@genroc/eval-node 0.14.0 → 0.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +105 -298
- package/dist/eval.js +9 -17
- package/dist/import.js +46 -79
- package/dist/realm.js +8 -16
- package/dist/worker.js +30 -62
- package/eval.ts +13 -23
- package/import.ts +56 -88
- package/package.json +1 -1
- package/realm.ts +8 -16
- package/worker.ts +32 -65
package/README.md
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# @genroc/eval-node
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TypeScript script tasks for [genroc](https://genroc.org). The package provides two binaries:
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*
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*
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* **`genroc-import`**: the bundler. `genctl` runs it on every `apply` and `types` to turn
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`$import: ./script.ts` into one typechecked, self-contained module string.
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* **`genroc-eval-node`**: the worker. It claims script tasks from genroc's queue and runs each
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one in a fresh worker thread.
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Requires **Node 24+**. Full guide:
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[TypeScript evaluation](https://genroc.org/guides/process-definition/typescript-evaluation/).
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Then register the resolver in a `.genroc` beside your definitions — a dotfile, so it does not
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read as another process definition. Discovery walks up from the source file, so nothing depends
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on the cwd:
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resolvers:
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import:
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phase: code
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ext: .ts
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command: [npx, genroc-import]
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`genctl apply` and `genctl types` now resolve `$import` directives. Typechecking is the
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resolver's exit code, so a stored definition cannot hold code that failed to typecheck.
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## Building
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pnpm run build # tsc -p tsconfig.build.json -> dist/
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The published package is JavaScript, not TypeScript. **Node refuses to strip types for files
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under `node_modules`**, so shipping `.ts` works from a checkout and fails for every consumer —
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which is why `prepublishOnly` builds and CI installs the packed tarball rather than only running
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from source. The source keeps its `.ts` import extensions; `rewriteRelativeImportExtensions`
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turns them into `.js` on the way out.
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## Running the worker
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docker run -e GENROC_SERVER=http://host:8448 ghcr.io/genroc/eval-node:preview
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or locally, if you already have Node:
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GENROC_SERVER=http://localhost:8448 npx genroc-eval-node
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Add `GENROC_TOKEN` once the server has auth on; `worker` is the only permission it needs.
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**The bundler cannot be the image.** It runs per edit and must resolve your project's own
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`node_modules`, so a container start per invocation would break the editor loop.
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## Quick start
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[specs/script-tasks.md](../specs/script-tasks.md) for the runtime.
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genctl init --eval-node
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This scaffolds a project with everything set up: the package, a `.genroc` that registers the
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resolver, a `tsconfig.json`, a reusable `script-node` child process, and a `compose.yaml` that
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runs the worker.
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## Adding it to an existing project
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GENROC_SERVER=http://localhost:8448 GENROC_TOKEN=$TOKEN node eval-node/worker.ts
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`worker` reaches the four queue verbs and `GET /api/objects/{ref}` — enough to claim, fetch an
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externalized input and answer, and nothing else. This is the credential most likely to end up on
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a machine you trust least, so it is worth scoping rather than reusing an admin token: a leaked
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one cannot read a definition, list an instance, or mint another token.
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A credential problem **exits the worker** rather than being retried. Polling through a 401 looks
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like a healthy worker that never picks anything up, which is the worst shape to debug.
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It needs **Node 24 or newer**: the sources are TypeScript and are run as-is, by Node's own
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type stripping.
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| env | default | |
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| `GENROC_SERVER` | `http://localhost:8448` | where to claim from |
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| `GENROC_TOKEN` | *(none)* | credential, when the server runs with `--auth token`. Needs the **`worker`** permission and nothing more |
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| `WORKER_ID` | `evaluator-<pid>` | the claim holder; renewals are scoped to it |
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| `CONCURRENCY` | `4` | how many scripts run at once — **this worker's** decision |
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| `LEASE_MS` | `30000` | visibility timeout; renewed at a third of it while working |
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| `POLL_MS` | `250` | idle poll interval; a non-empty claim polls again immediately |
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| `PROCESS` / `TASK` | unset | claim only this process / task id |
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**The worker calls genroc, not the other way round.** That is the whole reason this is a
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queue worker rather than the HTTP sidecar it used to be:
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- **Concurrency is the worker's to set.** Under the old `fetch` shape genroc decided how many
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scripts ran at once (`--max-concurrent`, default 200) and the evaluator accepted every one.
