@genome-spy/core 0.49.0 → 0.50.1

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Files changed (68) hide show
  1. package/dist/bundle/index.es.js +2861 -2829
  2. package/dist/bundle/index.js +90 -89
  3. package/dist/schema.json +2175 -1430
  4. package/dist/src/genomeSpy.d.ts.map +1 -1
  5. package/dist/src/genomeSpy.js +12 -8
  6. package/dist/src/gl/includes/common.glsl.js +1 -1
  7. package/dist/src/marks/link.d.ts +8 -1
  8. package/dist/src/marks/link.d.ts.map +1 -1
  9. package/dist/src/marks/link.fragment.glsl.js +1 -1
  10. package/dist/src/marks/link.js +38 -32
  11. package/dist/src/marks/link.vertex.glsl.js +1 -1
  12. package/dist/src/marks/mark.d.ts +19 -16
  13. package/dist/src/marks/mark.d.ts.map +1 -1
  14. package/dist/src/marks/mark.js +41 -27
  15. package/dist/src/marks/markUtils.d.ts +25 -0
  16. package/dist/src/marks/markUtils.d.ts.map +1 -1
  17. package/dist/src/marks/markUtils.js +41 -1
  18. package/dist/src/marks/point.common.glsl.js +1 -1
  19. package/dist/src/marks/point.d.ts +8 -1
  20. package/dist/src/marks/point.d.ts.map +1 -1
  21. package/dist/src/marks/point.js +29 -24
  22. package/dist/src/marks/point.vertex.glsl.js +1 -1
  23. package/dist/src/marks/rect.d.ts +8 -1
  24. package/dist/src/marks/rect.d.ts.map +1 -1
  25. package/dist/src/marks/rect.js +19 -19
  26. package/dist/src/marks/rule.d.ts +8 -1
  27. package/dist/src/marks/rule.d.ts.map +1 -1
  28. package/dist/src/marks/rule.js +19 -16
  29. package/dist/src/marks/text.d.ts +10 -1
  30. package/dist/src/marks/text.d.ts.map +1 -1
  31. package/dist/src/marks/text.fragment.glsl.js +1 -1
  32. package/dist/src/marks/text.js +48 -46
  33. package/dist/src/marks/text.vertex.glsl.js +1 -1
  34. package/dist/src/spec/channel.d.ts +14 -1
  35. package/dist/src/spec/mark.d.ts +167 -87
  36. package/dist/src/spec/view.d.ts +115 -39
  37. package/dist/src/styles/genome-spy.css.d.ts +1 -1
  38. package/dist/src/styles/genome-spy.css.d.ts.map +1 -1
  39. package/dist/src/styles/genome-spy.css.js +1 -0
  40. package/dist/src/styles/genome-spy.scss +1 -0
  41. package/dist/src/tooltip/dataTooltipHandler.d.ts +1 -1
  42. package/dist/src/tooltip/dataTooltipHandler.d.ts.map +1 -1
  43. package/dist/src/tooltip/refseqGeneTooltipHandler.d.ts +1 -1
  44. package/dist/src/tooltip/refseqGeneTooltipHandler.d.ts.map +1 -1
  45. package/dist/src/view/axisResolution.d.ts +1 -1
  46. package/dist/src/view/axisResolution.d.ts.map +1 -1
  47. package/dist/src/view/axisResolution.js +1 -1
  48. package/dist/src/view/axisView.js +2 -2
  49. package/dist/src/view/flowBuilder.test.js +1 -1
  50. package/dist/src/view/gridView.js +1 -1
  51. package/dist/src/view/layout/flexLayout.d.ts +6 -0
  52. package/dist/src/view/layout/flexLayout.d.ts.map +1 -1
  53. package/dist/src/view/layout/flexLayout.js +9 -0
  54. package/dist/src/view/paramMediator.d.ts +7 -0
  55. package/dist/src/view/paramMediator.d.ts.map +1 -1
  56. package/dist/src/view/paramMediator.js +23 -0
  57. package/dist/src/view/paramMediator.test.js +20 -0
  58. package/dist/src/view/scaleResolution.d.ts +1 -7
  59. package/dist/src/view/scaleResolution.d.ts.map +1 -1
  60. package/dist/src/view/scaleResolution.js +24 -39
  61. package/dist/src/view/unitView.d.ts +3 -5
  62. package/dist/src/view/unitView.d.ts.map +1 -1
  63. package/dist/src/view/unitView.js +22 -4
  64. package/dist/src/view/view.js +1 -1
  65. package/dist/src/view/viewUtils.d.ts +1 -5
  66. package/dist/src/view/viewUtils.d.ts.map +1 -1
  67. package/dist/src/view/viewUtils.js +0 -7
  68. package/package.json +2 -2
@@ -17,6 +17,9 @@ import { fixFill, fixStroke } from "./markUtils.js";
17
17
  /** @type {Record<string, import("../spec/channel.js").ChannelDef>} */
18
18
  const defaultEncoding = {};
19
19
 
20
+ /**
21
+ * @extends {Mark<import("../spec/mark.js").PointProps>}
22
+ */
20
23
  export default class PointMark extends Mark {
21
24
  #semanticZoomFraction = () => 0;
22
25
 
