@genex-ai/multiplayer 0.17.1 → 0.17.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (45) hide show
  1. package/PROTOCOL.md +761 -9
  2. package/README.md +285 -1
  3. package/WORLD-GLTF.md +109 -0
  4. package/WORLD-SCENE.md +135 -0
  5. package/dist/authority/fast-udp.d.ts +15 -0
  6. package/dist/authority/fast-udp.js +14 -0
  7. package/dist/authority/fast-webtransport.d.ts +67 -0
  8. package/dist/authority/fast-webtransport.js +21 -0
  9. package/dist/authority/index.d.ts +2671 -0
  10. package/dist/authority/index.js +958 -0
  11. package/dist/authority/module.d.ts +2 -0
  12. package/dist/authority/module.js +12 -0
  13. package/dist/bridge-authority.d.ts +101 -0
  14. package/dist/bridge-authority.global.js +15 -0
  15. package/dist/bridge-authority.js +291 -0
  16. package/dist/bridge-core-Dhc73GC8.d.ts +27 -0
  17. package/dist/bridge.d.ts +26 -20
  18. package/dist/bridge.global.js +7 -7
  19. package/dist/bridge.js +17 -48
  20. package/dist/chunk-2NGXXQDS.js +1916 -0
  21. package/dist/chunk-4R7C2TLH.js +68 -0
  22. package/dist/{chunk-C52XFIB6.js → chunk-CSQEEANB.js} +217 -4
  23. package/dist/chunk-FPWP22Y7.js +143 -0
  24. package/dist/chunk-NFMGIKFZ.js +2627 -0
  25. package/dist/chunk-OD6NRSX2.js +29 -0
  26. package/dist/{chunk-3ZUPU3GT.js → chunk-QY3QQNDJ.js} +13 -122
  27. package/dist/chunk-QZOCUQJT.js +6900 -0
  28. package/dist/chunk-TSYEWPVO.js +44 -0
  29. package/dist/chunk-TVTVIMIH.js +675 -0
  30. package/dist/chunk-YWQ3ALYY.js +69 -0
  31. package/dist/fast-client--A88q0kk.d.ts +546 -0
  32. package/dist/index.d.ts +3 -5
  33. package/dist/index.js +3 -2
  34. package/dist/join-CGoInvUM.d.ts +6 -0
  35. package/dist/level-build-CbRqrYJq.d.ts +140 -0
  36. package/dist/module-CSpXrzFc.d.ts +1187 -0
  37. package/dist/physics-predict-C7ZB1gDG.d.ts +1223 -0
  38. package/dist/protocol.d.ts +222 -2
  39. package/dist/protocol.js +47 -1
  40. package/dist/shot-world-D22tqOUT.d.ts +485 -0
  41. package/dist/world-fit/index.d.ts +549 -0
  42. package/dist/world-fit/index.js +4763 -0
  43. package/dist/world-fit/three.d.ts +77 -0
  44. package/dist/world-fit/three.js +140 -0
  45. package/package.json +46 -4
@@ -0,0 +1,958 @@
1
+ import {
2
+ ClaimVerdict,
3
+ ShotWorldCost,
4
+ WorldKey,
5
+ axisToClaim,
6
+ claimToAxis
7
+ } from "../chunk-TSYEWPVO.js";
8
+ import {
9
+ AUTHORITY_REFUSALS_PER_REGION,
10
+ AuthorityBody,
11
+ AuthorityEntity,
12
+ AuthorityInput,
13
+ AuthorityJoint,
14
+ AuthorityPhysicsEntity,
15
+ AuthorityPhysicsRoomState,
16
+ AuthorityPlayer,
17
+ AuthorityRoomState,
18
+ AuthorityShape,
19
+ BodySnap,
20
+ CONTACT_FIELDS,
21
+ CONVEYOR_RATE,
22
+ ContactEvent,
23
+ ContactKind,
24
+ DEFAULT_SEAT_DRAWING,
25
+ DrawHandoff,
26
+ FAST_OFFER_WAIT_MS,
27
+ FastNotAsked,
28
+ FastTransport,
29
+ HEAD_LANDING_SPEED,
30
+ HeadHold,
31
+ INPUT_REPEAT_MAX_MS,
32
+ INPUT_REPEAT_RUN_MS,
33
+ INPUT_REPEAT_STEADY,
34
+ INPUT_TICK_MOD,
35
+ INPUT_TICK_SLACK_S,
36
+ ISLAND_MARGIN_METRES,
37
+ LiftSolidsCache,
38
+ MOTION_VIEW_TAG,
39
+ PHYSICS_SHAPES_MAX,
40
+ PHYSICS_SHAPE_MAX_CHARS,
41
+ PHYS_BUDGET_CALM_SHARE,
42
+ PHYS_BUDGET_MIN_SAMPLES,
43
+ PHYS_BUDGET_P90_FACTOR,
44
+ PHYS_BUDGET_WINDOW,
45
+ PHYS_CANARY_MAX_MISMATCH,
46
