@gg-web-engine/core 0.0.57 → 0.0.58

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Files changed (67) hide show
  1. package/dist/2d/components/physics/i-physics-world-2d.component.d.ts +1 -1
  2. package/dist/2d/components/physics/i-rigid-body-2d.component.d.ts +1 -1
  3. package/dist/2d/components/physics/i-trigger-2d.component.d.ts +3 -3
  4. package/dist/2d/components/rendering/i-display-object-2d.component.d.ts +1 -1
  5. package/dist/2d/components/rendering/i-renderer-2d.component.d.ts +1 -1
  6. package/dist/2d/components/rendering/i-visual-scene-2d.component.d.ts +2 -2
  7. package/dist/2d/entities/controllers/entity-2d-positioning.animator.d.ts +2 -2
  8. package/dist/2d/entities/entity-2d.d.ts +7 -7
  9. package/dist/2d/entities/i-renderable-2d.entity.d.ts +4 -4
  10. package/dist/2d/entities/renderer-2d.entity.d.ts +1 -1
  11. package/dist/2d/entities/trigger-2d.entity.d.ts +8 -4
  12. package/dist/2d/factories.d.ts +7 -7
  13. package/dist/2d/gg-2d-world.d.ts +34 -6
  14. package/dist/2d/gg-2d-world.js +23 -19
  15. package/dist/3d/components/physics/i-physics-world-3d.component.d.ts +5 -5
  16. package/dist/3d/components/physics/i-raycast-vehicle.component.d.ts +1 -1
  17. package/dist/3d/components/physics/i-rigid-body-3d.component.d.ts +1 -1
  18. package/dist/3d/components/physics/i-trigger-3d.component.d.ts +3 -3
  19. package/dist/3d/components/rendering/i-camera.component.d.ts +1 -1
  20. package/dist/3d/components/rendering/i-display-object-3d.component.d.ts +1 -1
  21. package/dist/3d/components/rendering/i-renderer-3d.component.d.ts +2 -2
  22. package/dist/3d/components/rendering/i-visual-scene-3d.component.d.ts +3 -3
  23. package/dist/3d/entities/controllers/animators/camera-3d.animator.d.ts +3 -3
  24. package/dist/3d/entities/controllers/animators/entity-3d-positioning.animator.d.ts +2 -2
  25. package/dist/3d/entities/entity-3d.d.ts +6 -6
  26. package/dist/3d/entities/gg-car/gg-car.entity.d.ts +5 -5
  27. package/dist/3d/entities/i-renderable-3d.entity.d.ts +4 -4
  28. package/dist/3d/entities/map-graph-3d.entity.d.ts +6 -6
  29. package/dist/3d/entities/raycast-vehicle-3d.entity.d.ts +3 -3
  30. package/dist/3d/entities/renderer-3d.entity.d.ts +2 -2
  31. package/dist/3d/entities/surface-following.entity.d.ts +3 -3
  32. package/dist/3d/entities/surface-following.entity.js +3 -0
  33. package/dist/3d/entities/trigger-3d.entity.d.ts +8 -4
  34. package/dist/3d/factories.d.ts +14 -14
  35. package/dist/3d/gg-3d-world.d.ts +35 -7
  36. package/dist/3d/gg-3d-world.js +23 -19
  37. package/dist/3d/loader.d.ts +12 -12
  38. package/dist/3d/loader.js +6 -5
  39. package/dist/3d/loaders.d.ts +4 -4
  40. package/dist/base/components/i-world-component.d.ts +5 -5
  41. package/dist/base/components/physics/i-body.component.d.ts +5 -5
  42. package/dist/base/components/physics/i-physics-world.component.d.ts +13 -5
  43. package/dist/base/components/physics/i-rigid-body.component.d.ts +2 -2
  44. package/dist/base/components/physics/i-trigger.component.d.ts +4 -4
  45. package/dist/base/components/rendering/i-display-object.component.d.ts +6 -6
  46. package/dist/base/components/rendering/i-renderer.component.d.ts +4 -4
  47. package/dist/base/components/rendering/i-visual-scene.component.d.ts +2 -2
  48. package/dist/base/entities/controllers/animation-mixer.d.ts +3 -3
  49. package/dist/base/entities/i-entity.d.ts +8 -8
  50. package/dist/base/entities/i-renderable.entity.d.ts +2 -2
  51. package/dist/base/entities/i-renderer.entity.d.ts +5 -5
  52. package/dist/base/gg-world.d.ts +29 -5
  53. package/dist/base/gg-world.js +22 -9
  54. package/dist/base/index.d.ts +1 -0
  55. package/dist/base/index.js +1 -0
  56. package/dist/base/math/numbers.d.ts +2 -1
  57. package/dist/base/math/numbers.js +7 -1
  58. package/dist/base/math/point2.d.ts +17 -1
  59. package/dist/base/math/point2.js +35 -0
  60. package/dist/base/math/point3.d.ts +2 -0
  61. package/dist/base/math/point3.js +15 -1
  62. package/dist/base/models/points.d.ts +20 -16
  63. package/dist/base/models/raycasting.d.ts +52 -0
  64. package/dist/base/models/raycasting.js +1 -0
  65. package/dist/version.d.ts +1 -1
  66. package/dist/version.js +1 -1
  67. package/package.json +1 -1
@@ -93,6 +93,9 @@ export class SurfaceFollowingEntity extends IEntity {
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  * @param world - The game world instance.
