@gg-web-engine/rapier3d 0.0.39 → 0.0.48
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +0 -0
- package/dist/components/rapier-3d-raycast-vehicle.component.d.ts +0 -0
- package/dist/components/rapier-3d-raycast-vehicle.component.js +3 -3
- package/dist/components/rapier-3d-rigid-body.component.d.ts +0 -0
- package/dist/components/rapier-3d-rigid-body.component.js +14 -14
- package/dist/components/rapier-3d-trigger.component.d.ts +0 -0
- package/dist/components/rapier-3d-trigger.component.js +9 -9
- package/dist/components/rapier-3d-world.component.d.ts +0 -0
- package/dist/components/rapier-3d-world.component.js +14 -14
- package/dist/index.d.ts +0 -0
- package/dist/index.js +0 -0
- package/dist/rapier-3d-factory.d.ts +0 -0
- package/dist/rapier-3d-factory.js +0 -0
- package/dist/rapier-3d-loader.d.ts +0 -0
- package/dist/rapier-3d-loader.js +0 -0
- package/dist/types.d.ts +1 -1
- package/dist/types.js +0 -0
- package/package.json +11 -11
- package/test/components/rapier-3d-trigger.component.spec.ts +0 -0
- package/tsconfig.json +0 -0
package/README.md
CHANGED
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@@ -2,6 +2,9 @@ import { Pnt3, Qtrn, } from '@gg-web-engine/core';
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import { Vector3 } from '@dimforge/rapier3d-compat';
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import { Rapier3dRigidBodyComponent } from './rapier-3d-rigid-body.component';
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export class Rapier3dRaycastVehicleComponent extends Rapier3dRigidBodyComponent {
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get nativeVehicle() {
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return this._nativeVehicle;
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}
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constructor(world, chassisBody) {
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super(world, ...chassisBody.factoryProps);
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this.world = world;
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@@ -9,9 +12,6 @@ export class Rapier3dRaycastVehicleComponent extends Rapier3dRigidBodyComponent
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this._nativeVehicle = null;
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this.wheelDescr = [];
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}
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get nativeVehicle() {
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return this._nativeVehicle;
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}
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get wheelSpeed() {
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var _a;
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return (((_a = this.nativeVehicle) === null || _a === void 0 ? void 0 : _a.currentVehicleSpeed()) || 0) / 3.6;
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@@ -1,20 +1,6 @@
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import { BitMask, Pnt3, Qtrn, } from '@gg-web-engine/core';
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import { ColliderDesc, Quaternion, RigidBodyDesc, Vector3 } from '@dimforge/rapier3d-compat';
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export class Rapier3dRigidBodyComponent {
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constructor(world, _colliderDescr, shape, _bodyDescr, _colliderOptions) {
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this.world = world;
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this._colliderDescr = _colliderDescr;
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this.shape = shape;
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this._bodyDescr = _bodyDescr;
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this._colliderOptions = _colliderOptions;
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this.entity = null;
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this._nativeBody = null;
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this._nativeBodyColliders = null;
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this.name = '';
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this.collisionGroups = BitMask.full(32);
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this.ownCollisionGroups = (_colliderOptions === null || _colliderOptions === void 0 ? void 0 : _colliderOptions.ownCollisionGroups) || 'all';
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this.interactWithCollisionGroups = (_colliderOptions === null || _colliderOptions === void 0 ? void 0 : _colliderOptions.interactWithCollisionGroups) || 'all';
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}
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get position() {
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return Pnt3.clone(this.nativeBody ? this.nativeBody.translation() : this._bodyDescr.translation);
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}
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@@ -92,6 +78,20 @@ export class Rapier3dRigidBodyComponent {
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// TODO more fields here?
