@genroc/eval-node 0.0.0-edge.f4de6c6 → 0.0.0-edge.f58b8b6

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package/dist/realm.js CHANGED
@@ -2,80 +2,46 @@
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  // thread the host can kill mid-loop — the only thing that bounds a synchronous busy loop.
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  // eval.ts owns the budget and does the killing; nothing here knows about time.
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  //
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- // Everything that touches the script's VALUE lives on this side of the boundary — compiling,
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+ // Everything that touches the script's VALUE lives on this side of the boundary — loading,
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  // classifying, serialising — because this is the only realm the value exists in.
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- import { createRequire } from "node:module";
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+ var __rewriteRelativeImportExtension = (this && this.__rewriteRelativeImportExtension) || function (path, preserveJsx) {
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+ if (typeof path === "string" && /^\.\.?\//.test(path)) {
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+ return path.replace(/\.(tsx)$|((?:\.d)?)((?:\.[^./]+?)?)\.([cm]?)ts$/i, function (m, tsx, d, ext, cm) {
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+ return tsx ? preserveJsx ? ".jsx" : ".js" : d && (!ext || !cm) ? m : (d + ext + "." + cm.toLowerCase() + "js");
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+ });
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+ }
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+ return path;
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+ };
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+ import { registerHooks } from "node:module";
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  import { parentPort } from "node:worker_threads";
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- const AsyncFunction = async function () { }.constructor;
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- const STRICT = '"use strict";\n';
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- // Bundled `node:*` imports survive as `require` calls — the importer externalises builtins and
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- // inlines everything else — and a function built by the AsyncFunction constructor has no
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- // `require` in scope. Passing one in is what makes an import of a builtin work at runtime rather than at
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- // typecheck only. Resolution is anchored here, which is right: only builtins reach it.
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- const scriptRequire = createRequire(import.meta.url);
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+ // The script is IMPORTED as a module under a URL of our own, not compiled from a string: its
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+ // frames then carry the author's own line numbers, and an `import` of a node builtin resolves
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+ // the way it does everywhere else.
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+ const SCRIPT_URL = "script:main";
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  const STACK_BYTES = 2_048;
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- /**
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- * Line offset the AsyncFunction preamble adds, measured rather than assumed: the generated
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- * wrapper's shape is engine-specific, and a hardcoded number silently misreports every
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- * script's error location the day it changes.
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- */
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- const lineOffset = (async () => {
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- // Same parameter list as a real compile: the preamble is what is being measured.
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- const probe = new AsyncFunction("input", "require", STRICT + "throw new Error('probe');");
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- try {
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- await probe();
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- return 0;
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- }
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- catch (err) {
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- return reportedLine(err) - 1;
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- }
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- })();
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- // V8 marks a frame compiled by the AsyncFunction constructor with the site that CALLED the
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- // constructor, then the script's OWN position:
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- // at inner (eval at run (file:///…/worker.ts:107:10), <anonymous>:6:9)
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- // `eval at` is therefore what separates script frames from runner plumbing — matched without
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- // the function name, which is whatever encloses the `new AsyncFunction` below. The LAST such
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- // frame is the body's top level: frames interleave, since a script can throw inside a native
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- // callback.
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- const SCRIPT_FRAME = /\(eval at /;
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- // The trailing `<anonymous>:LINE:COL` — the script's position, after the host file's own.
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- const POSITION = /<anonymous>:(\d+):(\d+)\)?\s*$/;
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- // ` at name (` — absent on the top-level frame, which V8 names `eval`.
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- const FRAME_NAME = /^\s*at\s+(?:async\s+)?([^\s(]+)\s*\(/;
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- /** Line number of the throw as the engine reported it, or 1 if the stack is unreadable. */
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- function reportedLine(err) {
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- const stack = err instanceof Error && typeof err.stack === "string" ? err.stack : "";
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- const frame = stack.split("\n").find((l) => SCRIPT_FRAME.test(l)) ?? "";
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- const m = frame.match(POSITION);
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- return m ? Number(m[1]) : 1;
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- }
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- /** Renumbers each script frame to the line the AUTHOR wrote and drops the runner's own.