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  */
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  onSpawned(world) {
96
+ if (!world.physicsWorld) {
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+ throw new Error('Cannot add surface following entity to the world without physics');
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+ }
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  super.onSpawned(world);
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  for (const [collider] of this.colliders.entries()) {
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  this.setupCollider(collider);
@@ -2,12 +2,16 @@ import { Observable } from 'rxjs';
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  import { ITrigger3dComponent } from '../components/physics/i-trigger-3d.component';
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  import { IPositionable3d } from '../interfaces/i-positionable-3d';
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  import { IEntity, Point3, Point4, TickOrder } from '../../base';
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- import { PhysicsTypeDocRepo3D, VisualTypeDocRepo3D } from '../gg-3d-world';
6
- export declare class Trigger3dEntity<TypeDoc extends PhysicsTypeDocRepo3D = PhysicsTypeDocRepo3D> extends IEntity<Point3, Point4, VisualTypeDocRepo3D, TypeDoc> implements IPositionable3d {
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+ import { Gg3dWorldTypeDocPPatch, Gg3dWorldTypeDocRepo, PhysicsTypeDocRepo3D } from '../gg-3d-world';
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+ export declare class Trigger3dEntity<PTypeDoc extends PhysicsTypeDocRepo3D = PhysicsTypeDocRepo3D> extends IEntity<Point3, Point4, Gg3dWorldTypeDocPPatch<PTypeDoc>> implements IPositionable3d {
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  readonly objectBody: ITrigger3dComponent;
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  readonly tickOrder = TickOrder.OBJECTS_BINDING;
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- get onEntityEntered(): Observable<IEntity<Point3, Point4, VisualTypeDocRepo3D, TypeDoc> & IPositionable3d>;
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- get onEntityLeft(): Observable<(IEntity<Point3, Point4, VisualTypeDocRepo3D, TypeDoc> & IPositionable3d) | null>;
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+ get onEntityEntered(): Observable<IEntity<Point3, Point4, Gg3dWorldTypeDocRepo & {
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+ pTypeDoc: PTypeDoc;
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+ }> & IPositionable3d>;
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+ get onEntityLeft(): Observable<(IEntity<Point3, Point4, Gg3dWorldTypeDocRepo & {
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+ pTypeDoc: PTypeDoc;
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+ }> & IPositionable3d) | null>;
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  private _position;
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  get position(): Point3;
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  set position(value: Point3);
@@ -8,32 +8,32 @@ export type DisplayObject3dOpts<Tex> = {
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  castShadow?: boolean;
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  receiveShadow?: boolean;
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  };
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- export declare abstract class IDisplayObject3dComponentFactory<TypeDoc extends VisualTypeDocRepo3D = VisualTypeDocRepo3D> {
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- abstract createPrimitive(descriptor: Shape3DMeshDescriptor, material?: DisplayObject3dOpts<TypeDoc['texture']>): TypeDoc['displayObject'];
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- abstract createPerspectiveCamera(settings: {
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+ export declare abstract class IDisplayObject3dComponentFactory<VTypeDoc extends VisualTypeDocRepo3D = VisualTypeDocRepo3D> {
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+ abstract createPrimitive(descriptor: Shape3DMeshDescriptor, material?: DisplayObject3dOpts<VTypeDoc['texture']>): VTypeDoc['displayObject'];
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+ abstract createPerspectiveCamera(settings?: {
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  fov?: number;
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  aspectRatio?: number;
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  frustrum?: {
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  near: number;
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  far: number;
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  };
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- }): TypeDoc['camera'];
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+ }): VTypeDoc['camera'];
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  randomColor(): number;
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- createPlane(material?: DisplayObject3dOpts<TypeDoc['texture']>): TypeDoc['displayObject'];
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- createBox(dimensions: Point3, material?: DisplayObject3dOpts<TypeDoc['texture']>): TypeDoc['displayObject'];
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- createCapsule(radius: number, centersDistance: number, material?: DisplayObject3dOpts<TypeDoc['texture']>): TypeDoc['displayObject'];
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- createCylinder(radius: number, height: number, material?: DisplayObject3dOpts<TypeDoc['texture']>): TypeDoc['displayObject'];
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- createCone(radius: number, height: number, material?: DisplayObject3dOpts<TypeDoc['texture']>): TypeDoc['displayObject'];
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- createSphere(radius: number, material?: DisplayObject3dOpts<TypeDoc['texture']>): TypeDoc['displayObject'];
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+ createPlane(material?: DisplayObject3dOpts<VTypeDoc['texture']>): VTypeDoc['displayObject'];
