@geoql/v-maplibre 1.7.0 → 1.8.0

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Files changed (151) hide show
  1. package/README.md +14 -17
  2. package/dist/index.d.ts +5879 -9
  3. package/dist/index.js +9 -22475
  4. package/dist/index.js.map +1 -1
  5. package/dist/v-maplibre.css +525 -2
  6. package/package.json +69 -53
  7. package/dist/constants/events/index.d.ts +0 -4
  8. package/dist/constants/events/layer.d.ts +0 -2
  9. package/dist/constants/events/map.d.ts +0 -2
  10. package/dist/constants/events/marker.d.ts +0 -2
  11. package/dist/constants/events/popup.d.ts +0 -1
  12. package/dist/controls/_shared/index.d.ts +0 -1
  13. package/dist/controls/_shared/useMapControl.d.ts +0 -10
  14. package/dist/controls/attribution/VControlAttribution.vue.d.ts +0 -21
  15. package/dist/controls/attribution/index.d.ts +0 -1
  16. package/dist/controls/attribution/types.d.ts +0 -1
  17. package/dist/controls/fullscreen/VControlFullscreen.vue.d.ts +0 -11
  18. package/dist/controls/fullscreen/index.d.ts +0 -1
  19. package/dist/controls/fullscreen/types.d.ts +0 -1
  20. package/dist/controls/geolocate/VControlGeolocate.vue.d.ts +0 -11
  21. package/dist/controls/geolocate/events.d.ts +0 -1
  22. package/dist/controls/geolocate/index.d.ts +0 -1
  23. package/dist/controls/geolocate/types.d.ts +0 -1
  24. package/dist/controls/index.d.ts +0 -13
  25. package/dist/controls/layer/VControlLayer.vue.d.ts +0 -38
  26. package/dist/controls/layer/VControlLayerGroup.vue.d.ts +0 -53
  27. package/dist/controls/layer/events.d.ts +0 -1
  28. package/dist/controls/layer/index.d.ts +0 -5
  29. package/dist/controls/layer/types.d.ts +0 -16
  30. package/dist/controls/legend/VControlLegend.vue.d.ts +0 -54
  31. package/dist/controls/legend/events.d.ts +0 -2
  32. package/dist/controls/legend/index.d.ts +0 -3
  33. package/dist/controls/legend/types.d.ts +0 -77
  34. package/dist/controls/lidar/VControlLidar.vue.d.ts +0 -102
  35. package/dist/controls/lidar/events.d.ts +0 -1
  36. package/dist/controls/lidar/index.d.ts +0 -3
  37. package/dist/controls/lidar/types.d.ts +0 -125
  38. package/dist/controls/navigation/VControlNavigation.vue.d.ts +0 -11
  39. package/dist/controls/navigation/index.d.ts +0 -1
  40. package/dist/controls/navigation/types.d.ts +0 -6
  41. package/dist/controls/scale/VControlScale.vue.d.ts +0 -21
  42. package/dist/controls/scale/index.d.ts +0 -1
  43. package/dist/controls/scale/types.d.ts +0 -1
  44. package/dist/gpu-modules-COvkDUUI.js +0 -171
  45. package/dist/gpu-modules-COvkDUUI.js.map +0 -1
  46. package/dist/layers/deckgl/_shared/index.d.ts +0 -2
  47. package/dist/layers/deckgl/_shared/types.d.ts +0 -29
  48. package/dist/layers/deckgl/_shared/useDeckOverlay.d.ts +0 -32
  49. package/dist/layers/deckgl/arc/VLayerDeckglArc.vue.d.ts +0 -112
  50. package/dist/layers/deckgl/arc/index.d.ts +0 -1
  51. package/dist/layers/deckgl/bitmap/VLayerDeckglBitmap.vue.d.ts +0 -98
  52. package/dist/layers/deckgl/bitmap/index.d.ts +0 -1
  53. package/dist/layers/deckgl/cog/VLayerDeckglCOG.vue.d.ts +0 -166
  54. package/dist/layers/deckgl/cog/index.d.ts +0 -1
  55. package/dist/layers/deckgl/column/VLayerDeckglColumn.vue.d.ts +0 -130
  56. package/dist/layers/deckgl/column/index.d.ts +0 -1
  57. package/dist/layers/deckgl/contour/VLayerDeckglContour.vue.d.ts +0 -110
  58. package/dist/layers/deckgl/contour/index.d.ts +0 -1
  59. package/dist/layers/deckgl/generic/VLayerDeckgl.vue.d.ts +0 -78
  60. package/dist/layers/deckgl/generic/index.d.ts +0 -1
  61. package/dist/layers/deckgl/geohash/VLayerDeckglGeohash.vue.d.ts +0 -116
  62. package/dist/layers/deckgl/geohash/index.d.ts +0 -1
  63. package/dist/layers/deckgl/geojson/VLayerDeckglGeojson.vue.d.ts +0 -134
  64. package/dist/layers/deckgl/geojson/index.d.ts +0 -1
  65. package/dist/layers/deckgl/great-circle/VLayerDeckglGreatCircle.vue.d.ts +0 -110
  66. package/dist/layers/deckgl/great-circle/index.d.ts +0 -1
  67. package/dist/layers/deckgl/grid/VLayerDeckglGrid.vue.d.ts +0 -124
  68. package/dist/layers/deckgl/grid/index.d.ts +0 -1
  69. package/dist/layers/deckgl/grid-cell/VLayerDeckglGridCell.vue.d.ts +0 -105
  70. package/dist/layers/deckgl/grid-cell/index.d.ts +0 -1
  71. package/dist/layers/deckgl/h3-cluster/VLayerDeckglH3Cluster.vue.d.ts +0 -116
  72. package/dist/layers/deckgl/h3-cluster/index.d.ts +0 -1
  73. package/dist/layers/deckgl/h3-hexagon/VLayerDeckglH3Hexagon.vue.d.ts +0 -120
  74. package/dist/layers/deckgl/h3-hexagon/index.d.ts +0 -1
  75. package/dist/layers/deckgl/heatmap/VLayerDeckglHeatmap.vue.d.ts +0 -107
  76. package/dist/layers/deckgl/heatmap/index.d.ts +0 -1
