@genex-ai/cli-demo 1.36.0-dev.773 → 1.36.1-dev.776
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js
CHANGED
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@@ -8680,6 +8680,7 @@ async function assetBudgetGate(input) {
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// src/lib/generation-admission.ts
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async function withAdmissionLock(cwd, work, waitMs = 3e4) {
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const lock = path26.join(cwd, ".genex", "generation-admission.lock");
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await fs26.mkdir(path26.dirname(lock), { recursive: true });
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const deadline = Date.now() + waitMs;
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let file;
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while (!file) {
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@@ -16468,19 +16469,6 @@ var MESHY_ANIMATION_CATALOG = [
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"isFree": false,
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"createdAt": 1750829513123
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},
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{
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"actionId": 464,
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"key": "Leap_and_Punch",
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"name": "Leap and Punch",
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"category": "BodyMovements",
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"subCategory": "Jumping",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Leap_and_Punch.gif",
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"rigType": "style_02",
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"tag": null,
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"isDefault": false,
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"isFree": false,
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"createdAt": 1750829513146
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},
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{
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"actionId": 465,
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"key": "Leap_Right_and_Catch",
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@@ -18223,58 +18211,6 @@ var MESHY_ANIMATION_CATALOG = [
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"isFree": false,
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"createdAt": 1750829520714
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},
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{
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"actionId": 601,
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"key": "Backflip_inplace",
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"name": "Backflip",
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"category": "BodyMovements",
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"subCategory": "PerformingStunt",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Backflip.gif",
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"rigType": "style_02",
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"tag": "InPlace",
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"isDefault": false,
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"isFree": false,
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"createdAt": 1750829520865
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},
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{
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"actionId": 604,
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"key": "Backflip_Sweep_Kick_inplace",
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"name": "Backflip Sweep Kick",
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"category": "BodyMovements",
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"subCategory": "PerformingStunt",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Backflip_Sweep_Kick.gif",
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"rigType": "style_02",
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"tag": "InPlace",
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"isDefault": false,
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"isFree": false,
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"createdAt": 1750829520975
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},
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{
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"actionId": 605,
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"key": "Back_Jump_inplace",
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"name": "Back Jump",
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"category": "BodyMovements",
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"subCategory": "Jumping",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Back_Jump.gif",
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"rigType": "style_02",
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"tag": "InPlace",
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"isDefault": false,
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"isFree": false,
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"createdAt": 1750829521003
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},
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{
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"actionId": 606,
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"key": "BackLeft_run_inplace",
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"name": "BackLeft Run",