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+ createBox(dimensions: Point3, material?: DisplayObject3dOpts<VTypeDoc['texture']>): VTypeDoc['displayObject'];
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+ createCapsule(radius: number, centersDistance: number, material?: DisplayObject3dOpts<VTypeDoc['texture']>): VTypeDoc['displayObject'];
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+ createCylinder(radius: number, height: number, material?: DisplayObject3dOpts<VTypeDoc['texture']>): VTypeDoc['displayObject'];
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+ createCone(radius: number, height: number, material?: DisplayObject3dOpts<VTypeDoc['texture']>): VTypeDoc['displayObject'];
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+ createSphere(radius: number, material?: DisplayObject3dOpts<VTypeDoc['texture']>): VTypeDoc['displayObject'];
28
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  }
29
- export interface IPhysicsBody3dComponentFactory<TypeDoc extends PhysicsTypeDocRepo3D = PhysicsTypeDocRepo3D> {
29
+ export interface IPhysicsBody3dComponentFactory<PTypeDoc extends PhysicsTypeDocRepo3D = PhysicsTypeDocRepo3D> {
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  createRigidBody(descriptor: BodyShape3DDescriptor, transform?: {
31
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  position?: Point3;
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  rotation?: Point4;
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- }): TypeDoc['rigidBody'];
33
+ }): PTypeDoc['rigidBody'];
34
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  createTrigger(descriptor: Shape3DDescriptor, transform?: {
35
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  position?: Point3;
36
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  rotation?: Point4;
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- }): TypeDoc['trigger'];
38
- createRaycastVehicle(chassis: TypeDoc['rigidBody']): TypeDoc['raycastVehicle'];
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+ }): PTypeDoc['trigger'];
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+ createRaycastVehicle(chassis: PTypeDoc['rigidBody']): PTypeDoc['raycastVehicle'];
39
39
  }
@@ -29,13 +29,41 @@ export type PhysicsTypeDocRepo3D = {
29
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  trigger: ITrigger3dComponent;
30
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  raycastVehicle: IRaycastVehicleComponent;
31
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  };
32
- export declare class Gg3dWorld<VTypeDoc extends VisualTypeDocRepo3D = VisualTypeDocRepo3D, PTypeDoc extends PhysicsTypeDocRepo3D = PhysicsTypeDocRepo3D, VS extends IVisualScene3dComponent<VTypeDoc> = IVisualScene3dComponent<VTypeDoc>, PW extends IPhysicsWorld3dComponent<PTypeDoc> = IPhysicsWorld3dComponent<PTypeDoc>> extends GgWorld<Point3, Point4, VTypeDoc, PTypeDoc, VS, PW> {
33
- readonly visualScene: VS;
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- readonly physicsWorld: PW;
35
- readonly loader: Gg3dLoader<VTypeDoc, PTypeDoc>;
36
- constructor(visualScene: VS, physicsWorld: PW);
37
- addPrimitiveRigidBody(descr: BodyShape3DDescriptor, position?: Point3, rotation?: Point4, material?: DisplayObject3dOpts<VTypeDoc['texture']>): Entity3d<VTypeDoc, PTypeDoc>;
38
- addRenderer(camera: VTypeDoc['camera'], canvas?: HTMLCanvasElement, rendererOptions?: Partial<RendererOptions & VTypeDoc['rendererExtraOpts']>): Renderer3dEntity<VTypeDoc>;
32
+ export type Gg3dWorldTypeDocRepo = {
33
+ vTypeDoc: VisualTypeDocRepo3D;
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+ pTypeDoc: PhysicsTypeDocRepo3D;
35
+ };
36
+ export type Gg3dWorldTypeDocVPatch<VTypeDoc extends VisualTypeDocRepo3D> = Omit<Gg3dWorldTypeDocRepo, 'vTypeDoc'> & {
37
+ vTypeDoc: VTypeDoc;
38
+ };
39
+ export type Gg3dWorldTypeDocPPatch<PTypeDoc extends PhysicsTypeDocRepo3D> = Omit<Gg3dWorldTypeDocRepo, 'pTypeDoc'> & {
40
+ pTypeDoc: PTypeDoc;
41
+ };
42
+ export type Gg3dWorldSceneTypeRepo<TypeDoc extends Gg3dWorldTypeDocRepo = Gg3dWorldTypeDocRepo> = {
43
+ visualScene: IVisualScene3dComponent<TypeDoc['vTypeDoc']> | null;
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+ physicsWorld: IPhysicsWorld3dComponent<TypeDoc['pTypeDoc']> | null;
45
+ };
46
+ export type Gg3dWorldSceneTypeDocVPatch<VTypeDoc extends VisualTypeDocRepo3D, VS extends IVisualScene3dComponent<VTypeDoc> | null> = Omit<Gg3dWorldSceneTypeRepo, 'visualScene'> & {
47
+ visualScene: VS;
48
+ };
49
+ export type Gg3dWorldSceneTypeDocPPatch<PTypeDoc extends PhysicsTypeDocRepo3D, PW extends IPhysicsWorld3dComponent<PTypeDoc> | null> = Omit<Gg3dWorldSceneTypeRepo, 'physicsWorld'> & {
50
+ physicsWorld: PW;
51
+ };
52
+ export type TypedGg3dWorld<VW extends Gg3dWorld<any> | null, PW extends Gg3dWorld<any> | null> = VW extends Gg3dWorld<infer VTD, infer VSTD> | null ? PW extends Gg3dWorld<infer PTD, infer PSTD> | null ? Gg3dWorld<{
53
+ vTypeDoc: VTD['vTypeDoc'];
54
+ pTypeDoc: PTD['pTypeDoc'];
55
+ }, {
56
+ visualScene: VSTD['visualScene'];
57
+ physicsWorld: PSTD['physicsWorld'];
58
+ }> : never : never;
59
+ export declare class Gg3dWorld<TypeDoc extends Gg3dWorldTypeDocRepo = Gg3dWorldTypeDocRepo, SceneTypeDoc extends Gg3dWorldSceneTypeRepo<TypeDoc> = Gg3dWorldSceneTypeRepo<TypeDoc>> extends GgWorld<Point3, Point4, TypeDoc, SceneTypeDoc> {
60
+ readonly loader: Gg3dLoader<TypeDoc>;
61
+ constructor(args: {
62
+ visualScene?: SceneTypeDoc['visualScene'];
63
+ physicsWorld?: SceneTypeDoc['physicsWorld'];
64
+ });
65
+ addPrimitiveRigidBody(descr: BodyShape3DDescriptor, position?: Point3, rotation?: Point4, material?: DisplayObject3dOpts<TypeDoc['vTypeDoc']['texture']>): Entity3d<TypeDoc>;
66
+ addRenderer(camera: TypeDoc['vTypeDoc']['camera'], canvas?: HTMLCanvasElement, rendererOptions?: Partial<RendererOptions & TypeDoc['vTypeDoc']['rendererExtraOpts']>): Renderer3dEntity<TypeDoc['vTypeDoc']>;
39
67
  protected registerConsoleCommands(ggstatic: {
40
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  registerConsoleCommand: (world: GgWorld<any, any> | null, command: string, handler: (...args: string[]) => Promise<string>, doc?: string) => void;