@@ -26,28 +29,28 @@ export default class PointMark extends Mark {
26
29
  constructor(unitView) {
27
30
  super(unitView);
28
31
 
29
- Object.defineProperties(
30
- this.defaultProperties,
31
- Object.getOwnPropertyDescriptors({
32
- x: 0.5,
33
- y: 0.5,
34
- color: "#4c78a8",
35
- filled: true,
36
- opacity: 1.0,
37
- size: 100.0,
38
- semanticScore: 0.0, // TODO: Should be datum instead of value. But needs fixing.
39
- shape: "circle",
40
- strokeWidth: 2.0,
41
- fillGradientStrength: 0.0,
42
- dx: 0,
43
- dy: 0,
44
- angle: 0,
45
-
46
- sampleFacetPadding: 0.1,
47
-
48
- semanticZoomFraction: 0.02,
49
- })
50
- );
32
+ this.augmentDefaultProperties({
33
+ x: 0.5,
34
+ y: 0.5,
35
+ color: "#4c78a8",
36
+ filled: true,
37
+ opacity: 1.0,
38
+ size: 100.0,
39
+ // @ts-expect-error - TODO: Should be datum instead of value. But needs fixing.
40
+ semanticScore: 0.0,
41
+ shape: "circle",
42
+ strokeWidth: 2.0,
43
+ fillGradientStrength: 0.0,
44
+ dx: 0,
45
+ dy: 0,
46
+ angle: 0,
47
+
48
+ sampleFacetPadding: 0.1,
49
+
50
+ semanticZoomFraction: 0.02,
51
+
52
+ minPickingSize: 2.0,
53
+ });
51
54
 
52
55
  // TODO: This mess should be simplified
53
56
  // TODO: createExpression should accept constant values or ExprRefs and allow
@@ -68,9 +71,11 @@ export default class PointMark extends Mark {
68
71
  }
69
72
  }
70
73
 
74
+ /**
75
+ * @returns {import("../spec/channel.js").Channel[]}
76
+ */
71
77
  getAttributes() {
72
78
  return [
73
- "inwardStroke",
74
79
  "uniqueId",
75
80
  "facetIndex",
76
81
  "x",
@@ -79,7 +84,6 @@ export default class PointMark extends Mark {
79
84
  "semanticScore",
80
85
  "shape",
81
86
  "strokeWidth",
82
- "gradientStrength",
83
87
  "dx",
84
88
  "dy",
85
89
  "fill",
@@ -173,6 +177,7 @@ export default class PointMark extends Mark {
173
177
  "uGradientStrength",
174
178
  props.fillGradientStrength
175
179
  );
180
+ this.registerMarkUniformValue("uMinPickingSize", props.minPickingSize);
176
181
  }
177
182
 