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"category": "WalkAndRun",
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"subCategory": "Running",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/BackLeft_run.gif",
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"rigType": "style_02",
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"tag": "InPlace",
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"isDefault": false,
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"isFree": false,
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"createdAt": 1750829521059
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},
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{
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"actionId": 607,
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"key": "BackRight_Run_inplace",
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@@ -18288,32 +18224,6 @@ var MESHY_ANIMATION_CATALOG = [
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"isFree": false,
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"createdAt": 1750829521105
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},
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{
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"actionId": 608,
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"key": "BeHit_FlyUp_inplace",
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"name": "BeHit FlyUp",
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"category": "Fighting",
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"subCategory": "GettingHit",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/BeHit_FlyUp.gif",
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"rigType": "style_02",
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"tag": "InPlace",
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"isDefault": false,
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"isFree": false,
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"createdAt": 1750829521290
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},
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{
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"actionId": 609,
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"key": "Boxing_Practice_inplace",
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"name": "Boxing Practice",
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"category": "Fighting",
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"subCategory": "Punching",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Boxing_Practice.gif",
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"rigType": "style_02",
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"tag": "InPlace",
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"isDefault": false,
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"isFree": false,
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"createdAt": 1750829521295
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},
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{
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"actionId": 610,
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"key": "Carry_Heavy_Cannon_Forward_inplace",
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@@ -18340,19 +18250,6 @@ var MESHY_ANIMATION_CATALOG = [
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"isFree": false,
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"createdAt": 1750829521423
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{
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"actionId": 612,
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"key": "Carry_Water_Bucket_Walk_inplace",
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"name": "Carry Water Bucket Walk",
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"category": "WalkAndRun",
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"subCategory": "Walking",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Carry_Water_Bucket_Walk.gif",
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"rigType": "style_02",
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"tag": "InPlace",
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"isDefault": false,
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"isFree": false,
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"createdAt": 1750829521448
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},
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{
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"actionId": 613,
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"key": "Casual_Walk_inplace",
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@@ -18665,58 +18562,6 @@ var MESHY_ANIMATION_CATALOG = [
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"isFree": false,
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"createdAt": 1750829523006
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{
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"actionId": 640,
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"key": "Jump_Over_Obstacle_inplace",
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"name": "Jump Over Obstacle",
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"category": "BodyMovements",
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"subCategory": "Jumping",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Jump_Over_Obstacle.gif",
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"rigType": "style_02",
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"tag": "InPlace",
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"isDefault": false,
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"isFree": false,
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"createdAt": 1750829523075