+ PHYS_CANARY_MIN_SAMPLES,
47
+ PHYS_CANARY_WINDOW,
48
+ PHYS_CPU_CALM_PROBES,
49
+ PHYS_CPU_PROBE_MS,
50
+ PHYS_PREDICT_HASHES_KEPT,
51
+ PHYS_PREDICT_SET_SIZES,
52
+ PHYS_RESIM_BUDGET_MS,
53
+ PhysicsPredictor,
54
+ PredictSmoothing,
55
+ PredictStatus,
56
+ REJOIN,
57
+ RIDE_CHAIN_MAX,
58
+ RULED_SLEW,
59
+ RULED_SNAP_TICKS,
60
+ RefusalKind,
61
+ RejoinStop,
62
+ RejoinWay,
63
+ SEAT_DRAWINGS,
64
+ SEAT_LIFT_MAX,
65
+ SEAT_PAIR_EASE,
66
+ SEAT_ROUND_RATE,
67
+ SHAPE_REF_KINDS,
68
+ SHOVE_EASE_DONE,
69
+ STALL_PREDICT_MS,
70
+ STEADY_BUCKETS,
71
+ SUCCESSOR_OPEN_MS,
72
+ SeatContacts,
73
+ SeatWorld,
74
+ SlideWay,
75
+ THROTTLE_DILATION,
76
+ THROTTLE_LOW_INPUTS,
77
+ THROTTLE_SEAT_LEAD,
78
+ UNSTICK_SOLIDS,
79
+ WIRE_REST_MAX,
80
+ WIRE_ROW_STRIDE,
81
+ bodyRadiusOf,
82
+ bodyStateOf,
83
+ capacityWalk,
84
+ carryOnLift,
85
+ carrySlot,
86
+ carryTick,
87
+ castWorld,
88
+ clampedVelocity,
89
+ comesBackAfter,
90
+ compileContactWorld,
91
+ connectAuthority,
92
+ consumedUse,
93
+ contactOf,
94
+ contactPair,
95
+ contactPass,
96
+ contactPassOf,
97
+ contactRuleOf,
98
+ conveyorNudges,
99
+ conveyorUnder,
100
+ correctionAt,
101
+ correctionShare,
102
+ correctionTauMs,
103
+ createPrivateAuthority,
104
+ decayedInput,
105
+ declaredContacts,
106
+ drawBody,
107
+ extrapolateBody,
108
+ extrapolationSeconds,
109
+ farApart,
110
+ fastLineAnnouncer,
111
+ feedWithPayback,
112
+ forgiveRepeats,
113
+ frameOf,
114
+ hasStand,
115
+ headHold,
116
+ headOffset,
117
+ headSlab,
118
+ headSlabs,
119
+ headStands,
120
+ impartSlot,
121
+ impartTick,
122
+ inLiftFrame,
123
+ inlineShapes,
124
+ innerDtOf,
125
+ inputThrottle,
126
+ inputTickField,
127
+ inputTickLag,
128
+ inputTickSlack,
129
+ insideFace,
130
+ insideWorld,
131
+ joinPrivateAuthority,
132
+ liftBodyKey,
133
+ liftBodyPose,
134
+ liftBodySpawn,
135
+ liftCollider,
136
+ liftDrawnAt,
137
+ liftOff,
138
+ liftPose,
139
+ liftPoses,
140
+ liftPosesAt,
141
+ liftStartsOf,
142
+ liftTopAt,
143
+ liftUnder,
144
+ mayStand,
145
+ motorText,
146
+ nextPredictSetSize,
147
+ normalizeAuthorityRegions,
148
+ parsePhysDesc,
149
+ physDescText,
150
+ physicsBudgetMs,
151
+ planSuccessorJoin,
152
+ posedFor,
153
+ posedSolids,
154
+ propSlideNudges,
155
+ proximityIslands,
156
+ quatMul,
157
+ quatNormalize,
158
+ rankAuthorityRegions,
159
+ receiveBodyState,
160
+ reconcileThrough,
161
+ reconcilerAck,
162
+ reconcilerAckHold,
163
+ refusalKind,
164
+ regionProbePlan,
165
+ rejoinStep,
166
+ remoteInputWeight,
167
+ repeatMaxTicks,
168
+ repeatRunTicks,
169
+ repeatStarved,
170
+ repeatsSeat,
171
+ restStepsOf,
172
+ rideSlot,
173
+ rideStep,
174
+ rideTick,
175
+ ridesOn,
176
+ rodeBy,
177
+ roomAlong,
178
+ ruledPoseAt,
179
+ sameBodyState,
180
+ sameHeldInput,
181
+ seatClock,
182
+ seatLeadClock,
183
+ seatLiftsOf,
184
+ seatOffset,
185
+ seatPairKey,
186
+ seatRepeats,
187
+ seatRuleTick,
188
+ seatTauMs,
189
+ seatTouchShare,
190
+ seatUnderProp,
191
+ selectAuthorityRegions,
192
+ selfTestPredictCore,
193
+ separateAround,
194
+ separateDrawn,
195
+ separateSeats,
196
+ shoveEase,
197
+ slerpFromIdentity,
198
+ snapMetresOf,
199
+ spinStep,
200
+ stateThrough,
201
+ stepOnLifts,
202
+ steppedThrough,
203
+ surfaceUp,
204
