@genroc/eval-node 0.0.0-edge.f33a7b2 → 0.0.0-edge.f4092c85

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package/worker.ts CHANGED
@@ -1,34 +1,21 @@
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  #!/usr/bin/env node
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- // The queue worker: claims parked `external` script tasks from genroc, evaluates each in its
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- // own realm, and answers. This is the whole genroc-facing half — eval.ts and realm.ts know
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- // nothing about the queue, which is what keeps the containment strategy swappable.
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- //
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- // See README.md for the contract, and specs/external-task-queue.md for the queue itself.
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+ // The queue worker: claims parked `external` script tasks, evaluates each in its own realm, and
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+ // answers. The only genroc-facing half (README.md; specs/external-task-queue.md).
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  import { readFileSync } from "node:fs";
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- import { evaluate, type EvalRequest, type FailureKind } from "./eval.ts";
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+ import { Cancelled, evaluate, type EvalRequest, type FailureKind } from "./eval.ts";
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  const SERVER = (process.env.GENROC_SERVER ?? "http://localhost:8448").replace(/\/$/, "");
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  const WORKER_ID = process.env.WORKER_ID ?? `evaluator-${process.pid}`;
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- // The credential, when the server runs with --auth token. A worker needs exactly the `worker`
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- // permission — the four queue verbs plus GET /api/objects — so mint it scoped rather than
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- // handing a worker an admin token: this is the credential most likely to sit on a machine you
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- // trust least. specs/api-auth.md §5.
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- //
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- // Sent as a header rather than in the URL because Node's fetch REFUSES a URL carrying
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- // credentials ("Request cannot be constructed from a URL that includes credentials"), so the
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- // basic-auth-in-the-URL trick that works for genctl is not available here.
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- // GENROC_TOKEN_FILE is the mounted-secret shape: a credential in a file rather than an
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- // environment variable, so it stays out of `docker inspect` and out of the process environment
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- // any child inherits. The inline variable wins when both are set.
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+ // Needs only the `worker` permission (specs/api-auth.md §5): this credential sits on the machine
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+ // you trust least. A header, because Node's fetch refuses credentials in a URL. The file form
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+ // keeps it out of `docker inspect` and child environments; the inline variable wins.
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  const TOKEN =
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  process.env.GENROC_TOKEN ??
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  (process.env.GENROC_TOKEN_FILE ? readFileSync(process.env.GENROC_TOKEN_FILE, "utf8").trim() : "");
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  const authHeaders: Record<string, string> = TOKEN ? { authorization: `Bearer ${TOKEN}` } : {};
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- // Concurrency is the worker's to set, and that is the point of pulling: under the old fetch
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- // shape genroc decided how many scripts ran at once (--max-concurrent, default 200) and the
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- // evaluator accepted every one of them. Here it claims what it can run and no more, so a
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- // backlog is a queue rather than 200 threads fighting over a core.
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+ // The worker claims only what it can run, so a backlog is a queue rather than threads fighting
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+ // over a core.
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  const CONCURRENCY = Number(process.env.CONCURRENCY ?? 4);
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  const POLL_MS = Number(process.env.POLL_MS ?? 250);
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  // The visibility timeout. Short, and renewed while work is in flight: a worker that dies
@@ -43,23 +30,21 @@ type ObjectEntry = { path: (string | number)[]; ref: string; size: number };
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  type QueueTask = {
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  token: string;
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  process: string;
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- task_id: string;
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- input: unknown;
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+ task: string;
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+ external_input: unknown;
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  objects?: ObjectEntry[];
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  raises?: Record<string, unknown>;
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  };
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- // Values too large to ship inline are listed rather than carried, and a bundle is exactly that:
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- // one object shared by every instance of a definition version, fetched once instead of copied
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- // into each task. A ref is a content hash, so it is immutable — the cache never invalidates.
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+ // Large values arrive as refs; a bundle is one object per definition version, fetched once.
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+ // Refs are content hashes, so the cache never invalidates.
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  const objectCache = new Map<string, unknown>();
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  async function fetchObject(ref: string): Promise<unknown> {
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  const cached = objectCache.get(ref);
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  if (cached !== undefined) return cached;
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- // Left to throw on purpose: this runs while a task is IN FLIGHT, and a task whose input
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- // cannot be fetched must fail rather than silently run against a missing value. The caller
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- // releases the claim, so the task returns to the queue.
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+ // Left to throw: a task whose input cannot be fetched must not run against a missing value.
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+ // The caller releases the claim.