178
183
  updateGraphicsData() {
@@ -1,2 +1,2 @@
1
- const shader = "out float vRadius;out float vRadiusWithPadding;out lowp vec4 vFillColor;out lowp vec4 vStrokeColor;out lowp float vShape;out lowp float vHalfStrokeWidth;out mat2 vRotationMatrix;const float CIRCLE=0.0;const float SQUARE=1.0;const float CROSS=2.0;const float DIAMOND=3.0;const float TRIANGLE_UP=4.0;const float TRIANGLE_RIGHT=5.0;const float TRIANGLE_DOWN=6.0;const float TRIANGLE_LEFT=7.0;const float TICK_UP=8.0;const float TICK_RIGHT=9.0;const float TICK_DOWN=10.0;const float TICK_LEFT=11.0;float computeSemanticThresholdFactor(){return getScaled_semanticScore()>=uSemanticThreshold ? 1.0 : 0.0;}vec2 getDxDy(){\n#if defined(dx_DEFINED) || defined(dy_DEFINED)\nreturn vec2(getScaled_dx(),getScaled_dy())/uViewportSize;\n#else\nreturn vec2(0.0,0.0);\n#endif\n}void main(void){float shapeAngle=0.0;float semanticThresholdFactor=computeSemanticThresholdFactor();if(semanticThresholdFactor<=0.0){gl_PointSize=0.0;gl_Position=vec4(100.0,0.0,0.0,0.0);return;}float size=getScaled_size();vec2 pos=vec2(getScaled_x(),getScaled_y())+getDxDy();gl_Position=unitToNdc(applySampleFacet(pos));float strokeWidth=getScaled_strokeWidth();float diameter=sqrt(size)*uScaleFactor*semanticThresholdFactor;float opacity=uViewOpacity;if(strokeWidth<=0.0||uInwardStroke){float minDiameter=1.0/uDevicePixelRatio;if(diameter<minDiameter){opacity*=pow(diameter/minDiameter,2.5);diameter=minDiameter;}}float fillOpa=getScaled_fillOpacity()*opacity;float strokeOpa=getScaled_strokeOpacity()*opacity;vShape=getScaled_shape();bool circle=vShape==0.0;if(vShape>TICK_UP&&vShape<=TICK_LEFT){shapeAngle=(vShape-TICK_UP)*90.0;vShape=TICK_UP;}else if(vShape>TRIANGLE_UP&&vShape<=TRIANGLE_LEFT){shapeAngle=(vShape-TRIANGLE_UP)*90.0;vShape=TRIANGLE_UP;}float angleInDegrees=getScaled_angle();float angle=-(shapeAngle+angleInDegrees)*PI/180.0;float sinTheta=sin(angle);float cosTheta=cos(angle);vRotationMatrix=mat2(cosTheta,sinTheta,-sinTheta,cosTheta);float roomForRotation=circle ? 1.0 : sin(mod(angle,PI/2.0)+PI/4.0)/sin(PI/4.0);float aaPadding=1.0/uDevicePixelRatio;float rotationPadding=(diameter*roomForRotation)-diameter;float strokePadding=uInwardStroke ? 0.0 : strokeWidth*(circle ? 1.0 : sqrt(3.0));float padding=rotationPadding+strokePadding+aaPadding;gl_PointSize=(diameter+padding)*uDevicePixelRatio;vRadius=diameter/2.0;vRadiusWithPadding=vRadius+padding/2.0;vHalfStrokeWidth=strokeWidth/2.0;vFillColor=vec4(getScaled_fill()*fillOpa,fillOpa);vStrokeColor=vec4(getScaled_stroke()*strokeOpa,strokeOpa);setupPicking();}";
1
+ const shader = "out float vRadius;out float vRadiusWithPadding;out lowp vec4 vFillColor;out lowp vec4 vStrokeColor;out lowp float vShape;out lowp float vHalfStrokeWidth;out mat2 vRotationMatrix;const float CIRCLE=0.0;const float SQUARE=1.0;const float CROSS=2.0;const float DIAMOND=3.0;const float TRIANGLE_UP=4.0;const float TRIANGLE_RIGHT=5.0;const float TRIANGLE_DOWN=6.0;const float TRIANGLE_LEFT=7.0;const float TICK_UP=8.0;const float TICK_RIGHT=9.0;const float TICK_DOWN=10.0;const float TICK_LEFT=11.0;float computeSemanticThresholdFactor(){return getScaled_semanticScore()>=uSemanticThreshold ? 1.0 : 0.0;}vec2 getDxDy(){\n#if defined(dx_DEFINED) || defined(dy_DEFINED)\nreturn vec2(getScaled_dx(),getScaled_dy())/uViewportSize;\n#else\nreturn vec2(0.0,0.0);\n#endif\n}void main(void){float shapeAngle=0.0;float semanticThresholdFactor=computeSemanticThresholdFactor();if(semanticThresholdFactor<=0.0){gl_PointSize=0.0;gl_Position=vec4(100.0,0.0,0.0,0.0);return;}float size=getScaled_size();vec2 pos=vec2(getScaled_x(),getScaled_y())+getDxDy();gl_Position=unitToNdc(applySampleFacet(pos));float strokeWidth=getScaled_strokeWidth();float diameter=sqrt(size)*uScaleFactor*semanticThresholdFactor;float opacity=uViewOpacity;if(strokeWidth<=0.0||uInwardStroke){float minDiameter=1.0/uDevicePixelRatio;if(diameter<minDiameter){opacity*=pow(diameter/minDiameter,2.5);diameter=minDiameter;}}float fillOpa=getScaled_fillOpacity()*opacity;float strokeOpa=getScaled_strokeOpacity()*opacity;vShape=getScaled_shape();bool circle=vShape==0.0;if(vShape>TICK_UP&&vShape<=TICK_LEFT){shapeAngle=(vShape-TICK_UP)*90.0;vShape=TICK_UP;}else if(vShape>TRIANGLE_UP&&vShape<=TRIANGLE_LEFT){shapeAngle=(vShape-TRIANGLE_UP)*90.0;vShape=TRIANGLE_UP;}float angleInDegrees=getScaled_angle();float angle=-(shapeAngle+angleInDegrees)*PI/180.0;float sinTheta=sin(angle);float cosTheta=cos(angle);vRotationMatrix=mat2(cosTheta,sinTheta,-sinTheta,cosTheta);float roomForRotation=circle ? 1.0 : sin(mod(angle,PI/2.0)+PI/4.0)/sin(PI/4.0);float aaPadding=1.0/uDevicePixelRatio;float rotationPadding=(diameter*roomForRotation)-diameter;float strokePadding=uInwardStroke ? 0.0 : strokeWidth*(circle ? 1.0 : sqrt(3.0));float padding=rotationPadding+strokePadding+aaPadding;gl_PointSize=max((diameter+padding),uPickingEnabled ? uMinPickingSize : 0.0)*uDevicePixelRatio;vRadius=diameter/2.0;vRadiusWithPadding=vRadius+padding/2.0;vHalfStrokeWidth=strokeWidth/2.0;vFillColor=vec4(getScaled_fill()*fillOpa,fillOpa);vStrokeColor=vec4(getScaled_stroke()*strokeOpa,strokeOpa);setupPicking();}";
2
2
  export default shader;
@@ -1,4 +1,11 @@
1
- export default class RectMark extends Mark {
1
+ /**
2
+ * @extends {Mark<import("../spec/mark.js").RectProps>}
3
+ */
4
+ export default class RectMark extends Mark<import("../spec/mark.js").RectProps> {
5
+ /**
6
+ * @param {import("../view/unitView.js").default} unitView
7
+ */
8
+ constructor(unitView: import("../view/unitView.js").default);
2
9
  /**
3
10
  * Finds a datum that overlaps the given value on the x domain.
4
11
  * The result is unspecified if multiple data are found.
@@ -1 +1 @@
1
- {"version":3,"file":"rect.d.ts","sourceRoot":"","sources":["../../../src/marks/rect.js"],"names":[],"mappings":"AAaA;IA8NI;;;;;;;;;;OAUG;IACH,8BALW,GAAG,KACH,OAAO,oBAAoB,EAAE,MAAM,GACjC,GAAG,CAyBf;;CACJ;iBAvQgB,WAAW"}
1
+ {"version":3,"file":"rect.d.ts","sourceRoot":"","sources":["../../../src/marks/rect.js"],"names":[],"mappings":"AAaA;;GAEG;AACH;IACI;;OAEG;IACH,sBAFW,OAAO,qBAAqB,EAAE,OAAO,EAkB/C;IAuMD;;;;;;;;;;OAUG;IACH,8BALW,GAAG,KACH,OAAO,oBAAoB,EAAE,MAAM,GACjC,GAAG,CAyBf;;CACJ;iBAvQgB,WAAW"}
@@ -11,6 +11,9 @@ import { isValueDef } from "../encoder/encoder.js";
11
11
  import { getCachedOrCall } from "../utils/propertyCacher.js";
12
12
  import { isDiscrete } from "vega-scale";
13
13
 