41
69
  }): void;
@@ -12,16 +12,15 @@ import { Gg3dLoader } from './loader';
12
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  import { Entity3d } from './entities/entity-3d';
13
13
  import { Renderer3dEntity } from './entities/renderer-3d.entity';
14
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  export class Gg3dWorld extends GgWorld {
15
- constructor(visualScene, physicsWorld) {
16
- super(visualScene, physicsWorld);
17
- this.visualScene = visualScene;
18
- this.physicsWorld = physicsWorld;
15
+ constructor(args) {
16
+ super(args);
19
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  this.loader = new Gg3dLoader(this);
20
18
  }
21
19
  addPrimitiveRigidBody(descr, position = Pnt3.O, rotation = Qtrn.O, material = {}) {
20
+ var _a, _b;
22
21
  const entity = new Entity3d({
23
- object3D: this.visualScene.factory.createPrimitive(descr.shape, material),
24
- objectBody: this.physicsWorld.factory.createRigidBody(descr),
22
+ object3D: (_a = this.visualScene) === null || _a === void 0 ? void 0 : _a.factory.createPrimitive(descr.shape, material),
23
+ objectBody: (_b = this.physicsWorld) === null || _b === void 0 ? void 0 : _b.factory.createRigidBody(descr),
25
24
  });
26
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  entity.position = position;
27
26
  entity.rotation = rotation;
@@ -29,25 +28,30 @@ export class Gg3dWorld extends GgWorld {
29
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  return entity;
30
29
  }
31
30
  addRenderer(camera, canvas, rendererOptions) {
31
+ if (!this.visualScene) {
32
+ throw new Error('Cannot add renderer to the world without visual scene');
33
+ }
32
34
  const entity = new Renderer3dEntity(this.visualScene.createRenderer(camera, canvas, rendererOptions));
33
35
  this.addEntity(entity);
34
36
  return entity;
35
37
  }
36
38
  registerConsoleCommands(ggstatic) {
37
39
  super.registerConsoleCommands(ggstatic);
38
- ggstatic.registerConsoleCommand(this, 'gravity', (...args) => __awaiter(this, void 0, void 0, function* () {
39
- if (args.length == 1) {
40
- args = ['0', '0', '' + -+args[0]]; // mean -Z axis
41
- }
42
- if (args.length > 0) {
43
- if (isNaN(+args[0]) || isNaN(+args[1]) || isNaN(+args[2])) {
44
- throw new Error('Wrong arguments');
40
+ if (this.physicsWorld) {
41
+ ggstatic.registerConsoleCommand(this, 'gravity', (...args) => __awaiter(this, void 0, void 0, function* () {
42
+ if (args.length == 1) {
43
+ args = ['0', '0', '' + -+args[0]]; // mean -Z axis
45
44
  }
46
- this.physicsWorld.gravity = { x: +args[0], y: +args[1], z: +args[2] };
47
- }
48
- return JSON.stringify(this.physicsWorld.gravity);
49
- }), 'args: [ ?float, ?float, ?float ]; Get or set 3D world gravity vector. 1 argument sets ' +
50
- 'vector {x: 0, y: 0, z: -value}, 3 arguments set the whole vector.' +
51
- ' Default value is "9.82" or "0 0 -9.82"');
45
+ if (args.length > 0) {
46
+ if (isNaN(+args[0]) || isNaN(+args[1]) || isNaN(+args[2])) {
47
+ throw new Error('Wrong arguments');
48
+ }
49
+ this.physicsWorld.gravity = { x: +args[0], y: +args[1], z: +args[2] };
50
+ }
51
+ return JSON.stringify(this.physicsWorld.gravity);
52
+ }), 'args: [ ?float, ?float, ?float ]; Get or set 3D world gravity vector. 1 argument sets ' +
53
+ 'vector {x: 0, y: 0, z: -value}, 3 arguments set the whole vector.' +
54
+ ' Default value is "9.82" or "0 0 -9.82"');
55
+ }
52
56
  }
53
57
  }
@@ -1,4 +1,4 @@
1
- import { Gg3dWorld, PhysicsTypeDocRepo3D, VisualTypeDocRepo3D } from './gg-3d-world';
1
+ import { Gg3dWorld, Gg3dWorldTypeDocRepo } from './gg-3d-world';
2
2
  import { GgMeta } from './models/gg-meta';
3
3
  import { Entity3d } from './entities/entity-3d';
4
4
  import { Point3, Point4 } from '../base';
@@ -14,26 +14,26 @@ export type LoadOptions = {
14
14
  loadProps: boolean;
15
15
  propsPath?: string;
16
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  };
17
- export type LoadResourcesResult<VTypeDoc extends VisualTypeDocRepo3D = VisualTypeDocRepo3D, PTypeDoc extends PhysicsTypeDocRepo3D = PhysicsTypeDocRepo3D> = {
17
+ export type LoadResourcesResult<TypeDoc extends Gg3dWorldTypeDocRepo = Gg3dWorldTypeDocRepo> = {
18
18
  resources: {
19
- object3D: VTypeDoc['displayObject'] | null;
20
- body: PTypeDoc['rigidBody'] | null;
19
+ object3D: TypeDoc['vTypeDoc']['displayObject'] | null;
20
+ body: TypeDoc['pTypeDoc']['rigidBody'] | null;
21
21
  }[];
22
22
  meta: GgMeta;
23
23
  };
24
- export type LoadResult<VTypeDoc extends VisualTypeDocRepo3D = VisualTypeDocRepo3D, PTypeDoc extends PhysicsTypeDocRepo3D = PhysicsTypeDocRepo3D> = {
25
- entities: Entity3d<VTypeDoc, PTypeDoc>[];
24
+ export type LoadResult<TypeDoc extends Gg3dWorldTypeDocRepo = Gg3dWorldTypeDocRepo> = {
25
+ entities: Entity3d<TypeDoc>[];
26
26
  meta: GgMeta;
27
27
  };
28
- export type LoadResultWithProps<VTypeDoc extends VisualTypeDocRepo3D = VisualTypeDocRepo3D, PTypeDoc extends PhysicsTypeDocRepo3D = PhysicsTypeDocRepo3D> = LoadResult<VTypeDoc, PTypeDoc> & {
29
- props?: LoadResult<VTypeDoc, PTypeDoc>[];
28
+ export type LoadResultWithProps<TypeDoc extends Gg3dWorldTypeDocRepo = Gg3dWorldTypeDocRepo> = LoadResult<TypeDoc> & {
29
+ props?: LoadResult<TypeDoc>[];
30
30
  };
31
- export declare class Gg3dLoader<VTypeDoc extends VisualTypeDocRepo3D = VisualTypeDocRepo3D, PTypeDoc extends PhysicsTypeDocRepo3D = PhysicsTypeDocRepo3D> {
31
+ export declare class Gg3dLoader<TypeDoc extends Gg3dWorldTypeDocRepo = Gg3dWorldTypeDocRepo> {
32
32
  protected readonly world: Gg3dWorld;
33
33
  readonly filesCache: Map<string, [ArrayBuffer, GgMeta] | Promise<[ArrayBuffer, GgMeta]>>;
34
- readonly loadResultCache: Map<string, LoadResourcesResult<VTypeDoc, PTypeDoc> | Promise<LoadResourcesResult<VTypeDoc, PTypeDoc>>>;
34
+ readonly loadResultCache: Map<string, LoadResourcesResult<TypeDoc> | Promise<LoadResourcesResult<TypeDoc>>>;
35
35
  constructor(world: Gg3dWorld);
36
36
  loadGgGlbFiles(path: string, useCache?: boolean): Promise<[ArrayBuffer, GgMeta]>;
37
- loadGgGlbResources(path: string, cachingStrategy?: CachingStrategy): Promise<LoadResourcesResult<VTypeDoc, PTypeDoc>>;
