-spacing-1) var(--ggui-spacing-2)`, font `var(--ggui-font-size-xs)` - `'md'` -- padding `var(--ggui-spacing-2) var(--ggui-spacing-4)`, font `var(--ggui-font-size-sm)` - `'lg'` -- padding `var(--ggui-spacing-4) var(--ggui-spacing-6)`, font `var(--ggui-font-size-base)` |\n| fullWidth | `boolean` | `false` | When true, tab buttons expand equally to fill the container width (`flex: 1`, `justify-content: center` on each button). |\n\n**Example:**\n```tsx\n<Tabs\n variant=\"pills\"\n items={[\n { key: 'overview', label: 'Overview', content: <Overview /> },\n { key: 'settings', label: 'Settings', content: <Settings /> },\n ]}\n activeKey={tab}\n onChange={setTab}\n/>\n```\n\n### Toast\n\nToast -- Notification banner with auto-dismiss and slide-in animation.\n\nRenders a `<div role=\"alert\" aria-live=\"assertive\">` with a variant-specific\nicon, optional title, message body, and optional close button.\n\nAnimation: `ggui-slideInUp 200ms ease-out both` on mount (from the motion\ntoken system). The keyframes are provided by the MotionKeyframes provider.\n\nAuto-dismiss: when `onClose` is provided and `duration > 0`, a timer calls\n`onClose` after `duration` ms. Setting `duration` to `0` disables auto-dismiss.\nThe timer resets if `visible`, `duration`, or `onClose` changes.\n\nDimensions: `min-width: 280px`, `max-width: 420px`.\nShadow: `var(--ggui-shape-shadow-lg)`.\nBorder radius: `var(--ggui-shape-radius-lg)`.\n\nWhen `visible` is false, renders nothing (returns `null`).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| message | `ReactNode` | - | Message body content. Can be text or any ReactNode. |\n| variant | `'info' \\| 'success' \\| 'warning' \\| 'error'` | `'info'` | Visual style. Maps to background/border/text/icon color sets (same palette as Alert): - `'info'` -- bg `var(--ggui-color-info-50)`, border `var(--ggui-color-info-200)`, text `var(--ggui-color-info-800)` - `'success'` -- bg `var(--ggui-color-success-50)`, border `var(--ggui-color-success-200)`, text `var(--ggui-color-success-800)` - `'warning'` -- bg `var(--ggui-color-warning-50)`, border `var(--ggui-color-warning-200)`, text `var(--ggui-color-warning-800)` - `'error'` -- bg `var(--ggui-color-error-50)`, border `var(--ggui-color-error-200)`, text `var(--ggui-color-error-800)` |\n| title | `string` | - | Optional title rendered above the message in semibold (`var(--ggui-font-weight-semibold)`, `var(--ggui-font-size-sm)`). |\n| duration | `number` | `5000` | Auto-dismiss delay in milliseconds. After this duration, `onClose` is called automatically. Set to `0` to disable auto-dismiss (toast stays until manually closed). The timer is only active when both `visible` is true and `onClose` is provided. |\n| onClose | `() => void` | - | Callback fired on auto-dismiss timeout or when the close button is clicked. When provided, a close button (X icon, 16px) is rendered in the top-right area. When omitted, no close button is shown and auto-dismiss is disabled. |\n| visible | `boolean` | `true` | Controls rendering. When false, the component returns `null`. Toggling from false to true triggers the slide-in animation. |\n| position | `'top-right' \\| 'top-left' \\| 'bottom-right' \\| 'bottom-left' \\| 'top-center' \\| 'bottom-center'` | - | Intended screen position. This prop is defined on the interface but is NOT implemented by the Toast component itself -- positioning must be handled by a parent container or toast manager. |\n\n**Example:**\n```tsx\n<Toast variant=\"success\" title=\"Saved\" message=\"Your changes have been saved.\" onClose={() => setShow(false)} />\n```\n\n### Accordion\n\nAccordion -- Collapsible content sections with chevron rotation animation.\n\nRenders a vertical list of items, each with a `<button>` header (inside `<h3>`)\nand a `<div role=\"region\">` panel. Supports controlled (`expandedKeys` + `onChange`)\nand uncontrolled (internal state) modes.\n\nChevron animation: the trailing chevron icon rotates from 0deg (collapsed) to\n180deg (expanded) with `transition: transform 200ms ease-in-out`.\n\nHeader button: full-width flex layout (`justify-content: space-between`),\n`var(--ggui-font-size-sm)`, `var(--ggui-font-weight-medium)`,\n`var(--ggui-color-onContainer)`.\nHeader padding: `var(--ggui-spacing-2) var(--ggui-spacing-4)`.\nBackground transition: `background-color 100ms ease-in-out`.\n\n**IMPORTANT:** `onChange` receives the full array of currently expanded keys,\nNOT a single key or a React event. In single mode (`multiple: false`), this\narray will have at most one element.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| items | `AccordionItem[]` | - | Array of collapsible section definitions. |\n| expandedKeys | `string[]` | - | Controlled expanded state. Array of item `key` values that should be open. When provided, the component is controlled and will not manage its own expansion state. When omitted, defaults to `[]` (all collapsed, uncontrolled mode). |\n| onChange | `(expandedKeys: string[]) => void` | - | Expand/collapse handler. Receives the complete array of expanded keys after a toggle. In controlled mode, you must update `expandedKeys` in response to this callback. |\n| multiple | `boolean` | `false` | When true, multiple items can be open simultaneously. When false, opening one item closes any other open item (single-expand mode). |\n| variant | `'default' \\| 'bordered' \\| 'separated'` | `'default'` | Visual style controlling borders and spacing: - `'default'` -- top border on first item, bottom border on all items (`var(--ggui-color-outlineVariant)`), no gap between items - `'bordered'` -- connected card style with left/right/bottom borders on all items, top border on first, shared rounded corners (radius-lg on first/last) - `'separated'` -- each item is an independent card with full border (`1px solid var(--ggui-color-outlineVariant)`), `var(--ggui-shape-radius-lg)` radius, `var(--ggui-spacing-2)` gap between items |\n\n**Example:**\n```tsx\n<Accordion\n variant=\"separated\"\n items={[\n { key: 'faq1', title: 'How do I get started?', content: 'Sign up and...' },\n { key: 'faq2', title: 'What is the pricing?', content: 'We offer...' },\n ]}\n expandedKeys={expanded}\n onChange={setExpanded}\n multiple\n/>\n```\n\n### Support Types\n\n**ResponsiveColumns:**\n\nExplicit column count per viewport breakpoint, mobile-first. `base`\napplies from 0 up; each named key overrides at and above its\nbreakpoint width (`sm` 640px, `md` 768px, `lg` 1024px, `xl` 1280px).\nOmit `base` to default to a single column on the narrowest screens.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| base | `number` | Columns below the `sm` breakpoint. |\n| sm | `number` | Columns from 640px up. |\n| md | `number` | Columns from 768px up. |\n| lg | `number` | Columns from 1024px up. |\n| xl | `number` | Columns from 1280px up. |\n\n**SelectOption:**\n\nAn individual option within a `Select` dropdown.\n\nRendered as a native `<option>` element. When `disabled` is true, the option\nis visible but not selectable.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| value | `string` | The value submitted when this option is selected. Must be unique within the options array. |\n| label | `string` | The display text shown in the dropdown. |\n| disabled | `boolean` | When true, the option is visible but cannot be selected (grayed out by the browser). |\n\n**RadioOption:**\n\nAn individual option within a `RadioGroup`.\n\nRendered as a `<label>` containing a visually-hidden `<input type=\"radio\">`\nand a custom 18px circle indicator. Supports an optional description line\nbelow the label text.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| value | `string` | The value emitted via `RadioGroupProps.onChange` when this option is selected. Must be unique. |\n| label | `string` | Display text for this option. Styled with `var(--ggui-font-size-sm)` and `var(--ggui-color-onSunken)`. |\n| description | `string` | Optional secondary description rendered below the label in smaller, muted type (`var(--ggui-font-size-xs)`, `var(--ggui-color-onSunken)`). |\n| disabled | `boolean` | When true, this individual option is grayed out (`opacity: 0.5`) and cannot be selected, regardless of the group-level `disabled` prop. |\n\n**TableColumn:**\n\nColumn definition for the Table component.\n\nEach column maps a `key` in the row data object to a table column with\na header label, optional sorting, alignment, width, and custom rendering.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| key | `string` | Property key in the row data object. Used to extract cell values via `row[key]`. Must be unique across all columns in a Table. |\n| header | `string` | Column header text. Rendered in uppercase, `var(--ggui-font-size-xs)`, `var(--ggui-font-weight-semibold)`, `var(--ggui-color-onSunken)`, with `letter-spacing: 0.05em`. |\n| width | `number \\| string` | Fixed column width. Numbers are pixels, strings are CSS values (e.g., `'200px'`, `'30%'`). When omitted, the column auto-sizes based on content. |\n| align | `'left' \\| 'center' \\| 'right'` | Horizontal text alignment for both the header and data cells. |\n| sortable | `boolean` | When true, the header cell becomes clickable and shows sort direction indicators (ascending/descending triangles). Clicking toggles between `'asc'` and `'desc'`. The header gets `cursor: pointer`, `tabIndex: 0`, and keyboard support (Enter/Space to toggle). |\n| render | `(value: unknown, row: T, index: number) => ReactNode` | Custom cell renderer. When provided, called instead of rendering `row[key]` directly. Receives the cell value, the full row object, and the row index. |\n\n**TabItem:**\n\nDefinition of a single tab within a Tabs component.\n\nEach item provides a unique `key` for identification, a `label` for the\ntab button, and `content` for the associated panel.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| key | `string` | Unique identifier for this tab. Used to match `activeKey` and as the value passed to `onChange`. |\n| label | `ReactNode` | Tab button label. Can be text or any ReactNode. |\n| content | `ReactNode` | Panel content rendered below the tab bar when this tab is active. |\n| disabled | `boolean` | When true, the tab button shows `opacity: 0.5`, `cursor: not-allowed`, and cannot be selected via click or keyboard navigation. |\n| icon | `ReactNode` | Optional icon rendered before the label inside the tab button, with `var(--ggui-spacing-1)` gap between icon and label. |\n\n**AccordionItem:**\n\nDefinition of a single collapsible section within an Accordion.\n\nEach item provides a unique `key`, a clickable `title` for the header button,\nand `content` revealed when expanded.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| key | `string` | Unique identifier for this item. Used in `expandedKeys` and passed to `onChange`. |\n| title | `ReactNode` | Header label rendered inside the toggle button. Can be text or any ReactNode. |\n| content | `ReactNode` | Panel content rendered below the header when expanded. Styled with `var(--ggui-font-size-sm)`, `var(--ggui-color-onSunken)`, `line-height: var(--ggui-font-lineHeight-normal)`. Padding: `0 var(--ggui-spacing-4) var(--ggui-spacing-4)`. |\n| disabled | `boolean` | When true, the header button shows `opacity: 0.5`, `cursor: not-allowed`, and cannot be toggled. |\n\n\n## Components\n\nImport: `import { Component } from '@ggui-ai/design'`\n\n### SearchField\n\nA text input with a leading search icon and optional submit button.\n\nComposes: `Input` (native `<input type=\"search\">`), `Button`, `Spinner`, `Icon`.\n\nSupports controlled and uncontrolled usage. When `value` is `undefined` the\ncomponent tracks its own state internally. Pressing **Enter** triggers\n`onSearch` with the current value. When `loading` is `true` the search icon\nis replaced by a `Spinner` and the input is disabled.\n\nTokens used: `colors.gray[300]` border, `colors.gray[50]` disabled bg,\n`colors.gray[400]` icon color, `colors.gray[900]` text color.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| value | `string` | - | Current search value. When provided, the component is **controlled** and the caller must update this via `onChange`. When omitted, the component manages its own internal state. |\n| onChange | `(value: string) => void` | - | Called on every keystroke with the new input string (value directly, not a React `ChangeEvent`). |\n| onSearch | `(value: string) => void` | - | Called when the user presses **Enter** or clicks the search button (if `showButton` is `true`). Receives the current value directly. |\n| placeholder | `string` | `'Search...'` | Placeholder text shown when the input is empty. |\n| showButton | `boolean` | `false` | When `true`, renders a `Button` primitive to the right of the input. The button's label is set by `buttonText`. |\n| buttonText | `string` | `'Search'` | Label rendered inside the submit button. Only visible when `showButton` is `true`. |\n| loading | `boolean` | - | When `true`, replaces the search icon with a `Spinner`, disables the input, and disables the submit button. |\n| disabled | `boolean` | - | When `true`, the input and button are visually disabled and do not respond to interaction. The input background changes to `colors.gray[50]`. |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls input height and font size. - `'sm'` -- 6px vertical padding, 14px font - `'md'` -- 10px vertical padding, 14px font - `'lg'` -- 12px vertical padding, 16px font The Button size maps `sm`->`sm`, `md`->`md`, `lg`->`md`. |\n\n**Example:**\n```tsx\n```tsx\n<SearchField\n value={query}\n onChange={setQuery}\n onSearch={(q) => fetchResults(q)}\n placeholder=\"Search products...\"\n showButton\n buttonText=\"Go\"\n size=\"md\"\n/>\n```\n```\n\n### FormField\n\nA wrapper that adds a label, optional description, error message,\nand helper text around any form input passed as `children`.\n\nComposes: no other primitives -- pure layout with semantic `<label>` and\n`<span>` elements.\n\nVisual hierarchy (top to bottom):\n1. **Label** (required) -- `fontSize.sm`, `fontWeight.medium`, `colors.gray[700]`\n2. **Required indicator** -- red asterisk (`colors.error[500]`) appended to label\n3. **Description** -- `fontSize.xs`, `colors.gray[500]`, 4px bottom margin\n4. **Children** -- the form control itself\n5. **Error / Helper text** -- `fontSize.xs`; error in `colors.error[500]`,\n helper in `colors.gray[500]`. Error takes priority when both are provided.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Text rendered inside the `<label>` element above the input. |\n| children | `ReactNode` | - | The form control (typically an `Input`, `Select`, or `Textarea` primitive) rendered between the label/description and the error/helper row. |\n| error | `string` | - | Error message displayed below `children` in `colors.error[500]`. When present, it takes precedence over `helperText`. |\n| helperText | `string` | - | Neutral guidance text displayed below `children` in `colors.gray[500]`. Hidden when `error` is present. |\n| required | `boolean` | - | When `true`, appends a red asterisk (`*`) after the label text. Does **not** add any HTML validation attributes -- handle that on the child input. |\n| description | `string` | - | Secondary description rendered between the label and the child control in `fontSize.xs` / `colors.gray[500]`. Use for longer guidance that does not belong in `helperText`. |\n\n**Example:**\n```tsx\n```tsx\n<FormField\n label=\"Email address\"\n required\n description=\"We will never share your email.\"\n error={errors.email}\n>\n <Input value={email} onChange={setEmail} placeholder=\"you@example.com\" />\n</FormField>\n```\n```\n\n### MenuItem\n\nA full-width clickable row for menus, sidebars, and action lists.\n\nComposes: none -- renders a native `<button>` element.\n\nBuilt-in transition: `background-color 0.15s` on hover.\n\nColor logic:\n- **Normal**: text `colors.gray[700]`, hover bg `colors.gray[100]`\n- **Active**: bg `colors.primary[50]`, text `colors.gray[700]`, `fontWeight.medium`\n- **Danger**: text `colors.error[600]`, hover bg `colors.error[50]`, active bg `colors.error[100]`\n- **Disabled**: text `colors.gray[400]`, `cursor: not-allowed`\n\nLayout: flexbox row with `8px` gap, `8px 12px` padding, `radius.md` border-radius.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | Primary text content of the menu item. |\n| icon | `ReactNode` | - | Icon or element rendered to the left of the label. Flex-shrink 0. |\n| rightElement | `ReactNode` | - | Element rendered to the right of the label (e.g., a keyboard shortcut badge or a count). Colored `colors.gray[400]`, flex-shrink 0. |\n| onClick | `() => void` | - | Called when the item is clicked. Suppressed when `disabled` is `true`. |\n| disabled | `boolean` | - | When `true`, the item is non-interactive: `colors.gray[400]` text, `cursor: not-allowed`, click handler suppressed. |\n| active | `boolean` | - | Marks this item as the current selection. Applies a tinted background (`colors.primary[50]`, or `colors.error[100]` when `danger` is also set) and `fontWeight.medium`. |\n| danger | `boolean` | - | Switches the item to destructive styling: `colors.error[600]` text, `colors.error[50]` hover background. |\n\n**Example:**\n```tsx\n```tsx\n<MenuItem\n label=\"Delete project\"\n icon={<Icon name=\"trash\" size={16} />}\n danger\n onClick={() => confirmDelete(projectId)}\n/>\n```\n```\n\n### Tag\n\nAn inline label for categories, filters, statuses, or selections.\nOptionally dismissable via a close button.\n\nComposes: none -- pure `<span>` with an optional close `<button>`.\n\nEach `variant` maps to a background / text / border color triple from the\ndesign tokens:\n- `'default'` -- `gray[100]` / `gray[700]` / `gray[200]`\n- `'primary'` -- `primary[50]` / `primary[700]` / `primary[200]`\n- `'success'` -- `success[50]` / `success[700]` / `success[200]`\n- `'warning'` -- `warning[50]` / `warning[700]` / `warning[200]`\n- `'error'` -- `error[50]` / `error[700]` / `error[200]`\n- `'info'` -- `info[50]` / `info[700]` / `info[200]`\n\nThe close button renders an inline SVG \"x\" icon (12x12) with `opacity: 0.7`\nand an `aria-label=\"Remove\"`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | Tag content -- typically a short text string. |\n| variant | `'default' \\| 'primary' \\| 'success' \\| 'warning' \\| 'error' \\| 'info'` | `'default'` | Semantic color variant applied to background, text, and border. |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls padding, font size, and internal gap. - `'sm'` -- 2px/6px padding, `fontSize.xs`, 4px gap - `'md'` -- 4px/8px padding, `fontSize.xs`, 6px gap - `'lg'` -- 6px/10px padding, `fontSize.sm`, 6px gap |\n| closable | `boolean` | - | When `true`, renders a small close (\"x\") button after the content. Clicking it fires `onClose`. |\n| onClose | `() => void` | - | Called when the close button is clicked. Only relevant when `closable` is `true`. |\n| icon | `ReactNode` | - | Icon or element rendered before the text content. |\n\n**Example:**\n```tsx\n```tsx\n<Tag variant=\"success\" size=\"md\" closable onClose={() => removeFilter(id)}>\n Active\n</Tag>\n```\n```\n\n### Dropdown\n\nA click-triggered menu anchored to a trigger element. Manages its own\nopen/close state internally.\n\nComposes: `MenuItem` for each option.\n\nBehavior:\n- Clicking the trigger toggles the menu open/closed.\n- Selecting an option calls `onChange(option.value)` and closes the menu.\n- Clicking outside the container or pressing **Escape** closes the menu.\n- The currently selected option (matching `value`) is rendered with\n `MenuItem`'s `active` state.\n\nMenu panel: `colors.white` bg, `colors.gray[200]` border, `radius.lg`\nborder-radius, `shadow.lg`, `zIndex.dropdown`, 160px min-width, 4px padding.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| trigger | `ReactNode` | - | The element the user clicks to open the menu. Receives a wrapping `<div>` with `cursor: pointer` (or `not-allowed` when disabled). |\n| options | `DropdownOption[]` | - | Array of selectable options rendered as `MenuItem` rows. |\n| value | `string` | - | The `value` of the currently selected option. The matching `MenuItem` is rendered with `active` styling. |\n| onChange | `(value: string) => void` | - | Called with the `value` string of the selected option (not the full `DropdownOption` object). The menu closes immediately after. |\n| placement | `'bottom-start' \\| 'bottom-end' \\| 'top-start' \\| 'top-end'` | `'bottom-start'` | Where to anchor the menu panel relative to the trigger. - `'bottom-start'` -- below, aligned to left edge - `'bottom-end'` -- below, aligned to right edge - `'top-start'` -- above, aligned to left edge - `'top-end'` -- above, aligned to right edge |\n| disabled | `boolean` | - | When `true`, the trigger shows `cursor: not-allowed` and clicking it does not open the menu. |\n\n**Example:**\n```tsx\n```tsx\n<Dropdown\n trigger={<Button variant=\"outline\">Sort by</Button>}\n options={[\n { value: 'name', label: 'Name' },\n { value: 'date', label: 'Date created' },\n { value: 'delete', label: 'Delete', danger: true },\n ]}\n value={sortBy}\n onChange={setSortBy}\n placement=\"bottom-end\"\n/>\n```\n```\n\n### Autocomplete\n\nA text input with a filterable suggestion dropdown, keyboard navigation,\nand loading/empty states.\n\nComposes: `Input` primitive (with `label`, `error`, `placeholder` forwarded),\n`Spinner` (loading state).\n\nFiltering: options are filtered client-side by case-insensitive substring\nmatch against both `option.label` and `option.value`.\n\nKeyboard support:\n- **ArrowDown / ArrowUp** -- move highlight through filtered options\n (opens dropdown if closed)\n- **Enter** -- selects the highlighted option\n- **Escape** -- closes the dropdown\n\nOn selection, `onChange` is called with `option.label` (the display text)\nand `onSelect` is called with the full `AutocompleteOption` object.\n\nDropdown panel: `colors.white` bg, `colors.gray[200]` border, `radius.lg`\nborder-radius, `shadow.lg`, `zIndex.dropdown`, max-height 240px with\noverflow scroll.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| value | `string` | `''` | Current text in the input field. On selection, this is set to the selected option's `label`. |\n| onChange | `(value: string) => void` | - | Called on every keystroke with the new input string (value directly, not a React event). Also called on selection with `option.label`. |\n| onSelect | `(option: AutocompleteOption) => void` | - | Called when the user selects an option (click or Enter on highlighted item). Receives the full `AutocompleteOption` object, not just the value string. |\n| options | `AutocompleteOption[]` | - | The full list of available options. Filtering is handled internally via case-insensitive substring match on `label` and `value`. |\n| placeholder | `string` | - | Placeholder text forwarded to the inner `Input` primitive. |\n| label | `string` | - | Label text forwarded to the inner `Input` primitive. |\n| loading | `boolean` | - | When `true`, the dropdown shows a centered `Spinner` instead of the option list. The input remains interactive. |\n| disabled | `boolean` | - | When `true`, the inner `Input` is disabled and the dropdown does not open. |\n| error | `string` | - | Error message forwarded to the inner `Input` primitive. |\n| noResultsText | `string` | `'No results found'` | Text shown in the dropdown when filtering produces zero matches. Rendered centered in `colors.gray[500]` / `fontSize.sm`. |\n\n**Example:**\n```tsx\n```tsx\n<Autocomplete\n label=\"Country\"\n value={country}\n onChange={setCountry}\n onSelect={(opt) => setCountryCode(opt.value)}\n options={countries}\n placeholder=\"Type to search...\"\n noResultsText=\"No countries found\"\n/>\n```\n```\n\n### Breadcrumb\n\nA horizontal navigation trail showing the user's location within a\nhierarchy. Renders a `<nav aria-label=\"Breadcrumb\">`.\n\nComposes: `Link` primitive (for items with `href`).\n\nRendering rules per item:\n- **Last item**: static `<span>` with `colors.gray[900]`, `fontWeight: 500`,\n and `aria-current=\"page\"`.\n- **Non-last with `href`**: `Link` in `colors.gray[500]` with\n `underline=\"hover\"`. If `onItemClick` is provided, `e.preventDefault()`\n is called and the handler fires instead of navigating.\n- **Non-last without `href`**: unstyled `<button>` in `colors.gray[500]`.\n\nLayout: flexbox row, `8px` gap, `fontSize.sm`.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| items | `BreadcrumbItem[]` | - | Ordered array of breadcrumb segments from root to current page. |\n| separator | `ReactNode` | `'/'` | Separator rendered between each pair of items. Can be a string (e.g., `\"/\"`, `\">\"`) or a ReactNode (e.g., an `Icon`). Rendered in `colors.gray[400]`. |\n| onItemClick | `(item: BreadcrumbItem, index: number) => void` | - | Called when a non-last item is clicked. Receives the `BreadcrumbItem` and its zero-based `index`. When provided on items that have `href`, the default navigation is prevented via `e.preventDefault()`. |\n\n**Example:**\n```tsx\n```tsx\n<Breadcrumb\n items={[\n { label: 'Home', href: '/' },\n { label: 'Projects', href: '/projects' },\n { label: 'ggui' },\n ]}\n separator=\"/\"\n onItemClick={(item) => router.push(item.href!)}\n/>\n```\n```\n\n### Pagination\n\nPage navigation controls with previous/next arrows, numbered page buttons,\nand optional first/last jumps. Renders a `<nav aria-label=\"Pagination\">`.\n\nComposes: `Button` (ghost variant for prev/next/first/last arrows),\n`Icon` (`chevron-left`, `chevron-right`).\n\nBuilt-in transition: `all 0.15s` on page number buttons.\n\nPage windowing: when `totalPages > maxVisible`, the component shows the\nfirst page, last page, a window of pages around `currentPage`, and\nellipsis (\"...\") markers for gaps. The window adjusts when near the\nstart or end of the range.\n\nActive page button: `colors.primary[600]` bg, `colors.white` text,\n`fontWeight.medium`. Inactive: transparent bg, `colors.gray[700]` text.\n\nArrow buttons are automatically disabled at boundary pages (first/last).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| currentPage | `number` | - | Current active page. **1-indexed** (first page is `1`). |\n| totalPages | `number` | - | Total number of pages. Determines when last-page / next-page buttons disable. |\n| onPageChange | `(page: number) => void` | - | Called when the user clicks a page number, arrow, or first/last button. Receives the target page number (1-indexed) directly. |\n| showFirstLast | `boolean` | `true` | When `true`, renders double-chevron buttons for jumping to the first and last page. These buttons are disabled when already on the respective boundary. |\n| maxVisible | `number` | `5` | Maximum number of page buttons visible at once (including the first and last page, but excluding ellipsis markers). When `totalPages` exceeds this value, ellipsis gaps appear. |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls button dimensions and icon sizes. - `'sm'` -- 28px buttons, 14px icons, Button size `xs` - `'md'` -- 32px buttons, 16px icons, Button size `sm` - `'lg'` -- 40px buttons, 20px icons, Button size `md` |\n| disabled | `boolean` | - | When `true`, all page buttons and arrows are visually dimmed (`opacity: 0.5`) and clicks are suppressed. |\n\n**Example:**\n```tsx\n```tsx\n<Pagination\n currentPage={page}\n totalPages={20}\n onPageChange={setPage}\n maxVisible={7}\n size=\"md\"\n/>\n```\n```\n\n### EmptyState\n\nEmptyState -- placeholder for a region with no data: empty lists,\nzero search results, an error fallback. Render it instead of\nnothing whenever a data array could be empty \u2014 a list that shows\nnothing when empty looks broken.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| icon | `string \\| ReactNode` | - | A Lucide icon name (kebab-case), rendered large and subtle above the title, or a custom node. Omit for a text-only empty state. |\n| title | `string` | - | The headline, e.g. \"No results found\". |\n| description | `string` | - | Optional supporting line below the title. |\n| action | `ReactNode` | - | Optional call-to-action, typically a `<Button>`. |\n\n**Example:**\n```tsx\n{results.length === 0\n ? <EmptyState icon=\"search-x\" title=\"No matches\" description=\"Try a broader query.\" />\n : results.map((r) => <Row key={r.id}>\u2026</Row>)}\n```\n\n### Stat\n\nStat -- a single KPI / metric: a label, a large value, an optional\ntrend-coloured delta and icon. Reach for it whenever the UI is\n\"show a number\" \u2014 dashboards, weather and price cards, analytics\ntiles. Drop several into a `<Grid>` for a stat grid.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| label | `string` | - | The metric name, e.g. \"Revenue\". Rendered small and uppercase above the value. |\n| value | `string \\| number` | - | The headline value \u2014 the big number. A number, or a pre-formatted string (`\"$48.2k\"`, `\"18\xB0C\"`). |\n| delta | `string` | - | Optional change indicator, pre-formatted, e.g. `\"+12.5%\"` or `\"-3\"`. |\n| trend | `'up' \\| 'down' \\| 'neutral'` | `'neutral'` | Direction of `delta` \u2014 colours it: `'up'` success, `'down'` error, `'neutral'` muted. |\n| icon | `string \\| ReactNode` | - | Optional Lucide icon name (kebab-case) or custom node, shown next to the label. |\n\n**Example:**\n```tsx\n<Stat label=\"Revenue\" value=\"$48.2k\" delta=\"+12.5%\" trend=\"up\" icon=\"trending-up\" />\n```\n\n### Stepper\n\nStepper -- a display-only step indicator for multi-step flows\n(wizards, checkouts, onboarding): numbered markers joined by\nconnector lines, with completed (check), current (filled), and\nupcoming (outlined) states styled distinctly.\n\nStepper renders step state; it never owns it. Declare the step\nlabels as a top-level `const`, track the current index in\n`useState`, and advance it from your own Next/Back buttons (or\n`onStepClick`).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| steps | `string[]` | - | Ordered step labels, one per step. Declare as a top-level `const` array \u2014 never as state. |\n| current | `number` | - | Zero-based index of the active step. Steps before it render as completed (check mark), steps after it as upcoming. |\n| orientation | `'horizontal' \\| 'vertical'` | `'horizontal'` | Flow direction. `'horizontal'` joins the markers with connector lines in a row; `'vertical'` stacks the steps with short connector columns \u2014 better for sidebars or long step labels. |\n| onStepClick | `(index: number) => void` | - | When provided, each step becomes a real button and clicks receive the step's zero-based index. Typical use: jumping back to a completed step; guard forward jumps in the handler if the flow validates per step. |\n\n**Example:**\n```tsx\nconst STEPS = ['Account', 'Profile', 'Review'];\n// In the component: const [step, setStep] = useState(0);\n<Stack gap=\"lg\">\n <Stepper steps={STEPS} current={step} />\n {step === 0 && <AccountFields />}\n <Row gap=\"sm\" justify=\"end\">\n <Button variant=\"ghost\" disabled={step === 0} onClick={() => setStep(step - 1)}>Back</Button>\n <Button onClick={() => setStep(step + 1)}>Next</Button>\n </Row>\n</Stack>\n```\n\n### Markdown\n\nMarkdown -- renders markdown-formatted text as styled content:\nheadings, paragraphs, **bold** / *italic*, `inline code`, fenced\ncode blocks, bulleted and numbered lists, pipe tables, and links.\n\nUse it whenever a prop or context slot carries prose the agent\nauthors in markdown -- article bodies, AI-generated explanations,\ndescriptions, notes, help text. Pass the raw markdown string\nstraight through; never pre-parse it, never split it into per-line\n`Text` elements, and never rebuild formatting with nested\n`<strong>`/`<em>` markup yourself.\n\nSafe by construction: raw HTML in the source displays as literal\ntext (never markup), and links render inert unless their scheme is\nhttp(s)/mailto. Streaming-tolerant: a mid-stream prefix parses\ncleanly and completed constructs never change shape, so binding a\ngrowing string re-renders correctly.\n\nFor a single line of formatted text INSIDE another element (a table\ncell, a list row, a caption), use `MarkdownInline` instead -- same\n`markdown` prop, inline-level constructs only (no headings, lists,\nor code fences), renders inside the parent's typography.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| markdown | `string` | - | Markdown source text, passed through verbatim. Supports the conversational subset: `#`-`###` headings, paragraphs, bold, italic, inline code, fenced code blocks, `-`/`1.` lists, `\\|` pipe tables, and `[label](url)` links. Bind stateful or streamed prose directly. |\n\n**Example:**\n```tsx\n<Stack gap=\"md\">\n <Markdown markdown={recipe.instructions} />\n</Stack>\n```\n\n### MarkdownInline\n\nMarkdownInline -- renders ONE line of inline-level markdown (bold,\nitalic, inline code, links) inside the parent's typography -- a table\ncell, a list row, a caption, a summary line. Same `markdown` prop as\n`Markdown`; block constructs (headings, lists, code fences) are not\nrendered -- reach for `Markdown` for multi-paragraph bodies.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| markdown | `string` | - | Inline markdown source -- bold, italic, inline code, and `[label](url)` links. Block-level syntax renders as plain text. |\n\n**Example:**\n```tsx\n<Row gap=\"sm\">\n <Badge variant=\"success\">stable</Badge>\n <MarkdownInline markdown={release.summary} />\n</Row>\n```\n\n### Support Types\n\n**DropdownOption:**\n\nA single option inside a `Dropdown`. Each option maps to one `MenuItem`\ninternally.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| value | `string` | Unique identifier returned to `onChange` when this option is selected. |\n| label | `string` | Human-readable text shown in the menu row. |\n| icon | `ReactNode` | Optional icon rendered to the left of the label via `MenuItem.icon`. |\n| disabled | `boolean` | When `true`, the option is visible but non-interactive. |\n| danger | `boolean` | When `true`, the option uses destructive (red) styling via `MenuItem.danger`. |\n\n**AutocompleteOption:**\n\nA single option in the `Autocomplete` suggestion list.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| value | `string` | Unique identifier for this option. Also used for case-insensitive filtering against the input value. |\n| label | `string` | Primary display text. Also used for case-insensitive filtering and is written into the input on selection. |\n| description | `string` | Secondary description rendered below the label in `fontSize.xs` / `colors.gray[500]`. |\n| icon | `ReactNode` | Icon rendered to the left of the label/description block. Flex-shrink 0. |\n| disabled | `boolean` | When `true`, the option is visible but non-interactive (`cursor: not-allowed`, `colors.gray[400]` text). |\n\n**BreadcrumbItem:**\n\nA single segment in a `Breadcrumb` trail. Items with `href` render as\n`Link` primitives; items without render as plain `<button>` elements.\nThe last item in the array is always rendered as static text with\n`aria-current=\"page\"`.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| label | `string` | Display text for this breadcrumb segment. |\n| href | `string` | URL for this segment. When provided (and this is not the last item), the segment renders as a `Link` primitive with `underline=\"hover\"`. When omitted, it renders as a `<button>`. |\n| icon | `ReactNode` | Icon rendered immediately before the label. Its color follows the segment's text color: `colors.gray[500]` for navigable items, `colors.gray[900]` for the current (last) item. |\n\n\n## Compositions\n\nImport: `import { Component } from '@ggui-ai/design'`\n\n### Header\n\nProps for the `Header` composition.\n\nA horizontal page header that arranges a logo, navigation, and action slots\nin a flex row (`justify-content: space-between`). Internally renders a `<header>` element;\ndoes not compose other ggui primitives.\n\nWhen `sticky` is true the header gets `position: sticky; top: 0` with `zIndex.sticky`\nand a `shadow.sm` box-shadow.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| logo | `ReactNode` | - | Logo or brand element rendered at the start (flex-shrink: 0). |\n| navigation | `ReactNode` | - | Navigation content rendered in a `<nav>` element with `flex: 1` and a 32 px left margin. |\n| actions | `ReactNode` | - | Right-side action elements (buttons, avatar, etc.) rendered with a 12 px gap. |\n| sticky | `boolean` | `false` | When true, the header becomes `position: sticky` at the top of its scroll container with `zIndex.sticky` and `shadow.sm`. |\n| background | `string` | `colors.white` | Background color of the header. |\n| bordered | `boolean` | `true` | When true, renders a 1 px bottom border in `colors.gray[200]`. |\n\n**Example:**\n```tsx\n```tsx\n<Header\n logo={<img src=\"/logo.svg\" alt=\"Acme\" />}\n navigation={<a href=\"/docs\">Docs</a>}\n actions={<Button size=\"sm\">Sign In</Button>}\n sticky\n bordered\n/>\n```\n```\n\n### Sidebar\n\nProps for the `Sidebar` composition.\n\nA vertical navigation panel that composes the `Icon` primitive for chevron indicators.\nItems are rendered as `<button>` elements inside a scrollable `<nav>`. Nested items\nare indented 16 px per depth level. The sidebar animates width changes with a 200 ms\nCSS transition. Active items are highlighted with `colors.primary[50]` background\nand `colors.primary[700]` text.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| items | `SidebarItem[]` | - | Array of navigation items to render. |\n| activeId | `string` | - | ID of the currently active item. Matched items get a highlighted background and bold text. |\n| onItemClick | `(item: SidebarItem) => void` | - | Called when any item (including parent items with children) is clicked. |\n| collapsed | `boolean` | `false` | When true, hides labels and badges; only icons remain visible, centered in the collapsed width. Nested children are hidden entirely. |\n| header | `ReactNode` | - | Content rendered above the item list, separated by a bottom border. |\n| footer | `ReactNode` | - | Content rendered below the item list, separated by a top border. |\n| width | `number` | `256` | Width in pixels when expanded. |\n| collapsedWidth | `number` | `64` | Width in pixels when collapsed. |\n\n**Example:**\n```tsx\n```tsx\n<Sidebar\n items={[\n { id: 'home', label: 'Home', icon: <Icon name=\"home\" /> },\n { id: 'settings', label: 'Settings', icon: <Icon name=\"settings\" />,\n children: [\n { id: 'profile', label: 'Profile' },\n { id: 'billing', label: 'Billing' },\n ]},\n ]}\n activeId=\"home\"\n onItemClick={(item) => navigate(item.href)}\n collapsed={false}\n width={256}\n/>\n```\n```\n\n### CardGrid\n\nProps for the `CardGrid` composition.\n\nA CSS Grid wrapper that arranges children in equal-width columns. When `columns`\nis a number, it produces `repeat(N, 1fr)`. When it is a responsive object,\nit falls back to `repeat(auto-fit, minmax(280px, 1fr))` for fluid responsive behavior.\n\nDoes not compose any ggui primitives internally \u2014 it is a pure layout container.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| children | `ReactNode` | - | Card elements to arrange in the grid. |\n| columns | `number \\| { sm?: number; md?: number; lg?: number }` | `3` | Number of columns, or a responsive breakpoint map. - `number` \u2014 fixed column count via `repeat(N, 1fr)`. - `{ sm?, md?, lg? }` \u2014 triggers `repeat(auto-fit, minmax(280px, 1fr))` for fluid layout. |\n| gap | `number` | `16` | Gap between grid items in pixels. |\n\n**Example:**\n```tsx\n```tsx\n<CardGrid columns={3} gap={24}>\n <Card>A</Card>\n <Card>B</Card>\n <Card>C</Card>\n</CardGrid>\n```\n```\n\n### CommentThread\n\nProps for the `CommentThread` composition.\n\nA threaded comment section that composes `Avatar`, `Button`, `TextArea`, and `Spinner`\nprimitives. Comments are rendered recursively with 40 px indentation per nesting level.\nEach comment shows author avatar, name, timestamp, content, reactions, and a \"Reply\" toggle.\nWhen `currentUser` is provided, a new-comment input with avatar and submit button is shown\nabove the thread.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| comments | `Comment[]` | - | Array of top-level comments to render. Replies are nested within each comment. |\n| currentUser | `{ /** Display name for the current user's avatar. */ name: string; /** Avatar image URL for the current user. */ avatar?: string; }` | - | Current user info. When provided, a new-comment input area is rendered above the thread. |\n| onAddComment | `(content: string, parentId?: string) => void` | - | Called when the user submits a new top-level comment. |\n| onReply | `(commentId: string, content: string) => void` | - | Called when the user submits a reply to an existing comment. |\n| onReaction | `(commentId: string, emoji: string) => void` | - | Called when the user clicks an emoji reaction on a comment. |\n| loading | `boolean` | - | When true, shows a centered `Spinner` instead of the comment list. |\n\n**Example:**\n```tsx\n```tsx\n<CommentThread\n comments={[\n { id: '1', author: { name: 'Alice' }, content: 'Great work!', timestamp: new Date(),\n replies: [{ id: '2', author: { name: 'Bob' }, content: 'Thanks!', timestamp: new Date() }] }\n ]}\n currentUser={{ name: 'Alice', avatar: '/alice.jpg' }}\n onAddComment={(content) => post(content)}\n onReply={(commentId, content) => reply(commentId, content)}\n onReaction={(commentId, emoji) => react(commentId, emoji)}\n/>\n```\n```\n\n### DataTable\n\nProps for the `DataTable` composition.\n\nA sortable, selectable data table that composes `Checkbox`, `Spinner`, and `Icon`\nprimitives. Renders a `<table>` inside a bordered container with 8 px border-radius.\nThe header row has a `colors.gray[50]` background. Sortable columns show a chevron\nicon on click (toggles asc/desc). Selected rows are highlighted with `colors.primary[50]`.\nRow background transitions use a 150 ms ease. The \"select all\" checkbox supports an\nindeterminate state when a subset of rows is selected.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| columns | `DataTableColumn<T>[]` | - | Column definitions that control header, alignment, sorting, and rendering. |\n| data | `T[]` | - | Row data array. Each entry corresponds to one table row. |\n| rowKey | `string \\| ((row: T) => string)` | `'id'` | Property name or function used to derive a unique key for each row. |\n| loading | `boolean` | - | When true, shows a centered `Spinner` instead of table body rows. |\n| emptyText | `string` | `'No data'` | Text shown when `data` is empty and not loading. |\n| onSort | `(key: string, direction: 'asc' \\| 'desc') => void` | - | Called when a sortable column header is clicked. Toggles direction automatically (asc -> desc) if the same column is clicked again. |\n| sortKey | `string` | - | The column key currently being sorted. |\n| sortDirection | `'asc' \\| 'desc'` | - | The current sort direction. |\n| onRowClick | `(row: T, index: number) => void` | - | Called when a row is clicked. Rows get `cursor: pointer` when this handler is provided. |\n| selectable | `boolean` | - | When true, adds a checkbox column at the start of each row. |\n| selectedKeys | `string[]` | `[]` | Array of currently selected row keys. |\n| onSelectionChange | `(keys: string[]) => void` | - | Called when the set of selected row keys changes (via row checkbox or select-all). |\n\n**Example:**\n```tsx\n```tsx\n<DataTable\n columns={[\n { key: 'name', header: 'Name', sortable: true },\n { key: 'email', header: 'Email' },\n { key: 'role', header: 'Role', render: (v) => <Badge>{v}</Badge> },\n ]}\n data={users}\n rowKey=\"id\"\n selectable\n selectedKeys={selected}\n onSelectionChange={setSelected}\n onSort={(key, dir) => sort(key, dir)}\n sortKey=\"name\"\n sortDirection=\"asc\"\n/>\n```\n```\n\n### ChatWindow\n\nProps for the `ChatWindow` composition.\n\nA messaging interface that composes `Avatar`, `Button`, `Spinner`, and `Icon` primitives.\nLayout is a flex column filling 100% height with a bordered `radius.lg` container.\nMessages from the current user align right with `colors.primary[600]` bubbles and white text.\nOther users' messages align left with `colors.gray[100]` bubbles. The message area\nauto-scrolls to the bottom on new messages via `scrollIntoView({ behavior: 'smooth' })`.\nThe text input sends on Enter (Shift+Enter for newline).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| messages | `ChatMessage[]` | - | Array of chat messages to display in chronological order. |\n| currentUserId | `string` | - | ID of the current user. Messages from this user render right-aligned with a primary color bubble. |\n| onSendMessage | `(content: string) => void` | - | Called when the user submits a message (Enter key or send button). |\n| loading | `boolean` | - | When true, shows a centered `Spinner` instead of the message list. |\n| typing | `{ name: string } \\| null` | - | When non-null, displays a typing indicator below the last message (e.g., \"Alice is typing...\"). |\n| placeholder | `string` | `'Type a message...'` | Placeholder text for the message input field. |\n| header | `ReactNode` | - | Optional header content rendered above the message area, separated by a bottom border. |\n\n**Example:**\n```tsx\n```tsx\n<ChatWindow\n messages={messages}\n currentUserId=\"user-1\"\n onSendMessage={(content) => send(content)}\n typing={{ name: 'Alice' }}\n placeholder=\"Type a message...\"\n header={<h3>Chat with Alice</h3>}\n/>\n```\n```\n\n### NavigationBar\n\nProps for the `NavigationBar` composition.\n\nA horizontal or vertical navigation menu. Does not compose other ggui primitives\n(uses plain `<button>` and `<a>` elements). Active items are styled per variant:\n\n- `'default'` \u2014 active item gets `colors.primary[600]` text and medium font weight.\n- `'pills'` \u2014 active item gets a `radius.full` pill with `colors.primary[100]` background.\n- `'underline'` \u2014 active item gets a 2 px bottom border in `colors.primary[600]`.\n When horizontal, the entire nav also has a 1 px bottom border.\n\nAll items have a 150 ms transition on all properties.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| items | `NavItem[]` | - | Array of navigation items to render. |\n| activeId | `string` | - | ID of the currently active item. Controls visual highlighting per variant style. |\n| onItemClick | `(item: NavItem) => void` | - | Called when a non-disabled item is clicked. For `<a>` elements, `preventDefault` is called first. |\n| orientation | `'horizontal' \\| 'vertical'` | `'horizontal'` | Layout direction. - `'horizontal'` \u2014 flex-row with 4 px gap. - `'vertical'` \u2014 flex-column with 2 px gap. |\n| variant | `'default' \\| 'pills' \\| 'underline'` | `'default'` | Visual style for active/inactive items. - `'default'` \u2014 text color change only. - `'pills'` \u2014 rounded pill background on active items. - `'underline'` \u2014 bottom border on active items. |\n\n**Example:**\n```tsx\n```tsx\n<NavigationBar\n items={[\n { id: 'home', label: 'Home', icon: <Icon name=\"home\" /> },\n { id: 'about', label: 'About' },\n { id: 'contact', label: 'Contact' },\n ]}\n activeId=\"home\"\n onItemClick={(item) => navigate(item.id)}\n orientation=\"horizontal\"\n variant=\"pills\"\n/>\n```\n```\n\n### FileUploader\n\nProps for the `FileUploader` composition.\n\nA drag-and-drop file upload area that composes `Button`, `Progress`, and `Icon` primitives.\nThe drop zone is a dashed-border container that highlights in `colors.primary[400]`/`colors.primary[50]`\non drag-over. Below the drop zone, each file in `files` is listed with its name, size,\noptional progress bar (for uploading status), and a remove button.\n\nFile validation (max size, max count) is applied client-side before calling `onFilesSelected`.\nFiles exceeding `maxSize` are silently filtered out; files exceeding `maxFiles` are truncated.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| files | `UploadedFile[]` | `[]` | Array of files currently in the upload queue, shown below the drop zone. |\n| onFilesSelected | `(files: File[]) => void` | - | Called when the user selects files via click or drag-and-drop. Receives native `File` objects after client-side filtering (maxSize, maxFiles). |\n| onFileRemove | `(fileId: string) => void` | - | Called when the user clicks the remove button on a file entry. |\n| accept | `string` | - | Accepted file types passed to the hidden `<input type=\"file\" accept=\"...\">`. E.g., `'image/*,.pdf'`. |\n| multiple | `boolean` | `true` | When true, allows selecting multiple files at once. |\n| maxSize | `number` | - | Maximum file size in bytes. Files exceeding this are silently excluded from the selection. |\n| maxFiles | `number` | - | Maximum number of files. Excess files beyond `maxFiles - files.length` are truncated. |\n| disabled | `boolean` | - | When true, the drop zone is visually dimmed (opacity 0.5) and non-interactive. |\n| dragDrop | `boolean` | `true` | When true, enables drag-and-drop on the drop zone. When false, the prompt text changes to \"Click to browse files\". |\n\n**Example:**\n```tsx\n```tsx\n<FileUploader\n files={uploadedFiles}\n onFilesSelected={(files) => startUpload(files)}\n onFileRemove={(id) => removeFile(id)}\n accept=\"image/*,.pdf\"\n multiple\n maxSize={5 * 1024 * 1024}\n maxFiles={10}\n dragDrop\n/>\n```\n```\n\n### NotificationCenter\n\nProps for the `NotificationCenter` composition.\n\nA notification list with a header bar that composes `Button`, `Spinner`, and `Icon`\nprimitives. The header shows a \"Notifications\" title, an unread count badge\n(pill in `colors.primary[100]`), and \"Mark all read\" / \"Clear all\" buttons.\nEach notification item shows a colored status dot, title, message, timestamp,\n\"Mark as read\" link, and optional action. The list is scrollable (`overflowY: auto`).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| notifications | `Notification[]` | - | Array of notifications to display, in the order provided. |\n| onMarkAsRead | `(id: string) => void` | - | Called when the user clicks \"Mark as read\" on an individual notification. |\n| onMarkAllAsRead | `() => void` | - | Called when the user clicks the \"Mark all read\" header button. Only shown when there are unread items. |\n| onDismiss | `(id: string) => void` | - | Called when the user clicks the dismiss (X) button on an individual notification. |\n| onClearAll | `() => void` | - | Called when the user clicks the \"Clear all\" header button. Only shown when there are any notifications. |\n| emptyText | `string` | `'No notifications'` | Text shown when `notifications` is empty and not loading. |\n| loading | `boolean` | - | When true, shows a centered `Spinner` instead of the notification list. |\n\n**Example:**\n```tsx\n```tsx\n<NotificationCenter\n notifications={[\n { id: '1', title: 'Deployment complete', type: 'success', timestamp: new Date(), read: false },\n { id: '2', title: 'Build failed', type: 'error', message: 'Lint errors', timestamp: new Date() },\n ]}\n onMarkAsRead={(id) => markRead(id)}\n onMarkAllAsRead={() => markAllRead()}\n onDismiss={(id) => dismiss(id)}\n onClearAll={() => clearAll()}\n/>\n```\n```\n\n### Modal\n\nProps for the `Modal` composition.\n\nA dialog overlay that composes `Button`, `Icon`, and `Heading` primitives.\nThe overlay uses `animation.fadeIn` (`ggui-fadeIn`) and the dialog panel uses\n`animation.scaleIn` (`ggui-scaleIn`) \u2014 both GPU-composited (opacity + transform).\nWhen open, `document.body.style.overflow` is set to `'hidden'` to prevent background\nscrolling, and restored on close. The dialog has `role=\"dialog\"` and `aria-modal=\"true\"`.\n\nSize widths: `sm` = 400 px, `md` = 500 px, `lg` = 640 px, `xl` = 800 px,\n`full` = 100vw (no border-radius, no padding).\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| open | `boolean` | - | Controls modal visibility. When false, the component renders nothing. |\n| onClose | `() => void` | - | Called to close the modal (overlay click, escape key, or close button). |\n| title | `string` | - | Optional title rendered in the modal header via the `Heading` primitive (level 4). |\n| children | `ReactNode` | - | Modal body content rendered in a scrollable area (`overflowY: auto`). |\n| footer | `ReactNode` | - | Footer content rendered below the body, right-aligned with an 8 px gap, separated by a top border. |\n| size | `'sm' \\| 'md' \\| 'lg' \\| 'xl' \\| 'full'` | `'md'` | Controls the width of the modal panel. - `'sm'` \u2014 400 px - `'md'` \u2014 500 px - `'lg'` \u2014 640 px - `'xl'` \u2014 800 px - `'full'` \u2014 100vw, no border-radius, stretches to fill viewport |\n| closeOnOverlayClick | `boolean` | `true` | When true, clicking the semi-transparent overlay behind the modal calls `onClose`. |\n| closeOnEscape | `boolean` | `true` | When true, pressing the Escape key calls `onClose`. |\n| showCloseButton | `boolean` | `true` | When true, renders a ghost close button (X icon) in the modal header. |\n\n**Example:**\n```tsx\n```tsx\n<Modal\n open={isOpen}\n onClose={() => setOpen(false)}\n title=\"Confirm Action\"\n size=\"md\"\n footer={\n <>\n <Button variant=\"ghost\" onClick={() => setOpen(false)}>Cancel</Button>\n <Button onClick={handleConfirm}>Confirm</Button>\n </>\n }\n>\n <p>Are you sure you want to proceed?</p>\n</Modal>\n```\n```\n\n### CommandPalette\n\nProps for the `CommandPalette` composition.\n\nA searchable command menu (Cmd+K / Ctrl+K pattern) that composes `Spinner` and `Icon`\nprimitives. Appears as a centered overlay at 15vh from the top. Commands are filtered\nby label and description (case-insensitive substring match). Results are grouped under\nuppercase section headers. Keyboard navigation is fully supported:\nArrow Up/Down to navigate, Enter to select, Escape to close.\n\nWhen `recentIds` are provided and the search query is empty, matching commands appear\nin a \"Recent\" section at the top (deduplicated from their original groups).\n\nThe footer shows navigation hints: \"Up/Down Navigate\", \"Enter Select\", \"Esc Close\".\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| open | `boolean` | - | Controls palette visibility. When false, the component renders nothing. |\n| onClose | `() => void` | - | Called to close the palette (overlay click, Escape key, or after command selection). |\n| commands | `Command[]` | - | Full array of available commands. Filtered client-side by the search query. |\n| onSelect | `(command: Command) => void` | - | Called when a non-disabled command is selected (Enter key or click). The palette auto-closes after selection. |\n| placeholder | `string` | `'Search commands...'` | Placeholder text for the search input. |\n| recentIds | `string[]` | `[]` | IDs of recently used commands. When the query is empty, these appear in a \"Recent\" section at the top of the results. |\n| loading | `boolean` | - | When true, shows a centered `Spinner` instead of the command list. |\n\n**Example:**\n```tsx\n```tsx\n<CommandPalette\n open={isOpen}\n onClose={() => setOpen(false)}\n commands={[\n { id: 'new', label: 'New File', shortcut: 'Ctrl+N', group: 'File' },\n { id: 'save', label: 'Save', shortcut: 'Ctrl+S', group: 'File' },\n { id: 'theme', label: 'Toggle Theme', group: 'Preferences' },\n ]}\n onSelect={(cmd) => executeCommand(cmd.id)}\n recentIds={['save']}\n placeholder=\"Search commands...\"\n/>\n```\n```\n\n### Footer\n\nProps for the `Footer` composition.\n\nA site footer with `role=\"contentinfo\"` that lays out a brand slot, link columns,\nsocial icons, and a bottom bar. Does not compose other ggui primitives (uses plain\nHTML elements). Content is constrained to `max-width: 1280px` with auto margins.\nLink columns use a responsive flex layout (`flex: 0 1 180px`). The bottom bar\nincludes copyright text, social links, and bottom-bar links separated by a top border.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| brand | `ReactNode` | - | Brand element (logo, tagline) rendered in a flexible column (`flex: 1 1 280px`). |\n| columns | `FooterColumn[]` | - | Array of link columns rendered in a flex-wrap layout with 48 px gap. |\n| socialLinks | `FooterSocialLink[]` | - | Social media icon links rendered in the bottom bar. |\n| bottomText | `string` | - | Text displayed at the start of the bottom bar (e.g., copyright notice). |\n| bottomLinks | `FooterLink[]` | - | Links displayed in the bottom bar after social icons (e.g., Privacy, Terms). |\n| background | `string` | `colors.gray[50]` | Background color of the footer. |\n| bordered | `boolean` | `true` | When true, renders a 1 px top border in `colors.gray[200]`. |\n\n**Example:**\n```tsx\n```tsx\n<Footer\n brand={<img src=\"/logo.svg\" alt=\"Acme\" />}\n columns={[\n { title: 'Product', links: [{ label: 'Features', href: '/features' }] },\n { title: 'Company', links: [{ label: 'About', href: '/about' }] },\n ]}\n socialLinks={[\n { label: 'Twitter', href: 'https://twitter.com/acme', icon: <TwitterIcon /> },\n ]}\n bottomText=\"&copy; 2026 Acme Inc.\"\n bottomLinks={[{ label: 'Privacy', href: '/privacy' }]}\n bordered\n/>\n```\n```\n\n### Hero\n\nProps for the `Hero` composition.\n\nA prominent landing-page hero section that renders heading, description, CTA buttons,\nand an optional media slot. Does not compose other ggui primitives (uses plain HTML\nelements styled with design tokens). Content is constrained to `max-width: 1280px`.\n\nLayout modes:\n- `align='center'` \u2014 single-column centered layout with `max-width: 800px` text area.\n- `align='left'` \u2014 two-column side-by-side layout (50/50 split with media slot).\n\nSize controls vertical padding and font sizes:\n- `'sm'` \u2014 48 px vertical padding, 3xl heading, lg description.\n- `'md'` \u2014 80 px vertical padding, 4xl heading, xl description.\n- `'lg'` \u2014 120 px vertical padding, 5xl heading, xl description.\n\nThe primary action button uses `colors.primary[600]` fill; the secondary action uses\nan outlined style. When `overlay` is true with a `backgroundImage`, text switches to white\nand borders become semi-transparent.\n\n**Props:**\n\n| Prop | Type | Default | Description |\n|------|------|---------|-------------|\n| heading | `string` | - | Main heading text rendered as an `<h1>` with bold weight and tight line-height. |\n| description | `string` | - | Description paragraph rendered below the heading with relaxed line-height. |\n| primaryAction | `HeroAction` | - | Primary CTA button rendered with `colors.primary[600]` background and white text. |\n| secondaryAction | `HeroAction` | - | Secondary CTA button rendered with a transparent background and a 1 px border. |\n| media | `ReactNode` | - | Media element (image, video, illustration) rendered beside or below the text content. |\n| align | `'center' \\| 'left'` | `'center'` | Text and layout alignment. - `'center'` \u2014 centered single-column layout. - `'left'` \u2014 left-aligned text with media in a right column (50/50 split). |\n| size | `'sm' \\| 'md' \\| 'lg'` | `'md'` | Controls vertical padding and heading/description font sizes. - `'sm'` \u2014 compact (48 px padding, 3xl/lg fonts). - `'md'` \u2014 standard (80 px padding, 4xl/xl fonts). - `'lg'` \u2014 spacious (120 px padding, 5xl/xl fonts). |\n| background | `string` | `colors.white (when no backgroundImage is set)` | Background color of the hero section. |\n| backgroundImage | `string` | - | Background image URL applied as `background-size: cover; background-position: center`. |\n| overlay | `boolean` | `false` | When true and `backgroundImage` is set, renders a semi-transparent black overlay (`rgba(0,0,0,0.5)`) and switches text to white/semi-transparent white for contrast. |\n\n**Example:**\n```tsx\n```tsx\n<Hero\n heading=\"Build Better UIs, Faster\"\n description=\"The universal interface layer between AI agents and humans.\"\n primaryAction={{ label: 'Get Started', onClick: () => navigate('/signup') }}\n secondaryAction={{ label: 'Learn More', href: '/docs' }}\n media={<img src=\"/hero.png\" alt=\"Hero\" />}\n align=\"left\"\n size=\"lg\"\n/>\n```\n```\n\n### Support Types\n\n**SidebarItem:**\n\nA single navigation entry in a `Sidebar`. Supports nested children for\ncollapsible sub-menus and an optional badge slot.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| id | `string` | Unique identifier used for active-state matching and React keys. |\n| label | `string` | Display label for the item. Hidden when the sidebar is collapsed. |\n| icon | `ReactNode` | Leading icon rendered before the label. Remains visible when collapsed. |\n| href | `string` | Optional URL associated with this item (not rendered as a link by default). |\n| badge | `ReactNode` | Trailing badge element (e.g., unread count). Hidden when collapsed. |\n| children | `SidebarItem[]` | Nested child items. When present, the item acts as a collapsible section (chevron indicator shown). |\n| disabled | `boolean` | When true, the item is visually dimmed and non-interactive (`cursor: not-allowed`). |\n\n**Comment:**\n\nA single comment entry in a `CommentThread`. Supports nested replies\nand emoji reactions with counts.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| id | `string` | Unique identifier for this comment. |\n| author | `{ /** Display name of the author. */ name: string; /** URL for the author's avatar image. Passed to the `Avatar` primitive. */ avatar?: string; }` | Comment author metadata. |\n| content | `string` | The comment body text. |\n| timestamp | `string \\| Date` | Timestamp of the comment. Rendered via `toLocaleString()` when a `Date` object. |\n| replies | `Comment[]` | Nested reply comments. Each reply is rendered indented 40 px deeper. |\n| reactions | `{ emoji: string; count: number }[]` | Emoji reactions with their aggregated counts (e.g., `{ emoji: \"\u{1F44D}\", count: 3 }`). |\n\n**DataTableColumn:**\n\nColumn definition for a `DataTable`. Controls header text, width, alignment,\nsorting, and custom cell rendering.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| key | `string` | Property key on the row object used to extract cell values. Also serves as the sort key. |\n| header | `string` | Column header text displayed in the `<thead>`. |\n| width | `number \\| string` | Column width as a CSS value (number for pixels, string for any CSS unit). |\n| sortable | `boolean` | When true, the column header is clickable and triggers `onSort`. An arrow icon indicates direction. |\n| render | `(value: unknown, row: T, index: number) => ReactNode` | Custom cell renderer. When omitted, the raw value is stringified via `String()`. |\n| align | `'left' \\| 'center' \\| 'right'` | Text alignment for both header and body cells. |\n\n**ChatMessage:**\n\nA single message in a `ChatWindow`. Includes sender metadata, delivery status,\nand a timestamp.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| id | `string` | Unique identifier for this message. |\n| content | `string` | The message body text. |\n| sender | `{ /** Unique ID of the sender. Compared to `currentUserId` to determine alignment. */ id: string; /** Display name of the sender. */ name: string; /** Avatar image URL. Only shown for non-current-user messages (xs size). */ avatar?: string; }` | Sender metadata used for avatar rendering and alignment. |\n| timestamp | `string \\| Date` | Message timestamp. Rendered as `HH:MM` via `toLocaleTimeString` when a `Date` object. |\n| status | `'sending' \\| 'sent' \\| 'delivered' \\| 'read' \\| 'error'` | Delivery status indicator shown on the current user's messages. - `'sending'` \u2014 shows a dot bullet - `'sent'` \u2014 shows a single checkmark - `'delivered'` \u2014 shows double checkmarks - `'read'` \u2014 shows double checkmarks (same visual as delivered) - `'error'` \u2014 shows an exclamation mark |\n\n**NavItem:**\n\nA single navigation entry in a `NavigationBar`. Supports nested children\nfor sub-menus (rendered by the parent via dropdown, not built-in).\n\n| Property | Type | Description |\n|----------|------|-------------|\n| id | `string` | Unique identifier used for active-state matching and React keys. |\n| label | `string` | Display label for the navigation link. |\n| href | `string` | URL for the item. When provided, renders an `<a>` element instead of `<button>`. |\n| icon | `ReactNode` | Optional icon rendered before the label. |\n| children | `NavItem[]` | Nested child items (for sub-menu structures; rendering is consumer-defined). |\n| disabled | `boolean` | When true, the item is visually dimmed (opacity 0.5) and non-interactive. |\n\n**UploadedFile:**\n\nA file entry in the `FileUploader` composition. Tracks upload progress,\nstatus, and optional error messages.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| id | `string` | Unique identifier for this file entry. Used as a key and for removal callbacks. |\n| name | `string` | Original file name. Rendered with text-overflow ellipsis when too long. |\n| size | `number` | File size in bytes. Formatted as B/KB/MB/GB for display. |\n| type | `string` | MIME type of the file (e.g., `'image/png'`). |\n| progress | `number` | Upload progress as a percentage (0-100). Shown via the `Progress` primitive when status is `'uploading'`. |\n| status | `'pending' \\| 'uploading' \\| 'success' \\| 'error'` | Current upload lifecycle status. - `'pending'` \u2014 file selected but upload not started. - `'uploading'` \u2014 upload in progress; `progress` bar is shown. - `'success'` \u2014 upload completed. - `'error'` \u2014 upload failed; `error` message is shown in `colors.error[500]`. |\n| error | `string` | Error message displayed when status is `'error'`. |\n| url | `string` | The remote URL of the uploaded file after successful upload. |\n\n**Notification:**\n\nA single notification entry in the `NotificationCenter`. Supports semantic type coloring,\nread state, and an optional inline action button.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| id | `string` | Unique identifier for this notification. |\n| title | `string` | Notification title rendered in medium weight. |\n| message | `string` | Optional body text rendered below the title in a smaller font. |\n| timestamp | `string \\| Date` | Timestamp of the notification. Rendered via `toLocaleString()` when a `Date` object. |\n| read | `boolean` | Read state. Unread notifications get a `colors.primary[50]` background and a colored status dot matching the notification type. |\n| type | `'info' \\| 'success' \\| 'warning' \\| 'error'` | Semantic type that controls the status dot color on unread notifications. - `'info'` \u2014 `colors.info[500]` (blue) - `'success'` \u2014 `colors.success[500]` (green) - `'warning'` \u2014 `colors.warning[500]` (amber) - `'error'` \u2014 `colors.error[500]` (red) |\n| icon | `ReactNode` | Optional icon rendered alongside the notification (not used by the default implementation). |\n| action | `{ /** Button label text. */ label: string; /** Click handler for the action. */ onClick: () => void; }` | Optional inline action button rendered next to the timestamp. |\n\n**Command:**\n\nA single command entry in a `CommandPalette`. Commands can be grouped,\nhave keyboard shortcuts, and support a disabled state.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| id | `string` | Unique identifier for this command. |\n| label | `string` | Display label for the command. Searchable by the palette's query filter. |\n| description | `string` | Optional description text shown below the label. Also searchable. |\n| icon | `ReactNode` | Icon rendered at the start of the command row. |\n| shortcut | `string` | Keyboard shortcut hint displayed at the end of the row in a `<kbd>` element. |\n| group | `string` | Group name for visual sectioning. Commands with the same group are rendered under a shared header. Defaults to `'Commands'` if omitted. |\n| disabled | `boolean` | When true, the command is visually dimmed and cannot be selected. |\n\n**FooterLink:**\n\nA single link entry in a footer column or the bottom bar. Supports both\n`href` navigation and `onClick` handlers (onClick takes precedence via `preventDefault`).\n\n| Property | Type | Description |\n|----------|------|-------------|\n| label | `string` | Display text for the link. |\n| href | `string` | URL for the link. |\n| onClick | `() => void` | Click handler. When provided, `preventDefault` is called on the anchor click. |\n\n**FooterColumn:**\n\nA named column of links in the `Footer` layout. Each column has an optional title\nand a list of links rendered as a vertical stack with 10 px gap.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| title | `string` | Column heading rendered as an `<h4>` with semibold weight. |\n| links | `FooterLink[]` | Links displayed in this column. |\n\n**FooterSocialLink:**\n\nA social media link in the `Footer` bottom bar. Rendered as an icon-only anchor\nwith `aria-label` for accessibility.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| label | `string` | Accessible label for the social link (used as `aria-label`). |\n| href | `string` | URL for the social media profile or page. |\n| icon | `ReactNode` | Icon element rendered inside the anchor (typically an SVG or `Icon` primitive). |\n\n**HeroAction:**\n\nA call-to-action button definition for the `Hero` composition.\nUsed for both the primary (filled) and secondary (outlined) action buttons.\n\n| Property | Type | Description |\n|----------|------|-------------|\n| label | `string` | Button label text. |\n| onClick | `() => void` | Click handler for the button. |\n| href | `string` | Optional URL (not used by the default implementation; available for consumer routing). |\n\n\n## System Conventions\n\n### onChange Behavior (CRITICAL)\n\nAll form control onChange handlers receive the VALUE DIRECTLY, not a React event object.\n\n```tsx\n// CORRECT \u2014 onChange receives value directly\n<Input value={name} onChange={setName} />\n<Input value={email} onChange={(value) => setEmail(value)} />\n<Select value={country} onChange={setCountry} options={countries} />\n<Checkbox checked={agreed} onChange={setAgreed} />\n\n// WRONG \u2014 DO NOT use e.target.value!\n<Input value={name} onChange={(e) => setName(e.target.value)} /> // WILL BREAK\n```\n\nApplies to: Input, TextArea, Select, Checkbox, RadioGroup, Slider, Tabs, Accordion.\n\n### Available Motion & Animation\n\nRender `<MotionKeyframes />` once (anywhere in tree) to enable all keyframes.\n\n**Entrance/exit:** fadeIn, fadeOut, slideInUp, slideInDown, scaleIn, scaleOut\n**State feedback:** flash (background-color highlight), pulse (opacity breathing), bounce (scale overshoot)\n**Easing:** linear, easeIn, easeOut, easeInOut, spring (bouncy)\n**Durations:** instant(0ms), fast(100ms), normal(200ms), slow(300ms), slower(500ms)\n\n```tsx\n// Entrance animation on mount\n<div style={{ animation: 'ggui-fadeIn 200ms ease-out' }}>Content</div>\n\n// Stagger list items\n{items.map((item, i) => (\n <div key={item.id} style={{ animation: \\`ggui-slideInUp 300ms ease-out \\${i * 50}ms both\\` }}>\n {item.name}\n </div>\n))}\n\n// Flash highlight when data changes (e.g., stock price update)\n// useAnimationKey returns a key that increments when dep changes \u2192 remounts element \u2192 replays animation\nconst priceKey = useAnimationKey(stock.price);\n<div key={priceKey} style={{\n animation: animation.flash,\n '--ggui-flash-color': stock.change > 0 ? 'var(--ggui-color-success-100)' : 'var(--ggui-color-error-100)',\n} as React.CSSProperties}>\n {stock.price}\n</div>\n\n// Respect reduced-motion preference\nconst { motionEnabled } = useMotion();\n<div style={motionEnabled ? { animation: 'ggui-scaleIn 200ms ease-out' } : undefined}>\n Content\n</div>\n```\n\n### Elevation System\n\n6 levels mapping shadow intensity to z-index for layering:\n- Level 0: flat (no shadow, z: auto) \u2014 inline content\n- Level 1: sm shadow (z: auto) \u2014 cards, sections\n- Level 2: md shadow (z: 1000) \u2014 dropdowns, popovers\n- Level 3: lg shadow (z: 1200) \u2014 sticky banners\n- Level 4: xl shadow (z: 1400) \u2014 modals, dialogs\n- Level 5: 2xl shadow (z: 1800) \u2014 tooltips, toasts\n\n### Import Constraints\n\nOnly these imports are allowed:\n- `react`\n- `@ggui-ai/design` \u2014 the whole design system (primitives, components, compositions, and the `Clickable` / `Hoverable` / `Pressable` traits) is one import; there are no subpaths\n- `@ggui-ai/wire` (wire hooks)\n\nNo external libraries (lodash, date-fns, etc.). No fetch(). No eval().";
1407
1407
  VALID_PRIMITIVES = [
1408
1408
  "Container",
1409
1409
  "Card",
@@ -1467,16 +1467,15 @@ var init_primitives = __esm({
1467
1467
  ];
1468
1468
  }
1469
1469
  });
1470
-
1471
- // src/validation/allowed-imports.ts
1472
1470
  function isAllowedImport(specifier, gadgetPackages) {
1471
+ if (FORBIDDEN_IMPORT_SPECIFIERS.includes(specifier)) return false;
1473
1472
  for (const base of ALLOWED_IMPORT_BASES) {
1474
1473
  if (specifier === base || specifier.startsWith(`${base}/`)) return true;
1475
1474
  }
1476
1475
  return gadgetPackages?.has(specifier) ?? false;
1477
1476
  }
1478
1477
  function describeAllowedImports() {
1479
- return "react, @ggui-ai/design, @ggui-ai/wire, @ggui-ai/gadgets, or a gadget package declared on the contract";
1478
+ return "react, @ggui-ai/design, @ggui-ai/wire, @ggui-ai/gadgets, or a gadget package declared on the contract \u2014 never @ggui-ai/wire/internal (the writer side of the wire; components read useRender().isConnected)";
1480
1479
  }
1481
1480
  var ALLOWED_IMPORT_BASES;
1482
1481
  var init_allowed_imports = __esm({
@@ -2461,7 +2460,8 @@ async function loadVfs() {
2461
2460
  function resolveRelativeInVfs(vfs, containingFile, importPath) {
2462
2461
  const normalized = containingFile.startsWith("/") ? containingFile.slice(1) : containingFile;
2463
2462
  const dir = path.posix.dirname(normalized);
2464
- const resolved2 = path.posix.normalize(`${dir}/${importPath}`);
2463
+ const specifier = importPath.replace(/\.(?:m|c)?js$/, "");
2464
+ const resolved2 = path.posix.normalize(`${dir}/${specifier}`);
2465
2465
  const withDts = `${resolved2}.d.ts`;
2466
2466
  if (vfs.has(withDts)) return withDts;
2467
2467
  const withIndexDts = `${resolved2}/index.d.ts`;
@@ -2807,6 +2807,89 @@ var init_react_linter = __esm({
2807
2807
  }
2808
2808
  });
2809
2809
 