  77. package/dist/layers/deckgl/hexagon/VLayerDeckglHexagon.vue.d.ts +0 -125
  78. package/dist/layers/deckgl/hexagon/index.d.ts +0 -1
  79. package/dist/layers/deckgl/icon/VLayerDeckglIcon.vue.d.ts +0 -124
  80. package/dist/layers/deckgl/icon/index.d.ts +0 -1
  81. package/dist/layers/deckgl/index.d.ts +0 -40
  82. package/dist/layers/deckgl/line/VLayerDeckglLine.vue.d.ts +0 -106
  83. package/dist/layers/deckgl/line/index.d.ts +0 -1
  84. package/dist/layers/deckgl/mosaic/VLayerDeckglMosaic.vue.d.ts +0 -169
  85. package/dist/layers/deckgl/mosaic/index.d.ts +0 -2
  86. package/dist/layers/deckgl/mvt/VLayerDeckglMVT.vue.d.ts +0 -138
  87. package/dist/layers/deckgl/mvt/index.d.ts +0 -1
  88. package/dist/layers/deckgl/path/VLayerDeckglPath.vue.d.ts +0 -113
  89. package/dist/layers/deckgl/path/index.d.ts +0 -1
  90. package/dist/layers/deckgl/point-cloud/VLayerDeckglPointCloud.vue.d.ts +0 -101
  91. package/dist/layers/deckgl/point-cloud/index.d.ts +0 -1
  92. package/dist/layers/deckgl/polygon/VLayerDeckglPolygon.vue.d.ts +0 -122
  93. package/dist/layers/deckgl/polygon/index.d.ts +0 -1
  94. package/dist/layers/deckgl/quadkey/VLayerDeckglQuadkey.vue.d.ts +0 -116
  95. package/dist/layers/deckgl/quadkey/index.d.ts +0 -1
  96. package/dist/layers/deckgl/s2/VLayerDeckglS2.vue.d.ts +0 -116
  97. package/dist/layers/deckgl/s2/index.d.ts +0 -1
  98. package/dist/layers/deckgl/scatterplot/VLayerDeckglScatterplot.vue.d.ts +0 -122
  99. package/dist/layers/deckgl/scatterplot/index.d.ts +0 -1
  100. package/dist/layers/deckgl/scenegraph/VLayerDeckglScenegraph.vue.d.ts +0 -115
  101. package/dist/layers/deckgl/scenegraph/index.d.ts +0 -1
  102. package/dist/layers/deckgl/screen-grid/VLayerDeckglScreenGrid.vue.d.ts +0 -105
  103. package/dist/layers/deckgl/screen-grid/index.d.ts +0 -1
  104. package/dist/layers/deckgl/simple-mesh/VLayerDeckglSimpleMesh.vue.d.ts +0 -108
  105. package/dist/layers/deckgl/simple-mesh/index.d.ts +0 -1
  106. package/dist/layers/deckgl/solid-polygon/VLayerDeckglSolidPolygon.vue.d.ts +0 -106
  107. package/dist/layers/deckgl/solid-polygon/index.d.ts +0 -1
  108. package/dist/layers/deckgl/terrain/VLayerDeckglTerrain.vue.d.ts +0 -115
  109. package/dist/layers/deckgl/terrain/index.d.ts +0 -1
  110. package/dist/layers/deckgl/text/VLayerDeckglText.vue.d.ts +0 -149
  111. package/dist/layers/deckgl/text/index.d.ts +0 -1
  112. package/dist/layers/deckgl/tile/VLayerDeckglTile.vue.d.ts +0 -130
  113. package/dist/layers/deckgl/tile/index.d.ts +0 -1
  114. package/dist/layers/deckgl/tile-3d/VLayerDeckglTile3D.vue.d.ts +0 -104
  115. package/dist/layers/deckgl/tile-3d/index.d.ts +0 -1
  116. package/dist/layers/deckgl/trips/VLayerDeckglTrips.vue.d.ts +0 -118
  117. package/dist/layers/deckgl/trips/index.d.ts +0 -1
  118. package/dist/layers/deckgl/wind-particle/VLayerDeckglWindParticle.vue.d.ts +0 -120
  119. package/dist/layers/deckgl/wind-particle/index.d.ts +0 -3
  120. package/dist/layers/deckgl/wms/VLayerDeckglWMS.vue.d.ts +0 -96
  121. package/dist/layers/deckgl/wms/index.d.ts +0 -1
  122. package/dist/layers/index.d.ts +0 -12
  123. package/dist/layers/maplibre/canvas/VLayerMaplibreCanvas.vue.d.ts +0 -25
  124. package/dist/layers/maplibre/canvas/index.d.ts +0 -1
  125. package/dist/layers/maplibre/custom/cluster/VLayerMaplibreCluster.vue.d.ts +0 -65
  126. package/dist/layers/maplibre/custom/cluster/index.d.ts +0 -1
  127. package/dist/layers/maplibre/custom/isochrone/VLayerMaplibreIsochrone.vue.d.ts +0 -71
  128. package/dist/layers/maplibre/custom/isochrone/index.d.ts +0 -1
  129. package/dist/layers/maplibre/custom/route/VLayerMaplibreRoute.vue.d.ts +0 -64
  130. package/dist/layers/maplibre/custom/route/index.d.ts +0 -1
  131. package/dist/layers/maplibre/custom/starfield/VLayerMaplibreStarfield.vue.d.ts +0 -43
  132. package/dist/layers/maplibre/custom/starfield/index.d.ts +0 -1
  133. package/dist/layers/maplibre/geojson/VLayerMaplibreGeojson.vue.d.ts +0 -36
  134. package/dist/layers/maplibre/geojson/index.d.ts +0 -2
  135. package/dist/layers/maplibre/geojson/types.d.ts +0 -8
  136. package/dist/layers/maplibre/image/VLayerMaplibreImage.vue.d.ts +0 -70
  137. package/dist/layers/maplibre/image/index.d.ts +0 -1
  138. package/dist/layers/maplibre/pmtile/VLayerMaplibrePmtile.vue.d.ts +0 -60
  139. package/dist/layers/maplibre/pmtile/index.d.ts +0 -1
  140. package/dist/layers/maplibre/raster/VLayerMaplibreRaster.vue.d.ts +0 -21
  141. package/dist/layers/maplibre/raster/index.d.ts +0 -1
  142. package/dist/layers/maplibre/vector/VLayerMaplibreVector.vue.d.ts +0 -49
  143. package/dist/layers/maplibre/vector/index.d.ts +0 -1
  144. package/dist/layers/maplibre/video/VLayerMaplibreVideo.vue.d.ts +0 -70