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},
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{
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"actionId": 641,
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"key": "Jump_Over_Obstacle_1_inplace",
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"name": "Jump Over Obstacle 1",
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"category": "BodyMovements",
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"subCategory": "Jumping",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Jump_Over_Obstacle_1.gif",
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"rigType": "style_02",
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"tag": "InPlace",
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"isDefault": false,
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"createdAt": 1750829523089
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},
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{
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"actionId": 642,
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"key": "Jump_Over_Obstacle_2_inplace",
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"name": "Jump Over Obstacle 2",
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"category": "BodyMovements",
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"subCategory": "Jumping",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Jump_Over_Obstacle_2.gif",
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"rigType": "style_02",
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"tag": "InPlace",
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"isDefault": false,
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"isFree": false,
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"createdAt": 1750829523123
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},
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"actionId": 643,
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"key": "Jump_Run_inplace",
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"name": "Jump Run",
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"category": "WalkAndRun",
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"subCategory": "Running",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Jump_Run.gif",
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"rigType": "style_02",
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"tag": "InPlace",
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},
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"key": "Lean_Forward_Sprint_inplace",
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{
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"key": "Limping_Walk_1_inplace",
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"name": "Limping Walk 1",
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"category": "WalkAndRun",
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"subCategory": "Walking",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Limping_Walk_1.gif",
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"rigType": "style_02",
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"tag": "InPlace",
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"isDefault": false,
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},
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"actionId": 647,
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"key": "Limping_Walk_2_inplace",
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"createdAt": 1750829523530
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"key": "Lunge_Roundhouse_Kick_inplace",
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"name": "Lunge Roundhouse Kick",
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"category": "Fighting",
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"subCategory": "Punching",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Lunge_Roundhouse_Kick.gif",
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"isDefault": false,
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"key": "Mummy_Stagger_inplace",
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"name": "Parkour Vault with Roll",
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"category": "BodyMovements",
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"subCategory": "VaultingOverObstacle",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Parkour_Vault_with_Roll.gif",
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{
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"key": "Run_and_Leap_inplace",
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"name": "Run and Leap",
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"category": "BodyMovements",
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"subCategory": "Acting",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Run_and_Leap.gif",
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"actionId": 657,
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"key": "run_fast_10_inplace",
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"key": "run_fast_2_inplace",
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"name": "Run Fast 2",
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"category": "WalkAndRun",
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"subCategory": "Running",
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"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/run_fast_2.gif",
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"rigType": "style_02",
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-
"tag": "InPlace",
|
|
18898
|
-
"isDefault": false,
|
|
18899
|
-
"isFree": false,
|
|
18900
|
-