2810
+ // src/design-mode.ts
2811
+ function canvasDisplayModeForShell(shell) {
2812
+ return shell === "chat" || shell === "inline" ? "inline" : "fullscreen";
2813
+ }
2814
+ function canvasForViewportWidth(mode, width) {
2815
+ if (mode === "inline") return "xs-chat-card";
2816
+ if (width < CANVAS_BREAKPOINTS.md) return "mobile-fullscreen-small";
2817
+ if (width < CANVAS_BREAKPOINTS.lg) return "md";
2818
+ if (width < CANVAS_BREAKPOINTS.xl) return "lg";
2819
+ return "xl";
2820
+ }
2821
+ function canvasForRendering(shellType, screen) {
2822
+ const shell = shellType ?? "fullscreen";
2823
+ if (canvasDisplayModeForShell(shell) === "inline") return "xs-chat-card";
2824
+ if (shell === "spatial") return "md";
2825
+ switch (screen ?? "universal") {
2826
+ case "mobile":
2827
+ return "mobile-fullscreen-small";
2828
+ case "tablet":
2829
+ return "md";
2830
+ default:
2831
+ return "lg";
2832
+ }
2833
+ }
2834
+ function describeCanvas(canvas) {
2835
+ const d = CANVAS_DESCRIPTORS[canvas];
2836
+ return `This component renders on the \`${canvas}\` canvas (${d.label}): ${d.minWidthPx}\u2013${d.maxWidthPx}px wide, ${d.host}. Design for the whole range \u2014 the host may size the iframe anywhere inside it.`;
2837
+ }
2838
+ var DESIGN_MODES, DEFAULT_DESIGN_MODE, CANVAS_CLASSES, CANVAS_VIEWPORTS, CANVAS_BREAKPOINTS, CANVAS_DESCRIPTORS;
2839
+ var init_design_mode = __esm({
2840
+ "src/design-mode.ts"() {
2841
+ DESIGN_MODES = ["constrained", "free"];
2842
+ DEFAULT_DESIGN_MODE = "constrained";
2843
+ CANVAS_CLASSES = [
2844
+ "xs-chat-card",
2845
+ "mobile-fullscreen-small",
2846
+ "md",
2847
+ "lg",
2848
+ "xl"
2849
+ ];
2850
+ CANVAS_VIEWPORTS = {
2851
+ "xs-chat-card": { width: 400, height: 640 },
2852
+ "mobile-fullscreen-small": { width: 390, height: 844 },
2853
+ md: { width: 768, height: 1024 },
2854
+ lg: { width: 1024, height: 768 },
2855
+ xl: { width: 1440, height: 900 }
2856
+ };
2857
+ CANVAS_BREAKPOINTS = { md: 600, lg: 1024, xl: 1440 };
2858
+ CANVAS_DESCRIPTORS = {
2859
+ "xs-chat-card": {
2860
+ label: "extra-small chat card",
2861
+ minWidthPx: 320,
2862
+ maxWidthPx: 480,
2863
+ host: "an inline card inside a chat message bubble \u2014 the host draws the card border, shadow and rounded corners; the component fills the bubble width and takes its natural height"
2864
+ },
2865
+ "mobile-fullscreen-small": {
2866
+ label: "small mobile fullscreen",
2867
+ minWidthPx: 320,
2868
+ maxWidthPx: 599,
2869
+ host: "a phone-sized viewport the component owns edge to edge \u2014 single column, touch targets at least 44px, the component manages its own scroll"
2870
+ },
2871
+ md: {
2872
+ label: "medium panel",
2873
+ minWidthPx: 600,
2874
+ maxWidthPx: 1023,
2875
+ host: "a tablet viewport or a floating panel (spatial / picture-in-picture) \u2014 one or two columns, medium density"
2876
+ },
2877
+ lg: {
2878
+ label: "large fullscreen",
2879
+ minWidthPx: 1024,
2880
+ maxWidthPx: 1439,
2881
+ host: "a desktop viewport the component owns edge to edge \u2014 multi-column layouts, hover states and pointer interactions are available"
2882
+ },
2883
+ xl: {
2884
+ label: "extra-large fullscreen",
2885
+ minWidthPx: 1440,
2886
+ maxWidthPx: 1920,
2887
+ host: "a wide desktop viewport the component owns edge to edge \u2014 cap content width or use the extra room deliberately; never stretch a single column across the whole width"
2888
+ }
2889
+ };
2890
+ }
2891
+ });
2892
+
2810
2893
  // src/evaluation/types-public.ts
2811
2894
  function notApplicableCoverage(reason) {
2812
2895
  return LLM_EVAL_STATIC_CRITERIA.map(({ criterion, tier }) => ({
@@ -2837,17 +2920,23 @@ function priorityForIssue(category) {
2837
2920
  function getActionableIssues(result, mode) {
2838
2921
  return result.issues.filter((i) => i.result === "fail" || i.result === "warn");
2839
2922
  }
2840
- function getCriteriaByPriority(priority) {
2841
- return CRITERIA.filter((c) => c.priority === priority);
2923
+ function criteriaFor(designMode = "constrained") {
2924
+ if (designMode === "constrained") return CRITERIA;
2925
+ return CRITERIA.map(
2926
+ (c) => FREE_DESIGN_CRITERIA_OVERRIDES.find((o) => o.id === c.id) ?? c
2927
+ );
2928
+ }
2929
+ function getCriteriaByPriority(priority, designMode = "constrained") {
2930
+ return criteriaFor(designMode).filter((c) => c.priority === priority);
2842
2931
  }
2843
- function getCriterionById(id) {
2844
- return CRITERIA.find((c) => c.id === id);
2932
+ function getCriterionById(id, designMode = "constrained") {
2933
+ return criteriaFor(designMode).find((c) => c.id === id);
2845
2934
  }
2846
- function buildCodingCriteriaSummary() {
2935
+ function buildCodingCriteriaSummary(designMode = "constrained") {
2847
2936
  const lines = ["## Priority (P0 first, then P1, then P2)", ""];
2848
2937
  for (const priority of ["P0", "P1", "P2"]) {
2849
2938
  const label = priority === "P0" ? "Must (compile + complete)" : priority === "P1" ? "Should (safety)" : "Nice (quality)";
2850
- const criteria = getCriteriaByPriority(priority);
2939
+ const criteria = getCriteriaByPriority(priority, designMode);
2851
2940
  lines.push(`**${priority} \u2014 ${label}:**`);
2852
2941
  for (const c of criteria) {
2853
2942
  lines.push(`- ${c.codingGuidance}`);
@@ -2856,7 +2945,7 @@ function buildCodingCriteriaSummary() {
2856
2945
  }
2857
2946
  return lines.join("\n");
2858
2947
  }
2859
- var LLM_EVAL_STATIC_CRITERIA, CRITERIA;
2948
+ var LLM_EVAL_STATIC_CRITERIA, CRITERIA, FREE_DESIGN_CRITERIA_OVERRIDES;
2860
2949
  var init_types_public = __esm({
2861
2950
  "src/evaluation/types-public.ts"() {
2862
2951
  LLM_EVAL_STATIC_CRITERIA = [
@@ -3045,6 +3134,31 @@ Intentional custom colors (status indicators) are acceptable when no semantic to
3045
3134
  Only list ACTUAL violations. Use 'fail' only for pervasive violations.`
3046
3135
  }
3047
3136
  ];
3137
+ FREE_DESIGN_CRITERIA_OVERRIDES = [
3138
+ {
3139
+ id: "tokens",
3140
+ name: "Color tokens",
3141
+ priority: "P1",
3142
+ tier: 0,
3143
+ failOutcome: "warn",
3144
+ codingGuidance: "Every color is a bare var(--ggui-color-*) from the token manifest \u2014 no hex, rgb()/hsl(), CSS named colors or literal fallbacks, in style props and <style> blocks alike. Spacing, typography, radius and shadow geometry may be literals.",
3145
+ evalInstruction: "Flag hardcoded hex colors, rgba/hsl functions, CSS named colors, and literal fallbacks inside var(--ggui-*) references. Do NOT flag literal spacing, font sizes, radii or pixel values \u2014 they are allowed in this mode."
3146
+ },
3147
+ {
3148
+ id: "visual",
3149
+ name: "Visual composition",
3150
+ priority: "P2",
3151
+ tier: 2,
3152
+ failOutcome: "warn",
3153
+ codingGuidance: "Compose deliberately: one clear focal point, consistent spacing rhythm, a coherent theme-token palette, a fit to the rendering canvas.",
3154
+ evalInstruction: `Evaluate VISUAL COMPOSITION: Is the component composed deliberately for its canvas?
3155
+
3156
+ Judge: visual hierarchy (one clear focal point, headings distinct from body text), consistent spacing rhythm and alignment, a coherent palette drawn from the theme tokens, fit to the canvas (fluid width, no fixed widths, nothing cramped or stretched).
3157
+ Do NOT reward or penalise the use of design-system primitives \u2014 raw HTML with inline CSS is a first-class choice here. Literal spacing / typography / radius values are fine.
3158
+
3159
+ Only list ACTUAL composition problems. Use 'fail' only for a fundamentally incoherent composition.`
3160
+ }
3161
+ ];
3048
3162
  }
3049
3163
  });
3050
3164
  function stripComments(code) {
@@ -3062,10 +3176,11 @@ function stripComments(code) {
3062
3176
  }
3063
3177
  return out;
3064
3178
  }
3065
- function detectCertainDoubleWiredActions(sourceCode, actionBindings) {
3179
+ function detectCertainDoubleWiredActions(sourceCode, actionBindings, designMode = DEFAULT_DESIGN_MODE) {
3066
3180
  const issues = [];
3067
3181
  if (actionBindings.length === 0) return issues;
3068
3182
  const bindings = new Set(actionBindings);
3183
+ const anyElementIsInteractive = designMode === "free";
3069
3184
  const TRAIT_HOST_TAGS = /* @__PURE__ */ new Set(["Card", "Box", "Stack", "Row"]);
3070
3185
  const TRAITS_THAT_FIRE = /* @__PURE__ */ new Set(["Clickable", "Pressable"]);
3071
3186
  const INTERACTIVE_DESCENDANTS = /* @__PURE__ */ new Set([
@@ -3101,7 +3216,9 @@ function detectCertainDoubleWiredActions(sourceCode, actionBindings) {
3101
3216
  }
3102
3217
  function isTraitHostWithFiringAs(node) {
3103
3218
  const tag = tagNameText(node);
3104
- if (tag === void 0 || !TRAIT_HOST_TAGS.has(tag)) return false;
3219
+ if (tag === void 0) return false;
3220
+ if (anyElementIsInteractive) return true;
3221
+ if (!TRAIT_HOST_TAGS.has(tag)) return false;
3105
3222
  const asExpr = attrExpression(node, "as");
3106
3223
  return asExpr !== void 0 && ts7.isIdentifier(asExpr) && TRAITS_THAT_FIRE.has(asExpr.text);
3107
3224
  }
@@ -3130,7 +3247,7 @@ function detectCertainDoubleWiredActions(sourceCode, actionBindings) {
3130
3247
  const opening = ts7.isJsxElement(node) ? node.openingElement : ts7.isJsxSelfClosingElement(node) ? node : void 0;
3131
3248
  if (opening !== void 0) {
3132
3249
  const tag = tagNameText(opening);
3133
- if (tag !== void 0 && INTERACTIVE_DESCENDANTS.has(tag)) {
3250
+ if (tag !== void 0 && (anyElementIsInteractive || INTERACTIVE_DESCENDANTS.has(tag))) {
3134
3251
  for (const attrName of HANDLER_ATTRS) {
3135
3252
  const callee = extractCalleeName(attrExpression(opening, attrName));
3136
3253
  if (callee === expectedBinding) {
@@ -3156,14 +3273,15 @@ function detectCertainDoubleWiredActions(sourceCode, actionBindings) {
3156
3273
  if (match !== void 0) {
3157
3274
  const outerTag = tagNameText(node.openingElement);
3158
3275
  const outerLine = sf.getLineAndCharacterOfPosition(node.openingElement.getStart()).line + 1;
3276
+ const outerLabel = anyElementIsInteractive ? `<${outerTag}>` : `<${outerTag} as={...}>`;
3159
3277
  issues.push({
3160
3278
  tier: 0,
3161
3279
  result: "fail",
3162
3280
  category: "interactivity",
3163
3281
  subcategory: "double-wired-action:certain",
3164
3282
  severity: "critical",
3165
- description: `Nested-interactive double-wire: outer <${outerTag} as={...}> at line ${outerLine} and inner <${match.tag}> at line ${match.line} both dispatch the same useAction binding '${outerCallee}'. One user click on the inner control fires its handler AND bubbles to the outer handler \u2014 '${outerCallee}' dispatches TWICE, the action runs back-to-back, and a toggle-style action silently reverts the user's change.`,
3166
- fix: `Pick ONE surface for the gesture: either drop \`as={...}\` + onClick on the outer <${outerTag}> and let the inner <${match.tag}> own the gesture, OR remove the inner <${match.tag}> and let the outer <${outerTag} as={...}> own it. Don't wire both to the same useAction binding.`,
3283
+ description: `Nested-interactive double-wire: outer ${outerLabel} at line ${outerLine} and inner <${match.tag}> at line ${match.line} both dispatch the same useAction binding '${outerCallee}'. One user click on the inner control fires its handler AND bubbles to the outer handler \u2014 '${outerCallee}' dispatches TWICE, the action runs back-to-back, and a toggle-style action silently reverts the user's change.`,
3284
+ fix: anyElementIsInteractive ? `Pick ONE gesture surface for '${outerCallee}': either remove the onClick from the outer <${outerTag}> and let the inner <${match.tag}> own the gesture, OR drop the inner <${match.tag}>'s handler and let the outer <${outerTag}> own it. Never wire both to the same useAction binding \u2014 stopPropagation is not a fix.` : `Pick ONE surface for the gesture: either drop \`as={...}\` + onClick on the outer <${outerTag}> and let the inner <${match.tag}> own the gesture, OR remove the inner <${match.tag}> and let the outer <${outerTag} as={...}> own it. Don't wire both to the same useAction binding.`,
3167
3285
  line: outerLine
3168
3286
  });
3169
3287
  }
@@ -3188,9 +3306,10 @@ function isGadgetExportImported(source, pkg, exportName) {
3188
3306
  }
3189
3307
  return false;
3190
3308
  }
3191
- async function runTier0Checks(sourceCode, contract, buildErrors, gadgetTypes) {
3309
+ async function runTier0Checks(sourceCode, contract, buildErrors, gadgetTypes, designMode = DEFAULT_DESIGN_MODE) {
3192
3310
  const issues = [];
3193
3311
  const lines = sourceCode.split("\n");
3312
+ const enforceDesignVocabulary = designMode === "constrained";
3194
3313
  if (buildErrors && buildErrors.length > 0) {
3195
3314
  const errorDetail = buildErrors.map((e) => {
3196
3315
  const match = e.match(/<stdin>:(\d+):\d+: ERROR: (.+)/);
@@ -3319,7 +3438,7 @@ ${errorDetail}`,
3319
3438
  subcategory: "hardcoded-color-fn",
3320
3439
  severity: "critical",
3321
3440
  description: `Hardcoded ${colorFnMatch[1]}() breaks theme switching \u2014 use design tokens.`,
3322
- fix: "Replace with a primitive variant OR a semantic token: var(--ggui-color-surface), var(--ggui-color-onSurface), var(--ggui-color-outline), etc.",
3441
+ fix: "Replace with a primitive variant OR a layering role: var(--ggui-color-container), var(--ggui-color-onContainer), var(--ggui-color-outline), etc.",
3323
3442
  line: lineNum
3324
3443
  });
3325
3444
  }
@@ -3336,13 +3455,13 @@ ${errorDetail}`,
3336
3455
  subcategory: "off-manifest-token",
3337
3456
  severity: "critical",
3338
3457
  description: `Token "${name}" is not in the design system's token manifest \u2014 no theme defines it, so it renders unset.`,
3339
- fix: `Choose a token that exists: the closed vocabulary is the manifest the design-system docs list (colors: var(--ggui-color-primary-500), var(--ggui-color-onSurface), \u2026; spacing: var(--ggui-spacing-4); type: var(--ggui-font-size-sm)). Never invent a name and never add a literal fallback.`,
3458
+ fix: `Choose a token that exists: the closed vocabulary is the manifest the design-system docs list (colors: var(--ggui-color-primary-500), var(--ggui-color-onContainer), \u2026; spacing: var(--ggui-spacing-4); type: var(--ggui-font-size-sm)). Never invent a name and never add a literal fallback.`,
3340
3459
  line: lineNum
3341
3460
  });
3342
3461
  }
3343
- const rawSpacingMatch = line.match(
3462
+ const rawSpacingMatch = enforceDesignVocabulary ? line.match(
3344
3463
  /\b(gap|padding|paddingX|paddingY|margin|radius)\s*=\s*["'][\d.]+(?:px|rem|em)["']/
3345
- );
3464
+ ) : null;
3346
3465
  if (rawSpacingMatch) {
3347
3466
  issues.push({
3348
3467
  tier: 0,
@@ -3436,12 +3555,12 @@ ${errorDetail}`,
3436
3555
  subcategory: "named-color",
3437
3556
  severity: "critical",
3438
3557
  description: `Hardcoded CSS named color "${named}" breaks theme switching \u2014 use design tokens.`,
3439
- fix: `Replace with a typed slot (Text tone="muted" / Box surface="accent" / Badge variant="success") OR a semantic token: var(--ggui-color-onSurfaceVariant), var(--ggui-color-primary-500), etc. The keyword "${named}" maps to a fixed RGB; the operator's theme has no effect on it.`,
3558
+ fix: `Replace with a typed slot (Text tone="muted" / Box surface="accent" / Badge variant="success") OR a semantic token: var(--ggui-color-onSunken), var(--ggui-color-primary-500), etc. The keyword "${named}" maps to a fixed RGB; the operator's theme has no effect on it.`,
3440
3559
  line: lineNum
3441
3560
  });
3442
3561
  }
3443
3562
  }
3444
- const pxMatch = line.match(/(?:padding|margin|gap|borderRadius)\s*:\s*['"]?\d+px/);
3563
+ const pxMatch = enforceDesignVocabulary ? line.match(/(?:padding|margin|gap|borderRadius)\s*:\s*['"]?\d+px/) : null;
3445
3564
  if (pxMatch && !line.includes("var(--ggui-")) {
3446
3565
  issues.push({
3447
3566
  tier: 0,
@@ -3449,11 +3568,11 @@ ${errorDetail}`,
3449
3568
  category: "tokens",
3450
3569
  subcategory: "raw-pixels",
3451
3570
  description: "Raw pixel value in spacing \u2014 must use design tokens",
3452
- fix: "Replace with var(--ggui-spacing-*, fallback)",
3571
+ fix: 'Replace with a bare var(--ggui-spacing-*) token \u2014 no literal fallback (the runtime injects every token) \u2014 or the scale name on the primitive prop (gap="md", padding="lg")',
3453
3572
  line: lineNum
3454
3573
  });
3455
3574
  }
3456
- const numericSpacingMatch = line.match(/\b(padding|paddingX|paddingY|gap|margin)\s*=\s*\{?\s*(\d+)\s*\}?/);
3575
+ const numericSpacingMatch = enforceDesignVocabulary ? line.match(/\b(padding|paddingX|paddingY|gap|margin)\s*=\s*\{?\s*(\d+)\s*\}?/) : null;
3457
3576
  if (numericSpacingMatch && !line.includes("var(--ggui-")) {
3458
3577
  issues.push({
3459
3578
  tier: 0,
@@ -3467,7 +3586,7 @@ ${errorDetail}`,
3467
3586
  }
3468
3587
  }
3469
3588
  const clickablePattern = /<(?:Card|Box|Stack|Row)\s[^>]*onClick/;
3470
- for (let i = 0; i < lines.length; i++) {
3589
+ for (let i = 0; enforceDesignVocabulary && i < lines.length; i++) {
3471
3590
  if (clickablePattern.test(lines[i]) && !lines[i].includes("as={Clickable}") && !lines[i].includes("as={Pressable}")) {
3472
3591
  issues.push({
3473
3592
  tier: 0,
@@ -3480,9 +3599,8 @@ ${errorDetail}`,
3480
3599
  });
3481
3600
  }
3482
3601
  }
3483
- const actionBindings = [
3484
- ...sourceCode.matchAll(/(?:const|let)\s+(\w+)\s*=\s*useAction\s*\(/g)
3485
- ].map((m) => m[1]).filter((name) => typeof name === "string");
3602
+ const bindingRe = designMode === "free" ? /(?:const|let)\s+(\w+)\s*=\s*useAction\s*(?:<[^>]*>)?\s*\(/g : /(?:const|let)\s+(\w+)\s*=\s*useAction\s*\(/g;
3603
+ const actionBindings = [...sourceCode.matchAll(bindingRe)].map((m) => m[1]).filter((name) => typeof name === "string");
3486
3604
  for (const binding of actionBindings) {
3487
3605
  const callSites = (sourceCode.match(new RegExp(`\\b${binding}\\s*\\(`, "g")) ?? []).length;
3488
3606
  if (callSites >= 2) {
@@ -3498,7 +3616,7 @@ ${errorDetail}`,
3498
3616
  }
3499
3617
  if (actionBindings.length > 0) {
3500
3618
  issues.push(
3501
- ...detectCertainDoubleWiredActions(sourceCode, actionBindings)
3619
+ ...detectCertainDoubleWiredActions(sourceCode, actionBindings, designMode)
3502
3620
  );
3503
3621
  }
3504
3622
  if (/\buseRender\s*\(/.test(sourceCode)) {
@@ -3543,7 +3661,7 @@ ${errorDetail}`,
3543
3661
  const ALIGN_VALUES = /* @__PURE__ */ new Set(["start", "center", "end", "stretch"]);
3544
3662
  const JUSTIFY_VALUES = /* @__PURE__ */ new Set(["start", "center", "end", "between", "around", "evenly"]);
3545
3663
  const tagRegex = /<(Stack|Row)\b([^>]*)>/gs;
3546
- for (const tag of sourceCode.matchAll(tagRegex)) {
3664
+ for (const tag of enforceDesignVocabulary ? sourceCode.matchAll(tagRegex) : []) {
3547
3665
  const tagName = tag[1];
3548
3666
  const attrs = tag[2];
3549
3667
  const tagLine = sourceCode.slice(0, tag.index).split("\n").length;
@@ -3829,8 +3947,8 @@ Import \`${exportName}\` ONLY from '${use.package}' \u2014 that is the package i
3829
3947
  }
3830
3948
  return issues;
3831
3949
  }
3832
- async function runTier0(sourceCode, contract) {
3833
- const issues = await runTier0Checks(sourceCode, contract);
3950
+ async function runTier0(sourceCode, contract, designMode = DEFAULT_DESIGN_MODE) {
3951
+ const issues = await runTier0Checks(sourceCode, contract, void 0, void 0, designMode);
3834
3952
  const pass = [];
3835
3953
  const failedCategories = new Set(issues.map((i) => i.category));
3836
3954
  const tier0Categories = ["compile", "security", "contract", "types", "imports", "tokens"];
@@ -3844,6 +3962,7 @@ async function runTier0(sourceCode, contract) {
3844
3962
  var MANIFEST_TOKENS, TOKEN_REF_RE, HOOK_NAME_FOR, CONTRACT_FIELD_FOR;
3845
3963
  var init_run_tier0 = __esm({
3846
3964
  "src/check/run-tier0.ts"() {
3965
+ init_design_mode();
3847
3966
  init_contract_validation();
3848
3967
  init_type_checker();
3849
3968
  init_react_linter();
@@ -6021,9 +6140,15 @@ function coerceStringArray(value) {
6021
6140
  }
6022
6141
  function buildMotherPrompt(ctx) {
6023
6142
  const parts = [];
6024
- parts.push(`You are evaluating a generated React component built with the ggui design system.
6143
+ const designMode = ctx.designMode ?? DEFAULT_DESIGN_MODE;
6144
+ const free = designMode === "free";
6145
+ parts.push(
6146
+ free ? `You are evaluating a generated React component. It was composed freely \u2014 raw HTML elements, inline styles and <style> blocks are allowed and the ggui design package is optional \u2014 against a data contract and a theme-token color rule.
6147
+ The code has already passed automated checks (compilation, security, imports, color tokens).
6148
+ Your job is to evaluate ONE specific quality criterion per call.` : `You are evaluating a generated React component built with the ggui design system.
6025
6149
  The code has already passed automated checks (compilation, security, imports, design tokens).
6026
- Your job is to evaluate ONE specific quality criterion per call.`);
6150
+ Your job is to evaluate ONE specific quality criterion per call.`
6151
+ );
6027
6152
  parts.push(`## About This Prompt
6028
6153
  This system prompt has 2 sections:
6029
6154
  1. **Context** \u2014 the original user request and data contract
@@ -6076,11 +6201,7 @@ ${JSON.stringify(ctx.contract).slice(0, 6e3)}
6076
6201
  parts.push(`## Design System
6077
6202
  ${ctx.designSystemSummary}`);
6078
6203
  }
6079
- parts.push(`## Design System Rules (important for evaluation)
6080
- - Spacing props (\`gap\`, \`padding\`, \`margin\`) take a t-shirt-scale name: \`gap="md"\`, \`padding="lg"\` (\`none|xs|sm|md|lg|xl|2xl\`). **These ARE design tokens** \u2014 each resolves to a \`--ggui-spacing-*\` variable. A raw \`var(--ggui-spacing-*)\` string is an accepted escape hatch. NEVER flag a scale name as "hardcoded". Only a numeric prop (\`padding={24}\`) or a raw CSS length (\`gap="13px"\`) bypasses the scale and should be warned.
6081
- - All colors must use CSS variables: \`color="var(--ggui-color-primary-600)"\` \u2014 hardcoded #hex or rgb() is a fail
6082
- - Component props that take enum/scale values \u2014 \`variant="primary"\`, \`size="lg"\`, \`gap="md"\`, \`padding="lg"\`, \`shadow="md"\`, \`radius="lg"\`, \`tone="muted"\`, \`surface="accent"\` \u2014 are all design system tokens and are always valid
6083
- - One \`export default function Component\` \u2014 helper components as named functions above it are fine
6204
+ parts.push(`${free ? FREE_STYLING_RULES : CONSTRAINED_STYLING_RULES}
6084
6205
 