  145. package/dist/layers/maplibre/video/index.d.ts +0 -1
  146. package/dist/map/VMap.vue.d.ts +0 -131
  147. package/dist/markers/VMarker.vue.d.ts +0 -28
  148. package/dist/popups/VPopup.vue.d.ts +0 -38
  149. package/dist/utils/index.d.ts +0 -2
  150. package/dist/utils/injects.d.ts +0 -8
  151. package/dist/utils/symbols.d.ts +0 -7
@@ -1,21 +0,0 @@
1
- import type { ControlPosition, ScaleControlOptions } from './types';
2
- type __VLS_Props = {
3
- options?: ScaleControlOptions;
4
- position?: ControlPosition;
5
- };
6
- declare var __VLS_1: {};
7
- type __VLS_Slots = {} & {
8
- default?: (props: typeof __VLS_1) => any;
9
- };
10
- declare const __VLS_base: import("vue").DefineComponent<__VLS_Props, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").PublicProps, Readonly<__VLS_Props> & Readonly<{}>, {
11
- options: ScaleControlOptions;
12
- position: ControlPosition;
13
- }, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
14
- declare const __VLS_export: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots>;
15
- declare const _default: typeof __VLS_export;
16
- export default _default;
17
- type __VLS_WithSlots<T, S> = T & {
18
- new (): {
19
- $slots: S;
20
- };
21
- };
@@ -1 +0,0 @@
1
- export { default as ScaleControl } from './VControlScale.vue';
@@ -1 +0,0 @@
1
- export type { ControlPosition, ScaleControlOptions } from 'maplibre-gl';
@@ -1,171 +0,0 @@
1
- var a = `
2
- vec3 black_zero_to_rgb(float value) {
3
- return vec3(value, value, value);
4
- }
5
- `, m = {
6
- name: "black-is-zero",
7
- inject: {
8
- "fs:#decl": a,
9
- "fs:DECKGL_FILTER_COLOR": `
10
- color.rgb = black_zero_to_rgb(color.r);
11
- `
12
- }
13
- }, c = `
14
- const vec3 D65 = vec3(
15
- 0.95047, // Xn
16
- 1.00000, // Yn
17
- 1.08883 // Zn
18
- );
19
-
20
- vec3 cielabToRgb(vec3 labTex) {
21
- // labTex in [0,1] from RGB8 texture
22
- float L = labTex.r * 255.0;
23
- float a = (labTex.g - 0.5) * 255.0;
24
- float b = (labTex.b - 0.5) * 255.0;
25
-
26
- float y = (L + 16.0) / 116.0;
27
- float x = (a / 500.0) + y;
28
- float z = y - (b / 200.0);
29
-
30
- vec3 xyz;
31
- vec3 v = vec3(x, y, z);
32
- vec3 v3 = v * v * v;
33
-
34
- xyz = D65 * mix(
35
- (v - 16.0 / 116.0) / 7.787,
36
- v3,
37
- step(0.008856, v3)
38
- );
39
-
40
- vec3 rgb = mat3(
41
- 3.2406, -1.5372, -0.4986,
42
- -0.9689, 1.8758, 0.0415,
43
- 0.0557, -0.2040, 1.0570
44
- ) * xyz;
45
-
46
- // sRGB gamma
47
- rgb = mix(
48
- 12.92 * rgb,
49
- 1.055 * pow(rgb, vec3(1.0 / 2.4)) - 0.055,
50
- step(0.0031308, rgb)
51
- );
52
-
53
- return clamp(rgb, 0.0, 1.0);
54
- }
55
- `, b = {
56
- name: "cielab-to-rgb",
57
- inject: {
58
- "fs:#decl": c,
59
- "fs:DECKGL_FILTER_COLOR": `
60
- color.rgb = cielabToRgb(color);
61
- `
62
- }
63
- }, o = `
64
- vec3 cmykToRgb(vec4 cmyk) {
65
- // cmyk in [0.0, 1.0]
66
- float invK = 1.0 - cmyk.a;
67
-
68
- return vec3(
69
- (1.0 - cmyk.r) * invK,
70
- (1.0 - cmyk.g) * invK,
71
- (1.0 - cmyk.b) * invK
72
- );
73
- }
74
- `, u = {
75
- name: "cmyk-to-rgb",
76
- inject: {
77
- "fs:#decl": o,
78
- "fs:DECKGL_FILTER_COLOR": `
79
- color.rgb = cmykToRgb(color);
80
- `
81
- }
82
- }, t = `
83
- vec3 white_zero_to_rgb(float value) {
84
- return vec3(1.0 - value, 1.0 - value, 1.0 - value);
85
- }
86
- `, n = {
87
- name: "white-is-zero",
88
- inject: {
89
- "fs:#decl": t,
90
- "fs:DECKGL_FILTER_COLOR": `
91
- color.rgb = white_zero_to_rgb(color.r);
92
- `
93
- }
94
- }, l = `
95
- vec3 ycbcrToRgb(vec3 ycbcr) {
96
- // ycbcr in [0.0, 1.0]
97
- float y = ycbcr.r;
98
- float cb = ycbcr.g - 0.5;
99
- float cr = ycbcr.b - 0.5;
100
-
101
- return vec3(
102
- y + 1.40200 * cr,
103
- y - 0.34414 * cb - 0.71414 * cr,
104
- y + 1.77200 * cb
105
- );
106
- }
107
- `, s = {
108
- name: "ycbcr-to-rgb",
109
- inject: {
110
- "fs:#decl": l,
111
- "fs:DECKGL_FILTER_COLOR": `
112
- color.rgb = ycbcrToRgb(color.rgb);
113
- `
114
- }
115
- }, f = {
116
- name: "colormap",
117
- inject: {
118
- "fs:#decl": "uniform sampler2D colormapTexture;",
119
- "fs:DECKGL_FILTER_COLOR": `
120
- color = texture(colormapTexture, vec2(color.r, 0.));
121
- `
122
- },
123
- getUniforms: (e) => ({ colormapTexture: e.colormapTexture })
124
- }, i = {
125
- name: "create-texture-unorm",
126
- inject: {
127
- "fs:#decl": "uniform sampler2D textureName;",
128
- "fs:DECKGL_FILTER_COLOR": `
129
- color = texture(textureName, geometry.uv);
130
- `
131
- },
132
- getUniforms: (e) => ({ textureName: e.textureName })
133
- }, r = "nodata", v = `uniform ${r}Uniforms {
134
- float value;
135
- } ${r};
136
- `, g = {
137
- name: r,
138
- fs: v,
139
- inject: { "fs:DECKGL_FILTER_COLOR": `
140
- if (color.r == nodata.value) {
141