"createdAt": 1750829524093
|
|
18901
|
-
},
|
|
18902
18682
|
{
|
|
18903
18683
|
"actionId": 659,
|
|
18904
18684
|
"key": "run_fast_3_inplace",
|
|
@@ -18912,32 +18692,6 @@ var MESHY_ANIMATION_CATALOG = [
|
|
|
18912
18692
|
"isFree": false,
|
|
18913
18693
|
"createdAt": 1750829524145
|
|
18914
18694
|
},
|
|
18915
|
-
{
|
|
18916
|
-
"actionId": 660,
|
|
18917
|
-
"key": "run_fast_4_inplace",
|
|
18918
|
-
"name": "Run Fast 4",
|
|
18919
|
-
"category": "WalkAndRun",
|
|
18920
|
-
"subCategory": "Running",
|
|
18921
|
-
"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/run_fast_4.gif",
|
|
18922
|
-
"rigType": "style_02",
|
|
18923
|
-
"tag": "InPlace",
|
|
18924
|
-
"isDefault": false,
|
|
18925
|
-
"isFree": false,
|
|
18926
|
-
"createdAt": 1750829524190
|
|
18927
|
-
},
|
|
18928
|
-
{
|
|
18929
|
-
"actionId": 661,
|
|
18930
|
-
"key": "run_fast_5_inplace",
|
|
18931
|
-
"name": "Run Fast 5",
|
|
18932
|
-
"category": "WalkAndRun",
|
|
18933
|
-
"subCategory": "Running",
|
|
18934
|
-
"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/run_fast_5.gif",
|
|
18935
|
-
"rigType": "style_02",
|
|
18936
|
-
"tag": "InPlace",
|
|
18937
|
-
"isDefault": false,
|
|
18938
|
-
"isFree": false,
|
|
18939
|
-
"createdAt": 1750829524239
|
|
18940
|
-
},
|
|
18941
18695
|
{
|
|
18942
18696
|
"actionId": 662,
|
|
18943
18697
|
"key": "run_fast_6_inplace",
|
|
@@ -18977,19 +18731,6 @@ var MESHY_ANIMATION_CATALOG = [
|
|
|
18977
18731
|
"isFree": false,
|
|
18978
18732
|
"createdAt": 1750829524385
|
|
18979
18733
|
},
|
|
18980
|
-
{
|
|
18981
|
-
"actionId": 665,
|
|
18982
|
-
"key": "run_fast_9_inplace",
|
|
18983
|
-
"name": "Run Fast 9",
|
|
18984
|
-
"category": "WalkAndRun",
|
|
18985
|
-
"subCategory": "Running",
|
|
18986
|
-
"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/run_fast_9.gif",
|
|
18987
|
-
"rigType": "style_02",
|
|
18988
|
-
"tag": "InPlace",
|
|
18989
|
-
"isDefault": false,
|
|
18990
|
-
"isFree": false,
|
|
18991
|
-
"createdAt": 1750829524420
|
|
18992
|
-
},
|
|
18993
18734
|
{
|
|
18994
18735
|
"actionId": 666,
|
|
18995
18736
|
"key": "Running_Reload_inplace",
|
|
@@ -19003,19 +18744,6 @@ var MESHY_ANIMATION_CATALOG = [
|
|
|
19003
18744
|
"isFree": false,
|
|
19004
18745
|
"createdAt": 1750829524436
|
|
19005
18746
|
},
|
|
19006
|
-
{
|
|
19007
|
-
"actionId": 667,
|
|
19008
|
-
"key": "Run_to_Walk_Transition_inplace",
|
|
19009
|
-
"name": "Run to Walk Transition",
|
|
19010
|
-
"category": "WalkAndRun",
|
|
19011
|
-
"subCategory": "Walking",
|
|
19012
|
-
"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Run_to_Walk_Transition.gif",
|
|
19013
|
-
"rigType": "style_02",
|
|
19014
|
-
"tag": "InPlace",
|
|
19015
|
-
"isDefault": false,
|
|
19016
|
-
"isFree": false,
|
|
19017
|
-
"createdAt": 1750829524486
|
|
19018
|
-
},
|
|
19019
18747
|
{
|
|
19020
18748
|
"actionId": 668,
|
|
19021
18749
|
"key": "Skip_Forward_inplace",
|
|
@@ -19094,19 +18822,6 @@ var MESHY_ANIMATION_CATALOG = [
|
|
|
19094
18822
|
"isFree": false,
|
|
19095
18823
|
"createdAt": 1750829524902
|
|
19096
18824
|
},
|
|
19097
|
-
{
|
|
19098
|
-
"actionId": 674,
|
|
19099
|
-
"key": "Stumble_Walk_inplace",
|
|
19100
|
-
"name": "Stumble Walk",
|
|
19101
|
-
"category": "WalkAndRun",
|
|
19102
|
-
"subCategory": "Walking",
|
|
19103
|
-
"previewUrl": "https://cdn.meshy.ai/webapp-assets/feature-demo/animation/preview/biped/Stumble_Walk.gif",
|
|
19104
|
-
"rigType": "style_02",
|
|
19105
|
-
"tag": "InPlace",
|
|
19106
|
-
"isDefault": false,
|
|
19107
|
-
"isFree": false,
|
|
19108
|
-
"createdAt": 1750829524941
|
|
19109
|
-
},
|
|
19110
18825
|
{
|
|
19111
18826
|
"actionId": 675,
|
|
19112
18827
|
"key": "Stylish_Walk_inplace",
|
|
@@ -20513,6 +20228,7 @@ async function quote(url, token, body) {
|
|
|
20513
20228
|
return (await response.json()).quote;
|
|
20514
20229
|
}
|
|
20515
20230
|
function showAmbiguity(selector, candidates, log, json = false) {
|
|
20231
|
+
const none = candidates.length === 0 ? `\u201C${selector}\u201D matches no Meshy action (Meshy retires actions from time to time). Run \`genex animations search "<what the character should do>"\` and pass one of the ids it lists.` : null;
|
|
20516
20232
|
if (json) {
|
|
20517
20233
|
writeJson({
|
|
20518
20234
|
kind: "character",
|
|
@@ -20522,8 +20238,11 @@ function showAmbiguity(selector, candidates, log, json = false) {
|
|
|
20522
20238
|
actionId: candidate.actionId,
|
|
20523
20239
|
key: candidate.key,
|
|
20524
20240
|
name: candidate.name
|
|
20525
|
-
}))
|
|
20241
|
+
})),
|
|
20242
|
+
...none ? { message: none } : {}
|
|
20526
20243
|
});
|
|
20244
|
+
} else if (none) {
|
|
20245
|
+
log.error(none);
|
|
20527
20246
|
} else {
|
|
20528
20247
|
log.error(`\u201C${selector}\u201D is ambiguous. Choose an action id:`);
|
|
20529
20248
|
for (const candidate of candidates) {
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@genex-ai/cli-demo",
|
|
3
|
-
"version": "1.36.
|
|
3
|
+
"version": "1.36.1-dev.776",
|
|
4
4
|
"description": "Set up your project's agent workspace (.claude/.codex/.cursor in the game folder), authorize, create a game project, generate AI assets, and publish (genex CLI).",
|
|
5
5
|
"type": "module",
|
|
6
6
|
"bin": {
|
|
@@ -40,7 +40,10 @@ npx genex model "<prompt>"
|
|
|
40
40
|
```
|
|
41
41
|
|
|
42
42
|
Write a specific prompt — "weathered wooden barrel with rusted iron bands" beats
|
|
43
|
-
"barrel"
|
|
43
|
+
"barrel" — and keep it under **1024 characters**, the 3D provider's own limit:
|
|
44
|
+
describe the object itself, never the scene, the style guide or the gameplay around
|
|
45
|
+
it. A longer prompt is refused before any charge; rewrite it shorter and run again.
|
|
46
|
+
The command blocks until the mesh is ready (up to ~a minute), then prints
|
|
44
47
|
its public URL:
|
|
45
48
|
|
|
46
49
|
```
|