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- * Rewriting the whole location is also what keeps the runner's path out of a script's
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- * stack — V8 puts it inside every compiled frame. */
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- function scriptStack(err, offset) {
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+ // The only channel a load hook has to the source. Written per request and read once — a realm
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+ // evaluates one script and is then discarded, so no second execution can observe it.
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+ let source = "";
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+ registerHooks({
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+ resolve: (specifier, context, next) => specifier === SCRIPT_URL ? { url: SCRIPT_URL, shortCircuit: true } : next(specifier, context),
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+ load: (url, context, next) => url === SCRIPT_URL ? { format: "module", source, shortCircuit: true } : next(url, context),
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+ });
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+ /** Keeps the frames that are the script's own. Everything below the last of them is runner
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+ * plumbing the author cannot act on, and V8 puts this file's path in it. */
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+ function scriptStack(err) {
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  if (!(err instanceof Error) || typeof err.stack !== "string")
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  return undefined;
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  const lines = err.stack.split("\n");
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- let boundary = -1;
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+ let last = 0;
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  for (let i = 0; i < lines.length; i++)
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- if (SCRIPT_FRAME.test(lines[i]))
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- boundary = i;
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- const frames = (boundary >= 0 ? lines.slice(0, boundary + 1) : lines.slice(0, 1))
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- .map((line) => {
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- const pos = line.match(POSITION);
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- if (!pos)
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- return line; // the `Error: message` header and native frames, kept as-is
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- const name = line.match(FRAME_NAME)?.[1];
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- const at = name && name !== "eval" && name !== "anonymous" ? `at ${name} ` : "at ";
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- const indent = line.match(/^\s*/)[0];
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- return `${indent}${at}(script:${Math.max(1, Number(pos[1]) - offset)}:${pos[2]})`;
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- })
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- .join("\n");
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- return frames.length > STACK_BYTES ? frames.slice(0, STACK_BYTES) : frames;
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+ if (lines[i].includes(SCRIPT_URL))
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+ last = i;
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+ const stack = lines.slice(0, last + 1).join("\n");
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+ return stack.length > STACK_BYTES ? stack.slice(0, STACK_BYTES) : stack;
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  }
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- function describe(err, kind, offset) {
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+ function describe(err, kind) {
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  if (err instanceof Error) {
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- return { kind, name: err.name, message: err.message, stack: scriptStack(err, offset) };
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+ return { kind, name: err.name, message: err.message, stack: scriptStack(err) };
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  }
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  // A script may throw a non-Error (`throw {code: "x"}`), so name/message must not assume one.
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  return { kind, name: "Thrown", message: safeText(err) };
@@ -88,23 +54,39 @@ function safeText(v) {
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  return String(v);
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  }
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  }
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+ /** A module that will not parse, or names an import nothing resolves, is broken code — only
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+ * editing it helps. Anything else thrown by the import is the module's top level running,
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+ * which is the script throwing. */
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+ function unloadable(err) {
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+ const code = err?.code;
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+ return err instanceof SyntaxError || (typeof code === "string" && code.startsWith("ERR_MODULE"));
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+ }
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  async function run(req) {
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- const offset = await lineOffset;
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- let fn;
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+ source = req.code;
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+ let main;
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  try {
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- // No compile cache: the realm is discarded after this execution, so a cache in it could
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- // never be hit. Repeated compilation is the price of the fresh global object.
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- fn = new AsyncFunction("input", "require", STRICT + req.code);
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+ main = (await import(__rewriteRelativeImportExtension(SCRIPT_URL))).default;
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  }
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  catch (err) {
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- return { ok: false, failure: describe(err, "compile_error", offset) };
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+ return { ok: false, failure: describe(err, unloadable(err) ? "compile_error" : "threw") };
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+ }
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+ if (typeof main !== "function") {
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+ const got = main === undefined ? "no default export" : `a ${typeof main}`;
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+ return {
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+ ok: false,
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+ failure: {
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+ kind: "compile_error",
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+ name: "NoDefaultExport",
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+ message: `a script must export default a function; this one has ${got}`,
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+ },
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+ };
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  }
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  let value;
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  try {
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- value = await fn(req.input, scriptRequire);
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+ value = await main(req.input);
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  }
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  catch (err) {
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- return { ok: false, failure: describe(err, "threw", offset) };
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+ return { ok: false, failure: describe(err, "threw") };
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  }
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  try {
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  // undefined stringifies to undefined, not "undefined"; an empty body is how genroc
@@ -112,11 +94,20 @@ async function run(req) {
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  return { ok: true, body: value === undefined ? "" : JSON.stringify(value) ?? "" };
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  }
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  catch (err) {
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- return { ok: false, failure: describe(err, "nonserializable", offset) };
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+ return { ok: false, failure: describe(err, "nonserializable") };
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  }
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  }
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+ // The realm's stdio is a pipe to the host thread, and eval.ts terminates this thread the moment
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+ // the reply lands — so whatever a script wrote last is still in the pipe when it dies. An empty
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+ // write's callback fires once the queue ahead of it has drained, which makes the reply a barrier
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+ // for `console` and a direct process.stdout.write alike: both are this stream.