- discard;
142
- }
143
- ` },
144
- uniformTypes: { value: "f32" },
145
- getUniforms: (e) => ({ value: e.value })
146
- }, T = {
147
- name: "mask-texture",
148
- inject: {
149
- "fs:#decl": "uniform sampler2D maskTexture;",
150
- "fs:DECKGL_FILTER_COLOR": `
151
- float maskValue = texture(maskTexture, geometry.uv).r;
152
- if (maskValue == 0.0) {
153
- discard;
154
- }
155
- `
156
- },
157
- getUniforms: (e) => ({ maskTexture: e.maskTexture })
158
- };
159
- export {
160
- m as BlackIsZero,
161
- u as CMYKToRGB,
162
- f as Colormap,
163
- i as CreateTexture,
164
- g as FilterNoDataVal,
165
- T as MaskTexture,
166
- n as WhiteIsZero,
167
- s as YCbCrToRGB,
168
- b as cieLabToRGB
169
- };
170
-
171
- //# sourceMappingURL=gpu-modules-COvkDUUI.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"gpu-modules-COvkDUUI.js","names":["shader","shader","shader","shader"],"sources":["../../../node_modules/.bun/@developmentseed+deck.gl-raster@0.4.0+0af5297bde2eb8b2/node_modules/@developmentseed/deck.gl-raster/dist/gpu-modules/color/black-is-zero.js","../../../node_modules/.bun/@developmentseed+deck.gl-raster@0.4.0+0af5297bde2eb8b2/node_modules/@developmentseed/deck.gl-raster/dist/gpu-modules/color/cielab.js","../../../node_modules/.bun/@developmentseed+deck.gl-raster@0.4.0+0af5297bde2eb8b2/node_modules/@developmentseed/deck.gl-raster/dist/gpu-modules/color/cmyk.js","../../../node_modules/.bun/@developmentseed+deck.gl-raster@0.4.0+0af5297bde2eb8b2/node_modules/@developmentseed/deck.gl-raster/dist/gpu-modules/color/white-is-zero.js","../../../node_modules/.bun/@developmentseed+deck.gl-raster@0.4.0+0af5297bde2eb8b2/node_modules/@developmentseed/deck.gl-raster/dist/gpu-modules/color/ycbcr.js","../../../node_modules/.bun/@developmentseed+deck.gl-raster@0.4.0+0af5297bde2eb8b2/node_modules/@developmentseed/deck.gl-raster/dist/gpu-modules/colormap.js","../../../node_modules/.bun/@developmentseed+deck.gl-raster@0.4.0+0af5297bde2eb8b2/node_modules/@developmentseed/deck.gl-raster/dist/gpu-modules/create-texture.js","../../../node_modules/.bun/@developmentseed+deck.gl-raster@0.4.0+0af5297bde2eb8b2/node_modules/@developmentseed/deck.gl-raster/dist/gpu-modules/filter-nodata.js","../../../node_modules/.bun/@developmentseed+deck.gl-raster@0.4.0+0af5297bde2eb8b2/node_modules/@developmentseed/deck.gl-raster/dist/gpu-modules/mask-texture.js"],"sourcesContent":["const shader = /* glsl */ `\n vec3 black_zero_to_rgb(float value) {\n return vec3(value, value, value);\n }\n`;\n/**\n * A shader module that injects a unorm texture and uses a sampler2D to assign\n * to a color.\n */\nexport const BlackIsZero = {\n name: \"black-is-zero\",\n inject: {\n \"fs:#decl\": shader,\n \"fs:DECKGL_FILTER_COLOR\": /* glsl */ `\n color.rgb = black_zero_to_rgb(color.r);\n `,\n },\n};\n//# sourceMappingURL=black-is-zero.js.map","const shader = /* glsl */ `\n const vec3 D65 = vec3(\n 0.95047, // Xn\n 1.00000, // Yn\n 1.08883 // Zn\n );\n\n vec3 cielabToRgb(vec3 labTex) {\n // labTex in [0,1] from RGB8 texture\n float L = labTex.r * 255.0;\n float a = (labTex.g - 0.5) * 255.0;\n float b = (labTex.b - 0.5) * 255.0;\n\n float y = (L + 16.0) / 116.0;\n float x = (a / 500.0) + y;\n float z = y - (b / 200.0);\n\n vec3 xyz;\n vec3 v = vec3(x, y, z);\n vec3 v3 = v * v * v;\n\n xyz = D65 * mix(\n (v - 16.0 / 116.0) / 7.787,\n v3,\n step(0.008856, v3)\n );\n\n vec3 rgb = mat3(\n 3.2406, -1.5372, -0.4986,\n -0.9689, 1.8758, 0.0415,\n 0.0557, -0.2040, 1.0570\n ) * xyz;\n\n // sRGB gamma\n rgb = mix(\n 12.92 * rgb,\n 1.055 * pow(rgb, vec3(1.0 / 2.4)) - 0.055,\n step(0.0031308, rgb)\n );\n\n return clamp(rgb, 0.0, 1.0);\n }\n`;\n/**\n * A shader module that injects a unorm texture and uses a sampler2D to assign\n * to a color.\n */\nexport const cieLabToRGB = {\n name: \"cielab-to-rgb\",\n inject: {\n \"fs:#decl\": shader,\n \"fs:DECKGL_FILTER_COLOR\": /* glsl */ `\n color.rgb = cielabToRgb(color);\n `,\n },\n};\n//# sourceMappingURL=cielab.js.map","const shader = /* glsl */ `\n vec3 cmykToRgb(vec4 cmyk) {\n // cmyk in [0.0, 1.0]\n float invK = 1.0 - cmyk.a;\n\n return vec3(\n (1.0 - cmyk.r) * invK,\n (1.0 - cmyk.g) * invK,\n (1.0 - cmyk.b) * invK\n );\n }\n`;\n/**\n * A shader module that injects a unorm texture and uses a sampler2D to assign\n * to a color.\n */\nexport const CMYKToRGB = {\n name: \"cmyk-to-rgb\",\n inject: {\n \"fs:#decl\": shader,\n \"fs:DECKGL_FILTER_COLOR\": /* glsl */ `\n color.rgb = cmykToRgb(color);\n `,\n },\n};\n//# sourceMappingURL=cmyk.js.map","const shader = /* glsl */ `\n vec3 white_zero_to_rgb(float value) {\n return vec3(1.0 - value, 1.0 - value, 1.0 - value);\n }\n`;\n/**\n * A shader module that injects a unorm texture and uses a sampler2D to assign\n * to a color.