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return [colliderDescr, this.shape, bd, this._colliderOptions];
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}
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constructor(world, _colliderDescr, shape, _bodyDescr, _colliderOptions) {
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this.world = world;
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this._colliderDescr = _colliderDescr;
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this.shape = shape;
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this._bodyDescr = _bodyDescr;
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this._colliderOptions = _colliderOptions;
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this.entity = null;
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this._nativeBody = null;
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this._nativeBodyColliders = null;
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this.name = '';
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this.collisionGroups = BitMask.full(32);
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this.ownCollisionGroups = (_colliderOptions === null || _colliderOptions === void 0 ? void 0 : _colliderOptions.ownCollisionGroups) || 'all';
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this.interactWithCollisionGroups = (_colliderOptions === null || _colliderOptions === void 0 ? void 0 : _colliderOptions.interactWithCollisionGroups) || 'all';
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}
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get interactWithCollisionGroups() {
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return BitMask.unpack(this.collisionGroups, 16);
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}
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@@ -1,15 +1,6 @@
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import { Subject } from 'rxjs';
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import { Rapier3dRigidBodyComponent } from './rapier-3d-rigid-body.component';
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export class Rapier3dTriggerComponent extends Rapier3dRigidBodyComponent {
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constructor(world, _colliderDescr, shape, _bodyDescr) {
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super(world, _colliderDescr, shape, _bodyDescr, null);
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this.world = world;
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this._colliderDescr = _colliderDescr;
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this.shape = shape;
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this._bodyDescr = _bodyDescr;
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this.onEnter$ = new Subject();
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this.onLeft$ = new Subject();
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}
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get onEntityEntered() {
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return this.onEnter$.asObservable();
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}
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@@ -19,6 +10,15 @@ export class Rapier3dTriggerComponent extends Rapier3dRigidBodyComponent {
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get debugBodySettings() {
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return { shape: this.shape, type: 'TRIGGER' };
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}
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constructor(world, _colliderDescr, shape, _bodyDescr) {
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super(world, _colliderDescr, shape, _bodyDescr, null);
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this.world = world;
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this._colliderDescr = _colliderDescr;
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this.shape = shape;
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this._bodyDescr = _bodyDescr;
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this.onEnter$ = new Subject();
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this.onLeft$ = new Subject();
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}
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addToWorld(world) {
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if (world.physicsWorld != this.world) {
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throw new Error('Rapier3D bodies cannot be shared between different worlds');
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@@ -12,20 +12,6 @@ import { Rapier3dFactory } from '../rapier-3d-factory';
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import { Rapier3dLoader } from '../rapier-3d-loader';
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import { Subject } from 'rxjs';
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export class Rapier3dWorldComponent {
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constructor() {
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this._factory = null;
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this._loader = null;
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this.added$ = new Subject();
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this.removed$ = new Subject();
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this.children = [];
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this._gravity = { x: 0, y: 0, z: -9.82 };
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this._nativeWorld = null;
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this._eventQueue = null;
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this.handleIdEntityMap = new Map();
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this.lockedCollisionGroups = [];
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this.added$.subscribe(c => this.children.push(c));
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this.removed$.subscribe(c => this.children.splice(this.children.indexOf(c), 1));
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}
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get factory() {
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if (!this._factory) {
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throw new Error('Rapier3d world not initialized');
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}
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return this._eventQueue;
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}
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constructor() {
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this._factory = null;
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this._loader = null;
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this.added$ = new Subject();
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this.removed$ = new Subject();
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this.children = [];
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this._gravity = { x: 0, y: 0, z: -9.82 };
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this._nativeWorld = null;
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this._eventQueue = null;
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this.handleIdEntityMap = new Map();
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this.lockedCollisionGroups = [];
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this.added$.subscribe(c => this.children.push(c));
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this.removed$.subscribe(c => this.children.splice(this.children.indexOf(c), 1));
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}
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init() {
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return __awaiter(this, void 0, void 0, function* () {
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yield init();
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package/dist/index.d.ts
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package/dist/index.js
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package/dist/rapier-3d-loader.js
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package/dist/types.d.ts
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@@ -2,7 +2,7 @@ import { Rapier3dFactory } from './rapier-3d-factory';
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import { Rapier3dLoader } from './rapier-3d-loader';
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import { Rapier3dRigidBodyComponent } from './components/rapier-3d-rigid-body.component';
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import { Rapier3dTriggerComponent } from './components/rapier-3d-trigger.component';
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export
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export type Rapier3dPhysicsTypeDocRepo = {
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factory: Rapier3dFactory;
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loader: Rapier3dLoader;
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rigidBody: Rapier3dRigidBodyComponent;
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package/package.json
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{
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"name": "@gg-web-engine/rapier3d",
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"version": "0.0.
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"version": "0.0.48",
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"description": "An attempt to create open source game engine for browser",
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"main": "dist/index.js",
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"types": "dist/index.d.ts",
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},
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"homepage": "https://github.com/AndyGura/gg-web-engine#readme",
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"devDependencies": {
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"@dimforge/rapier3d-compat": "0.0.0-
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"@gg-web-engine/core": "0.0.
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"@dimforge/rapier3d-compat": "0.0.0-50223ff-20240729",
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"@gg-web-engine/core": "0.0.48",
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"@types/jest": "^29.5.12",
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"jest": "^29.7.0",
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"jest-environment-jsdom": "^29.7.0",
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"prettier": "^3.3.3",
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"rxjs": "7.8.1",
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"typescript": "~
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"ts-jest": "^29.2.4",
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"typescript": "~5.5.4"
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},
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"peerDependencies": {
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"@dimforge/rapier3d-compat": "0.0.0-50223ff-20240729",
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},
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"jest": {
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