@genex-ai/multiplayer 0.17.8 → 0.17.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/PROTOCOL.md +3 -2
- package/README.md +1 -1
- package/dist/authority/fast-webtransport.js +2 -2
- package/dist/authority/index.d.ts +57 -1
- package/dist/authority/index.js +16 -4
- package/dist/bridge-authority.global.js +9 -9
- package/dist/bridge-authority.js +4 -4
- package/dist/bridge.js +3 -3
- package/dist/{chunk-FPWP22Y7.js → chunk-42R7NREA.js} +1 -1
- package/dist/{chunk-CSQEEANB.js → chunk-7J3YWPCA.js} +3 -1
- package/dist/{chunk-NFMGIKFZ.js → chunk-HHETHPGL.js} +2 -2
- package/dist/{chunk-QY3QQNDJ.js → chunk-NSQQCLMA.js} +2 -2
- package/dist/{chunk-QZOCUQJT.js → chunk-SQC6WTMF.js} +119 -13
- package/dist/index.js +3 -3
- package/dist/protocol.d.ts +5 -2
- package/dist/protocol.js +3 -1
- package/package.json +1 -1
package/dist/bridge-authority.js
CHANGED
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@@ -9,10 +9,10 @@ import {
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} from "./chunk-4R7C2TLH.js";
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import {
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connectAuthority
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} from "./chunk-
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import "./chunk-
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} from "./chunk-SQC6WTMF.js";
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import "./chunk-42R7NREA.js";
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import "./chunk-YWQ3ALYY.js";
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import "./chunk-
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import "./chunk-HHETHPGL.js";
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import "./chunk-OD6NRSX2.js";
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import {
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firstpersonWorld
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@@ -22,7 +22,7 @@ import {
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CloseCode,
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ServerMessage,
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isReservedEventType
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} from "./chunk-
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} from "./chunk-7J3YWPCA.js";
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// src/bridge-authority.ts
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import { getAuthorityRegions, getAuthorityUrls, getColyseusAuth } from "@genex-ai/embed-sdk";
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package/dist/bridge.js
CHANGED
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@@ -15,14 +15,14 @@ import {
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joinPrivate,
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matchmake,
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roomOf
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} from "./chunk-
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import "./chunk-
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} from "./chunk-NSQQCLMA.js";
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import "./chunk-42R7NREA.js";
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import {
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Limits,
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RESERVED_SHARED_PREFIX,
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ServerMessage,
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isReservedEventType
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} from "./chunk-
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} from "./chunk-7J3YWPCA.js";
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// src/bridge.ts
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var version = 2;
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@@ -55,7 +55,7 @@ var AuthorityJoinOption = {
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* refused with 400. */
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SUCCESSOR_CLOSED: "successorClosed"
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};
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var AUTHORITY_SDK_LABEL = "ts/0.17.
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var AUTHORITY_SDK_LABEL = "ts/0.17.10";
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var AuthorityCaps = {
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/** Decodes and draws §17.10's physics bodies. A physics room refuses a join without it (426). An
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* SDK sends it only once its drawing passes `physics-draw.json` and, for an engine SDK, its own
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@@ -149,6 +149,7 @@ var JoinError = {
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/** No authority server can take the room right now, or admission could not be checked. Retry later. */
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AUTHORITY_CAPACITY: 503
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};
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var FREE_QUOTA_REFUSAL = "free_quota_exhausted";
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var STAGING_ROOM_PREFIX = "preview--";
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var roomKeyFor = (slug, channel) => channel === "staging" ? `${STAGING_ROOM_PREFIX}${slug}` : slug;
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var slugOfRoomKey = (key) => key.startsWith(STAGING_ROOM_PREFIX) ? key.slice(STAGING_ROOM_PREFIX.length) : key;
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@@ -494,6 +495,7 @@ export {
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SERVER_OWNED_JOIN_OPTIONS,
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AUTHORITY_SERVER_OWNED_JOIN_OPTIONS,
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JoinError,