\n */\nexport const WhiteIsZero = {\n name: \"white-is-zero\",\n inject: {\n \"fs:#decl\": shader,\n \"fs:DECKGL_FILTER_COLOR\": /* glsl */ `\n color.rgb = white_zero_to_rgb(color.r);\n `,\n },\n};\n//# sourceMappingURL=white-is-zero.js.map","const shader = /* glsl */ `\n vec3 ycbcrToRgb(vec3 ycbcr) {\n // ycbcr in [0.0, 1.0]\n float y = ycbcr.r;\n float cb = ycbcr.g - 0.5;\n float cr = ycbcr.b - 0.5;\n\n return vec3(\n y + 1.40200 * cr,\n y - 0.34414 * cb - 0.71414 * cr,\n y + 1.77200 * cb\n );\n }\n`;\n/**\n * A shader module that injects a unorm texture and uses a sampler2D to assign\n * to a color.\n */\nexport const YCbCrToRGB = {\n name: \"ycbcr-to-rgb\",\n inject: {\n \"fs:#decl\": shader,\n \"fs:DECKGL_FILTER_COLOR\": /* glsl */ `\n color.rgb = ycbcrToRgb(color.rgb);\n `,\n },\n};\n//# sourceMappingURL=ycbcr.js.map","/**\n * A shader module that injects a unorm texture and uses a sampler2D to assign\n * to a color.\n */\nexport const Colormap = {\n name: \"colormap\",\n inject: {\n \"fs:#decl\": `uniform sampler2D colormapTexture;`,\n \"fs:DECKGL_FILTER_COLOR\": /* glsl */ `\n color = texture(colormapTexture, vec2(color.r, 0.));\n `,\n },\n getUniforms: (props) => {\n return {\n colormapTexture: props.colormapTexture,\n };\n },\n};\n//# sourceMappingURL=colormap.js.map","/**\n * A shader module that injects a unorm texture and uses a sampler2D to assign\n * to a color.\n */\nexport const CreateTexture = {\n name: \"create-texture-unorm\",\n inject: {\n \"fs:#decl\": `uniform sampler2D textureName;`,\n \"fs:DECKGL_FILTER_COLOR\": /* glsl */ `\n color = texture(textureName, geometry.uv);\n `,\n },\n getUniforms: (props) => {\n return {\n textureName: props.textureName,\n };\n },\n};\n//# sourceMappingURL=create-texture.js.map","/** This module name must be consistent */\nconst MODULE_NAME = \"nodata\";\nconst uniformBlock = `\\\nuniform ${MODULE_NAME}Uniforms {\n float value;\n} ${MODULE_NAME};\n`;\n/**\n * A shader module that filters out (discards) pixels whose value matches the\n * provided nodata value.\n */\nexport const FilterNoDataVal = {\n name: MODULE_NAME,\n fs: uniformBlock,\n inject: {\n \"fs:DECKGL_FILTER_COLOR\": /* glsl */ `\n if (color.r == nodata.value) {\n discard;\n }\n `,\n },\n uniformTypes: {\n value: \"f32\",\n },\n getUniforms: (props) => {\n return {\n value: props.value,\n };\n },\n};\n//# sourceMappingURL=filter-nodata.js.map","/**\n * A shader module that injects a unorm texture and uses a sampler2D to assign\n * to a color.\n */\n// Note, we compare directly against 0.0 because we use nearest neighbor\n// sampling for the mask texture. So there will never be any interpolated values\n// between 0 and 1.\nexport const MaskTexture = {\n name: \"mask-texture\",\n inject: {\n \"fs:#decl\": `uniform sampler2D maskTexture;`,\n \"fs:DECKGL_FILTER_COLOR\": /* glsl */ `\n float maskValue = texture(maskTexture, geometry.uv).r;\n if (maskValue == 0.0) {\n discard;\n }\n `,\n },\n getUniforms: (props) => {\n return {\n maskTexture: props.maskTexture,\n };\n },\n};\n//# sourceMappingURL=mask-texture.js.map"],"x_google_ignoreList":[0,1,2,3,4,5,6,7,8],"mappings":"AAAA,IAAMA,IAAoB;AAAA;AAAA;AAAA;AAAA,GASb,IAAc;AAAA,EACvB,MAAM;AAAA,EACN,QAAQ;AAAA,IACJ,YAAYA;AAAAA,IACZ,0BAAqC;AAAA;AAAA;AAAA;GCbvCC,IAAoB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GA+Cb,IAAc;AAAA,EACvB,MAAM;AAAA,EACN,QAAQ;AAAA,IACJ,YAAYA;AAAAA,IACZ,0BAAqC;AAAA;AAAA;AAAA;GCnDvCC,IAAoB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GAgBb,IAAY;AAAA,EACrB,MAAM;AAAA,EACN,QAAQ;AAAA,IACJ,YAAYA;AAAAA,IACZ,0BAAqC;AAAA;AAAA;AAAA;GCpBvCC,IAAoB;AAAA;AAAA;AAAA;AAAA,GASb,IAAc;AAAA,EACvB,MAAM;AAAA,EACN,QAAQ;AAAA,IACJ,YAAYA;AAAAA,IACZ,0BAAqC;AAAA;AAAA;AAAA;GCbvC,IAAoB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GAkBb,IAAa;AAAA,EACtB,MAAM;AAAA,EACN,QAAQ;AAAA,IACJ,YAAY;AAAA,IACZ,0BAAqC;AAAA;AAAA;AAAA;GClBhC,IAAW;AAAA,EACpB,MAAM;AAAA,EACN,QAAQ;AAAA,IACJ,YAAY;AAAA,IACZ,0BAAqC;AAAA;AAAA;AAAA;EAIzC,aAAA,CAAc,OACH,EACH,iBAAiB,EAAM,gBAAA;GCVtB,IAAgB;AAAA,EACzB,MAAM;AAAA,EACN,QAAQ;AAAA,IACJ,YAAY;AAAA,IACZ,0BAAqC;AAAA;AAAA;AAAA;EAIzC,aAAA,CAAc,OACH,EACH,aAAa,EAAM,YAAA;GCbzB,IAAc,UACd,IAAe,WACX,CAAA;AAAA;AAAA,IAEN,CAAA;AAAA,GAMS,IAAkB;AAAA,EAC3B,MAAM;AAAA,EACN,IAAI;AAAA,EACJ,QAAQ,EACJ,0BAAqC;AAAA;AAAA;AAAA;AAAA;EAMzC,cAAc,EACV,OAAO,MAAA;AAAA,EAEX,aAAA,CAAc,OACH,EACH,OAAO,EAAM,MAAA;GCnBZ,IAAc;AAAA,EACvB,MAAM;AAAA,EACN,QAAQ;AAAA,IACJ,YAAY;AAAA,IACZ,0BAAqC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;EAOzC,aAAA,CAAc,OACH,EACH,aAAa,EAAM,YAAA"}
@@ -1,2 +0,0 @@
1
- export { useDeckOverlay, useDeckLayers, DeckOverlayKey, DeckLayersKey, } from './useDeckOverlay';