14
+ /**
15
+ * @extends {Mark<import("../spec/mark.js").RectProps>}
16
+ */
14
17
  export default class RectMark extends Mark {
15
18
  /**
16
19
  * @param {import("../view/unitView.js").default} unitView
@@ -18,27 +21,24 @@ export default class RectMark extends Mark {
18
21
  constructor(unitView) {
19
22
  super(unitView);
20
23
 
21
- Object.defineProperties(
22
- this.defaultProperties,
23
- Object.getOwnPropertyDescriptors({
24
- x2: undefined,
25
- y2: undefined,
26
- filled: true,
27
- color: "#4c78a8",
28
- opacity: 1.0,
29
- strokeWidth: 3,
30
- cornerRadius: 0.0,
31
-
32
- minWidth: 0.5, // Minimum width/height prevents annoying flickering when zooming
33
- minHeight: 0.5,
34
- minOpacity: 1.0,
35
-
36
- tessellationZoomThreshold: 10, // This works with genomes, but likely breaks with other data. TODO: Fix, TODO: log2
37
- tessellationTiles: 35, // TODO: Tiles per unit (bp)
38
- })
39
- );
24
+ this.augmentDefaultProperties({
25
+ x2: undefined,
26
+ y2: undefined,
27
+ filled: true,
28
+ color: "#4c78a8",
29
+ opacity: 1.0,
30
+ strokeWidth: 3,
31
+ cornerRadius: 0.0,
32
+
33
+ minWidth: 0.5, // Minimum width/height prevents annoying flickering when zooming
34
+ minHeight: 0.5,
35
+ minOpacity: 1.0,
36
+ });
40
37
  }
41
38
 
39
+ /**
40
+ * @returns {import("../spec/channel.js").Channel[]}
41
+ */
42
42
  getAttributes() {
43
43
  return [
44
44
  "uniqueId",
@@ -1,4 +1,11 @@
1
- export default class RuleMark extends Mark {
1
+ /**
2
+ * @extends {Mark<import("../spec/mark.js").RuleProps>}
3
+ */
4
+ export default class RuleMark extends Mark<import("../spec/mark.js").RuleProps> {
5
+ /**
6
+ * @param {import("../view/unitView.js").default} unitView
7
+ */
8
+ constructor(unitView: import("../view/unitView.js").default);
2
9
  dashTextureSize: number;
3
10
  dashTexture: WebGLTexture;
4
11
  }
@@ -1 +1 @@
1
- {"version":3,"file":"rule.d.ts","sourceRoot":"","sources":["../../../src/marks/rule.js"],"names":[],"mappings":"AAcA;IAOQ,wBAAwB;IA4GpB,0BAOE;CAgGb;iBAxOgB,WAAW"}
1
+ {"version":3,"file":"rule.d.ts","sourceRoot":"","sources":["../../../src/marks/rule.js"],"names":[],"mappings":"AAcA;;GAEG;AACH;IACI;;OAEG;IACH,sBAFW,OAAO,qBAAqB,EAAE,OAAO,EAoB/C;IAfG,wBAAwB;IA4GpB,0BAOE;CAgGb;iBA3OgB,WAAW"}
@@ -12,6 +12,9 @@ import COMMON_SHADER from "./rule.common.glsl.js";
12
12
  import { RuleVertexBuilder } from "../gl/dataToVertices.js";
13
13
  import { isChannelDefWithScale } from "../encoder/encoder.js";
14
14
 
15
+ /**
16
+ * @extends {Mark<import("../spec/mark.js").RuleProps>}
17
+ */
15
18
  export default class RuleMark extends Mark {
16
19
  /**
17
20
  * @param {import("../view/unitView.js").default} unitView
@@ -21,24 +24,24 @@ export default class RuleMark extends Mark {
21
24
 
