@genex-ai/cli-demo 1.19.0-dev.601 → 1.21.0-dev.603
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{blender-mcp-FQJFZETR.js → blender-mcp-PWOUSXK4.js} +1 -1
- package/dist/{chunk-YSMZVFJM.js → chunk-HEDRWUVP.js} +7 -0
- package/dist/index.js +542 -170
- package/package.json +1 -1
- package/templates/controllers/character/meshy/meshy-loader.ts +3 -2
- package/templates/controllers/quality/deadline.ts +117 -0
- package/templates/controllers/quality/pick-asset.ts +27 -15
- package/templates/skills/genex-ai-character/SKILL.md +67 -15
- package/templates/skills/genex-ai-model/SKILL.md +32 -0
- package/templates/skills/genex-game-director/SKILL.md +18 -10
- package/templates/skills/genex-lane-card/SKILL.md +60 -0
- package/templates/skills/genex-threejs-character-controller/SKILL.md +2 -1
- package/templates/skills/genex-threejs-creatures/SKILL.md +8 -1
- package/templates/skills/genex-threejs-visual-validation/SKILL.md +2 -1
- package/templates/skills/genex-tool-character/SKILL.md +36 -5
- package/templates/skills/genex-tool-model/SKILL.md +16 -3
|
@@ -21,6 +21,17 @@ npx genex model --image ./reference-photo.jpg # build it FROM an image; pr
|
|
|
21
21
|
Blocks until ready, saves the GLB into `./assets`, and prints the path. Wire the
|
|
22
22
|
local path; the URL printed beside it is provenance, not hosting.
|
|
23
23
|
|
|
24
|
+
## Bring your own mesh
|
|
25
|
+
|
|
26
|
+
```bash
|
|
27
|
+
npx genex model import ./hero-cart.glb # free — a file you already have becomes a model of yours
|
|
28
|
+
```
|
|
29
|
+
|
|
30
|
+
`.glb` only, ≤ 64 MB (export a `.gltf`/FBX as one binary `.glb` first). The
|
|
31
|
+
import is free and checked before it completes; after it, `segment`, `rig`,
|
|
32
|
+
`animate` and `character import` all take its id. **Never rebuild a mesh the
|
|
33
|
+
user hands you** — import it.
|
|
34
|
+
|
|
24
35
|
## Mesh lanes
|
|
25
36
|
|
|
26
37
|
Each takes the **generation id** of a previous model — never a URL.
|
|
@@ -38,15 +49,17 @@ npx genex model animate <rig-id> --preset walk,run
|
|
|
38
49
|
## Options
|
|
39
50
|
|
|
40
51
|
- `--image <path|url>` — build the model from a reference image (local file ≤ 4 MB, or a previous generation's URL). The prompt becomes optional.
|
|
52
|
+
- **Quality knobs** (Tripo H3.1, each priced in the quote — pick per asset, say it in one line): `--texture standard|detailed|none` (detailed default, +10 over standard; none = geometry only), `--geometry detailed` (+20, hero pieces only), `--quad` (+5, for meshes you will edit; face limit ≤150000), `--low-poly` (+10, game-ready topology for props in numbers), `--parts` (+20, named parts at generation), `--face-limit <n>` (1000-2000000, default 150000), `--auto-size` (real-world metres).
|
|
41
53
|
- `--out-dir <dir>` — where the file lands (default `./assets`).
|
|
42
54
|
- `--no-download` — print the URL only.
|
|
43
55
|
- `--no-wait` — enqueue and return; pick it up with `npx genex wait <id>`.
|
|
44
56
|
|
|
45
57
|
## Cost
|
|
46
58
|
|
|
47
|
-
From **35 credits** a model (**46** from a reference image
|
|
48
|
-
**
|
|
49
|
-
|
|
59
|
+
From **35 credits** a model (**46** from a reference image; `--texture standard`
|
|
60
|
+
**23**, `--geometry detailed` **58**, `--low-poly` **46**, `--parts` **58**) ·
|
|
61
|
+
**46** segment · **29** rig · **12 per clip** for animate (1 credit = $0.01).
|
|
62
|
+
Live prices and your balance: `npx genex doctor`.
|
|
50
63
|
|
|
51
64
|
## Waiting
|
|
52
65
|
|