@ggui-ai/blueprint-probe 0.1.0-rc.1

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package/README.md ADDED
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+ # @ggui-ai/blueprint-probe
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+
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+ > Dev / CI runtime probe for ggui blueprint manifests.
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+
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+ A development and continuous-integration tool that catches blueprints
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+ which throw on initial render — hook misuse, destructuring of `undefined`,
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+ missing prop coercions — at publish/CI time instead of at iframe-load
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+ time.
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+
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+ The static gates in `@ggui-ai/registry-core`'s `checkConformance()` catch
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+ syntax errors and shape mismatches. This probe goes one step further: it
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+ actually compiles the blueprint, calls its default export through React's
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+ server renderer (`renderToString`), and reports a failure if the first
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+ render throws.
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+
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+ ## Not a production runtime dependency
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+
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+ This package **executes blueprint code** via Node's `vm` module. `vm` is
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+ not a security boundary — a malicious blueprint can climb the prototype
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+ chain to host globals. Treat `blueprint-probe` as a dev / CI tool:
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+
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+ - Use it in CI, local publish flows, and authoring tooling.
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+ - Do **not** wire it into a production path that handles untrusted
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+ blueprints without an additional isolation layer (a separate process
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+ with no secrets in its environment, or a true V8 isolate such as
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+ `isolated-vm`).
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+
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+ ## Usage
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+
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+ ```ts
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+ import { blueprintProbeRunner } from "@ggui-ai/blueprint-probe";
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+
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+ const result = await blueprintProbeRunner.probe(blueprintManifest);
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+ if (!result.ok) {
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+ console.error(result.errors);
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+ }
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+ ```
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+
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+ `blueprintProbeRunner` implements the `BlueprintProbeRunner` interface
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+ from `@ggui-ai/registry-core`. Wire it into the publish flow as the
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+ optional `blueprintProbe` deps slot so static gates always run while the
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+ runtime probe stays opt-in (it pulls `react-dom` into the import graph).
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+
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+ ## Caveats
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+
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+ This is a **best-effort smoke check**, not a guarantee:
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+
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+ - `renderToString` is server-side — there is no `window`/`document`, and
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+ `useEffect` does not fire. Blueprints that synchronously touch
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+ `document.*`/`window.*` during render may false-positive (probe fails,
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+ iframe would render fine). Blueprints that surface a runtime error only
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+ inside `useEffect` may false-negative.
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+ - Treat probe success as "no obvious render-time crash" — not "guaranteed
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+ to work in the iframe runtime".
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+ import type { BlueprintProbeRunner } from '@ggui-ai/registry-core';
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+ /**
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+ * Server-side blueprint runtime probe — a dev / CI tool. Wire it into
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+ * the publish flow as the opt-in `PublishArtifactDeps.blueprintProbe`
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+ * deps slot so the static gates always run while the runtime probe
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+ * stays opt-in (avoids forcing react-dom into every conformance HTTP
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+ * caller). It executes blueprint code via `vm`, so do not place it on
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+ * a production path handling untrusted blueprints without a separate
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+ * isolation layer — see the file-level security caveat.
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+ */
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+ export declare const blueprintProbeRunner: BlueprintProbeRunner;
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+ //# sourceMappingURL=index.d.ts.map
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+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AA4DA,OAAO,KAAK,EACV,oBAAoB,EAErB,MAAM,wBAAwB,CAAC;AAsBhC;;;;;;;;GAQG;AACH,eAAO,MAAM,oBAAoB,EAAE,oBAuClC,CAAC"}
package/dist/index.js ADDED
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+ /**
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+ * `@ggui-ai/blueprint-probe` — server-side runtime probe for blueprint
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+ * manifests.
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+ *
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+ * Implements {@link BlueprintProbeRunner} from `@ggui-ai/registry-core`.
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+ * The static gates in `checkConformance()` catch syntax errors, missing
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+ * exports, and obvious shape mismatches; this probe goes one step
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+ * further by actually CALLING the blueprint's default export through
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+ * React's server renderer to catch:
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+ *
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+ * - destructuring of `undefined` (e.g. `const { foo } = props` where
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+ * fixtureProps omits `foo`)
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+ * - hook-call-order violations
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+ * - thrown errors during the first render
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+ * - missing prop coercions (e.g. calling `.toFixed()` on a string)
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+ *
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+ * Implementation: compile TSX → CJS via esbuild, run inside Node's
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+ * `vm` module with a `require` shim that resolves the always-allowed
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+ * blueprint imports (react, react/jsx-runtime) to the real impls and
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+ * stubs `@ggui-ai/gadgets` with a no-op Proxy. The default export is
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+ * then rendered via {@link renderToString} with the manifest's
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+ * `fixtureProps` (or `{}` if absent).