6085
6206
  ## Evaluation Criteria Reference
6086
6207
 
@@ -6124,11 +6245,7 @@ ${ctx.designSystemSummary}`);
6124
6245
  - Error boundaries or error messages for failure cases
6125
6246
  - Empty states ("No items found") when data arrays could be empty
6126
6247
 
6127
- **visual**: Design system consistency.
6128
- - Uses CSS variables (var(--ggui-*)) for colors, not hardcoded values
6129
- - Consistent use of spacing tokens
6130
- - Proper use of component variants (primary, outline, ghost)
6131
- - Shadow, border-radius from design system tokens
6248
+ ${free ? FREE_VISUAL_REFERENCE : CONSTRAINED_VISUAL_REFERENCE}
6132
6249
 
6133
6250
  ## Primitive Accessibility (built-in \u2014 do NOT flag as missing)
6134
6251
 
@@ -6162,8 +6279,7 @@ role, aria-*, label, or keyboard support \u2014 it is already there:
6162
6279
  to text is CORRECTLY silent \u2014 never ask for \`aria-hidden\`, it is there.
6163
6280
 
6164
6281
  REAL accessibility gaps worth flagging:
6165
- - A raw \`<div>\` / \`<span>\` used as a click target without \`as={Clickable}\`
6166
- (no role, no keyboard) \u2014 or any hand-rolled interactive element.
6282
+ ${free ? FREE_RAW_CLICK_TARGET_GAP : CONSTRAINED_RAW_CLICK_TARGET_GAP}
6167
6283
  - A hand-rolled control whose state (checked / selected / expanded /
6168
6284
  pressed) is conveyed ONLY by styling \u2014 e.g. a styled-div "checkbox"
6169
6285
  with a check icon + strikethrough label but no \`role="checkbox"\` /
@@ -6218,13 +6334,13 @@ function makeTier2Tool(criterion) {
6218
6334
  }
6219
6335
  };
6220
6336
  }
6221
- function getCriterionPrompt(criterion, numberedSource) {
6337
+ function getCriterionPrompt(criterion, numberedSource, designMode) {
6222
6338
  const sourceBlock = `
6223
6339
  Source code (with line numbers):
6224
6340
  \`\`\`tsx
6225
6341
  ${numberedSource}
6226
6342
  \`\`\``;
6227
- const criterionDef = getCriterionById(criterion);
6343
+ const criterionDef = getCriterionById(criterion, designMode);
6228
6344
  if (criterionDef && criterionDef.tier > 0) {
6229
6345
  return `${criterionDef.evalInstruction}
6230
6346
  ${sourceBlock}
@@ -6371,7 +6487,7 @@ Return your evaluation using the evaluate_visual tool.
6371
6487
 
6372
6488
  Example outputs:
6373
6489
  - Clean: {"result": "pass"}
6374
- - Minor issues: {"result": "warn", "issues": ["Line 45: hardcoded '#f3f4f6' should use var(--ggui-color-surfaceVariant)", "Line 80: numeric padding={16} should use a scale name like padding='md'"]}
6490
+ - Minor issues: {"result": "warn", "issues": ["Line 45: hardcoded '#f3f4f6' should use var(--ggui-color-sunken)", "Line 80: numeric padding={16} should use a scale name like padding='md'"]}
6375
6491
  - Severe: {"result": "fail", "issues": ["Component uses entirely custom styling with no design system tokens"]}
6376
6492
 
6377
6493
  Use 'fail' only for pervasive design system violations. Use 'warn' for isolated cases.`;
@@ -6393,10 +6509,10 @@ function getDefaultEvalModel(provider) {
6393
6509
  return "claude-haiku-4-5-20251001";
6394
6510
  }
6395
6511
  }
6396
- async function evalCriterion(criterion, tier, motherPrompt, numberedSource, agent, model) {
6512
+ async function evalCriterion(criterion, tier, motherPrompt, numberedSource, agent, model, designMode) {
6397
6513
  const start = Date.now();
6398
6514
  const tool = tier === 1 ? makeTier1Tool(criterion) : makeTier2Tool(criterion);
6399
- const userPrompt = getCriterionPrompt(criterion, numberedSource);
6515
+ const userPrompt = getCriterionPrompt(criterion, numberedSource, designMode);
6400
6516
  try {
6401
6517
  const response = await agent.callTools(
6402
6518
  model,
@@ -6492,7 +6608,8 @@ async function preWarmEval(context, _config) {
6492
6608
  const motherPrompt = buildMotherPrompt({
6493
6609
  originalPrompt: context.originalPrompt,
6494
6610
  contract: context.contract,
6495
- designSystemSummary: context.designContext
6611
+ designSystemSummary: context.designContext,
6612
+ designMode: context.designMode
6496
6613
  });
6497
6614
  return { motherPrompt, dynamicCriteria: [] };
6498
6615
  }
@@ -6525,10 +6642,12 @@ async function runLLMEvaluation(context, config, preWarmedContext) {
6525
6642
  const providerName = config.provider;
6526
6643
  const model = config.model || getDefaultEvalModel(providerName);
6527
6644
  const routerProvider = providerName === "claude" ? "anthropic" : providerName;
6645
+ const designMode = context.designMode ?? DEFAULT_DESIGN_MODE;
6528
6646
  const motherPrompt = preWarmedContext?.motherPrompt ?? buildMotherPrompt({
6529
6647
  originalPrompt: context.originalPrompt,
6530
6648
  contract: context.contract,
6531
- designSystemSummary: context.designContext
6649
+ designSystemSummary: context.designContext,
6650
+ designMode
6532
6651
  });
6533
6652
  const numberedSource = context.sourceCode.split("\n").map((line, i) => `${String(i + 1).padStart(4)} | ${line}`).join("\n");
6534
6653
  const agent = createAgent({
@@ -6539,8 +6658,8 @@ async function runLLMEvaluation(context, config, preWarmedContext) {
6539
6658
  const evalStart = Date.now();
6540
6659
  const totalCriteriaCount = TIER_1_CRITERIA.length + TIER_2_CRITERIA.length;
6541
6660
  const results = await Promise.all([
6542
- ...TIER_1_CRITERIA.map((c) => evalCriterion(c, 1, motherPrompt, numberedSource, agent, model)),
6543
- ...TIER_2_CRITERIA.map((c) => evalCriterion(c, 2, motherPrompt, numberedSource, agent, model))
6661
+ ...TIER_1_CRITERIA.map((c) => evalCriterion(c, 1, motherPrompt, numberedSource, agent, model, designMode)),
6662
+ ...TIER_2_CRITERIA.map((c) => evalCriterion(c, 2, motherPrompt, numberedSource, agent, model, designMode))
6544
6663
  ]);
6545
6664
  const allIssues = [];
6546
6665
  const passCategories = [];
@@ -6584,12 +6703,39 @@ async function runLLMEvaluation(context, config, preWarmedContext) {
6584
6703
  outputTokens: totalOut
6585
6704
  };
6586
6705
  }
6587
- var TIER_1_CRITERIA, TIER_2_CRITERIA, TIER_1_CATEGORIES, TIER_2_CATEGORIES, VALID_CATEGORIES;
6706
+ var FREE_STYLING_RULES, CONSTRAINED_STYLING_RULES, CONSTRAINED_VISUAL_REFERENCE, FREE_VISUAL_REFERENCE, CONSTRAINED_RAW_CLICK_TARGET_GAP, FREE_RAW_CLICK_TARGET_GAP, TIER_1_CRITERIA, TIER_2_CRITERIA, TIER_1_CATEGORIES, TIER_2_CATEGORIES, VALID_CATEGORIES;
6588
6707
  var init_llm_evaluator = __esm({
6589
6708
  "src/evaluation/llm-evaluator.ts"() {
6590
6709
  init_types_public();
6591
6710
  init_llm_router();
6592
6711
  init_types_public();
6712
+ init_design_mode();
6713
+ FREE_STYLING_RULES = `## Styling Rules (important for evaluation)
6714
+ - Color: every color must be a bare \`var(--ggui-color-*)\` token \u2014 a hardcoded #hex, rgb()/hsl() or CSS named color is a fail, and so is a literal fallback inside \`var(--ggui-*, \u2026)\`.
6715
+ - Spacing, typography, radius, shadow geometry and layout values MAY be literals (\`padding: '20px'\`, \`fontSize: 18\`, \`borderRadius: 12\`) \u2014 NEVER flag them.
6716
+ - Raw HTML elements with inline styles or \`<style>\` blocks are a first-class choice \u2014 never flag "not using the design system" or reward using it.
6717
+ - When \`@ggui-ai/design\` primitives ARE used, their enum/scale props (\`variant="primary"\`, \`size="lg"\`, \`gap="md"\`, \`tone="muted"\`, \`surface="accent"\`) are valid.
6718
+ - One \`export default function Component\` \u2014 helper components as named functions above it are fine`;
6719
+ CONSTRAINED_STYLING_RULES = `## Design System Rules (important for evaluation)
6720
+ - Spacing props (\`gap\`, \`padding\`, \`margin\`) take a t-shirt-scale name: \`gap="md"\`, \`padding="lg"\` (\`none|xs|sm|md|lg|xl|2xl\`). **These ARE design tokens** \u2014 each resolves to a \`--ggui-spacing-*\` variable. A raw \`var(--ggui-spacing-*)\` string is an accepted escape hatch. NEVER flag a scale name as "hardcoded". Only a numeric prop (\`padding={24}\`) or a raw CSS length (\`gap="13px"\`) bypasses the scale and should be warned.
6721
+ - All colors must use CSS variables: \`color="var(--ggui-color-primary-600)"\` \u2014 hardcoded #hex or rgb() is a fail
6722
+ - Component props that take enum/scale values \u2014 \`variant="primary"\`, \`size="lg"\`, \`gap="md"\`, \`padding="lg"\`, \`shadow="md"\`, \`radius="lg"\`, \`tone="muted"\`, \`surface="accent"\` \u2014 are all design system tokens and are always valid
6723
+ - One \`export default function Component\` \u2014 helper components as named functions above it are fine`;
6724
+ CONSTRAINED_VISUAL_REFERENCE = `**visual**: Design system consistency.
6725
+ - Uses CSS variables (var(--ggui-*)) for colors, not hardcoded values
6726
+ - Consistent use of spacing tokens
6727
+ - Proper use of component variants (primary, outline, ghost)
6728
+ - Shadow, border-radius from design system tokens`;
6729
+ FREE_VISUAL_REFERENCE = `**visual**: Visual composition.
6730
+ - Clear hierarchy (one focal point, headings distinct from body), consistent spacing rhythm
6731
+ - Coherent palette drawn from the theme color tokens
6732
+ - Fit to the canvas: fluid width, nothing cramped or stretched
6733
+ - No reward or penalty for using (or not using) the design-system primitives`;
6734
+ CONSTRAINED_RAW_CLICK_TARGET_GAP = `- A raw \`<div>\` / \`<span>\` used as a click target without \`as={Clickable}\`
6735
+ (no role, no keyboard) \u2014 or any hand-rolled interactive element.`;
6736
+ FREE_RAW_CLICK_TARGET_GAP = `- A raw \`<div>\` / \`<span>\` used as a click target with no \`role="button"\`,
6737
+ \`tabIndex\` and keyboard handler \u2014 a real \`<button>\` / \`<a href>\` is the
6738
+ correct raw element and is never a gap.`;
6593
6739
  TIER_1_CRITERIA = LLM_EVAL_STATIC_CRITERIA.filter((c) => c.tier === 1).map((c) => c.criterion);
6594
6740
  TIER_2_CRITERIA = LLM_EVAL_STATIC_CRITERIA.filter((c) => c.tier === 2).map((c) => c.criterion);
6595
6741
  TIER_1_CATEGORIES = /* @__PURE__ */ new Set(["functionality", "crash"]);
@@ -9910,13 +10056,22 @@ var init_build = __esm({
9910
10056
  // src/evaluation/visual-evaluator.ts
9911
10057
  var visual_evaluator_exports = {};
9912
10058
  __export(visual_evaluator_exports, {
10059
+ EXECUTABLE_PATH_LAUNCH_ARGS: () => EXECUTABLE_PATH_LAUNCH_ARGS,
9913
10060
  buildRenderHTML: () => buildRenderHTML,
9914
10061
  bundleForRendering: () => bundleForRendering,
9915
10062
  callMultimodalLLM: () => callMultimodalLLM,
10063
+ captureScreenshot: () => captureScreenshot,
9916
10064
  resolveDesignPackageDir: () => resolveDesignPackageDir,
10065
+ resolveLaunchOptions: () => resolveLaunchOptions,
10066
+ resolveUiGenPackageDir: () => resolveUiGenPackageDir,
9917
10067
  runVisualEval: () => runVisualEval,
9918
- runVisualEvaluation: () => runVisualEvaluation
10068
+ runVisualEvaluation: () => runVisualEvaluation,
10069
+ summarizeVisualResult: () => summarizeVisualResult
9919
10070
  });
10071
+ function resolveUiGenPackageDir() {
10072
+ const selfDir = dirname(fileURLToPath(import.meta.url));
10073
+ return resolve(selfDir, "..", "..");
10074
+ }
9920
10075
  function resolveDesignPackageDir() {
9921
10076
  const selfDir = dirname(fileURLToPath(import.meta.url));
9922
10077
  return resolve(selfDir, "..", "..", "..", "design");
@@ -9931,12 +10086,32 @@ async function bundleForRendering(compiledCode, sampleProps) {
9931
10086
  const entryCode = `
9932
10087
  import React from 'react';
9933
10088
  import { createRoot } from 'react-dom/client';
10089
+ import { GguiWireProvider } from '@ggui-ai/wire';
9934
10090
  import Component from './component.tsx';
9935
10091
 
9936
10092
  const props = ${JSON.stringify(sampleProps)};
10093
+ const wireConfig = {
10094
+ app: { appId: 'visual-eval', appName: 'Visual evaluation' },
10095
+ render: { sessionId: 'visual-eval', isConnected: true },
10096
+ auth: { isAuthenticated: false },
10097
+ dispatch: () => {},
10098
+ subscribe: () => () => {},
10099
+ };
10100
+ class RenderErrorBoundary extends React.Component<{ children: React.ReactNode }, { message: string | null }> {
10101
+ state = { message: null as string | null };
10102
+ static getDerivedStateFromError(err: unknown) { return { message: err instanceof Error ? err.message : String(err) }; }
10103
+ render() {
10104
+ return this.state.message === null
10105
+ ? this.props.children
10106
+ : React.createElement('div', { className: 'error' }, 'Render error: ' + this.state.message);
10107
+ }
10108
+ }
9937
10109
  const root = createRoot(document.getElementById('root')!);
9938
10110
  try {
9939
- root.render(React.createElement(Component, props));
10111
+ root.render(
10112
+ React.createElement(GguiWireProvider, { config: wireConfig },
10113
+ React.createElement(RenderErrorBoundary, null, React.createElement(Component, props))),
10114
+ );
9940
10115
  } catch (err) {
9941
10116
  root.render(React.createElement('div', { className: 'error' }, 'Render error: ' + (err as Error).message));
9942
10117
  }
@@ -9962,6 +10137,10 @@ try {
9962
10137
  "@ggui-ai/design/compositions": resolve(designPkgDir, "src", "compositions", "index.ts"),
9963
10138
  "@ggui-ai/design/interact": resolve(designPkgDir, "src", "interact", "index.ts")
9964
10139
  },
10140
+ // Bare imports in the generated component resolve against ui-gen's
10141
+ // own node_modules — the temp entry dir has none. Without this every
10142
+ // wire-bearing component (`@ggui-ai/wire`) failed to bundle.
10143
+ nodePaths: [resolve(resolveUiGenPackageDir(), "node_modules")],
9965
10144
  logLevel: "silent"
9966
10145
  });
9967
10146
  return result.outputFiles[0]?.text ?? "";
@@ -10012,17 +10191,37 @@ ${bundledCode}
10012
10191
  </body>
10013
10192
  </html>`;
10014
10193
  }
10015
- async function captureScreenshot(html, viewport = { width: 1280, height: 800 }) {
10016
- try {
10017
- const puppeteer = await import('puppeteer-core');
10018
- const chromium = await Promise.resolve().then(() => (init_build(), build_exports));
10019
- const launchOptions = {
10020
- args: chromium.default.args,
10194
+ async function loadSparticuzChromium() {
10195
+ const chromium = await Promise.resolve().then(() => (init_build(), build_exports));
10196
+ return chromium.default;
10197
+ }
10198
+ async function resolveLaunchOptions(viewport, deps = {}) {
10199
+ const env = deps.env ?? process.env;
10200
+ const override = env.PUPPETEER_EXECUTABLE_PATH?.trim();
10201
+ if (override) {
10202
+ return {
10203
+ executablePath: override,
10204
+ args: [...EXECUTABLE_PATH_LAUNCH_ARGS],
10021
10205
  defaultViewport: viewport,
10022
- executablePath: await chromium.default.executablePath(),
10023
10206
  headless: true
10024
10207
  };
10025
- const browser = await puppeteer.default.launch(launchOptions);
10208
+ }
10209
+ const chromium = await (deps.loadChromium ?? loadSparticuzChromium)();
10210
+ return {
10211
+ args: chromium.args,
10212
+ defaultViewport: viewport,
10213
+ executablePath: await chromium.executablePath(),
10214
+ headless: true
10215
+ };
10216
+ }
10217
+ async function launchWithPuppeteer(options) {
10218
+ const puppeteer = await import('puppeteer-core');
10219
+ return puppeteer.default.launch(options);
10220
+ }
10221
+ async function captureScreenshot(html, viewport = DEFAULT_SCREENSHOT_VIEWPORT, deps = {}) {
10222
+ try {
10223
+ const launchOptions = await resolveLaunchOptions(viewport, deps);
10224
+ const browser = await (deps.launch ?? launchWithPuppeteer)(launchOptions);
10026
10225
  try {
10027
10226
  const page = await browser.newPage();
10028
10227
  await page.setContent(html, { waitUntil: "load", timeout: 15e3 });
@@ -10030,9 +10229,9 @@ async function captureScreenshot(html, viewport = { width: 1280, height: 800 })
10030
10229
  });
10031
10230
  await page.waitForSelector("#root > *", { timeout: 1e4 }).catch(() => {
10032
10231
  });
10033
- await new Promise((r) => setTimeout(r, 1e3));
10232
+ await new Promise((r) => setTimeout(r, deps.settleMs ?? 1e3));
10034
10233
  const screenshot = await page.screenshot({ type: "png", fullPage: true });
10035
- return screenshot;
10234
+ return Buffer.from(screenshot);
10036
10235
  } finally {
10037
10236
  await browser.close();
10038
10237
  }
@@ -10059,22 +10258,56 @@ Evaluate the screenshot of the generated component.`;
10059
10258
  1500
10060
10259
  );
10061
10260
  }
10062
- async function runVisualEvaluation(context, config) {
10261
+ async function runVisualEvaluation(context, config, deps = {}) {
10063
10262
  const startTime = Date.now();
10263
+ const judge = deps.judge ?? callMultimodalLLM;
10064
10264
  const bundledCode = await bundleForRendering(
10065
10265
  context.compiledCode,
10066
10266
  config.sampleProps ?? {}
10067
10267
  );
10068
10268
  console.log(`[visual-eval] bundled: ${bundledCode.length}B (${Date.now() - startTime}ms)`);
10069
10269
  const html = buildRenderHTML(bundledCode, context.cssTokens);
10070
- const screenshot = await captureScreenshot(html, config.viewport);
10270
+ const model = config.model ?? getDefaultVisualModel(config.provider);
10271
+ if (config.canvases !== void 0 && config.canvases.length > 0) {
10272
+ const perCanvas = [];
10273
+ const perCanvasResults = [];
10274
+ for (const canvas of config.canvases) {
10275
+ const viewport = CANVAS_VIEWPORTS[canvas];
10276
+ const screenshot2 = await captureScreenshot(html, viewport, deps);
10277
+ if (!screenshot2) {
10278
+ console.warn(`[visual-eval] no browser available at canvas ${canvas} \u2014 skipping visual evaluation`);
10279
+ return null;
10280
+ }
10281
+ const response2 = await judge(config, model, VISUAL_EVAL_PROMPT, screenshot2, context.originalPrompt);
10282
+ const result2 = parseVisualResponse(response2.text, config.passThreshold);
10283
+ result2.inputTokens = response2.inputTokens;
10284
+ result2.outputTokens = response2.outputTokens;
10285
+ perCanvasResults.push(result2);
10286
+ perCanvas.push({
10287
+ canvas,
10288
+ viewport,
10289
+ score: result2.finalScore,
10290
+ passed: result2.passed,
10291
+ screenshotPng: screenshot2
10292
+ });
10293
+ console.log(
10294
+ `[visual-eval] canvas=${canvas} ${viewport.width}\xD7${viewport.height} score=${result2.finalScore} ${result2.passed ? "pass" : "FAIL"} | in=${response2.inputTokens} out=${response2.outputTokens}`
10295
+ );
10296
+ }
10297
+ const aggregate = aggregateCanvasResults(perCanvas, perCanvasResults);
10298
+ const elapsed2 = Date.now() - startTime;
10299
+ console.log(
10300
+ `[visual-eval] score=${aggregate.finalScore} (mean of ${perCanvas.length} canvases; ${aggregate.passed ? "every canvas passed" : `${perCanvas.filter((c) => !c.passed).length} failed`}) (${elapsed2}ms)`
10301
+ );
10302
+ return aggregate;
10303
+ }
10304
+ const screenshot = await captureScreenshot(html, config.viewport, deps);
10071
10305
  if (!screenshot) {
10072
10306
  console.warn("[visual-eval] no browser available \u2014 skipping visual evaluation");
10073
10307
  return null;
10074
10308
  }
10075
10309
  console.log(`[visual-eval] screenshot: ${screenshot.length}B (${Date.now() - startTime}ms)`);
10076
- const model = config.model ?? getDefaultVisualModel(config.provider);
10077
- const response = await callMultimodalLLM(
10310
+ const response = await judge(
10078
10311
  config,
10079
10312
  model,
10080
10313
  VISUAL_EVAL_PROMPT,
@@ -10088,6 +10321,48 @@ async function runVisualEvaluation(context, config) {
10088
10321
  console.log(`[visual-eval] score=${result.finalScore} (${elapsed}ms) | in=${response.inputTokens} out=${response.outputTokens}`);
10089
10322
  return result;
10090
10323
  }
10324
+ function aggregateCanvasResults(perCanvas, results) {
10325
+ const n = results.length;
10326
+ const mean = (pick) => Math.round(results.reduce((sum, r) => sum + pick(r), 0) / n);
10327
+ const dimensions = {
10328
+ completeness: mean((r) => r.dimensions.completeness),
10329
+ visualPolish: mean((r) => r.dimensions.visualPolish),
10330
+ interactivity: mean((r) => r.dimensions.interactivity),
10331
+ accessibility: mean((r) => r.dimensions.accessibility),
10332
+ codeQuality: mean((r) => r.dimensions.codeQuality)
10333
+ };
10334
+ const issues = [];
10335
+ const critiques = [];
10336
+ let inputTokens = 0;
10337
+ let outputTokens = 0;
10338
+ results.forEach((r, i) => {
10339
+ const canvas = perCanvas[i].canvas;
10340
+ for (const issue of r.issues) issues.push({ ...issue, description: `[${canvas}] ${issue.description}` });
10341
+ if (r.critique) critiques.push(`${canvas}: ${r.critique}`);
10342
+ inputTokens += r.inputTokens ?? 0;
10343
+ outputTokens += r.outputTokens ?? 0;
10344
+ });
10345
+ return {
10346
+ passed: perCanvas.every((c) => c.passed),
10347
+ finalScore: mean((r) => r.finalScore),
10348
+ dimensions,
10349
+ issues,
10350
+ ...critiques.length > 0 ? { critique: critiques.join("\n") } : {},
10351
+ inputTokens,
10352
+ outputTokens,
10353
+ canvases: [...perCanvas]
10354
+ };
10355
+ }
10356
+ function summarizeVisualResult(result) {
10357
+ if (result.canvases === void 0) return void 0;
10358
+ const canvases = result.canvases.map((c) => ({
10359
+ canvas: c.canvas,
10360
+ viewport: c.viewport,
10361
+ score: c.score,
10362
+ passed: c.passed
10363
+ }));
10364
+ return { score: result.finalScore, passed: result.passed, canvases };
10365
+ }
10091
10366
  function parseVisualResponse(text, passThreshold) {
10092
10367
  const jsonMatch = text.match(/\{[\s\S]*\}/);
10093
10368
  if (!jsonMatch) {
@@ -10135,8 +10410,8 @@ function getDefaultVisualModel(provider) {
10135
10410
  }
10136
10411
  async function runVisualEval(context, config) {
10137
10412
  const result = await runVisualEvaluation(context, config);
10138
- if (!result) return [];
10139
- return (result.issues || []).map((issue) => ({
10413
+ if (!result) return { issues: [] };
10414
+ const issues = (result.issues || []).map((issue) => ({
10140
10415
  tier: 2,
10141
10416
  result: issue.severity === "critical" ? "fail" : "warn",
10142
10417
  category: "visual",
@@ -10145,11 +10420,16 @@ async function runVisualEval(context, config) {
10145
10420
  description: issue.description,
10146
10421
  fix: issue.fix || ""
10147
10422
  }));
10423
+ const summary = summarizeVisualResult(result);
10424
+ return summary === void 0 ? { issues } : { issues, summary };
10148
10425
  }
10149
- var VISUAL_EVAL_PROMPT;
10426
+ var EXECUTABLE_PATH_LAUNCH_ARGS, DEFAULT_SCREENSHOT_VIEWPORT, VISUAL_EVAL_PROMPT;
10150
10427
  var init_visual_evaluator = __esm({
10151
10428
  "src/evaluation/visual-evaluator.ts"() {
10152
10429
  init_llm_router();
10430
+ init_design_mode();
10431
+ EXECUTABLE_PATH_LAUNCH_ARGS = ["--no-sandbox", "--disable-dev-shm-usage"];
10432
+ DEFAULT_SCREENSHOT_VIEWPORT = { width: 1280, height: 800 };
10153
10433
  VISUAL_EVAL_PROMPT = `You are a visual quality evaluator for ggui \u2014 a platform where AI agents generate React UI components on demand.
10154
10434
 