38
- loadGgGlb(path: string, options?: Partial<LoadOptions>): Promise<LoadResultWithProps<VTypeDoc, PTypeDoc>>;
37
+ loadGgGlbResources(path: string, cachingStrategy?: CachingStrategy): Promise<LoadResourcesResult<TypeDoc>>;
38
+ loadGgGlb(path: string, options?: Partial<LoadOptions>): Promise<LoadResultWithProps<TypeDoc>>;
39
39
  }
package/dist/3d/loader.js CHANGED
@@ -57,6 +57,7 @@ export class Gg3dLoader {
57
57
  }
58
58
  loadGgGlbResources(path_1) {
59
59
  return __awaiter(this, arguments, void 0, function* (path, cachingStrategy = CachingStrategy.Nothing) {
60
+ var _a, _b;
60
61
  if (cachingStrategy == CachingStrategy.Entities && this.loadResultCache.has(path)) {
61
62
  const cached = this.loadResultCache.get(path);
62
63
  const cachedResult = cached instanceof Promise ? yield cached : cached;
@@ -67,21 +68,21 @@ export class Gg3dLoader {
67
68
  throw new Error('GLB not found');
68
69
  }
69
70
  const [object, bodies] = yield Promise.all([
70
- this.world.visualScene.loader.loadFromGgGlb(glb, meta),
71
- this.world.physicsWorld.loader.loadFromGgGlb(glb, meta),
71
+ (_a = this.world.visualScene) === null || _a === void 0 ? void 0 : _a.loader.loadFromGgGlb(glb, meta),
72
+ (_b = this.world.physicsWorld) === null || _b === void 0 ? void 0 : _b.loader.loadFromGgGlb(glb, meta),
72
73
  ]);
73
74
  const result = { resources: [], meta };
74
75
  if (!object) {
75
76
  return result;
76
77
  }
77
- if (bodies.length == 0) {
78
+ if ((bodies === null || bodies === void 0 ? void 0 : bodies.length) == 0) {
78
79
  result.resources.push({ object3D: object, body: null });
79
80
  }
80
- else if (bodies.length == 1) {
81
+ else if ((bodies === null || bodies === void 0 ? void 0 : bodies.length) == 1) {
81
82
  result.resources.push({ object3D: object, body: bodies[0] });
82
83
  }
83
84
  else {
84
- for (const body of bodies) {
85
+ for (const body of bodies || []) {
85
86
  result.resources.push({ object3D: object.popChild(body.name), body });
86
87
  }
87
88
  if (!object.isEmpty()) {
@@ -1,11 +1,11 @@
1
1
  import { GgMeta } from './models/gg-meta';
2
2
  import { IPhysicsWorld3dComponent } from './components/physics/i-physics-world-3d.component';
3
3
  import { PhysicsTypeDocRepo3D, VisualTypeDocRepo3D } from './gg-3d-world';
4
- export declare abstract class IPhysicsBody3dComponentLoader<TypeDoc extends PhysicsTypeDocRepo3D = PhysicsTypeDocRepo3D> {
4
+ export declare abstract class IPhysicsBody3dComponentLoader<PTypeDoc extends PhysicsTypeDocRepo3D = PhysicsTypeDocRepo3D> {
5
5
  protected readonly world: IPhysicsWorld3dComponent;
6
6
  protected constructor(world: IPhysicsWorld3dComponent);
7
- loadFromGgGlb(glbFile: ArrayBuffer, meta: GgMeta): Promise<TypeDoc['rigidBody'][]>;
7
+ loadFromGgGlb(glbFile: ArrayBuffer, meta: GgMeta): Promise<PTypeDoc['rigidBody'][]>;
8
8
  }
9
- export interface IDisplayObject3dComponentLoader<TypeDoc extends VisualTypeDocRepo3D = VisualTypeDocRepo3D> {
10
- loadFromGgGlb(glbFile: ArrayBuffer, meta: GgMeta): Promise<TypeDoc['displayObject'] | null>;
9
+ export interface IDisplayObject3dComponentLoader<VTypeDoc extends VisualTypeDocRepo3D = VisualTypeDocRepo3D> {
10
+ loadFromGgGlb(glbFile: ArrayBuffer, meta: GgMeta): Promise<VTypeDoc['displayObject'] | null>;
11
11
  }
@@ -1,8 +1,8 @@
1
1
  import { IEntity } from '../entities/i-entity';
2
- import { GgWorld, PhysicsTypeDocRepo, VisualTypeDocRepo } from '../gg-world';
3
- export interface IWorldComponent<D, R, VTypeDoc extends VisualTypeDocRepo<D, R> = VisualTypeDocRepo<D, R>, PTypeDoc extends PhysicsTypeDocRepo<D, R> = PhysicsTypeDocRepo<D, R>> {
2
+ import { GgWorld, GgWorldTypeDocRepo } from '../gg-world';
3
+ import { IComponent } from './i-component';
4
+ export interface IWorldComponent<D, R, TypeDoc extends GgWorldTypeDocRepo<D, R> = GgWorldTypeDocRepo<D, R>> extends IComponent {
4
5
  entity: IEntity | null;
5
- addToWorld(world: GgWorld<D, R, VTypeDoc, PTypeDoc>): void;
6
- removeFromWorld(world: GgWorld<D, R, VTypeDoc, PTypeDoc>, dispose?: boolean): void;
7
- dispose(): void;
6
+ addToWorld(world: GgWorld<D, R, TypeDoc>): void;
7
+ removeFromWorld(world: GgWorld<D, R, TypeDoc>, dispose?: boolean): void;
8
8
  }
@@ -1,8 +1,8 @@
1
1
  import { IEntity } from '../../entities/i-entity';
2
2
  import { IWorldComponent } from '../i-world-component';
3
- import { GgWorld, PhysicsTypeDocRepo, VisualTypeDocRepo } from '../../gg-world';
3
+ import { GgWorld, GgWorldTypeDocPPatch, PhysicsTypeDocRepo } from '../../gg-world';
4
4
  import { CollisionGroup, DebugBodySettings } from '../../models/body-options';
5
- export interface IBodyComponent<D, R, TypeDoc extends PhysicsTypeDocRepo<D, R> = PhysicsTypeDocRepo<D, R>> extends IWorldComponent<D, R, VisualTypeDocRepo<D, R>, TypeDoc> {
5
+ export interface IBodyComponent<D, R, PTypeDoc extends PhysicsTypeDocRepo<D, R> = PhysicsTypeDocRepo<D, R>> extends IWorldComponent<D, R, GgWorldTypeDocPPatch<D, R, PTypeDoc>> {
6
6
  entity: IEntity | null;
7
7
  position: D;
8
8
  rotation: R;
@@ -13,7 +13,7 @@ export interface IBodyComponent<D, R, TypeDoc extends PhysicsTypeDocRepo<D, R> =
13
13
  set interactWithCollisionGroups(value: ReadonlyArray<CollisionGroup> | 'all');
14
14
  /** body info for physics debugger view */
15
15
  readonly debugBodySettings: DebugBodySettings<any>;
16
- clone(): IBodyComponent<D, R, TypeDoc>;
17
- addToWorld(world: GgWorld<D, R, VisualTypeDocRepo<D, R>, TypeDoc>): void;
18
- removeFromWorld(world: GgWorld<D, R, VisualTypeDocRepo<D, R>, TypeDoc>): void;
16
+ clone(): IBodyComponent<D, R, PTypeDoc>;
17
+ addToWorld(world: GgWorld<D, R, GgWorldTypeDocPPatch<D, R, PTypeDoc>>): void;
18
+ removeFromWorld(world: GgWorld<D, R, GgWorldTypeDocPPatch<D, R, PTypeDoc>>): void;
19
19
  }
@@ -2,6 +2,7 @@ import { PhysicsTypeDocRepo } from '../../gg-world';
2
2
  import { IComponent } from '../i-component';
3
3
  import { CollisionGroup } from '../../models/body-options';
4
4
  import { Subject } from 'rxjs';
5
+ import { RaycastOptions, RaycastResult } from '../../models/raycasting';
5
6
  /**
6
7
  * Interface representing a physics world component.