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A backlog is now a queue, not 200 threads fighting over a core.
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- **No engine worker is held.** A `fetch` occupies one of genroc's advance slots for its whole
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duration, so a slow evaluator starved unrelated tasks. An `external` task parks.
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- **The connection direction inverts.** `/eval` was unauthenticated arbitrary code execution
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that genroc had to be able to reach. A worker only needs outbound access, so it can live
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anywhere — behind NAT, in another trust zone.
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The cost of that inversion is that genroc cannot reach a running worker, so anything it needs
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to say has to ride the renewal the worker already makes. **Renewing is therefore mandatory,
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not an optimisation** — a worker that stops renewing is indistinguishable from one that died.
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The response answers per token:
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| list | what it means | what this worker does |
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| `renewed` | still yours | carry on |
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| `lost` | already someone else's | stop; do **not** release — that would bump the new holder's claim |
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| `cancelled` | still yours, nobody wants it | abort the script and release the claim |
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`cancelled` is how an operator's `genctl cancel` reaches work already running: the evaluation
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is aborted through an `AbortSignal`, its realm is terminated, and no outcome is submitted —
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the process is stopping, so there is nothing left to answer. `renew_before_ms` on the claim
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says how long the worker may wait before renewing again, so the interval is a value it reads
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rather than one it guesses.
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## The task input
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npm i -D @genroc/eval-node
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Register the resolver in the `.genroc` beside your definitions:
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```
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```yaml
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resolvers:
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- name: import
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phase: code
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ext: [.ts]
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command: [npx, genroc-import]
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types:
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Input: task.action.input.input
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Output: task.action.result
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```
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`
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top level. A module exporting anything else — or nothing — is a `compile_error`: there is
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nothing to call, and so is one that will not parse; a throw from its top level is a `threw`
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like any other. `import` of a node builtin resolves as it does anywhere else, and that is what
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a bundled builtin lands on.
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## The answer — the failure kind IS the error code
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genroc's `on_error` matches error codes, and an external task's `raises` declares the closed
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set a worker may send. So the classification lives in the **code**, where a rule can match it,
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rather than in a body a `switch` has to read.
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| outcome | the worker submits | |
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| the script returned | `result: <the return value>` | `return;` sends nothing, which genroc reads as `null` |
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| the script faulted | `error: {code, message, data}` | `code` is the kind, below |
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| the **evaluator** faulted | *nothing* — it releases the claim | the task returns to the queue for another worker |
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The five kinds, every one of them **permanent** — a retry re-runs the same code on the same
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input and fails identically:
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`compile_error` · `threw` · `timeout` · `nonserializable` · `exited`
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`data` carries `{name, stack?}`: `name` is what a script sets to tell one refusal from another
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(`e.name = 'LimitExceeded'`), and `stack` is renumbered to the lines the author wrote and
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trimmed to 2 KiB.
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**The retryable class has no code on purpose.** A runner that faults releases its claim, which
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is how a queue spells "try this somewhere else" — it puts the task in front of a different
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worker instead of spending the definition's `on_error` budget on this one's bad day. There is
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no retry policy to write.