10155
10435
  ## Context
@@ -10517,7 +10797,7 @@ __export(get_primitives_ts_exports, {
10517
10797
  var PRIMITIVES_DOCUMENTATION_TS;
10518
10798
  var init_get_primitives_ts = __esm({
10519
10799
  "src/tools/get-primitives-ts.ts"() {
10520
- PRIMITIVES_DOCUMENTATION_TS = "// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n// GGUI DESIGN SYSTEM \u2014 COMPONENT REFERENCE\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n//\n// CRITICAL \u2014 Props take enum STRING LITERALS, not CSS variables:\n// <Text size=\"sm\" weight=\"bold\" /> \u2713\n// <Text size=\"var(--ggui-font-size-sm)\" /> \u2717 (breaks)\n// The enum strings map to CSS variables internally.\n//\n// CRITICAL \u2014 onChange receives the VALUE directly, not an event:\n// <Input value={x} onChange={setX} /> \u2713\n// <Input onChange={(e) => setX(e.target.value)} /> \u2717\n//\n// Imports allowed: 'react', '@ggui-ai/design', '@ggui-ai/wire'.\n// The WHOLE design system \u2014 primitives, components, compositions,\n// traits \u2014 is one import: import { Card, Grid, Modal, Clickable }\n// from '@ggui-ai/design'. No subpaths. No external libs, no\n// fetch(), no eval().\n//\n// All components accept 'style' + 'className' (omitted below).\n// Structural primitives (Box, Stack, Row, Card) also take a trait via\n// 'as': 'as={Clickable}' adds onClick + keyboard a11y; likewise\n// 'as={Hoverable}' and 'as={Pressable}'. Semantic components\n// (Button/Link/Input) are already interactive and take no 'as'.\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n// Primitives (import from '@ggui-ai/design')\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n\n// Container \u2014 Width-constrained wrapper that centers content horizontally\ninterface ContainerProps {\n children?: ReactNode;\n maxWidth?: 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | '3xl' | 'full' | string; // default 'lg'; Maximum width constraint\n center?: boolean; // default true; Whether to center the container horizontally via `margin: 0 auto`\n padding?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default undefined (no padding); Padding applied to all sides\n}\n\n// Example:\n<Container maxWidth=\"xl\" padding=\"var(--ggui-spacing-6)\">\n <Stack gap=\"var(--ggui-spacing-4)\">\n <Heading level={1}>Dashboard</Heading>\n <Card shadow=\"md\" padding=\"var(--ggui-spacing-5)\">\n <Text>Welcome back!</Text>\n </Card>\n </Stack>\n</Container>\n\n// Card \u2014 Container with background, shadow, and optional border\ninterface CardProps {\n children?: ReactNode;\n padding?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default 'lg'; Padding applied to all sides\n shadow?: 'none' | 'sm' | 'md' | 'lg' | 'xl'; // default 'sm'; Shadow elevation level\n border?: boolean; // default true; Whether to render a 1px border using `var(--ggui-color-outlineVariant)`\n radius?: 'none' | 'sm' | 'md' | 'lg' | 'xl' | number | string; // default 'lg'; Corner radius\n surface?: 'default' | 'elevated' | 'sunken' | 'accent' | 'inverted' | 'transparent'; // default 'default'; Semantic surface slot\n}\n\n// Example:\n<Card shadow=\"md\" padding=\"lg\" radius=\"lg\">\n <Stack gap=\"md\">\n <Text size=\"sm\" weight=\"medium\">Settings</Text>\n <Input label=\"Name\" value={name} onChange={setName} />\n <Button variant=\"primary\">Save</Button>\n </Stack>\n</Card>\n\n// Stack \u2014 Flexbox layout primitive for arranging children along a single axis\ninterface StackProps {\n children?: ReactNode;\n direction?: 'vertical' | 'horizontal'; // default 'vertical'; Main axis direction\n gap?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default 'sm'; Gap between children\n align?: 'start' | 'center' | 'end' | 'stretch'; // default 'stretch'; Cross-axis alignment (maps to `align-items`)\n justify?: 'start' | 'center' | 'end' | 'between' | 'around' | 'evenly'; // default 'start'; Main-axis content distribution (maps to `justify-content`)\n wrap?: boolean; // default false; Whether children wrap to the next line when they overflow\n}\n\n// Example:\n<Stack gap=\"lg\" align=\"center\">\n <Heading level={2}>Profile</Heading>\n <Text>Edit your account details below.</Text>\n <Stack direction=\"horizontal\" gap=\"sm\" justify=\"end\">\n <Button variant=\"ghost\">Cancel</Button>\n <Button variant=\"primary\">Save</Button>\n </Stack>\n</Stack>\n\n// Grid \u2014 2-D layout primitive\ninterface GridProps {\n children?: ReactNode;\n columns?: number | ResponsiveColumns; // default 2; Column count\n gap?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default 'md'; Gap between cells\n minColumnWidth?: number | string; // default undefined (use `columns`); When set, the grid becomes responsive \u2014 it fits as many equal\n}\n\n// Example:\n<Grid columns={3} gap=\"md\">\n {items.map((it) => <Card key={it.id}>{it.name}</Card>)}\n</Grid>\n\n// Skeleton \u2014 a pulsing placeholder for content that has not loaded\ninterface SkeletonProps {\n variant?: 'rect' | 'text' | 'circle'; // default 'rect'; Shape preset\n width?: number | string;\n height?: number | string;\n radius?: 'none' | 'sm' | 'md' | 'lg' | 'xl' | number | string; // default 'sm'; Corner radius\n}\n\n// Example:\n{user === undefined\n ? <Skeleton variant=\"text\" width=\"40%\" />\n : <Text>{user.name}</Text>}\n\n// Box \u2014 Generic container with padding, margin, background, and border-radius\ninterface BoxProps {\n children?: ReactNode;\n padding?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default undefined (no padding); Padding applied to all four sides\n paddingX?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default undefined; Horizontal (left + right) padding\n paddingY?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default undefined; Vertical (top + bottom) padding\n margin?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default undefined (no margin); Margin applied to all four sides\n surface?: 'default' | 'elevated' | 'sunken' | 'accent' | 'inverted' | 'transparent'; // default undefined (transparent); Semantic surface slot\n assetColor?: string; // default undefined; Asset color escape \u2014 the typed valve for legitimate non-theme\n assetSemantic?: string; // default undefined; Human-readable semantic label that documents why\n radius?: 'none' | 'sm' | 'md' | 'lg' | 'xl' | number | string; // default undefined (no rounding); Corner radius\n}\n\n// Example:\n<Box paddingX=\"xl\" paddingY=\"lg\" surface=\"accent\" radius=\"lg\">\n <Text size=\"sm\" tone=\"emphasized\">\n Tip: You can customize your theme in Settings.\n </Text>\n</Box>\n\n// Divider \u2014 A 1px line to visually separate content sections\ninterface DividerProps {\n orientation?: 'horizontal' | 'vertical'; // default 'horizontal'; Line direction\n margin?: number | string; // default 16; Spacing around the divider\n tone?: | 'default' | 'muted' | 'subtle' | 'emphasized' | 'loud' | 'success' | 'warning' | 'error' | 'info' | 'inverse' | 'inherit'; // default undefined (uses `var(--ggui-color-outlineVariant)`); Semantic color slot\n}\n\n// Example:\n<Stack gap={0}>\n <Text>Section A</Text>\n <Divider margin=\"var(--ggui-spacing-3)\" />\n <Text>Section B</Text>\n</Stack>\n\n// Spacer \u2014 Invisible spacing element, either fixed-size or flexible\ninterface SpacerProps {\n size?: number | 'flex'; // default 16; Spacing amount\n}\n\n// Example:\n<Stack direction=\"horizontal\" align=\"center\">\n <Heading level={3}>Logo</Heading>\n <Spacer size=\"flex\" />\n <Button variant=\"ghost\">Login</Button>\n</Stack>\n\n// Text \u2014 Versatile typography primitive for body copy, captions, and labels\ninterface TextProps {\n children?: ReactNode;\n size?: 'xs' | 'sm' | 'base' | 'lg' | 'xl' | '2xl' | '3xl' | '4xl'; // default 'base'; Font size\n weight?: 'normal' | 'medium' | 'semibold' | 'bold'; // default 'normal'; Font weight\n caps?: boolean; // default false; When true, uppercases the text and adds 0\n tone?: | 'default' | 'muted' | 'subtle' | 'emphasized' | 'loud' | 'success' | 'warning' | 'error' | 'info' | 'inverse' | 'inherit'; // default 'default' (var(--ggui-color-onSurface)); Semantic color slot\n align?: 'left' | 'center' | 'right'; // default undefined (inherits from parent); Horizontal text alignment\n truncate?: boolean; // default false; When true, clips overflowing text with an ellipsis\n is?: 'p' | 'span' | 'div' | 'label'; // default 'p'; HTML element to render\n id?: string; // `id` for the rendered element \u2014 anchor an in-page link, or pair\n htmlFor?: string; // Associates an `is=\"label\"` element with a form control by the\n}\n\n// Example:\n<Stack gap=\"var(--ggui-spacing-1)\">\n <Text size=\"xs\" weight=\"semibold\" caps tone=\"muted\">Account</Text>\n <Text size=\"lg\">Welcome back, Jane.</Text>\n <Text size=\"xs\" tone=\"muted\">\n Last login: 2 hours ago\n </Text>\n</Stack>\n\n// Heading \u2014 Semantic heading element (h1-h6) with preset typography styles\ninterface HeadingProps {\n children?: ReactNode;\n level?: 1 | 2 | 3 | 4 | 5 | 6; // default 2; Semantic heading level\n tone?: | 'default' | 'muted' | 'subtle' | 'emphasized' | 'loud' | 'success' | 'warning' | 'error' | 'info' | 'inverse' | 'inherit'; // default 'default' (var(--ggui-color-onSurface)); Semantic color slot\n align?: 'left' | 'center' | 'right'; // default undefined (inherits from parent); Horizontal text alignment\n}\n\n// Example:\n<Stack gap=\"var(--ggui-spacing-2)\">\n <Heading level={1}>Page Title</Heading>\n <Heading level={3} tone=\"emphasized\">\n Subsection\n </Heading>\n <Text>Body content goes here.</Text>\n</Stack>\n\n// Button \u2014 A clickable button primitive with multiple visual variants and sizes\ninterface ButtonProps {\n children?: ReactNode;\n variant?: 'primary' | 'secondary' | 'outline' | 'ghost' | 'danger'; // default 'primary'; Visual style\n size?: 'xs' | 'sm' | 'md' | 'lg'; // default 'md'; Controls padding, font size, and minimum height:\n fullWidth?: boolean; // default false; When true, sets `width: 100%` so the button fills its container\n loading?: boolean; // default false; When true, replaces children with a 16px `Spinner` (color: `currentColor`)\n leftIcon?: ReactNode; // ReactNode rendered before children, inside the flex layout with `var(--ggui-s...\n rightIcon?: ReactNode; // ReactNode rendered after children, inside the flex layout with `var(--ggui-sp...\n onPress?: () => void; // Alias for `onClick` for cross-platform compatibility (React Native convention)\n}\n\n// Example:\n<Button variant=\"primary\" size=\"md\" leftIcon={<Icon name=\"save\" />} onClick={handleSave}>\n Save Changes\n</Button>\n\n// Input \u2014 A single-line text input with label, validation, and helper text\ninterface InputProps {\n label?: string; // Label rendered above the input\n placeholder?: string; // Placeholder text shown when the input is empty\n value?: string; // Controlled value of the input\n onChange?: (value: string) => void; // Change handler\n type?: 'text' | 'email' | 'password' | 'number' | 'tel' | 'url' | 'search' | 'date' | 'time' | 'datetime-local'; // default 'text'; HTML input type\n error?: string; // Error message displayed below the input in `var(--ggui-color-error-500)`\n helperText?: string; // Helper text displayed below the input in `var(--ggui-color-onSurfaceVariant)`\n required?: boolean; // default false; When true, appends a red asterisk (`*`) to the label and sets the native\n disabled?: boolean; // default false; When true, sets the native `disabled` attribute\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls padding and font size:\n}\n\n// Example:\n<Input label=\"Email\" type=\"email\" value={email} onChange={setEmail} error={emailError} />\n\n// TextArea \u2014 A multiline text input with label, validation, character count, a...\ninterface TextAreaProps {\n label?: string; // Label rendered above the textarea\n placeholder?: string; // Placeholder text shown when the textarea is empty\n value?: string; // Controlled value of the textarea\n onChange?: (value: string) => void; // Change handler\n rows?: number; // default 4; Number of visible text rows (native `rows` attribute on `<textarea>`)\n error?: string; // Error message displayed below the textarea in `var(--ggui-color-error-500)`\n helperText?: string; // Helper text displayed below the textarea in `var(--ggui-color-onSurfaceVariant)`\n required?: boolean; // default false; When true, appends a red asterisk (`*`) to the label and sets the native\n disabled?: boolean; // default false; When true, sets the native `disabled` attribute\n maxLength?: number; // Maximum character length (native `maxLength` attribute)\n showCount?: boolean; // default false; When true AND `maxLength` is set, displays a `{current}/{max}` character\n autoResize?: boolean; // default false; When true, sets CSS `resize: none` on the textarea\n}\n\n// Example:\n<TextArea label=\"Bio\" value={bio} onChange={setBio} rows={6} maxLength={500} showCount />\n\n// Select \u2014 A native dropdown selection primitive with label and validation\ninterface SelectProps {\n label?: string; // Label rendered above the select\n value?: string; // Controlled value\n onChange?: (value: string) => void; // Change handler\n options: SelectOption[]; // Array of selectable options\n placeholder?: string; // Placeholder text rendered as a disabled `<option value=\"\">` at the top of the\n error?: string; // Error message displayed below the select in `var(--ggui-color-error-500)`\n helperText?: string; // Helper text displayed below the select in `var(--ggui-color-onSurfaceVariant)`\n required?: boolean; // default false; When true, appends a red asterisk (`*`) to the label and sets the native\n disabled?: boolean; // default false; When true, sets the native `disabled` attribute\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls padding and font size:\n}\n\n// Example:\n<Select\n label=\"Country\"\n value={country}\n onChange={setCountry}\n options={[\n { value: 'us', label: 'United States' },\n { value: 'uk', label: 'United Kingdom' },\n ]}\n placeholder=\"Select a country\"\n/>\n\n// Checkbox \u2014 A custom-styled checkbox with label and description\ninterface CheckboxProps {\n label?: string; // Primary label text rendered beside the checkbox box\n checked?: boolean; // Controlled checked state\n onChange?: (checked: boolean) => void; // Change handler\n disabled?: boolean; // default false; When true, sets `opacity: 0\n description?: string; // Secondary description text rendered below the label in smaller, muted type\n indeterminate?: boolean; // default false; When true, displays a horizontal dash instead of a checkmark\n}\n\n// Example:\n<Checkbox\n label=\"Accept terms\"\n description=\"You agree to the Terms of Service and Privacy Policy\"\n checked={accepted}\n onChange={setAccepted}\n/>\n\n// Toggle \u2014 A switch/toggle input rendered as a pill-shaped track with a slidin...\ninterface ToggleProps {\n label?: string; // Label text rendered to the right of the toggle track\n checked?: boolean; // Controlled checked (on/off) state\n onChange?: (checked: boolean) => void; // Change handler\n disabled?: boolean; // default false; When true, sets `opacity: 0\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls track and knob dimensions:\n}\n\n// Example:\n<Toggle label=\"Enable notifications\" checked={enabled} onChange={setEnabled} size=\"md\" />\n\n// RadioGroup \u2014 A group of mutually exclusive radio options with optional label...\ninterface RadioGroupProps {\n label?: string; // Group label rendered above the options\n value?: string; // Controlled value\n onChange?: (value: string) => void; // Change handler\n options: RadioOption[]; // Array of radio options\n direction?: 'vertical' | 'horizontal'; // default 'vertical'; Layout direction for the options container:\n disabled?: boolean; // default false; When true, disables ALL options (individual `RadioOption\n error?: string; // Error message displayed below all options in `var(--ggui-color-error-500)`\n}\n\n// Example:\n<RadioGroup\n label=\"Plan\"\n value={plan}\n onChange={setPlan}\n options={[\n { value: 'free', label: 'Free', description: 'Up to 5 projects' },\n { value: 'pro', label: 'Pro', description: 'Unlimited projects' },\n ]}\n/>\n\n// Slider \u2014 A range input with a custom-styled track, fill, and thumb\ninterface SliderProps {\n label?: string; // Label rendered above the slider track (left-aligned)\n value?: number; // default 0; Controlled numeric value\n onChange?: (value: number) => void; // Change handler\n min?: number; // default 0; Minimum allowed value\n max?: number; // default 100; Maximum allowed value\n step?: number; // default 1; Step increment for the slider\n disabled?: boolean; // default false; When true, sets `cursor: not-allowed` on the native input\n showValue?: boolean; // default false; When true, displays the current numeric value right-aligned in the header row\n}\n\n// Example:\n<Slider label=\"Volume\" value={volume} onChange={setVolume} min={0} max={100} step={5} showValue />\n\n// Badge \u2014 Inline label for status indicators, counts, or categories\ninterface BadgeProps {\n children?: ReactNode;\n variant?: 'default' | 'primary' | 'secondary' | 'success' | 'warning' | 'error' | 'info'; // default 'default'; Visual style\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls padding and font size:\n pill?: boolean; // default true; When true, uses fully rounded corners (`border-radius: 9999px`)\n}\n\n// Example:\n<Badge variant=\"success\" size=\"sm\">Active</Badge>\n\n// Spinner \u2014 Animated SVG loading indicator\ninterface SpinnerProps {\n size?: number; // default 24; Width and height of the SVG element in pixels\n tone?: | 'default' | 'muted' | 'subtle' | 'emphasized' | 'loud' | 'success' | 'warning' | 'error' | 'info' | 'inverse' | 'inherit'; // default undefined (uses `var(--ggui-color-primary-600)`); Semantic color slot for the animated foreground arc\n}\n\n// Example:\n<Spinner size={32} tone=\"success\" />\n\n// Avatar \u2014 User or entity representation with image or auto-generated initials\ninterface AvatarProps {\n src?: string; // Image URL\n name?: string; // Name used for two purposes:\n size?: number | 'xs' | 'sm' | 'md' | 'lg' | 'xl'; // default 'md'; Avatar dimensions\n shape?: 'circle' | 'square'; // default 'circle'; Container shape\n}\n\n// Example:\n<Avatar src=\"/photos/jane.jpg\" name=\"Jane Doe\" size=\"lg\" shape=\"circle\" />\n\n// Alert \u2014 Contextual message box for important information with icon and optio...\ninterface AlertProps {\n children?: ReactNode;\n variant?: 'info' | 'success' | 'warning' | 'error'; // default 'info'; Visual style\n title?: string; // Optional title rendered above the body in semibold (`var(--ggui-font-weight-s...\n closable?: boolean; // default false; When true, renders a close button (X icon) in the top-right area\n onClose?: () => void; // Callback fired when the close button is clicked\n icon?: ReactNode; // Custom icon ReactNode to replace the default variant icon\n}\n\n// Example:\n<Alert variant=\"warning\" title=\"Rate limit\" closable onClose={() => setShow(false)}>\n You have 3 requests remaining this minute.\n</Alert>\n\n// Progress \u2014 Horizontal progress bar with determinate and indeterminate modes\ninterface ProgressProps {\n value: number; // Current progress value\n max?: number; // default 100; Maximum value representing 100% progress\n variant?: 'default' | 'success' | 'warning' | 'error'; // default 'default'; Fill bar color\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls track height in pixels:\n label?: string; // Accessible name describing what this bar measures, e\n showLabel?: boolean; // default false; When true, displays a header row above the track with the `label` text\n indeterminate?: boolean; // default false; When true, ignores `value` for visual width and plays a looping animation\n}\n\n// Example:\n<Progress value={65} variant=\"success\" size=\"md\" showLabel />\n\n// Image \u2014 An `<img>` element with built-in error handling and fallback support\ninterface ImageProps {\n src: string; // Image source URL\n alt: string; // Alt text for the image\n width?: number | string; // default '100%' (applied at render time, not on the type); Image width\n height?: number | string; // default 'auto' (applied at render time, not on the type); Image height\n objectFit?: 'cover' | 'contain' | 'fill' | 'none' | 'scale-down'; // default 'cover'; CSS `object-fit` value controlling how the image fills its box\n radius?: 'none' | 'sm' | 'md' | 'lg' | 'xl' | number | string; // Corner radius applied to both the image and the error placeholder\n fallback?: ReactNode; // Custom ReactNode rendered when the image fails to load\n}\n\n// Example:\n<Image src=\"/hero.jpg\" alt=\"Hero banner\" width=\"100%\" height={400} objectFit=\"cover\" radius=\"md\" />\n\n// Icon \u2014 185 Lucide icons + emoji passthrough\ninterface IconProps {\n name?: string; // Lucide icon name (kebab-case, camelCase, or PascalCase all work)\n size?: number; // default 24; Icon dimensions in pixels (applied to both width and height of the wrapper\n tone?: | 'default' | 'muted' | 'subtle' | 'emphasized' | 'loud' | 'success' | 'warning' | 'error' | 'info' | 'inverse' | 'inherit'; // default undefined (icon uses `currentColor`); Semantic color slot\n children?: ReactNode; // Custom SVG children\n 'aria-label'?: string; // Accessible name for a standalone, meaning-bearing icon\n}\n\n// Example:\n<Icon name=\"search\" size={20} tone=\"muted\" />\n<Icon name=\"cloud-rain\" size={32} />\n<Icon name=\"\u2600\uFE0F\" size={24} />\n\n// Link \u2014 Styled anchor element with external link support\ninterface LinkProps {\n children?: ReactNode;\n href: string; // Destination URL\n external?: boolean; // default false; When true, opens link in a new tab (`target=\"_blank\"`, `rel=\"noopener norefer...\n tone?: | 'default' | 'muted' | 'subtle' | 'emphasized' | 'loud' | 'success' | 'warning' | 'error' | 'info' | 'inverse' | 'inherit'; // default undefined (uses `var(--ggui-color-primary-600)`); Semantic color slot for the link text\n underline?: 'always' | 'hover' | 'none'; // default 'hover'; Underline behavior:\n}\n\n// Example:\n<Link href=\"https://docs.ggui.ai\" external>Documentation</Link>\n\n// Tooltip \u2014 Hoverable information popup positioned relative to a trigger element\ninterface TooltipProps {\n children: ReactNode; // Trigger element\n content: ReactNode; // Tooltip content\n position?: 'top' | 'bottom' | 'left' | 'right'; // default 'top'; Tooltip placement relative to the trigger element:\n delay?: number; // default 200; Delay in milliseconds before the tooltip becomes visible after hover/focus\n}\n\n// Example:\n<Tooltip content=\"Copy to clipboard\" position=\"top\">\n <Button variant=\"ghost\"><Icon name=\"copy\" /></Button>\n</Tooltip>\n\n// Table \u2014 Data table with sortable columns, striped rows, and hover highlights\ninterface TableProps {\n columns: TableColumn<T>[]; // Array of column definitions controlling header labels, data keys, and rendering\n data: T[]; // Array of row data objects\n sortKey?: string; // The `key` of the currently sorted column\n sortDirection?: SortDirection; // default 'asc'; Current sort direction for the column identified by `sortKey`\n onSort?: (key: string, direction: SortDirection) => void; // Sort change handler\n striped?: boolean; // default false; When true, alternating rows (odd index) get a\n hoverable?: boolean; // default true; When true, rows highlight with `var(--ggui-color-surface)`\n compact?: boolean; // default false; When true, reduces cell padding:\n bordered?: boolean; // default false; When true, adds a 1px border around the table wrapper and between cells\n caption?: string; // Accessible table caption\n}\n\n// Example:\n<Table\n columns={[\n { key: 'name', header: 'Name', sortable: true },\n { key: 'role', header: 'Role' },\n { key: 'status', header: 'Status', render: (v) => <Badge variant={v as string}>{v as string}</Badge> },\n ]}\n data={users}\n sortKey={sortKey}\n sortDirection={sortDir}\n onSort={(key, dir) => { setSortKey(key); setSortDir(dir); }}\n striped\n/>\n\n// Tabs \u2014 Accessible tab navigation with panels and keyboard support\ninterface TabsProps {\n items: TabItem[]; // Array of tab definitions\n activeKey?: string; // Controlled active tab key\n onChange?: (key: string) => void; // Tab change handler\n variant?: 'line' | 'pills' | 'enclosed'; // default 'line'; Visual style of the tab bar:\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls tab button padding and font size:\n fullWidth?: boolean; // default false; When true, tab buttons expand equally to fill the container width\n}\n\n// Example:\n<Tabs\n variant=\"pills\"\n items={[\n { key: 'overview', label: 'Overview', content: <Overview /> },\n { key: 'settings', label: 'Settings', content: <Settings /> },\n ]}\n activeKey={tab}\n onChange={setTab}\n/>\n\n// Toast \u2014 Notification banner with auto-dismiss and slide-in animation\ninterface ToastProps {\n message: ReactNode; // Message body content\n variant?: 'info' | 'success' | 'warning' | 'error'; // default 'info'; Visual style\n title?: string; // Optional title rendered above the message in semibold\n duration?: number; // default 5000; Auto-dismiss delay in milliseconds\n onClose?: () => void; // Callback fired on auto-dismiss timeout or when the close button is clicked\n visible?: boolean; // default true; Controls rendering\n position?: 'top-right' | 'top-left' | 'bottom-right' | 'bottom-left' | 'top-center' | 'bottom-center'; // Intended screen position\n}\n\n// Example:\n<Toast variant=\"success\" title=\"Saved\" message=\"Your changes have been saved.\" onClose={() => setShow(false)} />\n\n// Accordion \u2014 Collapsible content sections with chevron rotation animation\ninterface AccordionProps {\n items: AccordionItem[]; // Array of collapsible section definitions\n expandedKeys?: string[]; // Controlled expanded state\n onChange?: (expandedKeys: string[]) => void; // Expand/collapse handler\n multiple?: boolean; // default false; When true, multiple items can be open simultaneously\n variant?: 'default' | 'bordered' | 'separated'; // default 'default'; Visual style controlling borders and spacing:\n}\n\n// Example:\n<Accordion\n variant=\"separated\"\n items={[\n { key: 'faq1', title: 'How do I get started?', content: 'Sign up and...' },\n { key: 'faq2', title: 'What is the pricing?', content: 'We offer...' },\n ]}\n expandedKeys={expanded}\n onChange={setExpanded}\n multiple\n/>\n\n// Row \u2014 Convenience alias for a horizontal Stack\ninterface RowProps {\n children?: ReactNode;\n gap?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default 'sm'; Gap between children\n align?: 'start' | 'center' | 'end' | 'stretch'; // default 'stretch'; Cross-axis alignment (maps to `align-items`)\n justify?: 'start' | 'center' | 'end' | 'between' | 'around' | 'evenly'; // default 'start'; Main-axis content distribution (maps to `justify-content`)\n wrap?: boolean; // default false; Whether children wrap to the next line when they overflow\n}\n\n// Example:\n<Row gap=\"md\" align=\"center\" justify=\"between\">\n <Text size=\"sm\" weight=\"medium\">Total</Text>\n <Text weight=\"bold\">$42.00</Text>\n</Row>\n\n// Support types:\n// ResponsiveColumns \u2014 Explicit column count per viewport breakpoint, mobile-first\ninterface ResponsiveColumns {\n base?: number; // default 1; Columns below the `sm` breakpoint\n sm?: number; // Columns from 640px up\n md?: number; // Columns from 768px up\n lg?: number; // Columns from 1024px up\n xl?: number; // Columns from 1280px up\n}\n\n// SelectOption \u2014 An individual option within a `Select` dropdown\ninterface SelectOption {\n value: string; // The value submitted when this option is selected\n label: string; // The display text shown in the dropdown\n disabled?: boolean; // default false; When true, the option is visible but cannot be selected (grayed out by the br...\n}\n\n// RadioOption \u2014 An individual option within a `RadioGroup`\ninterface RadioOption {\n value: string; // The value emitted via `RadioGroupProps\n label: string; // Display text for this option\n description?: string; // Optional secondary description rendered below the label in smaller, muted type\n disabled?: boolean; // default false; When true, this individual option is grayed out (`opacity: 0\n}\n\n// TableColumn \u2014 Column definition for the Table component\ninterface TableColumn {\n key: string; // Property key in the row data object\n header: string; // Column header text\n width?: number | string; // Fixed column width\n align?: 'left' | 'center' | 'right'; // default 'left'; Horizontal text alignment for both the header and data cells\n sortable?: boolean; // default false; When true, the header cell becomes clickable and shows sort direction\n render?: (value: unknown, row: T, index: number) => ReactNode; // Custom cell renderer\n}\n\n// TabItem \u2014 Definition of a single tab within a Tabs component\ninterface TabItem {\n key: string; // Unique identifier for this tab\n label: ReactNode; // Tab button label\n content: ReactNode; // Panel content rendered below the tab bar when this tab is active\n disabled?: boolean; // default false; When true, the tab button shows `opacity: 0\n icon?: ReactNode; // Optional icon rendered before the label inside the tab button, with\n}\n\n// AccordionItem \u2014 Definition of a single collapsible section within an Accordion\ninterface AccordionItem {\n key: string; // Unique identifier for this item\n title: ReactNode; // Header label rendered inside the toggle button\n content: ReactNode; // Panel content rendered below the header when expanded\n disabled?: boolean; // default false; When true, the header button shows `opacity: 0\n}\n\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n// Components (import from '@ggui-ai/design')\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n\n// SearchField \u2014 A text input with a leading search icon and optional submit button\ninterface SearchFieldProps {\n value?: string; // Current search value\n onChange?: (value: string) => void; // Called on every keystroke with the new input string (value directly, not\n onSearch?: (value: string) => void; // Called when the user presses **Enter** or clicks the search button\n placeholder?: string; // default 'Search...'; Placeholder text shown when the input is empty\n showButton?: boolean; // default false; When `true`, renders a `Button` primitive to the right of the input\n buttonText?: string; // default 'Search'; Label rendered inside the submit button\n loading?: boolean; // When `true`, replaces the search icon with a `Spinner`, disables the\n disabled?: boolean; // When `true`, the input and button are visually disabled and do not\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls input height and font size\n}\n\n// Example:\n```tsx\n<SearchField\n value={query}\n onChange={setQuery}\n onSearch={(q) => fetchResults(q)}\n placeholder=\"Search products...\"\n showButton\n buttonText=\"Go\"\n size=\"md\"\n/>\n```\n\n// FormField \u2014 A wrapper that adds a label, optional description, error message,\ninterface FormFieldProps {\n label: string; // Text rendered inside the `<label>` element above the input\n children: ReactNode; // The form control (typically an `Input`, `Select`, or `Textarea` primitive) re...\n error?: string; // Error message displayed below `children` in `colors\n helperText?: string; // Neutral guidance text displayed below `children` in `colors\n required?: boolean; // When `true`, appends a red asterisk (`*`) after the label text\n description?: string; // Secondary description rendered between the label and the child control\n}\n\n// Example:\n```tsx\n<FormField\n label=\"Email address\"\n required\n description=\"We will never share your email.\"\n error={errors.email}\n>\n <Input value={email} onChange={setEmail} placeholder=\"you@example.com\" />\n</FormField>\n```\n\n// MenuItem \u2014 A full-width clickable row for menus, sidebars, and action lists\ninterface MenuItemProps {\n label: string; // Primary text content of the menu item\n icon?: ReactNode; // Icon or element rendered to the left of the label\n rightElement?: ReactNode; // Element rendered to the right of the label (e\n onClick?: () => void; // Called when the item is clicked\n disabled?: boolean; // When `true`, the item is non-interactive: `colors\n active?: boolean; // Marks this item as the current selection\n danger?: boolean; // Switches the item to destructive styling: `colors\n}\n\n// Example:\n```tsx\n<MenuItem\n label=\"Delete project\"\n icon={<Icon name=\"trash\" size={16} />}\n danger\n onClick={() => confirmDelete(projectId)}\n/>\n```\n\n// Tag \u2014 An inline label for categories, filters, statuses, or selections\ninterface TagProps {\n children: ReactNode; // Tag content -- typically a short text string\n variant?: 'default' | 'primary' | 'success' | 'warning' | 'error' | 'info'; // default 'default'; Semantic color variant applied to background, text, and border\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls padding, font size, and internal gap\n closable?: boolean; // When `true`, renders a small close (\"x\") button after the content\n onClose?: () => void; // Called when the close button is clicked\n icon?: ReactNode; // Icon or element rendered before the text content\n}\n\n// Example:\n```tsx\n<Tag variant=\"success\" size=\"md\" closable onClose={() => removeFilter(id)}>\n Active\n</Tag>\n```\n\n// Dropdown \u2014 A click-triggered menu anchored to a trigger element\ninterface DropdownProps {\n trigger: ReactNode; // The element the user clicks to open the menu\n options: DropdownOption[]; // Array of selectable options rendered as `MenuItem` rows\n value?: string; // The `value` of the currently selected option\n onChange?: (value: string) => void; // Called with the `value` string of the selected option (not the full\n placement?: 'bottom-start' | 'bottom-end' | 'top-start' | 'top-end'; // default 'bottom-start'; Where to anchor the menu panel relative to the trigger\n disabled?: boolean; // When `true`, the trigger shows `cursor: not-allowed` and clicking\n}\n\n// Example:\n```tsx\n<Dropdown\n trigger={<Button variant=\"outline\">Sort by</Button>}\n options={[\n { value: 'name', label: 'Name' },\n { value: 'date', label: 'Date created' },\n { value: 'delete', label: 'Delete', danger: true },\n ]}\n value={sortBy}\n onChange={setSortBy}\n placement=\"bottom-end\"\n/>\n```\n\n// Autocomplete \u2014 A text input with a filterable suggestion dropdown, keyboard navigation,\ninterface AutocompleteProps {\n value?: string; // default ''; Current text in the input field\n onChange?: (value: string) => void; // Called on every keystroke with the new input string (value directly,\n onSelect?: (option: AutocompleteOption) => void; // Called when the user selects an option (click or Enter on highlighted\n options: AutocompleteOption[]; // The full list of available options\n placeholder?: string; // Placeholder text forwarded to the inner `Input` primitive\n label?: string; // Label text forwarded to the inner `Input` primitive\n loading?: boolean; // When `true`, the dropdown shows a centered `Spinner` instead of\n disabled?: boolean; // When `true`, the inner `Input` is disabled and the dropdown\n error?: string; // Error message forwarded to the inner `Input` primitive\n noResultsText?: string; // default 'No results found'; Text shown in the dropdown when filtering produces zero matches\n}\n\n// Example:\n```tsx\n<Autocomplete\n label=\"Country\"\n value={country}\n onChange={setCountry}\n onSelect={(opt) => setCountryCode(opt.value)}\n options={countries}\n placeholder=\"Type to search...\"\n noResultsText=\"No countries found\"\n/>\n```\n\n// Breadcrumb \u2014 A horizontal navigation trail showing the user's location within a\ninterface BreadcrumbProps {\n items: BreadcrumbItem[]; // Ordered array of breadcrumb segments from root to current page\n separator?: ReactNode; // default '/'; Separator rendered between each pair of items\n onItemClick?: (item: BreadcrumbItem, index: number) => void; // Called when a non-last item is clicked\n}\n\n// Example:\n```tsx\n<Breadcrumb\n items={[\n { label: 'Home', href: '/' },\n { label: 'Projects', href: '/projects' },\n { label: 'ggui' },\n ]}\n separator=\"/\"\n onItemClick={(item) => router.push(item.href!)}\n/>\n```\n\n// Pagination \u2014 Page navigation controls with previous/next arrows, numbered page buttons,\ninterface PaginationProps {\n currentPage: number; // Current active page\n totalPages: number; // Total number of pages\n onPageChange?: (page: number) => void; // Called when the user clicks a page number, arrow, or first/last button\n showFirstLast?: boolean; // default true; When `true`, renders double-chevron buttons for jumping to the first\n maxVisible?: number; // default 5; Maximum number of page buttons visible at once (including the first\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls button dimensions and icon sizes\n disabled?: boolean; // When `true`, all page buttons and arrows are visually dimmed\n}\n\n// Example:\n```tsx\n<Pagination\n currentPage={page}\n totalPages={20}\n onPageChange={setPage}\n maxVisible={7}\n size=\"md\"\n/>\n```\n\n// EmptyState \u2014 placeholder for a region with no data: empty lists,\ninterface EmptyStateProps {\n icon?: string | ReactNode; // A Lucide icon name (kebab-case), rendered large and subtle above\n title: string; // The headline, e\n description?: string; // Optional supporting line below the title\n action?: ReactNode; // Optional call-to-action, typically a `<Button>`\n}\n\n// Example:\n{results.length === 0\n ? <EmptyState icon=\"search-x\" title=\"No matches\" description=\"Try a broader query.\" />\n : results.map((r) => <Row key={r.id}>\u2026</Row>)}\n\n// Stat \u2014 a single KPI / metric: a label, a large value, an optional\ninterface StatProps {\n label: string; // The metric name, e\n value: string | number; // The headline value \u2014 the big number\n delta?: string; // Optional change indicator, pre-formatted, e\n trend?: 'up' | 'down' | 'neutral'; // default 'neutral'; Direction of `delta` \u2014 colours it: `'up'` success, `'down'` error,\n icon?: string | ReactNode; // Optional Lucide icon name (kebab-case) or custom node, shown next\n}\n\n// Example:\n<Stat label=\"Revenue\" value=\"$48.2k\" delta=\"+12.5%\" trend=\"up\" icon=\"trending-up\" />\n\n// Stepper \u2014 a display-only step indicator for multi-step flows\ninterface StepperProps {\n steps: string[]; // Ordered step labels, one per step\n current: number; // Zero-based index of the active step\n orientation?: 'horizontal' | 'vertical'; // default 'horizontal'; Flow direction\n onStepClick?: (index: number) => void; // When provided, each step becomes a real button and clicks receive\n}\n\n// Example:\nconst STEPS = ['Account', 'Profile', 'Review'];\n// In the component: const [step, setStep] = useState(0);\n<Stack gap=\"lg\">\n <Stepper steps={STEPS} current={step} />\n {step === 0 && <AccountFields />}\n <Row gap=\"sm\" justify=\"end\">\n <Button variant=\"ghost\" disabled={step === 0} onClick={() => setStep(step - 1)}>Back</Button>\n <Button onClick={() => setStep(step + 1)}>Next</Button>\n </Row>\n</Stack>\n\n// Markdown \u2014 renders markdown-formatted text as styled content:\ninterface MarkdownProps {\n markdown: string; // Markdown source text, passed through verbatim\n}\n\n// Example:\n<Stack gap=\"md\">\n <Markdown markdown={recipe.instructions} />\n</Stack>\n\n// MarkdownInline \u2014 renders ONE line of inline-level markdown (bold,\ninterface MarkdownInlineProps {\n markdown: string; // Inline markdown source -- bold, italic, inline code, and\n}\n\n// Example:\n<Row gap=\"sm\">\n <Badge variant=\"success\">stable</Badge>\n <MarkdownInline markdown={release.summary} />\n</Row>\n\n// Support types:\n// DropdownOption \u2014 A single option inside a `Dropdown`\ninterface DropdownOption {\n value: string; // Unique identifier returned to `onChange` when this option is selected\n label: string; // Human-readable text shown in the menu row\n icon?: ReactNode; // Optional icon rendered to the left of the label via `MenuItem\n disabled?: boolean; // When `true`, the option is visible but non-interactive\n danger?: boolean; // When `true`, the option uses destructive (red) styling via\n}\n\n// AutocompleteOption \u2014 A single option in the `Autocomplete` suggestion list\ninterface AutocompleteOption {\n value: string; // Unique identifier for this option\n label: string; // Primary display text\n description?: string; // Secondary description rendered below the label in `fontSize\n icon?: ReactNode; // Icon rendered to the left of the label/description block\n disabled?: boolean; // When `true`, the option is visible but non-interactive (`cursor: not-allowed`...\n}\n\n// BreadcrumbItem \u2014 A single segment in a `Breadcrumb` trail\ninterface BreadcrumbItem {\n label: string; // Display text for this breadcrumb segment\n href?: string; // URL for this segment\n icon?: ReactNode; // Icon rendered immediately before the label\n}\n\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n// Compositions (import from '@ggui-ai/design')\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n\n// Header \u2014 Props for the `Header` composition\ninterface HeaderProps {\n logo?: ReactNode; // Logo or brand element rendered at the start (flex-shrink: 0)\n navigation?: ReactNode; // Navigation content rendered in a `<nav>` element with `flex: 1` and a 32 px l...\n actions?: ReactNode; // Right-side action elements (buttons, avatar, etc\n sticky?: boolean; // default false; When true, the header becomes `position: sticky` at the top of its scroll con...\n background?: string; // default colors.white; Background color of the header\n bordered?: boolean; // default true; When true, renders a 1 px bottom border in `colors\n}\n\n// Example:\n```tsx\n<Header\n logo={<img src=\"/logo.svg\" alt=\"Acme\" />}\n navigation={<a href=\"/docs\">Docs</a>}\n actions={<Button size=\"sm\">Sign In</Button>}\n sticky\n bordered\n/>\n```\n\n// Sidebar \u2014 Props for the `Sidebar` composition\ninterface SidebarProps {\n items: SidebarItem[]; // Array of navigation items to render\n activeId?: string; // ID of the currently active item\n onItemClick?: (item: SidebarItem) => void; // Called when any item (including parent items with children) is clicked\n collapsed?: boolean; // default false; When true, hides labels and badges; only icons remain visible, centered in th...\n header?: ReactNode; // Content rendered above the item list, separated by a bottom border\n footer?: ReactNode; // Content rendered below the item list, separated by a top border\n width?: number; // default 256; Width in pixels when expanded\n collapsedWidth?: number; // default 64; Width in pixels when collapsed\n}\n\n// Example:\n```tsx\n<Sidebar\n items={[\n { id: 'home', label: 'Home', icon: <Icon name=\"home\" /> },\n { id: 'settings', label: 'Settings', icon: <Icon name=\"settings\" />,\n children: [\n { id: 'profile', label: 'Profile' },\n { id: 'billing', label: 'Billing' },\n ]},\n ]}\n activeId=\"home\"\n onItemClick={(item) => navigate(item.href)}\n collapsed={false}\n width={256}\n/>\n```\n\n// CardGrid \u2014 Props for the `CardGrid` composition\ninterface CardGridProps {\n children: ReactNode; // Card elements to arrange in the grid\n columns?: number | { sm?: number; md?: number; lg?: number }; // default 3; Number of columns, or a responsive breakpoint map\n gap?: number; // default 16; Gap between grid items in pixels\n}\n\n// Example:\n```tsx\n<CardGrid columns={3} gap={24}>\n <Card>A</Card>\n <Card>B</Card>\n <Card>C</Card>\n</CardGrid>\n```\n\n// CommentThread \u2014 Props for the `CommentThread` composition\ninterface CommentThreadProps {\n comments: Comment[]; // Array of top-level comments to render\n currentUser?: { /** Display name for the current user's avatar. */ name: string; /** Avatar image URL for the current user. */ avatar?: string; }; // Current user info\n onAddComment?: (content: string, parentId?: string) => void; // Called when the user submits a new top-level comment\n onReply?: (commentId: string, content: string) => void; // Called when the user submits a reply to an existing comment\n onReaction?: (commentId: string, emoji: string) => void; // Called when the user clicks an emoji reaction on a comment\n loading?: boolean; // When true, shows a centered `Spinner` instead of the comment list\n}\n\n// Example:\n```tsx\n<CommentThread\n comments={[\n { id: '1', author: { name: 'Alice' }, content: 'Great work!', timestamp: new Date(),\n replies: [{ id: '2', author: { name: 'Bob' }, content: 'Thanks!', timestamp: new Date() }] }\n ]}\n currentUser={{ name: 'Alice', avatar: '/alice.jpg' }}\n onAddComment={(content) => post(content)}\n onReply={(commentId, content) => reply(commentId, content)}\n onReaction={(commentId, emoji) => react(commentId, emoji)}\n/>\n```\n\n// DataTable \u2014 Props for the `DataTable` composition\ninterface DataTableProps {\n columns: DataTableColumn<T>[]; // Column definitions that control header, alignment, sorting, and rendering\n data: T[]; // Row data array\n rowKey?: string | ((row: T) => string); // default 'id'; Property name or function used to derive a unique key for each row\n loading?: boolean; // When true, shows a centered `Spinner` instead of table body rows\n emptyText?: string; // default 'No data'; Text shown when `data` is empty and not loading\n onSort?: (key: string, direction: 'asc' | 'desc') => void; // Called when a sortable column header is clicked\n sortKey?: string; // The column key currently being sorted\n sortDirection?: 'asc' | 'desc'; // The current sort direction\n onRowClick?: (row: T, index: number) => void; // Called when a row is clicked\n selectable?: boolean; // When true, adds a checkbox column at the start of each row\n selectedKeys?: string[]; // default []; Array of currently selected row keys\n onSelectionChange?: (keys: string[]) => void; // Called when the set of selected row keys changes (via row checkbox or select-...\n}\n\n// Example:\n```tsx\n<DataTable\n columns={[\n { key: 'name', header: 'Name', sortable: true },\n { key: 'email', header: 'Email' },\n { key: 'role', header: 'Role', render: (v) => <Badge>{v}</Badge> },\n ]}\n data={users}\n rowKey=\"id\"\n selectable\n selectedKeys={selected}\n onSelectionChange={setSelected}\n onSort={(key, dir) => sort(key, dir)}\n sortKey=\"name\"\n sortDirection=\"asc\"\n/>\n```\n\n// ChatWindow \u2014 Props for the `ChatWindow` composition\ninterface ChatWindowProps {\n messages: ChatMessage[]; // Array of chat messages to display in chronological order\n currentUserId: string; // ID of the current user\n onSendMessage?: (content: string) => void; // Called when the user submits a message (Enter key or send button)\n loading?: boolean; // When true, shows a centered `Spinner` instead of the message list\n typing?: { name: string } | null; // When non-null, displays a typing indicator below the last message (e\n placeholder?: string; // default 'Type a message...'; Placeholder text for the message input field\n header?: ReactNode; // Optional header content rendered above the message area, separated by a botto...\n}\n\n// Example:\n```tsx\n<ChatWindow\n messages={messages}\n currentUserId=\"user-1\"\n onSendMessage={(content) => send(content)}\n typing={{ name: 'Alice' }}\n placeholder=\"Type a message...\"\n header={<h3>Chat with Alice</h3>}\n/>\n```\n\n// NavigationBar \u2014 Props for the `NavigationBar` composition\ninterface NavigationBarProps {\n items: NavItem[]; // Array of navigation items to render\n activeId?: string; // ID of the currently active item\n onItemClick?: (item: NavItem) => void; // Called when a non-disabled item is clicked\n orientation?: 'horizontal' | 'vertical'; // default 'horizontal'; Layout direction\n variant?: 'default' | 'pills' | 'underline'; // default 'default'; Visual style for active/inactive items\n}\n\n// Example:\n```tsx\n<NavigationBar\n items={[\n { id: 'home', label: 'Home', icon: <Icon name=\"home\" /> },\n { id: 'about', label: 'About' },\n { id: 'contact', label: 'Contact' },\n ]}\n activeId=\"home\"\n onItemClick={(item) => navigate(item.id)}\n orientation=\"horizontal\"\n variant=\"pills\"\n/>\n```\n\n// FileUploader \u2014 Props for the `FileUploader` composition\ninterface FileUploaderProps {\n files?: UploadedFile[]; // default []; Array of files currently in the upload queue, shown below the drop zone\n onFilesSelected?: (files: File[]) => void; // Called when the user selects files via click or drag-and-drop\n onFileRemove?: (fileId: string) => void; // Called when the user clicks the remove button on a file entry\n accept?: string; // Accepted file types passed to the hidden `<input type=\"file\" accept=\"\n multiple?: boolean; // default true; When true, allows selecting multiple files at once\n maxSize?: number; // Maximum file size in bytes\n maxFiles?: number; // Maximum number of files\n disabled?: boolean; // When true, the drop zone is visually dimmed (opacity 0\n dragDrop?: boolean; // default true; When true, enables drag-and-drop on the drop zone\n}\n\n// Example:\n```tsx\n<FileUploader\n files={uploadedFiles}\n onFilesSelected={(files) => startUpload(files)}\n onFileRemove={(id) => removeFile(id)}\n accept=\"image/*,.pdf\"\n multiple\n maxSize={5 * 1024 * 1024}\n maxFiles={10}\n dragDrop\n/>\n```\n\n// NotificationCenter \u2014 Props for the `NotificationCenter` composition\ninterface NotificationCenterProps {\n notifications: Notification[]; // Array of notifications to display, in the order provided\n onMarkAsRead?: (id: string) => void; // Called when the user clicks \"Mark as read\" on an individual notification\n onMarkAllAsRead?: () => void; // Called when the user clicks the \"Mark all read\" header button\n onDismiss?: (id: string) => void; // Called when the user clicks the dismiss (X) button on an individual notification\n onClearAll?: () => void; // Called when the user clicks the \"Clear all\" header button\n emptyText?: string; // default 'No notifications'; Text shown when `notifications` is empty and not loading\n loading?: boolean; // When true, shows a centered `Spinner` instead of the notification list\n}\n\n// Example:\n```tsx\n<NotificationCenter\n notifications={[\n { id: '1', title: 'Deployment complete', type: 'success', timestamp: new Date(), read: false },\n { id: '2', title: 'Build failed', type: 'error', message: 'Lint errors', timestamp: new Date() },\n ]}\n onMarkAsRead={(id) => markRead(id)}\n onMarkAllAsRead={() => markAllRead()}\n onDismiss={(id) => dismiss(id)}\n onClearAll={() => clearAll()}\n/>\n```\n\n// Modal \u2014 Props for the `Modal` composition\ninterface ModalProps {\n open: boolean; // Controls modal visibility\n onClose: () => void; // Called to close the modal (overlay click, escape key, or close button)\n title?: string; // Optional title rendered in the modal header via the `Heading` primitive (leve...\n children: ReactNode; // Modal body content rendered in a scrollable area (`overflowY: auto`)\n footer?: ReactNode; // Footer content rendered below the body, right-aligned with an 8 px gap, separ...\n size?: 'sm' | 'md' | 'lg' | 'xl' | 'full'; // default 'md'; Controls the width of the modal panel\n closeOnOverlayClick?: boolean; // default true; When true, clicking the semi-transparent overlay behind the modal calls `onCl...\n closeOnEscape?: boolean; // default true; When true, pressing the Escape key calls `onClose`\n showCloseButton?: boolean; // default true; When true, renders a ghost close button (X icon) in the modal header\n}\n\n// Example:\n```tsx\n<Modal\n open={isOpen}\n onClose={() => setOpen(false)}\n title=\"Confirm Action\"\n size=\"md\"\n footer={\n <>\n <Button variant=\"ghost\" onClick={() => setOpen(false)}>Cancel</Button>\n <Button onClick={handleConfirm}>Confirm</Button>\n </>\n }\n>\n <p>Are you sure you want to proceed?</p>\n</Modal>\n```\n\n// CommandPalette \u2014 Props for the `CommandPalette` composition\ninterface CommandPaletteProps {\n open: boolean; // Controls palette visibility\n onClose: () => void; // Called to close the palette (overlay click, Escape key, or after command sele...\n commands: Command[]; // Full array of available commands\n onSelect: (command: Command) => void; // Called when a non-disabled command is selected (Enter key or click)\n placeholder?: string; // default 'Search commands...'; Placeholder text for the search input\n recentIds?: string[]; // default []; IDs of recently used commands\n loading?: boolean; // When true, shows a centered `Spinner` instead of the command list\n}\n\n// Example:\n```tsx\n<CommandPalette\n open={isOpen}\n onClose={() => setOpen(false)}\n commands={[\n { id: 'new', label: 'New File', shortcut: 'Ctrl+N', group: 'File' },\n { id: 'save', label: 'Save', shortcut: 'Ctrl+S', group: 'File' },\n { id: 'theme', label: 'Toggle Theme', group: 'Preferences' },\n ]}\n onSelect={(cmd) => executeCommand(cmd.id)}\n recentIds={['save']}\n placeholder=\"Search commands...\"\n/>\n```\n\n// Footer \u2014 Props for the `Footer` composition\ninterface FooterProps {\n brand?: ReactNode; // Brand element (logo, tagline) rendered in a flexible column (`flex: 1 1 280px`)\n columns?: FooterColumn[]; // Array of link columns rendered in a flex-wrap layout with 48 px gap\n socialLinks?: FooterSocialLink[]; // Social media icon links rendered in the bottom bar\n bottomText?: string; // Text displayed at the start of the bottom bar (e\n bottomLinks?: FooterLink[]; // Links displayed in the bottom bar after social icons (e\n background?: string; // default colors.gray[50]; Background color of the footer\n bordered?: boolean; // default true; When true, renders a 1 px top border in `colors\n}\n\n// Example:\n```tsx\n<Footer\n brand={<img src=\"/logo.svg\" alt=\"Acme\" />}\n columns={[\n { title: 'Product', links: [{ label: 'Features', href: '/features' }] },\n { title: 'Company', links: [{ label: 'About', href: '/about' }] },\n ]}\n socialLinks={[\n { label: 'Twitter', href: 'https://twitter.com/acme', icon: <TwitterIcon /> },\n ]}\n bottomText=\"&copy; 2026 Acme Inc.\"\n bottomLinks={[{ label: 'Privacy', href: '/privacy' }]}\n bordered\n/>\n```\n\n// Hero \u2014 Props for the `Hero` composition\ninterface HeroProps {\n heading?: string; // Main heading text rendered as an `<h1>` with bold weight and tight line-height\n description?: string; // Description paragraph rendered below the heading with relaxed line-height\n primaryAction?: HeroAction; // Primary CTA button rendered with `colors\n secondaryAction?: HeroAction; // Secondary CTA button rendered with a transparent background and a 1 px border\n media?: ReactNode; // Media element (image, video, illustration) rendered beside or below the text ...\n align?: 'center' | 'left'; // default 'center'; Text and layout alignment\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls vertical padding and heading/description font sizes\n background?: string; // default colors.white (when no backgroundImage is set); Background color of the hero section\n backgroundImage?: string; // Background image URL applied as `background-size: cover; background-position:...\n overlay?: boolean; // default false; When true and `backgroundImage` is set, renders a semi-transparent black overlay\n}\n\n// Example:\n```tsx\n<Hero\n heading=\"Build Better UIs, Faster\"\n description=\"The universal interface layer between AI agents and humans.\"\n primaryAction={{ label: 'Get Started', onClick: () => navigate('/signup') }}\n secondaryAction={{ label: 'Learn More', href: '/docs' }}\n media={<img src=\"/hero.png\" alt=\"Hero\" />}\n align=\"left\"\n size=\"lg\"\n/>\n```\n\n// Support types:\n// SidebarItem \u2014 A single navigation entry in a `Sidebar`\ninterface SidebarItem {\n id: string; // Unique identifier used for active-state matching and React keys\n label: string; // Display label for the item\n icon?: ReactNode; // Leading icon rendered before the label\n href?: string; // Optional URL associated with this item (not rendered as a link by default)\n badge?: ReactNode; // Trailing badge element (e\n children?: SidebarItem[]; // Nested child items\n disabled?: boolean; // When true, the item is visually dimmed and non-interactive (`cursor: not-allo...\n}\n\n// Comment \u2014 A single comment entry in a `CommentThread`\ninterface Comment {\n id: string; // Unique identifier for this comment\n author: { /** Display name of the author. */ name: string; /** URL for the author's avatar image. Passed to the `Avatar` primitive. */ avatar?: string; }; // Comment author metadata\n content: string; // The comment body text\n timestamp: string | Date; // Timestamp of the comment\n replies?: Comment[]; // Nested reply comments\n reactions?: { emoji: string; count: number }[]; // Emoji reactions with their aggregated counts (e\n}\n\n// DataTableColumn \u2014 Column definition for a `DataTable`\ninterface DataTableColumn {\n key: string; // Property key on the row object used to extract cell values\n header: string; // Column header text displayed in the `<thead>`\n width?: number | string; // Column width as a CSS value (number for pixels, string for any CSS unit)\n sortable?: boolean; // When true, the column header is clickable and triggers `onSort`\n render?: (value: unknown, row: T, index: number) => ReactNode; // Custom cell renderer\n align?: 'left' | 'center' | 'right'; // default 'left'; Text alignment for both header and body cells\n}\n\n// ChatMessage \u2014 A single message in a `ChatWindow`\ninterface ChatMessage {\n id: string; // Unique identifier for this message\n content: string; // The message body text\n sender: { /** Unique ID of the sender. Compared to `currentUserId` to determine alignment. */ id: string; /** Display name of the sender. */ name: string; /** Avatar image URL. Only shown for non-current-user messages (xs size). */ avatar?: string; }; // Sender metadata used for avatar rendering and alignment\n timestamp: string | Date; // Message timestamp\n status?: 'sending' | 'sent' | 'delivered' | 'read' | 'error'; // Delivery status indicator shown on the current user's messages\n}\n\n// NavItem \u2014 A single navigation entry in a `NavigationBar`\ninterface NavItem {\n id: string; // Unique identifier used for active-state matching and React keys\n label: string; // Display label for the navigation link\n href?: string; // URL for the item\n icon?: ReactNode; // Optional icon rendered before the label\n children?: NavItem[]; // Nested child items (for sub-menu structures; rendering is consumer-defined)\n disabled?: boolean; // When true, the item is visually dimmed (opacity 0\n}\n\n// UploadedFile \u2014 A file entry in the `FileUploader` composition\ninterface UploadedFile {\n id: string; // Unique identifier for this file entry\n name: string; // Original file name\n size: number; // File size in bytes\n type: string; // MIME type of the file (e\n progress?: number; // Upload progress as a percentage (0-100)\n status: 'pending' | 'uploading' | 'success' | 'error'; // Current upload lifecycle status\n error?: string; // Error message displayed when status is `'error'`\n url?: string; // The remote URL of the uploaded file after successful upload\n}\n\n// Notification \u2014 A single notification entry in the `NotificationCenter`\ninterface Notification {\n id: string; // Unique identifier for this notification\n title: string; // Notification title rendered in medium weight\n message?: string; // Optional body text rendered below the title in a smaller font\n timestamp: string | Date; // Timestamp of the notification\n read?: boolean; // default false; Read state\n type?: 'info' | 'success' | 'warning' | 'error'; // default 'info'; Semantic type that controls the status dot color on unread notifications\n icon?: ReactNode; // Optional icon rendered alongside the notification (not used by the default im...\n action?: { /** Button label text. */ label: string; /** Click handler for the action. */ onClick: () => void; }; // Optional inline action button rendered next to the timestamp\n}\n\n// Command \u2014 A single command entry in a `CommandPalette`\ninterface Command {\n id: string; // Unique identifier for this command\n label: string; // Display label for the command\n description?: string; // Optional description text shown below the label\n icon?: ReactNode; // Icon rendered at the start of the command row\n shortcut?: string; // Keyboard shortcut hint displayed at the end of the row in a `<kbd>` element\n group?: string; // Group name for visual sectioning\n disabled?: boolean; // When true, the command is visually dimmed and cannot be selected\n}\n\n// FooterLink \u2014 A single link entry in a footer column or the bottom bar\ninterface FooterLink {\n label: string; // Display text for the link\n href?: string; // URL for the link\n onClick?: () => void; // Click handler\n}\n\n// FooterColumn \u2014 A named column of links in the `Footer` layout\ninterface FooterColumn {\n title?: string; // Column heading rendered as an `<h4>` with semibold weight\n links: FooterLink[]; // Links displayed in this column\n}\n\n// FooterSocialLink \u2014 A social media link in the `Footer` bottom bar\ninterface FooterSocialLink {\n label: string; // Accessible label for the social link (used as `aria-label`)\n href: string; // URL for the social media profile or page\n icon: ReactNode; // Icon element rendered inside the anchor (typically an SVG or `Icon` primitive)\n}\n\n// HeroAction \u2014 A call-to-action button definition for the `Hero` composition\ninterface HeroAction {\n label: string; // Button label text\n onClick?: () => void; // Click handler for the button\n href?: string; // Optional URL (not used by the default implementation; available for consumer ...\n}\n\n\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n// System Conventions\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n//\n// Motion: render <MotionKeyframes /> once to enable keyframes.\n// Entrance/exit: fadeIn, fadeOut, slideInUp, slideInDown, scaleIn, scaleOut\n// State feedback: flash, pulse, bounce\n// Easing: linear, easeIn, easeOut, easeInOut, spring\n// Durations: instant(0ms), fast(100ms), normal(200ms), slow(300ms), slower(500ms)\n//\n// Elevation levels (shadow \u2192 z-index):\n// 0: flat 1: sm (cards) 2: md z=1000 (dropdowns, popovers)\n// 3: lg z=1200 4: xl z=1400 5: 2xl z=1800 (tooltips, toasts)\n//\n// useAnimationKey(dep) returns a key that bumps when dep changes \u2014\n// apply to <div key={...}> to replay CSS animations on data update.\n//\n// useMotion() returns { motionEnabled } \u2014 respect prefers-reduced-motion.\n";