2
- export * from './types';
@@ -1,29 +0,0 @@
1
- export type Color = [number, number, number] | [number, number, number, number];
2
- export type Position = [number, number] | [number, number, number];
3
- export type Accessor<In, Out> = Out | ((object: In, objectInfo?: {
4
- index: number;
5
- data: unknown;
6
- target: number[];
7
- }) => Out);
8
- export type ColorAccessor<D> = Accessor<D, Color>;
9
- export type NumberAccessor<D> = Accessor<D, number>;
10
- export type PositionAccessor<D> = Accessor<D, Position>;
11
- export type StringAccessor<D> = Accessor<D, string>;
12
- export interface BaseDeckLayerProps {
13
- id: string;
14
- visible?: boolean;
15
- opacity?: number;
16
- pickable?: boolean;
17
- autoHighlight?: boolean;
18
- highlightColor?: Color;
19
- beforeId?: string;
20
- }
21
- export interface DeckLayerEvent<D = unknown> {
22
- object?: D;
23
- index: number;
24
- x: number;
25
- y: number;
26
- coordinate?: [number, number];
27
- layer?: unknown;
28
- viewport?: unknown;
29
- }
@@ -1,32 +0,0 @@
1
- import { type InjectionKey, type Ref, type ShallowRef } from 'vue';
2
- import type { MapboxOverlay } from '@deck.gl/mapbox';
3
- import type { Map } from 'maplibre-gl';
4
- export declare const DeckOverlayKey: InjectionKey<ShallowRef<MapboxOverlay | null>>;
5
- export declare const DeckLayersKey: InjectionKey<{
6
- addLayer: (layer: unknown) => void;
7
- removeLayer: (layerId: string) => void;
8
- updateLayer: (layerId: string, layer: unknown) => void;
9
- getLayers: () => unknown[];
10
- }>;
11
- interface UseDeckOverlayOptions {
12
- interleaved?: boolean;
13
- }
14
- interface UseDeckOverlayReturn {
15
- overlay: ShallowRef<MapboxOverlay | null>;
16
- layers: Ref<unknown[]>;
17
- isInitialized: Ref<boolean>;
18
- initOverlay: () => Promise<void>;
19
- addLayer: (layer: unknown) => void;
20
- removeLayer: (layerId: string) => void;
21
- updateLayer: (layerId: string, layer: unknown) => void;
22
- getLayers: () => unknown[];
23
- }
24
- export declare function useDeckOverlay(map: Ref<Map | null>, options?: UseDeckOverlayOptions): UseDeckOverlayReturn;
25
- export declare function useDeckLayers(): {
26
- overlay: ShallowRef<MapboxOverlay | null> | null;
27
- addLayer: (layer: unknown) => void;
28
- removeLayer: (layerId: string) => void;
29
- updateLayer: (layerId: string, layer: unknown) => void;
30
- getLayers: () => unknown[];
31
- };
32
- export {};
@@ -1,112 +0,0 @@
1
- import type { Color, Position } from '@deck.gl/core';
2
- type Accessor<In, Out> = Out | ((object: In) => Out);
3
- interface Props<D = unknown> {
4
- id: string;
5
- data: D[] | string | Promise<D[]>;
6
- getSourcePosition: Accessor<D, Position>;
7
- getTargetPosition: Accessor<D, Position>;
8
- getSourceColor?: Accessor<D, Color>;
9
- getTargetColor?: Accessor<D, Color>;
10
- getWidth?: Accessor<D, number>;
11
- getHeight?: Accessor<D, number>;
12
- getTilt?: Accessor<D, number>;
13
- greatCircle?: boolean;
14
- numSegments?: number;
15
- widthUnits?: 'meters' | 'common' | 'pixels';
16
- widthScale?: number;
17
- widthMinPixels?: number;
18
- widthMaxPixels?: number;
19
- opacity?: number;
20
- visible?: boolean;
21
- pickable?: boolean;
22
- autoHighlight?: boolean;
23
- highlightColor?: Color;
24
- beforeId?: string;
25
- }
26
- type __VLS_Props = Props;
27
- declare var __VLS_1: {};
28
- type __VLS_Slots = {} & {
29
- default?: (props: typeof __VLS_1) => any;
30
- };
31
- declare const __VLS_base: import("vue").DefineComponent<__VLS_Props, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {
32
- click: (info: {
33
- color: Uint8Array | null;
34
- layer: import("@deck.gl/core").Layer | null;
35
- sourceLayer?: import("@deck.gl/core").Layer | null;
36
- viewport?: import("@deck.gl/core").Viewport;
37
- index: number;
38
- picked: boolean;
39
- object?: any;
40
- x: number;
41
- y: number;
42
- pixel?: [number, number];
43
- coordinate?: number[];
44
- devicePixel?: [number, number];
45
- pixelRatio: number;
46
- }) => any;
47
- hover: (info: {
48
- color: Uint8Array | null;
49
- layer: import("@deck.gl/core").Layer | null;
50
- sourceLayer?: import("@deck.gl/core").Layer | null;
51
- viewport?: import("@deck.gl/core").Viewport;
52
- index: number;
53
- picked: boolean;
54
- object?: any;
55
- x: number;
56
- y: number;
57
- pixel?: [number, number];
58
- coordinate?: number[];
59
- devicePixel?: [number, number];
60
- pixelRatio: number;
61
- }) => any;
62
- }, string, import("vue").PublicProps, Readonly<__VLS_Props> & Readonly<{
63
- onClick?: ((info: {
64
- color: Uint8Array | null;
65
- layer: import("@deck.gl/core").Layer | null;
66
- sourceLayer?: import("@deck.gl/core").Layer | null;
