@genex-ai/embed-sdk 0.8.0 → 0.9.0

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Files changed (2) hide show
  1. package/dist/sentry.js +26 -4
  2. package/package.json +2 -2
package/dist/sentry.js CHANGED
@@ -16,18 +16,39 @@ function scrubTokens(s) {
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  // src/sentry.ts
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  var DEFAULT_GAMES_DSN = "https://d1414cfcdc09bf1c1d124e86f8087251@o4511115493900288.ingest.us.sentry.io/4511662569160704";
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  var initialized = false;
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+ function isTouchDevice() {
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+ try {
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+ const coarse = matchMedia("(pointer: coarse)").matches;
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+ const touch = navigator.maxTouchPoints > 1;
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+ const nav = navigator;
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+ const mobileUA = nav.userAgentData ? !!nav.userAgentData.mobile : /Mobi|Android/i.test(navigator.userAgent);
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+ return touch && coarse || mobileUA;
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+ } catch {
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+ return false;
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+ }
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+ }
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+ var touchSession = false;
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  function initGameSentry(opts) {
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  if (typeof window === "undefined") return;
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  if (initialized) return;
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  initialized = true;
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+ touchSession = isTouchDevice();
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+ try {
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+ window.__GENEX_SDK_SENTRY__ = "touch-aware";
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+ } catch {
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+ }
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  _stashTicketFromUrl();
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  Sentry.init({
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  dsn: opts.dsn ?? DEFAULT_GAMES_DSN,
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  environment: opts.environment ?? "production",
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- tracesSampleRate: 1,
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- // low-traffic demo; first knobs to lower: replays, then this
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- replaysSessionSampleRate: 1,
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- // record EVERY session (demo decision 2026-07-02)
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+ // Mobile-readiness program (2026-07-21): touch devices get throttled
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+ // telemetry this REVERSES the 2026-07-02 record-every-session decision
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+ // for the touch device class only, because 100% replay + canvas readback
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+ // burns memory/GPU on the phones the crash program is trying to save.
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+ // Desktop keeps full rates; on-error replays stay 100% everywhere, so the
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+ // crash-debugging case keeps its data.
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+ tracesSampleRate: touchSession ? 0.2 : 1,
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+ replaysSessionSampleRate: touchSession ? 0.1 : 1,
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  replaysOnErrorSampleRate: 1,
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  dataCollection: { userInfo: true },
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  initialScope: { tags: { game_slug: opts.slug } },
@@ -105,6 +126,7 @@ function initGameSentry(opts) {
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  }
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  var lastSnapshot = 0;
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  function sentryCanvasSnapshot(canvas, opts) {
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+ if (touchSession) return;
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  const now = Date.now();
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  if (now - lastSnapshot < (opts?.intervalMs ?? 500)) return;
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  lastSnapshot = now;
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@genex-ai/embed-sdk",
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- "version": "0.8.0",
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- "description": "Player identity + durable game state for genex games signed-in or guest play, per-player save slots, shared world state, and soft-trust leaderboards.",
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+ "version": "0.9.0",
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+ "description": "Player identity + durable game state for genex games \u2014 signed-in or guest play, per-player save slots, shared world state, and soft-trust leaderboards.",
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  "type": "module",
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  "main": "./dist/index.js",
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  "types": "./dist/index.d.ts",