+ tagsOf,
205
+ throttleState,
206
+ throttleSteps,
207
+ tickSolids,
208
+ topRuleOf,
209
+ udpLine,
210
+ unstickBody,
211
+ validSuccessorOf,
212
+ viewOnLift,
213
+ wasmSimdSupported,
214
+ webSocketLine,
215
+ wireFieldsOf,
216
+ wireRowOfExport,
217
+ wireRowOfState,
218
+ writeWireRow,
219
+ yieldShares
220
+ } from "../chunk-QZOCUQJT.js";
221
+ import "../chunk-FPWP22Y7.js";
222
+ import "../chunk-YWQ3ALYY.js";
223
+ import {
224
+ AcceptKind,
225
+ AuthorityJoinMethod,
226
+ AuthorityLifetime,
227
+ AuthorityLimits,
228
+ AuthorityRoomLimits,
229
+ AuthorityTargetRefusal,
230
+ BODY_CORRECTION_TAU_MS,
231
+ BODY_EXTRAPOLATE_BACK_TICKS,
232
+ BODY_EXTRAPOLATE_MAX_MS,
233
+ BODY_SNAP_METRES,
234
+ BodyQuantization,
235
+ CONTACT_DEFAULTS,
236
+ CONTACT_PAIRS_MAX,
237
+ CONTACT_PASSES_MAX,
238
+ CONTACT_PRESETS,
239
+ CONTACT_TAG_MAX,
240
+ CONTACT_VALUE_MAX,
241
+ ContactConfigError,
242
+ ContactDrawing,
243
+ ContactPreset,
244
+ ContactPush,
245
+ ContactShapeKind,
246
+ DEFAULT_TICK_HZ,
247
+ FAST_ACK_EAGER_GAP_MS,
248
+ FAST_ACK_EAGER_RECORDS,
249
+ FAST_BIND_REV,
250
+ FAST_CHALLENGE_JUMP,
251
+ FAST_FRAME_GAP_MS,
252
+ FAST_GAP_FILL_MS,
253
+ FAST_HANDSHAKE_MS,
254
+ FAST_KEEPALIVE_BIND_MS,
255
+ FAST_KEEPALIVE_MS,
256
+ FAST_KEY_BYTES,
257
+ FAST_MAX_ACTIONS,
258
+ FAST_MAX_DATAGRAM_BYTES,
259
+ FAST_MAX_FRAGMENTS,
260
+ FAST_MAX_RECORD_BYTES,
261
+ FAST_OPEN_ROUND_TRIPS,
262
+ FAST_REASSEMBLY_SLOTS,
263
+ FAST_RETRY_BASE_MS,
264
+ FAST_RETRY_MAX_MS,
265
+ FAST_RETURN_PROOF,
266
+ FAST_RETURN_STABLE_MS,
267
+ FAST_SEQ_AHEAD_MS,
268
+ FAST_SNAPSHOT_HISTORY,
269
+ FAST_STALL_FALLBACK_MS,
270
+ FAST_VERSION,
271
+ FastFallbackReason,
272
+ FastFault,
273
+ FastKind,
274
+ FastMessage,
275
+ GuestGlobal,
276
+ HOST_BODY_FIELDS,
277
+ HeadFriction,
278
+ INPUTS_DEFAULT,
279
+ INPUT_PRESETS,
280
+ INPUT_REDUNDANCY_MAX,
281
+ INPUT_REDUNDANCY_MIN,
282
+ INPUT_REDUNDANCY_MS,
283
+ INPUT_SETTLE_MS,
284
+ InputConfigError,
285
+ InputRepeat,
286
+ InputUse,
287
+ LIFETIME_DEFAULT,
288
+ LIFTS_MAX,
289
+ LIFT_ID_MAX,
290
+ LIFT_POINTS_MAX,
291
+ LIFT_SPIN_MIN_PERIOD,
292
+ LIFT_TICKS_MAX,
293
+ LIFT_VALUE_MAX,
294
+ LifetimeConfigError,
295
+ LiftEase,
296
+ LiftImpart,
297
+ LiftPathMode,
298
+ LiftShapeKind,
299
+ LiftsConfigError,
300
+ MAX_PROJECTILE_G,
301
+ MAX_PROJECTILE_TICK,
302
+ MAX_TICK_HZ,
303
+ MotionRecordKind,
304
+ NO_LIFTS,
305
+ PHYSICS_BODY_FIELDS,
306
+ PHYSICS_CEILING_FACTOR,
307
+ PHYSICS_CONTESTED_METRES,
308
+ PHYSICS_CONTRACT,
309
+ PHYSICS_DEFAULT_CEILING,
310
+ PHYSICS_DEFAULT_LIMITS,
311
+ PHYSICS_DEFAULT_PATCH_HZ,
312
+ PHYSICS_FULL_RATE_BODIES,
313
+ PHYSICS_KEY_MAX_BYTES,
314
+ PHYSICS_KIND_MAX_BYTES,
315
+ PHYSICS_LIMIT_NAMES,
316
+ PHYSICS_ONLY_TICK_HZ,
317
+ PHYSICS_OVERLAP_MAX_KEYS,
318
+ PHYSICS_PATCH_HZ,
319
+ PHYSICS_PREDICT_MAX_ANGULAR,
320
+ PHYSICS_PREDICT_MAX_BOXES,
321
+ PHYSICS_PREDICT_MAX_LINEAR,
322
+ PHYSICS_PREDICT_MAX_RAMPS,
323
+ PHYSICS_PREDICT_MIN_ITERATIONS,
324
+ PHYSICS_PRESET_LENGTH_UNITS,
325
+ PHYSICS_REAL_LIMITS,
326
+ PHYSICS_ROTATING_BODIES,
327
+ PHYSICS_SCALED_LIMITS,
328
+ PHYSICS_STATIC_PIECE_BYTES,
329
+ PHYSICS_STATIC_PREFIX,
330
+ PHYSICS_SUBSTEPS,
331
+ PhysEvKind,
332
+ PhysicsConfigRange,
333