67
- viewport?: import("@deck.gl/core").Viewport;
68
- index: number;
69
- picked: boolean;
70
- object?: any;
71
- x: number;
72
- y: number;
73
- pixel?: [number, number];
74
- coordinate?: number[];
75
- devicePixel?: [number, number];
76
- pixelRatio: number;
77
- }) => any) | undefined;
78
- onHover?: ((info: {
79
- color: Uint8Array | null;
80
- layer: import("@deck.gl/core").Layer | null;
81
- sourceLayer?: import("@deck.gl/core").Layer | null;
82
- viewport?: import("@deck.gl/core").Viewport;
83
- index: number;
84
- picked: boolean;
85
- object?: any;
86
- x: number;
87
- y: number;
88
- pixel?: [number, number];
89
- coordinate?: number[];
90
- devicePixel?: [number, number];
91
- pixelRatio: number;
92
- }) => any) | undefined;
93
- }>, {
94
- visible: boolean;
95
- pickable: boolean;
96
- opacity: number;
97
- autoHighlight: boolean;
98
- greatCircle: boolean;
99
- numSegments: number;
100
- widthUnits: "meters" | "common" | "pixels";
101
- widthScale: number;
102
- widthMinPixels: number;
103
- widthMaxPixels: number;
104
- }, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
105
- declare const __VLS_export: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots>;
106
- declare const _default: typeof __VLS_export;
107
- export default _default;
108
- type __VLS_WithSlots<T, S> = T & {
109
- new (): {
110
- $slots: S;
111
- };
112
- };
@@ -1 +0,0 @@
1
- export { default as VLayerDeckglArc } from './VLayerDeckglArc.vue';
@@ -1,98 +0,0 @@
1
- import type { Color, Position } from '@deck.gl/core';
2
- interface Props {
3
- id: string;
4
- image: string | HTMLImageElement | ImageBitmap | HTMLCanvasElement | ImageData | HTMLVideoElement;
5
- bounds: [number, number, number, number] | [Position, Position, Position, Position];
6
- loadOptions?: object;
7
- textureParameters?: object;
8
- desaturate?: number;
9
- transparentColor?: Color;
10
- tintColor?: Color;
11
- opacity?: number;
12
- visible?: boolean;
13
- pickable?: boolean;
14
- autoHighlight?: boolean;
15
- highlightColor?: Color;
16
- beforeId?: string;
17
- }
18
- declare var __VLS_1: {};
19
- type __VLS_Slots = {} & {
20
- default?: (props: typeof __VLS_1) => any;
21
- };
22
- declare const __VLS_base: import("vue").DefineComponent<Props, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {
23
- click: (info: {
24
- color: Uint8Array | null;
25
- layer: import("@deck.gl/core").Layer | null;
26
- sourceLayer?: import("@deck.gl/core").Layer | null;
27
- viewport?: import("@deck.gl/core").Viewport;
28
- index: number;
29
- picked: boolean;
30
- object?: any;
31
- x: number;
32
- y: number;
33
- pixel?: [number, number];
34
- coordinate?: number[];
35
- devicePixel?: [number, number];
36
- pixelRatio: number;
37
- }) => any;
38
- hover: (info: {
39
- color: Uint8Array | null;
40
- layer: import("@deck.gl/core").Layer | null;
41
- sourceLayer?: import("@deck.gl/core").Layer | null;
42
- viewport?: import("@deck.gl/core").Viewport;
43
- index: number;
44
- picked: boolean;
45
- object?: any;
46
- x: number;
47
- y: number;
48
- pixel?: [number, number];
49
- coordinate?: number[];
50
- devicePixel?: [number, number];
51
- pixelRatio: number;
52
- }) => any;
53
- }, string, import("vue").PublicProps, Readonly<Props> & Readonly<{
54
- onClick?: ((info: {
55
- color: Uint8Array | null;
56
- layer: import("@deck.gl/core").Layer | null;
57
- sourceLayer?: import("@deck.gl/core").Layer | null;
58
- viewport?: import("@deck.gl/core").Viewport;
59
- index: number;
60
- picked: boolean;
61
- object?: any;
62
- x: number;
63
- y: number;
64
- pixel?: [number, number];
65
- coordinate?: number[];
66
- devicePixel?: [number, number];
67
- pixelRatio: number;
68
- }) => any) | undefined;
69
- onHover?: ((info: {
70
- color: Uint8Array | null;
71
- layer: import("@deck.gl/core").Layer | null;
72
- sourceLayer?: import("@deck.gl/core").Layer | null;
73
- viewport?: import("@deck.gl/core").Viewport;
74
- index: number;
75
- picked: boolean;
76
- object?: any;
77
- x: number;
78
- y: number;
79
- pixel?: [number, number];
80
- coordinate?: number[];
81
- devicePixel?: [number, number];
82
- pixelRatio: number;
83
- }) => any) | undefined;
84
- }>, {
85
- visible: boolean;
86
- pickable: boolean;
87
- opacity: number;
88
- autoHighlight: boolean;
89
- desaturate: number;
90
- }, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
91
- declare const __VLS_export: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots>;
92
- declare const _default: typeof __VLS_export;
93
- export default _default;
94
- type __VLS_WithSlots<T, S> = T & {
95
- new (): {
96
- $slots: S;
97
- };
98
- };
@@ -1 +0,0 @@
1