22
25
  this.dashTextureSize = 0;
23
26
 
24
- Object.defineProperties(
25
- this.defaultProperties,
26
- Object.getOwnPropertyDescriptors({
27
- x2: undefined,
28
- y2: undefined,
29
- size: 1,
30
- color: "black",
31
- opacity: 1.0,
32
-
33
- minLength: 0.0,
34
- /** @type {number[]} */
35
- strokeDash: null,
36
- strokeDashOffset: 0,
37
- strokeCap: "butt",
38
- })
39
- );
27
+ this.augmentDefaultProperties({
28
+ x2: undefined,
29
+ y2: undefined,
30
+ size: 1,
31
+ color: "black",
32
+ opacity: 1.0,
33
+
34
+ minLength: 0.0,
35
+ /** @type {number[]} */
36
+ strokeDash: null,
37
+ strokeDashOffset: 0,
38
+ strokeCap: "butt",
39
+ });
40
40
  }
41
41
 
42
+ /**
43
+ * @returns {import("../spec/channel.js").Channel[]}
44
+ */
42
45
  getAttributes() {
43
46
  return [
44
47
  "uniqueId",
@@ -5,8 +5,17 @@
5
5
  * - Valve's SDF paper: https://doi.org/10.1145/1281500.1281665
6
6
  * - Multi-channel SDF fonts: https://github.com/Chlumsky/msdfgen
7
7
  * - Google's web fonts as SDFs: https://github.com/etiennepinchon/aframe-fonts
8
+ *
9
+ * @extends {Mark<import("../spec/mark.js").TextProps>}
8
10
  */
9
- export default class TextMark extends Mark {
11
+ export default class TextMark extends Mark<import("../spec/mark.js").TextProps> {
12
+ /**
13
+ * @typedef {import("../spec/mark.js").MarkProps} MarkProps
14
+ */
15
+ /**
16
+ * @param {import("../view/unitView.js").default} unitView
17
+ */
18
+ constructor(unitView: import("../view/unitView.js").default);
10
19
  font: import("../fonts/bmFontManager.js").FontEntry;
11
20
  }
12
21
  import Mark from "./mark.js";
@@ -1 +1 @@
1
- {"version":3,"file":"text.d.ts","sourceRoot":"","sources":["../../../src/marks/text.js"],"names":[],"mappings":"AAgCA;;;;;;;GAOG;AACH;IAyDQ,oDAMmD;CA4M1D;iBAtSgB,WAAW"}
1
+ {"version":3,"file":"text.d.ts","sourceRoot":"","sources":["../../../src/marks/text.js"],"names":[],"mappings":"AAgCA;;;;;;;;;GASG;AACH;IACI;;OAEG;IACH;;OAEG;IACH,sBAFW,OAAO,qBAAqB,EAAE,OAAO,EA8D/C;IAbG,oDAMmD;CA+M1D;iBAxSgB,WAAW"}
@@ -1,2 +1,2 @@
1
- const shader = "uniform sampler2D uTexture;in vec2 vTexCoord;in float vEdgeFadeOpacity;in vec4 vColor;in float vSlope;out lowp vec4 fragColor;float median(float r,float g,float b){return max(min(r,g),min(max(r,g),b));}void main(){vec3 c=texture(uTexture,vTexCoord).rgb;float sigDist=1.0-median(c.r,c.g,c.b);float slope=uLogoLetter? 0.7/length(vec2(dFdy(sigDist),dFdx(sigDist))): vSlope;float opa=clamp((sigDist-0.5)*slope+0.5,0.0,1.0);opa*=pow(clamp(vEdgeFadeOpacity,0.0,1.0),2.2);fragColor=vColor*opa;if(uPickingEnabled){fragColor=vPickingColor;}}";
1
+ const shader = "uniform sampler2D uTexture;in vec2 vTexCoord;in float vEdgeFadeOpacity;in vec4 vColor;in float vSlope;in float vGamma;out lowp vec4 fragColor;float median(float r,float g,float b){return max(min(r,g),min(max(r,g),b));}void main(){vec3 c=texture(uTexture,vTexCoord).rgb;float sigDist=1.0-median(c.r,c.g,c.b);float slope=uLogoLetter? 0.7/length(vec2(dFdy(sigDist),dFdx(sigDist))): vSlope;float opa=clamp((sigDist-0.5)*slope+0.5,0.0,1.0);opa*=clamp(vEdgeFadeOpacity,0.0,1.0);opa=pow(opa,vGamma);fragColor=vColor*opa;if(uPickingEnabled){fragColor=vPickingColor;}}";
2
2
  export default shader;
@@ -37,6 +37,8 @@ const baselines = {
37
37
  * - Valve's SDF paper: https://doi.org/10.1145/1281500.1281665
38
38
  * - Multi-channel SDF fonts: https://github.com/Chlumsky/msdfgen
39
39
  * - Google's web fonts as SDFs: https://github.com/etiennepinchon/aframe-fonts
40
+ *
41
+ * @extends {Mark<import("../spec/mark.js").TextProps>}
40
42
  */
41
43
  export default class TextMark extends Mark {
42
44
  /**
@@ -48,52 +50,49 @@ export default class TextMark extends Mark {
48
50
  constructor(unitView) {
49
51
  super(unitView);
50
52
 