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+ *
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+ * Why not happy-dom: the probe doesn't need a window/document —
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+ * `renderToString` is server-side. Skipping happy-dom keeps the
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+ * dependency footprint smaller (~6 MB delta) and avoids the
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+ * "happy-dom diverges from real iframe env" risk class.
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+ *
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+ * Why CJS not ESM: Node's `vm.runInContext` runs synchronous code in
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+ * a context; ESM requires `vm.Module` which is unstable. CJS keeps
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+ * the surface small.
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+ *
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+ * SSR / CSR caveat — this is a best-effort smoke check.
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+ * `renderToString` is server-side: there is no `window`,
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+ * no `document`, and `useEffect` does NOT fire. Blueprints that
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+ * synchronously read `document.*` or `window.*` during render (or rely
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+ * on layout effects to bail out of a render path) will false-positive
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+ * here — the probe will report `probe_failed` even though the live
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+ * iframe runtime would render them fine. Inverse: a blueprint that
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+ * relies on `useEffect` to surface a runtime error will false-NEGATIVE
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+ * (probe says ok; iframe blows up). Consumers should treat probe
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+ * success as "no obvious render-time crash" — not "guaranteed to work
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+ * in the iframe runtime".
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+ *
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+ * Security caveat — `vm.runInContext` is NOT a security boundary.
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+ * A malicious blueprint that imports `react`
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+ * (always-allowed) can climb the prototype chain to the host's
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+ * `Function` constructor and read `process.env`. This probe is a
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+ * smoke check, not a sandbox; do not wire it into a path that handles
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+ * untrusted blueprints without first running it in a separate
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+ * isolation layer (separate Lambda with no secrets in env, or
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+ * `isolated-vm` for a real V8 isolate).
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+ */
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+ import { createRequire } from 'node:module';
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+ import * as vm from 'node:vm';
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+ import { transformSync } from 'esbuild';
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+ import * as React from 'react';
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+ /**
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+ * Timeout bound for `vm.runInContext`. An unbounded probe can hang
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+ * the host on a `while(true){}` blueprint until the HTTP gateway's
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+ * 30s ceiling fires — denying publish throughput. The timeout is
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+ * comfortably above any legitimate blueprint render but far enough
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+ * below the transport ceiling that the probe failure is the one
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+ * observed.
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+ *
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+ * NOTE: `vm.runInContext` only times out synchronous CJS evaluation.
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+ * `renderToString` runs OUTSIDE the vm context and is also
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+ * synchronous + CPU-bound — a blueprint that puts a setState-in-
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+ * render loop into its component body can still hang React's
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+ * server renderer. There's no synchronous way to bound that without
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+ * a worker thread; the HTTP gateway's 30s transport ceiling is the
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+ * fallback bound for that case.
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+ */
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+ const PROBE_VM_TIMEOUT_MS = 5000;
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+ /**
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+ * Server-side blueprint runtime probe — a dev / CI tool. Wire it into
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+ * the publish flow as the opt-in `PublishArtifactDeps.blueprintProbe`
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+ * deps slot so the static gates always run while the runtime probe
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+ * stays opt-in (avoids forcing react-dom into every conformance HTTP
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+ * caller). It executes blueprint code via `vm`, so do not place it on
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+ * a production path handling untrusted blueprints without a separate
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+ * isolation layer — see the file-level security caveat.
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+ */
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+ export const blueprintProbeRunner = {
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+ async probe(manifest) {
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+ try {
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+ const compiled = compileToCjs(manifest.source);
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+ const moduleDefault = evaluateModule(compiled);
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+ if (typeof moduleDefault !== 'function') {
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+ return probeFailed(`blueprint default export is not a function/component (got ${describeType(moduleDefault)})`);
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+ }
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+ const Component = moduleDefault;
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+ const props = manifest.fixtureProps !== undefined &&
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+ manifest.fixtureProps !== null &&
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+ typeof manifest.fixtureProps === 'object' &&
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+ !Array.isArray(manifest.fixtureProps)
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+ ? manifest.fixtureProps
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+ : {};
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+ // `react-dom/server` is loaded via dynamic import so the module
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+ // graph here doesn't drag the server-side renderer into every
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+ // consumer that just imports `BlueprintProbeRunner` for the
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+ // type. The import is awaited once per probe.