7
8
  *
@@ -9,11 +10,11 @@ import { Subject } from 'rxjs';
9
10
  * @template R - Type representing the physics engine's rigid body.
10
11
  * @template TypeDoc - Physics typings repository.
11
12
  */
12
- export interface IPhysicsWorldComponent<D, R, TypeDoc extends PhysicsTypeDocRepo<D, R> = PhysicsTypeDocRepo<D, R>> extends IComponent {
13
+ export interface IPhysicsWorldComponent<D, R, PTypeDoc extends PhysicsTypeDocRepo<D, R> = PhysicsTypeDocRepo<D, R>> extends IComponent {
13
14
  /**
14
15
  * Factory function for creating physics-related objects.
15
16
  */
16
- readonly factory: TypeDoc['factory'];
17
+ readonly factory: PTypeDoc['factory'];
17
18
  /**
18
19
  * The gravity vector affecting the physics world.
19
20
  */
@@ -21,15 +22,15 @@ export interface IPhysicsWorldComponent<D, R, TypeDoc extends PhysicsTypeDocRepo
21
22
  /**
22
23
  * Event emitter that emits newly added physics components.
23
24
  */
24
- readonly added$: Subject<TypeDoc['rigidBody'] | TypeDoc['trigger'] | any>;
25
+ readonly added$: Subject<PTypeDoc['rigidBody'] | PTypeDoc['trigger'] | any>;
25
26
  /**
26
27
  * Event emitter that emits just removed physics components.
27
28
  */
28
- readonly removed$: Subject<TypeDoc['rigidBody'] | TypeDoc['trigger'] | any>;
29
+ readonly removed$: Subject<PTypeDoc['rigidBody'] | PTypeDoc['trigger'] | any>;
29
30
  /**
30
31
  * List of currently added physics components in the world.
31
32
  */
32
- readonly children: (TypeDoc['rigidBody'] | TypeDoc['trigger'] | any)[];
33
+ readonly children: (PTypeDoc['rigidBody'] | PTypeDoc['trigger'] | any)[];
33
34
  /**
34
35
  * The main collision group. All physics bodies have this collision group set by default.
35
36
  */
@@ -58,4 +59,11 @@ export interface IPhysicsWorldComponent<D, R, TypeDoc extends PhysicsTypeDocRepo
58
59
  * @param group - The collision group to be removed.
59
60
  */
60
61
  deregisterCollisionGroup(group: CollisionGroup): void;
62
+ /**
63
+ * Performs a raycast in the physics world.
64
+ *
65
+ * @param options - The options for the raycast.
66
+ * @returns The result of the raycast.
67
+ */
68
+ raycast(options: RaycastOptions<D>): RaycastResult<D, PTypeDoc['rigidBody'] | PTypeDoc['trigger']>;
61
69
  }
@@ -1,9 +1,9 @@
1
1
  import { IBodyComponent } from './i-body.component';
2
2
  import { PhysicsTypeDocRepo } from '../../gg-world';
3
- export interface IRigidBodyComponent<D, R, TypeDoc extends PhysicsTypeDocRepo<D, R> = PhysicsTypeDocRepo<D, R>> extends IBodyComponent<D, R, TypeDoc> {
3
+ export interface IRigidBodyComponent<D, R, PTypeDoc extends PhysicsTypeDocRepo<D, R> = PhysicsTypeDocRepo<D, R>> extends IBodyComponent<D, R, PTypeDoc> {
4
4
  linearVelocity: D;
5
5
  angularVelocity: R | D;
6
- clone(): IRigidBodyComponent<D, R, TypeDoc>;
6
+ clone(): IRigidBodyComponent<D, R, PTypeDoc>;
7
7
  /** clear velocities etc. */
8
8
  resetMotion(): void;
9
9
  }
@@ -2,9 +2,9 @@ import { Observable } from 'rxjs';
2
2
  import { IRigidBodyComponent } from './i-rigid-body.component';
3
3
  import { IBodyComponent } from './i-body.component';
4
4
  import { PhysicsTypeDocRepo } from '../../gg-world';
5
- export interface ITriggerComponent<D, R, TypDoc extends PhysicsTypeDocRepo<D, R> = PhysicsTypeDocRepo<D, R>> extends IBodyComponent<D, R, TypDoc> {
6
- get onEntityEntered(): Observable<IRigidBodyComponent<D, R, TypDoc>>;
7
- get onEntityLeft(): Observable<IRigidBodyComponent<D, R, TypDoc> | null>;
8
- clone(): ITriggerComponent<D, R, TypDoc>;
5
+ export interface ITriggerComponent<D, R, PTypeDoc extends PhysicsTypeDocRepo<D, R> = PhysicsTypeDocRepo<D, R>> extends IBodyComponent<D, R, PTypeDoc> {
6
+ get onEntityEntered(): Observable<IRigidBodyComponent<D, R, PTypeDoc>>;
7
+ get onEntityLeft(): Observable<IRigidBodyComponent<D, R, PTypeDoc> | null>;
8
+ clone(): ITriggerComponent<D, R, PTypeDoc>;
9
9
  checkOverlaps(): void;
10
10
  }
@@ -1,15 +1,15 @@
1
- import { GgBox, GgWorld, VisualTypeDocRepo } from '../../../base';
1
+ import { GgBox, GgWorld, GgWorldTypeDocVPatch, VisualTypeDocRepo } from '../../../base';
2
2
  import { IWorldComponent } from '../i-world-component';