+ PhysicsPredictRange,
334
+ RECORD_ID_MAX_CHARS,
335
+ SHOOTER_CENTER,
336
+ TICK_RATES,
337
+ TickOutFault,
338
+ TopPolicy,
339
+ acceptUplink,
340
+ applyBody,
341
+ blankEntityMotion,
342
+ blankSeatEcho,
343
+ checkResolvedPhysics,
344
+ decodeFragment,
345
+ decodeRecord,
346
+ decodeUplink,
347
+ deltaBase,
348
+ dequantizeBodyValue,
349
+ dequantizeCode,
350
+ diffSnapshot,
351
+ effectivePatchHz,
352
+ emptyClientRx,
353
+ encodeRecord,
354
+ encodeSnapshot,
355
+ encodeUplink,
356
+ fastRetryDelayMs,
357
+ fromHex,
358
+ gapFillMax,
359
+ heldInputs,
360
+ inputRedundancyTicks,
361
+ isFastBind,
362
+ isLiftId,
363
+ isPhysicsKey,
364
+ isPhysicsKind,
365
+ isPhysicsPatchHz,
366
+ isPress,
367
+ isProjectile,
368
+ keyframeTicks,
369
+ matchKeyOf,
370
+ nextCodeRegion,
371
+ openFastClient,
372
+ parseBody,
373
+ physicsCeilingValid,
374
+ physicsLimitsAt,
375
+ physicsLimitsForWorld,
376
+ physicsWorldDesc,
377
+ physicsWorldPredicts,
378
+ planAuthorityJoin,
379
+ presetInputRepeat,
380
+ projectileAt,
381
+ quantizeBodyValue,
382
+ quantizeCode,
383
+ receiveFragment,
384
+ renderStamp,
385
+ resolveContactConfig,
386
+ resolveInputConfig,
387
+ resolveLifetime,
388
+ resolveLifts,
389
+ resolvePhysicsConfig,
390
+ sanitizeInput,
391
+ selectMatchWorld,
392
+ seqAheadMax,
393
+ serverTick,
394
+ solverIterationsOf,
395
+ tickInstant,
396
+ toHex,
397
+ uplinkFor,
398
+ uplinkMaxBytes,
399
+ validMatchKey,
400
+ validRoomCode,
401
+ validateInitOut,
402
+ validateTickOut
403
+ } from "../chunk-NFMGIKFZ.js";
404
+ import {
405
+ LeaveReason,
406
+ MODULE_CONTRACT,
407
+ RemotePredict,
408
+ defineRoom
409
+ } from "../chunk-OD6NRSX2.js";
410
+ import {
411
+ EMPTY_WORLD,
412
+ EMPTY_WORLD_HASH,
413
+ FIRSTPERSON_DEFAULTS,
414
+ MoveState,
415
+ NO_POSED,
416
+ POSED_MAX,
417
+ PRESETS,
418
+ PRESET_MAX_DT_S,
419
+ Preset,
420
+ TOPDOWN_DEFAULTS,
421
+ TREE_KEY_RADIX,
422
+ VEHICLE_DEFAULTS,
423
+ WorldError,
424
+ WorldLimits,
425
+ definitionOf,
426
+ firstpersonWorld,
427
+ hullOps,
428
+ isPresetName,
429
+ pcos,
430
+ posedWorld,
431
+ presetParamsValid,
432
+ psin,
433
+ psincos,
434
+ resolveFirstpersonParams,
435
+ resolvePresetParams,
436
+ resolveTopdownParams,
437
+ resolveVehicleParams,
438
+ stepFirstperson,
439
+ stepPreset,
440
+ stepTopdown,
441
+ stepVehicle,
442
+ withWorldCostMeter,
443
+ worldTreeOrder
444
+ } from "../chunk-2NGXXQDS.js";
445
+ import {
446
+ AUTHORITY_ROOM_ENDED_TEXT,
447
+ AuthorityCloseCode,
448
+ authorityCloseCodeOf
449
+ } from "../chunk-CSQEEANB.js";
450
+
451
+ // src/authority/world-cost.ts
452
+ var WorldCost = {
453
+ /** What a step may average, in weighted operations: below the least count of any world that ended a room, ten seats on a c2-standard-4
454
+ * (micro 8,192 at 5,318, one run of two: integration cw/vm1). A warning to a creator, and a coarse one: bodies are walked from seeded
455
+ * solids, so a world that holds its cost where its module really spawns seats reads low (a cell 2.5 times, dense tiles 3), and one built to
456
+ * dodge the walk reads nothing. The sandbox's mean budget and CPU limits are what protect a host. */
457
+ MAX_OPS_PER_STEP: 5e3,
458