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+ PRIMITIVES_DOCUMENTATION_TS = "// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n// GGUI DESIGN SYSTEM \u2014 COMPONENT REFERENCE\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n//\n// CRITICAL \u2014 Props take enum STRING LITERALS, not CSS variables:\n// <Text size=\"sm\" weight=\"bold\" /> \u2713\n// <Text size=\"var(--ggui-font-size-sm)\" /> \u2717 (breaks)\n// The enum strings map to CSS variables internally.\n//\n// CRITICAL \u2014 onChange receives the VALUE directly, not an event:\n// <Input value={x} onChange={setX} /> \u2713\n// <Input onChange={(e) => setX(e.target.value)} /> \u2717\n//\n// Imports allowed: 'react', '@ggui-ai/design', '@ggui-ai/wire'.\n// The WHOLE design system \u2014 primitives, components, compositions,\n// traits \u2014 is one import: import { Card, Grid, Modal, Clickable }\n// from '@ggui-ai/design'. No subpaths. No external libs, no\n// fetch(), no eval().\n//\n// All components accept 'style' + 'className' (omitted below).\n// Structural primitives (Box, Stack, Row, Card) also take a trait via\n// 'as': 'as={Clickable}' adds onClick + keyboard a11y; likewise\n// 'as={Hoverable}' and 'as={Pressable}'. Semantic components\n// (Button/Link/Input) are already interactive and take no 'as'.\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n// Primitives (import from '@ggui-ai/design')\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n\n// Container \u2014 Width-constrained wrapper that centers content horizontally\ninterface ContainerProps {\n children?: ReactNode;\n maxWidth?: 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | '3xl' | 'full' | string; // default 'lg'; Maximum width constraint\n center?: boolean; // default true; Whether to center the container horizontally via `margin: 0 auto`\n padding?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default undefined (no padding); Padding applied to all sides\n}\n\n// Example:\n<Container maxWidth=\"xl\" padding=\"var(--ggui-spacing-6)\">\n <Stack gap=\"var(--ggui-spacing-4)\">\n <Heading level={1}>Dashboard</Heading>\n <Card shadow=\"md\" padding=\"var(--ggui-spacing-5)\">\n <Text>Welcome back!</Text>\n </Card>\n </Stack>\n</Container>\n\n// Card \u2014 Container with background, shadow, and optional border\ninterface CardProps {\n children?: ReactNode;\n padding?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default 'lg'; Padding applied to all sides\n shadow?: 'none' | 'sm' | 'md' | 'lg' | 'xl'; // default 'sm'; Shadow elevation level\n border?: boolean; // default true; Whether to render a 1px border using `var(--ggui-color-outlineVariant)`\n radius?: 'none' | 'sm' | 'md' | 'lg' | 'xl' | number | string; // default 'lg'; Corner radius\n surface?: 'default' | 'elevated' | 'sunken' | 'accent' | 'inverted' | 'transparent'; // default 'default'; Semantic surface slot\n}\n\n// Example:\n<Card shadow=\"md\" padding=\"lg\" radius=\"lg\">\n <Stack gap=\"md\">\n <Text size=\"sm\" weight=\"medium\">Settings</Text>\n <Input label=\"Name\" value={name} onChange={setName} />\n <Button variant=\"primary\">Save</Button>\n </Stack>\n</Card>\n\n// Stack \u2014 Flexbox layout primitive for arranging children along a single axis\ninterface StackProps {\n children?: ReactNode;\n direction?: 'vertical' | 'horizontal'; // default 'vertical'; Main axis direction\n gap?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default 'sm'; Gap between children\n align?: 'start' | 'center' | 'end' | 'stretch'; // default 'stretch'; Cross-axis alignment (maps to `align-items`)\n justify?: 'start' | 'center' | 'end' | 'between' | 'around' | 'evenly'; // default 'start'; Main-axis content distribution (maps to `justify-content`)\n wrap?: boolean; // default false; Whether children wrap to the next line when they overflow\n}\n\n// Example:\n<Stack gap=\"lg\" align=\"center\">\n <Heading level={2}>Profile</Heading>\n <Text>Edit your account details below.</Text>\n <Stack direction=\"horizontal\" gap=\"sm\" justify=\"end\">\n <Button variant=\"ghost\">Cancel</Button>\n <Button variant=\"primary\">Save</Button>\n </Stack>\n</Stack>\n\n// Grid \u2014 2-D layout primitive\ninterface GridProps {\n children?: ReactNode;\n columns?: number | ResponsiveColumns; // default 2; Column count\n gap?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default 'md'; Gap between cells\n minColumnWidth?: number | string; // default undefined (use `columns`); When set, the grid becomes responsive \u2014 it fits as many equal\n}\n\n// Example:\n<Grid columns={3} gap=\"md\">\n {items.map((it) => <Card key={it.id}>{it.name}</Card>)}\n</Grid>\n\n// Skeleton \u2014 a pulsing placeholder for content that has not loaded\ninterface SkeletonProps {\n variant?: 'rect' | 'text' | 'circle'; // default 'rect'; Shape preset\n width?: number | string;\n height?: number | string;\n radius?: 'none' | 'sm' | 'md' | 'lg' | 'xl' | number | string; // default 'sm'; Corner radius\n}\n\n// Example:\n{user === undefined\n ? <Skeleton variant=\"text\" width=\"40%\" />\n : <Text>{user.name}</Text>}\n\n// Box \u2014 Generic container with padding, margin, background, and border-radius\ninterface BoxProps {\n children?: ReactNode;\n padding?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default undefined (no padding); Padding applied to all four sides\n paddingX?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default undefined; Horizontal (left + right) padding\n paddingY?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default undefined; Vertical (top + bottom) padding\n margin?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default undefined (no margin); Margin applied to all four sides\n surface?: 'default' | 'elevated' | 'sunken' | 'accent' | 'inverted' | 'transparent'; // default undefined (transparent); Semantic surface slot\n assetColor?: string; // default undefined; Asset color escape \u2014 the typed valve for legitimate non-theme\n assetSemantic?: string; // default undefined; Human-readable semantic label that documents why\n radius?: 'none' | 'sm' | 'md' | 'lg' | 'xl' | number | string; // default undefined (no rounding); Corner radius\n}\n\n// Example:\n<Box paddingX=\"xl\" paddingY=\"lg\" surface=\"accent\" radius=\"lg\">\n <Text size=\"sm\" tone=\"emphasized\">\n Tip: You can customize your theme in Settings.\n </Text>\n</Box>\n\n// Divider \u2014 A 1px line to visually separate content sections\ninterface DividerProps {\n orientation?: 'horizontal' | 'vertical'; // default 'horizontal'; Line direction\n margin?: number | string; // default 16; Spacing around the divider\n tone?: | 'default' | 'muted' | 'subtle' | 'emphasized' | 'loud' | 'success' | 'warning' | 'error' | 'info' | 'inverse' | 'inherit'; // default undefined (uses `var(--ggui-color-outlineVariant)`); Semantic color slot\n}\n\n// Example:\n<Stack gap={0}>\n <Text>Section A</Text>\n <Divider margin=\"var(--ggui-spacing-3)\" />\n <Text>Section B</Text>\n</Stack>\n\n// Spacer \u2014 Invisible spacing element, either fixed-size or flexible\ninterface SpacerProps {\n size?: number | 'flex'; // default 16; Spacing amount\n}\n\n// Example:\n<Stack direction=\"horizontal\" align=\"center\">\n <Heading level={3}>Logo</Heading>\n <Spacer size=\"flex\" />\n <Button variant=\"ghost\">Login</Button>\n</Stack>\n\n// Text \u2014 Versatile typography primitive for body copy, captions, and labels\ninterface TextProps {\n children?: ReactNode;\n size?: 'xs' | 'sm' | 'base' | 'lg' | 'xl' | '2xl' | '3xl' | '4xl'; // default 'base'; Font size\n weight?: 'normal' | 'medium' | 'semibold' | 'bold'; // default 'normal'; Font weight\n caps?: boolean; // default false; When true, uppercases the text and adds 0\n tone?: | 'default' | 'muted' | 'subtle' | 'emphasized' | 'loud' | 'success' | 'warning' | 'error' | 'info' | 'inverse' | 'inherit'; // default 'default' (var(--ggui-color-onContainer)); Semantic color slot\n align?: 'left' | 'center' | 'right'; // default undefined (inherits from parent); Horizontal text alignment\n truncate?: boolean; // default false; When true, clips overflowing text with an ellipsis\n is?: 'p' | 'span' | 'div' | 'label'; // default 'p'; HTML element to render\n id?: string; // `id` for the rendered element \u2014 anchor an in-page link, or pair\n htmlFor?: string; // Associates an `is=\"label\"` element with a form control by the\n}\n\n// Example:\n<Stack gap=\"var(--ggui-spacing-1)\">\n <Text size=\"xs\" weight=\"semibold\" caps tone=\"muted\">Account</Text>\n <Text size=\"lg\">Welcome back, Jane.</Text>\n <Text size=\"xs\" tone=\"muted\">\n Last login: 2 hours ago\n </Text>\n</Stack>\n\n// Heading \u2014 Semantic heading element (h1-h6) with preset typography styles\ninterface HeadingProps {\n children?: ReactNode;\n level?: 1 | 2 | 3 | 4 | 5 | 6; // default 2; Semantic heading level\n tone?: | 'default' | 'muted' | 'subtle' | 'emphasized' | 'loud' | 'success' | 'warning' | 'error' | 'info' | 'inverse' | 'inherit'; // default 'default' (var(--ggui-color-onContainer)); Semantic color slot\n align?: 'left' | 'center' | 'right'; // default undefined (inherits from parent); Horizontal text alignment\n}\n\n// Example:\n<Stack gap=\"var(--ggui-spacing-2)\">\n <Heading level={1}>Page Title</Heading>\n <Heading level={3} tone=\"emphasized\">\n Subsection\n </Heading>\n <Text>Body content goes here.</Text>\n</Stack>\n\n// Button \u2014 A clickable button primitive with multiple visual variants and sizes\ninterface ButtonProps {\n children?: ReactNode;\n variant?: 'primary' | 'secondary' | 'outline' | 'ghost' | 'danger'; // default 'primary'; Visual style\n size?: 'xs' | 'sm' | 'md' | 'lg'; // default 'md'; Controls padding, font size, and minimum height:\n fullWidth?: boolean; // default false; When true, sets `width: 100%` so the button fills its container\n loading?: boolean; // default false; When true, replaces children with a 16px `Spinner` (color: `currentColor`)\n leftIcon?: ReactNode; // ReactNode rendered before children, inside the flex layout with `var(--ggui-s...\n rightIcon?: ReactNode; // ReactNode rendered after children, inside the flex layout with `var(--ggui-sp...\n onPress?: () => void; // Alias for `onClick` for cross-platform compatibility (React Native convention)\n}\n\n// Example:\n<Button variant=\"primary\" size=\"md\" leftIcon={<Icon name=\"save\" />} onClick={handleSave}>\n Save Changes\n</Button>\n\n// Input \u2014 A single-line text input with label, validation, and helper text\ninterface InputProps {\n label?: string; // Label rendered above the input\n placeholder?: string; // Placeholder text shown when the input is empty\n value?: string; // Controlled value of the input\n onChange?: (value: string) => void; // Change handler\n type?: 'text' | 'email' | 'password' | 'number' | 'tel' | 'url' | 'search' | 'date' | 'time' | 'datetime-local'; // default 'text'; HTML input type\n error?: string; // Error message displayed below the input in `var(--ggui-color-error-500)`\n helperText?: string; // Helper text displayed below the input in `var(--ggui-color-onSunken)`\n required?: boolean; // default false; When true, appends a red asterisk (`*`) to the label and sets the native\n disabled?: boolean; // default false; When true, sets the native `disabled` attribute\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls padding and font size:\n}\n\n// Example:\n<Input label=\"Email\" type=\"email\" value={email} onChange={setEmail} error={emailError} />\n\n// TextArea \u2014 A multiline text input with label, validation, character count, a...\ninterface TextAreaProps {\n label?: string; // Label rendered above the textarea\n placeholder?: string; // Placeholder text shown when the textarea is empty\n value?: string; // Controlled value of the textarea\n onChange?: (value: string) => void; // Change handler\n rows?: number; // default 4; Number of visible text rows (native `rows` attribute on `<textarea>`)\n error?: string; // Error message displayed below the textarea in `var(--ggui-color-error-500)`\n helperText?: string; // Helper text displayed below the textarea in `var(--ggui-color-onSunken)`\n required?: boolean; // default false; When true, appends a red asterisk (`*`) to the label and sets the native\n disabled?: boolean; // default false; When true, sets the native `disabled` attribute\n maxLength?: number; // Maximum character length (native `maxLength` attribute)\n showCount?: boolean; // default false; When true AND `maxLength` is set, displays a `{current}/{max}` character\n autoResize?: boolean; // default false; When true, sets CSS `resize: none` on the textarea\n}\n\n// Example:\n<TextArea label=\"Bio\" value={bio} onChange={setBio} rows={6} maxLength={500} showCount />\n\n// Select \u2014 A native dropdown selection primitive with label and validation\ninterface SelectProps {\n label?: string; // Label rendered above the select\n value?: string; // Controlled value\n onChange?: (value: string) => void; // Change handler\n options: SelectOption[]; // Array of selectable options\n placeholder?: string; // Placeholder text rendered as a disabled `<option value=\"\">` at the top of the\n error?: string; // Error message displayed below the select in `var(--ggui-color-error-500)`\n helperText?: string; // Helper text displayed below the select in `var(--ggui-color-onSunken)`\n required?: boolean; // default false; When true, appends a red asterisk (`*`) to the label and sets the native\n disabled?: boolean; // default false; When true, sets the native `disabled` attribute\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls padding and font size:\n}\n\n// Example:\n<Select\n label=\"Country\"\n value={country}\n onChange={setCountry}\n options={[\n { value: 'us', label: 'United States' },\n { value: 'uk', label: 'United Kingdom' },\n ]}\n placeholder=\"Select a country\"\n/>\n\n// Checkbox \u2014 A custom-styled checkbox with label and description\ninterface CheckboxProps {\n label?: string; // Primary label text rendered beside the checkbox box\n checked?: boolean; // Controlled checked state\n onChange?: (checked: boolean) => void; // Change handler\n disabled?: boolean; // default false; When true, sets `opacity: 0\n description?: string; // Secondary description text rendered below the label in smaller, muted type\n indeterminate?: boolean; // default false; When true, displays a horizontal dash instead of a checkmark\n}\n\n// Example:\n<Checkbox\n label=\"Accept terms\"\n description=\"You agree to the Terms of Service and Privacy Policy\"\n checked={accepted}\n onChange={setAccepted}\n/>\n\n// Toggle \u2014 A switch/toggle input rendered as a pill-shaped track with a slidin...\ninterface ToggleProps {\n label?: string; // Label text rendered to the right of the toggle track\n checked?: boolean; // Controlled checked (on/off) state\n onChange?: (checked: boolean) => void; // Change handler\n disabled?: boolean; // default false; When true, sets `opacity: 0\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls track and knob dimensions:\n}\n\n// Example:\n<Toggle label=\"Enable notifications\" checked={enabled} onChange={setEnabled} size=\"md\" />\n\n// RadioGroup \u2014 A group of mutually exclusive radio options with optional label...\ninterface RadioGroupProps {\n label?: string; // Group label rendered above the options\n value?: string; // Controlled value\n onChange?: (value: string) => void; // Change handler\n options: RadioOption[]; // Array of radio options\n direction?: 'vertical' | 'horizontal'; // default 'vertical'; Layout direction for the options container:\n disabled?: boolean; // default false; When true, disables ALL options (individual `RadioOption\n error?: string; // Error message displayed below all options in `var(--ggui-color-error-500)`\n}\n\n// Example:\n<RadioGroup\n label=\"Plan\"\n value={plan}\n onChange={setPlan}\n options={[\n { value: 'free', label: 'Free', description: 'Up to 5 projects' },\n { value: 'pro', label: 'Pro', description: 'Unlimited projects' },\n ]}\n/>\n\n// Slider \u2014 A range input with a custom-styled track, fill, and thumb\ninterface SliderProps {\n label?: string; // Label rendered above the slider track (left-aligned)\n value?: number; // default 0; Controlled numeric value\n onChange?: (value: number) => void; // Change handler\n min?: number; // default 0; Minimum allowed value\n max?: number; // default 100; Maximum allowed value\n step?: number; // default 1; Step increment for the slider\n disabled?: boolean; // default false; When true, sets `cursor: not-allowed` on the native input\n showValue?: boolean; // default false; When true, displays the current numeric value right-aligned in the header row\n}\n\n// Example:\n<Slider label=\"Volume\" value={volume} onChange={setVolume} min={0} max={100} step={5} showValue />\n\n// Badge \u2014 Inline label for status indicators, counts, or categories\ninterface BadgeProps {\n children?: ReactNode;\n variant?: 'default' | 'primary' | 'secondary' | 'success' | 'warning' | 'error' | 'info' | 'tertiary'; // default 'default'; Visual style\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls padding and font size:\n pill?: boolean; // default true; When true, uses fully rounded corners (`border-radius: 9999px`)\n}\n\n// Example:\n<Badge variant=\"success\" size=\"sm\">Active</Badge>\n\n// Spinner \u2014 Animated SVG loading indicator\ninterface SpinnerProps {\n size?: number; // default 24; Width and height of the SVG element in pixels\n tone?: | 'default' | 'muted' | 'subtle' | 'emphasized' | 'loud' | 'success' | 'warning' | 'error' | 'info' | 'inverse' | 'inherit'; // default undefined (uses `var(--ggui-color-primary-600)`); Semantic color slot for the animated foreground arc\n}\n\n// Example:\n<Spinner size={32} tone=\"success\" />\n\n// Avatar \u2014 User or entity representation with image or auto-generated initials\ninterface AvatarProps {\n src?: string; // Image URL\n name?: string; // Name used for two purposes:\n size?: number | 'xs' | 'sm' | 'md' | 'lg' | 'xl'; // default 'md'; Avatar dimensions\n shape?: 'circle' | 'square'; // default 'circle'; Container shape\n}\n\n// Example:\n<Avatar src=\"/photos/jane.jpg\" name=\"Jane Doe\" size=\"lg\" shape=\"circle\" />\n\n// Alert \u2014 Contextual message box for important information with icon and optio...\ninterface AlertProps {\n children?: ReactNode;\n variant?: 'info' | 'success' | 'warning' | 'error'; // default 'info'; Visual style\n title?: string; // Optional title rendered above the body in semibold (`var(--ggui-font-weight-s...\n closable?: boolean; // default false; When true, renders a close button (X icon) in the top-right area\n onClose?: () => void; // Callback fired when the close button is clicked\n icon?: ReactNode; // Custom icon ReactNode to replace the default variant icon\n}\n\n// Example:\n<Alert variant=\"warning\" title=\"Rate limit\" closable onClose={() => setShow(false)}>\n You have 3 requests remaining this minute.\n</Alert>\n\n// Progress \u2014 Horizontal progress bar with determinate and indeterminate modes\ninterface ProgressProps {\n value: number; // Current progress value\n max?: number; // default 100; Maximum value representing 100% progress\n variant?: 'default' | 'success' | 'warning' | 'error'; // default 'default'; Fill bar color\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls track height in pixels:\n label?: string; // Accessible name describing what this bar measures, e\n showLabel?: boolean; // default false; When true, displays a header row above the track with the `label` text\n indeterminate?: boolean; // default false; When true, ignores `value` for visual width and plays a looping animation\n}\n\n// Example:\n<Progress value={65} variant=\"success\" size=\"md\" showLabel />\n\n// Image \u2014 An `<img>` element with built-in error handling and fallback support\ninterface ImageProps {\n src: string; // Image source URL\n alt: string; // Alt text for the image\n width?: number | string; // default '100%' (applied at render time, not on the type); Image width\n height?: number | string; // default 'auto' (applied at render time, not on the type); Image height\n objectFit?: 'cover' | 'contain' | 'fill' | 'none' | 'scale-down'; // default 'cover'; CSS `object-fit` value controlling how the image fills its box\n radius?: 'none' | 'sm' | 'md' | 'lg' | 'xl' | number | string; // Corner radius applied to both the image and the error placeholder\n fallback?: ReactNode; // Custom ReactNode rendered when the image fails to load\n}\n\n// Example:\n<Image src=\"/hero.jpg\" alt=\"Hero banner\" width=\"100%\" height={400} objectFit=\"cover\" radius=\"md\" />\n\n// Icon \u2014 185 Lucide icons + emoji passthrough\ninterface IconProps {\n name?: string; // Lucide icon name (kebab-case, camelCase, or PascalCase all work)\n size?: number; // default 24; Icon dimensions in pixels (applied to both width and height of the wrapper\n tone?: | 'default' | 'muted' | 'subtle' | 'emphasized' | 'loud' | 'success' | 'warning' | 'error' | 'info' | 'inverse' | 'inherit'; // default undefined (icon uses `currentColor`); Semantic color slot\n children?: ReactNode; // Custom SVG children\n 'aria-label'?: string; // Accessible name for a standalone, meaning-bearing icon\n}\n\n// Example:\n<Icon name=\"search\" size={20} tone=\"muted\" />\n<Icon name=\"cloud-rain\" size={32} />\n<Icon name=\"\u2600\uFE0F\" size={24} />\n\n// Link \u2014 Styled anchor element with external link support\ninterface LinkProps {\n children?: ReactNode;\n href: string; // Destination URL\n external?: boolean; // default false; When true, opens link in a new tab (`target=\"_blank\"`, `rel=\"noopener norefer...\n tone?: | 'default' | 'muted' | 'subtle' | 'emphasized' | 'loud' | 'success' | 'warning' | 'error' | 'info' | 'inverse' | 'inherit'; // default undefined (uses `var(--ggui-color-primary-600)`); Semantic color slot for the link text\n underline?: 'always' | 'hover' | 'none'; // default 'hover'; Underline behavior:\n}\n\n// Example:\n<Link href=\"https://docs.ggui.ai\" external>Documentation</Link>\n\n// Tooltip \u2014 Hoverable information popup positioned relative to a trigger element\ninterface TooltipProps {\n children: ReactNode; // Trigger element\n content: ReactNode; // Tooltip content\n position?: 'top' | 'bottom' | 'left' | 'right'; // default 'top'; Tooltip placement relative to the trigger element:\n delay?: number; // default 200; Delay in milliseconds before the tooltip becomes visible after hover/focus\n}\n\n// Example:\n<Tooltip content=\"Copy to clipboard\" position=\"top\">\n <Button variant=\"ghost\"><Icon name=\"copy\" /></Button>\n</Tooltip>\n\n// Table \u2014 Data table with sortable columns, striped rows, and hover highlights\ninterface TableProps {\n columns: TableColumn<T>[]; // Array of column definitions controlling header labels, data keys, and rendering\n data: T[]; // Array of row data objects\n sortKey?: string; // The `key` of the currently sorted column\n sortDirection?: SortDirection; // default 'asc'; Current sort direction for the column identified by `sortKey`\n onSort?: (key: string, direction: SortDirection) => void; // Sort change handler\n striped?: boolean; // default false; When true, alternating rows (odd index) get a\n hoverable?: boolean; // default true; When true, rows highlight with `var(--ggui-color-container)`\n compact?: boolean; // default false; When true, reduces cell padding:\n bordered?: boolean; // default false; When true, adds a 1px border around the table wrapper and between cells\n caption?: string; // Accessible table caption\n}\n\n// Example:\n<Table\n columns={[\n { key: 'name', header: 'Name', sortable: true },\n { key: 'role', header: 'Role' },\n { key: 'status', header: 'Status', render: (v) => <Badge variant={v as string}>{v as string}</Badge> },\n ]}\n data={users}\n sortKey={sortKey}\n sortDirection={sortDir}\n onSort={(key, dir) => { setSortKey(key); setSortDir(dir); }}\n striped\n/>\n\n// Tabs \u2014 Accessible tab navigation with panels and keyboard support\ninterface TabsProps {\n items: TabItem[]; // Array of tab definitions\n activeKey?: string; // Controlled active tab key\n onChange?: (key: string) => void; // Tab change handler\n variant?: 'line' | 'pills' | 'enclosed'; // default 'line'; Visual style of the tab bar:\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls tab button padding and font size:\n fullWidth?: boolean; // default false; When true, tab buttons expand equally to fill the container width\n}\n\n// Example:\n<Tabs\n variant=\"pills\"\n items={[\n { key: 'overview', label: 'Overview', content: <Overview /> },\n { key: 'settings', label: 'Settings', content: <Settings /> },\n ]}\n activeKey={tab}\n onChange={setTab}\n/>\n\n// Toast \u2014 Notification banner with auto-dismiss and slide-in animation\ninterface ToastProps {\n message: ReactNode; // Message body content\n variant?: 'info' | 'success' | 'warning' | 'error'; // default 'info'; Visual style\n title?: string; // Optional title rendered above the message in semibold\n duration?: number; // default 5000; Auto-dismiss delay in milliseconds\n onClose?: () => void; // Callback fired on auto-dismiss timeout or when the close button is clicked\n visible?: boolean; // default true; Controls rendering\n position?: 'top-right' | 'top-left' | 'bottom-right' | 'bottom-left' | 'top-center' | 'bottom-center'; // Intended screen position\n}\n\n// Example:\n<Toast variant=\"success\" title=\"Saved\" message=\"Your changes have been saved.\" onClose={() => setShow(false)} />\n\n// Accordion \u2014 Collapsible content sections with chevron rotation animation\ninterface AccordionProps {\n items: AccordionItem[]; // Array of collapsible section definitions\n expandedKeys?: string[]; // Controlled expanded state\n onChange?: (expandedKeys: string[]) => void; // Expand/collapse handler\n multiple?: boolean; // default false; When true, multiple items can be open simultaneously\n variant?: 'default' | 'bordered' | 'separated'; // default 'default'; Visual style controlling borders and spacing:\n}\n\n// Example:\n<Accordion\n variant=\"separated\"\n items={[\n { key: 'faq1', title: 'How do I get started?', content: 'Sign up and...' },\n { key: 'faq2', title: 'What is the pricing?', content: 'We offer...' },\n ]}\n expandedKeys={expanded}\n onChange={setExpanded}\n multiple\n/>\n\n// Row \u2014 Convenience alias for a horizontal Stack\ninterface RowProps {\n children?: ReactNode;\n gap?: 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl' | number | string; // default 'sm'; Gap between children\n align?: 'start' | 'center' | 'end' | 'stretch'; // default 'stretch'; Cross-axis alignment (maps to `align-items`)\n justify?: 'start' | 'center' | 'end' | 'between' | 'around' | 'evenly'; // default 'start'; Main-axis content distribution (maps to `justify-content`)\n wrap?: boolean; // default false; Whether children wrap to the next line when they overflow\n}\n\n// Example:\n<Row gap=\"md\" align=\"center\" justify=\"between\">\n <Text size=\"sm\" weight=\"medium\">Total</Text>\n <Text weight=\"bold\">$42.00</Text>\n</Row>\n\n// Support types:\n// ResponsiveColumns \u2014 Explicit column count per viewport breakpoint, mobile-first\ninterface ResponsiveColumns {\n base?: number; // default 1; Columns below the `sm` breakpoint\n sm?: number; // Columns from 640px up\n md?: number; // Columns from 768px up\n lg?: number; // Columns from 1024px up\n xl?: number; // Columns from 1280px up\n}\n\n// SelectOption \u2014 An individual option within a `Select` dropdown\ninterface SelectOption {\n value: string; // The value submitted when this option is selected\n label: string; // The display text shown in the dropdown\n disabled?: boolean; // default false; When true, the option is visible but cannot be selected (grayed out by the br...\n}\n\n// RadioOption \u2014 An individual option within a `RadioGroup`\ninterface RadioOption {\n value: string; // The value emitted via `RadioGroupProps\n label: string; // Display text for this option\n description?: string; // Optional secondary description rendered below the label in smaller, muted type\n disabled?: boolean; // default false; When true, this individual option is grayed out (`opacity: 0\n}\n\n// TableColumn \u2014 Column definition for the Table component\ninterface TableColumn {\n key: string; // Property key in the row data object\n header: string; // Column header text\n width?: number | string; // Fixed column width\n align?: 'left' | 'center' | 'right'; // default 'left'; Horizontal text alignment for both the header and data cells\n sortable?: boolean; // default false; When true, the header cell becomes clickable and shows sort direction\n render?: (value: unknown, row: T, index: number) => ReactNode; // Custom cell renderer\n}\n\n// TabItem \u2014 Definition of a single tab within a Tabs component\ninterface TabItem {\n key: string; // Unique identifier for this tab\n label: ReactNode; // Tab button label\n content: ReactNode; // Panel content rendered below the tab bar when this tab is active\n disabled?: boolean; // default false; When true, the tab button shows `opacity: 0\n icon?: ReactNode; // Optional icon rendered before the label inside the tab button, with\n}\n\n// AccordionItem \u2014 Definition of a single collapsible section within an Accordion\ninterface AccordionItem {\n key: string; // Unique identifier for this item\n title: ReactNode; // Header label rendered inside the toggle button\n content: ReactNode; // Panel content rendered below the header when expanded\n disabled?: boolean; // default false; When true, the header button shows `opacity: 0\n}\n\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n// Components (import from '@ggui-ai/design')\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n\n// SearchField \u2014 A text input with a leading search icon and optional submit button\ninterface SearchFieldProps {\n value?: string; // Current search value\n onChange?: (value: string) => void; // Called on every keystroke with the new input string (value directly, not\n onSearch?: (value: string) => void; // Called when the user presses **Enter** or clicks the search button\n placeholder?: string; // default 'Search...'; Placeholder text shown when the input is empty\n showButton?: boolean; // default false; When `true`, renders a `Button` primitive to the right of the input\n buttonText?: string; // default 'Search'; Label rendered inside the submit button\n loading?: boolean; // When `true`, replaces the search icon with a `Spinner`, disables the\n disabled?: boolean; // When `true`, the input and button are visually disabled and do not\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls input height and font size\n}\n\n// Example:\n```tsx\n<SearchField\n value={query}\n onChange={setQuery}\n onSearch={(q) => fetchResults(q)}\n placeholder=\"Search products...\"\n showButton\n buttonText=\"Go\"\n size=\"md\"\n/>\n```\n\n// FormField \u2014 A wrapper that adds a label, optional description, error message,\ninterface FormFieldProps {\n label: string; // Text rendered inside the `<label>` element above the input\n children: ReactNode; // The form control (typically an `Input`, `Select`, or `Textarea` primitive) re...\n error?: string; // Error message displayed below `children` in `colors\n helperText?: string; // Neutral guidance text displayed below `children` in `colors\n required?: boolean; // When `true`, appends a red asterisk (`*`) after the label text\n description?: string; // Secondary description rendered between the label and the child control\n}\n\n// Example:\n```tsx\n<FormField\n label=\"Email address\"\n required\n description=\"We will never share your email.\"\n error={errors.email}\n>\n <Input value={email} onChange={setEmail} placeholder=\"you@example.com\" />\n</FormField>\n```\n\n// MenuItem \u2014 A full-width clickable row for menus, sidebars, and action lists\ninterface MenuItemProps {\n label: string; // Primary text content of the menu item\n icon?: ReactNode; // Icon or element rendered to the left of the label\n rightElement?: ReactNode; // Element rendered to the right of the label (e\n onClick?: () => void; // Called when the item is clicked\n disabled?: boolean; // When `true`, the item is non-interactive: `colors\n active?: boolean; // Marks this item as the current selection\n danger?: boolean; // Switches the item to destructive styling: `colors\n}\n\n// Example:\n```tsx\n<MenuItem\n label=\"Delete project\"\n icon={<Icon name=\"trash\" size={16} />}\n danger\n onClick={() => confirmDelete(projectId)}\n/>\n```\n\n// Tag \u2014 An inline label for categories, filters, statuses, or selections\ninterface TagProps {\n children: ReactNode; // Tag content -- typically a short text string\n variant?: 'default' | 'primary' | 'success' | 'warning' | 'error' | 'info'; // default 'default'; Semantic color variant applied to background, text, and border\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls padding, font size, and internal gap\n closable?: boolean; // When `true`, renders a small close (\"x\") button after the content\n onClose?: () => void; // Called when the close button is clicked\n icon?: ReactNode; // Icon or element rendered before the text content\n}\n\n// Example:\n```tsx\n<Tag variant=\"success\" size=\"md\" closable onClose={() => removeFilter(id)}>\n Active\n</Tag>\n```\n\n// Dropdown \u2014 A click-triggered menu anchored to a trigger element\ninterface DropdownProps {\n trigger: ReactNode; // The element the user clicks to open the menu\n options: DropdownOption[]; // Array of selectable options rendered as `MenuItem` rows\n value?: string; // The `value` of the currently selected option\n onChange?: (value: string) => void; // Called with the `value` string of the selected option (not the full\n placement?: 'bottom-start' | 'bottom-end' | 'top-start' | 'top-end'; // default 'bottom-start'; Where to anchor the menu panel relative to the trigger\n disabled?: boolean; // When `true`, the trigger shows `cursor: not-allowed` and clicking\n}\n\n// Example:\n```tsx\n<Dropdown\n trigger={<Button variant=\"outline\">Sort by</Button>}\n options={[\n { value: 'name', label: 'Name' },\n { value: 'date', label: 'Date created' },\n { value: 'delete', label: 'Delete', danger: true },\n ]}\n value={sortBy}\n onChange={setSortBy}\n placement=\"bottom-end\"\n/>\n```\n\n// Autocomplete \u2014 A text input with a filterable suggestion dropdown, keyboard navigation,\ninterface AutocompleteProps {\n value?: string; // default ''; Current text in the input field\n onChange?: (value: string) => void; // Called on every keystroke with the new input string (value directly,\n onSelect?: (option: AutocompleteOption) => void; // Called when the user selects an option (click or Enter on highlighted\n options: AutocompleteOption[]; // The full list of available options\n placeholder?: string; // Placeholder text forwarded to the inner `Input` primitive\n label?: string; // Label text forwarded to the inner `Input` primitive\n loading?: boolean; // When `true`, the dropdown shows a centered `Spinner` instead of\n disabled?: boolean; // When `true`, the inner `Input` is disabled and the dropdown\n error?: string; // Error message forwarded to the inner `Input` primitive\n noResultsText?: string; // default 'No results found'; Text shown in the dropdown when filtering produces zero matches\n}\n\n// Example:\n```tsx\n<Autocomplete\n label=\"Country\"\n value={country}\n onChange={setCountry}\n onSelect={(opt) => setCountryCode(opt.value)}\n options={countries}\n placeholder=\"Type to search...\"\n noResultsText=\"No countries found\"\n/>\n```\n\n// Breadcrumb \u2014 A horizontal navigation trail showing the user's location within a\ninterface BreadcrumbProps {\n items: BreadcrumbItem[]; // Ordered array of breadcrumb segments from root to current page\n separator?: ReactNode; // default '/'; Separator rendered between each pair of items\n onItemClick?: (item: BreadcrumbItem, index: number) => void; // Called when a non-last item is clicked\n}\n\n// Example:\n```tsx\n<Breadcrumb\n items={[\n { label: 'Home', href: '/' },\n { label: 'Projects', href: '/projects' },\n { label: 'ggui' },\n ]}\n separator=\"/\"\n onItemClick={(item) => router.push(item.href!)}\n/>\n```\n\n// Pagination \u2014 Page navigation controls with previous/next arrows, numbered page buttons,\ninterface PaginationProps {\n currentPage: number; // Current active page\n totalPages: number; // Total number of pages\n onPageChange?: (page: number) => void; // Called when the user clicks a page number, arrow, or first/last button\n showFirstLast?: boolean; // default true; When `true`, renders double-chevron buttons for jumping to the first\n maxVisible?: number; // default 5; Maximum number of page buttons visible at once (including the first\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls button dimensions and icon sizes\n disabled?: boolean; // When `true`, all page buttons and arrows are visually dimmed\n}\n\n// Example:\n```tsx\n<Pagination\n currentPage={page}\n totalPages={20}\n onPageChange={setPage}\n maxVisible={7}\n size=\"md\"\n/>\n```\n\n// EmptyState \u2014 placeholder for a region with no data: empty lists,\ninterface EmptyStateProps {\n icon?: string | ReactNode; // A Lucide icon name (kebab-case), rendered large and subtle above\n title: string; // The headline, e\n description?: string; // Optional supporting line below the title\n action?: ReactNode; // Optional call-to-action, typically a `<Button>`\n}\n\n// Example:\n{results.length === 0\n ? <EmptyState icon=\"search-x\" title=\"No matches\" description=\"Try a broader query.\" />\n : results.map((r) => <Row key={r.id}>\u2026</Row>)}\n\n// Stat \u2014 a single KPI / metric: a label, a large value, an optional\ninterface StatProps {\n label: string; // The metric name, e\n value: string | number; // The headline value \u2014 the big number\n delta?: string; // Optional change indicator, pre-formatted, e\n trend?: 'up' | 'down' | 'neutral'; // default 'neutral'; Direction of `delta` \u2014 colours it: `'up'` success, `'down'` error,\n icon?: string | ReactNode; // Optional Lucide icon name (kebab-case) or custom node, shown next\n}\n\n// Example:\n<Stat label=\"Revenue\" value=\"$48.2k\" delta=\"+12.5%\" trend=\"up\" icon=\"trending-up\" />\n\n// Stepper \u2014 a display-only step indicator for multi-step flows\ninterface StepperProps {\n steps: string[]; // Ordered step labels, one per step\n current: number; // Zero-based index of the active step\n orientation?: 'horizontal' | 'vertical'; // default 'horizontal'; Flow direction\n onStepClick?: (index: number) => void; // When provided, each step becomes a real button and clicks receive\n}\n\n// Example:\nconst STEPS = ['Account', 'Profile', 'Review'];\n// In the component: const [step, setStep] = useState(0);\n<Stack gap=\"lg\">\n <Stepper steps={STEPS} current={step} />\n {step === 0 && <AccountFields />}\n <Row gap=\"sm\" justify=\"end\">\n <Button variant=\"ghost\" disabled={step === 0} onClick={() => setStep(step - 1)}>Back</Button>\n <Button onClick={() => setStep(step + 1)}>Next</Button>\n </Row>\n</Stack>\n\n// Markdown \u2014 renders markdown-formatted text as styled content:\ninterface MarkdownProps {\n markdown: string; // Markdown source text, passed through verbatim\n}\n\n// Example:\n<Stack gap=\"md\">\n <Markdown markdown={recipe.instructions} />\n</Stack>\n\n// MarkdownInline \u2014 renders ONE line of inline-level markdown (bold,\ninterface MarkdownInlineProps {\n markdown: string; // Inline markdown source -- bold, italic, inline code, and\n}\n\n// Example:\n<Row gap=\"sm\">\n <Badge variant=\"success\">stable</Badge>\n <MarkdownInline markdown={release.summary} />\n</Row>\n\n// Support types:\n// DropdownOption \u2014 A single option inside a `Dropdown`\ninterface DropdownOption {\n value: string; // Unique identifier returned to `onChange` when this option is selected\n label: string; // Human-readable text shown in the menu row\n icon?: ReactNode; // Optional icon rendered to the left of the label via `MenuItem\n disabled?: boolean; // When `true`, the option is visible but non-interactive\n danger?: boolean; // When `true`, the option uses destructive (red) styling via\n}\n\n// AutocompleteOption \u2014 A single option in the `Autocomplete` suggestion list\ninterface AutocompleteOption {\n value: string; // Unique identifier for this option\n label: string; // Primary display text\n description?: string; // Secondary description rendered below the label in `fontSize\n icon?: ReactNode; // Icon rendered to the left of the label/description block\n disabled?: boolean; // When `true`, the option is visible but non-interactive (`cursor: not-allowed`...\n}\n\n// BreadcrumbItem \u2014 A single segment in a `Breadcrumb` trail\ninterface BreadcrumbItem {\n label: string; // Display text for this breadcrumb segment\n href?: string; // URL for this segment\n icon?: ReactNode; // Icon rendered immediately before the label\n}\n\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n// Compositions (import from '@ggui-ai/design')\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n\n// Header \u2014 Props for the `Header` composition\ninterface HeaderProps {\n logo?: ReactNode; // Logo or brand element rendered at the start (flex-shrink: 0)\n navigation?: ReactNode; // Navigation content rendered in a `<nav>` element with `flex: 1` and a 32 px l...\n actions?: ReactNode; // Right-side action elements (buttons, avatar, etc\n sticky?: boolean; // default false; When true, the header becomes `position: sticky` at the top of its scroll con...\n background?: string; // default colors.white; Background color of the header\n bordered?: boolean; // default true; When true, renders a 1 px bottom border in `colors\n}\n\n// Example:\n```tsx\n<Header\n logo={<img src=\"/logo.svg\" alt=\"Acme\" />}\n navigation={<a href=\"/docs\">Docs</a>}\n actions={<Button size=\"sm\">Sign In</Button>}\n sticky\n bordered\n/>\n```\n\n// Sidebar \u2014 Props for the `Sidebar` composition\ninterface SidebarProps {\n items: SidebarItem[]; // Array of navigation items to render\n activeId?: string; // ID of the currently active item\n onItemClick?: (item: SidebarItem) => void; // Called when any item (including parent items with children) is clicked\n collapsed?: boolean; // default false; When true, hides labels and badges; only icons remain visible, centered in th...\n header?: ReactNode; // Content rendered above the item list, separated by a bottom border\n footer?: ReactNode; // Content rendered below the item list, separated by a top border\n width?: number; // default 256; Width in pixels when expanded\n collapsedWidth?: number; // default 64; Width in pixels when collapsed\n}\n\n// Example:\n```tsx\n<Sidebar\n items={[\n { id: 'home', label: 'Home', icon: <Icon name=\"home\" /> },\n { id: 'settings', label: 'Settings', icon: <Icon name=\"settings\" />,\n children: [\n { id: 'profile', label: 'Profile' },\n { id: 'billing', label: 'Billing' },\n ]},\n ]}\n activeId=\"home\"\n onItemClick={(item) => navigate(item.href)}\n collapsed={false}\n width={256}\n/>\n```\n\n// CardGrid \u2014 Props for the `CardGrid` composition\ninterface CardGridProps {\n children: ReactNode; // Card elements to arrange in the grid\n columns?: number | { sm?: number; md?: number; lg?: number }; // default 3; Number of columns, or a responsive breakpoint map\n gap?: number; // default 16; Gap between grid items in pixels\n}\n\n// Example:\n```tsx\n<CardGrid columns={3} gap={24}>\n <Card>A</Card>\n <Card>B</Card>\n <Card>C</Card>\n</CardGrid>\n```\n\n// CommentThread \u2014 Props for the `CommentThread` composition\ninterface CommentThreadProps {\n comments: Comment[]; // Array of top-level comments to render\n currentUser?: { /** Display name for the current user's avatar. */ name: string; /** Avatar image URL for the current user. */ avatar?: string; }; // Current user info\n onAddComment?: (content: string, parentId?: string) => void; // Called when the user submits a new top-level comment\n onReply?: (commentId: string, content: string) => void; // Called when the user submits a reply to an existing comment\n onReaction?: (commentId: string, emoji: string) => void; // Called when the user clicks an emoji reaction on a comment\n loading?: boolean; // When true, shows a centered `Spinner` instead of the comment list\n}\n\n// Example:\n```tsx\n<CommentThread\n comments={[\n { id: '1', author: { name: 'Alice' }, content: 'Great work!', timestamp: new Date(),\n replies: [{ id: '2', author: { name: 'Bob' }, content: 'Thanks!', timestamp: new Date() }] }\n ]}\n currentUser={{ name: 'Alice', avatar: '/alice.jpg' }}\n onAddComment={(content) => post(content)}\n onReply={(commentId, content) => reply(commentId, content)}\n onReaction={(commentId, emoji) => react(commentId, emoji)}\n/>\n```\n\n// DataTable \u2014 Props for the `DataTable` composition\ninterface DataTableProps {\n columns: DataTableColumn<T>[]; // Column definitions that control header, alignment, sorting, and rendering\n data: T[]; // Row data array\n rowKey?: string | ((row: T) => string); // default 'id'; Property name or function used to derive a unique key for each row\n loading?: boolean; // When true, shows a centered `Spinner` instead of table body rows\n emptyText?: string; // default 'No data'; Text shown when `data` is empty and not loading\n onSort?: (key: string, direction: 'asc' | 'desc') => void; // Called when a sortable column header is clicked\n sortKey?: string; // The column key currently being sorted\n sortDirection?: 'asc' | 'desc'; // The current sort direction\n onRowClick?: (row: T, index: number) => void; // Called when a row is clicked\n selectable?: boolean; // When true, adds a checkbox column at the start of each row\n selectedKeys?: string[]; // default []; Array of currently selected row keys\n onSelectionChange?: (keys: string[]) => void; // Called when the set of selected row keys changes (via row checkbox or select-...\n}\n\n// Example:\n```tsx\n<DataTable\n columns={[\n { key: 'name', header: 'Name', sortable: true },\n { key: 'email', header: 'Email' },\n { key: 'role', header: 'Role', render: (v) => <Badge>{v}</Badge> },\n ]}\n data={users}\n rowKey=\"id\"\n selectable\n selectedKeys={selected}\n onSelectionChange={setSelected}\n onSort={(key, dir) => sort(key, dir)}\n sortKey=\"name\"\n sortDirection=\"asc\"\n/>\n```\n\n// ChatWindow \u2014 Props for the `ChatWindow` composition\ninterface ChatWindowProps {\n messages: ChatMessage[]; // Array of chat messages to display in chronological order\n currentUserId: string; // ID of the current user\n onSendMessage?: (content: string) => void; // Called when the user submits a message (Enter key or send button)\n loading?: boolean; // When true, shows a centered `Spinner` instead of the message list\n typing?: { name: string } | null; // When non-null, displays a typing indicator below the last message (e\n placeholder?: string; // default 'Type a message...'; Placeholder text for the message input field\n header?: ReactNode; // Optional header content rendered above the message area, separated by a botto...\n}\n\n// Example:\n```tsx\n<ChatWindow\n messages={messages}\n currentUserId=\"user-1\"\n onSendMessage={(content) => send(content)}\n typing={{ name: 'Alice' }}\n placeholder=\"Type a message...\"\n header={<h3>Chat with Alice</h3>}\n/>\n```\n\n// NavigationBar \u2014 Props for the `NavigationBar` composition\ninterface NavigationBarProps {\n items: NavItem[]; // Array of navigation items to render\n activeId?: string; // ID of the currently active item\n onItemClick?: (item: NavItem) => void; // Called when a non-disabled item is clicked\n orientation?: 'horizontal' | 'vertical'; // default 'horizontal'; Layout direction\n variant?: 'default' | 'pills' | 'underline'; // default 'default'; Visual style for active/inactive items\n}\n\n// Example:\n```tsx\n<NavigationBar\n items={[\n { id: 'home', label: 'Home', icon: <Icon name=\"home\" /> },\n { id: 'about', label: 'About' },\n { id: 'contact', label: 'Contact' },\n ]}\n activeId=\"home\"\n onItemClick={(item) => navigate(item.id)}\n orientation=\"horizontal\"\n variant=\"pills\"\n/>\n```\n\n// FileUploader \u2014 Props for the `FileUploader` composition\ninterface FileUploaderProps {\n files?: UploadedFile[]; // default []; Array of files currently in the upload queue, shown below the drop zone\n onFilesSelected?: (files: File[]) => void; // Called when the user selects files via click or drag-and-drop\n onFileRemove?: (fileId: string) => void; // Called when the user clicks the remove button on a file entry\n accept?: string; // Accepted file types passed to the hidden `<input type=\"file\" accept=\"\n multiple?: boolean; // default true; When true, allows selecting multiple files at once\n maxSize?: number; // Maximum file size in bytes\n maxFiles?: number; // Maximum number of files\n disabled?: boolean; // When true, the drop zone is visually dimmed (opacity 0\n dragDrop?: boolean; // default true; When true, enables drag-and-drop on the drop zone\n}\n\n// Example:\n```tsx\n<FileUploader\n files={uploadedFiles}\n onFilesSelected={(files) => startUpload(files)}\n onFileRemove={(id) => removeFile(id)}\n accept=\"image/*,.pdf\"\n multiple\n maxSize={5 * 1024 * 1024}\n maxFiles={10}\n dragDrop\n/>\n```\n\n// NotificationCenter \u2014 Props for the `NotificationCenter` composition\ninterface NotificationCenterProps {\n notifications: Notification[]; // Array of notifications to display, in the order provided\n onMarkAsRead?: (id: string) => void; // Called when the user clicks \"Mark as read\" on an individual notification\n onMarkAllAsRead?: () => void; // Called when the user clicks the \"Mark all read\" header button\n onDismiss?: (id: string) => void; // Called when the user clicks the dismiss (X) button on an individual notification\n onClearAll?: () => void; // Called when the user clicks the \"Clear all\" header button\n emptyText?: string; // default 'No notifications'; Text shown when `notifications` is empty and not loading\n loading?: boolean; // When true, shows a centered `Spinner` instead of the notification list\n}\n\n// Example:\n```tsx\n<NotificationCenter\n notifications={[\n { id: '1', title: 'Deployment complete', type: 'success', timestamp: new Date(), read: false },\n { id: '2', title: 'Build failed', type: 'error', message: 'Lint errors', timestamp: new Date() },\n ]}\n onMarkAsRead={(id) => markRead(id)}\n onMarkAllAsRead={() => markAllRead()}\n onDismiss={(id) => dismiss(id)}\n onClearAll={() => clearAll()}\n/>\n```\n\n// Modal \u2014 Props for the `Modal` composition\ninterface ModalProps {\n open: boolean; // Controls modal visibility\n onClose: () => void; // Called to close the modal (overlay click, escape key, or close button)\n title?: string; // Optional title rendered in the modal header via the `Heading` primitive (leve...\n children: ReactNode; // Modal body content rendered in a scrollable area (`overflowY: auto`)\n footer?: ReactNode; // Footer content rendered below the body, right-aligned with an 8 px gap, separ...\n size?: 'sm' | 'md' | 'lg' | 'xl' | 'full'; // default 'md'; Controls the width of the modal panel\n closeOnOverlayClick?: boolean; // default true; When true, clicking the semi-transparent overlay behind the modal calls `onCl...\n closeOnEscape?: boolean; // default true; When true, pressing the Escape key calls `onClose`\n showCloseButton?: boolean; // default true; When true, renders a ghost close button (X icon) in the modal header\n}\n\n// Example:\n```tsx\n<Modal\n open={isOpen}\n onClose={() => setOpen(false)}\n title=\"Confirm Action\"\n size=\"md\"\n footer={\n <>\n <Button variant=\"ghost\" onClick={() => setOpen(false)}>Cancel</Button>\n <Button onClick={handleConfirm}>Confirm</Button>\n </>\n }\n>\n <p>Are you sure you want to proceed?</p>\n</Modal>\n```\n\n// CommandPalette \u2014 Props for the `CommandPalette` composition\ninterface CommandPaletteProps {\n open: boolean; // Controls palette visibility\n onClose: () => void; // Called to close the palette (overlay click, Escape key, or after command sele...\n commands: Command[]; // Full array of available commands\n onSelect: (command: Command) => void; // Called when a non-disabled command is selected (Enter key or click)\n placeholder?: string; // default 'Search commands...'; Placeholder text for the search input\n recentIds?: string[]; // default []; IDs of recently used commands\n loading?: boolean; // When true, shows a centered `Spinner` instead of the command list\n}\n\n// Example:\n```tsx\n<CommandPalette\n open={isOpen}\n onClose={() => setOpen(false)}\n commands={[\n { id: 'new', label: 'New File', shortcut: 'Ctrl+N', group: 'File' },\n { id: 'save', label: 'Save', shortcut: 'Ctrl+S', group: 'File' },\n { id: 'theme', label: 'Toggle Theme', group: 'Preferences' },\n ]}\n onSelect={(cmd) => executeCommand(cmd.id)}\n recentIds={['save']}\n placeholder=\"Search commands...\"\n/>\n```\n\n// Footer \u2014 Props for the `Footer` composition\ninterface FooterProps {\n brand?: ReactNode; // Brand element (logo, tagline) rendered in a flexible column (`flex: 1 1 280px`)\n columns?: FooterColumn[]; // Array of link columns rendered in a flex-wrap layout with 48 px gap\n socialLinks?: FooterSocialLink[]; // Social media icon links rendered in the bottom bar\n bottomText?: string; // Text displayed at the start of the bottom bar (e\n bottomLinks?: FooterLink[]; // Links displayed in the bottom bar after social icons (e\n background?: string; // default colors.gray[50]; Background color of the footer\n bordered?: boolean; // default true; When true, renders a 1 px top border in `colors\n}\n\n// Example:\n```tsx\n<Footer\n brand={<img src=\"/logo.svg\" alt=\"Acme\" />}\n columns={[\n { title: 'Product', links: [{ label: 'Features', href: '/features' }] },\n { title: 'Company', links: [{ label: 'About', href: '/about' }] },\n ]}\n socialLinks={[\n { label: 'Twitter', href: 'https://twitter.com/acme', icon: <TwitterIcon /> },\n ]}\n bottomText=\"&copy; 2026 Acme Inc.\"\n bottomLinks={[{ label: 'Privacy', href: '/privacy' }]}\n bordered\n/>\n```\n\n// Hero \u2014 Props for the `Hero` composition\ninterface HeroProps {\n heading?: string; // Main heading text rendered as an `<h1>` with bold weight and tight line-height\n description?: string; // Description paragraph rendered below the heading with relaxed line-height\n primaryAction?: HeroAction; // Primary CTA button rendered with `colors\n secondaryAction?: HeroAction; // Secondary CTA button rendered with a transparent background and a 1 px border\n media?: ReactNode; // Media element (image, video, illustration) rendered beside or below the text ...\n align?: 'center' | 'left'; // default 'center'; Text and layout alignment\n size?: 'sm' | 'md' | 'lg'; // default 'md'; Controls vertical padding and heading/description font sizes\n background?: string; // default colors.white (when no backgroundImage is set); Background color of the hero section\n backgroundImage?: string; // Background image URL applied as `background-size: cover; background-position:...\n overlay?: boolean; // default false; When true and `backgroundImage` is set, renders a semi-transparent black overlay\n}\n\n// Example:\n```tsx\n<Hero\n heading=\"Build Better UIs, Faster\"\n description=\"The universal interface layer between AI agents and humans.\"\n primaryAction={{ label: 'Get Started', onClick: () => navigate('/signup') }}\n secondaryAction={{ label: 'Learn More', href: '/docs' }}\n media={<img src=\"/hero.png\" alt=\"Hero\" />}\n align=\"left\"\n size=\"lg\"\n/>\n```\n\n// Support types:\n// SidebarItem \u2014 A single navigation entry in a `Sidebar`\ninterface SidebarItem {\n id: string; // Unique identifier used for active-state matching and React keys\n label: string; // Display label for the item\n icon?: ReactNode; // Leading icon rendered before the label\n href?: string; // Optional URL associated with this item (not rendered as a link by default)\n badge?: ReactNode; // Trailing badge element (e\n children?: SidebarItem[]; // Nested child items\n disabled?: boolean; // When true, the item is visually dimmed and non-interactive (`cursor: not-allo...\n}\n\n// Comment \u2014 A single comment entry in a `CommentThread`\ninterface Comment {\n id: string; // Unique identifier for this comment\n author: { /** Display name of the author. */ name: string; /** URL for the author's avatar image. Passed to the `Avatar` primitive. */ avatar?: string; }; // Comment author metadata\n content: string; // The comment body text\n timestamp: string | Date; // Timestamp of the comment\n replies?: Comment[]; // Nested reply comments\n reactions?: { emoji: string; count: number }[]; // Emoji reactions with their aggregated counts (e\n}\n\n// DataTableColumn \u2014 Column definition for a `DataTable`\ninterface DataTableColumn {\n key: string; // Property key on the row object used to extract cell values\n header: string; // Column header text displayed in the `<thead>`\n width?: number | string; // Column width as a CSS value (number for pixels, string for any CSS unit)\n sortable?: boolean; // When true, the column header is clickable and triggers `onSort`\n render?: (value: unknown, row: T, index: number) => ReactNode; // Custom cell renderer\n align?: 'left' | 'center' | 'right'; // default 'left'; Text alignment for both header and body cells\n}\n\n// ChatMessage \u2014 A single message in a `ChatWindow`\ninterface ChatMessage {\n id: string; // Unique identifier for this message\n content: string; // The message body text\n sender: { /** Unique ID of the sender. Compared to `currentUserId` to determine alignment. */ id: string; /** Display name of the sender. */ name: string; /** Avatar image URL. Only shown for non-current-user messages (xs size). */ avatar?: string; }; // Sender metadata used for avatar rendering and alignment\n timestamp: string | Date; // Message timestamp\n status?: 'sending' | 'sent' | 'delivered' | 'read' | 'error'; // Delivery status indicator shown on the current user's messages\n}\n\n// NavItem \u2014 A single navigation entry in a `NavigationBar`\ninterface NavItem {\n id: string; // Unique identifier used for active-state matching and React keys\n label: string; // Display label for the navigation link\n href?: string; // URL for the item\n icon?: ReactNode; // Optional icon rendered before the label\n children?: NavItem[]; // Nested child items (for sub-menu structures; rendering is consumer-defined)\n disabled?: boolean; // When true, the item is visually dimmed (opacity 0\n}\n\n// UploadedFile \u2014 A file entry in the `FileUploader` composition\ninterface UploadedFile {\n id: string; // Unique identifier for this file entry\n name: string; // Original file name\n size: number; // File size in bytes\n type: string; // MIME type of the file (e\n progress?: number; // Upload progress as a percentage (0-100)\n status: 'pending' | 'uploading' | 'success' | 'error'; // Current upload lifecycle status\n error?: string; // Error message displayed when status is `'error'`\n url?: string; // The remote URL of the uploaded file after successful upload\n}\n\n// Notification \u2014 A single notification entry in the `NotificationCenter`\ninterface Notification {\n id: string; // Unique identifier for this notification\n title: string; // Notification title rendered in medium weight\n message?: string; // Optional body text rendered below the title in a smaller font\n timestamp: string | Date; // Timestamp of the notification\n read?: boolean; // default false; Read state\n type?: 'info' | 'success' | 'warning' | 'error'; // default 'info'; Semantic type that controls the status dot color on unread notifications\n icon?: ReactNode; // Optional icon rendered alongside the notification (not used by the default im...\n action?: { /** Button label text. */ label: string; /** Click handler for the action. */ onClick: () => void; }; // Optional inline action button rendered next to the timestamp\n}\n\n// Command \u2014 A single command entry in a `CommandPalette`\ninterface Command {\n id: string; // Unique identifier for this command\n label: string; // Display label for the command\n description?: string; // Optional description text shown below the label\n icon?: ReactNode; // Icon rendered at the start of the command row\n shortcut?: string; // Keyboard shortcut hint displayed at the end of the row in a `<kbd>` element\n group?: string; // Group name for visual sectioning\n disabled?: boolean; // When true, the command is visually dimmed and cannot be selected\n}\n\n// FooterLink \u2014 A single link entry in a footer column or the bottom bar\ninterface FooterLink {\n label: string; // Display text for the link\n href?: string; // URL for the link\n onClick?: () => void; // Click handler\n}\n\n// FooterColumn \u2014 A named column of links in the `Footer` layout\ninterface FooterColumn {\n title?: string; // Column heading rendered as an `<h4>` with semibold weight\n links: FooterLink[]; // Links displayed in this column\n}\n\n// FooterSocialLink \u2014 A social media link in the `Footer` bottom bar\ninterface FooterSocialLink {\n label: string; // Accessible label for the social link (used as `aria-label`)\n href: string; // URL for the social media profile or page\n icon: ReactNode; // Icon element rendered inside the anchor (typically an SVG or `Icon` primitive)\n}\n\n// HeroAction \u2014 A call-to-action button definition for the `Hero` composition\ninterface HeroAction {\n label: string; // Button label text\n onClick?: () => void; // Click handler for the button\n href?: string; // Optional URL (not used by the default implementation; available for consumer ...\n}\n\n\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n// System Conventions\n// \u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\n//\n// Motion: render <MotionKeyframes /> once to enable keyframes.\n// Entrance/exit: fadeIn, fadeOut, slideInUp, slideInDown, scaleIn, scaleOut\n// State feedback: flash, pulse, bounce\n// Easing: linear, easeIn, easeOut, easeInOut, spring\n// Durations: instant(0ms), fast(100ms), normal(200ms), slow(300ms), slower(500ms)\n//\n// Elevation levels (shadow \u2192 z-index):\n// 0: flat 1: sm (cards) 2: md z=1000 (dropdowns, popovers)\n// 3: lg z=1200 4: xl z=1400 5: 2xl z=1800 (tooltips, toasts)\n//\n// useAnimationKey(dep) returns a key that bumps when dep changes \u2014\n// apply to <div key={...}> to replay CSS animations on data update.\n//\n// useMotion() returns { motionEnabled } \u2014 respect prefers-reduced-motion.\n";
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@@ -10594,20 +10874,24 @@ These tokens adapt automatically to any theme (light, dark, branded). **ALWAYS u
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  | Token | CSS Variable | Default | Role |
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  |-------|-------------|---------|------|
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- | surface | var(--ggui-color-surface) | Main content background |
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- | onSurface | var(--ggui-color-onSurface) | Primary text on surface |
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- | surfaceVariant | var(--ggui-color-surfaceVariant) | Card/panel background |
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- | onSurfaceVariant | var(--ggui-color-onSurfaceVariant) | Muted/secondary text |
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+ | ground | var(--ggui-color-ground) | The page / canvas behind everything |
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+ | onGround | var(--ggui-color-onGround) | Text on the canvas |
10879
+ | container | var(--ggui-color-container) | A card, a bubble, a panel \u2014 the unit of content |
10880
+ | onContainer | var(--ggui-color-onContainer) | Body text on a card |
10881
+ | elevated | var(--ggui-color-elevated) | Menus, popovers, modals, toasts \u2014 floats above a card |
10882
+ | onElevated | var(--ggui-color-onElevated) | Text on an elevated surface |
10883
+ | sunken | var(--ggui-color-sunken) | Wells, inputs at rest, code blocks \u2014 recessed inside a card |
10884
+ | onSunken | var(--ggui-color-onSunken) | Muted / secondary text |
10601
10885
  | container | var(--ggui-color-container) | Primary-branded containers |
10602
10886
  | onContainer | var(--ggui-color-onContainer) | Text on branded containers |
10603
10887
  | outline | var(--ggui-color-outline) | Borders, dividers |
10604
10888
  | outlineVariant | var(--ggui-color-outlineVariant) | Subtle borders |
10605
10889
 