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FREE_QUOTA_REFUSAL,
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STAGING_ROOM_PREFIX,
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roomKeyFor,
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slugOfRoomKey,
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JoinError,
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Limits,
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isReservedEventType
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} from "./chunk-
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} from "./chunk-7J3YWPCA.js";
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// src/authority/room-key.ts
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var AuthorityRoomLimits = {
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@@ -55,7 +55,7 @@ function matchKeyOf(value2) {
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if (value2 === void 0 || value2 === "") return "";
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return validMatchKey(value2) ? value2 : null;
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}
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var AuthorityJoinMethod = { JoinOrCreate: "joinOrCreate", Create: "create", JoinById: "joinById" };
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var AuthorityJoinMethod = { JoinOrCreate: "joinOrCreate", Create: "create", JoinById: "joinById", Join: "join" };
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var AuthorityTargetRefusal = { BadMatchKey: "bad_match_key", BadCode: "bad_code", Conflict: "conflict" };
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function planAuthorityJoin(target) {
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const key = target.matchKey ?? "";
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@@ -8,7 +8,7 @@ import {
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waitForFirstState,
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warnProtocolRefusal,
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withoutReconnection
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} from "./chunk-
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} from "./chunk-42R7NREA.js";
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import {
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ClientMessage,
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ClientReconnection,
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SEND_TIME_KEY,
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ServerMessage,
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isReservedEventType
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} from "./chunk-
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} from "./chunk-7J3YWPCA.js";
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// src/index.ts
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import { getStateCallbacks } from "@colyseus/sdk";
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@@ -5,7 +5,7 @@ import {
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joinOptions,
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useSdkReconnection,
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waitForFirstState
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} from "./chunk-
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} from "./chunk-42R7NREA.js";
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import {
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udpFastOpener
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} from "./chunk-YWQ3ALYY.js";
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@@ -60,7 +60,7 @@ import {
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serverTick,
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tickInstant,
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validRoomCode
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} from "./chunk-
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} from "./chunk-HHETHPGL.js";
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import {
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RemotePredict
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} from "./chunk-OD6NRSX2.js";
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AuthorityTiming,
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ClientReconnection,
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CloseCode,
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FREE_QUOTA_REFUSAL,
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JoinError,
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RoomType,
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ServerMessage,
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authorityCloseCodeOf
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} from "./chunk-
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} from "./chunk-7J3YWPCA.js";
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// src/authority/regions.ts
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var AUTHORITY_REFUSALS_PER_REGION = 2;
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var AUTHORITY_MAX_PING_MS = 350;
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var RegionRule = {
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/** A room with players in any region in reach, nearest first; else a new room in the nearest region. */
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Players: "players",
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/** The nearest region alone, whoever is elsewhere. */
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Nearest: "nearest"
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};
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var isUrl = (u) => typeof u === "string" && u.length > 0;