51
- Object.defineProperties(
52
- this.defaultProperties,
53
- Object.getOwnPropertyDescriptors({
54
- x: 0.5,
55
- y: 0.5,
56
- x2: undefined,
57
- y2: undefined,
58
- text: "",
59
- size: 11.0,
60
- color: "black",
61
- opacity: 1.0,
62
-
63
- // Use the built-in default
64
- font: undefined,
65
- fontStyle: undefined,
66
- fontWeight: undefined,
67
-
68
- align: "center",
69
- baseline: "middle",
70
- dx: 0,
71
- dy: 0,
72
- angle: 0,
73
-
74
- /** When only primary channel is defined with band/locus scale */
75
- fitToBand: false,
76
-
77
- squeeze: true,
78
- paddingX: 0,
79
- paddingY: 0,
80
- flushX: true,
81
- flushY: true,
82
-
83
- /** Stretch letters so that they can be used with sequence logos etc... */
84
- logoLetters: false,
85
-
86
- viewportEdgeFadeWidthTop: 0,
87
- viewportEdgeFadeWidthRight: 0,
88
- viewportEdgeFadeWidthBottom: 0,
89
- viewportEdgeFadeWidthLeft: 0,
90
-
91
- viewportEdgeFadeDistanceTop: -Infinity,
92
- viewportEdgeFadeDistanceRight: -Infinity,
93
- viewportEdgeFadeDistanceBottom: -Infinity,
94
- viewportEdgeFadeDistanceLeft: -Infinity,
95
- })
96
- );
53
+ this.augmentDefaultProperties({
54
+ x: 0.5,
55
+ y: 0.5,
56
+ x2: undefined,
57
+ y2: undefined,
58
+ text: "",
59
+ size: 11.0,
60
+ color: "black",
61
+ opacity: 1.0,
62
+
63
+ // Use the built-in default
64
+ font: undefined,
65
+ fontStyle: undefined,
66
+ fontWeight: undefined,
67
+
68
+ align: "center",
69
+ baseline: "middle",
70
+ dx: 0,
71
+ dy: 0,
72
+ angle: 0,
73
+
74
+ /** When only primary channel is defined with band/locus scale */
75
+ fitToBand: false,
76
+
77
+ squeeze: true,
78
+ paddingX: 0,
79
+ paddingY: 0,
80
+ flushX: true,
81
+ flushY: true,
82
+
83
+ /** Stretch letters so that they can be used with sequence logos etc... */
84
+ logoLetters: false,
85
+
86
+ viewportEdgeFadeWidthTop: 0,
87
+ viewportEdgeFadeWidthRight: 0,
88
+ viewportEdgeFadeWidthBottom: 0,
89
+ viewportEdgeFadeWidthLeft: 0,
90
+
91
+ viewportEdgeFadeDistanceTop: -Infinity,
92
+ viewportEdgeFadeDistanceRight: -Infinity,
93
+ viewportEdgeFadeDistanceBottom: -Infinity,
94
+ viewportEdgeFadeDistanceLeft: -Infinity,
95
+ });
97
96
 
98
97
  this.font = this.properties.font
99
98
  ? unitView.context.fontManager.getFont(
@@ -110,6 +109,9 @@ export default class TextMark extends Mark {
110
109
  ]);
111
110
  }
112
111
 