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## The genroc side
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Then reference a script from a task. The simplest way is to spread the `script-node` child that
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`genctl init --eval-node` generates:
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```yaml
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- id:
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- id: greet
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action:
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type:
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type: child
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<<: "$process: ./script-node.genroc.yaml"
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input:
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code:
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}
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return { fee: input.amount * 0.1 };
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}
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input: "$: input"
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result_schema: { type: object, properties: { fee: { type: number } }, required: [fee] }
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raises:
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threw: { $ref: "#/$defs/script_error" }
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timeout: { $ref: "#/$defs/script_error" }
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compile_error: { $ref: "#/$defs/script_error" }
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nonserializable: { $ref: "#/$defs/script_error" }
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exited: { $ref: "#/$defs/script_error" }
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timeout: 30s
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on_error:
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- code: [threw]
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goto: $script_failed
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- code: [compile_error, nonserializable, exited]
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panic: { code: script_broken, message: "the script did not run: ${error.code}" }
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switch: [{ goto: end }]
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- id: script_failed
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switch:
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- case: 'last_error.data.name == "LimitExceeded"'
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raise: { code: limit_exceeded, message: "the script rejected the amount" }
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- raise: { code: script_failed, message: "the script failed" }
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code: "$import: ./greet.ts"
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input: { who: "$: input.who" }
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result_schema:
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type: object
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properties: { greeting: { type: string } }
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required: [greeting]
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```
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expressions, so the mapping from a thrown error to an authored code is this `switch` — one
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task the definition owns, reading `error.data`. That is the whole error protocol: the worker
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classifies into a code, the definition names the outcome.
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## Writing a script
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`only_once` task, and indistinguishable from no evaluator running at all.
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A script is an ES module. Its default export receives `input`, and its return value becomes the
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task result. The function may be async.
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handed out twice, and the instance gets a catchable `external.lost` instead.
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```ts
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import type { Input, Output } from "./greet.genroc";
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export default function (input: Input): Output {
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return { greeting: `hello, ${input.who}` };
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}
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```
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* `genctl types` writes `greet.genroc.d.ts` beside the script. `Input` and `Output` come from
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the definition, so a mismatch fails the typecheck.
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* `genctl apply` typechecks and bundles. **A type error or a missing default export fails the
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apply.**
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* Imported files and npm packages are inlined into the bundle, so a stored definition never
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depends on what is installed later. Node builtins (`node:fs`, …) stay as imports and resolve
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on the worker.
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* The generated config extends your nearest `tsconfig.json`. To use Node globals and
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builtins, add `"types": ["node"]` to it.
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##
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## Running the worker
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```sh
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docker run -e GENROC_SERVER=http://host:8448 -e TASK=eval_node ghcr.io/genroc/eval-node:preview
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# or
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GENROC_SERVER=http://localhost:8448 TASK=eval_node npx genroc-eval-node
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```
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The worker connects to genroc, not the other way round, so it only needs outbound access.
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| env | default | |
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|---|---|---|
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| `GENROC_SERVER` | `http://localhost:8448` | the genroc server |
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| `GENROC_TOKEN` / `GENROC_TOKEN_FILE` | *(none)* | token, or a file holding it, when the server uses `--auth token` |
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| `TASK` / `PROCESS` | *(none)* | claim only this task id / process. **Without one, the worker claims every external task.** |
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| `CONCURRENCY` | `4` | scripts run at once |
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| `LEASE_MS` | `30000` | claim lease, renewed every third of it |
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| `POLL_MS` | `250` | idle poll interval |
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| `WORKER_ID` | `evaluator-<pid>` | the claim holder's name |
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With auth enabled, create a token that has only the `worker` permission:
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body:
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code: "$import: ./fee.ts"
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input: "$: input"
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```
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genctl token create --perms worker --label evaluator -q
|
|
236
101
|
|
|
237
|
-
|
|
238
|
-
import type { Input, Output } from "./fee.genroc";
|
|
102
|
+
If the token is rejected, the worker exits instead of retrying.
|
|
239
103
|
|
|
240
|
-
|
|
241
|
-
return { fee: input.amount * 0.1 };
|
|
242
|
-
}
|
|
243
|
-
```
|
|
104
|
+
## Errors
|
|
244
105
|
|
|
245
|
-
|
|
246
|
-
|
|
247
|
-
the inferred type of what the definition passes; `Output` is what it declares
|
|
248
|
-
(`responses.200`, or `result_schema` on a child). `genctl apply` regenerates them, runs
|
|
249
|
-
`tsc --noEmit`, and bundles — so **a type error is a failed apply**, and a stored definition
|
|
250
|
-
cannot hold code that failed to typecheck.