+ /** What each kind of operation costs against a tree entry, c2-standard-4, offline: an entry 4.9 ns, an exact test 36, a wedge's sweep test
459
+ * 382. A slab's sweep test has no weight of its own: it comes with exact tests in every world measured, three to one. */
460
+ TEST_WEIGHT: 7,
461
+ WEDGE_WEIGHT: 78,
462
+ /** The seats {@link WorldCost.MAX_OPS_PER_STEP} is sized for. */
463
+ SEATS: 10,
464
+ /** Bodies walking, and the ticks each walks. */
465
+ WALKERS: 16,
466
+ TICKS: 120,
467
+ SEED: 2026,
468
+ /** The step's dt: 30 Hz, the rate most rooms run. */
469
+ DT: 1 / 30,
470
+ /** Where a body starts above the top of the solid it is dropped on. */
471
+ DROP: 1,
472
+ /** A body's chance a tick to turn, jump and duck. */
473
+ TURN_CHANCE: 0.03,
474
+ JUMP_CHANCE: 0.04,
475
+ DUCK_CHANCE: 0.05
476
+ };
477
+ var NO_CAPS = { MAX_BOXES: Number.MAX_SAFE_INTEGER, MAX_RAMPS: Number.MAX_SAFE_INTEGER };
478
+ var DIAGONAL = Math.SQRT1_2;
479
+ var HEADINGS = [[1, 0], [DIAGONAL, DIAGONAL], [0, 1], [-DIAGONAL, DIAGONAL], [-1, 0], [-DIAGONAL, -DIAGONAL], [0, -1], [DIAGONAL, -DIAGONAL]];
480
+ var JUMP_BUTTON = 1;
481
+ var DUCK_BUTTON = 2;
482
+ function lcg(seed) {
483
+ let s = seed >>> 0;
484
+ return () => {
485
+ s = Math.imul(s, 1664525) + 1013904223 >>> 0;
486
+ return s / 2 ** 32;
487
+ };
488
+ }
489
+ var boundsOf = (world) => [...world.boxes, ...world.ramps];
490
+ function worldCost(spec, preset = "firstperson", params) {
491
+ const world = firstpersonWorld(spec, { caps: NO_CAPS });
492
+ const definition = definitionOf(preset);
493
+ if (definition === void 0 || !definition.world) throw new RangeError(`${preset} steps through no world`);
494
+ const resolved = resolvePresetParams(preset, params);
495
+ const solids = boundsOf(world);
496
+ const meter = { nodes: 0, tests: 0, sweeps: 0, wedges: 0 };
497
+ const random = lcg(WorldCost.SEED);
498
+ const bodies = [];
499
+ const headings = [];
500
+ for (let k = 0; k < WorldCost.WALKERS; k++) {
501
+ const s = solids[Math.floor(random() * solids.length)];
502
+ bodies.push(s === void 0 ? { x: 0, y: 0, z: 0 } : { x: (s[0] + s[3]) / 2, y: (s[1] + s[4]) / 2, z: s[5] + WorldCost.DROP });
503
+ headings.push(Math.floor(random() * HEADINGS.length));
504
+ }
505
+ let steps = 0;
506
+ withWorldCostMeter(meter, () => {
507
+ for (let t = 0; t < WorldCost.TICKS; t++) {
508
+ for (let b = 0; b < WorldCost.WALKERS; b++) {
509
+ if (random() < WorldCost.TURN_CHANCE) headings[b] = Math.floor(random() * HEADINGS.length);
510
+ const buttons = (random() < WorldCost.JUMP_CHANCE ? JUMP_BUTTON : 0) | (random() < WorldCost.DUCK_CHANCE ? DUCK_BUTTON : 0);
511
+ const [moveX, moveY] = HEADINGS[headings[b]];
512
+ bodies[b] = definition.step(bodies[b], sanitizeInput({ moveX, moveY, yaw: 0, pitch: 0, buttons }), WorldCost.DT, resolved, world);
513
+ steps += 1;
514
+ }
515
+ }
516
+ });
517
+ const opsPerStep = Math.floor((meter.nodes + WorldCost.TEST_WEIGHT * meter.tests + WorldCost.WEDGE_WEIGHT * meter.wedges) / steps);
518
+ return { ...meter, solids: solids.length, steps, opsPerStep, accepted: opsPerStep <= WorldCost.MAX_OPS_PER_STEP };
519
+ }
520
+ export {
521
+ AUTHORITY_REFUSALS_PER_REGION,
522
+ AUTHORITY_ROOM_ENDED_TEXT,
523
+ AcceptKind,
524
+ AuthorityBody,
525