10606
10890
  **Usage pattern:**
10607
- - Page/section background \u2192 \`var(--ggui-color-surface)\`
10608
- - Body text \u2192 \`var(--ggui-color-onSurface)\`
10609
- - Card/panel background \u2192 \`var(--ggui-color-surfaceVariant)\`
10610
- - Secondary/muted text \u2192 \`var(--ggui-color-onSurfaceVariant)\`
10891
+ - Page/section background \u2192 \`var(--ggui-color-ground)\`
10892
+ - Body text \u2192 \`var(--ggui-color-onContainer)\`
10893
+ - Card/panel background \u2192 \`var(--ggui-color-container)\`; recessed wells / inputs \u2192 \`var(--ggui-color-sunken)\`
10894
+ - Secondary/muted text \u2192 \`var(--ggui-color-onSunken)\`
10611
10895
  - Branded section/header \u2192 \`var(--ggui-color-container)\` bg + \`var(--ggui-color-onContainer)\` text
10612
10896
  - Borders/dividers \u2192 \`var(--ggui-color-outline)\` or \`var(--ggui-color-outlineVariant)\`
10613
10897
 
@@ -10624,11 +10908,11 @@ Prefer the primitives' \`tone="success|warning|error|info"\` prop over hand-writ
10624
10908
  - **NEVER** use rgba(), hsl(), or other CSS color functions with hardcoded values.
10625
10909
  - **NEVER** use raw neutral-* or gray-* scale tokens (neutral-50, neutral-900, etc.) \u2014 these are internal to the theme and break in dark mode.
10626
10910
  - **ALWAYS** use semantic tokens for text and backgrounds:
10627
- - Text: \`var(--ggui-color-onSurface)\` or \`var(--ggui-color-onSurfaceVariant)\`
10628
- - Backgrounds: \`var(--ggui-color-surface)\` or \`var(--ggui-color-surfaceVariant)\`
10911
+ - Text: \`var(--ggui-color-onContainer)\` or \`var(--ggui-color-onSunken)\`
10912
+ - Backgrounds: \`var(--ggui-color-container)\` or \`var(--ggui-color-sunken)\`
10629
10913
  - Borders: \`var(--ggui-color-outline)\` or \`var(--ggui-color-outlineVariant)\`
10630
10914
  - For branded elements use \`var(--ggui-color-primary-*)\` scale tokens \u2014 these ARE safe because primary adapts per theme.
10631
- - For card backgrounds use \`var(--ggui-color-surfaceVariant)\` or \`var(--ggui-color-primary-50)\`
10915
+ - For card backgrounds use \`var(--ggui-color-container)\` or \`var(--ggui-color-primary-50)\`
10632
10916
 
10633
10917
  ## Spacing
10634
10918
 
@@ -10723,7 +11007,7 @@ Use \`var(--ggui-spacing-N)\` for all padding, gap, and margin values. **Never u
10723
11007
  \`\`\`
10724
11008
 
10725
11009
  ### Color usage guide
10726
- - **Semantic roles** (surface, onSurface, container, outline): Use for all surface/text/border decisions \u2014 these adapt to any theme
11010
+ - **Layering roles** (ground, container, elevated, sunken + their on* inks; outline): one kind of AREA each \u2014 use them for every background/text/border decision; they adapt to any theme
10727
11011
  - **primary-50/100**: Section backgrounds, highlight strips, card headers
10728
11012
  - **primary-200/300**: Borders, dividers, focus rings, input outlines
10729
11013
  - **primary-500/600**: Icons, links, labels, badges, buttons, CTAs
@@ -10732,7 +11016,7 @@ Use \`var(--ggui-spacing-N)\` for all padding, gap, and margin values. **Never u
10732
11016
 
10733
11017
  The primary palette is the app's brand \u2014 use it throughout (headers, accents, borders, interactive elements), not just on the submit button.
10734
11018
 
10735
- **Note:** Do NOT add fallback values to var() (e.g., var(--ggui-color-surface, #fafafa)). Just use var(--ggui-color-surface) \u2014 the theme provides all values.
11019
+ **Note:** Do NOT add fallback values to var() (e.g., var(--ggui-color-container, #fafafa)). Just use var(--ggui-color-container) \u2014 the theme provides all values.
10736
11020
 
10737
11021
  ## Motion & Animation
10738
11022
 
@@ -11361,7 +11645,7 @@ async function runSelfChecks(code, contract) {
11361
11645
  check: "hex-color",
11362
11646
  line: lineNum,
11363
11647
  message: `Hardcoded color "${hexMatch[0]}" \u2014 must use design tokens`,
11364
- fix: `Replace with var(--ggui-color-*, ${hexMatch[0]})`
11648
+ fix: `Replace "${hexMatch[0]}" with a primitive variant OR a bare token reference such as var(--ggui-color-primary-500) \u2014 never a literal fallback inside var()`
11365
11649
  });
11366
11650
  }
11367
11651
  const colorFnMatch = line.match(/\b(rgba?|hsla?)\s*\(/);
@@ -11370,7 +11654,7 @@ async function runSelfChecks(code, contract) {
11370
11654
  check: "hardcoded-color-fn",
11371
11655
  line: lineNum,
11372
11656
  message: `Hardcoded ${colorFnMatch[1]}() \u2014 use design tokens instead`,
11373
- fix: `Replace with semantic tokens: var(--ggui-color-surface), var(--ggui-color-onSurface), var(--ggui-color-outline), etc.`
11657
+ fix: `Replace with the layering roles: var(--ggui-color-container), var(--ggui-color-onContainer), var(--ggui-color-outline), etc.`
11374
11658
  });
11375
11659
  }
11376
11660
  if (/--ggui-color-neutral-50[^0-9]/.test(line) && /background/i.test(line)) {
@@ -11378,7 +11662,7 @@ async function runSelfChecks(code, contract) {
11378
11662
  check: "prefer-semantic",
11379
11663
  line: lineNum,
11380
11664
  message: `neutral-50 for background \u2014 prefer semantic token for dark-theme compatibility`,
11381
- fix: `Replace with var(--ggui-color-surface) or var(--ggui-color-surfaceVariant)`
11665
+ fix: `Replace with var(--ggui-color-container) or var(--ggui-color-sunken)`
11382
11666
  });
11383
11667
  }
11384
11668
  if (/--ggui-color-neutral-900[^0-9]/.test(line) && /color/i.test(line) && !/background/i.test(line)) {
@@ -11386,7 +11670,7 @@ async function runSelfChecks(code, contract) {
11386
11670
  check: "prefer-semantic",
11387
11671
  line: lineNum,
11388
11672
  message: `neutral-900 for text color \u2014 prefer semantic token for dark-theme compatibility`,
11389
- fix: `Replace with var(--ggui-color-onSurface) or var(--ggui-color-onSurfaceVariant)`
11673
+ fix: `Replace with var(--ggui-color-onContainer) or var(--ggui-color-onSunken)`
11390
11674
  });
11391
11675
  }
11392
11676
  const pxMatch = line.match(/(?:padding|margin|gap|borderRadius)\s*:\s*['"]?\d+px/);
@@ -11395,7 +11679,7 @@ async function runSelfChecks(code, contract) {
11395
11679
  check: "raw-pixels",
11396
11680
  line: lineNum,
11397
11681
  message: `Raw pixel value in spacing \u2014 must use design tokens`,
11398
- fix: `Replace with var(--ggui-spacing-*, fallback)`
11682
+ fix: `Replace with a bare var(--ggui-spacing-*) token \u2014 no literal fallback \u2014 or the scale name on the primitive prop (gap="md", padding="lg")`
11399
11683
  });
11400
11684
  }
11401
11685
  if (/\beval\s*\(/.test(line)) {
@@ -12143,7 +12427,8 @@ async function runCheck(input) {
12143
12427
  compiledCode,
12144
12428
  contract,
12145
12429
  originalPrompt: prompt,
12146
- classification: harness.classification
12430
+ classification: harness.classification,
12431
+ designMode: harness.designMode
12147
12432
  };
12148
12433
  let axisIssueCount = 0;
12149
12434
  const seenAxisIds = /* @__PURE__ */ new Set();
@@ -12694,6 +12979,9 @@ function compose(classification) {
12694
12979
  fragments: matched
12695
12980
  };
12696
12981
  }
12982
+
12983
+ // src/boilerplate/render.ts
12984
+ init_design_mode();
12697
12985
  var __dirname$1 = dirname(fileURLToPath(import.meta.url));
12698
12986
  var TEMPLATE_DIRS = [
12699
12987
  resolve(__dirname$1, "templates"),
@@ -12702,19 +12990,31 @@ var TEMPLATE_DIRS = [
12702
12990
  resolve(__dirname$1, "..", "..", "..", "src", "boilerplate", "templates"),
12703
12991
  resolve(__dirname$1, "..", "..", "..", "..", "src", "boilerplate", "templates")
12704
12992
  ];
12705
- var baseCache = null;
12993
+ var BASE_TEMPLATE_FILE = {
12994
+ constrained: "base.tsx.tmpl",
12995
+ free: "base-free.tsx.tmpl"
12996
+ };
12997
+ var FREE_LAYOUT = [
12998
+ " <div style={{ width: '100%' }}>",
12999
+ " {/* implement your UI here */}",
13000
+ " </div>"
13001
+ ].join("\n");
13002
+ var baseCache = /* @__PURE__ */ new Map();
12706
13003
  var layoutCache = /* @__PURE__ */ new Map();
12707
- function loadBase() {
12708
- if (baseCache) return baseCache;
13004
+ function loadBase(designMode) {
13005
+ const cached = baseCache.get(designMode);
13006
+ if (cached !== void 0) return cached;
13007
+ const file = BASE_TEMPLATE_FILE[designMode];
12709
13008
  for (const dir of TEMPLATE_DIRS) {
12710
13009
  try {
12711
- baseCache = readFileSync(resolve(dir, "base.tsx.tmpl"), "utf-8");
12712
- return baseCache;
13010
+ const content = readFileSync(resolve(dir, file), "utf-8");
13011
+ baseCache.set(designMode, content);
13012
+ return content;
12713
13013
  } catch {
12714
13014
  continue;
12715
13015
  }
12716
13016
  }
12717
- throw new Error("No base.tsx.tmpl found");
13017
+ throw new Error(`No ${file} found`);
12718
13018
  }
12719
13019
  function loadLayout(shellType, screen) {
12720
13020
  const key = `${shellType}-${screen}`;
@@ -12738,9 +13038,9 @@ function loadLayout(shellType, screen) {
12738
13038
  }
12739
13039
  throw new Error(`No layout found for ${key}`);
12740
13040
  }
12741
- function renderBoilerplate(shellType, screen, markers) {
12742
- let template = loadBase();
12743
- const layout = loadLayout(shellType, screen);
13041
+ function renderBoilerplate(shellType, screen, markers, designMode = DEFAULT_DESIGN_MODE) {
13042
+ let template = loadBase(designMode);
13043
+ const layout = designMode === "free" ? FREE_LAYOUT : loadLayout(shellType, screen);
12744
13044
  template = template.replace("{{LAYOUT}}", layout);
12745
13045
  for (const [key, value] of Object.entries(markers)) {
12746
13046
  template = template.replaceAll(`{{${key}}}`, value);
@@ -12750,6 +13050,7 @@ function renderBoilerplate(shellType, screen, markers) {
12750
13050
 
12751
13051
  // src/boilerplate/generate.ts
12752
13052
  init_json_schema_ts();
13053
+ init_design_mode();
12753
13054
  var ALL_PRIMITIVES = [
12754
13055
  "Container",
12755
13056
  "Card",
@@ -12848,7 +13149,7 @@ function inferTypeFromExample(example) {
12848
13149
  }
12849
13150
  return `{ ${fields.join("; ")} }`;
12850
13151
  }
12851
- function generateBoilerplate(_userPrompt, contract, shellType, screen, composedSections, appGadgets) {
13152
+ function generateBoilerplate(_userPrompt, contract, shellType, screen, composedSections, appGadgets, designMode = DEFAULT_DESIGN_MODE) {
12852
13153
  const propsFields = [];
12853
13154
  const propsProperties = contract?.propsSpec?.properties ?? {};
12854
13155
  for (const [key, entry] of Object.entries(propsProperties)) {
@@ -13030,7 +13331,7 @@ ${body}
13030
13331
  CONTEXT_HOOKS: contextHooks,
13031
13332
  WIRE_HOOKS: hookBody,
13032
13333
  AXIS_SECTIONS: composedSections ?? ""
13033
- });
13334
+ }, designMode);
13034
13335
  }
13035
13336
 
13036
13337
  // src/boilerplate.ts
@@ -13038,6 +13339,431 @@ init_json_schema_ts();
13038
13339
 