|
|
106
|
+
When a script fails, the worker reports one of five error codes for your `on_error` rules to
|
|
107
|
+
match. Retrying does not help with any of them, because the same code fails the same way:
|
|
251
108
|
|
|
252
|
-
|
|
253
|
-
|
|
254
|
-
|
|
255
|
-
|
|
256
|
-
|
|
257
|
-
|
|
258
|
-
|
|
259
|
-
executes it.
|
|
109
|
+
| code | when |
|
|
110
|
+
|---|---|
|
|
111
|
+
| `threw` | the script threw or rejected |
|
|
112
|
+
| `timeout` | it ran past `timeout_ms` (default 5000) |
|
|
113
|
+
| `compile_error` | the module does not parse, or has no default-export function |
|
|
114
|
+
| `nonserializable` | the return value cannot be serialized to JSON (a cycle, a `BigInt`) |
|
|
115
|
+
| `exited` | the script called `process.exit()` |
|
|
260
116
|
|
|
261
|
-
|
|
117
|
+
`error.data` is `{name, stack?}`. Set `e.name = "LimitExceeded"` in the script to tell your
|
|
118
|
+
own failures apart. The stack is mapped back to your source lines.
|
|
262
119
|
|
|
263
|
-
|
|
264
|
-
the one your editor already reads, so the two cannot disagree. Two scripts under two
|
|
265
|
-
different configs are two `tsc` runs.
|
|
120
|
+
If the worker itself faults, it releases the task for another worker and reports no error.
|
|
266
121
|
|
|
267
|
-
|
|
122
|
+
Keep the task's `timeout` above `timeout_ms`. Otherwise a slow script ends with
|
|
123
|
+
`external.timeout`, and you cannot tell it from having no worker at all. The `script-node`
|
|
124
|
+
template already does this.
|
|
268
125
|
|
|
269
|
-
|
|
270
|
-
|---|---|---|
|
|
271
|
-
| `lib` | the toolchain | Describes the realm. A worker thread has no `document`, whatever a config claims. |
|
|
272
|
-
| `include` | the toolchain | Forced to `[]`. A base `include` survives beside our `files` and would drag your whole tree in to be checked as scripts. |
|
|
273
|
-
| `types` | **you** | How a script opts into the node globals. The realm has them, so refusing the declarations would only lie. With no tsconfig at all the default is `[]`. |
|
|
126
|
+
## Limits
|
|
274
127
|
|
|
275
|
-
|
|
276
|
-
|
|
277
|
-
|
|
278
|
-
|
|
128
|
+
* **Not a sandbox.** Scripts have the worker host's filesystem, network and environment.
|
|
129
|
+
Run only code you trust.
|
|
130
|
+
* **Not deterministic.** On a retry the script runs again with the real clock and random
|
|
131
|
+
numbers. Pass any value that must stay stable through `input`.
|
|
132
|
+
* **Memory is not isolated.** A script that runs out of memory takes down the whole worker.
|
|
133
|
+
* **Run-once is opt-in.** If a worker dies mid-script, the task is claimed again and the script
|
|
134
|
+
runs again. Mark the task `only_once` if your script has side effects.
|
|
135
|
+
* **Inline code needs escaping.** When you write `code` directly in YAML rather than
|
|
136
|
+
`$import`, write `${` as `$${`, because genroc reads `${` as interpolation. Scripts in `.ts`
|
|
137
|
+
files need no escaping.
|
|
138
|
+
|
|
139
|
+
## Links
|
|
279
140
|
|
|
280
|
-
|
|
281
|
-
|
|
282
|
-
|
|
283
|
-
|
|
284
|
-
|
|
285
|
-
`evaluate()` starts a Worker (`realm.ts`), posts the code into it — where a module loader hook
|
|
286
|
-
serves it to `import()`, so the engine numbers the script's frames from the author's own source —
|
|
287
|
-
and races the reply against the budget; `terminate()` runs on every path. That thread is what the contract rests on, and it buys
|
|
288
|
-
exactly three things the previous in-process evaluator could not:
|
|
289
|
-
|
|
290
|
-
- **The budget is enforced, not merely reported.** A synchronous `while(true){}` never
|
|
291
|
-
yields, so no in-process timer can interrupt it — the old evaluator hung forever on that
|
|
292
|
-
input, and said so in this file. Killing the thread is the only bound. Measured on Node
|
|
293
|
-
24: `terminate()` stops a spinning worker, and the CPU it was burning goes with it.
