@geoblocks/cesium-walk 0.3.1 → 0.4.0

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Files changed (2) hide show
  1. package/README.md +4 -2
  2. package/package.json +3 -3
package/README.md CHANGED
@@ -24,8 +24,10 @@ import CesiumWalk, {WALK_BINDINGS} from '@geoblocks/cesium-walk';
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  // J jumps instead of Space
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  walkMode.input = new Controls({...WALK_BINDINGS, jump: {type: 'button', keys: ['KeyJ'], buttons: [2]}});
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- // touch controls, an AI, a replay: `move` no longer than 1, x right and y forward
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- walkMode.input = {read: () => ({move: touchStick.vector, sprint: false, jump: touchButton.tapped})};
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+ // touch controls besides the keyboard and the gamepad: a source, added up with them
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+ walkMode.input = new Controls(WALK_BINDINGS, {sources: [{read: () => ({move: touchStick.vector})}]});
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+ // instead of them, an AI, a replay: `move` no longer than 1, x right and y forward
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+ walkMode.input = {read: () => ({move: aiMove, sprint: false, jump: false})};
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  ```
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  ## Installation
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@geoblocks/cesium-walk",
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- "version": "0.3.1",
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+ "version": "0.4.0",
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  "license": "BSD-3-Clause",
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  "type": "module",
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  "repository": {
@@ -21,12 +21,12 @@
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  "access": "public"
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  },
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  "dependencies": {
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- "@geoblocks/cesium-input": "^0.1.0",
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+ "@geoblocks/cesium-input": "^0.2.0",
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  "@geoblocks/cesium-obstacles": "^0.4.0"
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  },
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  "peerDependencies": {
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  "@cesium/core": ">=0.1.0",
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  "@cesium/engine": ">=10"
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  },
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- "gitHead": "c1e407611f437b0da1057ef0373c74ace28ad58a"
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+ "gitHead": "df5df0b067cb2c8646428eec912f7157ad8cbd28"
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  }