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function normalizeAuthorityRegions(regions, urls) {
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const out = [];
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}
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var answered = (ms) => typeof ms === "number" && Number.isFinite(ms) && ms >= 0;
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function rankAuthorityRegions(regions, best) {
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return rankWithLatency(regions, best).map((x) => x.pick);
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}
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function rankWithLatency(regions, best) {
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const heard = [];
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const silent = [];
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regions.forEach((r, index) => {
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(ms === null ? silent : heard).push({ index, ms, pick: { region: r.region, url } });
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});
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heard.sort((a, b) => a.ms - b.ms || a.index - b.index);
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return [...heard, ...silent]
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return [...heard, ...silent];
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}
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function planAuthoritySearch(regions, best, options = {}) {
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const ranked = rankWithLatency(regions, best);
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const create = ranked.map((x) => x.pick);
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const pinned = typeof options.region === "string" ? ranked.find((x) => x.pick.region === options.region) : void 0;
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if (pinned !== void 0) return { search: [], create: [pinned.pick] };
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if (options.rule === RegionRule.Nearest) return { search: [], create };
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const limit = answered(options.maxPingMs) ? options.maxPingMs : AUTHORITY_MAX_PING_MS;
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const reach = ranked.filter((x) => x.ms !== null && x.ms <= limit).map((x) => x.pick);
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return { search: reach.length >= 2 ? reach : [], create };
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}
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function capacityWalk(regionCount, delays) {
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const attempts = [{ region: 0, waitMs: 0 }];
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if (typeof code !== "number" || code <= 0 || DEAD_PATH_REFUSALS.has(code)) return RefusalKind.NextRegion;
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return CAPACITY_REFUSALS.has(code) ? RefusalKind.Capacity : RefusalKind.Final;
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}
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var SearchRefusal = {
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/** No room here (Colyseus's 521, no room matches the criteria), a dead path, a full or draining
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* region: the next region is asked. */
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Next: "next",
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/** The server's answer about this player or game, which every region would repeat. */
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Final: "final"
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};
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function searchRefusalKind(code) {
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return refusalKind(code) === RefusalKind.Final ? SearchRefusal.Final : SearchRefusal.Next;
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}
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function nextAttempt(state, regionCount, delays) {
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const refused = state.refused + 1;
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if (refused >= AUTHORITY_REFUSALS_PER_REGION && state.region + 1 < regionCount) {
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async function selectAuthorityRegions(regions, options = {}) {
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if (regions.length === 0) return [];
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if (regions.length === 1) return rankAuthorityRegions(regions, []);
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return rankAuthorityRegions(regions, await probeBest(regions, options));
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}
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async function probeBest(regions, options) {
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const samples = Math.max(1, options.samples ?? RELAY_SELECT_DEFAULTS.SAMPLES);
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const plans = regions.map((r) => regionProbePlan(r.urls, samples));
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const results = await probeLatencies(plans, options);
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return regions.map(
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(r, i) => r.urls.map((url) => {
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let min;
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plans[i]?.forEach((planned, n) => {
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return min;
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})
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);
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}