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+ function flush(stream) {
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+ return new Promise((resolve) => stream.write("", () => resolve()));
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+ }
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  // Non-null because this module only ever runs as a worker entry point; a null port here
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  // would mean eval.ts loaded it as a plain module, which nothing does.
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  parentPort.on("message", async (req) => {
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- parentPort.postMessage(await run(req));
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+ const reply = await run(req);
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+ await Promise.all([flush(process.stdout), flush(process.stderr)]);
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+ parentPort.postMessage(reply);
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  });
package/dist/worker.js CHANGED
@@ -5,7 +5,7 @@
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  //
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  // See README.md for the contract, and specs/external-task-queue.md for the queue itself.
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  import { readFileSync } from "node:fs";
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- import { evaluate } from "./eval.js";
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+ import { Cancelled, evaluate } from "./eval.js";
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  const SERVER = (process.env.GENROC_SERVER ?? "http://localhost:8448").replace(/\/$/, "");
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  const WORKER_ID = process.env.WORKER_ID ?? `evaluator-${process.pid}`;
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  // The credential, when the server runs with --auth token. A worker needs exactly the `worker`
@@ -185,7 +185,7 @@ async function answer(token, outcome) {
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  console.error(`genroc refused the outcome for ${token}: ${JSON.stringify(data)}`);
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  await release(token);
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  }
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- async function run(job) {
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+ async function run(job, signal) {
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  let resolved;
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  try {
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  resolved = await resolveObjects(job);
@@ -206,9 +206,17 @@ async function run(job) {
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  }
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  let result;
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  try {
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- result = await evaluate(req);
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+ result = await evaluate(req, signal);
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  }
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  catch (err) {
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+ // Cancelled is not a fault: the process was stopped while this ran. The claim still goes
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+ // back — the row is terminal, so nothing re-claims it, and the release is what stops it
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+ // waiting out a lease nobody is serving.
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+ if (err instanceof Cancelled) {
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+ console.log(`cancelled: ${job.token}`);
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+ await release(job.token);
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+ return;
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+ }
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  // The RUNNER faulted, not the script — the one class where a retry can help. There is no
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  // error code for it on purpose: releasing the claim is how a queue spells "retryable", and
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  // it puts the task in front of a different worker instead of burning the definition's
@@ -245,11 +253,22 @@ async function renewLoop() {
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  tokens,
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  lease_ms: LEASE_MS,
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  });
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- // A short count means a claim lapsed and was taken over. Nothing to do about it — the work
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- // continues and its answer will be refused — but say so, because it is the signal that
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- // LEASE_MS is too short for what these scripts actually take.
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- if (ok && data?.renewed < tokens.length) {
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- console.error(`renewed ${data.renewed}/${tokens.length} claims; a lease lapsed under load`);
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+ if (!ok)
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+ continue;
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+ // Cancelled: the process was stopped, so the evaluation is abandoned and the claim handed
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+ // back. Aborting first is the point of the list — waiting for the script to finish would
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+ // keep burning a core on work an operator has already stopped. The release rides run()'s
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+ // own catch, so nothing is released twice.
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+ for (const token of (data?.cancelled ?? [])) {
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+ inFlight.get(token)?.abort.abort();
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+ }
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+ // Lost: someone else holds this claim now. The work continues and its answer will be
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+ // refused — that is not fixable here — but say so, because it is the signal that LEASE_MS
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+ // is too short for what these scripts actually take. Deliberately NOT released: the claim
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+ // is the new holder's, and releasing would bump the epoch out from under it.