13039
13340
  // src/boilerplate/system-prompt.ts
13040
13341
  init_types_public();
13342
+ init_design_mode();
13343
+
13344
+ // src/boilerplate/free-design-prompt.ts
13345
+ init_design_mode();
13346
+
13347
+ // src/boilerplate/hard-sections.ts
13348
+ var PROTOCOL_NOTES = `## Protocol Notes
13349
+ The boilerplate pre-declares every wire hook the contract requires (\`useAction\`, \`useStream\`, \`useGguiContext\`, plus capability hooks from \`@ggui-ai/gadgets\` when the contract declares \`clientCapabilities\`). Three rules:
13350
+ 1. **Do NOT delete any pre-declared hook.** \`self_check\` fails with \`wire_preservation:<kind>:<name>\` if you remove one.
13351
+ 2. **Consume every hook binding** somewhere in the component \u2014 in JSX, a callback, or an effect. Unused bindings fail lint with \`no-unused-vars\`.
13352
+ 3. **Do NOT invent new wire calls.** Every \`useAction('X')\`, \`useStream('X')\`, \`useGguiContext('X')\` etc. MUST correspond to a declared entry on the contract. Calling one that isn't declared fails \`self_check\` with \`wire_undeclared:<kind>:<name>\` because the runtime has no Context/registration for it and would throw at first paint. If you need a new wire surface, that's a contract authoring step the agent owns \u2014 your job is to honor what's declared.
13353
+
13354
+ Renaming a binding is fine \u2014 the wiring is the string-literal argument, not the identifier.`;
13355
+ var CONTRACT_SURFACE = `## Contract surface \u2014 four specs + two catalogs
13356
+
13357
+ A \`DataContract\` declares everything a GguiSession exchanges with the outside world. **Four typed specs** for the four data-flow directions, **two reference catalogs** for tool / hook lookups:
13358
+
13359
+ | Surface | Direction | Role |
13360
+ | -------------------- | -------------------------- | -------------------------------------------------------------------- |
13361
+ | \`propsSpec\` | server \u2192 UI (one-shot) | Initial render values delivered once at \`ggui_render\` |
13362
+ | \`streamSpec\` | agent \u2192 UI (many) | Typed channels for live updates via \`ggui_emit\` |
13363
+ | \`actionSpec\` | UI \u2192 agent (events) | Discrete events driving the agent's next turn (consumed via \`ggui_consume\`) |
13364
+ | \`contextSpec\` | UI \u2192 server (state mirror) | UI state the agent observes between turns |
13365
+ | \`agentCapabilities.tools\` | catalog | Tools the contract references via \`actionSpec[*].nextStep\` and \`streamSpec[*].source.tool\` |
13366
+ | \`clientCapabilities.gadgets\` | catalog | Browser-capability gadget hooks the component code mounts (e.g., \`useGeolocation\`) |
13367
+
13368
+ **Placement rule for inbound specs**: actions drive turns; context observes state. There is no third category.
13369
+
13370
+ **Data vs behavior**: the contract describes data flow; the component code describes behavior. Scroll, focus, toast, animation, clipboard write \u2014 all component code, never contract fields.`;
13371
+ var DEFENSIVE_CODING = `## Defensive coding for absent / late-arriving data
13372
+
13373
+ Props arrive at mount and may be partial on first render; later prop changes reach the SAME mounted component via \`ggui_amend\` (in-place repaint) on the live channel. Stream channels start empty and fill over time. Context slots start at their declared default (often \`null\`). **Never assume a field exists before you read it.**
13374
+
13375
+ - **Optional contract props**: a \`Props\` field marked \`?\` in the boilerplate may be omitted by the agent ENTIRELY \u2014 the wire gate only enforces \`required: true\` entries, and the harness verifies your component with those props stripped. Guard them (\`?? default\`, \`?.\`, or an empty-state branch) from the FIRST render.
13376
+ - **Array iteration**: always default to \`[]\` before \`.map\`/\`.filter\`/\`.length\`. Use \`(props.items ?? []).map(...)\` not \`props.items.map(...)\`. Same for stream.all, stream.latest, etc.
13377
+ - **Object access**: optional-chain through nested fields. \`props.user?.name ?? 'Anonymous'\` not \`props.user.name\`.
13378
+ - **Number ops**: default before arithmetic. \`(props.count ?? 0) + 1\` not \`props.count + 1\`.
13379
+ - **Stream latest**: \`useStream\` returns \`{latest: T | null, all: T[], isComplete: boolean}\`. The default \`all\` is \`[]\` so it's safe to map; \`latest\` is null until the first frame arrives \u2014 guard before reading \`.foo\`.
13380
+ - **Stream reconciliation**: when a stream event carries an \`action\` discriminant (e.g. \`create | move | edit | delete\`), the channel is a CRUD feed \u2014 your handler MUST branch on EVERY value: append on \`create\`, drop on \`delete\`, replace-by-id on \`move\` / \`edit\`. Merging only the "edit" case silently loses created and deleted items. Reconcile into the SAME state that seeds from \`props\` (e.g. \`useState(() => props.tasks ?? [])\`) so the seed data and the live feed render as one list \u2014 and handle an event whose id is not yet present (a \`create\` for an unknown item) by inserting it, not ignoring it.
13381
+ - **Props re-sync on repaint**: props the agent owns are the source of truth for display \u2014 prefer rendering DIRECTLY from \`props\` (controlled, no local copy). When local optimistic state genuinely needs a prop seed (a click bumps a count before the agent confirms), it MUST re-sync on prop change \u2014 \`useEffect(() => setCount(props.count ?? 0), [props.count])\` \u2014 or a \`ggui_amend\` repaint applies the new props while the display keeps the stale local value. BAD: \`const [count, setCount] = useState(props.count ?? 0)\` alone. GOOD: the same seed + the one-line re-sync effect.
13382
+ - **Loading state**: while data is still absent, render \`<Skeleton>\` placeholders \u2014 never a blank screen. \`<Skeleton variant="text" />\` for a text line, \`variant="circle"\` for an avatar slot, default \`rect\` for a block.
13383
+ - **Empty state**: when a list or results array is empty, render \`<EmptyState title="\u2026" description="\u2026" />\` \u2014 a region that renders nothing when empty looks broken to the user.
13384
+
13385
+ Unhandled \`Cannot read properties of undefined\` errors trip the iframe error boundary and the user sees "Something went wrong" \u2014 a regression class the runtime can't recover from.`;
13386
+ var GESTURE_ROUTING = `## Picking the right primitive for user gestures
13387
+
13388
+ Choose by what the user is DOING, not where the result goes \u2014 the runtime handles the routing.
13389
+
13390
+ | Gesture intent | LLM writes | Notes |
13391
+ | -------------- | ---------- | ----- |
13392
+ | Fire a server-side action | \`useAction(name)\` + call \`dispatch(name, payload)\` | Every action is agent-routed. The runtime emits an event on \`ggui_consume\`; the agent reacts on its next turn. If the contract entry declares \`nextStep: 'X'\`, that names the tool the agent SHOULD call next \u2014 advisory hint forwarded as event metadata. |
13393
+ | Surface state to the agent's context | the auto-generated \`setSlotName\` setter (from the boilerplate's \`useGguiContext\` line) | The runtime owns useState + Provider; the boilerplate emits one \`const [slot, setSlot] = useGguiContext<T>('slot')\` line per declared \`contextSpec\` slot. Write plain JSX, no \`useState\`, no Provider wrap. Every value change auto-flows to the host LLM (debounced). One-way client \u2192 agent \u2014 see "Observable state via \`contextSpec\`" below. |
13394
+ | Use a browser capability (camera, mic, geolocation, clipboard, file picker, notifications) | call the hook the contract declared, e.g., \`const loc = useGeolocation();\` and \`await loc.start()\` | The contract's \`clientCapabilities.gadgets\` declares which gadget exports the UI uses. The hook implementations live in \`@ggui-ai/gadgets\` (or a third-party package named in the \`Package\` column). Read \`status\` ("idle" / "prompting" / "active" / "completed" / "denied" / "error") to gate UI, and thread the resolved \`value\` into a contextSpec slot or actionSpec payload if the agent needs to see it. |
13395
+ | Open external link | Plain \`<a href="https://...">\` (or \`target="_blank"\`) | External cross-origin clicks are intercepted and routed through the host (security warnings, app-internal navigation, audit). Same-origin links and \`#fragment\` jumps stay native. |
13396
+ | Toggle fullscreen / chrome | Plain \`el.requestFullscreen()\` / \`document.exitFullscreen()\` | The native browser API is intercepted; the host adjusts iframe chrome accordingly. Returns a resolved promise so \`.then()\` / \`await\` chains don't break. |
13397
+
13398
+ Every gesture fires a uniform server-side audit envelope (\`ggui_runtime_submit_action\`) so operators see all three patterns in RenderInspector with the same shape.
13399
+
13400
+ **Don't import wire hooks for link / display-mode.** \`useAction\` is the only wire hook for user gestures; links and fullscreen use plain HTML / browser APIs.
13401
+
13402
+ **All actions are agent-routed.** Every action emits an event the agent reacts to on its next turn via \`ggui_consume\`. The optional \`nextStep: '<tool>'\` field on an \`actionSpec\` entry is a HINT naming the tool the agent SHOULD call next \u2014 the contract author's recommendation, NOT a binding directive. The agent decides whether to honor it. If you want to declare a tool catalog entry the contract references, add it to \`agentCapabilities.tools[<name>]\` with input/output schemas; the cross-ref linter rejects dangling \`nextStep\` values that don't resolve to a declared catalog entry.`;
13403
+ var INTERACTIVE_TRAITS = `## Making a primitive interactive \u2014 \`as={Trait}\`
13404
+
13405
+ Structural primitives (\`Box\`, \`Stack\`, \`Row\`, \`Card\`) have NO \`onClick\` by default. Add interactivity with the \`as\` prop \u2014 a trait, not a wrapper:
13406
+
13407
+ \`\`\`tsx
13408
+ <Card as={Clickable} onClick={() => dispatch('select', { id })}
13409
+ hoverStyle={{ boxShadow: 'var(--ggui-shape-shadow-lg)' }}>\u2026</Card>
13410
+ \`\`\`
13411
+
13412
+ - \`as={Clickable}\` \u2192 \`onClick\` + keyboard activation (Enter/Space) + \`role="button"\` + \`hoverStyle\`/\`activeStyle\`/\`cursor\`.
13413
+ - \`as={Hoverable}\` \u2192 \`hoverStyle\` only (no click). \`as={Pressable}\` \u2192 \`onPress\` + \`pressStyle\`.
13414
+
13415
+ \`as={Trait}\` is a PROP \u2014 it does NOT re-nest the JSX. Never write \`<Clickable>\u2026</Clickable>\` around a primitive; put \`as={Clickable}\` on the primitive itself. The trait carries the keyboard + ARIA wiring, so don't hand-write \`onKeyDown\` / \`role\`. Trait components (\`Clickable\`, \`Hoverable\`, \`Pressable\`) import from \`@ggui-ai/design\` like everything else \u2014 the boilerplate already imports them.
13416
+
13417
+ **Semantic components are already interactive** \u2014 \`Button\` (\`onClick\`), \`Link\` (\`href\`), \`Input\` / \`Select\` (\`onChange\`). Use their own props; never put \`as\` on them. \`Text\` picks its element with \`is\` (\`<Text is="label">\`), not \`as\`.
13418
+
13419
+ **Never nest two interactive elements.** Interactive content MUST NOT contain other interactive content \u2014 a gesture on the inner control bubbles to the outer one and fires BOTH handlers (one user click \u2192 the action dispatched twice). Do NOT put a \`Button\`, \`Checkbox\`, \`Input\`, \`Select\`, \`Link\`, or another \`as={Clickable}\` primitive inside a \`Card\` / \`Box\` / \`Row\` / \`Stack\` that is itself \`as={Clickable}\`. Wire each \`useAction\` callback to exactly ONE surface: EITHER the whole card is the trigger (interactive container, no interactive children) OR an inner control is the trigger (plain container, no \`as={Clickable}\`) \u2014 never both. A row with a checkbox: put the action on the \`Checkbox onChange\` and leave the row plain.
13420
+
13421
+ **\`Text\` / \`Heading\` accept NO event handlers and NO \`as\` \u2014 only \`style\` / \`className\` plus their own typed props.** \`onClick\`, \`onDoubleClick\`, \`as={Clickable}\`, \`color\` are all type errors on \`Text\`. When the request says a label is "clickable", "editable", "edit on click / double-click", or "tap to \u2026", do ONE of these \u2014 never put the handler on \`Text\`:
13422
+
13423
+ \`\`\`tsx
13424
+ // Click-to-edit a label: wrap the Text in a Clickable structural primitive.
13425
+ <Box as={Clickable} onClick={() => setEditingId(task.id)}
13426
+ style={{ cursor: 'pointer' }}>
13427
+ <Text weight="semibold">{task.title}</Text>
13428
+ </Box>
13429
+
13430
+ // Or pair the label with an explicit edit Button (clearer affordance).
13431
+ <Row gap="xs" align="center">
13432
+ <Text weight="semibold">{task.title}</Text>
13433
+ <Button variant="ghost" size="xs" aria-label="Edit title"
13434
+ onClick={() => setEditingId(task.id)}>Edit</Button>
13435
+ </Row>
13436
+
13437
+ // In edit mode, swap the Text for an Input.
13438
+ {editingId === task.id
13439
+ ? <Input value={draftTitle} onChange={setDraftTitle} label="Task title" />
13440
+ : <Text weight="semibold">{task.title}</Text>}
13441
+ \`\`\``;
13442
+ var ANTI_PATTERNS = `## Anti-patterns \u2014 DO NOT WRITE
13443
+
13444
+ The following identifiers / shapes are RETIRED from the contract surface as of 2026-05-11. Pre-2026-05-11 examples in your training data may include them; do not reproduce. The linter / CI grep gate rejects:
13445
+
13446
+ - \`useWiredTool\`, \`useClientTool\` \u2014 retired hooks. Replace with \`useAction\` (events) and the named hook from \`@ggui-ai/gadgets\` (browser capabilities).
13447
+ - \`dispatch: { kind: 'tool', tool: '...' }\` / \`dispatch: { kind: 'agent', intendedTool: '...' }\` \u2014 retired discriminated-union. Use the flat optional \`nextStep?: '<tool>'\` instead.
13448
+ - \`mode: 'host-routed'\` / \`mode: 'tool'\` \u2014 retired \`mode\` field. Same fix: flat \`nextStep?\`.
13449
+ - \`broadcast: {...}\` on the contract \u2014 retired top-level field. Use \`streamSpec[channel].source: {tool, args?}\` to declare a tool-fed channel.
13450
+ - \`wiredTools\` / \`agentTools\` (top-level) \u2014 retired catalog names. Use \`agentCapabilities.tools\`.
13451
+ - \`clientTools\` / \`clientCapabilities.capabilities\` \u2014 retired catalog shapes. Use \`clientCapabilities.gadgets\` (entries declare hooks, not RPC).
13452
+ - \`@ggui-ai/client-tools\` \u2014 retired package name. Import gadget hooks from \`@ggui-ai/gadgets\`.
13453
+ - \`intendedTool\` \u2014 retired. Use \`nextStep\` (flat).
13454
+ - \`props: { properties: {...} }\` as a CONTRACT field \u2014 retired. The contract field is \`propsSpec\` (the wire \`props\` field on render / update still carries VALUES).`;
13455
+ var CROSS_REFERENCE_RULES = `## Cross-reference rules
13456
+
13457
+ When you declare a reference, also declare the catalog entry it points at:
13458
+
13459
+ - \`actionSpec[X].nextStep = 'fetch_inbox'\` \u2192 \`agentCapabilities.tools.fetch_inbox = { toolInfo: { inputSchema, description?, outputSchema? }, usage?, example? }\` MUST exist. Cross-ref code: \`CTR_REF_NEXT_STEP\`.
13460
+ - \`streamSpec[X].source.tool = 'list_messages'\` \u2192 \`agentCapabilities.tools.list_messages\` MUST exist. Cross-ref code: \`CTR_REF_STREAM_SOURCE\`.
13461
+ - The catalog entry's schemas MUST be a superset of the referencing spec's schema. Cross-ref code: \`CTR_SCHEMA_INCOMPAT\`.`;
13462
+ function renderGadgetCatalogSection(gadgetsSection) {
13463
+ return `## clientCapabilities \u2014 registered catalog
13464
+
13465
+ ${gadgetsSection}
13466
+
13467
+ Each hook conforms to \`GadgetHook<TOutput, TOptions>\`: call \`start(opts?)\` to fire, read \`{value, status, error, stop?}\`. \`status\` walks through \`idle \u2192 prompting \u2192 active|completed\` or routes to \`denied\` / \`error\` on failure.
13468
+
13469
+ 3rd-party plugins (Leaflet maps, Mapbox, Stripe, Chart.js, \u2026) are registered via \`createGguiGadget\` from \`@ggui-ai/gadgets\` and surface in this same table when the operator has added them to \`App.gadgets\`. Reference any registered hook by name \u2014 render validation rejects hooks not in this catalog with \`gadget_not_registered\`.`;
13470
+ }
13471
+ var CONTEXT_SPEC_SECTION = `## Observable state via \`contextSpec\`
13472
+
13473
+ When the contract declares \`contextSpec\`, the boilerplate auto-generates one \`useGguiContext\` call per slot at the top of your component. The runtime owns the underlying \`useState\` and the Provider tree \u2014 **you do NOT write \`useState\` or any \`<Provider>\` wrap yourself**:
13474
+
13475
+ \`\`\`tsx
13476
+ import { useGguiContext } from '@ggui-ai/wire';
13477
+
13478
+ export default function Component(props: Props) {
13479
+ // AUTO-GENERATED \u2014 do not remove or rename:
13480
+ const [currentStep, setCurrentStep] = useGguiContext<number>('currentStep');
13481
+ const [draftText, setDraftText] = useGguiContext<string>('draftText');
13482
+
13483
+ // Plain JSX. No Provider wrap. The runtime already wrapped your
13484
+ // component in nested SingleSlotProviders before this code ran.
13485
+ return (
13486
+ <Container>
13487
+ <Text>Step {currentStep}</Text>
13488
+ <Input value={draftText} onChange={(e) => setDraftText(e.target.value)} />
13489
+ <Button onClick={() => setCurrentStep((s) => s + 1)}>Next</Button>
13490
+ </Container>
13491
+ );
13492
+ }
13493
+ \`\`\`
13494
+
13495
+ For every declared slot you have **\`slotName\` + \`setSlotName\`** in scope:
13496
+ - **Read** the value to render: \`<Text>Step {currentStep}</Text>\`
13497
+ - **Write** via the setter: \`setCurrentStep(s => s + 1)\` (in callbacks, effects, anywhere)
13498
+
13499
+ Every value change is mirrored to the host LLM's context automatically (debounced, default 300ms \u2014 adjustable per-slot via \`entry.debounceMs\` in the contract). The agent sees the user's interaction state \u2014 drafts, current step, hover, selection \u2014 without you calling any API.
13500
+
13501
+ **When to use the auto-generated state.** Any slot the contract declared. If \`contextSpec.draftText\` exists, bind \`<Input value={draftText} onChange={e => setDraftText(e.target.value)}>\` so the agent sees the typing live. If \`contextSpec.currentStep\` exists, render the step indicator from \`currentStep\` and bump it via \`setCurrentStep\` in your "next" callback.
13502
+
13503
+ **When NOT to use it.** Local UI state the contract did NOT declare \u2014 \`isDropdownOpen\`, hover flags, animation phase, ephemeral toggles. For those, use a plain \`useState\` directly. The runtime ignores undeclared state.
13504
+
13505
+ **\`contextSpec\` direction is one-way: client \u2192 agent.** The agent uses \`propsSpec\` (via \`ggui_amend\` for in-place repaints of this mount, or \`ggui_update\` when it mints a new history card) and \`streamSpec\` (via the live channel) to push state TO the client. Don't try to write to the agent via \`contextSpec\` \u2014 there is no return path.
13506
+
13507
+ **Schema mismatches drop silently.** If you set a value that doesn't match the slot's schema (e.g. a string into a \`{type: 'number'}\` slot), the runtime logs a dev \`console.warn\` and skips the post. Make sure your setter calls produce values that match the declared shape.`;
13508
+ var DATA_PARAMETERIZATION = `## Data Parameterization (CRITICAL)
13509
+
13510
+ Generated components are CACHED blueprints reused across requests. NEVER hardcode request-specific data (names, cities, numbers, dates) into the component body. Define data as default prop values so the blueprint works for ANY similar request:
13511
+
13512
+ \`\`\`tsx
13513
+ // BAD \u2014 hardcoded, only works for Tokyo
13514
+ const city = "Tokyo";
13515
+ const temp = 18;
13516
+
13517
+ // GOOD \u2014 parameterized via props with defaults from the request
13518
+ interface Props {
13519
+ city?: string;
13520
+ temperature?: number;
13521
+ }
13522
+ export default function WeatherCard({ city = "Tokyo", temperature = 18 }: Props) {
13523
+ // A controller can override for Seoul, Paris, etc.
13524
+ }
13525
+ \`\`\`
13526
+
13527
+ Rules:
13528
+ 1. All request-specific data \u2192 props with defaults. City names, tickers, user names, dates, counts.
13529
+ 2. Layout and styling are universal. Colors, spacing, structure \u2014 these are the reusable part.
13530
+ 3. Default values come from the current request \u2014 so the component renders correctly standalone.
13531
+ 4. Props interface must be typed and exported.`;
13532
+ var COMPONENT_STRUCTURE = `## Component Structure
13533
+
13534
+ Keep JSX nesting depth to 3\u20135 levels. When deeper, extract repeated/complex sections into helper components \u2014 named functions defined above the main Component in the same file. Helpers take data + callbacks via props; they don't own state.
13535
+
13536
+ \`\`\`tsx
13537
+ import { useState } from 'react';
13538
+ import { Container, Card, Stack, Text, Button, Input } from '@ggui-ai/design';
13539
+
13540
+ interface Props {
13541
+ onSubmit?: (data: unknown) => void;
13542
+ }
13543
+
13544
+ function ItemCard({ item, onEdit }: { item: Item; onEdit: (id: string) => void }) {
13545
+ return <Card padding="md">\u2026</Card>;
13546
+ }
13547
+
13548
+ export default function GeneratedComponent({ onSubmit }: Props) {
13549
+ return (
13550
+ <Container>
13551
+ {items.map((item) => <ItemCard key={item.id} item={item} onEdit={handleEdit} />)}
13552
+ </Container>
13553
+ );
13554
+ }
13555
+ \`\`\``;
13556
+
13557
+ // src/boilerplate/free-design-prompt.ts
13558
+ var FREE_GESTURE_SURFACE = `## One gesture surface per action binding
13559
+
13560
+ Every \`useAction\` binding is wired to exactly ONE interactive surface. Interactive content MUST NOT contain other interactive content that dispatches the same binding \u2014 a click on the inner control bubbles to the outer handler and the action fires TWICE, so a toggle-style action silently reverts the user's change. Concretely: never put a \`<button>\`, \`<a>\`, \`<input>\`, \`<select>\`, an element with \`role="button"\`, or any element with its own \`onClick\`, inside a \`<div>\` / \`<li>\` / \`<tr>\` / \`<Card>\` whose own \`onClick\` calls the same binding. EITHER the whole row is the trigger (interactive container, no interactive children) OR an inner control is the trigger (plain container) \u2014 never both. Tier-0 fails the nested shape with \`double-wired-action:certain\`. A row with a checkbox: put the action on the checkbox's \`onChange\` and leave the row plain. \`stopPropagation\` is not a fix \u2014 pick one surface.`;
13561
+ var FREE_DESIGN_FREEDOM = `## Design freedom
13562
+
13563
+ You are not required to compose from the \`@ggui-ai/design\` primitives. Compose with raw HTML elements (\`<div>\`, \`<section>\`, \`<button>\`, \`<input>\`, \`<ul>\`, \`<table>\`, \u2026), inline \`style\` props and \`<style>\` blocks \u2014 regular CSS, \`@media\` and \`@container\` queries, \`@keyframes\`, \`:hover\` / \`:focus-visible\` (the host CSP permits \`'unsafe-inline'\` styles). Any layout: CSS grid, flexbox, absolute positioning, sticky headers. The runtime injects NO Tailwind and NO reset stylesheet \u2014 a raw element renders unstyled until your CSS styles it, so bring the CSS you need. Use class selectors in \`<style>\` blocks (an \`#id\` selector that reads as hex digits trips the color check).
13564
+
13565
+ \`@ggui-ai/design\` stays importable \u2014 \`import { Skeleton, EmptyState, Icon } from '@ggui-ai/design'\` \u2014 use a primitive when it saves work, skip it when it constrains you. Its props are documented in the optional catalog at the end of this prompt.
13566
+
13567
+ Spacing, typography, radius, shadow geometry and layout values MAY be literals: \`padding: '20px'\`, \`fontSize: 'clamp(1rem, 2vw, 1.5rem)'\`, \`borderRadius: 12\`, \`gap: '0.75rem'\`, \`boxShadow: '0 8px 24px var(--ggui-color-outlineVariant)'\`. Color is the one exception \u2014 next section.`;
13568
+ var COLOR_PREFIX = "--ggui-color-";
13569
+ var RAMP_FAMILIES = ["primary", "neutral", "success", "warning", "error", "info"];
13570
+ var SEMANTIC_ROLES = [
13571
+ { names: ["ground", "onGround"], role: "the page / chat canvas behind everything + its text" },
13572
+ { names: ["container", "onContainer"], role: "a card, a bubble, a panel + body text on it" },
13573
+ { names: ["elevated", "onElevated"], role: "popover, menu, modal, toast \u2014 floats above a container" },
13574
+ { names: ["sunken", "onSunken"], role: "wells, inputs at rest, code blocks + secondary text" },
13575
+ { names: ["ground-subtle", "ground-gradient"], role: "quiet canvas fills" },
13576
+ { names: ["onPrimary"], role: "text on the brand color" },
13577
+ { names: ["outline", "outlineVariant"], role: "borders + dividers" },
13578
+ { names: ["onError"], role: "text on an error fill" }
13579
+ ];
13580
+ function colorVocabularyFromManifest(manifest) {
13581
+ const colors = manifest.filter((t) => t.startsWith(COLOR_PREFIX)).map((t) => t.slice(COLOR_PREFIX.length));
13582
+ const ramps = [];
13583
+ const claimed = /* @__PURE__ */ new Set();
13584
+ for (const family of RAMP_FAMILIES) {
13585
+ const steps = [];
13586
+ for (const name of colors) {
13587
+ const m = new RegExp(`^${family}-(\\d+)$`).exec(name);
13588
+ if (m) {
13589
+ steps.push(Number(m[1]));
13590
+ claimed.add(name);
13591
+ }
13592
+ }
13593
+ if (steps.length === 0) continue;
13594
+ steps.sort((a, b) => a - b);
13595
+ const bare = colors.includes(family);
13596
+ if (bare) claimed.add(family);
13597
+ ramps.push({ family, steps, bare });
13598
+ }
13599
+ const roles = colors.filter((n) => !claimed.has(n)).sort();
13600
+ return { ramps, roles };
13601
+ }
13602
+ function renderRamp(r) {
13603
+ return `\`${r.family}-${r.steps.join("/")}\`${r.bare ? ` (plus bare \`${r.family}\`)` : ""}`;
13604
+ }
13605
+ function renderFreeColorRule(manifest = consumedTokenManifest) {
13606
+ const { ramps, roles } = colorVocabularyFromManifest(manifest);
13607
+ const brand = ramps.filter((r) => r.family === "primary" || r.family === "neutral");
13608
+ const state = ramps.filter((r) => r.family !== "primary" && r.family !== "neutral");
13609
+ const roleLines = [];
13610
+ const named = /* @__PURE__ */ new Set();
13611
+ for (const g of SEMANTIC_ROLES) {
13612
+ const present = g.names.filter((n) => roles.includes(n));
13613
+ if (present.length === 0) continue;
13614
+ for (const n of present) named.add(n);
13615
+ roleLines.push(`${present.map((n) => `\`${n}\``).join(" / ")} (${g.role})`);
13616
+ }
13617
+ const other = roles.filter((n) => !named.has(n));
13618
+ if (other.length > 0) roleLines.push(`other roles: ${other.map((n) => `\`${n}\``).join(", ")}`);
13619
+ const vocabulary = [
13620
+ roleLines.length > 0 ? `- Semantic roles cover most needs: ${roleLines.join("; ")}.` : "",
13621
+ brand.length > 0 ? `- Brand + neutral ramps (every step that exists, nothing else): ${brand.map(renderRamp).join(", ")}.` : "",
13622
+ state.length > 0 ? `- State ramps (every step that exists, nothing else): ${state.map(renderRamp).join(", ")}.` : "",
13623
+ "- A step not listed does not exist and renders unset; pick the nearest listed step."
13624
+ ].filter((l) => l.length > 0).join("\n");
13625
+ return `## Color stays tokenized (the one hard styling rule)
13626
+
13627
+ Brand-bearing color \u2014 text, backgrounds, borders, fills, gradient stops, focus rings, shadow tints \u2014 comes ONLY from the closed \`--ggui-color-*\` token manifest, referenced BARE: \`color: 'var(--ggui-color-onContainer)'\`, \`background: 'var(--ggui-color-primary-50)'\`, \`border: '1px solid var(--ggui-color-outline)'\`, \`linear-gradient(135deg, var(--ggui-color-primary-500), var(--ggui-color-primary-700))\`.
13628
+
13629
+ - No hex (\`#7c3aed\`), no \`rgb()\` / \`rgba()\` / \`hsl()\` / \`hsla()\`, no CSS named colors (\`red\`, \`slategray\`) \u2014 anywhere in the file, including \`<style>\` blocks and shadows. Tier-0 fails them (\`tokens:hex-color\`, \`tokens:hardcoded-color-fn\`, \`tokens:named-color\`). \`transparent\`, \`currentColor\` and \`inherit\` are fine.
13630
+ - No literal fallback inside ANY token reference: \`var(--ggui-color-primary-600)\` bare, never \`var(--ggui-color-primary-600, #0284c7)\` \u2014 the runtime injects every token on \`:root\`, and a fallback paints the wrong brand exactly when the operator's theme matters (\`tokens:token-fallback\`). This holds for every \`--ggui-*\` token you reference, not only colors.
13631
+ - Only names from the manifest (listed at the end of this prompt) exist \u2014 an invented \`--ggui-color-*\` name renders unset (\`tokens:off-manifest-token\`).
13632
+ - Shadows: \`var(--ggui-shape-shadow-sm|md|lg|xl)\`, or a literal offset/blur whose color is a token \u2014 never an \`rgba()\` tint.
13633
+ - Why: the operator switches the whole app's theme (light, dark, branded) by redefining these variables. A component that reads them is on-brand everywhere; one that hardcodes color is off-brand everywhere but the default.
13634
+
13635
+ The color vocabulary (rendered from the manifest \u2014 these names and steps, exactly):
13636
+ ${vocabulary}`;
13637
+ }
13638
+ var FREE_COLOR_RULE = renderFreeColorRule();
13639
+ var FREE_HOST_ENVELOPE = `## Where this renders
13640
+
13641
+ The compiled component is loaded into a sandboxed iframe by an MCP Apps host (chat clients, the ggui console, embedded panels):
13642
+
13643
+ - **Sandbox**: \`allow-scripts allow-forms\`, no same-origin. The only channel to the outside is \`postMessage\` through the wire hooks \u2014 the component never talks to a server itself.
13644
+ - **No network from the component**: \`fetch\`, \`XMLHttpRequest\`, \`WebSocket\`, dynamic \`import()\` fail tier-0 and the CSP (\`connect-src 'none'\` on spec hosts). No \`<link rel="stylesheet">\`, no \`@import url()\`, no CDN scripts, no web fonts from a CDN \u2014 use \`var(--ggui-font-family-sans)\` / \`var(--ggui-font-family-mono)\` (system stacks) or a generic family.
13645
+ - **No host document access**: \`window.*\`, \`document.*\` (other than the intercepted \`requestFullscreen\` / \`exitFullscreen\`), \`localStorage\`, \`sessionStorage\`, \`navigator\`, \`location\`, \`history\`, \`innerHTML\` / \`dangerouslySetInnerHTML\`, \`<script>\` \u2014 all rejected.
13646
+ - **Props arrive through \`_meta["ai.ggui/render"]\`** on the host side and reach you as \`props\`; later repaints (\`ggui_amend\`) update the SAME mounted component \u2014 see "Defensive coding".
13647
+ - **Display modes**: the host advertises \`availableDisplayModes\` (\`inline\` | \`fullscreen\` | \`pip\`); \`el.requestFullscreen()\` asks the host to switch \u2014 never assume it will.
13648
+ - **Size**: the host sets the iframe's \`containerDimensions\` once per render; there is no live resize notification \u2014 a resize is a re-render, so layout must be fluid (\`width: 100%\`, \`max-width\`, no fixed width) and hold at any width inside the canvas range above.`;
13649
+ var FREE_BUDGETS = `## Budgets (deterministic caps)
13650
+
13651
+ - Source \u2264 50 KB and \u2264 500 lines.
13652
+ - Compiled bundle \u2264 2 MB.
13653
+ - One file, one \`export default function Component(props: Props)\`.`;
13654
+ var FREE_IMPORTS_AND_SECURITY = `## Imports & security (what you may import, what you may not call)
13655
+
13656
+ Import ONLY from: \`react\`, \`react-dom\`, \`@ggui-ai/design\` (single barrel \u2014 no \`/primitives\` / \`/components\` subpaths), \`@ggui-ai/wire\`, \`@ggui-ai/gadgets\`, or a gadget package the contract declares \u2014 never \`@ggui-ai/wire/internal\`. The iframe runtime rewrites exactly these specifiers to in-bundle shims; ANY other import fails at module evaluation and blanks the iframe (tier-0 \`imports\` fail). No \`require()\`.
13657
+
13658
+ Never call \`eval()\`, \`Function()\`, \`fetch()\` or the host-document APIs listed under "Where this renders" \u2014 tier-0 \`security\` fails them and the sandbox blocks them anyway.`;
13659
+ var FREE_RESPONSIVE_INVARIANT = `## Responsive invariant
13660
+
13661
+ The component must fit the host-supplied iframe width at every point of the canvas range: \`width: 100%\` (plus \`max-width\` where you want to cap), never a fixed width, no horizontal scroll. Use \`@media\` / \`@container\` queries, \`clamp()\`, \`minmax()\`, \`auto-fit\` grids and \`flex-wrap\` freely. Compact chrome on \`xs-chat-card\` (the host draws the card border and shadow); own the chrome on the fullscreen canvases (\`mobile-fullscreen-small\`, \`md\`, \`lg\`, \`xl\`).`;
13662
+ var FREE_ACCESSIBILITY = `## Accessibility (REQUIRED)
13663
+
13664
+ With raw elements YOU own the semantics \u2014 nothing is accessible by construction unless you import a \`@ggui-ai/design\` primitive (those carry their own roles / labels / keyboard handling; don't re-declare ARIA on them).
13665
+
13666
+ 1. **Interactive = a real control.** A click target is a \`<button type="button">\` or an \`<a href>\` \u2014 never a bare \`<div onClick>\`. If a non-button element must be clickable, add \`role="button"\`, \`tabIndex={0}\` and an \`onKeyDown\` handling Enter/Space.
13667
+ 2. **Form inputs have labels.** \`<label htmlFor={id}>\` paired with the input's \`id\`, or \`aria-label\`; errors via \`aria-invalid\` + \`aria-describedby\`.
13668
+ 3. **Images have \`alt\`** (\`alt=""\` for decorative). Icon-only buttons need \`aria-label\`; decorative icons and emoji are \`aria-hidden="true"\`.
13669
+ 4. **Live & streaming data** (a \`useStream\` \`.latest\` value, counters, clocks, flashing prices) sits in an \`aria-live="polite"\` (or \`role="status"\`) region so screen readers announce the change.
13670
+ 5. **Headings nest**: one \`<h1>\` per screen, \`<h2>\` for sections, \`<h3>\` below \u2014 never skipped or inverted.
13671
+ 6. **Busy state is announced**: \`<button disabled={isLoading} aria-busy={isLoading}>{isLoading ? 'Submitting\u2026' : 'Submit'}</button>\`.
13672
+ 7. **Stateful controls announce state**: \`role="checkbox"\` + \`aria-checked\` on a toggleable row, \`aria-pressed\` on a toggle button, \`aria-selected\` on the chosen item, \`aria-expanded\` on an open/close affordance. Styling (strikethrough, color, a check mark) is never the only carrier of state.
13673
+ 8. **Focus is visible** \u2014 style \`:focus-visible\` with a token color; never \`outline: none\` without a replacement.`;
13674
+ var FREE_QUALITY_CHECKLIST = `## Quality Checklist (verify before returning)
13675
+
13676
+ - [ ] Imports ONLY from: react, react-dom, @ggui-ai/design, @ggui-ai/wire, @ggui-ai/gadgets (+ contract gadget packages)
13677
+ - [ ] ZERO literal colors \u2014 every color is a bare \`var(--ggui-color-*)\` from the manifest; no hex / rgb() / hsl() / named colors, no fallbacks \u2014 in \`style\` props AND \`<style>\` blocks
13678
+ - [ ] Fluid width (\`width: 100%\`, \`max-width\`), holds across the whole canvas range, no horizontal scroll
13679
+ - [ ] Typed Props interface exported; request-specific data is a prop with default
13680
+ - [ ] Every \`useAction\` binding is wired to exactly ONE gesture surface \u2014 no handler on both a parent and a child
13681
+ - [ ] Real controls (\`<button>\`, \`<a>\`, \`<input>\` + \`<label>\`), \`alt\` on images, \`aria-label\` on icon-only buttons
13682
+ - [ ] State is ARIA-expressed (\`aria-checked\` / \`aria-pressed\` / \`aria-selected\` / \`aria-expanded\`) \u2014 never style-only
13683
+ - [ ] Live/streaming regions wrapped in \`aria-live="polite"\`
13684
+ - [ ] Headings nest \u2014 one \`<h1>\`, then \`<h2>\` / \`<h3>\` \u2014 never skipped or inverted
13685
+ - [ ] No \`fetch\` / \`eval\` / \`window\` / \`document\` / \`localStorage\` / external stylesheets or fonts
13686
+ - [ ] Source \u2264 50 KB / \u2264 500 lines; wire hooks (\`useAction\`, \`useStream\`, \`useGguiContext\`) kept and consumed`;
13687
+ var FREE_SHAPE_GUIDANCE_NOTE = "In this mode the design-package components named above (`<Stepper>`, `<Modal>`, `<Card>`, `<Row>`, `<CardGrid>`) are defaults, not requirements \u2014 any composition that satisfies the behavioural rule (track the step index in state, a close affordance + focus trap, `key={item.id}`, no horizontal scroll) is acceptable. The crash anti-patterns are mandatory.";
13688
+ var TOKEN_GROUPS = [
13689
+ { label: "Color (mandatory for every color)", prefixes: ["--ggui-color-"], note: "" },
13690
+ { label: "Spacing (optional \u2014 literals are fine)", prefixes: ["--ggui-spacing-"], note: "" },
13691
+ { label: "Typography (optional)", prefixes: ["--ggui-font-"], note: "" },
13692
+ { label: "Radius (optional)", prefixes: ["--ggui-shape-radius-"], note: "" },
13693
+ { label: "Shadow (optional)", prefixes: ["--ggui-shape-shadow-"], note: "" }
13694
+ ];
13695
+ function renderTokenVocabulary(manifest = consumedTokenManifest) {
13696
+ const sorted = [...manifest].sort();
13697
+ const claimed = /* @__PURE__ */ new Set();
13698
+ const lines = [
13699
+ "### Reference (optional): theme token vocabulary",
13700
+ "",
13701
+ "The closed manifest \u2014 the ONLY `--ggui-*` names the runtime defines on `:root`. Color names are mandatory for color; the rest are optional conveniences.",
13702
+ ""
13703
+ ];
13704
+ for (const group of TOKEN_GROUPS) {
13705
+ const names = sorted.filter((t) => group.prefixes.some((p) => t.startsWith(p)));
13706
+ if (names.length === 0) continue;
13707
+ for (const n of names) claimed.add(n);
13708
+ lines.push(`- **${group.label}**: ${names.map((n) => `\`${n}\``).join(", ")}`);
13709
+ }
13710
+ const other = sorted.filter((t) => !claimed.has(t));
13711
+ if (other.length > 0) {
13712
+ lines.push(`- **Other**: ${other.map((n) => `\`${n}\``).join(", ")}`);
13713
+ }
13714
+ return lines.join("\n");
13715
+ }
13716
+ function buildFreeDesignPrompt(inputs) {
13717
+ const axisSection = inputs.axisSection.length > 0 ? `${inputs.axisSection}
13718
+ ${FREE_SHAPE_GUIDANCE_NOTE}
13719
+ ` : "";
13720
+ const head = `You are ggui's UI builder. You receive a typed boilerplate and fill it in using apply_changes.
13721
+
13722
+ ## Your Task
13723
+ ${inputs.userRequest}
13724
+
13725
+ ## Rendering canvas
13726
+ ${describeCanvas(inputs.canvas)}
13727
+
13728
+ ## How It Works
13729
+ 1. Read the boilerplate \u2014 typed Props and wire hooks are pre-configured; the JSX body and its styling are yours to compose
13730
+ 2. Respond with one apply_changes call \u2014 add state, helpers, styles and JSX
13731
+ 3. If compilation or evaluation fails, you'll get errors to fix in the next turn
13732
+
13733
+ ${inputs.criteriaBlock}
13734
+ ${axisSection}
13735
+ `;
13736
+ const sections = [
13737
+ PROTOCOL_NOTES,
13738
+ CONTRACT_SURFACE,
13739
+ DEFENSIVE_CODING,
13740
+ GESTURE_ROUTING,
13741
+ FREE_GESTURE_SURFACE,
13742
+ ANTI_PATTERNS,
13743
+ CROSS_REFERENCE_RULES,
13744
+ renderGadgetCatalogSection(inputs.gadgetsSection),
13745
+ CONTEXT_SPEC_SECTION,
13746
+ `## Reference: Wire Hooks
13747
+ ${inputs.wireDoc}`,
13748
+ FREE_DESIGN_FREEDOM,
13749
+ FREE_COLOR_RULE,
13750
+ FREE_HOST_ENVELOPE,
13751
+ FREE_BUDGETS,
13752
+ FREE_IMPORTS_AND_SECURITY,
13753
+ DATA_PARAMETERIZATION,
13754
+ COMPONENT_STRUCTURE,
13755
+ FREE_RESPONSIVE_INVARIANT,
13756
+ FREE_ACCESSIBILITY,
13757
+ FREE_QUALITY_CHECKLIST,
13758
+ renderTokenVocabulary(),
13759
+ `### Reference (optional): \`@ggui-ai/design\` component catalog
13760
+
13761
+ Optional \u2014 import a primitive only when it helps. Raw HTML + your own CSS is a first-class choice.
13762
+
13763
+ ${inputs.primitivesDoc}`
13764
+ ];
13765
+ return head + sections.join("\n\n") + "\n";
13766
+ }
13041
13767
  var VIRTUAL_DTS_PATH = "/__gadget__.d.ts";
13042
13768
  var EXTRACTOR_COMPILER_OPTIONS = {
13043
13769
  target: ts7.ScriptTarget.ESNext,
@@ -13360,7 +14086,8 @@ function buildSystemPrompt(inputs) {
13360
14086
  const scr = inputs.screen ?? "universal";
13361
14087
  const shellDesc = SHELL_DESCRIPTIONS[shell] ?? SHELL_DESCRIPTIONS.fullscreen;
13362
14088
  const screenDesc = SCREEN_DESCRIPTIONS[scr] ?? SCREEN_DESCRIPTIONS.universal;
13363
- const criteriaBlock = inputs.criteriaBlock ?? buildCodingCriteriaSummary();
14089
+ const designMode = inputs.designMode ?? DEFAULT_DESIGN_MODE;
14090
+ const criteriaBlock = inputs.criteriaBlock ?? buildCodingCriteriaSummary(designMode);
13364
14091
  const pitfallsBlock = inputs.pitfallsBlock ?? "";
13365
14092
  const designSystemDocs = inputs.designSystemDocs ?? "";
13366
14093
  const primitivesDoc = inputs.primitivesDoc ?? "";
@@ -13373,6 +14100,17 @@ function buildSystemPrompt(inputs) {
13373
14100
  ## Shape Guidance
13374
14101
  ${inputs.axisDelta}
13375
14102
  ` : "";
14103
+ if (designMode === "free") {
14104
+ return buildFreeDesignPrompt({
14105
+ userRequest: inputs.userRequest,
14106
+ canvas: inputs.canvas ?? canvasForRendering(inputs.shellType, inputs.screen),
14107
+ axisSection,
14108
+ criteriaBlock,
14109
+ wireDoc,
14110
+ primitivesDoc,
14111
+ gadgetsSection
14112
+ });
14113
+ }
13376
14114
  return `You are ggui's UI builder. You receive a typed boilerplate and fill it in using apply_changes.
13377
14115
 
13378
14116
  ## Your Task
@@ -13389,172 +14127,17 @@ ${inputs.userRequest}
13389
14127
 
13390
14128
  ${criteriaBlock}
13391
14129
  ${axisSection}
13392
- ## Protocol Notes
13393
- The boilerplate pre-declares every wire hook the contract requires (\`useAction\`, \`useStream\`, \`useGguiContext\`, plus capability hooks from \`@ggui-ai/gadgets\` when the contract declares \`clientCapabilities\`). Three rules:
13394
- 1. **Do NOT delete any pre-declared hook.** \`self_check\` fails with \`wire_preservation:<kind>:<name>\` if you remove one.
13395
- 2. **Consume every hook binding** somewhere in the component \u2014 in JSX, a callback, or an effect. Unused bindings fail lint with \`no-unused-vars\`.
13396
- 3. **Do NOT invent new wire calls.** Every \`useAction('X')\`, \`useStream('X')\`, \`useGguiContext('X')\` etc. MUST correspond to a declared entry on the contract. Calling one that isn't declared fails \`self_check\` with \`wire_undeclared:<kind>:<name>\` because the runtime has no Context/registration for it and would throw at first paint. If you need a new wire surface, that's a contract authoring step the agent owns \u2014 your job is to honor what's declared.
13397
-
13398
- Renaming a binding is fine \u2014 the wiring is the string-literal argument, not the identifier.
13399
-
13400
- ## Contract surface \u2014 four specs + two catalogs
13401
-
13402
- A \`DataContract\` declares everything a GguiSession exchanges with the outside world. **Four typed specs** for the four data-flow directions, **two reference catalogs** for tool / hook lookups:
13403
-
13404
- | Surface | Direction | Role |
13405
- | -------------------- | -------------------------- | -------------------------------------------------------------------- |
13406
- | \`propsSpec\` | server \u2192 UI (one-shot) | Initial render values delivered once at \`ggui_render\` |
13407
- | \`streamSpec\` | agent \u2192 UI (many) | Typed channels for live updates via \`ggui_emit\` |
13408
- | \`actionSpec\` | UI \u2192 agent (events) | Discrete events driving the agent's next turn (consumed via \`ggui_consume\`) |
13409
- | \`contextSpec\` | UI \u2192 server (state mirror) | UI state the agent observes between turns |
13410
- | \`agentCapabilities.tools\` | catalog | Tools the contract references via \`actionSpec[*].nextStep\` and \`streamSpec[*].source.tool\` |
13411
- | \`clientCapabilities.gadgets\` | catalog | Browser-capability gadget hooks the component code mounts (e.g., \`useGeolocation\`) |
13412
-
13413
- **Placement rule for inbound specs**: actions drive turns; context observes state. There is no third category.
13414
-
13415
- **Data vs behavior**: the contract describes data flow; the component code describes behavior. Scroll, focus, toast, animation, clipboard write \u2014 all component code, never contract fields.
13416
-
13417
- ## Defensive coding for absent / late-arriving data
13418
-
13419
- Props arrive at mount and may be partial on first render; later prop changes reach the SAME mounted component via \`ggui_amend\` (in-place repaint) on the live channel. Stream channels start empty and fill over time. Context slots start at their declared default (often \`null\`). **Never assume a field exists before you read it.**
13420
-
13421
- - **Optional contract props**: a \`Props\` field marked \`?\` in the boilerplate may be omitted by the agent ENTIRELY \u2014 the wire gate only enforces \`required: true\` entries, and the harness verifies your component with those props stripped. Guard them (\`?? default\`, \`?.\`, or an empty-state branch) from the FIRST render.
13422
- - **Array iteration**: always default to \`[]\` before \`.map\`/\`.filter\`/\`.length\`. Use \`(props.items ?? []).map(...)\` not \`props.items.map(...)\`. Same for stream.all, stream.latest, etc.
13423
- - **Object access**: optional-chain through nested fields. \`props.user?.name ?? 'Anonymous'\` not \`props.user.name\`.
13424
- - **Number ops**: default before arithmetic. \`(props.count ?? 0) + 1\` not \`props.count + 1\`.
13425
- - **Stream latest**: \`useStream\` returns \`{latest: T | null, all: T[], isComplete: boolean}\`. The default \`all\` is \`[]\` so it's safe to map; \`latest\` is null until the first frame arrives \u2014 guard before reading \`.foo\`.
13426
- - **Stream reconciliation**: when a stream event carries an \`action\` discriminant (e.g. \`create | move | edit | delete\`), the channel is a CRUD feed \u2014 your handler MUST branch on EVERY value: append on \`create\`, drop on \`delete\`, replace-by-id on \`move\` / \`edit\`. Merging only the "edit" case silently loses created and deleted items. Reconcile into the SAME state that seeds from \`props\` (e.g. \`useState(() => props.tasks ?? [])\`) so the seed data and the live feed render as one list \u2014 and handle an event whose id is not yet present (a \`create\` for an unknown item) by inserting it, not ignoring it.
13427
- - **Props re-sync on repaint**: props the agent owns are the source of truth for display \u2014 prefer rendering DIRECTLY from \`props\` (controlled, no local copy). When local optimistic state genuinely needs a prop seed (a click bumps a count before the agent confirms), it MUST re-sync on prop change \u2014 \`useEffect(() => setCount(props.count ?? 0), [props.count])\` \u2014 or a \`ggui_amend\` repaint applies the new props while the display keeps the stale local value. BAD: \`const [count, setCount] = useState(props.count ?? 0)\` alone. GOOD: the same seed + the one-line re-sync effect.
13428
- - **Loading state**: while data is still absent, render \`<Skeleton>\` placeholders \u2014 never a blank screen. \`<Skeleton variant="text" />\` for a text line, \`variant="circle"\` for an avatar slot, default \`rect\` for a block.
13429
- - **Empty state**: when a list or results array is empty, render \`<EmptyState title="\u2026" description="\u2026" />\` \u2014 a region that renders nothing when empty looks broken to the user.
13430
-
13431
- Unhandled \`Cannot read properties of undefined\` errors trip the iframe error boundary and the user sees "Something went wrong" \u2014 a regression class the runtime can't recover from.
13432
-
13433
- ## Picking the right primitive for user gestures
13434
-
13435
- Choose by what the user is DOING, not where the result goes \u2014 the runtime handles the routing.
13436
-
13437
- | Gesture intent | LLM writes | Notes |
13438
- | -------------- | ---------- | ----- |
13439
- | Fire a server-side action | \`useAction(name)\` + call \`dispatch(name, payload)\` | Every action is agent-routed. The runtime emits an event on \`ggui_consume\`; the agent reacts on its next turn. If the contract entry declares \`nextStep: 'X'\`, that names the tool the agent SHOULD call next \u2014 advisory hint forwarded as event metadata. |
13440
- | Surface state to the agent's context | the auto-generated \`setSlotName\` setter (from the boilerplate's \`useGguiContext\` line) | The runtime owns useState + Provider; the boilerplate emits one \`const [slot, setSlot] = useGguiContext<T>('slot')\` line per declared \`contextSpec\` slot. Write plain JSX, no \`useState\`, no Provider wrap. Every value change auto-flows to the host LLM (debounced). One-way client \u2192 agent \u2014 see "Observable state via \`contextSpec\`" below. |
13441
- | Use a browser capability (camera, mic, geolocation, clipboard, file picker, notifications) | call the hook the contract declared, e.g., \`const loc = useGeolocation();\` and \`await loc.start()\` | The contract's \`clientCapabilities.gadgets\` declares which gadget exports the UI uses. The hook implementations live in \`@ggui-ai/gadgets\` (or a third-party package named in the \`Package\` column). Read \`status\` ("idle" / "prompting" / "active" / "completed" / "denied" / "error") to gate UI, and thread the resolved \`value\` into a contextSpec slot or actionSpec payload if the agent needs to see it. |
13442
- | Open external link | Plain \`<a href="https://...">\` (or \`target="_blank"\`) | External cross-origin clicks are intercepted and routed through the host (security warnings, app-internal navigation, audit). Same-origin links and \`#fragment\` jumps stay native. |
13443
- | Toggle fullscreen / chrome | Plain \`el.requestFullscreen()\` / \`document.exitFullscreen()\` | The native browser API is intercepted; the host adjusts iframe chrome accordingly. Returns a resolved promise so \`.then()\` / \`await\` chains don't break. |
13444
-
13445
- Every gesture fires a uniform server-side audit envelope (\`ggui_runtime_submit_action\`) so operators see all three patterns in RenderInspector with the same shape.
13446
-
13447
- **Don't import wire hooks for link / display-mode.** \`useAction\` is the only wire hook for user gestures; links and fullscreen use plain HTML / browser APIs.
13448
-
13449
- **All actions are agent-routed.** Every action emits an event the agent reacts to on its next turn via \`ggui_consume\`. The optional \`nextStep: '<tool>'\` field on an \`actionSpec\` entry is a HINT naming the tool the agent SHOULD call next \u2014 the contract author's recommendation, NOT a binding directive. The agent decides whether to honor it. If you want to declare a tool catalog entry the contract references, add it to \`agentCapabilities.tools[<name>]\` with input/output schemas; the cross-ref linter rejects dangling \`nextStep\` values that don't resolve to a declared catalog entry.
13450
-
13451
- ## Making a primitive interactive \u2014 \`as={Trait}\`
13452
-
13453
- Structural primitives (\`Box\`, \`Stack\`, \`Row\`, \`Card\`) have NO \`onClick\` by default. Add interactivity with the \`as\` prop \u2014 a trait, not a wrapper:
13454
-
13455
- \`\`\`tsx
13456
- <Card as={Clickable} onClick={() => dispatch('select', { id })}
13457
- hoverStyle={{ boxShadow: 'var(--ggui-shape-shadow-lg)' }}>\u2026</Card>
13458
- \`\`\`
13459
-
13460
- - \`as={Clickable}\` \u2192 \`onClick\` + keyboard activation (Enter/Space) + \`role="button"\` + \`hoverStyle\`/\`activeStyle\`/\`cursor\`.
13461
- - \`as={Hoverable}\` \u2192 \`hoverStyle\` only (no click). \`as={Pressable}\` \u2192 \`onPress\` + \`pressStyle\`.
13462
-
13463
- \`as={Trait}\` is a PROP \u2014 it does NOT re-nest the JSX. Never write \`<Clickable>\u2026</Clickable>\` around a primitive; put \`as={Clickable}\` on the primitive itself. The trait carries the keyboard + ARIA wiring, so don't hand-write \`onKeyDown\` / \`role\`. Trait components (\`Clickable\`, \`Hoverable\`, \`Pressable\`) import from \`@ggui-ai/design\` like everything else \u2014 the boilerplate already imports them.
13464
-
13465
- **Semantic components are already interactive** \u2014 \`Button\` (\`onClick\`), \`Link\` (\`href\`), \`Input\` / \`Select\` (\`onChange\`). Use their own props; never put \`as\` on them. \`Text\` picks its element with \`is\` (\`<Text is="label">\`), not \`as\`.
13466
-
13467
- **Never nest two interactive elements.** Interactive content MUST NOT contain other interactive content \u2014 a gesture on the inner control bubbles to the outer one and fires BOTH handlers (one user click \u2192 the action dispatched twice). Do NOT put a \`Button\`, \`Checkbox\`, \`Input\`, \`Select\`, \`Link\`, or another \`as={Clickable}\` primitive inside a \`Card\` / \`Box\` / \`Row\` / \`Stack\` that is itself \`as={Clickable}\`. Wire each \`useAction\` callback to exactly ONE surface: EITHER the whole card is the trigger (interactive container, no interactive children) OR an inner control is the trigger (plain container, no \`as={Clickable}\`) \u2014 never both. A row with a checkbox: put the action on the \`Checkbox onChange\` and leave the row plain.
13468
-
13469
- **\`Text\` / \`Heading\` accept NO event handlers and NO \`as\` \u2014 only \`style\` / \`className\` plus their own typed props.** \`onClick\`, \`onDoubleClick\`, \`as={Clickable}\`, \`color\` are all type errors on \`Text\`. When the request says a label is "clickable", "editable", "edit on click / double-click", or "tap to \u2026", do ONE of these \u2014 never put the handler on \`Text\`:
13470
-
13471
- \`\`\`tsx
13472
- // Click-to-edit a label: wrap the Text in a Clickable structural primitive.
13473
- <Box as={Clickable} onClick={() => setEditingId(task.id)}
13474
- style={{ cursor: 'pointer' }}>
13475
- <Text weight="semibold">{task.title}</Text>
13476
- </Box>
13477
-
13478
- // Or pair the label with an explicit edit Button (clearer affordance).
13479
- <Row gap="xs" align="center">
13480
- <Text weight="semibold">{task.title}</Text>
13481
- <Button variant="ghost" size="xs" aria-label="Edit title"
13482
- onClick={() => setEditingId(task.id)}>Edit</Button>
13483
- </Row>
13484
-
13485
- // In edit mode, swap the Text for an Input.
13486
- {editingId === task.id
13487
- ? <Input value={draftTitle} onChange={setDraftTitle} label="Task title" />
13488
- : <Text weight="semibold">{task.title}</Text>}
13489
- \`\`\`
13490
-
13491
- ## Anti-patterns \u2014 DO NOT WRITE
13492
-
13493
- The following identifiers / shapes are RETIRED from the contract surface as of 2026-05-11. Pre-2026-05-11 examples in your training data may include them; do not reproduce. The linter / CI grep gate rejects:
13494
-
13495
- - \`useWiredTool\`, \`useClientTool\` \u2014 retired hooks. Replace with \`useAction\` (events) and the named hook from \`@ggui-ai/gadgets\` (browser capabilities).
13496
- - \`dispatch: { kind: 'tool', tool: '...' }\` / \`dispatch: { kind: 'agent', intendedTool: '...' }\` \u2014 retired discriminated-union. Use the flat optional \`nextStep?: '<tool>'\` instead.
13497
- - \`mode: 'host-routed'\` / \`mode: 'tool'\` \u2014 retired \`mode\` field. Same fix: flat \`nextStep?\`.
13498
- - \`broadcast: {...}\` on the contract \u2014 retired top-level field. Use \`streamSpec[channel].source: {tool, args?}\` to declare a tool-fed channel.
13499
- - \`wiredTools\` / \`agentTools\` (top-level) \u2014 retired catalog names. Use \`agentCapabilities.tools\`.
13500
- - \`clientTools\` / \`clientCapabilities.capabilities\` \u2014 retired catalog shapes. Use \`clientCapabilities.gadgets\` (entries declare hooks, not RPC).
13501
- - \`@ggui-ai/client-tools\` \u2014 retired package name. Import gadget hooks from \`@ggui-ai/gadgets\`.
13502
- - \`intendedTool\` \u2014 retired. Use \`nextStep\` (flat).
13503
- - \`props: { properties: {...} }\` as a CONTRACT field \u2014 retired. The contract field is \`propsSpec\` (the wire \`props\` field on render / update still carries VALUES).
13504
-
13505
- ## Cross-reference rules
13506
-
13507
- When you declare a reference, also declare the catalog entry it points at:
13508
-
13509
- - \`actionSpec[X].nextStep = 'fetch_inbox'\` \u2192 \`agentCapabilities.tools.fetch_inbox = { toolInfo: { inputSchema, description?, outputSchema? }, usage?, example? }\` MUST exist. Cross-ref code: \`CTR_REF_NEXT_STEP\`.
13510
- - \`streamSpec[X].source.tool = 'list_messages'\` \u2192 \`agentCapabilities.tools.list_messages\` MUST exist. Cross-ref code: \`CTR_REF_STREAM_SOURCE\`.
13511
- - The catalog entry's schemas MUST be a superset of the referencing spec's schema. Cross-ref code: \`CTR_SCHEMA_INCOMPAT\`.
13512
-
13513
- ## clientCapabilities \u2014 registered catalog
13514
-
13515
- ${gadgetsSection}
13516
-
13517
- Each hook conforms to \`GadgetHook<TOutput, TOptions>\`: call \`start(opts?)\` to fire, read \`{value, status, error, stop?}\`. \`status\` walks through \`idle \u2192 prompting \u2192 active|completed\` or routes to \`denied\` / \`error\` on failure.
13518
-
13519
- 3rd-party plugins (Leaflet maps, Mapbox, Stripe, Chart.js, \u2026) are registered via \`createGguiGadget\` from \`@ggui-ai/gadgets\` and surface in this same table when the operator has added them to \`App.gadgets\`. Reference any registered hook by name \u2014 render validation rejects hooks not in this catalog with \`gadget_not_registered\`.
13520
-
13521
- ## Observable state via \`contextSpec\`
13522
-
13523
- When the contract declares \`contextSpec\`, the boilerplate auto-generates one \`useGguiContext\` call per slot at the top of your component. The runtime owns the underlying \`useState\` and the Provider tree \u2014 **you do NOT write \`useState\` or any \`<Provider>\` wrap yourself**:
13524
-
13525
- \`\`\`tsx
13526
- import { useGguiContext } from '@ggui-ai/wire';
13527
-
13528
- export default function Component(props: Props) {
13529
- // AUTO-GENERATED \u2014 do not remove or rename:
13530
- const [currentStep, setCurrentStep] = useGguiContext<number>('currentStep');
13531
- const [draftText, setDraftText] = useGguiContext<string>('draftText');
13532
-
13533
- // Plain JSX. No Provider wrap. The runtime already wrapped your
13534
- // component in nested SingleSlotProviders before this code ran.
13535
- return (
13536
- <Container>
13537
- <Text>Step {currentStep}</Text>
13538
- <Input value={draftText} onChange={(e) => setDraftText(e.target.value)} />
13539
- <Button onClick={() => setCurrentStep((s) => s + 1)}>Next</Button>
13540
- </Container>
13541
- );
13542
- }
13543
- \`\`\`
13544
-
13545
- For every declared slot you have **\`slotName\` + \`setSlotName\`** in scope:
13546
- - **Read** the value to render: \`<Text>Step {currentStep}</Text>\`
13547
- - **Write** via the setter: \`setCurrentStep(s => s + 1)\` (in callbacks, effects, anywhere)
13548
-
13549
- Every value change is mirrored to the host LLM's context automatically (debounced, default 300ms \u2014 adjustable per-slot via \`entry.debounceMs\` in the contract). The agent sees the user's interaction state \u2014 drafts, current step, hover, selection \u2014 without you calling any API.
13550
-
13551
- **When to use the auto-generated state.** Any slot the contract declared. If \`contextSpec.draftText\` exists, bind \`<Input value={draftText} onChange={e => setDraftText(e.target.value)}>\` so the agent sees the typing live. If \`contextSpec.currentStep\` exists, render the step indicator from \`currentStep\` and bump it via \`setCurrentStep\` in your "next" callback.
13552
-
13553
- **When NOT to use it.** Local UI state the contract did NOT declare \u2014 \`isDropdownOpen\`, hover flags, animation phase, ephemeral toggles. For those, use a plain \`useState\` directly. The runtime ignores undeclared state.
13554
-
13555
- **\`contextSpec\` direction is one-way: client \u2192 agent.** The agent uses \`propsSpec\` (via \`ggui_amend\` for in-place repaints of this mount, or \`ggui_update\` when it mints a new history card) and \`streamSpec\` (via the live channel) to push state TO the client. Don't try to write to the agent via \`contextSpec\` \u2014 there is no return path.
13556
-
13557
- **Schema mismatches drop silently.** If you set a value that doesn't match the slot's schema (e.g. a string into a \`{type: 'number'}\` slot), the runtime logs a dev \`console.warn\` and skips the post. Make sure your setter calls produce values that match the declared shape.
14130
+ ` + [
14131
+ PROTOCOL_NOTES,
14132
+ CONTRACT_SURFACE,
14133
+ DEFENSIVE_CODING,
14134
+ GESTURE_ROUTING,
14135
+ INTERACTIVE_TRAITS,
14136
+ ANTI_PATTERNS,
14137
+ CROSS_REFERENCE_RULES,
14138
+ renderGadgetCatalogSection(gadgetsSection),
14139
+ CONTEXT_SPEC_SECTION
14140
+ ].join("\n\n") + `
13558
14141
 