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+ const { renderToString } = await import('react-dom/server');
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+ renderToString(React.createElement(Component, props));
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+ return { ok: true, errors: [] };
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+ }
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+ catch (err) {
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+ const message = err instanceof Error ? err.message : String(err);
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+ // Server-side absolute paths in error text would leak deployment
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+ // topology to anyone publishing a broken blueprint. Scrub paths
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+ // and drop the stack entirely — the publisher can't act on a
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+ // stack from the probe's vm context.
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+ const scrubbedMessage = scrubServerPaths(message);
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+ return probeFailed(`runtime probe threw: ${scrubbedMessage}`, {
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+ message: scrubbedMessage,
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+ });
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+ }
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+ },
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+ };
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+ function compileToCjs(source) {
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+ // `jsx: 'automatic'` emits `require('react/jsx-runtime')` calls so
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+ // the probe doesn't need a `React` global in scope. `format: 'cjs'`
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+ // keeps the eval-via-vm surface small.
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+ const { code } = transformSync(source, {
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+ loader: 'tsx',
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+ format: 'cjs',
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+ target: 'es2020',
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+ jsx: 'automatic',
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+ sourcemap: false,
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+ });
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+ return code;
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+ }
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+ function evaluateModule(code) {
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+ const moduleObj = { exports: {} };
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+ // `createRequire` against this file resolves react / react-dom /
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+ // react/jsx-runtime through the package's own node_modules graph —
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+ // the same React instance the probe later calls `renderToString`
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+ // on. Without a shared instance, hooks throw the "more than one
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+ // copy of React" runtime check.
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+ const realRequire = createRequire(import.meta.url);
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+ const requireShim = (specifier) => {
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+ if (specifier === '@ggui-ai/gadgets') {
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+ return gadgetsStub;
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+ }
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+ // Only react surfaces are routed through — anything else got
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+ // through the gate-7 import allow-list already, so we don't
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+ // expect other specifiers here. Surface as a probe failure so
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+ // misconfigured blueprints fail loud.
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+ if (specifier === 'react' ||
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+ specifier === 'react-dom' ||
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+ specifier === 'react/jsx-runtime' ||
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+ specifier === 'react-dom/server') {
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+ return realRequire(specifier);
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+ }
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+ throw new Error(`probe require-shim does not resolve \`${specifier}\` — only the always-allowed blueprint imports are routed through.`);
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+ };
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+ const context = vm.createContext({
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+ module: moduleObj,
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+ exports: moduleObj.exports,
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+ require: requireShim,
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+ // `console` lets blueprints log without crashing the probe.
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+ console,
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+ });
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+ // Bound synchronous evaluation. Without `timeout`, a
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+ // `while(true){}` blueprint hangs the host. Node surfaces the
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+ // bound as a thrown Error; the outer catch maps it to
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+ // `blueprint_runtime_probe_failed` with a clear message.
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+ vm.runInContext(code, context, {
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+ filename: 'blueprint.cjs.js',
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+ timeout: PROBE_VM_TIMEOUT_MS,
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+ });
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+ return moduleObj.exports.default;
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+ }
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+ /**
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+ * Stub for `@ggui-ai/gadgets`. Every hook returns `undefined` (or
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+ * `[undefined, () => undefined]` for setState-shaped tuples). The
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+ * Proxy responds to any property access with a no-op function so
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+ * blueprints that call hooks the probe doesn't pre-stub still get a
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+ * survivable answer.
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+ */
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+ const noopHook = () => undefined;
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+ // The stub mimics what `require('@ggui-ai/gadgets')` would return —
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+ // a CJS module namespace whose shape is unknown by design (the probe
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+ // doesn't ship a gadget registry). `Record<string, unknown>` is the
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+ // honest type; the `as Record<string, unknown>` on the Proxy target
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+ // is the lone shape-unknown cast in this file (the stub is the
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+ // shape-unknown construct, not data with a known type).