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async function selectAuthoritySearch(regions, search = {}, options = {}) {
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if (regions.length <= 1) return planAuthoritySearch(regions, [], search);
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return planAuthoritySearch(regions, await probeBest(regions, options), search);
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}
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async function probeLatencies(plans, options = {}) {
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const probe = options.probe ?? defaultProbe;
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@@ -4654,6 +4691,32 @@ var ENTITY_MOTION_FIELDS = Object.keys(blankEntityMotion());
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var SEAT_MOTION_FIELDS = Object.keys(blankSeatEcho()).filter((f) => f !== "inAck");
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var motionFieldsOf = (kind) => kind === MotionRecordKind.Entity ? ENTITY_MOTION_FIELDS : SEAT_MOTION_FIELDS;
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var ROOT_TICK_FIELDS = ["tick", "keyframe"];
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var SETTLE_ACK_TRAIL = 64;
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function settleAckTrail() {
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let trail = [];
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let floor = 0;
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return {
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snapshot(tick, ack) {
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const last = trail.at(-1)?.ack ?? floor;
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if (ack <= last) return;
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trail.push({ tick, ack });
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if (trail.length > SETTLE_ACK_TRAIL) trail = trail.slice(-SETTLE_ACK_TRAIL);
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},
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through(tick) {
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let kept = 0;
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while (kept < trail.length && trail[kept].tick <= tick) {
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floor = Math.max(floor, trail[kept].ack);
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kept += 1;
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}
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if (kept > 0) trail = trail.slice(kept);
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return floor;
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},
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reset(at2) {
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trail = [];
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floor = at2;
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}
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};
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}
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function defaultFastLog(line) {
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const stderr = globalThis.process?.stderr;
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if (stderr?.write !== void 0) stderr.write(`${line}
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let link = null;
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let fallback = null;
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let fastAck = 0;
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const settle2 = settleAckTrail();
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let early = [];
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let pendingBind = null;
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let offerAwaitedFrom = null;
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const base = seqBase();
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const wsBefore = fallback.wsBefore + (handle.sentCount - fallback.at);
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fastAck = ack();
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settle2.reset(fastAck);
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link = { client: p.client, seqBase: base, wsBefore, stampAtBind: baselines?._lastStamp ?? 0 };
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fallback = null;
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retryAt = null;
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if (at2 !== void 0) rtt = o.now() - at2;
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fastAck = acked;
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}
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settle2.snapshot(s.tick, fastAck);
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room.clock.sample(s.sent, rtt);
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guard?.write(s);
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};
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@@ -4852,6 +4918,7 @@ function fastSeat(o) {
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askRoundTrip(client);
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link = { client, seqBase: seqBase(), wsBefore: handle.sentCount, stampAtBind: baselines?._lastStamp ?? 0 };
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fastAck = 0;
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settle2.reset(0);
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status.live = true;
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liveSince = o.now();
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for (const s of early) client.queue({ ...s, seq: link.seqBase + s.seq });
|
|
@@ -4890,6 +4957,10 @@ function fastSeat(o) {
|
|
|
4890
4957
|
return {
|
|
4891
4958
|
status,
|
|
4892
4959
|