13559
14142
  ${pitfallsBlock}
13560
14143
 
@@ -13570,7 +14153,7 @@ ${designSystemDocs}
13570
14153
  ${primitivesDoc}
13571
14154
  `;
13572
14155
  }
13573
- var DESIGN_SYSTEM_GUIDANCE = `## Imports & Component Surface
14156
+ var DESIGN_SYSTEM_GUIDANCE_SURFACE_AND_TOKENS = `## Imports & Component Surface
13574
14157
 
13575
14158
  Import ONLY from: \`react\`, \`@ggui-ai/design\`, \`@ggui-ai/wire\`. The ENTIRE design system \u2014 every primitive, component, composition and trait \u2014 is exported from the single \`@ggui-ai/design\` entry: \`import { Card, Grid, Stack, Modal, Clickable } from '@ggui-ai/design'\`. There are NO subpaths (\`/primitives\`, \`/components\`, \u2026) \u2014 never import from them. Use the design components \u2014 DO NOT use raw HTML elements (\`<button>\`, \`<input>\`, \`<div>\` for layout) or Tailwind classes; those render unstyled in the iframe runtime.
13576
14159
 
@@ -13605,7 +14188,7 @@ EXACT primitive prop values (other values are silently ignored \u2014 the design
13605
14188
  - \`<Grid columns={N} gap="md">\` \u2014 2-D layout (rows AND columns). Reach for it for card galleries, stat grids and dashboards \u2014 NEVER hand-roll \`style={{ display: 'grid' }}\`. When the request names exact per-breakpoint counts ("3 per row on desktop, 1 on mobile"), pass a map: \`<Grid columns={{ base: 1, md: 3 }}>\` (breakpoints \`sm\`/\`md\`/\`lg\`/\`xl\`; the design system emits the media queries). For an open-ended gallery where any column count is fine, use \`<Grid minColumnWidth={220}>\` \u2014 it fits as many equal columns as the width allows. \`radius\` (Card / Box / Image) takes the scale \`none | sm | md | lg | xl\`.
13606
14189
  - \`<Stat label="\u2026" value="\u2026" delta="+12%" trend="up">\` \u2014 KPI display (label + big value + trend-coloured delta + optional \`icon\`). \`trend\` is \`up | down | neutral\` (delta renders green / red / muted). Reach for it for any "show a number" UI; drop several into a \`<Grid>\` for a stat grid instead of hand-building label+value pairs.
13607
14190
  - \`<Stepper steps={STEPS} current={step} />\` \u2014 display-only step indicator for wizards/checkouts. \`steps\` is a top-level \`const\` array of labels; \`current\` is YOUR zero-indexed \`useState\` value; \`orientation\` is \`horizontal | vertical\`; optional \`onStepClick={(i) => \u2026}\` makes steps clickable. Stepper never owns navigation state \u2014 your Next/Back handlers move \`current\`.
13608
- - \`<Badge variant="...">\` \u2014 \`default | primary | secondary | success | warning | error | info\` for colored pills. Great for status/condition labels. There is NO \`neutral\` variant \u2014 use \`default\` (or \`secondary\`) for an un-tinted pill.
14191
+ - \`<Badge variant="...">\` \u2014 \`default | primary | secondary | tertiary | success | warning | error | info\` for colored pills. Great for status/condition labels. There is NO \`neutral\` variant \u2014 use \`default\` (or \`secondary\`) for an un-tinted pill.
13609
14192
 
13610
14193
  **Color choice rule of thumb.** Reach for typed slots first: Button \`variant\`, Badge \`variant\`, Alert \`variant\`, Text/Heading/Icon/Spinner/Link/Divider \`tone\`, Box/Card \`surface\`. NEVER hardcode hex \`#XXXXXX\`, rgba, or hsl \u2014 tier-0 self-check rejects them with \`tokens:hex-color\` / \`tokens:hardcoded-color-fn\` and the LLM must remediate. Hardcoded colors break the operator's theme switch (Indigo \u2192 Claudic \u2192 Cyberpunk preset has zero effect on a card hardcoded with \`background: '#000'\`).
13611
14194
 
@@ -13638,8 +14221,8 @@ MANDATORY:
13638
14221
 
13639
14222
  Token categories:
13640
14223
  - Brand: \`var(--ggui-color-primary-600)\`, \`var(--ggui-color-primary-50)\`
13641
- - Text: \`var(--ggui-color-onSurface)\`, \`var(--ggui-color-onSurfaceVariant)\`
13642
- - Backgrounds: \`var(--ggui-color-surface)\`, \`var(--ggui-color-surfaceVariant)\`
14224
+ - Text: \`var(--ggui-color-onContainer)\`, \`var(--ggui-color-onSunken)\`
14225
+ - Backgrounds: \`var(--ggui-color-container)\`, \`var(--ggui-color-sunken)\`
13643
14226
  - Borders: \`var(--ggui-color-outline)\`
13644
14227
  - Spacing: \`var(--ggui-spacing-4)\`, \`var(--ggui-spacing-6)\`
13645
14228
  - Typography: \`var(--ggui-font-size-sm)\`, \`var(--ggui-font-weight-semibold)\`
@@ -13660,7 +14243,7 @@ Use the FULL primary palette throughout the component \u2014 NOT only on submit
13660
14243
  | Buttons, CTAs, filled interactive elements | \`primary-600\` / \`primary-700\` | Primary actions |
13661
14244
  | Headings on light primary backgrounds | \`primary-800\` / \`primary-900\` | High-contrast branded text |
13662
14245
 
13663
- Use semantic tokens (\`onSurface\`, \`onSurfaceVariant\`) for body text and secondary info. NEVER use raw \`neutral-*\` or \`gray-*\` for body text \u2014 they break in dark themes.
14246
+ Use the layering roles' inks (\`onContainer\` for body text on a card, \`onSunken\` for secondary text, captions, labels) \u2014 never raw neutrals. NEVER use raw \`neutral-*\` or \`gray-*\` for body text \u2014 they break in dark themes.
13664
14247
 
13665
14248
  ### Theme-Agnostic Design
13666
14249
 
@@ -13669,7 +14252,7 @@ Components MUST be theme-agnostic \u2014 they reference CSS variables but NEVER
13669
14252
  DO:
13670
14253
  - Use \`var(--ggui-color-primary-*)\` for brand elements \u2014 the theme controls what "primary" means
13671
14254
  - Use \`var(--ggui-shape-shadow-*)\` for depth, \`var(--ggui-shape-radius-*)\` for corners
13672
- - Use semantic color roles: primary for brand, surface/onSurface for structure, success/error/warning for state
14255
+ - Use semantic color roles: primary for brand; the layering roles (ground / container / elevated / sunken + their on* inks) for structure; success/error/warning for state
13673
14256
 
13674
14257
  DON'T:
13675
14258
  - Don't assume primary is blue \u2014 could be red, green, purple
@@ -13690,59 +14273,8 @@ Generated components become reusable blueprints \u2014 the same blueprint serves
13690
14273
  2. Relative/fluid units \u2014 prefer \`%\`, \`em\`, \`rem\`, \`min()\`, \`max()\`, \`clamp()\` over fixed \`px\`.
13691
14274
  3. Fluid widths \u2014 \`max-width\` with \`width: 100%\`. Never set a fixed width.
13692
14275
  4. Compact padding \u2014 components are embedded in containers that provide their own chrome.
13693
- 5. No raw \`@media\` queries in component code \u2014 for a layout that must change by breakpoint, use \`<Grid columns={{ base: 1, md: 3 }}>\` (the design system emits the media queries for you) or a fluid \`minColumnWidth\` grid.
13694
-
13695
- ## Data Parameterization (CRITICAL)
13696
-
13697
- Generated components are CACHED blueprints reused across requests. NEVER hardcode request-specific data (names, cities, numbers, dates) into the component body. Define data as default prop values so the blueprint works for ANY similar request:
13698
-
13699
- \`\`\`tsx
13700
- // BAD \u2014 hardcoded, only works for Tokyo
13701
- const city = "Tokyo";
13702
- const temp = 18;
13703
-
13704
- // GOOD \u2014 parameterized via props with defaults from the request
13705
- interface Props {
13706
- city?: string;
13707
- temperature?: number;
13708
- }
13709
- export default function WeatherCard({ city = "Tokyo", temperature = 18 }: Props) {
13710
- // A controller can override for Seoul, Paris, etc.
13711
- }
13712
- \`\`\`
13713
-
13714
- Rules:
13715
- 1. All request-specific data \u2192 props with defaults. City names, tickers, user names, dates, counts.
13716
- 2. Layout and styling are universal. Colors, spacing, structure \u2014 these are the reusable part.
13717
- 3. Default values come from the current request \u2014 so the component renders correctly standalone.
13718
- 4. Props interface must be typed and exported.
13719
-
13720
- ## Component Structure
13721
-
13722
- Keep JSX nesting depth to 3\u20135 levels. When deeper, extract repeated/complex sections into helper components \u2014 named functions defined above the main Component in the same file. Helpers take data + callbacks via props; they don't own state.
13723
-
13724
- \`\`\`tsx
13725
- import { useState } from 'react';
13726
- import { Container, Card, Stack, Text, Button, Input } from '@ggui-ai/design';
13727
-
13728
- interface Props {
13729
- onSubmit?: (data: unknown) => void;
13730
- }
13731
-
13732
- function ItemCard({ item, onEdit }: { item: Item; onEdit: (id: string) => void }) {
13733
- return <Card padding="md">\u2026</Card>;
13734
- }
13735
-
13736
- export default function GeneratedComponent({ onSubmit }: Props) {
13737
- return (
13738
- <Container>
13739
- {items.map((item) => <ItemCard key={item.id} item={item} onEdit={handleEdit} />)}
13740
- </Container>
13741
- );
13742
- }
13743
- \`\`\`
13744
-
13745
- ## Aesthetic Guidance (READ CAREFULLY \u2014 this is what separates "polished" from "ok")
14276
+ 5. No raw \`@media\` queries in component code \u2014 for a layout that must change by breakpoint, use \`<Grid columns={{ base: 1, md: 3 }}>\` (the design system emits the media queries for you) or a fluid \`minColumnWidth\` grid.`;
14277
+ var DESIGN_SYSTEM_GUIDANCE_AESTHETICS_AND_CHECKLIST = `## Aesthetic Guidance (READ CAREFULLY \u2014 this is what separates "polished" from "ok")
13746
14278
 
13747
14279
  ### Visual hierarchy \u2014 the SCALE GAP rule
13748
14280
 
@@ -13764,11 +14296,11 @@ A polished UI has ONE hero that dominates. Everything else supports it. Bad layo
13764
14296
  ### Color discipline \u2014 the 60/30/10 rule
13765
14297
 
13766
14298
  Don't paint everything in primary. Use:
13767
- - **60% surface** (\`var(--ggui-color-surface)\` / \`onSurface\`) \u2014 body text, default backgrounds, structure
13768
- - **30% surfaceVariant + onSurfaceVariant** \u2014 secondary text, captions, labels, dividers
14299
+ - **60% container** (\`var(--ggui-color-container)\` / \`onContainer\`) \u2014 body text, default backgrounds, structure
14300
+ - **30% sunken + onSunken** \u2014 wells, secondary text, captions, labels, dividers
13769
14301
  - **10% primary** \u2014 hero number, ONE highlight element, CTAs, brand accent
13770
14302
 
13771
- If your component is 100% purple text on purple backgrounds, you've lost the eye. Headings can be \`onSurface\` (dark neutral) \u2014 they'll still feel weighty. Save the primary palette for one or two STAR moments.
14303
+ If your component is 100% purple text on purple backgrounds, you've lost the eye. Headings can be \`onContainer\` (the card's ink) \u2014 they'll still feel weighty. Save the primary palette for one or two STAR moments.
13772
14304
 
13773
14305
  \`\`\`tsx
13774
14306
  // BAD \u2014 everything purple, eye has no anchor
@@ -13777,7 +14309,7 @@ If your component is 100% purple text on purple backgrounds, you've lost the eye
13777
14309
  <Text tone="emphasized">all body text</Text>
13778
14310
 
13779
14311
  // GOOD \u2014 hero pops, body is neutral, primary is reserved
13780
- <Heading>Title</Heading> {/* defaults to onSurface */}
14312
+ <Heading>Title</Heading> {/* defaults to onContainer */}
13781
14313
  <Text size="4xl" weight="bold" tone="emphasized">42</Text>
13782
14314
  <Text tone="muted">all body text</Text>
13783
14315
  \`\`\`
@@ -13835,6 +14367,12 @@ Hero sections should feel airy. Use \`padding="xl"\` (32px) on the main card, no
13835
14367
  - [ ] Live/streaming regions wrapped in \`aria-live="polite"\`
13836
14368
  - [ ] Headings nest \u2014 one \`level={1}\`, then \`level={2}\`/\`{3}\` \u2014 never skipped or inverted
13837
14369
  - [ ] Wire hooks (\`useAction\`, \`useStream\`) imported from \`@ggui-ai/wire\` and consumed`;
14370
+ var DESIGN_SYSTEM_GUIDANCE = [
14371
+ DESIGN_SYSTEM_GUIDANCE_SURFACE_AND_TOKENS,
14372
+ DATA_PARAMETERIZATION,
14373
+ COMPONENT_STRUCTURE,
14374
+ DESIGN_SYSTEM_GUIDANCE_AESTHETICS_AND_CHECKLIST
14375
+ ].join("\n\n");
13838
14376
 
13839
14377
  // src/tools.ts
13840
14378
  var APPLY_CHANGES_TOOL = {
@@ -14146,6 +14684,7 @@ function pickWorkflow(_classification) {
14146
14684
 
14147
14685
  // src/create-harness.ts
14148
14686
  init_policy();
14687
+ init_design_mode();
14149
14688
  var HARNESS_VERSION = "harness@1";
14150
14689
  var HOW_VERSION = "how@1";
14151
14690
  var WHAT_VERSION = "what@1";
@@ -14165,13 +14704,16 @@ function countCacheTiers(fragments) {
14165
14704
  function createHarness(input) {
14166
14705
  const { classification, contract, prompt, shellType, screen, overrides } = input;
14167
14706
  const ctx = { classification, contract, prompt };
14707
+ const designMode = input.designMode ?? DEFAULT_DESIGN_MODE;
14168
14708
  const composed = compose(classification);
14169
14709
  const systemPromptBuilder = input.systemPromptBuilder ?? buildSystemPrompt;
14170
14710
  const systemPrompt = systemPromptBuilder({
14171
14711
  userRequest: prompt,
14172
14712
  shellType,
14173
14713
  screen,
14174
- axisDelta: composed.promptText
14714
+ axisDelta: composed.promptText,
14715
+ designMode,
14716
+ ...input.canvas !== void 0 ? { canvas: input.canvas } : {}
14175
14717
  });
14176
14718
  const howFragments = composed.fragments.filter(
14177
14719
  (f) => f.promptText && f.promptText.trim().length > 0
@@ -14189,7 +14731,8 @@ function createHarness(input) {
14189
14731
  shellType,
14190
14732
  screen,
14191
14733
  composed.boilerplateSections,
14192
- input.appGadgets
14734
+ input.appGadgets,
14735
+ designMode
14193
14736
  );
14194
14737
  const whatFragments = composed.fragments.filter(
14195
14738
  (f) => f.boilerplateMarker && f.boilerplateMarker.trim().length > 0
@@ -14240,6 +14783,7 @@ function createHarness(input) {
14240
14783
  if (overrides?.process) overrideLabels.push("process");
14241
14784
  if (overrides?.label) overrideLabels.push(`label:${overrides.label}`);
14242
14785
  if (!isDefaultHarnessPolicy(policy)) overrideLabels.push("policy");
14786
+ if (designMode !== DEFAULT_DESIGN_MODE) overrideLabels.push(`designMode:${designMode}`);
14243
14787
  const id = computeHarnessId({
14244
14788
  classificationHash,
14245
14789
  howVersion: how.version,
@@ -14267,6 +14811,7 @@ function createHarness(input) {
14267
14811
  id,
14268
14812
  name,
14269
14813
  classification,
14814
+ designMode,
14270
14815
  how,
14271
14816
  what,
14272
14817
  check,
@@ -14410,7 +14955,7 @@ ${bullets}`;
14410
14955
  }
14411
14956
 
14412
14957
  // src/harness/runtime.ts
14413
- function buildSystemPrompt2(userRequest, shellType, screen, axisDelta, appGadgets, gadgetTypes) {
14958
+ function buildSystemPrompt2(userRequest, shellType, screen, axisDelta, appGadgets, gadgetTypes, designMode, canvas) {
14414
14959
  return buildSystemPrompt({
14415
14960
  userRequest,
14416
14961
  shellType,
@@ -14421,7 +14966,9 @@ function buildSystemPrompt2(userRequest, shellType, screen, axisDelta, appGadget
14421
14966
  primitivesDoc: PRIMITIVES_DOCUMENTATION,
14422
14967
  wireDoc: WIRE_DOCUMENTATION,
14423
14968
  appGadgets,
14424
- gadgetTypes
14969
+ gadgetTypes,
14970
+ designMode,
14971
+ canvas
14425
14972
  // criteriaBlock left undefined — ui-gen fills default from open CRITERIA.
14426
14973
  });
14427
14974
  }
@@ -15576,6 +16123,7 @@ var stepperAdopted = {
15576
16123
  values: ["multi-step"],
15577
16124
  run(input) {
15578
16125
  if (input.compiledCode === null) return [];
16126
+ if (input.designMode === "free") return [];
15579
16127
  if (/<Stepper[\s/>]/.test(input.sourceCode)) return [];
15580
16128
  return [
15581
16129
  mkIssue2(
@@ -17472,6 +18020,7 @@ function getSoftWarnings(code) {
17472
18020
  // src/coding-agent/tools.ts
17473
18021
  init_check();
17474
18022
  init_validation();
18023
+ init_design_mode();
17475
18024
  function getComponentDocumentation(name) {
17476
18025
  const marker = `### ${name}`;
17477
18026
  const startIdx = PRIMITIVES_DOCUMENTATION.indexOf(marker);
@@ -17482,7 +18031,7 @@ function getComponentDocumentation(name) {
17482
18031
  const section = nextMarker === -1 ? PRIMITIVES_DOCUMENTATION.slice(startIdx) : PRIMITIVES_DOCUMENTATION.slice(startIdx, nextMarker);
17483
18032
  return section.replace(/\\n/g, "\n").replace(/\\"/g, '"').slice(0, 3e3);
17484
18033
  }
17485
- async function autoCommit(workspace, commitMeta, message, contract, contextPolicy, gadgetTypes) {
18034
+ async function autoCommit(workspace, commitMeta, message, contract, contextPolicy, gadgetTypes, designMode = DEFAULT_DESIGN_MODE) {
17486
18035
  const commitStart = Date.now();
17487
18036
  const raw = workspace.read();
17488
18037
  if (!raw && raw !== "") {
@@ -17519,7 +18068,8 @@ async function autoCommit(workspace, commitMeta, message, contract, contextPolic
17519
18068
  formatted,
17520
18069
  contract,
17521
18070
  buildResult2.errors,
17522
- gadgetTypes
18071
+ gadgetTypes,
18072
+ designMode
17523
18073
  );
17524
18074
  const tier0Fails = tier0Issues.filter((i) => i.result === "fail");
17525
18075
  const selfCheckPassed = tier0Fails.length === 0;
@@ -17564,7 +18114,7 @@ ${errors.join("\n")}
17564
18114
  Fix the issues.`
17565
18115
  };
17566
18116
  }
17567
- async function executeTool(workspace, tool, input, commitMeta, contract, applyPatch2, contextPolicy, gadgetTypes) {
18117
+ async function executeTool(workspace, tool, input, commitMeta, contract, applyPatch2, contextPolicy, gadgetTypes, designMode = DEFAULT_DESIGN_MODE) {
17568
18118
  switch (tool) {
17569
18119
  case "write":
17570
18120
  case "rewrite": {
@@ -17583,7 +18133,7 @@ async function executeTool(workspace, tool, input, commitMeta, contract, applyPa
17583
18133
  const lineCount = code.split("\n").length;
17584
18134
  const message = input.commit_message || `write ${lineCount} lines`;
17585
18135
  console.log(`[coding-agent] write: ${lineCount} lines \u2192 auto-commit`);
17586
- return autoCommit(workspace, commitMeta, message, contract, contextPolicy, gadgetTypes);
18136
+ return autoCommit(workspace, commitMeta, message, contract, contextPolicy, gadgetTypes, designMode);
17587
18137
  }
17588
18138
  case "apply_changes": {
17589
18139
  const currentFile = workspace.read();
@@ -17758,7 +18308,7 @@ The file now reflects your latest patch. Submit a follow-up apply_changes target
17758
18308
  await workspace.stage();
17759
18309
  const message = input.commit_message || "apply changes";
17760
18310
  console.log(`[coding-agent] apply_changes: ${changes.length} changes applied \u2192 auto-commit`);
17761
- return autoCommit(workspace, commitMeta, message, contract, contextPolicy, gadgetTypes);
18311
+ return autoCommit(workspace, commitMeta, message, contract, contextPolicy, gadgetTypes, designMode);
17762
18312
  }
17763
18313
  case "get_components_info": {
17764
18314
  const names = input.names ?? [];
@@ -18214,7 +18764,10 @@ ${iconNamesCache}`;
18214
18764
  // Forward the third-party wrapper `.d.ts` map so autoCommit's
18215
18765
  // typecheck overlays the real wrapper declarations and a generated
18216
18766
  // direct gadget import gets strict option/return narrowing.
18217
- harness.what.gadgetTypes
18767
+ harness.what.gadgetTypes,
18768
+ // Which tier-0 legs fire — the design-vocabulary legs stand down in
18769
+ // `free` mode; every contract leg runs in both.
18770
+ harness.designMode
18218
18771
  );
18219
18772
  const toolMs = Date.now() - toolStart;
18220
18773
  if (forceEscape && ctx.dupeBreak && call.name === "apply_changes") {
@@ -18625,7 +19178,11 @@ async function runEvalRound(ctx, input) {
18625
19178
  {
18626
19179
  sourceCode: currentSource,
18627
19180
  originalPrompt: userPrompt,
18628
- contract
19181
+ contract,
19182
+ // Criteria + mother prompt follow the triad that produced
19183
+ // the source (free mode: color-only tokens, arm-neutral
19184
+ // visual judging).
19185
+ designMode: harness.designMode
18629
19186
  },
18630
19187
  {
18631
19188
  provider: mapProviderForEvaluator(evaluationAgent.provider),
@@ -18654,6 +19211,8 @@ async function runEvalRound(ctx, input) {
18654
19211
  passThreshold: visualThreshold,
18655
19212
  sampleProps: visualEvaluation?.sampleProps,
18656
19213
  viewport: visualEvaluation?.viewport,
19214
+ // Per-canvas judging (arm-neutral) — absent = single shot.
19215
+ ...visualEvaluation?.canvases !== void 0 ? { canvases: visualEvaluation.canvases } : {},
18657
19216
  // #484/#489 — same threading as the LLM-eval leg above:
18658
19217
  // the visual eval's multimodal call runs inside the same
18659
19218
  // concurrent generation, so it needs the same routing
@@ -18667,7 +19226,8 @@ async function runEvalRound(ctx, input) {
18667
19226
  ]);
18668
19227
  evalLlmMs = Date.now() - evalLlmStart;
18669
19228
  llmResult = llm;
18670
- visualIssues = visual;
19229
+ visualIssues = visual?.issues ?? null;
19230
+ const visualSummary = visual?.summary;
18671
19231
  if (llmResult) {
18672
19232
  costTracker.record(evaluationAgent.model, llmResult.inputTokens, llmResult.outputTokens);
18673
19233
  evalTokens = {
@@ -18684,7 +19244,11 @@ async function runEvalRound(ctx, input) {
18684
19244
  evalResult = {
18685
19245
  issues: allIssues,
18686
19246
  pass: allPass,
18687
- ...llmResult?.criteriaCoverage !== void 0 ? { criteriaCoverage: llmResult.criteriaCoverage } : {}
19247
+ ...llmResult?.criteriaCoverage !== void 0 ? { criteriaCoverage: llmResult.criteriaCoverage } : {},
19248
+ // Per-canvas visual summary — present only when canvases were
19249
+ // requested and the leg ran; every later re-stamp spreads this
19250
+ // base so it survives to the assembled result.
19251
+ ...visualSummary !== void 0 ? { visual: visualSummary } : {}
18688
19252
  };
18689
19253
  const fails = allIssues.filter((i) => i.result === "fail");
18690
19254
  const warns = allIssues.filter((i) => i.result === "warn");
@@ -19328,7 +19892,8 @@ async function initSession(input) {
19328
19892
  sourceCode: "",
19329
19893
  originalPrompt: params.userPrompt,
19330
19894
  contract: params.contract,
19331
- designContext: void 0
19895
+ designContext: void 0,
19896
+ designMode: harness.designMode
19332
19897
  },
19333
19898
  {
19334
19899
  provider: mapProviderForEvaluator(evalSpec.provider),
@@ -19391,6 +19956,7 @@ async function initSession(input) {
19391
19956
  }
19392
19957
 
19393
19958
  // src/adapters/generation-dispatch.ts
19959
+ init_design_mode();
19394
19960
  function mapProviderForLLMRouter(provider) {
19395
19961
  return provider === "claude" ? "anthropic" : provider;
19396
19962
  }
@@ -19450,6 +20016,9 @@ async function dispatchGeneration(params) {
19450
20016
  // systemPromptBuilder closure below also captures `gadgetTypes`
19451
20017
  // from `params` directly for the prompt `Type:` lines.
19452
20018
  ...params.gadgetTypes !== void 0 ? { gadgetTypes: params.gadgetTypes } : {},
20019
+ // Design mode + canvas — the harness carries them to every leg.
20020
+ ...params.designMode !== void 0 ? { designMode: params.designMode } : {},
20021
+ ...params.canvas !== void 0 ? { canvas: params.canvas } : {},
19453
20022
  // Policy is pre-resolved at the dispatch boundary so `createHarness`
19454
20023
  // stays free of experiment plumbing. `resolveHarnessPolicy` applies
19455
20024
  // the `GGUI_POLICY_PROFILE` experimental-profile layer and hands the
@@ -19469,13 +20038,15 @@ async function dispatchGeneration(params) {
19469
20038
  // prompt's gadget catalog renders a `Type:` line per third-party
19470
20039
  // gadget (the LLM sees a wrapper's real call shape it otherwise
19471
20040
  // can't know).
19472
- systemPromptBuilder: ({ userRequest, shellType, screen, axisDelta }) => buildSystemPrompt2(
20041
+ systemPromptBuilder: ({ userRequest, shellType, screen, axisDelta, designMode, canvas }) => buildSystemPrompt2(
19473
20042
  userRequest,
19474
20043
  shellType,
19475
20044
  screen,
19476
20045
  axisDelta,
19477
20046
  params.appGadgets,
19478
- params.gadgetTypes
20047
+ params.gadgetTypes,
20048
+ designMode,
20049
+ canvas
19479
20050
  ),
19480
20051
  // Pre-filtered axis-check registry. The `matches()` predicate
19481
20052
  // selects the checks relevant to this generation's axis vector.
@@ -19619,11 +20190,21 @@ Your plan is a commitment, not a design doc. Keep it tight. Do not over-plan; ju
19619
20190
  );
19620
20191
  }
19621
20192
  const finalSource = runResult.finalSource ?? "";
19622
- return assembleGenerationResult({ session, telemetry, source: finalSource });
20193
+ const result = await assembleGenerationResult({ session, telemetry, source: finalSource });
20194
+ return withArmRecord(result, params);
20195
+ }
20196
+ function withArmRecord(result, params) {
20197
+ const recordedCanvas = params.canvas ?? (params.designMode === "free" ? canvasForRendering(params.shellType, params.screen) : void 0);
20198
+ return {
20199
+ ...result,
20200
+ ...params.designMode !== void 0 ? { designMode: params.designMode } : {},
20201
+ ...recordedCanvas !== void 0 ? { canvas: recordedCanvas } : {}
20202
+ };
19623
20203
  }
19624
20204
 
19625
20205
  // src/contract-context.ts
19626
20206
  init_check();
20207
+ init_design_mode();
19627
20208
  var SHELL_HINTS = {
19628
20209
  chat: `**Chat Shell \u2014 Inline card in scrolling conversation**
19629
20210
  - Container: width varies (60-80% of viewport), height: auto (natural content height)
@@ -19657,6 +20238,20 @@ var DEVICE_HINTS = {
19657
20238
  desktop: `**Desktop:** Multi-column. Hover states. Dense layouts. Keyboard shortcuts. Pointer interactions.`,
19658
20239
  spatial: `**Spatial:** Fixed-size floating panel (~600x400). High contrast. Large text. No hover (gaze/hand input).`
19659
20240
  };
20241
+ function canvasForRenderingContext(ctx) {
20242
+ const mode = canvasDisplayModeForShell(ctx.shell);
20243
+ if (mode === "inline") return "xs-chat-card";
20244
+ if (ctx.viewport) return canvasForViewportWidth(mode, ctx.viewport.width);
20245
+ switch (ctx.device) {
20246
+ case "mobile":
20247
+ return "mobile-fullscreen-small";
20248
+ case "tablet":
20249
+ case "spatial":
20250
+ return "md";
20251
+ case "desktop":
20252
+ return ctx.shell === "partial" ? "md" : "lg";
20253
+ }
20254
+ }
19660
20255
  function buildRenderingContext(ctx) {
19661
20256
  const parts = [
19662
20257
  "## Rendering Context",
@@ -19856,7 +20451,7 @@ function injectVariance(userPrompt, variance) {
19856
20451
  // src/create-ui-generator.ts
19857
20452
  init_provider_router();
19858
20453
  var DEFAULT_TIER = "default";
19859
- var DEFAULT_MODEL = "haiku-4-5";
20454
+ var DEFAULT_MODEL = "anthropic/claude-haiku-4-5";
19860
20455
  function createUiGenerator(options = {}) {
19861
20456
  const {
19862
20457
  enableRuntimeRender = false,
@@ -19865,7 +20460,9 @@ function createUiGenerator(options = {}) {
19865
20460
  qualityConfig,
19866
20461
  gadgetCatalog,
19867
20462
  disableEnvMutation = false,
19868
- onRetry
20463
+ onRetry,
20464
+ onGenerated,
20465
+ designMode
19869
20466
  } = options;
19870
20467
  const identity = resolveIdentity(options);
19871
20468
  return {
@@ -19916,6 +20513,7 @@ function createUiGenerator(options = {}) {
19916
20513
  });
19917
20514
  const rendering = mapRendering(input.rendering);
19918
20515
  const promptWithRendering = rendering ? injectRenderingContext(input.request.prompt, rendering) : input.request.prompt;
20516
+ const canvas = rendering ? canvasForRenderingContext(rendering) : void 0;
19919
20517
  const promptWithVariance = injectVariance(
19920
20518
  promptWithRendering,
19921
20519
  input.variance
@@ -19944,12 +20542,15 @@ function createUiGenerator(options = {}) {
19944
20542
  ...input.gadgetTypes !== void 0 ? { gadgetTypes: input.gadgetTypes } : {},
19945
20543
  enableRuntimeRender,
19946
20544
  ...routeOverride !== void 0 ? { routeOverride } : {},
19947
- ...onRetry !== void 0 ? { onRetry } : {}
20545
+ ...onRetry !== void 0 ? { onRetry } : {},
20546
+ ...designMode !== void 0 ? { designMode } : {},
20547
+ ...canvas !== void 0 ? { canvas } : {}
19948
20548
  });
20549
+ onGenerated?.(result);
19949
20550
  const metadata = {
19950
20551
  provider: input.llm.provider,
19951
20552
  generator: identity.slug,
19952
- model: input.llm.model,
20553
+ model: modelRefOfRoute(input.llm),
19953
20554
  inputTokens: result.tokens.input,
19954
20555
  outputTokens: result.tokens.output,
19955
20556
  latencyMs: Date.now() - startedAt,
@@ -19985,7 +20586,7 @@ function createUiGenerator(options = {}) {
19985
20586
  metadata: {
19986
20587
  provider: input.llm.provider,
19987
20588
  generator: identity.slug,
19988
- model: input.llm.model,
20589
+ model: modelRefOfRoute(input.llm),
19989
20590
  inputTokens: 0,
19990
20591
  outputTokens: 0,
19991
20592
  latencyMs: Date.now() - startedAt,
@@ -20003,24 +20604,24 @@ function createUiGenerator(options = {}) {
20003
20604
  }
20004
20605
  function resolveIdentity(opts) {
20005
20606
  const hasSlug = typeof opts.slug === "string" && opts.slug.length > 0;
20006
- const hasTierOrModel = opts.tier !== void 0 || opts.model !== void 0;
20007
- if (hasSlug && hasTierOrModel) {
20607
+ if (hasSlug && opts.tier !== void 0) {
20008
20608
  throw new Error(
20009
- "createUiGenerator: pass either { slug } or { tier, model } \u2014 not both."
20609
+ "createUiGenerator: pass either { slug } or { tier } \u2014 not both."
20010
20610
  );
20011
20611
  }
20612
+ const model = opts.model ?? DEFAULT_MODEL;
20012
20613
  if (hasSlug) {
20013
- const parsed = parseGeneratorSlug(opts.slug);
20014
- if (!parsed) {
20614
+ const slug2 = opts.slug;
20615
+ const parsed = parseGeneratorSlug(slug2);
20616
+ if (!parsed || !isGeneratorId(slug2)) {
20015
20617
  throw new Error(
20016
- `createUiGenerator: slug ${JSON.stringify(opts.slug)} is not a valid ui-gen-<tier>-<model> identifier.`
20618
+ `createUiGenerator: slug ${JSON.stringify(slug2)} is not a valid ui-gen-<tier> identifier.`
20017
20619
  );
20018
20620
  }
20019
- return { slug: opts.slug, tier: parsed.tier, model: parsed.model };
20621
+ return { slug: slug2, tier: parsed.tier, model };
20020
20622
  }
20021
20623
  const tier = opts.tier ?? DEFAULT_TIER;
20022
- const model = opts.model ?? DEFAULT_MODEL;
20023
- const slug = formatGeneratorSlug({ tier, model });
20624
+ const slug = formatGeneratorSlug({ tier });
20024
20625
  if (!isValidGeneratorSlug(slug)) {
20025
20626
  throw new Error(
20026
20627
  `createUiGenerator: formatted slug ${JSON.stringify(slug)} round-trips as invalid \u2014 formatGeneratorSlug/isValidGeneratorSlug drift.`
@@ -20056,7 +20657,7 @@ function failWithoutMetadata(input, generatorSlug, startedAt, error) {
20056
20657
  metadata: {
20057
20658
  provider: input.llm.provider,
20058
20659
  generator: generatorSlug,
20059
- model: input.llm.model,
20660
+ model: modelRefOfRoute(input.llm),
20060
20661
  inputTokens: 0,
20061
20662
  outputTokens: 0,
20062
20663
  latencyMs: Date.now() - startedAt,
@@ -20210,8 +20811,9 @@ function stringifyError(err) {
20210
20811
  }
20211
20812
 
20212
20813
  // src/index.ts
20814
+ init_design_mode();
20213
20815
  init_client();
20214
20816
 
20215
- export { CompileComponentCodeError, buildContractsContext, buildRenderingContext, buildVarianceContext, compileComponentCode, createAnthropicClient, createUiGenerator, extractComponentCode, injectContracts, injectRenderingContext, injectVariance, withBrowserCompile };
20817
+ export { CANVAS_BREAKPOINTS, CANVAS_CLASSES, CANVAS_DESCRIPTORS, CANVAS_VIEWPORTS, CompileComponentCodeError, DEFAULT_DESIGN_MODE, DESIGN_MODES, buildContractsContext, buildRenderingContext, buildVarianceContext, canvasDisplayModeForShell, canvasForRendering, canvasForRenderingContext, canvasForViewportWidth, compileComponentCode, createAnthropicClient, createUiGenerator, describeCanvas, extractComponentCode, injectContracts, injectRenderingContext, injectVariance, withBrowserCompile };
20216
20818
  //# sourceMappingURL=index.js.map
20217
20819
  //# sourceMappingURL=index.js.map