3
- export interface IDisplayObjectComponent<D, R, TypeDoc extends VisualTypeDocRepo<D, R> = VisualTypeDocRepo<D, R>> extends IWorldComponent<D, R, TypeDoc> {
3
+ export interface IDisplayObjectComponent<D, R, VTypeDoc extends VisualTypeDocRepo<D, R> = VisualTypeDocRepo<D, R>> extends IWorldComponent<D, R, GgWorldTypeDocVPatch<D, R, VTypeDoc>> {
4
4
  position: D;
5
5
  rotation: R;
6
6
  scale: D;
7
7
  visible: boolean;
8
8
  name: string;
9
9
  isEmpty(): boolean;
10
- popChild(name: string): IDisplayObjectComponent<D, R, TypeDoc> | null;
10
+ popChild(name: string): IDisplayObjectComponent<D, R, VTypeDoc> | null;
11
11
  getBoundings(): GgBox<D>;
12
- clone(): IDisplayObjectComponent<D, R, TypeDoc>;
13
- addToWorld(world: GgWorld<D, R, TypeDoc>): void;
14
- removeFromWorld(world: GgWorld<D, R, TypeDoc>): void;
12
+ clone(): IDisplayObjectComponent<D, R, VTypeDoc>;
13
+ addToWorld(world: GgWorld<D, R, GgWorldTypeDocVPatch<D, R, VTypeDoc>>): void;
14
+ removeFromWorld(world: GgWorld<D, R, GgWorldTypeDocVPatch<D, R, VTypeDoc>>): void;
15
15
  }
@@ -1,7 +1,7 @@
1
1
  import { Point2 } from '../../models/points';
2
2
  import { Observable } from 'rxjs';
3
3
  import { IWorldComponent } from '../i-world-component';
4
- import { GgWorld, VisualTypeDocRepo } from '../../gg-world';
4
+ import { GgWorld, GgWorldTypeDocVPatch, VisualTypeDocRepo } from '../../gg-world';
5
5
  import { IEntity } from '../../entities/i-entity';
6
6
  import { IVisualSceneComponent } from './i-visual-scene.component';
7
7
  /**
@@ -20,7 +20,7 @@ export type RendererOptions = {
20
20
  forceResolution?: number;
21
21
  antialias: boolean;
22
22
  };
23
- export declare abstract class IRendererComponent<D, R, VTypeDoc extends VisualTypeDocRepo<D, R> = VisualTypeDocRepo<D, R>> implements IWorldComponent<D, R, VTypeDoc> {
23
+ export declare abstract class IRendererComponent<D, R, VTypeDoc extends VisualTypeDocRepo<D, R> = VisualTypeDocRepo<D, R>> implements IWorldComponent<D, R, GgWorldTypeDocVPatch<D, R, VTypeDoc>> {
24
24
  readonly scene: IVisualSceneComponent<D, R, VTypeDoc>;
25
25
  readonly canvas?: HTMLCanvasElement | undefined;
26
26
  entity: IEntity | null;
@@ -35,8 +35,8 @@ export declare abstract class IRendererComponent<D, R, VTypeDoc extends VisualTy
35
35
  * Renders the scene.
36
36
  */
37
37
  abstract render(): void;
38
- abstract addToWorld(world: GgWorld<D, R, VTypeDoc>): void;
39
- abstract removeFromWorld(world: GgWorld<D, R, VTypeDoc>): void;
38
+ abstract addToWorld(world: GgWorld<D, R, GgWorldTypeDocVPatch<D, R, VTypeDoc>>): void;
39
+ abstract removeFromWorld(world: GgWorld<D, R, GgWorldTypeDocVPatch<D, R, VTypeDoc>>): void;
40
40
  /**
41
41
  * Resizes the renderer to the specified size.
42
42
  * @param {Point2} newSize - The new size of the renderer.
@@ -1,6 +1,6 @@
1
1
  import { IComponent } from '../i-component';
2
2
  import { VisualTypeDocRepo } from '../../gg-world';
3
- export interface IVisualSceneComponent<D, R, TypeDoc extends VisualTypeDocRepo<D, R> = VisualTypeDocRepo<D, R>> extends IComponent {
4
- readonly factory: TypeDoc['factory'];
3
+ export interface IVisualSceneComponent<D, R, VTypeDoc extends VisualTypeDocRepo<D, R> = VisualTypeDocRepo<D, R>> extends IComponent {
4
+ readonly factory: VTypeDoc['factory'];
5
5
  init(): Promise<void>;
6
6
  }
@@ -1,6 +1,6 @@
1
1
  import { IEntity } from '../i-entity';
2
2
  import { Observable, Subject } from 'rxjs';
3
- import { GgWorld, PhysicsTypeDocRepo, VisualTypeDocRepo } from '../../gg-world';
3
+ import { GgWorld, GgWorldTypeDocRepo } from '../../gg-world';
4
4
  export type AnimationFunction<T> = (elapsed: number, delta: number) => T;
5
5
  /**
6
6
  * A class that performs property animations for a specific type `T` by using provided animation function.
@@ -8,7 +8,7 @@ export type AnimationFunction<T> = (elapsed: number, delta: number) => T;
8
8
  * The current value of the animation can be subscribed to using the `subscribeToValue` property.
9
9
  * The animation function can be changed with `transitAnimationFunction` or `transitFromStaticState`.