ack,
|
|
4960
|
+
settleAck() {
|
|
4961
|
+
if (link === null) return ack();
|
|
4962
|
+
return Math.min(ack(), settle2.through(guard?.webSocketTick() ?? Number(room.state.tick ?? 0)));
|
|
4963
|
+
},
|
|
4893
4964
|
sent(seq, tick, input) {
|
|
4894
4965
|
if (o.open === void 0 || fallback !== null) return;
|
|
4895
4966
|
const render = renderStamp();
|
|
@@ -5065,6 +5136,9 @@ function motionGuard(room, live) {
|
|
|
5065
5136
|
}
|
|
5066
5137
|
});
|
|
5067
5138
|
return {
|
|
5139
|
+
webSocketTick() {
|
|
5140
|
+
return Number(held.get(state)?.get("tick")?.ws ?? room.state.tick ?? 0);
|
|
5141
|
+
},
|
|
5068
5142
|
write(s) {
|
|
5069
5143
|
learn();
|
|
5070
5144
|
const changes = [];
|
|
@@ -5233,12 +5307,16 @@ var SessionEvent = {
|
|
|
5233
5307
|
var SESSION_EVENTS = new Set(Object.values(SessionEvent));
|
|
5234
5308
|
var MESSAGE = {
|
|
5235
5309
|
protocol: `[multiplayer] the authority server refused protocol ${AUTHORITY_PROTOCOL_VERSION} (code 426) \u2014 this game was built with a @genex-ai/multiplayer that the server no longer serves. Update the package and republish.`,
|
|
5236
|
-
notEntitled: "[multiplayer] server-authoritative rooms are not available for this game (code 402): its owner is not entitled to them. This is final; the session does not retry."
|
|
5310
|
+
notEntitled: "[multiplayer] server-authoritative rooms are not available for this game (code 402): its owner is not entitled to them. This is final; the session does not retry.",
|
|
5311
|
+
freeQuota: "[multiplayer] no new server-authoritative room for this game (code 429): its owner is on Genex's free tier and has used the free included room time for this period. Rooms already running are not affected; new rooms open again next period, or with Genex Pro."
|
|
5237
5312
|
};
|
|
5238
5313
|
var errorCode = (err) => err && typeof err === "object" ? err.code : void 0;
|
|
5314
|
+
var errorMessage = (err) => err && typeof err === "object" ? err.message : void 0;
|
|
5315
|
+
var isFreeQuotaRefusal = (err) => errorCode(err) === JoinError.ROOM_QUOTA && errorMessage(err) === FREE_QUOTA_REFUSAL;
|
|
5239
5316
|
function explainAuthorityRefusal(err) {
|
|
5240
5317
|
if (isProtocolRefusal(err)) console.error(MESSAGE.protocol);
|
|
5241
5318
|
else if (errorCode(err) === JoinError.NOT_ENTITLED) console.error(MESSAGE.notEntitled);
|
|
5319
|
+
else if (isFreeQuotaRefusal(err)) console.error(MESSAGE.freeQuota);
|
|
5242
5320
|
throw err;
|
|
5243
5321
|
}
|
|
5244
5322
|
var predictsPhysics = (opts) => opts.physicsCore !== void 0 && opts.predictPhysics !== false;
|
|
@@ -5246,17 +5324,38 @@ function resimBudgetMs() {
|
|
|
5246
5324
|
const agent = typeof navigator === "undefined" ? "" : String(navigator.userAgent ?? "");
|
|
5247
5325
|
return /Mobi|Android|iPhone|iPad/i.test(agent) ? PHYS_RESIM_BUDGET_MS.mobile : PHYS_RESIM_BUDGET_MS.desktop;
|
|
5248
5326
|
}
|
|
5249
|
-
async function joinTargets(opts) {
|
|
5250
|
-
if (opts.url) return [opts.url];
|
|
5327
|
+
async function joinTargets(opts, method) {
|
|
5328
|
+
if (opts.url) return { search: [], create: [opts.url] };
|
|
5251
5329
|
const regions = normalizeAuthorityRegions(opts.regions, opts.urls);
|
|
5252
5330
|
if (regions.length === 0) throw new Error("genex multiplayer: `urls` must contain at least one authority server URL");
|
|
5253
|
-
const
|
|
5254
|
-
|
|
5331
|
+
const pool = method === AuthorityJoinMethod.JoinOrCreate;
|
|
5332
|
+
const plan = await selectAuthoritySearch(
|
|
5333
|
+
regions,
|
|
5334
|
+
{
|
|
5335
|
+
rule: pool ? opts.regionRule : RegionRule.Nearest,
|
|
5336
|
+
maxPingMs: opts.maxPingMs,
|
|
5337
|
+
...method === AuthorityJoinMethod.JoinById ? {} : { region: opts.region }
|
|
5338
|
+
},
|
|
5339
|
+
opts.probe === void 0 ? {} : { probe: opts.probe }
|
|
5340
|
+
);
|
|
5341
|
+
return { search: plan.search.map((pick) => pick.url), create: plan.create.map((pick) => pick.url) };
|
|
5342
|
+
}
|
|
5343
|
+
async function joinWherePlayersAre(opts, plan, search, targets) {
|
|
5344
|
+
for (const url of search) {
|
|
5345
|
+
try {
|
|
5346
|
+
return { room: await joinOnce(new Client(url), opts, { ...plan, method: AuthorityJoinMethod.Join }), url, targets };
|
|
5347
|
+
} catch (err) {
|
|
5348
|
+
if (searchRefusalKind(errorCode(err)) === SearchRefusal.Final) explainAuthorityRefusal(err);
|
|
5349
|
+
}
|
|
5350
|
+
}
|
|
5351
|
+
return null;
|
|
5255
5352
|
}
|
|
5256
5353
|
async function joinAuthority(opts, target) {
|
|
5257
5354
|
const plan = planAuthorityJoin(target);
|
|
5258
5355
|
if ("refused" in plan) throw new TypeError(`genex multiplayer: this room cannot be asked for (${plan.refused})`);
|
|
5259
|
-
const targets = await joinTargets(opts);
|
|
5356
|
+
const { search, create: targets } = await joinTargets(opts, plan.method);
|
|
5357
|
+
const found = await joinWherePlayersAre(opts, plan, search, targets);
|
|
5358
|
+
if (found !== null) return found;
|
|
5260
5359
|
const delays = opts.capacityRetryMs ?? CAPACITY_RETRY_MS;
|
|
5261
5360
|
let state = { region: 0, refused: 0, step: 0 };
|
|
5262
5361
|
for (; ; ) {
|
|
@@ -5299,6 +5398,7 @@ function joinOnce(client, opts, plan) {
|
|
|
5299
5398
|
};
|
|
5300
5399
|
if (plan.method === AuthorityJoinMethod.JoinById) return client.joinById(plan.roomId, options);
|
|
5301
5400
|
if (plan.method === AuthorityJoinMethod.Create) return client.create(RoomType.AUTHORITY, options);
|
|
5401
|
+
if (plan.method === AuthorityJoinMethod.Join) return client.join(RoomType.AUTHORITY, options);
|
|
5302
5402
|
return client.joinOrCreate(RoomType.AUTHORITY, options);
|
|
5303
5403
|
}
|
|
5304
5404
|
function roomPreset(presetText) {
|
|
@@ -5965,7 +6065,7 @@ function attachAuthoritySession(room, opts, url) {
|
|
|
5965
6065
|
const unsettled = /* @__PURE__ */ new Map();
|
|
5966
6066
|
const settleShots = () => {
|
|
5967
6067
|
if (unsettled.size === 0) return;
|
|
5968
|
-
const acked = fast.