+ AuthorityCloseCode,
526
+ AuthorityEntity,
527
+ AuthorityInput,
528
+ AuthorityJoinMethod,
529
+ AuthorityJoint,
530
+ AuthorityLifetime,
531
+ AuthorityLimits,
532
+ AuthorityPhysicsEntity,
533
+ AuthorityPhysicsRoomState,
534
+ AuthorityPlayer,
535
+ AuthorityRoomLimits,
536
+ AuthorityRoomState,
537
+ AuthorityShape,
538
+ AuthorityTargetRefusal,
539
+ BODY_CORRECTION_TAU_MS,
540
+ BODY_EXTRAPOLATE_BACK_TICKS,
541
+ BODY_EXTRAPOLATE_MAX_MS,
542
+ BODY_SNAP_METRES,
543
+ BodyQuantization,
544
+ BodySnap,
545
+ CONTACT_DEFAULTS,
546
+ CONTACT_FIELDS,
547
+ CONTACT_PAIRS_MAX,
548
+ CONTACT_PASSES_MAX,
549
+ CONTACT_PRESETS,
550
+ CONTACT_TAG_MAX,
551
+ CONTACT_VALUE_MAX,
552
+ CONVEYOR_RATE,
553
+ ClaimVerdict,
554
+ ContactConfigError,
555
+ ContactDrawing,
556
+ ContactEvent,
557
+ ContactKind,
558
+ ContactPreset,
559
+ ContactPush,
560
+ ContactShapeKind,
561
+ DEFAULT_SEAT_DRAWING,
562
+ DEFAULT_TICK_HZ,
563
+ DrawHandoff,
564
+ EMPTY_WORLD,
565
+ EMPTY_WORLD_HASH,
566
+ FAST_ACK_EAGER_GAP_MS,
567
+ FAST_ACK_EAGER_RECORDS,
568
+ FAST_BIND_REV,
569
+ FAST_CHALLENGE_JUMP,
570
+ FAST_FRAME_GAP_MS,
571
+ FAST_GAP_FILL_MS,
572
+ FAST_HANDSHAKE_MS,
573
+ FAST_KEEPALIVE_BIND_MS,
574
+ FAST_KEEPALIVE_MS,
575
+ FAST_KEY_BYTES,
576
+ FAST_MAX_ACTIONS,
577
+ FAST_MAX_DATAGRAM_BYTES,
578
+ FAST_MAX_FRAGMENTS,
579
+ FAST_MAX_RECORD_BYTES,
580
+ FAST_OFFER_WAIT_MS,
581
+ FAST_OPEN_ROUND_TRIPS,
582
+ FAST_REASSEMBLY_SLOTS,
583
+ FAST_RETRY_BASE_MS,
584
+ FAST_RETRY_MAX_MS,
585
+ FAST_RETURN_PROOF,
586
+ FAST_RETURN_STABLE_MS,
587
+ FAST_SEQ_AHEAD_MS,
588
+ FAST_SNAPSHOT_HISTORY,
589
+ FAST_STALL_FALLBACK_MS,
590
+ FAST_VERSION,
591
+ FIRSTPERSON_DEFAULTS,
592
+ FastFallbackReason,
593
+ FastFault,
594
+ FastKind,
595
+ FastMessage,
596
+ FastNotAsked,
597
+ FastTransport,
598
+ GuestGlobal,
599
+ HEAD_LANDING_SPEED,
600
+ HOST_BODY_FIELDS,
601
+ HeadFriction,
602
+ HeadHold,
603
+ INPUTS_DEFAULT,
604
+ INPUT_PRESETS,
605
+ INPUT_REDUNDANCY_MAX,
606
+ INPUT_REDUNDANCY_MIN,
607
+ INPUT_REDUNDANCY_MS,
608
+ INPUT_REPEAT_MAX_MS,
609
+ INPUT_REPEAT_RUN_MS,
610
+ INPUT_REPEAT_STEADY,
611
+ INPUT_SETTLE_MS,
612
+ INPUT_TICK_MOD,
613
+ INPUT_TICK_SLACK_S,
614
+ ISLAND_MARGIN_METRES,
615
+ InputConfigError,
616
+ InputRepeat,
617
+ InputUse,
618
+ LIFETIME_DEFAULT,
619
+ LIFTS_MAX,
620
+ LIFT_ID_MAX,
621
+ LIFT_POINTS_MAX,
622
+ LIFT_SPIN_MIN_PERIOD,
623
+ LIFT_TICKS_MAX,
624
+ LIFT_VALUE_MAX,
625
+ LeaveReason,
626
+ LifetimeConfigError,
627
+ LiftEase,
628
+ LiftImpart,
629
+ LiftPathMode,
630
+ LiftShapeKind,
631
+ LiftSolidsCache,
632
+ LiftsConfigError,
633
+ MAX_PROJECTILE_G,
634
+ MAX_PROJECTILE_TICK,
635
+ MAX_TICK_HZ,
636
+ MODULE_CONTRACT,
637
+ MOTION_VIEW_TAG,
638
+ MotionRecordKind,
639
+ MoveState,
640
+ NO_LIFTS,
641
+ NO_POSED,
642
+ PHYSICS_BODY_FIELDS,
643
+ PHYSICS_CEILING_FACTOR,
644
+ PHYSICS_CONTESTED_METRES,
645
+ PHYSICS_CONTRACT,
646
+ PHYSICS_DEFAULT_CEILING,
647
+ PHYSICS_DEFAULT_LIMITS,
648
+ PHYSICS_DEFAULT_PATCH_HZ,
649
+ PHYSICS_FULL_RATE_BODIES,
650
+ PHYSICS_KEY_MAX_BYTES,
651
+ PHYSICS_KIND_MAX_BYTES,
652
+ PHYSICS_LIMIT_NAMES,
653
+ PHYSICS_ONLY_TICK_HZ,
654
+ PHYSICS_OVERLAP_MAX_KEYS,
655
+ PHYSICS_PATCH_HZ,
656
+ PHYSICS_PREDICT_MAX_ANGULAR,
657