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+ const gadgetsStub = new Proxy({}, {
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+ get(_, prop) {
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+ if (prop === '__esModule')
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+ return true;
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+ if (typeof prop === 'symbol')
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+ return undefined;
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+ return noopHook;
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+ },
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+ });
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+ function probeFailed(message, detail) {
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+ return {
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+ ok: false,
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+ errors: [
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+ {
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+ code: 'blueprint_runtime_probe_failed',
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+ message,
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+ ...(detail !== undefined ? { detail } : {}),
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+ },
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+ ],
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+ };
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+ }
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+ function describeType(v) {
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+ if (v === null)
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+ return 'null';
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+ if (Array.isArray(v))
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+ return 'array';
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+ return typeof v;
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+ }
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+ /**
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+ * Strip absolute filesystem paths from probe error messages.
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+ * Lambda's `/var/task/...` and the dev host's `/home/node/...`
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+ * paths leak through esbuild diagnostics + thrown Error messages;
220
+ * the publisher can't act on them and they reveal deployment
221
+ * topology.
222
+ *
223
+ * The regex matches any `/`-prefixed run up to a `packages/`, `cloud/`,
224
+ * or `node_modules/` segment and keeps the tail from that segment on —
225
+ * so `/var/task/node_modules/react/index.js` becomes
226
+ * `node_modules/react/index.js`. Anything that doesn't match a
227
+ * recognised segment is left as-is; we'd rather over-keep than
228
+ * accidentally strip a user-meaningful identifier.
229
+ */
230
+ function scrubServerPaths(input) {
231
+ return input.replace(/\/[^\s)]+\/(packages|cloud|node_modules)\b/g, '$1');
232
+ }
package/package.json ADDED
@@ -0,0 +1,67 @@
1
+ {
2
+ "name": "@ggui-ai/blueprint-probe",
3
+ "version": "0.1.0-rc.1",
4
+ "description": "Dev/CI runtime probe for ggui blueprint manifests. Implements BlueprintProbeRunner from @ggui-ai/registry-core using Node's vm module + React's renderToString. Catches blueprints that throw on initial render (hook misuse, destructuring errors, missing props) in CI instead of at iframe-load time.",
5
+ "license": "Apache-2.0",
6
+ "keywords": [
7
+ "ggui",
8
+ "blueprint",
9
+ "registry",
10
+ "conformance",
11
+ "ci",
12
+ "react"
13
+ ],
14
+ "homepage": "https://github.com/ggui-ai/ggui/tree/main/packages/blueprint-probe",
15
+ "bugs": {
16
+ "url": "https://github.com/ggui-ai/ggui/issues"
17
+ },
18
+ "repository": {
19
+ "type": "git",
20
+ "url": "https://github.com/ggui-ai/ggui.git",
21
+ "directory": "packages/blueprint-probe"
22
+ },
23
+ "publishConfig": {
24
+ "access": "public"
25
+ },
26
+ "type": "module",
27
+ "main": "dist/index.js",
28
+ "types": "dist/index.d.ts",
29
+ "files": [
30
+ "dist",
31
+ "README.md",
32
+ "LICENSE"
33
+ ],
34
+ "exports": {
35
+ ".": {
36
+ "types": "./dist/index.d.ts",
37
+ "import": "./dist/index.js",
38
+ "default": "./dist/index.js"
39
+ }
40
+ },
41
+ "dependencies": {
42
+ "esbuild": "^0.25.0",
43
+ "react": "^19.0.0",
44
+ "react-dom": "^19.0.0",
45
+ "@ggui-ai/artifact-manifest": "0.1.0-rc.1",
46
+ "@ggui-ai/registry-core": "0.1.0-rc.1"
47
+ },
48
+ "devDependencies": {
49
+ "@types/node": "^24.0.0",
50
+ "@types/react": "^19.0.0",
51
+ "@types/react-dom": "^19.0.0",
52
+ "typescript": "^5.0.0",
53
+ "vitest": "^3.0.0"
54
+ },
55
+ "engines": {
56
+ "node": ">=20.0.0"
57
+ },
58
+ "author": "ggui contributors <hello@ggui.ai>",
59
+ "scripts": {
60
+ "build": "tsc -p tsconfig.build.json",
61
+ "dev": "tsc --watch",
62
+ "typecheck": "tsc --noEmit",
63
+ "test": "vitest run",
64
+ "test:watch": "vitest",
65
+ "clean": "rm -rf dist"
66
+ }
67
+ }