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  const res = await fetch(`${SERVER}/api/objects/${encodeURIComponent(ref)}`, { headers: authHeaders });
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  if (!res.ok) throw new Error(`fetch object ${ref}: HTTP ${res.status}`);
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  const { data } = (await res.json()) as { data: string };
@@ -76,15 +61,15 @@ async function fetchObject(ref: string): Promise<unknown> {
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  /** Put each listed value back where its path says it belongs. Paths are arrays of keys, so this
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  * needs no parser: the whole reason they are not JSON Pointer strings. */
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  async function resolveObjects(job: QueueTask): Promise<unknown> {
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- let input: any = job.input;
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+ let input: any = job.external_input;
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  for (const e of job.objects ?? []) {
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  const value = await fetchObject(e.ref);
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  if (e.path.length === 0) {
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  input = value;
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  continue;
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  }
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- // The path is rooted at the entry and starts with "input", which is the value being rebuilt.
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- const rest = e.path[0] === "input" ? e.path.slice(1) : e.path;
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+ // The path is rooted at the entry and starts with "external_input", the value being rebuilt.
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+ const rest = e.path[0] === "external_input" ? e.path.slice(1) : e.path;
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  if (rest.length === 0) {
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  input = value;
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  continue;
@@ -97,10 +82,8 @@ async function resolveObjects(job: QueueTask): Promise<unknown> {
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  }
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  async function call(path: string, body: unknown): Promise<{ ok: boolean; status: number; data: any }> {
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- // A network error is a REPLY, not a throw. A worker outlives the server it polls — a
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- // restart, a rolling deploy, a container coming up before genroc is listening — and an
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- // unhandled rejection here kills it for a condition the next poll would clear. Status 0
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- // says "never reached the server", which is distinct from anything genroc answers.
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+ // A network error is a REPLY (status 0, "never reached the server"), not a throw: a worker
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+ // outlives restarts and deploys, and an unhandled rejection would kill it.
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  let res: Response;
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  try {
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  res = await fetch(SERVER + path, {
@@ -121,9 +104,8 @@ async function call(path: string, body: unknown): Promise<{ ok: boolean; status:
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  return { ok: res.ok, status: res.status, data };
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  }
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- /** The task input IS an EvalRequest: `code` required, `input` and `timeout_ms` optional. A task
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- * whose input is not that shape is the definition's fault, not the script's, and is reported
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- * as a compile_error — the nearest permanent kind, since no retry can fix the definition. */
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+ /** A task input that is not an EvalRequest is the definition's fault, reported as compile_error:
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+ * the nearest permanent kind, since no retry fixes the definition. */
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  function asEvalRequest(input: unknown): EvalRequest | string {
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  if (typeof input !== "object" || input === null) return "the task input is not an object";
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  const r = input as Record<string, unknown>;
@@ -135,13 +117,15 @@ function asEvalRequest(input: unknown): EvalRequest | string {
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  };
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  }
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- const inFlight = new Map<string, QueueTask>();
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+ /** genroc cannot call us, so a cancellation arrives on our own heartbeat and reaches the
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+ * evaluation through the controller. */
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+ type Running = { job: QueueTask; abort: AbortController };
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+
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+ const inFlight = new Map<string, Running>();
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  let running = true;
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- // Whether the last claim reached genroc. A worker polls several times a second, so an
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- // unreachable server would otherwise emit a line per poll — thousands during a restart, which
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- // buries the one line that mattered. Announce the TRANSITIONS instead: going away, and coming
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- // back. Silence in between is the report that nothing changed.
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+ // Announce reachability TRANSITIONS only: polling several times a second would otherwise emit
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+ // thousands of lines during a restart.
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  let serverReachable = true;
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  async function claim(n: number): Promise<QueueTask[]> {
@@ -153,9 +137,8 @@ async function claim(n: number): Promise<QueueTask[]> {
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  ...(TASK_FILTER ? { task: TASK_FILTER } : {}),
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  });
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  if (!ok) {
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- // A credential problem is not transient, and polling through it looks like a healthy
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- // worker that never picks anything up — the worst shape for an operator to debug. Exit
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- // instead, so a supervisor restarts it and the failure is visible where it happened.
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+ // A credential problem is not transient, and polling through it looks like a healthy idle
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+ // worker. Exit, so a supervisor restarts it visibly.
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  if (status === 401 || status === 403) {
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  console.error(
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  `claim rejected (${status}): ${JSON.stringify(data)}\n` +
@@ -164,9 +147,7 @@ async function claim(n: number): Promise<QueueTask[]> {
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  );
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  process.exit(1);
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  }
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- // status 0 is "never reached the server" (see call): a restart, a rolling deploy, a
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- // network blip. Not an error to act on — the next poll clears it — so it is reported once
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- // and then waited out.