+ PHYSICS_PREDICT_MAX_BOXES,
658
+ PHYSICS_PREDICT_MAX_LINEAR,
659
+ PHYSICS_PREDICT_MAX_RAMPS,
660
+ PHYSICS_PREDICT_MIN_ITERATIONS,
661
+ PHYSICS_PRESET_LENGTH_UNITS,
662
+ PHYSICS_REAL_LIMITS,
663
+ PHYSICS_ROTATING_BODIES,
664
+ PHYSICS_SCALED_LIMITS,
665
+ PHYSICS_SHAPES_MAX,
666
+ PHYSICS_SHAPE_MAX_CHARS,
667
+ PHYSICS_STATIC_PIECE_BYTES,
668
+ PHYSICS_STATIC_PREFIX,
669
+ PHYSICS_SUBSTEPS,
670
+ PHYS_BUDGET_CALM_SHARE,
671
+ PHYS_BUDGET_MIN_SAMPLES,
672
+ PHYS_BUDGET_P90_FACTOR,
673
+ PHYS_BUDGET_WINDOW,
674
+ PHYS_CANARY_MAX_MISMATCH,
675
+ PHYS_CANARY_MIN_SAMPLES,
676
+ PHYS_CANARY_WINDOW,
677
+ PHYS_CPU_CALM_PROBES,
678
+ PHYS_CPU_PROBE_MS,
679
+ PHYS_PREDICT_HASHES_KEPT,
680
+ PHYS_PREDICT_SET_SIZES,
681
+ PHYS_RESIM_BUDGET_MS,
682
+ POSED_MAX,
683
+ PRESETS,
684
+ PRESET_MAX_DT_S,
685
+ PhysEvKind,
686
+ PhysicsConfigRange,
687
+ PhysicsPredictRange,
688
+ PhysicsPredictor,
689
+ PredictSmoothing,
690
+ PredictStatus,
691
+ Preset,
692
+ RECORD_ID_MAX_CHARS,
693
+ REJOIN,
694
+ RIDE_CHAIN_MAX,
695
+ RULED_SLEW,
696
+ RULED_SNAP_TICKS,
697
+ RefusalKind,
698
+ RejoinStop,
699
+ RejoinWay,
700
+ RemotePredict,
701
+ SEAT_DRAWINGS,
702
+ SEAT_LIFT_MAX,
703
+ SEAT_PAIR_EASE,
704
+ SEAT_ROUND_RATE,
705
+ SHAPE_REF_KINDS,
706
+ SHOOTER_CENTER,
707
+ SHOVE_EASE_DONE,
708
+ STALL_PREDICT_MS,
709
+ STEADY_BUCKETS,
710
+ SUCCESSOR_OPEN_MS,
711
+ SeatContacts,
712
+ SeatWorld,
713
+ ShotWorldCost,
714
+ SlideWay,
715
+ THROTTLE_DILATION,
716
+ THROTTLE_LOW_INPUTS,
717
+ THROTTLE_SEAT_LEAD,
718
+ TICK_RATES,
719
+ TOPDOWN_DEFAULTS,
720
+ TREE_KEY_RADIX,
721
+ TickOutFault,
722
+ TopPolicy,
723
+ UNSTICK_SOLIDS,
724
+ VEHICLE_DEFAULTS,
725
+ WIRE_REST_MAX,
726
+ WIRE_ROW_STRIDE,
727
+ WorldCost,
728
+ WorldError,
729
+ WorldKey,
730
+ WorldLimits,
731
+ acceptUplink,
732
+ applyBody,
733
+ authorityCloseCodeOf,
734
+ axisToClaim,
735
+ blankEntityMotion,
736
+ blankSeatEcho,
737
+ bodyRadiusOf,
738
+ bodyStateOf,
739
+ capacityWalk,
740
+ carryOnLift,
741
+ carrySlot,
742
+ carryTick,
743
+ castWorld,
744
+ checkResolvedPhysics,
745
+ claimToAxis,
746
+ clampedVelocity,
747
+ comesBackAfter,
748
+ compileContactWorld,
749
+ connectAuthority,
750
+ consumedUse,
751
+ contactOf,
752
+ contactPair,
753
+ contactPass,
754
+ contactPassOf,
755
+ contactRuleOf,
756
+ conveyorNudges,
757
+ conveyorUnder,
758
+ correctionAt,
759
+ correctionShare,
760
+ correctionTauMs,
761
+ createPrivateAuthority,
762
+ decayedInput,
763
+ declaredContacts,
764
+ decodeFragment,
765
+ decodeRecord,
766
+ decodeUplink,
767
+ defineRoom,
768
+ definitionOf,
769
+ deltaBase,
770
+ dequantizeBodyValue,
771
+ dequantizeCode,
772
+ diffSnapshot,
773
+ drawBody,
774
+ effectivePatchHz,
775
+ emptyClientRx,
776
+ encodeRecord,
777
+ encodeSnapshot,
778
+ encodeUplink,
779
+ extrapolateBody,
780
+ extrapolationSeconds,
781
+ farApart,
782
+ fastLineAnnouncer,
783
+ fastRetryDelayMs,
784
+ feedWithPayback,
785
+ firstpersonWorld,
786
+ forgiveRepeats,
787
+ frameOf,
788
+ fromHex,
789
+ gapFillMax,
790
+ hasStand,
791
+ headHold,
792
+ headOffset,
793
+ headSlab,
794
+ headSlabs,
795
+ headStands,
796
+ heldInputs,
797
+ hullOps,
798
+ impartSlot,
799
+ impartTick,
800
+ inLiftFrame,
801
+ inlineShapes,
802
+ innerDtOf,