|
|
294
|
-
- **A fresh global object per execution.** One script cannot configure the next. It is also
|
|
295
|
-
why there is no compile cache any more: a cache inside a discarded realm can never be hit.
|
|
296
|
-
- **The script's mistakes stay the script's.** An uncaught throw, and `process.exit()`, end
|
|
297
|
-
the realm and come back as a `422` — neither reaches the runner.
|
|
298
|
-
|
|
299
|
-
It costs about **27ms per execution** end to end for a trivial script (Node 24, M-series
|
|
300
|
-
laptop), a 200 KiB body about 30ms. Roughly 11ms of that is Node re-stripping `realm.ts`'s
|
|
301
|
-
types on every realm — precompiling it to JavaScript measures 17ms and would buy that back, and
|
|
302
|
-
is deliberately not done: a build artefact that goes stale against its source fails silently,
|
|
303
|
-
and this file is the one where a wrong line number is invisible.
|
|
304
|
-
|
|
305
|
-
A subprocess per execution measures ~55ms here, twice the thread rather than the ten times it
|
|
306
|
-
cost on the previous runtime. It contains the two things a thread cannot (below), so the upgrade
|
|
307
|
-
path is a live one at a price worth naming rather than a theoretical one.
|
|
308
|
-
|
|
309
|
-
## What this is not
|
|
310
|
-
|
|
311
|
-
- **Not deterministic.** A script reads the real clock and the real RNG, and a retry
|
|
312
|
-
re-executes — so attempt two can differ from attempt one. An earlier version injected a
|
|
313
|
-
pinned `Date` and a seeded `Math`; nothing could supply a stable `now` (the expression
|
|
314
|
-
environment has no clock), so the pin was the wall clock under another name, and the `ctx`
|
|
315
|
-
it needed was surface with nothing behind it. A value that must survive a retry belongs in
|
|
316
|
-
the definition, passed through `input`.
|
|
317
|
-
- **Not a sandbox.** The realm isolates *execution*, not *authority*: a script gets the
|
|
318
|
-
worker's filesystem, network and environment, and any node builtin it imports. That is
|
|
319
|
-
deliberate — a script task is meant to do real work — but the trust boundary stays the
|
|
320
|
-
same-trust-domain one (your genroc, your worker host). It is not the multi-tenant story, and
|
|
321
|
-
nothing here should be mistaken for one. Pulling does move the boundary in one useful way:
|
|
322
|
-
the worker needs no inbound reachability, so nothing but the worker can ask it to run code.
|
|
323
|
-
- **A thread does not contain memory or a native crash.** A worker shares the process
|
|
324
|
-
address space, so a script that exhausts memory takes the runner with it — and so does a
|
|
325
|
-
fault in the runtime itself, which is not hypothetical: the previous one segfaulted on
|
|
326
|
-
resume from laptop sleep, taking the in-flight evaluation with it. Containing that is what
|
|
327
|
-
the subprocess strategy is for — `eval.ts` keeps HTTP out precisely so it can be swapped
|
|
328
|
-
underneath.
|
|
329
|
-
- **Concurrency is capped by this worker, not by genroc.** Each evaluation is a thread, and
|
|
330
|
-
`CONCURRENCY` is how many it will claim at once. Raising it past what the host can run turns
|
|
331
|
-
a queue back into threads fighting over a core.
|
|
332
|
-
- **Not where imports and type checking happen.** The evaluator takes one self-contained
|
|
333
|
-
module and knows nothing about TypeScript; `import.ts` is what bundles an author's script and
|
|
334
|
-
its dependencies into that module, at author time. See above.