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+ const lost = (data?.lost ?? []);
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+ if (lost.length) {
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+ console.error(`lost ${lost.length}/${tokens.length} claims; a lease lapsed under load`);
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  }
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  }
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  }
@@ -258,8 +277,9 @@ async function pollLoop() {
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  const free = CONCURRENCY - inFlight.size;
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  const jobs = free > 0 ? await claim(free) : [];
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  for (const job of jobs) {
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- inFlight.set(job.token, job);
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- void run(job).finally(() => inFlight.delete(job.token));
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+ const abort = new AbortController();
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+ inFlight.set(job.token, { job, abort });
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+ void run(job, abort.signal).finally(() => inFlight.delete(job.token));
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  }
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  // Only idle when there was nothing to take: a full queue should be drained at the speed the
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  // realms allow, not at the poll interval.
package/eval.ts CHANGED
@@ -1,6 +1,7 @@
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- // Evaluation core: run a code string in its OWN realm and classify every outcome into one of
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- // the failure kinds in README.md. Nothing here knows about genroc — worker.ts is the only
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- // thing that talks to the queue — so this stays testable and the containment stays swappable.
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+ // Evaluation core: import a script module in its OWN realm, call its default export, and
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+ // classify every outcome into one of the failure kinds in README.md. Nothing here knows about
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+ // genroc — worker.ts is the only thing that talks to the queue — so this stays testable and
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+ // the containment stays swappable.
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  //
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  // The containment is a Worker per execution (realm.ts). It is what makes the budget real:
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  // a synchronous busy loop never yields, so no in-process timer can interrupt it, and only a
@@ -9,6 +10,7 @@
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  import { Worker } from "node:worker_threads";
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  export type EvalRequest = {
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+ /** An ES module whose default export is the function to run; `input` is its argument. */
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  code: string;
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  input?: unknown;
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  timeout_ms?: number;
@@ -55,14 +57,32 @@ class RealmFault extends Error {
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  }
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  }
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59
 
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- export async function evaluate(req: EvalRequest): Promise<EvalResult> {
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+ /** Thrown when `signal` aborts: the work was cancelled server-side, so there is no outcome to
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+ * report and worker.ts must release rather than answer. Distinct from RealmFault because the
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+ * runner did not fault -- nothing is wrong, the answer is simply no longer wanted. */
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+ export class Cancelled extends Error {
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+ constructor() {
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+ super("cancelled");
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+ this.name = "Cancelled";
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+ }
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+ }
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+
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+ export async function evaluate(req: EvalRequest, signal?: AbortSignal): Promise<EvalResult> {
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71
  const budget = typeof req.timeout_ms === "number" ? req.timeout_ms : DEFAULT_TIMEOUT_MS;
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72
 
61
73
  const worker = new Worker(REALM_URL);
62
74
  let timer: ReturnType<typeof setTimeout> | undefined;
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+ let onAbort: (() => void) | undefined;
63
76
  try {
64
77
  return await new Promise<EvalResult>((resolve, reject) => {
65
78
  timer = setTimeout(() => resolve(timedOut(budget)), budget);
79
+ // The abort is wired to the same promise as the budget, so both settle through the one
80
+ // finally below -- which is what guarantees the thread is gone before either returns.
81
+ if (signal) {
82
+ if (signal.aborted) reject(new Cancelled());
83
+ onAbort = () => reject(new Cancelled());
84
+ signal.addEventListener("abort", onAbort, { once: true });
85
+ }
66
86
  worker.once("message", (reply: WorkerReply) => resolve(reply));
67
87
  // A script may end its own realm (`process.exit()`), which is not a throw and would
68
88
  // otherwise present as a hang until the budget expired. Our own terminate() raises
@@ -73,6 +93,7 @@ export async function evaluate(req: EvalRequest): Promise<EvalResult> {
73
93
  });
74
94
  } finally {
75
95
  clearTimeout(timer);
96
+ if (signal && onAbort) signal.removeEventListener("abort", onAbort);
76
97
  // Awaited, and the whole point: on the timeout path a thread is still burning a core, and
77
98
  // resolving before it is gone would report an evaluation the machine is still running.
78
99
  await worker.terminate();