112
+ /**
113
+ * @returns {import("../spec/channel.js").Channel[]}
114
+ */
113
115
  getAttributes() {
114
116
  return [
115
117
  "uniqueId",
@@ -1,2 +1,2 @@
1
- const shader = "in mediump vec2 vertexCoord;in lowp vec2 textureCoord;in float width;out vec2 vTexCoord;out vec4 vColor;out float vSlope;out float vEdgeFadeOpacity;struct RangeResult{float pos;float scale;};float minValue(vec4 v){return min(min(v.x,v.y),min(v.z,v.w));}float maxValue(vec4 v){return max(max(v.x,v.y),max(v.z,v.w));}/***All measures are in[0,1]*/RangeResult positionInsideRange(float a,float b,float width,float padding,int align,bool flush){float span=b-a;float paddedWidth=width+2.0*padding;if(a>1.0||b<0.0){return RangeResult(0.0,0.0);}float extra=max(0.0,span-paddedWidth);float pos;if(align==0){float centre=a+b;if(flush){float leftOver=max(0.0,paddedWidth-centre);centre+=min(leftOver,extra);float rightOver=max(0.0,paddedWidth+centre-2.0);centre-=min(rightOver,extra);}pos=centre/2.0;}else if(align<0){float edge=a;if(flush){float over=max(0.0,-edge);edge+=min(over,extra);}pos=edge+padding;}else{float edge=b;if(flush){float over=max(0.0,edge-1.0);edge-=min(over,extra);}pos=edge-padding;}float scale=clamp((span-padding)/paddedWidth,0.0,1.0);return RangeResult(pos,scale);}vec2 calculateRotatedDimensions(float width,mat2 rotationMatrix){vec2 a=abs(rotationMatrix*vec2(width/2.0,0.5));vec2 b=abs(rotationMatrix*vec2(width/2.0,-0.5));return vec2(max(a.x,b.x),max(a.y,b.y))*2.0;}ivec2 fixAlignForAngle(ivec2 align,float angleInDegrees){float a=mod(angleInDegrees+45.0,360.0);int x=align.x;int y=-align.y;if(a<90.0){return ivec2(x,y);}else if(a<180.0){return ivec2(y,-x);}else if(a<270.0){return ivec2(-x,y);}else{return ivec2(-y,x);}}void main(void){float opacity=getScaled_opacity()*uViewOpacity;vec2 size=vec2(getScaled_size());float x=getScaled_x();float y=getScaled_y();float scale=1.0;float angleInDegrees=getScaled_angle();float angle=-angleInDegrees*PI/180.0;float sinTheta=sin(angle);float cosTheta=cos(angle);mat2 rotationMatrix=mat2(cosTheta,sinTheta,-sinTheta,cosTheta);vec2 flushSize=calculateRotatedDimensions(width,rotationMatrix);\n#if defined(x2_DEFINED) || defined(y2_DEFINED)\nivec2 align=fixAlignForAngle(uAlign,angleInDegrees);\n#else\nivec2 align=uAlign;\n#endif\n#ifdef x2_DEFINED\nfloat x2=getScaled_x2();if(uLogoLetter){size.x=(x2-x)*uViewportSize.x;x+=(x2-x)/2.0;}else{float x2=getScaled_x2();RangeResult result=positionInsideRange(min(x,x2),max(x,x2),size.x*scale*flushSize.x/uViewportSize.x,uPaddingX/uViewportSize.x,align.x,uFlushX);x=result.pos;scale*=result.scale;}\n#endif\nvec2 pos=applySampleFacet(vec2(x,y));\n#ifdef y2_DEFINED\nfloat y2=getScaled_y2();vec2 pos2=applySampleFacet(vec2(x,y2));if(uLogoLetter){size.y=(pos2.y-pos.y)*uViewportSize.y;pos.y+=(pos2.y-pos.y)/2.0;}else{RangeResult result=positionInsideRange(min(pos.y,pos2.y),max(pos.y,pos2.y),size.y*scale*flushSize.y/uViewportSize.y,uPaddingY/uViewportSize.y,align.y,uFlushY);pos.y=result.pos;scale*=result.scale;}\n#endif\nif(scale<1.0){if(uSqueeze){vec2 scaleFadeExtent=vec2(3.0,6.0)/size;if(scale<scaleFadeExtent[0]){gl_Position=vec4(0.0);return;}size*=scale;opacity*=linearstep(scaleFadeExtent[0],scaleFadeExtent[1],scale);}else if(scale<1.0){gl_Position=vec4(0.0);return;}}vec2 charPos=rotationMatrix*(vertexCoord*size+uD);vec2 unitPos=pos+charPos/uViewportSize;gl_Position=unitToNdc(unitPos);vSlope=max(1.0,min(size.x,size.y)/uSdfNumerator);vColor=vec4(getScaled_color()*opacity,opacity);vTexCoord=textureCoord;if(maxValue(uViewportEdgeFadeDistance)>-pow(10.0,10.0)){vEdgeFadeOpacity=minValue(((vec4(1.0,1.0,0.0,0.0)+vec4(-1.0,-1.0,1.0,1.0)*unitPos.yxyx)*uViewportSize.yxyx-uViewportEdgeFadeDistance)/uViewportEdgeFadeWidth);}else{vEdgeFadeOpacity=1.0;}setupPicking();}";
1
+ const shader = "in mediump vec2 vertexCoord;in lowp vec2 textureCoord;in float width;out vec2 vTexCoord;out vec4 vColor;out float vSlope;out float vEdgeFadeOpacity;out float vGamma;struct RangeResult{float pos;float scale;};float minValue(vec4 v){return min(min(v.x,v.y),min(v.z,v.w));}float maxValue(vec4 v){return max(max(v.x,v.y),max(v.z,v.w));}/***All measures are in[0,1]*/RangeResult positionInsideRange(float a,float b,float width,float padding,int align,bool flush){float span=b-a;float paddedWidth=width+2.0*padding;if(a>1.0||b<0.0){return RangeResult(0.0,0.0);}float extra=max(0.0,span-paddedWidth);float pos;if(align==0){float centre=a+b;if(flush){float