803
+ inputRedundancyTicks,
804
+ inputThrottle,
805
+ inputTickField,
806
+ inputTickLag,
807
+ inputTickSlack,
808
+ insideFace,
809
+ insideWorld,
810
+ isFastBind,
811
+ isLiftId,
812
+ isPhysicsKey,
813
+ isPhysicsKind,
814
+ isPhysicsPatchHz,
815
+ isPresetName,
816
+ isPress,
817
+ isProjectile,
818
+ joinPrivateAuthority,
819
+ keyframeTicks,
820
+ liftBodyKey,
821
+ liftBodyPose,
822
+ liftBodySpawn,
823
+ liftCollider,
824
+ liftDrawnAt,
825
+ liftOff,
826
+ liftPose,
827
+ liftPoses,
828
+ liftPosesAt,
829
+ liftStartsOf,
830
+ liftTopAt,
831
+ liftUnder,
832
+ matchKeyOf,
833
+ mayStand,
834
+ motorText,
835
+ nextCodeRegion,
836
+ nextPredictSetSize,
837
+ normalizeAuthorityRegions,
838
+ openFastClient,
839
+ parseBody,
840
+ parsePhysDesc,
841
+ pcos,
842
+ physDescText,
843
+ physicsBudgetMs,
844
+ physicsCeilingValid,
845
+ physicsLimitsAt,
846
+ physicsLimitsForWorld,
847
+ physicsWorldDesc,
848
+ physicsWorldPredicts,
849
+ planAuthorityJoin,
850
+ planSuccessorJoin,
851
+ posedFor,
852
+ posedSolids,
853
+ posedWorld,
854
+ presetInputRepeat,
855
+ presetParamsValid,
856
+ projectileAt,
857
+ propSlideNudges,
858
+ proximityIslands,
859
+ psin,
860
+ psincos,
861
+ quantizeBodyValue,
862
+ quantizeCode,
863
+ quatMul,
864
+ quatNormalize,
865
+ rankAuthorityRegions,
866
+ receiveBodyState,
867
+ receiveFragment,
868
+ reconcileThrough,
869
+ reconcilerAck,
870
+ reconcilerAckHold,
871
+ refusalKind,
872
+ regionProbePlan,
873
+ rejoinStep,
874
+ remoteInputWeight,
875
+ renderStamp,
876
+ repeatMaxTicks,
877
+ repeatRunTicks,
878
+ repeatStarved,
879
+ repeatsSeat,
880
+ resolveContactConfig,
881
+ resolveFirstpersonParams,
882
+ resolveInputConfig,
883
+ resolveLifetime,
884
+ resolveLifts,
885
+ resolvePhysicsConfig,
886
+ resolvePresetParams,
887
+ resolveTopdownParams,
888
+ resolveVehicleParams,
889
+ restStepsOf,
890
+ rideSlot,
891
+ rideStep,
892
+ rideTick,
893
+ ridesOn,
894
+ rodeBy,
895
+ roomAlong,
896
+ ruledPoseAt,
897
+ sameBodyState,
898
+ sameHeldInput,
899
+ sanitizeInput,
900
+ seatClock,
901
+ seatLeadClock,
902
+ seatLiftsOf,
903
+ seatOffset,
904
+ seatPairKey,
905
+ seatRepeats,
906
+ seatRuleTick,
907
+ seatTauMs,
908
+ seatTouchShare,
909
+ seatUnderProp,
910
+ selectAuthorityRegions,
911
+ selectMatchWorld,
912
+ selfTestPredictCore,
913
+ separateAround,
914
+ separateDrawn,
915
+ separateSeats,
916
+ seqAheadMax,
917
+ serverTick,
918
+ shoveEase,
919
+ slerpFromIdentity,
920
+ snapMetresOf,
921
+ solverIterationsOf,
922
+ spinStep,
923
+ stateThrough,
924
+ stepFirstperson,
925
+ stepOnLifts,
926
+ stepPreset,
927
+ stepTopdown,
928
+ stepVehicle,
929
+ steppedThrough,
930
+ surfaceUp,
931
+ tagsOf,
932
+ throttleState,
933
+ throttleSteps,
934
+ tickInstant,
935
+ tickSolids,
936
+ toHex,
937
+ topRuleOf,
938
+ udpLine,
939
+ unstickBody,
940
+ uplinkFor,
941
+ uplinkMaxBytes,
942
+ validMatchKey,
943
+ validRoomCode,
944
+ validSuccessorOf,
945
+ validateInitOut,
946
+ validateTickOut,
947
+ viewOnLift,
948
+ wasmSimdSupported,
949
+ webSocketLine,
950
+ wireFieldsOf,
951
+ wireRowOfExport,
952
+ wireRowOfState,
953
+ withWorldCostMeter,
954
+ worldCost,
955
+ worldTreeOrder,
956
+ writeWireRow,
957
+ yieldShares
958
+ };