- export { default as VLayerDeckglBitmap } from './VLayerDeckglBitmap.vue';
@@ -1,166 +0,0 @@
1
- import type { Color } from '@deck.gl/core';
2
- interface Props {
3
- id: string;
4
- /**
5
- * GeoTIFF source - URL string, ArrayBuffer, Blob, or geotiff.js instance
6
- */
7
- geotiff: string | ArrayBuffer | Blob | object;
8
- /**
9
- * Tile size in pixels
10
- */
11
- tileSize?: number;
12
- /**
13
- * Maximum zoom level
14
- */
15
- maxZoom?: number;
16
- /**
17
- * Minimum zoom level
18
- */
19
- minZoom?: number;
20
- /**
21
- * Maximum number of tiles to cache
22
- */
23
- maxCacheSize?: number;
24
- /**
25
- * Refinement strategy for tile loading
26
- */
27
- refinementStrategy?: 'best-available' | 'no-overlap' | 'never';
28
- /**
29
- * Maximum concurrent requests
30
- */
31
- maxRequests?: number;
32
- /**
33
- * Layer opacity (0-1)
34
- */
35
- opacity?: number;
36
- /**
37
- * Layer visibility
38
- */
39
- visible?: boolean;
40
- /**
41
- * Enable picking on this layer
42
- */
43
- pickable?: boolean;
44
- /**
45
- * Auto highlight on hover
46
- */
47
- autoHighlight?: boolean;
48
- /**
49
- * Highlight color when autoHighlight is enabled
50
- */
51
- highlightColor?: Color;
52
- /**
53
- * Insert layer before this layer id
54
- */
55
- beforeId?: string;
56
- /**
57
- * Show debug overlay on tiles
58
- */
59
- debug?: boolean;
60
- /**
61
- * Opacity of debug overlay (0-1)
62
- */
63
- debugOpacity?: number;
64
- }
65
- declare var __VLS_1: {};
66
- type __VLS_Slots = {} & {
67
- default?: (props: typeof __VLS_1) => any;
68
- };
69
- declare const __VLS_base: import("vue").DefineComponent<Props, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {
70
- click: (info: {
71
- color: Uint8Array | null;
72
- layer: import("@deck.gl/core").Layer | null;
73
- sourceLayer?: import("@deck.gl/core").Layer | null;
74
- viewport?: import("@deck.gl/core").Viewport;
75
- index: number;
76
- picked: boolean;
77
- object?: any;
78
- x: number;
79
- y: number;
80
- pixel?: [number, number];
81
- coordinate?: number[];
82
- devicePixel?: [number, number];
83
- pixelRatio: number;
84
- }) => any;
85
- hover: (info: {
86
- color: Uint8Array | null;
87
- layer: import("@deck.gl/core").Layer | null;
88
- sourceLayer?: import("@deck.gl/core").Layer | null;
89
- viewport?: import("@deck.gl/core").Viewport;
90
- index: number;
91
- picked: boolean;
92
- object?: any;
93
- x: number;
94
- y: number;
95
- pixel?: [number, number];
96
- coordinate?: number[];
97
- devicePixel?: [number, number];
98
- pixelRatio: number;
99
- }) => any;
100
- geotiffLoad: (tiff: unknown, options: {
101
- geographicBounds: {
102
- west: number;
103
- south: number;
104
- east: number;
105
- north: number;
106
- };
107
- }) => any;
108
- }, string, import("vue").PublicProps, Readonly<Props> & Readonly<{
109
- onClick?: ((info: {
110
- color: Uint8Array | null;
111
- layer: import("@deck.gl/core").Layer | null;
112
- sourceLayer?: import("@deck.gl/core").Layer | null;
113
- viewport?: import("@deck.gl/core").Viewport;
114
- index: number;
115
- picked: boolean;
116
- object?: any;
117
- x: number;
118
- y: number;
119
- pixel?: [number, number];
120
- coordinate?: number[];
121
- devicePixel?: [number, number];
122
- pixelRatio: number;
123
- }) => any) | undefined;
124
- onHover?: ((info: {
125
- color: Uint8Array | null;
126
- layer: import("@deck.gl/core").Layer | null;
127
- sourceLayer?: import("@deck.gl/core").Layer | null;
128
- viewport?: import("@deck.gl/core").Viewport;
129
- index: number;
130
- picked: boolean;
131
- object?: any;
132
- x: number;
133
- y: number;
134
- pixel?: [number, number];
135
- coordinate?: number[];
136
- devicePixel?: [number, number];
137
- pixelRatio: number;
138
- }) => any) | undefined;
139
- onGeotiffLoad?: ((tiff: unknown, options: {
140
- geographicBounds: {
141
- west: number;
142
- south: number;
143
- east: number;
144
- north: number;
145
- };
146
- }) => any) | undefined;
147
- }>, {
148
- debug: boolean;
149
- visible: boolean;
150
- pickable: boolean;
151
- opacity: number;
152
- autoHighlight: boolean;
153
- tileSize: number;
154
- minZoom: number;
155
- refinementStrategy: "best-available" | "no-overlap" | "never";
156
- maxRequests: number;
157
- debugOpacity: number;
158
- }, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
159
- declare const __VLS_export: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots>;
160
- declare const _default: typeof __VLS_export;
161
- export default _default;
162
- type __VLS_WithSlots<T, S> = T & {
163
- new (): {
164
- $slots: S;
165
- };
166
- };
@@ -1 +0,0 @@
1
- export { default as VLayerDeckglCOG } from './VLayerDeckglCOG.vue';