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+ // status 0 (see call): a restart or blip the next poll clears, so it is reported once.
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  if (status === 0) {
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  if (serverReachable) {
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  serverReachable = false;
@@ -192,10 +173,8 @@ async function release(token: string): Promise<void> {
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  if (!ok) console.error(`release failed: ${JSON.stringify(data)}`);
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  }
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- /** answer submits the outcome. A refusal is NOT retried with a different one: the definition
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- * declared a contract this worker does not satisfy (an undeclared code, a payload that does
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- * not fit `raises`), and guessing again would only pick a second wrong answer. Release it, so
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- * the task returns to the queue and an operator sees it waiting rather than silently gone. */
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+ /** A refused outcome is not retried with another: the worker does not satisfy the declared
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+ * contract. Released, so an operator sees the task waiting rather than gone. */
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  async function answer(token: string, outcome: Record<string, unknown>): Promise<void> {
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  const { ok, data } = await call("/api/external-tasks/resolve", { token, ...outcome });
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  if (ok) return;
@@ -203,7 +182,7 @@ async function answer(token: string, outcome: Record<string, unknown>): Promise<
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  await release(token);
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  }
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- async function run(job: QueueTask): Promise<void> {
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+ async function run(job: QueueTask, signal: AbortSignal): Promise<void> {
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  let resolved: unknown;
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  try {
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  resolved = await resolveObjects(job);
@@ -224,12 +203,17 @@ async function run(job: QueueTask): Promise<void> {
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  let result;
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  try {
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- result = await evaluate(req);
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+ result = await evaluate(req, signal);
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  } catch (err) {
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- // The RUNNER faulted, not the script — the one class where a retry can help. There is no
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- // error code for it on purpose: releasing the claim is how a queue spells "retryable", and
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- // it puts the task in front of a different worker instead of burning the definition's
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- // on_error budget on this one's bad day.
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+ // Cancelled is not a fault. Still released: the row is terminal so nothing re-claims it,
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+ // but the release stops it waiting out a lease nobody serves.
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+ if (err instanceof Cancelled) {
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+ console.log(`cancelled: ${job.token}`);
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+ await release(job.token);
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+ return;
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+ }
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+ // The RUNNER faulted, the one retryable class. Releasing is how a queue spells "retryable",
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+ // and it reaches another worker without spending the definition's on_error budget.
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  console.error(`evaluator fault on ${job.token}: ${err instanceof Error ? err.message : String(err)}`);
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  await release(job.token);
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  return;
@@ -263,11 +247,18 @@ async function renewLoop(): Promise<void> {
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  tokens,
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  lease_ms: LEASE_MS,
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  });
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- // A short count means a claim lapsed and was taken over. Nothing to do about it — the work
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- // continues and its answer will be refused — but say so, because it is the signal that
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- // LEASE_MS is too short for what these scripts actually take.
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- if (ok && data?.renewed < tokens.length) {
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- console.error(`renewed ${data.renewed}/${tokens.length} claims; a lease lapsed under load`);
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+ if (!ok) continue;
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+
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+ // Abort first rather than let a stopped script burn a core; the release rides run()'s
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+ // catch, so nothing is released twice.
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+ for (const token of (data?.cancelled ?? []) as string[]) {
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+ inFlight.get(token)?.abort.abort();
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+ }
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+ // Lost: another worker holds it now and our answer will be refused; logged as the sign that
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+ // LEASE_MS is too short. NOT released: that would bump the epoch out from under the holder.
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+ const lost = (data?.lost ?? []) as string[];
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+ if (lost.length) {
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+ console.error(`lost ${lost.length}/${tokens.length} claims; a lease lapsed under load`);
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  }
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  }
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  }
@@ -277,8 +268,9 @@ async function pollLoop(): Promise<void> {
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  const free = CONCURRENCY - inFlight.size;
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  const jobs = free > 0 ? await claim(free) : [];
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  for (const job of jobs) {
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- inFlight.set(job.token, job);
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- void run(job).finally(() => inFlight.delete(job.token));
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+ const abort = new AbortController();
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+ inFlight.set(job.token, { job, abort });
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+ void run(job, abort.signal).finally(() => inFlight.delete(job.token));
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274
  }
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275
  // Only idle when there was nothing to take: a full queue should be drained at the speed the
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  // realms allow, not at the poll interval.