|
|
6068
|
+
const acked = fast.settleAck();
|
|
5969
6069
|
for (const [shot, drop] of unsettled) {
|
|
5970
6070
|
if (shot.epoch !== handle.epoch || shot.seq > acked || entityMap().has(shot.id)) continue;
|
|
5971
6071
|
unsettled.delete(shot);
|
|
@@ -6687,13 +6787,19 @@ function attachAuthoritySession(room, opts, url) {
|
|
|
6687
6787
|
|
|
6688
6788
|
export {
|
|
6689
6789
|
AUTHORITY_REFUSALS_PER_REGION,
|
|
6790
|
+
AUTHORITY_MAX_PING_MS,
|
|
6791
|
+
RegionRule,
|
|
6690
6792
|
normalizeAuthorityRegions,
|
|
6691
6793
|
regionProbePlan,
|
|
6692
6794
|
rankAuthorityRegions,
|
|
6795
|
+
planAuthoritySearch,
|
|
6693
6796
|
capacityWalk,
|
|
6694
6797
|
RefusalKind,
|
|
6695
6798
|
refusalKind,
|
|
6799
|
+
SearchRefusal,
|
|
6800
|
+
searchRefusalKind,
|
|
6696
6801
|
selectAuthorityRegions,
|
|
6802
|
+
selectAuthoritySearch,
|
|
6697
6803
|
REJOIN,
|
|
6698
6804
|
SUCCESSOR_OPEN_MS,
|
|
6699
6805
|
RejoinWay,
|
package/dist/index.js
CHANGED
|
@@ -3,9 +3,9 @@ import {
|
|
|
3
3
|
createPrivate,
|
|
4
4
|
joinPrivate,
|
|
5
5
|
matchmake
|
|
6
|
-
} from "./chunk-
|
|
7
|
-
import "./chunk-
|
|
8
|
-
import "./chunk-
|
|
6
|
+
} from "./chunk-NSQQCLMA.js";
|
|
7
|
+
import "./chunk-42R7NREA.js";
|
|
8
|
+
import "./chunk-7J3YWPCA.js";
|
|
9
9
|
export {
|
|
10
10
|
connect,
|
|
11
11
|
createPrivate,
|
package/dist/protocol.d.ts
CHANGED
|
@@ -76,7 +76,7 @@ interface AuthorityDrainNotice {
|
|
|
76
76
|
drainMs: number;
|
|
77
77
|
}
|
|
78
78
|
/** The SDK label this TypeScript client sends. tests hold it to package.json. */
|
|
79
|
-
declare const AUTHORITY_SDK_LABEL = "ts/0.17.
|
|
79
|
+
declare const AUTHORITY_SDK_LABEL = "ts/0.17.10";
|
|
80
80
|
/** Client capabilities (§17.10 *Joining*). */
|
|
81
81
|
declare const AuthorityCaps: {
|
|
82
82
|
/** Decodes and draws §17.10's physics bodies. A physics room refuses a join without it (426). An
|
|
@@ -177,6 +177,9 @@ declare const JoinError: {
|
|
|
177
177
|
/** No authority server can take the room right now, or admission could not be checked. Retry later. */
|
|
178
178
|
readonly AUTHORITY_CAPACITY: 503;
|
|
179
179
|
};
|
|
180
|
+
/** The ROOM_QUOTA refusal's reason when the game's owner is on the free tier and has used its
|
|
181
|
+
* included room time for this period (the API's `AdmitRefusal.FreeQuotaExhausted`). */
|
|
182
|
+
declare const FREE_QUOTA_REFUSAL = "free_quota_exhausted";
|
|
180
183
|
/** A preview (staging) build's rooms: the relay keys them `preview--<slug>`, apart from the live
|
|
181
184
|
* game's rooms, so testers on a preview link play together and never meet real players. The
|
|
182
185
|
* client always sends the plain slug as `gameId`; the relay picks the room from the token's
|
|
@@ -636,4 +639,4 @@ declare const ClockSync: {
|
|
|
636
639
|
readonly WARMUP_ACKS: 30;
|
|
637
640
|
};
|
|
638
641
|
|
|
639
|
-