leftOver=max(0.0,paddedWidth-centre);centre+=min(leftOver,extra);float rightOver=max(0.0,paddedWidth+centre-2.0);centre-=min(rightOver,extra);}pos=centre/2.0;}else if(align<0){float edge=a;if(flush){float over=max(0.0,-edge);edge+=min(over,extra);}pos=edge+padding;}else{float edge=b;if(flush){float over=max(0.0,edge-1.0);edge-=min(over,extra);}pos=edge-padding;}float scale=clamp((span-padding)/paddedWidth,0.0,1.0);return RangeResult(pos,scale);}vec2 calculateRotatedDimensions(float width,mat2 rotationMatrix){vec2 a=abs(rotationMatrix*vec2(width/2.0,0.5));vec2 b=abs(rotationMatrix*vec2(width/2.0,-0.5));return vec2(max(a.x,b.x),max(a.y,b.y))*2.0;}ivec2 fixAlignForAngle(ivec2 align,float angleInDegrees){float a=mod(angleInDegrees+45.0,360.0);int x=align.x;int y=-align.y;if(a<90.0){return ivec2(x,y);}else if(a<180.0){return ivec2(y,-x);}else if(a<270.0){return ivec2(-x,y);}else{return ivec2(-y,x);}}void main(void){float opacity=getScaled_opacity()*uViewOpacity;vec2 size=vec2(getScaled_size());float x=getScaled_x();float y=getScaled_y();float scale=1.0;float angleInDegrees=getScaled_angle();float angle=-angleInDegrees*PI/180.0;float sinTheta=sin(angle);float cosTheta=cos(angle);mat2 rotationMatrix=mat2(cosTheta,sinTheta,-sinTheta,cosTheta);vec2 flushSize=calculateRotatedDimensions(width,rotationMatrix);\n#if defined(x2_DEFINED) || defined(y2_DEFINED)\nivec2 align=fixAlignForAngle(uAlign,angleInDegrees);\n#else\nivec2 align=uAlign;\n#endif\n#ifdef x2_DEFINED\nfloat x2=getScaled_x2();if(uLogoLetter){size.x=(x2-x)*uViewportSize.x;x+=(x2-x)/2.0;}else{float x2=getScaled_x2();RangeResult result=positionInsideRange(min(x,x2),max(x,x2),size.x*scale*flushSize.x/uViewportSize.x,uPaddingX/uViewportSize.x,align.x,uFlushX);x=result.pos;scale*=result.scale;}\n#endif\nvec2 pos=applySampleFacet(vec2(x,y));\n#ifdef y2_DEFINED\nfloat y2=getScaled_y2();vec2 pos2=applySampleFacet(vec2(x,y2));if(uLogoLetter){size.y=(pos2.y-pos.y)*uViewportSize.y;pos.y+=(pos2.y-pos.y)/2.0;}else{RangeResult result=positionInsideRange(min(pos.y,pos2.y),max(pos.y,pos2.y),size.y*scale*flushSize.y/uViewportSize.y,uPaddingY/uViewportSize.y,align.y,uFlushY);pos.y=result.pos;scale*=result.scale;}\n#endif\nif(scale<1.0){if(uSqueeze){vec2 scaleFadeExtent=vec2(3.0,6.0)/size;if(scale<scaleFadeExtent[0]){gl_Position=vec4(0.0);return;}size*=scale;opacity*=linearstep(scaleFadeExtent[0],scaleFadeExtent[1],scale);}else if(scale<1.0){gl_Position=vec4(0.0);return;}}vec2 charPos=rotationMatrix*(vertexCoord*size+uD);vec2 unitPos=pos+charPos/uViewportSize;gl_Position=unitToNdc(unitPos);vSlope=max(1.0,min(size.x,size.y)/uSdfNumerator);vec3 color=getScaled_color();vColor=vec4(color*opacity,opacity);vGamma=getGammaForColor(color);vTexCoord=textureCoord;if(maxValue(uViewportEdgeFadeDistance)>-pow(10.0,10.0)){vEdgeFadeOpacity=minValue(((vec4(1.0,1.0,0.0,0.0)+vec4(-1.0,-1.0,1.0,1.0)*unitPos.yxyx)*uViewportSize.yxyx-uViewportEdgeFadeDistance)/uViewportEdgeFadeWidth);}else{vEdgeFadeOpacity=1.0;}setupPicking();}";
2
2
  export default shader;
@@ -141,8 +141,19 @@ export interface ScaleMixins {
141
141
  * An alternative channel for scale resolution.
142
142
  *
143
143
  * This is mainly for internal use and allows using `color` channel to resolve `fill` and `stroke` channels under certain circumstances.
144
+ *
145
+ * @internal
144
146
  */
145
147
  resolutionChannel?: ChannelWithScale;
148
+
149
+ /**
150
+ * Whether the field or evaluated expr should be included in the scale's domain.
151
+ *
152
+ * **Default value:** `true`
153
+ *
154
+ * @internal
155
+ */
156
+ contributesToScaleDomain?: boolean;
146
157
  }
147
158
 
148
159
  export interface ValueDefBase<V extends Value = Scalar> {
@@ -157,6 +168,7 @@ export type ValueDef<V extends Value = Scalar> = ValueDefBase<V> & TitleMixins;
157
168
  export interface DatumDef<V extends Scalar | ExprRef = Scalar | ExprRef>
158
169
  extends Partial<TypeMixins<Type>>,
159
170
  BandMixins,
171
+ ScaleMixins,
160
172
  TitleMixins {
161
173
  /**
162
174
  * A constant value in data domain.
@@ -261,7 +273,8 @@ export type ValueDefWithCondition<V extends Value = Value> = Partial<
261
273
  condition?:
262
274
  | Conditional<FieldDef>
263
275
  | Conditional<DatumDef>
264
- | Conditional<ValueDef<V | ExprRef>>;
276
+ | Conditional<ValueDef<V | ExprRef>>
277
+ | Conditional<ValueDef<V | ExprRef>>[];
265
278
  };
266
279
 
267
280
  export type MarkPropFieldOrDatumOrExprDef<T extends Type = Type> =