|
|
335
|
-
- **`eval.ts` and `realm.ts` know nothing about genroc.** `worker.ts` is the entire
|
|
336
|
-
queue-facing half, which is what keeps the containment strategy swappable — and what lets
|
|
337
|
-
the realm's own properties be tested by calling `evaluate()` directly.
|
|
141
|
+
* [TypeScript evaluation guide](https://genroc.org/guides/process-definition/typescript-evaluation/)
|
|
142
|
+
* [External tasks and the queue](https://genroc.org/guides/process-definition/external-tasks/)
|
|
143
|
+
* [Error handling](https://genroc.org/guides/process-definition/error-handling/)
|
|
144
|
+
* [Source on GitHub](https://github.com/genroc/genroc/tree/main/eval-node)
|
package/dist/eval.js
CHANGED
|
@@ -1,28 +1,21 @@
|
|
|
1
|
-
//
|
|
2
|
-
//
|
|
3
|
-
//
|
|
4
|
-
// the containment stays swappable.
|
|
5
|
-
//
|
|
6
|
-
// The containment is a Worker per execution (realm.ts). It is what makes the budget real:
|
|
7
|
-
// a synchronous busy loop never yields, so no in-process timer can interrupt it, and only a
|
|
8
|
-
// thread the host can kill bounds it.
|
|
1
|
+
// Imports a script module in its own realm (a Worker per execution, realm.ts), calls its default
|
|
2
|
+
// export, and classifies every outcome (README.md). Only a killable thread bounds a synchronous
|
|
3
|
+
// busy loop, which is what makes the budget real. Knows nothing of genroc; worker.ts does.
|
|
9
4
|
import { Worker } from "node:worker_threads";
|
|
10
5
|
const DEFAULT_TIMEOUT_MS = 5_000;
|
|
11
6
|
// Resolved from THIS file's own extension: run from a checkout it is `.ts`, and from the
|
|
12
7
|
// published package `.js`, because Node will not strip types under node_modules.
|
|
13
8
|
const REALM_URL = new URL(import.meta.url.endsWith(".ts") ? "./realm.ts" : "./realm.js", import.meta.url);
|
|
14
|
-
/** Thrown, not returned: a realm that fails to start is the
|
|
15
|
-
* answers by releasing the claim
|
|
16
|
-
* return value. */
|
|
9
|
+
/** Thrown, not returned: a realm that fails to start is the runner faulting, which worker.ts
|
|
10
|
+
* answers by releasing the claim. */
|
|
17
11
|
class RealmFault extends Error {
|
|
18
12
|
constructor(message) {
|
|
19
13
|
super(message);
|
|
20
14
|
this.name = "RealmFault";
|
|
21
15
|
}
|
|
22
16
|
}
|
|
23
|
-
/** Thrown when `signal` aborts: the
|
|
24
|
-
*
|
|
25
|
-
* runner did not fault -- nothing is wrong, the answer is simply no longer wanted. */
|
|
17
|
+
/** Thrown when `signal` aborts: the answer is no longer wanted, so worker.ts releases rather
|
|
18
|
+
* than answers. Not a RealmFault: nothing is wrong. */
|
|
26
19
|
export class Cancelled extends Error {
|
|
27
20
|
constructor() {
|
|
28
21
|
super("cancelled");
|
|
@@ -46,9 +39,8 @@ export async function evaluate(req, signal) {
|
|
|
46
39
|
signal.addEventListener("abort", onAbort, { once: true });
|
|
47
40
|
}
|
|
48
41
|
worker.once("message", (reply) => resolve(reply));
|
|
49
|
-
// A script may
|
|
50
|
-
//
|
|
51
|
-
// this too, by which time the promise has settled and the first result stands.
|
|
42
|
+
// A script may `process.exit()`, which would otherwise look like a hang until the budget.
|
|
43
|
+
// Our own terminate() fires this too, after the promise has settled.
|
|
52
44
|
worker.once("exit", (code) => resolve(exited(code)));
|
|
53
45
|
worker.once("error", (err) => reject(new RealmFault(errorText(err))));
|
|
54
46
|
worker.postMessage({ code: req.code, input: req.input });
|