export { AUTHORITY_ENCODER_BUFFER_BYTES, AUTHORITY_MAX_FRAME_BYTES, AUTHORITY_MAX_MESSAGES_PER_SECOND, AUTHORITY_MIN_PROTOCOL_VERSION, AUTHORITY_PHYSICS_TICK_WEIGHT, AUTHORITY_PHYSICS_UNITS, AUTHORITY_PROTOCOL_VERSION, AUTHORITY_ROOM_ENDED_TEXT, AUTHORITY_SDK_LABEL, AUTHORITY_SERVER_OWNED_JOIN_OPTIONS, AUTHORITY_WINDOW, AuthorityCaps, AuthorityCloseCode, type AuthorityDrainNotice, AuthorityJoinOption, AuthorityTiming, type ChatMessage, ClientMessage, type ClientMessageType, ClientReconnection, ClockSync, CloseCode, GLOBAL_RATE, type IceConfig, type IceServer, type InputEnvelope, Interpolation, JoinError, JoinOption, Limits, MAX_MESSAGES_PER_SECOND, MESSAGE_LANE, MIN_PROTOCOL_VERSION, type MatchEnded, type ObjectControlOperation, type ObjectControlReason, type ObjectControlRequest, type ObjectControlResult, type ObjectPublish, POSE_KEYS, PROTOCOL_VERSION, type PoseKey, type PosePublish, type ProtocolWindow, RATE_LANES, RELAY_WINDOW, RESERVED_EVENT_PREFIXES, RESERVED_EVENT_TYPES, RESERVED_SHARED_PREFIX, type RateLane, RelayTiming, RoomType, SEND_TIME_KEY, SERVER_OWNED_JOIN_OPTIONS, STAGING_ROOM_PREFIX, SeatCloseReason, ServerMessage, type ServerMessageType, type SharedWrite, type VoiceSignal, type VoiceSignalEnvelope, authorityCloseCodeOf, authorityPhysicsBudgetSixtieths, authorityRoomUnits, authorityTickBudgetMs, capsOf, inProtocolWindow, isReservedEventType, roomKeyFor, slugOfRoomKey };
|
|
642
|
+
export { AUTHORITY_ENCODER_BUFFER_BYTES, AUTHORITY_MAX_FRAME_BYTES, AUTHORITY_MAX_MESSAGES_PER_SECOND, AUTHORITY_MIN_PROTOCOL_VERSION, AUTHORITY_PHYSICS_TICK_WEIGHT, AUTHORITY_PHYSICS_UNITS, AUTHORITY_PROTOCOL_VERSION, AUTHORITY_ROOM_ENDED_TEXT, AUTHORITY_SDK_LABEL, AUTHORITY_SERVER_OWNED_JOIN_OPTIONS, AUTHORITY_WINDOW, AuthorityCaps, AuthorityCloseCode, type AuthorityDrainNotice, AuthorityJoinOption, AuthorityTiming, type ChatMessage, ClientMessage, type ClientMessageType, ClientReconnection, ClockSync, CloseCode, FREE_QUOTA_REFUSAL, GLOBAL_RATE, type IceConfig, type IceServer, type InputEnvelope, Interpolation, JoinError, JoinOption, Limits, MAX_MESSAGES_PER_SECOND, MESSAGE_LANE, MIN_PROTOCOL_VERSION, type MatchEnded, type ObjectControlOperation, type ObjectControlReason, type ObjectControlRequest, type ObjectControlResult, type ObjectPublish, POSE_KEYS, PROTOCOL_VERSION, type PoseKey, type PosePublish, type ProtocolWindow, RATE_LANES, RELAY_WINDOW, RESERVED_EVENT_PREFIXES, RESERVED_EVENT_TYPES, RESERVED_SHARED_PREFIX, type RateLane, RelayTiming, RoomType, SEND_TIME_KEY, SERVER_OWNED_JOIN_OPTIONS, STAGING_ROOM_PREFIX, SeatCloseReason, ServerMessage, type ServerMessageType, type SharedWrite, type VoiceSignal, type VoiceSignalEnvelope, authorityCloseCodeOf, authorityPhysicsBudgetSixtieths, authorityRoomUnits, authorityTickBudgetMs, capsOf, inProtocolWindow, isReservedEventType, roomKeyFor, slugOfRoomKey };
|
package/dist/protocol.js
CHANGED
|
@@ -18,6 +18,7 @@ import {
|
|
|
18
18
|
ClientReconnection,
|
|
19
19
|
ClockSync,
|
|
20
20
|
CloseCode,
|
|
21
|
+
FREE_QUOTA_REFUSAL,
|
|
21
22
|
GLOBAL_RATE,
|
|
22
23
|
Interpolation,
|
|
23
24
|
JoinError,
|
|
@@ -49,7 +50,7 @@ import {
|
|
|
49
50
|
isReservedEventType,
|
|
50
51
|
roomKeyFor,
|
|
51
52
|
slugOfRoomKey
|
|
52
|
-
} from "./chunk-
|
|
53
|
+
} from "./chunk-7J3YWPCA.js";
|
|
53
54
|
export {
|
|
54
55
|
AUTHORITY_ENCODER_BUFFER_BYTES,
|
|
55
56
|
AUTHORITY_MAX_FRAME_BYTES,
|
|
@@ -70,6 +71,7 @@ export {
|
|
|
70
71
|
ClientReconnection,
|
|
71
72
|
ClockSync,
|
|
72
73
|
CloseCode,
|
|
74
|
+
FREE_QUOTA_REFUSAL,
|
|
73
75
|
GLOBAL_RATE,
|
|
74
76
|
Interpolation,
|
|
75
77
|
JoinError,
|