10
10
  */
11
- export declare class AnimationMixer<T, D = any, R = any, VTypeDoc extends VisualTypeDocRepo<D, R> = VisualTypeDocRepo<D, R>, PTypeDoc extends PhysicsTypeDocRepo<D, R> = PhysicsTypeDocRepo<D, R>> extends IEntity<D, R, VTypeDoc, PTypeDoc> {
11
+ export declare class AnimationMixer<T, D = any, R = any, TypeDoc extends GgWorldTypeDocRepo<D, R> = GgWorldTypeDocRepo<D, R>> extends IEntity<D, R, TypeDoc> {
12
12
  protected _animationFunction: AnimationFunction<T>;
13
13
  protected _lerp: (a: T, b: T, t: number) => T;
14
14
  readonly tickOrder: number;
@@ -71,6 +71,6 @@ export declare class AnimationMixer<T, D = any, R = any, VTypeDoc extends Visual
71
71
  * @param easing an easing function for transition
72
72
  */
73
73
  transitAnimationFunction(newFunc: AnimationFunction<T>, transitionDuration: number, easing?: (t: number) => number): void;
74
- onSpawned(world: GgWorld<D, R, VTypeDoc, PTypeDoc>): void;
74
+ onSpawned(world: GgWorld<D, R, TypeDoc>): void;
75
75
  dispose(): void;
76
76
  }
@@ -1,4 +1,4 @@
1
- import { GgWorld, PhysicsTypeDocRepo, VisualTypeDocRepo } from '../gg-world';
1
+ import { GgWorld, GgWorldTypeDocRepo } from '../gg-world';
2
2
  import { Observable, Subject } from 'rxjs';
3
3
  import { IWorldComponent } from '../components/i-world-component';
4
4
  /**
@@ -13,7 +13,7 @@ export declare enum TickOrder {
13
13
  RENDERING = 1000,
14
14
  POST_RENDERING = 1200
15
15
  }
16
- export declare abstract class IEntity<D = any, R = any, VTypeDoc extends VisualTypeDocRepo<D, R> = VisualTypeDocRepo<D, R>, PTypeDoc extends PhysicsTypeDocRepo<D, R> = PhysicsTypeDocRepo<D, R>> {
16
+ export declare abstract class IEntity<D = any, R = any, TypeDoc extends GgWorldTypeDocRepo<D, R> = GgWorldTypeDocRepo<D, R>> {
17
17
  private static default_name_counter;
18
18
  /**
19
19
  * will receive [elapsed time, delta] of each world clock tick
@@ -26,8 +26,8 @@ export declare abstract class IEntity<D = any, R = any, VTypeDoc extends VisualT
26
26
  /**
27
27
  * a world reference, where this entity was added to
28
28
  */
29
- protected _world: GgWorld<D, R, VTypeDoc, PTypeDoc> | null;
30
- get world(): GgWorld<D, R, VTypeDoc, PTypeDoc> | null;
29
+ protected _world: GgWorld<D, R, TypeDoc> | null;
30
+ get world(): GgWorld<D, R, TypeDoc> | null;
31
31
  protected _name: string;
32
32
  get name(): string;
33
33
  set name(value: string);
@@ -43,14 +43,14 @@ export declare abstract class IEntity<D = any, R = any, VTypeDoc extends VisualT
43
43
  addChildren(...entities: IEntity[]): void;
44
44
  removeChildren(entities: IEntity[], dispose?: boolean): void;
45
45
  private _components;
46
- get components(): IWorldComponent<D, R, VTypeDoc, PTypeDoc>[];
47
- addComponents(...components: IWorldComponent<D, R, VTypeDoc, PTypeDoc>[]): void;
48
- removeComponents(components: IWorldComponent<D, R, VTypeDoc, PTypeDoc>[], dispose?: boolean): void;
46
+ get components(): IWorldComponent<D, R, TypeDoc>[];
47
+ addComponents(...components: IWorldComponent<D, R, TypeDoc>[]): void;
48
+ removeComponents(components: IWorldComponent<D, R, TypeDoc>[], dispose?: boolean): void;
49
49
  protected _onSpawned$: Subject<void>;
50
50
  protected _onRemoved$: Subject<void>;
51
51
  get onSpawned$(): Observable<void>;
52
52
  get onRemoved$(): Observable<void>;
53
- onSpawned(world: GgWorld<D, R, VTypeDoc, PTypeDoc>): void;
53
+ onSpawned(world: GgWorld<D, R, TypeDoc>): void;
54
54
  onRemoved(): void;
55
55
  dispose(): void;
56
56
  }
@@ -1,6 +1,6 @@
1
1
  import { IEntity } from './i-entity';
2
- import { PhysicsTypeDocRepo, VisualTypeDocRepo } from '../gg-world';
3
- export declare abstract class IRenderableEntity<D = any, R = any, TypeDoc extends VisualTypeDocRepo<D, R> = VisualTypeDocRepo<D, R>, PTypeDoc extends PhysicsTypeDocRepo<D, R> = PhysicsTypeDocRepo<D, R>> extends IEntity<D, R, TypeDoc, PTypeDoc> {
2
+ import { GgWorldTypeDocRepo } from '../gg-world';
3
+ export declare abstract class IRenderableEntity<D = any, R = any, TypeDoc extends GgWorldTypeDocRepo<D, R> = GgWorldTypeDocRepo<D, R>> extends IEntity<D, R, TypeDoc> {
4
4
  private _visible;
5
5
  get visible(): boolean;
6
6
  get worldVisible(): boolean;
@@ -1,5 +1,5 @@
1
1
  import { IEntity, TickOrder } from './i-entity';
2
- import { GgWorld, VisualTypeDocRepo } from '../gg-world';
2
+ import { GgWorld, GgWorldTypeDocVPatch, VisualTypeDocRepo } from '../gg-world';
3
3
  import { BehaviorSubject, Observable } from 'rxjs';
4
4
  import { Point2 } from '../models/points';
5
5
  import { RendererOptions } from '../components/rendering/i-renderer.component';
@@ -7,8 +7,8 @@ import { RendererOptions } from '../components/rendering/i-renderer.component';
7
7
  * Represents a base class for a renderer entity.
8
8
  * @class
9
9
  */
10
- export declare abstract class IRendererEntity<D, R, TypeDoc extends VisualTypeDocRepo<D, R> = VisualTypeDocRepo<D, R>> extends IEntity<D, R, TypeDoc> {
11
- readonly renderer: TypeDoc['renderer'];
10
+ export declare abstract class IRendererEntity<D, R, VTypeDoc extends VisualTypeDocRepo<D, R> = VisualTypeDocRepo<D, R>> extends IEntity<D, R, GgWorldTypeDocVPatch<D, R, VTypeDoc>> {
11
+ readonly renderer: VTypeDoc['renderer'];
12
12
  readonly tickOrder = TickOrder.RENDERING;
13
13
  /** Represents the current size of the renderer. */
14
14
  protected _rendererSize$: BehaviorSubject<Point2 | null>;
@@ -31,7 +31,7 @@ export declare abstract class IRendererEntity<D, R, TypeDoc extends VisualTypeDo
31
31
  Initializes a new instance of the BaseGgRenderer class.
32
32
  * @param renderer
33
33
  */
34
- constructor(renderer: TypeDoc['renderer']);
35
- onSpawned(world: GgWorld<D, R, TypeDoc>): void;
34
+ constructor(renderer: VTypeDoc['renderer']);
35
+ onSpawned(world: GgWorld<D, R, GgWorldTypeDocVPatch<D, R, VTypeDoc>>): void;
36
36
  dispose(): void;
37
37
  }